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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容% @8 ]( t4 F" E/ x8 j7 b; O · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) * p' D; U% g/ ^2 p( h9 ~0 J+ d 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)# Q* _2 d. n& K R& i9 ] · New Server Option: No Vehicles mode 1 p! r: X- _0 O# G; A 新伺服器端選項 : 禁用載具/ q: P3 v. b0 r) s3 V) W 1.4 Patch – Fix List 修正清單 ' ]. U! M" ]" G) }+ BFront End: 介面- E1 K9 ^9 k" _2 R5 { y2 a · Front end - Fixed server browser issues with updating info 9 y& X; Q' `1 [( X4 `# p 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 * A: O; {( t" t! W4 ]/ M· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players - b$ `' Q6 D/ l, N- a6 g介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT4 D) t; b# s' r- B( r* S · Multiplayer Server filter “maps size” will now work 2 _5 u; S2 X: R4 q; h9 ]. K多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用) _" F3 V1 n" \3 T( |5 T3 {& Q · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box " X7 J% C( x0 { t% N 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題7 G' W! l/ W# t7 {' Z Game Server 遊戲伺服器7 k5 q/ C$ o$ w0 f! _& T7 O. e4 e · Increased server stability6 m, f, ]. Y& B: f+ ^: ~ 增加伺服器穩定性 3 x2 s4 Z' p, n1 {+ a v· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt _! }% S- C# n' _* c2 q 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 " m' E/ ~7 Y- _' e4 g" `+ J· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) - b ]0 n* J m+ ~# v 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生). O& C2 f; U5 [$ \1 P: f' r$ e · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ' B! [! c6 M @0 _ 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 / n& p# w- N6 \! \+ E0 x, S, a· Unlocks are once available on unranked servers. ; b9 x/ f) R) A 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)% d( |# u$ J8 `9 s, V) }) w · Ranked server have to have unlocks activated. ' i9 L. A9 o: k5 W排行伺服器強制使用解鎖武器3 u$ k' t7 K$ h · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ( P& x2 ?& b* L2 w% e2 S) }修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 % l7 \9 H" _" d; P· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.1 c2 n- Q& K \& ~ A 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題) [. \+ k6 R' v' f" J · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. w1 l" m# Q" B% n4 a v- }/ V 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 : `# e P% X* R2 l · Fixed a Vehicle drop crash related bug (missing icon). 7 i' b5 I! @0 {6 r7 @修正空投載具的相關BUG (像是圖示遺失)2 A* m7 J7 u* d/ Y · Co-Op bot console commands do not function on local servers. 2 L2 a# j! O; b a. T; [4 t 修正主機端無法執行跟BOT有關的控制指令問題9 S8 Z& _* C# `. N i Client / Gameplay: 玩家端 / 遊戲性' Q/ {3 t6 i+ l8 f · Increased client stability 0 H& s* `; _; T% Z8 R/ ]增加玩家端穩定度) Y9 t6 X' f @4 l5 L' P7 Y · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 5 _7 }! \' i5 a/ b' Y紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題% I* y$ [- d1 b/ t. z! x · Introduced a delay from proning to standing to help reduce exploiting $ ]9 _! s# E& `; f( @ 增加趴下到站立所需要的延遲時間 " c. w0 o" | l4 P2 d$ i3 q+ }5 `( S7 W· Adjusted C4 to make throwing more difficult 0 s1 ?+ O- R* W) ]! D增加丟擲C4的難度3 w$ s9 U+ u: S0 H7 S+ j/ {& n · Fixed the issue where a red distance marker appears on the ground ; t v. W& I2 {( K1 a修正地圖中會顯示紅色距離的問題 & v$ C- d' q1 {; k1 S1 `, g) V· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ( I6 p* E( i- G 修正玩家切換武器當中, 手上武器有時候會消失的問題 3 _9 B8 y4 M, v) ~3 h. `· Made adjustments to reduce the damage taken by vehicles when driving ~4 }; O$ x/ T 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 4 D; x+ {; Z2 T9 n· Commander options will no longer available whilst dead. ; e$ S2 h9 w% R- Z7 W 指揮官倒地時將無法再開啟指揮畫面3 O# k9 k# c9 l& V, i · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! H+ w! A; m/ f9 M 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)* ^; P# ~! d3 Q2 S · Fixed the issue that would cause infantry players to be revived with no kit. , w" n6 O8 H1 }. ?- D修正玩家被救起時沒有武器的問題 5 s$ L. U$ b6 l: b& C. J· Fixed several rare graphics crashes. 8 {" [$ K: i0 j4 d2 y/ n修正幾個罕見的圖形問題 ' o; V4 }7 C9 n% Q- ^' X· Fixed issue with players crashing while clicking \"Join Game\" in the front end 3 l# q# w3 |/ ~# [6 g 修正玩家點擊\"加入遊戲\"後跳出的問題* Q+ u* l' h- M2 j' {+ H · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ' T: K% T5 s; h; n- r9 h( h 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 1 |4 s* w3 |( i) x3 m: R· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ) n. k$ h2 h) \修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈/ M5 `+ u5 _) h& N · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 8 T; r, O8 Q! z+ v0 C& `修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 / z' o# ?( T! @· Transport Helicopters – Increased the armor of all transport helicopters- Q% h! s2 s- P' l/ w, G: ~, c 運輸直昇機 - 增強運輸直昇機的防禦力 8 c1 I6 p+ i8 \% y6 {4 n: I, a) C4 I0 `) Z
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
7 L1 ~3 g. ]& G1 ^8 k修正玩家被救起時沒有武器的問題* k4 Q1 y8 _3 F8 S; R3 @
8 G' ~2 L* M2 D1 Z$ E- q$ F

2 L* F+ H2 J$ T- H2 y! S/ F这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
5 }. ?/ \6 \9 m2 T: j防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?) s+ H( r* e" O5 f! Z+ [4 a( @/ O

6 v0 u& C7 [8 I6 X5 `- _' _3 h5 b# |很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
& `( W: \  X' t- W/ |8 F6 z: b$ d9 C1 p" t. `" x  w% l
升级升级升级!* C6 [3 T( _$ a$ Y8 ^: K
6 [) f8 v. w  ]$ j' ?$ f' I
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
5 K# \" U% {, i6 {" H' W運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
& k, ~# w" R/ Z不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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