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1.4 Patch – New content 新增內容; ?4 E- N2 ~3 I* A5 {; I
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
2 g( \: R) r9 n- z! n* h" R新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
; J8 q, L9 _0 q* B) M· New Server Option: No Vehicles mode
4 H9 A* w0 q3 f新伺服器端選項 : 禁用載具
" @ m9 c- ?3 o* G- _1.4 Patch – Fix List 修正清單: E% ]0 r- N. i: b, C) w
Front End: 介面
9 l- E: d8 O/ c/ G' }· Front end - Fixed server browser issues with updating info
8 j! V! q% m, G/ a6 V3 f' U介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
* q/ J8 r/ t* Z: c* ^· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 4 t: @% J/ y& S
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT/ ~" n3 Z1 D; `5 ]; J0 j4 n
· Multiplayer Server filter “maps size” will now work ' z" V" a% Z F1 [. q) ~
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
$ M0 [: A* A9 J9 b# @3 _· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" m: g0 p- _& G) e6 ~, |' {0 B) J修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題( B7 d1 U# v3 h* Q* ~; e8 N
Game Server 遊戲伺服器
; ~% s6 z$ S1 k7 P· Increased server stability% ^+ i" q( E8 c6 H( O+ A
增加伺服器穩定性
5 J6 y$ |/ H; a" ^- q· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
, h |6 M) b: W* M$ ~所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
5 T1 H+ N5 {2 S6 M· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ( V8 M" Q: M8 C7 K9 L
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
% S S* X; g$ q1 l· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. # j& | X6 \) H& r
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8- m. ]; K6 M) y1 c! I
· Unlocks are once available on unranked servers.
( i7 }# g' f8 S% J. a+ V非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
0 d! ~4 C% V& v& [* H1 L2 Z· Ranked server have to have unlocks activated. 9 V) i5 O% N4 `4 J3 A
排行伺服器強制使用解鎖武器. x) y h1 Z9 c) s, `0 } I: {
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ) e; S; m2 Z& h' s+ R, w, w
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器: r( r- ], q g0 U
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.. ?+ W# W E0 d6 V( @( |8 m
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題% D# }' l% {3 N, ? t1 V& F7 ?( C
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
) @1 J6 J! M& }; S修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
' [) d; n$ R" G4 i4 P3 Q! x· Fixed a Vehicle drop crash related bug (missing icon).# Q; n: a% m1 k, v0 A7 Y
修正空投載具的相關BUG (像是圖示遺失)6 e3 P8 R3 s% S
· Co-Op bot console commands do not function on local servers. S. @/ @/ Y" ]( Q8 L) X0 z
修正主機端無法執行跟BOT有關的控制指令問題
U+ S/ Z3 V# [9 g8 ]! DClient / Gameplay: 玩家端 / 遊戲性
* }: m( `, C" a8 }% w% t! {$ f$ f- z: B· Increased client stability
- I0 r9 u4 r, c1 @% i增加玩家端穩定度% z; A; l4 a5 f! ]
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag + K3 p S2 t( E" C$ _6 |- K' f
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
/ y) w/ Z% _: `% S$ D9 Z· Introduced a delay from proning to standing to help reduce exploiting
( s$ ]% j2 m1 V/ W, {" I+ n增加趴下到站立所需要的延遲時間" w# i9 {# q1 a) P
· Adjusted C4 to make throwing more difficult ; p* r5 F F4 k1 m
增加丟擲C4的難度3 e6 n: s$ Y* Y: Q, y
· Fixed the issue where a red distance marker appears on the ground 6 `: @, w4 K2 ?3 L+ v
修正地圖中會顯示紅色距離的問題
+ [0 y) r9 F; L% _· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ) R1 u1 T9 A$ [6 ~9 F
修正玩家切換武器當中, 手上武器有時候會消失的問題. x: ?8 V% ^9 U T0 P3 }3 \2 E7 J. ^- Y
· Made adjustments to reduce the damage taken by vehicles when driving
4 ]0 f+ C* ?: A) \: @# n減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
+ w7 t: W$ _3 f" d6 j1 z8 u· Commander options will no longer available whilst dead. 3 P1 {* B0 ^' C2 Q* b0 |, c6 V3 @
指揮官倒地時將無法再開啟指揮畫面9 F3 P2 p( Y+ p: v, h$ t3 z: Q
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 B( f; ]8 e6 r6 C
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
1 B. q: X( ~/ i# R3 s· Fixed the issue that would cause infantry players to be revived with no kit.
) {# J: o: `1 m" l1 R9 J修正玩家被救起時沒有武器的問題
6 G) R3 T* _6 G6 u! Y4 R1 B· Fixed several rare graphics crashes.
; Z* ~' j* ]. e/ k2 {+ G/ z7 @4 S修正幾個罕見的圖形問題
& ^* W. i* U/ Y+ F) m+ ? u: u6 ~$ \· Fixed issue with players crashing while clicking \"Join Game\" in the front end
: V0 W, ~' x( w9 o. b. b$ w修正玩家點擊\"加入遊戲\"後跳出的問題; f- P: n5 I0 ^5 u l% I" L
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 5 S- N3 p/ z5 a" C
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
6 g) l$ D* c( F2 t+ P1 r) N· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 7 A0 T* A# O. O1 t$ C
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈9 X" _3 y( s& ]
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu & H ], _* x# q) X( G
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
/ ]' ^) e2 E+ I4 ^( x· Transport Helicopters – Increased the armor of all transport helicopters
5 G# ~7 B) a/ B d5 c# `7 P運輸直昇機 - 增強運輸直昇機的防禦力) y5 f+ S7 v, Z9 B- f
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