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发表于 2007-6-22 11:43:41
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ID_LANGUAGE 英文
; [+ f* z U/ s. `0 qID_VERSION 日期 2006/02/15 PRMM 版本 0.40 6 R# W. q; @6 \: C+ r" ?
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' s8 s9 W7 S0 M; ]: V4 I0 q) g$ X4 HGAMEMODE_assault ASSAULT 和安全性
- j$ x; _, D4 q1 }GAMEMODE_headon ASSAULT 和安全性 6 e8 w) w# f2 F8 w0 z, I( n6 P
GAMEMODE_doubleassault ASSAULT 和安全性 6 n8 W/ F1 W( }! o3 }
GAMEMODE 描述ASSAULT 這是一個ASSAULT 和安全性 AAS V2 地圖 你的FORCES 將是VICTORIOUS 如果你造成你的OPPONENT S TICKETS 至到達零 你必須安全性控制點在次序 讀取這個HQ 訊息在這個上的這個螢幕至尋找輸出什麼控制點你必需至擷取 和哪一個你必需至DEFEND. 你將也必需A 最小的的2 玩家至安全性一個OBJECTIVE. 你可增加這個率在哪一個你的ENEMY LOSES TICKETS 由握住大部份的的這個控制點開啟這個地圖 如果你的FORCES 管理至安全性全部這個OBJECTIVES 開啟這個地圖 你將是VICTORIOUS.
4 w$ A7 [7 S% [GAMEMODE 描述HEADON 這是一個ASSAULT 和安全性 AAS V2 地圖 你的FORCES 將是VICTORIOUS 如果你造成你的OPPONENT S TICKETS 至到達零 你必須安全性控制點在次序 讀取這個HQ 訊息在這個上的這個螢幕至尋找輸出什麼控制點你必需至擷取 和哪一個你必需至DEFEND. 你將也必需A 最小的的2 玩家至安全性一個OBJECTIVE. 你可增加這個率在哪一個你的ENEMY LOSES TICKETS 由握住大部份的的這個控制點開啟這個地圖 如果你的FORCES 管理至安全性全部這個OBJECTIVES 開啟這個地圖 你將是VICTORIOUS. " z$ u' ?( R6 d5 A8 |7 x4 o" ]9 G
GAMEMODE_DESCRIPTION_doubleassault這是一個ASSAULT 和安全性 AAS V2 地圖 你的FORCES 將是VICTORIOUS 如果你造成你的OPPONENT S TICKETS 至到達零 你必須安全性控制點在次序 讀取這個HQ 訊息在這個上的這個螢幕至尋找輸出什麼控制點你必需至擷取 和哪一個你必需至DEFEND. 你將也必需A 最小的的2 玩家至安全性一個OBJECTIVE. 你可增加這個率在哪一個你的ENEMY LOSES TICKETS 由握住大部份的的這個控制點開啟這個地圖 如果你的FORCES 管理至安全性全部這個OBJECTIVES 開啟這個地圖 你將是VICTORIOUS. : I# n9 G5 g& h* a
GAMEMODE_DESCRIPTION_scenario這是A CONQUEST 兩次ASSAULT 地圖 你減少OPPONENT ’S TICKETS 由握住其它比一半的這個控制點開啟這個地圖 你贏由CAPTURING 全部控制點或由REDUCING 這個OPPONENT ’S TICKETS 至零 # N6 r1 k9 b- y( h1 \9 J1 O
GAMEMODE_DESCRIPTION_xtract這是一個EXTRACTION MISSION. 這個USMC 或UK TEAM 必須ESCORT A 目的至SAFETY 在時間為了A RENDEZVOUS. MEC 或PLA 必須破壞這個目的 - A" H: \( J& u
HUD_TEXT_MENU_SPAWN_KIT_ASSAULTUSGRENADIER
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HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANAPUSRIFLEMAN ANTI PERSONNEL
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HUD_TEXT_MENU_SPAWN_KIT_SNIPERUSSCOUT SNIPER
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HUD_TEXT_MENU_SPAWN_KIT_HVYATUSANTI TANK ASSAULT
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HUD_TEXT_MENU_SPAWN_KIT_MARKSMANUSDESIGNATED MARKSMAN
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HUD_TEXT_MENU_SPAWN_KIT_ASSAULTGBGRENADIER
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HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANAPGBRIFLEMAN ANTI PERSONNEL
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HUD_TEXT_MENU_SPAWN_KIT_SUPPORTGBLIGHT MACHINE GUNNER
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HUD_TEXT_MENU_SPAWN_KIT_HVYATGBANTI TANK GUNNER
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HUD_TEXT_MENU_SPAWN_KIT_PILOTGBPILOT
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HUD_TEXT_MENU_SPAWN_KIT_SPECOPSMECSPECIAL OPERATIONS" `& b. i1 x& Q t
HUD_TEXT_MENU_SPAWN_KIT_ATMECRPG GUNNER
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HUD_TEXT_MENU_SPAWN_KIT_ATCHRIFLEMAN ANTI TANK% [' E# ?* D( n6 R& h+ d) h
HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANAPCHRIFLEMAN ANTI PERSONNEL. R1 Q# v' q2 v& ]( [/ l( G2 c6 {
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HUD_TEXT_MENU_SPAWN_KIT_SUPPORTCHSQUAD MACHINE GUNNER4 X! z& _* I( g' `$ e
HUD_TEXT_MENU_SPAWN_KIT_ENGINEERCHCOMBAT ENGINEER. `5 A5 V. k' r# }4 ?0 T( Q! c
HUD_TEXT_MENU_SPAWN_KIT_AARIFLEMANCHAIR DEFENSE GUNNER
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HUD_TEXT_MENU_SPAWN_KIT_ASSAULTMEIINSURGENT
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HUD_TEXT_MENU_SPAWN_KIT_SPECIALFORCESEMBEDDEDMEISPECIAL FORCES
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. N! R9 a" o, B0 C1 a6 EPLAYER_REQUEST_SL_requestadvREQUESTING VEHICLE 丟下 超過
8 @3 R. q* _2 z! S! T* M* I0 [PLAYER_REQUEST_SL_requestadv_altI 必需A VEHICLE 在這對等的 , a5 r8 m( c; { G0 E$ Y3 d/ n
COMMSL_ADV_advrequestaccepted AFFIRMATIVE, A VEHICLE 是開啟這個方法
# {' v! ~6 ~, Y& q, i' J6 XCOMMSL_ADV_advrequestaccepted_altVEHICLE 下戴在你的定位 超過
, u+ @0 u Z# U. w" d; P6 F& }& b$ wCOMMSL_ADV_advrequestdenied負數開啟這個VEHICLE 丟下 超過
" X; r) t7 P! T1 e* _$ s5 QCOMMSL_ADV_advrequestdenied_alt無法至COMPLY. 不VEHICLES 是有效的 超過 4 e2 o. J# W5 c, Y3 S0 R
COMMSL_COMRADIO_vehicledropavailableSQUAD 引線 是建議的A VEHICLE 丟下是有效的
4 y/ V( w% b* A! |# o: {$ F) Y, NCOMMSL_COMRADIO_vehicleHeadsUpVEHICLE 下戴在你的磁區
* ]$ K0 o) z: d# Z [4 uCOMMSL_ADV_dropinitiatedROGER 開啟這個VEHICLE 丟下 超過 + ^8 i4 i5 ]6 k ]' Q+ ~
COMMSL_ADV_dropinitiated_altSTAND 由為了VEHICLE 丟下 超過 % z$ C* r0 W$ e! r. G6 F7 j
COMMSL_ADV_notavailable運輸AIRCRAFT 不有效的
# b3 }! J) i( Z5 q) G0 Q# @3 uCOMMSL_ADV_notavailable_altAWAITING RESUPPLY 的運輸AIRCRAFT, 超過
% d* C, u [, s7 q$ ICOMMSL_ADV_vehrequestautodenied負數 運輸AIRCRAFT 是無法取得 7 o5 `, q# v5 m: I. H( t" D3 s2 R
