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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 }% z. E2 k/ p· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) + G, h) _# G, X8 A4 G' ?/ d5 G7 I7 R新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)& i1 _3 X) d( V! u · New Server Option: No Vehicles mode w$ y* X+ c2 I1 n- ]! w6 c0 g% @ 新伺服器端選項 : 禁用載具* f& a) V2 |1 s5 u: R, r 1.4 Patch – Fix List 修正清單" B8 X& @6 `. }& w1 \ Front End: 介面! _. Z% M8 V7 | · Front end - Fixed server browser issues with updating info ; \; Q0 @# E2 e' T( u+ D" U 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊' ?% a, i- `+ z" m) H; u' N · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 3 l" Y. N4 t0 f6 p& V2 }介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT; O; _$ a1 r% V1 V# x0 A9 ]% W · Multiplayer Server filter “maps size” will now work : {: @# a$ \* Y 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用9 k; v4 A2 K7 p8 ] · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ' L1 S9 i6 v/ X/ l$ v) V修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題- A" P7 n4 }; [+ i9 s Game Server 遊戲伺服器 7 g3 ~6 o6 J( R N2 K· Increased server stability 6 a! e4 f- l8 j/ n( b! _增加伺服器穩定性% ^$ ?6 z5 t0 A. e+ I* M · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt * ]- i) ~+ W: g8 d 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ; Q4 ^" g' h. `; M5 f· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) , F+ m/ I+ R' }: G0 A 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) # {5 M8 L+ ^6 k/ c3 J· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 8 x( }* b8 `( d1 Z q0 B 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 $ w+ B F7 O* L6 k1 S· Unlocks are once available on unranked servers. $ V1 P6 G/ D4 N9 K. R6 r) Z9 P非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) 5 v5 O+ S: n1 F5 K" m U· Ranked server have to have unlocks activated. 7 W+ o2 w1 Y2 U. U9 y# C 排行伺服器強制使用解鎖武器 O, D, w6 u# `1 T- Z · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 5 T, v/ l4 [% {0 A 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ( E, @1 D# r) L' [) _: l1 Z· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.+ u6 |3 Z; {% l/ c 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題& o0 L% C0 ?! f6 C6 x% _; ^' r; ^& g$ X · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. ( M/ D( x4 W$ t' j e修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ) Z7 Z K$ M' q" A6 g· Fixed a Vehicle drop crash related bug (missing icon).* ?& `; E m H6 X! B" D- { 修正空投載具的相關BUG (像是圖示遺失) ( g8 f5 I( S. H7 w· Co-Op bot console commands do not function on local servers. ' x8 Y3 v3 E1 v% K# e修正主機端無法執行跟BOT有關的控制指令問題7 r2 X2 R' c, U1 ], F Client / Gameplay: 玩家端 / 遊戲性 ( m- G- [! W) \/ |8 w' q· Increased client stability 4 m% z! b" f, x0 Z4 j" Q 增加玩家端穩定度1 e' O9 H% S% q1 I · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 9 E8 r+ x0 C8 g 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題' M6 i* u+ E& }% W+ O0 K · Introduced a delay from proning to standing to help reduce exploiting 0 D3 E/ k: `4 O5 ] 增加趴下到站立所需要的延遲時間& n4 Q8 Y& V) m · Adjusted C4 to make throwing more difficult % b' M0 C6 f$ E+ K8 i4 o+ }* `增加丟擲C4的難度 ; G" I/ w6 t7 d* z2 u, ^· Fixed the issue where a red distance marker appears on the ground : `) k# \2 F3 q/ h( Q 修正地圖中會顯示紅色距離的問題5 c& ~* R0 g* P2 u: [ · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items `# g4 G) K3 V# O8 l' f修正玩家切換武器當中, 手上武器有時候會消失的問題 ( t. w; ^! f0 R& \· Made adjustments to reduce the damage taken by vehicles when driving . D; `* v3 i6 i2 a7 o+ _$ p: W4 i 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)# _( U1 \0 P5 W K- h" b% B& [ · Commander options will no longer available whilst dead. 2 |5 {1 n; P0 ]7 `: U ^ 指揮官倒地時將無法再開啟指揮畫面 : |) {% I7 e; O9 z5 `$ _( V! D% R· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 2 \9 a4 V, o% t9 y修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)) u: m' v0 `0 N* Z9 R$ h' \3 e · Fixed the issue that would cause infantry players to be revived with no kit. / d5 y- Y; s7 h& \1 k 修正玩家被救起時沒有武器的問題 Y/ `% V; v' ^, ]2 L% j) w7 V- h · Fixed several rare graphics crashes. 2 ?' F0 K' z5 c+ c修正幾個罕見的圖形問題0 i! x5 r+ A% z/ c · Fixed issue with players crashing while clicking \"Join Game\" in the front end 7 ~ | p$ `( E6 c6 P修正玩家點擊\"加入遊戲\"後跳出的問題 7 r. G" t: C: I9 }· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. & o. q& y( j7 r4 w/ y& T 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 ( C2 G; g$ M( l: o0 {· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ; K0 ]* \/ Z: j! s/ _4 u0 ]6 X 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈/ F" L% G g$ D* r · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ( j* @- f( ~- S" b7 Y4 y9 Q 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題0 I# j- g; [0 g3 M, m · Transport Helicopters – Increased the armor of all transport helicopters# ]3 D" l' c8 U 運輸直昇機 - 增強運輸直昇機的防禦力 $ P$ l1 i9 H1 t! y0 [- U' F9 Q ' V/ Z1 P' j. s E: K* j3 x
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
6 j% {/ }( N, V# _修正玩家被救起時沒有武器的問題2 u7 W& k2 D; ?% r  @% x

0 s, B' V6 [" ~8 H" F0 u6 M
' X; [8 W/ q7 ]; }4 X这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
9 e  W% [, }$ J. T: Z防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
; @4 t* Y. M4 T4 G/ A& e" u* m! \( H, r
升级升级升级!& p; o8 v) T$ N0 v% ?) p# t

# M9 A2 \6 e- a% G7 m! B. X3 I% \又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters3 r0 k6 U8 u3 V6 [# E( a* e# O
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了7 v0 f8 R0 ^) |1 _3 D- M1 [* n
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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