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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容! k3 |! ?9 B/ M6 { · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 0 c0 I* C- M$ } 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)/ t/ G# O! n4 ]% P n4 q/ m · New Server Option: No Vehicles mode ! e$ [% a, T" t% {新伺服器端選項 : 禁用載具* Q- w! N* @$ g9 Y8 Q 1.4 Patch – Fix List 修正清單7 b0 A" ]; w: a9 K' | Front End: 介面) x; ~4 r( B I1 Q7 P · Front end - Fixed server browser issues with updating info 7 i3 e2 Q; J& Q8 X w0 V 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 2 n. ?9 m3 X1 S· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players / `/ W; l t9 }# l" @$ C介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 2 a3 F9 B6 r1 `6 |% s7 s# ^& ^· Multiplayer Server filter “maps size” will now work ( z% E# b, \$ _+ f' a$ z& Z; \多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用( Y# O0 k7 a3 l) p7 {- T7 c · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 6 ~( A& P, u, n9 m修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題! Z' p. N5 A, j$ ? Game Server 遊戲伺服器+ K; y6 r7 x+ n- ]5 G. z · Increased server stability 9 P5 h9 |5 _1 y$ x, G9 L增加伺服器穩定性 0 S; ?2 m/ ? h8 i9 E4 B! a* d5 d5 a· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ( ]1 Y' s! B# M/ h2 z 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 % y+ D/ Q% m4 X5 K$ _/ |3 D· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 9 s- c P U( t7 H( \企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)7 E8 A3 _ e) C · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. - g( ?* W# n3 V' Q5 I 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8( Z. P6 l) B% w8 ?( F {% o; A · Unlocks are once available on unranked servers. % V [6 U3 j* A z) @ 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) ) x% n, Q; y( [: F· Ranked server have to have unlocks activated. 9 p8 `- L t' |! @' z排行伺服器強制使用解鎖武器* w6 C/ U k2 P" E( x. z · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. * E5 |3 W( B; E0 d8 V; v7 e* L 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器" d6 l3 l4 y$ F) O3 W9 k0 e · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.+ G& T- [3 _4 }; }7 G$ \+ P 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題! Z* O c' y1 F; `# K · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. ) j: z' B! _( F \- w5 ^修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 3 y* r: \' _! s* C' t· Fixed a Vehicle drop crash related bug (missing icon). 5 I B1 [9 _, [4 ~# }' W3 ?! L+ c修正空投載具的相關BUG (像是圖示遺失)7 g* ]' M6 T1 _" B% l$ t! ^8 [ · Co-Op bot console commands do not function on local servers. . s8 ~4 E' ], W: g& i 修正主機端無法執行跟BOT有關的控制指令問題* p( [# O" Y! m1 D7 U; A1 O" P1 C2 Y Client / Gameplay: 玩家端 / 遊戲性" \# L3 C4 P5 \3 h, b' W5 T · Increased client stability : [8 F; z! g, Y. S! U: J增加玩家端穩定度. O8 M& T5 x9 _3 y% Y · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag % \2 j4 T7 o3 d9 c% O; z 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 ( y/ Y. H) I; W @5 v; B· Introduced a delay from proning to standing to help reduce exploiting & ^6 [5 d- l% G4 c) p$ S# {增加趴下到站立所需要的延遲時間" {* K! B* M' X- c0 }6 Y · Adjusted C4 to make throwing more difficult I" f& `* m% v4 k, ?/ d 增加丟擲C4的難度, B) G2 _1 I0 v% K' c5 ~- c · Fixed the issue where a red distance marker appears on the ground 0 Q# o1 B# o# M6 w" ?9 t, } U% F 修正地圖中會顯示紅色距離的問題 * T+ K/ G% p$ [2 n$ J* i· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ' B8 F4 n/ v' n. `" x修正玩家切換武器當中, 手上武器有時候會消失的問題0 v! `9 T- `7 a- [% c3 t: } · Made adjustments to reduce the damage taken by vehicles when driving 1 p K9 C6 Y( r減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)" U5 h) i/ N4 Z+ C$ n · Commander options will no longer available whilst dead. 2 L3 L' x! x9 E7 y& D 指揮官倒地時將無法再開啟指揮畫面5 @! D+ V+ J. D2 V( i4 _* w · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round2 G% e% x7 D: p: l9 a9 d6 z, c 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 7 I' L0 C' \8 q5 a, M0 Q! I' X# C· Fixed the issue that would cause infantry players to be revived with no kit. 0 D% n. g- U0 y7 D1 _7 z2 F7 Q/ {( b 修正玩家被救起時沒有武器的問題 3 i' h# E: ~' _* }! h# z1 T" f· Fixed several rare graphics crashes. % G3 B) y$ j2 m1 F 修正幾個罕見的圖形問題 0 D. V. G& R. {· Fixed issue with players crashing while clicking \"Join Game\" in the front end ; M5 l4 G! n: U* R+ P g' o; Y 修正玩家點擊\"加入遊戲\"後跳出的問題: r: A/ f2 S3 F$ F5 G! _: n& E1 _ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 9 h7 l5 a4 [4 k3 L T* P4 ] L 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部2 p' c" T' e+ |/ ^0 L# u · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). . l6 W m) a# i 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈) }7 W( W" N" O. X( Q · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu % w+ P/ G0 N5 w* R# j+ b 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題2 n2 `! f* c7 g! A* S- S · Transport Helicopters – Increased the armor of all transport helicopters+ j' D6 A& P. L8 B+ f2 e' n" N 運輸直昇機 - 增強運輸直昇機的防禦力 o% H$ a, j! j* L! ]$ |: I7 ]5 [. D1 g( v
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 8 g8 F; m' C2 X+ ^8 S
修正玩家被救起時沒有武器的問題
4 S* X9 G- S. A  F
1 V2 T" C( M% P7 f( p; d( N( _3 p- W- q; W- q' Y
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表) ?/ n3 G* o" H( l0 x1 E3 ^
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?. R1 F9 ~( V! q/ y. Z& i4 H

0 l5 o; X" t+ m# X8 k- w1 j很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
/ c0 \0 ?2 k( c
) j5 c, a* q5 K升级升级升级!6 b1 j8 X0 T& C: K8 `8 v

; K# _% I" S9 ~+ D8 m又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters6 g6 ~, ]1 Z7 x0 u9 ]3 ~# H
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了  k3 n" J2 {6 y0 e
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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