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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 d( m( l7 F4 gEA - 1.4 Full Patch
6 [5 J* {6 r9 l* XEA - 1.3 > 1.4 Patch
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1.4 Patch – New content % n3 d- Y6 L |
0 V/ n9 s/ W1 `! I# S- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)5 v$ {- [% ^) b/ f2 Q9 |
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
% ?- b- k ^, `4 f: ^5 t' @7 o8 bFront End: 0 ?7 Z& M0 t; [0 \$ q
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- Front end - Fix server browser issues with updating info
* P, m( {& J/ G! W! e3 ^ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
8 F/ s. E; ?6 l% t2 c; F% w- Y - Multiplayer Internet Server maps size filter not working; @$ \0 _& ?8 I1 a
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
# G2 q: ~1 B! z0 ]* M4 D6 | Game Server:
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. U" s, h7 h) g% D' r2 @! N( k- Increased server stability Y( G7 C: _' f7 h `/ B
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora), f1 c/ D% a+ ^2 p
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
. L% Y) O3 w% s8 y - Re-enable unlocks on unranked servers0 A3 p* X* O$ H: C' V6 s
- Ranked server forces unlocks i.e. have to have unlocks selected.. j i3 P" r' k" r( d/ Z/ U
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
4 x' S% q5 |: S x5 O - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
- u. S+ W. \! _- G - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps8 j" l9 M4 [. M
- Vehicle drop crash related bug (missing icon)
4 O4 Q3 S+ v! ~# c& q, a- L9 X - Co-Op bot console commands do not function on local servers.) u/ G5 S! D6 m+ L
Client / Gameplay: - c% k2 p' |/ U! [" E3 |
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag# [9 a9 `1 C$ {; e4 B
- Introduced a delay from proning to standing to help reduce exploiting. h: G' q& M- H
- Adjusted C4 to make throwing more difficult
$ T5 q9 Q" X( D0 N" g# Q& ]$ \ - Fixed the issue where a red distance marker appears on the ground
0 s4 D) m: a8 v; c. g( O$ ^ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 S1 G! Y6 v) [ - Made adjustments to reduce the damage taken by vehicles when driving; u# d: D, [( h0 `# e* F
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.5 E% {9 p* A; U, e
- Commander options no longer available whilst dead.3 H G" J& H# d$ g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ }, p* V1 m2 m7 Q
- Fixed the issue that would cause infantry players to be revived with no kit.
k" d J- U& [/ [/ e" U# j - Fixed several rare graphics crashes.
# ~; ?" ^5 t( c4 K0 S, Z3 J - Fixed issue with players crashing while clicking "Join Game" in the front end
( Q7 O0 k& M6 d& x' t - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- v/ g& r5 }5 N
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 b9 N3 m# J8 [8 z) p4 U/ I" R! J
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ k6 X- H% ]2 M! I6 [; o8 s1 W" e) m - Transport Helicopters – Increased the armor of all transport helicopters
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5 {( i. t- _" c1 }% \# b% s[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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