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1.4 Patch – New content 新增內容
6 o% w6 _- F: @+ i" e6 J# |& J7 ~· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) f* Q6 L, n1 r! _( D7 @ V
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
; }2 E! ?8 `& @3 ]! R* ] g4 V8 ^2 R· New Server Option: No Vehicles mode
* J8 q$ A7 l( t新伺服器端選項 : 禁用載具
% c; }" t8 J, ]2 K5 h% T, D1.4 Patch – Fix List 修正清單
. l7 [5 u& d) w9 Q# I7 @Front End: 介面3 {( }7 `1 v: @
· Front end - Fixed server browser issues with updating info
7 Z, o9 s, M" x6 E; n* s/ Q7 S! x8 v介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
3 R6 _6 F! Z' }: h# q· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
# T, o! Y$ q9 S3 U; k* E1 q# S介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT6 f- B0 M2 A7 v7 j* \# J2 y, J' y i
· Multiplayer Server filter “maps size” will now work
8 s: y/ `8 d {多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用1 m+ ?6 M. L, Y5 j3 E& K
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
z5 Q1 I1 _& I! n# |& t H5 L修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題5 ^2 R1 c, H4 y- u
Game Server 遊戲伺服器
8 P' R7 v2 a7 ~4 |· Increased server stability
" O7 Q) f, A" n/ p$ G增加伺服器穩定性
& ?& ~( O8 o' L9 J# w· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 6 G/ n1 {& T3 b5 p
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
% J& a, }- T' R" h· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
( s+ ^: h( e* D% N/ ~/ f4 W企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)' M6 [* M- e/ c. M
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. , e: r j& X# k$ Y
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8
0 L, r" }2 U( z/ p& F· Unlocks are once available on unranked servers.
0 S$ A- U# y& {4 q非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用). A6 I# `2 s0 Z4 N. a X) g n4 e
· Ranked server have to have unlocks activated.
% p2 z) p) \9 F/ o排行伺服器強制使用解鎖武器
) O T1 x, X0 \2 J& j5 `/ R4 J· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 9 v1 G; c5 F- @! ?6 w f* f. {* \! M
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
7 r P+ v! k5 V N& K· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map./ o( Z3 O) T, O# q1 ^
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
$ B5 M1 f0 m; B# f6 P/ ]) b· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
- Q. O$ M2 }' @7 I5 W# b! S; f( O& O+ X修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 4 M( S2 w3 ^7 \& `6 H6 e, ~
· Fixed a Vehicle drop crash related bug (missing icon).2 m+ { G% @ I9 ~: }' ^6 o j
修正空投載具的相關BUG (像是圖示遺失)" v% g3 ^' y* g$ r% s! Y* k) t# m
· Co-Op bot console commands do not function on local servers. * h: f; G2 d" K. a D
修正主機端無法執行跟BOT有關的控制指令問題
) K% @6 g: h# `: fClient / Gameplay: 玩家端 / 遊戲性
1 w; j0 C( T, C# {· Increased client stability * V' z0 I0 y: K. x5 @. z" K& j# p
增加玩家端穩定度
* H f. t% M) \+ u/ Z. I5 `6 w· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
s7 V4 q2 }% b" s紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
5 F4 {6 V& u6 W( R# o# c7 q7 O& r· Introduced a delay from proning to standing to help reduce exploiting ! b& N7 i! `4 ^5 T* }: }/ M( h
增加趴下到站立所需要的延遲時間
$ R, J5 {. L: I$ M· Adjusted C4 to make throwing more difficult + p" R8 `/ j: J; B0 [* P; J
增加丟擲C4的難度1 H: D' B( N! }5 T. ^
· Fixed the issue where a red distance marker appears on the ground
" Z6 {- y" r# g* ^3 f修正地圖中會顯示紅色距離的問題
# l8 w/ C/ D2 d· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 1 j9 |" P% x4 t5 E' A
修正玩家切換武器當中, 手上武器有時候會消失的問題
- q7 Z0 ?* h7 c8 r· Made adjustments to reduce the damage taken by vehicles when driving 1 b- G- e4 t+ D; D. {
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
# y) E) ?. A; C$ O+ X$ V· Commander options will no longer available whilst dead.
0 K$ c. p/ G G: O+ s指揮官倒地時將無法再開啟指揮畫面
0 `0 G9 O! V; e" O· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
! \7 f9 z. Q) y2 I8 u! k* G修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)7 q' b* C; p! ]( D x
· Fixed the issue that would cause infantry players to be revived with no kit.
4 s: ^- _. T3 B% C% f& ~6 k; p2 N修正玩家被救起時沒有武器的問題: ]/ C, f: }- r. o6 ]
· Fixed several rare graphics crashes.
4 t6 s( F V9 a o6 W) X3 f修正幾個罕見的圖形問題
; ^) [6 E8 }5 A3 {4 A3 @· Fixed issue with players crashing while clicking \"Join Game\" in the front end
. k+ [; u* d4 M) K修正玩家點擊\"加入遊戲\"後跳出的問題
5 _. I* r# s( y/ u6 ?5 e· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. + n6 x+ I2 P0 { z& v
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
, Y9 z" U+ V. u% ]3 r p3 P· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). * k# Y3 P* P! U4 q- j: e' b9 ~: y
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
% U0 l. a3 P# |1 [( G! h· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 4 K8 `) _! p! c- d: y' o
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
9 R( D" ^: m3 @) W+ i7 ?; u· Transport Helicopters – Increased the armor of all transport helicopters
0 j2 D; J7 @# J運輸直昇機 - 增強運輸直昇機的防禦力% B4 Z3 J8 P# K7 t1 S
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