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1.4 Patch – New content 新增內容/ Q/ S7 \. B, W" u& v: }: {$ z
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
' C4 a: w) m) D5 B% x; W新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
; z) x5 C2 I- T4 l0 q" o/ T· New Server Option: No Vehicles mode 4 ^2 X$ r0 U5 u: C0 u( {$ c
新伺服器端選項 : 禁用載具! j( i% K3 V/ o! g
1.4 Patch – Fix List 修正清單
; k4 u$ B; S) P5 r/ k( ]$ t$ K; W1 vFront End: 介面" B+ T4 a. M! d( D4 X/ K
· Front end - Fixed server browser issues with updating info
1 k- d. c" M% Q" c9 W介面 - 修正伺服器瀏覽的問題及更新伺服器資訊9 ?! V9 p8 l0 @! i+ k
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 0 q% Q9 S) ~4 p, L
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
2 B% {/ Z. D' m3 o1 j· Multiplayer Server filter “maps size” will now work
, d+ B/ ~- @1 N多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用! o5 `, V9 [2 K% Y% H& G4 [1 V
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" ~; m7 K& `7 T8 _) T修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
7 j( R* c0 H. I6 q2 [! L" v3 k8 KGame Server 遊戲伺服器
' ^; g" @' L, v+ J0 r- q8 A0 D- Q· Increased server stability
. m6 u: c `2 o( w1 R增加伺服器穩定性
7 ^0 Z- | U$ l6 z+ [· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 4 i# @. A u( L4 \& L4 P1 d
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題2 ?# d! f" N& \) m9 `. ~
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 H7 D% g1 \3 F2 d企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)# i. w$ ?' @. x; ? {0 Q
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 e3 f8 k+ a6 g ?, P: m8 c調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
# e, q/ n- x0 X- M6 Z/ o3 W· Unlocks are once available on unranked servers.
7 G1 C/ A7 R2 F& F8 X9 T/ O: Q非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) H' `$ W. Q/ c& W
· Ranked server have to have unlocks activated.
% V9 n' [# i( m9 z" R: Z F( M排行伺服器強制使用解鎖武器
8 ] D! V3 S/ V5 g3 W$ R· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ) q0 n, c. u! O) P5 ]6 k
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
: M8 p- C6 h$ b4 C( ]/ z7 J· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.2 j: E% `6 w. q" i" t7 l: G a
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
6 P" B% h/ d$ J/ j* k1 E· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. Y8 v0 i! n$ J$ J1 w+ M) A. {
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
) R2 E9 n$ b7 ^% o. \* x3 S· Fixed a Vehicle drop crash related bug (missing icon).5 m: V5 |7 W+ A: E6 s( S1 F* Y
修正空投載具的相關BUG (像是圖示遺失)
# A( U: |# c9 f1 f· Co-Op bot console commands do not function on local servers.
; Y; y5 R1 d" S( [2 M修正主機端無法執行跟BOT有關的控制指令問題1 r' @7 u* X/ T. m3 X5 P+ _/ t9 J
Client / Gameplay: 玩家端 / 遊戲性3 D" k- l/ { _6 x) Y
· Increased client stability 2 E, h0 r, U6 |9 e$ _5 |
增加玩家端穩定度8 G( Z" `& X1 I: x2 {
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
" ?; G+ e3 p8 _1 l紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
/ S* B1 }1 `1 f7 V+ v· Introduced a delay from proning to standing to help reduce exploiting $ g; S' s, p8 E% T) {1 c1 J5 [+ a
增加趴下到站立所需要的延遲時間
+ i& r/ j* R* [7 O. P) ^4 |· Adjusted C4 to make throwing more difficult
]+ Z2 R& ?! ]. |7 O( K1 p增加丟擲C4的難度
y3 \# P7 w6 H· Fixed the issue where a red distance marker appears on the ground
9 e# W, H g, k$ ]修正地圖中會顯示紅色距離的問題, ?, A! \6 G( S! C2 D9 j
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
9 f2 ]7 a0 j+ x) f. t0 c" G4 K4 n修正玩家切換武器當中, 手上武器有時候會消失的問題
( p" x; K O* V ]· Made adjustments to reduce the damage taken by vehicles when driving
2 W5 B/ E" R0 f1 z6 S減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
0 \8 b) {3 z- N5 Z: G· Commander options will no longer available whilst dead.
, s9 l9 w$ O6 ?1 {* l7 F3 `指揮官倒地時將無法再開啟指揮畫面
4 K5 Q, h3 l( m/ X9 A9 q/ X· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 o$ m! Q- i# H' J) G
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
4 u2 b1 V v) S. l: `3 N· Fixed the issue that would cause infantry players to be revived with no kit. - G `8 P+ d) Z1 Z" O3 o
修正玩家被救起時沒有武器的問題
; N/ b* v8 l9 Q· Fixed several rare graphics crashes. A# F% u5 {6 D; s9 O: u* z2 W( p
修正幾個罕見的圖形問題
5 ^/ ?& U/ E; ~& S- v· Fixed issue with players crashing while clicking \"Join Game\" in the front end 8 p k/ [9 r/ q$ Y
修正玩家點擊\"加入遊戲\"後跳出的問題
# [, m. q7 O/ ~; Y; s· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
1 `7 y: q" L8 ~9 c空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
1 E( a8 F% X0 j# } x7 E1 S· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 2 [9 ` n, l* c
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈) P- ~- r5 B$ z2 v% M' _0 ~
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
N) R* I0 m/ d修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題( X. V1 k% ^6 m
· Transport Helicopters – Increased the armor of all transport helicopters+ N" ~4 \; f8 g% N0 L
運輸直昇機 - 增強運輸直昇機的防禦力
/ W$ ]8 e- [7 B; q: x* Y- x" A$ Z9 Y# j
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