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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 $ V% o0 P+ W/ o· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 1 o2 T. i1 U1 R/ T 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) ' b: e" A( n9 H: p· New Server Option: No Vehicles mode ( b% w/ c/ d* y; }+ Z新伺服器端選項 : 禁用載具 % w* [( M/ s# I: S5 |$ j1.4 Patch – Fix List 修正清單" R: f: D9 d( }! B& f$ ?( Z2 L+ R Front End: 介面 6 V B5 z, r3 B* b2 _+ u- I! @. p· Front end - Fixed server browser issues with updating info . S9 M! S1 l5 p# d) }, w8 S介面 - 修正伺服器瀏覽的問題及更新伺服器資訊2 T! W! Y1 x0 h8 L. R · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players # }6 H* @ k g8 I 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 0 h. k0 ^7 N [* ^$ G· Multiplayer Server filter “maps size” will now work $ y1 P b5 E z9 {; f6 j7 _! d# E4 C多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 ; @- R, i. l7 b8 m. R8 f0 o· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 5 C( q. J6 D+ K1 ]3 B: U& b8 t修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題: u, i; C' Q# O0 ~ Game Server 遊戲伺服器 / K( _& i4 @; ^0 c# b, B+ g4 N5 Q· Increased server stability 6 b) a! B" K/ n0 d) B. `; P增加伺服器穩定性 6 U& d' x& }% r! ~( c; I6 |, g( N3 G3 p· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 8 k" o6 ^' ]3 Z; U2 t" n所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題: q1 {/ ~/ K2 z, Q' H+ J · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) # q: a: ], _! @9 T9 X( h4 r 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) # M0 o* G5 p" b3 \5 e: }· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. & l4 {" B" A, A' u2 h/ P3 Z 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8( }3 S9 d0 i: U9 h, G+ [ · Unlocks are once available on unranked servers. ( {% p3 `2 y2 n- s 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) 1 ]* ~& l* A9 V8 H7 ]· Ranked server have to have unlocks activated. : H! {) v, j( B0 N' \& B( ^排行伺服器強制使用解鎖武器8 }- Q/ p6 b' M$ I6 J# B2 E. K · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. / f2 F5 C' M# d) v 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 % f- J9 }1 I' y* a. I5 V9 _/ B8 r· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 4 ?1 |, `- K0 H J1 C9 z( N- E修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 + _# o" y9 F% A. A0 T8 t· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 3 K$ m6 b* ]" _) x- U P9 i修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 & ?, }, ]0 w7 P8 C2 o· Fixed a Vehicle drop crash related bug (missing icon). 2 m" n! t& C3 Y修正空投載具的相關BUG (像是圖示遺失)$ }9 W# |* _% {- n · Co-Op bot console commands do not function on local servers. + ~- |3 v$ Q) ~& V4 p6 s, ?4 ] 修正主機端無法執行跟BOT有關的控制指令問題2 n6 C+ g# N% g# U. { Client / Gameplay: 玩家端 / 遊戲性 L) {# b5 W! |' ]· Increased client stability , w1 m: E: i0 `5 n# s增加玩家端穩定度 2 v4 i! B6 f" F; y* u: H/ O: m· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag + A6 M. g( Q% W% ?2 c. S* R. G紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題) ?$ f; n+ a0 Q3 t- i! ~ · Introduced a delay from proning to standing to help reduce exploiting 2 ? k1 y) H% M$ b1 c" a2 @0 s- ^9 x 增加趴下到站立所需要的延遲時間* x$ X8 \. ~# l% C5 [ · Adjusted C4 to make throwing more difficult - ?' c! h- w& a. c6 Z 增加丟擲C4的難度# b9 `. U0 Q& B · Fixed the issue where a red distance marker appears on the ground ; V& c8 L, W" ` 修正地圖中會顯示紅色距離的問題7 p4 a q: x) `' G% l0 Y! z, i · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , _8 p9 [- V: M* i修正玩家切換武器當中, 手上武器有時候會消失的問題 6 {+ R G+ b' U0 x3 N( x· Made adjustments to reduce the damage taken by vehicles when driving p5 o% L) H$ H9 K" W8 D減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)' L9 \' O& m6 w · Commander options will no longer available whilst dead. , G2 F6 d& `: \2 G4 k1 Y指揮官倒地時將無法再開啟指揮畫面 : F6 V# n7 @- }3 U· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ?- ]* T* q% d8 V& X8 x7 a 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)/ q$ g9 O, p3 l/ d( w6 t/ F · Fixed the issue that would cause infantry players to be revived with no kit. 9 y+ i1 z6 H! h/ Q修正玩家被救起時沒有武器的問題, v1 `9 e4 P- n5 U4 |4 ]! \ · Fixed several rare graphics crashes. 7 z2 m7 ^) x; L5 D9 k 修正幾個罕見的圖形問題 Z$ k! e# T9 i· Fixed issue with players crashing while clicking \"Join Game\" in the front end " c0 l8 X7 ?% I% y2 q修正玩家點擊\"加入遊戲\"後跳出的問題 1 ]* e& j3 }: b7 @% _· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 2 B( }; l M6 U# x空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部. n: g( M! J1 U. y · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). # w+ ^( V6 R8 D2 _' {/ `# F修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈% G5 z6 r0 Q* q" | · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 3 d; _9 K$ e( A$ a9 E 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題. e8 O: L1 ^" X& e7 L · Transport Helicopters – Increased the armor of all transport helicopters ' z' C* {, A6 o2 }% B2 M運輸直昇機 - 增強運輸直昇機的防禦力 8 H; r8 [5 o) }$ g8 F5 ? x4 m# G/ }( L
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
/ W' h' d5 b9 X修正玩家被救起時沒有武器的問題
0 `* F! V& J% J
3 M4 e9 ~8 ^% l( B% b! t2 p
: U# N% Z1 G0 F) B* \6 {这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表3 z8 W& o" @1 e
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?$ v  Y: |/ _3 w$ W
2 Y5 ]% B# i0 x: X4 R
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
# Q0 j% @8 z& L( d
  y9 o$ b! }" S9 f: R2 U: C/ O8 u升级升级升级!
+ r. D. W4 U1 R$ N% ?' r4 r0 {! E: J8 }6 c
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
- P7 y' I0 t8 i( e運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了- N# [8 e5 h+ O
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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