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1.4 Patch – New content 新增內容, i) i+ L5 Z- W, ]5 n* z8 s+ s" }
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) * `, S6 G) W5 @6 z0 A/ Z
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式). I; y5 `) x* M6 G( z1 h
· New Server Option: No Vehicles mode
; U- D# o7 B' T5 |' Q新伺服器端選項 : 禁用載具
% g$ Y! H: U; U& ?) i% o; O/ Q1.4 Patch – Fix List 修正清單
; ?3 u. F4 ]* I% sFront End: 介面+ h9 f% J$ u( G7 E
· Front end - Fixed server browser issues with updating info
, Y- E4 P _/ y介面 - 修正伺服器瀏覽的問題及更新伺服器資訊; J. s5 x' l* H/ T- S0 O: m( K
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 4 ^. `- ~6 w, I3 D$ G. @: E
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT- A4 V# j: n9 D1 Z0 R6 v
· Multiplayer Server filter “maps size” will now work
5 a( {& J' o v: V( T3 f多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用4 R- c+ r: V* g1 C; i& A3 y
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box . H6 J4 q5 c; ^( e
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題4 d0 `7 v6 @2 {; p. C. n
Game Server 遊戲伺服器9 a: C8 K0 ^/ T3 C7 b
· Increased server stability( x+ _* i, @6 Y2 v9 \5 W# d
增加伺服器穩定性
0 k; ^8 C8 C, R+ p· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
9 z. j) w6 `! d* @所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
# k& J; V8 [ U· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* M0 N6 j4 W) g8 P2 N9 u企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
0 ^4 T* S6 I/ C J9 i, @· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( R" I+ p& a7 Z4 o6 o6 N X+ q! j' `' [調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
8 C$ c& H4 B7 \9 a· Unlocks are once available on unranked servers. ' k3 U, l/ g. Y
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)+ ^* B. J4 x& Z
· Ranked server have to have unlocks activated. % x% E. Q$ x% I; v* g, D
排行伺服器強制使用解鎖武器5 m3 o) t1 C9 p! l1 b
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 6 k' z1 P% \; Z
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器, l7 j# J: M% v
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map., K- Q ?- k v+ A7 P# V
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題+ Z# X9 P' g5 d& P
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.9 R/ u! q) t8 i; h$ d- A# I
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 8 w( d c1 t: ]7 f: M% j+ w7 r5 d) z
· Fixed a Vehicle drop crash related bug (missing icon).
1 R0 K( W- A0 X+ g3 x0 c8 J# `修正空投載具的相關BUG (像是圖示遺失)% R: q/ Q" m! w8 m, C
· Co-Op bot console commands do not function on local servers. * L; ]5 u( d9 c2 { x) B: E$ d7 l
修正主機端無法執行跟BOT有關的控制指令問題( O& M( d% Z6 v; w) b7 b
Client / Gameplay: 玩家端 / 遊戲性
2 l! W" i. J; O+ G' x( I. c" x· Increased client stability 1 S! h9 n K; L$ s' F5 x7 ~
增加玩家端穩定度( _- o& o6 a( l. [4 J& \
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
' s5 S+ Z) D; N9 C紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題! y( Z# l- L4 G" k
· Introduced a delay from proning to standing to help reduce exploiting * w- }1 n/ D8 S0 M5 @. U0 [( E, V/ H
增加趴下到站立所需要的延遲時間
6 E8 y) `" T3 c$ ^: @· Adjusted C4 to make throwing more difficult : H1 F- P; X/ G4 j
增加丟擲C4的難度
' }4 B! F$ e$ y |1 ^* x· Fixed the issue where a red distance marker appears on the ground 0 b9 v" L6 J* @7 C
修正地圖中會顯示紅色距離的問題! ]6 L7 Y4 P! s9 T3 b2 m
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items / D) Z7 ^) S* [; f2 }" D2 Z
修正玩家切換武器當中, 手上武器有時候會消失的問題( s+ a9 m% D; W: h7 U4 C X
· Made adjustments to reduce the damage taken by vehicles when driving
, n$ [% ?; |8 R, M) ~' X減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)% T$ v, _* s2 q- U% K _2 ^7 I
· Commander options will no longer available whilst dead. 1 c8 P% m0 R2 g7 d. R
指揮官倒地時將無法再開啟指揮畫面
, E. C/ U* P+ m$ R0 O' X2 N0 J2 X· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
$ g, I& e, q8 E1 R# M0 D9 s修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)4 } c) }! y; t2 j4 E! r, t
· Fixed the issue that would cause infantry players to be revived with no kit.
/ x& k# i: a% a7 R; q/ p3 j修正玩家被救起時沒有武器的問題$ E. Q$ |, R$ V0 G- G& h" f
· Fixed several rare graphics crashes. 8 g# h& F, J" O' F6 G
修正幾個罕見的圖形問題
% L& O5 s% p x1 N· Fixed issue with players crashing while clicking \"Join Game\" in the front end * H2 ?( s& J6 p( G& u8 P$ i
修正玩家點擊\"加入遊戲\"後跳出的問題* e5 I( p9 _; ^
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
! j$ c, |2 M7 m# P" |% [: B空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
4 a$ c2 `, B$ W' Y1 x. @! P* L8 g· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). . z; U, q3 U. X9 ]4 u3 R
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈0 q2 W2 f' h* _, @
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 7 L2 {* b, t: a( j
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
) r$ G% F1 l% y# D; h5 F) ?· Transport Helicopters – Increased the armor of all transport helicopters
[1 u9 u: b- ~運輸直昇機 - 增強運輸直昇機的防禦力
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