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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容0 A E8 k0 r4 u8 w7 \5 O0 C8 K · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) / ]4 a s, V: v& P: y+ u2 f/ A. Z新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 8 h, C/ Y8 r& ]& z X· New Server Option: No Vehicles mode 1 i* c+ T0 ^( A3 x3 p8 L* } 新伺服器端選項 : 禁用載具 % s& J8 M. y, \+ {' P1.4 Patch – Fix List 修正清單7 g' H9 s& T3 v' s( F* n Front End: 介面2 j+ d5 k7 Z' [/ H( q · Front end - Fixed server browser issues with updating info & M. c: U9 H" X! Y& \8 ^3 g介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 1 D5 e9 e) d9 K* ~/ i· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 0 ^; n) J3 A$ [& U. @介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT' x! i! V$ H6 S" h. K2 h$ m$ W2 A3 I · Multiplayer Server filter “maps size” will now work 3 H7 Q) Y& U% A0 X2 P( o8 H* j多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 * \# M {. d, x· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 3 J2 C, B& E: C9 R' t' t修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題) ?* o$ w3 ~/ p) k" P Game Server 遊戲伺服器 3 g& W1 |! b b* |· Increased server stability - A, @$ ~ n7 p5 z1 C" L' F K增加伺服器穩定性, t# a; B! j3 ` · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt : B. t/ o8 u; E 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ) t5 |+ ^. ~/ u7 C% G3 D· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) * H# L4 l5 C F1 \! A( [& u" K7 g& I企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)) `5 e G- Q- v5 U6 h · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ( p% W, j* H0 ]" m: K- V5 a調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 82 h9 q, Z0 w/ L% l · Unlocks are once available on unranked servers. # A( {9 ^5 {* n4 {& ` 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)% Q, y, \# o9 {+ i* o- O · Ranked server have to have unlocks activated. 7 V% O2 B8 Y8 I' E; N 排行伺服器強制使用解鎖武器$ z' O# k# z( M, U+ I5 _! E2 K$ t · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ; k5 j; H; R/ [1 ]# I U 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器* }) o& }2 L* P* Z · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.. O' ^" v! \2 @ 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ; J; C0 v# N/ t6 a· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. # ?% o0 Z4 z7 K+ h* Q R修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ) m5 ]. g6 {. }* \· Fixed a Vehicle drop crash related bug (missing icon).* U; P% A# H( a, @7 g1 T) z7 U 修正空投載具的相關BUG (像是圖示遺失) . l0 P2 x( [' W7 L8 C5 O· Co-Op bot console commands do not function on local servers. 0 M% }; ~3 r: e2 O g5 l修正主機端無法執行跟BOT有關的控制指令問題, ]9 ?& v8 n+ [ Client / Gameplay: 玩家端 / 遊戲性6 f6 v1 m8 L+ o- N5 a+ I · Increased client stability , F S4 T- w$ C9 `3 l4 v' M 增加玩家端穩定度 + z. Y( Y$ X; t· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 7 R& o7 V! V# H, p( G 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題6 Y7 ]# s- k' E · Introduced a delay from proning to standing to help reduce exploiting 8 r7 |1 j0 ]- Y0 a9 _/ @) F' ? 增加趴下到站立所需要的延遲時間 ' r2 f! |' Q, N3 j% W N+ O* r· Adjusted C4 to make throwing more difficult ) b, n! C; I, ^. |: V; P, z0 H增加丟擲C4的難度2 X- G! W/ r" H1 j: G3 J' O& k · Fixed the issue where a red distance marker appears on the ground + C: Y( Z6 W5 H修正地圖中會顯示紅色距離的問題 ( U& T% a* k3 i) M3 q( O· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , s- _; z/ h8 u5 R: H修正玩家切換武器當中, 手上武器有時候會消失的問題1 L& M. X/ o0 {- k3 k · Made adjustments to reduce the damage taken by vehicles when driving , `: z, B! @1 L2 y' | b 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)) e( n4 \; A6 v, M1 j- U4 i& v$ x/ P · Commander options will no longer available whilst dead. * x, N1 d- J/ |0 L指揮官倒地時將無法再開啟指揮畫面 * L, t8 N7 Y' ]/ Z0 a! |· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round / j6 p* e$ \# M+ I: _修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)/ K$ }$ d E9 i R · Fixed the issue that would cause infantry players to be revived with no kit. 7 e" [0 ]7 k5 O" C4 Q5 Z! R修正玩家被救起時沒有武器的問題 ' I* N' J1 h1 G! y· Fixed several rare graphics crashes. 4 v5 S7 Y0 O8 S$ F* J c 修正幾個罕見的圖形問題 7 o8 z% [& s! d3 U0 `6 `· Fixed issue with players crashing while clicking \"Join Game\" in the front end " B$ N, G7 V1 r8 l修正玩家點擊\"加入遊戲\"後跳出的問題9 k5 h5 \& N8 q5 ^ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 7 ? f, x6 Q8 K4 c" g" t1 M6 n 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部0 m; ^3 I" [+ |- D · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). & S4 J& [+ K! M4 x- A; X% |6 }$ I/ [修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈2 g4 Y' U; V' _4 ^0 A _ · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 7 _5 h6 ]3 E) q; l' X 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 1 P) h* O& Z$ B) [+ G, ?· Transport Helicopters – Increased the armor of all transport helicopters 6 f# a5 N; Z5 o; D7 t1 g運輸直昇機 - 增強運輸直昇機的防禦力 . U _4 u+ y% _( d; f h3 l& m' }) u7 A
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. $ }  u. _4 q, v
修正玩家被救起時沒有武器的問題
) f5 Y6 @* ~8 A6 [
/ o5 m" d9 w" S9 u- e9 m3 a/ z$ Q! J2 e6 ~0 J2 J- @( c
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表4 R2 A# _; @9 T* w6 ]0 N4 F
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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6 e0 R7 x( j, y  o: s5 E; J9 r很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```/ z) D6 o+ q: N' ^  ~8 Q' m( K, K
+ D6 c3 Q1 a5 D. v2 |  A. P
升级升级升级!
6 _' j& _# y$ g6 f  ^2 G5 \
5 h8 u5 {, x; j# s, y# w又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters$ C8 E& A; X! z0 D) l6 J
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
& r4 U# r1 F' ^$ g# P9 S不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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