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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容4 g, _1 k1 e7 ~8 K' \% | · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) , V5 p" E- g! k: x* c. y( x新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)- N6 Y! b) D5 P' Z5 J · New Server Option: No Vehicles mode 4 w8 G! d3 ~) k6 m: u新伺服器端選項 : 禁用載具; K* T! P, F# K, L# A7 r 1.4 Patch – Fix List 修正清單 ) _' w, ] k" o( f5 V. D. | ?; JFront End: 介面2 w/ @2 M( ]- G6 C9 `" l · Front end - Fixed server browser issues with updating info : y; O# ]7 i- [3 q介面 - 修正伺服器瀏覽的問題及更新伺服器資訊8 K1 G: H+ n* k · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players # h: F: v3 l" e: p介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT , m5 o u% A; E/ V· Multiplayer Server filter “maps size” will now work # j6 P$ {2 l2 K' j3 P9 |, f- w( g多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用0 `, ~4 ` E- w4 ?$ h, z# C · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box . ]% y! `& s3 z! r) m: |修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 W' Y1 T/ k: ^3 u- C3 NGame Server 遊戲伺服器 0 f/ K0 l3 H2 ?6 Q0 n· Increased server stability0 \& w0 \; N* E9 S4 M 增加伺服器穩定性 / t2 ]' {0 k' W# m7 w1 k· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ! J" D' A q) F" F _ 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 8 ^2 _4 e( m, L9 c6 w· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 1 o8 P( s8 ^" \ 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)- l% R; J' N- A3 `) ^ · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. $ P! G8 _" A% A+ Y" }調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 1 k8 @ L) l3 A( ^, P7 i· Unlocks are once available on unranked servers. $ H* W! x* C& d+ ]4 k U4 K/ [非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) + @; ]1 I" v! O3 n4 k· Ranked server have to have unlocks activated. ) @& |) |0 t0 r排行伺服器強制使用解鎖武器 / I3 `) T7 w3 ]! Y$ z2 H, I* Z: ~· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ; ~7 k9 z8 v m0 [' E! Z6 b修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器1 K8 K0 L0 A8 ]1 Z$ q9 M z9 { · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. - |7 z; Z! f$ R4 I/ d4 K! s6 S修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題" P9 E) l" |; Q: t · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.# F) f/ m9 @8 v! t3 n1 M 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 h: x- c/ K2 v- U1 |; N1 H3 U· Fixed a Vehicle drop crash related bug (missing icon).# \' @$ U* E, Z 修正空投載具的相關BUG (像是圖示遺失) ; G9 @' i2 f& r+ h8 e. B· Co-Op bot console commands do not function on local servers. % H4 W; _0 j3 v( T- E S4 x修正主機端無法執行跟BOT有關的控制指令問題% M# `; z+ Q$ Z9 x$ N9 l% F Client / Gameplay: 玩家端 / 遊戲性 9 g* K8 F* V" Y8 Q8 J- n· Increased client stability ' \0 E9 m* c3 l/ a# M" l. h 增加玩家端穩定度/ @0 v( ~7 Z0 u · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ( T7 {( P# y& A' g0 G% g紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題5 e) y! P' W- W; u · Introduced a delay from proning to standing to help reduce exploiting 2 | z) i0 ]1 Y+ c$ L U 增加趴下到站立所需要的延遲時間) a( V! N0 D# e L3 _. Y · Adjusted C4 to make throwing more difficult [% e4 K0 S1 \. q% a7 q 增加丟擲C4的難度, J& A( C! k, D- | · Fixed the issue where a red distance marker appears on the ground # \; A' W' X7 [ D) m* X 修正地圖中會顯示紅色距離的問題- C3 r% x) k) i# Y · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 8 Z. s: s/ @7 S2 D6 w- N+ R$ z修正玩家切換武器當中, 手上武器有時候會消失的問題! R" T2 F5 M+ Y( a- T3 b · Made adjustments to reduce the damage taken by vehicles when driving 3 R+ B4 s. A' T# ^ 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)5 I7 Y1 ~& _ c: t6 I3 ~ · Commander options will no longer available whilst dead. 0 G2 d7 `; Y2 A! d 指揮官倒地時將無法再開啟指揮畫面- _3 b( @( i+ j" ]! S! Y5 K · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ' J1 ^0 o4 }4 K! q修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 9 i# ~3 S8 G- q9 W& C· Fixed the issue that would cause infantry players to be revived with no kit. " `/ R7 R4 K2 c5 A: J ~修正玩家被救起時沒有武器的問題, j( E$ c3 A) H# Z0 W7 Z7 a · Fixed several rare graphics crashes. * ^/ S8 _% K# _5 O* D' n) C修正幾個罕見的圖形問題" M1 z J0 _$ ]/ a · Fixed issue with players crashing while clicking \"Join Game\" in the front end $ }4 }: r& y) ~, s( v 修正玩家點擊\"加入遊戲\"後跳出的問題 , N8 ?; b. ?6 C& L+ p% |· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. # L1 ]: t+ E ~/ d; J 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 . h0 g( O4 K: S) N· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 9 v) V: u2 Q6 v* s- S3 d$ V! z 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 4 G4 `# y+ p: n q5 c2 _/ |* t8 a· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ; K3 b( b0 i D, l6 s+ o6 K: E修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題' @8 X& { ^2 h" P! w. A# C6 J& y · Transport Helicopters – Increased the armor of all transport helicopters 1 S: u# x5 M) v h) e8 [, Y運輸直昇機 - 增強運輸直昇機的防禦力$ x$ X* e: L3 y; L( M8 p; W - ]4 p' l2 x$ C5 k! W4 S/ \. ^; j, L5 r
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 2 N3 b2 W8 V" B4 w
修正玩家被救起時沒有武器的問題. Y5 C+ h6 w; r6 }# P
& x( n: r7 @# b% S2 }" E

! E' U3 z3 K1 o$ U这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
( c9 S# ~4 O4 O/ t" I- B防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?! [6 l" f: B: p

6 b0 N/ e7 i7 v/ U很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
! ^4 y- T, \3 _# x( K
; P4 O5 ]1 F8 S升级升级升级!+ L/ q- V% f1 C2 Q" o/ a
- J; u  n6 S# z+ _$ `) H
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters2 V+ {- G" b' G2 `% f3 u7 m* N* H
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
" {$ n4 E; W) i# X' Q9 E% R% ]7 U不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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