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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4+ W" `" T( x3 y, Z7 Y! B& p% B* F
EA - 1.4 Full Patch
* ~3 X6 b+ b s' i- F/ v. A: KEA - 1.3 > 1.4 Patch
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1 j' } N. A7 J1.4 Patch – New content , d5 Z" h3 r# g' \+ ^$ k
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)( @% x+ X( X* f5 w$ O% d/ t
- New Server Option: No Vehicles mode
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; I q& j6 G9 g5 \1.4 Patch – Fix List
) K2 V% p- h* L( tFront End: $ V1 z* d/ A7 |8 p- E' _5 p
1 F8 R5 r' w( Q v7 I7 N* w- Front end - Fix server browser issues with updating info |, q. x, h& Q9 V* k% o5 P
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
) R3 q, o: J; V# D( r& i* l - Multiplayer Internet Server maps size filter not working
2 d. z' c w* P! ^ D2 G - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box, U4 K5 w! j; U/ h8 F) { L8 O) e
Game Server: * c4 g* f7 g1 U8 Z# |0 m3 |
5 Z |' u4 _: i, s* @- Increased server stability7 e5 Z3 P" e" _2 z; R% B* _
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ Z7 X9 {7 @, P& }' M - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
" o2 w( s* [7 @# `4 ~ - Re-enable unlocks on unranked servers+ h1 F8 m% o- P& E8 E/ I8 i
- Ranked server forces unlocks i.e. have to have unlocks selected.
& ^, r. P- N4 R# W2 N; M - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( _/ H! H8 W/ z - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map( l4 H7 U/ o5 v: B. P
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
, t2 X! j1 d/ D3 O - Vehicle drop crash related bug (missing icon)
% i1 z1 Y; Z; K - Co-Op bot console commands do not function on local servers.
X2 a+ B& B, ~* S Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 }2 C$ ~3 ~. [( H. v2 r( s - Introduced a delay from proning to standing to help reduce exploiting
( h1 s) }- {6 w - Adjusted C4 to make throwing more difficult
( q! W" U, C o( G @6 C F+ t8 { - Fixed the issue where a red distance marker appears on the ground- ?1 ^! ]' ?9 M6 W1 v2 E
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
8 P/ I2 e' K9 P - Made adjustments to reduce the damage taken by vehicles when driving& a, Q* K; r2 D9 O0 m- E5 D
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. Q' R4 M d( H' |& M! M - Commander options no longer available whilst dead.9 S3 |' d4 P9 R l) Q
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 m1 O3 E* a- Y+ q - Fixed the issue that would cause infantry players to be revived with no kit.
5 I& J; b% Z: ^ - Fixed several rare graphics crashes.9 T$ E' P& C+ ]/ l. @. p1 @
- Fixed issue with players crashing while clicking "Join Game" in the front end
; k A( I9 I" ?4 d. e) ] - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 Z: ?, m( D4 e! o9 t! H( E - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
7 v0 K9 P4 _) M: F; z2 y4 d - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# l9 G. g: A# J6 l0 a+ C! x4 R - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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