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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容, ~+ L8 J5 A8 e( g · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) * s, {, ^$ C+ [0 i, q: _: ]新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)" h. v) C$ }, O* O# z3 i9 R* ` · New Server Option: No Vehicles mode ; f% [, q$ j* ~& \( E1 Y7 {新伺服器端選項 : 禁用載具 # A+ W8 B; Y5 i# _1.4 Patch – Fix List 修正清單 1 _( g } { R( p1 z" wFront End: 介面 ! q! I- z0 R" H) f, w) M8 F· Front end - Fixed server browser issues with updating info / p& N2 Y9 }( P% e 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 Q; `4 y9 l0 v- p7 a2 U* k5 z9 Q· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players : ]# E7 s- Q/ u" O; r+ ]1 P4 D$ T 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 0 t& A5 e7 B' R1 w· Multiplayer Server filter “maps size” will now work + d) I% q: E; D( l 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 + x# n) Z5 L$ ^7 x. D· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 9 e; R, u" D# s; d1 G) u1 F修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 $ X/ f2 k6 u; ?+ z( @3 d: tGame Server 遊戲伺服器" x% r: W; x$ a · Increased server stability 4 H8 n. y* g% F* g. Y* F增加伺服器穩定性0 a0 V' d2 V7 e4 m, d · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 5 o% x2 n. k( M* G b所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 % B. v+ P0 J. e2 Y2 l· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) / F* E, ]2 o O& U: P, ?企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)! Y1 J" h1 x; T: b$ c, e7 U) e · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 0 S& s: [0 n' g$ Z/ k 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 - n5 Y+ m9 F6 O- u$ t! d0 Y/ p· Unlocks are once available on unranked servers. / j$ Y! r6 ~6 g非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) 6 X+ b0 t. x c· Ranked server have to have unlocks activated. 4 ?0 X3 n3 ] ]" h排行伺服器強制使用解鎖武器 5 c! ]2 f% o4 j( j1 [· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 3 d' H& |5 Z1 c$ K) ]. c. i* `$ ]8 `+ p 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 6 s( ~0 S9 l) m6 U) S· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. S( V% h; \) m+ V9 y修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題6 v' N' T" u$ e+ s( } · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. F7 Y7 ?/ h' P1 \$ C2 j+ r 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 4 m5 d" a3 O8 g0 g6 v1 Y · Fixed a Vehicle drop crash related bug (missing icon).' F) \; N6 F7 N5 o, Z 修正空投載具的相關BUG (像是圖示遺失) 4 c3 ]) ]+ z% U$ c6 ]3 z· Co-Op bot console commands do not function on local servers. / h( ]8 s ` h1 J修正主機端無法執行跟BOT有關的控制指令問題 4 ?, U/ @ X) k: q; f- i8 QClient / Gameplay: 玩家端 / 遊戲性 5 _* ] K( K$ t( K& C6 M/ [· Increased client stability , a. P# U: ? v. B ]5 N增加玩家端穩定度1 Y- V5 F# ^3 c · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag : Y }, W* |/ n5 o' l, J1 a5 K _ 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 " G( `8 F+ C8 }: i0 Z# y· Introduced a delay from proning to standing to help reduce exploiting 0 F7 P" M( {5 I1 A( r增加趴下到站立所需要的延遲時間" {. Z3 d+ K4 x' V% a3 x · Adjusted C4 to make throwing more difficult + c5 n5 K7 z* j* j% T% i4 i, d增加丟擲C4的難度 3 j0 |/ D3 l2 I; k1 Q- @· Fixed the issue where a red distance marker appears on the ground . R0 ^6 R: k5 i2 i& l: {' }6 q 修正地圖中會顯示紅色距離的問題 1 B3 l$ b3 p$ X6 U; y· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 9 M' W! ]$ I& N7 n 修正玩家切換武器當中, 手上武器有時候會消失的問題! x+ I% m" O2 j, D+ A · Made adjustments to reduce the damage taken by vehicles when driving + T6 g& Q0 G2 V減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 0 j& N+ b+ o4 e- n7 D1 n7 u· Commander options will no longer available whilst dead. 8 o ^+ i' V9 _; p% p+ m# z; r 指揮官倒地時將無法再開啟指揮畫面 : D4 _, T6 |2 q6 Z· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round v* z9 D0 j+ t: y+ z6 ~$ {5 S$ d; a 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) $ T; ?/ r- T* j5 \) a. p· Fixed the issue that would cause infantry players to be revived with no kit. ) _6 t }7 X; ]$ X( _7 ^ 修正玩家被救起時沒有武器的問題 ' b5 b) ]: c9 a# L; ?) C9 U: |· Fixed several rare graphics crashes. : A) U: w, [% z/ @ i修正幾個罕見的圖形問題 2 F' @+ g( u+ x· Fixed issue with players crashing while clicking \"Join Game\" in the front end . f( m. F9 c+ s2 v7 E) ~4 @修正玩家點擊\"加入遊戲\"後跳出的問題 9 Y# |8 b/ V: Y2 E* f9 G' b- V· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 6 T2 A* m/ F) D( p空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 ?: e4 ~2 `; U+ B3 o9 A · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). * s# [5 |4 t! _+ N3 K( R7 y修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 ; @7 K% k3 y7 K5 i0 ^# A5 q) d· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu f) l9 s6 ]- f4 Z4 g: A4 \2 |修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 8 i3 W! `0 r1 a0 m( ^· Transport Helicopters – Increased the armor of all transport helicopters+ w8 F7 f, P$ T* C; [ 運輸直昇機 - 增強運輸直昇機的防禦力* Z; R3 Z% L1 G( F/ W& x4 \ : q) T5 m2 Z# D+ ]
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ; f3 m( ~1 d. g. y
修正玩家被救起時沒有武器的問題2 I8 J2 g2 k& L& d( w
) U9 o  b: X! j

" e. E) f# _* ?6 I/ k6 K1 Q这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表9 _% ?& P3 F) e! Z
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
/ R# A3 C. K' R' V- Z) N4 Q. t" B" k  @+ ]
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```; M  \) n) V8 f/ h1 A& i/ L
' o* P( J/ W, Z* N5 u& j" Z+ G
升级升级升级!
0 g9 H1 a; b7 N- z. W. T& G' |9 B% G9 |- C7 c8 U
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters  J# i1 K7 l: {0 e
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
: U- z) @% p4 S; ]不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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