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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4/ i* X8 _ Y) D, Z
EA - 1.4 Full Patch
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l6 r' [; |& `* \1.4 Patch – New content 9 K! Z4 `( f5 l$ h7 U5 j
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)5 C8 S. p' `, Z2 K- v2 ~! p7 o j
- New Server Option: No Vehicles mode; Z8 Z; g: Z2 _' @
/ k: R" [. ~8 M1.4 Patch – Fix List ! {3 i9 v9 L7 }! P
Front End:
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, o2 A/ @5 I" ?: m- Front end - Fix server browser issues with updating info* W9 u4 ~& t1 v: Z' \
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
: P/ A' F) {/ p0 @ - Multiplayer Internet Server maps size filter not working$ D, f3 y1 L/ f" E/ ]# ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& K. d0 Y/ b+ T9 t" X Game Server:
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- Increased server stability
$ ?+ Z% y$ Z! E1 _, C# y - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)) e7 [& z' l( h$ i% ~/ I; w
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively., }( T- w0 Z; J. U
- Re-enable unlocks on unranked servers A/ {0 \, G3 ~# i V/ {4 c
- Ranked server forces unlocks i.e. have to have unlocks selected.
; k6 P$ P# D9 o/ y) a - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.) C% ]+ e7 r# Q9 a" h: R
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
: m' F/ X* r' \; m$ R - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 w3 l. E" R* V0 K* S0 _
- Vehicle drop crash related bug (missing icon)
+ v x! _* M: t; d0 ?$ ]( d - Co-Op bot console commands do not function on local servers.9 P5 K1 A9 |2 r! W6 B: k5 t3 o
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
! r- M. i1 V/ P! V - Introduced a delay from proning to standing to help reduce exploiting
- K7 q; w$ D8 Z3 M T - Adjusted C4 to make throwing more difficult
0 X1 D! D* Z' H$ K - Fixed the issue where a red distance marker appears on the ground3 ]3 m; n; {9 o% f+ U; g
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) E8 ]" i6 _7 O, z4 z+ s- ]1 d - Made adjustments to reduce the damage taken by vehicles when driving. W# _1 u# b% D5 r( m
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) e/ o- ~1 i/ E9 Y4 C0 Q, R - Commander options no longer available whilst dead.
# x. R; o$ j- `! l8 y& g. O - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
6 j" R( p: K- b+ g( ]" L. l2 E - Fixed the issue that would cause infantry players to be revived with no kit.
- @6 t; T5 q! F- C. M$ {$ n - Fixed several rare graphics crashes." w( u: h: [6 l) I$ O% u) |
- Fixed issue with players crashing while clicking "Join Game" in the front end! ~- {2 O( d! x7 ], ~% d* X* U
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
# J* H1 D/ \1 T3 p& q8 C - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).& A3 N/ @2 [9 ]" B5 l0 U
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu* d" u) W- ?% u2 b
- Transport Helicopters – Increased the armor of all transport helicopters
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/ R, A7 o/ g9 r& f1 U[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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