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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 ! |% M3 x# a, ?$ [/ c· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 9 u7 s6 s8 F5 @/ d1 Z( l新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) # i' G7 i9 i2 f5 O· New Server Option: No Vehicles mode # L7 M, p! d3 l# x9 k新伺服器端選項 : 禁用載具 : S9 |0 Q- n7 u. ?% ?) [, O1.4 Patch – Fix List 修正清單8 n# W3 W1 Z3 O6 t$ a! K/ w5 N Front End: 介面" A9 }. t! e( Y. ?$ m/ I0 p: J5 V · Front end - Fixed server browser issues with updating info 0 m' \- N/ _- I- } 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 0 h( u* H8 _9 F· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 7 I, m1 \. K% Q {" K- @介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 4 j8 Z8 ^/ I6 E y6 |/ B1 O! c; R· Multiplayer Server filter “maps size” will now work 3 N: \; x4 x/ G4 o多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 " K0 j: y% b0 F: b% X· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 3 w# T- |$ Z$ c" B 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題3 \* n9 A- V8 s: F2 r- s( r Game Server 遊戲伺服器6 T9 [" u7 j- }! Q/ F6 c- Q · Increased server stability , L4 j" S; \8 e' f8 y: j增加伺服器穩定性2 [/ t" M/ S7 ~ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt . m, m( I2 l+ u, H7 Z3 t. g所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題, Z6 ^1 X$ h+ p$ _ · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 8 C) ~3 I3 L z; L, S! ^企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)& G1 L! \2 [; j' [' i, s# Y · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ( W, u6 h+ Q9 s+ B 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 9 O) k: ~9 q" `0 i+ U2 l· Unlocks are once available on unranked servers. ) ?+ R+ ]* E7 P' ~" @9 _) q 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) ! T I! L' V; T; k1 @' ?' ]+ w· Ranked server have to have unlocks activated. : r& @! S) b5 j8 [9 v; D排行伺服器強制使用解鎖武器 2 _5 c! L( h u0 A& z· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. - R @/ \) Z0 z n修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器/ G- J' v/ e" P! a& [" | · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. / _: W7 [/ \$ m修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題5 L. R; W4 B. [) s" n G2 ^# n · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. ( x4 [6 j# H; k修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 0 y8 K/ B$ h; O* R7 i· Fixed a Vehicle drop crash related bug (missing icon).% I3 V5 k( m4 [$ i3 z# P/ e 修正空投載具的相關BUG (像是圖示遺失)1 w' a/ }5 e. ]3 X- t+ v$ E · Co-Op bot console commands do not function on local servers. 0 v0 e6 Q3 x- }0 C/ K1 e修正主機端無法執行跟BOT有關的控制指令問題 0 m1 _! D+ r8 rClient / Gameplay: 玩家端 / 遊戲性 " B4 J5 V5 M' ]5 ]( Z+ g$ @· Increased client stability / z. j3 p g; B! i1 ?增加玩家端穩定度 " y. C& Q9 i, d/ G· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ) h- i& _4 N1 _2 w( I' R 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題9 E4 |! F: ]* ~ · Introduced a delay from proning to standing to help reduce exploiting 9 A: \' N; `! _, H N1 D$ y 增加趴下到站立所需要的延遲時間* k' x o; G% O6 P: F4 S ~! Q · Adjusted C4 to make throwing more difficult ! _- |' L5 [& N2 a0 F7 w; `增加丟擲C4的難度& i1 W' V% r; F! S+ ^( X: |7 Z. U m. g · Fixed the issue where a red distance marker appears on the ground . m" S6 O- l( |/ D, D( u 修正地圖中會顯示紅色距離的問題" X9 b& W. L: A; @) F · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , r4 q6 ^& D% B+ {1 w7 E+ [7 t8 R7 m0 d 修正玩家切換武器當中, 手上武器有時候會消失的問題 5 S4 t$ i/ \0 X· Made adjustments to reduce the damage taken by vehicles when driving ' J' \9 s0 m \! z 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 6 _' ?2 _$ B2 ~! M. a& `4 }( x· Commander options will no longer available whilst dead. # y: r# n. ^* s+ f0 X( f% A指揮官倒地時將無法再開啟指揮畫面+ _* c0 h9 J6 G* U0 ?3 ? · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round; t# g1 g2 L' Q5 C 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) * `( ]5 P4 E6 ]4 c3 _; f5 Q· Fixed the issue that would cause infantry players to be revived with no kit. % y- y$ Q5 a& t. W6 K4 f修正玩家被救起時沒有武器的問題9 [( l+ N3 D, O8 Y& q. H · Fixed several rare graphics crashes. 7 v- x! X# g3 u' g6 P修正幾個罕見的圖形問題 , l& ~/ Q# e3 D· Fixed issue with players crashing while clicking \"Join Game\" in the front end . w5 G- P9 l! f$ P& n修正玩家點擊\"加入遊戲\"後跳出的問題3 X; F( n6 Y1 F5 K, X0 X l · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. / I( B1 V$ f) ~, h空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部- T% y1 B# c. D. Q3 f · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). - f/ y# c: _) `, ] b6 R$ \* p修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈# Q3 d7 S" r D- i8 h D+ ? · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 5 n% G, X1 o3 m e 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題" A5 B) T$ r# v3 M$ ~; [8 P1 b+ b · Transport Helicopters – Increased the armor of all transport helicopters) i* M) v) k0 U1 ~ V+ M 運輸直昇機 - 增強運輸直昇機的防禦力 $ _! V9 p' |! @7 W) D, D/ I9 r* Q; s+ Y! q2 N: [# d
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ; I& I! m4 z$ J; @! m, g
修正玩家被救起時沒有武器的問題9 _, `4 m- m" Q/ |3 p
7 |' L* W0 [! N* _$ w

1 R2 ]6 E$ u' [6 i这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
( p3 M0 x) C  d' |防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?6 Q5 T7 ~0 J' s+ S5 B/ C

( z) ~* M( }( Y) u& J很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
- D& G3 A' O( ~# w' @- o+ H
% G- W- D. B' d$ m$ G6 H; m0 r+ [升级升级升级!
" g! T" {' K* z* W& ~
7 ]5 }' c5 v7 y! ?; H又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
8 o. Y5 B0 D; q5 {5 X運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
7 S# \, P% W# d5 E5 G不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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