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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
3 @' _4 P0 U" m6 T/ W9 l% JEA - 1.4 Full Patch
t0 f1 B1 {& w3 G% C. b' l2 dEA - 1.3 > 1.4 Patch1 g- V) A/ H1 a2 F
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% }4 k% B) m- E" t2 m0 ^, n3 u" ]1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
, Q" x6 W; i9 o# I6 X p - New Server Option: No Vehicles mode
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6 n3 ?- }) U2 l7 `' l1.4 Patch – Fix List
% y( i6 K/ u2 KFront End:
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! K( p5 N& K A$ I2 ^ w; j- Front end - Fix server browser issues with updating info
/ g. S# ^3 o& L) Q& Q - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
8 S5 u @' b' c, _, E6 S1 k/ y - Multiplayer Internet Server maps size filter not working
1 T. o6 b r4 f - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 n' F/ P, q4 y6 m: z
Game Server:
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1 q% v( M8 m7 z( p) S. L0 G- Increased server stability' T6 D# G% ^. o! `" ^6 X
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 ~* F# n, d8 b& ]: S - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.3 ]% G+ ^" \- t7 C! l) j% ^/ L: Y
- Re-enable unlocks on unranked servers, v7 r0 @+ h. ^+ u0 b2 x
- Ranked server forces unlocks i.e. have to have unlocks selected.
" w+ o4 B' _; [1 S6 ?+ E - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 F- [1 \ r6 o! a* q+ m2 c* [ h C/ D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 S _7 ^* u! N+ \3 ]5 j1 ? - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps" E' k$ N) Z |' R8 y3 L! s; T2 P, y
- Vehicle drop crash related bug (missing icon)
$ X2 @ E. }/ B - Co-Op bot console commands do not function on local servers.
8 J/ V6 y# N; M Client / Gameplay: ' M) p L% R5 \
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 x/ v! T4 @7 [4 f# Q# a - Introduced a delay from proning to standing to help reduce exploiting& ?! r2 P' I4 D& [$ }& k1 x
- Adjusted C4 to make throwing more difficult6 a4 ?$ B4 K4 |8 f' ?2 g) m$ C
- Fixed the issue where a red distance marker appears on the ground& Y8 h) ^, k& n: Z- b K
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 x7 G) ~8 F/ o. L
- Made adjustments to reduce the damage taken by vehicles when driving4 L& [( a' j* D2 m2 e
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
4 \6 {' U8 [3 `8 t* n' P - Commander options no longer available whilst dead.- G* K! R: u! H* M7 |
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
! W) A; h: g. Q( m1 A; f - Fixed the issue that would cause infantry players to be revived with no kit.' u ]/ a! S ]. S. I
- Fixed several rare graphics crashes.' H" p6 \ V% ], N, l5 D' I
- Fixed issue with players crashing while clicking "Join Game" in the front end
* m% F7 W- s4 h& A" F# w! V - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 R7 I& @, _$ Y; W% O
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
0 Q7 f- Z* g8 J+ W - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( |$ o b7 L- {4 I2 i. V
- Transport Helicopters – Increased the armor of all transport helicopters* m6 a; u; _- `0 D1 R
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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