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1.4 Patch – New content 新增內容
4 G: S( d* O. ]; O8 P1 C· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
+ l, Y+ g1 j3 V/ n, a: B* g新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)/ ~# V ^3 ]" L9 m5 I- l R
· New Server Option: No Vehicles mode 1 O% i1 Z8 `" T L
新伺服器端選項 : 禁用載具# a. E2 \4 g5 N m. R; ~" T
1.4 Patch – Fix List 修正清單
6 [2 Y/ I1 `( B/ ^ qFront End: 介面. c: j2 U- l* r# j- T
· Front end - Fixed server browser issues with updating info
& J/ W' a ~. s1 f+ w8 A介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
4 J7 e; U$ i) t9 C4 K· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
2 R1 C/ d* L/ N+ V2 ?介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
K) S. p& i& W d- ]· Multiplayer Server filter “maps size” will now work : j0 {. q7 {' Z6 q
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
0 M' n2 f2 ^; f; F; q2 Y5 h· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 9 i) e# |$ w$ ]9 c' }8 w
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題0 v0 Z( p( d; x# t8 r3 i! o% \" S
Game Server 遊戲伺服器
0 D0 u* C1 u( E: p6 x3 |· Increased server stability
3 w8 D6 o+ x: C: I1 `1 \" r增加伺服器穩定性! K* \$ ?; W% |, G- @8 x
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt : }& I) p0 D4 x
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
" u. p* K- j- n6 e' q· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) + y0 ?1 r/ q) o% W6 A# u
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
$ S2 K9 ^1 E4 |5 z `" o· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
$ g/ ~4 H9 T6 A3 B6 j8 R" S5 A8 F調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
9 ?$ g5 b9 l8 |& f; U9 w· Unlocks are once available on unranked servers. " C3 |) u9 I* p x+ q
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)( Q; \% @6 M5 ?& ?
· Ranked server have to have unlocks activated.
7 v% E$ G4 e1 Z8 N' l/ a5 Y# U7 ^ X排行伺服器強制使用解鎖武器
5 ]4 \2 d2 I v, }7 o+ J· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
5 f! V4 G- e: `修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器5 P; C |& l+ [( K% ]/ _
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
- P+ S4 o) ]6 l0 m8 a1 {修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題* R/ H' f/ \# g7 N
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.8 r) \7 i) Q+ L" z4 T
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 G. L1 @% X. K. v ?: I
· Fixed a Vehicle drop crash related bug (missing icon).$ X) ~# D4 p$ B) ~& w
修正空投載具的相關BUG (像是圖示遺失)
) ^4 M" m8 n9 s$ y& v# h% ?· Co-Op bot console commands do not function on local servers. ' C N) O/ l6 I
修正主機端無法執行跟BOT有關的控制指令問題
8 f) n: M! b/ |( E! ?9 z4 VClient / Gameplay: 玩家端 / 遊戲性. X$ o3 h* r4 D" i# p
· Increased client stability
: _( i4 N! ]; Y- D& y增加玩家端穩定度! \# {2 l. U! B8 ~2 { U5 ~
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag . i% [& z$ J% T1 U8 I, F
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
3 @8 S5 [# W& d+ l· Introduced a delay from proning to standing to help reduce exploiting 6 f" N! Z# @7 u9 g: Z
增加趴下到站立所需要的延遲時間: D5 k7 ~' E: q5 K7 }
· Adjusted C4 to make throwing more difficult
8 d* `7 B7 `" Y- b5 c t* q增加丟擲C4的難度1 N) u( E( Z+ Y0 r: O3 M* F7 q! \) h2 b
· Fixed the issue where a red distance marker appears on the ground 4 M) r0 [2 x |" E: }( M
修正地圖中會顯示紅色距離的問題: E6 ]4 H. Q" d% M! s
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items + T6 d0 R6 }9 ~5 y* z
修正玩家切換武器當中, 手上武器有時候會消失的問題
/ `+ X2 }1 q+ \7 }+ x6 V· Made adjustments to reduce the damage taken by vehicles when driving ! K8 C" F; T' |( D
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷). @% q, `0 n/ T3 E$ A
· Commander options will no longer available whilst dead.
. D6 V9 n$ u+ y$ w: M指揮官倒地時將無法再開啟指揮畫面# l/ n* q- m8 N0 W, |- [. D9 {2 X
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round e6 {) r3 O7 _* u2 i1 a
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) h+ B) J" ~2 h3 ]8 ]( M0 |
· Fixed the issue that would cause infantry players to be revived with no kit. ) Z3 x: U) V# [5 d
修正玩家被救起時沒有武器的問題+ T. x# O$ m) e' q! s5 p
· Fixed several rare graphics crashes. 0 C2 i: ?' E7 T, \, }) I
修正幾個罕見的圖形問題
* F1 x Y* `- F: R7 y4 v· Fixed issue with players crashing while clicking \"Join Game\" in the front end 8 ?" ]4 w1 S; `' _6 t4 p+ I9 \
修正玩家點擊\"加入遊戲\"後跳出的問題% z% V7 `* s: {! F5 w8 G# k
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. L# e, |: O/ S5 Q* @- l
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部- p8 r' H- T7 |
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). " `' O8 A( \( Q/ u9 X8 l6 _; n
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 C( V* t& P4 J% w- A/ ^
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu r& s9 N' B9 A, _; g# C
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題' N3 {/ ^# i5 y8 O$ j# O
· Transport Helicopters – Increased the armor of all transport helicopters) P/ W! u4 `9 y) A' \; E+ m9 h
運輸直昇機 - 增強運輸直昇機的防禦力
U: s1 E9 o8 f# q# \) f! N. E- J% ~' j4 ~1 X0 O: A
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