|
|
|
1.4 Patch – New content 新增內容
: ^, W9 {' C9 x; A8 ~7 c· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
# j4 A; Q- p o! F0 u! e新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)( T5 m6 x5 D- ]
· New Server Option: No Vehicles mode # f7 G/ k7 C3 }
新伺服器端選項 : 禁用載具0 I8 i* G; `# J ~) v7 \' u7 R& u
1.4 Patch – Fix List 修正清單7 [8 D1 l" p& {$ m6 c4 C1 y5 @
Front End: 介面
( P7 W. y" y% m) n- {8 y· Front end - Fixed server browser issues with updating info % w" n# k' [2 G6 U
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊; s# @: O8 @5 `" l b- E" G
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 Y# r" f- Y: d- A介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT9 K% t( _+ U( }4 L: d, y4 z
· Multiplayer Server filter “maps size” will now work
" M3 Y6 T) p! g& j, G多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
2 z( s1 n! W2 ~5 @5 @4 e· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! ~% W5 ~: g) N( q% d z: G) t修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
5 D: ]- E- u' C# E3 z$ sGame Server 遊戲伺服器' @( b& W2 {9 o1 L0 X- K
· Increased server stability
# t3 ?3 c3 _" A增加伺服器穩定性
7 i+ L& T5 q$ ~5 M! S9 B, j! |: w· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
, @& C; f, s+ b; D$ Q所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
4 d5 h2 G0 `; f8 k) A· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) . ?3 K: G1 w& [
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
2 U0 i: }8 G N0 ^* h· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. # _' p6 O" \7 ^8 }# T
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8/ Q- a4 c+ \: R
· Unlocks are once available on unranked servers. 7 S3 G5 @5 {) s8 u7 o, |
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)7 M1 v) Y" J0 D0 ~
· Ranked server have to have unlocks activated.
o8 u5 V( `9 A' s排行伺服器強制使用解鎖武器) _4 s/ w6 m: o6 z i% O" ~
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 3 ~- r) v; z- o/ B# w) b6 z
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器( J% W# _& \+ O, y0 e
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.. H' d: o) h% X& b- ~' L S5 B
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
) G. l# D) q/ D" O· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.% ~$ l% ^8 m$ v
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
# j$ k% S& Y* ^& R' }3 t· Fixed a Vehicle drop crash related bug (missing icon).$ Z0 D& p7 R' _+ y' u I
修正空投載具的相關BUG (像是圖示遺失)
& _6 V; ~# P, S& H: w2 N! U3 N+ v! v· Co-Op bot console commands do not function on local servers. . M( I+ Z4 k+ X& i
修正主機端無法執行跟BOT有關的控制指令問題. q4 j x8 C. I) ]2 I# G3 E8 b
Client / Gameplay: 玩家端 / 遊戲性/ I3 w$ D* Q- r: ]- ~- ]
· Increased client stability
- E2 z* Q% o) b6 q" g% W2 K" k增加玩家端穩定度
& W/ {0 m% D- r( @+ {' R/ T H4 y· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
0 N* s* M. b7 P: \/ {$ W# x) u紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題; S2 O: T; ~. L; T8 b- B" A# o
· Introduced a delay from proning to standing to help reduce exploiting
8 Q; ^* h7 M) `$ ]# l* G, @, H4 E [增加趴下到站立所需要的延遲時間
- k; Z J7 E7 |6 B· Adjusted C4 to make throwing more difficult 7 Z9 T8 U; e' G, p1 m7 Z" \
增加丟擲C4的難度( y: Q! @; w8 d s' C5 {
· Fixed the issue where a red distance marker appears on the ground
1 c3 h U; H, G+ ?, h7 C& G修正地圖中會顯示紅色距離的問題; t1 k& `; H" Y1 o
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* n* G5 V8 y9 \( O4 U Z修正玩家切換武器當中, 手上武器有時候會消失的問題
, S0 l. @" j$ J· Made adjustments to reduce the damage taken by vehicles when driving & b6 _3 C7 ]& {( X
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
4 N& c: r" |$ _. y d% l: q4 J6 O· Commander options will no longer available whilst dead. * {- j& c. T6 P% Z/ N
指揮官倒地時將無法再開啟指揮畫面
8 c8 O# t) m& ^* Y% X/ \" }1 S; W· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
1 p. \2 y4 T6 ~1 R修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)$ p% u' a+ @! Z8 N5 ~
· Fixed the issue that would cause infantry players to be revived with no kit.
6 ? M$ T+ Q. D) I; Y1 Y0 F修正玩家被救起時沒有武器的問題4 X$ a4 ]3 D& n3 O1 M
· Fixed several rare graphics crashes. $ o9 e0 o6 A! ]' I h
修正幾個罕見的圖形問題
+ ?3 h- @( k) p4 @1 g& ?! h! k- y2 \· Fixed issue with players crashing while clicking \"Join Game\" in the front end
2 I4 C) m; R0 q0 k修正玩家點擊\"加入遊戲\"後跳出的問題% f, }% J Z( g- l v; w* V
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
' K2 A) f7 m5 R! l空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部+ ~& h' T' ~: e# G1 N T
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
$ _" G" g0 v7 f1 @7 W* k5 _! ?( i修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
- Q. c2 P- b* e+ s3 A* W( x· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 4 g D) w8 x: V# P* J" N+ z
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
* X" a7 X4 X# {# o% F· Transport Helicopters – Increased the armor of all transport helicopters
' l$ h! x' |" F" `+ R; p4 O5 a) b運輸直昇機 - 增強運輸直昇機的防禦力* W1 F7 C. G3 v0 B8 I
: x# A3 F( O# p |
|