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[MOD]silent heroes

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发表于 2003-12-20 12:42:06 | 显示全部楼层 |阅读模式
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// SilentHeroes PROJECT.LOG-file
// Maintained by: Johan Munkestam (Zarkow)
// Release-version in order, added entrys in reversed order - i.e. entry at bottom of list is newest.
// Small fixes or things I forget might not get into the LOG-file.
-=[ 0.30 ]=- {Public Beta Build: 2003-12-19 18:17}
- Added: Icon för new Landmine.
- Fixed: Updated model for Landmine.
- Fixed: TOW-turret on Defgun corrected.
- Fixed: Reduced AG90-accuracy when standing with 20%.
- Fixed: Entry and exit-points on Bell142 and HKP11 corrected.
- Fixed: Landmine-settings tweaked.
- Fixed: More entries in lexicon-file corrected.
- Fixed: Strv122 and Leo2A4-turret movement sound temp-added.
- Fixed: Leaning tracks on Leo2A4 are now sober.
- Added: Leo1 to Norwegian forces.
- Fixed: Fireing-effect for Strv122/Leo1/Leo2A4/90120 adjusted and tweaked.
- Fixed: Remade EKG-graphics to comply with new GUI.
- Fixed: Fireing-effect for Strf9040/cv9030 adjusted and tweaked.
- Fixed: New inventory-icons for KSP90 and MG3.
- Fixed: Passenger-placement in TGB5 and TGB5N.
- Added: New fire-effect for M203.
- Fixed: RedSmoke recieved m57-smoke-model.
- Fixed: Skogsvag updated and shows added.
- Added: Custom sight for AG90.
- Fixed: Ingemansland updated and shadows added.
- Fixed: Lingonstigen updated and shadows added.
- Fixed: Reduced chance of living player flying due to explosion.
- Added: Icons for Strf90120, Leo1 and updated one for Leo2A4.
- Fixed: SH Aberdeen updated.
- Fixed: Cull-distance for mines altered.
- Fixed: Cull-distance for soldiers lowered.
- Fixed: External views for soldiers removed - only for development.
- Fixed: Cam-location for DefGun-TOW moved.
- Added: New icons to spawn-menu.
-=[ 0.29 ]=- {Internal Beta Patch}
- Fixed: Bell142 and HKP11 damage-effects corrected.
- Fixed: Ploy-map IoTP removed.
- Added: Strf90120 to Swedish side.
- Fixed: 1p-view in Strf9040, cv9030 and Strf90120 was updated.
- Fixed: Updated texture for Mark 23 SOCOM.
- Fixed: Maximum cannon-elevation correctly set on Strf9040 and cv9030.
- Added: Ironsight for MG3 and KSP58.
- Fixed: Large sign on SKogsvag corrected.
- Fixed: HKp14-body updated.
- Fixed: Ironsight for Pskott86 and AT-4 updated.
- Fixed: Zoom with Ironsight for Pskott86 and At-4 increased.
- Fixed: Broken code for red smoke-grenade corrected.
- Added: KSp94 and MG3 to Strv122 and Leo2A4.
- Fixed: Placement of KSp on the tanks and how much the soldier is shown.
- Fixed: Large backpacks removed from Swedish troops.
- Added: New landmines and altered code for them.
- Fixed: Leo2A2 body and turret-texture updated.
- Fixed: NM142-turret placed on Defguns.
- Fixed: Narvik got itself a makeover.
-=[ 0.28a ]=- {Internal Beta Patch}
- Fixed: NorFlag now gives an Norwegian paradrop...
- Fixed: Bell142 and HKp11 mainrotorblur corrected.
- Added: Snow-skin to both sides on SH Aberdeen.
- Fixed: Mapnames for Skogsvag and Lingonstigen corrected.
-=[ 0.28 ]=- {Internal Beta: 2003-12-13 18:31}
- Added: New soldier-skins for both Sweden and Norway.
- Added: Snow-clothing for both countries.
- Added: New retouched GUI.
- Added: Fully functionall cargo-door on HKP14.
