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1.4 Patch – New content 新增內容
% z: G/ T8 @3 [1 O6 d2 G9 _- R· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 8 y3 Q, t' ~) T! F0 V
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)7 ^5 q9 I- I: |$ f. q
· New Server Option: No Vehicles mode # ^3 s+ B' d z8 e* o+ P0 | L
新伺服器端選項 : 禁用載具6 N+ h: H8 i. _8 k+ U0 X* L
1.4 Patch – Fix List 修正清單
* J. c% l! e8 [6 v; ^: d0 |( f6 q4 xFront End: 介面. A, T3 G: |( F9 _
· Front end - Fixed server browser issues with updating info C0 ?( r* X. w' L F* e" I
介面 - 修正伺服器瀏覽的問題及更新伺服器資訊
: E% R9 I2 _/ s/ B D· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ( @, X7 N3 F( U+ c4 y
介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT/ x, ]+ b8 `% v9 d$ t' n
· Multiplayer Server filter “maps size” will now work
5 J' Q0 }# A; \$ K多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用" ?7 h u3 m- H: s7 H
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
# |6 @# q$ I! x2 u( C修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
5 T( M& Z0 b) I, U7 D/ ?$ b) gGame Server 遊戲伺服器3 k* q/ o2 t0 n
· Increased server stability
$ z3 L1 H7 s$ M1 Z( t- }增加伺服器穩定性
* m4 p& H$ K; C/ z1 W· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt * \& u4 I3 ^" F) w+ L
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
" z/ b4 }8 U# c, Q* S· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) , j4 g& Z/ x% a, e( t
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
& ~( L$ \, L' @4 O1 r· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
/ i* S7 b7 B5 Y9 y& V調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 89 [$ H. e6 P7 y7 g
· Unlocks are once available on unranked servers. / Z4 _( Z4 c }7 p
非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)
. O' X! @4 u$ ~' V I· Ranked server have to have unlocks activated.
( a! x* w2 i" @排行伺服器強制使用解鎖武器+ m a( W- Y A
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
) j8 d0 `# Z6 H2 O修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器* U; X; \1 W7 J/ z8 I
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
1 \* Z' w% m( x- r3 T修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
% y; K n# i# R" _0 a· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps., Z3 `8 T; i8 a6 l
修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題
3 Y- ?* Z6 x: e9 d; G- O' N& i$ y· Fixed a Vehicle drop crash related bug (missing icon).
! K( z" q& x O: x5 H8 Y8 v8 s修正空投載具的相關BUG (像是圖示遺失)
6 ?$ W0 x4 N" v4 r- o+ D" E· Co-Op bot console commands do not function on local servers.
8 h" r5 C4 f! V/ o9 A# B修正主機端無法執行跟BOT有關的控制指令問題. s1 x$ k/ g" ?, U) U) Y
Client / Gameplay: 玩家端 / 遊戲性
) o! d0 F0 [) M" F D! p· Increased client stability ( c* V: ~! D0 {' U2 q8 V
增加玩家端穩定度
' T7 v" w' v! Y. j6 B· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag / ^8 P2 m2 X3 \+ [$ k
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題4 K5 f: }! B8 ]& c
· Introduced a delay from proning to standing to help reduce exploiting * I" X, B; k- c! O2 w! d
增加趴下到站立所需要的延遲時間6 n9 e. |5 \3 K" y1 C* X, o$ f& M f
· Adjusted C4 to make throwing more difficult
# t3 n% \9 P8 Y7 f7 C增加丟擲C4的難度
# B" i: z, h# N2 i0 }- i, n· Fixed the issue where a red distance marker appears on the ground
* r8 S4 w( b, l' h修正地圖中會顯示紅色距離的問題
& l Z# L; J/ O* A- E· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 W K- X2 Z2 n& j修正玩家切換武器當中, 手上武器有時候會消失的問題
$ D( s6 G" \# t1 ^. O· Made adjustments to reduce the damage taken by vehicles when driving
% Z0 }7 w: {4 }, V2 h! g' a/ `: ?減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)+ x$ o, F) g% @$ @ F
· Commander options will no longer available whilst dead. ( u3 q' p& C+ b i& l. |
指揮官倒地時將無法再開啟指揮畫面8 W8 F- n1 v& [# K% M
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& T/ I( M @: `; B
修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)
- O1 L# X$ L; e, q8 \· Fixed the issue that would cause infantry players to be revived with no kit.
; i1 B2 \6 }; R) v5 T7 [修正玩家被救起時沒有武器的問題9 F9 |4 B4 [: t6 T$ K
· Fixed several rare graphics crashes.
' V2 @8 @2 q6 u$ ]' i. E7 r修正幾個罕見的圖形問題
* ^3 c7 x% S# @9 O$ K· Fixed issue with players crashing while clicking \"Join Game\" in the front end . W+ n4 _; |+ }9 p Y/ T
修正玩家點擊\"加入遊戲\"後跳出的問題 q& c9 Y; Z/ B7 _- U: n# B
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ) d% d/ D! b6 b0 F5 q
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
! e p5 E \3 } d! R· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 X+ H7 g5 U% o# z修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈( x, r$ U) o% W1 I$ }& ]5 D5 K6 N6 ]
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu " `6 l k" O, q$ ~6 `" T" u( ~6 Q+ |
修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題
# |8 M; S% w' Z% o$ e! T. ?$ s· Transport Helicopters – Increased the armor of all transport helicopters
! Q( Y2 \ c' ^5 o7 z0 U運輸直昇機 - 增強運輸直昇機的防禦力. b5 x3 w0 X, ]" k6 I2 |# X- \
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