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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容/ O7 j" ?& J8 ~& A · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 2 J/ _3 ?, z4 m9 x1 i新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)! ]$ U6 x4 G* c0 Z% `+ z · New Server Option: No Vehicles mode : @" z% J- A1 g* K7 Q! R( F; h7 k 新伺服器端選項 : 禁用載具 : u+ ?3 b8 t9 x% g% t2 t1.4 Patch – Fix List 修正清單9 R) L8 S$ k' F: t5 E; M& J Front End: 介面" i! @; y/ T9 z+ Z, q! i& Y4 k · Front end - Fixed server browser issues with updating info * x2 Z! Q7 V. m b( F3 G5 L 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 $ A3 [4 C& L4 g· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ?) L7 q( ?2 Z/ J$ r0 k5 n 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT ! u/ n* u' [3 t0 ?* v4 k4 l· Multiplayer Server filter “maps size” will now work 8 q j8 C0 i+ ^ 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 & A, h9 q7 k" w. z: K· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 3 l7 y5 S. r s* P& x修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 2 r' `- i; W! j3 a9 l% YGame Server 遊戲伺服器, B% H. b! n" @& Y9 `; z · Increased server stability1 U8 W4 u( @6 A5 t/ i& } 增加伺服器穩定性3 o) p8 l8 U$ X& [" _* R+ t4 Z1 @2 X · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt % G" |: c' g+ o4 i所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 2 [% I7 C8 I& i/ }1 F· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 7 b5 {! T0 v* k# G- v/ q- G& R企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) ! b5 E" X% e' ]) J· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. . ?; e4 f* w2 f9 Z/ k' ?0 i 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8- p0 ~; M1 G6 N9 H · Unlocks are once available on unranked servers. - r* b8 k5 ]9 n# @ [ 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) , I8 ?# H& t2 y4 f: [# k" x+ n2 y3 Z· Ranked server have to have unlocks activated. 8 F# e4 X; o* D- R/ O" b- h/ r% c5 P排行伺服器強制使用解鎖武器6 s" S5 m. Q3 N% |7 s% \9 x! I# i · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. * V, B& D# a/ T& Q N2 I4 @' L修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ) C8 |6 {/ i3 @· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.2 h0 Q( w3 t9 m2 N- K 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題, c$ A1 S1 M9 s- n n · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps., c; B/ ~6 k p. r- u0 `/ l9 R3 I 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 + Z: B& ]. B2 M! o$ p · Fixed a Vehicle drop crash related bug (missing icon).1 X. T0 g m4 v8 }; V2 c9 x 修正空投載具的相關BUG (像是圖示遺失) % z. N8 H2 B& H% U· Co-Op bot console commands do not function on local servers. ; T4 j9 v1 A5 {+ Y' Z' s修正主機端無法執行跟BOT有關的控制指令問題* M3 ?" }4 ?% \9 O: O' M/ i Client / Gameplay: 玩家端 / 遊戲性# Q. g4 i" l5 q6 D · Increased client stability # N; x: ?3 N$ S% x3 a/ [6 g 增加玩家端穩定度 . [6 L4 v5 f+ S· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 6 k/ c5 F! E; Z: ~, H 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題2 }" B' } X- i! H2 _" Z: a0 L0 g! ~ · Introduced a delay from proning to standing to help reduce exploiting 8 M0 g9 W* t3 W) y6 R2 I增加趴下到站立所需要的延遲時間. t& k$ g( p2 R. E q# E · Adjusted C4 to make throwing more difficult ' ^* X, h. X5 ^, {+ } 增加丟擲C4的難度% r3 U8 H, X* |" L0 H · Fixed the issue where a red distance marker appears on the ground ' \9 ?* O& {. `+ _2 E1 p! _* k 修正地圖中會顯示紅色距離的問題 3 o, g1 Q4 o, e; t) O1 r" X- B0 A· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ' x; Y; _8 e& K% j1 Q 修正玩家切換武器當中, 手上武器有時候會消失的問題 % h6 k# J7 e, Y1 ~0 h8 v# t4 h) m· Made adjustments to reduce the damage taken by vehicles when driving ! _. f4 W$ ^ Q& K7 @6 r 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)' F4 J1 C0 }' ~9 ?. e: p. h · Commander options will no longer available whilst dead. 5 i4 o- T9 [5 H9 h1 [7 E, x指揮官倒地時將無法再開啟指揮畫面 : j$ Z$ _3 a, n# ^& Q: |$ K3 v7 B· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: |1 r5 v+ i8 b7 A* l6 T 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)& _8 }( v" }3 e" E; u; ~, }; H; w · Fixed the issue that would cause infantry players to be revived with no kit. f" S! C1 {5 ?/ m: @% r& f修正玩家被救起時沒有武器的問題 ! K, O9 t' c0 U6 r% o9 k" N. x· Fixed several rare graphics crashes. $ d+ r* o7 D& j, X修正幾個罕見的圖形問題6 a& O4 b5 n( k/ i; `6 a0 N · Fixed issue with players crashing while clicking \"Join Game\" in the front end * b7 |1 ?$ ?. B( I( W" K修正玩家點擊\"加入遊戲\"後跳出的問題 , }3 ]& m8 D8 w% u3 d" Q· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. . ~- ~# ~. @ u$ m, L/ X1 K 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部+ ~5 i3 n$ X* p" s9 T · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). " l3 \0 c) q. Y' v, n 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 * N$ n: ^& m4 \7 L# _: ]· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 2 d8 H& T5 \* N0 U* g5 t) m修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題9 P$ `0 {5 `: j · Transport Helicopters – Increased the armor of all transport helicopters% R! \' X" D8 K+ p+ f 運輸直昇機 - 增強運輸直昇機的防禦力- e2 K T( \) z! \+ s - r! ~% _; I C, m
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 8 @- m# m- c: ?# k
修正玩家被救起時沒有武器的問題
/ ^# B1 c' T& e+ V" L4 s
# _" C6 m6 c4 R* P3 z* B
* v' }) Z, `8 Z9 u1 b4 J这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表) m4 D3 i( ~( e/ ~
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?* I; x) l9 \8 u/ N8 y- |

2 F3 T/ b# `9 M" `! P很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```& B4 n" \! {, m  w) R, s

! f7 l/ V+ S4 s0 D. ]1 |6 I( v升级升级升级!
* d' I) p- d3 x7 }- A1 a% _, @4 q) E! u% ?
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
, R9 r( j' R) R運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了/ S3 n2 n9 @+ ]# g
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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