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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 1 I1 P5 y3 T8 l. f5 ^· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) . Q; y5 ~: o4 Y6 z2 e新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)/ E, j$ J/ u) s W. L0 }/ d) u · New Server Option: No Vehicles mode . ] n! U6 H8 Y- X新伺服器端選項 : 禁用載具 / w9 \' Y7 X6 Y# _4 o+ h' d. _: Y1.4 Patch – Fix List 修正清單! ~8 ]" G/ p0 J, ~" }& b9 g) u0 h Front End: 介面 & U4 b8 ?3 w& p5 |0 j3 a- |· Front end - Fixed server browser issues with updating info 8 |! d1 z% S9 o A2 t9 ? 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 # b7 W" T: H/ g& N$ E$ S7 }9 m" l· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 3 l' i2 k, s3 m, m9 v5 k 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT ( d5 d" }5 m1 A2 G+ @· Multiplayer Server filter “maps size” will now work 0 z* _2 s* x) K0 Y2 t多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用8 O( Z" S2 s! e. ?* Y% ?3 R# ] · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box % C8 ]; p) t# N" i& x( U 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題1 A7 j7 \' k; A. h- J5 F Z, E Game Server 遊戲伺服器; r) Z4 F2 s3 T/ f" m5 \ · Increased server stability9 U p# A8 h) w9 {* n" ~ 增加伺服器穩定性 ! Z! U* X" p6 V) ?# ~0 C· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt . ` R! D7 Q9 q所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題6 f( q/ E/ E& i) _' ~ · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) |3 z# B4 x r 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 5 m2 x7 m( F- r' d7 I· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. , `3 R( b6 X3 W" ~/ Z# W 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 ( z+ c: ~( H+ [" c" O· Unlocks are once available on unranked servers. " B( i5 N$ b1 z/ T 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) " w! H" ?5 ~1 T% H: _· Ranked server have to have unlocks activated. ! }, O" w- g/ o F0 H4 v2 k排行伺服器強制使用解鎖武器 + a# V, y7 Q' F; m4 D6 Z· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 9 J7 [1 }! T1 _5 N0 O. I 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 1 d0 O# F. t& f' A9 g" q3 w1 e# n5 B· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 7 m; R( t2 A$ P" w修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ( e7 b) g6 X+ C3 c" ~· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. , p$ ^* ]6 G4 M6 }& Y5 T修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 {7 ?' ]2 M8 R# U$ _, D5 p· Fixed a Vehicle drop crash related bug (missing icon).3 s3 R) o9 }# x/ H6 u. x 修正空投載具的相關BUG (像是圖示遺失) - u5 I0 m/ f+ H· Co-Op bot console commands do not function on local servers. - K; c+ e+ X( V7 E& ~ s 修正主機端無法執行跟BOT有關的控制指令問題8 K$ J- {6 ]. z( _* |7 a [ Client / Gameplay: 玩家端 / 遊戲性 # J" J/ F g5 }8 M· Increased client stability 4 `" b6 e% L1 b% L6 e# \- K; f3 O增加玩家端穩定度 : ?) N# g/ X# } d" P: g( ~+ I· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag " C7 F* l: m3 e! z1 P. k紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題9 S0 i3 I# {2 L: i · Introduced a delay from proning to standing to help reduce exploiting / T- i, j$ v# I0 b! t增加趴下到站立所需要的延遲時間 0 q; f0 y' o" \· Adjusted C4 to make throwing more difficult - B% \/ S S. E* ]* F# k/ P- _+ g增加丟擲C4的難度 2 U4 Z g: r$ ^0 a# ~- R· Fixed the issue where a red distance marker appears on the ground $ U- D' K; l) B8 H. T# V 修正地圖中會顯示紅色距離的問題: G" l9 X4 q# D4 V: @ · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items / q/ x! f6 {0 w修正玩家切換武器當中, 手上武器有時候會消失的問題 . O% y- z( v" u% `3 e2 ~! {· Made adjustments to reduce the damage taken by vehicles when driving 9 k2 W# D' s" Q5 a, A. B) C3 E 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) . U0 |3 \1 c$ `8 S· Commander options will no longer available whilst dead. ! |" F6 _# Z3 X! G/ V 指揮官倒地時將無法再開啟指揮畫面7 r( Z: F$ J! T z! ]9 f- Y · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round , d, f# A" w+ e修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選): }1 c* @1 ? ^ · Fixed the issue that would cause infantry players to be revived with no kit. 6 F8 z' r s. G( Q9 Z修正玩家被救起時沒有武器的問題8 p. ` }* K- h% Z. n · Fixed several rare graphics crashes. " C7 D2 E) F5 B% E; { 修正幾個罕見的圖形問題- |. e6 t5 S) H) l · Fixed issue with players crashing while clicking \"Join Game\" in the front end 7 r! ]# {5 n/ k: E/ @% k( L: X修正玩家點擊\"加入遊戲\"後跳出的問題 $ F, y2 B1 E) ?* p3 @' k· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. - p. C9 S; t; ]) h 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 " }8 d- I( y. d! a1 c; |· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ) r. o4 X$ }9 r! x/ [7 } 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 5 ]7 }5 d0 b2 ]· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 1 N4 z$ L% A. i5 g- h: \, D 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 / p& s0 _. v4 l6 p! M· Transport Helicopters – Increased the armor of all transport helicopters9 b- E! H j( o6 ~9 M }( G) P+ z 運輸直昇機 - 增強運輸直昇機的防禦力5 H$ ^6 m% A% a7 a : E% G; |( h: {( m, t
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
) O8 k7 A. p4 P+ V$ p, K$ i修正玩家被救起時沒有武器的問題
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9 f5 O! o3 K9 f2 L0 g% G% M1 p: _5 O8 B这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表% E  L0 I+ `, T. f; j# d; D# }; v
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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! s, h; H. N% t* \& ^很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
  B- I9 T- V, h+ B8 T, y9 A& S0 m7 M- F, q1 v' \! J
升级升级升级!
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% T8 L3 f) R! ]& h' A又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters5 ?' s% y# f$ z$ D& \' @8 o
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了3 z! ?0 G$ D0 y/ i
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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