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1.4 Patch – New content 新增內容
# k# L1 s# ]: w3 \2 S! u( S4 O· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
5 z9 ]: | x* [( Q9 A! X新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
' p# E2 s# p0 i+ K5 q; n· New Server Option: No Vehicles mode
+ j0 s4 p. Q* E" s* h6 L新伺服器端選項 : 禁用載具
# g: F. B8 f0 x z( X4 |3 U1.4 Patch – Fix List 修正清單% L; V( R: C! x( x9 V( ^6 ~
Front End: 介面
4 W5 A& y3 F; B5 w· Front end - Fixed server browser issues with updating info # x% i! J, k" O5 R" u9 ^: F
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊* N. I+ O0 z Z8 d6 w$ w
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 6 O$ Y& z, U$ y( [. G
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT( \% f! m0 M3 i$ H$ ^' M2 q
· Multiplayer Server filter “maps size” will now work
1 D/ l- @ x' F. v. ?" c% ?多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
7 Y! Q( w3 u. K3 r, ~! c· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box + @; |* r: ?) Z y1 U3 E
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
7 X$ o% k; j5 d( K( O$ SGame Server 遊戲伺服器
B0 K; t! A E; K2 W; d( w/ x- |$ Q· Increased server stability5 t, y; `1 g0 r* d/ J
增加伺服器穩定性( u$ S% W; G$ o Y$ c5 _) n% x. K
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
) N" T% }0 b1 i所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題: j6 S6 d1 s; K
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ A s/ l# X- D3 n& }企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)6 ` d- Q0 A7 G2 a" n
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
/ d& V, g) C2 U5 b調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8" g& c# c8 B0 ~9 g# [9 {
· Unlocks are once available on unranked servers.
5 T+ _# c, O8 S% Q# [, n- p非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用), A) U0 z8 K$ e$ v% E1 T" C3 z8 S
· Ranked server have to have unlocks activated. & n1 X, P1 X2 n3 V( P3 b" `
排行伺服器強制使用解鎖武器
3 c% i0 e/ x. S8 H% u* }· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 2 z5 y9 F0 l0 ?
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器5 H# ^$ J2 a; ]$ {& [
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
2 x$ J2 Q& ~6 _1 a- x$ x4 `! Q修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
! Q, }8 O2 G, Z3 k5 F( g· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.9 X/ N% s, ~: k7 w
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
6 Y0 H* s( X9 z' n· Fixed a Vehicle drop crash related bug (missing icon).
# @* m) G0 `* N5 {6 `6 t; Z) ?; M修正空投載具的相關BUG (像是圖示遺失)
1 m' U2 h! _) o7 I& u2 D6 ~6 P1 r8 _· Co-Op bot console commands do not function on local servers. ) _4 [- S- F" m$ ? y, C: C
修正主機端無法執行跟BOT有關的控制指令問題
0 {' h9 v) c; kClient / Gameplay: 玩家端 / 遊戲性
: `+ M6 h2 I5 A# V· Increased client stability . T, w+ s9 j# @ w
增加玩家端穩定度
% l, s2 X6 a6 W6 S3 N8 D1 ?· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
+ P3 d- Z/ u2 I X( z( G紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題% J7 [# j$ V% f, }
· Introduced a delay from proning to standing to help reduce exploiting
' R8 m- w% M. o# ?增加趴下到站立所需要的延遲時間
) q/ k' t" B- Y· Adjusted C4 to make throwing more difficult
- [& a; X$ f& B8 b9 e$ g增加丟擲C4的難度
' r: m9 H9 C# A1 e1 x9 {· Fixed the issue where a red distance marker appears on the ground - H% \6 G9 t) Q
修正地圖中會顯示紅色距離的問題' G" R" r1 W, h- K; x6 I- h
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ! q0 Q* }' S2 x- {
修正玩家切換武器當中, 手上武器有時候會消失的問題 H9 A. ~; N* A1 _$ |2 p
· Made adjustments to reduce the damage taken by vehicles when driving 1 Z8 Y8 x% [: \' E# l
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)# @6 A1 X: l C: z7 P% I4 m% @
· Commander options will no longer available whilst dead. $ m. k6 ?4 B/ j7 H: Q
指揮官倒地時將無法再開啟指揮畫面8 H. _) z6 r% p& q; A) @; X
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round; N/ _( y: Y( N0 h! w( B
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
' n4 r* u. R% O' S1 R· Fixed the issue that would cause infantry players to be revived with no kit. % L% N% @- W, I0 O2 m
修正玩家被救起時沒有武器的問題
$ j0 H" |& V1 z" U· Fixed several rare graphics crashes. 6 N& _) f- O+ w+ m
修正幾個罕見的圖形問題# E; X ]1 I' [" ]- Z3 W
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
, v. Q* ]( y: d- r* @$ X修正玩家點擊\"加入遊戲\"後跳出的問題) x/ i' ~- R4 c6 U. \% }
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
0 ~9 Z) {. N T1 }! M9 a* l8 b& @空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
@! J/ t2 \& h5 K3 A: P% \· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 I* A/ M% n# ^' y- d2 p+ {* f8 s修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈5 ~ l7 p' ~- r- H3 {
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu - ]- N( B% H$ ?9 Q( ]. s/ ~
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
6 e' b! X B" Q- @! s ?· Transport Helicopters – Increased the armor of all transport helicopters7 c" O" I7 Y; a& }; D: i& s
運輸直昇機 - 增強運輸直昇機的防禦力9 D9 A' z- \- q+ v- e5 M$ M
$ y' X! C; P6 x& v" u. l: m
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