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1.4 Patch – New content 新增內容$ E6 R6 u9 \5 e& q# F
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
% o, L# O% E1 Z) M5 ~新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
7 u: b3 Z9 i7 u* W) K) ^% H/ V( ^· New Server Option: No Vehicles mode 0 T9 S5 Y- b3 i: Q; q7 l6 S( V9 m
新伺服器端選項 : 禁用載具/ {" l5 E$ ~, L! e, X' j( P
1.4 Patch – Fix List 修正清單
2 p$ P* s s; t5 h# a, kFront End: 介面0 ?; T7 `$ w7 {' A; Z
· Front end - Fixed server browser issues with updating info
7 T8 f1 u: i7 Z+ c$ b& o介面 - 修正伺服器瀏覽的問題及更新伺服器資訊. J0 O% l5 i l. f
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players - W% Y2 L9 y6 A- t
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
/ P. K/ O! v" K! d) @· Multiplayer Server filter “maps size” will now work
. ~/ q; _: Z% z" R4 E1 T# x2 X, ]多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
5 { `7 Y% z K; @& j9 S$ M· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 3 Y& ~( a6 H {% O, v
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題! c C- V- U, {) |. y
Game Server 遊戲伺服器, o1 E3 K" u) |7 o2 Z3 [% B% S0 G
· Increased server stability
' k" `& q% M3 C增加伺服器穩定性
* A: K2 ` Q* C/ P7 m3 W7 T/ P· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt / v% U2 M! l7 f. ^% `
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題. k c5 o% a, r/ O: z) I: h
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. |) E, S* g% I% f9 P企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
9 |* k+ l4 n6 B' f· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 e( P6 y3 O6 r* J- J4 B3 A調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8; j& ]# V- j: Z: y' {* |
· Unlocks are once available on unranked servers.
5 I4 g' T& f2 \ d' `非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
# P% R6 s t/ W `4 S& q% `1 @· Ranked server have to have unlocks activated. 2 H O) t: Z8 L \& _4 c B
排行伺服器強制使用解鎖武器+ q, j+ u, f8 R3 a. I
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 6 k j8 c) J+ s1 L- L
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器. X* U5 X. O4 c2 K
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.* s4 v' R% A1 X4 W; _( y: k; N
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
2 O- S; {, p( d& S6 ^· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
4 x* F; K- Z n' R修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
% y8 D( A9 K. u4 a· Fixed a Vehicle drop crash related bug (missing icon).! O" Z' J6 p5 z5 W& t
修正空投載具的相關BUG (像是圖示遺失)
# n; ]* [' S+ C. }, s· Co-Op bot console commands do not function on local servers. $ M! v# O* C$ f, i: b& f
修正主機端無法執行跟BOT有關的控制指令問題6 u+ E5 t% U. ?! W% N8 q
Client / Gameplay: 玩家端 / 遊戲性
a4 z& ~, o. E5 w6 T· Increased client stability
$ \( }' @9 J, o" p增加玩家端穩定度
7 Z; A# g. ?3 x- A0 X· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
/ S- `2 h. ] H3 n/ N紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
; r2 u7 h9 i3 f, T0 d! h· Introduced a delay from proning to standing to help reduce exploiting
$ f4 F4 f" v9 u% [: u* x4 I增加趴下到站立所需要的延遲時間. X' r* R" E5 `
· Adjusted C4 to make throwing more difficult * S. @8 k1 Q1 C7 i- V6 z7 e
增加丟擲C4的難度4 X* l4 @; [* J7 s) s
· Fixed the issue where a red distance marker appears on the ground
7 o ]9 K+ j) _) `: v: b+ r" w5 p修正地圖中會顯示紅色距離的問題9 s! f" D) O. o* }3 n5 M' b
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
6 d; l* a# E7 u4 J" b" `" V修正玩家切換武器當中, 手上武器有時候會消失的問題
# F% x% w+ G& Y# Y! m" G9 ^· Made adjustments to reduce the damage taken by vehicles when driving b" b5 v( I2 X4 R p8 j6 B5 O+ L
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
2 ?, [7 @) e% u! Z3 Z8 U' ^· Commander options will no longer available whilst dead. % e) y' `7 ]/ ^( e9 Y6 f. F
指揮官倒地時將無法再開啟指揮畫面' i6 B8 o: q7 A
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round( z$ e0 k( X( a4 h; H& r0 |
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)4 j: }, q. s; `1 y) e8 t
· Fixed the issue that would cause infantry players to be revived with no kit.
, O! w7 ~8 F* c, e修正玩家被救起時沒有武器的問題
" F! e. N4 z% j· Fixed several rare graphics crashes.
7 @5 E2 Y5 K5 R% K$ }: Q; j* ?' o修正幾個罕見的圖形問題; a$ \% h8 U R* k- @3 h6 x3 L
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
* U2 ^" O) G! d: B/ Y1 J# L修正玩家點擊\"加入遊戲\"後跳出的問題$ a1 v7 `! M0 Z# R1 J$ X; o/ m
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
9 J: V6 E$ f6 Z: f8 t. ~" I, }$ b空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部/ J) I6 n; @, l1 r
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). - `4 w* u4 s& \' C
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈7 Z! q; I* s, w/ t6 f" F* j
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 5 g& E, x) J; F' }8 x
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題3 t+ s5 D( R3 N/ A/ K. U
· Transport Helicopters – Increased the armor of all transport helicopters4 ]$ R. x- V! v" ?9 a* R
運輸直昇機 - 增強運輸直昇機的防禦力! @! R1 T7 Z& W, _
5 T4 u8 P" U4 Y5 U, g0 ?- s
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