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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ N/ d- {0 C7 [5 t3 g5 }EA - 1.4 Full Patch. e! l: v# c* |5 g
EA - 1.3 > 1.4 Patch# c8 F' H) r9 \
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1.4 Patch – New content 6 _4 k' l" x+ q4 T. H; y0 Q
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
8 g7 ^, q+ J: U$ `! D - New Server Option: No Vehicles mode2 e; d2 i' ^& V. l8 o u
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1.4 Patch – Fix List " T4 V: h5 s3 b: r
Front End: 5 V3 b" B' D; G/ [+ _# }
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- Front end - Fix server browser issues with updating info, r: q) L, u) o( K1 L: D& n% B
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
5 o, c- S: ^" A$ i; y8 w7 E9 W - Multiplayer Internet Server maps size filter not working
5 r) b ?% U: O' Q - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
1 z. y6 ^" O: b' c Game Server: ( b( C7 ]& {6 A8 U! n t) R
# R- {4 P4 H4 q8 k- Increased server stability: r- f: ^( H0 c& ?% m( \
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 d& b& \1 k T' X. p3 a - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' `. }+ T+ f- B: E/ p$ L
- Re-enable unlocks on unranked servers% P7 A% t9 }' z
- Ranked server forces unlocks i.e. have to have unlocks selected.( q7 c' b( B! S( h$ c% e
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.1 p7 x* i% {) U4 Q
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map9 D2 B; I9 P# r' p
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: ]) g' D, `4 ^8 H" p - Vehicle drop crash related bug (missing icon)% s/ u4 d# D8 W+ W( a9 z2 p
- Co-Op bot console commands do not function on local servers.
& _' x" k* a: F2 o Client / Gameplay: ( {! o! T9 f2 l r
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" Q% L- t K& R9 O4 }5 ~ - Introduced a delay from proning to standing to help reduce exploiting
' r4 u# y: p! Y9 h% M6 m1 L5 Z! _' d% P - Adjusted C4 to make throwing more difficult
+ M" w: h3 s0 X6 F - Fixed the issue where a red distance marker appears on the ground5 a/ y( H) s: D+ k1 p9 S/ g/ G
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items- x! i2 v8 V3 u* \" T! Z
- Made adjustments to reduce the damage taken by vehicles when driving
, r( \) Y& r# C9 M& P - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
N" [ A9 T9 R8 G - Commander options no longer available whilst dead.! o$ B4 L0 Z9 _- ]
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, X }% t+ N( |7 Q. \5 r6 o - Fixed the issue that would cause infantry players to be revived with no kit.) B6 f L+ v0 P! e- G3 c. [
- Fixed several rare graphics crashes.' a: L7 P) N O# {" Z8 L0 q2 t
- Fixed issue with players crashing while clicking "Join Game" in the front end
& z: X8 @6 m. ^' [7 e - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 U, i1 N, ~5 V3 N' d
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) @7 ^: o1 q1 j* x9 y
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu- \2 t q6 l& v! ~ Q6 E
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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