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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 8 I8 g k2 }( F% m$ Z# m· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 7 c8 n y) ^& s新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) ) N6 K2 I% G" V5 S9 h· New Server Option: No Vehicles mode " W0 N, K5 G8 N 新伺服器端選項 : 禁用載具" U* C1 _; \/ V) E) ]. S 1.4 Patch – Fix List 修正清單- q/ {% R U- D# }- ^2 ~1 z Front End: 介面 & u) r1 \3 s) m" B! u& ]! B9 w4 E· Front end - Fixed server browser issues with updating info 0 U8 x0 N: ]& Q5 i( O% [ 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊7 {7 @ Z8 ]5 w: {8 i7 I W · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ! O+ t) J/ W) X& U [ 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT 3 U8 s7 w3 i# ` m5 C· Multiplayer Server filter “maps size” will now work ( \% }4 w; h# _, F) ]) N 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用/ n8 n h' C' V" E$ w( R* U · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box * r) O3 ]+ \ t1 t; t! ?% H( |, }修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題' K" V4 N5 e& F Game Server 遊戲伺服器 5 a# I$ h0 q q X· Increased server stability " H% q- N, C" `增加伺服器穩定性. k0 x5 r9 [. |) s6 Z · All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt $ N" X) w# `# M5 G 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 5 T( T6 M5 Q( I8 b( ^4 d G* ?- y" K· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) ) |% A9 j4 X$ [0 E, f. Y( {企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 6 b8 m% H; d. C. |· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. " `* q( t; O( u8 b7 M 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8. Y2 y! x( ?5 g · Unlocks are once available on unranked servers. ! Z3 B$ D- N# m# H( w3 @ 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) + W0 X0 c+ _" `1 D· Ranked server have to have unlocks activated. - A! v A& ^9 s: n: P& {' B+ }- f4 V' f3 y排行伺服器強制使用解鎖武器- r1 i) u, ~8 L8 s9 x- N · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ( q) D/ k) u [9 U 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器5 x% p( G) j. m · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map./ L8 U" G& q; m; s2 k 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 . K' X" h* Z! j, Y9 W Z· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. 5 w* B! f3 f, `" I1 S4 x: {! _$ _" k" k修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 # C, B$ C9 y& U/ G. i$ ?' E! I · Fixed a Vehicle drop crash related bug (missing icon). & T( L# j2 @+ T, w* h: Z2 P/ h. P C修正空投載具的相關BUG (像是圖示遺失)* y' r! b$ H: G' r: A · Co-Op bot console commands do not function on local servers. ; R& O/ K" O4 \$ O. L8 U, u6 M 修正主機端無法執行跟BOT有關的控制指令問題; z, S. f" K5 _: `. l Client / Gameplay: 玩家端 / 遊戲性5 S! ]4 p r, _ · Increased client stability : ^( \" p+ O7 _) S0 L 增加玩家端穩定度9 L5 ^' `$ \4 h# I2 k( C P · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ) x, ~/ y& J% r0 ^3 \$ A2 n紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題9 S1 Y9 B3 w6 w V- k5 B7 }1 V · Introduced a delay from proning to standing to help reduce exploiting ) N/ l5 g! b) x5 s8 y& p1 I0 t 增加趴下到站立所需要的延遲時間# d3 ^2 }4 E" v- U+ d · Adjusted C4 to make throwing more difficult 0 p6 E2 Y7 |& ?% j 增加丟擲C4的難度/ R; |9 w0 E7 p f( f · Fixed the issue where a red distance marker appears on the ground 9 n. M! |9 l8 j' X# _3 k9 ] 修正地圖中會顯示紅色距離的問題+ S' {. g" W3 J( W& J) R · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 8 g! ]+ x0 X0 o# {: X8 [+ _* c修正玩家切換武器當中, 手上武器有時候會消失的問題: @2 z* A& e& X$ d · Made adjustments to reduce the damage taken by vehicles when driving : i! i; C" {( q減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) % p8 C, L; N/ w5 Y. p0 d· Commander options will no longer available whilst dead. , d8 R+ \2 y0 G s4 w8 R; I指揮官倒地時將無法再開啟指揮畫面 + T( h' O; @; c. q9 i2 W: u3 U· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round & X1 s1 D _, S) f( L) O6 X修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)- b* h# ^! I' l$ k g · Fixed the issue that would cause infantry players to be revived with no kit. ) `- ^& C2 s. _# p" A4 T2 c, U修正玩家被救起時沒有武器的問題 9 L8 T- g: n! [1 T3 W: [# ^7 i4 `· Fixed several rare graphics crashes. ! {4 D7 C0 G4 z- w, F; m 修正幾個罕見的圖形問題 6 i, H% r4 H* [* C2 k· Fixed issue with players crashing while clicking \"Join Game\" in the front end . F- x5 E' X9 x4 b" p$ b 修正玩家點擊\"加入遊戲\"後跳出的問題3 h! n4 w: e5 e+ @( _ · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. , q) t: |$ K9 m) M- B空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部1 N, S0 m" n$ k · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). : W3 C/ [( s) Z. C( @4 u3 c* l 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈$ A) {4 t2 H1 ~ · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 5 R2 m5 z: L" ~ y! e 修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 ! b1 `& m% J% k: W/ e· Transport Helicopters – Increased the armor of all transport helicopters% [7 M. A4 n1 u# r' U) h9 w; \ 運輸直昇機 - 增強運輸直昇機的防禦力 & m2 P; @; D5 c, l& {, H6 f: H2 M2 d% g0 }1 u1 |5 I1 X' @! y
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 0 m% `! B5 h3 h' @/ ^9 u! C. `: t5 N
修正玩家被救起時沒有武器的問題
! u4 j$ c2 `" a; X& R: X+ ^4 n# J- L7 u3 @* {0 a) D+ s

) }! s; T. |: u这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表! V  L' _; {* R9 b/ [7 ~2 g
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?! X2 U* x0 D- _+ I) m

% |( |! H- K# s很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```7 F, k/ g. V( `
: b  M1 h" j) D) s
升级升级升级!
6 x) c' f' u$ ]& Y% d$ q" H) F8 e$ {6 H
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
% |: S- t9 P5 t/ |" s9 V1 J: ?$ v運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
; U1 F3 h  M: {' y不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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