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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 o6 o# `1 T% X, u+ w · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 1 c$ R/ z8 ~ C 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) - |! R& p1 \7 l0 I, K. @, w$ c· New Server Option: No Vehicles mode % g/ W6 i: A- p( K$ `4 ^- O5 e新伺服器端選項 : 禁用載具 9 ]# t' ?$ |7 u. P' y1.4 Patch – Fix List 修正清單 4 f/ ~) J0 N& G" X# G4 @Front End: 介面7 {! e9 v" c6 V2 D" `* A, Q · Front end - Fixed server browser issues with updating info + b9 K; a( x* A. t- G 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 / I! a6 H' d1 N( r* f1 d' V· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players & X4 P' `& P0 d- z. @ 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT! @' k" q; n! j" e9 k3 Q# F4 v- [ · Multiplayer Server filter “maps size” will now work ) u4 E! \2 l# D 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用/ ?/ T& @& q: b2 a4 p6 r · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box - _5 F$ w* j. T6 D* X; ?修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題6 t# r" S$ U, u M1 k Game Server 遊戲伺服器 ; w$ W# ^3 g) g3 F6 P· Increased server stability 6 w' r% u E$ B& c/ X增加伺服器穩定性 + ?! [6 {( x3 y0 E; ?# ^· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 5 Q# Y1 r% {9 U8 R3 {所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 & {# |: V! Y, S% B3 E· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) $ ]2 a/ ?2 S' t Q% k; F企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)/ P/ N/ [8 [6 k6 p2 H5 v · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 5 n- ?$ {% G" t+ r 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 , x( R$ O8 a$ l, D6 }· Unlocks are once available on unranked servers. ( s; R- j# R' m 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)8 \" b! D9 P4 }( z' s · Ranked server have to have unlocks activated. ' K2 E( P5 W. b% |8 _4 h, y" d排行伺服器強制使用解鎖武器 0 W$ C/ _# e% r7 H- G4 e; _2 l- b· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 2 T# |! @5 D- M# ^7 d" X修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 0 H" }5 l9 u4 C/ |* w6 Z· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map./ ^6 z3 R- ]2 P# G 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 E$ O* k8 A# R5 ^) I4 y- j$ a· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. - R1 \' R; d6 o) H修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 * i" Q! W, i# k3 t5 n5 k8 X3 Z · Fixed a Vehicle drop crash related bug (missing icon).' l3 w5 Q. F ^. b: _ 修正空投載具的相關BUG (像是圖示遺失)4 ?) g" j* u, q/ h2 }# i- O/ r · Co-Op bot console commands do not function on local servers. ! D" l( Y `7 X% K" f! E F1 O 修正主機端無法執行跟BOT有關的控制指令問題 $ {$ ?1 c8 O3 r* sClient / Gameplay: 玩家端 / 遊戲性+ B2 W6 h+ I2 j+ L · Increased client stability 1 P9 D; d: c6 C7 M+ G增加玩家端穩定度' ?* D( D3 `& e+ Z: v P · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag , c+ p7 q3 D; B7 y( j' _紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 . x" x3 F5 y& C5 T9 R) N! e· Introduced a delay from proning to standing to help reduce exploiting : v5 g9 Z# S9 v: _1 v: P增加趴下到站立所需要的延遲時間 4 t* Z8 D. r2 v8 ~. W2 S1 V, r2 x· Adjusted C4 to make throwing more difficult 7 @1 v* f% E* n$ U4 d增加丟擲C4的難度, O: y" J4 e. }1 ^0 L" P% s7 [- ~ · Fixed the issue where a red distance marker appears on the ground $ Q: t% C1 o& p. U 修正地圖中會顯示紅色距離的問題 / b2 R) g" g) E) c8 u· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items " y$ t, q, j6 u# Y9 \ 修正玩家切換武器當中, 手上武器有時候會消失的問題2 W: Z9 j9 Z! N0 T · Made adjustments to reduce the damage taken by vehicles when driving 4 G: |/ j* i- |5 E& x5 P 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) ( @- h( ]0 }6 c' Z! s· Commander options will no longer available whilst dead. ( M! r2 n: D1 C! I9 V+ p指揮官倒地時將無法再開啟指揮畫面$ H9 p; ]# w$ W! {- ` · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- c5 N5 r/ J% @1 R2 ~ 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)+ R) r5 x) t/ h1 `% |- t · Fixed the issue that would cause infantry players to be revived with no kit. . K0 l5 F) R/ u/ G% F9 r* o修正玩家被救起時沒有武器的問題9 Q* X/ g$ y6 i · Fixed several rare graphics crashes. 9 b, c, u/ ^8 k) \% H2 n- d 修正幾個罕見的圖形問題% D3 k9 |9 C7 F* B" ^" h# P · Fixed issue with players crashing while clicking \"Join Game\" in the front end 0 O' { t( D2 Y: v! B9 A 修正玩家點擊\"加入遊戲\"後跳出的問題- L7 r, Y+ `% z2 C · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. " s/ t$ \! J. E6 S8 F/ M j, `. @空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 2 C+ P4 {# V4 w1 z! }· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ; a6 s! P S1 ~. k F; |/ K修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈7 L, v5 H+ E8 \+ r · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 5 n6 e6 u' M- H3 r6 H修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題; U1 D2 l) Q/ V; { · Transport Helicopters – Increased the armor of all transport helicopters 0 J( _% Y1 h0 d* q! T. w, B: `, K運輸直昇機 - 增強運輸直昇機的防禦力* t) P2 T* X4 m$ ~/ z1 z : t: {8 Q$ T3 b# K9 i. P% B2 m8 \
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
  _2 j2 p  {  [# j3 U! R修正玩家被救起時沒有武器的問題" F; G; }! |2 @

, b7 X1 b* i% @
9 Z5 [; C" C! [5 ^这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
* S! ?3 G2 `- {% o, w7 {$ \+ [防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
5 ~: k9 I8 Z7 L6 q4 D
! E0 @: ^2 t! G5 u9 ^很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```$ v$ m1 C, `& h  U5 G! {' `+ x
6 W) W- E0 a& {% J4 \# X% l/ {1 X: y% J
升级升级升级!
5 ~7 t7 ]0 f2 J' J, w" Q
5 K! a! h. |! T+ {% T/ o) P4 x) A又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters6 l7 i' H+ i6 Z5 |
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
3 T1 Z" S" ]: V不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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