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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容; O' t/ I7 d) j; B · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) . y0 {, }# t) m( V新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)8 m) w5 v I$ |0 e/ r! P · New Server Option: No Vehicles mode ) b O' J# N6 M! ~) j# v: @6 r新伺服器端選項 : 禁用載具' `. p! U5 ~, T 1.4 Patch – Fix List 修正清單 4 I& U* X# j( eFront End: 介面 9 @& {2 R+ S, [7 c6 n· Front end - Fixed server browser issues with updating info . q( `" N8 }/ T% z7 `8 e" d* ~& H介面 - 修正伺服器瀏覽的問題及更新伺服器資訊; k* Y% K# D. i6 Z) V · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 2 c+ P4 [ Z p1 k. s P4 J 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT5 r! ^2 A! g7 S4 u) ?1 c · Multiplayer Server filter “maps size” will now work " s! n7 L" V+ n5 ]9 z4 P多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 5 w4 U1 ~3 d) h* g. y· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ' W/ K, r. {( e$ y9 a+ o修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題1 K1 B4 p' C) W Game Server 遊戲伺服器, P6 e: H6 M+ o · Increased server stability * M0 m9 v: d. L$ F增加伺服器穩定性' P% H1 }6 H: z, L# m$ o · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ! |6 d7 Z# N. @% J所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題( z4 A1 t- v5 \1 _$ t+ W( } · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) + N! Z Q4 ^! n' g/ E* ~- [0 o' u 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)3 o+ q! M1 P. F5 k" ~+ L* m · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 3 l6 x) |* c2 g, R* {調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 # Q7 Y9 D% h; ?· Unlocks are once available on unranked servers. , J; U8 Z4 I( R! U0 H/ b非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) $ L4 e: j% M) e· Ranked server have to have unlocks activated. ( J4 T7 a, k0 Q N' }) l排行伺服器強制使用解鎖武器( j: h) y8 X% c/ y · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ' Y! C* }. {# [6 @修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器6 E0 h' q7 j+ K7 I" C( d · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 9 c; C) T% u- X0 f1 l修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 + B8 E( T' i& ? c2 Q, }: T· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. ; L6 Z' v3 O, L5 ^" V修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ' w) g" t! l% O5 ?· Fixed a Vehicle drop crash related bug (missing icon). ( ^( X! C8 G# ^& Q: W修正空投載具的相關BUG (像是圖示遺失)7 f# {4 S; o+ }9 ~: ~ · Co-Op bot console commands do not function on local servers. 0 U+ C4 S& o+ W- |+ F5 Q) J' m* g 修正主機端無法執行跟BOT有關的控制指令問題 7 u% i, S0 f5 jClient / Gameplay: 玩家端 / 遊戲性 8 B1 g4 [0 T* D9 h3 [2 Q3 c$ W· Increased client stability + e" U7 o1 C2 B, {增加玩家端穩定度 + y/ v- _$ R0 `· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag a0 g0 ?; ]" s6 k. {1 N$ X* M" J 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 4 H( L, @- y! Y& \1 _- t4 M; N· Introduced a delay from proning to standing to help reduce exploiting + k" r, I Y# D+ J" L( s* Y. l 增加趴下到站立所需要的延遲時間 : [0 C, R8 c7 c! B, Y# n; R· Adjusted C4 to make throwing more difficult ( i+ [# o, @$ Y- C7 ~9 o 增加丟擲C4的難度; q+ {/ J5 E7 y' B- Y- e* k+ | · Fixed the issue where a red distance marker appears on the ground 0 X0 |) b2 A' _7 d& o 修正地圖中會顯示紅色距離的問題1 C& m- B' z3 M* Q · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items # }( g# x- q# C. A/ i/ r+ d* T修正玩家切換武器當中, 手上武器有時候會消失的問題+ ^0 W* Y2 u9 b · Made adjustments to reduce the damage taken by vehicles when driving 6 _$ _+ O% S3 F, f) H/ R 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)) I; o+ `) ?- ^. K$ w q0 ^$ X# ` · Commander options will no longer available whilst dead. 0 F+ m u6 }& U 指揮官倒地時將無法再開啟指揮畫面9 D' s1 ]9 f" P- j# w+ q1 _ · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 7 b( v! J6 y# i' ~修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)3 e! y6 a1 i) E1 i! ~ · Fixed the issue that would cause infantry players to be revived with no kit. % q5 b: J( r8 B2 x# E修正玩家被救起時沒有武器的問題% [# W/ A4 z6 w: ]- p3 T6 N6 ~ · Fixed several rare graphics crashes. i! S* c# F E$ g$ V1 w. T, z4 W% {* C修正幾個罕見的圖形問題 V* ~8 [& i7 A$ A0 M· Fixed issue with players crashing while clicking \"Join Game\" in the front end & [/ z- D+ R8 {. q7 w4 }' Z 修正玩家點擊\"加入遊戲\"後跳出的問題 ! Z9 [% A% i2 i2 }$ V8 L· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ! r) w: g& G+ H 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 5 I9 r4 m+ c3 E' W· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). # {; W# r; ~) g2 Y修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈; h- d% l6 R7 Y2 j+ i: P* O · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu % T5 `3 h: w4 [: R1 r0 V; t 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 4 L. ]8 n7 j. O+ [7 e6 L· Transport Helicopters – Increased the armor of all transport helicopters: p: r8 T/ q1 }$ o' u# u 運輸直昇機 - 增強運輸直昇機的防禦力 ' z6 N; E0 V& e , \- I! l8 ~0 `
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ( m3 V. y) a8 _& u. O
修正玩家被救起時沒有武器的問題- P: U5 e: O0 w/ _. M3 b
7 {  f( C# O2 O3 u9 b, R% Y

! J& Z& Y: ~( W! ~& X5 n8 H这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表  X1 @0 s5 O; ~5 q
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?0 F! k( v; A. a# K9 \" W

" [1 r, ^* s( r5 @. u, F很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
! b1 ^7 C: j0 x% y4 c% q. ~
/ \. D$ [1 p' u, O2 }. \  T8 T升级升级升级!8 h  i' b$ |# X4 t4 V; A9 F/ `

" s2 F4 ^  g  t% m- s& Q又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters8 u6 a% A, r; c9 Y) f
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了. l# X# ]9 C* j
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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