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1.4补丁新增内容,转自战地秘境

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发表于 2006-8-20 11:58:19 | 显示全部楼层 |阅读模式
1.4 Patch – New content 新增內容" }+ H, v: z0 H3 e$ {) X: C · New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 6 B- r% X, T. |4 M ] f新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式) 9 d. J( u( y$ p3 V5 W5 R' l· New Server Option: No Vehicles mode 1 q0 g. u2 w8 p% J ?/ Y- x* j) X 新伺服器端選項 : 禁用載具+ \, [& j- O# i! N+ F3 O; M 1.4 Patch – Fix List 修正清單 1 Z) G2 S- C2 U4 s, k" P( wFront End: 介面 : M* X& N: _! a1 @$ @$ d* Y· Front end - Fixed server browser issues with updating info ( F$ P% ~0 G' F" n& u+ }) E8 u* A, Z介面 - 修正伺服器瀏覽的問題及更新伺服器資訊 9 O9 n- {/ Z. k& V· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players . o2 U0 z9 l( J3 |6 u$ y8 N 介面 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT + A# o3 |; B& B2 W5 i% H· Multiplayer Server filter “maps size” will now work # D* L& a3 d1 q' Q- l多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用9 m9 _- `+ k. u0 o0 K+ l · Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ! D, n7 g5 s; f* W2 o2 X 修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題6 i5 Y1 J( [- r/ N( ]) A4 T Game Server 遊戲伺服器 ) J9 ]- ~, N7 i; `( m' X! r3 l· Increased server stability; J1 j$ b+ N0 t, {+ p 增加伺服器穩定性 p8 n% I3 p1 b3 ~· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt 3 \: m& ~, y, T- }' b1 I- Y所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題3 A8 [$ S" Q$ m0 [: N: ` · Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) 9 t) j2 L" n( o; a! c 企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生) 2 C( W' a% f6 ]+ E' g4 s· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 7 B, m( g4 B$ e" A調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8 1 I1 I2 e& Y, |5 q% R0 ^* V" }· Unlocks are once available on unranked servers. : I3 r8 D: f9 ?& K- Q1 @/ q& D1 p非排行伺服器再度可以使用解鎖武器 (原本的選項恢復作用)1 D4 C; h/ \, ~! Y* v: U7 c · Ranked server have to have unlocks activated. , X6 @' K& {. G! M0 w排行伺服器強制使用解鎖武器 - o V8 Q- p/ [3 F0 v· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. " U* v( }2 K( N" D' j* G修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器 ! c* C3 m @9 p I& i" H# i· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.1 A" O' o* h( t l 修正因為管理員按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題 . ]. i; ^ ]! g) i- o5 `· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. . h: S4 @% o. \) G7 m5 y( N( R修正更換地圖之前, 剛好有C4粘住旗桿時造成的伺服器當機問題 7 w' M) k* C# a· Fixed a Vehicle drop crash related bug (missing icon). $ N7 r/ M2 {- n修正空投載具的相關BUG (像是圖示遺失) 6 E7 R; v! Y j S· Co-Op bot console commands do not function on local servers. 7 t# K' k3 Z! d6 h0 q% g修正主機端無法執行跟BOT有關的控制指令問題4 U- P2 J( k) ^1 }! I Client / Gameplay: 玩家端 / 遊戲性7 V5 d: p2 i% a- L6 Z · Increased client stability % o4 R2 U$ P4 y增加玩家端穩定度 4 W; H# _) s2 m) t/ K· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag ( |1 l1 k% m: e/ Q; E4 Q0 f0 j* Z3 O紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題, f! Y+ B: U2 I · Introduced a delay from proning to standing to help reduce exploiting , V+ g _& _# X增加趴下到站立所需要的延遲時間 8 E* s9 {% x) w3 W! C# N+ O( k9 e· Adjusted C4 to make throwing more difficult 5 M4 {9 q% [% e4 f6 w6 G 增加丟擲C4的難度 ) {8 ]4 u3 b' H5 s( X9 @. F T· Fixed the issue where a red distance marker appears on the ground ! _# c5 I" ~- r4 |修正地圖中會顯示紅色距離的問題 , T" c9 J# m" |+ B· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items $ t0 z6 n5 A9 H! D# s: d- g修正玩家切換武器當中, 手上武器有時候會消失的問題# D* |6 N2 \. w- r2 i9 } · Made adjustments to reduce the damage taken by