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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容& y8 m+ L5 _# k/ I1 R8 t( w · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 0 Y) h8 s9 `/ \新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式). @- `5 }# X2 ]. B3 H* T. a · New Server Option: No Vehicles mode 1 R. y. m7 A; y3 \ 新伺服器端選項 : 禁用載具* r1 C" s2 v# s4 G: K; X0 h 1.4 Patch – Fix List 修正清單 , G3 X9 ]5 Q4 BFront End: 介面 " U: A; m% B9 Z1 O# h· Front end - Fixed server browser issues with updating info & N. u, L. r: V8 F N介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 2 E# {6 H; I; `5 n& b, b6 P6 N& T· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players P' Q: f4 w1 Z介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 6 f8 D: d2 j) C: f, x! ]· Multiplayer Server filter “maps size” will now work ( H+ z Y/ v4 L2 |, q多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用$ d7 q9 t; T6 A · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box + I& X! i5 Y( b: H' |& V8 m修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題6 X( W& S% w7 g, M; s4 Q Game Server 遊戲伺服器 ) p* J. l$ W; }/ y· Increased server stability7 H/ v. l" t% w" I) B 增加伺服器穩定性 Z: l& Z0 U5 }0 p" R. I2 v( o- ^ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 8 q5 w; ?8 T1 {7 Z* V' V所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 E/ B' W) E! ?. Z4 r: j · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) % E0 h% w' u- H1 Y& I企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)' P7 s4 d2 l7 `% b' C · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. / o: E8 {1 ~! F! _) T9 H調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8# g& T" a0 F/ j$ U6 j8 Y( r3 R · Unlocks are once available on unranked servers. ! t* F+ F, _0 n; M( k6 m非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) " H$ t5 J8 J$ O, R/ g; N+ H; ^2 e& \· Ranked server have to have unlocks activated. ; k3 ^$ K ^( U1 k$ O: c8 a 排行伺服器強制使用解鎖武器 3 {4 S6 j% _2 @( L2 ?· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. " Q2 A: ~4 I9 @' i& u 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器+ W# I9 d% J$ _. D' P: c: @ · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.& q/ `3 C' ?, c/ x/ n( Q1 z 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 4 Z7 F8 [! G R' M# P· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 3 w, F7 Q/ h8 ~% n! v) w. j6 M修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 4 U# E; Y6 \( T3 `8 ]# D · Fixed a Vehicle drop crash related bug (missing icon). \# |4 e, O2 n% ^- ^ 修正空投載具的相關BUG (像是圖示遺失) " ~- \* s$ K( |& b4 a· Co-Op bot console commands do not function on local servers. 2 T2 z4 R/ g- {% D4 j* d! z, S4 p( d修正主機端無法執行跟BOT有關的控制指令問題# I; k* E+ B. I9 A0 H; g Client / Gameplay: 玩家端 / 遊戲性 8 q" I) a8 S% }% V· Increased client stability ! v0 Z# E, m. g- h0 L# j增加玩家端穩定度: I/ t, W6 I' x0 [# S2 T- I+ | · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag - i+ V% {' h. G紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 & w+ u/ S l/ x- S/ M8 P· Introduced a delay from proning to standing to help reduce exploiting + `' G7 z/ f; p增加趴下到站立所需要的延遲時間 0 ~& }. a6 M. C+ ]' {. H9 L7 N) o- P· Adjusted C4 to make throwing more difficult 8 \. e$ i: i) q9 D Z* b增加丟擲C4的難度! p9 T- n* B: x8 ~% P · Fixed the issue where a red distance marker appears on the ground - Z. ?& N9 b) Q! |: d5 @修正地圖中會顯示紅色距離的問題& g# Q! c1 W6 q7 B5 j2 H · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 1 I4 `' P$ r$ o& m& U# T 修正玩家切換武器當中, 手上武器有時候會消失的問題 * E: C3 b, @6 k; [+ o. K· Made adjustments to reduce the damage taken by vehicles when driving 2 a. z' X: i/ v/ A/ o4 m9 H減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)+ }5 u/ n$ J: @9 x3 W7 R · Commander options will no longer available whilst dead. # |% U4 ] g9 l, [, b5 e; b指揮官倒地時將無法再開啟指揮畫面 $ D j3 k5 I$ E) h8 }1 ?· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, b( o8 m+ V8 C+ V8 U 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) % {+ t# J k6 X z( D' t· Fixed the issue that would cause infantry players to be revived with no kit. 1 S5 l" t8 ]6 O% J修正玩家被救起時沒有武器的問題# h4 I" [7 B" b, a$ }8 ?: s · Fixed several rare graphics crashes. ( c3 E) }; V' A9 F修正幾個罕見的圖形問題4 E% I" ]3 r* m7 L% W · Fixed issue with players crashing while clicking \"Join Game\" in the front end + U7 Q, `8 @( N2 o( k修正玩家點擊\"加入遊戲\"後跳出的問題' w. [ Q, G! E- P& F$ O( Y' } · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. % D1 r* W3 @0 ^) E# l5 k7 T$ `! S# X 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部! L2 M: _0 y! w: u6 C( j5 f# b" c · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). % G/ R$ A! y4 c. _修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈3 e1 {8 b+ x* m3 f · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu - E+ \3 m; u# W7 [. b 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題5 H& o; t+ m# n" W8 _7 I1 \ · Transport Helicopters – Increased the armor of all transport helicopters ' y8 p' K; H" c. u7 A& f- [9 k運輸直昇機 - 增強運輸直昇機的防禦力 + E* p/ W. e9 \& C7 K* p6 r4 r! b; I! ~% D& m
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ) U  K: S$ R# @2 `: x
修正玩家被救起時沒有武器的問題! D, ]5 y( L$ b# N7 m9 z9 a

4 G# _0 Y+ `* t* J/ F
: q- X+ r0 F' G" d7 @4 Q6 |这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
% {2 w3 f. y6 X1 c防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
8 E$ }6 L- ?* e
7 R0 R3 Q5 G: t- k9 ~很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```5 j3 `$ x, O! {8 B3 u* f- \3 A* @

. L) [' `9 z% b/ d  Z9 N, g升级升级升级!* l9 R/ }& i" o7 e& T( Q. G# n6 R

  V- h1 H# B7 o6 [, c又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
8 d" ]& ]% |  a/ Z+ `# W運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
2 b/ R: `! T% p$ D' [+ Q9 P+ P9 B/ P不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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