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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' i1 l* H" b3 nEA - 1.4 Full Patch! k/ r! \0 o" S, [% v$ a
EA - 1.3 > 1.4 Patch) n, I' @7 A9 u; ^
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
4 U& A ?5 T& i - New Server Option: No Vehicles mode
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1.4 Patch – Fix List * r+ T& L5 i- x) T
Front End:
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- Front end - Fix server browser issues with updating info
/ r& S' m% u) {, i8 k1 ?5 g( p( G - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( M4 ], L* S0 `+ l$ B' b. v. l - Multiplayer Internet Server maps size filter not working
% T3 l3 @( }1 [ T3 Y - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box c1 H% C4 k% {4 y: [
Game Server:
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( [+ ] V, ~5 X+ M% o8 M7 U- Increased server stability
" U- a# \3 `! v - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) q8 p- n1 h& M8 C# p2 Q
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.4 O) b4 F/ w8 N7 J
- Re-enable unlocks on unranked servers
. f( W6 m8 d$ w2 }& L - Ranked server forces unlocks i.e. have to have unlocks selected.
6 m( m6 E( k6 Z - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" s& X& Q: j, m f7 {1 N* W - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) a+ B5 N, W5 _
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
$ @$ N+ N7 F# \3 r, r - Vehicle drop crash related bug (missing icon)
2 U, J" h0 H; \+ ~+ |6 `7 K - Co-Op bot console commands do not function on local servers.
, o+ Y+ p" K8 P/ e$ { Client / Gameplay:
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g" j# n: C2 [( j2 b- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
' l; T: \7 l: O8 b; I" K - Introduced a delay from proning to standing to help reduce exploiting
! B1 i& A6 `# e! v - Adjusted C4 to make throwing more difficult
' @9 ?$ F* {; G' s - Fixed the issue where a red distance marker appears on the ground
2 ?$ U) k- K, r2 M! u - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
5 V. n; G. H% W$ w& V' C - Made adjustments to reduce the damage taken by vehicles when driving# X3 }: S: Y6 c+ e# N: K
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage., _ j; ~. F* Q# ?3 i
- Commander options no longer available whilst dead.2 K, `& x! P" W% r" y$ h
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
3 {: P% e+ ]/ q4 |0 J( x - Fixed the issue that would cause infantry players to be revived with no kit.
0 A/ V. l* J! M) n - Fixed several rare graphics crashes.8 P+ `5 A l% {: y$ Z, @0 x: J
- Fixed issue with players crashing while clicking "Join Game" in the front end
) k2 F' N3 v, w4 }* q' J - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.9 l& Z% R# }% [
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 w8 K2 t+ [7 W9 p5 y - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; Y9 L1 r! ?+ z - Transport Helicopters – Increased the armor of all transport helicopters% s- H0 ~6 l! b9 Y
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& u, l! x- i5 O7 y0 m' S[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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