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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容( P6 i M- k! v- J5 a8 W · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 9 N* y+ ^# L/ |" \$ P s, j新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式): O; s- T }. O7 l5 q7 _ · New Server Option: No Vehicles mode $ @. X! I! ^& l 新伺服器端選項 : 禁用載具; J" W) h2 R" [ 1.4 Patch – Fix List 修正清單5 i9 x, g$ h7 h' C* T- g5 b/ a- k Front End: 介面! b1 T2 K7 f$ l2 T' i- T) k( Z · Front end - Fixed server browser issues with updating info 6 W( r, r# I3 O9 J介面 - 修正伺服器瀏覽的問題及更新伺服器資訊9 `$ H, r6 V5 B. @' U · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ! p8 z3 d; j+ ^( b- }介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT8 r* W; k: v- l8 i. J6 _ · Multiplayer Server filter “maps size” will now work / \/ |0 ~4 n) ~, E1 T, b多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用, _7 H3 ?/ M1 Y · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 4 }- U* D5 O7 J' G修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題, a7 o- [0 c& a/ A; v% b0 ?/ H Game Server 遊戲伺服器 " p1 [2 Y/ s* Z& l· Increased server stability ! z! f5 | D! d增加伺服器穩定性 7 q3 @' |! N" I3 c( ]8 T4 p· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 9 D% n0 T( X% Z" q5 C所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ; }- l0 m$ K" g* H( y7 c8 p· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) & N* R! r+ r$ ]企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 5 t% r2 p5 E) u# A' [" @· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. - D0 W. r! u% [3 O8 O$ `1 @) N# _調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 80 ~$ {$ g& o/ K/ U* U, F · Unlocks are once available on unranked servers. & c9 e' ^) i; C* @非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) ( B# ?: b2 h g5 F8 v4 F3 X· Ranked server have to have unlocks activated. , l+ i- {* A* A! ?4 B: O1 f 排行伺服器強制使用解鎖武器! z9 U. a R: A5 v1 z2 _& L! S · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ( r+ u( F$ |! C4 X 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器- w/ I7 {# g& O; x _ · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. + Z2 y9 C* l2 ^( `& u修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 2 B# t3 d# c1 `+ [' _4 v· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.$ @9 H8 [# `% j3 \ 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 4 D( i* U& x r; }$ ?0 w0 i! n· Fixed a Vehicle drop crash related bug (missing icon). , K- I( |! d5 I( o( x9 Q$ I修正空投載具的相關BUG (像是圖示遺失)* w2 Q! N7 `$ z · Co-Op bot console commands do not function on local servers. 7 M5 L* L$ a0 k1 q修正主機端無法執行跟BOT有關的控制指令問題) R# C1 h2 J, ~; y/ O4 y# G Client / Gameplay: 玩家端 / 遊戲性 p7 l. y, g( P6 D7 t· Increased client stability ; `1 }' s! E L2 v$ M0 W$ F. t 增加玩家端穩定度8 ~6 x+ t; Z; g, f3 c · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag " E6 g) D- ?8 ? X6 O! _9 b5 L 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 N' W, t( Y( G0 z" _& t; M! L4 }· Introduced a delay from proning to standing to help reduce exploiting 1 r8 E7 P( E# l* R2 \ 增加趴下到站立所需要的延遲時間7 b7 f# T/ Y! S! S · Adjusted C4 to make throwing more difficult $ {: U9 G: L* [' I' G) f& H 增加丟擲C4的難度 1 Q9 d& ^" Z5 Z W% o" y, g· Fixed the issue where a red distance marker appears on the ground 7 F1 n" l+ ^' K: G7 o% z; F" W" l 修正地圖中會顯示紅色距離的問題% P( b/ y! \0 p · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 8 Q( T9 r. E8 E) n8 Y 修正玩家切換武器當中, 手上武器有時候會消失的問題 ( ~0 L: J' H" B: R1 n3 d1 q% N- F· Made adjustments to reduce the damage taken by vehicles when driving ! a" \, |' A5 E6 X減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) ! t. G# k; ?' C* I G! l0 i* R, _· Commander options will no longer available whilst dead. & A }. R$ `" {6 ]指揮官倒地時將無法再開啟指揮畫面 & a" A+ s/ H/ x) }7 @4 i i· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ! o. T2 q' K/ t2 x0 n7 s修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) / T% q* I* L$ ?; ~$ w, {· Fixed the issue that would cause infantry players to be revived with no kit. - ^, b y5 I u1 ^! o" ` 修正玩家被救起時沒有武器的問題* Z0 Q" [& _1 F8 t · Fixed several rare graphics crashes. / k# y: R+ G. F8 j- }修正幾個罕見的圖形問題" t& g( `, L& O [/ I · Fixed issue with players crashing while clicking \"Join Game\" in the front end ' ?7 \; `+ U. g- d1 n2 o1 s1 B6 Y修正玩家點擊\"加入遊戲\"後跳出的問題8 t% D1 m6 y) d1 y- J$ x* b& J" ^! B · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 8 | {: `) l+ N3 l' \. J E空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部! @- }. c! i* K · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). * x& @ J! G! C$ L2 c4 D3 S修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈7 K* P3 }$ I; p2 C* i · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu " M' _$ o! u0 ~8 ^# r 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 7 I1 S# k$ a4 m· Transport Helicopters – Increased the armor of all transport helicopters 8 m |4 A2 g7 c% i運輸直昇機 - 增強運輸直昇機的防禦力4 t4 k1 `: B( ?' { # X7 S' r4 }2 G9 f, M
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ; r! _/ ~+ j' b# h: ]; h; V+ A0 a
修正玩家被救起時沒有武器的問題6 s: Y- X6 u% L4 C
  O% {$ o' G. w; D7 I

2 L7 W7 y+ G8 \6 k* ~6 P这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表9 g- _0 }  U+ }, A/ [- n
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
4 F. S/ ~8 A. z! |
# }6 t. V% E; S1 x4 A9 {很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
0 k; y4 e& h) |3 y( O% z: w* A7 K$ ^0 s7 }
升级升级升级!6 U+ @# M% g, r% t% d

0 {) ^3 ?% Z3 j3 m又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
, ^4 f; O) ]* l+ R, |運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了8 F- ^0 w! B1 g- P  c+ r
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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