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1.4 Patch – New content 新增內容
7 U9 t9 s5 G5 j· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 4 M' ?0 @ u7 @) ]
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
) j$ L+ m" k7 C% |· New Server Option: No Vehicles mode
1 R- t l- |! G8 d新伺服器端選項 : 禁用載具
* d9 F. B. i+ O1.4 Patch – Fix List 修正清單
C: B! `! @/ {Front End: 介面8 m* M7 w9 r( Q
· Front end - Fixed server browser issues with updating info
9 y, ]( S0 O: A% Q* G介面 - 修正伺服器瀏覽的問題及更新伺服器資訊. i. Y- B4 P$ {! }# V& I
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players f9 e, n# i: i8 \
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
1 u6 c1 x: D, ?· Multiplayer Server filter “maps size” will now work # ]4 o7 n2 o: D; c; k
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
+ Z: S7 y2 g. h0 b3 w2 w· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box . L1 N4 T# Y/ Q( M
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
! l, J* p2 T+ l1 M. W% _3 DGame Server 遊戲伺服器. T; s, @ A) r/ n
· Increased server stability
( Q5 E3 T8 q8 j7 N# Y增加伺服器穩定性7 U8 L9 I0 |+ S: _& D
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt / k" ^* K/ L t& {' d2 s
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題4 P( I" g; i7 R' r( x w
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ) W# G# l* G. f# n
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
. N F) U9 `" i" ~· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 9 l+ v6 w$ K! ^6 |0 I
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
$ U9 j: |; a9 N+ X) s2 K3 ?· Unlocks are once available on unranked servers.
7 n2 G5 u# z3 U* c k e; t" U非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)+ ?. q: ~( \4 H1 p. g7 W* r
· Ranked server have to have unlocks activated.
* T. _2 |2 U8 T7 }排行伺服器強制使用解鎖武器$ x5 R: g2 F8 M: z( d- b
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( n$ N$ @( p4 [0 W# Z, l修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器- R% w* V9 H: w: }3 P
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.& l6 {( O: ]1 a7 g9 @
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
/ R/ H4 h2 R% t; X& t7 K· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
0 m# o: S) i3 |$ v% p1 Q; @修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 / a0 h, q5 c6 t2 V; f6 L; D
· Fixed a Vehicle drop crash related bug (missing icon).7 n' p& ]/ L1 C
修正空投載具的相關BUG (像是圖示遺失)
' X7 u* U. z! T; k3 E· Co-Op bot console commands do not function on local servers. ' h0 l" Q, ], J& X, u y
修正主機端無法執行跟BOT有關的控制指令問題
; t, i \9 P, j; j8 {% IClient / Gameplay: 玩家端 / 遊戲性
x$ q6 x' M2 k9 a· Increased client stability 8 T, a( J! O/ q8 s- a
增加玩家端穩定度0 e, ]* U1 i \' L# }9 P
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
' I+ |# C( [0 `3 Y X% y* u/ m+ D2 r紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題1 Y8 v5 s0 v) L) U# d
· Introduced a delay from proning to standing to help reduce exploiting & q& q* _9 O: O* ^/ W$ ~
增加趴下到站立所需要的延遲時間
- u; \$ x- G( H5 K7 q6 P# ?5 H· Adjusted C4 to make throwing more difficult ) E+ ?6 _5 N/ Q9 S
增加丟擲C4的難度
5 `+ b$ n8 f( [2 W# b* J, B1 a· Fixed the issue where a red distance marker appears on the ground ! d2 H! r2 a# c! T( H \0 R
修正地圖中會顯示紅色距離的問題
. |! P; q3 S7 ^· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
+ F, k& C) O4 ?- s! c4 S! b修正玩家切換武器當中, 手上武器有時候會消失的問題5 v% {9 t( e; W! o' o
· Made adjustments to reduce the damage taken by vehicles when driving * p) ^: A2 ^& H
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)1 ^6 |, ~8 T7 s
· Commander options will no longer available whilst dead. : k1 S V J! c* W5 ^: s) \
指揮官倒地時將無法再開啟指揮畫面6 K3 Z2 t m! s1 g
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* [7 k5 }7 w" G$ ?; K( E6 K
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選); K" d* v$ l) l4 P, n
· Fixed the issue that would cause infantry players to be revived with no kit. 0 ^! p% [$ w2 y1 J
修正玩家被救起時沒有武器的問題
' y7 H* [- P* D) x' Z D ]· Fixed several rare graphics crashes. 6 l( s5 o' O+ r/ C
修正幾個罕見的圖形問題# I: a/ h. s: ^6 k4 F
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
1 s3 ]# l# V/ A, p [修正玩家點擊\"加入遊戲\"後跳出的問題# |/ L4 ^' t9 J" U N( b& O
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
2 q3 J. S5 R1 k4 I7 g9 }! x( @空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部& q# l8 p2 [$ T9 i. ^6 j
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 9 g; \# }9 g; B! t
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈( X+ m0 ?, v! J; r1 T% D
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
% Z! c6 A$ Z# F: f4 t3 S, I修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
) D* G1 ^( s- y& n· Transport Helicopters – Increased the armor of all transport helicopters
4 n1 M; Z- I" J" Y. K1 i運輸直昇機 - 增強運輸直昇機的防禦力$ J' ~8 k8 o m6 P5 V8 r
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