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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 " F, f+ H1 m) i" Q· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 8 N9 W. \3 g% c4 j* f0 T0 A" [ 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)( @7 l* f6 u1 p) s f · New Server Option: No Vehicles mode ( X5 P2 Z+ T1 I0 U: _/ L 新伺服器端選項 : 禁用載具 0 T5 W. i7 D' @4 H6 @' F5 W8 F' X8 y1.4 Patch – Fix List 修正清單' U& Z; i4 S1 p; s Front End: 介面 - Q9 i \" F( M· Front end - Fixed server browser issues with updating info + k, J! G. }1 g: `- d1 r介面 - 修正伺服器瀏覽的問題及更新伺服器資訊& u3 B" h: \# I9 N7 H · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ) g! W( \6 w5 }: }" r8 z# d" [介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT# y/ n u1 g- @" F8 ]9 e · Multiplayer Server filter “maps size” will now work ! H4 f: ?0 T3 h) I: `* b2 f 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 - m+ e7 w5 I; T& A& \. K: [· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 5 H/ G9 q+ K" P! A% L3 N修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題9 d5 ~! w5 q% \" E0 P6 r Game Server 遊戲伺服器2 t" C* e$ _/ C( ` J! m t+ b · Increased server stability 6 X# r6 ^+ f9 d: P4 b增加伺服器穩定性* {. U$ Z( J' a# }2 h · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 1 J3 U$ X, s* z2 ~所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ( W3 i- `# |; ~. W· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 3 v5 i8 N+ n+ o5 B7 G; I; B企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)# I& R0 ?: ~3 u8 M m · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. & j1 f5 ?% a" z8 I' W 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 / H1 G( v: g( V4 }! y3 {$ w· Unlocks are once available on unranked servers. 6 U/ y( h9 K& U: C" x2 e 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)' U, C+ J2 G) q4 q, C2 @. U · Ranked server have to have unlocks activated. + @6 }9 y" r# O9 Q" S; _ 排行伺服器強制使用解鎖武器% k9 [: b( P' c# W0 `2 G · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. / }' Z% m' h9 {, l7 @+ ?6 a修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器; b: G; l% G" h6 S) U · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map." F' q" R1 s3 z( h 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ( S6 H# m2 c4 g# C2 y- G! H- M4 x· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 4 R% @2 g, @& [$ B- o0 W- L6 W3 D5 `, z修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 7 i- s2 w5 ]" n4 _· Fixed a Vehicle drop crash related bug (missing icon). $ S- M! U5 A( K* Q: E修正空投載具的相關BUG (像是圖示遺失) $ o0 S5 s) q% ~- @9 Z, k. L· Co-Op bot console commands do not function on local servers. 6 v/ O4 n' l: f7 A+ g修正主機端無法執行跟BOT有關的控制指令問題 8 A) Q6 t. f3 [; F/ \Client / Gameplay: 玩家端 / 遊戲性& L; `& J( w3 l, s$ U) D3 i$ p · Increased client stability ! |0 G5 G9 e# n增加玩家端穩定度 6 N6 Q) C3 E6 Q6 |% \% K7 _% s· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 5 T$ w$ ^) I' x- {& {& O紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題9 ]) W+ Y7 r& C* S9 Q · Introduced a delay from proning to standing to help reduce exploiting 2 k# Z% s" e s L! U7 z增加趴下到站立所需要的延遲時間 8 a, `; z' L, o9 n, [. `; o* J5 L: ]· Adjusted C4 to make throwing more difficult 6 ~9 h" q7 r) }) i. N( B1 N增加丟擲C4的難度; |. G" ^1 l2 |! E! a · Fixed the issue where a red distance marker appears on the ground 2 S5 J6 \# @( R* s$ Y 修正地圖中會顯示紅色距離的問題 ) k4 Q" Y; Q" w' t) |, }· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items $ @, {6 v: R+ D$ v 修正玩家切換武器當中, 手上武器有時候會消失的問題 . r0 Q" p, x, L: t3 D9 Z· Made adjustments to reduce the damage taken by vehicles when driving : G, d' P( _8 S+ H 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) a( I' z+ c4 t$ m( c· Commander options will no longer available whilst dead. 5 q* M3 _# `$ X: P5 x7 K 指揮官倒地時將無法再開啟指揮畫面+ Q' o' i. Q: V3 v, a · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ! l" {# J- g. }5 L2 J" q0 j; t8 [ y修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)- ^0 e: C3 d1 `8 o · Fixed the issue that would cause infantry players to be revived with no kit. 2 s2 g. U. X" |: U5 @* ?: ] 修正玩家被救起時沒有武器的問題 ) G" o( |0 C# o1 G( l/ N· Fixed several rare graphics crashes. - c0 x( g! ^# M" D5 U/ z- R 修正幾個罕見的圖形問題 a# d. o8 |; M· Fixed issue with players crashing while clicking \"Join Game\" in the front end & w! Q6 h _$ N$ d1 g5 j修正玩家點擊\"加入遊戲\"後跳出的問題 9 L5 r2 q6 S1 |' b8 N Q· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. . A1 r( e) {5 Y A R" b9 R8 n空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部, J: X" U8 d$ d0 O8 \! y · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). $ Y8 m8 H. c) d: H2 { 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 ! J; f# f3 A. h* ~* K· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu . N7 {& o' U! S' o: c7 h" {7 A" [修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 & s* d+ y4 Z6 m2 y· Transport Helicopters – Increased the armor of all transport helicopters ; V! D p X' {' E/ E% f5 u運輸直昇機 - 增強運輸直昇機的防禦力" A; J. Z$ t( W( v' n M t1 `. o0 B& @8 h# K; [' @" M
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. * D6 k- @# L: D9 B1 U6 B, B1 H
修正玩家被救起時沒有武器的問題
" z4 h1 g: `; E/ S2 q0 P. m3 J1 h! |5 h0 j/ s! v

' J5 M3 G% q" V! [0 J4 ]  r这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表/ Q% O. ~; e) a
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
; l/ l, P3 B2 |7 |5 R8 v% y* i, Z% r/ Y' ~( a1 A9 T
升级升级升级!
# G! ^- w* c4 l1 T* D* i  n  L+ v$ @) g
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters* C2 E* e  ?& k  ?* X5 I! D0 `+ o4 S
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了- C% F7 E6 _' U
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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