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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 % v( z: `1 E$ W" K· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) + k" O+ s+ _0 l( g 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 5 v& R8 ]% L2 r· New Server Option: No Vehicles mode S% I- b) P4 M8 ]6 e 新伺服器端選項 : 禁用載具) h$ c- b* S1 }2 n5 \& V 1.4 Patch – Fix List 修正清單% \& d8 k& h& U0 |. R3 T+ i p Front End: 介面 ; J' C! Y3 `; L· Front end - Fixed server browser issues with updating info 7 ?/ V# d: B6 q2 Q; }介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 9 r h% q6 H1 ^ j· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 6 q$ v7 r4 d$ Z, C. M介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT + a7 c" B- _/ O( o# H r! X· Multiplayer Server filter “maps size” will now work ! l2 ]! q( a& y( o7 l. f/ X* ^' N. Q 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 . n' E) k/ N* W4 b/ u' I4 F· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 4 D0 C6 m5 z' w6 ] P 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題+ S3 H S u( L( \* G$ I$ N _! v Game Server 遊戲伺服器 8 m% g; z* I: U* T: j' @· Increased server stability ! l4 @* z# Q: ?$ [ l7 K% z增加伺服器穩定性# ?' c1 v+ A7 E8 Q# f/ f2 f0 q1 P$ a · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt " E; I, T5 [6 `& W( x所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ! l/ ]+ _8 v) w- L' I! j) B2 u· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " ~1 ?7 z) y) S( J# y7 _. x& z企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 5 L2 a5 G7 W; ~/ k; X· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. # [7 t% d2 @5 Z' k; g3 H7 a w調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 8 f9 k5 h* ^6 \1 c7 G· Unlocks are once available on unranked servers. $ [" M4 P5 A# U; K, R) ~2 |- o非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) * `: y2 D" [( M h/ c/ \· Ranked server have to have unlocks activated. 0 Z+ z. v# {2 n0 ]4 O- P 排行伺服器強制使用解鎖武器7 a @9 j ?; W' M · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 3 Q7 ^8 \! q' y9 N& `# }! u! b1 y修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器% S- \. V0 G9 Q' Z! X4 ~+ Z · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. & J8 P1 H3 o6 e2 B i/ O7 N+ a. }! c9 S+ V修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 : A; g1 C$ }" k; v5 k. a9 G· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.% w1 R* p, v5 h6 _4 K: t# R3 ? 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 3 l% @% _ v. Z4 e · Fixed a Vehicle drop crash related bug (missing icon). 6 {' H* P+ M* M6 y" ?修正空投載具的相關BUG (像是圖示遺失) % B% K$ L" |$ n) D( a, t· Co-Op bot console commands do not function on local servers. - n; P. \7 I" S* ?* N 修正主機端無法執行跟BOT有關的控制指令問題 2 B( J; \: V. R rClient / Gameplay: 玩家端 / 遊戲性9 }$ W$ e1 ` i( W, J · Increased client stability 2 @0 n1 n; p3 J6 ?- @8 R s f增加玩家端穩定度 6 E2 i1 f3 a x3 l2 c$ P· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag $ w7 ~( j4 t4 l 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題5 W+ Y. e* B8 {# t- @ · Introduced a delay from proning to standing to help reduce exploiting / ]: m D8 k' q& t( R 增加趴下到站立所需要的延遲時間 ( ~4 f9 x1 x T1 }' b; _2 {) ~+ m* G· Adjusted C4 to make throwing more difficult 1 |; `2 e" b, S. Z( \ 增加丟擲C4的難度 6 G8 c! V" T# C N· Fixed the issue where a red distance marker appears on the ground - b% g' I+ @1 {3 m8 N4 W" @修正地圖中會顯示紅色距離的問題1 @5 y7 f, e+ ` · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items . Q5 ?$ G) f8 \修正玩家切換武器當中, 手上武器有時候會消失的問題 4 S: Q* O. D, j4 Z· Made adjustments to reduce the damage taken by vehicles when driving f. r: U0 [6 C7 W) V1 u8 d 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) ; t% e M# K) {1 w5 x· Commander options will no longer available whilst dead. % Y3 ^# {$ h% `& k指揮官倒地時將無法再開啟指揮畫面 & ~0 G' e( N9 u+ s" ]· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round2 o$ U$ o, ?4 s( b+ E 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 2 u6 z6 R# g4 L- e% \· Fixed the issue that would cause infantry players to be revived with no kit. ) ^! w( Z, ^! S* ~2 N 修正玩家被救起時沒有武器的問題 , }! Z. f* W6 W$ r* k8 A· Fixed several rare graphics crashes. , P+ m. _$ w7 B3 i; m修正幾個罕見的圖形問題 , D) X' j% o% e' L8 n; T, D· Fixed issue with players crashing while clicking \"Join Game\" in the front end , v; n) k, [3 P( s 修正玩家點擊\"加入遊戲\"後跳出的問題 % s; V4 s2 H+ y5 j/ U( Y; F· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 1 L! ]8 L' M, q& f' a. J- Q6 M 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部9 C" `. W! d( r% `0 W! T& q · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). / a; A* {% _: o' S0 v6 D修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 3 M. S# q2 T# d4 }· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu d8 o2 _8 }% B( G" P. T修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題+ ^ n) K+ M9 L, u$ U · Transport Helicopters – Increased the armor of all transport helicopters / R! Z, o2 k9 `4 f( p. J運輸直昇機 - 增強運輸直昇機的防禦力 - z6 K& g$ ]8 c, |2 ?! H- r: A: Y" `3 H& r
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
4 ]/ s* e9 ~( Q修正玩家被救起時沒有武器的問題+ `7 p' d8 x, X
6 j( o: M" c  b1 k  ?

* ^5 G# {; B& b4 ^+ f6 {% W( ~8 \! P  t这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
3 a4 S8 E2 ~9 x1 R8 }( M7 S防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?4 r$ d; \; S1 d# u" L% s* q" w! R

' v. j2 D! z9 \" s0 N8 u很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```( s- _6 N0 w  b# Y# k

! Y/ h" Y9 S/ Z& {. u* ]升级升级升级!3 I0 x& q& f4 U: ]0 W1 u/ h

9 g; ?; D* j5 Y# F3 e6 I又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters0 \4 E, Q7 N* m2 k
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
0 ^1 X9 ~7 e; a: Y不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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