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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
: t" {5 j3 K0 @; D* lEA - 1.4 Full Patch
c2 L0 j( H# [EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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6 ?- Y6 p! |% p7 i- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ l4 j7 U. J2 w - New Server Option: No Vehicles mode
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1.4 Patch – Fix List & m& a/ W! H# e1 [ L: u
Front End: " E% t' F' Y! I3 A
+ [% N' [- C# c9 K- Front end - Fix server browser issues with updating info. e" R V1 {. a& C0 ^8 a
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players+ Y1 |6 U1 A- p2 f8 c
- Multiplayer Internet Server maps size filter not working
9 P, x* }- E9 A, h - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! }% _) o9 N' T/ N6 a$ h9 i Game Server:
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$ G' r( Z* O; l; T- Increased server stability
: h( E$ a" P) z4 V* m - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
" c: Y- i5 ~2 k6 w% n& b; g - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.8 A3 u4 J, D& ~" @) o$ `
- Re-enable unlocks on unranked servers* w# E+ w+ E$ Z# E9 X8 o* S$ U
- Ranked server forces unlocks i.e. have to have unlocks selected.
! Z% Z* x' X/ J5 }# S% l6 J+ L - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
# C9 o: ~/ C+ x9 u% l& T! k" {5 N* R! r - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
& k$ g2 z* Q- k - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps% F# _: b* ?5 h
- Vehicle drop crash related bug (missing icon)/ d% y+ v2 M, u4 J7 L
- Co-Op bot console commands do not function on local servers.# ]; d' }5 u( d8 e; S8 f |
Client / Gameplay:
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, s9 g$ T2 ]8 L+ u' A* C8 \7 A- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag- O7 H) v) ^0 h
- Introduced a delay from proning to standing to help reduce exploiting
# M! {* z0 F9 B2 N - Adjusted C4 to make throwing more difficult1 ^. J. p: `, z
- Fixed the issue where a red distance marker appears on the ground
/ _( i" X) n* _9 K! \/ W2 o9 u - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 b/ d- v3 Z& W2 L% x" z
- Made adjustments to reduce the damage taken by vehicles when driving
! Z* V9 R. E( o* W( S - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: E: Z! y1 Z0 i" A% D
- Commander options no longer available whilst dead.% b! Y' H/ j+ I
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round8 E& r. j' ?; e* b- i7 Y9 x+ e
- Fixed the issue that would cause infantry players to be revived with no kit.
1 U* m% g* L: \# Y0 l' u - Fixed several rare graphics crashes.! Q1 |. K$ f, S! ~ W9 J
- Fixed issue with players crashing while clicking "Join Game" in the front end3 n3 x! L8 K o, E7 U+ ~; g t, _
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.; P5 k- u" n! E: O% p! v
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).0 S2 ?" J( R/ t3 n m8 S' ?
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
2 M* H+ T- m4 x: |* a$ R- q0 t& B: G - Transport Helicopters – Increased the armor of all transport helicopters4 B/ v, c. \4 x, ?
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4 T' O! z' R: W) H9 r X S2 Y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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