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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容4 x; @9 s) a9 u; C* j · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ( R& A5 ]3 Z1 _9 } 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) : }* e/ C$ j) B l( V· New Server Option: No Vehicles mode * ~5 h* \7 M, I* T新伺服器端選項 : 禁用載具+ T3 a" Q! t# s0 N ^0 D! ? 1.4 Patch – Fix List 修正清單 5 S: ]9 } }# p& gFront End: 介面 0 B+ ]3 X4 q' a& |7 q( |% c· Front end - Fixed server browser issues with updating info 2 n3 q J% m9 | 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 m$ U6 v, w" _( w2 R, z · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players & r5 M- R, f) d+ s 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 3 j1 `. F" n1 v3 u. h· Multiplayer Server filter “maps size” will now work 6 v& f0 v7 |' z+ h2 s0 [5 C多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用9 o0 |& W' J# e" F5 X: s · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box % E$ k9 {6 i5 s0 M% }$ [' ~" k2 C修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 * u0 \8 X' F, b/ TGame Server 遊戲伺服器/ ^! n" _* r+ m) F' Q7 H3 K4 i" P% N( N · Increased server stability; j) Q* K: y8 n/ l% B 增加伺服器穩定性 . W, `- l9 \1 U9 {" ^· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt # a0 w5 M) ^% d% B所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題! C& b/ T! m0 o9 u" H: K$ M) e" t · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) * s6 \% l( c8 }9 x 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)8 i( g' ]3 n: x9 l, q( M · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. B4 ]) }; i0 j5 ~+ F! k 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8# c) W4 V0 }1 ?6 E · Unlocks are once available on unranked servers. - b. H1 J- W4 M- n1 R, j9 ]非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)- G3 w3 ^* i8 d- X8 R s, g" k · Ranked server have to have unlocks activated. ' `4 y& c" z# g) l, z7 Q4 F; t排行伺服器強制使用解鎖武器 9 o( U1 V( Y! a4 u7 \ S+ P- w· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ; u' ]6 P- l* c0 p+ k修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 * G; @* T( v$ \$ v7 w: _· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.8 b; s7 ?- z- F" p* U9 i. X, e, v 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題9 Y- j7 G2 q1 Z4 d- p5 ]& n2 q. | · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. ) U) W4 z* I6 ?5 `! S8 O/ e }; V修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 0 J. C& D0 o. ^/ {; P5 ^! W· Fixed a Vehicle drop crash related bug (missing icon).. i: V4 y# B, n" r- D3 R2 o 修正空投載具的相關BUG (像是圖示遺失) 2 w+ a+ @" ^' v2 p7 b, V· Co-Op bot console commands do not function on local servers. & g7 e% {$ @. h" i2 u修正主機端無法執行跟BOT有關的控制指令問題 ` s b( R4 u7 _/ A6 Y3 q$ jClient / Gameplay: 玩家端 / 遊戲性 1 U5 W4 t' K, y5 M$ E· Increased client stability 0 r2 C* n9 {$ p0 s6 J$ {9 D# n增加玩家端穩定度' V: f3 y* |& p% g · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag , J" [7 M; R0 G7 Q p, z0 q紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 ) n0 N2 z+ U+ I, A6 R+ b- j; |· Introduced a delay from proning to standing to help reduce exploiting ' b2 K' Y2 b& I4 m增加趴下到站立所需要的延遲時間0 S. z% i4 A [7 u& ^- `. g L · Adjusted C4 to make throwing more difficult % b% a* J6 f, q8 }- y& J. J. V增加丟擲C4的難度/ e# L! S4 x( ], V6 y · Fixed the issue where a red distance marker appears on the ground 2 l$ d, k/ {" V1 D/ g* t( D修正地圖中會顯示紅色距離的問題, a a5 `& k! K4 Z/ F · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items {3 e4 t9 i/ e7 Q, Z! R, k 修正玩家切換武器當中, 手上武器有時候會消失的問題, j5 a$ }6 ~1 C6 M2 } · Made adjustments to reduce the damage taken by vehicles when driving 5 U' e) J i9 g! @% i 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)7 i% i* Y! y3 N! @ · Commander options will no longer available whilst dead. ) W: i5 y) V, |/ \. M9 K( D' ^! _指揮官倒地時將無法再開啟指揮畫面 - W6 I& X0 k$ T4 o: `· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round - F6 _5 _6 g: K4 l修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)# Z1 R9 m3 R. a, h, G · Fixed the issue that would cause infantry players to be revived with no kit. " N O" x7 ?( p( r2 U修正玩家被救起時沒有武器的問題/ C+ ]- |: Q! ?% ^* Q8 t1 S6 }# J · Fixed several rare graphics crashes. 3 f9 @% X/ l! q2 [7 x修正幾個罕見的圖形問題 ( W& X0 e& i* D! M, b. z· Fixed issue with players crashing while clicking \"Join Game\" in the front end ( Z' _/ z0 i# b2 X8 m, j修正玩家點擊\"加入遊戲\"後跳出的問題% T6 m9 c- P" q' n' r · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. + \, }3 F3 Q2 @, h 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 5 V: u0 x! k7 [" J' J) m8 D· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 4 a3 `2 o0 e% w7 E5 A3 e4 ?修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈& f& u) n% @* g/ y" z ? · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 8 ?) e1 z/ I1 H# w2 P 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 3 B/ M& X8 H& a- [· Transport Helicopters – Increased the armor of all transport helicopters 7 c4 H& o' j$ z3 j: f) H運輸直昇機 - 增強運輸直昇機的防禦力" B7 |+ e( o% M7 l" m3 k# B # p" Z3 U; v* _9 K" I3 S8 @
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 6 k( W5 b; M& J7 J! h
修正玩家被救起時沒有武器的問題  u. Y1 T* u. p

; H0 x4 a0 a4 n' s" ^# l( D+ s9 p$ }1 O1 G  k- ?* ?( n$ J# m, i
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
- O/ q. v" k+ z* N9 Z0 p; r防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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- @- p: o+ m! P& x' z+ E很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
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- Z7 |& P8 A' y2 W升级升级升级!: O" I9 ]6 x9 j
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters/ I/ C) a# ^0 i) w% y
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了4 o" ?" T  M/ i  h
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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