COMMSL_ADV_vehrequestautodenied_alt負數 那裡是不TRANSPORTS 在你的磁區 超過 4 R3 e- o7 @; k3 u5 I5 `. P
PLAYER_CONFIRM_C_rogerthatAffirmative
, d8 X, w5 `3 Y' bPLAYER_CONFIRM_C_rogerthat_altI 讀取你
, N+ F& ~0 U8 GPLAYER_CONFIRM_SL_rogerthatROGER 以致
. d; c6 ?# k c3 D$ B& V! GPLAYER_CONFIRM_SL_rogerthat_altTEN-四個
8 L# A$ r' ]5 G; I7 ZPLAYER_CONFIRM_TM_rogerthatOkay( B6 @9 D! w$ K6 @; ]- b( Y; `
PLAYER_CONFIRM_TM_rogerthat_alt你GOT IT + }2 ]# N+ b% J5 }
PLAYER_CONFIRM_C_negative負數
) G$ [0 v& h2 d6 @5 TPLAYER_CONFIRM_C_negative_altNegatory
+ O) `, q" P4 N# q m! BPLAYER_CONFIRM_SL_negative負數 # k9 [( D' N c8 ~; y
PLAYER_CONFIRM_SL_negative_alt不可做
, x2 x' [; u- E: NPLAYER_CONFIRM_TM_negative不SIR
. |- Q+ q6 \0 q* HPLAYER_CONFIRM_TM_negative_alt不方法 MAN
3 g7 v' B/ E& Y2 \# E/ GPLAYER_CONFIRM_C_thankyouWELL 完成 THANKS 2 h0 c2 t8 Z" y" }4 M
PLAYER_CONFIRM_C_thankyou_altTHANKS, 許多APPRECIATED 6 U6 o/ f- W3 H7 [# ^" Y" p4 Q/ e" m
PLAYER_CONFIRM_SL_thankyouHey, thanks
! l, T2 m* G- d- `# EPLAYER_CONFIRM_SL_thankyou_alt好的DEAL, THANKS & G) d& }2 C+ L# F3 V0 |) P
PLAYER_CONFIRM_TM_thankyouThanks champ
, } h: B9 h0 I% C7 x. C9 MPLAYER_CONFIRM_TM_thankyou_altTHANKS, I OWE 你一
5 G, O+ ^. \5 G0 w$ T3 bPLAYER_CONFIRM_C_sorry對不起
6 @. x8 X8 c, M: QPLAYER_CONFIRM_C_sorry_alt對不起 我的壞的
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2 e3 E3 o6 q1 ?% _. | KPLAYER_CONFIRM_SL_sorry_alt對不起
5 L+ a% f# I1 N$ s: `PLAYER_CONFIRM_TM_sorry對不起CHIEF
9 k! \: x' F: V) ePLAYER_CONFIRM_TM_sorry_alt對不起 I SCREWED 上 + h0 K- x7 _1 K, \) F. Z2 v5 P
PLAYER_SPOTTED_SL_enemycarspotted 3 R. c4 K9 m( {, |
PLAYER_SPOTTED_SL_enemycarspotted_alt
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PLAYER_SPOTTED_TM_enemycarspotted_alt
( B4 e1 g$ k' l3 X: x- ?- X6 rPLAYER_SPOTTED_SL_enemyapcspotted
6 x/ P. W& T; k% mPLAYER_SPOTTED_SL_enemyapcspotted_alt
8 f7 M+ u; T" v% VPLAYER_SPOTTED_TM_enemyapcspotted
4 a- L) c0 {1 U! GPLAYER_SPOTTED_TM_enemyapcspotted_alt
# _' c$ V* Q6 x% A9 _, OPLAYER_SPOTTED_SL_enemytankspotted * T0 a+ X& N9 t# m2 C' _4 X8 o
PLAYER_SPOTTED_SL_enemytankspotted_alt
+ \: d# }& X! E: TPLAYER_SPOTTED_TM_enemytankspotted 5 ]$ o: B5 W7 [3 H" W5 X
PLAYER_SPOTTED_TM_enemytankspotted_alt 6 u0 G+ T" x. W3 l
PLAYER_SPOTTED_SL_enemyaaspotted " k9 B- R% l* I4 Q, D9 C6 K% _' w
PLAYER_SPOTTED_SL_enemyaaspotted_alt
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3 k# G+ P2 b" u5 SPLAYER_SPOTTED_SL_enemyhelicopterspotted
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$ S. {! _- `4 t; X. Q0 HPLAYER_SPOTTED_TM_enemyhelicopterspotted_alt
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PLAYER_SPOTTED_SL_enemyjetspotted_alt
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PLAYER_SPOTTED_TM_enemyboatspotted ! \5 e! I, c% ~( [6 f: T! q5 }
PLAYER_SPOTTED_TM_enemyboatspotted_alt
1 M5 G$ a6 [7 vPLAYER_SPOTTED_SL_enemyinfantryspotted
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PLAYER_SPOTTED_TM_enemyinfantryspotted
% p5 r0 @: }1 u6 |3 EPLAYER_SPOTTED_TM_enemyinfantryspotted_alt : B* L& w# ^5 @! Q F: t
PLAYER_SPOTTED_SL_enemysniperspotted 6 f$ y3 s7 p! Q6 q
PLAYER_SPOTTED_SL_enemysniperspotted_alt
0 u# _. Q# T! g' cPLAYER_SPOTTED_TM_enemysniperspotted # U# y( Y/ x& v n m2 N
PLAYER_SPOTTED_TM_enemysniperspotted_alt
}; m( H* t' H" ^PLAYER_SPOTTED_SL_enemyminespotted & j0 _" I/ I3 g* ]
PLAYER_SPOTTED_SL_enemyminespotted_alt $ f' a1 ^* t4 z' v
PLAYER_SPOTTED_TM_enemyminespotted
2 Z/ O, D8 ~- H$ z- o- bPLAYER_SPOTTED_TM_enemyminespotted_alt r7 Q ~: l( m! `: V) @
PLAYER_SPOTTED_SL_enemyforcesspotted _8 G8 `3 V( `
PLAYER_SPOTTED_SL_enemyforcesspotted_alt
( K4 t) W3 z7 J& U, cPLAYER_SPOTTED_TM_enemyforcesspotted
$ x/ e- f, O8 m( Q1 H5 U/ m& iPLAYER_SPOTTED_TM_enemyforcesspotted_alt ( P, U8 ~7 k$ U, H
PLAYER_REQUEST_SL_requestordersREQUESTING 新的ORDERS . f# R: Y0 [5 t" Z- ^- _9 {
PLAYER_REQUEST_SL_requestorders_alt什麼是你的ORDERS SIR 1 s) E& p# E5 F& [
PLAYER_REQUEST_TM_requestordersREQUESTING ORDERS, 超過
" y* N: c& D ?) OPLAYER_REQUEST_TM_requestorders_alt我們必需新的ORDERS 這裡
3 E/ f/ p8 c3 M# Y+ u" ~* a% ~7 uPLAYER_REQUEST_SL_requestpickupREQUESTING A PICKUP, 超過 0 e+ |! b2 ^: A* i
PLAYER_REQUEST_SL_requestpickup_altRequesting pickup!# H- v5 z; _/ P
PLAYER_REQUEST_TM_requestpickupHEY, I 必需A RIDE
" @ \6 f; O' x z" }. Q# g) UPLAYER_REQUEST_TM_requestpickup_alt取得我輸出的這裡 + q0 v, Q0 [ R/ B% }
PLAYER_REQUEST_SL_getin 5 n: y6 G/ D# g# w2 i; ?6 n
PLAYER_REQUEST_SL_getin_alt % m, }! o/ K a5 ?) Y
PLAYER_REQUEST_TM_getin
8 N9 y9 m6 s7 N i8 R3 L( p1 c$ oPLAYER_REQUEST_TM_getin_alt
( c$ w/ J1 j) [' |- i2 ~1 c6 T5 X$ @9 MPLAYER_REQUEST_SL_requestreinforcementsREQUESTING REINFORCEMENTS, 超過
- s, l0 t/ @, N. ~) aPLAYER_REQUEST_SL_requestreinforcements_alt我們必需REINFORCING
