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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容5 N& F* ~6 Y: X# i- ^( t' c · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) % v' _: D0 A' y. V: B$ u# f5 ~! D; \ 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)) U/ ]# o9 n* U! ^( e9 r · New Server Option: No Vehicles mode & `1 g1 Z7 ?, \: c; m# t新伺服器端選項 : 禁用載具 1 e- B: V5 L4 \: a: M1.4 Patch – Fix List 修正清單 2 n+ q# P0 z! a/ }' }Front End: 介面( n5 a$ w. [8 b' |$ Q5 H# Z · Front end - Fixed server browser issues with updating info ' E8 V: @- G+ l: j( i F& m 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊9 c F* G0 F5 a5 B0 \ · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players , b3 T7 k0 O) d3 _ 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT * ~+ ~7 a2 ] n0 X H4 M/ I" d· Multiplayer Server filter “maps size” will now work " U; u. ^4 f9 v% R* H' y 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用& a* S& A3 B. G; Y ~ · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box - ]2 }* T6 w5 ?8 F/ {( X1 m 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題% F6 M! k3 B, m Game Server 遊戲伺服器 6 G& [1 X6 Q9 f+ D' T: P: m· Increased server stability2 S% N2 }* t7 r. Q# I 增加伺服器穩定性/ a; E2 K. _9 s6 a · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 2 s- m0 |% y0 _ 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題7 v6 G- ~# p6 o · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) % |. @6 X+ D: ]$ J/ H2 { 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)/ ]3 Y& \) M U Z0 B& Z: S · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. % b/ `# p+ T/ R% c; m. B# p調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 83 Q- h( D6 Z" D' w · Unlocks are once available on unranked servers. - Z' {' I4 A; S非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) * i* Z9 h" |2 {& P* J· Ranked server have to have unlocks activated. : r+ v3 l% z4 [" B. R, D 排行伺服器強制使用解鎖武器/ }& ?. D0 \( r2 b& y9 w · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. $ ?1 n, o' r3 b. L$ ?修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器8 N0 w6 j/ f- C# J · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. . r+ A) T' F4 T! X$ F修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題" r- S9 U6 H/ O · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.0 b0 r/ k2 f% @' D4 N9 U2 M e 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 . w5 ^8 @: j6 ^( ^; E, Y$ v, R · Fixed a Vehicle drop crash related bug (missing icon)." A0 x* ~" |6 v( f( p2 Z& d4 @% M6 | 修正空投載具的相關BUG (像是圖示遺失) ' E d/ M4 t, i/ U+ l+ E* y· Co-Op bot console commands do not function on local servers. + D7 l$ T1 o! }% u) Y! {7 b7 H5 H 修正主機端無法執行跟BOT有關的控制指令問題% q6 R) b# p- R2 f; r Client / Gameplay: 玩家端 / 遊戲性 + A8 R7 }8 l: b9 h7 ^1 n; W· Increased client stability $ \$ w* F+ K3 K! p) f增加玩家端穩定度 " M, P% d4 i9 b4 W0 {+ q. k· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 8 e/ L" e9 \' a2 G: X* M紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題5 x* U* d" G8 q- Z9 G- G · Introduced a delay from proning to standing to help reduce exploiting ' t5 f2 m( z1 U# [$ x" `增加趴下到站立所需要的延遲時間 # s+ g9 ^$ g. e- f; Z; u· Adjusted C4 to make throwing more difficult 4 K% I/ X$ c$ x6 N H增加丟擲C4的難度 / d6 t6 I$ h0 |+ ?, m# ?· Fixed the issue where a red distance marker appears on the ground + W, Z H3 d0 @9 ]5 D修正地圖中會顯示紅色距離的問題2 y: B! J7 T+ X- ]: W# c' i · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items : x0 e0 M7 _. T; R/ r8 d" s 修正玩家切換武器當中, 手上武器有時候會消失的問題7 A& u% \8 z+ x9 O& D2 \2 H · Made adjustments to reduce the damage taken by vehicles when driving - _4 [1 {7 M- ^5 X. O/ c, v. A減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 8 }) p& o1 d7 H8 z a· Commander options will no longer available whilst dead. 0 h% R: B4 J6 J' a9 h指揮官倒地時將無法再開啟指揮畫面8 D5 Z% v/ `5 r$ q4 m6 ~6 A · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round s) Z6 H( Q6 [修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) , X" E- _/ F, M) c1 |1 M z5 o· Fixed the issue that would cause infantry players to be revived with no kit. ! f. }$ L' h0 k修正玩家被救起時沒有武器的問題; u/ K, G( N5 s3 w8 b6 U' r, B · Fixed several rare graphics crashes. v8 x# [5 |9 [. T* z0 F) @修正幾個罕見的圖形問題 ! A4 i' N. H( y2 }) c g. b· Fixed issue with players crashing while clicking \"Join Game\" in the front end 0 Q$ A4 X; Z' `# M( U4 ^ 修正玩家點擊\"加入遊戲\"後跳出的問題0 P5 T) E* |; s1 { · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. - W% i u- ~7 i y: e5 A/ S 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部- ^3 M' a, b7 w+ d8 A8 j5 t( r, @ · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 0 n# `: q- {% a# C: D K 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈. A$ b0 P t+ | · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu * L. ^9 I' }6 b 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題( }; ~2 G" C# _, b( M. j8 _' E6 `- W · Transport Helicopters – Increased the armor of all transport helicopters 1 t% l1 E, l$ Q/ Y" V/ `. i運輸直昇機 - 增強運輸直昇機的防禦力 $ A0 C7 h! z9 _3 j( |, ` - O1 W+ V; Z5 P8 J9 }" O
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
5 ]  w' ~& z2 F6 D3 M修正玩家被救起時沒有武器的問題# f% D% }$ Y/ M! x& ^

3 X6 R  m8 D) F4 u' ], x+ j$ U7 B1 n% F
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表& O3 W/ E" ?0 U; C7 e/ A
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
3 Y! L' {* z" u4 k" \
6 X9 @' M. z% H4 v1 d7 U$ A很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```6 I# X5 R  B0 X- [; |

1 _/ T7 W7 n- L6 B/ @& j9 ~4 A1 ^升级升级升级!
0 A) W) U0 V- f0 Y) S5 M  Y) ~9 l6 h9 ]
7 B2 G/ v$ H0 ^" O: E又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
. s) H  a! v1 E運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
! N1 y4 V, I: W1 H9 R2 a不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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