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1.4 Patch – New content 新增內容
' p1 `( T# n) g6 f, Y& V8 Y· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) " Q6 x- y. J$ W$ N+ A
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
% a9 P' Z& ?" f1 m· New Server Option: No Vehicles mode
4 i9 o: G) C! I; P新伺服器端選項 : 禁用載具5 d5 ^, B* s& V5 U' D" v: r+ A. J0 @
1.4 Patch – Fix List 修正清單
f6 |6 m f; n( NFront End: 介面
7 h) H1 G1 m; L a3 ]) |7 R* x· Front end - Fixed server browser issues with updating info 8 a: n0 U* s: t% j* M
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊1 b: k$ O+ ~" ^; C1 y% h
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 1 f, _& O$ ~4 J" p$ O+ D9 g2 S* X
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
0 Y& q7 Z$ p) O, D. U- i· Multiplayer Server filter “maps size” will now work 1 G$ A$ Q. W8 e1 D- t; R/ J
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
7 L* w9 W% d4 Q( A& O4 r" b· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
: d0 h$ a& K) t6 p: X# C修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
0 W u2 Y" ?$ R- w7 `Game Server 遊戲伺服器! Q1 \7 Z) t4 V3 M7 W
· Increased server stability1 B8 I* Q: Q4 K/ z
增加伺服器穩定性* Y0 x! K# ~6 `
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
1 h9 @1 J5 B5 y$ j所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
4 |5 x8 K5 c7 T. j" Y5 }· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- }% n/ w* [' H6 I# Y4 A企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)2 U# q) o" q% `
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
" G. ]7 ?" o' S3 G調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
/ I) v0 e& d. P" \· Unlocks are once available on unranked servers.
5 h5 }) s1 P6 m. d% x v4 \非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)9 \0 j$ V$ A- ]0 p
· Ranked server have to have unlocks activated.
$ F( R) Z0 M! u% O: {' M. j& Y排行伺服器強制使用解鎖武器
, x5 T& A, g4 i& N5 i0 Y· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. # @1 o4 R0 n1 l( [( j7 i
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
" i; M9 Q! p+ ?( ^· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map." k* Z; u* }. z+ m9 f! [$ @
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
6 Q K p' G) f/ p: N/ \1 r· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
X2 B9 R o1 W4 v修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
) |1 U+ y3 R+ {! ^* o3 ]9 Z C· Fixed a Vehicle drop crash related bug (missing icon).
' }: Z( Y# ], J7 [0 a修正空投載具的相關BUG (像是圖示遺失)5 g' Z! O( s7 ^
· Co-Op bot console commands do not function on local servers. # R! D' I' X) {1 ~
修正主機端無法執行跟BOT有關的控制指令問題6 U+ X4 a4 d5 _! M
Client / Gameplay: 玩家端 / 遊戲性, y$ e2 H% v2 m3 e3 a
· Increased client stability 3 R B* E/ Y h* M3 h% H0 v G
增加玩家端穩定度
" m, G6 Z2 m4 G· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
6 y' m& C7 d" A' O0 h紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題/ ]( f, y7 x g" K0 V9 \" z6 Y6 V
· Introduced a delay from proning to standing to help reduce exploiting 6 j" c# V9 u. ?' H
增加趴下到站立所需要的延遲時間
! a8 N0 U$ b& @- f! w· Adjusted C4 to make throwing more difficult 4 \0 t) \1 T! |( }
增加丟擲C4的難度
4 A0 U/ p4 q0 @# ?· Fixed the issue where a red distance marker appears on the ground + O5 K8 @ Y3 m' D8 k$ P* t
修正地圖中會顯示紅色距離的問題
% U) d9 V! v- R5 M8 T· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
# G+ v1 N1 W& D# k; l修正玩家切換武器當中, 手上武器有時候會消失的問題 C# F. G7 n8 T2 ]5 f/ J5 `
· Made adjustments to reduce the damage taken by vehicles when driving 2 ~( r. _; H! Q' S
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)( m4 x5 I! q8 A2 p A: n1 S
· Commander options will no longer available whilst dead.
# l- h) p3 V8 l9 b4 _! q指揮官倒地時將無法再開啟指揮畫面, S3 S& c' _4 j7 n
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) p" {9 H: G& L1 a4 e8 ^( [, v" P1 c& d
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)' }' a2 ]( K! K; {2 i3 a0 |
· Fixed the issue that would cause infantry players to be revived with no kit.
7 f; `- R# H# F* c& X, a修正玩家被救起時沒有武器的問題
" y) p1 x" W( `) ]: b1 m" c· Fixed several rare graphics crashes. / A- f- {2 ?( D$ W( e
修正幾個罕見的圖形問題$ P' D4 L2 v4 `: D. b
· Fixed issue with players crashing while clicking \"Join Game\" in the front end m: s* {, b3 H; F
修正玩家點擊\"加入遊戲\"後跳出的問題4 z' O/ Y( X( B
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. + J7 k! }5 k6 m" K3 ]% T
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
2 G/ D3 l9 n: b5 d" e5 t· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 [1 H. B, |1 u+ u+ }& W2 `修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
/ A5 ~- Y, Q' Q( A7 P6 J7 Y· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 9 O+ a2 j0 _+ Q9 [, F& G# K$ Y
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
0 {) z% {* B1 C d. w· Transport Helicopters – Increased the armor of all transport helicopters) h9 e0 ]' B9 k) g2 ^, \8 e4 {: [
運輸直昇機 - 增強運輸直昇機的防禦力
: J. p# ?6 S+ o( W: l' T& J( S" I! V" W8 j0 @3 |- g' Q
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