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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 8 U, S3 D6 r! k+ n# N; S+ C9 Z· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ( U- b' |4 b( b. j. M$ P i新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) " b4 B9 X' d4 s1 w- N- \· New Server Option: No Vehicles mode 9 r# s; e4 j2 H- j新伺服器端選項 : 禁用載具 7 G7 ~% B, D4 x# Q, ~* F; _2 G1.4 Patch – Fix List 修正清單 - c' b, f2 C1 v7 \Front End: 介面; V* v K$ F8 U5 G& e0 E · Front end - Fixed server browser issues with updating info ' B3 q/ I. n. U' m# \ 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊! L& ~) @, y, U2 h+ w" h3 k · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ; C4 E \# w' n! u: U; k: c, l' D介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT " Z7 _) ]' Y% i' ]# D) K, `· Multiplayer Server filter “maps size” will now work 4 B, h7 V; q+ h5 P多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 4 P5 o' h& y2 w/ Q: \· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 9 [, F! ~, }: C2 |0 c' o8 S( g, e$ b修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題- y; x+ F" \ d J Game Server 遊戲伺服器6 g% q& H u7 g2 J: }8 d% w; R5 W" } · Increased server stability( [' e& w6 x( c& c' | 增加伺服器穩定性 a+ V" Y* D- f2 g X · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 0 o2 a7 c$ ] V; p5 i0 `所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 1 f1 M% m4 b4 l# g) P+ p+ Q$ w2 q8 a0 r· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ! i* n) s6 R5 d! t/ x4 x企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)9 T3 y: m+ u F) V: }# A { · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 6 c4 ]1 F, H0 H+ |調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 " ?8 L/ b! ]+ Q0 X! {# E; G· Unlocks are once available on unranked servers. + R8 j% ]5 Z) `7 @非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) 5 q5 ?1 B+ x4 a' s3 [· Ranked server have to have unlocks activated. * r) {8 W4 n: N% Q排行伺服器強制使用解鎖武器 " w1 |- _4 P% ?· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. : u3 P6 A2 }2 M' H# n: i2 V9 } 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ' w# } I8 L4 j+ ^· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 7 d9 k( Q8 S6 T+ u修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 # F8 o: _" T" R9 f; o, h· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.) ?2 J6 z, \! v# D9 f$ ] 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 - M0 q# J$ l% Z; k: q· Fixed a Vehicle drop crash related bug (missing icon). 4 f" z! T) {% _1 E$ x8 R8 x* _修正空投載具的相關BUG (像是圖示遺失)6 D. _3 J6 u. _: H. U · Co-Op bot console commands do not function on local servers. 2 L) _4 `8 q$ A# r! B* U 修正主機端無法執行跟BOT有關的控制指令問題 , {0 C6 G4 }* SClient / Gameplay: 玩家端 / 遊戲性 & D" M; X6 a! E; p8 N) t· Increased client stability R4 r% ]3 v6 e7 a! s( A( y) ]8 z 增加玩家端穩定度' c" _2 n/ j4 T T e2 y% i( M( ` · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag # f! S0 j4 [% ^5 C% u 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題- T* l6 l# R$ w. u · Introduced a delay from proning to standing to help reduce exploiting 6 R: M2 d* W& D% d& d% {- F. U 增加趴下到站立所需要的延遲時間7 M: ~+ G% l+ L4 j · Adjusted C4 to make throwing more difficult 2 _# |- G5 y; ~5 a) W0 f" e6 n增加丟擲C4的難度 y" o/ o T7 B* N · Fixed the issue where a red distance marker appears on the ground , X1 b! R8 j. e+ D 修正地圖中會顯示紅色距離的問題; {' Q6 D% M z! g. A9 t2 N( i5 Z · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 8 x$ G; s: N/ B. z% }% D1 R修正玩家切換武器當中, 手上武器有時候會消失的問題 3 ?3 b% S C+ y/ f· Made adjustments to reduce the damage taken by vehicles when driving . B, Q' J# Y: u, j 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)3 D6 x! K! Z* t% I6 b% G · Commander options will no longer available whilst dead. 1 I* m2 P' H$ ?& O 指揮官倒地時將無法再開啟指揮畫面' Q: }/ r5 ^! T · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! {9 }% a/ `4 ]* P$ M 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)1 x2 R; b7 |: W( s( [5 Y: Q8 t/ ~) k · Fixed the issue that would cause infantry players to be revived with no kit. 3 d3 F. `; L: v0 g5 l% L1 _% L 修正玩家被救起時沒有武器的問題5 p' @8 L9 W) {: e$ D* C' N · Fixed several rare graphics crashes. # F' g. R8 M* h. H5 w( B( S5 e) Q 修正幾個罕見的圖形問題( {1 }; d4 Z* C* Z( E · Fixed issue with players crashing while clicking \"Join Game\" in the front end ' V7 e$ y' J H" ~修正玩家點擊\"加入遊戲\"後跳出的問題 9 G4 _# M. G5 j* G) o6 r· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ) @6 S" d0 Q4 k+ F5 C空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部& v9 ` K8 d, p · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). * N7 w0 F9 W) ^修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈" v" {* u& i8 ?. F% y8 F · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 0 }" d: Z {' D9 u 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題& n4 `/ r/ l. v5 L/ T1 i' D. I ?" F · Transport Helicopters – Increased the armor of all transport helicopters; y: _$ W5 M% J" y# _& Z 運輸直昇機 - 增強運輸直昇機的防禦力1 q& k3 V0 ?; l+ ~+ J . ?$ H9 c0 T! M3 t8 O
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
9 I  S4 [) V$ _  x: v( w. f修正玩家被救起時沒有武器的問題4 C! n  w6 q' U- ~

! k3 i1 u) u5 N5 U. c
" z( a& v- N- E$ y! C: Z这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
6 V! H2 a, v7 k' W  l$ v防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?4 C' e4 ?3 j/ U2 ?9 V3 H* I9 V8 f
2 y% k" I. @" Z, c+ k0 r3 P$ O
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
7 y* l/ g8 X4 @* D6 i
; l( k% z/ h  S9 D: F  c升级升级升级!
$ g. d: b4 V. @( |& Z2 s0 N, p, [2 Y7 |: Q7 v$ F# E
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters* E/ I$ B9 V  n8 w# b: {* ^- ^3 r
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
" ]7 }9 w0 k+ |不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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