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1.4 Patch – New content 新增內容
+ F. ^) c5 ?8 e U5 T8 i" g· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
. ~' W( X, V4 z5 z8 A5 S5 m2 R新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)$ C& ^* e' ?2 e; g# ~1 [
· New Server Option: No Vehicles mode : V6 F+ P' [9 ?3 l+ q, ` M" T
新伺服器端選項 : 禁用載具
$ g9 r- }' E7 k1.4 Patch – Fix List 修正清單
- a; t0 y: f! {1 x. }8 L$ _+ T f! cFront End: 介面
3 b- T* |0 j: I* p) j; q) @· Front end - Fixed server browser issues with updating info
% _- W; R3 G9 l% ^6 @介面 - 修正伺服器瀏覽的問題及更新伺服器資訊7 t* V! a8 h0 m) Q
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
\: t: X. ~+ P! `介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT9 R2 m' z3 j4 J% d/ z1 R i( b
· Multiplayer Server filter “maps size” will now work
; q: q0 v$ G5 o1 _4 `( m- ]多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用+ `9 U: m' _0 Z7 \) Y& t
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 9 Y" ]5 m8 {+ [
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題6 D3 b9 b0 W$ n
Game Server 遊戲伺服器
+ `' W* Z. J! {* X· Increased server stability
7 G* `" H+ N8 I( e3 h% A增加伺服器穩定性
: d- u7 V! |2 p, ^· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ) _1 G0 x& R, u. ` \
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題4 ^1 {4 x$ K6 T: s; @
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
: |" i, X+ q9 [/ f- O+ ]) Z企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
+ V8 Z6 ]+ T S. R# w· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 3 w1 p3 v" `5 D
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
! @) f! R6 ?9 Y· Unlocks are once available on unranked servers. 0 E+ _% _4 Y* z# m4 Z
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
7 u; z1 Y8 R* t$ B) j& |· Ranked server have to have unlocks activated. # Y' |! X; A f3 V
排行伺服器強制使用解鎖武器
1 q7 n% _' t* ^) G4 a" V' [4 T· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, b, t& g4 i! ?6 k修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
J* J7 Z; R) Q+ y, O· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
3 k6 Z' V ?$ H8 j1 i# e! H修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題" D/ [5 Q. e! a) s' W: i
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.) K: F8 A1 ]) h4 h
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 $ T0 o6 T: H. a: W% v& R) }9 G
· Fixed a Vehicle drop crash related bug (missing icon).# P9 m @! U5 j7 M9 f
修正空投載具的相關BUG (像是圖示遺失)
) K J6 A5 n4 r9 u2 v* G· Co-Op bot console commands do not function on local servers.
+ e% g6 x' B) w4 V. _2 {3 c, I6 L+ {修正主機端無法執行跟BOT有關的控制指令問題$ N; N i+ D3 M( ]( W6 ?3 J
Client / Gameplay: 玩家端 / 遊戲性% v! j" C, w5 i7 d4 T/ o* g4 h
· Increased client stability 0 x" x9 x$ i. k; x
增加玩家端穩定度
9 s3 |* J( u4 j, N5 H9 e5 ~% b· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
* h2 Q: e& M! {, ]. N. [& w紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
9 y1 Z# j* ~6 A4 [( c% o0 Q5 ~· Introduced a delay from proning to standing to help reduce exploiting
2 {4 X$ N! k) g3 c) R% ~- ?; F( _" D增加趴下到站立所需要的延遲時間) O6 x/ w8 F7 V r; b, K& b$ E$ q# K
· Adjusted C4 to make throwing more difficult ; S, n/ u9 u9 I, H& `
增加丟擲C4的難度
4 w8 G9 v3 T# z8 D· Fixed the issue where a red distance marker appears on the ground
$ K# S" q, @0 r$ F" Z% F修正地圖中會顯示紅色距離的問題1 [3 R) L$ I6 H$ p, d
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( a+ m6 ~+ _7 ?修正玩家切換武器當中, 手上武器有時候會消失的問題
1 Z+ F& k+ Q+ Y w4 Z" x· Made adjustments to reduce the damage taken by vehicles when driving # I$ b2 J# z+ k7 ^! X! s H
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
- c* v" K. r, h6 ^. i0 [· Commander options will no longer available whilst dead. + t( \+ z8 [2 r0 g
指揮官倒地時將無法再開啟指揮畫面( ?- b! f: x& Y, _0 u
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
1 C: n1 R g3 w4 A6 b- O/ L修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)2 p& ]2 e5 w+ V6 Y
· Fixed the issue that would cause infantry players to be revived with no kit. + X& @1 i P' C' u7 C% H5 w
修正玩家被救起時沒有武器的問題 k0 b' u; z+ c0 u' z3 ?8 l! q
· Fixed several rare graphics crashes.
$ l' d( _2 C) R1 r& M) g9 e# i修正幾個罕見的圖形問題
: [8 l2 j c. V; \1 w0 M2 W: o; k· Fixed issue with players crashing while clicking \"Join Game\" in the front end
* s1 Y+ T a% F6 w" ?/ Y1 {7 R1 T修正玩家點擊\"加入遊戲\"後跳出的問題, t4 e% n8 \% y: ]
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
; M$ N D. W+ G- ~0 Y空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部+ T$ S- l) q' z8 t4 N$ R2 I7 P8 S- [
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
9 X' |0 T9 U( p6 B" q2 y" d) A修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
6 U. Z0 p' `" a7 R B- ]· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) K# @/ Y6 I$ V& _; s修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
" r3 n/ P9 u8 K/ Y" p· Transport Helicopters – Increased the armor of all transport helicopters: t. K/ g* C# X# S, D$ }* [1 S
運輸直昇機 - 增強運輸直昇機的防禦力
+ x: `! {" n3 T, _ R0 B% R- v' x% B. V
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