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1.4 Patch – New content 新增內容
& g$ S& \7 E" @5 i b5 R% s· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
% n1 T0 f: N+ J- A6 t新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
) J* H B& \/ e5 R# Z· New Server Option: No Vehicles mode 8 W( A, |4 ]3 n+ _/ z
新伺服器端選項 : 禁用載具
# m3 E9 y9 o7 N3 C, o1 H: G) s& O v p1.4 Patch – Fix List 修正清單) S4 C3 q2 k% L6 Y
Front End: 介面$ |) I4 i9 m( d
· Front end - Fixed server browser issues with updating info
2 x# P5 @: b% K% V- l介面 - 修正伺服器瀏覽的問題及更新伺服器資訊: b2 |% m8 d/ I( o& j
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
0 T4 r+ N9 Q! f介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
/ H% C, e% [7 o3 f( R7 H· Multiplayer Server filter “maps size” will now work
. N* q0 X% u9 ? p多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用. i9 E5 [, R4 w! b; R; q
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ S, V% U) g$ ~- R' Q: T修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
( D2 y' y8 C, G, ~4 O1 F5 O/ @Game Server 遊戲伺服器. l) o3 Q, N }5 p" ^/ n
· Increased server stability
* r9 M: Z, {+ D6 k4 H0 ?增加伺服器穩定性8 l7 c, I( c) H; Z& b
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 1 }. }* n: {4 B( ~- J1 M, m# C
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題. s' k! y' f1 T3 n: _# k# B
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
8 D1 K( T" w m- m' B$ O企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
[ o, N: r1 f7 }4 u· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 2 W, \. Q. o! T1 F- q
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 85 |1 v2 J3 G& e
· Unlocks are once available on unranked servers.
2 O# o* R% a" f' \非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
6 j! o' C& S4 |8 u· Ranked server have to have unlocks activated.
, H; o$ k7 p* L/ B: k3 T$ k排行伺服器強制使用解鎖武器
( Z- b) `6 O; J. ^, F/ V· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ ~2 T/ ]8 a: f7 J2 M修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器8 Q2 X8 E6 u1 |: \
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.% i" H/ _ {3 a0 `) B+ y
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題& |! y- N: P: N
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.8 |2 r5 q, n- i' Q
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
) \ B! [1 _# h" s· Fixed a Vehicle drop crash related bug (missing icon).
' `/ G! |% b5 [8 W8 N W' ?修正空投載具的相關BUG (像是圖示遺失)7 t: ?' e6 X) ]5 S$ ^- t+ M4 r
· Co-Op bot console commands do not function on local servers. 5 P: a7 J: n7 [
修正主機端無法執行跟BOT有關的控制指令問題
4 w0 l1 c8 A5 u) w* L d8 TClient / Gameplay: 玩家端 / 遊戲性
/ b, n |! z. R5 [) U1 |5 ]6 u7 e5 u· Increased client stability
n. G( g3 q& A$ t增加玩家端穩定度% M P6 }2 z- v9 x
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
" a7 {' N( E) J紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
: `3 a8 ]' R5 C: H6 k) L· Introduced a delay from proning to standing to help reduce exploiting
. M$ P/ p2 T( e' X增加趴下到站立所需要的延遲時間
+ I* k& l* B) q+ ~, |4 |7 `· Adjusted C4 to make throwing more difficult
; Q+ C: d/ R- X增加丟擲C4的難度+ S9 l$ B0 Y7 s( R) x
· Fixed the issue where a red distance marker appears on the ground
7 n9 o! ^. f. ]1 E% {修正地圖中會顯示紅色距離的問題% M9 c# M* `, m! f* _& k+ N
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items * A8 t3 O) n$ |, |8 E/ s; r
修正玩家切換武器當中, 手上武器有時候會消失的問題
- H5 f& o# I; _) s( T4 I' P4 F1 A· Made adjustments to reduce the damage taken by vehicles when driving
9 k& W1 L8 j( Z, Q$ t7 Y+ S減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
6 o8 h2 u0 S7 [' j6 U· Commander options will no longer available whilst dead.
% `: k% f) `2 j指揮官倒地時將無法再開啟指揮畫面
# |9 c x T) p% Q! v6 J$ u3 }· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
$ {. S4 `. X9 f* H修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
1 [' G8 T8 ~. F/ L: x· Fixed the issue that would cause infantry players to be revived with no kit. ( \9 A: n1 U! U
修正玩家被救起時沒有武器的問題
4 \. g/ k6 m/ |8 O· Fixed several rare graphics crashes.
8 ~2 o9 J& ]2 Y& I! h* Y修正幾個罕見的圖形問題
6 q7 t% S2 F- h/ l6 W· Fixed issue with players crashing while clicking \"Join Game\" in the front end 1 }9 |0 w% b, p% u) r8 u" V
修正玩家點擊\"加入遊戲\"後跳出的問題9 J: o& Z/ ` u. ^" n
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. $ Z4 k e6 u8 b9 ]# t, S
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部( @! L0 P. I2 D) Q' R- O
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). + `/ U+ c+ s0 t
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
5 u- s6 h9 d3 x. g3 f0 S& Q· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ! K# t. i9 _& Y
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
x* I, Q! [( {9 I1 t· Transport Helicopters – Increased the armor of all transport helicopters9 Q+ F! u) B0 D2 _) ~" y0 H7 k: b
運輸直昇機 - 增強運輸直昇機的防禦力2 o" r' g' G z, H. @2 k! V
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