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1.4 Patch – New content 新增內容
5 Z/ H5 n: V: n/ q8 E. S2 d· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
* r7 K' d9 o+ n$ B4 s新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
; W" ], l) ]. F9 }· New Server Option: No Vehicles mode , x3 S, `, [/ p4 e- R: d
新伺服器端選項 : 禁用載具# n) h. x. f. V5 c
1.4 Patch – Fix List 修正清單
! [; |" X4 E& v4 r/ ]; z3 cFront End: 前端% m8 V2 z4 e4 M9 f. b
· Front end - Fixed server browser issues with updating info ; j. S! {. m* @/ E3 n2 `8 `' |3 _
前端 - 修正伺服器瀏覽的問題及更新伺服器資訊
. p* d. z/ z* ?9 D· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 3 J G- k4 P) ^; D( Z
前端 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT! [8 z5 c0 l* I7 l# f6 s
· Multiplayer Server filter “maps size” will now work
3 K) A& }5 _2 `. i' K多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
$ ~9 o ]; t" ?$ q8 i; @· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box # L7 h/ G. D- N5 _+ ^, D5 B6 i
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題6 R' k q3 h* S% f5 z# X5 B
Game Server 遊戲伺服器% x2 n: q- h- {: y8 Y, Z
· Increased server stability
9 z' V# S" c0 e# j3 H% m1 L2 Q增加伺服器穩定性
( a) p% K$ ~! O: n) r- E C· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 8 V+ l, \( K1 f( O. ?/ q. u8 z" Z
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題) R- d, Q! |* L- w% h+ [
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
! i4 u5 \& }) U' ]# M企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
+ e+ a# D6 Q s; G) V· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 1 j+ ?: [6 x, I' n
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
T( a0 \( Y% ~7 S· Unlocks are once available on unranked servers.
; B' M8 ^# {# U# K9 K0 C非排行伺服器再度可以使用解鎖武器
) ~ F, W* \: A# T; D( ~# Z! k· Ranked server have to have unlocks activated. 7 ]: E; y1 O& Z3 x
排行伺服器強制可以使用解鎖武器
7 T7 }- |# R _; d7 a: H. a" D# L7 Y· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 4 i% p. N7 Y& n6 I
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器- y& s x( S, |4 p/ I
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
$ w) h1 R6 S# x' V修正因為玩家按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 N3 [1 F4 a) n+ ^6 c. g
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.9 w: E, N& Y' r% B: ]
修正C4粘住旗桿或是轉換地圖時造成的伺服器當機問題
* C" m0 Q" R( I· Fixed a Vehicle drop crash related bug (missing icon).
# B( I" p& M2 E3 _- W4 {4 c修正空投載具的相關BUG (像是圖示遺失) F, @+ d% D7 p- P2 v
· Co-Op bot console commands do not function on local servers.
' j! x; O d# h修正主機端無法執行跟BOT有關的控制指令問題7 A% D- M3 t# z% g8 `6 W
Client / Gameplay: 玩家端 / 遊戲性 W1 I4 Z& V5 Y6 o, {; Z3 D
· Increased client stability 0 l6 }+ p$ K: M/ `+ g
增加玩家端穩定度
5 f& I/ }" A; v) M) P, _7 |· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag " M( s1 F# v$ h7 {
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
/ p6 v0 F" m0 @% }+ d& K# ^* {· Introduced a delay from proning to standing to help reduce exploiting + n+ F" P i0 ?4 E6 _
增加趴下到站立所需要的延遲時間& M/ n: j* E% N3 z
· Adjusted C4 to make throwing more difficult / p, }5 S2 \% k) f
增加丟擲C4的難度
1 B* n/ d, ?& H. \1 \7 m/ }2 O· Fixed the issue where a red distance marker appears on the ground
0 c2 x+ J. l+ Y* L1 ]4 D修正地圖中會顯示紅色距離的問題
5 f1 [# R( E9 P. C$ U" R· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items * k/ W/ q( V6 k( C; k
修正玩家切換武器當中, 有時候會消失的問題
8 O& j: L3 k. p, v' W6 U% @· Made adjustments to reduce the damage taken by vehicles when driving
6 o+ C0 r! s& Q5 i! m( l- s @減少載具在行駛中受到的傷害! e! B) h9 o/ {; {: U
· Commander options will no longer available whilst dead. 0 l* v( Z J, m& I
指揮官陣亡時將無法再指揮
% @# L8 K: e2 k9 I2 }: E· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
; }: m. ~* H' p/ s' z5 E S0 z* v/ t修正玩家重生後依舊會顯示重生地圖選單的問題# P7 s0 D: t7 _' T5 k0 m* n
· Fixed the issue that would cause infantry players to be revived with no kit.
6 g" B) r, p+ X% O修正玩家被救起時沒有武器的問題0 J. Z. q! t0 y1 i4 N5 n( ?
· Fixed several rare graphics crashes.
1 C' b1 V+ R! k6 M1 Q4 W" t修正幾個罕見的圖形問題
% \2 K3 G. q" c- M4 o( Q) D; ^· Fixed issue with players crashing while clicking \"Join Game\" in the front end : P$ C7 w6 C1 `/ L5 Q v$ |
修正玩家點擊\"加入遊戲\"後跳出的問題
3 U/ N+ S& S5 E, P# Q ]· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 9 [7 {$ z5 N: f1 g! J
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
6 P1 N! h L2 P7 m· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). : N9 Y" R8 v- J, e
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈+ \+ R6 ~0 b9 m* r9 W: S
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu : T0 l& P2 W& E1 x+ j. U% h% Q- D
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示錯誤的問題% j% ~3 X1 e9 @4 c0 ^$ s
· Transport Helicopters – Increased the armor of all transport helicopters
9 b2 \* _ Y& E* ?3 {& n運輸直昇機 - 增強運輸直昇機的防禦力
5 p- t, V( A: I& ?, ?- x- The DICE Battlefield Team
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