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1.4 Patch – New content 新增內容! b6 s$ T2 q8 o0 K- ?1 u0 P
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 4 y( [3 j2 e- e) K
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
6 _# n$ W" \$ s2 U" i2 S· New Server Option: No Vehicles mode
, U* ^8 W' w" H新伺服器端選項 : 禁用載具; s, n% v: I% @5 R3 S% X' U
1.4 Patch – Fix List 修正清單
- e" l. p( _+ F* W7 G: pFront End: 介面
& \' m; H( y7 `· Front end - Fixed server browser issues with updating info
# m1 c; O( j7 k9 p6 d o介面 - 修正伺服器瀏覽的問題及更新伺服器資訊! O. W" {6 H0 Y; I6 C! [
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
. C, o/ H& Z9 k* x介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT3 j( R. d" D7 Z5 G
· Multiplayer Server filter “maps size” will now work & d5 j6 Q8 F( e, w& y
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用$ k2 n0 u" G: E! N' V
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box & W/ J$ w o" z" _4 Z
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
. k' y+ o; y2 A0 L! SGame Server 遊戲伺服器! D l- D: a, K F
· Increased server stability" g% f) u8 a) ~( y l
增加伺服器穩定性
/ o8 r5 o& Z! p$ Y· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 2 \3 B+ @$ ?: n
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題8 r$ u' Y5 T: |4 G
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
' k5 N. t: | {$ r. j8 m H/ h企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
, U' V# { I7 a) {# W8 }· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
5 l) a- k/ n& k1 ~# F4 V' Y調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
7 C! W: t5 Q4 @2 G) O% T· Unlocks are once available on unranked servers.
/ |1 Z, V" i: v1 d6 j& j: D0 r6 T非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
8 @5 N u" g: a· Ranked server have to have unlocks activated.
2 E @" H' w; x" K) V排行伺服器強制使用解鎖武器
6 M& W' E* ?: P$ ^4 o# z· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
0 i& x* E5 B9 {" z; l7 b2 Q0 s# b/ v修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
$ `! O% j% L7 i9 v· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.5 d6 i9 {( H# `8 T' o
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
5 ?! e. ]: D4 A* p! n· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
0 c0 X3 C* `# f/ A9 j' Y0 n$ r修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
) r( Z9 |/ V1 N3 x# G· Fixed a Vehicle drop crash related bug (missing icon).
+ ]' K7 p( Q, D5 r8 @, `% ]修正空投載具的相關BUG (像是圖示遺失)
, Y9 Y0 F7 l6 C6 J1 \· Co-Op bot console commands do not function on local servers. - q0 @9 x4 U9 G
修正主機端無法執行跟BOT有關的控制指令問題9 [, I: o/ i% ]- U( \
Client / Gameplay: 玩家端 / 遊戲性
+ B7 _% r* Q/ M) M' Q4 s c" M· Increased client stability $ ~4 O u8 _# F
增加玩家端穩定度
- {' ^/ @6 V! W0 I· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 3 B6 v L4 @& N2 P$ P: ] O
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題' V! _3 _$ }0 Y! A
· Introduced a delay from proning to standing to help reduce exploiting
# |1 U4 q$ J8 s# K4 H- C* V5 G增加趴下到站立所需要的延遲時間
( ?9 w B p: \· Adjusted C4 to make throwing more difficult
( T- [& }0 X) g# t2 p3 J增加丟擲C4的難度4 C% }- d5 ]. R3 m
· Fixed the issue where a red distance marker appears on the ground
" ?9 E/ Z) T- P/ d* Y/ A9 {修正地圖中會顯示紅色距離的問題9 f { u4 u& l" A
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
9 o: g# Q( _8 b8 `修正玩家切換武器當中, 手上武器有時候會消失的問題
; l- _( {% r8 G8 F, n1 C# q0 H· Made adjustments to reduce the damage taken by vehicles when driving - j( n2 U% T0 {# R
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
' h, @% x/ ~0 i( ]- o2 f; k/ N· Commander options will no longer available whilst dead.
* w1 O/ }% ?7 W指揮官倒地時將無法再開啟指揮畫面+ Q' q6 g& g# S. d/ [$ b& \1 c
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- Q. X' t2 j2 Z( ^% w修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)4 B; @6 R, m" O r- O
· Fixed the issue that would cause infantry players to be revived with no kit.
, h* k/ ?. X! {2 `1 r修正玩家被救起時沒有武器的問題
+ \1 X6 F8 m4 y# t· Fixed several rare graphics crashes. * y; m% L3 x3 h1 n3 {: _
修正幾個罕見的圖形問題- ?6 t* ~( m6 q8 y
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
$ W" K$ {4 L( b% ]# Y2 h D修正玩家點擊\"加入遊戲\"後跳出的問題
! y' G2 h' Z- a' {' K0 a- O% |3 f· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
0 ]9 p2 o' J. I! o空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部- `1 o6 W5 _) Q: z% ] y
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 5 Y) K; ]) g7 v- t6 j* {9 c
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈* _! u$ ]9 @) \" R1 \
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ M5 q0 K6 f1 r修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
/ ^& i$ I) P" ]( y6 O/ G· Transport Helicopters – Increased the armor of all transport helicopters
5 U1 N4 }6 t- s' @; \- f9 _9 z運輸直昇機 - 增強運輸直昇機的防禦力
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