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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容( U7 Q" y3 v" ~: |3 @ · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 1 d' g3 N) D' `. O( {( a4 M3 B 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)* g! B; L- A0 t& m. K7 W/ k, [( u · New Server Option: No Vehicles mode 5 D* |0 Y" d5 V. V$ G, Y" e 新伺服器端選項 : 禁用載具5 S$ j( ^4 R/ z0 d9 g$ \ 1.4 Patch – Fix List 修正清單 * v* ~- O/ S) o. J% ~Front End: 介面+ O6 ?7 P8 F# Z4 W- L1 y · Front end - Fixed server browser issues with updating info ! \. T5 W/ o$ U8 g+ G1 E& w介面 - 修正伺服器瀏覽的問題及更新伺服器資訊+ X9 O E" G) d% \. d1 U. s" V# r& T · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ' e7 k6 V/ c$ W* Q7 R介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT8 D; r, R* q: Z, L7 H" a8 k · Multiplayer Server filter “maps size” will now work - V) ]( _- r1 T2 R b) d多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 % v" T1 ?' @& |: S· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 7 K1 b) I* v" Y" o8 ?$ U 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 ! r; o" J$ M7 d, C; g. E8 r. y# k6 BGame Server 遊戲伺服器% D! \- _$ s3 L9 Q! G · Increased server stability" h# B2 c$ ]$ |6 Y3 t 增加伺服器穩定性 % J+ `$ ?2 i4 Y· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ( Z2 N& t1 X4 w* o4 R% L" I所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題6 @, Q( c! H4 i, ]+ g- h* N0 \# I · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ( _3 C$ U- Y; V9 ^, `/ s; M 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)* q: U$ [. c7 v, f9 A; B* A, M6 r6 x · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ) ?5 R9 r/ k6 u7 I o 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 & b# E6 J0 O' ^3 S" e# D' I· Unlocks are once available on unranked servers. * ]" T" l4 ~7 L& u 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)3 y' T6 T. u! u$ b- Q$ v · Ranked server have to have unlocks activated. # I- ], v( k0 X1 F' @7 e# d排行伺服器強制使用解鎖武器' @9 t" T8 |0 H% ]0 Z9 m4 J · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. $ b1 F/ x( o! X* P" s" D修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 q, ]2 Q g7 {" G) S0 I4 @/ I · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.( r- N3 m& p/ b. Q8 p0 t 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 9 J0 B6 E: Z- P· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.3 y" w* k6 m& |% Z& O- h B 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 : J: m; T; S0 v4 |7 _· Fixed a Vehicle drop crash related bug (missing icon). ; M P) j4 [* V+ M8 P修正空投載具的相關BUG (像是圖示遺失)2 W. C, B2 z9 O5 i7 Y · Co-Op bot console commands do not function on local servers. 8 ^0 N8 D$ N# o. q 修正主機端無法執行跟BOT有關的控制指令問題 8 w& c6 S' `4 YClient / Gameplay: 玩家端 / 遊戲性. ]" n# `1 p: ]& { · Increased client stability ) M) _& I# R% m% U) i: J2 [0 B 增加玩家端穩定度% N4 U& b! z, w · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 8 G s0 `4 |5 ?0 V- L* B+ ^ 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題$ L+ @) |8 ]% X4 E · Introduced a delay from proning to standing to help reduce exploiting 6 n3 `# X3 e) G增加趴下到站立所需要的延遲時間$ R) o' [6 r- a+ U3 F" z. \ n · Adjusted C4 to make throwing more difficult ( j! m) _9 V1 o- ^增加丟擲C4的難度 " u" i4 C3 |- A3 @/ U· Fixed the issue where a red distance marker appears on the ground 4 G, B5 ~, E) q0 A5 N* N/ k G& O. _修正地圖中會顯示紅色距離的問題 : o/ H) z5 j6 R i# U· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items % }' i& b+ v4 I2 N0 _修正玩家切換武器當中, 手上武器有時候會消失的問題; E- g: y. y/ f; K" j/ \! S · Made adjustments to reduce the damage taken by vehicles when driving 5 z4 P, e/ I% n$ x/ }& Z l6 W 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 2 {6 `$ s- b1 c) s: ]- i· Commander options will no longer available whilst dead. ! r0 Z/ l4 [+ E指揮官倒地時將無法再開啟指揮畫面 . X" |. c9 x/ d% F: ^· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round$ | k' j9 }5 m/ s$ L4 w! d. {+ D 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) - s1 o u/ e" | N( _0 I· Fixed the issue that would cause infantry players to be revived with no kit. 9 N1 B7 E# h5 U' g6 O* r修正玩家被救起時沒有武器的問題* k7 | W& m& B {' a · Fixed several rare graphics crashes. " U4 I7 n1 q' k2 F3 L' g! M 修正幾個罕見的圖形問題1 m. j+ g2 W/ A- I& h& i1 @ · Fixed issue with players crashing while clicking \"Join Game\" in the front end ( c8 u- p0 Q. K/ S修正玩家點擊\"加入遊戲\"後跳出的問題 - u' h. d) V! e# `7 t· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. % Y$ z) b4 t7 X) y空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部6 E' y) n1 D7 v) [* P* k · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). $ _# `3 N6 U4 G% b# p( \! ] 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 % d8 A9 a7 [$ U( O· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 9 T& Z' p7 ?4 \' C9 M; P2 y } 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題5 Q/ F) v( n0 }+ B- Y. l0 d: N · Transport Helicopters – Increased the armor of all transport helicopters& F+ a) j& ~9 T. g6 P4 B 運輸直昇機 - 增強運輸直昇機的防禦力, t3 }4 j. L+ _+ [/ N - L% f8 F5 E4 O. z `- X0 D
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
7 {7 O+ l( y/ f' r6 C9 T( t修正玩家被救起時沒有武器的問題
( O5 d0 R3 A  O: c' D# V5 `/ a) H1 l% R$ d6 _

: j) U3 S: R; G这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表- O) a4 T& X2 G/ F8 v
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
6 }/ |  S  v/ v! s9 F3 V  S) [$ R$ y) [# N" n+ f7 _4 t
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```# H4 H# j7 x) b6 N# p1 f
: n$ w: w/ J+ D# ~# V% q' H
升级升级升级!" `5 |2 c$ [8 c; a1 ^

4 |) @9 F( t+ `! s' b! ^* f0 u. u又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
3 v$ g! z2 Y, l運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了( D2 x: \3 C# S9 t
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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