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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容& `' F8 C3 T* V4 ]& _8 t · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 3 G* [: y9 ?5 u0 i2 l0 X/ J 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 3 j# R) R# |" _9 C· New Server Option: No Vehicles mode $ [9 l$ x1 g( m, a# A- F* _$ i新伺服器端選項 : 禁用載具 ; x# L* V" F9 w) ^, g) S! M1.4 Patch – Fix List 修正清單 * F% X) ]1 f' v5 U" V+ z. `0 hFront End: 介面 - J; Q- i$ x9 e# ]3 t· Front end - Fixed server browser issues with updating info % T/ A% K0 x0 s6 u介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 8 P+ j- I6 y* j6 I& m3 h2 h: T· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 0 w. l5 x$ t7 W+ W' v7 c介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT! P4 P {/ N8 O8 L3 @! w+ e5 G · Multiplayer Server filter “maps size” will now work : I3 L6 Z! b% ~+ s: i3 M; `多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 " E! a3 W0 [9 d" K· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ! m' x: T2 a* K0 s1 z& U% a( A 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題# B3 j* B A* @+ V9 M Game Server 遊戲伺服器 . W# }: [; `* h! I- P/ y· Increased server stability A7 C! F& i/ \$ L增加伺服器穩定性 f* E) h- A- G* t5 _ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt {+ V, p8 S+ q, z9 g 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 " T0 {# a0 U5 i0 ?( p/ w; S# ^· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) " U4 p8 v% G- k+ P9 J1 f企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生), F2 [; ?' X! w! F$ ]) F · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 0 f7 ^1 j# T5 |6 `' [" w3 j# W# { 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8* P8 ], N; C k · Unlocks are once available on unranked servers. $ s# Q9 Z* H9 P) \0 ?7 h非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) , [* \: c* L) X @7 e( N; @. E· Ranked server have to have unlocks activated. 8 e! n" s% C x+ Z+ h" U* J 排行伺服器強制使用解鎖武器 2 v/ C7 u. W/ L8 y. V· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ' j9 Z8 g2 S! ~7 f9 @ 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ( ^/ X' k5 q; |8 p· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. , S% U4 q. x1 a% b/ a修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 " E, {& f9 P6 R2 w· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.6 P* }0 R6 z9 Y' r3 a7 H- t 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 1 e, U- R5 V1 ?% E, k7 u& o · Fixed a Vehicle drop crash related bug (missing icon). " s/ ~" O# Y! D4 ^7 B9 i修正空投載具的相關BUG (像是圖示遺失)) P, s/ K. `6 v3 O$ j$ ^ · Co-Op bot console commands do not function on local servers. 9 t% P7 ~* t& S$ ~% ?7 J% Q ^ 修正主機端無法執行跟BOT有關的控制指令問題 9 ^! h5 ?! H' I, z8 |. b/ A) @6 zClient / Gameplay: 玩家端 / 遊戲性 5 {5 t7 K* M1 X6 z· Increased client stability 8 ~: w/ \( d& N增加玩家端穩定度9 \4 \; ?/ c( ]$ Q) S" k$ h0 E* X · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 9 M; N# c/ h; M8 _( q1 ~- E: `紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題- B, e, ?- E( U' \ · Introduced a delay from proning to standing to help reduce exploiting % d3 V5 p: `! U! D; D j% O; j 增加趴下到站立所需要的延遲時間 - I+ ~. V5 p, c' k6 W9 O· Adjusted C4 to make throwing more difficult 3 s1 D2 b3 s/ n. j! {; O7 ~5 i& D增加丟擲C4的難度" V' t* n! f, D' c7 {; | · Fixed the issue where a red distance marker appears on the ground , D) ^0 ], F+ r 修正地圖中會顯示紅色距離的問題3 _' o I4 g) L7 z3 G. r2 e. x. R" U% { · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ( { l4 N7 n/ |. P& r! b q 修正玩家切換武器當中, 手上武器有時候會消失的問題" g( I6 m0 c- @% v; _. y( K · Made adjustments to reduce the damage taken by vehicles when driving ; B+ ]" u) e, W! I3 u+ U& N減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) % n7 d+ H7 A8 P8 V8 H" ?) n· Commander options will no longer available whilst dead. ! \/ t8 k( q# V* r' _$ l& p指揮官倒地時將無法再開啟指揮畫面 $ ~1 S1 h6 a n0 H· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round R( G, w/ J# f! ]* M, k 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 9 y) ^5 g d; B: u- _; ^( t# d· Fixed the issue that would cause infantry players to be revived with no kit. ! M1 f: j" d9 F/ |" j: ^6 }修正玩家被救起時沒有武器的問題 * \+ {* K/ N& I& L/ K" G· Fixed several rare graphics crashes. ' W" i. S+ x' W8 Y/ t# m 修正幾個罕見的圖形問題 3 Q2 x9 ]; T* `0 X4 f* E· Fixed issue with players crashing while clicking \"Join Game\" in the front end ) X% {7 u) @: B* @* J, q 修正玩家點擊\"加入遊戲\"後跳出的問題 % \1 y3 a$ q( h6 r) J S· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. % N; N, K& a3 ?9 [9 [ 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 . _4 b3 v9 P L, G9 m9 \· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 0 N X5 Y6 I4 ]& P修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 $ u7 R1 s# G9 z4 [' @· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ( M6 F& a. z4 i- P% _9 h修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 7 M' [$ U; J3 ]8 v+ V* q; Y· Transport Helicopters – Increased the armor of all transport helicopters 7 L3 | i4 H! B, T9 W) k. [運輸直昇機 - 增強運輸直昇機的防禦力+ v6 E! S ~/ h7 M1 n 6 ~ M2 Q. u. V
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. - q3 F5 F% b. X4 n: G- b. i5 c
修正玩家被救起時沒有武器的問題, B* V& e9 L, A$ j1 ], j

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这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表" v# G, ]* @. Q, t1 Z
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
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  A! K" {1 k3 z升级升级升级!
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( w; u) U3 h) R又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
, m& h  i, ?% D: W, a- H運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了& s% y+ E1 x. p0 {; H9 S3 Q
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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