vehicles when driving 9 j5 k, c5 Z. {2 r1 k7 K6 g0 j 減少載具在行駛中受到的損害 (像是AF的跑車不再那麼容易受傷)0 ]4 w, O, S7 U: D · Commander options will no longer available whilst dead. $ ?, n, d7 m; n& k指揮官倒地時將無法再開啟指揮畫面- Y n& Y5 d4 B5 a' G+ a · Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round 9 ]! w- |" |- d* H修正更換地圖以後, 玩家重生選單顯示錯誤已選擇重生點的問題 (事實上是還沒有選)! D! B( ~9 d, A# P- q' l · Fixed the issue that would cause infantry players to be revived with no kit. 3 ^. f8 e: L% E" P) C- I3 |修正玩家被救起時沒有武器的問題 6 d, ]4 u2 H6 r- `* f# K8 V· Fixed several rare graphics crashes. 8 c: s2 D- d ~6 K- x 修正幾個罕見的圖形問題 - I2 k/ z+ g) X9 z8 _" ^· Fixed issue with players crashing while clicking \"Join Game\" in the front end 4 d0 }- C# N/ `, _2 m 修正玩家點擊\"加入遊戲\"後跳出的問題 M0 ^# g+ m9 v/ `* l4 c& ?1 x· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. 7 k: g' H+ S& h空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部 4 m" b M- @% ~; T+ c· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). $ p W- b3 c+ T% a修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈# L( Q. a* M& r, o) g# `8 c, T · Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu , S: r7 M2 K9 I& B' Q6 t6 e& A' j修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示為其他玩家的問題 + x1 Q$ t/ a. x/ y3 K! a0 f· Transport Helicopters – Increased the armor of all transport helicopters5 O' U1 Y6 A! F Y. I$ T3 [; | 運輸直昇機 - 增強運輸直昇機的防禦力0 ?+ r& V' |. k" |$ u* i, y! s; V % i2 d' `% ]7 F) ~& {" x* u8 Z
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发表于 2006-8-20 11:59:47 | 显示全部楼层
Fixed the issue that would cause infantry players to be revived with no kit. ( B" Q  Z4 N- U
修正玩家被救起時沒有武器的問題
7 `: z3 L7 q# ^* j1 h5 x% v5 N) R$ G" Z  P' G9 y0 @2 H
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这么好的笑料就没了
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发表于 2006-8-20 12:01:05 | 显示全部楼层
诶  这么多服务器当机的问题
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发表于 2006-8-20 12:03:52 | 显示全部楼层
防空载具太弱,没修改
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发表于 2006-8-20 12:10:57 | 显示全部楼层
好象跟之前发的没区别,
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发表于 2006-8-20 12:12:00 | 显示全部楼层
原帖由 =|HERO|=Along@BF2 于 2006-8-20 12:03 发表1 n! t/ F0 u' U' s! d% e( Z
防空载具太弱,没修改
1.3已经改强一次了,再改……估计天上飞的要有意见鸟
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发表于 2006-8-20 12:16:02 | 显示全部楼层
为什么老削弱特种兵~~~~~~~~~啊?
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) A/ l& H* f0 w" c很强吗现在?
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发表于 2006-8-20 12:38:43 | 显示全部楼层
为什么不加上电子战的东西,比如电子干扰什么的,在一定的半径里,可以对WZ或轰炸机的TV进行干扰~
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发表于 2006-8-20 14:26:02 | 显示全部楼层
咳```0 A+ ^$ Y5 o. @1 B
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升级升级升级!
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4 B/ E8 M! ]% D  h+ f5 ?又要升鸟!
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发表于 2006-8-20 14:48:17 | 显示全部楼层
有新地图了。。哈哈`
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发表于 2006-8-20 17:30:33 | 显示全部楼层
一会说放出,一会说迟下,全因HERO的RANK2。
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发表于 2006-8-20 18:38:17 | 显示全部楼层
路过
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发表于 2006-8-20 18:41:50 | 显示全部楼层
· Transport Helicopters – Increased the armor of all transport helicopters: O5 ]. D' N2 G+ l! [; r( x
運輸直昇機 - 增強運輸直昇機的防禦力
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发表于 2006-8-20 18:52:15 | 显示全部楼层
特种马上就要成为废柴了9 O" f8 |; D9 |7 N& j
不知道是不是非要削弱到只能望静止载具上贴C4 EA才满意
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 楼主| 发表于 2006-8-20 19:41:28 | 显示全部楼层
LS的是我的仇家啊
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