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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 0 a, A. E: K# J. |· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) $ D- X( r' d. Y; W' v1 G 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) - ^5 g, t3 k/ i7 V, X· New Server Option: No Vehicles mode 0 N2 Z# m. j, B新伺服器端選項 : 禁用載具$ D; ?3 h- I3 u 1.4 Patch – Fix List 修正清單 ( ?9 G+ a6 m- C2 k7 h! [7 WFront End: 介面* ^% o" ]$ U( o! u9 a: t: @4 W · Front end - Fixed server browser issues with updating info 7 t2 X% i: I" `/ o 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 7 {9 L. o8 d5 _) E5 {+ q2 d· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 9 ^% [! L: X/ L# v3 X介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT - \- t2 u$ T9 q1 V& s· Multiplayer Server filter “maps size” will now work " B- ]) l; r" Z2 R: x* O) e 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用/ ~6 }- q* t- J! ~$ [1 x) O7 M · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box % x! d- h" }1 \" @% j1 f 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題# W. }: K2 J2 ]+ E% ]9 p- x Game Server 遊戲伺服器' x- q0 ]1 P; ?! M · Increased server stability% `0 f; v, R* n5 R 增加伺服器穩定性: s2 [6 w1 a* m- O$ W$ w9 j: p1 L · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ; i$ O& W$ w! E 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 9 m$ g# x+ u( x+ ?+ h+ A· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) . i4 u0 W0 O: H2 r1 E& W: q. M 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 7 U: b) ]4 L7 a1 C· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. * v o" a# ^, i* g% K 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 7 A* e- s7 a( ^· Unlocks are once available on unranked servers. . Q3 m9 Q6 [( j! j非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)5 c" p2 k+ _4 F0 ^6 K' _& Q · Ranked server have to have unlocks activated. 1 d/ J. w% ?* f 排行伺服器強制使用解鎖武器 + d( J. c3 K3 f5 n· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. $ s P# I+ z5 S( c* a修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ; x" p& ~+ V5 K% g n2 q3 J· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 4 I6 I/ ~( P& K6 Q/ g8 R修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題7 P$ [) S" m% S1 O · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 5 d/ L, g& `# B! h* q9 c修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 % R8 x; E& m5 v4 _/ P· Fixed a Vehicle drop crash related bug (missing icon).- I/ `, y: \0 A% I+ x( ?" S 修正空投載具的相關BUG (像是圖示遺失) ) m: W* `2 j5 ^· Co-Op bot console commands do not function on local servers. X; H. O9 n7 d! ?0 u8 k* }1 j 修正主機端無法執行跟BOT有關的控制指令問題( D9 ]# ]* Z8 _ Client / Gameplay: 玩家端 / 遊戲性 $ i6 z, u- h* @9 O+ M· Increased client stability 9 E: |: f0 w/ u' w9 q 增加玩家端穩定度; n6 l# g# _9 O6 A# r2 f) p · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 7 N* I0 g1 ~% s/ N. ^- o; l 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 & p0 K8 Z- T- O2 n% J& B% S· Introduced a delay from proning to standing to help reduce exploiting % p! d9 S2 k9 D. G7 Z增加趴下到站立所需要的延遲時間/ V* D6 s4 V) Q2 C0 ^( l& l · Adjusted C4 to make throwing more difficult + F( ~9 E2 g$ ]1 _& s6 |增加丟擲C4的難度 * t9 F4 b! C! c9 ~· Fixed the issue where a red distance marker appears on the ground 5 _, x% I8 C7 c4 D! y/ ^# a- A. D8 Y修正地圖中會顯示紅色距離的問題) O% y/ C/ _$ W/ p. ^# C& e$ @( `# w · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items f; ~8 d, x, A, ?# y, F! Z 修正玩家切換武器當中, 手上武器有時候會消失的問題 6 Z& \+ N, H; I& M9 a* I· Made adjustments to reduce the damage taken by vehicles when driving 7 p! w. o; D+ _4 {減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 6 M, R4 p# _/ } |/ h% x) F- w8 g· Commander options will no longer available whilst dead. ( U' `8 v8 k) a6 C; L 指揮官倒地時將無法再開啟指揮畫面+ |) [! x& A% ] · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ( G+ ]3 e& T, K- B* `修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)6 M+ z; p5 ~+ ? · Fixed the issue that would cause infantry players to be revived with no kit. 3 ~$ C2 Y+ T' {8 w. H修正玩家被救起時沒有武器的問題3 ^8 A& l) J' q9 H; ] · Fixed several rare graphics crashes. ! `- n& T% W% ^0 \5 z3 @ 修正幾個罕見的圖形問題- A0 k/ x( K2 p/ G · Fixed issue with players crashing while clicking \"Join Game\" in the front end # f4 i. u8 k4 [修正玩家點擊\"加入遊戲\"後跳出的問題 / j% @0 @9 t0 |- Q· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. / \+ T: Q) F& _. N 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部6 h9 I# I4 T q; N · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ; @5 P' ]" G* q. A5 |2 ~$ i修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 ! u6 P8 L" @; T, b" F* r" m· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu $ y- K' n# A3 a" a# N% }修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題5 A( e |, ?5 }4 v' @& t, i) E · Transport Helicopters – Increased the armor of all transport helicopters, G6 A# n/ b6 e1 N6 T 運輸直昇機 - 增強運輸直昇機的防禦力 % E& c9 [' O8 I$ X' I& u ! F' q) P( R' e! I8 N( E. x
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
5 O1 x. x* t8 g4 R修正玩家被救起時沒有武器的問題
* o3 x- c8 }# ~: [" _/ L+ Z+ Y0 z+ o+ w6 Q; Q. ^" L3 o' J

" B5 l7 a! Z) _6 Y0 @2 j这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
1 H& k/ l6 @4 F3 d& m; M2 \防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?6 t, V3 J' R7 ^! R8 r- W2 ]
# }5 x. |7 [' z, r% `
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```) q* {3 S+ m& {4 L# A) t; G
6 W9 q: [( Q: g$ Y0 N' L
升级升级升级!0 O: p8 b3 \" J% f) `4 @

" z% N+ M# k" k4 u3 _  w3 \+ v又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
' f; y6 Z( s5 N6 \4 R/ u運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
# h- \3 u' F+ m4 Q( P1 C, d( D不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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