4 D/ K; }! O0 }$ h0 QPLAYER_REQUEST_TM_requestreinforcements我們必需支援 5 P/ M% e4 f3 V$ D7 c: y& f
PLAYER_REQUEST_TM_requestreinforcements_alt如何關於一些說明超過這裡 4 X t' T" j# f" X* h) D
PLAYER_REQUEST_SL_requestartillery要求ARTILLERY 開啟這目的
, u# U$ l! E- h2 D8 R2 MPLAYER_REQUEST_SL_requestartillery_altENEMY 活動 REQUESTING A BARRAGE. 9 W# L9 B$ s2 H0 Z" [
PLAYER_REQUEST_SL_requestuavREQUESTING UAV OVERFLIGHT, 超過 4 j9 q0 [' y" [5 o
PLAYER_REQUEST_SL_requestuav_altREQUESTING UNMANNED 鳥瞰
) Q8 j# T9 s( S9 S4 u; w( `9 Z6 BPLAYER_REQUEST_SL_requestmedic
q' u) R; F% U. J0 _' ~' RPLAYER_REQUEST_SL_requestmedic_alt $ V. M9 u, P# G6 u
PLAYER_REQUEST_TM_requestmedic . _, \) @- z, \! v
PLAYER_REQUEST_TM_requestmedic_alt o/ Q' {1 n! w4 q: U# ~! N6 ~
PLAYER_REQUEST_SL_requestrepairs 0 z* ]& [- R$ f/ E9 W5 D% P
PLAYER_REQUEST_SL_requestrepairs_alt
0 `6 D8 v* W: bPLAYER_REQUEST_TM_requestrepairs
* N& o5 i- s/ K! N) sPLAYER_REQUEST_TM_requestrepairs_alt
, M/ X, U! U V' ]' d, qPLAYER_REQUEST_SL_requestammo + @9 r" m* e% |+ H! {$ w4 _
PLAYER_REQUEST_SL_requestammo_alt + h; c3 B, r* e
PLAYER_REQUEST_TM_requestammo
/ w5 A! Z! l9 G9 n* E% ^0 \PLAYER_REQUEST_TM_requestammo_alt 7 T7 w9 u4 v' `5 d5 L
PLAYER_REQUEST_SL_requestsuppliesREQUESTING 提供丟下 超過
( h% {( C' D/ X' w* q. L4 a. vPLAYER_REQUEST_SL_requestsupplies_alt我們必需提供丟下在這對等的 ! Q9 I. q9 a, N! n. F* a- E3 E
PLAYER_TACTICS_SL_gogogo 7 T s5 L) o8 D0 u
PLAYER_TACTICS_SL_gogogo_alt 4 t1 v3 w7 l2 V! ]/ D: R
PLAYER_TACTICS_TM_gogogo
* r ]5 K5 d" }+ e; s$ sPLAYER_TACTICS_TM_gogogo_alt ! e7 y5 e! K6 R3 Q; i* \4 v4 X+ j
PLAYER_TACTICS_SL_retreatFALL 上頁
7 K* d, f" x- Z; bPLAYER_TACTICS_SL_retreat_alt丟下上頁 PULL 輸出
, a' c/ k. a/ X3 tPLAYER_TACTICS_TM_retreat他們RE BLOWIN US 遠離 RETREAT . K, A, N) h- W& ~4 d. |
PLAYER_TACTICS_TM_retreat_alt我們RE 擷取WASTED FALL 上頁 , z0 E$ Z- [ o/ `6 r6 ^5 G
PLAYER_TACTICS_SL_bailoutBAIL 輸出 0 f; z# E1 I5 `2 h+ |7 |+ r, J. _3 Y
PLAYER_TACTICS_SL_bailout_alt取得輸出
, m x: u1 L" b2 B' G' YPLAYER_TACTICS_TM_bailoutHOP 輸出
5 d1 m. S' I# {) b5 b/ jPLAYER_TACTICS_TM_bailout_alt跳越輸出
6 {% w4 K9 o% i& ?$ NPLAYER_TACTICS_SL_getout取得輸出 ' T+ Q7 g& t2 a7 s2 s
PLAYER_TACTICS_TM_getout取得輸出
# R, a- R9 o0 c& h( _3 iPLAYER_TACTICS_SL_abandonshipAbandon ship1 P, F1 G, Y* C( X" ?- g
PLAYER_TACTICS_TM_abandonshipAbandon ship8 b% v; f& s D7 n& N0 c+ n# x( t+ y
AUTO_RULES_losingcontrol我們的定位是在ATTACK ) i- v# X7 `$ ?9 Z% l6 s5 y
AUTO_RULES_losingcontrol_altENEMY 是ADVANCING
. R. ]( @$ o$ I* e$ \( XAUTO_RULES_youbeenrecommendedforaward % f B) A) `/ g/ l( K6 Z
AUTO_RULES_youbeenrecommendedforpromotion
: u. b! B! H0 i) l9 c6 UAUTO_RULES_youbeenrecommendedforpromotion_alt
0 a1 c, U! B5 J; K. b+ D& bAUTO_RULES_runningreallylowonreinforcements
1 J' `/ G0 p) @; FAUTO_RULES_runningreallylowonreinforcements_alt
. x: g1 z! M# D" |. WAUTO_RULES_runninglowonreinforcements
9 r) e& ~; `2 J; P9 c& JAUTO_RULES_runninglowonreinforcements_alt f8 m& `+ B3 m8 R# E7 X
AUTO_VOTING_anothervoteisinprogress另外的VOTE 是早已在進行
, S2 {% G& k& F A: wAUTO_VOTING_votedoutfrombattlefield你有是VOTED 輸出的這個BATTLEFIELD
! o/ H+ b( v `5 t6 u$ T& CAUTO_VOTING_votedoutfromcommander你有是VOTED 輸出的這個COMMANDER 定位
! l8 J! w5 D+ |( f' c7 pAUTO_VOTING_votedoutfromcommander_altI 必須資訊你以致你有是DEMOTED 從這個RANK 的COMMANDER d, _8 O! j/ n2 T- g. j
AUTO_VOTING_kickvoteinitiatedKick vote initiated9 q. n3 W A* M4 k
AUTO_VOTING_kickvoteisactiveKICK VOTE 是主動 請放置你的VOTE
0 z4 M! V+ n' l# @1 y- {7 F! s6 tAUTO_VOTING_successfulkickvoteKICK VOTE 成功的 玩家KICKED
8 r3 s+ o$ [6 W8 V$ |. s* V7 o% JAUTO_VOTING_nonsuccessfulkickvoteKICK VOTE 非成功的 玩家STAYS 0 ]& G' i$ U) E' r2 T: U
AUTO_VOTING_mutinyvoteinitiatedMUTINY VOTE 反對這個最近的COMMANDER INITIATED ' }1 H: n: H$ m1 u! I3 D
AUTO_VOTING_mutinyvoteisactiveMUTINY VOTE 主動 請放置你的VOTE
/ ^6 U& V: s* W1 w5 NAUTO_VOTING_successfulmutinyvoteMUTINY VOTE 成功的 $ f1 Y& q+ c, H f M; K
AUTO_VOTING_nonsuccessfulmutinyvoteMutiny vote unsuccessful, commander stays! {1 {/ H, E1 n$ U, f
AUTO_VOTING_mapvoteinitiated地圖VOTE INITIATED
6 `" f+ i, U8 L5 W _AUTO_VOTING_mapvoteisactive地圖VOTE 主動 t# S0 W: r# q; i4 q$ V
AUTO_VOTING_successfulmapvote成功的地圖VOTE % H* T( Q# e* f3 W& O* [4 o* }
AUTO_VOTING_nonsuccessfulmapvote非成功的地圖VOTE
' g& F0 p; @; d' Y: ?0 OHUD_HUD_KICKVOTE_PLAYER_START_LOCAL§C1001#PLAYERNAME1#§C1001 有的INITIATED A KICK VOTE 反對 §C1001#PLAYERNAME2#§C1001. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . * D2 }9 W) c" B7 _
HUD_HUD_KICKVOTE_PLAYER_START_REMOTE§C1001#PLAYERNAME1#§C1001 有的INITIATED A KICK VOTE 反對 §C1001#PLAYERNAME2#§C1001. 按 §C1001#GIYes#§C1001 至VOTE 為了KICKING 或 §C1001#GINo#§C1001 至VOTE 反對KICKING. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . # X9 l! S! R- A8 ~/ [
HUD_HUD_KICKVOTE_COMMANDER_START_LOCAL§C1001#PLAYERNAME1#§C1001 有的INITIATED A MUTINY VOTE 反對COMMANDER §C1001#PLAYERNAME2#§C1001. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S .
