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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容' y& _2 l2 |, q, y- k2 t · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) $ @6 U2 M" d, {) {新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 4 @% W( n( n5 I1 M" a& I5 H) v% c· New Server Option: No Vehicles mode 4 d' E: V$ F$ u: v3 g+ c新伺服器端選項 : 禁用載具& x$ {: n/ @) D9 c1 U! i 1.4 Patch – Fix List 修正清單% D) M; G4 Q) R& b5 X* R, w Front End: 介面0 i; d& L7 {, b- S" p · Front end - Fixed server browser issues with updating info . f' m D4 L; o! b6 [介面 - 修正伺服器瀏覽的問題及更新伺服器資訊+ n' y2 D# q, P' z · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 0 y, [3 O D- {9 a p Q$ j 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT' J$ k0 m% |4 p* @% w2 }" Z- T · Multiplayer Server filter “maps size” will now work " X# z4 l% G+ X2 P 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用2 r8 c; g0 ?( |' g · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box - Z: {: }- A* f+ ?' a修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題5 A& [) l3 x/ Z. S% l: [$ e# g1 ~; t Game Server 遊戲伺服器6 ?" i$ k1 L1 H Q9 Z · Increased server stability 4 k' \. D1 P5 M) ~增加伺服器穩定性 5 h- q" w/ o+ H4 \4 T· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 2 C B3 K; j% @- S! }. d- Z 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題& X4 E, p' v/ l. @ · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " H) Z/ O$ e: n' H% H0 F企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)" L4 C$ i4 A. f- F3 ]( d · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. % f' b2 B. n" g# Y, C 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 % g, o4 |( i9 v- Q9 b9 L) M# u· Unlocks are once available on unranked servers. : @9 S1 W. W r8 U5 D4 d( T& _* d 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)' d: w" r/ Q5 ]& d · Ranked server have to have unlocks activated. * @8 T( @" W% L; e$ a% k4 C( ~ 排行伺服器強制使用解鎖武器 : Z' S) U, f7 K- q: E' w$ ^· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ' h- V5 ^8 B$ E 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器* J1 @0 m* {& |9 X · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. $ X1 U' U& ~+ k. q修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 9 ~. i* P: U( I· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.# }" R9 q0 ]+ g) a2 W 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ' Z% V) W% \# e· Fixed a Vehicle drop crash related bug (missing icon)., s# ?' ^# w: w' o& R% D3 \2 q 修正空投載具的相關BUG (像是圖示遺失) 3 b/ V* u2 s. |/ J& c· Co-Op bot console commands do not function on local servers. ) W% C' h' U# t* K4 u修正主機端無法執行跟BOT有關的控制指令問題 5 t- x$ f3 J% F; WClient / Gameplay: 玩家端 / 遊戲性 + p( Y3 @2 z0 A" y! d( f+ w$ v· Increased client stability . R; ]! G' o( p8 V4 t增加玩家端穩定度7 a1 E2 y; V: \8 C/ \) \ K5 h% p/ r2 {6 G · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag $ w0 a/ A' H2 `' r% A+ M5 F紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 * v8 R% B1 |- P2 O8 K! f* [· Introduced a delay from proning to standing to help reduce exploiting ( A. x O& X& s4 u2 {1 V 增加趴下到站立所需要的延遲時間 ( I4 w. C+ d( A( ~: r2 M$ E· Adjusted C4 to make throwing more difficult . i$ I' f: G, @! i, o; Y增加丟擲C4的難度 4 C( {9 A$ I: X! H J· Fixed the issue where a red distance marker appears on the ground $ _1 G- @0 U( G7 p# k9 W6 U 修正地圖中會顯示紅色距離的問題- ^, q: M, B+ g6 N& ?- }$ V1 I · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items & W# j7 x' @* J 修正玩家切換武器當中, 手上武器有時候會消失的問題! c4 {, X" v; z( p · Made adjustments to reduce the damage taken by vehicles when driving & }7 L! \+ B! Y; \, Y減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷), F4 |- H: _* q$ M3 w. R. C · Commander options will no longer available whilst dead. 8 J) y% ?0 z- L1 g0 d指揮官倒地時將無法再開啟指揮畫面. R3 N) ?" V" g% d) N h · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- d9 Y0 K; T& c7 ^ 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)' ~* a" w* g5 X9 B · Fixed the issue that would cause infantry players to be revived with no kit. ' ?+ t) Q, M* o' w0 |* Y0 X! X 修正玩家被救起時沒有武器的問題 - @9 r- V! Y0 R& j· Fixed several rare graphics crashes. ; G; L" z8 g: d4 @$ M+ g修正幾個罕見的圖形問題5 {3 V$ O$ z9 [% ^ · Fixed issue with players crashing while clicking \"Join Game\" in the front end ! y+ {3 B( q2 _( n! o7 D& G. @; i+ A 修正玩家點擊\"加入遊戲\"後跳出的問題 : P' n5 ?* ?& w. U4 V3 S; C4 w· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. + l) o2 ]6 u/ N. j 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部6 g; v0 ]5 d: a · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). & i- B4 D* o& g7 l0 v4 o修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈3 z- z( _* u( d! O8 { U · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ) |4 t' L3 c% n$ S- ?6 x修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題: k8 u) J2 R1 S8 Z3 i+ g$ a" ~3 X · Transport Helicopters – Increased the armor of all transport helicopters 5 p8 O" J( U" h運輸直昇機 - 增強運輸直昇機的防禦力 2 u4 n/ {. q, a7 x: Y% k' ~- A) f+ V8 f8 x& p
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. % s( e4 ?6 p; V6 f' @  F" j/ T
修正玩家被救起時沒有武器的問題
) R7 Z2 h5 C( `1 O- t# C3 S2 E5 [8 C( F( M8 l7 f7 \

  _) _. ?% t% t; Q, g; L( D这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
+ e' ?. B* z6 w$ p1 H3 ]0 X防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?5 M* Y' g4 s7 B7 \( C: A
! x$ B+ T( q, k( z* q7 G
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
3 T. w* V' \: d4 n# o
6 A# Z6 H8 P5 g升级升级升级!+ _* N) {1 F$ s" F9 Z; t
  W- R+ p4 K; `4 S' v- ?( O/ f: b
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters' X, i, k1 U" Z
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
2 _  `( E# A$ p/ d7 x# Y) C3 @! m不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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