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1.4 Patch – New content 新增內容
) p( ^5 h2 k2 l+ |· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) + s3 x7 c1 _# i" O) @; [' l
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)- U' a4 u! g& @7 k# r
· New Server Option: No Vehicles mode 5 i1 R* @3 P! S& ?, e+ {- [# _4 L
新伺服器端選項 : 禁用載具7 H; H# y* F Y+ n$ u& j
1.4 Patch – Fix List 修正清單& m3 D5 A! d# s
Front End: 介面
1 N" r5 H* P$ Y7 Z( h! Y- Q- ?3 _· Front end - Fixed server browser issues with updating info & o- S5 o$ }0 H
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
8 W; h- P8 Q5 e· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players , \2 [5 `3 f' e( U. ?
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
( u+ y" z3 g6 T8 D· Multiplayer Server filter “maps size” will now work ' w0 O/ D/ `8 ^5 c' s# f
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用4 o0 r% u" n/ `, D2 E6 {
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ' a/ ^& H; r4 ]" f
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
z) n! x% o/ P! ?1 z8 p9 fGame Server 遊戲伺服器
+ T" k( ^$ |8 u+ L. O$ ~· Increased server stability
6 l4 F$ p" p* f: o& @增加伺服器穩定性
: i" \% l' Y6 s2 `% u7 }# F· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ' K( i9 p% K+ D8 ?
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
2 ?% j( m% U% b3 p H( j# E· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 y; k- y' Z. G0 b企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)$ V. H! l/ t! h) i# V; x
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
* N8 d6 b( j" f x0 d: d8 x調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
6 ~+ D. P2 l+ l1 |% w· Unlocks are once available on unranked servers.
! i) G2 ?1 E: g: \非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
7 r( o1 b5 ?9 B+ v* Q· Ranked server have to have unlocks activated. - J, `7 Q( S+ H
排行伺服器強制使用解鎖武器, y( i) A( ^* P# T
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 {/ Z# _ O8 _; E- Z8 U/ l修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器4 z: J8 F/ \* h! I) G
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
( m2 q- O; ^2 c修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
' o- a) T: L' p/ ^) i# a$ V& [0 k· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
0 \$ J* d: ]+ t- K- Z0 ]. Q" X2 a修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
, Y4 ~ d: `( f% ~1 I% g* L( _· Fixed a Vehicle drop crash related bug (missing icon).
4 d7 [* ?1 N6 A1 C/ S: g( L3 i修正空投載具的相關BUG (像是圖示遺失)+ i( u+ E! W; H7 E7 z s7 k
· Co-Op bot console commands do not function on local servers. ( {' V; J0 i; \( |6 F6 O; p
修正主機端無法執行跟BOT有關的控制指令問題
1 Z O: ?; @& K# G1 tClient / Gameplay: 玩家端 / 遊戲性
% P6 y! v$ W8 J9 y/ o0 [/ n· Increased client stability
, j$ F5 y: j# G. O增加玩家端穩定度
* z5 X' z. S( n6 r! L* ~! }· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 1 ?* P* d6 ^* Q/ r
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題7 W4 J+ W/ U# b/ T9 o+ c
· Introduced a delay from proning to standing to help reduce exploiting
% `" Y& }8 `1 u. }增加趴下到站立所需要的延遲時間
: c! { [3 W, `! s/ ]· Adjusted C4 to make throwing more difficult ' `* e( i' {$ c( O# V! L m
增加丟擲C4的難度4 R5 n6 m7 X+ ]- [- B! b4 V
· Fixed the issue where a red distance marker appears on the ground Q7 x+ U+ [' c& O
修正地圖中會顯示紅色距離的問題
! z g* q; j5 L+ {1 z# w5 l$ \· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 V4 ~6 A0 l. V2 p; W: |修正玩家切換武器當中, 手上武器有時候會消失的問題
/ o3 c/ N5 c7 M# H5 j· Made adjustments to reduce the damage taken by vehicles when driving
" A3 n* d2 g& b5 ?( s! n0 w減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
9 y; [* j$ n% t9 H3 m9 s3 A3 z· Commander options will no longer available whilst dead. * T3 r S$ D; K
指揮官倒地時將無法再開啟指揮畫面
4 P( a9 U2 d; W9 \- U4 l· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* O& O9 |' J3 B# p8 e
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
# ?5 o2 T4 t: A· Fixed the issue that would cause infantry players to be revived with no kit. 3 t/ l# K, P9 p1 a) j- V* o2 k" n6 b
修正玩家被救起時沒有武器的問題
8 g6 L" j9 a# ]+ e; C9 ^· Fixed several rare graphics crashes. 7 M( ~; W$ E+ |3 I
修正幾個罕見的圖形問題
7 s' X9 J1 m! g) }& E( m$ M· Fixed issue with players crashing while clicking \"Join Game\" in the front end % n/ A1 d6 O6 E# E' h
修正玩家點擊\"加入遊戲\"後跳出的問題3 H) J5 z6 V' _, H* Q: Y
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 5 ~1 q+ s3 V9 h% d2 p1 M
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
4 H) H8 E/ m) ]& t0 I) ]9 _" y· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). " a: D. a9 L# H, D* N. s) Z" q
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈. r- X/ l# E$ |" J* o
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
7 N; |+ E9 b+ d8 f$ Z修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題8 k0 B4 S% Z1 N [1 c8 f' N
· Transport Helicopters – Increased the armor of all transport helicopters
S+ v+ `: Y9 a8 g2 L6 `運輸直昇機 - 增強運輸直昇機的防禦力# W$ w7 K2 j) X" w' K! G0 V
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