: ]2 w" ` Z, |: J0 s1 g! ZHUD_HUD_KICKVOTE_COMMANDER_START_REMOTE§C1001#PLAYERNAME1#§C1001 有的INITIATED A MUTINY VOTE 反對COMMANDER §C1001#PLAYERNAME2#§C1001. 按 §C1001#GIYes#§C1001 至VOTE 為了MUTINY 或 §C1001#GINo#§C1001 至VOTE 反對MUTINY. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S .
1 D5 C$ w" O& {- SHUD_HUD_KICKVOTE_MAP_START_LOCAL§C1001#PLAYERNAME#§C1001 有的INITIATED A 地圖VOTE 為了 §C1001#MAPNAME#§C1001 地圖至是PLAYED 下一個 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S .
. o n2 d& w' F6 S6 }HUD_HUD_KICKVOTE_MAP_START_REMOTE§C1001#PLAYERNAME#§C1001 有的INITIATED A 地圖VOTE 為了 §C1001#MAPNAME#§C1001 地圖至是PLAYED 下一個 按 §C1001#GIYes#§C1001 至VOTE 為了或 §C1001#GINo#§C1001 至VOTE 反對 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S .
3 i s) _' C2 _5 }6 y/ DHUD_HUD_KICKVOTE_PLAYER_STAT §C1001#YESVOTES#§C1001 VOTE S 為了KICKING §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 是需求 , M9 G( G3 U) L; R- X( ]& x1 V
HUD_HUD_KICKVOTE_COMMANDER_STAT§C1001#YESVOTES#§C1001 VOTE S 為了MUTINY 反對 §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 是需求 ( ]( c3 {; |8 \( Z a1 {! J8 G! L; {) H
HUD_HUD_KICKVOTE_MAP_STAT §C1001#YESVOTES#§C1001 VOTE S 為了地圖 §C1001#MAPNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 是需求
u% Q' t; D0 \2 lHUD_HUD_KICKVOTE_PLAYER_KICKED§C1001#YESVOTES#§C1001 VOTE S 為了KICKING §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 玩家 §C1001#PLAYERNAME#§C1001 kicked." T. b( v8 _/ P/ d4 f
HUD_HUD_KICKVOTE_COMMANDER_KICKED§C1001#YESVOTES#§C1001 VOTE S 為了MUTINY 反對 §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 COMMANDER §C1001#PLAYERNAME#§C1001 是DEMOTED. 8 J5 j7 }- H) y9 ~
HUD_HUD_KICKVOTE_MAP_CHANGE §C1001#YESVOTES#§C1001 VOTE S 為了地圖 §C1001#MAPNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 地圖 §C1001#MAPNAME#§C1001 將現在是被載入
5 \! w+ o# q/ E, QHUD_HUD_KICKVOTE_PLAYER_STAYS §C1001#YESVOTES#§C1001 VOTE S 為了KICKING §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 玩家 §C1001#PLAYERNAME#§C1001 stays.3 Q. o, [' A( U/ s! R; S {
HUD_HUD_KICKVOTE_COMMANDER_STAYS§C1001#YESVOTES#§C1001 VOTE S 為了MUTINY 反對 §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 COMMANDER §C1001#PLAYERNAME#§C1001 stays.1 b: m, a) @: y1 b* w) ?2 L9 p
HUD_HUD_KICKVOTE_MAP_STAYS §C1001#YESVOTES#§C1001 VOTE S 為了地圖 §C1001#MAPNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 這個最近的地圖將繼續 + d+ C o x9 n7 k. L' |; P
AUTO_MOODGP_SL_friendlyfireHEY CEASE 火災SOLDIER 7 L- S3 @( E3 \4 z7 O2 T
AUTO_MOODGP_SL_friendlyfire_alt停止FIRING 現在
% _& ^1 }/ d& }" H! U, j% J* oAUTO_MOODGP_TM_friendlyfire檢查你的火災
) L6 @+ R9 Z) ^2 \0 FAUTO_MOODGP_TM_friendlyfire_alt酷IT CEASE FIRING
$ G# K1 Z5 A5 ` ZAUTO_MOODGP_SL_throwingfraggrenade " L1 }) `8 \1 g9 T' O7 e; O; V. b- g
AUTO_MOODGP_SL_throwingfraggrenade_alt * D# M7 ?3 `+ ` B1 ^" k
AUTO_MOODGP_TM_throwingfraggrenade 4 j* g: X5 k( |/ |! `
AUTO_MOODGP_TM_throwingfraggrenade_alt
2 E" _, } @4 t, W* j+ ?+ wAUTO_MOODGP_SL_throwingsmokegrenade
9 T; Q9 w/ u5 yAUTO_MOODGP_SL_throwingsmokegrenade_alt
( }2 i, T" [5 Y c# z, r8 WAUTO_MOODGP_TM_throwingsmokegrenade
6 V7 m; T/ F0 L' T1 n5 mAUTO_MOODGP_TM_throwingsmokegrenade_alt
& p! n/ u7 N: e' ~, K6 aAUTO_MOODGP_SL_sendingtargetcoordinates傳送中雷射目的現在 ) R& n k% w. D6 y/ `- W
AUTO_MOODGP_SL_sendingtargetcoordinates_altMARKING 更換成雷射現在 ( m+ |1 j. a1 u: g+ m6 z9 k- U
AUTO_MOODGP_TM_sendingtargetcoordinatesMARKING 目的
, B! ^. P/ R: d7 H4 z8 M. JAUTO_MOODGP_TM_sendingtargetcoordinates_altLASING 目的 + c1 {9 a; {8 ?) v) k. U% A$ d
AUTO_MOODGP_SL_incominggrenade
+ n u2 M0 d$ g2 WAUTO_MOODGP_SL_incominggrenade_alt ; ^/ k- e' M" }/ D- \- X
AUTO_MOODGP_TM_incominggrenade
' z \# _ L6 C" P$ Q, p3 c& vAUTO_MOODGP_TM_incominggrenade_alt
/ z: s& _3 d4 \& N9 Z) hAUTO_MOODGP_SL_reloading 0 W5 Y5 E0 [, W/ R* |9 ?- I P
AUTO_MOODGP_SL_reloading_alt
3 \" R- I" h( YAUTO_MOODGP_TM_reloading
. r- e! r; Y$ G) J( `AUTO_MOODGP_TM_reloading_alt
! x' j, O4 `6 z. vAUTO_MOODGP_SL_outofmedic . P0 |8 K* r; O5 r( y, r9 R
AUTO_MOODGP_SL_outofmedic_alt
! S) c3 }% m8 oAUTO_MOODGP_TM_outofmedic
3 \' i0 [ C/ x2 @AUTO_MOODGP_TM_outofmedic_alt 6 V# `8 } b" [
AUTO_MOODGP_SL_outofammo ) ?. F3 J1 ]% Q3 j" n, I8 T! v; @1 h
AUTO_MOODGP_SL_outofammo_alt
- J' {! W6 H) ~- d/ O2 l% I) rAUTO_MOODGP_TM_outofammo
1 n. g& I; s9 e2 ]; J$ h9 PAUTO_MOODGP_TM_outofammo_alt
l* F+ y( u i# Z# i. B4 A0 EAUTO_MOODGP_SL_recharging
, `) `9 M i$ w2 n1 e# r6 ZAUTO_MOODGP_SL_recharging_alt 7 J# V& K5 W2 @2 N
AUTO_MOODGP_TM_recharging
2 a# p( ^9 }" F+ B$ ^AUTO_MOODGP_TM_recharging_alt
$ u, q, \* c: f' R1 vAUTO_MOODGP_SL_gotlock
' ` `8 I) T8 o/ GAUTO_MOODGP_SL_gotlock_alt : v) O1 ?+ a6 F( |7 c% m5 u
