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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 ) e* m ]! t; p4 F/ E) h9 i# b· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) & T3 A) @2 i6 L) n% T }9 a( X: m 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)" D( w1 p; a2 \, u9 S7 U! ] · New Server Option: No Vehicles mode ! x( d$ a4 F: D8 g" ]& g6 B 新伺服器端選項 : 禁用載具 : L+ ~, z( s4 q( T1.4 Patch – Fix List 修正清單 + S; A9 h2 Y. O; \Front End: 介面 " B, ^' ^- c+ _$ V" C· Front end - Fixed server browser issues with updating info 2 J' }+ @ r; l, z2 u+ S/ ~ 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 4 C9 O) g. x9 H7 |0 p· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players C! [+ Y0 `6 o$ i) _介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT5 k; O0 M' W4 y; `3 [/ z1 K · Multiplayer Server filter “maps size” will now work , k J! N+ ~( Z6 F6 V多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 % q$ l' L. v$ B7 {" E& d+ n· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 3 E/ A& v7 f# P4 s6 v 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題; d: I2 J# a2 l! j. u7 a7 M Game Server 遊戲伺服器 * n8 o' M; |2 m; [0 Q· Increased server stability - V0 p% s9 o# }2 l8 r `3 y! y增加伺服器穩定性7 E7 P+ Q# A5 p3 D/ r · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 0 C" z, {; i$ v( Z8 c" ] 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題0 }' ]" c7 Q/ i# ]! `7 T4 { · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 9 j, E2 V7 {: o3 w* e( W$ w2 d 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) ( E( k5 {( H1 V8 ^2 T& ^: ]· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 8 {& c4 n; y% u4 Y. _ m調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8; [2 m% V1 {3 K$ m; @, S · Unlocks are once available on unranked servers. $ J3 g& C6 Q* r0 x2 b9 u 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)1 B/ q3 Q8 Y% ]( V: Q4 m! s · Ranked server have to have unlocks activated. - z& }3 k) J; C, ^5 A. z 排行伺服器強制使用解鎖武器/ }- m* Z* ` s% R, c · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 2 a1 M" V( v' t$ w, g9 _ 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器+ I7 f+ {/ E5 K- D1 T · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. y! n4 K/ K7 N$ l2 g/ M修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 1 g* C! B4 j: m" B2 a0 ^: }1 b· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.0 d( [. e: y. x5 i( U! Z 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 - D& h$ v3 y! G· Fixed a Vehicle drop crash related bug (missing icon). : Q5 X7 }" c/ f }, `修正空投載具的相關BUG (像是圖示遺失) % Q8 s( G, \7 g· Co-Op bot console commands do not function on local servers. , K& G: {: g5 _0 U修正主機端無法執行跟BOT有關的控制指令問題 ) ?7 k' K f5 X* [5 O; m% LClient / Gameplay: 玩家端 / 遊戲性! J% y1 Z! ?% Y/ {! j8 N · Increased client stability # U4 a/ a6 u# Y& A! H+ }3 {; n0 H增加玩家端穩定度 4 b8 T9 g: Y! s" b. F3 o· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ' S. B! A2 k3 D' J j% c( a 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題$ N) Q& n4 U) d1 Z* G+ L3 { · Introduced a delay from proning to standing to help reduce exploiting ' l |+ ?) ^0 u5 p; F3 M增加趴下到站立所需要的延遲時間 4 d& n0 r' v( l· Adjusted C4 to make throwing more difficult / F$ P( S8 Q$ j; \) j. e3 `1 W增加丟擲C4的難度 % g# O: ]2 O1 }$ [# J( q* Y6 o l· Fixed the issue where a red distance marker appears on the ground 8 [- n" F. w7 h, ~9 V' h# y+ k 修正地圖中會顯示紅色距離的問題 6 x: a6 f" r0 b2 w3 }8 {8 J· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items # K8 d* A+ S# k$ I+ w4 y修正玩家切換武器當中, 手上武器有時候會消失的問題 & c' s* h: s+ b. F, ^2 Q- n5 Y· Made adjustments to reduce the damage taken by vehicles when driving ! R% t+ R# Y b& [ 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷), G, z0 U) t5 C6 w. L · Commander options will no longer available whilst dead. 0 N7 N" _" t3 h: ^指揮官倒地時將無法再開啟指揮畫面/ |2 Q: C- }2 [& ] · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round : C- n& ` s8 @. L+ r修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選). L2 Y, u' N2 j8 J5 l' t · Fixed the issue that would cause infantry players to be revived with no kit. - T1 m; `+ J4 f5 ]# A3 D5 ~7 S 修正玩家被救起時沒有武器的問題 8 T9 k3 b) I/ e% x" U· Fixed several rare graphics crashes. 1 r+ Y/ y$ _' }; d5 | 修正幾個罕見的圖形問題 , V g" N' m* O, T/ P& h* ]/ e· Fixed issue with players crashing while clicking \"Join Game\" in the front end ; p4 P/ ~+ p h& @ 修正玩家點擊\"加入遊戲\"後跳出的問題 3 ?7 b6 B( L6 M a7 T s· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. & A, }% n: D4 y; Z% X: {; b. E 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部' C L! h0 c& Y · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 5 k8 j$ V* R3 b5 T1 u修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 ) Z9 v$ @1 a1 V· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu Q. O& D' }, r$ Q3 } 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 + D; _2 {+ G3 o8 ]" }8 I· Transport Helicopters – Increased the armor of all transport helicopters 2 |2 j7 Q( N4 }, g6 n( i運輸直昇機 - 增強運輸直昇機的防禦力3 X5 B E+ I0 Q 8 J1 E' Q: l/ N: | l9 N
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
5 l& x9 j0 a/ @8 A! e# B1 X; \6 N修正玩家被救起時沒有武器的問題
' A; W# z5 Y* \& a% M3 p5 \
  P: r( d2 i* {1 r% g$ _" N. A8 U$ D" e
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表5 s& x: F( y- M& U" N
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?8 M# G& Y# u% \+ G  d  W- s; M

& M, H2 h7 R( g2 i很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
# b. m. ^# m, |0 e! C% |2 B
. T8 S6 ~4 D- L8 }% Z- T% H升级升级升级!
( [  X5 ~# \* a- x( G' f
) C. _4 n: E3 C9 ?% ]9 R  {/ y1 R又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
0 \+ I: G# A; Q+ x6 P6 o2 y運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了- A  f; ~! ^( w) y& g
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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