- Fixed: Tweaked engines for Bell412 and HKP11.
- Fixed: Player-skins recieved a little toucheup.
- Fixed: Bell412 and HKP11-model fixed some.
- Fixed: MK23-skin not beeing displayed on all parts.
- Added: PSG90 added for Swedish side.
- Fixed: Bell412 and HKP11 rotor-blurs.
- Fixed: HKP14 body, 1p and blurmodels.
- Fixed: Ultima Ratio and PSG90 gets longer recovering-time but increased accuracy.
- Fixed: Swedish and Norwegian helmets got an touchup.
- Fixed: Norway recieved same grenades as Sweden.
- Added: MG3 to Norwegian side.
- Fixed: HK21E, MG3 and KSP90 got reduced accuracy when standing.
- Added: Mounted KSP58 on HKP14.
- Fixed: Repositioned pilot, co-pilot and gunners on HKP14.
- Fixed: Strv9040 and CV9030 got somewhat reduced spring-strength.
- Fixed: Red smoke-grenades got its animation fixed.
- Added: NorFlag to Norwegian Sniper.
- Fixed: NM142 removed from Beta-build.
-=[ 0.27 ]=- {Internal Beta: 2003-12-03 20:50}
- Fixed: Accidently broken flightcode for HKP9 was fixed.
- Fixed: Improved rudder and pitch-control for TOW. Acceleration improved.
- Fixed: HUD-icons corrected for HKP9.
- Fixed: SH_Aberdeen got shadows rendered.
- Fixed: The PGM-TOW now shows the amount of gas it has left.
- Fixed: AK4s-scope texturemapping fixed, that got fubared in 0.26c
- Fixed: Rokgranatm56 now has it's right matID and bounces correctly again.
- Added: HKP11 for the Swedish side.
- Fixed: Missing textures added to Bell412 rotors and slades.
- Fixed: Map Lingon_stigen updated.
- Fixed: Updated and corrected model, animations and code for Strv122, strf9040 and cv9030 tracks.
- Fixed: Incorrect naming of MK23 as Glock 17 in lexicon-file.
- Fixed: Norwegian troops recieved AT-4s model too.
- Added: NM142 added to Norwegian side.
- Fixed: Leo2-cannon updated.
- Fixed: XA180/XA180N got their bounciness reduced somewhat.
- Fixed: MK23 SOCOM got an skin-update.
-=[ 0.26c ]=- {Internal Beta Patch}
- Added: PGM beeing fired from HKP9.
- Added: TOW-model.
- Fixed: Strv122 made somewhat heavier and more cumbersome.
- Fixed: Map Lingon_Stigen updated.
- Fixed: Map SH_Aberdeen got shadowfix.
- Fixed: TOW recieved higher mobility to pitch and rudder. Speed reduced by 10%.
- Fixed: Misplaced rear rotor found again on HKP9.
- Fixed: Nailed an predict-issue with HKP9.
- Added: Dynamic shadows for handguns: AG90, AK4, AK4k, AK4s, AK5 with M203, AK5b, Glock17, HK21E, KSP90, MARK23, Morakniv, MSG90, PSkott86, Rokgranatm56, TKSP, UR_Commando.
- Fixed: cv9030, Strf9040 got themselfs model-updates.
-=[ 0.26b ]=- {Internal Beta Patch}
- Fixed: Leftover debug-values in menu-files removed.
- Fixed: Passanger-position on Bell412 tweaked.
- Fixed: Gunner-Camera repositioned on Strf9040 and Cv9030.
- Fixed: KSP-gunner repositioned on Strv122.
- Fixed: Removed parachute from all classes, all regiments.
- Fixed: Temporarly removed forced anim-stages for falling players.
- Fixed: Ticketcount and object spawntimes on map Lingon_stigen.
- Fixed: Issue with too few mags being recieved in HKP14, xa180 and xa180N ammo-crates.
-=[ 0.26 ]=- {Internal Beta: 2003-11-22 21:08}
- Fixed: No more jittering with planted SweFlag.
- Added: SweFlag now calls in para-drop.
