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1.4 Patch – New content 新增內容6 Y+ ]% L$ q& i- v2 \( h
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
/ |0 ^4 b) Q) N# f9 h0 T8 f新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
0 G# T1 G6 Y% M& O. M/ S7 C/ v8 r· New Server Option: No Vehicles mode
2 X0 S, o/ ~+ `. ?2 A+ o& F新伺服器端選項 : 禁用載具% v2 o! d9 D- p. J' h
1.4 Patch – Fix List 修正清單
# S; Q$ w! P: G- A& X; BFront End: 介面! w4 ~- Q; { S2 e, O
· Front end - Fixed server browser issues with updating info - ^. t8 T7 J! u4 l2 D6 z
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊4 t5 j9 y" a& ~' R0 {2 q) a: p
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
- g$ ?/ y0 z4 v# n! ~2 @介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT/ P" ~& d, q( w
· Multiplayer Server filter “maps size” will now work
3 r0 H. g- x1 w1 a多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
4 H" u/ ~9 Q) M& m· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
# p- |( q+ Z+ b8 |0 y4 v修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題- a% B2 j* d& N3 |: L
Game Server 遊戲伺服器% X5 H' U; A8 W+ x1 _2 |
· Increased server stability
$ f: C0 V8 \" b2 ]增加伺服器穩定性, Z3 ^+ t2 R7 X6 U' S
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
* m# V3 p4 S, w% c5 P, Y, s所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題9 t: ? w% F0 g. P* Y
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) p$ p) A. {# b& L5 n t
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
" u. K, ~2 ^, z· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 9 a1 [/ R3 ], ^- D" Y0 H
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 88 k* S7 B/ w* K0 ?4 l
· Unlocks are once available on unranked servers. * m1 t' A3 y! T8 k% W
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) ~: Z0 U5 d; t. I7 R* V( g; q
· Ranked server have to have unlocks activated. ( w/ I3 h! v0 N& A5 P
排行伺服器強制使用解鎖武器
- H8 Q. b& h1 B' @7 \! k4 N2 V, a7 o· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* H0 H- N6 _- W B8 H; ?1 k: ?修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器
% e& m, v0 s8 l· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.8 H9 `0 R2 n# F; ^/ p
修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
. j7 j& ]' I! W2 O1 H· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.% N# Q( h" e! o J
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
, c: G/ Y7 V5 d$ I· Fixed a Vehicle drop crash related bug (missing icon).
. c6 V/ v, k! d1 B修正空投載具的相關BUG (像是圖示遺失). B0 ]' @5 [) H9 W9 v
· Co-Op bot console commands do not function on local servers.
! y% }0 k3 L2 u, E4 A. `修正主機端無法執行跟BOT有關的控制指令問題
% c) U# `" a2 }8 M7 c {; O* \) QClient / Gameplay: 玩家端 / 遊戲性
3 w+ u3 ^% o& V4 g. s· Increased client stability
1 w3 u: ~0 b! I% w* t7 D. L I增加玩家端穩定度
+ f: ^: @: m0 u2 |. }# p· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
! ^; w' H+ m, \$ P3 g) N, q- c紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題+ |' F3 ~8 C0 T0 u/ u" n
· Introduced a delay from proning to standing to help reduce exploiting ! \) y. A# g- I: E& U# W: {/ t H
增加趴下到站立所需要的延遲時間
+ \- `& d( x; ^& v$ J Z& k· Adjusted C4 to make throwing more difficult 2 d: @+ J+ y* D, i- r, J
增加丟擲C4的難度3 l/ z& w1 Z. ]: E2 h
· Fixed the issue where a red distance marker appears on the ground
. x0 f: I+ U. d6 |+ S# E7 G7 z修正地圖中會顯示紅色距離的問題
0 Q/ o, Z# e& {5 b- O9 B* Z· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
' s, a0 V8 G: f' [, S0 U! ^修正玩家切換武器當中, 手上武器有時候會消失的問題
" x/ ?& @! K$ `; n9 v/ ]· Made adjustments to reduce the damage taken by vehicles when driving 8 A2 [; u& _$ L P( G
減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)
/ t2 j$ P. c: l5 V· Commander options will no longer available whilst dead. 6 E( q4 X/ O& z L n
指揮官倒地時將無法再開啟指揮畫面( G" E7 Q, Q6 `" g8 A
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 k2 C* B; P5 A' a v! t
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)9 G9 F* }: w6 k: C9 N
· Fixed the issue that would cause infantry players to be revived with no kit. 3 h9 Y4 X! L8 P9 p8 w @: |' y
修正玩家被救起時沒有武器的問題
9 X% o& P' j7 P, W2 d+ l· Fixed several rare graphics crashes. + ?2 P( B/ H8 C+ M% r6 a# @
修正幾個罕見的圖形問題+ [, _9 F% x& v ?# Q; c2 |7 ?) E
· Fixed issue with players crashing while clicking \"Join Game\" in the front end & s( D0 B9 J5 ?$ |, h! s3 F
修正玩家點擊\"加入遊戲\"後跳出的問題
3 |, q K8 s& R3 D· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 6 r, k; z, ^1 G L
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部6 L8 U( | ~/ c# T" t0 Z
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 3 |: w$ y) w' I) ]
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
) b4 g6 i1 S% C4 E6 w· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu : _) @! g# c8 z& U( l* v: E
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
2 R* `1 h2 H9 ^& ?$ T' b· Transport Helicopters – Increased the armor of all transport helicopters
; V6 K) g h9 G) ~. z運輸直昇機 - 增強運輸直昇機的防禦力% Z0 I1 ~' ]5 M' X9 Y- K6 D0 M5 t1 _
% }) q$ }' a9 \* H: Z' {( N3 O
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