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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容6 `5 X7 L! ^# _) d, J# d e · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 2 M9 K6 N' U( P' r8 S) I+ c( v 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)# D$ N: ^* N6 f · New Server Option: No Vehicles mode 9 e8 F$ e A E2 b, H1 c( M( h7 d5 m新伺服器端選項 : 禁用載具, Z3 d9 X6 e( ?$ J% a* r 1.4 Patch – Fix List 修正清單( Q( i# n4 J C, e5 A7 [6 v Front End: 介面& n( O: A- J+ L$ x9 O · Front end - Fixed server browser issues with updating info ' s6 B! D# r) B, M* ^! B5 [介面 - 修正伺服器瀏覽的問題及更新伺服器資訊) y3 K2 P7 _- p · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 6 [7 {: y+ |1 _$ M0 Y" }介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 1 c* E+ p) _# k, d, ?0 I1 `# {/ `· Multiplayer Server filter “maps size” will now work 5 A g7 S/ n) V2 T3 E多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 7 k: G+ B! M! i9 e! U& M" ?· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ( b, B! o: v6 L, E% b7 u; e修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 6 Q3 T+ @ e+ z; ]1 {0 V+ O% xGame Server 遊戲伺服器 4 g# p# B) j! q6 S3 b: V· Increased server stability( F2 I8 m6 z4 ?* r9 x 增加伺服器穩定性 + P% ?0 R I2 ~- w- {' Z6 `2 Q) y· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt y0 m* y: n* |+ h& x所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 % d* z+ X; f# e$ z· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 0 m2 x$ T; r/ Z% Q 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)+ I" e0 g0 t" Q7 y/ o · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. , C& v$ H$ E3 {4 _3 d0 Q7 d調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 2 S8 w6 q8 p4 y5 f% D2 v· Unlocks are once available on unranked servers. 0 @ @, M1 k% q非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) 0 v6 u1 R1 M x, ^0 d" R/ I7 m· Ranked server have to have unlocks activated. n4 K& D4 x3 G, k t 排行伺服器強制使用解鎖武器 8 l( A- C$ X6 g3 y( h+ T6 h· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 5 H( q1 l# A: K' k B 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 % |; T) }' W+ d* h9 f· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. + x2 C6 a! G. y# y# |! Q K+ _9 d修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 5 k; q6 k% L0 M1 U3 l) G· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.% S7 A8 Q; W' G, J6 w8 W0 f7 | 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 / V6 m# l1 Y: c+ S. @5 r2 `4 G· Fixed a Vehicle drop crash related bug (missing icon). ' a' L% G* L! h修正空投載具的相關BUG (像是圖示遺失) 6 J/ g5 Y; _1 k7 S5 a6 I9 r$ V5 G· Co-Op bot console commands do not function on local servers. 2 d; N* T) [; k6 D0 I# H9 k5 N 修正主機端無法執行跟BOT有關的控制指令問題2 ^$ {0 ^! [& c Client / Gameplay: 玩家端 / 遊戲性 ' z! F0 i" f- c, h+ j· Increased client stability % ?) N' T9 o! D) ]7 z) u增加玩家端穩定度4 J' R# j8 ?( V6 ?8 v: q · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ; i5 [ c" H3 M- u 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 6 [! ]* E$ Z/ x) k E9 c9 D- ?8 a· Introduced a delay from proning to standing to help reduce exploiting N) F) x4 d" B7 ? 增加趴下到站立所需要的延遲時間2 N. u( ~1 G+ ]" j · Adjusted C4 to make throwing more difficult # l, A5 q9 H* {2 W& i2 D增加丟擲C4的難度 / \, i1 R u" m$ \ {0 e· Fixed the issue where a red distance marker appears on the ground n0 f* P4 T6 x1 ?% ^- B8 t 修正地圖中會顯示紅色距離的問題 : P# x5 w: o1 L. r, [+ p· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ) I/ Y( f/ j" p% \ 修正玩家切換武器當中, 手上武器有時候會消失的問題- t) ?1 b; s# \6 ?/ O* u · Made adjustments to reduce the damage taken by vehicles when driving * j$ S7 b8 K* |' a減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)3 F% _; h+ ^) f7 r$ z · Commander options will no longer available whilst dead. % C& P/ _; D& t1 c$ O! H! G 指揮官倒地時將無法再開啟指揮畫面 ' b9 g3 [0 m( |) p! \· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 9 i X% D2 h5 V$ B w& y修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) ! \, m& @ }& Q3 A/ U· Fixed the issue that would cause infantry players to be revived with no kit. 6 ]0 _' ~& }1 W. @* w修正玩家被救起時沒有武器的問題% x D7 Z4 A3 B) ~- R · Fixed several rare graphics crashes. 3 @( [5 F# B% D1 v 修正幾個罕見的圖形問題2 `8 r6 E* T5 I- s · Fixed issue with players crashing while clicking \"Join Game\" in the front end * h; E+ h7 |3 S% c( h 修正玩家點擊\"加入遊戲\"後跳出的問題 4 Y3 T* \, H( {6 j, ^! R6 Y ]2 W, M8 c· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. " l1 |) s; f3 i; z7 e2 ~2 R G空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部* c! Y3 \! k( f: [* {) I/ p · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 8 P/ F0 Z1 I! b* ?% z修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈# v3 v7 H7 J; N6 W- j* ` · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu % p9 Y. d6 { u" j. W* Q' j 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 $ r/ W/ D+ I' M% q* ~· Transport Helicopters – Increased the armor of all transport helicopters( L; X$ i/ }0 ~) L 運輸直昇機 - 增強運輸直昇機的防禦力 + J4 Y/ n+ F# z3 ` 2 t7 D3 [) R$ B7 e8 T
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. : f+ ^# M8 z6 @
修正玩家被救起時沒有武器的問題2 O. g# z3 b- @3 B$ g
% [- B: l; r. |0 U) v8 L5 f/ Y
" z9 L+ h% {  ~! p
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
" S, a7 Z2 V7 ]' r- I防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?3 J( T# c& j# T- h

. A0 F% q6 _- L7 F- S5 C* w$ R很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```5 i5 P' z" c% o! P& ^. Z

( I. |! `2 r0 I( j9 N升级升级升级!
( |) B9 b. p. ~1 M" o
& x5 U0 J# P$ j, m又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters7 G7 _  G" A1 d5 U# o: j1 O* D
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
# e% f, p* J3 ?* g: P' |不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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