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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4) J4 d; e8 [( }0 H) f1 q
EA - 1.4 Full Patch7 }! J0 l# V) L5 U; v3 F
EA - 1.3 > 1.4 Patch1 r+ S0 j5 G5 |/ `
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# N: u& d3 ]0 C! ^ o1.4 Patch – New content ' b6 W* L5 t. [+ s; f( \
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 F3 f& }' h' v4 n
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 4 z! d Q7 m2 f6 H* x
Front End: & `* Z3 {5 A: I' p3 I
$ y% q* ]: T: O- Front end - Fix server browser issues with updating info
' f8 Q0 ]3 g6 G - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players$ i! k x1 `, {
- Multiplayer Internet Server maps size filter not working0 B1 q- }. H2 g8 w% S4 y& o9 F
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
0 O- B. a6 r( u/ e6 s Game Server:
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( [! S( N' e/ E- Increased server stability9 O$ E0 S$ s4 M- K- C
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
1 w/ B* a4 Y& g% R0 D( U - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: f( G; L0 j9 @4 \; `$ A( d
- Re-enable unlocks on unranked servers# w- C& u. K; t; O8 U! F
- Ranked server forces unlocks i.e. have to have unlocks selected.9 g& Q, I- n# `/ Y
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ }) T* l! _1 r0 ~+ D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( [& ~9 x3 z% y$ o5 h3 m - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 [7 f& P3 y$ }$ E8 ~
- Vehicle drop crash related bug (missing icon)$ S+ p( U4 v' K0 r
- Co-Op bot console commands do not function on local servers. H V9 v1 t2 b. y
Client / Gameplay:
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0 A; C, H/ H9 }+ T( n- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' O% g2 @0 y, _' s% e4 G
- Introduced a delay from proning to standing to help reduce exploiting
. a, Q4 d5 G+ c. E+ a* Y+ i - Adjusted C4 to make throwing more difficult" u, ~2 k! H' _0 h8 Q
- Fixed the issue where a red distance marker appears on the ground
$ A+ W1 g0 N; i) V. d( B - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
' E: |0 X3 p4 f' f0 A4 T2 \ - Made adjustments to reduce the damage taken by vehicles when driving c' }7 f0 t$ D6 ?8 T0 A' r* v
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.8 e6 H4 L2 m2 Z$ S/ c0 U# j
- Commander options no longer available whilst dead.- A8 K* p5 Z( A: N, g7 x
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ A2 j7 @' |1 Y- \6 x4 A* N - Fixed the issue that would cause infantry players to be revived with no kit.
0 T/ o" w5 V% [5 P - Fixed several rare graphics crashes.. F1 j* w2 z; {9 r+ D' h
- Fixed issue with players crashing while clicking "Join Game" in the front end7 d3 Q7 l2 C* ?& @0 l
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.4 f/ L+ ~- r' K, d7 b& A
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).; ?3 ~4 v3 ^9 p7 O
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ a2 \+ t& c; W& X" D/ o! N
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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