- Fixed: Major overhaul of ironsights-code. Reduced fps-impact to virtually nothing.
- Added: All vehicle-icons redone.
- Fixed: The maps Ingemansland and Skogs_vag updated.
- Added: Map Lingon_stigen.
- Fixed: Spread over time for handguns tweaked.
- Fixed: Iron-sight-zoom increases for all rifles.
- Fixed: Accuracy of first bullet increased for AK5x and AG3x.
- Fixed: Thombstones no longer affect vehicle-movement.
- Fixed: Norwegian troops recieved thombstones.
- Fixed: Updated skins for thombstones.
- Fixed: AK5-animations tweaked. First versions of AB5B and AK5SF-anims added.
- Added: Unique animation for M203.
- Fixed: Repositioned vehicle-positions on Lingon_stigen.
- Fixed: Removed the harbour-flag on map Narvik. Added Bell412 to Norwegian side.
- Fixed: Removed map OMG until it is fixed.
-=[ 0.25 ]=- {Internal Beta: 2003-11-10 20:59}
- Fixed: Bell412 passanger-camera fixed.
- Fixed: Strf9040 and 9030 spawning to much smoke when traveling.
- Fixed: Updated ironsights;
- Added: First all custom animation.
- Fixed: Several issues on Skogs_vag and Ingemansland.
- Added: First all custom explosion-effects, not using any of BFs resources.
- Fixed: Drop-distance on SweFlag slightly increased to allow kneeling drop.
- Fixed: Increased SweFlags duration-time to 45sec.
- Fixed: Several issues with the new explosion and its sprites got resolved.
- Fixed: The new Ak5-reload-anim got another update.
- Fixed: Ingame-flags remade to be transparent, to avoid accidental TKing around bases.
- Added: First version of tombstones as kitholders.
- Fixed: Disappearing wreck-mesh for tgb5N.
- Fixed: All tank-effects got beefed up in terms of debrie in the air.
- Fixed: HKP9 pilot and passanger-placement are hopefully better now.
- Fixed: Repositioned HKP14 tail-rotor.
- Added: First version of red layer for heartbeat-detector.
- Added: Map SH_OMG - just for fun.
-=[ 0.24e ]=- {Internal Beta Patch}
- Fixed: Changed from lvcp to Gboat on Hatsuzuki.
- Fixed: Soldiers getting stuck inbetween swimming and walking due to poor coding by DICE...
- Fixed: Upped healthpoints on Hatsuzuki.
- Fixed: Removed flag from Gboat.
- Fixed: ak4/ag3s red-dot sight.
- Fixed: Seats in Bell412.
- Fixed: Exitpoints and entrypoints for Gboat.
- Fixed: Entrypoints and exitpoints for Bell412.
- Fixed: Temporarly added Elco80-sounds to Gboat.
-=[ 0.24d ]=- {Internal Beta Patch}
- Fixed: HKP9 and HKP14 pilot and co-pilot placement. [moved]
- Fixed: Cleaned up some soundscripts.
- Fixed: Bullets passing by is heard slightly longer. More heard even in low-medium settings.
- Fixed: JAS 39 Gripen-model on Ingemansland no longer has any matID-issue.
- Fixed: Turretmountet KSP on tanks now has mags, fires 7.62-bullets and no longer overheats.
- Fixed: Turretmounted KSP now uses same kind of characteristics as hk21e/mg3.
- Fixed: Aim-indicator set to start-spread for KSP. (Secondary weapon overrules spread-indication.)
- Fixed: Little static-boat 'eka' updated to correct matID.
- Fixed: Strf9040_winter also recieved updated body and turret.
- Fixed: Tweaked SweFlag-model.
- Fixed: Soldier drops it a little infront - reduce chance of player blocking its spawn.
- Added: SH Invasion_of_the_Philippines;
- Added: Bell412 for Norwegian side.
- Fixed: Water-effect for Gboat tweaked.
- Fixed: Removed fallinghighsound-trigger from no-para anim. Was played when jumping on vehicles from low altitude too.
