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1.4 Patch – New content 新增內容
: b9 Q U5 l, a6 m· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
8 j* t9 M: ` Q" r7 \3 i9 O新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
3 t, T5 |- K! q· New Server Option: No Vehicles mode
1 p$ G2 S7 ?, H$ h4 [$ f) ~新伺服器端選項 : 禁用載具
) K4 O4 h. ` H5 t3 n' l1.4 Patch – Fix List 修正清單 ~4 V2 L1 G$ B0 A* Z
Front End: 介面
1 Y( ^! i7 ` P. {7 ^+ B· Front end - Fixed server browser issues with updating info
# ]4 R4 U% B3 q- `; L介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
3 r! H/ v* q% i3 z· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
" D& l6 k4 N3 U2 r! y8 A介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT( q) w7 U$ Z* C, _
· Multiplayer Server filter “maps size” will now work : K8 B1 A6 D7 J0 b; t/ h
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用" m% F. J2 ?# S( ]( I0 p; p" G
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box % ?# x* }4 z+ E( j" ~5 z) u$ }
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題: ?$ Y1 c1 r8 f d
Game Server 遊戲伺服器( D O n( K# U! k+ q# Y- X
· Increased server stability% W" b8 e3 d( V, b! u# G0 Q
增加伺服器穩定性1 P4 i/ h- I- g& d2 V! O# e; e0 ^
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
# r* i, A8 N0 F1 l$ j所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
% u1 ]2 L# a$ f) b0 t* `· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) # m7 k: ]/ B8 L0 y; H3 k. f
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)1 K& e; N X/ t5 Q
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 5 J% ]& m4 _# q. \$ \2 C* ]( |
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
( A9 B. m! ~1 d& Y, g z% u· Unlocks are once available on unranked servers. % Z, m3 M3 i( T, b! }
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)0 H0 X: }+ Y. R$ H9 x# r! y; C
· Ranked server have to have unlocks activated. 4 ~8 j n# X! r6 o
排行伺服器強制使用解鎖武器2 E! ?8 \; V! }& E: d
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 8 ?$ n! a( [5 ~3 q- q: J8 w; \
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器5 G6 ] T6 {7 O# j
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.9 g) z9 a* a3 s g
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題' ~+ O& ?8 Y* G5 r) b1 `
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.1 _- m; a2 Q$ ~" Z! l
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
2 z; V2 X1 L; k3 W· Fixed a Vehicle drop crash related bug (missing icon).- @. }6 T t5 S# ]* ~3 w
修正空投載具的相關BUG (像是圖示遺失)2 p2 e: b5 s0 [( z& n
· Co-Op bot console commands do not function on local servers.
$ h: F) V& Y( Y修正主機端無法執行跟BOT有關的控制指令問題
7 @+ I5 w- f+ \; aClient / Gameplay: 玩家端 / 遊戲性/ u1 O! a! g2 h% C' N' t; l. P6 q
· Increased client stability
7 W( `- E. C4 L1 W Z! ?增加玩家端穩定度; Y" C1 i# t% G
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
X! H* m* Y8 [, _! Q( }紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
) \* A! c1 A% \, a8 _3 P, L· Introduced a delay from proning to standing to help reduce exploiting
( ~ [0 ~/ F7 K4 F% O% E增加趴下到站立所需要的延遲時間
! S8 T$ m7 ~2 y F/ V% V· Adjusted C4 to make throwing more difficult . g( ]% r' @; N
增加丟擲C4的難度! r& f- \; G1 t0 K$ S
· Fixed the issue where a red distance marker appears on the ground & _: f) ?: W, ? D" l& b7 ]& c, ?& f
修正地圖中會顯示紅色距離的問題
5 `4 {" ?) W' j4 `/ W* C3 }· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , v5 H6 s; _( S+ `; ~: }6 K
修正玩家切換武器當中, 手上武器有時候會消失的問題
% g% ~" H! R K, P1 w; f· Made adjustments to reduce the damage taken by vehicles when driving
& G# V# c( y8 \( v7 \. @) t3 Q減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
i: R: b& t+ m4 M( D5 k· Commander options will no longer available whilst dead.
2 ]9 @' B, \6 m2 H# A+ u( S指揮官倒地時將無法再開啟指揮畫面) v1 g+ ^$ T% R8 T2 i7 \$ w
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 C. f! ^8 N) L- i k, S5 A
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
' E: G# d* z* ]" F· Fixed the issue that would cause infantry players to be revived with no kit.
0 o; [9 X0 o2 j; B' y% e- H修正玩家被救起時沒有武器的問題9 A) ~3 X6 b% A* w; \% j; Y
· Fixed several rare graphics crashes.
/ x7 J/ R3 O# z9 ?! r修正幾個罕見的圖形問題
, ?1 |% H; T0 e5 P; w7 d* j· Fixed issue with players crashing while clicking \"Join Game\" in the front end J4 i; Z& l! S' b/ u8 o2 v
修正玩家點擊\"加入遊戲\"後跳出的問題8 @* z$ P* D- i4 O6 l
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
9 r& G+ H6 c* d4 ~/ Y4 i7 v空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
7 F# M! }8 P1 z) ?· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ' ^( ^2 D( y; s x/ @
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈5 e8 p3 j8 o$ s; i5 V
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, v# S6 Q! }5 j8 l, D) k修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
: C* Y, t9 C i5 s* z. I# x· Transport Helicopters – Increased the armor of all transport helicopters' {/ ~( _. |5 _' x0 g
運輸直昇機 - 增強運輸直昇機的防禦力$ m) c2 H6 p4 z- o4 c1 k
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