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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 " q% I" v( e1 u, d· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) % c: ]3 p3 t# J% j o 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) ( ], p& F+ I* Y- V· New Server Option: No Vehicles mode ) F% I/ g- [) E新伺服器端選項 : 禁用載具( V) m3 f; c, F- s; c1 L 1.4 Patch – Fix List 修正清單 & E; e* ^8 q( s: mFront End: 介面0 g p3 l" j' f/ F( Q1 ]4 i · Front end - Fixed server browser issues with updating info ' M8 M2 b/ v% ]& `' I7 V M; M 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 # _% y D/ I2 w1 k e9 j; h· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 6 W* m- d) N/ H1 i* z3 y) j! f 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT - p0 `5 {+ b# |* O0 ^9 [· Multiplayer Server filter “maps size” will now work 1 }$ y: q* ~% I4 y9 D% G 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 $ J7 y4 F( `% V \" E· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 7 o6 [& ]6 J& x: E% w9 V# m2 a& Y1 I 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題: m8 x( L) `8 B2 | Game Server 遊戲伺服器3 m8 D T% Y! K · Increased server stability5 X( i& H3 ]1 F! R" Y) d& V. K 增加伺服器穩定性 ) W5 ?' x# d, M" t: h) F$ X, ?) n· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ! k6 z' ]1 n# L w* N所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題+ P/ O, {& T ]# l* Q+ W/ ~. `3 g* {" M · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) - J9 A; N) @% B k企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) ; v( z) n" k1 z: a; q+ I. A, z· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ) I9 q# D' r; [7 {$ K6 [ 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 ! O3 ?$ ], \8 ]' i· Unlocks are once available on unranked servers. 2 H v5 W: _8 c# R& ]; _0 G非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) . Q0 A4 b5 K+ d2 F· Ranked server have to have unlocks activated. 5 v9 v9 W% \9 e# x6 r( q" X8 H: Z0 w排行伺服器強制使用解鎖武器; R6 [+ @( ^' p7 O9 u0 ?3 s · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 7 ~( Z! E1 Z5 c2 e7 l 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器( U q( [. E- h. C · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.- z1 v1 c: u3 n$ ?3 K 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題, d1 x5 j( o# u. O: w! Z! D · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. A8 }" u( D6 `$ G- @# T: w修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 : e4 Y9 j2 p. v" V# ^2 W# S# ^· Fixed a Vehicle drop crash related bug (missing icon).6 h! u- ]( M7 N( D3 v 修正空投載具的相關BUG (像是圖示遺失)0 l5 m" p H! G4 \$ W$ K' s · Co-Op bot console commands do not function on local servers. $ Y, k# O/ o3 q1 I修正主機端無法執行跟BOT有關的控制指令問題 7 O( ?" \* v9 \; |9 KClient / Gameplay: 玩家端 / 遊戲性8 ]; H# t1 `) L# k · Increased client stability ) M4 l+ G, ~$ X# Y( z 增加玩家端穩定度 & q4 m2 n; k6 A· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag * j) z/ J' }& {% W紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題, L! x; s( h6 I7 `: y · Introduced a delay from proning to standing to help reduce exploiting 7 S4 T5 ~/ Z+ Q# K2 S+ I增加趴下到站立所需要的延遲時間/ e! S" Q5 I \# J$ f# G% X! z" ] · Adjusted C4 to make throwing more difficult ' B2 O# T/ c. o+ C0 i增加丟擲C4的難度 ' T. c# T0 y5 h7 r' s) }· Fixed the issue where a red distance marker appears on the ground " j0 f2 q2 }- |- f, V* I 修正地圖中會顯示紅色距離的問題 : b( f( e8 N0 w9 k4 @8 n( f; d· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , } z- O" ]4 w% d9 N, Y+ C 修正玩家切換武器當中, 手上武器有時候會消失的問題 $ S! J% E1 J8 X9 G: N4 G· Made adjustments to reduce the damage taken by vehicles when driving ' J3 o& x! Z Y/ p減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)3 v& {9 j" s8 ?3 j* Y4 r · Commander options will no longer available whilst dead. {/ D8 U7 Z4 T) z) I6 P- ^! w1 y指揮官倒地時將無法再開啟指揮畫面 $ h5 V9 b# Q, {' O" m2 X· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 3 V+ E; Z3 B: H: g4 } ~修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) $ M1 b7 _( V/ w- b& [ `· Fixed the issue that would cause infantry players to be revived with no kit. 0 w4 s8 K3 C4 F 修正玩家被救起時沒有武器的問題7 R4 H% c) O3 {7 V7 b. p · Fixed several rare graphics crashes. ( j3 f8 p7 e/ Z1 r修正幾個罕見的圖形問題+ `7 @8 o' W: k9 @! x · Fixed issue with players crashing while clicking \"Join Game\" in the front end / @% N$ d- @" ^* R 修正玩家點擊\"加入遊戲\"後跳出的問題2 q7 m' o! o9 V7 b · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 2 c0 Z( m5 I% Z Y 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部' {; J4 J& E- c" A. C" ]5 t4 c · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). + |, F; E* X: @. u 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈$ Q, H, u9 Z+ f3 q" @ · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu & L5 k+ O- {) m/ K 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 . ]& G4 h# A" N2 r· Transport Helicopters – Increased the armor of all transport helicopters . q. S4 D0 d! b; Q, z運輸直昇機 - 增強運輸直昇機的防禦力$ f! O( b7 ` N 4 t: y" a* q& |' `# Z4 j, q v
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. # ?7 j! {4 X& j( f) K' M2 H
修正玩家被救起時沒有武器的問題
- N0 \) ]/ R9 q( ?! u& P4 s: A& M8 e- e% I6 W
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这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表1 d* [: ?- W  F" _& a% h% @
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?# |& @7 _; }# q8 S
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
# `6 m7 S+ A5 n
$ D$ X% z& z; P) C8 }/ b升级升级升级!0 H0 ?' l4 T2 N7 g6 `1 w# v# H
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
/ B. D& C0 l0 f0 c) x4 M8 @運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
& [4 v# {/ J3 e; N1 t" y7 A不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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