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1.4 Patch – New content 新增內容
; w: d( c$ Z" {" B· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) , h2 v3 n/ q! c; `4 D
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
* ^3 w! E+ T# o: f* s# v· New Server Option: No Vehicles mode - L9 E- b c+ r$ I5 `
新伺服器端選項 : 禁用載具
$ p! r4 {9 C7 x+ V0 D& a# M( ^1.4 Patch – Fix List 修正清單
, d: N/ _2 [+ S bFront End: 介面
?0 G1 Y/ G# o8 b! u· Front end - Fixed server browser issues with updating info
+ z2 N" V# ]7 F; _1 R& M" e介面 - 修正伺服器瀏覽的問題及更新伺服器資訊# ?7 s; s: @. S/ K5 q- a
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players % f3 B. s! X8 z0 C7 R3 N' [
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
7 D3 k1 c% w1 \8 d j· Multiplayer Server filter “maps size” will now work 0 ~9 g5 v/ z' R2 _1 ?* N% n! @
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
) A6 f7 F2 _& R1 N· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box / j& @. t2 S$ i2 [! ?
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題3 b! f. b" o) O3 \; S( G {; Q
Game Server 遊戲伺服器
6 a5 C$ k* h2 [· Increased server stability5 a4 {% y2 F/ W, q' _
增加伺服器穩定性
# ]; a# |2 D$ T/ M: s· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt # G4 o: z$ H1 c9 l/ u. _% g: P! J
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
9 X" G$ Q2 K% h: m· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
$ N& X( D* s, j企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)( m1 p+ d/ e/ Y% }, S2 D
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
# C( \& H' X2 d H! ^+ q9 y調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 82 u4 {4 I& Q, ^' O2 L1 }% c
· Unlocks are once available on unranked servers.
+ y% y8 b) ^7 [, ^+ D$ Q4 i非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)* f8 t$ ]& v w
· Ranked server have to have unlocks activated. - U2 ^5 P( o% ]1 Y
排行伺服器強制使用解鎖武器
" F0 `0 ?5 l9 M* m! P· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. " H/ @; g1 c* L5 x" E3 u# c: l
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器, y8 _' G, X$ I7 M9 I
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.7 b! D3 Y4 l- K- a& O
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題' B2 n$ w: Y% y* c" J
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
) X& O0 u5 a1 ?4 Y3 z1 I& r. x修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
) K5 k' q, W4 Y2 w2 b· Fixed a Vehicle drop crash related bug (missing icon).
" N- h* {- R0 {$ d8 U% z" |, _$ x修正空投載具的相關BUG (像是圖示遺失)% Z* O; H6 h2 T; k
· Co-Op bot console commands do not function on local servers. ( a: m) G0 x; e
修正主機端無法執行跟BOT有關的控制指令問題
! e7 o: m$ H7 \0 nClient / Gameplay: 玩家端 / 遊戲性' a! J& O; y( G2 K3 {3 M# T
· Increased client stability
; C5 x$ P& J- B增加玩家端穩定度
% v- l7 O: h7 f! h* h3 Y$ m5 U5 r% E$ E· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag & [) M2 M: \& j3 u9 D' x
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題; z, P$ P+ G7 L/ \" f% v* f
· Introduced a delay from proning to standing to help reduce exploiting
. K' C, V! I- @4 u, F$ B7 I增加趴下到站立所需要的延遲時間
: a, A) T% w" s' U9 f· Adjusted C4 to make throwing more difficult
6 }1 ^& A" M; D0 h# h增加丟擲C4的難度
5 `$ w* s" f! k' \5 z* U; H% E6 i· Fixed the issue where a red distance marker appears on the ground + u; e% b% n* X( X* v6 ?7 Z! ~
修正地圖中會顯示紅色距離的問題) f6 a- _8 c# \4 S- r" c/ J% ~( U
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 l: ?' q) j$ q j! w: s修正玩家切換武器當中, 手上武器有時候會消失的問題' R- A8 R W9 o, P
· Made adjustments to reduce the damage taken by vehicles when driving
4 S3 g% n2 R5 ]' |減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
% Q+ h+ A0 `' A3 [2 N6 A8 \· Commander options will no longer available whilst dead.
# r4 \. ~! Y3 a; F* c# a1 Z指揮官倒地時將無法再開啟指揮畫面
: N. V8 y% `1 \# f/ Y! F· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* k- H8 F9 }7 e4 a9 h修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
" }! p) t0 ^2 y) p+ D$ A7 U· Fixed the issue that would cause infantry players to be revived with no kit.
& }: s6 \+ u: A8 e1 \1 \* G6 P: p6 z修正玩家被救起時沒有武器的問題
% ~: L, ]4 n8 b8 v9 y' X· Fixed several rare graphics crashes. / I! R) f6 e: v1 d N" R k- O! D
修正幾個罕見的圖形問題, m/ G2 P& a/ ~$ q7 ~6 u
· Fixed issue with players crashing while clicking \"Join Game\" in the front end ) z3 v4 R( ]7 }/ f- A4 }& _
修正玩家點擊\"加入遊戲\"後跳出的問題
5 M5 U& a) q$ w7 S· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
2 M5 O; d% r# I7 z( F" I空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部$ c+ x/ r$ F9 J
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). # L6 n- [- }% ?# \- ?
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
/ t. B5 Y Q, P/ }5 g· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 0 }7 [% y4 ~; t7 t. g) J8 J
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
1 A% V( a2 `& L$ ?% {+ z· Transport Helicopters – Increased the armor of all transport helicopters
3 ~4 M' s/ Y6 n7 z; H6 o9 c運輸直昇機 - 增強運輸直昇機的防禦力
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