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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容7 u4 b3 j# p( M( } · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 1 |5 W! q f6 v 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) ! q, F/ L0 L6 F! v1 ?$ ]3 M2 M· New Server Option: No Vehicles mode 1 i1 E P; [) U* p+ \# w新伺服器端選項 : 禁用載具" G4 e! n8 O3 q. h* \ 1.4 Patch – Fix List 修正清單& q! K( c+ h* d* J4 c( ? Front End: 介面 7 o+ `# A# g1 _1 K5 w· Front end - Fixed server browser issues with updating info + h* I* Z1 P& {! a$ p 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊# P2 \) I( O2 f3 }8 o. y; @1 v · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 6 r6 c, [. K8 F- \介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 9 z2 [. v8 j1 Y z0 v( c· Multiplayer Server filter “maps size” will now work * i* E7 c+ G: \% [# J% {0 u 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 * J: a+ i& K! @& C· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ( k( l$ x. b4 a7 B) y修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題: J7 s! F" j* r+ N" X Game Server 遊戲伺服器& J- t: Z3 p0 b7 | · Increased server stability * R& P6 j7 p2 j M7 T! W增加伺服器穩定性: O+ Z% R9 b/ h& b9 I$ f/ ^( E · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 0 X) |( b$ U; E' B8 q7 e所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題, D& i/ X2 b, z · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ; c$ r8 ~' a4 R K4 d企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)* z5 c: a" Z- ?4 `( S · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ; |/ P1 u+ h2 V O 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8+ U6 Y1 B5 }% C: L, _ · Unlocks are once available on unranked servers. & O# P4 U7 R: `* K5 ^ 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) 5 z9 \! s; \! x) y$ }· Ranked server have to have unlocks activated. m5 e/ N+ S0 S9 D9 }: s排行伺服器強制使用解鎖武器 + e9 ?+ w0 B& [- a) |' M/ ^· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 1 W# g4 ~. c$ N0 ^2 e修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器$ |2 P* {4 \4 m p · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. n& s ^8 \9 T u1 F 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 - N, D2 g0 m( I( i& s9 s! @· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. & L& G! ?- v |- _' x, C. z- ?/ J4 F修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 7 L5 j% H: c6 I · Fixed a Vehicle drop crash related bug (missing icon). $ e2 a B" @6 d9 X! b0 W. n修正空投載具的相關BUG (像是圖示遺失) 4 y* y% K% P$ ^: a2 y/ t· Co-Op bot console commands do not function on local servers. / I9 w4 P! D. D6 k! V# O修正主機端無法執行跟BOT有關的控制指令問題 7 v5 b) K, J) ^: C/ o0 a6 IClient / Gameplay: 玩家端 / 遊戲性5 y4 C" W4 m- d8 c0 d · Increased client stability . I& ^. K2 Z( D增加玩家端穩定度 $ O- K; H" }7 V% q; h· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag - o" ?7 h( v0 \0 I, F3 E, L4 i 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題% k) W: b9 Z0 m' p5 M4 E- U7 P b · Introduced a delay from proning to standing to help reduce exploiting 1 _) J9 y) u7 l- c: u! P 增加趴下到站立所需要的延遲時間 - e1 k2 \1 D6 C0 {7 T· Adjusted C4 to make throwing more difficult , d. R9 A, e5 o6 y1 ^" b' a) n增加丟擲C4的難度 & Y6 z) T2 o: { H) n$ x· Fixed the issue where a red distance marker appears on the ground 3 i1 [4 K, R8 R" \7 c' e# ?修正地圖中會顯示紅色距離的問題& ~- B% r2 X! k7 R5 {4 Z7 x · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 5 y, x6 Y& G% X2 K4 q5 y 修正玩家切換武器當中, 手上武器有時候會消失的問題) m! J; E* a2 b$ m& n* L$ v2 g · Made adjustments to reduce the damage taken by vehicles when driving 8 y3 w/ }# }9 q z& r減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)5 o3 \& f3 S% _. `# i · Commander options will no longer available whilst dead. / g/ C, B7 ^1 [1 b# N) j指揮官倒地時將無法再開啟指揮畫面 4 o8 L* V3 ]5 F+ i· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 5 I- z" @% r `! K; p( G& t% o修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 6 b2 t: c) v2 m* Y· Fixed the issue that would cause infantry players to be revived with no kit. 1 F: `+ O2 F0 v. n3 H修正玩家被救起時沒有武器的問題) f5 i5 s% m* G2 f/ A: H) D · Fixed several rare graphics crashes. ! z5 h" j7 b) v3 r) {6 p0 B" y/ D 修正幾個罕見的圖形問題 ' H4 L& X* }* J2 y- \· Fixed issue with players crashing while clicking \"Join Game\" in the front end $ T1 w& M. r0 C4 m7 P 修正玩家點擊\"加入遊戲\"後跳出的問題* d& `2 ^( d# r; q( L& _3 g- l · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 9 w. I ~3 T7 n( W( {( {* L 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 S: o* z4 n7 a I" V0 b6 ^+ H · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). $ d9 M0 P3 }. \ 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 ( U( D2 X& N$ R% |. J· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu - B. X, b! J- ]& _修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題- i; X8 a; E0 T · Transport Helicopters – Increased the armor of all transport helicopters7 O- q) |5 E/ {# V 運輸直昇機 - 增強運輸直昇機的防禦力# T6 m0 c" _9 ?4 K6 w4 }9 A) D # C8 I# k+ w5 z4 K
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 9 G$ l* x: H$ s" ~6 e' Z$ ?9 e
修正玩家被救起時沒有武器的問題8 L& L" J8 d9 j) {. O

( R6 i  U" Q. k# ~& z4 G: n3 ^$ O' L& R( w3 Y5 c9 E- |" ?0 ~
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表( m& V# K9 h6 K! h! f) Y
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
$ w3 x6 D7 g2 c  p# E
, F5 h' @, W6 P$ M4 _' I升级升级升级!* X0 f/ W  k' Q

1 [6 v6 t; W  y% N% q- q又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters! _' Y4 O2 W( ]
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
; I1 ~8 q( g7 T( `$ r& E4 Y不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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