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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.43 a2 a" T" |& W
EA - 1.4 Full Patch
7 w+ f$ w: @6 jEA - 1.3 > 1.4 Patch3 Y0 D' ]. _1 K p# g
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" k& ?8 N; Q+ E+ x0 ^& M4 p - New Server Option: No Vehicles mode
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2 H. B' l" L+ i5 Q" t$ v- P1 h1.4 Patch – Fix List ' ~0 L- W5 e* _
Front End:
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- Front end - Fix server browser issues with updating info2 C# L, i7 K. y' {0 W/ @
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players& S) e) D7 v! e- n% h0 n
- Multiplayer Internet Server maps size filter not working
! {( X! U L: W4 @ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box% l/ V' y' t4 c F: v+ R' q8 Y" S
Game Server: " X$ x# w7 j; u
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- Increased server stability
1 g- _& d' z0 I& f$ c - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) M7 i' i6 Y. j9 z2 x% m5 N! _
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. h# a! a! X7 J' b4 c9 [- K( a9 J
- Re-enable unlocks on unranked servers' H+ g; U5 |0 J7 S. }4 i
- Ranked server forces unlocks i.e. have to have unlocks selected.4 p: O, i5 e; }' u1 w' _6 I
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ {" N K& e0 ^1 V4 z1 \# k& G
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 j7 h4 P) d/ |% z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
5 y) H Y( m5 g! S1 Z( k2 l& J - Vehicle drop crash related bug (missing icon) ^! c. m' n" R: e
- Co-Op bot console commands do not function on local servers.
! z# E' g; H( n4 @% { Client / Gameplay: ! j) i* T- V% O3 T* w0 l D
k9 J9 V; }; L7 y; `" l8 A0 |- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
5 }* }* t* m3 ?0 J4 ]7 M4 ` - Introduced a delay from proning to standing to help reduce exploiting) k! y- c) {( I. ]" |4 q- O
- Adjusted C4 to make throwing more difficult% N) j1 O) A, A, q" I+ [
- Fixed the issue where a red distance marker appears on the ground" R! z1 A& ], i& H; l
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items9 l& h4 {4 s L
- Made adjustments to reduce the damage taken by vehicles when driving c/ K4 H3 |" w% }, _) s
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
, U! g. J! m1 \/ m; q& i1 _1 s - Commander options no longer available whilst dead.
6 v1 `4 ?* @/ N4 t1 I* p" v7 S - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: \: ], z7 f1 q4 g. L0 h! _ - Fixed the issue that would cause infantry players to be revived with no kit.
) Q* l$ S. E6 q0 t" u3 x( F7 d% p - Fixed several rare graphics crashes.
9 @ Q" S |: Z! }5 ~ - Fixed issue with players crashing while clicking "Join Game" in the front end
, |; w1 Q2 O' s* s0 H( F* L2 M - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.) X$ e" Q+ g9 X
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 I7 |' f, v8 { R% X* |& R ?1 Z$ _
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ m8 }, s: M8 n
- Transport Helicopters – Increased the armor of all transport helicopters9 _7 i" u8 B1 H
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" \& X" x. j6 Y5 _4 w% _[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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