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1.4 Patch – New content 新增內容. p/ l' T4 h* u1 j
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
' P) S3 ^1 ~+ |) K! g新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
\. s/ m6 Z3 _ t! R5 J· New Server Option: No Vehicles mode 4 j- ?, m5 G" Q
新伺服器端選項 : 禁用載具+ e* r5 w" M$ }1 J: t* E* ~
1.4 Patch – Fix List 修正清單
$ }6 ~4 @2 Q3 |$ n9 e% `Front End: 介面# ]7 i6 u2 m! K
· Front end - Fixed server browser issues with updating info
' F7 i7 \4 ^: M4 A介面 - 修正伺服器瀏覽的問題及更新伺服器資訊% n# M2 M) d4 J h
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players % q; x- a; z! T0 e) n# }% I
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT, u1 |2 r8 n% v) \% P
· Multiplayer Server filter “maps size” will now work 2 ]4 v+ y7 y- a# g0 }- v8 p; Z
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用) ?3 X. v6 l8 P
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 3 J. @$ x: o' D0 H" s" o
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題1 Z* B8 Q6 {! d! z- Y
Game Server 遊戲伺服器2 h1 U0 a+ X' j. X2 R& n+ k
· Increased server stability4 e6 `9 D8 w+ }! U3 d5 c `. S! v
增加伺服器穩定性7 i2 f8 Y6 a# z$ y1 l( o$ z
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
( _7 u7 F- V/ s( r所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
1 f: F, ~3 O0 ^! L( Q) O· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) + m! X, B% \" d, j, P& ~
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)6 R! S9 N3 H4 _' s
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
9 k* _( \; C+ f" ]. Q+ r. E調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 87 f' T: `& v' U$ t5 U3 y
· Unlocks are once available on unranked servers.
% n) c% a/ g6 x- ^" l非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用); a; |# @* O! q% V3 {
· Ranked server have to have unlocks activated.
- L1 u- c, l8 r" E5 q排行伺服器強制使用解鎖武器$ p4 x' r% j$ R, n: x/ M
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 4 ^- C' W) M) H i+ ~5 I# }1 Q
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
, _% o2 r5 O( o' H# _' ?· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.5 z6 `$ u, i! S
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題. y8 w/ f4 y" h# O8 W) d
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
/ T- I- i H) K* `0 v修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 1 |! F6 I2 p6 U* d
· Fixed a Vehicle drop crash related bug (missing icon).
# U* }" T; R1 e- X$ O7 i修正空投載具的相關BUG (像是圖示遺失)& |4 y/ G; b4 O5 h/ N
· Co-Op bot console commands do not function on local servers.
9 U( r9 Y' b2 |8 A修正主機端無法執行跟BOT有關的控制指令問題: v! [; r9 x& V5 m
Client / Gameplay: 玩家端 / 遊戲性5 ^$ k" J$ W( h. X
· Increased client stability * w; G7 l Y, H: |
增加玩家端穩定度
3 t$ h0 c9 M$ a, ~5 \. o8 Z· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
9 d/ U9 \2 G' Z) \3 @* p紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
' R3 `# c) O& s& |1 y0 y· Introduced a delay from proning to standing to help reduce exploiting # _" K% U$ o" D5 ]0 V
增加趴下到站立所需要的延遲時間, c H4 n) k+ m$ f9 ^5 c1 Q/ e- J
· Adjusted C4 to make throwing more difficult
3 J: y+ X* z/ q增加丟擲C4的難度, Y- Z$ m/ m( k0 t. y. k* t
· Fixed the issue where a red distance marker appears on the ground # c$ T( i7 ^+ g% i3 ^; @
修正地圖中會顯示紅色距離的問題
3 K9 K6 w% T ]8 J# p: Z4 H5 J· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 0 }- B- Q' b- d" A
修正玩家切換武器當中, 手上武器有時候會消失的問題
: c; L3 r5 e& T% S- M1 N, C* a· Made adjustments to reduce the damage taken by vehicles when driving 4 ]. ?$ l! Y" v. z
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)2 L( f, K8 l6 a' G! O: `) G
· Commander options will no longer available whilst dead.
! d1 w6 D- I* @* m0 E指揮官倒地時將無法再開啟指揮畫面; ~3 t4 q" @& ~* {
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- G% O2 B* z `. s T修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
& I( l. w: Y7 `* }* F· Fixed the issue that would cause infantry players to be revived with no kit.
+ q2 {' ]3 O* i+ W修正玩家被救起時沒有武器的問題
' e* z: W8 ~' z! u7 R· Fixed several rare graphics crashes. / p" v% l$ o# `, v2 q# w; z
修正幾個罕見的圖形問題
( P; u" m/ J8 B$ E ?$ C" e) Z8 U· Fixed issue with players crashing while clicking \"Join Game\" in the front end + v: N# M' E( Y# l! d- v( s% M
修正玩家點擊\"加入遊戲\"後跳出的問題 N& @2 u% O: C, B. N
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 2 k& j7 b( `+ X3 A5 N1 I
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部9 b$ g* V+ _+ r
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ' T8 z2 r2 A8 k7 n2 Y
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
! E/ a4 r/ [; {" \5 ~* N% l' K· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 5 \2 l5 D, q, Z) m' n7 b
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
0 K* F' ^$ v5 ?, a% u* n! c# I· Transport Helicopters – Increased the armor of all transport helicopters
3 X d' _1 I' S4 a運輸直昇機 - 增強運輸直昇機的防禦力
4 v1 n7 f9 b2 Q$ U4 k. f" `! N5 P4 c& N* h p
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