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1.4 Patch – New content 新增內容$ U7 d; s- L8 G) h+ V( [" _
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
0 w y7 ~6 ^2 j+ y新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
+ P7 k4 ~0 H M2 N3 Q· New Server Option: No Vehicles mode ; Z0 I3 ^ Q+ r
新伺服器端選項 : 禁用載具2 ^' J3 f' @/ a5 b/ P
1.4 Patch – Fix List 修正清單
; Y- f# Y1 [ a+ aFront End: 介面9 t2 T2 Q; W; t- w0 X2 T$ z- [* P
· Front end - Fixed server browser issues with updating info ' T% S# [' o& K
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
4 ^& t7 H, q+ m6 ~· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( m) q+ _" x Y( x介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT$ I9 S$ y1 M$ n& q W% t
· Multiplayer Server filter “maps size” will now work
2 m- z5 a; L5 f% S) B8 D多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
9 w1 U0 v1 @5 w- x; i# k· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; M$ H# A6 E* {& o修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
9 V! C, a7 S( Y. RGame Server 遊戲伺服器
# u. u7 R" |1 i· Increased server stability. ?! \' G! g+ ~( i
增加伺服器穩定性
2 g" j! _1 E2 U3 [% G· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
" c- ?: p% p. l5 A2 @所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 D2 ~. n- X) l% [8 S
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
; y* l: o7 Y9 M4 P/ ?7 [, ?5 z企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
# g3 W0 u" m2 ?2 P3 d· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ) `/ ^% I/ H- v0 k
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
6 ^( `$ p Y+ P0 x· Unlocks are once available on unranked servers.
& H0 w% X8 E7 V1 ]0 y非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)! j+ H3 ? d6 ]3 W7 x9 Y
· Ranked server have to have unlocks activated. 0 Q: `* H, [% U5 t
排行伺服器強制使用解鎖武器
, k; u$ x3 k! q1 ^· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 7 o% e: [2 f. Y7 r
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器$ L% e- X `* d% S0 ^
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
% K. E. U# ]; m& {& t" Y- u修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
3 P3 G. a+ R8 Z+ X3 b/ m$ P* A1 j- p* C· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
. ^, d/ F1 z, J2 {2 ^! Z6 ]修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ! g% \) ?$ ]; t+ M0 K( j, n
· Fixed a Vehicle drop crash related bug (missing icon).
' ~+ w+ l# s5 k3 _修正空投載具的相關BUG (像是圖示遺失)
% p! J7 [5 U) P* n· Co-Op bot console commands do not function on local servers. 3 e; x# d; R% E y: B
修正主機端無法執行跟BOT有關的控制指令問題
4 C) a1 ^, U3 S7 IClient / Gameplay: 玩家端 / 遊戲性/ T2 ]( r; \4 n# i% ^
· Increased client stability
1 T: ~: B& R2 Z增加玩家端穩定度( s/ ?0 ?( p* h' b; U/ r7 B$ a
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag . ~1 U6 r, }! \: p
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
. U' h- s& @$ Q# J/ `· Introduced a delay from proning to standing to help reduce exploiting
9 {* |6 H7 [. F$ x增加趴下到站立所需要的延遲時間
# z8 u7 d0 U! K/ W! ~5 q& J; Q· Adjusted C4 to make throwing more difficult 5 I+ }8 \0 z. }- Y/ U
增加丟擲C4的難度
& h# g1 a2 D% x, a* W· Fixed the issue where a red distance marker appears on the ground 8 d0 U/ K6 ^5 M' `( ]$ y
修正地圖中會顯示紅色距離的問題
) c# s! g( z$ E) o9 ~· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , J! n/ b z+ C
修正玩家切換武器當中, 手上武器有時候會消失的問題& a( d1 @3 I7 J' x
· Made adjustments to reduce the damage taken by vehicles when driving - @1 K) Y3 C( @& y
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)1 k1 k8 l5 j1 e/ b! o9 m; k, w
· Commander options will no longer available whilst dead.
1 F8 y9 y0 A' r指揮官倒地時將無法再開啟指揮畫面
4 [4 m9 k2 k+ \* Q· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! W; _! K# }, U, c9 ?5 Z" f
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)0 q& v6 i7 G9 [, M& W% K; [
· Fixed the issue that would cause infantry players to be revived with no kit. ' I+ ~; r& e1 x
修正玩家被救起時沒有武器的問題
2 Q* d# D1 q+ _* ^: y+ g· Fixed several rare graphics crashes. 1 ]* F9 F5 Q5 H
修正幾個罕見的圖形問題3 Y+ \& v% I3 _# {8 Y; @( G/ y
· Fixed issue with players crashing while clicking \"Join Game\" in the front end - \0 a" N; s3 m! }4 v
修正玩家點擊\"加入遊戲\"後跳出的問題5 F8 S) R; W: X, w' g, |" G4 O
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ) J' b- N' _9 y8 e
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部+ |8 e$ o7 b( v; b# p- U- m2 Y
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
$ o) q: T/ w/ T, ~' i修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
3 x3 M8 H% h, Z· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# Q* O' ?% Q9 \修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題. K5 q& |' V [6 R& I t) `
· Transport Helicopters – Increased the armor of all transport helicopters) h |- p7 O; D5 v ]& n }" o: w
運輸直昇機 - 增強運輸直昇機的防禦力
# F- |8 ]6 H! u5 f6 q0 K- V' ?/ m( |! j2 H' N9 z' x. |
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