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1.4 Patch – New content 新增內容# v; I4 r( `% l/ r8 A ^) U6 H
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
8 W/ k. c3 H) V新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
3 y# H! n- ^' F' X6 d· New Server Option: No Vehicles mode w8 K4 b7 c1 R1 X
新伺服器端選項 : 禁用載具( s, c4 L! N) \8 s5 Z
1.4 Patch – Fix List 修正清單6 V# z: X1 {- J* T. c& p
Front End: 介面
+ n' w0 L! e9 X! S0 r· Front end - Fixed server browser issues with updating info ; r t; ~ h& G0 X0 t/ Z8 @7 ?
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
6 d6 J! t3 E9 s6 k4 s Y· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players % n) O5 [9 D& }4 w% N
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT3 |7 C- s0 @" O' I8 W9 M0 J
· Multiplayer Server filter “maps size” will now work
& n+ }( `8 G/ _4 ]多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
$ a3 N1 r: P5 T2 _· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
( E6 T6 Y- V$ e h0 m' i修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
8 y' J& A( J& b% K P8 TGame Server 遊戲伺服器! [$ l8 M* z$ ]6 M1 P5 b
· Increased server stability
5 o5 B H( r. ?6 J' N, T# m* h增加伺服器穩定性
9 K' @) G, D- R" }* Z& J· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
, V5 n6 Y ]" T/ C1 `所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
- ?9 J4 t; n) b2 V· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# O0 G* k& Y9 u企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) `, D3 e9 q1 n3 d9 h& p+ T5 d0 F
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
2 a" s2 a5 V# q調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8( E; `* o1 c+ `
· Unlocks are once available on unranked servers.
3 Y2 X2 r* _, ~1 b9 t! J非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
/ [! b9 R" b O g! D$ Q· Ranked server have to have unlocks activated.
) S' W; g% ^- g% F: z) i* X排行伺服器強制使用解鎖武器
/ X( Q- m! j5 B; e f· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ' |9 P- O: J2 W3 M7 }
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器( U% I$ x0 N; Z) c5 {
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.+ }+ h3 m# J g# R9 R
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
" V ~, c4 m1 j: J. C* p( G& g· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.2 q3 b: C4 Z( S$ [
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
" S: d& G6 X, H0 f$ ]7 Y% [3 Z. b· Fixed a Vehicle drop crash related bug (missing icon).$ s9 H4 N5 {& }5 n) v& V" Y
修正空投載具的相關BUG (像是圖示遺失)* a7 A* z2 y, M8 W; Z8 V
· Co-Op bot console commands do not function on local servers.
; N; m. x" I5 u2 [) q4 Y$ J3 x) M' T修正主機端無法執行跟BOT有關的控制指令問題6 m, D& X$ H) f& X/ D$ ?8 l- k3 `
Client / Gameplay: 玩家端 / 遊戲性
, Y- q' [3 X0 T· Increased client stability
8 {8 Z' }. o [: C增加玩家端穩定度: \9 U' K, q) O) y- T) m; N f* E$ M
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
! M% a( D: m" v) N1 D& ?紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
+ f* l# T( r- P- f$ d+ \0 r8 Y· Introduced a delay from proning to standing to help reduce exploiting 0 \) y- j7 }( A. g% C7 X' x9 h& R
增加趴下到站立所需要的延遲時間3 o. c& c" @; b3 a2 _6 |6 U
· Adjusted C4 to make throwing more difficult . q7 D* C$ W, w F0 Y% Y) Q' J7 u1 V4 t
增加丟擲C4的難度; w2 @* h4 c) Z
· Fixed the issue where a red distance marker appears on the ground , a$ X" m! O, }' S: i Z
修正地圖中會顯示紅色距離的問題
! e+ G' \, g2 `2 g4 p0 O& e· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , Y( y6 `3 n6 r, k3 J& v, z
修正玩家切換武器當中, 手上武器有時候會消失的問題
0 h, q- ~* k: r4 ^3 [' K/ ?· Made adjustments to reduce the damage taken by vehicles when driving , |' g& Q( W. N4 D1 c
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)& |1 [8 h, T' d" I$ Q+ x
· Commander options will no longer available whilst dead.
6 O5 {; [, q- U: o' z5 i7 ?) ]指揮官倒地時將無法再開啟指揮畫面1 i2 Y, Y) b! T3 Z6 ~
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, _0 v( r7 p4 a! \# f3 N. C
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)$ z' v7 s( I3 Y- m$ r3 W) H
· Fixed the issue that would cause infantry players to be revived with no kit.
1 d+ _5 V& D+ y) P" }4 F修正玩家被救起時沒有武器的問題
6 T* _/ c4 u" V/ w· Fixed several rare graphics crashes. % Q. }# ~ U) S& r9 N" s
修正幾個罕見的圖形問題8 P' [$ I) Q9 A& { B
· Fixed issue with players crashing while clicking \"Join Game\" in the front end : j0 k/ j7 E, E9 K
修正玩家點擊\"加入遊戲\"後跳出的問題
" s- f) N+ y q7 \· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
' [5 I8 B; r# e; [% ~8 b& s! f/ s空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部% q# I1 Z/ ~5 i' ]9 r- W
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). : ]/ V2 i+ I* X) w
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
0 g c c' _0 M" \# m- |3 r3 f& H· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. O/ a$ y# ?- P% D g1 b3 ~6 i( ]修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
- |( l6 _3 E1 R9 `0 a5 ^· Transport Helicopters – Increased the armor of all transport helicopters
4 i) y4 v' ^; c7 g: { \( c運輸直昇機 - 增強運輸直昇機的防禦力
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