AUTO_MOODGP_TM_gotlock
7 ?* g" Y6 H' P* f1 @AUTO_MOODGP_TM_gotlock_alt
% F6 w4 g y& L/ nAUTO_MOODGP_SL_missilefired
8 c5 `3 T: U. t3 i G) x+ k8 wAUTO_MOODGP_SL_missilefired_alt
2 s# p3 p4 w! ~AUTO_MOODGP_TM_missilefired 2 y, q4 y) }. l3 @
AUTO_MOODGP_TM_missilefired_alt
# ?( h# g( y2 u/ {3 Q7 EAUTO_MOODGP_SL_usingshockpaddles
, L3 s" h, `+ mAUTO_MOODGP_TM_usingshockpaddles
t2 V: e) g' k# DAUTO_MOODGP_leavingcombatarea是你TRYING 至DESERT
6 K8 J1 B/ ]' m T6 ]% KAUTO_MOODGP_leavingcombatarea_alt那裡S 不BROTHEL 在以致方向SON 3 z* P1 C6 c4 w
AUTO_MOODGP_SL_mandownscream + c4 H, t2 w: @, u( \
AUTO_MOODGP_SL_mandownscream_alt 0 y, {6 j+ J2 H1 \: v) N. k
AUTO_MOODGP_TM_mandownscream + @: }9 X2 w( v1 |2 Q
AUTO_MOODGP_TM_mandownscream_alt 3 e5 j1 N% o7 P4 T( N, U
COMMSL_COMMANDER_welcomecommander ' C- W2 f; L" K6 z9 \+ {
COMMSL_COMMANDER_welcomecommander_alt
: U p1 Y% K% R1 N7 H6 tCOMMSL_COMMANDER_newcommander ( _: x0 s$ I! w8 B- u
COMMSL_COMMANDER_newcommander_alt . y" z$ d" {0 C" j9 F
COMMSL_COMMANDER_commanderposavailable : j c% d1 y1 Q% e" x2 N7 {' H
COMMSL_COMMANDER_commanderposavailable_alt $ j" D% W. { C2 W: b
COMMSL_COMMANDER_establishcameralink $ q+ Q1 A2 t$ M1 w+ I
COMMSL_COMMANDER_establishcameralink_alt * m- B: o! m+ U
COMMSL_SQUAD_newslassigned 7 |5 p+ O+ s: G0 m a0 C
COMMSL_SQUAD_newslassigned_alt
R- k! E5 Z( C* C' PCOMMSL_SQUAD_assignedsl " Y% w3 H7 q6 g2 V; L, r9 K/ @
COMMSL_SQUAD_assignedsl_alt $ }) g7 H6 z% s \1 k/ V
COMMSL_SQUAD_squadneedsaleader # q0 Z$ P3 g# p
COMMSL_SQUAD_squadneedsaleader_alt
9 N! M2 W: l6 F0 n: ^7 X/ o7 t4 CCOMSL_BRIDGES_bridgedestroyedBRIDGE 是下 7 ], d d. ]/ N
COMSL_BRIDGES_bridgedestroyed_altBRIDGE 剪下 超過
; g, P6 U* s$ L: I& J$ ECOMSL_BRIDGES_bridgerepairedBRIDGE 是上頁上
$ N/ Y6 i+ u5 z9 m# M* LCOMSL_BRIDGES_bridgerepaired_altBRIDGE 有的是REPAIRED
' _% I* S8 h/ Q7 H8 m. S5 @. pCOMMSL_SCAN_satelliescaninitiated
- q4 _) R. |) Z& p; kCOMMSL_SCAN_satelliescaninitiated_alt
3 l. E! I9 H7 z& C5 ]COMMSL_SCAN_satellitetransmitting # u8 c( Y( C/ |) B# u) k+ [
COMMSL_SCAN_satellitetransmitting_alt % N* ]( u. i% e6 X% ^+ j. j
COMMSL_SCAN_warningenemysatscan
' M+ p; z$ R- \& w" W: y+ W/ m+ _COMMSL_SCAN_warningenemysatscan_alt % K. h6 z% k# Q8 S
COMMSL_SCAN_satscanlinkbreaking ' v0 Y% f# ?: \0 m2 d
COMMSL_SCAN_satscanlinkbreaking_alt 8 b% p# v& v6 m
COMMSL_SCAN_satnotreadyforscan + K5 }) V* ^9 O3 B$ E; Q. [* f
COMMSL_SCAN_satnotreadyforscan_alt + \6 E$ g# d1 z, S4 D5 Y0 }
COMMSL_SUPPLIES_dropinitiatedROGER 開啟這個提供丟下 超過
3 B* l6 q# k$ d! N# iCOMMSL_SUPPLIES_dropinitiated_altSTAND 由為了提供丟下 超過
+ v6 g& y) m6 PCOMMSL_SUPPLIES_suprequestacceptedAFFIRMATIVE, SUPPLIES 是AIRDROPPING 現在 超過 ! l1 G: M/ R; n1 K1 X
COMMSL_SUPPLIES_suprequestaccepted_altROGER 以致 是建議的的A 提供丟下在你的磁區 超過
: ]3 v4 k5 j0 Q2 `* s. `COMMSL_SUPPLIES_suprequestdenied負數開啟這個提供丟下 超過 5 x+ m' g% S! n" O/ U8 y
COMMSL_SUPPLIES_suprequestdenied_alt提供丟下是否認
g% P/ C# b& q w$ OCOMMSL_SUPPLIES_notavailable提供AIRCRAFT 不準備 ! x9 n0 U- W. o0 Y- k9 {4 x6 F
COMMSL_SUPPLIES_notavailable_alt提供AIRCRAFT 是不REFUELED, 超過
! Q$ L/ J* |: a: SCOMMSL_SUPPLIES_suprequestautodenied負數 AWAIT REFUEL 的提供AIRCRAFT, 超過
/ M1 Q" [; d8 xCOMMSL_SUPPLIES_suprequestautodenied_alt負數 提供AIRCRAFT 不準備至DEPLOY ' g" l) A& I! ?8 B6 q
COMMSL_ARTILLERY_artillerylaunchSHOT 超過
; E- E: y& @4 j7 m' [COMMSL_ARTILLERY_artillerylaunch_altArtillery firing
' A0 s0 L+ t1 F9 A2 RCOMMSL_ARTILLERY_artillerycondredARTILLERY 是條件紅 ' d) X& _. C9 i
COMMSL_ARTILLERY_artillerycondred_altARTILLERY 是在ATTACK
: O I5 L$ B5 b% j6 V, mCOMMSL_ARTILLERY_artillerydestroyed負數 ARTILLERY 破壞
9 w4 M/ s' w7 v+ [$ \1 B) a& [7 L8 gCOMMSL_ARTILLERY_artillerydestroyed_alt負數 ARTILLERY 是輸出的COMMISSION . a4 {& L9 u I
COMMSL_ARTILLERY_artilleryrepairedARTILLERY 有的是REPAIRED, 超過 . J6 q9 r' P/ C$ ~; E9 [7 F5 [
COMMSL_ARTILLERY_artilleryrepaired_altARTILLERY 支援RESTORED, 超過
" I4 b+ J0 u/ H- l+ qCOMMSL_ARTILLERY_requestartilleryrepairsARTILLERY TUBES 和解 需要修補 + V9 N$ G% i# Q2 [
COMMSL_ARTILLERY_requestartilleryrepairs_alt我們必需立刻修補的ARTILLERY, 做你拷貝 + V/ I" U% F4 I7 A) r1 V$ L- n
COMMSL_ARTILLERY_artrequestacceptedROGER 開啟ARTILLERY STRIKE, 超過 ( d) ^/ a3 M4 H; W' D4 v
COMMSL_ARTILLERY_artrequestaccepted_altAFFIRMATIVE. STAND 由為了ARTILLERY MISSION, 超過 : } ~4 p/ \* V7 I _
COMMSL_ARTILLERY_artrequestdeniedARTILLERY STRIKE 否認 % R" _$ P7 D- T4 m3 a/ \
COMMSL_ARTILLERY_artrequestautodenied否認 ARTILLERY BARRAGE UNDERWAY 6 r1 m* u1 d" N! Z
COMMSL_ARTILLERY_artrequestautodenied_altARTILLERY STRIKE 否認 MISSION 一般UNDERWAY
9 K8 Z+ S `6 H+ E; mCOMMSL_UAV_C_uavonline
& g. B7 M; s( y6 t/ ]8 u9 O4 ]COMMSL_UAV_C_uavonline_alt 5 A5 L" n4 w" ?
