|
|
|
1.4 Patch – New content 新增內容
* v1 ]) M- b, p* ~9 E' P· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 6 @% d3 F% _3 X" k
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
' d e" _1 d& q1 @· New Server Option: No Vehicles mode
/ \4 F8 v' M% D8 ~) u新伺服器端選項 : 禁用載具
4 e; l' O; j6 c1 v1.4 Patch – Fix List 修正清單- [( Q# A. x1 X9 ^
Front End: 介面& d9 E! m. o+ P) X: E
· Front end - Fixed server browser issues with updating info
/ y, b1 U6 u% A( a介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
, n$ ^$ V( E( b, Z. a· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ) A S! E; C; r& V
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT b2 v. y/ F y% i5 s
· Multiplayer Server filter “maps size” will now work
T- X* ~/ i& s多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
$ e8 Z2 M* L0 y5 |, Y* w+ O/ C+ r· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box - C! N# s3 x, {& }& X1 I
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題+ j- M, p2 W" R" W" t- Q4 j
Game Server 遊戲伺服器, _5 R; G, v- f4 d
· Increased server stability
8 y' t! g8 A; C增加伺服器穩定性3 b+ l/ ?+ L" E+ _$ K7 Y
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt % q1 p( y: Z& D5 x- [
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題8 G6 d5 x$ o( ^* y2 p! c* V
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ! @# A! M$ g0 }+ N5 l" \
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
/ U1 o- X/ q1 B. O1 l- E· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 E# `+ m% P! Y( i1 _調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
* T/ J; M# {! C( ^ \/ s m$ \' J· Unlocks are once available on unranked servers.
H: \6 c# T. U5 K1 [非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
1 K' a ~' I# ]" b0 e/ }5 C( B: k· Ranked server have to have unlocks activated.
7 r* o/ k/ f6 r6 n' T排行伺服器強制使用解鎖武器
4 C# K7 n x8 [: W) S. u( }' E& o· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. - |3 R0 w' s P' ^
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
! ~# [5 G# d x9 J6 W· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
1 D; f) u/ t$ i* U: W$ T修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
3 F/ j* g0 C' z# T' t· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.7 Q& a' a3 T6 N* |
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
# \- @- L4 w# W· Fixed a Vehicle drop crash related bug (missing icon).* S* W" @9 T8 Z5 }/ D
修正空投載具的相關BUG (像是圖示遺失)2 |1 s0 q8 w9 N5 X
· Co-Op bot console commands do not function on local servers.
) v# T- {6 v6 @6 P2 }修正主機端無法執行跟BOT有關的控制指令問題
0 b' L2 Q/ @6 a ^4 CClient / Gameplay: 玩家端 / 遊戲性
$ o; o8 o) W5 V0 T· Increased client stability
$ c F: Z& L8 j. r增加玩家端穩定度
! Q+ K9 D3 z3 |· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
6 w) C: N- o$ j, Y$ S紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
2 W9 x: ?& T f% l· Introduced a delay from proning to standing to help reduce exploiting
8 G& `" G( H" A1 M8 v增加趴下到站立所需要的延遲時間/ k9 y. M3 F8 S0 S! X# q4 T, k
· Adjusted C4 to make throwing more difficult / b7 T0 r0 v. W4 a2 ~
增加丟擲C4的難度
; f! m$ V) l" S5 j· Fixed the issue where a red distance marker appears on the ground
, |( m4 E% C; m/ J: G2 k修正地圖中會顯示紅色距離的問題4 j& g1 f) l$ }) F
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 e/ n4 h6 k- o, w* j: ]6 z修正玩家切換武器當中, 手上武器有時候會消失的問題
3 Y2 i% @) M6 _. K3 u6 e* c6 n· Made adjustments to reduce the damage taken by vehicles when driving
, A$ R, P* k: a( O減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)6 ]8 o1 U( Q: Z4 |; L B
· Commander options will no longer available whilst dead.
5 u) l6 c* G: [2 ]. p7 H, q指揮官倒地時將無法再開啟指揮畫面
. v2 ]8 D7 H: y& _· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
1 h4 @: A( |, Y, k0 M. t修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
( G9 ?/ G6 l4 p( v2 x2 W# o4 X6 ]· Fixed the issue that would cause infantry players to be revived with no kit. 1 x4 m0 B) ]+ p' A
修正玩家被救起時沒有武器的問題
" a4 }% R: j& b# s. @' D' z' _" y" T· Fixed several rare graphics crashes.
b$ r+ [$ E$ x& y% W3 x* M- D4 K, y修正幾個罕見的圖形問題
# N# c9 N/ o% z3 E% ]! P. {· Fixed issue with players crashing while clicking \"Join Game\" in the front end " L2 C. W9 k7 P6 c9 b5 X1 f( `7 K
修正玩家點擊\"加入遊戲\"後跳出的問題7 i/ F0 o! ?& J
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
9 G; z1 s4 u1 I! g- C( a空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部* b7 B6 ], f& M: O0 j5 x. ?; ?
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( J. R/ v; f' n$ X; d: l# \ R修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈2 ^6 H; r6 V2 X
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. {. q, e* v; j" @: Q修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
: a5 G! {! w4 d2 i( s7 x· Transport Helicopters – Increased the armor of all transport helicopters
; v S0 l8 n0 p# s" Z$ D# n4 U8 D運輸直昇機 - 增強運輸直昇機的防禦力
9 W8 J7 t9 [( Y9 I- ]1 R: V% W8 Z9 d8 t5 F- P
|
|