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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 " M+ y) k9 Y; O- {" q" [· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 5 H% b" D+ o7 E+ Y( W新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 4 G$ Q& d2 Z8 x$ L8 }/ t$ H+ c) Y· New Server Option: No Vehicles mode 6 W% o( q8 {. X, d: f: e7 X2 j 新伺服器端選項 : 禁用載具/ A, T6 M8 r) ?8 C; u 1.4 Patch – Fix List 修正清單 ( U$ x5 M6 X( o8 F) x: uFront End: 介面2 a" g4 l: D8 G · Front end - Fixed server browser issues with updating info 4 s1 L( K f$ b' X介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 u q3 Z! ^+ W · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players & Z5 G! p2 y! W$ O Y& R! I, p介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT , M- c1 s% H6 A" z3 M2 Z, e# z· Multiplayer Server filter “maps size” will now work 5 X' m2 v0 ~9 |) q5 s! F- r 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 1 \( h6 B0 R0 m9 U8 u: Q6 L· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box R, m( h, { u1 X O修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 $ ^ V$ h# B' K0 V6 |! E- _Game Server 遊戲伺服器1 |; u! _( ^$ ^# G, L9 P0 K8 Y+ E% g! J · Increased server stability# P4 v, K0 C4 w# K# w9 N7 @ 增加伺服器穩定性 8 N X* L5 Z( C+ f· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt . M0 l& D$ y, B7 C* y% s 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 + w3 Q2 W6 C, F· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 8 w- |7 b. [" n N. d9 j企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 6 ?# p9 A# I5 v6 g- [! K% W· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 3 q' n2 c) q( Z c8 M 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 89 n% c% X( ^5 k( Z7 ^ · Unlocks are once available on unranked servers. + i/ L0 m9 x6 c* U: O 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用): K9 n" _* x: }- o0 a" q · Ranked server have to have unlocks activated. / b8 y9 D: d- H( T, B$ \1 C 排行伺服器強制使用解鎖武器 9 Z6 i; [$ h; ^' n1 ~2 {( |· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. , a/ } ?" g8 r# n 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ; A+ r" M1 g% M! a8 s· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. ) j' m1 Z4 Z5 q/ O' B修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題6 `( ~1 n+ C5 Z · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. B, B- Q5 y& e1 X) C 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 3 ?- I6 ^5 @% c# r) M5 {, L · Fixed a Vehicle drop crash related bug (missing icon).9 O6 w! s- d9 i3 }7 G% l 修正空投載具的相關BUG (像是圖示遺失) 7 D. U9 J/ G, z5 y: e· Co-Op bot console commands do not function on local servers. ' F! s+ e/ G5 [; t) S _6 H修正主機端無法執行跟BOT有關的控制指令問題 ; _6 E, Q- d/ m6 DClient / Gameplay: 玩家端 / 遊戲性# D) q3 { {8 X7 L/ P! i- t · Increased client stability % n9 T: E( q) @ q0 B" ^ 增加玩家端穩定度& \" r3 F2 q0 }3 h4 r · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 8 b# l. O2 j2 `9 F; U7 c3 s- r紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題, w9 |; Z" q; u7 `; O( G · Introduced a delay from proning to standing to help reduce exploiting 7 F5 t h- p/ }, S* c增加趴下到站立所需要的延遲時間6 S9 h+ V: O o6 _- Q( s · Adjusted C4 to make throwing more difficult ) [: O7 S- e# I( W( s增加丟擲C4的難度7 Q0 ~! R5 Z+ F. Q. X7 r( g) Q · Fixed the issue where a red distance marker appears on the ground & B1 u5 ]6 U9 H3 x3 @0 b/ b" _修正地圖中會顯示紅色距離的問題; S7 p8 ~1 ?9 J. w · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items & d! H p/ Z+ f0 j8 q. t/ T/ p3 z5 w( a 修正玩家切換武器當中, 手上武器有時候會消失的問題 7 D/ w" [) d3 J+ Z! i$ {9 j. ]; Z· Made adjustments to reduce the damage taken by vehicles when driving + D1 l& E E& t) _& ^減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)! m' K2 \( D1 l. R · Commander options will no longer available whilst dead. , ]" F0 b! h- }指揮官倒地時將無法再開啟指揮畫面 + i. q+ }9 S2 f$ d+ ]. v· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ) v+ }+ ^$ p. ?: g0 T修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) $ ]0 @8 T6 m8 c( i2 y m6 k5 C3 W· Fixed the issue that would cause infantry players to be revived with no kit. + S$ E f7 k8 p- `3 {0 j; d. V* Z修正玩家被救起時沒有武器的問題 5 b. D! k$ w( Q+ i( a; w: {· Fixed several rare graphics crashes. - X r0 S- b# M; Q1 k* s, x3 f" } 修正幾個罕見的圖形問題 3 }# P& m+ U) Z- x( `1 ]! c. b! ~· Fixed issue with players crashing while clicking \"Join Game\" in the front end 3 V( y5 h, w T. v2 _ 修正玩家點擊\"加入遊戲\"後跳出的問題 : p2 M! ^3 j" Y' [4 r· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. & m% ~1 Y7 _. u" N; o空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部5 S% J3 n6 p* N& ] · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 1 o/ t. [7 I6 c* b修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 : ^3 e/ B* m, A5 v0 }# R· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 0 T* D- R3 T% V# q+ Z! ^0 y; E8 v0 m修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題2 v2 S6 V" U- O; T1 |* e) l. o · Transport Helicopters – Increased the armor of all transport helicopters- {4 `. e0 a- p+ m 運輸直昇機 - 增強運輸直昇機的防禦力6 u% I- H: _( ], P9 a; R, G4 Z% Y7 |% F 2 c1 f. f% X8 J5 X* J& x/ m
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
" Q. j1 j1 H7 f7 i# O) ?5 E5 \! {+ E修正玩家被救起時沒有武器的問題  M: }; Q- P2 v+ O0 @

8 A# u  m, P& k" t8 M1 T. P  J4 I; b7 z
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
8 j: Y* D' t6 r- E" ~防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
1 U7 Z9 x$ X* B( q, H( H; d' l" S; F$ g( s# z
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```6 U! I" ~- G0 P5 r; V

. r# F, y8 \5 Q) i3 U! V升级升级升级!
5 n* ~7 U$ i# G4 G3 U1 W6 u
- i" P& `# k- d! l$ ?又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
" `! N4 V3 M7 l/ w! ^運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
/ l* O, L/ T5 A! o9 Q不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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