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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
: f1 F) U0 N. \/ J5 e# Q; jEA - 1.4 Full Patch
* I8 M" j6 }9 ~- ]8 ~- QEA - 1.3 > 1.4 Patch
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1.4 Patch – New content ( @* B' d4 }8 G$ ?
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)! F2 _; K) _! h
- New Server Option: No Vehicles mode
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4 M1 e8 Q' X- r1.4 Patch – Fix List
- f4 Q& V9 h$ ~6 JFront End:
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9 L" ?1 a- r4 n, N0 W0 _- Front end - Fix server browser issues with updating info
$ u& W! @1 x, ~+ f - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players# w9 ]' X: |- L5 [. x' O3 G, N
- Multiplayer Internet Server maps size filter not working
/ X3 ?/ \6 S& d: z5 d - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box' m- t2 c0 A4 ]2 j6 E
Game Server:
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- Increased server stability
) I+ n @2 W9 A - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 [/ F. B& e U; X - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.* ], R% d; s) {" l" |# O
- Re-enable unlocks on unranked servers9 P3 Y2 E N! E3 R& A0 Y/ ?6 h) `
- Ranked server forces unlocks i.e. have to have unlocks selected.
7 y1 X5 ^2 O# _; J# ^8 _ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.; p9 {9 J: q/ n7 N
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ I; `$ v- b1 ?; a4 [ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps% _6 i3 P0 W. T# v3 o
- Vehicle drop crash related bug (missing icon), r, @- b9 \. t3 |+ D4 z
- Co-Op bot console commands do not function on local servers.
% o- v- }# j; ?4 A Client / Gameplay: ; x) K" u* W2 u3 x
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 j/ G1 i2 G# o2 J4 M+ R
- Introduced a delay from proning to standing to help reduce exploiting
8 _, D4 I% s" h" q5 \: v/ x/ | - Adjusted C4 to make throwing more difficult9 g; _& m( j: h7 F, {" J" C4 R
- Fixed the issue where a red distance marker appears on the ground7 W6 g* c0 G( ^, v( R
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items9 U5 C+ J6 C j. j! y! E% m' V, e# M
- Made adjustments to reduce the damage taken by vehicles when driving
" p4 y* u! l5 [ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
4 x7 a+ B0 E/ F! B0 e# [ - Commander options no longer available whilst dead.
* M7 A3 C g& }9 a4 d - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- h3 l# Q' T) L6 w - Fixed the issue that would cause infantry players to be revived with no kit.
1 Z( X+ V. i1 K3 G - Fixed several rare graphics crashes.
( @, J3 Z% j: L. d - Fixed issue with players crashing while clicking "Join Game" in the front end
- U, m0 s$ J3 } Z2 m - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.) Q2 x* v& c( s: b; s
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
1 N5 a5 C* M- \4 [ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) o. ]1 n& W' J - Transport Helicopters – Increased the armor of all transport helicopters0 Y8 I- \& o' C6 h* n+ ?: z
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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