COMMSL_UAV_uavonline + u. { |8 d, G9 \7 g
COMMSL_UAV_uavonline_alt
' c* L w' _, N ]) cCOMMSL_UAV_uavoffline
' |) L& T0 l- _6 }$ Z* DCOMMSL_UAV_uavoffline_alt U7 ~% x, r) T
COMMSL_UAV_uavrequestaccepted
( Q% O1 v4 ~ z* X% S/ F) ^) `: KCOMMSL_UAV_uavrequestaccepted_alt
0 X1 h0 t% Z0 S% G' ? `# iCOMMSL_UAV_uavrequestdenied
: \5 W( P' S7 L# o- V4 X4 T6 ~COMMSL_UAV_uavrequestdenied_alt
7 l7 V+ S) W9 g4 c+ A* }6 ?; yCOMMSL_UAV_uavrequestautodenied
$ v6 G: {! R. \COMMSL_UAV_uavrequestautodenied_alt
5 @6 c4 _6 {2 V1 zCOMMSL_COMORDERS_attackthispos
4 z! d x3 l: J9 U# d- B$ BCOMMSL_COMORDERS_attackthispos_alt
' z U0 k0 y6 i9 _# v: bCOMMSL_COMORDERS_defendthispos ( E: ]: L0 F1 Z' U
COMMSL_COMORDERS_defendthispos_alt
2 K4 Z; s6 d" e/ yCOMMSL_COMORDERS_movetothispos
- G) H# P& N0 c z) T4 |COMMSL_COMORDERS_movetothispos_alt
0 p0 }9 g! E; g3 YCOMMSL_COMORDERS_placemineshere
- } f( F! |6 D/ Y2 BCOMMSL_COMORDERS_repairsneededhere
+ ~# L4 g2 V! A5 E+ X( tCOMMSL_COMORDERS_demolitionsneededhere ! |" Y" w2 S& D* n
COMMSL_COMORDERS_demolitionsneededhere_alt - A: w% v% b/ d% E6 y1 d0 L
COMMSL_SLORDERS_movetothispos b" u7 j3 A3 E. i; s
COMMSL_SLORDERS_movetothispos_alt ' V: j$ O1 E/ ?' W8 i
COMMSL_SLORDERS_attackthispos 1 {0 n* U9 P5 R$ b3 B& q7 R9 r
COMMSL_SLORDERS_attackthispos_alt
4 d* T( z! K. ]$ n) A6 nCOMMSL_SLORDERS_defendthispos ! u) i1 ^6 |: U2 l: D- z
COMMSL_SLORDERS_defendthispos_alt 0 k/ d0 D/ ]0 }* u8 g
COMMSL_SLORDERS_minethispos
% x* U" e I- |* Y4 r$ f, h+ e1 nCOMMSL_SLORDERS_minethispos_alt ! z5 w2 {4 v- W" x
COMMSL_SLORDERS_repairthispos
* c8 O* c% ^* rCOMMSL_COMMANDER_nocommanderavailable
- ` r3 G# v& u" rCOMMSL_SQUAD_noslresponseSQUAD 引線有的不RESPONDED , y* N/ j/ @0 F; U
COMMSL_UAV_trailerdamaged_altUAV TRAILER 是TAKING 損害
; Q& }; N6 B8 C/ ]COMMSL_UAV_trailerdamagedUAV TRAILER 是在ATTACK * p A0 v0 ~( X ~0 s
COMMSL_UAV_requestrepairs要求UAV TRAILER REPAIRS
& R* p7 H7 Q7 `! w; O* ~9 K, XCOMMSL_UAV_trailerdestroyedUAV TRAILER 破壞 1 R3 K# l/ @6 p' a, u. ?% M
COMMSL_COMRADIO_commend好的工作 SQUAD 6 y7 E3 E; c& v/ `$ `$ H& {
COMMSL_COMRADIO_commend_alt去SQUAD 去
m V- v) r: A' V" T. @COMMSL_COMRADIO_commend_alt2你RE 這個FINEST SQUAD I EVER 設定EYES 開啟 0 n4 m1 [9 A4 H2 U
COMMSL_COMRADIO_rebuke你是這個WORST SQUAD I VE EVER HAD 這個MISFORTUNE 至見
; h. j1 V9 G# l" c/ VCOMMSL_COMRADIO_rebuke_alt我的GRANDMOTHER 能夠做好
$ x( {; Q" n+ Q: ?2 `! xCOMMSL_COMRADIO_rebuke_alt2下一個時間試接下來的我的ORDERS 6 v( W: x- T4 g# b0 F
COMMSL_COMRADIO_followorders你有你的ORDERS SOLDIER & B$ H* t% R& m0 s
COMMSL_COMRADIO_followorders_alt繼續進行成規定SOLDIER " U: I$ B6 X6 T5 v% V
COMMSL_COMRADIO_artilleryheadsupARTILLERY, 你的區
! M" _8 ?) p6 R! z/ Y2 N& pCOMMSL_COMRADIO_artilleryavailableSQUAD 引線 ARTILLERY 是有效的 ! S0 @6 l$ }5 U1 U. N1 e6 \% D6 ?
COMMSL_COMRADIO_supplydropavailableSQUAD 引線 RE-提供有效的開啟你的要求 ' G' c6 y. c* F: m# D
COMMSL_COMRADIO_uavavailableSQUAD 引線 UAV 支援是有效的 , s0 S* e! i# m) g% U/ P
COMMSL_COMRADIO_sorry對不起 + D0 k4 Y. x! d' ]
COMMSL_COMRADIO_divideSQUAD , 等分上和表格兩個SQUADS
- H' U: v) t/ p: a& N+ A) CAUTO_RULES_radiospam停止YAKKING 和取得關閉這網路 * X4 g g5 e" m4 E/ C# p
AUTO_MOODGP_SL_goodtogo
8 b% h- ~+ [" h1 ^AUTO_MOODGP_SL_goodtogo_alt 9 u: k+ f- o! g1 p$ i+ y/ {
AUTO_MOODGP_TM_goodtogo % t5 v, q0 _1 m) T& e* i' e
AUTO_MOODGP_TM_goodtogo_alt
; q* G6 @7 a, UPLAYER_SPOTTED_C_enemycarspottedEnemy Car Spotted
9 o- q2 m8 x: k7 t0 [1 DPLAYER_SPOTTED_C_enemyapcspottedEnemy APC Spotted2 p9 Y' s6 s- |6 L
PLAYER_SPOTTED_C_enemywbspotted 1 r) ^- w0 {" e3 ~3 ^6 C, l4 K. G/ a6 D
PLAYER_SPOTTED_SL_enemywbspotted ( G; k: C' Q9 R3 g' Z7 t
PLAYER_SPOTTED_TM_enemywbspotted
# B- l/ E- v) e" gPLAYER_SPOTTED_C_enemytankspottedENEMY 盔甲SPOTTED ) m R% t, p. J7 }
PLAYER_SPOTTED_C_enemyaaspottedEnemy AA-vehicle Spotted
) W5 A, a X1 Y# d& ?PLAYER_SPOTTED_C_enemyhelicopterspottedENEMY 直昇機SPOTTED
; u" R* Y3 }6 @! T4 VPLAYER_SPOTTED_C_enemyjetspottedEnemy jet spotted
" s/ U: q$ v) s9 X+ FPLAYER_SPOTTED_C_enemyboatspottedEnemy Boat Spotted9 a5 P ~$ Y6 ~, ?
