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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容7 ?1 q4 [- v1 a7 I% N, E · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 2 N# N2 g/ B* ^5 b7 V2 D- K0 ]+ K新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) ! n4 {5 W- W, z1 G! V· New Server Option: No Vehicles mode . A" f: N( l. [% P, R, l新伺服器端選項 : 禁用載具 , L" _1 Z( H. k7 m1.4 Patch – Fix List 修正清單! R- G- Z& [( N$ L" M Front End: 介面7 R2 K, ]% n/ O% h. b9 Y8 Z- b · Front end - Fixed server browser issues with updating info ) ]/ c9 P' B+ j- O M' ` 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊! K- l% N7 Z* ~ · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players " B9 ]: F9 |+ u4 R9 Y3 n 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 4 _/ [ N: g- d' R% \· Multiplayer Server filter “maps size” will now work ) c' L, s& i- m+ M8 }9 C多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 ) R$ w; v7 K( x9 y9 h· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box - }' z( e+ v( |- H) o 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題- W6 _/ t) H) I2 J3 ~# C+ d Game Server 遊戲伺服器5 Q# g, P" |4 \; W · Increased server stability' @+ q: \8 p) U1 s3 L/ G 增加伺服器穩定性 + x2 G- x% o6 d7 F+ c3 q, h! N+ C) P· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 6 C2 H2 V1 j# a" o 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 ' D6 \! [7 @* g· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) # m0 t+ V0 [# N6 _! M1 D 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) . n, ~* |, n) G) d. ?. w; f e4 O· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 7 g# \9 i0 [/ Q0 }調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8: {3 f2 _) U8 M" b8 h/ G) p& o · Unlocks are once available on unranked servers. 6 C& a0 K* x2 F0 @* Y/ ? 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)6 Z$ c& Q" J) A' l2 B · Ranked server have to have unlocks activated. 5 [4 s" w, D5 Z0 P2 y% d 排行伺服器強制使用解鎖武器 1 y# j- g2 ]3 |· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ' h5 v0 v: u4 G( z% e; m( Q修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 9 ?! c- {$ g0 _! x9 H· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 6 Y* G/ a F4 n/ {5 u0 p修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ; g* `3 B* s% V- b· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 6 |3 Z+ D- | E1 p3 v6 \' c修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 3 q z, p% F( `: Z9 h& u· Fixed a Vehicle drop crash related bug (missing icon).6 Z8 `# f F5 \- V$ y( A 修正空投載具的相關BUG (像是圖示遺失) ; z0 R0 e+ i! N- D! |, N· Co-Op bot console commands do not function on local servers. ! h( |! R" U% @+ ^- |* J8 I7 d% `* f 修正主機端無法執行跟BOT有關的控制指令問題5 R; a) z) z) \4 A Client / Gameplay: 玩家端 / 遊戲性* l9 @6 `9 ~1 Q& l · Increased client stability " k! w/ D0 P% p 增加玩家端穩定度6 L9 R, M3 V1 \+ H# j- c · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ) y8 V" s3 c) q( R; }紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題. m) Z# X+ g8 j, i. i; g* s · Introduced a delay from proning to standing to help reduce exploiting . B5 S! w( Y. h E/ l增加趴下到站立所需要的延遲時間 % |" |. T6 ?- t, o) a% x) o; K: b· Adjusted C4 to make throwing more difficult & u* R6 t/ ^4 g# x增加丟擲C4的難度+ q7 Q8 N% f" Z5 ^) X* i' ? e · Fixed the issue where a red distance marker appears on the ground " j, v1 C8 e/ R* l 修正地圖中會顯示紅色距離的問題 ; p* W! z/ e+ J7 A8 V9 T0 F· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items $ q# R: a( a, I, X 修正玩家切換武器當中, 手上武器有時候會消失的問題- d- {5 \7 ^2 W/ |4 f; M9 h$ ~ · Made adjustments to reduce the damage taken by vehicles when driving & d3 n4 I; ~' [/ P7 s6 J減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) z0 R8 I# L0 W7 Y7 N, m8 G. y; [. ] · Commander options will no longer available whilst dead. 7 `- L4 o t2 R+ X0 W1 \" e指揮官倒地時將無法再開啟指揮畫面* J" v0 Y! T. c; [! q& @ · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ E7 H8 v1 _) u2 q 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) 1 C1 s6 i- ^1 E& c- [· Fixed the issue that would cause infantry players to be revived with no kit. ) m0 k6 E3 C/ \0 L% a+ ?6 z" ^修正玩家被救起時沒有武器的問題' p/ C4 n% B' i- O+ g · Fixed several rare graphics crashes. 9 R* ]% [. g* K9 r1 w 修正幾個罕見的圖形問題 . r0 `+ V9 D6 b0 o/ l+ T* V· Fixed issue with players crashing while clicking \"Join Game\" in the front end , k2 Q n4 m0 _; u' R修正玩家點擊\"加入遊戲\"後跳出的問題) o5 A8 G0 r7 K7 e' @ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. + @- q! I! ?/ I 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 # ~: g+ D# Y, l( E· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). : E2 T% Q) z9 s修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈) ]* N3 _+ c3 A& x4 U/ {8 O7 E · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu . n" W3 s+ S n+ d5 r) }6 U0 Z: j 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題! Q, E2 s, l& }) x% ? · Transport Helicopters – Increased the armor of all transport helicopters% |% G. x. @0 @; K4 c, ?1 Q 運輸直昇機 - 增強運輸直昇機的防禦力3 B- H+ _* ]4 ?4 ]' |& K 3 B) G6 n: Z( [% s3 ~4 q
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
. `& X8 W) d. ^3 u% H修正玩家被救起時沒有武器的問題
- v/ @. s4 R7 m, f8 Y# l& s2 l/ w9 X, s2 M) y( K( |

% e% `4 B  e8 k- P这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
7 Y! S; Z8 v+ ]" G* t7 a6 U2 v8 n防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?3 }$ D. e) m! P6 Z) z. a) n
6 @* v0 `! d( ^2 S: N& J0 A$ O
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
% q' Y, D; z5 ^5 W: U/ K3 H* T1 d6 M* Z
升级升级升级!3 `6 \' }: I* |8 w) v, l/ T( K

# A: J: e# A% _" u$ P又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
1 c  Z6 |0 a, N/ q, C% N; J運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了/ s: L6 x6 B) {& D* J3 z* h8 o5 d
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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