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1.4 Patch – New content 新增內容
& _) M" v& A1 L# D' d" J· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
) J2 d/ @* {' N2 n [新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
d- ]3 f, K3 K3 J. ?& V7 g· New Server Option: No Vehicles mode " e& R8 ~' H0 Q7 P# A0 ~9 f
新伺服器端選項 : 禁用載具
9 Y8 b' w/ i7 w% K! E1.4 Patch – Fix List 修正清單
$ A* A3 J* t& O% ]4 S6 U' NFront End: 介面
3 o7 r7 I' Y- T$ E( T0 U· Front end - Fixed server browser issues with updating info ' p! M7 z# D- s) w: M" N
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊9 S9 X+ Q2 X' ]( i% y
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 W1 O" R6 q- a# A$ j介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT# p% v: j+ D) K$ |3 G+ m
· Multiplayer Server filter “maps size” will now work 7 [% V/ Z6 F! V3 M# X+ S. b1 I! {, J
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
$ b& t g$ ^; d1 E, A: O* X· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box q& ? Y4 H" ^: ?6 H* f
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
' E0 v, y8 p4 Y+ E: I1 IGame Server 遊戲伺服器
" }/ c( n6 b8 `9 W1 e/ Q! I+ k· Increased server stability# V# p# m9 W, a
增加伺服器穩定性0 k- i) Z* z! y3 q0 z
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
2 X+ @( g( M$ Y; h所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題& s! u$ f% M1 o6 F1 ]
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) - N3 [( U# c* M5 X% ^
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)" U& s4 ^! l- Y+ }9 e k0 m0 {
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. * G2 y% ?/ G" I, U! f. E
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
0 C0 m* B9 _9 e0 Y· Unlocks are once available on unranked servers. 4 O/ x" f" ~& @9 q3 b, X
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
8 Q& Y' \( Z- d9 I$ p; \- V( q· Ranked server have to have unlocks activated. 7 i: p. a+ G$ W4 H4 {# H2 r3 r
排行伺服器強制使用解鎖武器
, t+ h( U X- Y- Y! J' X+ A· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ) }/ P' V& P+ W$ O" m
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器9 }* a2 H7 I. C
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.$ k6 \( h. r' f8 k% d" P
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題% E8 T! j; [( l, _3 r' j5 n% j7 N5 H
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.7 t$ E# T4 y& Y/ v# K/ [4 q5 y
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
' K/ r2 C1 `% ^· Fixed a Vehicle drop crash related bug (missing icon).0 d! T/ K6 n4 r, `0 i
修正空投載具的相關BUG (像是圖示遺失)
5 F- N; ^, B) q0 J· Co-Op bot console commands do not function on local servers.
( n, Q9 N4 ~; b: M. R' w4 x# f i( `修正主機端無法執行跟BOT有關的控制指令問題
' C( [% w( U5 i1 S5 d% D* qClient / Gameplay: 玩家端 / 遊戲性
1 o2 ~) U W% u5 v1 v· Increased client stability ; o& }0 H) H2 o" V9 X" h5 `3 }7 I
增加玩家端穩定度; n* s7 u4 ~, r
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 3 ]& W5 c* E9 K5 L- o8 J+ u# l
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題9 _$ `; a: y3 d
· Introduced a delay from proning to standing to help reduce exploiting
4 F8 \" B7 P. i2 C: m增加趴下到站立所需要的延遲時間' q( e9 e9 v7 Q1 d; j/ S
· Adjusted C4 to make throwing more difficult . `, U2 t5 x( `$ s6 E
增加丟擲C4的難度9 O; }1 |# p* I# b% q( I
· Fixed the issue where a red distance marker appears on the ground
. [# t3 d8 f+ T5 i: N. {8 {修正地圖中會顯示紅色距離的問題
/ { N9 g- f- V0 [, K· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 8 H2 D k* J; n& b( q% C1 A9 @
修正玩家切換武器當中, 手上武器有時候會消失的問題4 X7 X' j. P" ?8 l
· Made adjustments to reduce the damage taken by vehicles when driving 1 o: z- G4 x2 O! P' |2 t k4 U& Q
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
5 \8 N9 h6 g' e2 m· Commander options will no longer available whilst dead. : Z! ~3 S- E$ R) ?6 X9 J( k' O/ i
指揮官倒地時將無法再開啟指揮畫面, o' ~- [3 l; f) t# M3 }
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% M! K- _0 N6 ~2 G# v6 p修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)7 R" \' X, r; e- I6 b2 l, u
· Fixed the issue that would cause infantry players to be revived with no kit.
4 \0 t H% V9 x! m修正玩家被救起時沒有武器的問題! K: x9 l- b8 l) {' l
· Fixed several rare graphics crashes. ' u) Z) _/ @6 K2 _3 j
修正幾個罕見的圖形問題
) K( ~7 @* a5 m3 w· Fixed issue with players crashing while clicking \"Join Game\" in the front end * A5 H# @" T% P+ H+ M0 l4 E8 p
修正玩家點擊\"加入遊戲\"後跳出的問題
% Y! ]$ L! ?! K* G9 x# T· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
6 q. x$ v/ U c7 a A空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
! O6 J7 x: a0 e( T& M0 Q5 y· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 y z3 r4 \4 b! d8 b2 v M修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
7 K& D3 k" _0 c) @; e1 t· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
& O7 P4 A3 S [3 R1 o# U6 X3 t修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題5 t n( B9 P0 c7 }2 L" Y0 J
· Transport Helicopters – Increased the armor of all transport helicopters/ u0 S" ]( h; S' N) n- o; B
運輸直昇機 - 增強運輸直昇機的防禦力, `; e+ v$ a$ h3 Y2 \; J# X
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