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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容) o( P( n* I" m& d% t- a1 @ · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) N% \) s' C4 i. y新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) c' ?3 ]5 I2 Z' T ~ · New Server Option: No Vehicles mode 0 X4 {8 ]' g7 ^新伺服器端選項 : 禁用載具; Z8 V( d9 O) d# ^) t 1.4 Patch – Fix List 修正清單 ; i6 m* L- M. F$ k* x0 AFront End: 介面4 q1 g8 e8 q& Q' N! W: w · Front end - Fixed server browser issues with updating info : F0 g I, @, \% j3 p- {0 ? 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 # s1 u' j- A. Y. i1 l. T) K· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 0 S$ z% A4 W. |% u7 d; L1 }9 @介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 6 u$ O; Z/ W' h' {2 Q; K2 U5 B' p· Multiplayer Server filter “maps size” will now work 0 A0 H+ a: ~1 H2 w5 `( T多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用) b, A% ]; |+ F$ {6 k0 q · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ' M0 _' A/ } C0 N( t- j修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 , e" y' S( C, {3 W3 {# {Game Server 遊戲伺服器4 O, q/ }# x. \0 z# ^8 [( }8 q · Increased server stability # X/ l C* W4 {! s7 u增加伺服器穩定性: j5 m$ @$ R5 s& b · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt " K7 o: Y: S) J+ ~# V4 P所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題5 W3 F' K, p( D( K1 U Z0 s · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 0 w- {2 H% m# B) A0 Y2 f 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)3 K/ v# |% u8 [( ] c · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. % o2 s6 J* D' M9 y8 T調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8" _4 W/ `9 b3 m K · Unlocks are once available on unranked servers. 9 [ b( v- {& g6 X* J4 B) u非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)& w! c# |* Q5 T2 ]2 P · Ranked server have to have unlocks activated. 4 a# g; K+ \( t, o( G排行伺服器強制使用解鎖武器4 T% d3 m+ ]* D5 y · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. : o S4 G& J" l2 P, y$ k 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器* Z3 d I. J/ X7 T8 @9 g · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.2 x2 S# H2 {1 ^* v7 K/ O 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 % V9 K* k- I* Z+ [" r$ K5 R· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.+ X/ H; t$ T1 l0 V$ u# Z7 ?% s' H W 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 $ R: K/ T5 b$ \7 o2 e- v· Fixed a Vehicle drop crash related bug (missing icon). 4 l5 h9 y% q4 u) y8 C9 G' m2 x修正空投載具的相關BUG (像是圖示遺失). K5 _. @$ I3 H0 a' Q5 ]' G0 c · Co-Op bot console commands do not function on local servers. ' o; c- s7 L- v; o6 w, s' V, ` 修正主機端無法執行跟BOT有關的控制指令問題. O' i' ]' D' w9 `) S+ o Client / Gameplay: 玩家端 / 遊戲性 8 C8 N6 }$ s" \. N: ^' t# w· Increased client stability 9 S% [) g4 s, w) I0 l/ V# |+ i 增加玩家端穩定度5 z& B( ^, |( v3 F" K3 Y, m* g · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 7 e$ [. a) d6 d& Q' j紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題; N2 \$ h' M# \ · Introduced a delay from proning to standing to help reduce exploiting 5 ?5 O/ K& t! I+ |; b0 `" s& s增加趴下到站立所需要的延遲時間 ! q0 C( I8 {! v: ^: v3 E0 G· Adjusted C4 to make throwing more difficult 7 \1 G% D+ M; k5 ^( |9 @; z 增加丟擲C4的難度0 {+ x* U; i$ j- u · Fixed the issue where a red distance marker appears on the ground $ R7 q$ x; I+ z修正地圖中會顯示紅色距離的問題' J' a" ?1 ]" C+ ~& L · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items " e I8 O* L# d8 [ 修正玩家切換武器當中, 手上武器有時候會消失的問題 $ ^) K5 X. o Z/ ?· Made adjustments to reduce the damage taken by vehicles when driving - v! t7 R" M" `: X' l$ x 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)" _8 X/ X) q6 H. K% w& y · Commander options will no longer available whilst dead. 9 h2 C+ K9 M5 e0 N 指揮官倒地時將無法再開啟指揮畫面 0 W/ M; |) O5 P: B& s· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round / R' i Q8 x; g2 ?/ I" M5 n W4 f修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) / F* U0 d5 }& u" D· Fixed the issue that would cause infantry players to be revived with no kit. + J0 @3 _) Z3 y& f( L$ K修正玩家被救起時沒有武器的問題 : r8 h* w. n; \· Fixed several rare graphics crashes. 7 l, P! X7 ^1 M: b8 G% r- L修正幾個罕見的圖形問題 ( a" T. Z6 g. O1 a2 \6 f3 K· Fixed issue with players crashing while clicking \"Join Game\" in the front end # i0 d' m9 t4 G; |* L修正玩家點擊\"加入遊戲\"後跳出的問題 0 \5 G+ i! p. Q0 A· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 5 c) h3 {; ^( b 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部% }2 |3 H) u* t& [ [) N · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). # Y% Z1 m, D( n; q( S' o修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈1 J; J: T* i1 W0 p1 N · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu . t9 S" d1 ?; T/ n9 B修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 / \) V8 ~! f; E! I* v6 V/ z1 Z· Transport Helicopters – Increased the armor of all transport helicopters8 Z! W8 |4 [/ f. j; a 運輸直昇機 - 增強運輸直昇機的防禦力 ( V( P5 q* p. Z! F# S! x# o% v+ x, z0 A1 e5 r% [
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. % {& ?3 {$ ~! Q) a
修正玩家被救起時沒有武器的問題
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$ D7 g! z1 [5 k' _4 w2 w% }
/ e+ C$ r4 \1 J5 i这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表- t: j; D1 a' |" p' r
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?0 \& \5 q% {- X$ o0 c. P) B6 {% g- e
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```1 k& N4 T( H, z+ A$ f+ f1 l
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升级升级升级!
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters9 T, k1 y5 p* K; g: w" u, @. X0 @
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
- D* ]; K1 c- [: R2 t8 K' w. I% p$ x不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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