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转贴:2142 v1.24a測試版釋出 & 調查

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发表于 2007-3-23 19:36:41 | 显示全部楼层 |阅读模式
EA 針對防空飛彈與飛空艇之間的糾葛展開調查
此外
V1.24a 測試版已釋出
如果順利的話
正式版將定為 1.25
** EATW 並不會跑這個測試檔
1.24a完整版下載點(287.7 MB)
1.2 to 1.24a 步進版下載點(32.4 MB)
1.24a 更新內容:
?修正PAC泰坦的模型錯誤: 玩家無法再利用PAC泰坦的BUG, 去攻擊防禦者. 控制台或是核心.
?修正EU泰坦的模型錯誤: 玩家無法再利用PAC泰坦的BUG, 去攻擊防禦者. 控制台或是核心.
?修正小隊長哨戒機的問題: 哨戒機在使用後會自動浮起, 預防小隊長被壓死.
?APM Tuning: The detection radius for Anti-Personnel Mines has been reduced. Players will need to walk much closer to APMs in order to set them off. The blast radius of the APM has also been decreased.
? Fixed radar grenade bug: The bug which caused the radar grenade to sometimes not appear on players’ mini-map has been fixed.
?Fixed Bridge at Remagen Exploit: Players will no longer be able to move inside the west facing slope on the bridge.
?Moding addition: Editing for ‘Physics. AirDensityZeroAtHeight’ has been added.
?Moding addition: The command ‘object.listObjectsofTemplate’ has been re- added to the rcon_invoke command list.
?Improved SAAW missile tracking: The SAAW will now consistently track all airborne targets. The missiles are now fire-and-forget but require a slightly longer lock on time.
?SAAW Missile damage increase: SAAW Damage per missile has been slightly increased.
?Improved Gunship missile tracking: The Gunship missiles will now correctly track all other airborne targets. Please note that the missile behavior when fired at ground targets is unchanged
?Improved Gunship Gunner Cannon: The projectile speed and damage for the gunner position cannon has been increased for both gunships.
?Static AA missile tracking improvement: The EMP missiles fired from the static AA has been improved to properly track when locked on to enemy ships.
?Static AA Missile lock on range decreased: The range which static AA may lock onto ships has been reduced to allow ships ‘spaces of safety’ around the maps.
?Fixed Gunship and Transport Ship Active Defense: A tail section for each of these ships was not properly covered by active defense. This has been corrected to fully protect all ships. Please note that the visual effect for active defense has not changed.
?Gunship TV Missile Adjustment: Damage for Gunship TV guided missiles has been slightly increased
? Fixed fence exploit: Bullet deviation has been added to all fences to prevent a game play exploit. Please note that players behind fences will be more difficult to hit at medium-long ranges due to this change
?Duplicate CD- Key issue: Changes to the CD key check to help prevent issues where players receive a duplicate cd-key error when joining servers.
?LMG Adjustments: The Bianchi and Shuko have been normalized in their settling rates to correct a minor imbalance.
?Automatic Drone adjustment: Health points for the Sentry Gun, Accipiter and Otus drones have been reduced.
?Sentry Gun targeting adjustment: Sentry guns will now take slightly longer to fire on their targets. The sight range for the sentry has also been slightly reduced.
?Fixed Medic Hub bug: Fixed a bug where players would occasionally receive a new medical hub immediately after it was deployed



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