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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 X: [# ~3 Q9 C9 L2 L% d· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ! ?$ Y4 i0 w- G, h4 _% v% d 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)# t% ]: _5 p+ H) W, i- N- A$ G · New Server Option: No Vehicles mode + f! a+ a, R+ H, O$ C5 P; J% h; X新伺服器端選項 : 禁用載具 2 ?8 O+ \ a) N& ?1.4 Patch – Fix List 修正清單& q7 {" D) E$ T, X2 x! u- W! e& ~ Front End: 介面5 M" o! B+ l6 q9 M( W0 M · Front end - Fixed server browser issues with updating info 1 @, ?+ u3 P! C1 T1 ]! w 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 k" Z/ P1 R' r: D · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players * q K8 {. |7 j介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT' k2 f" r9 O; \; e · Multiplayer Server filter “maps size” will now work 6 }$ v" F6 I; H; `" |多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用2 K! e% O4 V9 a9 D+ I4 y" j · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box / d- h; U( W: j3 E& U* n 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題0 Z0 k) j) o$ ^- Q, Z" h! P% X Game Server 遊戲伺服器% n; ~( j; W$ u) N7 j · Increased server stability9 b# O) r' B1 V; a3 B4 H 增加伺服器穩定性 + J& N3 m" o) Z `! f- }· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ( x, N3 w! ~0 n所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題; W( t' v; i4 J! A · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 5 k, j3 z X* }7 B! Q! M* z2 q& p企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)% N" _9 A* b4 A( c · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 2 S4 h3 P- {% [, y" h( _ 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 1 I5 p' T- T( E/ Z# R· Unlocks are once available on unranked servers. * s" t7 ^! B3 ~非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)2 S/ V* M9 W5 t6 ~ · Ranked server have to have unlocks activated. " f+ X; n0 t% M1 o0 b' H& V1 g 排行伺服器強制使用解鎖武器 4 q8 S2 | b" z* a1 o% R* M& }1 y· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 3 |/ o5 G$ V3 {0 o- l* E修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器& B9 D& [3 k- N& t3 u! n · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.4 B3 y& Y$ {- @5 J" f 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 . w `4 L# V* Q1 I· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. % [# Z+ ^7 Q( W- g( B6 N1 l6 o修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ( }( E# g0 E! X5 M4 U1 M& V · Fixed a Vehicle drop crash related bug (missing icon).6 ^1 D/ O/ c! a0 T2 _+ |/ f 修正空投載具的相關BUG (像是圖示遺失)* u6 X8 s' z4 r( A# o · Co-Op bot console commands do not function on local servers. 6 t8 i( M0 g, Y# B/ V3 a; [- I 修正主機端無法執行跟BOT有關的控制指令問題 ( d2 _; v( `! ]$ aClient / Gameplay: 玩家端 / 遊戲性% v* j9 K1 w2 w. E5 w/ s4 ? · Increased client stability " `/ w& e# @# G K9 T 增加玩家端穩定度 z5 c* N$ C, |# R· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 5 [$ `9 u0 Q1 M4 w O紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 7 X) o5 o' I9 w: g0 ]' Y% R· Introduced a delay from proning to standing to help reduce exploiting : e8 Y; C v3 }& |! w3 X: e/ n% B 增加趴下到站立所需要的延遲時間- a9 y" A% ~$ C5 U5 X/ s · Adjusted C4 to make throwing more difficult 3 u7 d( z @( a; H2 u增加丟擲C4的難度 * |2 g) c* i' {· Fixed the issue where a red distance marker appears on the ground / o7 e4 q: N$ X1 n- v修正地圖中會顯示紅色距離的問題8 r% E6 P2 @. M }$ \. w) F · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ' s$ V$ i# ^/ ~& S9 J+ j修正玩家切換武器當中, 手上武器有時候會消失的問題 " e5 M* t+ q5 |# k7 r, y· Made adjustments to reduce the damage taken by vehicles when driving * F% l8 J; [- L* d% Q1 Y2 U 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) . G( f9 s8 g' u1 F· Commander options will no longer available whilst dead. 5 `0 Y. e% R) A6 [' ^指揮官倒地時將無法再開啟指揮畫面$ T3 |2 }) p: ?0 f9 y" R% Y$ }0 y7 @+ D · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 k* J; M, J3 i5 e 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)+ q P7 T) k9 F" _$ q, o4 Q · Fixed the issue that would cause infantry players to be revived with no kit. ' X+ a0 }7 H* ~" ~ 修正玩家被救起時沒有武器的問題7 C s3 [, R5 l/ B7 e · Fixed several rare graphics crashes. ) ?4 p4 q6 T: i8 a: } 修正幾個罕見的圖形問題3 ]; S) ] L% d- i · Fixed issue with players crashing while clicking \"Join Game\" in the front end n, A+ j {! @. n! f* W修正玩家點擊\"加入遊戲\"後跳出的問題 6 E$ s5 b" M% R7 g1 D· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 1 z/ D5 C0 {. d3 i) p3 r空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部* e1 ?4 l( Z# X3 H · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 7 {" Z! y. Z7 B3 e L% n修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈# n( Z/ e0 B# L# P2 V · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 8 K8 Z5 G c& I: v$ U; }6 l* C0 Q 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題+ b; _0 }9 K' |4 C3 { T' y · Transport Helicopters – Increased the armor of all transport helicopters : f# R: n) L1 N2 }( f運輸直昇機 - 增強運輸直昇機的防禦力 1 g+ Q. |% Y% F5 J0 }8 z1 I8 o( E, ~
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. " k( G( s$ [0 A' O6 G) T) R' K
修正玩家被救起時沒有武器的問題
1 @* o3 B) [. n& n1 I3 T% J# y) c- ~* w  r

6 m+ t/ o) b. u; Z; f: S这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
9 }5 E  d& ^& c, u' K; B; @: y  [防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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6 v. ]& Q. U  H3 j0 T- [很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
! @! }/ }9 i1 T! G1 u5 S( h& s  _1 V2 @! Y. g2 S: U
升级升级升级!9 i, C- z: M- `0 N9 P* @' x6 i
: I# a" W0 o5 S/ ]/ ]
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters0 _' H& ~% M* s7 `1 g9 h
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了* \9 W( R# N& \& e1 v& C
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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