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1.4 Patch – New content 新增內容3 W/ d9 r& f3 O& e8 K1 K
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
& ~ v$ W2 |5 ?0 I, O' U4 z新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)7 Y [6 Z e( T, l* S }! U
· New Server Option: No Vehicles mode
; w Z: B, A" s新伺服器端選項 : 禁用載具! C3 O' m* c2 r5 T
1.4 Patch – Fix List 修正清單3 g7 R* _3 {7 `* T! T
Front End: 介面
- x; G2 Y- N4 S/ p· Front end - Fixed server browser issues with updating info
8 }1 a6 D9 d: O: L介面 - 修正伺服器瀏覽的問題及更新伺服器資訊8 @5 H. }8 @- C; e7 Y" ]
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 4 F2 ~" _' m1 h: a8 A
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
, N- F7 n; l/ D5 M: A0 }· Multiplayer Server filter “maps size” will now work ! \% C2 w+ a( ^! y
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
% `& m% ^$ y' ]5 f& l2 H· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 4 L8 K( l9 |- u" F
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
8 D9 f* y0 G; A0 q- N. X# pGame Server 遊戲伺服器 p3 D: \, S' w* d! S( F! _
· Increased server stability
, o; Q: p) o2 y增加伺服器穩定性8 s. B# }3 k$ n6 `
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt j2 x) g/ K) ^
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
3 R- J1 H9 K% O* H· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
9 U% n; F% l% h/ R企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
( Y1 B+ ?3 Z1 T1 @2 ^· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ) F7 y7 L# _* E! D7 w4 T3 |
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 82 a% F1 V, j2 v* l
· Unlocks are once available on unranked servers. ; t. c& O$ x2 u5 J
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用), c9 U# l0 K' J g/ f
· Ranked server have to have unlocks activated.
@* x" n! _) @排行伺服器強制使用解鎖武器! i$ X1 j1 b) P( ~8 v/ h
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 ^" c: }5 _6 r1 a% H6 j修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
# j- H0 h; v0 _0 A' g i* F4 M# x· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
( {) C6 ?, H) |+ c& i# C修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
' J( b$ d/ y3 n- n2 v· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.9 f6 S6 g3 J$ x: b# A3 E
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
3 u: K5 F! K7 _$ D; f5 O0 d' W· Fixed a Vehicle drop crash related bug (missing icon).) ?3 w, W" w& a5 h+ a
修正空投載具的相關BUG (像是圖示遺失)1 b3 s: s& s6 C4 w8 _/ L/ m
· Co-Op bot console commands do not function on local servers.
* @5 U0 p$ E; {/ _# D7 f修正主機端無法執行跟BOT有關的控制指令問題
+ e0 ?# M) ]5 j- X' A, RClient / Gameplay: 玩家端 / 遊戲性
4 S) `; h9 E3 M7 a: v$ c· Increased client stability , v! ]2 |. Q$ Z5 h! v8 z" z1 j
增加玩家端穩定度
/ \* k) D8 t! }5 F% y- D8 K/ R# ]6 H$ T· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ], Y9 x1 p3 C d* \; h
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題% k5 v' ~ b0 g
· Introduced a delay from proning to standing to help reduce exploiting 5 E* I3 k( u' {0 h, d
增加趴下到站立所需要的延遲時間
' o7 ]8 _1 p1 o# J· Adjusted C4 to make throwing more difficult
" k6 v% v& |. z, v增加丟擲C4的難度; M3 m4 T* q* \% T+ C$ @! L
· Fixed the issue where a red distance marker appears on the ground 7 ]& W6 s0 m2 ^0 v
修正地圖中會顯示紅色距離的問題
, s y' w' V1 H& E' s· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- a- P+ m, ]& L8 G; y O5 ^修正玩家切換武器當中, 手上武器有時候會消失的問題. m* w$ y3 c5 P; n
· Made adjustments to reduce the damage taken by vehicles when driving
& ]1 ]' |7 g. I* E/ i7 E- Y減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
; C' V" B8 b I P, k· Commander options will no longer available whilst dead. , i [+ j7 H/ M7 B( x: v( Q
指揮官倒地時將無法再開啟指揮畫面
3 a' r# Q$ x+ A; k1 z· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! ]5 o' B# p: Z+ p9 e
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)( A( N! i" A8 j: ^
· Fixed the issue that would cause infantry players to be revived with no kit.
: H9 W( S. q8 v+ a8 X! z修正玩家被救起時沒有武器的問題( _( a: s, d0 ^ K0 ], L4 h8 O. }" \
· Fixed several rare graphics crashes.
# D! @4 k- \6 y修正幾個罕見的圖形問題) d# O- D0 _, e) S
· Fixed issue with players crashing while clicking \"Join Game\" in the front end ( c% ^9 O3 M5 q6 Q* m
修正玩家點擊\"加入遊戲\"後跳出的問題
: p( G# d7 V; z: ^& n· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
; c1 U, K/ V" X9 [- C空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部% a9 }! I) {( h9 }: y
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
& l7 g `: `9 r6 w$ N* P8 L: S修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈% G0 g! j+ v$ ]& R4 E
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! x2 q G4 V8 _8 b! i, T修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
, d/ L! F6 s* P5 I+ i2 i! W; A! H· Transport Helicopters – Increased the armor of all transport helicopters9 G+ V* N0 F0 `4 s( A; z$ d1 D
運輸直昇機 - 增強運輸直昇機的防禦力5 i8 D& x2 A. ~1 L( l) P
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