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1.4 Patch – New content 新增內容/ `& h6 E' L" [- h) Y
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
* U/ ~4 B8 O) L0 O1 a9 J5 D# V新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)$ P6 M% ]! M3 r* W v Q0 |
· New Server Option: No Vehicles mode
0 _8 F) d- Q: f5 I: z新伺服器端選項 : 禁用載具9 j" t- | {/ d
1.4 Patch – Fix List 修正清單
# o' ^" y% u- \* r: GFront End: 介面/ F# K$ v: Y- z0 c8 L0 E3 Q
· Front end - Fixed server browser issues with updating info ! o* r- A# T! K5 E- L+ [
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
$ U8 Q2 I. ` `: v* D* B· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 5 H8 H- F I: b- {. z
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
" D+ y# m. g" H& j' s2 o· Multiplayer Server filter “maps size” will now work & m0 d$ r$ l* s+ m: Y5 f( B. b: f* ^: |
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用5 z: |) v4 {' `$ [3 J7 C# d
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
2 b& i9 D+ g4 J8 @5 i+ f0 O修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
4 b3 k& D- T0 I; {. @( X* ?, v+ BGame Server 遊戲伺服器* {) B+ Y. K) r$ Q. q
· Increased server stability2 m2 x% B8 C: V( O* J) _) q
增加伺服器穩定性
( f) m+ A; p9 B5 x, ?0 _2 D· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 9 ~8 v! c# j/ N4 C" }7 B2 H
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題# C8 p P. e3 e2 K+ K
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 z: `0 R7 R- L企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
7 s% R3 R- y5 Z3 N/ e. D J' A% s# x· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
" f* f* g( ]9 c6 D$ L3 f! y; M8 |1 L調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
6 T' l3 ?5 [; ?· Unlocks are once available on unranked servers. 7 u6 \/ F9 U+ j8 c
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
$ Q+ o& g( r+ N* h4 f· Ranked server have to have unlocks activated. ) r( E, d' [# A! |1 v
排行伺服器強制使用解鎖武器: w6 K) B! ]0 v9 h
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
& P( I2 s |" x& W' w+ q修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器) c0 u) E3 Y; k2 V
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.! G7 B/ G+ Y' ]/ e- T
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
$ S' p% |+ I$ Q1 B· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
$ B' s8 J# F* `9 n& n9 P1 ?修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
) l0 ~ G' `! w1 z2 b· Fixed a Vehicle drop crash related bug (missing icon).2 B' Y% p8 f, I G- `/ X
修正空投載具的相關BUG (像是圖示遺失)0 G8 P. l; X9 F- f- ^+ s& L
· Co-Op bot console commands do not function on local servers.
% Z' l- U0 b" @8 e1 N修正主機端無法執行跟BOT有關的控制指令問題
9 @) j! }6 x, o. VClient / Gameplay: 玩家端 / 遊戲性
5 f, k" L" D& t; U5 q7 X0 g- [" y· Increased client stability 9 P1 B$ C* b/ E9 f0 }
增加玩家端穩定度9 M3 |" {& x2 W3 d: G
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
$ P3 o: m* U, C- R紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
6 |- z& Z/ I5 w, X j' u& y! g" u· Introduced a delay from proning to standing to help reduce exploiting ~# q. p/ D/ ~ I+ x4 o4 b I4 D& x& L
增加趴下到站立所需要的延遲時間
3 S9 g6 f% \4 e: h· Adjusted C4 to make throwing more difficult 0 i6 \# c9 N7 P; c2 a7 n
增加丟擲C4的難度2 _" w1 ?$ r l E" M1 m& t& H
· Fixed the issue where a red distance marker appears on the ground * b4 K3 W1 Y" c) M x6 b( f
修正地圖中會顯示紅色距離的問題
2 w5 x& _+ g$ f s: i9 h* _) k4 g/ m· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 0 D2 C' ]3 K u5 `6 P; e2 P0 Z
修正玩家切換武器當中, 手上武器有時候會消失的問題% w+ _$ ?4 \5 `
· Made adjustments to reduce the damage taken by vehicles when driving 9 K @2 e. |/ X( Y" a
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)" f* l: G2 A2 M
· Commander options will no longer available whilst dead.
4 c6 |6 m3 U1 l k1 z指揮官倒地時將無法再開啟指揮畫面
7 T- n6 X& F3 }2 |( d5 W% f C; a· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( ]; p1 J( h# r! G修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
( |# }* J) _) F I5 Y; ^% d( i· Fixed the issue that would cause infantry players to be revived with no kit.
- Y% k" s- O) `修正玩家被救起時沒有武器的問題) N7 v* o6 [" M$ @+ s6 ]
· Fixed several rare graphics crashes.
# x. s7 r3 j# ?/ W5 C5 F J2 C/ r修正幾個罕見的圖形問題; M% [( d \2 A$ j, D9 A
· Fixed issue with players crashing while clicking \"Join Game\" in the front end 8 L$ O4 O4 k! b: g+ m
修正玩家點擊\"加入遊戲\"後跳出的問題
6 R$ [$ c) E9 H! w) G& W· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
' d( n R0 Q2 h: Q- _空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部6 b! o/ Y U8 c8 l5 _
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ( {/ x3 G: N& m2 `# `4 o
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
. f8 m" \4 n# C· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, g7 I' m! _4 H9 [修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題+ h4 ?) V" r- A6 u0 K! t6 L
· Transport Helicopters – Increased the armor of all transport helicopters
* q& b9 ~* m9 L3 e `) B8 x( V運輸直昇機 - 增強運輸直昇機的防禦力! K0 J- v A' n2 e( Q+ ~ v6 J
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