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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 % D5 ^8 @3 s1 N4 o· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 1 u$ B' C9 L& Y9 A新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) V. _! S D* y: F · New Server Option: No Vehicles mode " i3 n1 E% t* g# c8 n: ~ 新伺服器端選項 : 禁用載具 7 Q+ k' p* ` B! m8 _) g- n1 q( x1.4 Patch – Fix List 修正清單 5 e9 Z6 ~7 ?. U3 { I, _) W+ Z. MFront End: 介面) L6 z k" Y0 x6 X: W" { M1 E · Front end - Fixed server browser issues with updating info " V8 W! B0 S% M5 M1 L 介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 U2 ^4 `% a- p+ n4 C9 ^ · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players ' {" _6 v1 `, ?* n& ]( j 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT: h, o9 F3 m1 ], i5 \( T) I/ n7 [ · Multiplayer Server filter “maps size” will now work 1 U2 ~' X0 l5 F1 P5 a多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用0 \( m+ \" r( z g w- f" F · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box - d7 P8 i% D) S( [# B7 P修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題 * k1 g% f9 z8 R5 IGame Server 遊戲伺服器8 |4 N, _8 }; N1 c5 |" v, d7 E · Increased server stability6 e3 O J1 O- I6 @1 p+ {$ E6 }+ n 增加伺服器穩定性 / U/ y7 O2 e- r6 f, e( N l0 q· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt # d9 H! D- ~7 Q% s$ v6 r所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 $ `' P3 j5 Z: H B2 a( M· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) - k- _- l6 U, r企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)0 m0 K6 ~5 V* b8 ]- A5 Q · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. $ X) G0 }9 U ]; ]/ S) v+ y 調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 % c( f S# r# i! \6 Q6 u· Unlocks are once available on unranked servers. * X4 S) {1 M6 j9 J0 i8 B非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用) x7 R0 Y; q$ e Z+ C· Ranked server have to have unlocks activated. / r1 t; g/ \& `5 u, E3 W6 v排行伺服器強制使用解鎖武器& {9 M# D1 U! T: X, E- O · Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. " p/ \6 r1 t. |: j. ^ 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 # \2 X1 h) e% v; {! {8 J· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.; |$ V \ u2 S 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 ! e' S& a, i- h2 p0 C· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.4 U1 K# l1 n+ L/ X- f; E! ~8 ^ 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 3 K/ M; D' Y. a6 P- |" b · Fixed a Vehicle drop crash related bug (missing icon). 4 K5 a A$ t( }9 y6 v0 l% V; ]/ m修正空投載具的相關BUG (像是圖示遺失) 9 i2 v; {( U0 I* _( w/ S· Co-Op bot console commands do not function on local servers. , Z0 _, q3 {& N" c* F8 c 修正主機端無法執行跟BOT有關的控制指令問題% R8 Y! c; K6 G) @% U! w Client / Gameplay: 玩家端 / 遊戲性 - ]& [; N0 C: Z# m" ]- W· Increased client stability : i- F/ u' C; V: j2 w 增加玩家端穩定度 - l$ c [( w6 F& b" K5 L· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 1 N# E: G( n0 z1 D/ X" Y 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題- D* P; v3 J# N$ `* m5 h · Introduced a delay from proning to standing to help reduce exploiting " s1 G! [' }3 o3 F4 g$ l( K8 u 增加趴下到站立所需要的延遲時間 6 |; e' H1 t4 ^* F9 W- V6 z· Adjusted C4 to make throwing more difficult ' Y7 N& E# T. H0 I" v增加丟擲C4的難度7 A! I3 @ @" Z2 } · Fixed the issue where a red distance marker appears on the ground $ v# Q& T" i' p 修正地圖中會顯示紅色距離的問題 # B4 c$ F$ y7 A, ]$ c: V· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ; c0 q6 D# }9 L- }, s* f 修正玩家切換武器當中, 手上武器有時候會消失的問題 6 ?9 p+ ~9 k9 j% F% ~& l$ B· Made adjustments to reduce the damage taken by vehicles when driving 9 \/ x% Q& r9 L1 h( k! \( l7 p減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷) $ R; r- Y3 P+ f1 A· Commander options will no longer available whilst dead. ! i7 }. Z4 I+ k" b* g8 _指揮官倒地時將無法再開啟指揮畫面 8 m; b/ X5 j5 R2 M+ Z- n" w/ ?· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 4 D8 c2 D" Q1 V& `4 C2 D修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)8 X- r8 m0 ^. g) h5 K: v8 m! `+ U, p$ v · Fixed the issue that would cause infantry players to be revived with no kit. 2 P: g/ Z/ `' l, Z. @' |/ I 修正玩家被救起時沒有武器的問題4 H# L! |; D( \) {. E: o · Fixed several rare graphics crashes. " Q: G0 ?* u1 R. a) Q8 m+ z# Z 修正幾個罕見的圖形問題 : Z; f+ t! j2 t, z& H! C6 _· Fixed issue with players crashing while clicking \"Join Game\" in the front end 1 o" j% Z( M& Y0 ]修正玩家點擊\"加入遊戲\"後跳出的問題 ; j* t$ F- t. [7 j· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. % x' n* {# v3 Z5 M( l, g空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 4 A8 D% E/ `! j· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). " y, y0 ?1 F) ~% g) Y$ Z9 Z修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 " N: E- F* f4 X9 H+ `& N' t- e7 q: y· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu & s, Y1 V/ |0 J O# L- e9 E修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 " V. P9 L, W& q· Transport Helicopters – Increased the armor of all transport helicopters ; I4 D8 ]' _+ B9 u% \運輸直昇機 - 增強運輸直昇機的防禦力 / f: @2 M$ p1 B( K4 \0 Q$ Q( o0 n5 K% v4 l0 b* U
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. " Z* g9 z# Z" N" _/ j
修正玩家被救起時沒有武器的問題" w, L% W1 _6 {8 E! d: d) T
$ Z# W0 g8 H0 t5 Z% Y$ R

! F4 A" {2 v4 U, W1 _! m+ T  o这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
5 G' d2 v, S3 ?' p7 I) k防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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, L  X1 m3 l# w6 B) e% z很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```
; K9 i1 m4 D* o8 U7 U% ?1 {5 ~) H7 t8 Y  _8 ~. A0 u4 X1 ]
升级升级升级!# ?. L" Z, d6 [9 s% }. Q! c
0 X, Y0 ^+ K4 w$ s: s0 B+ O, n3 W% f
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
2 V5 @" X( t  g) X6 m- |$ D- k運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了
2 f  j/ o" l; V+ l% V不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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