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1.4 Patch – New content 新增內容8 r% z3 A* w M$ W; |; I Y/ _" b
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 8 O+ x* v' j9 ]4 c4 Y4 g, c
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
. o: l+ Y9 }8 c- L· New Server Option: No Vehicles mode
9 c" K% N. v6 L/ w$ U新伺服器端選項 : 禁用載具
) C/ {( p: @- W3 i# L! r2 i1.4 Patch – Fix List 修正清單
0 \9 G6 Y' `2 i UFront End: 介面0 @& Y. L- \( K4 h) N
· Front end - Fixed server browser issues with updating info q9 m- l. `. Q
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊- \* v# d0 c' h( f" G
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players - g+ q# n9 x: { |$ v+ J& h. F. H) K0 E
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT z- h6 z9 N: Z& {6 `$ a
· Multiplayer Server filter “maps size” will now work
8 k0 k% s# K- X2 a( G多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用/ m. i1 E) ^ i$ `: C# s h9 Q
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
5 S9 a# O+ z0 k$ L2 Z修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
% M) k6 W3 w2 L; fGame Server 遊戲伺服器4 E* j( T3 V; k- ~! F5 Z
· Increased server stability" o- U6 U/ m, v( z p
增加伺服器穩定性
+ u; q+ R) X6 s7 o· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ( ?7 z$ K [9 s: q* S
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
/ Y7 {. W$ n7 C$ I2 }' ]$ f/ p· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 2 `& [, l3 { @8 W4 D& x% X
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)3 y9 S1 R0 i- G0 U3 Y" e
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 3 t* g; T. E( l2 K8 J$ w
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8% c2 B# r6 h( j9 A
· Unlocks are once available on unranked servers. H+ d2 }9 b+ W1 l( R
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)2 {- F" E, W* u8 R4 G U8 m
· Ranked server have to have unlocks activated. 6 c. Y$ M& S5 G
排行伺服器強制使用解鎖武器( G3 y. B7 T- I6 f# c" L' F
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. $ h7 I$ B: B6 ^: p9 o7 C
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
8 M+ [) m$ [1 F9 y+ M, ~# s P' U· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map./ M o2 z% _+ P& M
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題) M9 `7 H4 C$ D6 g
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
0 L! Z% x; d7 H# n4 L- l8 t/ A修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
8 X, H5 r. a& c# E* i! a& T· Fixed a Vehicle drop crash related bug (missing icon).
# [% D& R* O# u& v修正空投載具的相關BUG (像是圖示遺失)$ S" N- } J1 C5 V E
· Co-Op bot console commands do not function on local servers.
3 A& Y2 u5 g% d修正主機端無法執行跟BOT有關的控制指令問題
4 H! G6 }8 M9 v* N( QClient / Gameplay: 玩家端 / 遊戲性
/ M6 T0 x6 [$ ~· Increased client stability
# f: C& v; `9 T& U增加玩家端穩定度
3 u+ c( P) C6 \( x9 b· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
5 {- f: c) E" i: n! c: s紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題0 w6 l0 R$ k+ `6 F
· Introduced a delay from proning to standing to help reduce exploiting ; D T; }1 Y* Y1 N
增加趴下到站立所需要的延遲時間& q1 x' x8 { b2 g( F
· Adjusted C4 to make throwing more difficult
' Q$ y7 w* z4 w; L1 j增加丟擲C4的難度
% R5 J E8 f3 z' l& b) x4 T" m· Fixed the issue where a red distance marker appears on the ground
; O! J: p/ ?( Y4 F修正地圖中會顯示紅色距離的問題! v- w" F1 A# Z& d
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 4 \& V F% z: |+ R
修正玩家切換武器當中, 手上武器有時候會消失的問題6 J+ T: X: @+ q4 ^9 ~
· Made adjustments to reduce the damage taken by vehicles when driving
8 ^: j0 o2 a8 _' s: G; P減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)2 l5 v" c' g! r8 U+ R% z6 T! V5 [" {
· Commander options will no longer available whilst dead. % a5 z1 r/ }# J9 _% F. v9 T
指揮官倒地時將無法再開啟指揮畫面
; y/ G$ b6 E2 W7 K' `% \· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round3 B" X( |8 B/ k. t
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
0 f, U7 ?5 ^5 Z- P. y; `) n0 l· Fixed the issue that would cause infantry players to be revived with no kit.
$ \# N, x9 H: S7 i# b% i修正玩家被救起時沒有武器的問題% _) U' ~( W) g8 X
· Fixed several rare graphics crashes.
! a" B+ U/ h8 R+ J9 @/ r+ _! `+ j修正幾個罕見的圖形問題
. A$ e5 |9 Z- A5 R& x· Fixed issue with players crashing while clicking \"Join Game\" in the front end
$ |0 W+ e8 t0 y: i/ ?6 H修正玩家點擊\"加入遊戲\"後跳出的問題% P$ H" `$ u5 j# M
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
' {- P; P! c/ t空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
2 ~2 s6 A# c' S1 m# t6 `9 _4 ?· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). : i% [0 p4 Y. f c. @
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈' T. b5 ?7 x7 W/ ?: ]1 f f3 j! F0 l
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu - S3 ?9 y/ R2 |9 d: R1 v
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
$ z6 J* |7 w- s- A5 g· Transport Helicopters – Increased the armor of all transport helicopters- P; p4 t# B$ X7 o+ n' R4 b( g
運輸直昇機 - 增強運輸直昇機的防禦力
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