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1.4 Patch – New content 新增內容
! p9 I1 `6 [; f· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) / K# d; c$ @1 S
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)1 t5 T* w: @7 M
· New Server Option: No Vehicles mode
7 _+ ]# l0 D9 ]5 _0 V( j# `* b9 E新伺服器端選項 : 禁用載具
! I( P! ^# v h# o* m" z W# Y* q1.4 Patch – Fix List 修正清單
( \ t K1 J. \7 N5 @Front End: 介面# ^) c) b+ t/ T' ]0 S' ?5 x
· Front end - Fixed server browser issues with updating info
1 k- S7 u' N% X# Z- d; i介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
3 E U; ?+ V( k B. N· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players . e9 O( V/ \) W% g _; A7 T& @" J% g
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
0 f/ s# n8 |! O# f5 G· Multiplayer Server filter “maps size” will now work
6 Y# t a3 N' V. W多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
6 J2 E0 J3 H" J7 X1 a2 W· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ z# R, g: B9 y) G修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題% p; U7 y6 p3 e& ]3 `, E5 ?
Game Server 遊戲伺服器0 x- d# S+ k: n4 [+ ?5 z
· Increased server stability
( w% C- C( X( B f- }. F5 N增加伺服器穩定性, M" A; _, k$ k# h
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
Q T9 p) |; g) `所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題1 @/ V' c m+ r
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
! ~* j2 n- A0 I& f6 }" A7 l企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)/ B6 e; H8 v/ ^5 N* d
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
e+ d/ N/ A" Q. y- |0 V調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
4 t8 K0 K# y. f$ t· Unlocks are once available on unranked servers. " b* k$ S& i4 U: K: n. u
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)) m. M9 q4 j1 l; b
· Ranked server have to have unlocks activated.
' q; i2 r! k. x* m0 \: I排行伺服器強制使用解鎖武器
7 V7 v3 I" d% l* S3 J· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. / K* q( C7 e: d ~6 `) z
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
) n/ o8 p5 y. F· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.* W2 e0 P0 p4 W
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題# i! z4 m2 S; n- a
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
4 h# a6 s& G/ }+ T修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 6 `1 `, H; ^ c) N/ Q
· Fixed a Vehicle drop crash related bug (missing icon).: J+ m" y+ L3 k( A6 ^
修正空投載具的相關BUG (像是圖示遺失)+ }% Y. e4 C+ Z
· Co-Op bot console commands do not function on local servers.
* y! O: ]: V$ w( S$ @. m! Z修正主機端無法執行跟BOT有關的控制指令問題
+ c5 m" {7 s+ |* @7 c# K$ g; x4 m& y& BClient / Gameplay: 玩家端 / 遊戲性* ^" B L: ~5 ]4 T0 N
· Increased client stability 4 q7 q4 V5 g0 c9 {
增加玩家端穩定度8 R- A- \/ S, v
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ; s: f% u5 Q5 C" a
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
1 j3 }9 d5 b5 f& O/ c I· Introduced a delay from proning to standing to help reduce exploiting
+ L& E1 O) m# s `% [- V增加趴下到站立所需要的延遲時間
. X+ I L, N* }· Adjusted C4 to make throwing more difficult
7 o v6 L9 S. E% C, i增加丟擲C4的難度2 u: y, a' C9 T2 e0 `
· Fixed the issue where a red distance marker appears on the ground
, h+ X8 n8 f! A6 {修正地圖中會顯示紅色距離的問題" g6 ]3 @6 Z% U: o
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items i4 M" d* \8 z5 G: P! S w
修正玩家切換武器當中, 手上武器有時候會消失的問題% k0 W, v# [* [* X S! t
· Made adjustments to reduce the damage taken by vehicles when driving
( F, D- z7 ]) \8 _4 j4 k5 _減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
/ ^1 }1 V) E6 | q5 D8 ?" G· Commander options will no longer available whilst dead. ! e% A; G+ ^2 Y4 x/ w! t
指揮官倒地時將無法再開啟指揮畫面( z8 C# P( ?9 n' y2 G9 i
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round7 m/ D6 A/ I; A* d( m* Q# T* _
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
( Q* a X( G3 j# {: P# D( W· Fixed the issue that would cause infantry players to be revived with no kit. 0 O$ r7 N& y1 K
修正玩家被救起時沒有武器的問題
, G2 S" X6 N! S4 A+ |· Fixed several rare graphics crashes. 4 z a8 n/ i& w( V/ h; `
修正幾個罕見的圖形問題
5 n0 B" @) H) D& x" c· Fixed issue with players crashing while clicking \"Join Game\" in the front end
% Z9 ]5 f, c6 }/ B D/ u0 E修正玩家點擊\"加入遊戲\"後跳出的問題3 C* Q2 P) V) b: x& u4 G
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ( \/ _5 J$ N8 q6 |
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
6 n! ?; C A! @6 ?- W. _· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ; l( i& @7 X; o4 V+ G
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
' ~6 f5 U' u3 R a· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
$ Q6 k4 H% r/ m. E修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題* R# j. H) i j: B
· Transport Helicopters – Increased the armor of all transport helicopters( b* Q& o5 T, o& o. r) k4 z+ q7 y
運輸直昇機 - 增強運輸直昇機的防禦力
+ [) e+ x' B. |1 W, x7 w6 a/ g- F. F: D# b
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