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1.4 Patch – New content 新增內容! P; C, n, v: A5 }* T" u* {8 N" r
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 3 l7 R; t' _* x" Q+ v
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
/ t1 F6 r9 C( S/ ~0 m· New Server Option: No Vehicles mode
5 M% G% j' H z9 K新伺服器端選項 : 禁用載具8 w+ Z; e' D3 H& w' J: F
1.4 Patch – Fix List 修正清單: N7 h/ @6 ]" A) ^1 ]
Front End: 介面# T1 G* C9 [7 i4 `% `! Q
· Front end - Fixed server browser issues with updating info 9 W/ M1 W6 u9 ?/ `: o5 R
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
" N0 T a) f9 _3 c D! B& N· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ _" d- q' S8 N3 K介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
# e8 _7 Y6 k2 W! |+ R6 Z· Multiplayer Server filter “maps size” will now work 6 O4 A; b. r7 n! Z% }
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 R) s6 a2 @( S, q/ d5 I! v
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 D. ?1 ^- g; p" S: g, \修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
7 S( s, X+ m" s6 G L/ lGame Server 遊戲伺服器
/ ?8 r+ s3 q& M7 L* r# W, Q: {· Increased server stability9 V9 q% y9 s, A W8 W4 P! Y
增加伺服器穩定性* r5 I2 S1 x; R1 b$ E5 g9 _
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ; l1 g6 C! A% X5 `! W, E
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題- v8 D' i! g3 g! Q* R
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
8 r o3 R% N# s企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)4 R! N8 a0 H8 B }$ C
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 5 I$ b1 ^$ S `3 w
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
3 B9 L3 N: P2 a$ Z2 Z· Unlocks are once available on unranked servers.
$ D( h1 c: p! @' L3 |, |8 ?非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用). l% B0 p6 j' C8 X
· Ranked server have to have unlocks activated. . s& c7 f: d( B- O8 B! [: s
排行伺服器強制使用解鎖武器
0 W1 W* o/ D+ i! A) ~· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ y# B( x6 X. `7 h修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
% c K# _' p. F/ F7 K· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
# N5 j- {/ O9 B5 G& b4 s1 [& J2 \修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
, w5 s: d6 G& v7 l3 K' f! p· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
" n3 `: g) h4 a. j8 [7 d修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
" B# g# [! |* a" N' J, h· Fixed a Vehicle drop crash related bug (missing icon).3 G$ m' |# ~( R* J% z8 j+ K( j
修正空投載具的相關BUG (像是圖示遺失)
' z0 ]# X( Q3 s( L' Z* P· Co-Op bot console commands do not function on local servers.
8 b& E% M6 o3 q, j+ v修正主機端無法執行跟BOT有關的控制指令問題
9 t; a! h- | V) S( pClient / Gameplay: 玩家端 / 遊戲性. q! k6 Z2 B. [+ @1 L9 c
· Increased client stability / z- j" S% Z0 c
增加玩家端穩定度4 C$ f. x. X4 ?& E7 n
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ( V, U( e! P3 U) p: z1 g; l |& s
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題2 B6 {, l5 V' e4 J
· Introduced a delay from proning to standing to help reduce exploiting
. ?/ v- ~" F0 [/ e4 a增加趴下到站立所需要的延遲時間
* u% Q. Z* M0 T) s· Adjusted C4 to make throwing more difficult
3 Y" I' o" F d- f8 ^2 p# }# N7 |2 Z增加丟擲C4的難度; p. B7 Y0 V9 J, I- ?; S' h4 r
· Fixed the issue where a red distance marker appears on the ground & Z1 W0 B l2 M7 _' X
修正地圖中會顯示紅色距離的問題
# e" _8 Q! O0 _1 d· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
2 u: i- v) k: ?修正玩家切換武器當中, 手上武器有時候會消失的問題
2 ?( i+ Y5 A$ _# ~7 K· Made adjustments to reduce the damage taken by vehicles when driving
Z% C; y' h5 R) P/ Q7 _" @減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
7 R: o) S4 @& c# ]* s) \· Commander options will no longer available whilst dead.
1 g2 Y. d; ~) \0 r8 F# w指揮官倒地時將無法再開啟指揮畫面6 J! Q( B+ a. m' r5 @! I0 ^
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: M2 b, Y0 v& P/ P! I1 u
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
: B: E* k$ j; y6 r6 b8 q5 Z· Fixed the issue that would cause infantry players to be revived with no kit.
+ w4 d; g5 E# J9 T+ k* s修正玩家被救起時沒有武器的問題
/ j8 u2 O+ s! r& C/ m% x7 p P· Fixed several rare graphics crashes.
# ?' s6 {( ~7 [修正幾個罕見的圖形問題
' A1 a" G, b3 ^! B2 T· Fixed issue with players crashing while clicking \"Join Game\" in the front end ! v# A- i0 t$ A$ C$ t, s" U
修正玩家點擊\"加入遊戲\"後跳出的問題8 z8 ~2 Z0 c0 F3 t# p( I% u% s
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
Q6 A3 n3 q/ x8 e空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
4 {2 C O* \2 \) A1 z4 V/ y' N5 N# n· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). : y4 v+ s1 Q0 \5 B3 u
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
7 ?; {3 b$ Q0 E· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 2 S; W2 B1 m! Q8 ~% I
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題; K5 E0 ~6 @; f
· Transport Helicopters – Increased the armor of all transport helicopters+ E, O3 D G0 c9 J
運輸直昇機 - 增強運輸直昇機的防禦力
! p: E* r* a% ~" _, O' P! u$ p( ?& c. V: N) H! l8 r. B
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