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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 1 J/ V# h6 e; J t, v3 u· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ! m, V. {) S6 b, n$ `) I( u新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)' Q0 ~* e! r1 |+ ^4 u$ O& r · New Server Option: No Vehicles mode " d% x5 z/ F! Z/ z/ `新伺服器端選項 : 禁用載具9 W* T1 Z" n1 m1 r+ R 1.4 Patch – Fix List 修正清單 & @5 j$ P8 V' b; T- u7 L% p+ zFront End: 介面8 k$ j' T/ {& [; |. g M0 u9 Q · Front end - Fixed server browser issues with updating info 2 u4 M6 t1 |( C; D/ r" i介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 2 K; }/ H/ W7 z' L$ }· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ! a; ~! N: z8 q+ t$ p介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT ' H' e% L$ w M! \* Z) {· Multiplayer Server filter “maps size” will now work 1 Q4 S: d9 n" W) L( ~! H 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 & i7 S# A# T! e, y· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box # H# j) y; B4 D4 R/ T 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題) \* ~5 R q: B. s! e6 s5 [ Game Server 遊戲伺服器! Q5 |8 K+ e/ @! T/ H2 t · Increased server stability9 E* P5 Y' B5 t4 ^/ v- E 增加伺服器穩定性% v2 U; D4 |) a9 g- e- c2 M · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt - U- |1 ]6 \( J3 L$ Q% a# a所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題- ~9 S3 |% ?- ?6 X · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 2 n* d8 p' p/ z# B f( v企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) ( d' [3 }9 }2 h# D* A· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 5 ^: W4 \6 N5 }7 V調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8- Q' R* Q4 m* R. z3 _3 r3 \- l · Unlocks are once available on unranked servers. 5 e; j3 f* x6 I v. r 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)( m6 l; |$ D) W( o · Ranked server have to have unlocks activated. ; }4 D2 u+ B9 x% V" `+ K% F排行伺服器強制使用解鎖武器 4 V+ q& R& z5 ~1 V$ h @ X1 V& k· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. / s: F) T) Q! M- r+ n3 s( V修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ; l* {$ d8 K# U& I· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. " l' Y5 v3 c& k5 K& Y* z1 V1 Z6 X修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ~5 w; J R, o v" k* B. j* X· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. , g9 P; T& ]3 @1 n& q6 N修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 & `* a5 V D" L3 j! }; V# \6 [8 T0 T% ^ · Fixed a Vehicle drop crash related bug (missing icon).% a9 r8 t) `. M) v- k 修正空投載具的相關BUG (像是圖示遺失) 5 k7 k. d& _) ^· Co-Op bot console commands do not function on local servers. $ D0 Z V2 @" W$ A, Y3 Y M9 D4 M 修正主機端無法執行跟BOT有關的控制指令問題 ! _9 p' V J4 Q) [( }Client / Gameplay: 玩家端 / 遊戲性 $ ~/ @7 X, I7 _· Increased client stability ) { ? o) Q1 w; f8 M! |, ` 增加玩家端穩定度5 L# Y; Z" P! T7 I( F- s- M · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 4 C6 Y: c$ j" R: x2 P 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 + }. V5 I% Q) S· Introduced a delay from proning to standing to help reduce exploiting / `. q% _3 z0 {, t 增加趴下到站立所需要的延遲時間0 z/ ]2 E0 {: T · Adjusted C4 to make throwing more difficult * z. C1 K7 u: [; \+ N. Y' U5 W4 J增加丟擲C4的難度2 n h8 r% I5 B$ q · Fixed the issue where a red distance marker appears on the ground 6 h1 F- J/ g6 C) b, \ 修正地圖中會顯示紅色距離的問題 . e0 K* y' I. q* {* v: J2 B u· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ) W8 p+ A9 t8 A; J' \ 修正玩家切換武器當中, 手上武器有時候會消失的問題: ^, n1 m7 T7 C8 T' o) d · Made adjustments to reduce the damage taken by vehicles when driving 6 ?: G' C' f5 R& ?) W減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)# a( v$ [' R, z4 K1 G( J0 T( i) C · Commander options will no longer available whilst dead. : n. y3 [+ Z; m2 v' h8 v: o5 f- Z 指揮官倒地時將無法再開啟指揮畫面2 c' J$ l& u. M' H · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 a; `: I( x" Z' Q& ^* B 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 5 Z0 h% E" ?; A8 v5 q· Fixed the issue that would cause infantry players to be revived with no kit. 8 ^4 y8 M* N" L. s修正玩家被救起時沒有武器的問題4 J! m1 ?4 J* y2 }$ y; b/ l# ?* U. |: Q" k · Fixed several rare graphics crashes. / {+ k X" `3 y0 Y6 I修正幾個罕見的圖形問題0 W1 Y5 Q u' ]5 }8 K# R · Fixed issue with players crashing while clicking \"Join Game\" in the front end 2 t0 q/ Q" B1 {' [. q修正玩家點擊\"加入遊戲\"後跳出的問題, G' C& ~4 z1 c5 ~ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 9 N3 u4 Y h- b+ F9 E0 j+ t! s9 S8 E 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部1 A7 A3 |7 ^ `; c! @ · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). $ O I; S! F0 p# G; H* X修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 ; U3 t& l M6 Y+ f3 w9 n+ {· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu & o' {, v/ @/ u% p3 a L0 G1 h* N修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 ) c" F" t/ ~! g K+ }· Transport Helicopters – Increased the armor of all transport helicopters, Z- H/ F6 ?, \ 運輸直昇機 - 增強運輸直昇機的防禦力 z$ G/ w2 s! u 5 f/ L& k4 [# M0 l/ u
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
' x( }* X* l8 z: y- c% _修正玩家被救起時沒有武器的問題
1 _# r2 J( T: i& T" ~
* Z! s; p9 B4 A2 {) x- [* v; A! U: `: o* O6 A
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表! [: A' H$ H' u6 q
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?, l3 p8 F$ U+ k. G

! G: O$ c! v( R: M& _9 A很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```1 E% e. G9 n  Y% p/ `$ ~+ U1 y. Y
$ [: [$ B6 i- `0 o, s; o, L
升级升级升级!
8 F3 i" k3 ~5 F8 P$ g/ T/ ^% B6 ]' k' d4 z3 j
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
0 }/ i; |' Q- r/ N9 W運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
7 H7 y3 b2 x4 u2 p3 I: g7 s/ \/ w7 r不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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