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1.4 Patch – New content 新增內容 F @/ u- J" s5 ]- Y# M9 a
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
3 U7 u0 N, b0 X& U新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
2 @: C: h+ i* ~1 z" T8 i· New Server Option: No Vehicles mode
% S$ s# ^ c0 F. `# w# V新伺服器端選項 : 禁用載具
. R- K# ^/ R, F7 |' d0 R G( U1.4 Patch – Fix List 修正清單
E- s5 b# A% t& G6 QFront End: 介面
* u2 D4 | k+ g" n- R, u/ C6 f- q* s7 |· Front end - Fixed server browser issues with updating info 6 o2 S2 f9 [ H7 y' f" e
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
. I8 o% M5 l4 ^7 ~8 D· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players % W! f& @. E& @5 }6 m8 R/ t/ s6 D: c. U
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
1 H7 }8 [2 h8 E! H# S) a, C· Multiplayer Server filter “maps size” will now work
4 m0 e0 M3 s8 W9 x' V' }/ b. z) ^/ B多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用! B) U% b7 @, [
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- h Y% ?9 ^2 H修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題& f7 { L, B( n+ l3 }0 N% O/ c
Game Server 遊戲伺服器
+ w+ B3 W% l+ U+ M· Increased server stability
6 ^8 D9 m: i' ?+ p; v# x) R' O增加伺服器穩定性
8 A% E: c) o0 _, C· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
W' h" f1 Y U ~5 |所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
0 G2 s& Y. G6 r: K: a· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
' K4 t7 Q k4 D" j) M企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)9 ?5 I1 d8 v% w5 O( U& d
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. - L* p& e1 c7 q
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
; a$ _- f) H) R6 T· Unlocks are once available on unranked servers. ; Q; I/ i6 Q" u* L
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)4 I' T: ~2 k7 z" Y. E0 \
· Ranked server have to have unlocks activated.
( Y( N& a* O4 ^8 n排行伺服器強制使用解鎖武器
; R: ?$ ~- C* e+ t7 r5 v" a· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( m2 M' ~3 j$ p3 D* s- Y! d" K修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
1 U0 x) ~9 ]0 [% m' {/ _/ p7 D" N, h· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
' `7 M; R/ k' ]# z) A1 Y修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
I) t3 `) O/ A. o" K· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.) ? z% C# L* ~% E1 K8 [
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
; T8 `% _ D6 P7 _· Fixed a Vehicle drop crash related bug (missing icon).
, c5 X) v0 A7 F! g: N% E' a/ t修正空投載具的相關BUG (像是圖示遺失)
, P' Z! E0 |/ p; P· Co-Op bot console commands do not function on local servers.
}- O$ |, H5 X9 f5 P1 }修正主機端無法執行跟BOT有關的控制指令問題
2 L& X9 |* I0 y9 t. |6 `0 U# q# TClient / Gameplay: 玩家端 / 遊戲性
$ w0 b E% T5 M$ e4 e- U, U· Increased client stability
& @/ _) O! J: T2 m5 D% F增加玩家端穩定度$ r7 w& ]; k; x, J# b+ }
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
- I$ {) G3 S8 j) e* \紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
7 n1 T2 Z: [8 i) n* K· Introduced a delay from proning to standing to help reduce exploiting
5 H6 {7 i4 m9 e5 p& g& i增加趴下到站立所需要的延遲時間
$ d* L) ?3 D: t" Q- B' J$ ]· Adjusted C4 to make throwing more difficult
\' x5 E- {' S/ \2 A增加丟擲C4的難度0 v; d4 a* C0 ^! k+ ~$ f1 n. W
· Fixed the issue where a red distance marker appears on the ground 1 G2 Z; _; v' u- K' \
修正地圖中會顯示紅色距離的問題& X( L- R: e& {
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , m: F! N& b y5 I
修正玩家切換武器當中, 手上武器有時候會消失的問題
( N9 Q, H, d7 f; F; F: l2 N· Made adjustments to reduce the damage taken by vehicles when driving
3 |+ r6 o/ V( @+ Y2 ~! `( s減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷); g+ T: j# w1 o! x& W/ S7 i9 Y! Y. ^
· Commander options will no longer available whilst dead.
. H7 ~" k: L$ n指揮官倒地時將無法再開啟指揮畫面
3 h$ B3 ^, w; c9 [, V L6 @/ T· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, W! E) M5 V- \* C
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選), p1 `* _" T0 r+ z: V, W$ J! F. d
· Fixed the issue that would cause infantry players to be revived with no kit. 9 q5 u. G0 f9 S8 p! Y7 g' v/ t f8 g
修正玩家被救起時沒有武器的問題
+ k# @, p( u; P4 N& i* W· Fixed several rare graphics crashes. ; Y! E4 a0 k4 S+ Z( N* [
修正幾個罕見的圖形問題
: j4 l, F" \1 }9 F6 B n+ m· Fixed issue with players crashing while clicking \"Join Game\" in the front end
+ M1 W/ c# I: D# B5 R修正玩家點擊\"加入遊戲\"後跳出的問題
% f5 d; q L3 V( p. _6 H; p: T2 Y, |· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
- \1 q" G4 K8 o3 ~: B" ~' d空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部) M: f1 D+ \: h6 U
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, p& A6 d3 J! }3 E; Y修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
: K; A) M Q, E i· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: ^- D' ?. B% [3 o" Y t修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
d$ C: G" r1 Q+ y7 H4 b· Transport Helicopters – Increased the armor of all transport helicopters
7 @$ G8 x5 k; C0 g& \2 _運輸直昇機 - 增強運輸直昇機的防禦力2 z2 k) h' z# m% w3 p: }. [
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