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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容( J5 l) c, b: c+ m7 a! g4 R · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) . B! a2 V2 \0 i6 J6 t0 L8 i- x1 }) W 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)+ e6 n8 h( l6 t S: b% ?. T · New Server Option: No Vehicles mode 0 {6 I }( T; k6 M" [ 新伺服器端選項 : 禁用載具' N3 a4 d3 W p 1.4 Patch – Fix List 修正清單 7 s, u4 h! Q! O9 R4 ^& z/ d! [: |Front End: 介面 * g5 U' N" h, m' C· Front end - Fixed server browser issues with updating info 8 e6 R3 Q6 `0 v, I: l' K6 E 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊: Z% H t. F& j# l x. m# X, v · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players # P# g( [3 K$ U! w- ? 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 5 D- k! R! n$ a# U) s. j! O5 W" G· Multiplayer Server filter “maps size” will now work + E+ X% G1 h0 [; t5 S( Q 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用' ^2 |6 ^% d9 A; i+ Q · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box " P# x6 ~, E: g/ x修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 + z8 _* x) a* a2 oGame Server 遊戲伺服器 3 K. X( v. a2 e. o" A· Increased server stability m4 p6 h$ q; }8 d( m; |8 T 增加伺服器穩定性 4 j7 `8 B" h' m* @5 l; P D· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt # Z0 ^2 Z# C% x' {6 P- y8 b4 S. b1 `所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題8 P5 \/ G/ l! {4 {/ s. G5 u# m · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) + ~! i( [2 M/ Z8 M 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) u* V# g3 Y t · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 7 `+ M( A3 [5 z( V+ i 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8- C$ t- a' z3 Z* f& a$ K · Unlocks are once available on unranked servers. " C7 o7 u/ P/ |6 G* @9 h n8 \非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)- i7 K/ z1 g% S8 e9 i · Ranked server have to have unlocks activated. ( h: H6 F# q0 \2 z4 ^ 排行伺服器強制使用解鎖武器 % s; _6 b( j3 F% x· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ' J( |5 ]) `2 ]2 x s3 s6 d修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ; e# c0 e5 M3 n- L X5 @· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. % Y a; v, u9 L2 n/ @. ~6 r8 `修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題0 x4 Q7 z/ _2 x, N8 F6 P · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 9 i+ t5 ^8 Y: M* l' d: j修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 , W6 X$ b1 N0 W9 c+ K8 b · Fixed a Vehicle drop crash related bug (missing icon). " a' G2 W3 X5 @; a+ ~9 ?8 ~( d& g修正空投載具的相關BUG (像是圖示遺失) N0 n' M2 G- n7 d6 c( @! @· Co-Op bot console commands do not function on local servers. / Q: v0 y m' _7 U! k4 a% v; ]修正主機端無法執行跟BOT有關的控制指令問題 0 Y( X) Y* r" vClient / Gameplay: 玩家端 / 遊戲性5 R* n- \$ |- c$ L · Increased client stability ! N/ K# W& [' r; _* n 增加玩家端穩定度 $ F8 n1 R4 o( V, w! ~0 T6 s· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag . \. U7 ^8 P6 ^1 B0 l5 A% y! N紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題! {" p7 A. _. y3 b2 m · Introduced a delay from proning to standing to help reduce exploiting ' F: n' H/ x& }" T# o增加趴下到站立所需要的延遲時間- h# a7 F) x8 ^, v7 S7 i3 d' s6 W · Adjusted C4 to make throwing more difficult $ M) w$ T" r3 v( _1 k 增加丟擲C4的難度 + \) v. R4 E' l/ [# ?7 m+ V) t, }· Fixed the issue where a red distance marker appears on the ground 9 g4 U/ K0 \6 z. f修正地圖中會顯示紅色距離的問題 % P" u0 {: V$ m9 [· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items # |3 X, o0 Y# [2 _: s修正玩家切換武器當中, 手上武器有時候會消失的問題 8 v1 Q3 d7 k& U; |· Made adjustments to reduce the damage taken by vehicles when driving 9 J9 A# D1 Y) y1 o 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)& n) N; D8 Z5 X8 D · Commander options will no longer available whilst dead. ! g0 P2 z/ B7 N* }3 \( q指揮官倒地時將無法再開啟指揮畫面! C* ]5 C$ J/ b9 T2 r( R. X8 B/ _ · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) c1 [$ v, C/ y8 a* X 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) & E. ~; S6 g2 |, w# A) r5 y: x· Fixed the issue that would cause infantry players to be revived with no kit. }5 f `+ {: V修正玩家被救起時沒有武器的問題 2 A1 f+ O: |, n% Z$ w! L· Fixed several rare graphics crashes. : h1 d! [3 ]! V) f0 k 修正幾個罕見的圖形問題9 m& o% z" L3 g: w9 i9 Z1 k T9 U · Fixed issue with players crashing while clicking \"Join Game\" in the front end - I, `- s3 W5 H6 d$ `5 _4 S; P# N 修正玩家點擊\"加入遊戲\"後跳出的問題& T; H. B1 m2 Y) C" [6 o2 w" } ?4 g& |+ m · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. : o. p4 U! U6 W( w空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 - |: [+ p0 Q4 }5 }9 { O6 u! u· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ' T9 u/ K( l3 ?- f; Z! f修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 $ _8 N7 {2 W" H+ M' Z$ S: U4 ]% H· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 5 @$ i$ w' E. a! v7 X- P 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題2 f( v% B7 `# T1 D · Transport Helicopters – Increased the armor of all transport helicopters7 y1 b* {$ m8 d8 \# O2 @* e$ y 運輸直昇機 - 增強運輸直昇機的防禦力 $ n# Y. i) H% Q5 ?8 x3 q. u & X9 _- O; ]4 { Z
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
0 B  g" o& e6 P% u* O修正玩家被救起時沒有武器的問題+ z4 d1 b% Q0 t' X+ d! B1 A
  B3 e) E# L6 @- x0 J% ^

+ u* H' ~" @1 g; A这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
$ m( t# p4 D& ]8 S1 r1 c# C防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?- r3 S3 E6 U: [/ Z4 L& H
; l5 |# ?8 |/ T/ Y
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```) C/ O' m' |% X# X+ t$ ^. r% g- ~

% v5 ?0 T" s/ v7 t9 o% l. @升级升级升级!9 m# T* {/ A; z3 I2 M

' Q3 y9 l/ B; n2 T" ]  e8 Q5 g又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
: q/ s3 F2 K9 |運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
8 B" H5 G7 v( n. L不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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