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1.4 Patch – New content 新增內容4 q- V! T) v# F# Q2 j; C
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
8 R" }8 R9 Z2 [+ Y! \新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)' y; R' D! z, c6 y2 A) _8 f$ H }# W
· New Server Option: No Vehicles mode c4 t% U% V h8 E
新伺服器端選項 : 禁用載具
' F q. y( R1 s1.4 Patch – Fix List 修正清單) N! @9 Y0 a6 `7 e& E+ H* W7 [0 m
Front End: 介面3 f g+ S) q1 N8 O
· Front end - Fixed server browser issues with updating info 4 V% N( l' y* y& _: @% R9 {
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
1 {5 v: r: ^ w· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ' k! z/ B M9 n$ s. x" f) J5 g
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
/ O) R7 d" b* X V' S7 e7 z n· Multiplayer Server filter “maps size” will now work " y9 J+ V9 W% s1 O/ Q
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用( Q+ F- d. l0 @6 Z3 V
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- x" J r/ E7 ^0 [; t# J: H, S b# U修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
; \* k' L2 Y4 \0 B) @6 A; vGame Server 遊戲伺服器& _8 B+ m) @. {
· Increased server stability- O) Q, h$ w! i/ q4 h7 j3 t
增加伺服器穩定性
9 M/ `4 `: t) G. {$ ]· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
- C% F( i2 M8 h1 T8 R所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題0 v: e8 ?# R# O# y- N8 u4 R( N
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
" M7 L( i7 ?6 U R+ ?( U企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
1 i$ a1 p" Y% r z* M: A· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
' {& Y- M' L$ m2 X# q& P: ]& R調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 83 g% k) \8 @- r& H1 o
· Unlocks are once available on unranked servers.
. o0 W( H3 ?2 Y! s! ~) q3 g1 |非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)5 r, f1 v4 ?0 z y( ]) c
· Ranked server have to have unlocks activated. ! x5 s5 ] m+ d; v: Z- O' C2 c3 e/ D5 }
排行伺服器強制使用解鎖武器& a+ ~( K6 v+ B! f8 e5 }- F
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. * D k' n/ Z$ |* B2 D
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器' {% X8 J9 V- |7 c: Z' H
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.4 w& Y. U1 d: S
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題3 i! y( ^( i$ s1 a
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.+ {7 i) F1 Y% B) V
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
* r& w9 @0 k. T5 G9 p7 u& [% b0 U· Fixed a Vehicle drop crash related bug (missing icon).
) s4 L$ P& N3 B/ y4 |' s修正空投載具的相關BUG (像是圖示遺失)
! |- o. I8 U& `8 `& B& i8 E· Co-Op bot console commands do not function on local servers.
* p1 K+ f& p; Q+ Q7 u& `0 {修正主機端無法執行跟BOT有關的控制指令問題
& ~& ^5 \+ B, n6 G4 q. z# _: T6 xClient / Gameplay: 玩家端 / 遊戲性
: ], [, d3 ^6 E6 R. b* b1 q· Increased client stability
9 C/ P& H2 I8 X& Y L增加玩家端穩定度
5 \+ r( k% h3 C+ Y6 r· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 7 E( C2 s) L2 o9 U$ X
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題; f3 V; `) a- a
· Introduced a delay from proning to standing to help reduce exploiting
( {5 ?$ `" {8 ^ ]& y" s' \* G; o8 t% B增加趴下到站立所需要的延遲時間 v7 T6 x& p. f7 ~/ e
· Adjusted C4 to make throwing more difficult 7 I3 S9 u* ]$ U/ d* ~3 C/ j% y/ ?: `4 [
增加丟擲C4的難度& c6 h; f/ B3 t( }, q. \1 \ M% [1 T- Q
· Fixed the issue where a red distance marker appears on the ground
) Q- R8 T& _/ v- A( f修正地圖中會顯示紅色距離的問題9 L; g6 A8 ^; }4 O* t9 b }4 Z9 Q! @
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 5 r$ k/ A6 g j2 q5 X; d
修正玩家切換武器當中, 手上武器有時候會消失的問題
# {8 N S3 v( w% d7 h8 U· Made adjustments to reduce the damage taken by vehicles when driving
$ i9 ~4 B! l8 Z+ {6 A. z- x減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)0 g4 M- L+ ` O0 O
· Commander options will no longer available whilst dead. 5 y. ?3 |) P7 o) T( ^
指揮官倒地時將無法再開啟指揮畫面
0 p& ]" d- |0 E C( K4 {+ }· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, c' s& Q G7 C9 \+ M, Z' u$ K9 |修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
$ [+ M" m1 X; q3 n6 G. j· Fixed the issue that would cause infantry players to be revived with no kit.
D! _$ y& F+ {& W3 D1 h* [ [修正玩家被救起時沒有武器的問題4 K# D2 m* L W4 p
· Fixed several rare graphics crashes. 4 x8 A/ Z( n+ M' b2 F& }
修正幾個罕見的圖形問題
" y4 ?5 @' ^) U- R! ~· Fixed issue with players crashing while clicking \"Join Game\" in the front end
. q8 g8 }9 d8 r+ Y+ A' O修正玩家點擊\"加入遊戲\"後跳出的問題9 g& h) Y n: j$ C# u$ y
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
) E) f# ]% I$ G) a2 _: v/ b空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
J5 }* \0 G2 G% M4 ?- ?( x* j9 v· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) v- J* l* u. B; K9 e- p修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈' ^: L) G: g( R3 H
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu + n& W, c8 j, J0 Z0 @5 b) B+ T
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題. M9 P5 i; Y/ F' \
· Transport Helicopters – Increased the armor of all transport helicopters; I c4 K% f# M1 X2 e9 H
運輸直昇機 - 增強運輸直昇機的防禦力0 h8 E2 o. Y: s1 O( I" w2 l
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