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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 0 S; K# g/ i& l· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) + h* I) r% C! b* j新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) M3 s! h& d7 A, O1 P1 e+ ~ · New Server Option: No Vehicles mode 4 H0 ~) |1 c7 S9 U' t. e# F) ~ 新伺服器端選項 : 禁用載具 7 Y& V$ H0 V: r1.4 Patch – Fix List 修正清單& \$ Z* U5 |8 r, H Front End: 介面4 X7 w+ [ K' X- d# l · Front end - Fixed server browser issues with updating info n/ e7 I. Z0 H3 ?- H% h 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 5 a! W8 r3 C# O& n& u! F; j· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players - ]0 ^6 `. q4 y2 _7 y/ ^+ s介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 2 T9 N" c O! X1 I( Y9 m/ q) m8 [* P· Multiplayer Server filter “maps size” will now work 7 c! z$ Y% A+ z) G D多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用+ I; C! j9 s- ~' t; r' X2 Z1 J · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box , f) }. ` r& j修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 $ d. V5 b3 g5 J3 Y+ q- mGame Server 遊戲伺服器8 s) N. \/ c, e; \5 ^ a+ D · Increased server stability: K- x( G! H' L& L6 ?" K0 p 增加伺服器穩定性. T0 O6 e' C8 _ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt + a2 e/ \3 L# T( h! p 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題) I* U4 V' @, @5 F% \8 t · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) $ U+ y; G# M, `* z# x$ S6 `" A企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)" A5 s; m% k- J7 \2 w8 ]+ v6 P · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. " ~. q) I, [: l# o, B" |調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 # s" l( q1 S' o6 f) j! J d· Unlocks are once available on unranked servers. : X# Z; y# a# g! l8 V非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) : W- }" X2 c# {/ C* m· Ranked server have to have unlocks activated. / h+ r0 w- p. U6 m' A* S/ [排行伺服器強制使用解鎖武器3 z; J! Z0 N0 }/ D0 b0 S; y · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 3 \. Z9 T1 b! n) ~5 A/ I7 f ?修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ( z# E5 I. @% n· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.; M4 k9 [: W0 Z# l) W! Q" r7 D- w 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 R J; r4 S- X6 Y+ [. g8 w· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps." e4 [7 m3 x; ~ 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 + u% c4 J" d, G3 {7 x) I7 N( h# x, N4 ~ · Fixed a Vehicle drop crash related bug (missing icon). 4 _5 @6 x& o* c# Q5 e修正空投載具的相關BUG (像是圖示遺失): ?0 o3 ~, `1 k9 y/ | · Co-Op bot console commands do not function on local servers. ) \5 Y' n9 s. e% w修正主機端無法執行跟BOT有關的控制指令問題$ e* V. p; _* [0 L Client / Gameplay: 玩家端 / 遊戲性* @: l* w+ b( p; h) { · Increased client stability 6 k9 ]) G: C1 W; ?1 v( N5 \增加玩家端穩定度 : X- k* D6 y* G p7 Q3 l$ ~ q! X! F· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag + k, G3 m6 V" O/ { 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 ! o/ ~% {* H6 c; e' {9 w }0 l· Introduced a delay from proning to standing to help reduce exploiting g0 m) A& }5 Z0 z增加趴下到站立所需要的延遲時間9 ^9 ` L$ \( q* v6 v8 v · Adjusted C4 to make throwing more difficult ; U9 M$ H, \7 T) ]/ l5 _' d 增加丟擲C4的難度1 X8 {/ K* m5 ~4 l% y+ F · Fixed the issue where a red distance marker appears on the ground : V% v, A+ C) y7 ?, B9 l 修正地圖中會顯示紅色距離的問題 , T- N I9 [" {6 h# X· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ! W' g% j4 s% V修正玩家切換武器當中, 手上武器有時候會消失的問題, d) }3 Z* q6 f* W · Made adjustments to reduce the damage taken by vehicles when driving : e6 Y7 X Y( S" Y減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)) b! i6 H' r+ O0 K( a8 t3 W · Commander options will no longer available whilst dead. * n5 U; R6 v% p! A2 y指揮官倒地時將無法再開啟指揮畫面2 K! k: b6 l: r. W · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round7 ~& r1 ?5 F; H+ q; | 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) " O& t- x6 \: z· Fixed the issue that would cause infantry players to be revived with no kit. & _: _$ z; S/ Z* J8 H& l修正玩家被救起時沒有武器的問題4 w* e6 z+ J# i · Fixed several rare graphics crashes. , F' Y3 T( K; f0 V# F3 y8 R 修正幾個罕見的圖形問題" |4 F5 x% o6 e · Fixed issue with players crashing while clicking \"Join Game\" in the front end $ x7 E, V, _2 d$ M1 T 修正玩家點擊\"加入遊戲\"後跳出的問題7 G- B' i5 c" z; u j · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 8 y: ]( {1 {" C. h0 F" K4 P空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 ' p/ S9 V5 }4 P* G· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). - g6 L# p6 A$ C& U" T+ W# z" B6 T修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 # M6 e- N' N# z o1 e· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu + `5 g% Z! j( s2 w: x4 x7 p修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題: B, `; P% K, y i% O0 i · Transport Helicopters – Increased the armor of all transport helicopters- D1 f+ k" C# A; |. e% g 運輸直昇機 - 增強運輸直昇機的防禦力- }+ X; \4 u# R' z+ S 3 m2 L7 k* }. I- y$ n% K
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
9 u1 X% J. F; |7 P: M6 \6 G4 a修正玩家被救起時沒有武器的問題
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) v( w3 U, ~, Y$ g- c4 [$ C4 j: b% T. [1 b- ?4 C
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表# W) {- X% ]& c7 P
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
  s& \( a0 I. s1 ^
" H" I5 |8 M9 R3 d9 {2 _: I很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
" m4 A8 }; R  H+ c: \1 x
/ T+ ^  M7 n* C! n升级升级升级!" I) p3 Y1 k2 \3 b! n  B& k' E
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
  H+ {' {4 ?7 J% ]8 y' l運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了. k: V0 L2 l) t6 @# [/ I, U( J
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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