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1.4 Patch – New content 新增內容
- t1 I! o- X1 d9 J· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) / y% m; B1 {2 E5 N: N0 I
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式): \& z l: q; L4 I
· New Server Option: No Vehicles mode
7 w$ L( @) m B& F) F新伺服器端選項 : 禁用載具
+ H' n f2 ~4 B! f3 C1 N2 v1.4 Patch – Fix List 修正清單
8 i9 L5 r$ z! ^7 Y+ q3 tFront End: 介面
/ {* y8 P0 V, Z: J3 G3 J· Front end - Fixed server browser issues with updating info & x+ X( u8 d8 l/ _5 i5 _6 Q
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊3 \$ l' w+ Y6 l. v" E7 i
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 6 i' b" R0 j+ m9 C9 z9 d
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
& ^3 I3 g% g n6 ~· Multiplayer Server filter “maps size” will now work
+ N( H! U8 v }# w" \多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
& A: D" ^9 x3 n j9 @* x* K· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. @3 M. E* Z# `: _' K1 m: ~修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題8 @. ] Z: G; j. j5 u* n7 D$ J" X
Game Server 遊戲伺服器. n1 L4 [! x; G2 T2 Y3 D- @' H) l
· Increased server stability
8 A* v( J6 X3 W4 R/ C+ G增加伺服器穩定性& z" A( q8 O' z1 P. r! ~8 i
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt . F' B5 G, s& e' G" ?0 ^
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題) i0 r: F$ B4 H8 E- v$ i
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ! J% E( ?( X; a" v- b
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
4 ~! M1 q" L' t& D% g4 n+ R \) S, k· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. E, a q- d% J9 X( ]3 l* O
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 87 G+ U0 i: D. V# Z
· Unlocks are once available on unranked servers. 5 c6 f5 M- G& {9 U
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
8 u" d, i: C" `· Ranked server have to have unlocks activated.
. U) N+ P8 v* B5 o/ K( }) k排行伺服器強制使用解鎖武器
) o$ h; f! U0 q1 ?6 Z4 E3 a, u· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ; v( i5 O2 ~6 f! c2 I& W! }, G
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器* a5 w# v5 ?5 V5 ?" p0 y
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
' W2 w0 X w% O' R6 L% d. ?1 Z) X修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
/ x7 u$ c) E$ R7 ?$ ^" l- _, I· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.0 R$ p5 L8 V* K$ X& U/ P
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ' u- M6 A) A( a8 x+ H
· Fixed a Vehicle drop crash related bug (missing icon).
& _: N* b, s; I" ?+ \修正空投載具的相關BUG (像是圖示遺失)2 H: ~' _% M0 C* j
· Co-Op bot console commands do not function on local servers.
7 A" J9 t( u+ o) T, X r% Q& D修正主機端無法執行跟BOT有關的控制指令問題
+ Y) U5 B1 i7 C+ `0 w2 hClient / Gameplay: 玩家端 / 遊戲性
9 Z8 C# p# W! `5 h, m. r4 @· Increased client stability ) q0 c9 g3 e7 s* o1 P) W
增加玩家端穩定度
# w' Y" m5 l# i· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
) p g# j7 h4 d8 Q: J紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題0 } G2 `' P9 T M
· Introduced a delay from proning to standing to help reduce exploiting
3 E0 M1 s0 T7 F/ R/ D( q增加趴下到站立所需要的延遲時間3 X" n# Q! M _: p
· Adjusted C4 to make throwing more difficult ) I, E5 u5 q0 N6 L' |9 e& Z+ T: r
增加丟擲C4的難度
( ?. s7 ?6 J; b' X$ r* T1 l· Fixed the issue where a red distance marker appears on the ground
, f# k* G# D" p0 Y |1 {1 z修正地圖中會顯示紅色距離的問題
% V5 ?; ?; J$ n2 f· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 A! h: l& |3 Z) }& T2 \& D修正玩家切換武器當中, 手上武器有時候會消失的問題
# l9 g; b" r0 c$ f1 o1 r% T% ?· Made adjustments to reduce the damage taken by vehicles when driving ' u9 }. ?2 V& T+ T {6 B$ c, f
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷). n E( N( f' z4 I
· Commander options will no longer available whilst dead.
3 A& G- |) Q t$ |1 S指揮官倒地時將無法再開啟指揮畫面
$ o3 P- j- O4 C \- l" n, U: a7 k% n· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& O; O- _3 @- Q! \5 D3 \% y" E
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)( q- Z: S7 w; S4 _! e
· Fixed the issue that would cause infantry players to be revived with no kit. ( e5 U( X: g, Y
修正玩家被救起時沒有武器的問題- g* s) N- y! s5 H/ I
· Fixed several rare graphics crashes.
K0 k, q) P0 ~ |- U4 [9 b* v修正幾個罕見的圖形問題
# R7 u- |, X4 U' x$ h7 Q* a+ g- W· Fixed issue with players crashing while clicking \"Join Game\" in the front end U4 A2 ?9 h' }/ d2 w' |3 j: S
修正玩家點擊\"加入遊戲\"後跳出的問題2 q! }$ i/ g; g5 G w, U8 T2 U
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 8 j3 v9 ~0 k' u
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部! T% ~- L; j F E
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 4 T# ^& I5 }. y2 P
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
- E1 H" y, H) J, N1 E2 ~7 X· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ o# r' U6 f- e Z; a, @) ]$ O修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
. G M% V4 t2 i9 j( _' T· Transport Helicopters – Increased the armor of all transport helicopters1 u* o, ]9 M0 `9 Z
運輸直昇機 - 增強運輸直昇機的防禦力1 g# r7 _: G& \+ W$ C$ r
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