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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 " ` ^1 `6 m5 Z- F) b· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) . p; j" T& w T/ f7 R2 b 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) * n: R( K0 f( b: Y' h/ }) R/ D· New Server Option: No Vehicles mode ) O8 s8 j1 B; k% N# p 新伺服器端選項 : 禁用載具0 Z5 P8 y( N5 g2 F7 n, a4 y 1.4 Patch – Fix List 修正清單 - H& L: ]# d" vFront End: 介面4 G" q# ^; W) K x q% s7 { · Front end - Fixed server browser issues with updating info [: b! X- t/ L) u+ ^7 P/ e' b 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 5 K( |; Z" ]& X, a4 q; k' k· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 2 g/ p" E+ P* W; b% }介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT # l# e! a4 {) Z& S% V. P" v· Multiplayer Server filter “maps size” will now work 4 [$ ^" s; Z: A 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用# o# N, p) W8 d0 |+ ]+ d7 T( ? · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ; \. V) `1 o# R$ H @0 s( k0 J 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 2 n. J. o; }4 {! g0 CGame Server 遊戲伺服器0 X2 L5 L+ B% h0 D- U · Increased server stability ( D/ a9 w( Z" {2 r9 ^7 r增加伺服器穩定性 7 }% A4 K7 c, h8 [& G# J· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt / h Q2 V' H* A7 T: ?8 z0 P5 s. A) L 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題' J+ |: M, |# h' j) w · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " j3 d6 o1 v$ ^- t0 O5 Q( c9 ^& g 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)$ x0 z5 A' X2 ?- o · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. - U {" {! U* Z4 E# Z: ]" U' M 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 ) x% H/ j7 v# R% e# k· Unlocks are once available on unranked servers. - F* I A4 R. C4 n* |: ]2 T 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用); ?/ Q( o- o T" Z! a, r · Ranked server have to have unlocks activated. # D) h/ m1 C, O9 E 排行伺服器強制使用解鎖武器 ! e2 @ C7 w4 p) G: Y& C· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. - T% N' h7 F" v" X0 i. P( d* @1 u修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ; y2 E6 q8 L* e- u2 V· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. " @, N4 a4 _( c3 ]" F, C修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 " z3 M* f& g# D# c( K1 [ h· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.( z& ^- L" Z) x# r# l' z$ A4 L 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 % c3 B/ m: c6 W" ~ X6 X+ O· Fixed a Vehicle drop crash related bug (missing icon).8 Y. y1 ~5 G! W9 s, J3 G* I 修正空投載具的相關BUG (像是圖示遺失)/ a, S3 h- D2 s9 o" a0 n8 b+ v · Co-Op bot console commands do not function on local servers. " Q! s6 A7 d: q4 j+ E9 \ 修正主機端無法執行跟BOT有關的控制指令問題* a& g D% f2 N+ P Client / Gameplay: 玩家端 / 遊戲性 ! D$ i9 C& U! I. p; F8 I· Increased client stability $ A" n) ]% n( m1 X& t2 h0 s! F8 u增加玩家端穩定度. s% L }. n! Y# ]: O6 e7 x" \3 Y" l · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag " ]: J3 r- z) r! O紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 # f! Q' | a5 D/ M; ^% C. f· Introduced a delay from proning to standing to help reduce exploiting 1 F6 ?, p+ a$ b( ` 增加趴下到站立所需要的延遲時間4 X [( H; ~! g5 ~) e* _3 b( u · Adjusted C4 to make throwing more difficult 5 @/ v9 g \4 L# l增加丟擲C4的難度7 f% B2 X. w; H · Fixed the issue where a red distance marker appears on the ground # E( M" d9 b7 N' e! H* g! u修正地圖中會顯示紅色距離的問題3 y- j8 C# Q& e2 x8 I: C! | · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items + B: B: B7 x- r- k5 y修正玩家切換武器當中, 手上武器有時候會消失的問題$ m9 @! `6 y1 L- L; r/ n5 y · Made adjustments to reduce the damage taken by vehicles when driving 2 J& `+ f1 I* x+ P0 Y 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) * d- S. K- m0 ]; U$ r/ v· Commander options will no longer available whilst dead. 6 b6 @5 h# x6 `: O2 i指揮官倒地時將無法再開啟指揮畫面 & F7 j; a( N% i3 Z) P· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, D' V& D( l# \* L4 `- E0 v$ | 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) . N+ z) ~, _% Z! e/ ?· Fixed the issue that would cause infantry players to be revived with no kit. 4 k l; k* U M/ Q; R修正玩家被救起時沒有武器的問題9 h d% f" v) ~5 C% ^7 b6 T0 r · Fixed several rare graphics crashes. 6 }* L* D% ]( P6 G! R% Z- I! O6 |& ~2 I3 p修正幾個罕見的圖形問題 + I6 W+ |$ ]1 Q1 D/ z! n· Fixed issue with players crashing while clicking \"Join Game\" in the front end # p: A: f- x: J# u 修正玩家點擊\"加入遊戲\"後跳出的問題 9 v& A; q% [/ G4 A5 ~· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ) X+ B, W$ Z$ t) `6 w2 c# V/ H 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部5 r, J* w4 d, k' s · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ' y7 i+ P7 d+ U( O修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 5 Y: a. {* }1 |5 S· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu : ~0 T- A# e& P# s. m# X$ e1 l 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題* d% L6 N4 V+ p" f: \6 B · Transport Helicopters – Increased the armor of all transport helicopters$ ^& j4 l1 M2 _ 運輸直昇機 - 增強運輸直昇機的防禦力0 `; T1 E- G, G0 Y' [9 H j ) {8 B6 F+ P2 v8 @( x
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 3 D2 \9 s. K- N$ A; S) }! h: ~
修正玩家被救起時沒有武器的問題
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; c4 t3 B9 N9 ?8 |( k8 _
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
( X; D1 U* p2 y  E7 e防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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0 u- g# C* m* H很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
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- i$ z3 L, V3 ~$ }4 x$ l* u升级升级升级!
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; {" X" L, X5 q) E& ]1 l又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters; N2 b' x2 M& T  R8 z
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
& a1 W* q5 M: b1 r) {/ J% r. v" i不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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