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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容: W* S7 g i+ x( q; A7 D9 m · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 2 u( l' u/ l9 X. q& l$ I; |3 D 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式), q# x- V6 k$ z* I · New Server Option: No Vehicles mode 0 i# K# h- I: a z( A2 Q 新伺服器端選項 : 禁用載具 ( T% H( a8 V$ F4 i! X* W1.4 Patch – Fix List 修正清單8 M3 K# P8 a2 _. a! ^ Front End: 介面) o; [* r2 l; ?0 j# b6 s4 E9 Y · Front end - Fixed server browser issues with updating info 5 N- s1 m8 l7 N 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊: z0 ~ u- S( ?1 M |) M7 e: f5 W: Q · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players * K8 q$ a P5 ^5 B: p介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT ~% h0 O% C {$ k; D- U· Multiplayer Server filter “maps size” will now work % h- y& l* I3 V( ~, g( F多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 $ J/ M! b! q9 I/ y· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 8 Q- U4 P: b; s修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 % K3 _ i& d' h! G; T+ W; K/ W+ aGame Server 遊戲伺服器8 q# r' g5 D# L · Increased server stability! O- T- L1 I% x$ i' V; v 增加伺服器穩定性 , c; E! x5 Y9 \1 M: D/ ^* \· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ' b9 X9 z0 A$ R5 y. V9 Z2 o, | | 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題- U" N8 [4 e( B/ i" B# a, ` · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) $ v; Z; i% }9 O+ O* R* u企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)7 m$ X: _; A; ] · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ' y0 x2 G" U! k" i! i. T調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 8 v( g4 L2 C2 A· Unlocks are once available on unranked servers. % E# u5 z- o/ v- f% ]/ l8 t非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用); O# h# S9 G( D @$ l/ }$ o2 l5 Q · Ranked server have to have unlocks activated. , F) c, L; I7 Z M3 k排行伺服器強制使用解鎖武器% }0 Z- R! X6 G% s6 x& [ · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 1 ?$ _4 L4 S7 `: M3 N: A修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器1 G) R, k0 a4 ?3 D) Z$ ` · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 5 j4 |& [, s! i4 Z修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 * W- M5 L3 y8 M; Y· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.7 m- m+ o: M2 u& I8 ~: G( T/ R 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ! c: N& C! X# z; u5 S · Fixed a Vehicle drop crash related bug (missing icon). 2 y0 \! j( T6 D, Y. h* C9 ?修正空投載具的相關BUG (像是圖示遺失)' b# ?6 B; J; y. M5 ]0 k; u · Co-Op bot console commands do not function on local servers. + j9 J$ |/ B4 H: ^修正主機端無法執行跟BOT有關的控制指令問題/ U, n: b _; S$ O& n/ c% [, ` Client / Gameplay: 玩家端 / 遊戲性 4 N1 y1 {" V: f6 y" J· Increased client stability 4 I5 O/ @+ k6 N$ j" N 增加玩家端穩定度0 M) R0 k$ N" b- i1 n- F! T · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ) `" |' B0 A; }/ k 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題2 C) n8 Z1 s+ o d$ h+ C1 Q3 X · Introduced a delay from proning to standing to help reduce exploiting 4 W/ G0 F, e0 I C 增加趴下到站立所需要的延遲時間$ U: }5 o- R' h; v N8 Q# _ · Adjusted C4 to make throwing more difficult $ }2 ~( J T3 T* Q* S3 L5 G) F P 增加丟擲C4的難度 3 z* j; T6 U& c9 u3 P# L· Fixed the issue where a red distance marker appears on the ground : P2 \) C' ?' {7 H3 Z' \6 v 修正地圖中會顯示紅色距離的問題1 u5 m1 e7 B: l" o$ r · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 9 [0 e/ Y2 K+ R; K( D- |8 i. ? 修正玩家切換武器當中, 手上武器有時候會消失的問題 ! d+ z1 c7 O3 ]! R" |1 z- k· Made adjustments to reduce the damage taken by vehicles when driving : A. ~8 S' k) z# _. `0 T8 x$ a減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) ( t8 s; @" ~$ m5 \% P6 `6 A% q· Commander options will no longer available whilst dead. 2 T. @& `7 a5 F/ }2 e9 v 指揮官倒地時將無法再開啟指揮畫面$ ~. p- S" U) o- }( ^! o9 x; X" A · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round % O _& s8 k' b! x; Y/ o修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) # y- z+ A1 `8 e. T7 g! J5 n, w& [· Fixed the issue that would cause infantry players to be revived with no kit. 9 C/ M8 F" X+ @! _) f5 n2 h; t 修正玩家被救起時沒有武器的問題 0 X6 {; _6 M* f# o· Fixed several rare graphics crashes. 4 H* z' ?. P, f: C, o4 g- \6 X 修正幾個罕見的圖形問題8 }& \" J* t% C9 E+ R ]3 {+ u& E · Fixed issue with players crashing while clicking \"Join Game\" in the front end 5 \6 r |$ q: e2 T7 P& d修正玩家點擊\"加入遊戲\"後跳出的問題 j; x$ L/ Z, D+ a · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 2 M V/ C$ q4 T& `# s( A2 ^ 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 " k( O8 f- t/ b$ z! Q· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 3 @1 G S/ u% t0 @* ?5 x6 s修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 1 T, @5 T( u2 V3 h: U' s, Y& @2 v· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 4 Q, n' y" F% K4 G% K! R3 d修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 8 G- G; D6 ?2 }/ }* s4 Q· Transport Helicopters – Increased the armor of all transport helicopters , S7 V8 ]& f; j* @5 ~7 v% t, A運輸直昇機 - 增強運輸直昇機的防禦力- p# G% ^. C ]9 r7 Q1 D + \- s0 z: N6 W+ r$ F7 r
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
/ b7 |6 R! X! F# C: @: T修正玩家被救起時沒有武器的問題& v; i, t8 |$ }& P) O
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这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
( ?3 |" y' g' e3 z" n' V# f# W/ ]; x防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
5 V9 L+ s/ b2 H7 e8 m) ?+ E# O5 x& o$ }' j: F7 n
升级升级升级!- t* S: X: `0 `7 `- b/ z- ?
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters; J/ ^" w6 D6 N- s0 h% l1 D$ o
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
0 H* E; N9 {2 f: G不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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