- Fixed: New highdetail aim-sights for several weapons;
- Fixed: More accurate recoil on all firearms.
-=[ 0.24c ]=- {Internal Beta Patch}
- Fixed: Serious flaw with the cv9030-models corrected.
- Added: xa180, xa180N and HKP14 now has a small ammo-crate inside for the transported troops.
- Fixed: New flag-model, to reduce it's bounciness.
- Fixed: An serious game-crasher consearning droppable flags. Could only happend on special occasions.
- Fixed: New revision of map Narvik.
- Fixed: Minor fixes on SH Aberdeen.
- Fixed: All vehicles now blow up more - damaging soldiers and light vehicles around.
- Fixed: Major lagg-issue with iron-sights was hunt down and nailed.
- Added: New skin for medipack.
- Fixed: Local says heard over slightly longer range.
- Check: Update 1.5 for BF released - no version-issues found.
- Fixed: Greatly reduced client-lagg when large number of tanks fired simultaniously and continiously.
- Fixed: Rewrote some code consearning Strv122 and Leo2a4 maingun. Should remove any dual client-sounds due to server-lagg.
- Fixed: Corrected fire-order för HKP9s rockets.
- Fixed: Tweaked AG90 sound-range.
- Fixed: Slightly updated Strv122 and Leo2a4 1p-view.
- Fixed: Strf9040 recieved updated body and turret. [added]
-=[ 0.24b ]=- {Internal Beta Patch}
- Fixed: Updated voice-scripts to be up-to-date for High and Low settings too...
- Fixed: Removed Mediclocker and some redundant ammo-boxes on Aberdeen.
- Fixed: Colmesh and hitmesh on Kraftledning redone.
- Fixed: Ammoboxes: One grenade/4 sec - limited to 20. One Pskott/10sec, limited to 10 per box.
- Fixed: M203 now demands user-reloada again - let everyone test it properly.
- Fixed: Several issues with Skogs_vag.
- Fixed: JAS-39 Gripen-texture fixed on Ingemansland.
- Fixed: Map Ingemansland updated.
-=[ 0.24a ]=- {Internal Beta Patch}
- Fixed: Aberdeen got itself a LARGE overhoul in terms of forrest and vehicle-spawns.
- Fixed: Cleaned up some code consearning SweFlag.
- Fixed: Strf9040 and CV9030 max-lowaim angle increased to 3.0/6.0 degrees from 0.5
- Fixed: Shells removed from Strv122 and Leo2a4.
- Fixed: Strv122 and Leo2a4 lowest angle increased to 3 from 2.
- Added: Map Narvik added.
- Fixed: Jas39 Gripen col-mesh updated on map Ingemansland.
- Fixed: Narvik spawntables rewritten.
- Fixed: tgb5/tgb5N 1p-view.
- Fixed: M203 now reloads automatically again.
-=[ 0.24 ]=- {Internal Beta: 2003-10-26 18:41}
- Added: Scenery-structure Parkbank.
- Added: New ammoboxes for Swedish forces.
- Fixed: Blurreffect for heli-rotors.
- Fixed: More weapons-icons corrected.
- Fixed: New model and skins for Leo2a4 and Srv121.
- Fixed: Updated skins for Strv122.
- Added: New typical northern house.
- Added: Powergrids.
- Added: More ironsights
- Fixed: Weapon sound-scripts.
- Added: Remodeled HKP14 and skin.
- Added: More typical houses.
- Added: Radio-voice for Swedish forces.
- Fixed: New AK5-sounds.
- Fixed: New G3-sounds.
- Fixed: Updated ammoboxes and mobhus.
- Fixed: Updated Strv122 skin.
- Fixed: New KSP90-sounds.
- Fixed: Updated skin för Leo2a4 and fixed positioning of tow.
- Added: Added radio-effect for voices of Swedish troops (F1-F4)
- Fixed: Updated KSP90-skins
- Added: Experimental flag-weapon.
- Added: More ironsights.
- Fixed: Updated TGB20-model with skins for the inside.
- Fixed: Several updates on HKP14-codeissues.
- Fixed: HKP9 slightly faster.
