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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容! D( u/ H0 h! T0 T( @! B) x9 E6 D · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ) e2 |$ Y2 w( _7 a! H新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 0 W( d. C* @. {* f6 H( z· New Server Option: No Vehicles mode ' g6 q9 @' H/ N/ G/ s' e新伺服器端選項 : 禁用載具; _7 b7 ~ T; ?/ i 1.4 Patch – Fix List 修正清單 ' Z1 c. `3 S5 B) @, c/ z# \2 FFront End: 介面% l+ ?! {. i0 }0 L [; E · Front end - Fixed server browser issues with updating info Q2 i) W P. }. |" w6 [介面 - 修正伺服器瀏覽的問題及更新伺服器資訊5 t5 u T. `' @2 _8 |5 `, | · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players $ ]- w4 w O$ [( [; P介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT. g3 G7 u0 G4 k7 G · Multiplayer Server filter “maps size” will now work ' @/ K$ P3 N* ]# d9 u多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用% M, e" D. \1 ^' B' h# v · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box - A( ~" V2 U g+ S4 C- } 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題4 M7 d1 `- \* Q/ I Game Server 遊戲伺服器 / E2 z1 ]- Q" A7 B7 V9 P& D. w· Increased server stability 6 w1 s# N: s. ]) d增加伺服器穩定性 + r( z3 a0 M1 j/ e· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 6 K9 l: w8 W% t 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 6 D/ w/ [# G7 t+ Y* ?· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " F; M! o1 t( u9 c9 e 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) $ j9 K! r" ?7 O· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 9 m Z3 W0 }* a6 S/ l/ x' R 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8( c: m. w; Z5 e1 c, P6 c& t · Unlocks are once available on unranked servers. . w. @3 ^$ b" ]/ g非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) + B1 R4 l5 `/ F· Ranked server have to have unlocks activated. 3 G( {3 w2 W6 [4 S, S, u$ A/ R 排行伺服器強制使用解鎖武器+ i: e0 B9 ?& B · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 2 o3 t, Z2 a; B0 p, K4 L修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器1 |# ]/ E! m+ p& _+ R7 x, P · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.; f: Z8 Y" D6 k 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 r+ G4 B5 g( j9 }$ S · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. . U$ `& \( Y' v- D1 Q/ Y( z修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 1 Y+ M" z: Q; d1 S8 ?- a. w6 Z · Fixed a Vehicle drop crash related bug (missing icon).( ]6 s; {) X$ D( J. H( H 修正空投載具的相關BUG (像是圖示遺失)2 x3 G5 g3 H6 k/ k& Y6 H* M7 S · Co-Op bot console commands do not function on local servers. ! h. ~- D! {: K) D* A 修正主機端無法執行跟BOT有關的控制指令問題 + z7 E9 e& S+ r6 c4 t9 V% mClient / Gameplay: 玩家端 / 遊戲性+ w3 C7 r% M# w3 h · Increased client stability 5 e; b9 F$ |1 X 增加玩家端穩定度 6 D/ g# |: `* h, M. f3 B· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag $ F7 h N! C& M* i) h: Y* t7 u( J. t 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題6 j2 ~6 H8 R" t" \ · Introduced a delay from proning to standing to help reduce exploiting 6 }' y) m G G' u3 X% J增加趴下到站立所需要的延遲時間. B. b' m$ Q# r' S/ x · Adjusted C4 to make throwing more difficult 0 T) u7 s9 l1 m4 m4 K/ R 增加丟擲C4的難度 # [8 {* y5 r& X3 {5 g/ S4 g3 K· Fixed the issue where a red distance marker appears on the ground * q- {5 w T R+ U% l! d 修正地圖中會顯示紅色距離的問題 + u6 l$ v. x+ `· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 0 K. p0 ~2 l+ ?7 @0 U8 F修正玩家切換武器當中, 手上武器有時候會消失的問題! w; d: m! W# s/ p1 S0 x. Z4 s0 |; @ · Made adjustments to reduce the damage taken by vehicles when driving / U* u8 y- w8 g減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 5 r& W |. p t0 j· Commander options will no longer available whilst dead. ! S1 S0 X5 g8 p H6 H$ a指揮官倒地時將無法再開啟指揮畫面; n' e2 j9 k1 m: ~ · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round. ^2 o/ B8 }& N0 B% D* X" _ 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)4 l' i1 }1 e5 O4 ~$ a7 i' T · Fixed the issue that would cause infantry players to be revived with no kit. - U+ _5 }( l+ {! H9 ]3 `修正玩家被救起時沒有武器的問題 ; x# w0 s& P& {( ^4 N! K' Q· Fixed several rare graphics crashes. / ?4 N$ q, k5 z+ [- t* t- p 修正幾個罕見的圖形問題* K. k F1 R( A& a4 o J# t O · Fixed issue with players crashing while clicking \"Join Game\" in the front end 8 v1 @4 |: u9 s& `, ?3 ]# X8 ?# r5 p修正玩家點擊\"加入遊戲\"後跳出的問題' o% j7 Y' S" O) m · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. . D* r c+ Z9 h* h7 m 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部; ]0 h1 x$ g' q! j* H# ?% z9 F0 l · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 7 W1 g% h- l) _& c3 E6 w0 r 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈0 |+ f% ]* O7 W1 q · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu # B* S2 S u d$ e1 c' v5 v1 H修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 / M, f- n8 ]8 K+ f* n6 E) c· Transport Helicopters – Increased the armor of all transport helicopters1 w, q" c' S8 w l8 ?! k" W 運輸直昇機 - 增強運輸直昇機的防禦力( v; m. ^1 M3 i; C6 k! a+ B4 o+ X * }7 Z6 C& R8 A
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
4 i" q$ R  W7 _! N* s/ U) [2 W% Z修正玩家被救起時沒有武器的問題2 u3 U: s7 D- J3 |0 }
! o  \: H, w4 k

7 C% V8 B# d7 T这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表; v* R  z# F0 @/ N# n; k
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
$ N* m4 u; q! h6 i# p+ t* x1 B" }+ c4 a, ]0 ]
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
9 ~  t% [$ S" m- `& |' a
% j0 m9 T$ l. {升级升级升级!# Q4 K& z2 p5 w4 W8 ?$ e

/ U8 i* Q# g! p) v5 O" L又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
4 s9 ^) R- v: R" z! |運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
& z. H# m' h" y2 j: h不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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