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1.4 Patch – New content 新增內容( ]# R( x7 Y; b! ?5 _
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
9 H S$ _9 b0 h# Z7 S8 x新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)' b" F" N1 u9 l" ~
· New Server Option: No Vehicles mode
+ M8 q7 ?" t$ d新伺服器端選項 : 禁用載具
- u2 \6 l$ a& M1.4 Patch – Fix List 修正清單
% W" k8 ^+ |- KFront End: 介面
8 s* {" T/ f! a* ~! ]· Front end - Fixed server browser issues with updating info
$ c K4 S8 o) j介面 - 修正伺服器瀏覽的問題及更新伺服器資訊5 F$ @4 G9 F b" u% j# n
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
5 g- A% K* M' f: Q介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT* m' Y* [! Y) I3 W3 f5 L, @2 i
· Multiplayer Server filter “maps size” will now work
4 ~9 M$ G$ d+ R$ s& b1 s$ c9 f g多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用: p3 p, ]4 E3 G2 s% Z6 m. n
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box e0 y4 Q, e3 y8 ]7 } r0 H) i M
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
* E' B# M( Y2 T) \2 {1 o" GGame Server 遊戲伺服器
0 B: q+ n' j- g9 M" [( |, g· Increased server stability
* c/ F# r9 N& X u$ k增加伺服器穩定性
7 C* C$ ]6 c) K" N· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ) |- D5 I2 k! u: k1 N
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題! i5 F! q T w8 R$ e" \ w
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
% b9 r2 g, Y, X# Z6 }# y: Y+ G企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
$ l0 t: A$ H& Y1 `: q* p· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ( j7 r% j& s# d- i2 o2 P1 s+ j
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8: D4 I2 |8 p% H: @7 m5 u f. T
· Unlocks are once available on unranked servers. 1 E3 O6 q- F5 ~. v0 ?
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)% S5 k6 C9 n/ z
· Ranked server have to have unlocks activated. 7 R3 K( h4 V8 N/ Z* j; N6 z
排行伺服器強制使用解鎖武器, Q+ J6 n* |+ E) E
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. # U5 ^2 a, e% c
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器5 s0 t. m, V+ f3 D2 V) [: O
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.$ U& i+ n: P* v# Z, \! X/ x
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
% G( F w) {) W2 p/ e! V· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.6 _/ m8 J' H! q
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 & R* d9 f* u2 I8 E* Q; E7 L1 v3 \# H
· Fixed a Vehicle drop crash related bug (missing icon).
. X1 D, Z! W8 N9 U' r1 [; m修正空投載具的相關BUG (像是圖示遺失)1 F2 @+ S \$ L. B# b- j
· Co-Op bot console commands do not function on local servers.
* [; H; _! t' m4 V: O) r5 H j修正主機端無法執行跟BOT有關的控制指令問題# y9 Q* y$ T X
Client / Gameplay: 玩家端 / 遊戲性
+ W; i1 H" U! I4 w2 f$ ]· Increased client stability " }8 |+ _5 e3 V% w; ^8 ~' W2 p
增加玩家端穩定度
& K$ @" g5 q. ^$ s; Q· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
% n/ J& s% R& W+ p4 i3 A9 m紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題) t' v3 H# k. K+ H
· Introduced a delay from proning to standing to help reduce exploiting
. L, V6 N6 w$ p& H/ M2 _7 P增加趴下到站立所需要的延遲時間0 `# f# y. v! l1 X o) F
· Adjusted C4 to make throwing more difficult $ e/ C) B q* T2 u+ n7 N
增加丟擲C4的難度! j G: U% A, u4 R3 X: X; B0 \3 `
· Fixed the issue where a red distance marker appears on the ground 0 G+ x4 t5 K' n8 j+ f# A
修正地圖中會顯示紅色距離的問題5 _" H% G* _3 S$ Q: n7 k( V
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
& L1 q" U; a& l* J3 u, z修正玩家切換武器當中, 手上武器有時候會消失的問題 k( }( b3 W. \, O- H7 s6 a
· Made adjustments to reduce the damage taken by vehicles when driving 4 _4 ?7 g+ {; @0 f$ P! g
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷), L4 W3 w) k* C2 T- b
· Commander options will no longer available whilst dead.
8 Z+ h& \# J) v7 ]" x' x$ [2 f0 k指揮官倒地時將無法再開啟指揮畫面/ u! n: T3 b% a
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
8 H+ y: ~* g% ?" _修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)6 ~6 _# @6 \% u% K6 x
· Fixed the issue that would cause infantry players to be revived with no kit.
- s5 L1 `0 `- R& P# ~! ]' ?* `6 D修正玩家被救起時沒有武器的問題# P2 Z7 n F# u8 f$ H
· Fixed several rare graphics crashes. 9 d/ l y% E# H6 J+ t
修正幾個罕見的圖形問題
8 N/ d) B4 F* S4 H6 ?4 T, e' {· Fixed issue with players crashing while clicking \"Join Game\" in the front end
@' i, ^8 N! Q8 B# ?修正玩家點擊\"加入遊戲\"後跳出的問題% |4 k& D- ~& [; b- h# p: j
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. , z: T/ u# R9 R# b# c
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
1 C( n$ s2 K* W4 T0 |1 h6 i· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
3 b' n. [$ X# X# {修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
/ m8 d# B* h& d5 r u& W1 \% M; i· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, q7 W. h2 t+ ^. I# `" H/ E修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題* R U0 X% I' O( R& A1 h: S4 s
· Transport Helicopters – Increased the armor of all transport helicopters
( f% h, n% Z" \! N運輸直昇機 - 增強運輸直昇機的防禦力* r/ _4 J* H0 [6 J/ n7 a& W
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