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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.43 M) B5 @9 P9 g1 g
EA - 1.4 Full Patch
# X$ L6 u+ O- V9 j2 QEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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: l8 Y7 C4 E/ u, f5 E, P- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)8 \1 {( X# z: x w/ ?7 [9 j5 N
- New Server Option: No Vehicles mode/ _+ G g) ]1 p( q, S
: Y4 U" n5 L. {1.4 Patch – Fix List 4 Q& ?, q" D( f& @4 M
Front End: & q* j/ ~) ?, h* }2 U3 i2 J
! D/ E: j! Z: T, j H- Front end - Fix server browser issues with updating info4 e3 U& g. z m
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players$ I4 d# m+ g) h, y' b# F& L
- Multiplayer Internet Server maps size filter not working0 a* n, a8 I F/ Z- F
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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- Increased server stability1 C+ j( ~' [2 Y2 A9 b! ^5 n
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ @+ I1 v3 Z% g3 p
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.; y& n/ S! p' ` M
- Re-enable unlocks on unranked servers
7 ]7 l& E" B9 r! L - Ranked server forces unlocks i.e. have to have unlocks selected.+ G# x) \- I H* J# l
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, R/ R- v W$ o. H2 C& O2 o - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 \- N q' N' K
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
7 ]/ Z: ^( U; Z6 |# [ - Vehicle drop crash related bug (missing icon)
6 ^ y F/ G7 E( W - Co-Op bot console commands do not function on local servers.
1 x! t5 g% x6 E: @! ^# x Client / Gameplay:
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1 B7 |) Z# v! X- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 T. I( i' j$ }, b - Introduced a delay from proning to standing to help reduce exploiting
4 _: y% V* P5 r0 x& G* i, k - Adjusted C4 to make throwing more difficult4 N3 u( t0 Q* O5 I; T+ }
- Fixed the issue where a red distance marker appears on the ground
2 {6 H7 X+ D- B/ [, I T* B6 |! \ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
. R/ @2 Q# _/ @* x! n - Made adjustments to reduce the damage taken by vehicles when driving
$ P3 ~! @, | ^! f. l5 C - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage., A! g$ o/ ]6 V! b6 `+ Z
- Commander options no longer available whilst dead.: W+ z% g! @. m7 I
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round+ H5 T8 I3 k+ T9 K$ |+ p
- Fixed the issue that would cause infantry players to be revived with no kit.
- k/ S) L; C/ ~4 ]7 e5 I+ v+ u' P - Fixed several rare graphics crashes.* m/ G3 h2 c+ r$ F" ~% I' l
- Fixed issue with players crashing while clicking "Join Game" in the front end, k) e& {2 Y2 ~& T5 j( w, `
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings., y9 }; \) U @& k H& x
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)./ j9 Z" w+ W! W d: l3 P
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu: l! E3 c. }2 M3 X; d. R
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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