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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容& d _7 ^! d3 x) ?, ^4 P5 u. { · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ( \/ V8 G3 G# ?% s6 }新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 6 n2 l+ s( M' _/ d· New Server Option: No Vehicles mode : `3 F, V# c$ s- m' I# | 新伺服器端選項 : 禁用載具 7 S- A6 g X& v1.4 Patch – Fix List 修正清單3 W# s4 r& Z! {0 y! n/ z Front End: 介面 - C1 p0 ]+ B/ A: N: q2 q6 n8 R· Front end - Fixed server browser issues with updating info M7 x7 V% T) F介面 - 修正伺服器瀏覽的問題及更新伺服器資訊& `! {3 {& I/ C6 X · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players & K7 e1 c0 f, F! o& @4 R 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 6 ~9 [2 T% d1 ]5 B2 D6 C" u· Multiplayer Server filter “maps size” will now work + O& r, ?3 z8 j7 ^多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用0 g; y1 p4 q8 ?: Z* N; W/ ^ · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box S1 }. q- a( U) n% j; c2 [ 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 % p9 o# x8 b& E; V: SGame Server 遊戲伺服器 # S* a5 y) H+ W% h: g· Increased server stability 7 ^! _( k7 r* q! s: e增加伺服器穩定性5 ]: M* `2 y2 `6 _ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt , K! _" D3 }' Z; m: e _- I所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題5 X( C# ~; J" ^6 [' @ · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ( J# U: r% }& c6 v D4 } 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生); Y4 L' z( o7 J- C) B6 v · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ; b4 F& m4 \" L9 `9 l9 X9 C% X5 U" F調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8$ ~3 F- N4 z% \* I$ T1 M · Unlocks are once available on unranked servers. 5 l& M9 {% ^; Y* y非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)2 ~3 d+ ~, h: J4 x · Ranked server have to have unlocks activated. 3 V& ]* z5 _+ r8 S: y0 k0 [9 O排行伺服器強制使用解鎖武器 ' T, K* X" r: ?5 E( C+ [' O. ^· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. + t" q) w2 o9 y$ _; k% \修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器* z1 K. D, t4 M: H' I+ Z9 X · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. ; e. h9 ]- c! P修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題0 H1 g; `/ d. N$ G6 ? · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. ; J- }! L; E0 G9 l$ |/ i3 Y修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 $ O2 S# t4 c" N5 l c2 W3 o- w· Fixed a Vehicle drop crash related bug (missing icon). ( ~9 E8 Q t7 e- i! A' K' P修正空投載具的相關BUG (像是圖示遺失) 3 p% X5 B* ^' B* D2 f3 F· Co-Op bot console commands do not function on local servers. 8 p$ w9 P: _, c2 q5 N5 k1 { ~ 修正主機端無法執行跟BOT有關的控制指令問題 ( k5 v6 q, n, ^, e6 eClient / Gameplay: 玩家端 / 遊戲性( Y' `9 \% T7 s3 v3 f · Increased client stability 0 r% F4 j/ {+ b+ _增加玩家端穩定度( P1 ^3 U: Z+ c+ Q3 a( e, q · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag * h6 W, h U9 J6 M 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題8 R$ [ T7 W! l" ? · Introduced a delay from proning to standing to help reduce exploiting : r1 n1 Q3 y6 a; j) [" z. V8 t 增加趴下到站立所需要的延遲時間4 w$ Z5 @5 N I · Adjusted C4 to make throwing more difficult 7 B$ C( w/ b0 K1 H+ s 增加丟擲C4的難度 : D5 m9 j, j- \# ]* }+ K* N* I0 O· Fixed the issue where a red distance marker appears on the ground 4 x2 \! i, b! Q# u5 p) i修正地圖中會顯示紅色距離的問題 T6 u! ?2 g/ Z6 r( A! i8 ]; X· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ; V, S( H: A+ |$ l7 c( N 修正玩家切換武器當中, 手上武器有時候會消失的問題 6 Z/ G& `( C4 S, C% \# [· Made adjustments to reduce the damage taken by vehicles when driving ) b9 P& Y' Y5 Y$ B 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) + G6 n8 H. E- a· Commander options will no longer available whilst dead. + C! T% x G b指揮官倒地時將無法再開啟指揮畫面 0 `! P+ O5 K& n6 j· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- B% M1 t6 z$ A2 _ 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)) p9 p- T8 V+ L% n · Fixed the issue that would cause infantry players to be revived with no kit. 7 D% E7 s" N T. }3 x" R2 |, @4 \. E 修正玩家被救起時沒有武器的問題! o; }4 S' k& O. W · Fixed several rare graphics crashes. : h& g3 c' x# m5 ?6 }" T$ t& j修正幾個罕見的圖形問題 * O1 f+ i4 B* H· Fixed issue with players crashing while clicking \"Join Game\" in the front end j; Y1 D: m- s% D% Q8 J修正玩家點擊\"加入遊戲\"後跳出的問題" d9 ^1 u; J/ ^- @/ o$ l; q5 @ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. & U; R# e# L& i; |& F6 C 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部" ^. m) x" V7 }8 @- W, R# E+ `' X · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). & L; f$ h+ u; W# d4 j修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈$ i' w' e- ]4 T! R7 v- Q; H( ~ · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 7 h3 Y' y$ |) A- b' } 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 2 |5 }) c( n1 d' s- S b# Q· Transport Helicopters – Increased the armor of all transport helicopters : W6 @' z: _( s$ K7 u1 t6 l; q運輸直昇機 - 增強運輸直昇機的防禦力 7 c7 T+ q- L+ ?# K/ w8 [4 J* E0 j% Y 3 E+ s$ L3 U* H" ~
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
! ^8 ]3 ?- V3 L( z( J6 a3 F修正玩家被救起時沒有武器的問題  n, `3 t: h0 V) {2 x) F+ i! s! H
. R" s, A+ X% k: v( b& @7 P& f

" m8 q+ f) ~" n& Z& {# p这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
* C) C" ^6 Q& a# D防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?) j0 c. R/ t7 X! z" a; k: ^8 Y

+ Q+ o0 v+ ^" e2 x. x( a& E% Z很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```; G0 f1 A/ J. M4 p0 m* Q9 m
3 O7 o* S8 g' z
升级升级升级!
4 ~; b$ p$ k- T: [! @. s6 Q+ G: r& k! W4 P. ^( D
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters8 m, a2 Y% N. ?# P
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
( e; Y/ r- G3 `0 s- |不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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