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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 7 n! a- i$ B& c6 m }( g( ?· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) * n, p$ N/ n M" Q新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)3 p* Q; A9 }. S1 A$ ]6 A · New Server Option: No Vehicles mode 8 q0 P, M T1 Y 新伺服器端選項 : 禁用載具. }" o$ \/ _/ ?7 J! h) Q) v 1.4 Patch – Fix List 修正清單 T8 x0 m- q) Y+ W3 w) a, G9 F6 AFront End: 介面) B4 @* [$ E4 m/ L; R · Front end - Fixed server browser issues with updating info 0 s; q. s0 z4 C/ d T x介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 / y5 E Y2 a' f* j% c8 w% D· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 8 x$ R8 O( _7 Q* ~/ H; R 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 3 Q# B( b' S6 v0 U1 Q· Multiplayer Server filter “maps size” will now work 1 D9 @ q2 O2 Q0 a3 t多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 4 m) n0 i! ]) V' v! Q· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 2 R" I/ R8 a: M8 z修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題1 n8 T; I) v0 w ~: l& |; p Game Server 遊戲伺服器4 K! s# _$ S; m" k8 J · Increased server stability1 F8 c8 u& L* f. d4 Y1 R1 ^, H1 X 增加伺服器穩定性 ( k( J: c: |, G4 o# v" y- _· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ) a$ P) n! ~% w; J所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 1 X) A/ Q H" M· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) . Q( _1 i5 h4 r2 I" r9 f$ U' O& Q4 [ 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)/ t/ j! w' L( P1 z · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ( X! @/ X" k9 c, v 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 1 z6 `/ M, s- {9 O* ^0 S" }# o( Z: N· Unlocks are once available on unranked servers. 2 _) H; n8 ^9 u" u* {1 L, C 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) ; r- Q) Z+ ~. {5 y( R! R( H* q· Ranked server have to have unlocks activated. 3 |+ n& M F' k" c1 ~7 o3 j9 d* F排行伺服器強制使用解鎖武器 . K# {: E+ A" b3 T" E· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. . s1 J G5 Z6 \5 l2 M 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 4 w0 {+ w ^0 ?& p9 Q% b* {$ H6 ?6 \· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.# q6 z5 w, y; `/ P7 I# r 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 6 U D+ T7 {9 I- Z0 f. i· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. $ \4 l# d/ R8 U4 c8 C8 l0 [修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ( _1 [4 M7 [: ~1 R9 q( r8 o: R8 G· Fixed a Vehicle drop crash related bug (missing icon). 0 g5 Q$ R& J( r2 }2 Y修正空投載具的相關BUG (像是圖示遺失)0 u! ]! R- t- g" o* i8 ] · Co-Op bot console commands do not function on local servers. 3 e/ m3 [3 F' p. W 修正主機端無法執行跟BOT有關的控制指令問題# Z6 s' I( y4 W& t Client / Gameplay: 玩家端 / 遊戲性5 W& d6 r6 y6 Q! B+ r- U · Increased client stability 7 j2 H/ O# J8 O 增加玩家端穩定度5 n+ n: P" A+ `* ^ ?' G: g7 E · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag . k! _$ x5 n0 A" S: ?2 R# W紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題6 x( X" }: H& Z4 l7 W · Introduced a delay from proning to standing to help reduce exploiting 5 S+ t9 ^' I4 b: r( X* q增加趴下到站立所需要的延遲時間& {" B. s5 z$ ` t/ b, L D- q2 D · Adjusted C4 to make throwing more difficult 7 a: n! z. \4 X& Q 增加丟擲C4的難度( J8 i. {) C7 l8 b6 W · Fixed the issue where a red distance marker appears on the ground 9 ~. Z, o! h9 y6 p8 t1 ?$ z 修正地圖中會顯示紅色距離的問題" y! v, A8 _; k$ d · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ) h/ O, k- ?" e7 e3 a3 N* U' p. ]修正玩家切換武器當中, 手上武器有時候會消失的問題 * g' Q! N. a* r) p! C Y· Made adjustments to reduce the damage taken by vehicles when driving , x7 A2 f. L0 L4 B2 J0 { 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) . |2 c8 Q+ F$ d8 W$ c· Commander options will no longer available whilst dead. 8 `5 i# e: E& G& M指揮官倒地時將無法再開啟指揮畫面 , b- j& A3 b% g· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 6 _! e7 ]2 ]0 _0 s修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) & A# _$ w; D# j; v5 h· Fixed the issue that would cause infantry players to be revived with no kit. 7 U* q5 o$ N D7 B 修正玩家被救起時沒有武器的問題3 o/ k4 r; T* D; H I9 p3 ` · Fixed several rare graphics crashes. ' I0 F" @% [2 {: c7 H& e 修正幾個罕見的圖形問題! a2 D9 T5 z! H. z5 a · Fixed issue with players crashing while clicking \"Join Game\" in the front end ; O g0 J( C) N, e" I5 h0 N修正玩家點擊\"加入遊戲\"後跳出的問題4 A0 S% S4 {2 ~6 _ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. : t* c+ a; C7 y+ O& ?! s 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 9 m5 ^) ~+ M8 _/ x& J· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ' s0 `2 y9 I, l1 w 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 5 q+ e& Z! B0 R4 p· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu * s) L0 R$ r# H: h& x 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 $ a2 s, ?# ^; f! L0 M3 B6 e% V· Transport Helicopters – Increased the armor of all transport helicopters/ d" b9 C+ G) t% ?% w, @ 運輸直昇機 - 增強運輸直昇機的防禦力" i) ~4 I9 m, r0 T: C* A* C 0 Z7 y5 T: f& W0 Q
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. - Q; p7 u& o0 R7 Q4 t+ k
修正玩家被救起時沒有武器的問題; g$ A# A  X9 }6 R" l$ C

& P9 ]* T( k/ e
5 T: k$ Z0 z4 D6 c( W这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
8 w% s1 t- {. o, T; u! ^- ~防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?5 q. B& K3 y/ q" y' |9 ^) Y

4 ^+ N/ e: K2 t/ d很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
% I6 S- B4 Q0 s0 Y6 G* X1 U% p2 o% x8 i' r. S4 P
升级升级升级!! f& e0 l% X! D( f4 R7 H4 @

5 z, }4 Z$ ?& t2 O0 E又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters7 c& G' q* L2 q
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
$ g3 R, O3 n9 l% q, ?. m; r8 [3 }. R2 I不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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