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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 2 @. S7 I" k$ X3 Q- N3 |6 y· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) " | {6 F* v8 @: T$ z+ E* C2 _ 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)0 r' w) ~* M" N! J7 `5 V9 Q; O) _2 _ · New Server Option: No Vehicles mode 9 J& y4 i7 H6 x% P3 v新伺服器端選項 : 禁用載具5 [0 R* G. |8 O7 B0 ~ 1.4 Patch – Fix List 修正清單$ j, K5 c9 ^- j Front End: 介面! I5 x0 o- _! z) {+ { · Front end - Fixed server browser issues with updating info " }& }, A3 r p% A$ J 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊3 @( `6 l4 u! C; `$ [: \: U+ c · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players & H! K9 b% @: ^ d. I0 U介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT) y/ R$ x* S K1 e- W8 h& t · Multiplayer Server filter “maps size” will now work " O. ~5 ^0 ]0 |0 O, { 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用8 g' r! L3 ~( v% ~3 v · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 2 Y( P4 D8 W! l2 |0 s1 \ 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 8 l1 K- ~4 v3 c: GGame Server 遊戲伺服器 " ]2 h6 ~5 f. u. t1 \# `· Increased server stability8 b& u! e1 z3 p& N 增加伺服器穩定性% a' p- K! h$ P4 {6 ^6 F5 U+ j · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 0 n8 @3 z* j& y* `- i+ P# \ 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 1 y7 p) S7 [( S8 U; A+ j· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 3 X4 B+ l& j& t* ^3 d企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) Y9 k' x1 _0 n" P' _' Q2 J · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ! R z! {8 R9 `; p" D+ ]調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8- p3 L) ~4 ^! B: t7 n$ E# `0 Q · Unlocks are once available on unranked servers. * c8 o9 e$ h* z" k0 Q, B非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) 3 I+ G2 ?: F; u8 o· Ranked server have to have unlocks activated. ! T% n' w8 N: p M% T* a 排行伺服器強制使用解鎖武器 7 k1 a$ R, P2 n* I# Q· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. - d* s/ W, t# U# k0 k6 e7 ^ 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 # U! H! {, H! E, k- R· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.) ?9 u* L7 S3 i3 \$ a 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ) ]0 Q5 H: R- p· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. * X6 l* N0 Z5 q1 R) P" A5 R. U修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 8 r7 o) Z9 z; ]( G# f· Fixed a Vehicle drop crash related bug (missing icon).' J. Q* A% K5 y0 z) t% f6 p; K 修正空投載具的相關BUG (像是圖示遺失) 9 K6 c l+ M. V1 H Q· Co-Op bot console commands do not function on local servers. 7 w1 j" G2 f, U; c; e" x7 \修正主機端無法執行跟BOT有關的控制指令問題3 v9 i. x4 f0 Q( w/ T% i Client / Gameplay: 玩家端 / 遊戲性 5 M; }% F' d. e1 ]; R6 ~7 Z· Increased client stability " I& e/ L5 l$ U5 l6 {, G7 U3 }0 }4 {增加玩家端穩定度 1 a# O0 Z0 I6 g" f· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 3 l3 e1 `. }7 d! x1 | 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 , E/ e6 m8 N I· Introduced a delay from proning to standing to help reduce exploiting ' } ?7 M7 l2 I: P# `+ Y: X 增加趴下到站立所需要的延遲時間0 r, Y5 ~6 i1 m; D · Adjusted C4 to make throwing more difficult 2 t- b* F% b. d# q- c# [4 W" D6 N增加丟擲C4的難度2 G3 L: ]& @3 T; l/ N · Fixed the issue where a red distance marker appears on the ground 3 ~# }: q, V, w% } 修正地圖中會顯示紅色距離的問題 - Y8 e4 P( v! K( Y) C· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 0 K6 _: w0 \8 h修正玩家切換武器當中, 手上武器有時候會消失的問題 6 D' @" `# u+ O& d· Made adjustments to reduce the damage taken by vehicles when driving 8 i( D8 q7 a. z2 h; x* o減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)1 A" w1 H# `. f* u · Commander options will no longer available whilst dead. 1 f7 c& H# m* r+ t1 B0 h 指揮官倒地時將無法再開啟指揮畫面 5 k9 c8 B" L b+ X· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 a0 b; t6 n& Q# U% y 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) # k4 Y; B) K: A& O) M+ w) k; {· Fixed the issue that would cause infantry players to be revived with no kit. + \" y& S9 N5 C% K# w3 i3 H* \9 I 修正玩家被救起時沒有武器的問題- Y. k1 i8 G! g8 k, a# B; \ · Fixed several rare graphics crashes. . i( Y# B2 L. D, a 修正幾個罕見的圖形問題8 g, Y6 N( V$ h3 Q · Fixed issue with players crashing while clicking \"Join Game\" in the front end 9 A, f# `( u. X7 u/ F! Q$ D, o 修正玩家點擊\"加入遊戲\"後跳出的問題 , n0 y) K$ l& E% R, @* k k5 y· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 1 c; s% J9 J* A- h空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 , M6 \1 f# t7 W' b. ~· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 0 p/ c+ T" i2 p0 D; E, W0 y$ L修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 ( r$ O+ g( } i. i9 Y+ t8 t· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu , ]) C) W- w+ b. ?; f3 z( N: Q修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 6 t1 k9 S0 ]' M! B· Transport Helicopters – Increased the armor of all transport helicopters + l) F+ x `9 i- X9 Z運輸直昇機 - 增強運輸直昇機的防禦力% O h, Y% _9 d1 Z) M. k 0 d7 B0 p, _) Y" l2 B( h6 A
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
) X2 b# a6 z; |2 b8 Q$ O修正玩家被救起時沒有武器的問題- g. J" m, S/ e, D- L
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5 ^! H* R5 {' K& Z, R" v7 h4 W
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
8 v& {3 S  X9 V( S- r# C! C  V防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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4 `9 R5 l# @4 W! E. k. r$ B很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
6 U3 l9 o4 y1 s) {; W* b
: A0 j" x6 C# V$ ?* f升级升级升级!
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" C3 y0 g8 s! x6 z又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters- t& f) U" i+ r3 @
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
) u; g9 O' b, O, w4 x6 Q不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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