|
|
|
1.4 Patch – New content 新增內容
" V" A: s2 C$ h: S0 _: [- \' Z3 k· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ! t" }# \* T9 R' p# G4 n
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式). R, g2 N8 I6 D' r
· New Server Option: No Vehicles mode ' J4 k1 s X, Z Q# e
新伺服器端選項 : 禁用載具
& t1 S& A D0 C& j# ?1.4 Patch – Fix List 修正清單( r" P, t% W, ?' t4 R) L
Front End: 介面
% H7 J8 B6 M8 |. Y# A· Front end - Fixed server browser issues with updating info ' b6 w5 V" w8 o- ?( u: o: W
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
/ P. S7 R! r" i: S# k' m7 t· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
7 l1 t! L6 G8 I1 W介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT ?% S% @/ i3 j: y" ]
· Multiplayer Server filter “maps size” will now work
7 c2 l; y( |) C \0 Y多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
3 _% z8 M3 u9 y· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; c# \. `% Q1 ~8 ?修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
; a; [$ m/ f g0 F2 TGame Server 遊戲伺服器
" c+ E$ @+ n/ ?3 m+ p% q· Increased server stability' u7 \1 o& N/ W& L8 v. T, V
增加伺服器穩定性
: y8 Y( \" s( h) ]% |· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt - I( W3 M/ G0 A) y7 o Y9 F4 j4 v
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
# p& Z$ T" w2 S! @% M# ]6 d· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
" O' m8 K3 G& ~% o/ Z( P企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
- o* c+ W6 F) q1 ? c· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 7 v. g) t% B' U- a4 D
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8; G3 t( A `( C, g, w3 G! q8 G3 c
· Unlocks are once available on unranked servers.
/ k, R. m$ b' l5 B) y非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
0 n1 ^$ y8 u! w& w· Ranked server have to have unlocks activated. # D7 J- n8 \" `& D
排行伺服器強制使用解鎖武器8 G' }. `8 c0 j9 ] D4 y
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. & M( }. k- }5 J# u5 I2 z5 ^
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器, b6 E& I, M- H& U
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map., A5 j4 ~* I3 B& B" @' Y) ?
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題' ]1 y* C+ t7 H; K o! w
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
0 L; O* E5 ~2 K4 {, u- n修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
9 z! C; \ [4 j% w2 M· Fixed a Vehicle drop crash related bug (missing icon).' d. n9 W8 b2 k" {% |" h
修正空投載具的相關BUG (像是圖示遺失)
1 J0 `3 F6 Q( M· Co-Op bot console commands do not function on local servers.
: f: | s& Y+ J9 s4 s! ^) T修正主機端無法執行跟BOT有關的控制指令問題
9 j. q' D1 B7 m- c2 O. M* GClient / Gameplay: 玩家端 / 遊戲性! K5 c( c S1 X, \9 O# P) v
· Increased client stability
+ k* |& Q; Y3 b! \1 ]8 f, U2 O增加玩家端穩定度; U, p4 B B9 O8 e8 n2 F
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
2 c( z+ w% Z9 g& q2 ~4 r5 B# N紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題6 B$ V0 n0 x# Q
· Introduced a delay from proning to standing to help reduce exploiting 5 l d/ N1 Q2 T! R
增加趴下到站立所需要的延遲時間9 f6 f7 f$ V! H1 N' {
· Adjusted C4 to make throwing more difficult
& g2 e) P& p$ w( B1 d) u增加丟擲C4的難度) A6 ?" x$ X# W) u" Z
· Fixed the issue where a red distance marker appears on the ground " P" U9 D2 H0 |& B8 X' {
修正地圖中會顯示紅色距離的問題- Z. v$ ?! K- X
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
8 [; m7 e; c8 S$ G# T; q6 s修正玩家切換武器當中, 手上武器有時候會消失的問題% o3 t- Z+ S2 X2 l
· Made adjustments to reduce the damage taken by vehicles when driving
* A' A9 N4 g1 e" G2 Y2 z$ v2 n減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
+ R" y2 n/ L& \· Commander options will no longer available whilst dead. 7 p! I" e3 ~/ b* T, m, x
指揮官倒地時將無法再開啟指揮畫面5 p( m! Q7 o6 H8 C1 ~0 n$ `
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, P7 b2 O5 `! B7 m
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)$ q/ [4 k& Z% u4 U/ d6 X$ l* o
· Fixed the issue that would cause infantry players to be revived with no kit.
- F, {8 M: m1 R* q3 c4 e修正玩家被救起時沒有武器的問題
; l) c( z: v6 e/ e+ ]$ D; V· Fixed several rare graphics crashes. Q% @5 r, m1 {& {3 }9 c( k- g
修正幾個罕見的圖形問題
& ^6 ~5 a$ f: b* h· Fixed issue with players crashing while clicking \"Join Game\" in the front end
+ H* y/ I, I: s7 W/ \修正玩家點擊\"加入遊戲\"後跳出的問題
' W% ~, @& X3 O' C! N· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
. d W+ T7 r- G5 o7 g9 q' |8 [" {空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
( O, J7 G$ h* p1 U8 ~8 B· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" R, }; ]. E* p; ?, I( t修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
, Y% R! P# _+ \% ]· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 8 `/ J1 G/ p8 H$ e, h1 V2 n4 a
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
( K' j X; Y) |7 n· Transport Helicopters – Increased the armor of all transport helicopters
2 h" ]& g+ R3 j- Y& h. s, M) H/ c! p運輸直昇機 - 增強運輸直昇機的防禦力* q+ z- @ {6 m) y- D9 O
4 O w2 ?% v9 E8 f- d3 b3 q |
|