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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# G/ ?" |5 ^" ], Q5 g" B7 lEA - 1.4 Full Patch
9 d6 A3 D) l, K+ k9 j# xEA - 1.3 > 1.4 Patch. k2 d" t4 y- p3 b3 T0 {9 r
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
1 s2 }9 s. j+ j: s4 T3 L. K% i - New Server Option: No Vehicles mode. {8 c8 o& g4 Q' ^" ^
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1.4 Patch – Fix List
9 f% l( y# k! B8 NFront End:
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+ Q, }1 O' Y, X/ t4 Y- Front end - Fix server browser issues with updating info+ z5 p( n: Z) n. d8 R9 S8 W
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 u, c) q5 }- u5 J( u) `8 a8 a - Multiplayer Internet Server maps size filter not working) v6 m; k" t+ O) N
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) G' T# K' T0 r6 M# ?
Game Server:
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- Increased server stability
# | {5 O- h p) | c& W - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)' ^/ r# w5 m5 q+ m. r
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 m0 z: ~$ g; d7 h2 p4 m- n - Re-enable unlocks on unranked servers/ C& C5 x8 d' M+ R
- Ranked server forces unlocks i.e. have to have unlocks selected.' D. X R* a0 _
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.4 M5 V4 O2 k4 A) y3 M, p
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 ^, W8 y7 p$ }7 U - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
" g% D; R0 C+ h- R2 [ - Vehicle drop crash related bug (missing icon)
1 V7 c' X9 j: Q# V3 _ - Co-Op bot console commands do not function on local servers.
$ E+ z! v/ l6 _1 E2 c Client / Gameplay: ; I, [1 b, E$ Z, M9 u- o
6 _& D ~4 `5 v5 U- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag) R1 |, Z7 J- b9 L4 M0 o( U F
- Introduced a delay from proning to standing to help reduce exploiting
7 q- Z3 ]1 X/ O5 n6 S - Adjusted C4 to make throwing more difficult8 g0 L3 n8 b7 B! g, N2 @8 p# F
- Fixed the issue where a red distance marker appears on the ground
% d2 {8 o M3 ?) Y7 |: y - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items v6 Y: J/ o& G' ]/ m+ a
- Made adjustments to reduce the damage taken by vehicles when driving! g, {& z. r, W, |# J
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
5 I- `- K: l, K; {) K6 h, u( C - Commander options no longer available whilst dead., Q' O3 s1 {8 E# T0 o. ?7 r: T
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
1 n" ?7 X/ D4 C6 u9 O. @ - Fixed the issue that would cause infantry players to be revived with no kit.
: n6 R( S1 s: O) w. e - Fixed several rare graphics crashes.. }. `# G$ m7 ^* h3 q& s) i! x2 ~
- Fixed issue with players crashing while clicking "Join Game" in the front end
3 l6 W* P5 p7 w' S% p - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.$ U/ c- |: [$ a( U
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).9 b& _, U2 ]! |- a" g4 J
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ ~) `/ R% c) o: p+ w1 A6 |
- Transport Helicopters – Increased the armor of all transport helicopters5 u Q! h& }% q& y% W
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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