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1.4 Patch – New content 新增內容
, r' I2 R+ _, X# q2 _! i1 \6 e& r· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) $ }' r0 T+ c1 ^1 J- u/ |' j' J
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
0 N: ~( b0 ]3 Y1 P$ K· New Server Option: No Vehicles mode # {4 s0 _) `- A1 t
新伺服器端選項 : 禁用載具 t, \4 N0 h+ K3 P
1.4 Patch – Fix List 修正清單9 N `6 R* R7 `8 J& p7 x
Front End: 介面1 L4 }6 e: u* G4 H, j
· Front end - Fixed server browser issues with updating info . S3 N( `4 t: V! Y1 S0 K
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
& h3 B! D: A" K& v· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
% r' Q4 h8 D, N% |介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
; s! z; W9 L7 l· Multiplayer Server filter “maps size” will now work * |* B( P3 _2 H
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用9 Z) W6 C7 l( o; p; W+ Q: O
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box : j5 C2 d- W+ F J7 z; }- N
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題* J6 S- ^7 i( i5 }8 q) R, \) Y6 S
Game Server 遊戲伺服器
; u1 L8 m, C: C1 w& G2 F, l· Increased server stability& m/ @$ B Y7 \4 i
增加伺服器穩定性
. i+ v# X% Y0 u I· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
% D. F# u; v2 y% K( h所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
3 Z: A: j8 ^# z· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
6 _! X0 X1 \: O企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)2 J9 Q1 d7 T* `% Z$ ?3 P
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
4 R; U2 l$ |- x調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8) L. b4 u# U, r8 L- w
· Unlocks are once available on unranked servers.
( [. J) O0 T& B2 j+ [非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
; k( w1 d/ e5 D+ [* p4 N; C· Ranked server have to have unlocks activated.
& L$ V% I/ T/ X+ q! {排行伺服器強制使用解鎖武器& _0 }% g, Y: F: V2 X' G
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 8 _+ j' d& P `+ C" ?
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
* Y& K0 X5 ^2 _ r' z. R c· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.0 P' I$ R- Y+ L
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
! s1 O6 `7 f4 a2 }8 j& i2 E· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
: ^, L. o$ @9 t/ I( T# V修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
9 F, g3 A2 @: v· Fixed a Vehicle drop crash related bug (missing icon).
" p {4 _1 k9 _2 t& r修正空投載具的相關BUG (像是圖示遺失); q" p2 H3 x, E" \) V
· Co-Op bot console commands do not function on local servers.
4 i5 ^' P9 f; k+ G修正主機端無法執行跟BOT有關的控制指令問題
2 S" e% k W% U% mClient / Gameplay: 玩家端 / 遊戲性
1 ]0 x& x( G, `· Increased client stability
' i: r1 k+ s8 f/ V! B增加玩家端穩定度
+ S( @4 ~6 a' w f& }' y4 w9 R· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
1 b5 x. @, _- m% x' V( v紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
1 w# n9 g% S9 j, R z% g· Introduced a delay from proning to standing to help reduce exploiting ) j0 @- ?7 A+ z" f5 j3 q5 F0 {
增加趴下到站立所需要的延遲時間
6 f9 a0 ]$ e; V· Adjusted C4 to make throwing more difficult + O# Q. T# }3 v M/ T/ d" S# z% k
增加丟擲C4的難度
, Q2 I2 j; w+ }; U0 J· Fixed the issue where a red distance marker appears on the ground 4 H+ A' T5 M& a# S! K- r
修正地圖中會顯示紅色距離的問題* B) Q$ K" P' L* U
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ' v" _% \: F+ _
修正玩家切換武器當中, 手上武器有時候會消失的問題- ~4 `3 h/ Y1 N( @1 p
· Made adjustments to reduce the damage taken by vehicles when driving
5 I+ ?$ z. {$ y/ M% R減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)- [; y) v: G( _9 g6 H2 @
· Commander options will no longer available whilst dead. : `- g7 \; _5 X, R0 \; r
指揮官倒地時將無法再開啟指揮畫面3 o" `7 P! p# Q3 [9 H. }% U+ d
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: g; W! g' B! y9 a+ \0 U修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
3 e4 E- Q$ a' W; ?· Fixed the issue that would cause infantry players to be revived with no kit. / Y3 ^0 _: { ~9 E5 @
修正玩家被救起時沒有武器的問題& E* J- c0 _4 W5 C% t, i! P6 H
· Fixed several rare graphics crashes. / W* p/ V; k; Q% R3 B0 J, e- h
修正幾個罕見的圖形問題
: q0 i5 O; c; h- H/ R# E# ]# A· Fixed issue with players crashing while clicking \"Join Game\" in the front end
! a6 C7 c$ B: r修正玩家點擊\"加入遊戲\"後跳出的問題/ p' p3 J# x5 P7 Z% l2 z ~
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. , T* }9 G; O$ b
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部8 U$ S! l5 ^. l& {
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ' m; l% f7 w, `& H; j; I' G% @
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
. ~# t {# ?" }8 u8 D· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
$ h9 [ l: `2 i+ D5 |: J) h3 X修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
( ~3 u. S5 \$ S! s9 F· Transport Helicopters – Increased the armor of all transport helicopters m8 U3 i& m5 V$ O2 Z6 C: q% z
運輸直昇機 - 增強運輸直昇機的防禦力1 Q. j' B* `+ |
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