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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容2 w( O2 d* F& g; y6 a/ d8 Z3 L · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) " g1 M7 N! C5 ?4 F 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) & |0 E. l/ G9 e8 v8 C3 Y8 R· New Server Option: No Vehicles mode & F" I! S# Z6 K. U5 U" k 新伺服器端選項 : 禁用載具 # `0 [+ C7 Q, W: s [; {9 S1.4 Patch – Fix List 修正清單1 C" l. H% V3 H& X* f7 L Front End: 介面 ! ]' B5 J& G: ~$ L· Front end - Fixed server browser issues with updating info * P1 ^9 \! M% D0 p/ L介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 - a+ _5 H% i! p# S" n1 u4 v· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 1 J) _1 h. \. z" y' ?5 {0 r7 @' U介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT; o; @, c( G) |+ P · Multiplayer Server filter “maps size” will now work \ R4 u, f. X1 Q* }: j z! v多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用: Y! w# y+ K& F7 }' A; ~7 j# } · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ! T4 k; X' i5 K1 _! k% J 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 # q3 Q- b3 K/ H. u S5 SGame Server 遊戲伺服器 6 G% R# A& s- H; l, v· Increased server stability! h! C8 _4 N: W; C" e 增加伺服器穩定性 8 f4 ?# C0 D5 T; I: ?6 T$ R· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 3 c9 F& `! Z% m4 O1 B* P所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 . A. k! o9 g6 n2 D2 D+ i, i& y* E· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 5 {( O; t) }8 M H. b& S企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)6 a: q- J) q' y9 |" {( x9 [ · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. & M: J! e. t9 m% `7 `! b# N調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 80 v9 s& p7 O4 ^! `. w, y · Unlocks are once available on unranked servers. $ v4 z3 i8 G. a* ~8 N- T非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) $ C6 F0 o3 z+ n3 y& O" G+ G· Ranked server have to have unlocks activated. 2 V7 z% H' C* l% R1 e0 @9 a 排行伺服器強制使用解鎖武器 # P! }0 p+ ~ u· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. & ^/ e+ c& m- W# C$ ]9 o6 H. C 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 : m, B2 f' ~' i8 B% Q- V4 `· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.$ v: C: C4 Y0 J7 g6 L 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 # A4 ]2 E0 e" y- }· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. ) e& v6 Y, w0 V+ E; h修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 4 j- X4 j% H5 K E- O · Fixed a Vehicle drop crash related bug (missing icon).; T' n6 z' O/ o& @. X$ y1 R d 修正空投載具的相關BUG (像是圖示遺失)2 }* e; k' f9 a) Y# _5 j3 _ · Co-Op bot console commands do not function on local servers. # O# S* W$ N) f) O- e7 { 修正主機端無法執行跟BOT有關的控制指令問題$ r3 s$ K- j/ |. Z Client / Gameplay: 玩家端 / 遊戲性9 g+ Y- |- x& G* d · Increased client stability 1 U: N4 B% `8 J增加玩家端穩定度0 Q+ I7 q/ A3 H; e2 r R · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 2 H( n7 j7 n3 v4 p+ x+ \* J 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題" a8 c1 p+ C' P. A; E7 s · Introduced a delay from proning to standing to help reduce exploiting 3 [3 y/ I8 O$ E* {/ ]8 \ 增加趴下到站立所需要的延遲時間6 E$ s; o' a" e · Adjusted C4 to make throwing more difficult 8 A' j2 l/ A7 r5 s; d增加丟擲C4的難度 7 i; E; M0 ^/ K$ y+ X# b' e) Z5 t· Fixed the issue where a red distance marker appears on the ground & l4 n* e1 w; ~, j3 ~; y* A+ g修正地圖中會顯示紅色距離的問題 / R' j9 {6 H+ F, u! d/ Y· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ) z1 S& E4 y! a3 E2 e/ I$ l+ X修正玩家切換武器當中, 手上武器有時候會消失的問題) }: l4 q8 \3 Q+ r1 D6 L1 |$ u · Made adjustments to reduce the damage taken by vehicles when driving " K; Q/ {( w! G2 k6 _ 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)8 ~$ y8 e% C6 g& H9 Y0 B · Commander options will no longer available whilst dead. 5 S7 r& j6 r8 r& L9 M9 ~ 指揮官倒地時將無法再開啟指揮畫面6 K# x* V* a' j( a0 }/ E1 r, x · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round2 K# c C# t0 U( Y( E 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) * X$ o$ W. C+ D, y· Fixed the issue that would cause infantry players to be revived with no kit. ) B9 l G) J$ _5 b6 c5 n 修正玩家被救起時沒有武器的問題 : u9 g0 }, `5 a: k |4 X· Fixed several rare graphics crashes. " ? {7 m, ~: d# m修正幾個罕見的圖形問題 % f+ s/ ?6 R. T# V# E1 O. i' D' T· Fixed issue with players crashing while clicking \"Join Game\" in the front end / ~, q6 ~3 }4 d/ T: A修正玩家點擊\"加入遊戲\"後跳出的問題% ]- T$ c Z( T, ~% } · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 8 Q! P' ]+ B5 g k9 _空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部' p% H" [9 |. z) M5 I+ m2 X · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 7 Y0 Y% t: ]9 n2 Y/ W) F 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 8 y; F& f9 H" y$ K0 d% {! S' ?/ \· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu * `3 V8 q i+ R' b( b. _" s+ E/ I( n# q修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題: q; a8 {2 |0 F · Transport Helicopters – Increased the armor of all transport helicopters . l+ d& k$ T J/ ^運輸直昇機 - 增強運輸直昇機的防禦力 / U4 [# `9 R) p) x8 v3 X & s, s2 B; S4 i( S3 N
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. + V4 x# V! W! ]: C5 q( [8 r
修正玩家被救起時沒有武器的問題- M7 J' A8 {. S" s

4 y5 I, B8 p1 h) S0 Q2 w
1 z; r' u% H- p1 }这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表7 s! b4 g: E: A& z! x6 l
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
( z8 m- b/ `" d/ L, [% K0 I8 c
' ?: \- h: e/ |: {9 P很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
- C# o. s5 }1 [' J' P* Z  n
0 X. r. r; X6 `& K# P7 y升级升级升级!- @) T) \5 j- v2 O- O
9 E# E8 V* y+ G) [% D
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
" p" H$ W* s+ ?2 G運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
  E2 i2 d4 U3 K7 a% N不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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