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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 ' k. O: ^4 ^, \" n7 I· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) % y# g+ f7 C6 M新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)6 i( g7 N# d* t" D! z8 j& v& U · New Server Option: No Vehicles mode , g/ B) } j) @6 i$ e- X0 \) I7 f新伺服器端選項 : 禁用載具 ; F, C/ D/ K/ \( o6 l1.4 Patch – Fix List 修正清單3 t0 \& t+ i' R1 {8 M/ |# {9 k! x Front End: 介面 : E7 I6 W( G8 U: h: Y5 B· Front end - Fixed server browser issues with updating info 7 \* L8 C$ O5 p1 m% V% R6 G 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 , l: H0 f7 k2 i4 j% O· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ) A9 @5 i6 d. V$ m) U 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT+ s5 U% m$ h0 x2 k' D$ Y · Multiplayer Server filter “maps size” will now work 5 a K* ^7 Y+ M 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用2 t8 ^ x: z7 i# B · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box " ~% k+ i3 b* Z3 ]% s' m 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 / V3 K w# k* b4 e PGame Server 遊戲伺服器 5 B" G$ G6 B& ?" g8 @2 V! j· Increased server stability6 P8 I, ^5 P$ Y5 `' z( l; o3 l) g 增加伺服器穩定性4 Y9 M2 u: a8 U3 [ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt / Y* Y5 q7 i( ], K所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題4 ]" h& J2 L! ~- e2 y · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ( H- a+ a( V2 O. O企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) " Q3 ]' c0 g, E0 J2 {· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 4 [6 U7 |: @4 T! d6 a. R( w @調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 / E4 r9 }9 X9 p· Unlocks are once available on unranked servers. & f$ B( c/ q( R, Z4 }+ _非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)6 i% W+ j* C& `( a · Ranked server have to have unlocks activated. 3 U8 a+ V, G/ f0 @- Z. i: q5 i排行伺服器強制使用解鎖武器3 {' w1 ~9 ]3 ]3 ~4 O · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. $ O% }- O" \! D$ G$ M 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器# V9 Y5 A; E. V* J# ^" [ · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map./ c. P8 A. } z& K8 V# }" d 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題. V% i5 n0 T/ g) i · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.- k; N J+ b: D( ~ 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ( k4 q. p1 t" W" P ?2 ]· Fixed a Vehicle drop crash related bug (missing icon).6 v! V1 W* f4 g; A3 y# h 修正空投載具的相關BUG (像是圖示遺失)& ]+ B) z5 |" N' P · Co-Op bot console commands do not function on local servers. 2 C! J9 P7 B# M1 C( D. I修正主機端無法執行跟BOT有關的控制指令問題 , ?- _# [% U7 T: T. u7 T& [* xClient / Gameplay: 玩家端 / 遊戲性1 y) |* G& D: x& p" s" e · Increased client stability : A/ q" ^* ^7 U增加玩家端穩定度 & g9 ?) Z8 C k! W· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ; ^* J# ]" [- e1 `; Q9 {* V5 c紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 ! i6 Y1 B$ C8 L& O! Y! h· Introduced a delay from proning to standing to help reduce exploiting $ J+ I ]1 C% y6 u 增加趴下到站立所需要的延遲時間5 `7 z# S0 R1 i9 K- [$ |7 k7 f · Adjusted C4 to make throwing more difficult # |8 N6 B& m. m: p" l增加丟擲C4的難度3 p3 F2 B7 e, q( E: L1 B: Y · Fixed the issue where a red distance marker appears on the ground * i+ {3 H3 Q6 j1 I修正地圖中會顯示紅色距離的問題) x0 E( `2 d% P" [ · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 7 V) |# [, T; f, M3 t 修正玩家切換武器當中, 手上武器有時候會消失的問題, L0 Z" K- d" e- B2 w: q6 I · Made adjustments to reduce the damage taken by vehicles when driving * y* ]/ n' a6 | 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)( B# N, p% I# g · Commander options will no longer available whilst dead. ' m. |7 P+ L% l" b0 y2 r2 u0 _ 指揮官倒地時將無法再開啟指揮畫面' E$ Y* G0 \2 I, H# @% g · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round & Q9 L1 m; f" @. h' H4 Q修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)' \; m* T- _; U1 w# ] · Fixed the issue that would cause infantry players to be revived with no kit. 1 F0 A% Q, `( K% s9 b! i$ x$ s 修正玩家被救起時沒有武器的問題 # Z, }. L, o7 a- Y7 j· Fixed several rare graphics crashes. 5 N4 n7 Y9 f4 v9 R( \- |3 P 修正幾個罕見的圖形問題7 V% a q ]! k8 b& L: b4 Q$ w · Fixed issue with players crashing while clicking \"Join Game\" in the front end ! e7 j5 ~- X3 C+ ]! T! T9 p- L修正玩家點擊\"加入遊戲\"後跳出的問題' B( ^) o, _# u9 L/ ^4 @ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. " w. N' s( g+ S 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部* _! T3 s& t4 U8 D) Y4 L/ \. @ · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 6 f% h4 ~" C& \! h1 H修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 8 i) g1 N1 ~# ?% p) w" o· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 6 E2 S2 J$ k* I; `6 T 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題$ e- ^+ v4 L# ]; c- \ · Transport Helicopters – Increased the armor of all transport helicopters ) E% Y2 Q* t2 Z0 s/ y$ O運輸直昇機 - 增強運輸直昇機的防禦力 T5 c" `' r( R/ o+ W- M& i" y ` 2 v. S+ {* @# v+ W! ^2 J+ E
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
5 x9 F2 T- |1 k! E" Y; c! O修正玩家被救起時沒有武器的問題3 i* p* ]4 P3 c2 I/ e. L

4 g$ q9 I2 h7 v- h' V  X
1 U# S0 t! u4 r) m7 C* s" ]+ g$ d5 _这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表- R7 j" p; L, V& D
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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! g1 x/ p5 @8 \4 I1 r/ B很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
8 B7 |7 k' k7 m6 b/ j
, c# y3 W9 Y1 t" i升级升级升级!( k* }7 j0 x  M8 J
2 G$ D2 L" a) t* O: }! ^1 C" `
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters& j9 H3 b# `/ _' T
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了0 |: ?5 W6 b4 f/ e
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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