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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 # ], ?. R C" j) m& v2 J o' J· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 0 Q& V8 Q w8 |- a* ?新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 0 P, |: G; y" K3 }7 y! p· New Server Option: No Vehicles mode 5 l. j8 V+ b, X& M. D0 n% q新伺服器端選項 : 禁用載具0 e h3 Q9 z3 q4 X3 h/ u6 F' e 1.4 Patch – Fix List 修正清單: z2 [9 |; x" m4 Q( |( p Front End: 介面 4 i/ E1 M4 m8 B· Front end - Fixed server browser issues with updating info 2 C! Q0 O* h& z3 E介面 - 修正伺服器瀏覽的問題及更新伺服器資訊9 j# E* V* X+ }: j · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players : {, W V- D5 x8 \& X 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 6 o: O# d2 j( f$ J· Multiplayer Server filter “maps size” will now work % E# V# a0 t7 P. i$ Y* F) U* ^# C 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用4 l, a1 O1 b% M9 P$ g4 M · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box $ \; q* \0 y3 f9 C$ T3 u# A1 ]修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 7 }$ K2 ]1 ]9 I# z" QGame Server 遊戲伺服器1 J( g5 l& b& x' P$ ^" w · Increased server stability1 N2 E' P& R0 [2 k 增加伺服器穩定性 $ b- W+ h3 j. }0 N- j# o- \· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt % w& A* {5 C2 H$ B& d- [ 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題( n" H; R4 _" E+ S · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 3 m3 s0 B! W5 M' ]% m, c, U企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)5 ? ~' t: z. Z/ c · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. & n0 z2 Z7 M8 ]5 h8 U調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8, r5 q2 y3 ^: }% A c · Unlocks are once available on unranked servers. - z _# C) u8 j7 g1 `. O* L8 c% P 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)9 }+ m* t2 H! B4 \) u · Ranked server have to have unlocks activated. 0 [/ Q ~4 e7 l5 V: I 排行伺服器強制使用解鎖武器; K/ c! {, r2 v; K( x ] · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ) ^. v: t4 b& C修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 7 V) K+ `) q. _" x6 t1 z· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. P9 W! Y+ M* l$ C* S1 F/ S修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題4 M! c' c* M4 n9 l! b+ x5 o4 l% l · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. + N% U* }1 n$ B' I. L. R, B修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 " B& [0 J( \2 }# F5 y4 k· Fixed a Vehicle drop crash related bug (missing icon). ) s+ m2 o( h; q; u修正空投載具的相關BUG (像是圖示遺失) " N3 r8 a h z2 |# R) |· Co-Op bot console commands do not function on local servers. M0 o: S# e! n# b0 y8 Q6 F1 J修正主機端無法執行跟BOT有關的控制指令問題 , B2 q$ f9 O, \ W( b5 ~2 fClient / Gameplay: 玩家端 / 遊戲性 % m6 X: ~" l4 @7 |1 _8 |7 [· Increased client stability ( _& z( S" a2 u, e ?增加玩家端穩定度 ! H, s/ H$ u4 \, H6 I+ D/ |· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag * e3 ~8 F& m7 P7 ]% D 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題6 {: E) h/ D% Y( F K · Introduced a delay from proning to standing to help reduce exploiting / y; [2 }3 p5 m- n Y增加趴下到站立所需要的延遲時間 7 }: O+ w3 w W8 Q& d# t, Z· Adjusted C4 to make throwing more difficult + U1 Q3 I: ~- j+ e& C3 F 增加丟擲C4的難度 ; c& a2 f5 J1 Y0 [2 f- w· Fixed the issue where a red distance marker appears on the ground ' P# Y# W9 u2 u0 V% K9 b1 J! D 修正地圖中會顯示紅色距離的問題7 C8 V+ `6 [% w' d · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items / z* I* m J/ I2 U, ^$ y 修正玩家切換武器當中, 手上武器有時候會消失的問題; L, p3 _" n9 m1 v% c) ?, V · Made adjustments to reduce the damage taken by vehicles when driving : t& `9 C. I! `; W9 X, b8 N1 m 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 6 V4 ^8 f6 G5 d$ `; o% w· Commander options will no longer available whilst dead. ( Q3 ]: K! i( k 指揮官倒地時將無法再開啟指揮畫面 , q. v* p ^8 C4 o+ p# p/ d· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 7 S3 z' u1 v' M) O" y修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)4 N; x2 F& S* D3 \' w, S: G · Fixed the issue that would cause infantry players to be revived with no kit. 1 v. D; g7 |! o7 N# v' W; [修正玩家被救起時沒有武器的問題, ?$ e6 A- ]% Q( W% w7 y · Fixed several rare graphics crashes. 7 J1 t; ~- w: `- P! I) V: ], m修正幾個罕見的圖形問題 6 @+ |0 q2 `) S, [- Y' m+ V· Fixed issue with players crashing while clicking \"Join Game\" in the front end $ u" u: J" e# }* c7 h+ f1 W! C: f$ Z 修正玩家點擊\"加入遊戲\"後跳出的問題 - x2 L( U1 E0 T& J· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. # c, j) N9 D; } 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 , ` J% U( k% u* E: `3 U· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). * ?. A: B. M+ K' c5 a& w修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 8 l; h9 y+ ~4 Z' c9 I, M· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu . H# V* V* Z- L0 y! ]' k修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題1 u+ B) V1 u- `8 G) r, r+ M0 B" Y J · Transport Helicopters – Increased the armor of all transport helicopters ! y" A9 v( R; m2 n運輸直昇機 - 增強運輸直昇機的防禦力. S; O% L( h6 V4 L: W5 q$ i . w1 c) f5 |; D0 P6 ~8 n4 E& v; l" z
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. , w# Z2 `+ d6 k( f2 E( n
修正玩家被救起時沒有武器的問題% y5 E9 E# G- ^$ s
  m+ P, x( Q4 F( {4 [8 b

# r' \- U; c7 n0 l& r这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表1 c; D% Q) w" g5 s
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
, L$ g  C; n( T9 {( L! H. u$ j( ~; l3 q
升级升级升级!
6 L6 a9 ^+ }5 \3 k9 x- O
$ p. A* p% B) N, \又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
0 A! Y- [3 T8 E! E' ~運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
1 O: O& e: I( o7 ^不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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