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1.4 Patch – New content 新增內容
5 v$ t" U. `; X6 c7 W· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) " C# }/ J8 F5 ?! N% s# p# w/ e
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
" |! i/ t R; O. ~/ A* a· New Server Option: No Vehicles mode - f! y' d5 k! N, x$ |
新伺服器端選項 : 禁用載具% ~5 [' G0 V$ a) @; I
1.4 Patch – Fix List 修正清單: j; k+ G0 Z8 b
Front End: 介面7 `8 j# c& Q$ \& y/ n- t% p
· Front end - Fixed server browser issues with updating info 5 ^- w3 ]$ v& Q6 o7 T# ?
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
) p2 ^8 y5 ~/ }9 T· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
: e" e5 P) f8 [3 ^( ~介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
+ m% C* {+ \, d0 l) U· Multiplayer Server filter “maps size” will now work , \) p* Y4 X' `% K5 g }% h
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
9 {) ~2 e7 L9 U J0 N2 l# P0 Z. [· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" i& Y, T0 { h' f- {4 Y9 j% n修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題3 t, T( V% r" J" ~. }
Game Server 遊戲伺服器
% r K5 Z$ v9 ?* d I: L· Increased server stability
$ k8 F' ~4 a# Z: p! B增加伺服器穩定性
( Z* P, t( k# G8 @8 \· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
3 ^5 E1 h* l* E6 w u6 O# `所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
0 P6 V3 S/ X6 z- G" K+ W) S· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 9 k5 K! n- `* H" U8 J1 j
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
5 h2 t) t4 q5 k. f0 c1 S6 P· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
, ]) ?7 S1 @1 I# G$ {6 N, |) S調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
8 m! E3 Y' Z' O! ^, g `; g) ^; L· Unlocks are once available on unranked servers.
' h$ h& I$ d! O8 p! s6 @- ]! e非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
& Q% n1 G: ]( M· Ranked server have to have unlocks activated. . G* \# h( N% A- i _9 B
排行伺服器強制使用解鎖武器
! i B [) g' A& q( N* }· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 3 Q" S/ U* z% N% D* K8 _4 K
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
4 a9 o+ [9 I8 I( w/ V6 g' ~% _· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
$ k! N1 I3 D4 G4 @$ b修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題- Y9 H& R, K. E3 S
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.; f4 \7 Y4 G: O3 r6 l& j
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
9 C5 f" l! R3 \# A; i/ Y· Fixed a Vehicle drop crash related bug (missing icon).7 o* k( _ ^4 r2 b
修正空投載具的相關BUG (像是圖示遺失)( e) j* E ?* E& U+ c$ r# d- S
· Co-Op bot console commands do not function on local servers.
8 l l# \1 H/ i: K) _修正主機端無法執行跟BOT有關的控制指令問題2 h! K& G$ p# ^, s2 l# s6 F
Client / Gameplay: 玩家端 / 遊戲性
& f( a: c0 `: ]' E3 ^· Increased client stability 0 B5 I2 r/ P& t
增加玩家端穩定度
: n3 u. h5 ]2 M `) w. n) u· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
1 `8 M$ y& n! }+ Y- w4 i; W紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
" p) K: G' Z+ R' v" y· Introduced a delay from proning to standing to help reduce exploiting ) G* ^8 O# J* P) t2 J
增加趴下到站立所需要的延遲時間
4 ^: ~$ r- l9 L/ b( X· Adjusted C4 to make throwing more difficult
% ~! C; d; R4 Z; a% h增加丟擲C4的難度3 Y# e5 u4 ?0 Y8 u
· Fixed the issue where a red distance marker appears on the ground
. \% K. o$ U5 G% _1 U修正地圖中會顯示紅色距離的問題; _' x8 {( e0 }9 ?
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 7 d! m/ U$ C0 U4 R3 G. Z1 N: n! \6 B2 }
修正玩家切換武器當中, 手上武器有時候會消失的問題- h# K- e( N& [ x
· Made adjustments to reduce the damage taken by vehicles when driving
) ~; q) K, F9 }5 P& `. ]: x減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)# |- t$ w2 U. s) \# b
· Commander options will no longer available whilst dead.
3 U8 k8 n: j, ^4 b# l3 K+ C指揮官倒地時將無法再開啟指揮畫面
! C' a5 l- |% J) \· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
; {6 T7 z1 |. H2 v修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
; u# W1 r& F: I: ?" d· Fixed the issue that would cause infantry players to be revived with no kit.
$ m' _& z, }" N* [2 r+ U- E修正玩家被救起時沒有武器的問題0 Q4 g; ]4 q" u/ {, ?9 x3 ?% A
· Fixed several rare graphics crashes.
8 j2 W3 t' L% g& h8 c+ r修正幾個罕見的圖形問題
3 A z+ o* I' [+ m% B· Fixed issue with players crashing while clicking \"Join Game\" in the front end
! I* V/ a. z9 j, w* P( H1 j修正玩家點擊\"加入遊戲\"後跳出的問題
8 N. j, x/ J( ^6 q; h, R. P· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. - O: A( J, P) M. y
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部2 x, ?$ @$ C, |1 @
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ! I% O- O; t" Q2 s0 I2 e2 q8 |; S
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈: |) g2 R6 A0 c0 F7 [. z8 C
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ i8 [% d8 {2 T. v4 F4 Z" m* G修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題' \7 A# @7 Y3 I+ Y( v! l1 X& f* E
· Transport Helicopters – Increased the armor of all transport helicopters
5 M4 a' @5 e7 ?1 W3 @運輸直昇機 - 增強運輸直昇機的防禦力* k2 p' l0 ^4 w" U( \8 Z
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