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1.4 Patch – New content 新增內容
6 ]/ w7 t, x4 i, \0 X· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) & e; b, ^/ k+ z; c- B
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
1 p/ Y. O8 A) L O· New Server Option: No Vehicles mode
% e* _4 `, c6 R+ n. Q新伺服器端選項 : 禁用載具8 R: e7 n1 E; J% [- j: g
1.4 Patch – Fix List 修正清單2 X, d) N' t6 B; n+ ?
Front End: 介面
' S0 m& \ J% J: l' e3 j· Front end - Fixed server browser issues with updating info
, @4 {* a) k$ D& P6 D. i/ Q介面 - 修正伺服器瀏覽的問題及更新伺服器資訊% y; L' s b3 c: r* J( k
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players % V' {& L M& T3 q. h- T- y w
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT+ S1 d$ D- A; z# J7 w$ j" P0 u
· Multiplayer Server filter “maps size” will now work
* _* t* O8 v5 T& L% O: p8 I多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
! d1 t( c3 x# J: `- k/ `0 K* v* I8 T' Y· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ( ]1 l% z2 Z8 J' E6 x
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
1 i3 k& \- r! A1 t P$ [8 AGame Server 遊戲伺服器: }7 `( w# W4 v, t
· Increased server stability. K8 H; c% r- t
增加伺服器穩定性
2 ^9 {! [7 W4 j· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
Q- r9 ?* J7 Z ~* n' d: R所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題5 D- I; k* Y* l' c# {
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 C+ t' R$ Z1 n1 V企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
3 v' N8 G& g, M· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ) c% Y6 O+ ]+ {9 K, V& t( [5 u
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 87 a+ K' y: L) ^- o. ]7 g
· Unlocks are once available on unranked servers.
. e1 U* V0 m4 O: [$ D非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用). |9 }, Z- r& M) h% V
· Ranked server have to have unlocks activated. ( R# A9 H& w* W4 A% k
排行伺服器強制使用解鎖武器
( F/ L( k. R8 s, B! f· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
5 ^, m; B' E, U/ Q修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器! n7 J* i7 J% v+ K/ ?; E
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
% k) e: Y3 _9 v* V) C修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
4 ^, \" _0 p5 S2 r· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
. Y' _6 [6 N; o7 y* ~修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 y+ @3 |6 q% Z
· Fixed a Vehicle drop crash related bug (missing icon).0 `$ @( ~7 F5 Z% V& W6 ?
修正空投載具的相關BUG (像是圖示遺失) @, z1 i \* @, O1 C8 l
· Co-Op bot console commands do not function on local servers.
% Z. X* q3 S0 G7 x6 E* {& B修正主機端無法執行跟BOT有關的控制指令問題5 h9 f- I w; ~. l/ l2 w
Client / Gameplay: 玩家端 / 遊戲性
& m5 B0 ^1 H3 k7 B; W8 C· Increased client stability
8 v2 ?, W: Q* ?# W8 M( U/ R增加玩家端穩定度
' W: i* a2 ^& B; I+ I· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
I/ F, N+ t# G ]紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
: w$ N+ d8 q. C2 Q· Introduced a delay from proning to standing to help reduce exploiting
' q% X8 w7 g) w+ _增加趴下到站立所需要的延遲時間
- k( J* Z# B W! p9 e1 P· Adjusted C4 to make throwing more difficult : e; }; T! j- E) T
增加丟擲C4的難度2 r3 }1 J! H! y! x& F1 V
· Fixed the issue where a red distance marker appears on the ground & T# N4 L! w3 q; C
修正地圖中會顯示紅色距離的問題# I/ b+ g6 |; i8 d* U
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 1 [) T: Z9 Y* j. _/ H( N, j
修正玩家切換武器當中, 手上武器有時候會消失的問題
/ C1 X8 R; j( @+ S· Made adjustments to reduce the damage taken by vehicles when driving
* { P. c, x- g2 A0 ]減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
$ s5 O- @0 _8 _" x· Commander options will no longer available whilst dead.
% k+ X( y) C% E$ S1 X) `5 \指揮官倒地時將無法再開啟指揮畫面* J! T7 V4 z% R$ m6 c8 o ]
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& e+ }7 j2 S* Y& Z% B
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
7 R$ q2 d) q0 ~· Fixed the issue that would cause infantry players to be revived with no kit.
0 G3 y r; k* N' d$ v修正玩家被救起時沒有武器的問題
; [% i0 Q! e: V, K6 O' _) d· Fixed several rare graphics crashes.
5 p. m6 A8 C3 C2 ~; R修正幾個罕見的圖形問題# H. i- T) p) b
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
8 P* J# n- G. o! y5 t" {" S! i: p修正玩家點擊\"加入遊戲\"後跳出的問題
6 n. @' c4 @6 h% r8 l· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. : k" X1 w$ U7 A
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
f" T6 i, H+ E$ M% ] W· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' }/ n: ~3 H) M5 R+ f( U# A7 W修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈; Z+ }- u- r5 f7 Z4 ^7 b4 [& F+ x6 f
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu & H4 I" J8 M6 R
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題' m. }. @9 D* ? f5 q$ j
· Transport Helicopters – Increased the armor of all transport helicopters9 }# r) v3 D1 p
運輸直昇機 - 增強運輸直昇機的防禦力: V1 m$ Q" _, e( m
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