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1.4 Patch – New content 新增內容
% | M5 \& ^/ A* L# ]· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 8 E7 a5 p8 L7 [6 z" G2 {
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)8 p4 I' K ]0 [$ v. l
· New Server Option: No Vehicles mode 1 J5 g% L; @$ W! y! C I3 E
新伺服器端選項 : 禁用載具% j6 K/ W8 V% ~ w% A% V8 J/ K
1.4 Patch – Fix List 修正清單) X0 ^& J4 ]8 f6 f) O
Front End: 介面
% i. I$ m+ J! A5 g) m, C$ x. s· Front end - Fixed server browser issues with updating info , \5 r' p# F _& \
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
2 P/ k9 U/ E/ n* u· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 0 Q. p; l+ D3 B: ~
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT/ ^7 ] }' w; S# A g
· Multiplayer Server filter “maps size” will now work , _6 w( h) q" t( Y
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
2 s$ \: P" v6 d· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box & k# ^7 X3 N N
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
; x) W! `2 r* b; |Game Server 遊戲伺服器
, e( A% |8 r6 u* Q7 V" n· Increased server stability4 L( l( w# a! H) J# J$ y
增加伺服器穩定性" M6 p- x9 Y: V
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt " N7 h. U8 U4 u( F# \$ K
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
3 h0 S. n! } E: @1 I· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
% v9 h3 Y6 @! r, {: F2 N企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
* X; s( s! L8 h, H; ?/ `9 i· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: |7 q' \9 U. ]+ l6 y c B8 K4 a調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
$ l4 k& L1 F9 p. o5 L9 R; {· Unlocks are once available on unranked servers. $ Q0 R9 G& o0 [+ u; F, J. I! w8 }
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用); b/ @( ~5 {& g! j' [* N
· Ranked server have to have unlocks activated. 0 d. ]& O* K4 P* W2 r3 S
排行伺服器強制使用解鎖武器& G% R( h5 }) l G& x( g
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
# a" Q% O6 c, {1 g修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
) p$ n% n' z5 {& T· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
: G9 ^. z' ]1 }( B+ @/ q修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
5 q1 H, \( S3 f8 h% S. z· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.. V: w$ }! K: e9 g, ]
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
& ?; \6 ?' g4 g( |% R& `6 [! H· Fixed a Vehicle drop crash related bug (missing icon)." E2 G4 a" B2 ~4 `, l/ n) G
修正空投載具的相關BUG (像是圖示遺失)
8 |" _6 P. r1 ?· Co-Op bot console commands do not function on local servers.
3 [! j& H1 p; b6 b- }修正主機端無法執行跟BOT有關的控制指令問題
1 C2 [5 }* [8 Q* R; XClient / Gameplay: 玩家端 / 遊戲性; ]6 N" ~4 g, N1 b |: {
· Increased client stability 4 A K+ b- h& S2 \5 o
增加玩家端穩定度1 z x& z+ S* w9 s
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag $ j5 z" D5 g. F& m8 y, \# q2 g: Z
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 G' P8 J' |- x- i9 |7 O
· Introduced a delay from proning to standing to help reduce exploiting
( u. u/ W! V+ h8 a( g: e; p5 i- x增加趴下到站立所需要的延遲時間
. ?% j6 s: N8 Q8 T ~3 l+ G5 L8 o3 O· Adjusted C4 to make throwing more difficult ( I3 B6 `: z2 i, u" b) a( q
增加丟擲C4的難度5 O1 `4 X7 v4 X0 S; `/ |1 h# |( A
· Fixed the issue where a red distance marker appears on the ground 8 f! `0 W+ c$ G5 W7 y
修正地圖中會顯示紅色距離的問題
& m. j' n& n1 i5 s* o. g· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
; [% r6 D) W- W# j4 U修正玩家切換武器當中, 手上武器有時候會消失的問題
8 C% i2 z* \/ W! u0 S1 z3 q· Made adjustments to reduce the damage taken by vehicles when driving : a$ f+ X) r( {1 [$ m" k& U
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)* R' ^0 }, A# n0 t* O) ^' C3 q: T# c
· Commander options will no longer available whilst dead. % y1 t% |5 ]7 `: A( ^+ y3 H
指揮官倒地時將無法再開啟指揮畫面( j0 l" W0 v7 D1 h U$ r$ \0 s
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round8 ~/ x5 e8 W) X+ t' c
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
3 I7 m5 \+ P/ r/ Z; F1 s7 T· Fixed the issue that would cause infantry players to be revived with no kit. & x) g9 n% g$ X/ p2 N
修正玩家被救起時沒有武器的問題
7 G V! X; _9 w· Fixed several rare graphics crashes. ) ~1 [. q3 { Z% |; K0 \% H
修正幾個罕見的圖形問題
0 w" ~: D0 a* l- h· Fixed issue with players crashing while clicking \"Join Game\" in the front end 4 |6 _4 A, K4 T9 R6 f
修正玩家點擊\"加入遊戲\"後跳出的問題- b2 l' `1 u. R( n( O! |; F f
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
' v- L' a; W7 \' b2 c+ h" b& @空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
# I2 V, C2 z/ I1 J8 }· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) R7 P/ t3 H. G# A9 X修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈+ l' D) D W% e, @8 D" f7 f p3 s
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ' {6 v' z0 `% I. F8 k* h
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
8 ~" I6 U, h1 {4 w0 p· Transport Helicopters – Increased the armor of all transport helicopters
2 ^# |0 P! T( M# H' W U1 `7 Q2 a運輸直昇機 - 增強運輸直昇機的防禦力
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