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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 # s! v# \- H' D6 G2 ]$ W· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) , [, R1 m }: a2 h7 l& ?新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) & {: l) R7 z. R# l· New Server Option: No Vehicles mode 6 Y; P: w' {9 M) X! } 新伺服器端選項 : 禁用載具! }4 ]0 C0 J$ I$ L( p( ^ 1.4 Patch – Fix List 修正清單 5 j$ F& }" ^& i+ }, iFront End: 介面 ( F; V" v5 V# G o· Front end - Fixed server browser issues with updating info ) {$ L, V2 H& m5 i 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊% F6 D0 r% o' J- s3 o · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players * j* \* F" x5 }介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT/ h& y6 a) H2 ~ · Multiplayer Server filter “maps size” will now work & c: D/ }7 R. V; @ 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 8 v0 X$ E# r( A% s6 N· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box % _/ S( J! h4 L修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題9 R; o- V$ ?" d3 x) D! w* q, [* o Game Server 遊戲伺服器 8 ]3 O' l& d" O3 e, x `· Increased server stability! f, X: V& X& s# ^& |3 _2 e) B 增加伺服器穩定性% D- n0 p% ]/ K. u) e · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt # {7 ^0 B6 P, G8 F/ I2 \: M/ L6 g所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題5 V0 J9 p% y% q · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) , i* B2 M: P! i# \ 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 5 _" G9 |3 |+ i6 Z9 t· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ) n% S* w! n2 r& C9 C2 P. n8 u 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 2 B+ W5 b& v- }: m· Unlocks are once available on unranked servers. ) U: u* y: j# `: y! { 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)1 |- Q2 w3 g5 |1 q% @: I* o · Ranked server have to have unlocks activated. 5 A& V1 D7 S" E" X I( @' F& ^ 排行伺服器強制使用解鎖武器 ) a/ P# A7 L. Z5 f· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. : G( {4 c) ~; d5 t! V/ V 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器- z4 f" F% v5 I" s7 g1 U2 s · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. " K0 e+ ^% t+ e5 D修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題* ~" q' ?3 a0 O% a0 x9 O · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. . U. D s) d- |修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ! F$ [/ N7 U7 k% V- w3 l% ] · Fixed a Vehicle drop crash related bug (missing icon). # q' }* Q! _) ^+ I修正空投載具的相關BUG (像是圖示遺失). i' A! I" `7 U: J x7 u% Q · Co-Op bot console commands do not function on local servers. + h0 U- N/ I$ l7 u- A修正主機端無法執行跟BOT有關的控制指令問題, l0 o" w7 j) b( T5 T/ y Client / Gameplay: 玩家端 / 遊戲性. t9 l0 L* s: G9 @) Z) Z · Increased client stability ( H( u0 `# Z1 u5 Q增加玩家端穩定度* A# @4 I( J' a · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 3 I, s" N* j% o" c" [+ h 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 . M5 B% {" m4 J' ?, D5 { l5 o· Introduced a delay from proning to standing to help reduce exploiting & p2 `- w( Q: R$ v增加趴下到站立所需要的延遲時間3 O3 V9 N1 L' s! h6 x$ K% _6 O · Adjusted C4 to make throwing more difficult 6 [ u$ r' d" \( N4 } u9 q; { 增加丟擲C4的難度9 t* w4 v8 L& U7 N0 W4 `9 R · Fixed the issue where a red distance marker appears on the ground % l5 w' n( ?: O4 O, i 修正地圖中會顯示紅色距離的問題# H# J/ | {% S · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items . i+ l4 ?, q8 J# \& @ 修正玩家切換武器當中, 手上武器有時候會消失的問題 : w( R, u2 o5 \! V· Made adjustments to reduce the damage taken by vehicles when driving & J, `' W* X/ S2 I2 }( T 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)* K8 S2 y9 g& g: z · Commander options will no longer available whilst dead. 8 C. O* Q' ?. L2 x, h指揮官倒地時將無法再開啟指揮畫面5 w$ H8 T6 y- ]2 k · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 8 u/ g% Q* q" ]( p. e) \修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)% Q8 }& S1 [. l3 f. ? · Fixed the issue that would cause infantry players to be revived with no kit. ; R B2 K+ [9 u! ^6 i4 ^7 s/ l 修正玩家被救起時沒有武器的問題 ' N" y; _0 r) n: ` t· Fixed several rare graphics crashes. * [: t4 M1 _( h2 O& R修正幾個罕見的圖形問題. Q: L9 O* }0 S$ ~ K, v · Fixed issue with players crashing while clicking \"Join Game\" in the front end 5 r6 y8 r$ b7 ]# H" f修正玩家點擊\"加入遊戲\"後跳出的問題$ ^6 c8 p3 X+ e · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 7 @* Z$ S4 y7 O' ?+ U空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 0 N) w/ i, t+ }" d· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 7 J2 P. r, }) H' T! A 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈" s& |9 V5 L( `' \( A) d · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu . C& `6 N: ]) s1 S% x1 O! h修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 , {& i& B l$ h) V& Z/ | }; q· Transport Helicopters – Increased the armor of all transport helicopters5 R r" a) v" n' J9 K: @ 運輸直昇機 - 增強運輸直昇機的防禦力 % Y! T h. g# j- X, Q; t; e7 {3 O' s1 I$ D5 N5 {4 {$ Z7 @9 ~6 _
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. + j% H% y; b, L, p, U- l
修正玩家被救起時沒有武器的問題( V5 t/ }% N8 D2 g8 r2 q

* v  s8 \$ ^2 Z  ]9 K1 [2 G" T4 K' |6 {0 O+ W7 x5 [
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
" N) U7 O. U% J& m# K" C( W5 b% x' G防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?% e1 k  h2 N& g9 ?. K/ d
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
$ x8 _: }8 A4 R% z' Z0 B: Y, D, d* d( F6 E
升级升级升级!8 e2 D/ R1 t4 f9 x: o9 w0 l
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又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters" g: n# f6 v1 s& i
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了% \+ M' C$ y4 r% h6 A% S( c! [
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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