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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容( s; E* u; @8 i; D/ k/ M · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) : S {9 t! i3 o% Q7 {0 E' n( b 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 5 E# e- Q8 z6 B6 d+ H3 `& D4 G· New Server Option: No Vehicles mode 2 Q' T8 a. T6 f# y6 v8 ] 新伺服器端選項 : 禁用載具6 A; O5 n `$ j" r- Y" x7 }* I- P 1.4 Patch – Fix List 修正清單 . W- P, N+ A5 ^ f$ T2 n* G& GFront End: 介面/ S# b1 t4 G5 G+ p0 } T · Front end - Fixed server browser issues with updating info + |* w# }9 y: t7 T9 N( J6 d1 A介面 - 修正伺服器瀏覽的問題及更新伺服器資訊: f" b9 w; a. _' m8 c# M · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ( B% a1 R% U, a6 s) c3 z介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT - \4 f6 x1 C4 I& f$ r· Multiplayer Server filter “maps size” will now work * B) x; H- z! I7 V6 R0 R8 G多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 + J/ a7 H$ N6 t· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box % A* D+ f* Y) ~8 N, _. { 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題: L+ {; G+ _3 Z% t% z Game Server 遊戲伺服器" Y/ e; C- x& g3 O! ~ ]) H; f0 F · Increased server stability * ~4 x3 g3 g5 K5 Y增加伺服器穩定性 ! W3 J+ f- O8 n$ n& k· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt . d9 q7 N+ U. f; v) ~; a' u所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題4 S" R1 H! Y1 N% p$ @" Y/ G- C. k · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) * A6 A+ G8 o# N3 d; b. n/ G 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 6 G- ?; c9 w: U8 Z3 |& Y2 a· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. - ^* x) ~* Y! m. W9 a* |調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8# P4 m6 S) G/ |4 m- X · Unlocks are once available on unranked servers. 0 ?# w3 R* r$ N+ i! s7 v, `1 A) o5 c 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) & k0 [8 k6 Q' N· Ranked server have to have unlocks activated. ' B6 l" c) r. S$ \. I3 f: } 排行伺服器強制使用解鎖武器 + j% b# ]. H6 |- t, I6 C! F; b· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. . ]" t' U( O5 t* ?' q; l* f# K1 H. k9 {修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 7 P$ Z. q) x' M, \4 p0 l# ? R* k9 A1 c· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.+ _1 `# L4 Y7 F1 M* F: _$ q- ~ 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題! N, L+ O0 x; A1 t0 f · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.! H& E1 T% ?' B& e; } 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 + M0 w2 T# Y3 p1 Z5 l3 X% T- M · Fixed a Vehicle drop crash related bug (missing icon). 7 C& ]7 B% H& `3 M" j5 `修正空投載具的相關BUG (像是圖示遺失) # I# J+ Y" B' V· Co-Op bot console commands do not function on local servers. " e: U4 Y0 t7 i 修正主機端無法執行跟BOT有關的控制指令問題 4 J- c2 h) t2 `8 ]Client / Gameplay: 玩家端 / 遊戲性 : T$ I& ?$ T# K, h# J8 H: ]· Increased client stability {9 e5 R( K( {增加玩家端穩定度 2 J! L; }, N6 [: M" z% M% [2 a· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 5 T! I" w7 |6 O: |+ o6 ?紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 - ~ G- A! R7 y/ l/ m+ `& w; O' N· Introduced a delay from proning to standing to help reduce exploiting 0 e% C" Y6 ^: v9 Q增加趴下到站立所需要的延遲時間7 a, ^7 z* X q3 L6 G. T; ^ · Adjusted C4 to make throwing more difficult , e" m( J% v- u$ e4 c* h0 Y. L8 w 增加丟擲C4的難度5 N9 Z0 k. h; a3 [) X E4 d" E · Fixed the issue where a red distance marker appears on the ground / X5 F- Y& H6 Z$ C 修正地圖中會顯示紅色距離的問題% O" Q, o% P! U8 q · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items . k' R, ?. w( Y$ k修正玩家切換武器當中, 手上武器有時候會消失的問題 C2 g/ G$ a4 m; e, s, v' t · Made adjustments to reduce the damage taken by vehicles when driving - f" { x C; k" `$ e減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷), P! c+ `+ o7 h$ l; p · Commander options will no longer available whilst dead. 0 h; ?0 n5 w1 X) Q$ h4 s4 ]& r* k指揮官倒地時將無法再開啟指揮畫面$ S5 b# j, Q3 h8 R · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! r% P9 E: K2 ]: Q7 R5 E9 Z5 C 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)8 M8 H. R' ?. {4 r* G. A" S/ m* K! H · Fixed the issue that would cause infantry players to be revived with no kit. - b3 c+ f1 c0 S$ j- ?8 W& b修正玩家被救起時沒有武器的問題 o! l6 h5 o8 E4 D4 x: j · Fixed several rare graphics crashes. ; h u7 ^# O- i+ o4 X/ |; [* ^ 修正幾個罕見的圖形問題, V- ]( `! O+ ? · Fixed issue with players crashing while clicking \"Join Game\" in the front end 7 z( x- _: s: U1 k; M( r修正玩家點擊\"加入遊戲\"後跳出的問題 " i) \3 U* ]" m# Q0 h% }· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ( s% Z3 @1 V6 n$ g! \7 f! f& T6 L 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 ; A. o0 e/ M8 ^/ U% O {· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). |. N! @& j4 p 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 3 `5 I9 \' k& K! ` u· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ' P% B: E( Z/ }; p修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題# U, o: v" y! ] · Transport Helicopters – Increased the armor of all transport helicopters 6 |/ ]2 ^, ?% L: p運輸直昇機 - 增強運輸直昇機的防禦力 a. L% m: A8 `5 ]2 ]3 g - s+ t F" [0 A; h7 y- |4 v3 f
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
4 h% E: X3 r; t& N% @修正玩家被救起時沒有武器的問題
, z# i4 H6 H* U' K# O  T* E- l( J% W0 l4 C) _+ j

4 y, ?9 f3 e9 }# P, b% [这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表0 s# a! v/ |3 j/ @6 V3 \. j
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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2 i2 J* r1 A2 U+ W! }很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```/ W$ f4 y6 Z; t- Y
3 [# A- Q/ A$ o4 H8 k& X
升级升级升级!
- t, j6 Y1 f) |) S9 l( ?7 K% z3 w0 T& J
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
4 U6 \1 H. q) P0 U運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了8 M( ^  d% l  w! Z( Z3 [1 `1 x
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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