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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 " x! s+ P& @0 V) W* ]2 I# L- T K· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ' k; O, e G6 q4 \: v a新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 3 D5 S% c5 M7 O% A· New Server Option: No Vehicles mode ' P2 I+ }: E( ?3 N e6 t6 B+ K新伺服器端選項 : 禁用載具& p4 y9 ]: t4 ?4 d# j% M2 h, A 1.4 Patch – Fix List 修正清單9 w( t. H' Q( E( b+ O1 \$ U2 x Front End: 介面 ; c8 t1 Q0 C. h· Front end - Fixed server browser issues with updating info ) |/ L$ N" W* }3 [ 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊* U M. }2 t, c5 d0 z. l+ t0 v% \ · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players & h+ M3 q) z% f5 k介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT . r7 p: K! E9 S· Multiplayer Server filter “maps size” will now work 0 q' [2 L. Z2 ^5 e: `- S 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用6 x" B# ]1 \- `7 v% ~' c! A! S! g · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 4 i# ^0 v% M1 g2 ]修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題5 K: s0 n1 i$ W# B. x* K/ _7 t Game Server 遊戲伺服器 ) i z, }* |5 \* `% t9 i0 ` o) W· Increased server stability3 }5 E8 _/ k7 h- c 增加伺服器穩定性- k7 L c2 Q* I9 _ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ; Q, n* c( h4 o. t4 w 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 % a3 t: \) I$ k* r+ q7 e* H% b· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ' F$ V" N$ u. k& V; G# ]) [企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 9 e/ y4 ]3 l2 @( y$ H6 }8 O( J( V· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. : g( X1 t) d0 j2 X/ [0 q5 ]& u5 g: @9 B調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 88 o! N+ W% o, c9 Y, F8 X7 k · Unlocks are once available on unranked servers. 1 o6 E6 B/ @8 {非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) : `: j/ x) T( K5 v: P# F& @( i {· Ranked server have to have unlocks activated. % I$ k' K$ c+ c( r5 D, e& g排行伺服器強制使用解鎖武器 . p9 l3 x% l5 F% P& U" r% k4 n3 n· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ! L6 _0 U z* V5 b0 s修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器( | E9 W/ S: f( | F- T$ S · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 0 p) [+ v9 f+ o# [& l修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題9 `! C! W) X1 l · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 1 I) v" n; z- j3 i* o3 e修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 8 }) E/ h! i S9 T- a( C( j · Fixed a Vehicle drop crash related bug (missing icon). y' t8 P0 y* ]# Z9 e( N+ p 修正空投載具的相關BUG (像是圖示遺失)! R, C) N0 k, g- S · Co-Op bot console commands do not function on local servers. 8 Z1 w3 P# Q" `0 I 修正主機端無法執行跟BOT有關的控制指令問題+ t' b6 l! w" v: ?( r5 e Client / Gameplay: 玩家端 / 遊戲性 # _% z4 l" W6 t5 ~· Increased client stability L1 Y- s: ]- p$ M7 P( P% z 增加玩家端穩定度' {6 p9 u+ u5 H$ u4 L S5 F) ] · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 2 f' m1 C9 y; T' `$ @/ r! r 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題! B! T/ A! G% V9 O · Introduced a delay from proning to standing to help reduce exploiting 1 ?% M* {9 \- ~& H 增加趴下到站立所需要的延遲時間 , {3 M/ B8 p7 j0 `6 q· Adjusted C4 to make throwing more difficult # m: C: u; v: M; w5 b Q 增加丟擲C4的難度# j3 B$ J- n" |& L$ [, S · Fixed the issue where a red distance marker appears on the ground 9 E6 @" R9 X1 y 修正地圖中會顯示紅色距離的問題 $ K' Q( T( g6 t· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 9 r% P' v- A: Z 修正玩家切換武器當中, 手上武器有時候會消失的問題 7 h/ U5 R1 k/ N1 c( C· Made adjustments to reduce the damage taken by vehicles when driving 7 Y, s- O- @- E/ q減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)' s$ ?6 v% K, U- p3 k8 Q. L · Commander options will no longer available whilst dead. 2 L. M) C, ~7 A指揮官倒地時將無法再開啟指揮畫面; d( }6 w6 ]1 H/ V3 ~) Q/ T · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round # J0 h' `: a2 [ t9 ~' c修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) / m( \6 N4 t) m. y· Fixed the issue that would cause infantry players to be revived with no kit. 0 @4 S0 \" X% l9 m7 F修正玩家被救起時沒有武器的問題( i @7 d7 T1 b · Fixed several rare graphics crashes. 6 J2 I& f0 n/ [: q 修正幾個罕見的圖形問題& h4 f, x; q4 I0 P& _ i* E · Fixed issue with players crashing while clicking \"Join Game\" in the front end 1 }; q0 m6 e" p' g: e4 w: q1 v0 m修正玩家點擊\"加入遊戲\"後跳出的問題) J5 N8 Z6 r- u6 }7 G* F · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. # Y Z& m! }8 w/ ~# |0 T V空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 4 v9 O! M: L1 C* o· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 3 x: O2 s" S8 h; _3 @/ ? 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈3 j& H9 P( G) ?- `0 a) S · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 1 w; z2 R$ c, `/ n+ g! g' u 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題5 f. z7 |. B6 V; V B" r' s · Transport Helicopters – Increased the armor of all transport helicopters 3 V$ `! z/ g9 C. B/ A運輸直昇機 - 增強運輸直昇機的防禦力9 o% s. @9 k8 G n- z3 `0 _) J) _ " _4 K5 ]; O( }) B3 d8 q( Q
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 5 m( q! q6 @  d! L3 T- S
修正玩家被救起時沒有武器的問題7 O7 D4 Q; |3 {% }$ g* y# q
0 w* `: _3 n/ s$ t

% X* q7 f: Z! e7 g3 ]9 R这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
0 L* y+ Q2 w+ u# n. p/ a: ~/ [防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?( Y3 C& J# v, ]8 o: @2 \! N0 p7 g

4 e4 A& N2 p- a: H' @7 U" q2 N很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```* G& w0 w. l1 w1 D
( m- h9 [# J5 ~) f6 S, q+ l* }8 b
升级升级升级!
4 d4 |8 S- i7 F/ F! o' @+ @
4 e) p1 o" ?3 [4 Z, S& `又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters) G+ ?, V& C7 H; `& k
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
' y; \" ]( [6 A. U不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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