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1.4 Patch – New content 新增內容
& o, [9 b% B2 u· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
8 T8 H' F0 h7 v新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
: @+ I( [( m, ^: O. X· New Server Option: No Vehicles mode
, y7 C3 W# q L- }( b/ G1 f3 {新伺服器端選項 : 禁用載具
& O+ M+ j2 W; T& o7 Y- ]. t: O! o1.4 Patch – Fix List 修正清單# \- f1 u/ L: z, I6 T7 Y
Front End: 介面
4 H! h/ C; ^2 @0 c% i' Z# r· Front end - Fixed server browser issues with updating info 0 m& z' W5 X4 [2 J
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊, Z, n( Y+ X, b; M: u8 J' l
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 S9 K9 e5 p$ I0 p; X# I介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
, V/ V7 ~% \5 j4 ^2 c: H/ g· Multiplayer Server filter “maps size” will now work
9 |! b' e, D6 ]多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
1 f6 i0 z- a0 k; E/ T) c8 G· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box % e& O: s1 I/ `6 P
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
# k5 N! t7 ~, W& x4 n4 RGame Server 遊戲伺服器+ t+ ]" c& R7 H. j9 n1 u- P
· Increased server stability
9 q& M" u+ w" c9 N5 S增加伺服器穩定性' c3 u" G9 q4 g) `
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ' T! V/ u7 v! o+ d0 i
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
+ ^' ` X0 B5 A" a· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 ?3 J9 n$ z* A6 X企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)3 W+ R) z! T5 h2 [
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
) y6 {6 k5 a# W5 Y. e+ `# k$ `調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
( a' ~6 d3 z! y! ]( ^· Unlocks are once available on unranked servers.
" ~. k s! a, _$ j% S, F5 K非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用). Y4 n( g* h& ?" A
· Ranked server have to have unlocks activated.
( h& w3 @3 D5 b2 v7 N* |排行伺服器強制使用解鎖武器7 Y0 I% M# a0 G8 G
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 8 U# j# d: @. ]4 M" K3 M$ x
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
( P2 e$ O1 b6 T· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
0 n1 j8 r# C% b* R E. j" m修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
+ ~% v, }" q& a· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.+ \( @3 _! r6 V
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
' E7 h) p* X) ^- {3 Q· Fixed a Vehicle drop crash related bug (missing icon).2 }1 S/ C* ~4 ~4 U: t5 E
修正空投載具的相關BUG (像是圖示遺失)0 T: ?+ R2 M1 n G! Z. ~( Z
· Co-Op bot console commands do not function on local servers.
/ g' R% @! s, p% t0 ?修正主機端無法執行跟BOT有關的控制指令問題
- U: B: H/ U/ Z4 zClient / Gameplay: 玩家端 / 遊戲性$ ]" g& t5 @! ]1 S
· Increased client stability . `$ G) K& E! c4 ^5 q
增加玩家端穩定度$ \6 }0 X" A2 U# B
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag $ }7 A7 X K2 H9 A
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題3 Q/ d" C9 |& k7 h5 m) S; \7 E
· Introduced a delay from proning to standing to help reduce exploiting ) P% [5 j) X% ]7 G6 q
增加趴下到站立所需要的延遲時間
3 ~ s2 x5 `5 J5 Z& o, q* C/ M· Adjusted C4 to make throwing more difficult
) L+ c' @2 h, I" V增加丟擲C4的難度* ]& q( q! U: R" p2 B* y Z! i
· Fixed the issue where a red distance marker appears on the ground + M0 U, g& [ |6 v
修正地圖中會顯示紅色距離的問題* L8 r; |7 F1 y# D
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 V* o% W3 j8 b. o5 S2 T修正玩家切換武器當中, 手上武器有時候會消失的問題
8 ^2 b$ I- u# y) z· Made adjustments to reduce the damage taken by vehicles when driving 0 r4 D1 N7 |1 @: Q6 P# r; X
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
" `: d1 p7 X+ H) h· Commander options will no longer available whilst dead. % f2 \. v% @- X- i4 A* y# \+ `# i
指揮官倒地時將無法再開啟指揮畫面1 m+ `- x6 S6 O# B0 ^
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- J/ v& e Z9 W( ]6 x
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)/ ~9 {4 h2 k6 q( R. o r8 C
· Fixed the issue that would cause infantry players to be revived with no kit. ( s E7 ?8 {" z; n! a7 e; S
修正玩家被救起時沒有武器的問題
+ h) N4 R' P$ z· Fixed several rare graphics crashes.
" | b, l* U: K% |; m修正幾個罕見的圖形問題
0 |8 l( r- F$ r' l/ ?· Fixed issue with players crashing while clicking \"Join Game\" in the front end 9 v( n, L, }) g I7 `
修正玩家點擊\"加入遊戲\"後跳出的問題* W( C# i8 ^. w% H0 K
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 8 p9 O, _! d D) J1 u* |. T
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
9 \! d* s s% L" Q$ m· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
& M% p3 j* I, g1 J修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
2 r( `$ {, I/ }1 G; b1 O( G· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 4 R& i4 O) u: j" ^& r2 f+ B
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題% v+ ` Z" u4 y) D
· Transport Helicopters – Increased the armor of all transport helicopters
; P1 A' Z5 _4 u# L3 H: r. F運輸直昇機 - 增強運輸直昇機的防禦力" Z2 J8 z) {1 X4 I1 B1 Y& F: J1 ?6 J
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