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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4: {0 s. \2 d# o# x% S0 k' s. N
EA - 1.4 Full Patch
: H9 r! S7 l4 l. f. iEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op), L4 v0 @. a/ ?. m7 w6 U
- New Server Option: No Vehicles mode9 Z) D2 T0 H; l5 h: T( J, f
1 v- D l7 C. J+ U; G* ~1.4 Patch – Fix List 9 l& h. J& W; O1 \
Front End: ! u# ?% k0 b1 |
. q/ s# f6 |+ i5 j- Front end - Fix server browser issues with updating info' I) X) f- c3 e) `, S: z$ r3 U9 [- ?
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ g# l- c8 d! R& B - Multiplayer Internet Server maps size filter not working4 Z5 H( w6 z1 P
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box8 F) B6 w& ~0 d" R4 m0 K8 T
Game Server:
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( J# x% T( v4 n* ?% L- Increased server stability2 O' K7 R( z9 ]1 x4 z4 B& w
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
' m, P+ i% ~, e: b( q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
U# R, V/ s C# f' O3 z - Re-enable unlocks on unranked servers9 D2 X9 B0 l' p, G
- Ranked server forces unlocks i.e. have to have unlocks selected.
/ \8 V; n$ b3 c: }/ c6 _5 L - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
6 @, @0 f' W6 \. b - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. X1 P& t" L) A2 G, p4 J7 _' H
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
4 c3 p9 I/ U: C. [- K - Vehicle drop crash related bug (missing icon)9 N R$ Y6 I: F; [; n& N
- Co-Op bot console commands do not function on local servers./ H3 O: w9 e9 ^. J4 a. Y( N- ~4 G
Client / Gameplay: " C3 @, ~! F6 Y) V! @' P( R
& x. ?" A3 t0 g- Y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
3 \6 E: o6 N3 |& D) J - Introduced a delay from proning to standing to help reduce exploiting- L/ R( s" u5 ^$ [; S) B& I c
- Adjusted C4 to make throwing more difficult. Q, S8 J, J7 T7 c4 V9 H% X. g/ K
- Fixed the issue where a red distance marker appears on the ground% R9 R! v: g, ~5 z: E0 {
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items1 Q9 M2 y% J$ w ~
- Made adjustments to reduce the damage taken by vehicles when driving
' E' Y0 J( I. z9 \ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.$ k$ x9 P, @; `" E
- Commander options no longer available whilst dead.$ k, t: |7 p% V0 u2 V& r5 G
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
8 p' ]$ `- m: ] - Fixed the issue that would cause infantry players to be revived with no kit.+ |5 Z5 V( p! j8 f
- Fixed several rare graphics crashes.
' n9 i+ l! {" V7 Y7 I - Fixed issue with players crashing while clicking "Join Game" in the front end3 H+ Y8 k. {7 y8 @
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- N+ c4 V5 _) d8 X- ^
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
+ F g) T9 z S1 N7 X- p& C# p - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
6 [# g1 y% k) O7 v( Q - Transport Helicopters – Increased the armor of all transport helicopters- R7 J& T" [5 y% ~5 {8 O. V) m! d% X
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$ A& Q0 i. O0 C2 \+ P[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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