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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容- o# b4 I m; E# O; h8 N0 U4 S · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) " Z( |* ^9 z: G/ |% F2 c. _# \5 O+ _ 新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)2 Z3 Z; J1 A0 v5 a8 m, q! c* b" V · New Server Option: No Vehicles mode + y; L- i# u7 P& ~1 r; [ 新伺服器端選項 : 禁用載具 2 c* A. v. a. X' l# a8 f/ W. }1.4 Patch – Fix List 修正清單2 k7 w$ U" ?4 _' Z Front End: 介面7 z0 n" [ Y: ?# Y+ x' R · Front end - Fixed server browser issues with updating info % y/ y2 A+ E2 ]/ G; I 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊7 y0 Y5 [3 \+ S3 A1 z- Q! R( f · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 3 f6 R+ q6 e# u$ g6 B2 g介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT ; z: [. A* A! c$ d· Multiplayer Server filter “maps size” will now work $ E" X9 p9 f% s/ m$ U 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 7 d7 J/ Y( \/ k% U. J7 V+ q· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box " q! t: I# S& j- ]8 ^ 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 t9 ]9 L h4 D( [, |4 Y6 wGame Server 遊戲伺服器 ( c" Y: e g% x" L( n· Increased server stability: w5 j9 _3 s0 W3 }) l3 T 增加伺服器穩定性: z/ i! Z* |8 ^ k3 w4 v6 [ · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt + e" s9 E8 j8 ]$ O: ] 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題- x1 L! j# _" K( C · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) # N/ l+ ~: ~5 s* g3 F# y企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)' y& H/ v5 v+ P3 J& ]1 [; P · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 2 @- v: _+ R1 {2 x 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8* z9 q" w$ h5 u" ?1 @) Q · Unlocks are once available on unranked servers. 2 k& T& ? C4 a* d4 I非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用), p4 f" G$ o, d* X- h5 _& {4 ] · Ranked server have to have unlocks activated. ) Y$ E6 X8 w% |8 m, [ 排行伺服器強制使用解鎖武器0 j9 J5 z; _% f; h( @* l w8 e · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 1 F( p! N% R3 E# Z* p修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器- U6 t! G3 d- r' f* x; _ · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.; J# a, b& z- [, ?+ x( K( a 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 4 X0 F; R8 L& w/ H% z5 p· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.5 M2 ~ |1 E6 p) ` 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 ( v, E+ h% V9 t4 |( n · Fixed a Vehicle drop crash related bug (missing icon). + A' {1 Y3 {6 Q: ~& ~: ~0 ]修正空投載具的相關BUG (像是圖示遺失) . Z. T. R! }3 [' ^9 o7 A0 @· Co-Op bot console commands do not function on local servers. : x' C1 [, [& C: \. ~3 L修正主機端無法執行跟BOT有關的控制指令問題 7 W2 C) Y6 x8 z# c7 y# m" cClient / Gameplay: 玩家端 / 遊戲性 3 \: x3 v7 F+ k7 R( _% B' k· Increased client stability , M1 k! U9 v6 g: x$ ?6 X6 ^ 增加玩家端穩定度 9 {" v5 G2 u, V0 V· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 5 Q5 R, E/ R( C$ V0 s紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 $ l! f' K/ v! v· Introduced a delay from proning to standing to help reduce exploiting 8 Y( \/ B: H9 b 增加趴下到站立所需要的延遲時間5 ^& a \: i8 K: y% B6 f · Adjusted C4 to make throwing more difficult 9 l. B+ r: [4 ~, W增加丟擲C4的難度& B- z8 `+ M- s: Q3 R · Fixed the issue where a red distance marker appears on the ground 3 }/ A3 N5 C3 v1 k 修正地圖中會顯示紅色距離的問題 `+ D9 z% n4 D1 [4 {3 ?· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items , \5 h- F' e: v8 U5 U9 V 修正玩家切換武器當中, 手上武器有時候會消失的問題 4 d& _7 V- u; {: ?4 L9 F· Made adjustments to reduce the damage taken by vehicles when driving 7 \+ ^$ u6 l+ R8 b; _/ g8 \% z7 L減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) 8 ^ R0 I6 m% M2 R; O- X1 Y· Commander options will no longer available whilst dead. ! f. w. ~; k2 j8 r, S2 L, h指揮官倒地時將無法再開啟指揮畫面8 v4 U6 E$ W( H · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ' i" O6 {$ Q c: p: T2 i! a修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)& d+ q7 z1 D% u/ e: L · Fixed the issue that would cause infantry players to be revived with no kit. 0 E$ C, k, f. v$ L! p修正玩家被救起時沒有武器的問題 9 E5 _& E1 b; k( o· Fixed several rare graphics crashes. 3 V6 | |( b' w) ]8 B5 S修正幾個罕見的圖形問題9 t2 Y$ `4 M6 t7 `% x4 g8 \& g$ ^ · Fixed issue with players crashing while clicking \"Join Game\" in the front end + n. t* r9 @, D) L4 d, q1 x 修正玩家點擊\"加入遊戲\"後跳出的問題; J! a* u7 B* X" ~" E · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. & y& O6 [0 e8 ^1 ^; `$ C1 v空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部1 r. @2 V }" d" j2 A% t7 Q · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). ; e; B/ S5 I# u3 P' b 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈) o M( l s+ z" ^" |* U" ?" t3 @ · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu / \/ }3 M7 R) q( k" g" z修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 . b' Z. i8 E! i' t% y c8 H$ w9 ~& l· Transport Helicopters – Increased the armor of all transport helicopters. h5 |* N/ k0 ?+ G' I' s 運輸直昇機 - 增強運輸直昇機的防禦力 . z$ O. U8 P* H/ Z + ^/ \- m0 c( p) X# J: V
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 9 W& a4 w5 \7 v/ @
修正玩家被救起時沒有武器的問題7 \. Q& m0 Y5 d* B3 V% d1 ~3 R

2 M% I: m* b; {' a" A  D7 G
4 s2 Q2 g( F5 M' p1 p2 R这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
' _3 O2 ^5 Z6 W) P" M防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?+ @( m4 ?0 |6 i: x5 k# g
+ r4 E: U  V* g- V
很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
1 T" |) e: g! N; U& X( a5 v' P% R! V4 h1 E* U8 o
升级升级升级!
7 \; l' w. g1 z
8 H- A1 x+ r8 L- b$ U% E又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
* f$ n/ n7 S& F6 L: ~# K3 ^, t運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了& f( f% y, ~( n) T2 u: Z
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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