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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 / _2 _: l, f9 s% J· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ) ^5 _/ ^$ ?( s9 h; d: H: z4 V新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)8 t0 B8 ^% x1 j$ i · New Server Option: No Vehicles mode 0 n8 G; X ^* h# l新伺服器端選項 : 禁用載具 & [# O( I; X6 v1.4 Patch – Fix List 修正清單 ; |+ O% f# X5 T$ a- `5 e1 ZFront End: 介面1 C! B- w6 L& I+ s3 M0 A · Front end - Fixed server browser issues with updating info ! ~$ G& }0 S N3 L8 y7 b- D8 n 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 x5 r7 _+ W* J' [2 G5 k · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 1 k5 R2 v$ A+ K+ w" v9 V介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 3 I w. X6 `" t% }# q: [* C· Multiplayer Server filter “maps size” will now work ! \$ }! |0 `4 A8 K6 p 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 / `' A: z) A- V# O· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box & j! ^$ b8 M: T; @ 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題" t5 Y r, s l9 R' A Game Server 遊戲伺服器3 a( T$ i. g5 n+ y4 R · Increased server stability * N8 e% i5 y* d1 [5 W! U增加伺服器穩定性1 H6 Z! g2 r8 \ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt : O1 E- x3 M6 d所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題" H* S" B1 M7 m2 j' h& m+ N: R · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) . @( j& X+ H' {8 z; n3 a2 [7 c$ t 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) w6 i; }% l5 J, E2 h( y · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. $ E6 d+ u1 ~+ R( i9 X f 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8, C) G! Q q0 L · Unlocks are once available on unranked servers. ; b/ n, K6 p: L( u. s# b 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) 7 q* q, M4 v" X* {' e. e· Ranked server have to have unlocks activated. 3 y; I' i! f1 b" M5 H% H) e 排行伺服器強制使用解鎖武器 : N3 F* k" x( A8 D9 k· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. * f" \ X4 a: E. p修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器0 p0 f8 n- F9 G# ?3 O- G! a: y1 o · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.7 d7 b, A0 V7 O: w _9 o 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 Q1 Q3 }8 e+ _0 x2 R* _. x· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.8 J1 E2 s1 k$ v3 }# u. b 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ( |1 o3 q4 }6 u+ E) U' m · Fixed a Vehicle drop crash related bug (missing icon)." H7 B. n2 ~) i# B* C% Z+ z 修正空投載具的相關BUG (像是圖示遺失) ; V5 W0 c+ w/ `( u, N H* M· Co-Op bot console commands do not function on local servers. ' y; {5 j0 _% t3 C# _修正主機端無法執行跟BOT有關的控制指令問題- {! F) u" E1 U" z7 s Client / Gameplay: 玩家端 / 遊戲性* D- E, o5 s- \0 C · Increased client stability 7 @8 r7 O. S- a- d9 f. T1 A增加玩家端穩定度1 O7 f+ ?1 v& }4 R5 i$ I · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag , J* g @7 Y* M4 Y$ m8 s, S4 J 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題" l" X0 v- Y$ b& |0 b$ Q# H; G · Introduced a delay from proning to standing to help reduce exploiting 0 h. {0 U/ [# o) Y" G+ Z* n) q, |2 m 增加趴下到站立所需要的延遲時間 ) t( S: [' J$ k/ z( D· Adjusted C4 to make throwing more difficult 4 O8 t, L% O0 c& ` 增加丟擲C4的難度/ \. Q$ B& ]: X$ M3 v · Fixed the issue where a red distance marker appears on the ground 2 L/ c J$ t* h/ y% Z* k5 x修正地圖中會顯示紅色距離的問題 + K7 n i' e7 r% K1 U* X) e· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 6 S* @: c* h% l4 Z8 K4 v% b修正玩家切換武器當中, 手上武器有時候會消失的問題 O, ?. G* A$ z6 d. m+ q" I+ s· Made adjustments to reduce the damage taken by vehicles when driving 6 j* t' A: w# w5 @7 s/ z; t" v3 `& W減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)/ d* E1 l! ]$ ^ · Commander options will no longer available whilst dead. 9 @7 g- D7 H7 s; z I$ v 指揮官倒地時將無法再開啟指揮畫面+ g& g: Y5 n( J · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 R! P" x: Y7 Y: z0 g! U! Z 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選) ! R. m" e& u! N8 w* ?) Z· Fixed the issue that would cause infantry players to be revived with no kit. * l- ~) O! H/ Q X5 T, `2 q2 g修正玩家被救起時沒有武器的問題/ K4 V7 g" r" ]8 `+ t- s! h · Fixed several rare graphics crashes. * ^; c m `& |' t! Z8 [ 修正幾個罕見的圖形問題8 _: M' u3 r( I3 p7 { · Fixed issue with players crashing while clicking \"Join Game\" in the front end + Y, I, K- q0 \ 修正玩家點擊\"加入遊戲\"後跳出的問題! g# s, x& F; |4 \ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ' s+ E' S; C+ h空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部+ L D* o/ k0 N( } · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). - w" R7 x6 Z9 R修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈, t# `& `7 a" ]0 V; s · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu ! `. o7 T. l5 v5 F3 P" B修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 # T% [' R% N5 ?· Transport Helicopters – Increased the armor of all transport helicopters " ?) k9 G! @5 L1 \0 r運輸直昇機 - 增強運輸直昇機的防禦力& w' R/ J4 k# g( V+ n# d , X( o( ^4 U3 f1 W# l( |2 X
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. - ]6 o2 C. {8 F& l' u1 Y
修正玩家被救起時沒有武器的問題& r/ `- i! k/ N% A3 D
9 ], F$ q, z1 D8 A8 `

8 |9 v$ W/ n+ i8 E( `! P这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表+ |; \6 P" b* w  r
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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3 Q- @9 p5 s4 V$ W+ h. z% y很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
7 n2 d; s! p, G- H; w& o: Z8 `( k1 |6 _4 x0 ]- P' d7 D9 {. f" i
升级升级升级!5 ^  F/ M7 U7 L* b6 L1 H

/ N# v! H& j4 r" m( \又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
; ^0 B- C% a; g8 m運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了! @8 ~  v% M: x
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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