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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 ]. v# j% I9 @· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ' C- G4 W4 a" t4 G( }* ~' d3 X k# Y 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) ; a6 k$ R: ~# Q: t! A· New Server Option: No Vehicles mode 5 i9 U; ^4 x x( N新伺服器端選項 : 禁用載具 / V3 `1 r9 Q( ^% G6 Y& O1.4 Patch – Fix List 修正清單$ k- B& C7 M1 e; W% Z, v& {9 Y- P5 p; h Front End: 介面7 ^ D2 a9 e' z+ ^. Y · Front end - Fixed server browser issues with updating info $ J" E7 i$ T9 f q4 V介面 - 修正伺服器瀏覽的問題及更新伺服器資訊( @7 A4 S% U5 ]- ]; v2 b · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players % \) k- f/ V5 ^' n- Z介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 3 Z; V1 |0 H0 s V· Multiplayer Server filter “maps size” will now work ' T4 B& u I4 r多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 6 a% t8 P% E8 D: j" n9 N· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ' g& A# k" |, e: A修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題/ J6 m# A ~: L6 B' p% W6 @ Game Server 遊戲伺服器 % H8 j; f& w; F8 `. o6 Q) w· Increased server stability0 j. T' J; C( J 增加伺服器穩定性8 X- ^2 Q4 O1 ], X7 F · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt + ~4 [& a! u6 b8 g$ V所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ' ^, N$ ?$ B( y9 ^· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) , h( ]+ X* J" Q' E9 l5 [ 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) % }- g% V8 H+ k; @& S9 A· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ; v9 I ]! e4 H" d* R調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 5 J- F" [2 k* ^( z4 _) W* t' h· Unlocks are once available on unranked servers. # g0 n& o) U+ }& n5 H 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)8 ^" j9 \. Q5 A8 A* j/ h8 c" e · Ranked server have to have unlocks activated. 5 m( V; T( ^6 I& h& h( l排行伺服器強制使用解鎖武器7 q6 T; l& }1 | · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 9 B5 C) x: S+ }! s5 Y# p 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器' x3 \6 P. p& `. R0 f · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. - {, ~6 q! D* Q) [8 |9 s9 J3 c) a修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題, D* D: {( Q) _( y9 s8 G: h; z · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.) m% U; R: n/ ~# c4 e 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 0 J' J# ^0 S5 ]* e6 I; C* s · Fixed a Vehicle drop crash related bug (missing icon). , e5 ?5 R: s5 s* {+ W+ g修正空投載具的相關BUG (像是圖示遺失) - T& u3 j7 d. d" W- U· Co-Op bot console commands do not function on local servers. , h) C. L% H K- n# t: m 修正主機端無法執行跟BOT有關的控制指令問題 . Y0 K/ N, X- w' X L8 TClient / Gameplay: 玩家端 / 遊戲性6 K2 m$ p( ?8 N0 w · Increased client stability 6 [9 W" I( z9 S2 \' A( L, n5 e8 [增加玩家端穩定度( L4 u8 |& ]5 N e( Z · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag / `2 a6 g1 l* A3 e) A7 m 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題* X# @* e+ j" Z6 c, y9 {# U · Introduced a delay from proning to standing to help reduce exploiting : A3 H7 P6 v4 O6 s" T& u' u增加趴下到站立所需要的延遲時間0 N1 \2 H A; C; L' O · Adjusted C4 to make throwing more difficult 4 s0 m( X8 W9 P$ D4 a M# Z) w! h 增加丟擲C4的難度 ; H& ^* k' C5 y; |: |8 T5 c· Fixed the issue where a red distance marker appears on the ground 5 b! r9 a5 N2 t修正地圖中會顯示紅色距離的問題2 r6 R. H+ K$ o5 L( ^# j · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 2 B1 v5 e) f' P5 y0 H3 v修正玩家切換武器當中, 手上武器有時候會消失的問題 1 m/ {0 p1 O4 C9 c4 d' u· Made adjustments to reduce the damage taken by vehicles when driving * G( M2 }4 Z# H' D1 Z- b; {$ t 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)# e7 v0 f6 I L' [# ~+ S8 r · Commander options will no longer available whilst dead. % C2 h( s. e- z6 M/ W( E指揮官倒地時將無法再開啟指揮畫面 # l4 Y# ]3 B# Z5 w: I- f5 b- e· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- r0 y0 ]5 X, G2 E6 k 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) ' W0 T3 d* c/ f2 z F7 M9 ^· Fixed the issue that would cause infantry players to be revived with no kit. ; j- M4 M& F- y3 T1 _6 ~9 q. d修正玩家被救起時沒有武器的問題 7 \2 {3 ]& M" F: N: O$ G2 D6 O· Fixed several rare graphics crashes. , B+ A8 k D+ k: T修正幾個罕見的圖形問題. j0 E$ {5 E4 R: w0 C/ C- c · Fixed issue with players crashing while clicking \"Join Game\" in the front end % d( V2 }' j; I8 ~修正玩家點擊\"加入遊戲\"後跳出的問題 : u7 \4 g! l* `+ w+ m. P: h. u· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 6 P- ]6 N+ }4 f7 y# {空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 + P K' O6 h- c) ]+ l· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 3 M# z5 u- @! y7 s& C 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈: _3 c' R( L9 Z) h2 f · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 7 J8 ?" a; E6 D' h a1 W 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題! A$ L0 l" g. z' `$ ` · Transport Helicopters – Increased the armor of all transport helicopters, g u* y/ |% x/ f( n+ U# r 運輸直昇機 - 增強運輸直昇機的防禦力! Z! v& n2 F n+ [1 N1 X8 M ) ?/ I' C9 M! \+ u' ]
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
, U: ?( G0 [# H7 n5 w' F修正玩家被救起時沒有武器的問題
0 _4 l4 }3 X$ F" ?
, ?4 R* o+ A" d8 |# l* ^6 g
4 j4 q% |6 c/ A# s9 h这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
: S! b' Q  x$ D( \% Y% k& S: j2 u% N防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?7 s$ ]$ a* M% V, _6 @
* o& B! X+ R: b! D2 l1 E2 j3 V- ^
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
5 f. E- j7 k+ E- n& j
8 ^! {" }% X# V: f升级升级升级!+ I; F7 X" ~! r1 F5 U

2 \# N( L3 j/ o- F5 m2 [2 N% B又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters& ~9 a3 t& H! F5 W7 d) k
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
' ~! N6 g1 S3 q) k不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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