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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容9 k, v' [. ^5 Z3 q+ ]4 M+ U1 T · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ^1 K, }$ }9 e/ X, @ 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)5 I8 c* j! R4 K' E# A5 K, r · New Server Option: No Vehicles mode 9 [# ^& c; w% U4 ~' R0 P! h' |新伺服器端選項 : 禁用載具 5 }/ X. z k( ^: ~# S' g& z1.4 Patch – Fix List 修正清單9 p# _1 E2 |/ U/ h* d0 k: q/ t Front End: 介面 9 Y) m1 Y5 \0 ^( p9 ?· Front end - Fixed server browser issues with updating info 7 t( J @( }9 w4 _% S: m3 y( ~介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 ) @4 g" y6 k9 s+ _2 G0 D) D3 I/ H3 n· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ( g+ M0 i6 t* g1 V" s8 C4 K" |介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT ( [2 d4 O: v/ ?$ [· Multiplayer Server filter “maps size” will now work " [' M5 d- \7 Y多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用! J2 l* r `& N. O+ `9 C3 } · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box , B9 d5 m: c9 ~, c+ y/ ^& J 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題2 O( N$ x5 h! U( u1 y Game Server 遊戲伺服器 : L+ h) V/ k ~3 j; m9 T, R· Increased server stability 3 _( k. T& U d2 j增加伺服器穩定性9 q; Y/ ~6 G8 _4 Y/ @% F · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt . J( u- k: s/ t' o! l- m所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題& Y7 }0 x$ k7 X3 G4 f · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ; ^/ P$ m8 }+ y$ w企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 0 l4 Z6 ]5 _" ^8 ?· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. " i" G( P: G6 ~2 W' u9 I$ J 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8& s$ w! q$ T1 `8 R · Unlocks are once available on unranked servers. . t/ V3 ]4 J8 S* o% y6 Y+ W) ?$ I 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)# l7 J+ n A7 ~. i# a0 d · Ranked server have to have unlocks activated. 0 A% E% \2 A4 k5 T& _7 m& [排行伺服器強制使用解鎖武器( b+ Q- v, ^2 v: L4 V+ I n8 E · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. . ~5 \- R2 I4 Z4 R( Z 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器; z" l$ J9 D ]* w8 X r- ]* f · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 1 s; u7 x8 m) }修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題& F/ }8 w) a% y. K' X0 T7 Q4 h6 g · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. ) Q1 [$ t; r: h5 b! |) T修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 * O( `: P( f, K, D3 X( O+ s· Fixed a Vehicle drop crash related bug (missing icon).' A9 R' Z8 Z7 w* w 修正空投載具的相關BUG (像是圖示遺失)& |% x& B I, L: H" f' k% r! ] · Co-Op bot console commands do not function on local servers. , c- g! x0 j- t U: D8 {修正主機端無法執行跟BOT有關的控制指令問題6 ]# q- \& \8 U, k$ c5 l Client / Gameplay: 玩家端 / 遊戲性 & z+ |0 n9 X u' G· Increased client stability ) X) r2 Q8 G$ Z; S 增加玩家端穩定度; A) e u; C! V. d3 x · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ( r9 `# \ t+ U3 @; O 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題6 W2 |- \3 G0 K( I: r) [2 L · Introduced a delay from proning to standing to help reduce exploiting % r5 B8 Q' |. ^9 O7 h 增加趴下到站立所需要的延遲時間 7 k! B( X8 N/ q* ?4 _$ y) O· Adjusted C4 to make throwing more difficult . Y& ?* \# [5 o5 ?* Z, f+ M- z增加丟擲C4的難度 6 t' L/ X5 u, N; h( [0 p/ W· Fixed the issue where a red distance marker appears on the ground / T2 N5 P7 y. t3 i. Q8 b* N$ \8 p修正地圖中會顯示紅色距離的問題" b$ ~2 c) q: @% [! T- B# ` · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items # x5 s: c/ r+ D& Q. v修正玩家切換武器當中, 手上武器有時候會消失的問題 ( F- T# `/ G% p% O0 L& x V2 A· Made adjustments to reduce the damage taken by vehicles when driving & \% B8 h' l, O減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) : u# D( \# G% d2 B/ {1 _3 g· Commander options will no longer available whilst dead. - J A; x. h; c7 {4 E# o指揮官倒地時將無法再開啟指揮畫面 9 P' i' Z2 m* e P, d$ ~. X7 v3 w/ m* l· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round % C- K# o4 U# F, X修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) ; B, ^% z# O9 L8 s, F5 W% F# k· Fixed the issue that would cause infantry players to be revived with no kit. 6 q9 H% B5 s h+ v0 \修正玩家被救起時沒有武器的問題5 q0 z" f" v5 O$ [+ M( S · Fixed several rare graphics crashes. ( |& }7 Y- i5 Z9 X 修正幾個罕見的圖形問題: u& ^6 ]8 D. I) {; ]6 N · Fixed issue with players crashing while clicking \"Join Game\" in the front end + r$ @5 p3 w: S 修正玩家點擊\"加入遊戲\"後跳出的問題$ Y" ^" P( Y; Y1 I · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 2 T+ |: `. ^, s# ]! @ 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 # u! F4 x, s: P& f· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 0 z, f4 v& B! E4 c修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈& E; c& [$ g0 j · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu : z0 i! [5 k2 m9 z+ V, E 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題# C. b4 y+ [- H. F · Transport Helicopters – Increased the armor of all transport helicopters7 ~ E$ p1 m5 C+ e+ [& C; K8 ` 運輸直昇機 - 增強運輸直昇機的防禦力6 D$ y( s, I# r Z7 d8 U ( a6 P3 v' n' Y( J+ x( _
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
- _7 ?3 A8 v1 h修正玩家被救起時沒有武器的問題! q4 t" N  ~, ]' C' [4 V
  [6 h" e% `$ L
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这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表( l8 O' H, V" l" l' R( Z% u
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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' b6 V- W. i0 ?很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
: g4 Y$ z0 z( w" P% b! j
2 D$ K7 s' [4 I& ^! u. Z8 J. b* g升级升级升级!% Q, w- Q5 U8 l$ }# \
" m, u; F) k; S# G7 k
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
( @/ m9 N: G% O4 B. P2 D3 F運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了/ j" G3 G; I2 l( e
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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