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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
S. e# l# w/ B' hEA - 1.4 Full Patch! s; G& g0 u! W* Y
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
8 X. |& W; R6 a3 z* f% h - New Server Option: No Vehicles mode: ?% ^, X3 E6 e. q
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1.4 Patch – Fix List
5 w* @; N9 h/ f1 G) m. c& C" t! h( AFront End:
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1 j" V; A; s& E0 j0 X2 m+ k( M- Front end - Fix server browser issues with updating info
, Z& o$ |- D |! z, { - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players& H0 }2 w$ J4 d. Q' w5 _/ P4 `
- Multiplayer Internet Server maps size filter not working
: ?2 l# e$ z% r$ R+ U% p% _3 ] - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ s+ V3 d ]8 l, q) [* c( E
Game Server: + a4 q( F- }" u* n' Y; V" \
f) E! ^( c% z# s- Increased server stability1 M( p3 c- z' g( ?! o0 A/ T/ E0 t
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
' F3 s3 ~+ v1 e! z i# ^8 A$ [" F - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' E: Y9 c$ E; Y" L
- Re-enable unlocks on unranked servers
& X2 Q+ s' Q; Z8 i6 W - Ranked server forces unlocks i.e. have to have unlocks selected.
+ O1 {6 Q! I R: E! R+ J - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
2 O* z) N0 j) p - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( _9 Z7 i( L3 `; w% c - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps) k' z( H% A: s* Q
- Vehicle drop crash related bug (missing icon)
* c1 |% V2 E2 B# n9 D7 k( i - Co-Op bot console commands do not function on local servers.
! _+ l/ x. c" L1 T* p! S Client / Gameplay: ( T. q" a2 w( Y8 h" [* J9 q9 A
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag" |7 k0 S1 |! }& l6 N* J
- Introduced a delay from proning to standing to help reduce exploiting- x/ F3 a0 K' c
- Adjusted C4 to make throwing more difficult4 R8 s8 E% |+ U! I
- Fixed the issue where a red distance marker appears on the ground
. c- W6 M& }# z P' }( t - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 j. } z3 E% a8 x - Made adjustments to reduce the damage taken by vehicles when driving1 q) ^6 l7 i1 n5 I4 _/ T8 G
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
( f* u4 C1 P+ n - Commander options no longer available whilst dead.
+ |- z3 }5 e, V0 k( G/ T, Q3 \. q - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# W6 O/ R/ n1 j; m
- Fixed the issue that would cause infantry players to be revived with no kit.8 g8 O3 a. A g K/ k6 t$ S
- Fixed several rare graphics crashes.1 {. c8 x5 w& q. w) R; x
- Fixed issue with players crashing while clicking "Join Game" in the front end
8 ^( c% @1 G! o. |9 \5 v - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.5 f6 `- G( O1 u7 z1 u
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( _2 P1 V" m2 v8 ^
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
6 e3 B* t* ~1 B" D% G - Transport Helicopters – Increased the armor of all transport helicopters" S! z8 F. A" M7 Y7 E2 t {
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' \% y; \" S) N k# i7 N[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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