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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容+ N$ h- D& G Q3 | · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 9 K0 ]9 K( {( l) V9 {( V% I/ l新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)+ H9 U, @3 k7 ^$ c% A, K0 Z · New Server Option: No Vehicles mode : C8 H* b! y. Z6 f新伺服器端選項 : 禁用載具 % g V" R9 p# ]( U1.4 Patch – Fix List 修正清單7 w2 L8 e8 J- [; g: z/ B Front End: 介面 1 s4 W! ?7 [8 ]7 C· Front end - Fixed server browser issues with updating info " @, V/ a- g# c 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊6 l* ^4 N% ~0 w, R · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ! h, k( @. l' W2 K2 u! P* j/ u介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT * u g! {* F6 R& @' j& f· Multiplayer Server filter “maps size” will now work + O4 n2 _8 k3 M- D' u" R7 H7 ? 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 7 ]2 r( o) L4 o& z0 T* m· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 9 d- G3 A H1 O# v, ?& q修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題4 N3 E2 r3 Z6 Y/ O2 g Game Server 遊戲伺服器 . I S Y6 K3 e/ P0 s% |· Increased server stability4 ^! Y, H9 ~% f' |& U, t6 y* n; |& Z5 i* m 增加伺服器穩定性 ! t( E: I: [! U; A· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt * S7 j1 i& q, J" E- ~ 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 : l& H6 k! d7 J1 s2 X/ N· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) H( [0 g4 Z6 f5 A; |, z企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)! p/ P4 }& c( m5 K1 c; o · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. $ [! h6 r. x' v a! @# G7 m調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 % A7 Z8 \5 {" s% x· Unlocks are once available on unranked servers. * o# ?7 J7 w/ @1 ]) A! C非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)" b. [" j/ x; c4 ^1 A. \ · Ranked server have to have unlocks activated. : [6 k0 g6 ?% \; B5 l0 Z 排行伺服器強制使用解鎖武器 3 a& G( ]6 F* P! H# [1 f· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 0 L8 f2 g& z' e6 L E2 `+ Z修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ; q% T9 `: U7 x8 n· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. " W4 a) t9 W6 L* p6 P; r% H修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 6 V9 y E" P1 t· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.& o v1 L g# S# n 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ) D% O8 d! X2 A7 g, V. ^2 F5 a · Fixed a Vehicle drop crash related bug (missing icon).* a7 [( {5 I, L1 J! J 修正空投載具的相關BUG (像是圖示遺失) * V! m3 R( |( Q% B. k& D% v7 S· Co-Op bot console commands do not function on local servers. $ B q* V1 c7 d9 ~9 A7 h 修正主機端無法執行跟BOT有關的控制指令問題 ; E- N" q, [: L" j$ j0 P* V( NClient / Gameplay: 玩家端 / 遊戲性+ Y' n% y0 p5 U- C; N/ \1 l9 Z · Increased client stability 9 K1 c" `$ J) r! V* p 增加玩家端穩定度5 y) j- L! S6 a. z& {) ~, S · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag + c1 c! V8 [ p( ]( Y/ A紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 - N i4 }% U2 D. p# {· Introduced a delay from proning to standing to help reduce exploiting t3 T) e2 k, N7 G4 w 增加趴下到站立所需要的延遲時間" N9 j& M5 \2 T- k/ [8 F · Adjusted C4 to make throwing more difficult 0 |4 ]( P; D& T) D! j, w1 b 增加丟擲C4的難度 1 z+ K" w- s/ }7 [* a' E· Fixed the issue where a red distance marker appears on the ground ; z8 [/ J+ E5 k1 X( V 修正地圖中會顯示紅色距離的問題# t9 G, H6 s1 E6 g3 X9 T4 l · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 2 g9 r! a3 \2 {2 |0 v修正玩家切換武器當中, 手上武器有時候會消失的問題; V t, h6 S3 j( P1 Q- C, v% Y! C7 r · Made adjustments to reduce the damage taken by vehicles when driving ( S3 }/ e$ ^; F" K7 }+ Z* I( P減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷), ?2 s% j3 H- v3 g3 o · Commander options will no longer available whilst dead. 7 y$ @( @8 Q/ f0 a) G* m+ F( K! N 指揮官倒地時將無法再開啟指揮畫面: A9 S4 m7 M1 D& |5 y, p% H- ] · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round q) N# _3 f% K% I0 m4 |) O3 m 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) + `9 R: x" G3 |( X# [/ d/ x· Fixed the issue that would cause infantry players to be revived with no kit. 9 Y' `' h Y6 D- p0 u修正玩家被救起時沒有武器的問題 + J4 [3 \1 A$ h+ o: G· Fixed several rare graphics crashes. * Z1 g3 q. G w修正幾個罕見的圖形問題- `5 m9 |2 w) B. w4 @. ^2 F# n# m · Fixed issue with players crashing while clicking \"Join Game\" in the front end # O8 N, C6 t: B2 J3 T1 h% h修正玩家點擊\"加入遊戲\"後跳出的問題 ; N1 {. }& H1 G9 x. A) U· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 7 y3 }; {7 y: r; l 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部6 P& J( m! U# z+ A1 A# c) H · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). % O( ]! U1 z, d1 O1 [& j 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 8 @9 n6 A3 }( q3 r· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ?5 T, y' a9 u1 S$ t' D$ O 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 & I! D4 k- L5 L" @6 Q· Transport Helicopters – Increased the armor of all transport helicopters: ^5 U$ Q X. I* R: ~ 運輸直昇機 - 增強運輸直昇機的防禦力 1 e. v& a* g6 E. y! J7 a! a: ^- R/ ]9 ?2 W; z% W3 Y# ~4 P+ ?7 u! T b' o" {
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 9 E# Q$ s8 ~; e$ p
修正玩家被救起時沒有武器的問題" x9 I4 u/ F) k- n! J( N. ?1 f+ j' U

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# b; B- K, a1 `% \3 m$ `这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表: _2 @. Q# w- a, G+ h
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?  {$ i/ K/ b6 f$ ~
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
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9 L' F( T/ ?. y( A7 v7 h9 b% L6 y升级升级升级!# a) @% t' T* }  f) o
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
' A4 t8 Q3 U/ A; a運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
( ~/ Q  d( m( N+ w0 r2 D" u不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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