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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容# m. E; m( u9 |- @3 i · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ' L* c8 Y! k4 _ 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) ( q' O" a, G/ h4 ^. g7 v· New Server Option: No Vehicles mode 7 u- J/ b5 T6 C, }% d 新伺服器端選項 : 禁用載具# \* h' F9 R- m+ h: s 1.4 Patch – Fix List 修正清單 9 M) Y$ ~# _0 P9 MFront End: 介面 % p* Q8 B. n/ ~+ i: X· Front end - Fixed server browser issues with updating info 8 S2 U( p4 P4 K* d' [" } I介面 - 修正伺服器瀏覽的問題及更新伺服器資訊5 O6 Z; ], r r, B% C* ` · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ! f* D. q' i& b* J 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT " V" ]( S6 S; x% }6 {* q· Multiplayer Server filter “maps size” will now work 6 r# R* P8 X4 E' W, j; ]+ V 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用' w5 L* F( e- { · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box % B& d; A8 J* [修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題1 w4 W& D9 J Q! F3 v5 Z' r" \ Game Server 遊戲伺服器3 u3 n' Y- V( k · Increased server stability " e8 A+ p; s4 y2 c2 W增加伺服器穩定性; \ {( a, L. E: r- o' [ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ( S6 d2 |+ w( k( ^) ]; `0 @所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 4 X4 J: ? V) T4 I' l: K· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) % \* s% x! w/ T, H" s$ y* [ y2 H 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) - l F/ D4 \% y9 w. K: g5 ^5 l( @· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 7 F v9 a9 a& [% z8 p6 {調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 b" \4 `8 m: v- C' ~. B1 f· Unlocks are once available on unranked servers. . x8 u) P. N; s/ a 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) + T9 b1 y, {5 u B* ^0 t· Ranked server have to have unlocks activated. 6 f0 w+ K8 G) J' _5 D" Z9 _排行伺服器強制使用解鎖武器 ' F, X0 E' C; M· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 3 P0 t1 I1 e0 c- t 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 % f5 G, e5 b! e' F3 M+ t8 s· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.; X/ {# `$ v# e 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題" f- P. v" S& X* G" u5 Y · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.; B0 ?2 S+ F: Z% j' F3 K4 Z# f 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ( N$ w7 O# Z. ~: i% ^9 R. r. B· Fixed a Vehicle drop crash related bug (missing icon). ) s) z7 [+ e5 y# P& Z修正空投載具的相關BUG (像是圖示遺失) - q9 `5 k3 e) M& E· Co-Op bot console commands do not function on local servers. 9 } C+ r1 Z4 D! u, f! I4 A 修正主機端無法執行跟BOT有關的控制指令問題 R( b8 f. Q; }) F, G' \* |' m Client / Gameplay: 玩家端 / 遊戲性' i2 @8 a$ X7 v8 R0 p · Increased client stability 9 Z8 b5 ]" C1 w9 l* h9 k1 T增加玩家端穩定度/ T+ G6 Y# ^8 ~! Q · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 2 c5 `/ @. g" R7 e紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題/ g1 s: p! m; J( ~ · Introduced a delay from proning to standing to help reduce exploiting 5 j+ z" p; C# {2 e+ {5 U [; ~" _0 T增加趴下到站立所需要的延遲時間1 N8 D1 b% a5 y8 l3 V · Adjusted C4 to make throwing more difficult - j! w( @# n6 K1 ~, T3 k1 X 增加丟擲C4的難度 $ |8 z; A2 b u* e· Fixed the issue where a red distance marker appears on the ground , g' E5 D. p5 Y9 n3 D( [; @ 修正地圖中會顯示紅色距離的問題 7 P* b f0 S- Z( C· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , x& B% N W/ h5 I4 A# }( }修正玩家切換武器當中, 手上武器有時候會消失的問題/ ^8 V8 f+ }, i. l3 {5 V0 r. r · Made adjustments to reduce the damage taken by vehicles when driving ) }% Y/ O0 w$ b( h減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) ! T7 t" T/ d2 G· Commander options will no longer available whilst dead. 1 v7 m- n! C5 V9 z% p! ?: r 指揮官倒地時將無法再開啟指揮畫面 9 p* G. k: F$ ]- `· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round # @: N, z8 q- ]8 U. s+ o修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) o( K4 ^) E4 f, ^ z2 Z$ t· Fixed the issue that would cause infantry players to be revived with no kit. ; z$ v& V+ V- U7 m4 ] r 修正玩家被救起時沒有武器的問題" E1 X/ R- h# P! j · Fixed several rare graphics crashes. 5 h6 ~0 v' \' }2 j: d& m0 x 修正幾個罕見的圖形問題0 Y3 B* y; W+ y( k& f · Fixed issue with players crashing while clicking \"Join Game\" in the front end & T' J6 I" e; I; \7 y/ c修正玩家點擊\"加入遊戲\"後跳出的問題 : l2 y2 L# w+ [$ A4 L· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ' R0 A4 r1 s$ J6 k! R K7 Q空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 & o. o( v( y+ @# Z9 J5 p· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). , n* w: |+ q+ l# r P% V修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈; g! J7 ]/ A$ c5 ^; z* g& Z, S! H · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 1 `# y# ^9 `1 a- f: r 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題6 f6 q& ?0 I( ] · Transport Helicopters – Increased the armor of all transport helicopters , T) z5 b2 O# w, }) `運輸直昇機 - 增強運輸直昇機的防禦力% ?( x4 O! B# i- x8 E: K$ n 5 O$ a# L! B& d! `
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ! `8 |) `% t; F" o5 @
修正玩家被救起時沒有武器的問題# v7 k' N0 q- e

' K# O$ d/ e4 q  Z8 o& t5 O
' H/ s. L1 J# y  b( P这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
0 X" _) p! t; q# Q5 S) [/ F防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?; t- M& L0 u+ J* Q, J( l2 i
7 [; t' f: M0 q5 D
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
* |4 s+ V8 K0 B
7 ?5 B% w) f9 c3 Z5 [升级升级升级!( {2 m7 z5 B. I, D& h

$ ?4 O5 T5 Q: P5 V又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters' N8 b) E& g- V8 ?/ P) Y  b) m
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
+ r5 D, {% C* n7 b不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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