PLAYER_SPOTTED_C_enemyinfantryspottedEnemy infantry spotted6 x$ ] l7 z5 ` n
PLAYER_SPOTTED_C_enemysniperspottedEnemy sniper spotted: ` q) b" l+ t0 G* |' O
PLAYER_SPOTTED_C_enemyminespottedEnemy mines spotted& H- @0 _9 G) F) ^: q" h, q
PLAYER_SPOTTED_C_enemyforcesspotted ; N, I3 S: H* Q" T$ Y& l0 j# X1 ]
AUTO_MOODGP_SL_targetlost目的失去 . n, M6 h! y2 o& ]( W
AUTO_MOODGP_TM_targetlost目的失去
' Z3 w6 H, p+ ~( \- dCOMMSL_SCAN_trailercondredSATELLITE TRAILER 是條件紅 ) ^8 ]0 B$ F' K
COMMSL_SCAN_trailercondred_alt這個SATELLITE TRAILER 是下 D* B. r; H) O/ Y6 m
COMMSL_SCAN_trailerdestroyed負數 SATELLITE TRAILER 破壞
- t' E3 O/ y; s* S% u# J# mCOMMSL_SCAN_trailerdestroyed_alt負數 SATELLITE 掃描是輸出的COMMISSION
3 e% W# m; z s- [( t+ v* J" H8 J+ vCOMMSL_SCAN_trailerrepairedSATELLITE 掃描TRAILER 有的是REPAIRED, 超過
, ~' d2 ~1 z% Y( c+ FCOMMSL_SCAN_trailerrepaired_altSATELLITE 掃描支援RESTORED, 超過
# L6 z2 E8 h4 |0 c% [COMMSL_SCAN_requesttrailerrepairsSATELLITE 掃描TRAILER 和解 需要修補 . r4 ]8 p8 q+ x
COMMSL_SCAN_requesttrailerrepairs_alt我們必需立刻修補的這個SATELLITE 掃描TRAILER, 做你拷貝 3 @. j2 H% ?% @, d
COMMSL_UAV_uavnotavailableUAV 無法取得 TRAILER 破壞
* A: h4 ~8 z, z/ L1 b4 o5 ]. I" ACOMMSL_UAV_trailerrepairedUAV trailer repaired; Y4 o2 h' B. y
COMMSL_SLORDERS_demolitionsneededhere
9 ~* H! T+ z) G. ^. @; @* U& wPLAYER_TACTICS_SL_followme 3 z$ V" B9 Y8 `. g
PLAYER_TACTICS_TM_followme
) p9 s6 U, u2 @; b9 }/ BAUTO_RULES_ticketbleedstart + T r9 _- c8 \1 `
AUTO_RULES_ticketbleedstart_alt # ~- M7 S: k9 I5 E, K4 Y/ `
AUTO_RULES_ticketbleedend 3 V* M- {* ^2 f" v9 C+ h& _& I: w
AUTO_RULES_ticketbleedend_alt 9 P% q( B1 d0 Q. O
PLAYER_REPORTIN_SL_engineer工程師REQUESTING 一個OBJECTIVE
4 K' h% h* ]7 P/ j" Q dPLAYER_REPORTIN_SL_medicMedic requesting an objective!9 A* L5 ^2 H: v$ W( I- [7 E4 i! @
PLAYER_REPORTIN_SL_specopsSpecops requesting an objective!
# ]4 d* s" ^- h% D/ y4 }8 h5 hPLAYER_REPORTIN_SL_assaultAssault rifleman requesting an objective!, w9 l+ k) `/ e1 F8 O& A
PLAYER_REPORTIN_SL_sniperSniper, requesting an objective!
8 B0 x8 @. u6 G; MPLAYER_REPORTIN_SL_antitank反對TANK, REQUESTING 一個OBJECTIVE 1 Y- p# b/ G1 P) U7 Y
PLAYER_REPORTIN_SL_support沉的支援REQUESTING 一個OBJECTIVE - r4 d, R) h: r! O2 }/ E8 [6 F( s) D& l
PLAYER_REPORTINVEHICLE_SL_tankI M 在A TANK, REQUESTING 一個OBJECTIVE 1 I2 i5 |! R: I" n6 _
PLAYER_REPORTINVEHICLE_SL_fighterFighterpilot, requesting an objective!
' N4 t% ~1 n' ?PLAYER_REPORTINVEHICLE_SL_bomberBOMBERPILOT, REQUESTING A 目的
6 L% H7 i( J. _. N0 R+ Y0 n6 oPLAYER_REPORTINVEHICLE_SL_attackheliATTACKHELO, REQUESTING A 目的
- T4 |) h" s* v7 `9 D0 SPLAYER_REPORTINVEHICLE_SL_transportheli運輸HELO, REQUESTING 一個OBJECTIVE ; N1 B) x/ y5 [" Y
PLAYER_REPORTINVEHICLE_SL_apcAPC, requesting an objective!
! o5 a, F1 u% d$ j, x BPLAYER_REPORTINVEHICLE_SL_jeep在A JEEP, REQUESTING 一個OBJECTIVE
' U5 P3 ?/ _; l& H& LPLAYER_REPORTINVEHICLE_SL_antiairAA-vehicle, requesting an objective!2 g1 d' B4 k/ r$ n0 s/ ]- C8 \
PLAYER_REPORTIN_TM_engineerGREASE MONKEY 這裡 任何事BROKEN
; F3 l* Z; ^. ~, g" ]PLAYER_REPORTIN_TM_medicI M A MEDIC, 哪裡做你要我
k: h [6 Z& S- R* KPLAYER_REPORTIN_TM_specopsSPECOPS REQUESTING A 目的
. N3 A: O, L, oPLAYER_REPORTIN_TM_assaultAssault, requesting an objective!
6 q7 l6 G3 m! X9 M1 ? T" EPLAYER_REPORTIN_TM_sniperSniper, requesting an objective!
. i: D: }8 C3 Z6 I7 c& RPLAYER_REPORTIN_TM_antitank反對TANK, REQUESTING 一個OBJECTIVE 8 \1 ^' `# P' u$ V4 b' G' M+ K+ [" G
PLAYER_REPORTIN_TM_supportMachinegunner requesting an objective!' y; R- j# C- B$ C5 F
PLAYER_REPORTINVEHICLE_TM_tankI M 在A TANK, REQUESTING 一個OBJECTIVE
* h; C) ]8 e2 j: I. y l' q* rPLAYER_REPORTINVEHICLE_TM_fighterJET FIGHTER, FANGS 輸出
' L I7 |& ^* F8 B. ]1 B lPLAYER_REPORTINVEHICLE_TM_bomberJET BOMBER, REQUESTING A 目的
# J& t% U `& z6 |. m0 @PLAYER_REPORTINVEHICLE_TM_attackheliATTACKHELO, REQUESTING A 目的
& Q; n3 h3 z1 pPLAYER_REPORTINVEHICLE_TM_transportheli運輸HELO, REQUESTING 一個OBJECTIVE
