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先看F20007 f7 W7 ?2 i& W2 r4 p
rem ---BeginComp:SoldierDeviationComp --- W& {' j/ m3 \. i1 X" c- {7 }
ObjectTemplate.createComponent SoldierDeviationComp8 @% b+ J. ~/ z' ~. {
ObjectTemplate.deviation.minDev 0.43
+ X' d. W& D, J) EObjectTemplate.deviation.devModStand 1.36 b7 l4 G5 e3 h
ObjectTemplate.deviation.devModCrouch 1.2
: s+ L1 @. {% N$ q, {( o8 IObjectTemplate.deviation.devModZoom 0.8
! S( p: D2 }8 ?; {* a5 Arem ---EndComp ---5 _( O2 x" j0 J& v
rem ---BeginComp:DefaultZoomComp ---% h$ u9 [( p- H/ y
ObjectTemplate.createComponent DefaultZoomComp- @- u# |: ?8 U
ObjectTemplate.zoom.zoomDelay 0.19 Y$ d, U4 k9 k8 t V" @
ObjectTemplate.zoom.zoomLod 1
# L: n( e( z# B4 n& |ObjectTemplate.zoom.addZoomFactor 0/ m* L2 K. i6 p0 P2 S0 ~
ObjectTemplate.zoom.addZoomFactor 0.79 ?! V" I1 k6 m( g
ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
4 z, f0 Y" F9 L9 qObjectTemplate.minDamage 0.2+ k- m. w( z2 N4 v
ObjectTemplate.damage 34
3 i2 g4 }6 B! M: w4 Z0 P========
* v6 G% [+ u% H4 i/ H6 F再看AK 101
% |+ V( f0 b: ?rem ---BeginComp:SoldierDeviationComp ---9 A( X* k* }" w/ |' ]: A5 C9 P
ObjectTemplate.createComponent SoldierDeviationComp
# M' [5 Y, X; D# M* K3 u0 RObjectTemplate.deviation.minDev 0.45
: f6 i6 W* s$ g% ?8 S! |$ jObjectTemplate.deviation.devModStand 1.3
: X5 K9 ]" E- n+ {1 g8 X @( Q) hObjectTemplate.deviation.devModCrouch 1.2
R8 V' _2 T( KObjectTemplate.deviation.devModZoom 0.8
1 ^ n+ n/ \% V4 J" v8 T$ c- H% grem ---EndComp ---
0 \# Q$ o3 P; I/ B6 h# Z, Prem ---BeginComp:DefaultZoomComp ---
& D; l; l4 u# R% n( p7 c y1 P9 ^ObjectTemplate.createComponent DefaultZoomComp3 S$ m+ I% e# ^9 }. \( D$ Z; G4 I# k
ObjectTemplate.zoom.zoomDelay 0.08
`6 D9 T& Q& I7 J) j: y4 }; QObjectTemplate.zoom.zoomLod 1
# e) \! a- p7 ^+ S* r/ f5 P9 q: bObjectTemplate.zoom.addZoomFactor 08 |* c6 m. _- ^
ObjectTemplate.zoom.addZoomFactor 0.6
/ Z2 b& s i4 u/ h3 M8 ]rem ---EndComp ---
5 x' N/ Q% _' X- H8 B1 w; h4 B& k9 O& K5 _ObjectTemplate.damage 37; e/ g3 O( t0 s% J
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2 @' N8 n& Z4 u' O0 R8 KF2000和AK的准确度几乎一样,F2000的最小准确度略高
! a5 N% U8 E" m& l" \AK的最大伤害有37而F2000是34...但是不影响,都是三枪挂
3 P6 S" K2 p, G9 ^1 o但是AK的射速比F2000稍微高那么一点点.....7 z) q! r* }: i- m
再有就是F2000的后坐小(不是准确性)(参数没贴出来,太烦,大家可能看不懂)..AK打多了就飘
* R/ H+ e" m* w. B" ?但是同样是满血的情况下除去水平和运气(打出min damage..这属于RP差)问题,两把枪对战不相上下~但是在N v 1 F2000的情况下F2000是绝对的占优势的- p% u/ T( j$ c
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