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1.4 Patch – New content 新增內容
( V/ V# j5 v. ^$ S+ @8 M) F6 C· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) - U2 O3 V0 j. i; B8 R% j
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)3 A+ x9 U" t% W" P9 w. r6 A$ D
· New Server Option: No Vehicles mode
0 @0 [9 f! O+ p7 q新伺服器端選項 : 禁用載具
. i: j. I0 o9 F& @5 V5 P- L1 Q1.4 Patch – Fix List 修正清單
1 S" t$ z9 h6 h S9 J$ s$ cFront End: 介面
# V, \" g4 J0 H0 ^· Front end - Fixed server browser issues with updating info , _# Q. G4 V M* n. h t& |' o: f/ f
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊3 W! d' U7 g O d6 n
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ; L9 l( @$ j/ b3 ^9 t" H/ s% [
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT" v' I+ o2 V4 b* n
· Multiplayer Server filter “maps size” will now work 5 x* Z% X5 b1 J% `+ a9 H; z( n
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
$ H6 S/ U* `: y8 E a2 ]· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
4 I) W c# ~6 [- c+ }修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
; V+ X: H) }# Z: W6 q- TGame Server 遊戲伺服器( ^+ U) w: J$ a: S9 y( F! p
· Increased server stability' @" U. a0 K5 I
增加伺服器穩定性+ d3 l+ f! R- u5 R
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
7 k5 J; I/ \! w) Z2 t8 u" A' e" m所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
0 G: u) v$ O" X: x* q' {· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) : `. r' }$ v* ^* j/ x! d6 I
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)1 |- b( v5 ~$ G/ a+ T
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 0 m0 ?3 A+ _: S- u3 q
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
+ o% \% ]) G- m P& ~1 V· Unlocks are once available on unranked servers.
3 ^% ]& c* b& m! Q& ?非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用); [0 ~8 W0 r7 K( G# L' i
· Ranked server have to have unlocks activated. # P: f! I! U4 `3 n+ y& d( E( D
排行伺服器強制使用解鎖武器 M+ p9 P# ]+ j' O" l, o, q
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 l. S2 E, O. r. E: v/ D: w1 d修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器$ c6 |& A' S3 x, v( C2 p/ g
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
3 f7 B! d5 k$ P+ E; s2 c5 s修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
' C# w m- A) R0 ]7 I. h4 W. G· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.3 m2 k7 ~3 N v% o, y; G$ D
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 # p0 O) S; T) R5 x" r
· Fixed a Vehicle drop crash related bug (missing icon).
& v/ V/ e* a. @) n+ t) z修正空投載具的相關BUG (像是圖示遺失)
! O3 z( u0 K, @5 r; F2 A5 m· Co-Op bot console commands do not function on local servers.
( D) y% G1 v9 x9 W" x* d+ G4 S修正主機端無法執行跟BOT有關的控制指令問題, s$ y n$ i* O: n9 ` S* C% f
Client / Gameplay: 玩家端 / 遊戲性/ \1 q0 L5 `# ?: K
· Increased client stability ) C( c/ I. m: W
增加玩家端穩定度 L0 R; V6 P1 e3 D1 g" d
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ; G' h/ P& y3 \) J% j0 I
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
5 v+ }: M+ @1 X· Introduced a delay from proning to standing to help reduce exploiting
& T! L# L" t, c6 Z增加趴下到站立所需要的延遲時間+ A! P ^6 `$ } ? T' t
· Adjusted C4 to make throwing more difficult & V$ S6 W) W% @3 G$ D- {7 ]# H
增加丟擲C4的難度
( F0 y/ F5 b$ ~1 g· Fixed the issue where a red distance marker appears on the ground % S8 T& c0 e' m) f
修正地圖中會顯示紅色距離的問題* I6 e* C/ k$ e! J
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
0 I( r/ _- t* Q) ?& Z- K% A7 G修正玩家切換武器當中, 手上武器有時候會消失的問題
, n& i6 p8 P" |3 R# g· Made adjustments to reduce the damage taken by vehicles when driving 3 |' a* t1 g5 j( m/ `
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)6 K1 _' _+ p5 c1 t5 i
· Commander options will no longer available whilst dead.
$ ?9 H5 B- @# S8 D! _) ^指揮官倒地時將無法再開啟指揮畫面
" c5 ]4 w C0 ]· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. ^( A* P2 Z( r, q5 u: Y, _修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
& x$ K3 i4 C- t; L: k4 o· Fixed the issue that would cause infantry players to be revived with no kit. 7 f% _ Q6 O x; y" |
修正玩家被救起時沒有武器的問題3 w! L7 a3 e m: Y/ a* c0 ~; }- b
· Fixed several rare graphics crashes. 3 J5 z/ Q# X- Q4 u" w
修正幾個罕見的圖形問題
3 q+ W3 f$ v. A· Fixed issue with players crashing while clicking \"Join Game\" in the front end 6 E0 `& I+ V( t; r4 ]9 A+ D
修正玩家點擊\"加入遊戲\"後跳出的問題8 i5 y u8 p/ X5 x
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. . s3 d* I9 c7 K/ Z- U
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部' `! q7 p& P+ [3 k
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 z6 a h+ A- ]8 a, @/ L& U修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈$ z1 A2 m* W5 s% d" C" a
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 6 H% j0 G& i- F9 m# X% C. [
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題. C) |0 _7 g% e9 L. Z+ ^
· Transport Helicopters – Increased the armor of all transport helicopters
& L( f2 \/ g7 E( F( M, u運輸直昇機 - 增強運輸直昇機的防禦力" y, g6 _# n/ z
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