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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容1 U. ]9 Y; X4 o8 p$ p. I) u- Q · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) , K" v: U, s6 V$ ~; j 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式); X7 t9 C+ B* @/ V( V · New Server Option: No Vehicles mode $ }- n4 K# I8 Z) B P新伺服器端選項 : 禁用載具2 s O* \! F! g$ [' l! H+ k 1.4 Patch – Fix List 修正清單: u7 N5 Q1 K1 y' d Front End: 介面) o+ U( U, C7 m u( Z · Front end - Fixed server browser issues with updating info / l' Y: y0 N. h. G$ P2 n, S- W: G 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 # n! H8 F0 L: y; Q9 e: D· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ! _$ q7 y# j1 C( k) @) r介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT " R$ q. X6 }7 h. h+ m& W" h( h· Multiplayer Server filter “maps size” will now work 5 l" X( n: E7 N% H h! Z7 m多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 + y+ \' L* f0 f7 P7 N7 E* E· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 1 \( n% X0 Q B修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題! H1 q2 c' M- Y# z5 D Game Server 遊戲伺服器+ D' V; f0 @% ?4 R · Increased server stability & C8 z4 \8 j! U B2 q增加伺服器穩定性 ) {# z8 {2 f7 ]+ V4 T1 y; M. ]· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt $ H0 `0 n" n1 A$ n A3 C# v$ K2 E 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 7 l7 A6 M( O( y7 {* B2 s· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) / b0 l# \6 `# z P9 B 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)9 f0 u2 W( R# Z · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 3 y5 [ N7 a. U8 p" R6 Z0 n, a調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8. \ ^1 T6 F0 @4 C* n% M4 G · Unlocks are once available on unranked servers. |0 R3 f" b: X" p: g0 ^5 t: w) r 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)- d8 L1 D( d2 t8 ]/ ^: Z9 u · Ranked server have to have unlocks activated. , l4 x! R/ U# P3 ]+ Z4 s& |排行伺服器強制使用解鎖武器; Q9 M) I8 K( i7 a4 K) v · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 7 n+ C2 J. I0 `; K, j 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ( \+ C( |7 S! r; ~% x3 O# v· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. ( p. h* A5 A4 A- J4 l3 A: }修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 $ D4 z: j; Y/ m" ~· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.5 [. X3 ?" K' E$ I/ b 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 5 i2 ]5 ?) t) ?' a · Fixed a Vehicle drop crash related bug (missing icon).7 k. o1 ~4 O. j" v: `* K 修正空投載具的相關BUG (像是圖示遺失) 8 ~* n! H9 N2 c m· Co-Op bot console commands do not function on local servers. 4 ^7 U6 e6 m" D 修正主機端無法執行跟BOT有關的控制指令問題 & N1 t* O m2 ^; V. o+ o# BClient / Gameplay: 玩家端 / 遊戲性4 n0 h/ J. \5 {" M7 ]) e · Increased client stability - w: S% @2 c, W 增加玩家端穩定度 , c/ s: D4 K) w) Z2 z· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ( E' y- M+ ^8 _ 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 ! W0 Q* N) E3 I+ F; \· Introduced a delay from proning to standing to help reduce exploiting ) t- u3 Y! r! [# [" S 增加趴下到站立所需要的延遲時間: D' k" k$ N; B; d4 N D · Adjusted C4 to make throwing more difficult # S/ e, N5 Q. H# B 增加丟擲C4的難度" g- V% H- R& T" ~ ~. F/ I1 D · Fixed the issue where a red distance marker appears on the ground ( s( w6 ~+ K( D0 L r+ p/ P 修正地圖中會顯示紅色距離的問題9 u1 t/ n6 J+ v' G9 |0 Y1 ]6 m" j · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 0 o/ Z6 {1 L, c8 z( b 修正玩家切換武器當中, 手上武器有時候會消失的問題2 i4 @2 N- ^) N3 j9 R) c" H · Made adjustments to reduce the damage taken by vehicles when driving 7 s5 Q: ~) B: Z/ {! c3 d' @ 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) & [% u5 m) ^7 r0 C* V7 j0 v· Commander options will no longer available whilst dead. % L1 Y1 j' w7 p 指揮官倒地時將無法再開啟指揮畫面% x& u$ y" Q+ L4 [! ~/ L% Z+ N · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round" i0 X: P% d9 l; G3 N/ R; ^0 a 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)3 h, t) y7 S6 \ · Fixed the issue that would cause infantry players to be revived with no kit. 4 B: ? Z7 z9 T& \2 X( M 修正玩家被救起時沒有武器的問題 6 }' v6 v4 ^1 {2 f2 y; @! z" Y· Fixed several rare graphics crashes. + Z, K* I0 v# t: O 修正幾個罕見的圖形問題 0 B- O" J% P9 _· Fixed issue with players crashing while clicking \"Join Game\" in the front end 7 d! i. v# r' A% s1 R7 c; g3 g修正玩家點擊\"加入遊戲\"後跳出的問題# |% n8 X* I, J( T* K6 O. z · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 1 n, o8 [- u7 }+ f7 b1 L 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部, A( R2 z' x; z' N- j · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ; n* O. m. s. }& ]4 r" ` 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈. @ d) S2 e8 E% r · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu " u5 [) L% m0 d" y/ c1 `% K9 |6 X( H 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 ) g# |, K, k% E3 M! c7 I· Transport Helicopters – Increased the armor of all transport helicopters; f0 i I" y+ V% T 運輸直昇機 - 增強運輸直昇機的防禦力 ( M8 `/ Y( D- J3 F, @6 ?3 ] - v9 G% U; [7 Y9 h+ v# |# A2 H
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 8 y7 _- D. m- n! ]: z
修正玩家被救起時沒有武器的問題
9 i) g7 B" [. d' ~1 v9 [) @1 k8 e+ q# H+ M( ^7 P/ A# i

. d5 h9 R( a, ?6 P) ?5 }这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
. \. M- k& Y- U0 r防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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, W0 ?* t6 G9 k8 ^/ b5 k很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```* T; D8 y( i! O5 C8 ]
0 b5 w5 @$ _5 v$ d; K  s0 [' ~
升级升级升级!
; v- P* O8 g# E! G8 S! ]) I/ o4 n
, O; M  p( N2 D8 \. F又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters, S! H! x3 _, f. F  \+ J
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
  k6 \# \) w4 ]; D2 e! Y& ?) Y) f/ s& U不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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