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1.4 Patch – New content 新增內容2 @- \& ?+ l, d ?- G; }! m
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 9 q ?. }+ e- S$ x( J
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
4 E- E- |& z3 R) P, ^" Q3 j& _- H· New Server Option: No Vehicles mode
1 G/ w6 }* D6 U0 C( z2 y新伺服器端選項 : 禁用載具, n# `: o' B- Z/ M& Y
1.4 Patch – Fix List 修正清單
! {# B% S% x# f/ L0 HFront End: 介面, z6 d8 x- R/ Q A- @! d5 l
· Front end - Fixed server browser issues with updating info $ ^- z/ v2 _$ k4 R( U/ O9 ^
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊( w: |9 b; v: r1 B/ N; Q2 s
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 4 z) G' l# V1 p
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
1 a" O6 d& @% ^7 [· Multiplayer Server filter “maps size” will now work 5 [ l/ Z0 @$ a
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
5 g5 g, C T* y5 v. ~· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
6 n' k* }/ `5 r0 c) P/ g修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
5 e1 k5 U1 \, l' I( c& lGame Server 遊戲伺服器
5 i$ A) _0 v0 e- y$ G& s; \· Increased server stability
3 U% D6 G) C G9 G+ R增加伺服器穩定性
% O& }) a% n4 d( Y/ T9 w· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
8 X. a1 Z' F# ?) \8 y所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
, Q, h0 e2 h& x" A) c· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
/ [* I6 e1 L6 t* H企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)! r) V! u- j) c e# h8 U) }- |
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
. W% z# h) d% F8 G* K2 l4 Y調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8" `- ~0 ~; V3 w5 ~0 Q9 {
· Unlocks are once available on unranked servers.
3 r' @. M# V& ^; Q$ T非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
! b& y: A) V. X; p- c· Ranked server have to have unlocks activated. ) a$ V3 F( y0 |/ V0 F" U9 S1 ^
排行伺服器強制使用解鎖武器
2 W0 T0 _' p6 P7 q· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
0 n; l( ^: ]8 X( |" q# m; w修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
6 i3 X* D: M' o( _· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
9 @# n$ x. K, @; Z+ F1 C, B修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
$ v& b+ Y2 L l* M1 j· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.3 A! N3 s; Q' \! }/ u
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 v) ~* @% |9 b: N
· Fixed a Vehicle drop crash related bug (missing icon).$ u" ]% J$ w: ?+ y6 x' D: @, b9 s. c
修正空投載具的相關BUG (像是圖示遺失)
5 M+ {# L d" ], O" R· Co-Op bot console commands do not function on local servers.
; B& x2 Q* |: Y( n$ C, k2 V修正主機端無法執行跟BOT有關的控制指令問題
& }& B* |6 H, i+ u, x, eClient / Gameplay: 玩家端 / 遊戲性
. j- S. b' p/ ~9 A: `· Increased client stability
} {' E# F- v6 |7 G. G3 c- P增加玩家端穩定度
7 h" y) g C" L* \· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 7 \& J% W) {# g3 U& ^# @3 v
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
6 `7 S: _4 ]: t; W9 N: }· Introduced a delay from proning to standing to help reduce exploiting # ]* G, E$ p+ F3 F/ |
增加趴下到站立所需要的延遲時間
4 a B1 C: V1 [' D7 M2 k$ s; |· Adjusted C4 to make throwing more difficult 4 I5 G0 l# g" R& p( {. m
增加丟擲C4的難度
5 [, I2 {% r; m: F* t. S" r1 C· Fixed the issue where a red distance marker appears on the ground 7 L0 D9 C6 o j3 i) i% b
修正地圖中會顯示紅色距離的問題* T: [6 j Z4 i
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 2 Y# q# b. M& J1 z" [5 G
修正玩家切換武器當中, 手上武器有時候會消失的問題
% p6 N' }1 A% d& `" t0 f· Made adjustments to reduce the damage taken by vehicles when driving 7 u" R5 v5 e9 W. y
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
8 y# H7 ^* q: H: ?( \" Z2 L! p4 o$ p· Commander options will no longer available whilst dead.
- M% I8 L) x- X& D7 C指揮官倒地時將無法再開啟指揮畫面, ` }" j+ [- R
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 A4 f2 r# B2 R" p
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
4 z' V( Q& m* x' z: ]9 t" s0 @· Fixed the issue that would cause infantry players to be revived with no kit.
4 u" g! |/ [6 ^修正玩家被救起時沒有武器的問題+ r$ T3 v0 y* h1 D
· Fixed several rare graphics crashes.
1 z0 d3 I# t3 g0 }% n, t3 g3 Y: W修正幾個罕見的圖形問題# d( p" E. |( c" e2 e) {4 ^- U
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
+ q) b5 a- E, L$ _- h% y* d0 ^修正玩家點擊\"加入遊戲\"後跳出的問題, ?- K$ D! R$ J# A' E9 N) D
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
]3 A* S% z% J4 z$ i* o空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
: ?5 b4 K0 o* o& ^* i' S6 q: j· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 2 [1 l) c P) \. B
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈6 y: A P+ Q7 _; E
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu - M7 s# f' m- _3 O: u" E! V& J" ?
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題, j( K" M5 w! S# t
· Transport Helicopters – Increased the armor of all transport helicopters0 c/ K. O! B6 A, Q
運輸直昇機 - 增強運輸直昇機的防禦力
! F; y5 j+ r% J: m6 V5 z% u! R2 G5 \! B' w: z& N6 R, L6 Q% V
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