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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ J0 d& e* L. \6 N' uEA - 1.4 Full Patch- f* ~3 Z% g# @- \; K3 J5 Q; q
EA - 1.3 > 1.4 Patch( r. q% U. t% i6 p
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7 v$ y) b% A- D+ K. g3 V1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op): h- O b7 `5 `) l2 I+ _
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
' d& I7 |( y) XFront End: - N* S% j' E& `' {) b4 W
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- Front end - Fix server browser issues with updating info$ B9 V4 h5 t3 L3 y' U4 T- y
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
& I3 E0 c5 L a6 `# V4 P( Y) t6 D/ f5 ~ - Multiplayer Internet Server maps size filter not working
5 I* r- X4 Z% L$ C* @# G3 U) s. Z' V - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# e5 t+ O1 B& v
Game Server: 2 d+ _, p2 p7 u0 K
/ u: c0 R S' M$ e0 K) F" [- Increased server stability s1 L; b! \& n# ?% L
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)% [4 v/ a4 c" @1 M- s
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.% v5 {, G& p5 `
- Re-enable unlocks on unranked servers2 j! B/ `9 r$ Q ?7 u
- Ranked server forces unlocks i.e. have to have unlocks selected.
_) h- a! P2 ` - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
2 R+ l" _+ P$ M+ X' L: w: D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ C* }, a/ [3 w5 s- W - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps8 U9 D9 g. A0 g
- Vehicle drop crash related bug (missing icon) w" I' W( [# b- ^% d" w, f
- Co-Op bot console commands do not function on local servers.
6 ^2 Q& }$ y8 m* u% R3 h Client / Gameplay:
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! e8 V+ O- @7 J: x8 ?3 e; ~- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag$ n9 b A6 G9 S
- Introduced a delay from proning to standing to help reduce exploiting
2 y2 B& |$ o" d0 x2 G - Adjusted C4 to make throwing more difficult/ r1 F3 z. W# k- D* y% C
- Fixed the issue where a red distance marker appears on the ground
. Q$ J( k, A' y5 ?0 R* L) n2 } - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
& G6 T A+ v4 k$ r8 }: i - Made adjustments to reduce the damage taken by vehicles when driving
7 h- x* J: V+ s q* P2 O+ z7 e - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 t7 u/ P3 M" ^3 }
- Commander options no longer available whilst dead.3 y! m y7 D1 L6 H# c9 X* K
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) t$ u5 w4 a9 z& Q) S0 @2 a8 K+ _7 k
- Fixed the issue that would cause infantry players to be revived with no kit./ N$ `" D$ W- c/ X; G4 \9 y- u
- Fixed several rare graphics crashes.7 F, H5 L) j; d6 T7 ^% V1 _7 Y) N
- Fixed issue with players crashing while clicking "Join Game" in the front end4 g8 \( f3 F6 s% o9 k0 J: n
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings." E8 I. }& {) h& x% {9 D+ m" z
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 \8 v8 i8 o7 ]" w% z4 ~, [1 v - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
$ ~0 t* T& J/ R l' g: a% W - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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