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1.4 Patch – New content 新增內容3 l# F. {/ U9 A7 D, x1 R5 l
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) $ {3 O- X1 H/ U0 i
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式); E% P0 }& N2 x" n! K6 o
· New Server Option: No Vehicles mode * Q: ^ q$ J$ L3 p
新伺服器端選項 : 禁用載具' L+ o" [0 F7 ]% ~9 z4 F
1.4 Patch – Fix List 修正清單
r0 z8 u* \+ M8 n* R* g! uFront End: 介面+ g4 d! K: o! m
· Front end - Fixed server browser issues with updating info
9 W9 a* s/ I0 {' _& ~介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
/ @8 A' M, m2 |& Y* o1 {. f* x· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
. y. a1 H# U( h* Y& h介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
# f( l' |2 K4 ^3 Y/ N1 E. n· Multiplayer Server filter “maps size” will now work / E! H: n& A& a6 f
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用+ w1 R: a# o. }/ Y! ]* \% @$ `# I
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box \0 M6 A, f& Q' I5 l
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題+ k, C4 ]& ^. ~
Game Server 遊戲伺服器
|' i6 M8 n! F* V- H, u+ v/ b9 M· Increased server stability
1 }5 r) o- {8 G" H增加伺服器穩定性
# `: \8 k( W5 |5 |' e0 g· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt - V. a" ~6 u) H" R$ j
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
9 [- }, R7 l7 H7 y, I0 A. P· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
6 W) N$ D k. j企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
) @' i* W' H Y. Q' F. ]# L4 h& F& ?· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. * `, S% K6 k( T# V
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
9 O5 I- n% C; r$ U2 g, C· Unlocks are once available on unranked servers.
. k9 R9 C' A! k/ K2 Q非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
$ L) X: n+ F4 u. o! F5 m· Ranked server have to have unlocks activated.
1 D) c0 e% ?6 k0 K$ E3 E7 J& Z排行伺服器強制使用解鎖武器
6 N( A `7 v, U& d· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 7 K. d$ ~5 l" Z5 S' K! s" e
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器6 i! N: ]0 \: x8 u! H3 L" {
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
K: z' I. a+ N- i% D! K修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題6 `+ K5 V7 p1 A8 H
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
, A( N9 u1 l5 J4 f5 V% ^" r2 O修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
# G! }5 c3 `4 I· Fixed a Vehicle drop crash related bug (missing icon).
$ N" o! n- |5 _$ q# Y修正空投載具的相關BUG (像是圖示遺失)/ P+ S; g6 Z$ s( T( y1 h
· Co-Op bot console commands do not function on local servers. ! t- b1 B5 n N
修正主機端無法執行跟BOT有關的控制指令問題/ R/ X" C t7 @* a) B
Client / Gameplay: 玩家端 / 遊戲性
: t8 e* |" z' m$ `· Increased client stability 1 c1 f ?( o( F6 p7 W
增加玩家端穩定度* w4 N* Y6 q0 ]
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
1 i) r3 V+ h5 P2 S- R紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題# E4 G# [) m: i1 y6 ^
· Introduced a delay from proning to standing to help reduce exploiting
! l1 b) Z4 I( F4 x增加趴下到站立所需要的延遲時間
7 j" j3 M, q d4 N* ~8 t· Adjusted C4 to make throwing more difficult
- F( M+ N3 ~. G* ]6 C增加丟擲C4的難度* |7 c5 {: ~& }! @- a
· Fixed the issue where a red distance marker appears on the ground 0 p( D7 x t4 n. a0 `2 z
修正地圖中會顯示紅色距離的問題
% z& b5 Y' |4 w( V, R* B u· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , B# l ~; e4 a/ @5 h4 B
修正玩家切換武器當中, 手上武器有時候會消失的問題
9 h$ M) `. N8 |3 F1 [) i6 a0 t· Made adjustments to reduce the damage taken by vehicles when driving
5 y p4 V4 }& R0 n# S( s5 k, [2 t減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)! L6 @& g/ }, h# Y$ n9 g
· Commander options will no longer available whilst dead.
- h- r8 }4 j) g: p: ~# g指揮官倒地時將無法再開啟指揮畫面
; e2 l4 Z4 j% c' \% n% s; [& B· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 ?5 e' T1 t9 k$ p) I$ W# t
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
9 k g9 ?+ B2 t. ?9 @/ h O- D" i· Fixed the issue that would cause infantry players to be revived with no kit. - c$ @- {: g3 k( ]' {: c8 ~
修正玩家被救起時沒有武器的問題4 B6 k; U$ d( E- D, r
· Fixed several rare graphics crashes. & T' t* ~+ T. u6 p$ m
修正幾個罕見的圖形問題
" M; ~) }4 i# a4 ^· Fixed issue with players crashing while clicking \"Join Game\" in the front end
+ K3 w4 a" }- _' W7 P修正玩家點擊\"加入遊戲\"後跳出的問題! ^' j6 D- I! M: L3 }( s7 W
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. w" Q4 q2 _4 u) x5 I* C
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部5 Z" I* z3 b L1 ~8 P. Q
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ( W( ?4 m: b. M. N8 Y. b2 |
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
% F# P1 z$ F& V0 a# w· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 8 r' f0 @$ U7 O& u0 _3 h$ F, E- _3 c
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
7 K% F% l2 f K; N) ]· Transport Helicopters – Increased the armor of all transport helicopters
G! A/ l0 b; \1 f; Y) ]' O運輸直昇機 - 增強運輸直昇機的防禦力
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