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1.4 Patch – New content 新增內容$ v4 L" {+ i! m9 O
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ; {* S3 n# g9 w; t
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)6 z+ ?4 @& k: q" p) [/ {
· New Server Option: No Vehicles mode * f8 `" G3 T2 D2 H
新伺服器端選項 : 禁用載具
G3 z( v7 U! a4 K0 F1.4 Patch – Fix List 修正清單0 l0 T# E4 ]+ R
Front End: 介面
8 v' K, z$ |7 i: o6 q* c· Front end - Fixed server browser issues with updating info
6 a/ W. `1 i% k/ Z5 P/ [* ?" \5 q介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
, G/ l# y; t0 M, d9 Q· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 |( ^3 e. a) R' C$ Y( o3 q介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT% Y% o9 q5 j% R8 `( t' y
· Multiplayer Server filter “maps size” will now work * v( G& ?1 X8 S8 V; r& a3 B
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用: t1 @5 J6 r# o% g6 I
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 9 I3 ~. i, \8 U5 e% n$ A
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
}. N' T* u" N7 b% N5 [Game Server 遊戲伺服器7 c0 U1 W$ r( v( p/ u. A" X7 X# ~
· Increased server stability
: {7 N- y1 _% F5 }3 O增加伺服器穩定性! i/ h7 x& z7 c3 s0 g
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
! D/ b5 K5 n: @- W6 x) y S所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題5 a0 m S5 l6 ? g; m, L) J, K+ j. l# I
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " [& W5 k- d2 w) [6 }( O' v
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
! Y: y1 B* W( I, U) _8 b; f· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ! u9 Q) G" v3 | L
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
2 _( D9 b: [# K# |; t· Unlocks are once available on unranked servers. " T% w2 p% ]$ |* a
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
( M; E1 C+ G9 }7 e· Ranked server have to have unlocks activated. % \8 L$ Y0 f3 x
排行伺服器強制使用解鎖武器
+ @0 }8 B* z5 w' `9 I· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
9 T" P0 N6 `5 `1 N修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
1 K* O8 I1 B3 v· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.8 d6 k0 H, Z; {; u; j* x
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題9 ^, n: \1 \4 q/ g7 }6 p- f
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.* a4 z/ W9 |6 s2 r. i% _1 ]7 W
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
, @/ m# Z* s5 T+ i· Fixed a Vehicle drop crash related bug (missing icon).
. H7 E1 O/ Q. Z修正空投載具的相關BUG (像是圖示遺失)
# @2 G' M4 f, b( F' P$ E7 T* `· Co-Op bot console commands do not function on local servers. * z3 e6 E9 l4 O* d, ^7 F
修正主機端無法執行跟BOT有關的控制指令問題3 w) N/ Z2 u* z1 N# _! Q) A4 e
Client / Gameplay: 玩家端 / 遊戲性
% f, c! ?/ n6 U) ~ B$ P· Increased client stability / w& r# D5 A( t% s% i) m/ b8 g
增加玩家端穩定度
- J* R3 @7 \# T* V· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 0 L+ ^% B4 L5 `( h; n8 S; v
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題! M7 c# h+ A* N8 r6 _' W- {) X9 H4 U
· Introduced a delay from proning to standing to help reduce exploiting - u2 [, L1 b: ]3 b9 k& s2 _
增加趴下到站立所需要的延遲時間
3 o1 H1 B. z y$ a* S· Adjusted C4 to make throwing more difficult
2 r9 i) C" N8 D' p+ d5 Y: G增加丟擲C4的難度1 U+ q+ R$ X. A5 X7 W+ Q! V9 h) B
· Fixed the issue where a red distance marker appears on the ground
5 j8 N4 |. S- q% X) D修正地圖中會顯示紅色距離的問題
. a3 j K% Y! w7 y$ ~$ k* z2 _$ g· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 2 {1 D9 t; z i/ h' v3 o- X, |) m
修正玩家切換武器當中, 手上武器有時候會消失的問題
# ?: ~) h! z d' _8 n' u· Made adjustments to reduce the damage taken by vehicles when driving
0 j, m; W7 g& f- _減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
: v- ~- ^0 h' h$ n# G· Commander options will no longer available whilst dead.
) A% J: R" f' m: V4 I' g3 r指揮官倒地時將無法再開啟指揮畫面0 N6 ]) o" t$ T1 W8 P- v5 P
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round+ U( O. \( D" ]- {. D# y i+ G
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)7 K9 I2 x+ B3 I2 ]- d
· Fixed the issue that would cause infantry players to be revived with no kit. ( R" k$ X( W( h8 S3 m# Y8 m* I0 W/ {
修正玩家被救起時沒有武器的問題
- y! B' e D6 x, X· Fixed several rare graphics crashes. ( M4 j8 M5 M' z& @
修正幾個罕見的圖形問題3 e! B* I+ U" o. \
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
3 s& [- o5 \( s3 e( s. e4 Y修正玩家點擊\"加入遊戲\"後跳出的問題
" g k# S; h+ q3 Y& d1 C· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 7 u( m. b C4 c) ]# u4 L
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
9 D( m7 W k2 L. W. z· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 r4 n& {! r1 d# w2 E修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
! y; I0 A% N+ s" {8 y4 b3 N· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. O, b& Y6 _4 z4 r$ `- o! P修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題4 p y* L( l9 M; W6 E
· Transport Helicopters – Increased the armor of all transport helicopters0 L1 }; @- f6 P5 q
運輸直昇機 - 增強運輸直昇機的防禦力& h0 k+ L" j3 b
+ f5 ]/ `6 T+ A0 T; l5 F
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