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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 / C6 D1 C- U! |/ k: X* P· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ) o# N7 f$ J( C$ B6 C. b 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式); n! {5 I; Q5 M" c" ]4 C# X · New Server Option: No Vehicles mode 2 @1 [3 [& S0 g$ S/ d 新伺服器端選項 : 禁用載具 % N0 @0 x; e; i4 h/ Y* A1.4 Patch – Fix List 修正清單" u, p8 a' J1 p- H Front End: 介面 4 p, F( ~( n8 m) G6 w· Front end - Fixed server browser issues with updating info w5 g0 P4 t9 W |0 z- ?! D介面 - 修正伺服器瀏覽的問題及更新伺服器資訊. s" G, I% R0 e6 t9 [; n · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 5 {, w. `$ J( k: N# I( l5 M6 e介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT % W( K( d' k+ w! K% g0 g- ]· Multiplayer Server filter “maps size” will now work 7 v \& \) i! s& v7 ~# [* P) @多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用( w" m, k6 R, }3 C · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box $ `0 H- K. s: e9 V8 ` 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題' _/ y/ u' _: h Game Server 遊戲伺服器* d) ]) d& n" g2 N · Increased server stability4 E) ~7 d0 Z( ^ 增加伺服器穩定性 ( D6 `- b9 k3 s2 \; l& R· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 2 B, B5 D1 n; v2 t5 R所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 " [2 s2 e5 Y3 X! D/ ?: w· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ; s; C+ P% M2 M8 |+ C9 J1 f5 L 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)( p0 q$ j& P# X C/ j' R · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 3 n9 I- g) F9 ^) W! o8 H調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8' \; c; P4 e5 P& w6 Z0 \3 p · Unlocks are once available on unranked servers. 7 H; Y+ j# g3 W% j9 p$ m5 D非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) . y, R9 ]: N* ?4 L2 X. s% u' P· Ranked server have to have unlocks activated. 8 p2 Z7 R4 \; l5 u8 X 排行伺服器強制使用解鎖武器5 \7 `; ~* p+ p! ^1 ? · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. " ^6 Q7 B7 F0 I3 L/ j% x: R 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 7 ^8 g, g+ \( k. U+ \0 R" A· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. + p0 O+ P% Q4 U, |9 q! B修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 . V& w6 _' q2 L) Q! M$ ^4 P$ M9 s· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.+ `% A5 [) K1 x9 s- v 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 9 W& ^" H$ d0 v* e, z+ a7 n · Fixed a Vehicle drop crash related bug (missing icon).' j# ]8 @7 G# l. s# ?1 ^ 修正空投載具的相關BUG (像是圖示遺失)# O( O1 z2 i' y2 \" U · Co-Op bot console commands do not function on local servers. & S& U4 i2 C7 ^2 E- b( ^/ ]" R 修正主機端無法執行跟BOT有關的控制指令問題4 z B l% b1 D/ |4 j' @6 z Client / Gameplay: 玩家端 / 遊戲性 ' p" m, {% s* f/ I8 C1 O· Increased client stability 3 i- F0 Z; y6 j! p' U6 R 增加玩家端穩定度/ l" D, C" x7 v" b4 t& r1 U d · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag - V U" [4 {; f( h 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題7 k q( ~4 E- f/ v8 h · Introduced a delay from proning to standing to help reduce exploiting 0 \5 D6 A$ [( s, h9 _ 增加趴下到站立所需要的延遲時間 * Z: f$ U5 x8 e5 ?6 C· Adjusted C4 to make throwing more difficult : H9 ^+ }; E( C增加丟擲C4的難度 6 \) K0 K. @3 U$ i c8 g$ `0 @# n4 x· Fixed the issue where a red distance marker appears on the ground ! Q+ U- j5 u# l' p8 B修正地圖中會顯示紅色距離的問題. G: F# l: _3 t7 ^' ` q · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 3 X; v: @. i: g2 M 修正玩家切換武器當中, 手上武器有時候會消失的問題 - N8 G+ [* g3 Y8 u8 z p7 P· Made adjustments to reduce the damage taken by vehicles when driving ' h3 Q- C8 H1 ~7 j! Z8 w減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) ' r2 E* A6 o" y" ~0 [5 I# C' H* `7 n* w· Commander options will no longer available whilst dead. ( r) P3 S+ r) M/ F L% b指揮官倒地時將無法再開啟指揮畫面0 }( s" b l6 W F5 @ {+ q+ s% W; k · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 V- J0 {3 ~& u 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 6 f! ^( y) [5 M1 G· Fixed the issue that would cause infantry players to be revived with no kit. D. ]! I/ e$ f2 r& ~; Z1 P$ _修正玩家被救起時沒有武器的問題. T; P n( J' {* S$ } · Fixed several rare graphics crashes. 0 k* j" Z! U: Q: Y$ Z) `3 _ 修正幾個罕見的圖形問題" ~- A5 G. M- D0 B: E7 g8 X · Fixed issue with players crashing while clicking \"Join Game\" in the front end 8 E; O( g2 O r% T8 g& H2 B; J修正玩家點擊\"加入遊戲\"後跳出的問題; u, ^ V# D" B* ?! m · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 9 S6 G! R# {2 H* {空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 ( b, j' X, k+ g. G% x! i4 N· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). , z- y. a* D% r4 l修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 5 k$ @9 n/ p- b9 j5 U$ J0 i· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ; u- Z7 M+ ?9 J1 D* H$ m6 j) _ 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題! _! \- h* y; d8 O. J& Z · Transport Helicopters – Increased the armor of all transport helicopters 5 T1 a3 k N) r5 a& v* F運輸直昇機 - 增強運輸直昇機的防禦力, _$ C8 y5 U$ O 1 H E# T5 H. Z X7 Z2 Q
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 3 T5 }6 b8 c0 |
修正玩家被救起時沒有武器的問題5 k: b4 ]0 n( `& |8 D

, I" }6 |8 M; N3 K' M% r
# R6 N3 h; F/ m" B这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表5 d: \( F. l* u+ u! {
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?/ z& Z% N! F5 ]3 {& a6 q2 c$ I
$ j% ]% G2 G: ?; q1 ^! X7 Z% s
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
2 J& `# I/ b% p0 n' v6 g
$ z+ _/ u5 P0 Z) c. G8 t+ ^升级升级升级!
4 N, W3 |/ I4 E+ r: Y+ R% w" C& M1 z) M
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters# A  M& x. e4 A5 o  f
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
! \' d8 [* i& x. x8 z/ \不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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