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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容1 Z# h+ g3 N& B1 P8 b, E- e5 `4 \ · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) . `5 W6 @2 I9 B7 {/ c/ S新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) : T4 v6 ?3 f$ V0 Q0 N· New Server Option: No Vehicles mode 9 G' w. G& c% W! A8 [0 J1 ` 新伺服器端選項 : 禁用載具+ y/ B. P# u& O) `; W0 H) V 1.4 Patch – Fix List 修正清單/ ~2 n* q" f8 B8 U Front End: 介面7 {$ @3 i" i4 |- C- c5 [ · Front end - Fixed server browser issues with updating info j! i) ^# z8 l$ h H8 W3 \ 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 K1 O: H* W1 ~7 R· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ' Y0 m" [9 x( M) m- {介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT ( y7 R+ \& @% F# t m" i· Multiplayer Server filter “maps size” will now work : c; ^6 Y3 ~! e多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用9 N; w2 q8 I/ z · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box " f0 G0 d. h! I+ F7 C修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 " S/ K. w; B1 a& J+ ~Game Server 遊戲伺服器2 I) U4 O6 M/ L% F' U" Z" `3 @ · Increased server stability # j7 j' m: u( u# V/ S, e8 b增加伺服器穩定性 , }: O O" x& d9 Z& o3 G5 L4 J' h· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 8 P# e7 j: f: `2 H0 t* n. f所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 + N! k' Z0 E$ j6 n- G· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ' S; V5 X: Y- e" g/ S8 i 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)8 z4 Y9 s9 j6 ~, P · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. - U- Q( k& G4 Z+ ^2 ~) ` V- P 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8+ J1 }7 I, ^6 X0 L% \ · Unlocks are once available on unranked servers. - L. [! u! f0 L" W# W 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用); a7 Y% U1 q# R% i · Ranked server have to have unlocks activated. . R0 I1 f4 _- P5 n$ i3 ~/ y 排行伺服器強制使用解鎖武器. G% K! n$ B6 U% J# P+ x2 {3 Z- L; F- [ · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. & R& V# H, _4 u+ ] 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器7 l. A$ o6 A8 j' g1 q" x · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.; o; A# W0 [$ H4 V$ s5 A/ G 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ; C6 [9 P3 ^% ^ {' X· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. , @( N3 l I) ?, V5 }3 h% Z修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 # A% t$ l) E9 w' H+ h3 j+ F· Fixed a Vehicle drop crash related bug (missing icon). 8 `( o; k& a1 S$ h3 J1 p5 H* b( _/ P修正空投載具的相關BUG (像是圖示遺失)% _. X m Q) m4 L- z! s · Co-Op bot console commands do not function on local servers. - n" `; [( u- c3 {+ i# n 修正主機端無法執行跟BOT有關的控制指令問題$ J% e+ k4 N {, e Client / Gameplay: 玩家端 / 遊戲性0 S4 a: D5 c4 v1 @ · Increased client stability $ B, d( A3 U e增加玩家端穩定度 ! _# p: Q( {2 C% a9 F· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag + I) Y; w# o( \# U! q紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題; K$ |# k) r9 x) `; w · Introduced a delay from proning to standing to help reduce exploiting $ @% X' x' `* A' |; ]增加趴下到站立所需要的延遲時間2 X/ N+ N" N' s · Adjusted C4 to make throwing more difficult , G( v8 D9 f5 Z9 F5 r 增加丟擲C4的難度+ q5 J8 a9 u: [; U: D · Fixed the issue where a red distance marker appears on the ground 9 u; t; D5 f; y `& h7 K8 } n修正地圖中會顯示紅色距離的問題! z# {5 A. v% M* b! C' @0 K+ m6 t · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ! J/ v5 d" x, N; c) c0 a6 y 修正玩家切換武器當中, 手上武器有時候會消失的問題( h( w& ^9 w8 F" u4 m · Made adjustments to reduce the damage taken by vehicles when driving 7 z" ]. x! g' K, O/ E減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) ! H# Z7 O) S( k7 I; j% ]5 y· Commander options will no longer available whilst dead. & ^7 n+ D {9 R5 b: t0 A' _ 指揮官倒地時將無法再開啟指揮畫面 2 G& t+ I" q3 e+ o3 C0 o! v' I( u# G2 i· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) W* C( T$ h; J: c! d% R4 B9 t" C( V# } 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) * N2 w# U9 ^0 C. v$ F K9 [· Fixed the issue that would cause infantry players to be revived with no kit. 7 _3 c& D' k- `+ p0 E0 y修正玩家被救起時沒有武器的問題 ; B( A6 s8 w( @! `1 t0 j· Fixed several rare graphics crashes. . o% l$ s3 B h% |5 V5 D* u修正幾個罕見的圖形問題 ) w' |( m0 r- Z! T$ t' x8 H· Fixed issue with players crashing while clicking \"Join Game\" in the front end - F" |, ~) m2 Y* S修正玩家點擊\"加入遊戲\"後跳出的問題 . Z% {+ X; i1 ~! n, G. W· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 2 y r* j6 u. P0 e# m; k6 X2 O空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 7 L% F2 Z1 U. O- N: L· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 0 E8 X, t7 \7 G5 \- Z$ S' G' B+ h修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈& S0 V7 |& O$ |5 t% g: t · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ! C. L/ {+ O" d: X 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題. M; k: W" ~6 ?/ a) ]; F- g · Transport Helicopters – Increased the armor of all transport helicopters0 Y+ N( f: s1 `: T) N 運輸直昇機 - 增強運輸直昇機的防禦力# _; V6 U1 I; r* f0 Y! U : \3 v e" D) k7 |% V
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 6 r6 |" Z7 j0 \* q. J6 e+ l$ r
修正玩家被救起時沒有武器的問題1 s, Z! }  @' v: r0 @4 q
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这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
; N$ `  S$ p* d1 m* }防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?2 v0 w4 O% M0 B9 [0 t. v, H' ]# v

% q' Z4 ~8 P, [1 l  P2 _很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```5 _+ B& ~) L( @" z

5 ?0 d  S7 Q4 p) H$ z6 H0 b9 s升级升级升级!3 p# v: R7 r9 P; w
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
) x$ ^# d1 K  f! ^7 N, i- M! J運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了+ B$ W, I  F, }  A. s
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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