|
|
|
1.4 Patch – New content 新增內容2 ~# i8 \8 o7 y. d6 M4 y
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ! Z" P) Q6 O. ~8 a% [9 p6 S
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
/ L2 I4 Y4 o/ c! Z8 C· New Server Option: No Vehicles mode
! b( \* j0 s: D. s, e9 F新伺服器端選項 : 禁用載具' \0 N6 t; D0 Y1 x2 a. i% w# `
1.4 Patch – Fix List 修正清單
$ {) X3 I+ d) q7 EFront End: 介面
i9 c {/ z1 W5 {· Front end - Fixed server browser issues with updating info
% d: h+ M/ P. i) Y" q介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
! @, A( u9 J2 v· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, {1 l+ D( {# y- Q# e' _介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
. A4 n" u0 O) Y: A1 {* r· Multiplayer Server filter “maps size” will now work
1 @9 f5 e2 R. t# ?- |多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用' x7 @# X4 m0 Y& {
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ) t; b1 @3 H+ n# k; N
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
; T* ~$ Z4 r& |8 b& ]" ~( m# K/ O! vGame Server 遊戲伺服器' i, Q8 q8 E3 ?* a+ r5 @! s$ M
· Increased server stability
, R( D0 L+ \$ y J' `增加伺服器穩定性
% g9 v! S0 I. ^· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt a d8 |: c! k
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題9 @0 Z. g! _% w
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
) \) }2 r. S( e1 n4 l企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)% p, \6 m$ d/ ]( m
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. " H6 {! s' i9 j3 g8 k
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8! q6 V! Q" }- o; Z
· Unlocks are once available on unranked servers.
- W$ y/ q* r7 _ s( s/ _非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用); Y8 x2 b9 e( m
· Ranked server have to have unlocks activated.
7 }. K5 y5 `3 x2 a排行伺服器強制使用解鎖武器
; y* f5 o* O! |/ @' s& a· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, I6 v3 S$ M, m$ ?6 P* {修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器8 S! [* z% D( N1 |2 @
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
/ X) w; X2 z6 v' M修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
$ |( J# O# S! @. N" e$ {· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.' p$ t. l6 t! u1 X' v
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 & d7 K& [' [5 G8 F$ |6 C# n$ a( C& |
· Fixed a Vehicle drop crash related bug (missing icon).4 i' h7 J) Z1 u9 u% p' r, p
修正空投載具的相關BUG (像是圖示遺失)
# Z p, W% M! p- f7 y· Co-Op bot console commands do not function on local servers.
1 x! K# H! d8 |; u/ [% E n! k修正主機端無法執行跟BOT有關的控制指令問題
+ K% }) M f$ Z$ t; LClient / Gameplay: 玩家端 / 遊戲性
- w6 k) E) {0 G8 J% Q" @% q· Increased client stability ! }5 d1 f( P; b' j, F
增加玩家端穩定度
" _8 ?. \( g$ ^2 }· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
' Y7 q3 u6 B! u紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題, G5 v! O9 n* O
· Introduced a delay from proning to standing to help reduce exploiting
Q _$ t ?4 |7 {! l1 G7 h. {0 N, s增加趴下到站立所需要的延遲時間
3 t# f: v0 b: _4 B· Adjusted C4 to make throwing more difficult % }( O @0 e5 m1 \2 v
增加丟擲C4的難度
! T- X/ n0 I7 P& O, p1 g" s· Fixed the issue where a red distance marker appears on the ground + B# H% s& X8 Q7 J7 w
修正地圖中會顯示紅色距離的問題6 v9 O( b( h" ?/ g9 o
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ' T$ q G; k/ q1 X* V
修正玩家切換武器當中, 手上武器有時候會消失的問題
! S$ V+ j# L9 C: q, u7 U0 K! D· Made adjustments to reduce the damage taken by vehicles when driving ; a6 Q2 h' v8 j4 Z9 p
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
) v% `6 x$ B- Q· Commander options will no longer available whilst dead. # A6 F( T$ {6 h0 P% z
指揮官倒地時將無法再開啟指揮畫面* T6 y4 l# M! A
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
4 C$ `5 O! b$ A修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
9 N% ?2 x- Y; P3 e7 ]) }/ V4 E· Fixed the issue that would cause infantry players to be revived with no kit.
( z; y. A2 }4 @, `2 `. Q Z, c9 b; j修正玩家被救起時沒有武器的問題7 S" e, B9 s) p
· Fixed several rare graphics crashes.
4 I% i& V% x5 g8 b( `* v9 f修正幾個罕見的圖形問題4 K- U x9 u8 ?+ C2 {
· Fixed issue with players crashing while clicking \"Join Game\" in the front end - Q- T+ r# L+ s
修正玩家點擊\"加入遊戲\"後跳出的問題
! j% W! R6 \4 T) p) O3 G/ z' ?· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
3 W( k( M: t" ^7 i- k4 z: y空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
( {, ]% F( @* N! O· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, }& r0 ?& c1 y修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
9 t8 }1 y, {3 u1 L. Q# k6 U· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- K" q6 J: U- T4 d1 V1 ^: T修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
3 p: `( g* q" q& f- W( b· Transport Helicopters – Increased the armor of all transport helicopters1 L% A$ c$ W3 A: Z! o5 F
運輸直昇機 - 增強運輸直昇機的防禦力+ q0 q3 S3 N- h: x$ R t5 v
; ~/ u' o9 Z/ B. a; y0 w0 H b
|
|