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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容6 u( x2 f2 o9 \* L* f+ C, J$ `( Y% ] · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 7 v/ P! n0 J6 f0 Y- X' r4 J! { 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)% |# r/ l5 |2 d2 V, R7 C · New Server Option: No Vehicles mode 2 e5 }5 w/ I7 Q( y新伺服器端選項 : 禁用載具/ P% n" n, z+ `. f, W0 j& r 1.4 Patch – Fix List 修正清單' F9 T1 {) @* C( ]# b2 S4 ? Front End: 介面& u( I) Q) G& Z% X0 u · Front end - Fixed server browser issues with updating info 5 z- R- C$ v3 ?# m% H3 d 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊9 S: x. T9 `3 T1 F* O* U) U/ V$ I · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 2 f. [0 j* r9 ], }; f, \ 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT0 Q! u8 |$ [ O/ | · Multiplayer Server filter “maps size” will now work + Z# X# W5 y) q" m: P 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 : e0 u* D7 l! }& ?; h& p· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ( B1 F$ Q' b' D" O* u# u修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題5 b: z( U$ V, Q2 C) f( M Game Server 遊戲伺服器 * k( L( |- F8 B* k# X· Increased server stability' B+ w# D$ S: q7 F 增加伺服器穩定性 0 P. v" `! v- M5 d6 A4 r1 j9 h· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt i6 }0 ~( H/ P, W2 W( z 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題1 I+ ?* J* W4 |+ H) j · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 6 b- z9 V# s* U# P: l" T9 O+ t 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 4 L* j8 }, O8 {9 h9 ^8 z5 l7 x8 M) z· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ( X4 x4 B( X6 C調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 86 z$ _$ t7 K6 n h. m1 T m · Unlocks are once available on unranked servers. 7 a% h& p) {8 y/ r q1 L* w( t非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)* ^3 R+ v N2 g& h · Ranked server have to have unlocks activated. 6 k5 C3 N5 F3 k0 @排行伺服器強制使用解鎖武器# ]- J8 W1 e( B. d · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. * A* C9 ^6 c1 F6 ~; w( D 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器6 n5 k$ V0 a2 O) C% \, |* } · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.# h7 g8 l. I" o5 R- @$ a5 X 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ( Q8 n! X! u& W+ o· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 6 `) q7 Y2 i2 E( l8 @8 Z' i5 G: ^修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ) D' p, E9 r! j9 H0 j· Fixed a Vehicle drop crash related bug (missing icon).4 a# m5 e+ a- x" t 修正空投載具的相關BUG (像是圖示遺失) 6 G2 q2 i) x" X2 H. B# J- S$ ~, F( J· Co-Op bot console commands do not function on local servers. 9 p. C/ S! a! j/ w* z 修正主機端無法執行跟BOT有關的控制指令問題& k) E; h1 ^8 {: I$ W* P S( X Client / Gameplay: 玩家端 / 遊戲性 + [7 n5 m& B/ Y/ ^$ {# b" l6 Z· Increased client stability # u0 Z* P: H: y" V" A 增加玩家端穩定度 , F$ Z2 ]; U: q a3 k. R· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ) F( L0 t& L% v/ w% s 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題0 q$ M# L6 l7 P( \ · Introduced a delay from proning to standing to help reduce exploiting * v7 p- M5 X z3 }: y- w 增加趴下到站立所需要的延遲時間 U0 X& ^2 ^/ {· Adjusted C4 to make throwing more difficult , F' C2 l/ A7 i 增加丟擲C4的難度 ! k9 r, q( a! B0 m" d( `· Fixed the issue where a red distance marker appears on the ground ) x6 D# }2 ~! W/ a3 z4 Z% t |修正地圖中會顯示紅色距離的問題+ f4 w& C, i- M · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , ]$ {; A1 k c- ?. s7 L; U 修正玩家切換武器當中, 手上武器有時候會消失的問題 ( M! ~6 t8 q" q· Made adjustments to reduce the damage taken by vehicles when driving " D8 l8 `: @9 U; s" h- F% z+ r 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)" u# F$ z8 `+ K* z w · Commander options will no longer available whilst dead. * K+ W0 V6 h$ x2 q4 ^指揮官倒地時將無法再開啟指揮畫面3 Y3 [: \" n) ?+ G9 x · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 8 I9 t0 E, b% `/ M$ ? K修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 7 r4 d- b/ N) N8 z· Fixed the issue that would cause infantry players to be revived with no kit. / M1 w4 q2 b) i- M q ?6 {! g 修正玩家被救起時沒有武器的問題3 e: }7 y2 g" h · Fixed several rare graphics crashes. ! M( K, P. U7 O A } 修正幾個罕見的圖形問題 * G4 {4 H# X) X* B5 h· Fixed issue with players crashing while clicking \"Join Game\" in the front end ) J9 ]' c4 r7 |2 G# }2 g 修正玩家點擊\"加入遊戲\"後跳出的問題 \- n/ z: H, \: A* d · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. , P* V0 J+ S( f* {) V空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部' ?7 Y- A& y3 q) H; V" Z · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 5 d. O. S+ K; |9 i' P+ r: H修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈& I. v# H! }( b# v1 O2 y9 T# I · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu * G, T' Q0 @# j" i修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題/ ]) j; }9 c$ P1 X0 M · Transport Helicopters – Increased the armor of all transport helicopters. a" q/ P/ f) ?3 u# [ 運輸直昇機 - 增強運輸直昇機的防禦力 : ]$ R" A) U; Z2 ?+ X9 M" \. ?" I. P0 k. h2 k" z* z' B
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.   f9 g4 |5 `% h: w' E9 H
修正玩家被救起時沒有武器的問題" J2 ?% f2 c( ]' |4 |

2 M/ l. Z6 o, `$ }3 [
4 N% g! m6 p" X0 j6 h; p$ U这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表! D3 Q$ h1 ?) f( T
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?9 S3 ~) K% X' \% ^3 ~( x8 P
6 a6 z: W9 @! n2 u
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
  g4 M+ A" N. C' M
$ \% a2 t, F6 @5 Y7 q# a升级升级升级!4 P; p1 {! D' f5 x* |

. G3 Y# X+ L; U又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
% U; G) N0 F2 {運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了3 P; Q: q% ^' x' B
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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