- Added: MG3 for norweigns.
- Added: 1p.-view for Strv122, Strv121 and Leo2a4.
- Added: Huntertower.
- Added: Bell412 for Norweigns.
- Added: Huntercabin.
- Fixed: New export of the HKP9-model.
- Added: Mounted MG3.
- Fixed: New models and skins for Strf9040 and cv9030.
- Added: New damage-effects for HKP14.
- Added: New damage-effects for TGB5.
- Added: New damage-effects for Bell412.
- Fixed: Updated skin for damaged HKP14.
- Fixed: Updated model and 1p.view for HKP9.
- Fixed: Updated map Ingenmansland.
- Fixed: Updated map Skogs_vag.
- Fixed: Both Strf9040 and cv9030 got an overhaul codewise.
- Added: Passanger-compartment added to Strf9040 and cv9030.
- Added: New hit-effects for 30mm and 40mm AKAN.
- Added: 1p.-model for Strf9040 and cv9030.
- Fixed: SweFlag temporarly moved to Swedish Scout.
- Fixed: Passanger-positions for HKP14.
- Fixed: Redone version of Aberdeen.
- Fixed: Relinked winter-textures to new models of Strv122 and Strf9040.
-=[ 0.23b ]=- {Internal Alpha}
- Fixed: Several fixes...
-=[ 0.23a ]=- {Internal Alpha}
- Fixed: Rollback of accidently nerfed Pskott86.
- Added: Leo2a4 for Norway and Strv121 for Sweden.
- Fixed: Materials and hitmesh for tgb5/tgb5N.
- Added: New damagetables for cv9030's 30mm AKAN.
- Fixed: Weapons-icons redone.
- Fixed: Redone physics for tanks.
- Fixed: SH Aberdeen now has snow-textures and new skyline.
- Added: Winter-camo för Strf9040
- Fixed: Max-pitch for Strv122 and Leo2a4's gunbase lowered.
- Added: More parts for Glock 17/P88.
- Added: Winter-setup for some vehciles on SH Aberdeen.
- Fixed: Coax-ksp no longer spits out shells.
- Fixed: New Ak5-mag model.
- Fixed: Re-fixed weapon-icons.
- Fixed: Yet another tgb5/tgb5N-model fix.
- Added: New ammobox-model and skin.
- Fixed: Made HKP9 10% faster.
- Fixed: Rewrote netinfo for all helicopters again.
-=[ 0.23 ]=- {Internal Alpha}
- Fixed: Rewamped network-info for helis and landvehicles.
- Fixed: Some new HKP15 textures to reduce lag.
- Added: Strv122 to swedish side.
- Added: New effect for Strf9040.
- Fixed: HKP14-texture update.
- Fixed: Rewrote a lot of lexicon-issues.
- Added: New effects for Strv122.
- Fixed: Ny version of map Skogs_vag.
- Fixed: New Strf9040-textures.
- Fixed: tgb5-material issue.
- Added: First version of weapon-icons.
- Added: P88/Glock 17 without silencer.
- Fixed: Updated cv9030-model.
- Fixed: Updated model for Mora-knife.
- Fixed: Issues with coaxial machineguns.
- Added: Heartbeat-effect.
- Added: Strv122-ir-netting.
- Added: Mark23 for special-forces.
- Added: Battle of the Bulge SH.
- Added: Aberdeen SH.
-=[ 0.22e ]=- {Internal Alpha}
- Fixed: Internal restructuring for future enhancements.
- Fixed: AG90 now has 11 bullets in it's mag.
- Fixed: Several issues with netcode got cleaned up and streamlined.
- Added: New knife-model and skin for Swedish troops.
- Added: New ironsight for AK5.
- Added: HKP14 to Swedish side.
-=[ 0.22d ]=- {Internal Alpha}
- Fixed: Passenger-seats for Gboat.
- Fixed: Effects consearning Gboat.
- Fixed: Some tweaks and network fixes.
- Added: New Knife for Swedish troops.
- Added: New skin for cv9030.
-=[ 0.22c ]=- {Internal Alpha}
- Added: Gruppboat added.