5 W; i8 h9 n j! u玩家REPORTINVEHICLE TM APC APC, requesting an objective!
" @3 h/ P9 ^ J, m( E3 C1 XPLAYER_REPORTINVEHICLE_TM_jeep在A JEEP, REQUESTING 一個OBJECTIVE % K" M4 X1 }- e
PLAYER_REPORTINVEHICLE_TM_antiairAA-vehicle, requesting an objective!7 Q& c/ O8 K% X6 ]! H* S; @- I
PLAYER_REPORTIN_C_engineerI M 一個工程師 : I% {" C3 i) k( L; a, a M: Z
PLAYER_REPORTIN_C_medicI'm a Medic
4 t$ G4 f7 X6 L2 a3 uPLAYER_REPORTIN_C_specopsI'm Specops8 k9 D p" \4 k4 P" U+ j% X
PLAYER_REPORTIN_C_assaultI'm Assault
& g0 G$ z' T2 {9 V' s( aPLAYER_REPORTIN_C_sniperI'm a sniper
# }4 `2 K% Z. p4 p: T3 w- JPLAYER_REPORTIN_C_antitankI M 反對TANK
( L/ h2 ?$ m" V; R# U5 o/ x3 J0 E6 NPLAYER_REPORTIN_C_supportI'm a machinegunner
7 C; Y7 A5 i+ LPLAYER_REPORTINVEHICLE_C_tankI M 在A TANK 3 O, `- i* x7 d, d/ `, I2 S
PLAYER_REPORTINVEHICLE_C_fighterI'm a fighterpilot
' h8 C2 W& j# }% `& h. x6 zPLAYER_REPORTINVEHICLE_C_bomberI'm a bomberpilot* N! x6 J& C$ P
PLAYER_REPORTINVEHICLE_C_attackheliI M 在一個ATTACK HELO . u: | \( s6 N4 c" r
PLAYER_REPORTINVEHICLE_C_transportheliI M 在A 運輸HELO . p8 s) M' `7 X( d( H1 t
PLAYER_REPORTINVEHICLE_C_apcI M 在一個APC 0 C1 ^* J$ S, t: b+ q+ d$ I
PLAYER_REPORTINVEHICLE_C_jeepI M 在A JEEP : }; U0 p/ U' D2 O& w# v
PLAYER_REPORTINVEHICLE_C_antiairI M 在A AA-VEHICLE ; B" x$ E9 k R0 s" |7 ~5 ~
PLAYER_REPORTINVEHICLE_C_bombshelterI M 在這個HOLE
5 U$ q6 J5 ~4 a9 B3 h; @4 \- cAUTO_MOODGP_TM_healhere取得開首AID, 這裡 : j& n2 i4 A% S- s V ?& G+ C V" F
AUTO_MOODGP_TM_healhere_alt開首AID 這裡
4 W$ d0 Q* n5 [# c& _$ u! TAUTO_MOODGP_SL_healhere開首AID, 右這裡 6 [8 b9 s; c! a8 L6 t* r4 U4 C+ }
AUTO_MOODGP_SL_healhere_alt必需開首AID
+ J5 k5 h8 g6 l) _. ?- dAUTO_MOODGP_TM_ammohere
* n4 X$ J' D5 u' }- Z; \; F1 C' MAUTO_MOODGP_TM_ammohere_alt
7 d+ p& f& t+ XAUTO_MOODGP_SL_ammohere
4 O/ V! s! l9 D! OAUTO_MOODGP_SL_ammohere_alt " k" y5 I+ M2 O( }( K8 G+ q! t
COMMSL_COMRADIO_supplyHeadsUp提供丟下 在你的定位
# {- C( Q& E }# c. m) ~- pPLAYER_REQUEST_TM_requestartilleryI 必需ARTILLERY 支援超過這裡 SIR
! r# E/ Y' _4 l* T2 BPLAYER_REQUEST_TM_requestuavI 能夠REALLY 使用A UAV, SIR 3 m7 I, [2 v6 f% }8 C0 q2 F
PLAYER_TACTICS_SL_gatherINFANTRY, 集合週圍我
! _& W. h9 w& {& JPLAYER_TACTICS_SL_moveout搬移輸出
3 ~: k0 O! j* b% mPLAYER_TACTICS_SL_cantgothere可T 去那裡 SIR
5 c) ~9 k) N, m3 ^ e8 y( M' ]) CPLAYER_TACTICS_TM_cantgothere可T 去那裡 SIR 8 }5 f D3 j+ |7 j8 g
HUD_YOUHAVEKICKEDPLAYER你有KICKED §0#PLAYERNAME#§1 從你的SQUAD.
( y* y; o! O, L, \, j! eHUD_SQUAD_PLAYERKICKEDFROMSQUAD玩家 §0#PLAYERNAME#§1 曾是KICKED 從這個SQUAD. ; Q% C; J% f( L) E; X, ~$ k
HUD_CHAT_DEADPREFIX*§1DEAD§0*
/ I3 N! L2 c) w7 B& h$ |$ I/ @0 VHUD_ERRORMESSAGE_TKPUNISHONLOCALHOST區域網路主機網路主機不能是PUNISHED 為了TEAM KILLING / j/ C% g2 R- g2 S
PLAYER_REQUEST_C_requestpickupRequesting a pickup!
3 X, m5 j- m2 b$ y) U1 l* O9 \2 nPLAYER_REQUEST_C_getin取得在 ) l6 m" |/ J2 @1 L! Y Q& r
PLAYER_REQUEST_C_requestreinforcements如何關於一些說明超過這裡
2 a( T0 z, s' c. |- CPLAYER_REQUEST_C_requestmedicI 必需A MEDIC 這裡
, e+ J+ H4 A) u9 |6 |! }PLAYER_REQUEST_C_requestrepairs
; |1 b& s1 i+ B0 @PLAYER_REQUEST_C_requestammo
& |& X2 e6 x5 B9 a1 ~PLAYER_TACTICS_C_gogogo
E! G, @; t" D8 dPLAYER_TACTICS_C_retreat ! U( u) ~; r- z2 d% B3 K i
PLAYER_TACTICS_C_followme 2 X7 y$ L# A; d/ N/ T
PLAYER_TACTICS_C_bailout 2 b; Q4 j- W+ m/ j" ?: B
PLAYER_TACTICS_C_getout
2 E$ t9 V4 r2 Q/ g* x% ?3 P) OPLAYER_TACTICS_C_abandonship 4 B5 |3 `- W5 N, H" X& T5 T" n9 A
AUTO_MOODGP_C_friendlyfireCEASE 火災 8 c; F0 O8 t2 q# p! F
AUTO_MOODGP_C_throwingfraggrenadeGrenade!* x6 b' H' i& K' q: R2 e& F
AUTO_MOODGP_C_throwingsmokegrenadeSMOKE 輸出
) `+ g# e4 J n$ s( G! ]AUTO_MOODGP_C_incominggrenade注視輸出 GRENADE 6 n8 d) c @: a6 Y
AUTO_MOODGP_C_reloadingReloading!# n5 I. U, v* c. `1 Y
AUTO_MOODGP_C_healhere開首AID, 這裡 : x' N9 m3 ~3 C3 P! N, o
AUTO_MOODGP_C_outofmedic : j, b" w; E! `# G: I
AUTO_MOODGP_C_ammohere
, c$ }9 q9 s& l* l" \+ N4 kAUTO_MOODGP_C_outofammo ) Z3 y1 G1 ~ G6 M6 u
AUTO_MOODGP_C_recharging
Y6 e: l1 n# o# s2 K; RAUTO_MOODGP_C_gotlock
" ?) e( z! F, J; M9 ]AUTO_MOODGP_C_missilefired 4 l7 d8 a( ~8 m+ f9 G- f8 g# O* a0 C
AUTO_MOODGP_C_targetlost目的失去
% U9 W' `5 P; Q8 b6 Z; GAUTO_MOODGP_C_usingshockpaddles * i z4 F$ r# i
AUTO_MOODGP_C_mandownscream 5 k; u* {. o* l$ i0 H# g2 d
AUTO_MOODGP_C_goodtogo
0 s& n% x& ~4 J2 |7 h: q3 o5 }, L9 w8 KHUD_HUD_SQUAD_ORDER_SENT_MEMBERS ) G2 N( V; | G* \
HUD_HUD_RANK_PRIVATE_FIRST恭喜 你有是PROMOTED 至私有開首類別
7 {% k9 f' O8 W1 x. g2 |- bHUD_HUD_RANK_LANCE_CORPORAL恭喜 你有是PROMOTED 至LANCE CORPORAL 2 ~! A5 v1 Y& y7 i6 _
HUD_HUD_RANK_RANK_DEFAULT恭喜 你有是PROMOTED RANK RANK
- ~* [6 R0 y" ~1 H3 u# F; pHUD_HUD_RANK_PROMOTED |
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