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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容) ~7 i/ D3 k6 k% i4 H · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 3 d: T W% {- B( o, e; |, n新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) " ^5 g7 D0 {8 D; o· New Server Option: No Vehicles mode ! Z$ I& e- |+ B4 U# \) Y, `" a& I新伺服器端選項 : 禁用載具2 o5 ]( |8 ?' B; z9 D 1.4 Patch – Fix List 修正清單+ Y2 x. Q. |5 f# {3 R' D1 g( ` Front End: 介面: d' X1 v3 M! T8 z/ S' T8 H · Front end - Fixed server browser issues with updating info 6 S Q. G6 u9 a. r0 N 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 ) g0 a+ Y; A* z7 i5 Y1 K5 u· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 5 `" e- F; B* w% Y' p2 g* ] 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT! ?' x! m" z6 w* C$ R& W · Multiplayer Server filter “maps size” will now work 8 z/ j' F5 c( R多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用; F+ o: ]/ b/ J" k/ m% p/ t: P · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box # u/ P, I l0 e修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題2 k0 [/ K$ l9 a& A( h2 H$ s7 S2 j Game Server 遊戲伺服器 9 P- {& T2 J+ t- Q3 l· Increased server stability 6 ~6 c- z, ~# O; w增加伺服器穩定性5 V9 W ^8 Z: { n p · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ! i' K6 |; D$ `( O 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 & J8 m) i8 [, \8 L/ s7 W: H· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) # X0 d% P$ G# W8 V( \3 ?/ X2 G 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)" S( l# N& M& g: S/ x) x. |! P- d · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 0 P4 d7 J. f+ p/ w7 M; G9 }' |, S調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8% `2 N# a/ \' w6 S9 f+ n3 f · Unlocks are once available on unranked servers. Q+ I8 c$ r& _4 ^, m9 P 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)6 C- S6 E8 y9 h1 p' q! Z4 T& h- s6 q · Ranked server have to have unlocks activated. 7 w: h1 N0 V+ R: e' C- |& C' A 排行伺服器強制使用解鎖武器 # T+ w) F: L% k) q4 k: f4 ^· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 1 }+ w4 E- A4 |! M4 L 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器) u4 q$ y; ~2 h7 }! {2 t · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 4 g6 T6 [, q8 l修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 0 B+ y* W% U4 ~. S9 }: a· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.' l0 X; A& p; B. ^4 t 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 6 L0 T7 C* s/ X \ · Fixed a Vehicle drop crash related bug (missing icon).+ ~$ r; n3 X$ x: d 修正空投載具的相關BUG (像是圖示遺失)' i3 X, p/ U4 I · Co-Op bot console commands do not function on local servers. % A" ?0 W$ u1 o5 o6 l+ n修正主機端無法執行跟BOT有關的控制指令問題: i `# B. {$ X5 C W" M$ N: d Client / Gameplay: 玩家端 / 遊戲性9 D8 m- c/ p" T2 _: K2 |+ Y) P g8 b · Increased client stability 9 z- d/ L) G! x2 q8 x% O" |6 O增加玩家端穩定度3 F, o* U. a, D6 `; r6 z5 ?6 v( q* r · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag + {) j# |" q8 q: R" g# X3 B 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 $ A. x# G4 w, C \. q& z2 T1 |· Introduced a delay from proning to standing to help reduce exploiting & x" [* _' r; |增加趴下到站立所需要的延遲時間2 X, z, y+ g6 F& B% v: Z · Adjusted C4 to make throwing more difficult 3 f! O. T8 p" i/ Z9 m0 i9 Y增加丟擲C4的難度 0 [! u% C) Z" B! T; L· Fixed the issue where a red distance marker appears on the ground ' b% o5 J& Q7 r. W$ C修正地圖中會顯示紅色距離的問題 5 }* L6 C0 ?1 A7 @$ Y* k f· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 0 L: D7 f& j) R% k' p0 u 修正玩家切換武器當中, 手上武器有時候會消失的問題( V- l6 M/ P1 z$ g · Made adjustments to reduce the damage taken by vehicles when driving 1 X# d6 h! e0 j 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)' c1 R8 \. @' ^. ^ · Commander options will no longer available whilst dead. % y; @3 _$ y' g. ]3 u; z9 \/ u! Q 指揮官倒地時將無法再開啟指揮畫面 ' v; c! w9 S% v· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ' Q2 F3 ^1 _, F: ?) Z3 k修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)7 f4 M; A, l2 Y9 i; L D1 w9 | · Fixed the issue that would cause infantry players to be revived with no kit. 8 ?2 d8 p2 X! V% z/ h0 p3 d* V# M 修正玩家被救起時沒有武器的問題" c' L& m8 J3 v5 B · Fixed several rare graphics crashes. / B- N8 g! e \- M% C! P修正幾個罕見的圖形問題 2 P6 E/ X |* S. f! `· Fixed issue with players crashing while clicking \"Join Game\" in the front end 2 z' g8 F; M5 W6 @修正玩家點擊\"加入遊戲\"後跳出的問題0 ~/ k7 `8 E, ^9 U: P · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. & ~' r- U! U4 Q空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 8 z0 Y# l8 N$ S& Y· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ; j4 e! i7 |! @修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 3 N d8 o: ?, B8 M% {+ }· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 8 U, `& t. S& y. b; k修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題" [# |* s# H' S! K- C! V+ Z+ c( m · Transport Helicopters – Increased the armor of all transport helicopters 8 G6 ^ X# p' ]' f" m# B* ?運輸直昇機 - 增強運輸直昇機的防禦力 ) ]! C) i/ H& M; c* c$ x+ J9 A% e4 A& U' d
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit.
, |: l: I$ S! {) Z( B+ w3 Q修正玩家被救起時沒有武器的問題' a! T: J6 {' E9 z& e+ y: z2 `* c. T
* y9 Y4 O; d, v* K) J' m

! i7 P/ }2 p6 B, Q这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表6 ^2 ]! q  q4 s, t
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
: S0 B5 S) Q6 {- U/ V
, V6 J' _9 k9 J) [3 ~! h很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```6 h) {( C/ Z+ _  }3 X- d7 y

) J& Y' ?; \& g5 F8 L( {升级升级升级!
0 U0 o; j) X% P# `8 [9 T  u& r4 L% N5 }6 j& j
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
+ S2 ]- F- G' ^9 |# _運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了' I% `& H; f' k1 m' C% u! [3 I
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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