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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; x6 B& c/ A1 l$ W0 {: |
EA - 1.4 Full Patch
7 @7 V/ }. T+ ]: i% yEA - 1.3 > 1.4 Patch
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6 L- \9 K# y) D6 _) @1.4 Patch – New content + ~4 q0 T3 b' r) s
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
+ R" j9 q/ U7 J5 o; p - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 6 h3 E" O8 U+ M; q! A
Front End: 1 w& t" p$ G3 Q, j
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- Front end - Fix server browser issues with updating info. c& \, u1 u M; j( j
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players, k a- @4 v5 `2 }
- Multiplayer Internet Server maps size filter not working/ S1 l4 b* C" Q% N
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
# k$ h- i* Y) p% t" L, y Game Server: + Y9 q1 j5 v2 n' N* S
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- Increased server stability5 l% ]* n5 {4 L6 K; l9 |4 c [; U7 `
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
, t0 T9 i1 l4 Q- E8 ~& D - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
5 n' a' O7 H1 d, q - Re-enable unlocks on unranked servers
" k3 P& k7 e* k. `0 f - Ranked server forces unlocks i.e. have to have unlocks selected.; f' ^7 K5 c4 r( k L
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( C) t6 }8 h/ I' A" l - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
! E" ?. @' h: z7 I% l - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
+ u3 n9 Z8 E5 ]6 r, O [$ t$ b; A - Vehicle drop crash related bug (missing icon)5 ]5 k( G {( g" o
- Co-Op bot console commands do not function on local servers.
g2 L/ T) p. q Client / Gameplay:
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, y1 Q1 B* s2 _' D& B- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ I1 r+ W! n, y- R - Introduced a delay from proning to standing to help reduce exploiting
7 q6 b, `9 X/ U6 P( q% q$ x - Adjusted C4 to make throwing more difficult$ s0 w$ [! C7 b* s, L
- Fixed the issue where a red distance marker appears on the ground
: K! n! H! n( u3 p6 H0 e* Z3 V) a - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, A; k- o( v$ U0 Q6 D* L - Made adjustments to reduce the damage taken by vehicles when driving
7 x% E5 P! ^8 l% J' w& ]: A7 h - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 H3 ]. v4 L" Q2 ^ - Commander options no longer available whilst dead.
7 P& k& E I) I% G: `1 d% h( K( @1 I - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round+ A/ a! o3 O0 h' o1 l6 v
- Fixed the issue that would cause infantry players to be revived with no kit." s# r1 A9 u* Z" E: S
- Fixed several rare graphics crashes.
- o9 i. [% X; O1 F - Fixed issue with players crashing while clicking "Join Game" in the front end
3 C8 a9 z K' f - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings." U i# S+ E+ D9 ? B3 @/ J
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).; l! U2 `8 d) d
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
( |* w$ k# P6 Q - Transport Helicopters – Increased the armor of all transport helicopters- g6 R" e( d1 F$ x- G1 \8 J
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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