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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 " e! {% D+ p% J+ W! I, i' ~· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) $ w1 X1 ~) u3 N0 D/ k8 L 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)0 U+ Z$ f6 P' m; H9 a · New Server Option: No Vehicles mode & d. T) T% j {( V新伺服器端選項 : 禁用載具 7 m+ K+ |8 {2 L* `( m, i9 e1.4 Patch – Fix List 修正清單! \) A7 H% m1 H Front End: 介面 N i8 z3 d) u; l: a8 s· Front end - Fixed server browser issues with updating info ( {/ S& C6 T3 p9 V- [. X- w 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊6 N# V: O3 C4 d- R; A- W" s7 S0 g · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 1 Y9 x( `: d0 m8 G1 `9 K介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT . }* [2 v4 S( K: _- W, o( F· Multiplayer Server filter “maps size” will now work - r9 T+ P0 J2 w/ g$ `多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用& P j* @# c: Q5 ?& `3 a4 D7 ] e · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box - Q5 c) a, \- T6 b3 \ 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題$ g3 {. A$ Z! d4 }# S! X: ~ Game Server 遊戲伺服器 " `) t4 O W& x9 U' P% W0 B· Increased server stability$ Z$ b( G" Z$ U. ? 增加伺服器穩定性8 |) c+ }8 O' Q+ Q$ |& } · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 9 y! H% E# v$ W, ?. z1 m9 U6 Q所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 2 K' ?7 A4 Z0 N9 j8 s$ ]· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) , E; a1 D4 e% o5 p1 R# w+ y1 U 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)3 U0 y, c7 J5 B# k5 l: M" @ · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 1 P( D- R( y9 Y8 K. j調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 88 ]& v: s; Y( j% r; t · Unlocks are once available on unranked servers. , C. m9 |, l& B7 V6 ` 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用): O/ E" d$ S# R) D# Y; r · Ranked server have to have unlocks activated. / J2 i; @9 M4 Q. l/ O 排行伺服器強制使用解鎖武器 ' j+ x& T [1 m: x1 t· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. # x% H; [7 j7 a# X' K; d4 d修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 + x% s! b& `+ n; t6 D; h· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. ' A6 Y" d$ s; b( t+ q3 `) i$ Y修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題: a# w8 Y$ I- [- s) M · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 5 O! L* T/ R( }# }修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 5 X% x* Y9 y0 r6 N· Fixed a Vehicle drop crash related bug (missing icon). 9 ^: P" @* C3 m8 ~4 j) r修正空投載具的相關BUG (像是圖示遺失)" G: G% H' ]2 x2 V · Co-Op bot console commands do not function on local servers. 8 r% ]4 t$ z7 x, h修正主機端無法執行跟BOT有關的控制指令問題 9 a2 t3 Z) W3 Y' f9 vClient / Gameplay: 玩家端 / 遊戲性 ( Q- S5 c9 J! ?9 U· Increased client stability - U$ T' n3 O+ O 增加玩家端穩定度: F/ Y, P! |$ x" ?" T% Q2 d. ? · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag * l0 j0 w' O" K 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 / @5 q8 x8 a! b5 a· Introduced a delay from proning to standing to help reduce exploiting $ C( F, I9 c/ O7 m- ] 增加趴下到站立所需要的延遲時間 % F4 C% r) q$ U& d$ D· Adjusted C4 to make throwing more difficult 4 q; u, \ y) T6 p/ v1 a# z0 |; b D 增加丟擲C4的難度 2 \5 R9 g) a6 {( h, S4 @( b· Fixed the issue where a red distance marker appears on the ground ( x* z! Y& n- Y4 A( q: _; h修正地圖中會顯示紅色距離的問題 ( O+ F O r6 ~+ a% `6 l3 L5 l! O& Y( e8 v· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items " T* |5 m; I& }" u' i 修正玩家切換武器當中, 手上武器有時候會消失的問題1 `0 |% H1 d$ Y' h · Made adjustments to reduce the damage taken by vehicles when driving 3 F$ c) q0 `! v5 Z+ C! {+ r減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷), X: k1 i9 @2 y' t+ G! h · Commander options will no longer available whilst dead. / Y; A. o6 R1 l n6 @( O指揮官倒地時將無法再開啟指揮畫面3 }& M# G/ h$ R% d) \! t · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round t% x m! ?/ t修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) ' d5 L, F* m" Y; { @· Fixed the issue that would cause infantry players to be revived with no kit. " Z& f8 I$ g$ b修正玩家被救起時沒有武器的問題5 H N# h( E& q) n5 c( P · Fixed several rare graphics crashes. 4 W0 l8 K) `, J修正幾個罕見的圖形問題0 M5 J/ _0 Y8 j( G5 w$ ~4 B5 h · Fixed issue with players crashing while clicking \"Join Game\" in the front end & M3 v) X! R1 A, [修正玩家點擊\"加入遊戲\"後跳出的問題 1 `( ]0 y1 W( Z) B! b$ m; R. p· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ' o5 g _' X" d& R" ]0 ^6 C; N空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 & C" t1 ]. x9 o& a· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 1 O: Z7 s8 F3 Q. |6 f 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈6 u) N/ t6 y2 i · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ' ?7 E T4 U, b# c% c1 G 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 C6 X, | T0 V; J2 q/ K% m · Transport Helicopters – Increased the armor of all transport helicopters # O- ^# h/ m" K+ P運輸直昇機 - 增強運輸直昇機的防禦力$ k# Z, y* A2 T0 m& f K3 ^ * |' W; D8 m6 @4 Z8 M
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
! F# I* O5 `7 Q7 O; {, o修正玩家被救起時沒有武器的問題
! z5 s+ T9 m; {0 c  A' H/ B; Q0 @
# T1 K: y! ?8 L/ d1 d# A  Y3 ]% \* o! O' M# h0 U: }# [
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表; ]# }) `3 h3 ]8 V- r
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?6 V1 X. [# @+ }% `+ d

) I6 `5 B4 v, O很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```# F$ F) Y* L3 x) {" d7 \/ `; s
; j  `$ Z( U5 D' h  `# S0 h) t/ \% z
升级升级升级!0 h, q( H% k0 p. N7 V; M

5 y# J  P) h* [$ h% l  A6 }1 S又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
7 t. F% k0 Y, A% c( i$ F. a% T& ?運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
( R. R" r  F3 e) o不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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