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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- n$ E% r: K$ q3 z# O' K1 ^EA - 1.4 Full Patch
$ i$ \$ p/ i# F, LEA - 1.3 > 1.4 Patch( u* X3 l( U: \/ \. R9 H8 ~
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0 D6 V4 i! |' o; \" W4 \, n1.4 Patch – New content $ r! d c5 d) n
! _4 F4 H, Q) \9 W- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
! L6 n1 l; Z, q, o - New Server Option: No Vehicles mode' a9 d+ s: W& K l6 p i+ ?
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1.4 Patch – Fix List
; X, }7 G' i! r& zFront End:
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' Y& A' y L2 n _9 X' X$ L# O- Front end - Fix server browser issues with updating info
: p% {3 S+ M: B, r% T - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
% ^9 w W3 u7 G. b9 d6 X - Multiplayer Internet Server maps size filter not working
: T1 n+ i: n/ ~1 `! ?, s. z - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 d8 Z& p- b( O; U |
Game Server: 8 L7 d9 ?0 _6 s
' O0 Q1 ?- X: M( d3 t$ N- Increased server stability* c) p. C7 {$ P1 f7 G
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)( g% m9 Q) r3 A3 b1 t7 e' S# G. {) b k+ A4 H
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.; V) M l% Z% i
- Re-enable unlocks on unranked servers
$ U/ d3 O( f8 Q, D# D - Ranked server forces unlocks i.e. have to have unlocks selected.0 S7 c0 l( l* w* L# y }
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
]+ v2 V2 C" n" l' M6 u - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map' p* N- `& e& Z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
6 N9 o& e6 }2 w0 E8 i - Vehicle drop crash related bug (missing icon)$ G0 h7 H7 t; P2 [9 A& f6 ~( q! v
- Co-Op bot console commands do not function on local servers.* G+ A O5 W k* x% S' t8 @. \* Y
Client / Gameplay:
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, }9 `% N( b# p! Q- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
5 {1 W1 m, D+ `/ m* z. {; l - Introduced a delay from proning to standing to help reduce exploiting I$ k0 K5 I2 i0 G2 l
- Adjusted C4 to make throwing more difficult; u! Z" x1 g- [! t$ B$ ^; t
- Fixed the issue where a red distance marker appears on the ground
) { e, o0 O- m" f$ ^ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 U, j1 G: I5 |( S5 ]' N
- Made adjustments to reduce the damage taken by vehicles when driving+ l9 ?5 C1 n a% U8 e- V
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
( {2 N- e1 q! U3 W' N; X: C - Commander options no longer available whilst dead.
f- g6 }2 E8 h - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
; g' R: M( G e/ n$ u' X! J: A - Fixed the issue that would cause infantry players to be revived with no kit.
7 A, E1 u4 [. O+ S+ |6 q - Fixed several rare graphics crashes.
! t/ y- ]) O, r2 G- k' i - Fixed issue with players crashing while clicking "Join Game" in the front end! R7 h6 p! y8 b2 s" @% d1 P; k
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
% _, {. U) A* H; R7 A - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
- {) p# |8 @$ E9 d - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! c1 Y* h+ w! N& y& w2 s3 Q - Transport Helicopters – Increased the armor of all transport helicopters) W' N+ G5 h6 _+ T$ u
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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