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1.4 Patch – New content 新增內容0 t+ p$ U3 r2 R% d" ~/ F
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
+ |7 o- Z, G' D( f" J E6 r A新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
( K9 {0 |7 |: }$ I0 H· New Server Option: No Vehicles mode
+ D# q! A/ ~* F& \新伺服器端選項 : 禁用載具
# O3 _4 X+ O' \9 R! M" c1.4 Patch – Fix List 修正清單
4 g i) o! C) E" }, u6 }1 p* oFront End: 介面: H, Y1 F$ C( {. z( W
· Front end - Fixed server browser issues with updating info : \# f4 s. k: i8 `+ P2 f. h, Y
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊: ?# U$ ?* ]. J0 {
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 4 H1 V" h; M8 G" A# D6 m) a
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
6 z/ B' N2 U( C1 }! U) c· Multiplayer Server filter “maps size” will now work
- a: z$ S* \3 F' P {多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
& [2 X8 S2 e* J: J" g, W· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
0 k4 [: V/ A& y修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 d5 P! l. K' p: X$ z; c
Game Server 遊戲伺服器5 C5 V* J4 {+ J( g7 Y
· Increased server stability
9 T# b' C/ T! u9 n增加伺服器穩定性1 G, v7 t2 u! Z$ l; r! K( u
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt . R5 B* J+ U6 a
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題7 A; i+ R! N0 d/ b6 H
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 1 n X w& `9 l' g
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)1 v# P8 c" Q# Q7 R
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
1 `5 p7 l$ @0 C7 y, I調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
0 W3 M, _ g6 I! Z; w· Unlocks are once available on unranked servers.
$ ^9 I- A: m5 T4 I$ ?- o7 d8 f非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
+ t6 k8 [3 c v! {9 _: G· Ranked server have to have unlocks activated. + g) C" m8 F9 G5 t5 E
排行伺服器強制使用解鎖武器9 J( @6 [. S8 b$ @5 C
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
2 u; r$ m3 P0 b8 E' Z, V修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
& m C$ I; C) |9 B+ B0 \/ L· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
: F7 z5 ^- L, ?修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
, V4 f [8 h S' h3 }+ h· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
" m0 E9 [- J1 \- F) U/ h2 T修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
+ w& J E0 s- [ U0 e· Fixed a Vehicle drop crash related bug (missing icon).! f* S# q- [. J. i
修正空投載具的相關BUG (像是圖示遺失)& ~ @1 w8 ]7 k: N) I1 | j
· Co-Op bot console commands do not function on local servers. ! t2 j& m, |! g& `
修正主機端無法執行跟BOT有關的控制指令問題
* x# }6 x0 a8 L5 D" u% xClient / Gameplay: 玩家端 / 遊戲性
/ D+ ?) ~% | r· Increased client stability ) Q {4 K* C# U6 D, g& w+ _3 r
增加玩家端穩定度" z, N) k6 f/ a7 W8 q1 _
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
4 F, W; R# u+ v+ ] Y3 d紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題. u( s* p6 `9 {, N6 k" z- n0 Y
· Introduced a delay from proning to standing to help reduce exploiting , p# {$ B1 b5 H& A1 t: y
增加趴下到站立所需要的延遲時間
; @4 `& p. @0 r; H9 X8 \! ~: T· Adjusted C4 to make throwing more difficult 9 h/ b: r7 R" W# j
增加丟擲C4的難度/ b7 d$ q- L0 A9 x
· Fixed the issue where a red distance marker appears on the ground ! i b/ e- D$ `6 K" b$ u
修正地圖中會顯示紅色距離的問題
+ H5 S2 X) l! N1 {* y' a, E· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items % q. P$ y' o, q6 t! K- u
修正玩家切換武器當中, 手上武器有時候會消失的問題# u/ G1 y l0 A
· Made adjustments to reduce the damage taken by vehicles when driving 8 g9 U# p3 O4 u) t/ f
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
, j/ S! A' x5 k4 ^+ c· Commander options will no longer available whilst dead.
+ M+ w4 _. V. \, F# @: x5 Q7 x指揮官倒地時將無法再開啟指揮畫面
; @$ P: x* v, |$ ^· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
+ @& `& T8 K* |. z; m修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)/ Z- r- n( Q7 ^
· Fixed the issue that would cause infantry players to be revived with no kit.
! o% p; d9 z x8 o2 B修正玩家被救起時沒有武器的問題
9 K( W8 y/ z" |1 y# K0 S% k· Fixed several rare graphics crashes. # w3 d: E- G+ m( T0 O. b
修正幾個罕見的圖形問題; |7 s5 j* q0 j! n v9 c1 Y6 W
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
$ v- J. S I8 y. e. \. U修正玩家點擊\"加入遊戲\"後跳出的問題
9 L1 j% N/ b7 m- ?, R· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ! M v& B }3 k6 y
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部4 P% V. q$ B& p) y$ L' {$ H
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). + N9 c3 o8 z4 m' }( I" m6 T* L7 }* ]
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
+ f% E8 W/ n T9 Z' n, p· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu + _" p) T( S" O" G# \) s; ~
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
7 _( T- J6 ?3 k2 q7 n. b· Transport Helicopters – Increased the armor of all transport helicopters
! c) l b/ j" [0 v8 \+ m運輸直昇機 - 增強運輸直昇機的防禦力
j$ S" |0 B& P, I: Z- I4 r! U \/ _, t9 w; Q% m% }9 M2 A
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