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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容& U, Y; R1 r$ Z' F! K · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ; m$ O% o. H+ Z- ]1 a" L8 ~' ]6 c 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 8 W$ g" v) I* v$ }6 u* ?% J· New Server Option: No Vehicles mode + e8 q, {: _3 Y 新伺服器端選項 : 禁用載具3 H. g+ U( ~+ w m L* I# E- e6 d 1.4 Patch – Fix List 修正清單 ' a( y, d# C& c' n' C! {, h, ?- G0 yFront End: 介面6 D" v8 L7 l' X$ ~1 N( e · Front end - Fixed server browser issues with updating info ( O! a, t4 E5 n! S" f7 j5 ]( L+ b/ @, L 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊9 x# a. m% a: S! M1 l, c+ Z. i# W · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players , D: b( t# J, W/ U- S0 \介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT ; C* Y. W$ k/ L2 p9 P- ?1 F· Multiplayer Server filter “maps size” will now work 3 m8 }( J/ [8 C+ N0 x' s) [多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用7 _8 G' ]- j$ m! {9 o1 L0 V9 A4 M% M1 y · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box , Z2 q& `4 |, Q6 u- Q! y修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 ( T' K' A8 g2 f! [1 Z" r& l: a5 }Game Server 遊戲伺服器& U% d9 ]- L/ @6 c$ X( U · Increased server stability . q/ k" k! e2 e: x# d4 k增加伺服器穩定性 & I7 k) {" T5 S# n1 ]5 }, k· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt - k5 L3 n% ~* W8 f" z' ^2 |9 n( W 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ) I, f! Z6 I' f% Z· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ; B8 V1 A7 P- ~! |企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)% l, l3 ^+ r" m, W* @0 G% M) A · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ?" {0 K1 R3 C9 i/ T* {2 j 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8" ~, q: \0 \$ {4 o% F0 F6 Z · Unlocks are once available on unranked servers. 5 R+ @0 X: U5 I; T 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) / o% K, Q: A8 ?( e" q) y· Ranked server have to have unlocks activated. * R6 B9 \. h* ~ 排行伺服器強制使用解鎖武器 ; |. \- m- B. E+ y! L8 \8 m· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 0 U! g( f+ N& U2 Q 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 & M+ C% o2 `. G; {6 d· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.+ E* {* p5 E, D' v8 T# l) H9 } 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題$ a) {* p5 j3 ~' Y: i+ \ · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 3 k* Y% F: l n1 B修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 - w3 `( C' t+ R · Fixed a Vehicle drop crash related bug (missing icon). 4 N3 C; {" f) `修正空投載具的相關BUG (像是圖示遺失)+ K' V! i4 u4 }9 m$ G · Co-Op bot console commands do not function on local servers. + y; a' N8 k( o; U2 v5 w9 A) W- M修正主機端無法執行跟BOT有關的控制指令問題, b6 y8 a7 |9 q& Z Client / Gameplay: 玩家端 / 遊戲性6 i1 T+ e& r5 @0 T · Increased client stability $ O; f+ k! g0 y! N增加玩家端穩定度5 p# C9 o. p. d2 | · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 8 \8 b5 B8 O3 J4 h0 F% O2 ^ F 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題- U; b; }3 o9 s/ E · Introduced a delay from proning to standing to help reduce exploiting , X, E4 G. g4 L. {. _5 h" U增加趴下到站立所需要的延遲時間 : c- R- z! Z/ Q* H% X· Adjusted C4 to make throwing more difficult , y* p8 Y4 P: Q- }" \& n6 W 增加丟擲C4的難度 # r3 ^% \$ j3 T8 [& {, w6 o· Fixed the issue where a red distance marker appears on the ground 6 }4 U! m! e5 T: l7 ? 修正地圖中會顯示紅色距離的問題* E, m9 \2 x4 V · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ( L! X4 B8 y! W/ h1 W5 o; } 修正玩家切換武器當中, 手上武器有時候會消失的問題 . f8 ]: [+ N2 j0 M& }. f% p/ x· Made adjustments to reduce the damage taken by vehicles when driving $ i/ `! r) d" ^, s4 b$ m減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)4 I- z8 E- S8 z' e* g, B · Commander options will no longer available whilst dead. , U- A# S: M+ H7 W* K( ^5 I 指揮官倒地時將無法再開啟指揮畫面& {( j8 |7 @# Z9 Z7 R · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 6 v+ h# M% W: M& J& q修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)2 l3 @$ M) r7 M5 Y9 h+ ^ · Fixed the issue that would cause infantry players to be revived with no kit. 4 l: ?6 Q% B# {% A8 _; `4 Q/ b2 I 修正玩家被救起時沒有武器的問題 ! m, D, y+ p; Q7 A. S" S4 d· Fixed several rare graphics crashes. ; A/ f, M7 r! V2 h9 o 修正幾個罕見的圖形問題" o n$ M" a7 e7 X · Fixed issue with players crashing while clicking \"Join Game\" in the front end % g: q) S' k" ^; v 修正玩家點擊\"加入遊戲\"後跳出的問題6 c1 Y' h" K) M9 T9 [$ A · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. # b; _- s" ^9 ]$ P0 L空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 " g, d) ^9 G4 ?9 `" n· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). + X* T. B1 ?3 i 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈0 C0 w% y5 P/ q0 i · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 4 W$ ~ t) V& ]% v0 U 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題; }# {6 s* u0 s+ K3 z2 a$ D · Transport Helicopters – Increased the armor of all transport helicopters 8 d, j% g4 N( e5 c運輸直昇機 - 增強運輸直昇機的防禦力& d" `3 K+ S( X( \, X$ n 2 M/ a" J5 A. Q: f# M
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ) \3 e; v* p8 T( ?
修正玩家被救起時沒有武器的問題$ C7 l; V3 s5 p3 w! l
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这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表8 L* W$ S  L' e& P0 O
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?/ z' F' K4 V' O# {3 g8 V

1 o( M+ r. V% t$ J! J) Q很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```9 ]& M9 R' |' A% c' Z
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升级升级升级!
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
1 L- O+ }7 E9 v5 G2 M2 u運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了) c  A  u' y- n
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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