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先看F20000 A/ Z! R; j$ ^$ {
rem ---BeginComp:SoldierDeviationComp ---
( G; R4 N. u2 I: k, hObjectTemplate.createComponent SoldierDeviationComp
: B$ ~+ G) z2 Q6 g6 G. C; g. NObjectTemplate.deviation.minDev 0.433 f" s6 q$ ~$ ?, }0 Q2 m
ObjectTemplate.deviation.devModStand 1.3
6 [: j9 E& q8 ~* m% U( UObjectTemplate.deviation.devModCrouch 1.2: p$ Z, h& v: g2 D6 n
ObjectTemplate.deviation.devModZoom 0.8
) s r8 H, l) g* v8 L6 wrem ---EndComp ---
* }- f2 g- p/ Vrem ---BeginComp:DefaultZoomComp ---
3 |. x" ]% O- p% v7 x# j% _9 UObjectTemplate.createComponent DefaultZoomComp
5 y s+ h0 R! E2 TObjectTemplate.zoom.zoomDelay 0.1
1 _: M7 V$ N( ~ObjectTemplate.zoom.zoomLod 1
1 x4 Q9 e3 j3 l. xObjectTemplate.zoom.addZoomFactor 0
; c9 D3 G- [# U4 uObjectTemplate.zoom.addZoomFactor 0.7& v3 {( j0 s. ]6 ?
ObjectTemplate.zoom.disableMuzzleWhenZoomed 1, ^& `/ m' R3 d$ ? A/ E- L) C! E+ I
ObjectTemplate.minDamage 0.2
2 W5 Z; o0 w" A3 P o+ t6 AObjectTemplate.damage 34
- l3 ^6 {3 b8 d% H========3 G$ s2 W& T/ c* \" P
再看AK 101
$ Y! K) H# E) C. Irem ---BeginComp:SoldierDeviationComp ---
# U7 d' I+ b; l) T" d9 KObjectTemplate.createComponent SoldierDeviationComp
) ]+ G- L' u; _( vObjectTemplate.deviation.minDev 0.45, s* v1 M; y, A1 n V3 R+ [) D
ObjectTemplate.deviation.devModStand 1.3
$ S2 n, M1 H+ L* P# B% t) C: x- ^ObjectTemplate.deviation.devModCrouch 1.28 t4 O& K: h* d( f8 O
ObjectTemplate.deviation.devModZoom 0.8
a1 D, @0 u) I- P0 n, Z9 v: Xrem ---EndComp ---' E8 E) A1 [( {. c5 o$ y, P
rem ---BeginComp:DefaultZoomComp ---/ ]6 z' X3 T( v- W
ObjectTemplate.createComponent DefaultZoomComp
2 H& y$ F" X$ e/ E6 UObjectTemplate.zoom.zoomDelay 0.08; t8 @' F, m( F
ObjectTemplate.zoom.zoomLod 1
8 T% [) ?( P" [* E/ W/ k7 ]7 _ObjectTemplate.zoom.addZoomFactor 0
+ M6 @% w$ |# X+ `( r4 _ObjectTemplate.zoom.addZoomFactor 0.64 ^& w j7 }6 i$ M5 }
rem ---EndComp ---
2 J& f: q; ?% I- ? ?1 m+ ?) P0 lObjectTemplate.damage 37/ Z, ^, z" v. u C# A% J
===============================/ P# l+ U$ j3 p) ?) e) \; k
F2000和AK的准确度几乎一样,F2000的最小准确度略高4 Q- v3 @6 S# b; V
AK的最大伤害有37而F2000是34...但是不影响,都是三枪挂) e1 M0 h; G- y9 [( T% h/ b4 M
但是AK的射速比F2000稍微高那么一点点.....( `# P3 [0 l, u! K. D0 Q% b
再有就是F2000的后坐小(不是准确性)(参数没贴出来,太烦,大家可能看不懂)..AK打多了就飘' d$ \6 S& y, f/ j0 d
但是同样是满血的情况下除去水平和运气(打出min damage..这属于RP差)问题,两把枪对战不相上下~但是在N v 1 F2000的情况下F2000是绝对的占优势的
* ~& w% D" Q- B- N8 l/ ^- K8 L. N" m/ f2 B5 v( z! n9 Q- T3 \
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