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1.4 Patch – New content 新增內容
# c& u- _1 w" j, a; D- ?* v3 x· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
: @: M1 @( v# i: x新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)" s) ~2 d$ M, W
· New Server Option: No Vehicles mode 0 P, x- x: _/ }# R5 b- f
新伺服器端選項 : 禁用載具
. g0 a d$ S* b0 R1.4 Patch – Fix List 修正清單
2 r( i. c" E0 y, \Front End: 前端
! k) J0 S4 c1 u- ]' R& }· Front end - Fixed server browser issues with updating info W |* }8 h9 Q* A h! A7 e
前端 - 修正伺服器瀏覽的問題及更新伺服器資訊
; o( Q0 u$ o, g+ n· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 2 |, f+ z, Q' a }! _
前端 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
: r3 T R) a! l+ J; f2 N· Multiplayer Server filter “maps size” will now work
$ r# U$ z6 `# f" B& ~5 K% ?多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
6 L7 X2 o) b* B. ^3 d1 K6 b· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 1 J8 _, c; R& J3 q5 _
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題* Y0 Z+ W/ d) y- U
Game Server 遊戲伺服器
# \5 N! \# g) j) [2 s5 i· Increased server stability; g$ w' {. u" O
增加伺服器穩定性
$ ?) ]) ], i8 m Q+ ]# Q· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
; O1 A& j0 U, o- O' q7 X7 A所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題, u9 v. X( y- W
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 X6 q* g) l, w" \4 d: e企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生): g8 Y# L- _- q( w0 p
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. # K" R6 l9 S' ~9 d1 L
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
8 r# x8 R1 o' H- v5 J% j5 B· Unlocks are once available on unranked servers.
, g( ?" \+ N( X7 K非排行伺服器再度可以使用解鎖武器; P& o, i4 d) q. r' ]
· Ranked server have to have unlocks activated. % G9 d _ U/ o# p8 j$ f" d% f7 D
排行伺服器強制可以使用解鎖武器
. p- V" K" d/ `% j& R6 k/ H. u· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* _( C: D! o/ y修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器7 T. V; ?! d: u& ?$ W$ V }
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
! v" g p( k/ ^. h( b修正因為玩家按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題. K) c, S: _/ l- ?
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
6 I' P8 j; Y0 t( Q. O# B修正C4粘住旗桿或是轉換地圖時造成的伺服器當機問題
6 p* X% ]- D3 Q2 c· Fixed a Vehicle drop crash related bug (missing icon).
. F" m3 v, ?! S, l: a修正空投載具的相關BUG (像是圖示遺失)
( b M* r% j+ E· Co-Op bot console commands do not function on local servers.
. n! _0 s: {& p" H; }修正主機端無法執行跟BOT有關的控制指令問題
: {" a3 N( S$ ]: J# ]8 `9 tClient / Gameplay: 玩家端 / 遊戲性) a: g/ _. q5 n) n% L4 U; ? @
· Increased client stability
4 b7 ?2 K& X; ^8 P4 J6 `+ u增加玩家端穩定度6 Z& w, }, x" g# t `
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
3 R, ?8 w5 r) o2 s' J紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
- G% E9 u# p3 F; S7 v( Q! g· Introduced a delay from proning to standing to help reduce exploiting # j* C/ W, i s( a4 l( V: p- \5 J' b
增加趴下到站立所需要的延遲時間
- y4 n: j5 U8 |' Q" c3 F· Adjusted C4 to make throwing more difficult
, T, X: @4 Q+ \* [4 v8 R& ?6 f, ^增加丟擲C4的難度
g# y* t2 A. g· Fixed the issue where a red distance marker appears on the ground
9 _: q3 E2 V7 d( w1 ~5 n修正地圖中會顯示紅色距離的問題8 J7 G+ j6 G0 v) r8 m# ^
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% q0 l* K, L) Y: B4 H$ `: |# P修正玩家切換武器當中, 有時候會消失的問題3 Q/ Y# P+ X: p
· Made adjustments to reduce the damage taken by vehicles when driving # `- s% F3 u4 K5 j# l7 E5 \
減少載具在行駛中受到的傷害
% I3 c! }; O/ A5 D· Commander options will no longer available whilst dead.
; V9 a9 v) m6 t* [9 w8 H4 \指揮官陣亡時將無法再指揮
$ {8 i6 h: c4 `# v6 z8 \· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round$ `& c/ [% a; v
修正玩家重生後依舊會顯示重生地圖選單的問題# L1 f, V1 j5 h, Y. y6 k
· Fixed the issue that would cause infantry players to be revived with no kit. 0 y( q5 D- m' F) z& b8 o( a9 R% |
修正玩家被救起時沒有武器的問題
' }) ?0 [" U/ Z4 V· Fixed several rare graphics crashes. R. R, e' N& R T
修正幾個罕見的圖形問題
" Z9 P0 {) S, I4 |3 f" I' U· Fixed issue with players crashing while clicking \"Join Game\" in the front end 1 c2 i- C* T" _) T5 X
修正玩家點擊\"加入遊戲\"後跳出的問題
# T- W% k7 [# S· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 6 f j# f2 B4 d
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
1 h; T) a. D( n: L" j$ ?- k· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 V% B7 A6 |; H修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
' H {5 r; ]. K; R8 [7 f· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ; l+ ~- d! Y/ T, Z0 j: q
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示錯誤的問題
+ X. n+ z5 b0 i· Transport Helicopters – Increased the armor of all transport helicopters
( R8 N9 U' f9 ?運輸直昇機 - 增強運輸直昇機的防禦力/ }% q% z* g: L3 y, @$ ^* Z0 ^3 `
- The DICE Battlefield Team- _5 q. b) b0 i, g$ J
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