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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 ) N3 ]( m& i4 ], v* `) Q* b) ?) U) f· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ; W0 l# |) M |5 H; n$ w 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)6 R# e: K3 ]4 j# F- o- @ · New Server Option: No Vehicles mode * L$ ^) w) H6 w* b+ V+ \ 新伺服器端選項 : 禁用載具* g2 p& k- ]/ l) C 1.4 Patch – Fix List 修正清單7 f0 s; |8 ~. p$ w- m8 o$ h Front End: 介面 1 \, \9 y( a3 y3 v. D" u4 h$ l· Front end - Fixed server browser issues with updating info 3 Y: I9 n, J$ Z- Q( i- _6 L. G 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 ! n* a; [0 M4 H6 ]0 \; W# G· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ! @$ x5 x9 w6 g6 l 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT3 U1 u% u: B* y3 D2 W* T" p · Multiplayer Server filter “maps size” will now work # g& B$ x* X3 t7 f4 J; _ 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 9 q$ D* L/ g4 b5 g: h· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box & k( p0 I$ x( q i 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題5 h% v% ~9 `# Q7 x5 D Game Server 遊戲伺服器# A. {4 P/ g1 ~ · Increased server stability3 C# ~3 E+ v+ u0 |- n% ?, V 增加伺服器穩定性 [' [6 E7 |$ I7 n6 r5 D" y/ a2 T/ m· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ' y5 X. F( `5 ]' E: d 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ; @( ]9 I) e, r2 K* G @ {! s· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 4 ]2 a. f+ ^9 x, W; C$ Y; v% O企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) ! m; ]& l+ ]4 [( O· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. # j! A8 k- w( k- x5 v2 j調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8+ x$ Z: y2 M0 J/ E* r · Unlocks are once available on unranked servers. 5 a8 N7 T6 I! [6 m& {& F- V非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) $ Z( g8 |5 G B/ ]0 c; F( z· Ranked server have to have unlocks activated. 6 X! v9 T4 \) H u8 e0 a9 O 排行伺服器強制使用解鎖武器 4 A& v( O- o5 R2 _; h( u· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. - q1 j3 q& n7 h$ J. o" [3 X3 t修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 0 `# c' G- M0 I$ N' V. t7 z; |· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.5 q4 v! J% K7 v 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 5 b& I3 y6 j: ~: v0 Q0 h· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.6 ^. t) _0 X0 c9 G9 n 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 " f, K* u' x+ j/ H6 B* u7 T · Fixed a Vehicle drop crash related bug (missing icon).2 S( n* i1 `0 N$ E. R 修正空投載具的相關BUG (像是圖示遺失) 6 t& w& m5 v, r& h/ p- j· Co-Op bot console commands do not function on local servers. ) ~: @$ E) e/ Q, I7 {- g ?修正主機端無法執行跟BOT有關的控制指令問題 - J( _& B/ r5 Y' ^2 Z; M0 i+ QClient / Gameplay: 玩家端 / 遊戲性 0 b; x2 \" K( F3 o. u1 Q" ]9 M$ A0 V( K7 Q· Increased client stability 5 f7 ~% ~1 P, }2 |0 } 增加玩家端穩定度 1 ?& y+ ~9 i& }2 P/ ~7 J3 y/ Y· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ' U4 D' T6 M( ? 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題2 b1 T7 H8 H4 ~& C ]( G9 `7 J* ^ · Introduced a delay from proning to standing to help reduce exploiting 4 L7 q! C; v8 L2 p+ _ 增加趴下到站立所需要的延遲時間 , y u$ a( t. ]9 c) e, q· Adjusted C4 to make throwing more difficult 3 X; ^/ h0 q+ }, ] 增加丟擲C4的難度 ( w9 z$ W: B8 u! g/ G7 w· Fixed the issue where a red distance marker appears on the ground : |: t/ }4 b6 z+ X% l |! g" _- W 修正地圖中會顯示紅色距離的問題1 A4 s4 G/ L0 K/ @+ y · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ) T9 g/ {( W4 T2 z; p修正玩家切換武器當中, 手上武器有時候會消失的問題) [ j* x% f* G2 \& ]1 N4 l3 u · Made adjustments to reduce the damage taken by vehicles when driving , }' q( |2 n7 n6 l6 w2 n& b; G. q減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) " u1 O+ O- l( ]· Commander options will no longer available whilst dead. / }- R- W& L6 Y7 T 指揮官倒地時將無法再開啟指揮畫面 4 a$ w! l7 q! `: P: {· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round( r7 L5 K1 R7 {$ q' H5 v% N' g7 ~ 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)! s4 y8 |! P1 O f$ y! } · Fixed the issue that would cause infantry players to be revived with no kit. 1 b& z- u) z$ L9 ], X0 c( ^7 ~修正玩家被救起時沒有武器的問題+ Y0 B! K' E& P( b · Fixed several rare graphics crashes. ' {' K. e& c- D) U, {( ? 修正幾個罕見的圖形問題4 E. T# q+ h) g · Fixed issue with players crashing while clicking \"Join Game\" in the front end / U$ z0 ]3 g1 c 修正玩家點擊\"加入遊戲\"後跳出的問題3 ]9 Q- D$ j* n* I5 g · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 8 C6 d: ~3 i2 a0 A. m 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 $ s$ {7 z) f; f% o n· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). , s2 [7 `8 D: w, X8 S; T( j修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈' R+ G, g2 z1 ~; C4 o5 g · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 8 l( }2 C0 o# K" ?0 E$ ~. \修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 4 U7 `) A; u8 q· Transport Helicopters – Increased the armor of all transport helicopters 4 S8 n6 X8 Y9 G1 M8 J運輸直昇機 - 增強運輸直昇機的防禦力5 d, t8 t8 |- a1 A& {; }6 ]. D & y# I- a$ c4 g5 u8 g
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 5 O# I% N; H4 U: g2 t
修正玩家被救起時沒有武器的問題& J: y! {- `/ h
+ d- x& m0 m! X9 ]- n6 N

9 o' C/ E" {+ }# R! `5 a' b+ l这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
5 \: x; t# C! v( }$ K0 S防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
: t" ]: E# A/ I" t! ^  J9 ?
: i( I: |/ C3 Q/ u1 E很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```: y6 z7 Z3 A# Z" \& I9 C. x

" T- p+ x. P& j+ e升级升级升级!9 J% f' I5 g3 U3 M
. E0 f8 M! U. d
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
' N, Q. }9 U4 l( a& W% g運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了( b: m1 c$ n9 D
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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