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1.4 Patch – New content 新增內容
' y' e6 G# M$ g; X) M4 Y/ E- R9 A· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) + { `$ ^, d5 F+ z: @
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)" t9 {( A' d; i5 r$ y
· New Server Option: No Vehicles mode ' [- D t' C1 Y9 J) n
新伺服器端選項 : 禁用載具
+ J: C9 S T( H& Q0 t0 J2 j1.4 Patch – Fix List 修正清單
( l k) [9 s* CFront End: 介面
y6 v4 r9 N7 D9 l9 L· Front end - Fixed server browser issues with updating info 0 ?6 _" A( Z$ s% s" I- x
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
5 Y1 K2 l0 X, u. m. C, E4 j7 E. g· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 1 r Z7 r3 \# e" `" c! N
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT3 n# P2 p; M/ h
· Multiplayer Server filter “maps size” will now work B$ h) z" L( Q8 D3 }8 c, r
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用5 I6 `/ z) s/ P. n( `. t8 i* O) r5 Q' ]
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box * s3 T: D8 `. X) w/ u
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
`( _6 \; R1 ?8 Q: W' HGame Server 遊戲伺服器0 U0 O2 u" `2 Z1 l
· Increased server stability
0 l7 n) h/ ~3 {% f3 `! B增加伺服器穩定性
' @, J5 S& q% L* g, C· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 4 Z' b5 Y9 Q& @ r
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
" w) y: c5 m$ Q· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) F' y' _( P( o
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)2 y! h- Z$ M C
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ~# I7 ?8 Q. g% H
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
( P! X; e8 y7 ]" f2 d· Unlocks are once available on unranked servers.
4 V: j( _6 _; T8 L非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)8 N( w$ o i/ q) ]4 w
· Ranked server have to have unlocks activated.
( N1 ~; w J: I& o0 I" c: E& f排行伺服器強制使用解鎖武器- M n. K( C. U* s9 r; L5 i# e. C6 g
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. : ?5 |2 Q7 m f; g A
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器7 O! {8 |) } y
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.' m5 b3 W1 g ]2 K) A1 }
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
! D3 ^( _0 t) o: D- ^7 n· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
4 P/ ~9 U) C' y0 m3 E修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
3 M# i' t: ~4 {8 j( J6 l· Fixed a Vehicle drop crash related bug (missing icon).9 }9 r$ B3 J' G; Z
修正空投載具的相關BUG (像是圖示遺失)% s) Z6 R7 Z3 V) _$ }* G
· Co-Op bot console commands do not function on local servers. ( q' J9 F6 `; d9 X" `% }
修正主機端無法執行跟BOT有關的控制指令問題" F- s; v& I; |" z+ L
Client / Gameplay: 玩家端 / 遊戲性
0 N# _0 b9 I7 V* C0 z }· Increased client stability 4 X7 ]: J' Z6 P8 V3 U
增加玩家端穩定度
t; H1 B+ i/ q: k, j$ `4 W· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 4 N* w" z8 U" X, B$ F; d
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題; J7 m) q: N5 K n* |
· Introduced a delay from proning to standing to help reduce exploiting
: _: ^1 }2 \$ `/ U增加趴下到站立所需要的延遲時間
0 }4 M' v+ H7 ^8 q· Adjusted C4 to make throwing more difficult
+ \2 `( z6 K1 j4 k增加丟擲C4的難度
& M# ^/ R6 c! L- W- d% `/ Z· Fixed the issue where a red distance marker appears on the ground 6 ^9 q8 g9 {' P9 ^1 G: r/ q* q( ]
修正地圖中會顯示紅色距離的問題( C: m% I+ v5 @/ f3 N- [( W J
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 5 r& [! I) I0 [" {4 ^0 C$ p |
修正玩家切換武器當中, 手上武器有時候會消失的問題" B5 c1 _: o7 D
· Made adjustments to reduce the damage taken by vehicles when driving
/ y; c: N s9 i; ^- d7 o) j4 y4 r8 t減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)* Q" g# B- d* O9 [0 ^/ ]* B0 R
· Commander options will no longer available whilst dead.
0 C I* k" {" K4 k4 C1 U/ ^/ a% n指揮官倒地時將無法再開啟指揮畫面
- [4 q! L7 q4 W) W8 \. R' q) |+ J· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
+ t4 J5 L+ G t9 | g修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)" s% [8 h% M( a/ B
· Fixed the issue that would cause infantry players to be revived with no kit.
# @; X6 S- o1 z& G% p- c. ^/ i1 V修正玩家被救起時沒有武器的問題; l6 g. w, h/ D; W" g. D: u/ X
· Fixed several rare graphics crashes. " q+ v% ?* m! f" s
修正幾個罕見的圖形問題
: j' @) |* W* L# Z0 m4 }: j& ` q· Fixed issue with players crashing while clicking \"Join Game\" in the front end $ T* l3 O; n. Q6 g+ }: N& X! O
修正玩家點擊\"加入遊戲\"後跳出的問題# ^ K# @( O( t/ O
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
+ G; h$ C* m' l" x- \空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
6 f1 ?4 j; z2 |( p! O' @· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). , k4 S# @% Y I- ]# f9 t+ ]6 U
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
0 m8 n- q. f) t4 w+ s H· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu : {9 H- B$ w: l* R3 q; e4 x
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
% y6 p( Z' k% T/ S, e$ U) e· Transport Helicopters – Increased the armor of all transport helicopters
/ x: `% Y1 R6 X+ v3 u- ` s運輸直昇機 - 增強運輸直昇機的防禦力
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