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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 + Z8 ~2 T1 C; T1 w. q/ W· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) # @/ F3 @1 S1 v1 {. z* a 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 3 b. |3 i% P0 ^# S0 k' T e" ^· New Server Option: No Vehicles mode - v9 t* B8 c" R新伺服器端選項 : 禁用載具8 \1 W9 `) `5 h" { 1.4 Patch – Fix List 修正清單! |8 H0 j9 j8 _- L Front End: 介面9 I2 B: i2 Q" _/ d9 K · Front end - Fixed server browser issues with updating info - O+ r1 z4 ^; `/ G3 Q' h 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 $ r' F& f9 K V· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 7 X4 ]0 S% C9 a! e 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT' u& m6 E6 _$ w i* T2 m! F1 E3 j+ u · Multiplayer Server filter “maps size” will now work ( w4 [" J' K; y7 s多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 5 U5 }0 F" ?; K. M/ Q, r· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box : y, x- |0 D4 @ 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題& A" [# f+ L+ { Game Server 遊戲伺服器+ J9 ^9 o8 ]+ O. e( T1 P · Increased server stability " ~ ^0 z$ n; A5 y增加伺服器穩定性' {. d# p$ n8 T3 N( ? D( F · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt / D& k i% p4 x* N e所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題7 K; N o( w- Z9 F$ v · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " K/ K J. ~4 t: V: U& K4 N企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)$ I8 p: F2 V/ U8 ?2 ?! j · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. / U9 Q$ T& ]; c9 J1 [2 y' A5 f 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 ' y, [4 R q; i. G· Unlocks are once available on unranked servers. 2 t$ e: N- S: O3 U( j, p非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) ( i6 L% o6 c. A6 u/ |) X- e3 |6 q· Ranked server have to have unlocks activated. * _* O+ B8 i' A7 M1 K 排行伺服器強制使用解鎖武器: p: \/ y8 z$ n4 ~; P" |8 o; P · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. + @1 \4 i7 [6 y0 F- Y 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器1 H- _. j0 }! z1 _" N2 z · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.& H' I7 u9 |1 f6 p 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 & S" R* q3 P& C, {. n# t· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.0 n7 \( T0 ]& b6 r& {, u 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 8 C9 M( U$ x2 B& v; K' S4 D · Fixed a Vehicle drop crash related bug (missing icon)., m9 q% t2 Y3 C" s$ W 修正空投載具的相關BUG (像是圖示遺失) * T1 h4 X& Q1 O) f9 R) z! F. @· Co-Op bot console commands do not function on local servers. 9 Z4 n1 w9 o; Q5 M/ d 修正主機端無法執行跟BOT有關的控制指令問題5 d X; F% I' z0 | Client / Gameplay: 玩家端 / 遊戲性& X* Z' h% w% U, @ · Increased client stability ) ^4 e5 p: X/ c2 o增加玩家端穩定度- @6 K8 S: l a s& Y · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag / v6 y- y3 [# J+ d8 y' L紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 ; b) D+ I! v# a# A· Introduced a delay from proning to standing to help reduce exploiting * P! u$ o+ o( r: t增加趴下到站立所需要的延遲時間3 x6 M" L' s' B/ w, h9 j · Adjusted C4 to make throwing more difficult 1 t# K; a% N0 H0 x! @9 U; Y5 I, G 增加丟擲C4的難度 * ]: } b& p+ \7 h7 n) X· Fixed the issue where a red distance marker appears on the ground + p- W5 O( D; T 修正地圖中會顯示紅色距離的問題0 H. z5 Y7 g5 p1 I; V0 R · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 6 Z5 I- i Z5 f- i" g& v修正玩家切換武器當中, 手上武器有時候會消失的問題% B/ _5 j5 W% r& M. n8 P: I · Made adjustments to reduce the damage taken by vehicles when driving & H L0 ~/ h2 |9 @+ ~8 c$ W減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) & X& a7 T. b$ t5 u# C% p4 i· Commander options will no longer available whilst dead. 4 ~. ^ j! {7 p4 ^- B 指揮官倒地時將無法再開啟指揮畫面' `0 _, m/ ?) q. E: N% I7 G# K4 |9 r+ P0 h · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round$ ]" i' T; f: z/ ^ f3 v, S7 o" ? 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) - k# M9 k2 }7 @ Y8 ?# t+ G9 }· Fixed the issue that would cause infantry players to be revived with no kit. . Z4 }5 X" \. i+ q修正玩家被救起時沒有武器的問題/ m9 k' M% G# ?7 R; @ · Fixed several rare graphics crashes. ' R. u$ y; j, H% o+ y7 f( p 修正幾個罕見的圖形問題 - J% r/ S) i4 }( ~7 h3 N· Fixed issue with players crashing while clicking \"Join Game\" in the front end 3 v1 I$ B1 l' w7 H' R7 T. e 修正玩家點擊\"加入遊戲\"後跳出的問題; j2 r5 Y% w3 ]7 w6 o5 S · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. z! I3 W7 B6 T: }8 j; W空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部, `' s5 I" h F4 X, {% } · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). * C( ] U' ?1 o0 w; V6 {修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈9 F4 u6 n, ]' N% x! ^; [4 s · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu $ h& T. x. A: J: D0 i修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題0 G* O W C Q0 [ · Transport Helicopters – Increased the armor of all transport helicopters! _1 [+ S2 B4 I ~; Y 運輸直昇機 - 增強運輸直昇機的防禦力 3 Q& o- d% e s - u f/ v: E6 O0 r( y6 {/ Y
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
& Y% X7 P1 Q% p修正玩家被救起時沒有武器的問題
7 K" S5 b. P& z5 M' I& ~1 n! n7 ^
! l/ J/ f* v4 ?  l( @& H6 z, o% i
9 E0 i0 d5 l" g这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表, b2 \8 [/ W; k8 M1 [
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
+ j5 _, G# V4 C3 o' N, E& U
8 n: a& O- L  J) |) M很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
7 c* U8 W+ B- R3 T1 J
- K7 s, a* h* G' R* c, w3 |升级升级升级!
1 c; _5 D* W" w& h3 ~8 x1 Y5 N+ D
" ?: X! H% ^3 \* {又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
7 H7 r- |( y3 v+ v  t0 Y運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
9 X) T* q7 J( i9 d, l不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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