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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容9 p- j' f" { R1 c+ l+ q · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) & b6 ?. ?& l1 w( b' g3 C新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)+ o b4 N( l5 h · New Server Option: No Vehicles mode 8 _0 H, M4 m! M' H# M) T新伺服器端選項 : 禁用載具 4 V& j b$ J1 t1.4 Patch – Fix List 修正清單$ C. }( F; c v1 j( T- @ Front End: 介面3 B: H9 B) F! F+ k$ v; X7 I · Front end - Fixed server browser issues with updating info 7 N( S2 E' [1 F( o9 ]介面 - 修正伺服器瀏覽的問題及更新伺服器資訊. @" F; j2 U$ M* v; [9 H · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players , O$ G8 n! f) \/ L# |# I7 R4 ? 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT7 @, q3 R( C) C- o$ C/ p · Multiplayer Server filter “maps size” will now work ; T6 U" c- R" W6 I& m3 v 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用! Z% I# p- | C& h N: f+ @ · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box $ R$ k: X1 m( n2 R 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題( w9 P/ _: V' x7 l i Game Server 遊戲伺服器6 ^5 f, t4 r. |' T7 Y0 v+ { · Increased server stability3 D$ V. i6 {* Z2 U7 U4 X 增加伺服器穩定性; S% M m" L5 t) `7 {8 [ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt % U; ?/ M1 {. P! e所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題: ?1 u9 C" G8 L( K- z% T7 b: G · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) + \6 O3 a# C& X7 ]* N4 v 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) {- d1 D0 F s, j · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ' u" A# ^8 T) k3 f4 @調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 6 k6 y. ]5 a F8 i8 ?· Unlocks are once available on unranked servers. 8 B2 q) m, d6 p. c3 H* c" B+ p2 M* j非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) 1 V/ `( N6 N; v8 J6 ~4 J/ D# i· Ranked server have to have unlocks activated. 1 R: k0 R! K' l5 D2 }/ m( m" I排行伺服器強制使用解鎖武器 8 K# z; _; |! v$ ~. u: C" k· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ) Z( ~3 t$ \$ D1 S2 k 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ) z* ^# F! d' ~& q S3 C. P· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.# ^" O# x6 r, e7 w# y 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 4 N4 k. I& z! r+ u) F O- F% K· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. + S! U3 i, \% A9 U0 ^修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 . Y3 ]) E% A+ Q0 A& d2 O· Fixed a Vehicle drop crash related bug (missing icon). 7 W9 \# o1 j" M/ m* v修正空投載具的相關BUG (像是圖示遺失)! {" U1 b; I$ Y · Co-Op bot console commands do not function on local servers. # r9 {! ]" I/ A( \修正主機端無法執行跟BOT有關的控制指令問題1 B. p8 L# j% z7 D2 A' P Client / Gameplay: 玩家端 / 遊戲性 7 R7 [# S# ?/ ^4 i* k! L4 N· Increased client stability $ o: v1 v, r# f) C, l增加玩家端穩定度, X! V8 R( C1 i* S* J · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 4 T o5 y, w; K. k3 K9 V紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題9 u& `$ f: u6 d6 q1 l · Introduced a delay from proning to standing to help reduce exploiting 4 z0 l2 `1 U5 E增加趴下到站立所需要的延遲時間 3 B! n' M6 |8 A* O/ A· Adjusted C4 to make throwing more difficult ) @- H5 H" C' G$ G 增加丟擲C4的難度 \1 [' u/ l( [- S · Fixed the issue where a red distance marker appears on the ground : N, ]( z. s* Y5 P6 N修正地圖中會顯示紅色距離的問題# {' O7 P8 s" y5 P, U2 u: \3 r# i6 p · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items / l; [& @& |0 l5 R 修正玩家切換武器當中, 手上武器有時候會消失的問題 ' j! q+ v( X" Z; t k% v* j· Made adjustments to reduce the damage taken by vehicles when driving ( s* e) S5 q& P2 D減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 0 @4 _5 Y0 Q! C* A' c3 S· Commander options will no longer available whilst dead. : s9 h: L- N! m1 `- J' v 指揮官倒地時將無法再開啟指揮畫面. y ]" Q% T+ m5 x · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 D- k- G) f$ B+ y/ Z 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 0 t( D* |9 V. U9 B· Fixed the issue that would cause infantry players to be revived with no kit. 7 C" z5 [; }" M9 M4 A. W; {& n3 R修正玩家被救起時沒有武器的問題) Y4 |7 k# |$ |; P# L · Fixed several rare graphics crashes. / D3 S1 i- C5 A( c7 n 修正幾個罕見的圖形問題 5 |; N( H. _$ Y) o/ ?* D: N· Fixed issue with players crashing while clicking \"Join Game\" in the front end 1 w+ p9 B% N+ Z0 Z! P2 N8 w/ r( K修正玩家點擊\"加入遊戲\"後跳出的問題4 B! ^1 @' p: m' i" P/ R/ w · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 0 G+ f' @: i2 H5 Q0 O. G2 z空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 # z; x& V% B. A6 M( H5 ]4 L· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 5 G# l" p" \5 e( J( s8 k+ y修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈6 ?' |. C- K; F: `2 u; M' F; I" c · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 1 }5 l( p& W. |% m4 M' D) e J修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 - R1 G. F$ D% b/ R7 |6 s· Transport Helicopters – Increased the armor of all transport helicopters 3 n3 X3 T7 _8 N5 w+ Q: ]運輸直昇機 - 增強運輸直昇機的防禦力- X5 x2 `- i9 @ / k% D$ z/ m9 q/ m
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. & C; Z& n% e- D: ^/ }/ x- t& l
修正玩家被救起時沒有武器的問題5 A1 Q1 Q. E$ [& b# [1 E
! ]/ v2 L. s- J, c

, H5 X1 }' i5 ~) a& J# R1 E这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表0 o- Q/ G4 ]" S; @4 }
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?+ }* w: ^1 H; u. s$ i

9 l2 w7 O$ W6 H很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
7 m# N# s( T2 K; X3 e  @
! H# a( ^$ r2 ~% G* V升级升级升级!# J9 [8 e) B* H3 J. m8 T: y1 S

+ H; I. c  k; M& M$ |9 m又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters: n# k) X1 w: t& z# v! Z
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了' ~* Q/ ^7 ]% m- i( B- R
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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