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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容1 q" Y1 b1 k8 }3 O% o · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 5 ?" M& j1 q& L1 N新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 0 `/ [' \* x6 l/ f0 ]( @0 n· New Server Option: No Vehicles mode ! `& P: p: j" @新伺服器端選項 : 禁用載具 . A# Q a/ T4 s- {1.4 Patch – Fix List 修正清單; Y6 ^/ r* W. S w/ A% Z. ~ Front End: 介面 ; x5 e5 w+ m) E· Front end - Fixed server browser issues with updating info : N, k, y" s4 `/ Z! v# _ 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 $ d- h3 s8 ]. ~$ s9 _· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ! A2 `$ ^2 T( F9 h* ~/ ` 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT / x# c. r l* R( H' Q! g· Multiplayer Server filter “maps size” will now work 2 z' N* e; A) U# s) ^$ _多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用/ G- v4 L% w S3 i! E5 y6 x3 _; L% t · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box + F& A" f1 N; \9 ^6 n- e0 m 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題% M) k' f3 W* h$ j Game Server 遊戲伺服器 |6 K# }( V; q5 S· Increased server stability4 ~7 ?- [, ~1 E" J/ Y) u 增加伺服器穩定性7 p- U8 }1 l: v" C0 X, T · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ; U6 J8 `& v+ l t: i所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題7 x/ p7 B% y- }, \ · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) + F; o3 ]8 r3 n) o- X* | \; L 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)+ B' x7 R# z( O · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ! q& ~4 u0 p; V5 K+ l; H8 [ 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 85 t, |7 n- ~. I" Q* F+ Z& Z · Unlocks are once available on unranked servers. # X4 R5 _! H0 T/ ~ L 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)) I$ w! t- N7 a4 f) R' ]1 a5 B6 f · Ranked server have to have unlocks activated. % G% }" J0 @$ X6 x! I" L0 P0 B 排行伺服器強制使用解鎖武器" A, J$ T; V8 ~' m · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 8 s5 R$ S5 V& s4 Y8 z! o; ` 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 1 p' g0 Z9 a6 r Y6 Y: m· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.6 @: o, g' I8 [7 [ 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 % ~) Z8 q5 f# [; _& f n/ {· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.6 ~) b$ y2 \6 X% @ 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 2 c/ [6 t3 d9 p· Fixed a Vehicle drop crash related bug (missing icon). [9 o6 b4 g1 g8 A6 {" ~7 ^" |% Y修正空投載具的相關BUG (像是圖示遺失)8 E8 N$ C r' Y0 O$ h · Co-Op bot console commands do not function on local servers. 2 t1 e$ ~: @% p' R6 M' o2 [# r 修正主機端無法執行跟BOT有關的控制指令問題 + [6 i" L: s% D8 L" TClient / Gameplay: 玩家端 / 遊戲性8 l& Y1 t! \. R$ i% a · Increased client stability $ M* |. _! Q' e2 d( A3 k9 Z- k增加玩家端穩定度% O, S+ A$ B9 S; d$ i# P6 m · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag x% T5 E8 U# Y, O3 ^紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 2 n# C0 g- g+ N: X· Introduced a delay from proning to standing to help reduce exploiting 3 ~6 G! W3 Y2 q 增加趴下到站立所需要的延遲時間$ Q, k" a$ j+ I) |: A8 s; c · Adjusted C4 to make throwing more difficult ! \0 q3 ?4 a1 G' O3 p% z8 l 增加丟擲C4的難度- w, ^- L1 h k o( U( I · Fixed the issue where a red distance marker appears on the ground ) C: \6 D& X! e( U( L- W4 ]8 [' a5 w 修正地圖中會顯示紅色距離的問題5 h" P; x0 M; K$ O" Q$ b( A · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items / x; }& t. B3 T/ t5 A) D$ z7 |, r" Q 修正玩家切換武器當中, 手上武器有時候會消失的問題) ^+ @& F: J2 w' g6 ?% e · Made adjustments to reduce the damage taken by vehicles when driving : O5 ?/ G V" ?$ C8 y6 z/ O 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 0 l" ]2 ]0 |/ D {7 w, ]5 \· Commander options will no longer available whilst dead. ' }# u: Q6 y: Z 指揮官倒地時將無法再開啟指揮畫面) l1 C- A* @" }* P. {, W · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 6 j* q( D7 S5 g9 ^修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) ' p0 |; l+ b/ A6 p3 c· Fixed the issue that would cause infantry players to be revived with no kit. % a8 X" s- Y$ g6 ~% `: N) ^修正玩家被救起時沒有武器的問題* G. n' k( g1 K8 Q6 e · Fixed several rare graphics crashes. 5 V% n$ n: q, B! Z" | 修正幾個罕見的圖形問題$ A/ L9 }4 P% z$ m* \ · Fixed issue with players crashing while clicking \"Join Game\" in the front end 1 m' ]+ Q% M1 u8 S/ v1 w 修正玩家點擊\"加入遊戲\"後跳出的問題+ |2 r) P3 f3 t · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. * a3 c- y4 J7 q; ?空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部% E; T8 s! L3 e" o1 Q · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ) C( t* _' C$ D6 U5 ?& u* K. a) u 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 7 Y! n0 P. G, I$ e· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu : |% d$ L# n) @7 d3 S* f! \( q 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 & C& V, J3 ^' e9 G$ _" w K( f2 d, J· Transport Helicopters – Increased the armor of all transport helicopters ! T( P- v8 Y. e- m運輸直昇機 - 增強運輸直昇機的防禦力/ N4 u Q( \' ~6 J% x) S7 R! m 8 q5 |: ]# Y0 D& L1 Q0 B$ `. }
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ; q3 R+ ^  t( w
修正玩家被救起時沒有武器的問題. ?5 C/ ~$ X% \) N  @
6 z9 D7 o' S2 n# c0 _8 R8 B

# F6 J' I9 j  K  T) q, G- O# k3 S" D; ~这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
1 B; p6 a  K; c2 ~8 I+ }* d- {7 [防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?/ [& P8 f$ d' }- x

- V. i$ C8 G0 {# `8 e  ~很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```/ C! H% _0 D* k7 |; S4 G
  _" w3 _- D, m5 w9 g
升级升级升级!
5 \9 n! R( g( d; e0 P+ m
% d: U: ~" q7 N& e* q- M又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
8 m8 W4 t2 b7 S% R3 v5 v. U& {5 S運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
7 C: }" a- d! a不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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