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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.40 T3 G/ R* E6 \' o
EA - 1.4 Full Patch
' A8 P3 b6 Z: A: y* rEA - 1.3 > 1.4 Patch" X3 Z9 V. S8 B9 Z: y. d
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- l- Z: Z, r: K' ~9 }1.4 Patch – New content
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; u5 H' A5 d, |9 K% P- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op): J# H9 C& w3 Z" U* d' }, c, R4 q
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List $ b$ c- y" E4 u
Front End:
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* f3 B8 R" |/ J- Front end - Fix server browser issues with updating info( s% `' V( F; }/ e0 g9 f3 ]) U! M; J
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players/ o6 A2 v% ?/ P6 x O
- Multiplayer Internet Server maps size filter not working k( _ D9 ~3 t/ | t4 s
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# G! u' {4 K2 _3 X ~7 O
Game Server: 4 d; Y* K) s9 D2 Q2 {. O
! I+ e% m0 a/ I3 c, o I- Increased server stability _% t0 E) o: ]* _4 g1 m
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)6 z4 v8 K1 C3 a: @# ]4 i
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
B* H& _! m& y: J) T7 @ - Re-enable unlocks on unranked servers4 L/ v. i( W. b
- Ranked server forces unlocks i.e. have to have unlocks selected.
' s9 N# P( v1 r/ e# E7 l - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 P+ W8 }! Q+ F2 w9 C
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
V) U; \; b$ b/ O - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
. {' H$ s# R" L+ V - Vehicle drop crash related bug (missing icon)' b& }9 M4 Y, C
- Co-Op bot console commands do not function on local servers.' q4 P5 Z3 j% t0 B2 p
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag8 w$ \5 l' f J: L. f3 L
- Introduced a delay from proning to standing to help reduce exploiting* C5 a, v) e9 f' U0 [7 ?
- Adjusted C4 to make throwing more difficult( L% M2 t: l* O3 Q5 a# }2 e
- Fixed the issue where a red distance marker appears on the ground
# `8 o* p8 O& t# y7 a - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items7 i5 h, {4 C# n- Q: n6 x1 L0 N
- Made adjustments to reduce the damage taken by vehicles when driving: g7 u1 g* L& p L3 D c& J- H
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
9 l/ I( |$ x/ m: m# z' Z - Commander options no longer available whilst dead.
- n! I: ]; y. t4 f' b4 N! V, f, G - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 E, q$ S+ d+ [1 m. s1 g
- Fixed the issue that would cause infantry players to be revived with no kit.: l: o2 I. W' O
- Fixed several rare graphics crashes.
- o; f3 ^% y- B - Fixed issue with players crashing while clicking "Join Game" in the front end7 R9 X# Z( U( Q. k ` |5 l9 t
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
, c: ]$ w0 h: v7 I - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).' |* D* }" L$ Z: M3 r
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu7 [; X: W$ \* s! g: L
- Transport Helicopters – Increased the armor of all transport helicopters
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/ }0 F2 Q. z: {. Q+ F8 q# M6 ][ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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