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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 + B& N* N& P. H X· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) E" K, L c# j新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 0 u& F4 H- J7 E f5 N$ k( }2 i3 c· New Server Option: No Vehicles mode ' R9 A5 C! m3 \; \. H 新伺服器端選項 : 禁用載具& g/ B" C7 h j% P. q, X 1.4 Patch – Fix List 修正清單1 |) B$ K/ D4 c0 R Front End: 介面 # |0 \4 Z8 n( l7 s% F }6 O· Front end - Fixed server browser issues with updating info 0 K# D6 L+ C; W$ Z u$ o; p j介面 - 修正伺服器瀏覽的問題及更新伺服器資訊- l" l5 v. [* t · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players # p" n" Q; @4 x5 T# u3 P介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT! l' I5 y* z' G7 M- H& P3 n · Multiplayer Server filter “maps size” will now work : E5 H, z4 t( |4 R4 |8 y `- X! d L多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用 ! ~. P) u+ v% Q0 j, [3 z* D" ~· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box # h/ ?2 v1 h: X8 a4 C: | 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題) C; c7 Y7 O& o# N+ a6 {, i+ H Game Server 遊戲伺服器 # Z( N ?1 y& }& Z7 g4 `" s· Increased server stability % h5 p1 Q& G4 I9 X增加伺服器穩定性 " s* n* P4 L# A6 k+ Q8 D$ r. a· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt $ T# U. Z; n% p1 N 所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 % C; Q) L3 F8 P0 M7 G2 a& o· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 1 O& L5 G( J! \/ N0 O' | 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)% K" W# B1 @9 A · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 9 W* |. N) K6 r- T2 f調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 9 v% C6 p+ I1 L% {, G· Unlocks are once available on unranked servers. - _% t4 ?0 x0 n0 }* H) Y) U: r 非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)0 j* B- z8 r5 y- Y7 q · Ranked server have to have unlocks activated. ) I* |4 K# ?% S3 j 排行伺服器強制使用解鎖武器 , o: G$ o6 p; M7 q' h· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. - ^; }5 P" c8 W" v 修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ' G# l: f; I: i0 W0 o· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map. 6 |! [% I" f* `0 N+ V修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題4 R7 p/ ~- i( n · Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. f5 j9 \ H4 V* w' S( \ 修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 - j, O9 h- F3 `. R0 A · Fixed a Vehicle drop crash related bug (missing icon). $ g0 J- A" \! S" y) f* |修正空投載具的相關BUG (像是圖示遺失)9 x+ ]; L! q+ @+ S, ~ · Co-Op bot console commands do not function on local servers. 6 C5 s7 n4 r/ c! b( F+ Z5 O- p 修正主機端無法執行跟BOT有關的控制指令問題% {9 i0 c7 x9 ]: c# {9 _ Client / Gameplay: 玩家端 / 遊戲性 f; T5 G' _8 | ~& d" T, D · Increased client stability * ~% b1 Z- w' S1 G8 ` 增加玩家端穩定度3 G* c' f: Q3 P8 |8 C · Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ; X: K4 I0 a6 B$ d 紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題9 g; {; R4 S! p) V! n' B- Q5 _' t · Introduced a delay from proning to standing to help reduce exploiting 6 z: J2 w \, @0 ?3 H4 Q: I 增加趴下到站立所需要的延遲時間 - O* Q8 }7 Y7 Y: E) C: Z; F· Adjusted C4 to make throwing more difficult . N, O' p, t: T, |% x. c4 o2 N 增加丟擲C4的難度+ K7 [) l& e' D7 m0 o* E% m · Fixed the issue where a red distance marker appears on the ground 7 M! X1 d% j1 U* s6 m: ?$ p修正地圖中會顯示紅色距離的問題2 G) u5 x4 j1 a- ` · Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items . o3 O- K1 {# M; J8 q修正玩家切換武器當中, 手上武器有時候會消失的問題8 n& [- [. p3 q" N: ~. s4 t% H · Made adjustments to reduce the damage taken by vehicles when driving 2 K9 a, ?$ c8 @) E, m5 @+ H" ~ 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)- e+ L& ^; X9 ]: Y' m) n2 p · Commander options will no longer available whilst dead. # V0 [1 z* _1 O E; W- C( _ 指揮官倒地時將無法再開啟指揮畫面1 k# I/ ]' | U& a+ [4 y · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round$ K+ y0 \. Q3 u6 s" _$ l# U 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選): f( b* Z. i) q6 w$ B) C# }( @" X · Fixed the issue that would cause infantry players to be revived with no kit. ; ]* U4 m; \' g) ^0 A5 S6 r4 }修正玩家被救起時沒有武器的問題 ; p$ N: }3 M) a" ~5 U% F; t, \4 e; `9 K· Fixed several rare graphics crashes. # n, P$ l* a& Q+ b4 l8 M( w修正幾個罕見的圖形問題 * P9 k" r' @) E' e7 a4 n· Fixed issue with players crashing while clicking \"Join Game\" in the front end . U" k) C& r4 Y6 z/ x* v; t) m$ Y修正玩家點擊\"加入遊戲\"後跳出的問題" b9 u& n- v0 l6 d ]% G3 r · Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 6 Y' [; X. z- ~% v S$ e* S空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 c$ c/ n0 x( v3 m3 x · Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 3 q, R+ }/ {* H# E5 Q 修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 * q3 B/ w7 }2 y0 T: _+ {5 f· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu , b& k4 L H. _7 h5 D( z9 \修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題; A$ W$ E- ^7 C: @1 Q · Transport Helicopters – Increased the armor of all transport helicopters 1 {% c0 R% j( j( w( U1 V運輸直昇機 - 增強運輸直昇機的防禦力 $ F9 O1 d, i' k; i6 b J6 O( @" }* t6 \, c, v( r; }, c% J
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. 3 d% v# m) Y- n# W" P
修正玩家被救起時沒有武器的問題
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6 s/ w  M, h+ G+ E8 ?: e* Y& A7 q. d, }3 M  M
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表( `! m+ K* K" w6 c) h, B* s0 r
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?8 l+ M+ {5 B2 r+ q, n; K. e

  `: ]" |& z( a: C2 B* {( T很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```+ c4 [( ~# M* |- D$ ?/ d  v$ ^
# {7 o. U( Q$ L6 K- b( Y; T1 O
升级升级升级!5 ~) {3 B& |1 \0 l9 F7 h0 C) r
# c4 F8 p( u4 J0 C1 C' O- `, {
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
$ x+ V, @( P$ C( S- z# b9 Y& G; H運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了  J7 q1 B- i9 y! h- g
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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