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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
. r0 f- h% @" TEA - 1.4 Full Patch
# A; H/ Q/ b! N/ V- DEA - 1.3 > 1.4 Patch
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) K/ |$ O8 M; C2 C+ I1 E1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
0 [& R# Q+ c" E7 o( u" C - New Server Option: No Vehicles mode
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a$ E9 o- C8 h) v' C1.4 Patch – Fix List
; |6 o3 q: |" Y% H+ L+ W& p0 \Front End:
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/ z5 j; W( G! u% c( F* v M2 e% }- Front end - Fix server browser issues with updating info1 b0 k0 \. i; t4 |1 g
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
: \+ ~. v. g1 j% D - Multiplayer Internet Server maps size filter not working/ l4 x7 W$ t1 t, `8 D: g
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) y/ W: ~6 E; |2 }1 m8 b- P
Game Server:
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- Increased server stability: Y7 e- K/ U3 W7 ?' l5 B
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)6 L, O% ?- C. ?# w
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively./ a" G/ N/ z1 L/ B' ~
- Re-enable unlocks on unranked servers
& s( a3 D I5 i7 I9 n/ { - Ranked server forces unlocks i.e. have to have unlocks selected.7 h4 O- F# V) ]7 o3 A1 u T8 z
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 ?- M3 W. l) r; a( z9 z5 T. _( ^ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map- R, s% b! h0 o7 y0 q
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
' N) v; \$ `3 a5 Y0 M - Vehicle drop crash related bug (missing icon)
$ c6 z5 @* f h& H# E/ T* h# X4 ? - Co-Op bot console commands do not function on local servers.& S3 f' A9 n1 _
Client / Gameplay:
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$ L3 A/ r5 ^5 V+ E# ?+ C7 E5 N- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag1 G+ f2 S/ [( ]2 Y1 i7 @% p+ w
- Introduced a delay from proning to standing to help reduce exploiting+ J: q5 p) O# a+ j
- Adjusted C4 to make throwing more difficult M. Q3 v. N- }) R5 h* X/ j
- Fixed the issue where a red distance marker appears on the ground
/ j2 P/ S+ D7 }0 G: t; l+ ~ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
]- S9 o) x! h0 u# c - Made adjustments to reduce the damage taken by vehicles when driving9 t$ z* E3 p( Q7 b
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: q) B( G( ]" i" V; }/ j
- Commander options no longer available whilst dead.) m- ]" E' L) n! r
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
! }0 q9 D7 Q& X; W" y1 K - Fixed the issue that would cause infantry players to be revived with no kit.# _; Y: f' L Z" ^
- Fixed several rare graphics crashes.
3 @" }. l9 c+ b" P - Fixed issue with players crashing while clicking "Join Game" in the front end
) J3 O4 F$ F7 Q; Z - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.8 t; z3 ?! q- { {- v
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
. u) e6 d+ O: ~ l9 s - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ T e: o$ H3 I/ f4 c# k. ~' U - Transport Helicopters – Increased the armor of all transport helicopters7 W* S8 y; N" U% p' D/ v& O
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; v4 _" Y- { v9 y* _% f @9 ?8 ^[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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