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1.4 Patch – New content 新增內容! A, u$ {( I) d- y
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) $ ^1 D. P( k H
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)% B; C: k& b% k' e7 v" |
· New Server Option: No Vehicles mode
1 B: x# W: h/ p新伺服器端選項 : 禁用載具
. X( E5 k$ I; N8 o1.4 Patch – Fix List 修正清單/ G$ |$ C" x& V. a
Front End: 介面5 I9 v% J3 ~, N" w5 w, Q+ t
· Front end - Fixed server browser issues with updating info 2 U+ Z J+ k( l
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊7 V2 h/ R5 W7 `) I1 t) f! i/ G i
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players " g/ _4 w* n% W
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT1 l* h6 c5 O$ A& }4 O9 P
· Multiplayer Server filter “maps size” will now work
7 p) M5 A1 y3 A# O4 k多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用0 j6 m! }& k$ n# j6 l
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 3 E/ o9 D: ~$ X
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
/ H$ m4 }" i' b e& FGame Server 遊戲伺服器2 X( Z6 ^+ p+ E/ s
· Increased server stability
. V/ S j' P( z; ~4 s9 B增加伺服器穩定性, U3 m: l8 \( q! A6 _, E
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
( `1 I* |5 X# P) o6 Y1 ~& F2 B所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
( P8 ?; _' C; P( \· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
( {1 B$ c5 s! N" `1 _企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
' j) B# U: w; G2 ]+ j4 t% C& p· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 1 Q" c+ f3 E6 u; x+ ~& M$ y
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
( {" ?" M7 r9 |+ i+ F- Z( J· Unlocks are once available on unranked servers. ; N* {8 K1 T9 ]9 x8 C* B1 T
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
5 |6 U, a9 O" M) y( \ K; i· Ranked server have to have unlocks activated.
, Q- Z+ N; q/ J/ N, a排行伺服器強制使用解鎖武器$ e h' o5 W ]4 }" @- x* a
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. |# T& R% I2 @! L' k
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
2 C( i* l' G$ G. X) r; \; L· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
5 C% E3 X0 v, y3 q2 }3 m修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
, H$ u7 z! |; l) g· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
$ i- x* P& q; X1 Z& C, x修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
2 N2 R/ J" q5 n8 y/ B& B8 e1 G· Fixed a Vehicle drop crash related bug (missing icon).
8 J- L: o! p; d x* ^# |修正空投載具的相關BUG (像是圖示遺失)- ]' V: _' X, t& T t8 g
· Co-Op bot console commands do not function on local servers.
! ?" n- R( {$ R* t; [" ~修正主機端無法執行跟BOT有關的控制指令問題
' E3 z C- r& U# S2 x. GClient / Gameplay: 玩家端 / 遊戲性
9 I1 d0 @9 t+ K b# v1 O% Z· Increased client stability 9 u f' _0 X9 R9 I
增加玩家端穩定度$ K; _0 ~* q& o; b/ r
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 3 Q$ ~! g( o* J6 a% J) w/ N0 ~
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題! a4 g9 L- H& r8 J6 ?0 I1 ^
· Introduced a delay from proning to standing to help reduce exploiting 8 Y( R7 ^. Q9 \/ z0 U, [& X
增加趴下到站立所需要的延遲時間
: ^% [: E D2 f* q! ^6 t- b0 x· Adjusted C4 to make throwing more difficult # u0 r1 E2 D; m
增加丟擲C4的難度) S# Z: m+ Q2 c; Z4 y! o
· Fixed the issue where a red distance marker appears on the ground ) `' ?' [9 p x
修正地圖中會顯示紅色距離的問題/ u( G! M+ L& z" D
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* j, @1 s2 |- Y& _ w2 s; G/ D修正玩家切換武器當中, 手上武器有時候會消失的問題+ n. u) v% I: F8 W* f& P
· Made adjustments to reduce the damage taken by vehicles when driving & y$ d' R$ z- p
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
) J& p" c, z5 ?. J4 a! h· Commander options will no longer available whilst dead. ! v" [0 z# l+ O& N6 _
指揮官倒地時將無法再開啟指揮畫面3 J+ O. m2 A7 U( M8 j
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
0 {( d' [8 r0 |$ t+ X" `修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)2 {7 l# ~* G3 u1 F; X, P! d Z/ C
· Fixed the issue that would cause infantry players to be revived with no kit.
2 N! I1 ~* K; B$ |修正玩家被救起時沒有武器的問題/ B5 _. y+ o) `, l/ B% R9 g. \* G6 X
· Fixed several rare graphics crashes. + P- g6 p; u# k# ^8 }/ u' t0 I
修正幾個罕見的圖形問題
" v9 X5 v4 h, f9 r5 J· Fixed issue with players crashing while clicking \"Join Game\" in the front end
) s5 M: R8 e, f8 i5 T0 D修正玩家點擊\"加入遊戲\"後跳出的問題' f5 p8 j" J) }5 @& z. U$ z4 X* j1 i
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 7 r( i) J, E( L# E. @2 @. M
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
+ `: }: y; l5 r' @$ `( b· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
1 H! S% f7 `0 g. Y8 w& \# t修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈. i) u0 G' F0 `6 l" C6 j
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu * v0 t$ e/ F7 [6 |& h1 t
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
7 s# r2 A' N9 j5 c# x* B& ?& s- s· Transport Helicopters – Increased the armor of all transport helicopters
- i2 N$ x- ~# \運輸直昇機 - 增強運輸直昇機的防禦力
% R. D8 j2 W' q/ X! j# s2 c% X" w3 ^/ `6 O) G& `5 ?
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