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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容 : @' A2 k$ a0 e! B· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) ' y, `& ~- ^! z7 W7 h" ^3 R新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) q1 O% U' q0 m, u+ _/ i · New Server Option: No Vehicles mode 1 s: k" D, _) \" j7 ~新伺服器端選項 : 禁用載具 . z- F, f' j+ z# y! r$ m1.4 Patch – Fix List 修正清單 . c9 P- Z; G" {9 Q, J' g- \Front End: 介面6 }. X6 y8 Z: s2 A& q · Front end - Fixed server browser issues with updating info : U$ ^9 I& e/ p1 P* v7 w% j8 H, ]介面 - 修正伺服器瀏覽的問題及更新伺服器資訊( j% g/ d6 c, m5 c! ` · Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 9 U6 U& Y! D q 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT $ I) R! C o' j* g/ x) A· Multiplayer Server filter “maps size” will now work 1 C* x* ^; r" y! j' J 多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用; u( Z7 z7 ?( T, s+ r' K8 H · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box # t- B7 C5 O/ o# w修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題9 M+ k6 L* D) M& i Game Server 遊戲伺服器! b) H! u: H$ V5 U |. ]$ M5 N · Increased server stability; r0 c# t: X: Q5 w 增加伺服器穩定性 9 ~- ], ]8 K! P n G( D# h· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ! @, Q2 u7 Q8 K1 A1 X5 H( z, g: b: |3 F: g所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 / n; f& H! i0 ?; J· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 8 P- K5 u4 T' H0 F" W, _$ ` 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生), R; `/ [+ D: U4 Q · Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ) y7 h8 w* S: i9 J調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 + \1 z3 P# w; m; z ^) X1 Z9 X, \· Unlocks are once available on unranked servers. # ] b/ `; [5 j, K8 M4 s4 Z非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用), {% @% Q# e: `+ ~2 O · Ranked server have to have unlocks activated. : T; [' S) o9 Z; A" g) V 排行伺服器強制使用解鎖武器 2 b7 u# x* S( \7 _8 ^· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. 1 s! u; |" |; v8 e修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器6 K/ `+ L, e# P$ c/ G · Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map., v7 Q; `" T! g0 j9 n7 a5 b 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 & [# {- h3 h3 `& N3 I0 }& ]* F· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. # b3 I1 O/ ~, G" ^8 [3 J& l9 @修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 5 w. j: F" B4 y9 ^/ _· Fixed a Vehicle drop crash related bug (missing icon). 8 c: B+ C: e/ D K' R* t! i修正空投載具的相關BUG (像是圖示遺失) 4 s4 s+ U2 q+ s· Co-Op bot console commands do not function on local servers. - @! U2 X# N& j5 n修正主機端無法執行跟BOT有關的控制指令問題3 Y6 O! g3 P' _- P4 Q6 V Client / Gameplay: 玩家端 / 遊戲性 " o% W S- \3 }: Q$ ]- p/ ?· Increased client stability * w* T* h4 J$ e V+ m 增加玩家端穩定度 $ C% B/ T: A8 X· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag / e$ F& T* L, r紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題 . }% g' R7 I0 L7 x* d% k· Introduced a delay from proning to standing to help reduce exploiting - J2 y* t9 j& m; l8 u+ R- B: O增加趴下到站立所需要的延遲時間 # u( `8 p0 c) X' _2 d. F· Adjusted C4 to make throwing more difficult 2 f/ E, j8 L* _ 增加丟擲C4的難度 4 F, K' |3 N3 a" N8 l: w* w· Fixed the issue where a red distance marker appears on the ground 2 s$ Z/ ~$ H9 q( w$ r/ E7 d8 S修正地圖中會顯示紅色距離的問題 3 T+ M( b. f, v7 v8 m· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items 6 f$ e# f' ]5 |) l 修正玩家切換武器當中, 手上武器有時候會消失的問題 1 J# _" i! }; g* Z4 ^% Y/ `% ]+ C) I· Made adjustments to reduce the damage taken by vehicles when driving : `. a" C) F u+ [, k9 b1 e* a0 O減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)4 X) B/ q, d2 }+ w · Commander options will no longer available whilst dead. 7 K3 a* Y% _7 ]. i4 v1 c- K 指揮官倒地時將無法再開啟指揮畫面 % k' b8 S3 B& q; m2 C- P9 t8 y· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round a g; ^$ k' ^' q, I' O 修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)+ g# N1 u2 T2 B R- E1 V: {( @ · Fixed the issue that would cause infantry players to be revived with no kit. 8 f- a* J& U2 t修正玩家被救起時沒有武器的問題 1 r5 x: K( L! P o1 }0 I· Fixed several rare graphics crashes. 7 u5 g% _7 W- x- d修正幾個罕見的圖形問題 ! \8 _) h' _* N) @# j· Fixed issue with players crashing while clicking \"Join Game\" in the front end % k! E/ I: Q5 k" a9 y 修正玩家點擊\"加入遊戲\"後跳出的問題 9 l4 f9 g! a, C# l· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ; A8 e1 b) t8 W. b- X 空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 ! ^4 r3 b7 O9 D· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). : |) K+ p$ E2 I' b! ?% A修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈 # l' S% E; ]. W. c+ p· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu 8 s4 p. w1 A+ ?' s修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 T( b# A$ w2 {( Y: d# ]· Transport Helicopters – Increased the armor of all transport helicopters : L7 O$ a6 D9 G+ g運輸直昇機 - 增強運輸直昇機的防禦力$ s q) O% F; \2 X' l/ H7 l 3 V9 A2 P2 \8 ]7 ~ D8 C- R
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. $ Q! y1 Y: B0 n
修正玩家被救起時沒有武器的問題4 m# ^5 ~- X5 d8 y9 H8 z4 L

# f9 u$ Y& s. |3 ~7 w  o, U6 F. }" }  [7 o$ x/ T/ W; h) p
这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表
' K& F8 R( S# C9 m8 _# }防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?3 }9 N- O0 O2 m5 T
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很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```' g. h1 z  Q' D3 ^. k* [
' b/ C: V% }) `0 K9 K$ g3 ?- {
升级升级升级!
$ P! j/ E3 B3 c* f& l* K: n4 [* \/ P( a9 e7 X/ B& i
又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters
5 T/ f8 e" }, m2 {& Q4 F# o運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了4 ^: Z; }1 C& x' w: m
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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