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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容& J! q9 |% v8 u: L · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 3 m" @. N( k3 O0 I4 ~ 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) " R" Q& p0 a+ ^1 v# B· New Server Option: No Vehicles mode / E: ~* V0 k2 {' f2 d 新伺服器端選項 : 禁用載具 # N c: ` I7 a4 K1.4 Patch – Fix List 修正清單 ' s7 o9 K' ^0 w" j+ XFront End: 介面 ( E8 Y1 w) Z/ I' C2 Q( ^. `· Front end - Fixed server browser issues with updating info # m! j# y- ]" f! k& Z介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 ) A- e5 n1 {* b" I8 [ {% S+ f· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 4 F7 ~* r9 z7 n* I介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT$ i$ v; {4 w( s& t O · Multiplayer Server filter “maps size” will now work . ~, {& R% |# ]% C3 A# p 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 8 ]9 v) [ O8 q7 W: e) w· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 8 ^! D- m" ]- M* l# `修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題7 ~: c! d s- z* ~8 `9 @" {" k Game Server 遊戲伺服器 # p% b& w1 Q2 `! w9 U· Increased server stability: Y9 z. r* `( c- m8 x 增加伺服器穩定性 0 a1 K2 H; H6 Q4 l1 f: ?· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 8 d! e4 ?7 L9 ~所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題; F/ L) m! ?6 C9 p" {. _) Z · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) & U: p- v% Y& O" R R( r 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) $ E. l- I6 ?* j3 \· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 1 O+ e, _* G7 [) I% b調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 0 h* F k% u H- T3 e$ ~· Unlocks are once available on unranked servers. # l) ^1 P; M8 j3 S( F- \非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) & z( D: a+ q, {8 q5 f. C# e· Ranked server have to have unlocks activated. 8 m( |0 t. C' K: ^! ]: `( J 排行伺服器強制使用解鎖武器 " @5 j$ o5 a6 ?. B5 i" t) o8 c· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 6 L) o, h$ f( ~# O# F' h4 q修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 I; a( ?4 G' X4 E2 n/ A3 G· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 3 N Z; u: {7 k/ R- c2 m修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 $ w- I% [$ ?* @& v# T9 _· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps." n1 c# L; a$ y9 ]8 b 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 , J& `4 X3 H# g4 Z9 E9 n! v5 l· Fixed a Vehicle drop crash related bug (missing icon).7 p% A/ {) c9 [) M 修正空投載具的相關BUG (像是圖示遺失) % Q6 n) T3 R1 I1 c% L2 w! P8 k3 i9 P· Co-Op bot console commands do not function on local servers. - j& i; M- ]# c1 L修正主機端無法執行跟BOT有關的控制指令問題 ?, ]6 N) E% l. C& }( r/ N, SClient / Gameplay: 玩家端 / 遊戲性( l& \% O' M3 M5 F' d · Increased client stability - D; O1 } d* W- f) ]! [0 k增加玩家端穩定度6 v( ]# {# V3 P4 d0 `5 c · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag $ v4 L0 I2 \2 M紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題, S# a% r# N/ f; r5 S9 H · Introduced a delay from proning to standing to help reduce exploiting 0 J' S* b( v7 s9 i" K 增加趴下到站立所需要的延遲時間: p$ Y; E2 }# c4 M- T& v; U/ W · Adjusted C4 to make throwing more difficult 2 v" T+ o2 J/ E+ @# y; D2 o增加丟擲C4的難度 : d5 d9 ?; n7 r+ f2 B" I· Fixed the issue where a red distance marker appears on the ground - C, L7 [* g9 T" b( M5 v4 C 修正地圖中會顯示紅色距離的問題 ) W. H5 R# X' Q5 A· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ( O: L7 [6 {& V5 f! _9 ]8 d 修正玩家切換武器當中, 手上武器有時候會消失的問題5 @1 l U2 B# E2 N p · Made adjustments to reduce the damage taken by vehicles when driving & J& \, _* f: W+ b. n# r減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) % H% y, l' a' x, `· Commander options will no longer available whilst dead. 4 |* S \$ g! c |- T 指揮官倒地時將無法再開啟指揮畫面) [" K/ S7 A/ _ · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! i1 ~* B6 t7 \ 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) O' n! B2 ?: o) f6 i, v, g· Fixed the issue that would cause infantry players to be revived with no kit. 2 a+ Y$ q& f Y; |! G" Z修正玩家被救起時沒有武器的問題7 x" Y$ k n7 h6 _- p2 H · Fixed several rare graphics crashes. * E' M9 s! H! { 修正幾個罕見的圖形問題1 Y+ Z+ b# [9 I4 G* p+ `4 ] · Fixed issue with players crashing while clicking \"Join Game\" in the front end ) C. ^; x0 l) Z3 t1 a4 F: ^/ J 修正玩家點擊\"加入遊戲\"後跳出的問題$ E& g, O# {" a6 m' J& f, n · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 8 b# |( J% s& `6 w2 G空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部7 a, p2 t- y0 g, S" l2 x6 a7 B8 w · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). * b% m3 R k2 `; t) m5 Y, A0 B 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈. K A9 i6 T4 \- v · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu / ]8 W! ^" O* w7 P" ` 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 0 ~- g8 g3 M0 p3 a# V# O· Transport Helicopters – Increased the armor of all transport helicopters% {+ _( ]$ Y: f9 i- `7 x; D 運輸直昇機 - 增強運輸直昇機的防禦力 # c* z# i# B) `9 n! [, J $ F5 ^3 `! |8 y, ^8 h
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
+ ?; {# x  W2 P# u3 H修正玩家被救起時沒有武器的問題0 h$ C+ c% b- \4 }9 ~
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这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
; }0 C% X' ]& g' e! ~: a防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?7 ^& u# J0 x9 F; Z+ P' c1 K
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```) Y% ?, z0 g2 y: W6 I
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升级升级升级!- F+ k+ n! x$ U! M% z4 F+ H
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
$ Q- D& L2 _# q6 @運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
8 b1 [" q( a3 ]* }9 W* Q不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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