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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 ! z: I8 E$ k9 p. U- h* f' I· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 9 a9 X' p" f# W+ w' S: o新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)1 t$ O4 p8 p9 i) D; J9 r, j% @& R · New Server Option: No Vehicles mode j* E# O7 E L: h 新伺服器端選項 : 禁用載具 ( c; D, z2 J( C; J% p1.4 Patch – Fix List 修正清單 - p" o- D! V) c% rFront End: 介面 2 @, J4 Q D1 I+ T" R% x2 ?· Front end - Fixed server browser issues with updating info " U, l5 K8 Q+ O- y' n2 `" k) k$ U 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 # G$ x+ v$ X7 \4 O* c& Q4 ^· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players $ n. x) V6 a5 n介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 4 _( x6 ~8 ]' H6 ^* |' v· Multiplayer Server filter “maps size” will now work 3 M" o7 o$ i u" Z' z8 y多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 0 u9 {0 v( s) q8 S' a. S* q· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 7 T8 q) y* S2 t; E& H 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 0 y) H1 \+ V' z* e, NGame Server 遊戲伺服器* d( ?+ s- J2 O7 G9 {$ r5 h · Increased server stability 2 S+ u1 P3 w6 Z- W# M增加伺服器穩定性 5 _3 U- Z, J4 s· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt : R: Z! z4 d" k所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ) L( f9 m5 p: [$ \· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) # I- H0 C, q* ]企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)! A* A, x* T& h) c · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 6 V: N# I6 Q* s Z+ k 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8/ `; W) H7 L7 K( L, G · Unlocks are once available on unranked servers. % n4 W7 y& M! X2 {- i非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) " x: G: U0 v4 w· Ranked server have to have unlocks activated. 3 X* P3 [1 q7 N- j" Y4 X( Y 排行伺服器強制使用解鎖武器, X0 n4 O& L# [& g! i' H · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 6 ] @2 b& `) q) N9 J修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器9 z5 x Z; r. W2 t* S · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.4 `! J- ~) m5 V; s 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題: b& m9 } V! J6 H · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. " T3 k: x) G8 e, P修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 7 W; t9 b# _" \1 P2 [9 h6 c · Fixed a Vehicle drop crash related bug (missing icon). , Y! J. ~! M& @1 \+ {& o. Y修正空投載具的相關BUG (像是圖示遺失) `. \" l1 `7 f% V) }3 D% @0 U· Co-Op bot console commands do not function on local servers. % d" F$ l: I2 R" v2 I9 t) O 修正主機端無法執行跟BOT有關的控制指令問題 1 Y$ d9 B6 z2 U% QClient / Gameplay: 玩家端 / 遊戲性, r6 [1 {/ P% Y& o · Increased client stability * ?( l; B! U v4 D增加玩家端穩定度 ' D4 p9 C5 l7 e/ C: @· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ( e; f2 H; X2 ^1 R/ L紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 ! @- l, y8 a' k2 [% h· Introduced a delay from proning to standing to help reduce exploiting 5 _# p$ `- r) \! T: ^0 E. \增加趴下到站立所需要的延遲時間2 U0 Z$ [, S. D, [/ _, ]6 `) V · Adjusted C4 to make throwing more difficult / Z P# F8 f" R' Y- A1 I. b% Q3 B 增加丟擲C4的難度 ' Y: \2 ?% ~2 |· Fixed the issue where a red distance marker appears on the ground * o, K5 {" H$ Z; p5 d4 \修正地圖中會顯示紅色距離的問題 3 f" {) k& Q/ R1 k- h$ ]: c· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ) F: _+ u; O/ f! ?7 L/ v5 W 修正玩家切換武器當中, 手上武器有時候會消失的問題0 F. y# f! ]% j" C9 G · Made adjustments to reduce the damage taken by vehicles when driving : @/ w% W1 n' O K減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 7 Z4 w$ @ x5 ?( U7 {' z: D4 J· Commander options will no longer available whilst dead. ( e9 _% [. R2 Q" r0 X 指揮官倒地時將無法再開啟指揮畫面 ( y8 w2 e2 k+ E/ `· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 N1 b4 G8 w2 x9 \2 J7 H 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)9 H- Q# {; c0 L# y3 y9 e* n1 J9 L · Fixed the issue that would cause infantry players to be revived with no kit. - B' X5 t" _1 J+ c修正玩家被救起時沒有武器的問題! j9 q# P$ N. Y' l9 G5 _* P6 A · Fixed several rare graphics crashes. ; m( c9 u' D: p' v 修正幾個罕見的圖形問題 - X d( I7 H: ^2 [· Fixed issue with players crashing while clicking \"Join Game\" in the front end ' E. f: T b( P) d- M1 j 修正玩家點擊\"加入遊戲\"後跳出的問題4 D! a- j; R" y1 z% u+ }. n · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ( t8 n; j: T* z4 n" i* S空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部6 @, c, S% \* E, v0 \# S' C$ J( q · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). # ]- x5 t6 ?& ]2 Y修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 4 Z; Z$ Y4 K( }$ d6 [* K· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu / {. P1 v# X) r4 G; x& y- F6 a0 E修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題( b' B" Y4 t4 S0 Y- P6 n6 U · Transport Helicopters – Increased the armor of all transport helicopters: m" D6 C! a5 I5 F 運輸直昇機 - 增強運輸直昇機的防禦力) s# E; E% z8 W% e$ W" i& E 9 K: Q! q6 w' C! L" y5 h! ]
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 5 ~1 k; F: w3 u
修正玩家被救起時沒有武器的問題
: O3 K' X5 c: _. C+ ~( }! I( ~! U/ t: v0 {% ^& ~3 a+ {$ L

/ L5 Z2 i  v1 Z9 F$ }% x这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
! z& ^4 q) V: @- P  H1 q防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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. e' G  e. X( ~0 s+ n$ }+ [+ u! y很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```% D+ ?$ K' V; [% r

9 e" [2 s. }$ g  W0 ?0 \3 N升级升级升级!; |4 ]* v$ S9 c( N' F* D* ?  S
. w7 \2 [, X' x5 z
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters& e" P3 m. G3 G% \
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了9 P( C9 i  T  b4 |
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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