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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容! \ C5 g% G2 u- o$ C4 o% M · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) " _8 _" q8 _) ~9 Q0 s新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)+ e+ s, \+ B& Q! B# T; m+ F · New Server Option: No Vehicles mode " ?7 d j! j2 {! }, |5 C3 \ 新伺服器端選項 : 禁用載具 7 T; s% |: v7 r' c/ ]: O$ T1.4 Patch – Fix List 修正清單- L5 O" |; o# u' y' D# a Front End: 介面 % D/ Z! J$ ]4 V) [· Front end - Fixed server browser issues with updating info 3 [9 m$ G; P! D7 O 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 # Q& H5 O; y( E$ b6 Y+ V· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players . E1 B! {% f: @介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT * Z. A+ X/ M! [+ ^4 d· Multiplayer Server filter “maps size” will now work 9 Q4 F& m" K' d Q, R多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用3 ^# K$ {4 s5 Q7 q* u5 [ · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box % j. s1 K b" W 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題. q# P5 K* C1 R& U6 V( J0 g Game Server 遊戲伺服器 , g1 J% v! h M; V2 [· Increased server stability + e( Y: r9 {4 y增加伺服器穩定性) u) j4 z; H9 P5 O9 Z. h# c; X · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt : M3 C% v3 l' S' [ 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 9 F# o* }* g+ r5 x5 P, }· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " l" c% d8 C. X4 D" u- E! E企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 2 b9 H9 g! t. e$ R5 u8 z· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 4 l3 g- G$ E- |7 e/ [調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 1 j) o2 D" V" S: r· Unlocks are once available on unranked servers. 5 Z8 V6 F% Y% P: c1 P( @非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) & H' m( L* \% J, b. s· Ranked server have to have unlocks activated. 8 b! }: u. N, [; O! z: v: s z排行伺服器強制使用解鎖武器3 M) q! L+ N1 L4 h4 h · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. h4 [ n3 a- F6 H. f) Q# z2 S修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ) N# Z. D6 d8 O0 j. ~- x· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. # o9 u) `- o% w# D+ R+ `7 @修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ) s+ E# {- E1 B9 U· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. # O7 ?, l* }3 o8 e5 q修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 4 _3 \2 G8 ?( i· Fixed a Vehicle drop crash related bug (missing icon). & K; O. k/ J/ T# a2 B2 k修正空投載具的相關BUG (像是圖示遺失) ! i6 N/ R! [3 d, Q' C( k+ v4 J5 T/ c- K. ~· Co-Op bot console commands do not function on local servers. 1 N6 A( l0 j4 O; l2 i o/ b# J 修正主機端無法執行跟BOT有關的控制指令問題' I8 a) g2 u+ m Client / Gameplay: 玩家端 / 遊戲性2 H' ~) X& U- i+ V/ V& b$ J · Increased client stability & R. v$ Q9 m* W; \7 z- ~增加玩家端穩定度 7 D' w7 ?; C3 q( Z· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag - J1 D9 V {9 V9 l0 @紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題, u) R7 N9 z z. G7 ]2 i! b; T6 u0 ] · Introduced a delay from proning to standing to help reduce exploiting ) \' }/ }% q! Q; l 增加趴下到站立所需要的延遲時間( y! G8 T) ~1 a* r' H& t · Adjusted C4 to make throwing more difficult ) [. e" m/ P: x# \5 _! P7 M增加丟擲C4的難度% x6 z/ g( D4 S7 s4 b · Fixed the issue where a red distance marker appears on the ground . x z b9 D/ s修正地圖中會顯示紅色距離的問題1 O; B" s; v$ s. G# @. N6 g0 b · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 4 Q/ U: F( F; F( b) x7 v) Q' T修正玩家切換武器當中, 手上武器有時候會消失的問題4 a9 z4 G: @ r · Made adjustments to reduce the damage taken by vehicles when driving ' \3 F2 u0 u- W) Y+ S/ e) ? 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) : n. ~! D0 d2 n1 `3 c; K6 h8 S· Commander options will no longer available whilst dead. " Y, R f7 E+ o# _& y, q指揮官倒地時將無法再開啟指揮畫面9 g: f% Q9 z9 O · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: x2 m7 g' F3 ]/ [2 ]* O 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)9 `2 X9 q: C5 g) ~0 ? · Fixed the issue that would cause infantry players to be revived with no kit. ' ?$ ~* `! E) O% \3 N( z 修正玩家被救起時沒有武器的問題 . D) z. z* C# _· Fixed several rare graphics crashes. 9 g( S; `- l; K( ?6 F! ~6 P& W修正幾個罕見的圖形問題 & R( o( {3 m3 U1 s: e0 @$ I6 W· Fixed issue with players crashing while clicking \"Join Game\" in the front end ( R, y/ [$ R+ g# n 修正玩家點擊\"加入遊戲\"後跳出的問題) X# \: `# v; @; i( D3 n · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 8 v3 T. c! s, d3 ] 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部/ p# r9 Q2 [! C6 l( Q5 t0 G5 u · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). % j6 v+ ~7 w. d& Z! {3 J 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈) U5 n" l M; F' R: D · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ( d6 s3 B+ M) ^0 _2 [0 f& b* @9 W' I 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題0 ?% Q* }+ C6 g · Transport Helicopters – Increased the armor of all transport helicopters * {1 r5 X- ^# i5 C1 L運輸直昇機 - 增強運輸直昇機的防禦力 - W% U" C0 G6 L- Y$ p * J6 |1 q7 ^- d0 d% F a
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ) Q- @9 _4 C+ O
修正玩家被救起時沒有武器的問題6 C3 t+ H1 }- Q' `7 R" h" l5 A( z" e
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+ F# W: A/ U0 t( d- J# X' m& }
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
+ _2 s% d  k4 g& w/ X防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```# v% q+ i' e* U; W

9 Q. X& i. T- S2 b- b升级升级升级!! L+ y: h! J3 u9 `, q' Z
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
/ j" w. W) u  e" }0 c  ~, }運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了1 m1 ~3 m! h0 E+ U# j
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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