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1.4 Patch – New content 新增內容
$ b& u2 _; u" Q) k· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
# e& ~, _6 Z2 o3 W Z% A新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
9 j" e* I6 A3 ]0 B· New Server Option: No Vehicles mode 5 W5 y# j5 T' o9 F
新伺服器端選項 : 禁用載具4 H) N6 i# ]9 r
1.4 Patch – Fix List 修正清單
+ t0 b8 V- S. N( ?Front End: 介面- H% h4 k, v, B" ]
· Front end - Fixed server browser issues with updating info & O) \ T1 I" p, t! d$ e
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊# u" n! I3 A! ]8 ?
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( b- W8 U3 ^; D; C7 s, h介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT9 X. x, \; |# x) J
· Multiplayer Server filter “maps size” will now work
9 ?, J0 b' ^4 o多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
1 Y5 D0 u# P L5 ^9 @) ?3 o' \· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! @! ?; C) W: f修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
" f7 t$ m$ Y& L7 ~: b9 bGame Server 遊戲伺服器
; \! D" g6 x$ [2 e! h· Increased server stability {) E: o1 F! V9 x9 P- G
增加伺服器穩定性
" E! d# W$ P1 b· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt : V d- P( v- @9 s( s
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
' U5 `, M% n4 m9 }) D' z· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) - V6 u! O5 f) }4 w1 y8 q: g3 i
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
' j2 z7 L5 g0 I+ U$ x0 w3 ?" F· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
% [: Y" D$ _6 m7 A調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 85 \2 U6 E+ `1 T! o% p0 o6 K
· Unlocks are once available on unranked servers. ! ^- M% M K1 S$ ?) \+ U/ |$ i
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
6 j* J3 |& L; H- C$ B· Ranked server have to have unlocks activated.
$ P: C* S5 _% b7 g) Q. o排行伺服器強制使用解鎖武器9 E; R& B3 ?; U' j
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
2 R* f2 G5 @& S- z7 k- H _修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器. a1 j2 `$ T' E" @( ~
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
/ _0 \# W" ~, r; t' _( K$ h修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題' f# M. {' \. g+ | X; Y
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.- m# z, k$ m `+ _
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
& u/ k3 N# _! q$ {· Fixed a Vehicle drop crash related bug (missing icon)., P- q; G( [5 b9 L
修正空投載具的相關BUG (像是圖示遺失)" q) ]! Y3 Y9 N
· Co-Op bot console commands do not function on local servers. * q \, S- R4 c2 Y5 `0 R4 m) g
修正主機端無法執行跟BOT有關的控制指令問題* t% H: m, p9 O8 ?' w- j
Client / Gameplay: 玩家端 / 遊戲性
7 |% D: M" P+ G· Increased client stability * ]8 t2 T) `; _/ t9 S
增加玩家端穩定度
# b" Y" d2 l2 B' _, o2 N· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
`: R9 l, G$ W: f紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題) K1 y( }2 _) E: E4 n
· Introduced a delay from proning to standing to help reduce exploiting % N' C9 t. u9 _( |
增加趴下到站立所需要的延遲時間* ?: l& X* ?, S1 Y z
· Adjusted C4 to make throwing more difficult
+ W% ?9 y! Q4 e. i( G增加丟擲C4的難度
3 v& u6 f0 ?7 G6 \( h8 `. [$ h· Fixed the issue where a red distance marker appears on the ground 7 e: y* Y2 k. r2 u* s; r" A
修正地圖中會顯示紅色距離的問題) W: W, v( G9 c2 |5 K
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items $ q& z) P, J+ Q% p: D; M
修正玩家切換武器當中, 手上武器有時候會消失的問題4 ?' r. j1 G* E) [
· Made adjustments to reduce the damage taken by vehicles when driving
7 I2 w( P* u& c! \$ C% V O減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
# ?4 J: |- j( W% w/ T3 u1 \· Commander options will no longer available whilst dead. 6 N, t: X2 u2 W5 m: T' f& ^
指揮官倒地時將無法再開啟指揮畫面
; e- |) z2 M0 N, t; `* U2 H· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ?1 d! v! [0 |1 B% }0 n1 w) ~
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)/ O9 V; ^6 _+ ?% v5 B" x
· Fixed the issue that would cause infantry players to be revived with no kit. $ S/ U, ?: j! ]* P$ O& B2 ]# G
修正玩家被救起時沒有武器的問題
. O) q+ P9 `: c( ]· Fixed several rare graphics crashes. - N; M" _4 o' e1 k
修正幾個罕見的圖形問題
7 r w' Q2 U6 a* Z% S$ }6 o3 m6 a· Fixed issue with players crashing while clicking \"Join Game\" in the front end
4 c* K' F0 p* M/ ] K2 Y# _修正玩家點擊\"加入遊戲\"後跳出的問題4 Z; h( i' M* b( a
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. $ ]3 ?6 b1 l# ]) x9 s: F6 d0 n
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部. n! x/ f! h5 d8 \( m% Q
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
+ c; X1 Y: J( O修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
) K+ ^5 F( g7 n; R· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 5 a7 r3 B/ G8 L9 r% r
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 l8 P2 Y f- x+ @! g3 T" v
· Transport Helicopters – Increased the armor of all transport helicopters
; u9 M, M5 X, y8 V6 u- S U運輸直昇機 - 增強運輸直昇機的防禦力
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