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1.4 Patch – New content 新增內容
0 W. V# F, Q+ i2 N1 e· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 2 F y" U8 ^' ^$ b# j. [
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
- d5 \! D* I G# t* x· New Server Option: No Vehicles mode
' m8 _5 _: S9 x新伺服器端選項 : 禁用載具: i j( H9 Q) C8 ~* r* z6 Z
1.4 Patch – Fix List 修正清單
1 }: E6 o+ j* h: E1 xFront End: 介面" l9 J; [% y5 E3 X/ w; z3 ?: c
· Front end - Fixed server browser issues with updating info * o- O' q6 t. b2 S4 X
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
9 k: A* T/ P' i+ J+ S0 w, x2 q· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 4 _ M2 x1 D' Y1 b5 X( B. _
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
9 T& b: d) \; x4 ^· Multiplayer Server filter “maps size” will now work c4 Y/ c! L" z8 `1 P. o8 c
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用) x. I8 J" M* P" Y' n3 s/ W0 l
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ Z4 y' ?0 e8 V. a: V8 b修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
/ C+ w9 e; o- D7 K5 EGame Server 遊戲伺服器
( s9 a: W3 [8 e· Increased server stability
* k2 }7 e3 f! y9 M3 H# y增加伺服器穩定性
2 z \0 O | d4 U- [· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ! X; }3 |0 L5 m; x
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
+ y) s+ H2 i3 ]+ P6 }· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* y) k' l! o7 f% ]% H J企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
) Y( l, Q/ G# L9 T& g T6 a4 o; N& e· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 H4 w9 e6 }' Z5 ]/ ~9 {調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
" B/ t* _; ~. E; |5 V5 j ~· Unlocks are once available on unranked servers. & [2 o; P# g! f7 \) v7 ~4 D3 {6 r" W
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
8 \: z/ B* _: b· Ranked server have to have unlocks activated. 1 P# S q- Z, B3 N2 I. R
排行伺服器強制使用解鎖武器* D. c8 Y; ]* M5 h! j$ }* s. y
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. " f8 N# P `2 g" T# Y% D, f: j
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
$ q1 c/ [9 E1 {2 h% ~$ `" T# q1 [* v9 w· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
2 `- R7 N. c/ O; T) s修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
$ a ?# p& H0 `+ w" X0 d· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.. i4 h5 M6 A6 n% J/ ^. H! b
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 # ]$ P* k; q! g( }' j
· Fixed a Vehicle drop crash related bug (missing icon).
: f/ T$ P6 D+ K$ @/ l修正空投載具的相關BUG (像是圖示遺失)( G* y: h: t; a' s# [
· Co-Op bot console commands do not function on local servers.
0 }/ Y# W$ n6 B x1 n修正主機端無法執行跟BOT有關的控制指令問題
/ V( M& a. r9 K9 S7 F3 BClient / Gameplay: 玩家端 / 遊戲性
" Q3 D1 e* O- c( ^( B3 ^$ x· Increased client stability 0 I% p; }" @; Z0 Z
增加玩家端穩定度
0 H( n6 P4 a" Q' |· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag . l* V$ y$ R5 }( a* ^) w
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題4 P) ^) E9 ?$ m& ^8 o8 t
· Introduced a delay from proning to standing to help reduce exploiting ' i0 ^ O$ h$ Z5 R D" m" }
增加趴下到站立所需要的延遲時間
: F8 I! K6 P) e* _7 O· Adjusted C4 to make throwing more difficult
4 l$ @" [8 m. _/ s增加丟擲C4的難度
1 b; z' Q& X! _7 K. @· Fixed the issue where a red distance marker appears on the ground
" K9 b3 O% u5 t8 W" ~修正地圖中會顯示紅色距離的問題
?6 Y5 w1 ~% U- p: |3 }· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
& Z- h# U" K8 D修正玩家切換武器當中, 手上武器有時候會消失的問題
3 L- z2 l- x8 V% H8 C6 S# }* j9 A· Made adjustments to reduce the damage taken by vehicles when driving
. y6 _2 l( F3 _* |% i2 P2 l減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
3 f% Y+ U; c/ Z- l· Commander options will no longer available whilst dead.
. D7 V$ b; f, l- X- i指揮官倒地時將無法再開啟指揮畫面0 q4 \% x! u% ~, D
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' X6 z& f7 G" v1 R$ c修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)+ V! n3 s1 |; I" E: ^; s* x
· Fixed the issue that would cause infantry players to be revived with no kit.
, c% H8 b+ c% ~3 |0 x- q修正玩家被救起時沒有武器的問題3 f6 P; |! R5 A
· Fixed several rare graphics crashes. ' B4 z# k% D3 B5 g+ Z3 c
修正幾個罕見的圖形問題
. g h! }4 d) t' ~/ @7 m· Fixed issue with players crashing while clicking \"Join Game\" in the front end
6 |, \: w7 s0 h g修正玩家點擊\"加入遊戲\"後跳出的問題1 E, X% d* I+ q/ M9 s6 ~
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
1 \1 c! O- \/ R4 M F1 l- a' d& b空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
3 y& G3 y2 S( g· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
9 ^1 i- B" R8 ~. ~5 k+ A$ H; T+ C% a修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈1 L0 ]) o* x) f. k/ \8 e p
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ F$ ~* q0 \2 y- z3 `修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題3 f1 k" V+ ?: g: u- Z( d
· Transport Helicopters – Increased the armor of all transport helicopters4 O A# S) V0 o( @1 p. k
運輸直昇機 - 增強運輸直昇機的防禦力
2 m, ^/ }+ O8 P+ G3 g, b: ?: r# [" T
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