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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 . r1 R6 S6 p! A3 W! d8 o5 ]· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 9 q% T% A: a. j: E3 x新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 5 z, w u2 {! _· New Server Option: No Vehicles mode 4 e. [% C2 V$ D" e" [8 K6 ?新伺服器端選項 : 禁用載具 7 `4 L( n- W5 U# }6 w# A1.4 Patch – Fix List 修正清單 3 l: ]9 k8 E! e. q9 P" fFront End: 介面& L s1 T* t, r* B* t · Front end - Fixed server browser issues with updating info & Z' b- a( D" @( K: k* h 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 % M W+ E8 Z3 f3 ^6 N! Z( t· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ) h! |) R+ S8 E( A+ a H f+ T 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT - D* P0 v: Q$ | [. v· Multiplayer Server filter “maps size” will now work ( e6 ], [: ?' n O7 L, R 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用2 x; s+ Q* |" t' @; d5 \ · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ' U. {4 J/ I6 Z3 N; i( }修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題- u% Q- Z4 O9 J, S% Z9 d% F, O Game Server 遊戲伺服器 0 z4 y% L, j9 a· Increased server stability' A7 H. A" `6 `( d 增加伺服器穩定性 + Z& J9 F& `6 i· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt $ A5 M0 t4 f3 `1 a! W+ v所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 8 w( g' y3 t2 Q: [2 K· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 6 p2 Y# u; ?7 i9 S& B& O: F 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)" |% C5 U3 r% d0 B* {- s3 [ · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. / t/ `* Q2 Z5 j調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 89 J: ^+ Z) J+ D- J' a · Unlocks are once available on unranked servers. , }: U9 K2 a& a/ E 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) ( I0 {1 q+ o# K3 A· Ranked server have to have unlocks activated. # ]3 Z/ f8 f1 ^' i- [排行伺服器強制使用解鎖武器 9 F+ w) V& ?" ]: l- x+ ~· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 4 Z2 Y( S2 }( d) ]/ G: j* _" g8 A 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ' c0 c2 X) Q: Q: @# t e1 |· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.1 _3 G, S; U' z; L- y5 W 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 + D5 _6 h+ s" B8 k0 T1 X7 [8 B· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps., F6 L: Z7 m2 G4 E8 u$ [/ `) k 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 + s0 s8 e0 |+ B! a s. E· Fixed a Vehicle drop crash related bug (missing icon)./ ?" ?# O$ G8 T! P) F2 N2 o5 L 修正空投載具的相關BUG (像是圖示遺失)2 R; Z+ E8 f7 [& V6 x · Co-Op bot console commands do not function on local servers. 3 i) L+ n* Z# x; M" S 修正主機端無法執行跟BOT有關的控制指令問題3 x2 ` m5 T( r4 w% Z* { Client / Gameplay: 玩家端 / 遊戲性 , i1 _/ B# l8 B% r- \· Increased client stability ' f2 z1 v P. h7 f+ j: T+ P, ~增加玩家端穩定度 ' Z9 D5 L* C' T0 M6 X! R· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag & {( U: @' `0 e+ p W' p; {* s紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 - u$ z* `/ q& }8 `: F& r· Introduced a delay from proning to standing to help reduce exploiting ' F1 {1 q& g5 ~7 N" K 增加趴下到站立所需要的延遲時間+ T' b9 e5 J* g# g8 ?3 ^! B$ r · Adjusted C4 to make throwing more difficult & e! ]" [+ I+ X 增加丟擲C4的難度 + {) P+ f9 f# G/ l7 U· Fixed the issue where a red distance marker appears on the ground & w9 \/ }3 } Y) _4 H 修正地圖中會顯示紅色距離的問題 * h, Y$ `- _6 d· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 6 Z: w2 X3 B6 l0 H5 O修正玩家切換武器當中, 手上武器有時候會消失的問題 ! h7 L) n$ m8 G* Y0 _4 C8 J6 U· Made adjustments to reduce the damage taken by vehicles when driving - o( l0 p( S; t/ W9 u" B$ H# q1 }減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷), A* b/ k6 F" C1 c) R/ s · Commander options will no longer available whilst dead. ; P; b( \+ k+ w2 v9 R 指揮官倒地時將無法再開啟指揮畫面 * Z; H3 T( q6 q' A· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 F- H' n; S+ {: N 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)! O- J5 U2 V; c · Fixed the issue that would cause infantry players to be revived with no kit. # {- T) r' g: V) E" q5 K; L: l# b 修正玩家被救起時沒有武器的問題 - S" S# Q$ X# u! E5 M5 {0 G· Fixed several rare graphics crashes. ( i# v0 T5 M9 H% g) {8 h 修正幾個罕見的圖形問題. r4 f* C, v5 @0 I) M/ B2 `+ o8 p · Fixed issue with players crashing while clicking \"Join Game\" in the front end 8 z2 o/ l2 @) c0 l3 A& R修正玩家點擊\"加入遊戲\"後跳出的問題- r) M& t; O: N · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ( W/ [" ?( a; s" A0 s5 w; u* R4 V空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 1 a6 V0 B0 i5 k+ ~· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). : L; D6 H/ |1 m# x; B修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 : {0 N5 e2 g0 Y) E& P8 X· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 5 ?- Q9 p& O* z3 ^ 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題& ]8 {3 @' A4 s+ m · Transport Helicopters – Increased the armor of all transport helicopters 9 O; Z" {5 q; w0 m/ _運輸直昇機 - 增強運輸直昇機的防禦力 * V0 \# T& t# x6 _) ^( Y! H+ X: O" C" [! f
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. : b  }. z7 Q; `
修正玩家被救起時沒有武器的問題# ?! c8 k; X0 p
5 J3 D6 ~, N+ X* u

8 ?5 l, q1 j6 C) p1 Y) z这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表" Y; p; p- |* ~* H
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?  m, U; H2 V, o# ?3 d. n( k: [. n
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```) Q! E6 _! u' y* m# p5 n
' F# j" G# }/ C1 D7 O- M0 I
升级升级升级!
( W' q, v) K! q4 A7 o( U) R% T% j/ X( K
! J/ k/ B$ L6 W" B" n又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters5 l/ x7 s0 A0 Y; d
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
" y" M" _" j9 ^) b, J* `* H不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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