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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 ( g& d1 [, E& v· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ( k! a# B' B5 e' N 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)$ o$ _6 ?: H8 n( x' c, P% m · New Server Option: No Vehicles mode * V5 W% @% a% n& q; P7 R6 g. _ 新伺服器端選項 : 禁用載具 1 E$ C* l, s, }, w" |1.4 Patch – Fix List 修正清單 + {- w" Q2 p5 _Front End: 介面- v* X9 y, R1 h4 f% h/ h5 m · Front end - Fixed server browser issues with updating info ; g: {9 w! Z! n2 d1 u 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 : U7 n) c+ z+ M/ s4 h( a4 n, A, A3 f· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 2 b2 c" h |% `0 t' j8 u介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 3 T+ F i9 B) v$ d$ S/ v) R· Multiplayer Server filter “maps size” will now work 9 z8 Z& H' z$ b0 a多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 * v# ] `0 s4 v% l' G, h' m# Q) f& @' P· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 3 |6 |3 X/ e2 s 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 ?! W9 c/ N4 d4 t Game Server 遊戲伺服器. X( @, l! a! s0 u: f% e · Increased server stability 9 z _2 Z+ @- T2 H! }增加伺服器穩定性 # n# _4 F; ?; b; m g· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 2 d& r. M' C& h) R所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題% o l8 Z( f0 v' i3 C · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ( c( h0 e8 x- r6 i1 d 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 8 X6 D3 c; l% m4 C+ E· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 5 H' @$ Z! i W6 ]( w! Z e 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 1 W9 S0 k2 i9 l9 O' ~. Z0 q/ H· Unlocks are once available on unranked servers. 9 m0 ^7 K! `6 U9 a. ^非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)* F! @3 e+ r2 |& i · Ranked server have to have unlocks activated. 5 k! Y: j1 g( O7 r4 Y& s排行伺服器強制使用解鎖武器 - @; s' K6 s' g5 _% r' T· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. # `: O/ h% s: _ ~+ ?, Z6 S7 i修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 % i- e4 j" F, p( Z· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. : R r% x9 ]* w5 ] C% M0 K修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題6 ^ X- d7 c3 N* d9 V5 k/ s* j · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.& u, e: H; A) Q 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ' {/ A! n7 S: _9 }! ]( X8 u% ?: X# e· Fixed a Vehicle drop crash related bug (missing icon). & s7 z, p& \6 O! p, r修正空投載具的相關BUG (像是圖示遺失) ' i7 T4 J% E+ M, b0 F· Co-Op bot console commands do not function on local servers. 0 X5 _. h4 F/ }4 T$ l1 Z修正主機端無法執行跟BOT有關的控制指令問題, B3 R! O$ S7 ~3 p0 G9 N$ W5 W' B$ E Client / Gameplay: 玩家端 / 遊戲性7 h1 L8 @" j( A · Increased client stability z! N+ T) A1 i/ R4 o; h增加玩家端穩定度 8 N& ]! w, [( A. \, U7 Q. H· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag / z) v; g& B/ g9 T+ n 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題, {/ ]+ O. j: K5 R2 q: W& Z · Introduced a delay from proning to standing to help reduce exploiting $ \7 [9 l# ^# i* o6 T$ b! {$ H5 P增加趴下到站立所需要的延遲時間 * K# S6 ~% Q" d: \2 ?7 d· Adjusted C4 to make throwing more difficult . L7 x7 _% b; w+ \0 D增加丟擲C4的難度$ w' @$ [2 ?3 H1 S% o& P) G · Fixed the issue where a red distance marker appears on the ground ^6 X$ D& k" c- y修正地圖中會顯示紅色距離的問題 : M4 N2 v* c2 s8 y7 A· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ( B* g* a" `2 T* ^, p9 t2 q修正玩家切換武器當中, 手上武器有時候會消失的問題 ( j4 ]8 n5 F' @3 b2 R# s$ m1 X· Made adjustments to reduce the damage taken by vehicles when driving 6 m/ n: Q* A2 U) o減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)4 l1 h! H6 [* c · Commander options will no longer available whilst dead. / _2 `% P/ N- B R指揮官倒地時將無法再開啟指揮畫面 . M7 y# z4 O P! A) \4 _7 {, w2 ]· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round , y: S [1 U, Y, q& V) H修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)! i5 |/ L& v- _ · Fixed the issue that would cause infantry players to be revived with no kit. 4 Y/ ^) R, e* y 修正玩家被救起時沒有武器的問題+ C& v/ ]% x! U · Fixed several rare graphics crashes. 9 a0 t+ A0 [7 T" P* p5 Q修正幾個罕見的圖形問題# r5 M; J" ~$ w9 _ · Fixed issue with players crashing while clicking \"Join Game\" in the front end ) G( I# j6 `) ?* r( a4 b5 v 修正玩家點擊\"加入遊戲\"後跳出的問題 # l5 _8 v7 d* z+ U· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. $ U1 ]* D z M$ p空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 8 E- @* G( z) z· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). / E' h7 b+ Z4 u5 \* k# g修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 5 }+ ?) P4 G/ j1 c. n" B+ k: g; u· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 7 N% [; C: O7 u( _6 s修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 : W- ] u6 Y) W3 c· Transport Helicopters – Increased the armor of all transport helicopters 2 g5 t& a, | N% q3 v6 ^運輸直昇機 - 增強運輸直昇機的防禦力 * \9 i: U% D7 m6 v/ c! r& T, {0 _$ l, A* J3 W$ o, I
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. " I4 i& I* Z; d' M% c! l
修正玩家被救起時沒有武器的問題* \9 k" J/ e! V5 a- j

  V  q  o, Q6 @6 J% l3 _  `$ U( m; }2 z
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表1 T3 l7 x( H' u1 \% `" F
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
- M$ A0 ~9 K/ X/ z: L5 A/ P4 X; U& Z2 ]
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```, }9 G2 C* t, _) K5 ~& ~

0 ^( n' j1 _  l% Y升级升级升级!; X  H) v4 `+ ?. d2 ^! s
/ H9 t4 g6 I! B4 f% F* i: B* R4 ?
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters( y) a) F0 C# M% H
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
! ]& }* n8 N# y: H9 h不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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