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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 3 P- j5 n3 i( C, T% _· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 1 A) R, {4 m4 _8 b; c* c1 f 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)% X+ _* O& ]6 c6 q9 G · New Server Option: No Vehicles mode + K; x+ @+ @# C; r$ D3 G新伺服器端選項 : 禁用載具6 w3 h- w6 c* m9 S 1.4 Patch – Fix List 修正清單 / ^3 S5 M" O0 d4 E3 ?1 R. NFront End: 介面 + G+ E" x1 F" O; i- t& r8 @· Front end - Fixed server browser issues with updating info / C8 ]! H- p8 Y% Z, p4 B% D介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 0 z6 R; H6 |! k" {( \- S· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players / J8 M0 G* o. Z介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT) Z0 z1 c7 Q+ H! c% B T& x · Multiplayer Server filter “maps size” will now work 4 J b/ |; A. P/ i( c# G! z多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用7 N/ b1 C2 f) T8 z6 i7 f" o · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box / {0 ~4 T& C. f g8 F. ?0 U1 X$ D/ X 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 `% c7 \/ d3 K' H0 b# ?; ~ Game Server 遊戲伺服器 % X% G, A. W: z9 V% O) O· Increased server stability , ^, R* ]0 S7 C1 p" ~" O! z1 ~* `增加伺服器穩定性 2 u/ J7 E/ N; ?) G· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt & x& z$ T* i2 c, B2 A$ a" W7 J7 V- n所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 . U2 x3 `6 m, |: S$ L: a: s9 a· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 7 z- x7 v% b; W* P. D$ k* [! ~& j 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)( N0 x6 b& D7 O6 ?7 R · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. * W& c# C" f5 Z; B9 v 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 7 r9 } ]; x1 b· Unlocks are once available on unranked servers. , e- P% B7 |" N: x' E4 @ 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)2 y3 G! Z5 u. v3 f · Ranked server have to have unlocks activated. : _% g9 q; U, G! ~& g. \排行伺服器強制使用解鎖武器! e7 g, Q/ B* C5 ]7 G- z · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. # h7 H. V' y2 B5 x- U: e5 r' T% n 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 + ^+ z! ]% v$ C9 Y. y) ^7 R) P, Y* i· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. ' P- y6 G A0 F8 t修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 7 l5 z- f8 V; F· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.9 S/ |. A9 Y+ B( g- W# h 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 " W5 |5 z3 n3 D( `6 m · Fixed a Vehicle drop crash related bug (missing icon). " I+ g. E+ ~: L6 O' a修正空投載具的相關BUG (像是圖示遺失)# P2 [( Z% v! [+ {; @: q · Co-Op bot console commands do not function on local servers. + G0 ~* o0 Z6 o2 b4 g& n修正主機端無法執行跟BOT有關的控制指令問題 # E6 f0 a; @% m G7 C0 QClient / Gameplay: 玩家端 / 遊戲性+ X1 {' i8 U) u2 z- b( t F · Increased client stability + ^/ E) ^' n5 B7 L" I- p# i/ {: Z( t增加玩家端穩定度 % p, _5 w# g# w' H9 @+ a" y· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag $ Q k5 T4 i" B) f- h9 ~# ]9 r2 V 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 I m+ Z) G5 X% V- B · Introduced a delay from proning to standing to help reduce exploiting - s6 u1 Y; E, V4 a1 f增加趴下到站立所需要的延遲時間 7 a" ^4 q- X" t· Adjusted C4 to make throwing more difficult ) i3 |: c+ Z3 A+ p增加丟擲C4的難度) ~ `# R* n2 x( K( W · Fixed the issue where a red distance marker appears on the ground 8 P0 ]! S, T' d. N$ Z$ ^' K' K修正地圖中會顯示紅色距離的問題/ Z( X# `" P; {" l+ q, i · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ' [7 V: a& [" b z* V' Z2 i修正玩家切換武器當中, 手上武器有時候會消失的問題 5 v1 \+ }" S! @+ Y, N3 K· Made adjustments to reduce the damage taken by vehicles when driving 9 L4 ]2 J& S+ G. J減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 7 Q5 X4 \# ~0 N8 `· Commander options will no longer available whilst dead. - o5 N; r9 Y9 a8 t 指揮官倒地時將無法再開啟指揮畫面8 [2 |* X. u6 G, ^+ }; R, K% L0 [ · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 p: W- N( o: q+ K/ c 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) # O0 A1 ^: q% }; j. l2 e* T/ h· Fixed the issue that would cause infantry players to be revived with no kit. / K1 x5 ~8 m/ K9 S+ r0 F* ]9 X修正玩家被救起時沒有武器的問題 0 D6 ?' g; M% j2 O· Fixed several rare graphics crashes. / J1 ]" c/ x6 o/ N9 f 修正幾個罕見的圖形問題+ O" |& d' x7 @. x5 P* ]( S9 m7 j · Fixed issue with players crashing while clicking \"Join Game\" in the front end K F. g" }4 c$ X+ t9 K修正玩家點擊\"加入遊戲\"後跳出的問題 5 ]8 B7 M1 ]& w· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. & x1 j0 S! y, v, V空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 ) Q# L7 T. N. g# U2 {+ t· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 0 y3 c% _+ f0 f8 ? 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 Q+ M3 n. e9 g$ N0 e · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu , {3 {3 a3 a3 ~0 X2 h; v! z: R! U 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題- K* m/ x8 r" M x8 k · Transport Helicopters – Increased the armor of all transport helicopters . O" J8 U1 E# I: M7 C, C @運輸直昇機 - 增強運輸直昇機的防禦力, r4 y$ ~- u/ h, T2 S/ y3 Z $ \8 Z- z# ^0 G9 K
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
' v! v* Y: {/ o7 m修正玩家被救起時沒有武器的問題( Q& O6 c; g1 Q. {

. m  a4 \4 q$ |7 ^  K. y" x5 t* g8 p
9 [, Z0 T, P$ ?: v4 V% m这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表( i2 W2 X. g+ V8 _% ], Q# d
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?  d# ?* i: p' \: o! C4 c7 V8 m

: q  P2 p" L/ M% C2 O很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```. k$ T; d* |# a9 T( Y2 U; |" w: t$ c

9 w7 I/ ]2 M2 h5 I升级升级升级!
( {; L4 w' ]1 P! V, \) d
) Z2 H# H1 S8 i  C又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
1 V( ]- b$ b# c* f9 i( V運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了& V- W7 w9 w  O9 @  Q
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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