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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 - G# ^9 X Y8 U- k6 L/ L9 V6 `· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 0 b) _7 Z1 p, {) ~0 U% [ ^新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) : L% E# a% _' d3 g$ {· New Server Option: No Vehicles mode * {6 d/ E( D6 l) e# p 新伺服器端選項 : 禁用載具 & h7 ^9 }) I; F/ a6 J6 _1.4 Patch – Fix List 修正清單 * D- W M9 @/ {& [) K' ZFront End: 介面 - m v- `& N. ^/ L· Front end - Fixed server browser issues with updating info ' s% F6 d" a$ U9 F9 i, h3 c8 m# j 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 3 A3 Z( R! P2 n& u+ Q0 B% F L5 @· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 1 M3 i- c/ o! q, t 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT! [1 k8 ?. m3 l; @$ I V · Multiplayer Server filter “maps size” will now work ; a/ d1 b, ~4 m6 g5 }3 _6 }' \多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用& b/ {; A+ i' S$ o · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box * Q9 ]2 d6 p4 Y, C! _* N$ H: b 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 1 V$ t, L& _3 y# @7 Q- aGame Server 遊戲伺服器- N: Y3 Y. C: i( ^8 A; ] · Increased server stability ! P. U" l2 ?5 v% x5 f% S& F增加伺服器穩定性+ Z7 |# G6 N" s · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 7 r$ v4 a+ X% ~* ~) F1 I所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題/ h* O* J/ r' L: s( u# o1 Q · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) . \/ b" [( N. F% s1 V3 V企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)0 S; ^. {8 ^' r: [# V* F · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. $ n6 a+ c( k H' ~% l' G- Z- T 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 88 Q% f9 \$ P. S7 X' c X. } · Unlocks are once available on unranked servers. . d% l) ~! \" M0 F 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用), w" P9 J, a, Q7 J& s · Ranked server have to have unlocks activated. : }$ I/ m( o4 R, R% d1 ~, @排行伺服器強制使用解鎖武器; h3 x( R d4 E9 t: r' b } · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. + ]# o0 ]& _# b! S修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器6 f. g7 d+ t: x" L · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.2 a$ ~0 M+ Z. A 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題. ^% D- Q* }6 J3 z · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 9 }( V! @! y3 H/ q' ]- Z: Q2 s修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 " |, v5 h. [6 V$ ]3 M. K6 T· Fixed a Vehicle drop crash related bug (missing icon).; x4 h4 h7 W! C: T# J- v 修正空投載具的相關BUG (像是圖示遺失)! K" t& D q+ n) o7 j" X · Co-Op bot console commands do not function on local servers. + w" H0 ~- j" B, H3 ?" ^修正主機端無法執行跟BOT有關的控制指令問題 : X: G/ ?4 `3 AClient / Gameplay: 玩家端 / 遊戲性& q# G" g1 G0 h' `0 N& j · Increased client stability 4 W2 v; [- X; W3 q8 R/ [! p+ K! u2 C; ? 增加玩家端穩定度 * b C+ }1 M$ x5 {( N. X7 I· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 9 o4 s9 ^& M8 M% I, v; l2 [& r( w7 h5 _紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題, c+ u/ }2 X' C · Introduced a delay from proning to standing to help reduce exploiting ; ] ?6 B H( Z+ ]增加趴下到站立所需要的延遲時間 6 x: ~- ?6 A0 F2 A! G; b· Adjusted C4 to make throwing more difficult 4 R* v; o$ `- m8 n7 o. Q' d增加丟擲C4的難度 $ }: P" Y8 j1 h* `1 G# }· Fixed the issue where a red distance marker appears on the ground ; J. {9 f5 h9 V* Q! H/ N( u' h' s+ P修正地圖中會顯示紅色距離的問題 8 x* X* h) y2 x0 ?1 ]2 `- m· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ) w$ V2 G1 C* _0 J' J/ V修正玩家切換武器當中, 手上武器有時候會消失的問題 - k9 n0 b$ k0 x V' e8 l· Made adjustments to reduce the damage taken by vehicles when driving " ]$ w* J( l& _$ s& S; I 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)6 {; y: {1 Q' j) T# a. }+ p, K, w · Commander options will no longer available whilst dead. 8 h# o; X. p" }5 P! p3 m 指揮官倒地時將無法再開啟指揮畫面% K5 i( k9 z( Q' b; @: Z3 l · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) A( c% Z" k; t- l 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)0 W4 F& F, N6 T/ e6 L9 ?4 i. Y · Fixed the issue that would cause infantry players to be revived with no kit. 4 K' R& s% c1 H' H' @" t( l- A修正玩家被救起時沒有武器的問題# h* j, W' h+ L& @8 p · Fixed several rare graphics crashes. ' n. y5 g+ [1 P, S$ H2 t9 j7 D修正幾個罕見的圖形問題6 t, f& \' Y7 T5 b! W6 e · Fixed issue with players crashing while clicking \"Join Game\" in the front end $ N6 Y, s8 ^. b3 ^ @- b$ D修正玩家點擊\"加入遊戲\"後跳出的問題; c6 U- z+ P% z; c) x! { · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. & C' S4 M3 `6 ^+ T) s" U+ u5 A空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部: N4 [+ e# P# M · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). : j, a/ M1 K+ X* G9 E4 J4 L6 y 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 3 q: {2 T0 k `: r/ F$ {3 d· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu - n: E, q1 E; {修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 ) P1 k+ k0 f/ S$ q7 v4 d: g# D· Transport Helicopters – Increased the armor of all transport helicopters" K9 d6 n# m* T! W1 d' c 運輸直昇機 - 增強運輸直昇機的防禦力# X! i1 S6 Z. Q& k; L9 o 0 e# m* u) k# l( ^' N* _
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
! ~7 w# V: L4 T修正玩家被救起時沒有武器的問題0 X- O: _" l% w! H6 b* [
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这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表: B. w1 g9 y$ U, z+ Q% I1 h* P  X6 q
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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9 u8 p% v4 J1 |$ w2 D+ L很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
: E- I8 {5 ?2 c" x( y- h% x; F8 F6 g
" S; G& K7 N0 d0 A$ t# L升级升级升级!/ l4 V1 a( ]7 b2 B& s) B# S
4 n4 {  E4 ?* ~
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters+ v  v' ^5 V: r6 @
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了+ E8 r0 w5 _0 D2 x% _4 A/ _: a
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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