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1.4 Patch – New content 新增內容% v V: S3 d% v: S; V* c
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
; t0 t$ Y7 S. O1 d% {新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
; d, G+ q) n& b· New Server Option: No Vehicles mode
- Z& e4 ~. M* D+ ]) F新伺服器端選項 : 禁用載具1 }; N; W5 o4 C2 A* Y p
1.4 Patch – Fix List 修正清單
3 F9 f% [2 M5 R" j0 {5 OFront End: 介面, |6 C; J8 Q- `( p2 Y
· Front end - Fixed server browser issues with updating info 0 l) t' ?% \; z4 ~( a
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊4 [- y( Y! z8 J {; Q" K' |
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 8 H. G0 Y# H) I# |3 p6 C* d3 q
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT* y, y& p7 R- J3 F& a% d" G
· Multiplayer Server filter “maps size” will now work
5 g4 A: ]4 ^! q/ F# T多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
9 i3 Z) k8 D7 s4 L1 L6 N· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box - W$ H' G) K8 u" G4 a
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題4 o! A8 y9 O7 E% E0 e) D
Game Server 遊戲伺服器; t1 C. Z4 ?+ j: J# G" @; I7 |
· Increased server stability# {; e( P. |+ w* D. X& Z. x( g
增加伺服器穩定性- H+ M1 k5 Z4 b0 K
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
8 P) e3 T4 c# c9 E2 `6 J所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題; g) ?; P- }* a1 v: ?
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
5 j, f& Z! R! f3 P+ u% @8 W) v4 C企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
! S7 s7 w( ~! Z; T· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
5 s; G% l. z. M; R& R. a調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
8 ^5 e& l0 K( I- `/ L· Unlocks are once available on unranked servers.
/ }7 b6 s5 J1 s* d9 x& ?- @' I非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)8 p# z: f/ E) [5 Z; f
· Ranked server have to have unlocks activated.
5 R; [8 r1 Q h1 j0 g排行伺服器強制使用解鎖武器
* h: p! i$ M$ ~· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
5 j% j6 v8 j4 E( d. D, P修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器, G! l7 v# F) X
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
$ [" f% H) q* d; x0 i修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題$ M% D$ A `, J% I1 y# p0 j
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
b- y p0 ~5 b& x9 p# Q修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
' y, z+ w K' O" g· Fixed a Vehicle drop crash related bug (missing icon).) n! l! k, T/ e8 e
修正空投載具的相關BUG (像是圖示遺失)
3 n) C6 O8 L5 [; _( f* l; O· Co-Op bot console commands do not function on local servers.
R& s5 N- I7 Y+ j修正主機端無法執行跟BOT有關的控制指令問題
9 s8 _2 g% `3 ~9 kClient / Gameplay: 玩家端 / 遊戲性8 m. V: c/ ^2 f# g6 k
· Increased client stability # r2 p; o, {& t) p9 b
增加玩家端穩定度) I- x) b5 Y' o9 |( n8 m; d
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag + @. \( G5 d9 F% T
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題1 C2 E4 K* C! ?" i% Z6 {( J
· Introduced a delay from proning to standing to help reduce exploiting - n8 Q" v* o7 A; \
增加趴下到站立所需要的延遲時間
" f: F3 S! U X- c: [* P8 d· Adjusted C4 to make throwing more difficult 3 |3 R2 b4 m( V# G+ x$ }( y: O
增加丟擲C4的難度; C, I, Y( F6 @; V8 N
· Fixed the issue where a red distance marker appears on the ground 8 |) P( R: n. O C/ j
修正地圖中會顯示紅色距離的問題+ ^1 K1 B" R8 i) k) N* U
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items : t: l1 e6 l: K& E# d/ @
修正玩家切換武器當中, 手上武器有時候會消失的問題
, ]+ c1 R. Q7 ] H· Made adjustments to reduce the damage taken by vehicles when driving
* F8 d. b1 z: Z. B, A: c減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷). R" v- [3 {0 ^: Q6 V$ I, y% \
· Commander options will no longer available whilst dead. , u) [2 ?& _, `$ w0 I1 E
指揮官倒地時將無法再開啟指揮畫面
0 u; W/ O6 p/ d/ P. U· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) T: _. h8 n8 T* Q1 k
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) c8 c1 b3 a, u1 h* x6 b; ~
· Fixed the issue that would cause infantry players to be revived with no kit. 0 C& G* ?# i. A! w5 J Y3 ~ A
修正玩家被救起時沒有武器的問題( }3 J- G7 t5 w( Q) a
· Fixed several rare graphics crashes.
J6 n: M* o( N! I1 V9 F+ Z修正幾個罕見的圖形問題
9 `# L) W6 ]( r3 B: K. z+ K, m· Fixed issue with players crashing while clicking \"Join Game\" in the front end
. k* @. U, Q# Q# Q" k7 {4 C' S, K' [修正玩家點擊\"加入遊戲\"後跳出的問題
g3 y: `" g$ M1 J) a9 V* L. t4 X· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
" a$ F" F2 x2 o" i" k空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部8 M; A$ @4 H: h7 i
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
x+ G" C$ {+ T" N+ i4 J" T修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
+ N* u1 ?* m; e! a' I" b4 F$ J· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
& X2 A: y& a# r S* r2 w- I2 d修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 e/ N0 @4 z V( t, R7 y- S
· Transport Helicopters – Increased the armor of all transport helicopters; e: S+ H z, R- R3 z; m
運輸直昇機 - 增強運輸直昇機的防禦力1 ]% X1 c. s: O, v8 }) o# r
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