- Fixed: Physics for Strb90H remodeled.
- Added: P88 with silencer.
- Added: New Swedish local says.
- Fixed: Rewrote Credits-info, with own effects.
-=[ 0.22b ]=- {Internal Alpha}
- Fixed: Lagg-issues with several vehicles.
- Fixed: Game-crasher for online-game identified and squashed.
- Added: Simple-objects for xa180, xa180N and tgb20.
- Fixed: Updated skins for xa180 and xa180N.
- Fixed: New skin for Pskott86.
- Fixed: Blood-effect changed back from debug-mode to more toned down.
- Fixed: Several LOD-issues with vehicles.
- Fixed: Precision for Pskott86 reduced.
- Added: TGB5 and TGB5N.
- Fixed: Simpel-models for all guns.
- Fixed: New model and skins for TKSP.
- Fixed: New models for Strf9040 and cv9030.
- Added: First version of 'No Parachutes'.
-=[ 0.22 ]=- {Internal Alpha}
- TOO MUCH to keep rack. Sorry, due to timepressure no history was keeped.
-=[ 0.21zb ]=- {Internal Alpha}
- No log-history was keeped.
-=[ 0.21k ]=- {Internal Alpha}
- Fixed: HK21E now has increased kick and less accuracy during continous firing.
- Fixed: KSP90 got slightly increased accuracy when prone.
- Fixed: 9x19 Parabellum-bullets recieved increased damage for headshoots.
- Fixed: AG90s aim when turning was lowered.
- Fixed: Standing accuracy for AG90 slightly improved.
- Fixed: New skin för Pskott86.
- Added: Robotsystem 17.
- Added: Made Rbs17 player-guided.
- Added: New effect for damaged helis.
- Added: New sounds for HKP15 and HKP9.
- Fixed: Rewrote the damaged-heli effect. Much more fun now.
- Added: More custom objects for map-builders, including an small summer-house.
- Fixed: Re-tweaked a lot of the damagetables for vehicles vs materials.
- Added: New amazing AK5-model - temporarly replaces AK5SF.
- Added: Ak4k - H&K G3A4 for the norweign jaeger-troops.
- Fixed: AK4s not beeing animated properly when running.
- Added: New skin and model for HKP15 and new cockpit-skin and model for HKP9.
- Added: New updated wheels for Strf9040.
- Added: First alpha of the map "skogs-vaeg".
- Added: New updated model of AK4 - H&K G3.
- Fixed: Improved quality-setting of skin for several of the norweign weapons.
- Fixed: Pskott86 doesn't display the rocket when loaded and is now a 'use and discard'-weapon.
- Fixed: Pistols back to one-shoot per pull.
- Added: New AG90 model and skin, along with own animation and code.
- Added: New updated model and skin for AK5M203.
- Added: New updated model and skin for AK4s-model.
- Fixed: Locked out debug-data.
- Fixed: Norweign troops now used Swedish helmets (same shape).
- Added: Updated version of the map sh_assualt added.
- Added: Updated version of the map r_da_skogen added.
- Added: First alpha of map narvik.
>> 0.21k updates <<
- Fixed: Redid a lot of the weaponcode for increased game-balance. More true to life too...
- Fixed: Updated version of r_ra_skogen included
-=[ 0.21j ]=- {Internal Alpha}
- Added: Strb90 and test-skin.
- Fixed: SWE-troops got their own kits and items (now separated from the US).
- Fixed: Redone damage-induced cone-sight-system. (Virtual stress.)
- Fixed: Helmets now remain on soldiers heads from greaters distance (BF-bug).
- Added: New effect, Nightvision-goggles, fully functional.
- Added: Crosshair now show spread even when using scope. Unique scope-handling per weapon.
- Added: .50cal machine-guns to Strb90, codewise.
- Fixed: New skin for HKP15.
- Added: Patch_1.4 mine-warnings.
- Fixed: New HKP9 body and windshields added.
- Added: Norweign soldiers, and their first draft of classes.
- Fixed: BF patch 1.4-induced swiming-bug.
