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1.4 Patch – New content 新增內容+ a/ i; F' W- ?2 w2 ]8 u9 l
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
. c/ B- c' U7 h n( e1 H% F- a+ j新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
# J6 E. ^4 R" `( g) @· New Server Option: No Vehicles mode 3 o; G4 u2 O/ z: i' J9 c( v5 u8 u
新伺服器端選項 : 禁用載具% n6 e2 q; L; D5 C& f# l
1.4 Patch – Fix List 修正清單
) K0 n$ V4 ]. s+ u9 V6 zFront End: 介面
( J; D g3 u9 M2 [. V) ?· Front end - Fixed server browser issues with updating info
% w/ S$ |0 w3 ?7 g; h0 K. y介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
: `7 o7 E6 p1 j· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( F* k) `4 k# O0 T5 o1 f4 e( a+ E介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
) g# G, X$ `+ h: B0 O· Multiplayer Server filter “maps size” will now work ) o3 l L% ?$ F, f
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用' ^% M2 I) }3 Z$ N2 g
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 y1 c% x! }; ]# j1 r修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
1 ^8 n: C3 O0 r$ l1 OGame Server 遊戲伺服器5 w* h6 ?4 x1 Q: S
· Increased server stability: e! p7 R j7 y; U
增加伺服器穩定性3 v: r2 M/ n; Z' j% o+ Y) {) K1 A* B
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
$ G& Z9 f D; [5 ^3 |所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
5 ?6 C$ |1 B* W- C% _! d9 M0 r· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) + _/ h" S: f& Z! `; N: n9 V
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)& z& s/ m; _) j: q5 `
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
/ B( p0 o! X8 o r% `調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
( U/ d6 G) r. X· Unlocks are once available on unranked servers. 1 {6 F r9 V J$ j
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)/ {5 Y; G" ]$ h" O
· Ranked server have to have unlocks activated.
4 X* ?, y* E8 K. U6 p排行伺服器強制使用解鎖武器* L" w: G/ x) x5 x
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ g/ }# [: w7 T2 [* M1 m1 [. z修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
+ c' f V) ]% l+ T$ F· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map./ B$ f, K9 r/ E! I
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
6 j, o& _+ v i7 G/ F6 d· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
$ _5 `$ }9 s. B0 P修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
/ j' a Q y+ D8 u L* ]· Fixed a Vehicle drop crash related bug (missing icon).
, G: M% V Z8 v! a) [2 C4 a修正空投載具的相關BUG (像是圖示遺失)
$ N* F4 R5 x0 T1 M9 r0 {; d· Co-Op bot console commands do not function on local servers.
8 W0 t0 N' J4 m! [$ V& ~( V修正主機端無法執行跟BOT有關的控制指令問題) p( _( w2 u3 A7 T6 p
Client / Gameplay: 玩家端 / 遊戲性
6 r% S' L. S# `/ `* N· Increased client stability & o) q! T) P) W2 }
增加玩家端穩定度) Y; t A' k* X
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
1 E; N6 |+ ]: t# T- G紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
* s7 m/ O8 l" P· Introduced a delay from proning to standing to help reduce exploiting 8 S. j1 S! }/ J$ _% ?) h7 i
增加趴下到站立所需要的延遲時間4 `- R1 F# A1 H% D* J1 P
· Adjusted C4 to make throwing more difficult
9 c) x2 _9 j( F( w/ ?: W增加丟擲C4的難度4 E$ o) c% Q2 A7 G
· Fixed the issue where a red distance marker appears on the ground # @; L; {0 q9 i; e
修正地圖中會顯示紅色距離的問題4 G. m4 j* L! ]1 I; q
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ' t! E+ e/ Y9 A l' h
修正玩家切換武器當中, 手上武器有時候會消失的問題
+ o/ Y$ ]) M& O& D6 R9 |· Made adjustments to reduce the damage taken by vehicles when driving
, T! q5 v# z2 V, C3 T減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)% p8 o1 o# `/ X& e+ m- W: Q9 D8 ~
· Commander options will no longer available whilst dead. ; u" k! \; v8 H5 O7 E- ~! L" x
指揮官倒地時將無法再開啟指揮畫面
" A4 z* O" v: i2 X- T& _8 s1 G- e· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round2 F3 ^0 V' Z6 x* f7 ^
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
$ I: h8 Q: {/ J- t( z; M· Fixed the issue that would cause infantry players to be revived with no kit.
+ h+ V) M/ }& Z+ B, V修正玩家被救起時沒有武器的問題
" j4 |& ?* r! ~/ {* v0 C% ?( ~4 K· Fixed several rare graphics crashes.
+ j2 @2 o9 [: G! S! g& v' Q修正幾個罕見的圖形問題
; v$ O/ R, |2 j· Fixed issue with players crashing while clicking \"Join Game\" in the front end
& Z; U4 i" H# R0 ?* I* x修正玩家點擊\"加入遊戲\"後跳出的問題
0 n e( F1 u8 o9 e0 K· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 4 c5 v0 v% Q( T& y9 H( J7 W0 a
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部8 O C, }! F) J% _. ~, _6 G" ]
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
; O4 I& W; f$ ?. `修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈6 y* |* @/ }' h) e2 ~& Z- f
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 6 r( s% J2 w8 c# q1 j7 o
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
& {- d! v8 r- G8 Q6 a4 M! ?: b· Transport Helicopters – Increased the armor of all transport helicopters
% c; Y: O- a- p' `運輸直昇機 - 增強運輸直昇機的防禦力" k! \1 _7 }5 X' ?- c2 o
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