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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容% u N( J: o! t" B% E · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ; e" m9 I: k8 _ 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)6 f2 E2 U& ?5 _# B8 m · New Server Option: No Vehicles mode 7 I. e/ W( y+ l1 O新伺服器端選項 : 禁用載具4 I5 u* B3 s% O5 J& K 1.4 Patch – Fix List 修正清單 ! s5 r& l+ P' w. k# N0 NFront End: 介面 2 Q% f8 l* Q$ x· Front end - Fixed server browser issues with updating info / z8 M4 ^# n% W9 Z5 a5 B介面 - 修正伺服器瀏覽的問題及更新伺服器資訊$ x' b( U* l' a D* n2 j- | · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ! X- l- `/ Y8 t6 p& E) F. w 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT $ S& |/ D( U6 e1 s4 E0 j3 z R· Multiplayer Server filter “maps size” will now work + e, I; ]3 l6 m( t( d多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 + K/ x# b r/ N& c8 i7 q· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box & Z) v* y( x' N W# H! D2 a- ]修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 # p& x! o$ V9 n. @9 q+ g g$ @; NGame Server 遊戲伺服器1 H7 D% Q: E6 t2 z) k+ k/ H · Increased server stability 9 R4 k3 {5 h; n$ |增加伺服器穩定性 6 o) L/ T- A" d3 e6 j. w· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt " Y. ~- H7 d5 p$ e" r 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 7 T: ~/ B0 | Z# _: P& J· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) / {9 K$ e% H: d6 { 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)! Y9 n4 Q9 G7 s; f, q3 \% b* h · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 8 |8 \( d. |1 i. B# b! l m! o9 f調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8% n0 G7 [+ l0 ]0 f$ l/ G5 v · Unlocks are once available on unranked servers. + X7 D; d% R+ C. u: `1 J2 p非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)+ B$ x# e- s0 t0 w) H · Ranked server have to have unlocks activated. $ A3 v! A; k. p; S: g: n# R排行伺服器強制使用解鎖武器 ( {1 D2 t3 O7 G6 E5 a' V7 w· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 7 W# L- Q0 L3 J9 o% H% ~* r 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 5 n% n, `% b3 P. Y· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.' |% G9 o& @1 P% [% C1 C 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 1 ?; {6 ?' z# Q# Y3 O· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.- \+ O+ U8 F& y 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 7 G" A, q, p9 F$ Z4 A· Fixed a Vehicle drop crash related bug (missing icon). ; _: X( Z( H6 `7 n修正空投載具的相關BUG (像是圖示遺失) # l4 x" D- u7 z% A. R# A* z· Co-Op bot console commands do not function on local servers. ( E* ?6 g! `7 K修正主機端無法執行跟BOT有關的控制指令問題7 J" U/ l- k8 B( Q1 S( w h/ f! g Client / Gameplay: 玩家端 / 遊戲性+ L1 m/ i4 ?7 q, ]# v · Increased client stability * U, A, e) ?: R; ~2 r" a( [增加玩家端穩定度 & F+ ]6 R4 M1 q# w! `· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 1 x! d. o0 T6 R' R紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題4 m1 a8 L' q# Q# s% m1 W · Introduced a delay from proning to standing to help reduce exploiting , T4 v, }' @9 j 增加趴下到站立所需要的延遲時間 - X4 G1 X! Q$ B2 ]- E7 p· Adjusted C4 to make throwing more difficult . L0 K, ?/ A. O( U% {/ B" P 增加丟擲C4的難度 ( S; }% Y% w6 Q) o# t· Fixed the issue where a red distance marker appears on the ground 7 t8 i: Z+ q/ }& _% \; [* R# o- ^ 修正地圖中會顯示紅色距離的問題 ! k$ H1 n& O0 ~, }' x ^ c: D+ A4 O· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items / e% D$ P6 E) X- e! ~" Q x1 d' ] 修正玩家切換武器當中, 手上武器有時候會消失的問題1 n* j2 D; c; j! A8 A% t · Made adjustments to reduce the damage taken by vehicles when driving 7 F% m# z b. _減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)% Z, m8 q1 r. T2 _2 } Q · Commander options will no longer available whilst dead. " ^! w6 z1 V: X 指揮官倒地時將無法再開啟指揮畫面 & t3 |! I o' N# n( J. l· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round , h% z2 ~9 n9 r- j, B7 x修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) l D) a! H( J! L5 O) Z/ A4 B· Fixed the issue that would cause infantry players to be revived with no kit. 0 z( @5 X7 X1 a$ f7 q. e5 m修正玩家被救起時沒有武器的問題 + s+ u- a5 U/ T2 }" Y. O7 Y5 D% [· Fixed several rare graphics crashes. " [+ }% ?, p8 p3 v6 Q2 l5 p修正幾個罕見的圖形問題 `5 w0 k& S7 e5 b: ~0 g2 C7 R · Fixed issue with players crashing while clicking \"Join Game\" in the front end , A" B8 K! l( v1 R8 a! ^3 k- z 修正玩家點擊\"加入遊戲\"後跳出的問題 H. J1 Q$ B2 ]& |! ~· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ; u3 R# Q7 c! o" ~8 S空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部8 v, M! |$ U4 \3 i( F( _. p · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 2 x6 I$ [6 I, n" v 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 9 o9 M& ~5 g5 S |· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 1 N: h1 g# [1 p' [6 m( @ 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 % ~" ?8 d- D+ Q! `1 \· Transport Helicopters – Increased the armor of all transport helicopters b: O3 O' [+ C2 Y, A. p3 \ 運輸直昇機 - 增強運輸直昇機的防禦力0 D' q5 b# l# D* }; |$ ^- D5 n : s3 u9 k' }, i! r$ h. W
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. " x; v& M' ]1 a" x
修正玩家被救起時沒有武器的問題
- A. k6 P/ M8 h7 }/ X+ r8 s
. u1 Q9 W& X  _
, N  V) Y& ^- c8 O$ ?这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
$ G" N5 \. t. Z; [防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?$ @; r: H; S+ W" H8 t, [& p4 C9 Z5 m

2 U; @* |: N  [很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```: J( D' Z7 o4 N. @1 ?

% t8 b, a7 s+ n升级升级升级!
; t) ~' x& `7 [+ V( z+ D& Y4 G6 |( m/ F" i3 p
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters  V+ q( \7 V6 ?8 R9 {
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了' k) W; k1 x7 G4 V3 z, Y+ C
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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