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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4, j3 D9 |" R' F8 m2 |7 _3 @* P" z
EA - 1.4 Full Patch" H P3 i- |" ?- A( _. y# M) |
EA - 1.3 > 1.4 Patch4 c2 h0 H h9 w6 X8 V, ^1 G
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ b7 l! k- V7 p" p; r8 Y. @5 ~4 j% m
- New Server Option: No Vehicles mode
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" p" z3 f/ C' ^2 D* ]1.4 Patch – Fix List " b, m( J2 y' I# l7 A0 F) k4 ?
Front End:
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- Front end - Fix server browser issues with updating info6 x4 h+ L- b& N1 g3 N
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
- O! K+ K( s# b0 X$ W* M3 g - Multiplayer Internet Server maps size filter not working
6 U* R! M, Y, ^0 K* I - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box2 `) a$ D" C6 J
Game Server: 2 u: E+ S9 G6 ~7 K3 T# |8 x; C& n
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- Increased server stability; P) x* y: R8 F5 g$ m' d3 a
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ ]1 l5 x. x" x* m7 {% R
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
# w& y$ u [* Z2 F4 a - Re-enable unlocks on unranked servers* M9 C0 ]9 k2 K# _, |0 m, r* |
- Ranked server forces unlocks i.e. have to have unlocks selected./ x& n. c/ T& h( u+ O- y8 ]
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.) _! F. f- |0 y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map! ?3 f/ k/ q5 ^
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 i0 ~9 T. C3 w
- Vehicle drop crash related bug (missing icon)7 e3 \$ p1 X5 e- n- ^; F: S
- Co-Op bot console commands do not function on local servers.
2 }( J; P' k' P+ r/ T Client / Gameplay:
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v0 S3 R) g6 }' t" }- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
# L2 h5 G+ Z7 w/ g9 c, U K8 F1 N - Introduced a delay from proning to standing to help reduce exploiting( J! f; ~$ M: ]6 ]! c4 C; J
- Adjusted C4 to make throwing more difficult
+ ]0 C$ l4 `' m3 k/ ~ - Fixed the issue where a red distance marker appears on the ground( R& c) U; @$ Z5 N2 d5 {
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% k+ M9 }: C3 R7 p0 b( z# ]6 E - Made adjustments to reduce the damage taken by vehicles when driving( L# U# o1 x2 a+ d5 z4 H/ v" R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
1 r6 y6 p2 \+ P* T; i4 o - Commander options no longer available whilst dead.1 r: C) V8 M2 g' F) C
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
$ B2 r; P4 D$ R; K9 p6 e( T - Fixed the issue that would cause infantry players to be revived with no kit.
) v6 Y3 A# c: d1 B- l# F# Y4 p* V - Fixed several rare graphics crashes.
1 w6 a2 i. k0 @) \$ y+ E) x - Fixed issue with players crashing while clicking "Join Game" in the front end+ ^& V: W' [: b1 K! `( R8 V5 t' @
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
% d3 b6 m# w8 i4 a% J; R; z - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).+ ~5 L% j5 A) z. _5 ^
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) b! q% N1 y; r1 J - Transport Helicopters – Increased the armor of all transport helicopters
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/ U; n, N- ?+ o5 o) C, L1 F' A[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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