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1.4 Patch – New content 新增內容
% J, W* h% Z0 g6 p$ ]2 N· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
2 I! t: w1 r1 H( w; d$ O新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
F$ ^5 {% a7 D% [( |+ o% ~% ?0 I# W· New Server Option: No Vehicles mode " ?* A7 t3 }6 d+ F' H; G
新伺服器端選項 : 禁用載具& ]- H$ o1 }* d$ U- y
1.4 Patch – Fix List 修正清單% e' X2 |- Q0 b& G( U3 D1 u! `: l; ^
Front End: 介面: `. a* b) J# b. S4 a
· Front end - Fixed server browser issues with updating info
$ T" B( R' H( x& A0 U/ j- `介面 - 修正伺服器瀏覽的問題及更新伺服器資訊) I* R/ }- {) Q- I4 C
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
' D7 c) I! P# S: I/ r介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
9 p9 d9 ?- U" g+ t) {· Multiplayer Server filter “maps size” will now work 6 ]' S* `' C2 R9 R7 ^6 Z2 o
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用3 p7 ]7 v$ Q. O
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
+ b3 ?3 Q2 I7 }* E! V修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
$ O" I+ h$ @' R8 H7 l+ O; J4 }Game Server 遊戲伺服器* A# K0 {: u! e) O6 D! i( a
· Increased server stability
/ {8 L/ K4 F6 {( e) e5 Q增加伺服器穩定性
# q+ V1 v) E, C· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
# n: @' j4 X. E所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題) [' V2 w' j* Y( r; A1 p9 B
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) , e! |5 p% U* Y, d1 G* Q
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生). `% o7 p9 r6 z( _
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 H' k. y1 l& V6 O1 L調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
) ~/ m( W6 m% A1 x' E5 }! R· Unlocks are once available on unranked servers.
6 d: k" P; n$ n; R6 E! r非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用): L. K. M* W$ x. I
· Ranked server have to have unlocks activated.
1 M' l/ k# d( J: A! b* A排行伺服器強制使用解鎖武器
9 C3 k! n2 w) H! W9 ^: @1 o· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 Z6 U$ }, l$ i8 {: A修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器- Q$ S3 H4 {: w' B
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.3 C: p, v3 k/ @ F1 o
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 r( Z1 {( `1 D A* K
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
O1 z% G( K; d \. T, w修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
" I1 O- r& W) q; S+ p· Fixed a Vehicle drop crash related bug (missing icon).. F4 C6 ~! Y: n( X4 Q' [$ ?, f
修正空投載具的相關BUG (像是圖示遺失)- s2 E3 _$ c2 k w) j% N. U5 u
· Co-Op bot console commands do not function on local servers.
& j% r8 k) o1 d7 }& D- y! y) w修正主機端無法執行跟BOT有關的控制指令問題
7 j7 q" g+ o* s7 J# \1 xClient / Gameplay: 玩家端 / 遊戲性5 q6 g! N, m1 l1 r: D0 n
· Increased client stability
* z5 U! R: o( C5 a3 B0 R' }; W/ g增加玩家端穩定度( Z' ?/ h8 j' x" o
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
8 Z% }" y2 D% f* \# Y紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
; r2 }. D0 r& u4 m· Introduced a delay from proning to standing to help reduce exploiting + l/ F! B( U+ |$ U5 }% W/ T4 j
增加趴下到站立所需要的延遲時間: S1 K1 V0 v1 Z& ]8 B( p. H. q
· Adjusted C4 to make throwing more difficult 7 y3 z, h$ V" H2 V. n
增加丟擲C4的難度
" c7 B% v1 P7 x; f5 n· Fixed the issue where a red distance marker appears on the ground 7 X8 ^2 y: ]" R
修正地圖中會顯示紅色距離的問題
+ J" q1 c% `+ k& I: G/ A0 _· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ( `7 u. n: A+ R" ^
修正玩家切換武器當中, 手上武器有時候會消失的問題% n S. s1 W- }0 c, e) x; ~
· Made adjustments to reduce the damage taken by vehicles when driving
- W- V0 G5 Z {& Q減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) G* B8 F' Q; Q7 U4 H
· Commander options will no longer available whilst dead.
' Q( R: d5 H9 N6 }7 A8 A( C) Q指揮官倒地時將無法再開啟指揮畫面
2 _: k/ Z& e0 j, ^3 c( L6 h" Y· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ R! c! ~( A; y修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)$ O& t8 g) ^9 ^# M* F; c! ]. P3 W/ O
· Fixed the issue that would cause infantry players to be revived with no kit.
5 u" l. C5 p/ Y* p1 V/ C修正玩家被救起時沒有武器的問題
' y2 j- @2 I) ~. x: V· Fixed several rare graphics crashes. 5 {# C9 p- o3 C5 Q3 ^1 K# L
修正幾個罕見的圖形問題 u5 p( K% B: j+ Z
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
& o! `6 U8 |% B9 d( @2 a修正玩家點擊\"加入遊戲\"後跳出的問題
% ~9 W% v! u, P! H5 Q% S% H· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
; x3 s8 {1 E; {: O" @$ s6 G+ e# v% C: O空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
+ O6 |/ F6 L9 `2 m; k' C1 e9 ?· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
! F1 ]( J6 d( z3 U修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈! w2 ~1 Y& v: I2 W
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 1 f) l3 H$ L+ S% G% R5 z) q. H$ s
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
) z4 @2 |3 x+ O# E& Q# \, Y· Transport Helicopters – Increased the armor of all transport helicopters
0 j3 U0 Z: H* _2 o) m. E運輸直昇機 - 增強運輸直昇機的防禦力( [5 `) V3 W% @4 J: ]! @. P
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