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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 4 Q% I. y9 }6 p: F( @9 t4 B· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) : b9 ^ h' V# o6 A& r/ L9 ] 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)- }5 |6 z8 j3 @3 ~ · New Server Option: No Vehicles mode $ c, N4 D6 H8 u* M8 n+ X8 B( ] 新伺服器端選項 : 禁用載具 , n3 T5 E4 A$ @" g1.4 Patch – Fix List 修正清單# @, A* R1 o' t Front End: 介面 1 V" C" F* I; V8 z* [· Front end - Fixed server browser issues with updating info # `# q O: h2 @& [; ]- Y介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 * K' k& v) Y. @) ~4 u6 x$ y: C) P+ u· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 4 Q9 B, Y @7 | A介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT, y2 y4 B P3 `9 ~) _2 p0 D · Multiplayer Server filter “maps size” will now work 8 I& Z/ p9 e; P) a* p- A3 J! C多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用+ M) H) S- h2 _8 z3 p · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box , C* G5 w5 a/ a0 F* ~4 c8 N( x3 S1 Y修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 - i/ o- C( G0 V5 t$ u' mGame Server 遊戲伺服器 . Z1 e: i; l! ~( a( k. b- [· Increased server stability : Z4 O; Z5 k" v1 S增加伺服器穩定性 * a0 W; P- M# k9 D: A8 E· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt : Z; L1 t( X' q5 X$ d; t 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 % A8 } d2 H0 l7 c% L5 ]· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) $ P+ n" G. _: t3 o$ e企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) - z6 x! c, O, d* S/ Y, S' x4 m( b· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. " U# }" L0 @0 R4 b' I2 ~ 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 4 j9 O! q x# M+ f# J2 w6 C· Unlocks are once available on unranked servers. ' H) W! S" O6 W9 I5 Q) j 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)2 h* I" a5 r5 u+ {7 e+ R · Ranked server have to have unlocks activated. ! }/ v4 F8 e% f: I+ o6 m排行伺服器強制使用解鎖武器9 F5 f! q' W' D0 _% ]- r · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. + Z3 c8 m4 J0 U" u) ?+ h修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器: C0 I0 k. I# r* B( @1 F · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.; o% \2 w# K2 Y; v. J- \% I 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ; `; @4 T! M; c7 u: w· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.$ W8 I! h! u. w _ 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 % j' Y) x5 K1 w ~1 z· Fixed a Vehicle drop crash related bug (missing icon). * q8 q5 J* g* ^修正空投載具的相關BUG (像是圖示遺失) , t- @6 @3 f; j+ J· Co-Op bot console commands do not function on local servers. " r4 Q. H9 s9 w 修正主機端無法執行跟BOT有關的控制指令問題 & r0 n6 i6 |; v$ R" RClient / Gameplay: 玩家端 / 遊戲性* v, N! O/ O% o' D · Increased client stability 8 u4 G* p: p1 B 增加玩家端穩定度 4 ^0 ^# R+ g% u+ _% S Q% L· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 0 n& @( a7 }' k2 K- e 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 7 E: T6 J4 t R+ g( f0 g· Introduced a delay from proning to standing to help reduce exploiting 5 |1 F9 Z# w' a8 j, T; @/ u, [9 n增加趴下到站立所需要的延遲時間 ! y- |( g2 o$ p% F· Adjusted C4 to make throwing more difficult ( ]) P3 U" R9 u' m4 K 增加丟擲C4的難度 }' ~2 ?) `& C · Fixed the issue where a red distance marker appears on the ground ) m2 |, u- \! D( A, D+ w* C修正地圖中會顯示紅色距離的問題) s5 V4 X N4 W8 _6 ^7 C7 R · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ) s9 l+ m8 j4 R% G0 R& l' C8 t 修正玩家切換武器當中, 手上武器有時候會消失的問題 3 ? @$ ^) k) @( J2 F· Made adjustments to reduce the damage taken by vehicles when driving ! |, R* ~( n6 i$ S# a 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)3 G7 \& E" z+ H" P3 M · Commander options will no longer available whilst dead. ( ]. Y1 ` _" M }! K; O; `指揮官倒地時將無法再開啟指揮畫面 1 ?0 M$ H% `/ I' G· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round; _" F: I' U. n- b* _7 f3 W 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)8 d" V+ B' M8 L · Fixed the issue that would cause infantry players to be revived with no kit. 1 P: P; q( S) \3 g修正玩家被救起時沒有武器的問題 6 k7 s' S+ T; K, E4 {8 p· Fixed several rare graphics crashes. 0 G% }9 h' f. w/ @$ c 修正幾個罕見的圖形問題* I4 w( ^2 |$ n · Fixed issue with players crashing while clicking \"Join Game\" in the front end 6 N( z/ u! ^8 F7 O( t3 v修正玩家點擊\"加入遊戲\"後跳出的問題$ @! d7 J6 H6 V+ I8 Q4 \ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. " |, Z+ e2 ^/ o# v! O 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部) y! O) n: y& V · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ' {9 w* x9 T8 z& C, C" H' {# l修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 6 Y2 @7 ]$ g; g( h· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu / |# I2 }/ {) W. q& M; J修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 ) T9 h% w/ m& X8 M# j* Z! Q7 z% l· Transport Helicopters – Increased the armor of all transport helicopters . O7 {. _' u& f/ M; j( [運輸直昇機 - 增強運輸直昇機的防禦力 ) Q5 T9 l# s- [9 q! @* z 2 B8 q, C K! _& ~0 X$ g1 e% G8 k D- ]
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
! Q" ~0 F: L/ `! _% Q) d( m修正玩家被救起時沒有武器的問題
7 W9 j0 s% `. V6 e4 U" z, Y* J1 z, ]" y5 {* }( w
. u$ @( o" K, N# X0 t6 f/ P$ R
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表- f0 f/ `7 z& s- Z7 H
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?4 U* X+ s+ V! S9 P# F7 Q# E& U4 F

* Y6 L& x" j; n; ^7 J. `8 J9 h很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```1 u2 Z: P0 P- R9 f, y0 ^" i' C  ]

3 {( S4 B/ u# C" x2 r升级升级升级!
6 J" ]  Y; {* r" t2 z# p4 `. e3 O
. c% }* j# Q' L9 B3 m0 G) e: Z4 b又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
/ m; f4 e" ]8 x( z運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
0 d7 g0 l+ s, N6 X不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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