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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容' ?( b9 y: b! t# { · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) k$ W5 ~: i5 ?! s# \) }新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)4 X! r7 [/ c1 L, s1 I · New Server Option: No Vehicles mode ' _+ e9 x5 n. c8 o新伺服器端選項 : 禁用載具 6 E: T9 t" H' ]8 o+ ~1 L1.4 Patch – Fix List 修正清單 # M5 x- o$ q8 D1 v6 \; g: ], @$ cFront End: 介面 ) f' E" a9 v9 b; W- Y% W3 a) q· Front end - Fixed server browser issues with updating info 3 O' B4 r: e6 F, {介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 * d A8 ]6 N" _4 D7 x2 u· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 7 A( ~6 r, C! C3 _5 x$ f; K介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 3 t& l" |& M) M3 P1 X· Multiplayer Server filter “maps size” will now work 2 I& q2 O& U/ H: @/ L+ l: B6 a多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用3 s, }: Y+ f) {) q7 K6 A; k5 M · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ) v& K5 n! Z _, I 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 8 s" F3 U1 j1 e; D2 G, ?. v: hGame Server 遊戲伺服器; |" b8 V- t' n+ m/ a · Increased server stability _( y& k5 E3 o2 j$ L! j. a# ?增加伺服器穩定性9 o8 v- m5 f5 C- O, o · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt . P& J6 n j/ a f6 F: R 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 5 W! c! K( `; V& n. @5 i& C· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " l) Y5 S' a; P* d8 n8 J( l; g企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) ( A1 m: X: S2 ?& Y& k; M· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 8 D! J9 E9 p! v調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 + r4 A a$ c4 H1 b: ]% {/ ~· Unlocks are once available on unranked servers. L5 V4 n* ~" Q# a; `% Q非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) % g, [2 L+ y( d3 z· Ranked server have to have unlocks activated. 7 v' v7 L# m$ z* x排行伺服器強制使用解鎖武器4 z, _6 l. u) X6 g% y' ^ · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 9 ^' z, x! L2 {" B/ p, L修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器! w0 E: \" D9 @3 d$ d/ e · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.6 }! F! r: h z0 q 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題1 O5 Y2 v) `7 X/ W1 F · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 0 q2 P1 {! e! ~0 u6 s/ z4 ~修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 5 m7 k4 {1 A/ e! F# @& D · Fixed a Vehicle drop crash related bug (missing icon).9 q; {$ Y# T. c4 K; H7 S 修正空投載具的相關BUG (像是圖示遺失) N$ z* Y7 j& \2 f* K! O: t · Co-Op bot console commands do not function on local servers. # U/ C/ l) }- |" t' U; L1 X修正主機端無法執行跟BOT有關的控制指令問題* e1 m: z3 @ d8 U" B0 i+ c7 X; \ Client / Gameplay: 玩家端 / 遊戲性$ `6 \- x# `7 h- t/ W: b& r0 A0 Z9 e · Increased client stability / m+ o% G" h3 r7 t 增加玩家端穩定度 h& {* a2 t2 G5 t · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 4 s$ C. a/ ^7 h6 _- ?紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 4 H5 W: B9 p6 b· Introduced a delay from proning to standing to help reduce exploiting % w+ u4 F7 l1 O5 e( V2 D 增加趴下到站立所需要的延遲時間( E& H$ F1 _( H4 t · Adjusted C4 to make throwing more difficult : b Q2 |# f8 ~0 ~增加丟擲C4的難度 * A/ C2 B1 Z% O& Q$ ?· Fixed the issue where a red distance marker appears on the ground t |0 V9 n+ Y+ d& {) q2 Q, ? 修正地圖中會顯示紅色距離的問題& l: R+ w9 o' _. J9 Y e. K · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items $ @2 l; q% [1 k2 ^2 t1 z5 f 修正玩家切換武器當中, 手上武器有時候會消失的問題/ H/ e3 [! I) H- @* Q; l: T · Made adjustments to reduce the damage taken by vehicles when driving 1 \- Z3 M P7 b7 T. P9 e減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)9 W. o* Z! W+ \0 } · Commander options will no longer available whilst dead. # R* g1 S5 P9 e% ? q' v指揮官倒地時將無法再開啟指揮畫面 # W! o3 O3 x+ }* t* I! B· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round8 W) L; a* I0 b) v) _3 o 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)0 M" V2 w/ R1 O" ^$ W$ ~0 v · Fixed the issue that would cause infantry players to be revived with no kit. 6 t j* [/ w* \( s2 Q$ d 修正玩家被救起時沒有武器的問題9 Q) G' m O g · Fixed several rare graphics crashes. 9 c# M l8 v# V修正幾個罕見的圖形問題: @- e T+ o0 i: U0 n+ r3 r · Fixed issue with players crashing while clicking \"Join Game\" in the front end + G' H% {2 X0 N! [5 C" f# N 修正玩家點擊\"加入遊戲\"後跳出的問題) ^' L2 |4 {* _8 P7 J · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. $ u+ n) y9 F+ M1 B W- `/ v空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部& q+ |- f4 r0 n3 m% e( d8 D · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). , f a% k3 D4 o/ T3 Y" w 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈; C. a2 l+ }. w, E* }6 A0 k* M · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu # e8 j/ c8 K# a 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題# S y. v- ] }2 i$ w9 V · Transport Helicopters – Increased the armor of all transport helicopters 3 j' _9 g) m H. O# }/ W+ ^運輸直昇機 - 增強運輸直昇機的防禦力/ ^2 A7 C' n1 u9 Y 0 ~" e& Q2 O7 T* A
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
. O# ^& z. X2 l3 Q  X, F修正玩家被救起時沒有武器的問題4 ]3 r+ f1 j3 _* s$ m& |  y  O* Q/ ]

6 q- v2 f9 P# n8 t! m% W7 B: T" g# M8 y
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表1 p" Y) q; ]1 ~  H  V
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?7 U' n+ G( D; O

* G8 w1 N& X9 q# d很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
- Z( i/ A$ E& F9 x
- w; `* i" x: z! h) G- v升级升级升级!
5 g! G2 i! X( t9 C7 ?6 M3 n* ]% d  e' f4 x; L/ D9 u
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters. i: d$ Y3 @+ Y! D% i+ J8 G
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了; E/ Z+ e. Y3 b$ @6 Q
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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