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1.4 Patch – New content 新增內容
. l8 v* b3 D# t6 A- k* n· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
+ i3 `% N/ g) q, q新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式), o! J- p3 Y- ~
· New Server Option: No Vehicles mode
1 [3 g4 O8 ?' y, ?0 j) q& k新伺服器端選項 : 禁用載具
: E# [( J$ n2 p+ i) l+ v) m, K1.4 Patch – Fix List 修正清單- ]7 r: @: J j0 X
Front End: 介面; }' @. c( F) o8 N/ u& k
· Front end - Fixed server browser issues with updating info
$ h# H6 f+ O( p6 f介面 - 修正伺服器瀏覽的問題及更新伺服器資訊6 `1 e0 B+ m1 t+ A M# @
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players : x* J2 n* e/ h
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT! ~2 P H: g- ?, Q
· Multiplayer Server filter “maps size” will now work
0 P. x9 c2 F% u( S多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 }2 K$ f% a v! {) ?6 }1 f, |
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box & X) _ d- v3 L3 ]& X$ Q
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
6 ~# t% W7 b( RGame Server 遊戲伺服器; e6 S8 l3 w- Z- D: r. Z3 C- C
· Increased server stability
g7 d9 K2 d# j增加伺服器穩定性
5 w" m- l: f# v3 M· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
( a5 E3 C3 U6 A( p所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題% P( q6 G* [5 f- W
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " C, _. X% T! F: _. B7 x
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)/ p {3 E, @+ z7 }
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ' l9 J k% v, `* d
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
6 N, P- s* _* P; B· Unlocks are once available on unranked servers. ; v) G2 r+ t1 t! z6 D& e
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)! L G7 d+ c' R
· Ranked server have to have unlocks activated. " ~7 d0 B! `- V0 ]- c4 [7 F, k
排行伺服器強制使用解鎖武器9 l% i9 U1 O/ @1 p
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. % H2 p& M) ?6 N& D2 d/ S
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
1 P( g+ F1 G2 x1 S5 Q3 f2 B· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
7 f) V2 K: S+ L7 Y修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
( G0 d4 p* s, n: _7 L· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.8 M2 }- K! n7 T8 b6 z: a [$ D
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 5 b/ O* \( M; x$ S3 p" a" ~
· Fixed a Vehicle drop crash related bug (missing icon).9 W( K- g& x& ^+ C$ h4 l
修正空投載具的相關BUG (像是圖示遺失)5 b3 o; ] Q4 A& @) a
· Co-Op bot console commands do not function on local servers.
- B5 ^- p) w: y B修正主機端無法執行跟BOT有關的控制指令問題
: h x& \) L2 I& X7 |+ k% V9 kClient / Gameplay: 玩家端 / 遊戲性( |+ h* D( j7 B' G) ^
· Increased client stability ) \, `6 R, T$ {9 G
增加玩家端穩定度
k. I9 n2 V# W# ]· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag # o4 }) D7 C h# r1 s( I# s& k% c# L
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題7 W" L( { J/ S1 o! y, H/ @
· Introduced a delay from proning to standing to help reduce exploiting & J A+ `" m6 B Z0 U0 F: z
增加趴下到站立所需要的延遲時間4 G2 h' ~! z2 Z! z! H: _1 k
· Adjusted C4 to make throwing more difficult
5 ?3 `+ z, Z# r6 E) F! a* L, \- l增加丟擲C4的難度9 l. J! I1 t: x+ E: e$ i
· Fixed the issue where a red distance marker appears on the ground
& l7 g* A8 v {6 U7 i$ H修正地圖中會顯示紅色距離的問題' |* ^1 T" N3 g: ~
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 1 u4 [6 F" a/ R4 C2 n
修正玩家切換武器當中, 手上武器有時候會消失的問題
8 G/ `) n6 G Y& F" ~ }· Made adjustments to reduce the damage taken by vehicles when driving
# z& O: P+ [4 C6 Y; I3 x減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
7 n2 \, n$ U; t5 X0 \9 y; i" J· Commander options will no longer available whilst dead. ; z2 f# \: P- I- \" K
指揮官倒地時將無法再開啟指揮畫面% F! N" U0 X l
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' \8 E9 ^! \, W8 y5 @: U3 I0 s2 v修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
4 e. s% E7 V6 @8 _9 Z· Fixed the issue that would cause infantry players to be revived with no kit.
/ g8 W; A [+ @# Y; ~9 s! F修正玩家被救起時沒有武器的問題+ t& _ U6 h4 I3 s
· Fixed several rare graphics crashes. ( x, Y1 V" ?" ?. @$ B
修正幾個罕見的圖形問題
. z3 |+ {3 e0 ]- B1 A9 n· Fixed issue with players crashing while clicking \"Join Game\" in the front end ( c0 W3 p, d& Z1 A
修正玩家點擊\"加入遊戲\"後跳出的問題
, Z2 T6 h3 i4 O. @- r· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 0 X: E7 J# z8 V9 Z- w& F
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
- K* l7 S* \* T- ~& M d/ b· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
V( J/ `7 w6 k4 e) } o6 r修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
) S0 Z4 f* |2 J# j; ?6 X' n; ^; F· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: T4 ?7 K n5 s$ E/ Q3 a修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
# J2 W' V7 F# E. P& r3 m l/ }· Transport Helicopters – Increased the armor of all transport helicopters
- l6 Q8 b9 d& x$ U運輸直昇機 - 增強運輸直昇機的防禦力
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