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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4) \) P% Q: [' W7 N0 Z0 a
EA - 1.4 Full Patch) S- U5 s8 O1 B7 t, Y
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 4 O3 E. t- S/ {5 e3 w; q% h
- h* o! ~# i, @/ V. a! F- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
: j# n6 A+ t. V" @) C% ~ - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
2 u7 Y. A( U- l; c' g g& y" LFront End:
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- Front end - Fix server browser issues with updating info
$ a. S) a7 V7 N/ _* P7 I7 X5 N - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 r& ~; }, i+ ~ j6 d - Multiplayer Internet Server maps size filter not working
* w. k0 O5 r' {: P" O7 Y - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
: u7 k$ u+ G7 a5 A8 y Game Server: ' T4 k# j+ m8 s" V1 D
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- Increased server stability' X' o% d( w) H5 A, Q! l
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) u( y2 g! a* y* [
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 Z; |1 f4 M7 b& z- u. k - Re-enable unlocks on unranked servers
- i: w1 |7 t* q, t - Ranked server forces unlocks i.e. have to have unlocks selected.
5 u L3 b X0 |9 Y; M7 y - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ o0 H# f, S, S4 Z - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, Y0 q: k6 ?( o8 b
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps+ ^) ~$ q: [+ P; E
- Vehicle drop crash related bug (missing icon)
i7 N8 @; Y) P" N# ?" x - Co-Op bot console commands do not function on local servers.. F/ I6 Y8 k# u' \
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) M: {7 W' a4 U L& M - Introduced a delay from proning to standing to help reduce exploiting
# q+ K. j @) v' c - Adjusted C4 to make throwing more difficult. j6 i% o& S2 }; A; u4 T
- Fixed the issue where a red distance marker appears on the ground1 g Y) ?, h2 D( K0 [* x
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
: V9 U* j1 R9 e - Made adjustments to reduce the damage taken by vehicles when driving
* }- V9 y5 u5 p- a: E$ Q3 ~9 \9 v; a - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. B. o7 g( [$ r/ F) }. ^9 s. V - Commander options no longer available whilst dead.9 v" C n3 m D5 Y# j+ e: C& }
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round7 D( k$ P2 D6 R1 r1 P
- Fixed the issue that would cause infantry players to be revived with no kit.
* g: s D* b7 V" m* u' |0 ^ - Fixed several rare graphics crashes.
& i' t4 g( K; D& g - Fixed issue with players crashing while clicking "Join Game" in the front end3 c3 j( l# [: A* W+ U* A2 @/ C. W) b
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.4 `* \! g3 _% f
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 i0 [( L$ s1 h. D& J( d
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! V, x+ F7 v d: A8 ^8 j - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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