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1.4 Patch – New content 新增內容
s: q* a& F4 }& h4 ?- _· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
2 S7 j7 e9 S" ]7 c7 V; M$ {. C( b新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式): d8 F- D; _2 S% r" i ]
· New Server Option: No Vehicles mode
# [: L2 F) R7 h: |+ j$ y新伺服器端選項 : 禁用載具) c) }3 r. X; }5 K
1.4 Patch – Fix List 修正清單7 g4 }* N* X* s' ^+ y | K
Front End: 介面: P; n j+ N6 V8 V" z
· Front end - Fixed server browser issues with updating info 9 c. |8 b& `5 c* ?# f
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
4 z4 t; n ~) f- j+ X/ V· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 9 A" ^8 r3 n5 A) K9 q4 c
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
% p* {% G- L, y/ K; l· Multiplayer Server filter “maps size” will now work
" C& U8 \2 z% O5 O多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
6 I: f$ p; D1 B( P- v* E& {& _+ ^1 ^· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box # k+ I0 I( K) L" }& {; `$ ^
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題7 g1 @1 w3 g8 p! c* p) v
Game Server 遊戲伺服器/ p- {' W7 ] N w
· Increased server stability- ~8 @$ u1 j& }; R7 ?( l
增加伺服器穩定性" \: Z' V& M L, b
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
5 I- W9 s+ v" r# S2 F所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
$ i$ b. \2 k6 ], I# X# i· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
, m1 ~# F+ q* N企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
8 [* O' y* J6 `" n3 W, o/ y9 r· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ( u$ H' f% B- H( |6 ?
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
0 G4 }, d1 y" v1 N0 p! F· Unlocks are once available on unranked servers.
& e0 ]; o8 n" W+ R非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
2 q8 b7 D; q& }. P- T· Ranked server have to have unlocks activated. 7 J! b$ Z |& O- o
排行伺服器強制使用解鎖武器
5 Y6 }& N! _- i, t* ^0 b, N· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 ~ v0 u# o2 K1 F# H修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
4 D5 ^; |5 a( P u· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.' z# z8 V4 r! D3 k/ F
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
4 Y2 A" n/ U# j' U5 F9 x* N· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
& E& P" ^! S! v' D7 @" I0 x修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
6 X$ X! P: p& ?· Fixed a Vehicle drop crash related bug (missing icon).
" e, z9 H/ _ g4 {% k6 L y( m) V修正空投載具的相關BUG (像是圖示遺失)
. x8 P& y# ~2 t8 j· Co-Op bot console commands do not function on local servers.
- K/ Y9 }6 e @2 |) K$ }& b* J修正主機端無法執行跟BOT有關的控制指令問題
; P, N [2 @; M7 g7 b( c6 CClient / Gameplay: 玩家端 / 遊戲性 o1 u5 B3 A1 M$ O1 p. |
· Increased client stability * u( [+ c `1 d0 ?/ B( }
增加玩家端穩定度1 h0 C$ e% T+ _& p
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ; j( H. G! e1 Y* K. i
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
# O5 P1 l# O& L· Introduced a delay from proning to standing to help reduce exploiting , D/ c- O3 x9 e" g! y
增加趴下到站立所需要的延遲時間9 n z/ y6 `% I4 j; c7 Z0 A0 z' T
· Adjusted C4 to make throwing more difficult % A7 H# g8 I- R5 I& h% z2 ?* Q
增加丟擲C4的難度
1 `' v/ r5 I' _· Fixed the issue where a red distance marker appears on the ground
* ?) Q/ n' [" H; q修正地圖中會顯示紅色距離的問題
6 b7 l, t" T9 j2 d/ d· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items : K1 x" b) d8 t6 b* Y
修正玩家切換武器當中, 手上武器有時候會消失的問題
! w6 s1 \( f c' y1 A& ]· Made adjustments to reduce the damage taken by vehicles when driving
& N( S" r2 L+ ~減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)2 N. f2 m W, B) {9 g
· Commander options will no longer available whilst dead. / f+ T5 ?! a- w( d
指揮官倒地時將無法再開啟指揮畫面
! r" J1 A% z. j h# l3 ~4 \· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round8 [6 z3 q8 Y0 _) w' \
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選); I$ i1 `$ c# n
· Fixed the issue that would cause infantry players to be revived with no kit.
5 R7 G& Z) Z) h( l3 E. z) s修正玩家被救起時沒有武器的問題
* o0 M; }; j7 l! Y· Fixed several rare graphics crashes. / Z4 h: ]6 U, v( N* w+ ^, P% J
修正幾個罕見的圖形問題
$ z4 S( W- F' S( t0 Y$ d· Fixed issue with players crashing while clicking \"Join Game\" in the front end + I0 H+ e/ u4 x8 ]
修正玩家點擊\"加入遊戲\"後跳出的問題( U% l4 g9 q/ [& S$ o& t+ o* u1 _( F* N
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. , n& F. Q H! p" _, R: d
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
* ~+ L: g7 P! n* n· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 1 O4 q( B+ Z3 B5 q- y% r
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
' ?/ u6 N+ N3 f" N. J) O· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. N1 H) q# k& \! G' H+ |) X1 ]* @修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
: o4 p! S$ N( N! u% ?· Transport Helicopters – Increased the armor of all transport helicopters
! x. Z! E ?3 q$ X% j運輸直昇機 - 增強運輸直昇機的防禦力
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