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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容3 v, A, B& [& I8 d; |# Z- I · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) , o& } Y5 c5 _/ J4 G' ] 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) * R$ Z) Z- y9 g· New Server Option: No Vehicles mode 1 u$ h; L/ i5 t' f: K8 p1 T2 u& _ 新伺服器端選項 : 禁用載具 " H4 B* A9 T9 A" B) [9 k+ f1.4 Patch – Fix List 修正清單 / k# Q2 _( _; o% y1 }3 C) b( wFront End: 介面 5 U- _7 y7 u; Z. s3 R; n· Front end - Fixed server browser issues with updating info 6 I' b" H" e4 b- e- c 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 ) k% E- k+ C7 O· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players / O% @0 P. @$ H: v介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT " i( z6 ~% Y; W: j5 y: g5 C· Multiplayer Server filter “maps size” will now work 7 }3 f- z' E. `5 o2 [5 o多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 " n. ~& ^" Z1 m3 ]5 C; c6 v· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ) c, d0 U: y7 v1 _# r5 l9 d! M修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題3 B4 V b$ z# v, ~" i/ g& g# V; { Game Server 遊戲伺服器8 O# T, {( A3 j) y; F · Increased server stability& N; a- x0 i' a+ y+ F, M 增加伺服器穩定性 . ^: y# O0 `* _9 r3 r+ _/ L5 q, t# i· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 9 j5 v' F& o+ c8 \7 C所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題; ]2 K& i: B' z · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ; m0 n- \( F# C企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 1 [' L& g/ O7 b· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ( ?1 `9 B9 m$ f3 l+ L/ X調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 9 v+ o$ p' I( E, _4 x8 W· Unlocks are once available on unranked servers. 5 R" s% [8 R3 g4 [% Y9 r! C 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)1 c3 e& z5 K) n1 ^ · Ranked server have to have unlocks activated. ) L: N& o* P( F% c1 @; t 排行伺服器強制使用解鎖武器 6 v) `- p; U* D, `* _7 J/ Q8 T· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ; K! u) n5 w n i; c 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器/ b( T! Y; W' j2 f0 A; [: V3 M% O · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.( Q# \# t H* r* B1 } 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 5 X8 T% z2 W0 d) z" F& N8 G· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps./ ?8 [7 ^; V7 G$ }# u% L 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 3 Q: A& U' q/ ~& u" b- Y5 l· Fixed a Vehicle drop crash related bug (missing icon). 9 P$ x5 c' K5 J y: V/ X1 o修正空投載具的相關BUG (像是圖示遺失) " s4 J: y9 F4 p2 ]/ j5 k5 A· Co-Op bot console commands do not function on local servers. 6 W* h0 C9 \# _0 ] 修正主機端無法執行跟BOT有關的控制指令問題 & G- \" @: ~* O( o& CClient / Gameplay: 玩家端 / 遊戲性 % N( p8 M9 D5 d· Increased client stability U* g% |2 X ^" m8 Y! b8 c 增加玩家端穩定度+ A: Q& `6 C1 v, M · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 7 G: X5 R4 ~" @' V# t4 T) [+ K紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 ( o, g; y' \6 b· Introduced a delay from proning to standing to help reduce exploiting M8 M* H2 e+ a2 |$ D, D增加趴下到站立所需要的延遲時間) q; E5 ]6 Y9 n0 E8 D7 a4 I# F · Adjusted C4 to make throwing more difficult / L% I# q, y* d$ S* V增加丟擲C4的難度3 s# u6 i; v' m# Q/ a. J · Fixed the issue where a red distance marker appears on the ground 8 V1 i9 _* E# i修正地圖中會顯示紅色距離的問題 & _! A, @7 P/ f$ O0 d+ R* Z) t# h· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items " W5 w. `& r8 y0 Z2 G8 K 修正玩家切換武器當中, 手上武器有時候會消失的問題 # e m/ w. @6 N6 ~( m. a2 u% u: y· Made adjustments to reduce the damage taken by vehicles when driving $ O3 J& e% x% D% d( t. \ 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)# R: E/ o B8 c% a · Commander options will no longer available whilst dead. 5 p, F5 z# ~& t _指揮官倒地時將無法再開啟指揮畫面, k B: ?2 J J2 b · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round # X. h4 b/ M h. F( }4 X* @4 {" C修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)9 \' A9 W8 \/ x6 X$ n · Fixed the issue that would cause infantry players to be revived with no kit. . A3 z* K8 W1 V' T/ p3 i修正玩家被救起時沒有武器的問題9 Q' I9 ]( k! F L/ b/ O" F · Fixed several rare graphics crashes. 0 w V, G8 _' _! `" c; k9 n, u修正幾個罕見的圖形問題7 I2 R- C- Y% ]! ?* |# P* }3 p · Fixed issue with players crashing while clicking \"Join Game\" in the front end % y1 A$ n/ L* o( E1 ~ 修正玩家點擊\"加入遊戲\"後跳出的問題 $ L2 {% j5 a; d, x1 X0 I8 C· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ' a4 @) m) @" W! ]5 y6 T" C$ @空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 ; Z" K) x( c1 i( L1 [! R· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). % T7 `; D! N. _# a$ \, H修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 ; w! J! K# v$ `" g: ?3 _· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ' n u' d# E3 ]: E% E4 f8 a 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題+ M- [; F* [& K, h · Transport Helicopters – Increased the armor of all transport helicopters" J' H& \/ p8 E' l+ Z: ? 運輸直昇機 - 增強運輸直昇機的防禦力1 E2 u* U- n, L 9 V K: ^( K! E2 q9 G( L- e
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
7 t: u/ C  P; j" \修正玩家被救起時沒有武器的問題( l# G0 b# B8 W( e* j: m9 V
# {# X& F( n' E& j" r3 l5 O% Z

5 J" w" Z* F  s这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
8 T: Z9 W) f2 }防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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7 q  o8 X5 ]) C  `很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
. q5 c7 c. y) [# \& c) H# E3 x1 \0 n* @
升级升级升级!# Y$ q0 f/ D+ f0 O9 |' k
  u$ \) Q" u- Y: S7 a% k* a* _9 Y
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
6 N% x+ p: ~9 t) K運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
( z7 y  d8 p( L/ A- b不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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