- Added: Blur-skins for HKP15 och HKP9 rotors and rear-rotors.
- Added: Soldiers now pick up their weapons and get ready when floating in the water - attack diver;
- Added: NOR-troops, prepeared to be separeted from german soldiers.
- Added: Modeled and skinned AK4k, HKG3, AK4s, HK21e.
- Fixed: Placement of pilot in HKP9.
- Fixed: NOR-soldiers helmets beeing seen from greater distance.
- Fixed: Re-imported older version of Strf9040 wheels.
- Fixed: Tweaked damagetables for 7.62, 5.56 and 9.19 parabellum.
- Added: Pskott got its own damagetable and it was tweaked a bit.
- Fixed: All AK4-rifles use the same bullet-code and general characteristics.
- Fixed: Made KSP90 and HK21e slightly more accurate when prone, less accurate when standing.
- Fixed: Initial shoot for KSP90 slightly more accurate.
- Added: New effect for PSkott in-flight.
- Fixed: Tracer-effect added to all fullautomatic handgunds.
- Fixed: Gazala and sh_assualt is now SH-prepeared and ready.
- Fixed: PSkott now use the correct rocket - a Pskott with outfolded wings.
- Um...and several other small things...
-=[ 0.21i ]=- {Internal Alpha}
- Fixed: HKP9 re-exported
- Added: new experimental shell-effect.
- Fixed: Strf9040_tower-dual issue - hopefully.
- Added: First testversion of KSP on HKP15.
- And several small things...
-=[ 0.21h ]=- {Internal Alpha}
- Fixed: Lowered Strf9040 Smokelaunchers velocity by 40%, and recalculated spread.
- Fixed: All AK5s now use same 5.56-projectiles. No more forgotten fixes...
- Added: Strf9040 and HKP15 got their Incons ingame.
- Added: HKP9, weapons fixed and first flightcode done.
- Added: Pskott86 (temp-place instead of GRG) ingame.
- Added: _wreck for Strf9040 and HKP15 added.
- Added: Custom explosion and the tower flying off exploding Strf9040.
- Um...and several things I forgot to write down...
...--- And So History Begins ---...

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发表于 2003-12-20 12:43:44 | 显示全部楼层
fix一大队..........
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发表于 2003-12-20 13:00:20 | 显示全部楼层
好似cod...
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发表于 2003-12-20 13:10:29 | 显示全部楼层
万分感谢。。。。。。。。。。。。。。。。
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发表于 2003-12-20 13:11:43 | 显示全部楼层
农。。。连接二是什么,补丁吗!?为什么连接不上!?
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发表于 2003-12-20 13:24:50 | 显示全部楼层
挪威VS瑞典?
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发表于 2003-12-20 13:35:58 | 显示全部楼层
法国VS俄罗斯
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 楼主| 发表于 2003-12-20 14:22:44 | 显示全部楼层
任选一个下载即可,看能连上哪个就用哪个
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发表于 2003-12-20 14:45:30 | 显示全部楼层
靠。坦克要三个人驾驶,一个开车,一个开炮,一个打机枪加烟幕弹。累死。。。
c4d对坦克一点作用没有,不管你放在什么地方。
坦克履带有点变形!
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 楼主| 发表于 2003-12-20 14:57:32 | 显示全部楼层
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发表于 2003-12-20 15:01:26 | 显示全部楼层
好像COD
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发表于 2003-12-20 15:05:49 | 显示全部楼层
农。。没有单人地图吗!?
联网找不到nokey的服务器!
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发表于 2003-12-20 15:10:16 | 显示全部楼层
下的好慢啊~
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发表于 2003-12-20 15:28:08 | 显示全部楼层
^_^jeep不再怕翻车和撞墙,车翻了,马上可以正过来,失血很少,掉下悬崖也不怕,失血很少,撞车,撞墙也失血很少(jeep神风们要失业了),但是jeep怕子弹,一个弹夹可以打爆。
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发表于 2003-12-20 15:41:39 | 显示全部楼层
NB,一场战斗还分白天黑夜!
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