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1.4 Patch – New content 新增內容 W H! A, U8 d# t/ J& h
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 8 s4 G3 M7 ^9 ^! O
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
9 F; A2 f$ ?* ^+ f" D( C· New Server Option: No Vehicles mode ! [$ R: P; @, F: n
新伺服器端選項 : 禁用載具
+ w3 v% ^8 p. e+ D4 |. ?4 C7 V: U1.4 Patch – Fix List 修正清單
8 ]0 G; ^$ C) Q @% vFront End: 介面% X' g6 Z7 S/ D$ |) E2 r
· Front end - Fixed server browser issues with updating info # r$ Y+ o% w- s( n" L# y7 y
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊& v8 Q) t( w7 w% p, x
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
2 a, B/ b* \8 e( G ?介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT) G1 q" `0 ^: y2 H! J
· Multiplayer Server filter “maps size” will now work ) x- e% q6 }8 W9 A/ K* S( \
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用% M- B R# G4 a% i% s. w5 d; |
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 8 d* {4 G! B: ?8 e8 F/ I7 t
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
( V( B0 n) |$ q; n* `# iGame Server 遊戲伺服器
0 X7 l- w( U1 ~, v9 f. N% g7 N: ^· Increased server stability' m P+ ]$ O6 f6 Z4 U: d3 K4 o1 j
增加伺服器穩定性
0 c. y+ m$ z4 U/ J· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
4 n0 e' Z8 { `所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 Z" U8 m1 [ g
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
& W5 k( |$ }6 S! P$ `; u企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)' Q0 E# u9 h/ d% N* e: |8 ~
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 e! D! C3 H4 w5 b: e調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8% `/ S- a6 o5 j3 v9 k& O% m9 ^
· Unlocks are once available on unranked servers. # @6 H: g# u& w) \$ l8 t
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
! A. z+ z) d. B% f· Ranked server have to have unlocks activated. ' \/ h$ i1 U. Q* X5 e8 `, `
排行伺服器強制使用解鎖武器2 y6 O$ p! F% H8 @, u
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
: C: S F8 V% O9 A, y) @2 }修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器4 {2 G6 x; C+ C, g$ p
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.+ A! C+ g! X! x
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
/ n$ D% W* v( l5 O/ j· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
5 ^- C: G5 k+ q7 E3 h0 `: z i) a3 o修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 - b5 V4 E$ y+ O: U" ~
· Fixed a Vehicle drop crash related bug (missing icon).1 O0 _* C) M' W* \- x
修正空投載具的相關BUG (像是圖示遺失). r3 u8 Z4 @/ v% v* q
· Co-Op bot console commands do not function on local servers. 2 \4 W) F* _( W+ n
修正主機端無法執行跟BOT有關的控制指令問題
* U8 X' C6 [5 G/ TClient / Gameplay: 玩家端 / 遊戲性4 V: f4 I- X- c# q- K7 v" [
· Increased client stability : [3 j6 M5 Y& e% @5 }, _
增加玩家端穩定度$ c- M: C+ x5 G4 U9 L$ ` z) E
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
" c+ R# `( H) z2 { _% y. c紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
# N% l, {2 t Q+ K1 t3 w1 |8 \· Introduced a delay from proning to standing to help reduce exploiting
9 W. W5 @' L. ? U4 f: e增加趴下到站立所需要的延遲時間
5 |' N1 X* T! _· Adjusted C4 to make throwing more difficult + j$ |2 R0 ]9 ]& ]' R
增加丟擲C4的難度! H# K7 V5 Y- ?, k1 W& }
· Fixed the issue where a red distance marker appears on the ground
: T8 G: h' m6 d修正地圖中會顯示紅色距離的問題
$ k' t% s& ?+ T· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
' k7 ]8 }1 }+ ?# q) r1 k6 q修正玩家切換武器當中, 手上武器有時候會消失的問題- [: c4 m7 H3 Q+ \
· Made adjustments to reduce the damage taken by vehicles when driving
' P3 b1 E( Z$ r減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)- z' m0 w/ x' y5 Y9 V, ?) a
· Commander options will no longer available whilst dead.
. l0 _! H& _% ~% M3 w. [指揮官倒地時將無法再開啟指揮畫面 b0 L2 A5 C$ l& F
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ D3 w. A8 m# Q p, O+ _3 w6 y1 G修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)0 O. k- k$ l+ y% H
· Fixed the issue that would cause infantry players to be revived with no kit.
+ L0 U" z3 {- l# ~0 [1 h$ w修正玩家被救起時沒有武器的問題
1 s* K5 I6 [4 ?+ @1 o5 _· Fixed several rare graphics crashes.
9 u- b! k6 C8 }修正幾個罕見的圖形問題
. x- u- e( u% T! S! `) |# ~) Q. T# d· Fixed issue with players crashing while clicking \"Join Game\" in the front end
/ ~$ U+ B: t* H' S1 j5 |! |; F0 }修正玩家點擊\"加入遊戲\"後跳出的問題/ R( [6 z- V$ N! [+ |
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 7 i, _% K$ y; w$ r& h0 _; R& p- _
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部3 M6 G+ n3 a4 Q6 e `3 u; q
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 B% P. @" v. `- _. ?' K; Q修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈* I: w7 l$ |, Z( u
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 9 s# l% Y a( N* a
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
% l2 [9 `1 C% @+ w9 G4 S· Transport Helicopters – Increased the armor of all transport helicopters
/ l, Q& L8 f9 |3 f0 S1 }運輸直昇機 - 增強運輸直昇機的防禦力
1 h4 Y: e& g8 h; a7 q) C' d$ h% ]) }# D* y. f5 H3 w+ R) }7 @9 o0 h
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