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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容" X7 h: R3 i6 k# u/ H4 X' ]3 J · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ( s6 `( H& h+ G; i/ m2 h 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)8 A& F4 m" h9 {+ N · New Server Option: No Vehicles mode 3 D' }9 G" F) q' }4 U8 L新伺服器端選項 : 禁用載具' S' ]. k' U# A, O9 `$ Z3 E: h; { 1.4 Patch – Fix List 修正清單 & p3 f3 V# ?' T- ?0 G% @9 s4 P. KFront End: 介面 0 w/ `! y+ {: L7 n% z' k· Front end - Fixed server browser issues with updating info 7 A& ]2 \; Y/ y. J介面 - 修正伺服器瀏覽的問題及更新伺服器資訊' q2 S9 w1 w$ k0 y8 v: f: w1 s · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players . r6 A3 X+ p; x. g) L, z4 f1 Y 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT' o- D. c6 ?( {& ]+ ]/ ~: Y · Multiplayer Server filter “maps size” will now work ; X) q: o4 d3 z+ Z8 U多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用1 }' S! Y0 N& F7 X/ [7 s · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ; M( k6 t" h: |1 ?2 ? 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 4 {0 X/ ~% S* ~3 XGame Server 遊戲伺服器 8 u/ ^3 g' Q1 m! x, q· Increased server stability; R: @! U1 I1 P; x0 [" \9 o% k 增加伺服器穩定性 9 g4 ^; s- D4 B C$ E· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ' y3 s" X. U0 J# j6 t所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 # L" T6 z- X- f6 D· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) # T0 N- a) q: W* U9 M! Z企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 9 ?9 G% S4 B$ Y$ }· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. * g3 a j& I- |) a: o8 `1 r 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 83 C, W3 s: @0 i0 H/ P* M* d7 r" r · Unlocks are once available on unranked servers. 1 g R+ v! f/ P5 g非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)! K. e" z( {* O: B4 c · Ranked server have to have unlocks activated. " k9 @, }% S0 j, Z排行伺服器強制使用解鎖武器; f' j0 ]$ U: h2 i · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 5 U! H4 Z5 o$ K/ w6 [9 g% q# n; f修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 0 W0 e+ ^$ [& p$ C$ Z+ W· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.7 b0 Q1 c7 @ Z' ]1 O7 S$ A" H 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題* d0 J7 ]+ f' G · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.9 |3 D' b2 e1 _, s2 F9 g1 Z, q( | 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 6 i) {1 u+ A% A( a· Fixed a Vehicle drop crash related bug (missing icon). # I3 d0 e% K! Z( w% F x7 B修正空投載具的相關BUG (像是圖示遺失)$ R% @4 f% `. Y" i" [4 }9 m9 |3 j, V · Co-Op bot console commands do not function on local servers. 4 z( X: @( @- E( M- o 修正主機端無法執行跟BOT有關的控制指令問題 / ~: B |: O: [# g! ~& |! I$ iClient / Gameplay: 玩家端 / 遊戲性5 O& i* E# D4 N5 Y) v# m' D · Increased client stability 3 S- ]) O' u. `1 L$ U$ E增加玩家端穩定度9 L1 C& ^9 {( d · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag % u5 J7 s$ H8 `3 p" B+ V9 E! } 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題8 f. p# j/ `/ q% a · Introduced a delay from proning to standing to help reduce exploiting ' G3 z ~- c% f" e 增加趴下到站立所需要的延遲時間 , ], U3 I+ ]; I( E· Adjusted C4 to make throwing more difficult : |/ p ] Q, g2 x; {) l增加丟擲C4的難度. g, m2 w0 [( z% w! I/ w · Fixed the issue where a red distance marker appears on the ground , v9 s9 L0 \# i! h 修正地圖中會顯示紅色距離的問題 ` \7 |. w- W7 F- g5 @( A6 P, z · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 7 s- D' t5 K& `& w$ C M: u修正玩家切換武器當中, 手上武器有時候會消失的問題 B! K, M" i: t) L9 ` · Made adjustments to reduce the damage taken by vehicles when driving 7 t+ k. g# \2 M% ?7 X' i7 f減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)' @' v5 P9 @# W t9 m" N · Commander options will no longer available whilst dead. 5 A8 y( x: e* K2 Y% t5 | 指揮官倒地時將無法再開啟指揮畫面 5 l3 r) g8 a, z* Q· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round . a G- l& k' F修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)/ [" C, R# E* `, Y' k · Fixed the issue that would cause infantry players to be revived with no kit. / Q ^" f5 @9 ~, {, z 修正玩家被救起時沒有武器的問題 3 k+ J R- R# t! A+ M- y+ q· Fixed several rare graphics crashes. 6 i# g) ]- Z3 n3 Y% u1 ]修正幾個罕見的圖形問題 ' o% k% n1 K! a* D0 I· Fixed issue with players crashing while clicking \"Join Game\" in the front end w* o# p1 @6 _, i5 l2 P 修正玩家點擊\"加入遊戲\"後跳出的問題 ! H/ _3 b- }( b4 k* o· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. & P% c( G7 C. i o空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 8 I* v9 t: o* u* c* c6 G* J" M· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 6 z# f. Z3 p3 R7 t$ b* q$ }6 }; S 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈% ]: ]3 v3 ^ ` · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu - t! D; g7 o8 W/ e6 N 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題) l! ? b: r, K; }. E0 ] · Transport Helicopters – Increased the armor of all transport helicopters ! ?; k% U8 n! m1 u% j# P運輸直昇機 - 增強運輸直昇機的防禦力 $ c) z9 l. M1 a! C( T0 m0 R5 V. V' u* r: t! V
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.   @1 m0 Q# }5 _4 D3 F( `
修正玩家被救起時沒有武器的問題  ^- P) g( b8 h3 g8 n. r

3 l, I( @1 r9 t+ g8 W# W  v' k2 T( d0 u2 B
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表: v3 v2 {; L% J
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
& c3 D. y7 c: W6 \+ q
9 A% {0 z& ~+ n) k$ q很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
+ Q9 A- y/ [: i$ U' }0 B: Q$ s/ [8 E4 A
升级升级升级!: P* K9 N2 @6 H$ t7 d+ M. n

% B1 j+ P2 o! B. o6 i  }$ L又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters5 x" y" N7 ^) }. o0 a" S
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
( S5 u4 o, S  ?1 k不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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