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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4$ S& O$ Z% u5 m- S4 l2 n* t
EA - 1.4 Full Patch+ t& x4 B4 {5 J; m
EA - 1.3 > 1.4 Patch# H( l4 h. M4 f: }! u
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
7 [9 ?8 _. {0 ?3 Y1 b - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 2 x* n6 t6 T, q. {- G
Front End:
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- Front end - Fix server browser issues with updating info
8 D7 [# m4 I! W& L" m! _; J$ I - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
+ N9 l- S7 W$ f4 l+ e! z - Multiplayer Internet Server maps size filter not working
5 i- h+ G% f' Q8 ]% P9 z; ~ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
: p: _+ W" b8 Q4 T; S Game Server:
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+ V6 Z* D2 e& B- ]. |- Increased server stability" \% y; J* |( Q
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
1 x0 Q, K$ u6 ?9 n0 t" J$ q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! D/ u e# f. F5 x6 R - Re-enable unlocks on unranked servers0 E/ t8 m9 \. s, f; T' i1 K
- Ranked server forces unlocks i.e. have to have unlocks selected.
8 L j8 i. |+ G/ D# {3 G }8 ~ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ W& k% L- E6 p9 G o3 k5 u
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& @# B) R. t v$ ?3 I5 L" X7 `$ g% z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
7 s2 c: F3 _# T- z0 ?" q- B; \ - Vehicle drop crash related bug (missing icon)
- |4 H. L3 L8 N' m0 T - Co-Op bot console commands do not function on local servers.2 v! q( R# Q& P- D# N) A- i
Client / Gameplay: + ?1 H P) |' P) ^% i, b
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; t: `( B0 r% x( K. S& U8 j( \
- Introduced a delay from proning to standing to help reduce exploiting
7 @7 u3 i$ C [0 J( ] - Adjusted C4 to make throwing more difficult# B7 z# G- Q L: `9 z W0 K
- Fixed the issue where a red distance marker appears on the ground" L( l# D6 w3 E
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 G- X4 ~5 a0 j `! p5 Y
- Made adjustments to reduce the damage taken by vehicles when driving
X% G6 V! U3 D( T; b - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
9 R6 \3 R' W4 z2 `. e. s. D - Commander options no longer available whilst dead.
' V$ V( X) V1 a5 m# o - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' Q; ^3 ~, H# J/ [6 M5 O - Fixed the issue that would cause infantry players to be revived with no kit.
1 Y9 _6 T2 I- |& R; H/ g0 w) y - Fixed several rare graphics crashes.5 r/ N& z F& P4 w! P
- Fixed issue with players crashing while clicking "Join Game" in the front end
; F& v. i* k; [% c6 ]# M7 ]( R - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.$ E w0 Y# f; c, a* D& {# k" b! {
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 [1 ]5 V. D: i/ Q. b8 }
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 `, D, `) v) @: n( s - Transport Helicopters – Increased the armor of all transport helicopters: b* H L# E$ `( \ F2 Z9 {
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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