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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.41 R8 ?& Q+ g" W9 J+ U
EA - 1.4 Full Patch% A5 y) R; D5 V+ ] S
EA - 1.3 > 1.4 Patch3 i; n7 Q. X4 n' Q* @+ H* E
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1 E" D% [& H7 v+ D+ n/ {) j2 i1.4 Patch – New content
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1 Z$ _9 X h& q- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. p7 ~) m" u8 V5 O3 B - New Server Option: No Vehicles mode' {7 B. F, x* U, h( E& l
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1.4 Patch – Fix List
9 }# D' @# Z+ y) U5 e4 }Front End:
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; ?% c) r9 M+ Q8 H- Front end - Fix server browser issues with updating info4 P$ e+ T( M* P: V( _+ z7 U: j6 }# m. B
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 S% [- F! b I7 u( f1 A2 h: C - Multiplayer Internet Server maps size filter not working
1 t) S# m: t4 a: j% _8 G& m) K - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box! r/ ~7 C4 Y. ~ u2 m
Game Server:
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- Increased server stability
) z# B/ O% y5 p l - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) k% L8 B7 b5 Z# A
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
2 g0 ^* \- p% }; N, }! @2 Y; d7 ]& V - Re-enable unlocks on unranked servers
* h6 k- @. Y6 d. X X1 R - Ranked server forces unlocks i.e. have to have unlocks selected.
6 K7 Y; K; ^2 Q - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
# g+ H8 p; d# q - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
6 V! k) b! P, f+ j - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
5 C( ^8 v4 A' b, z8 h - Vehicle drop crash related bug (missing icon)
. s& y( l. _; u/ s) Q - Co-Op bot console commands do not function on local servers.
. W' K+ `' u6 m) X Client / Gameplay: 7 x6 V% r) p% R
, B/ b% L$ O2 F7 _- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 m. r7 T. T/ ~ - Introduced a delay from proning to standing to help reduce exploiting; N+ Z& a/ T6 T @ x# m7 D
- Adjusted C4 to make throwing more difficult
0 y8 m+ m2 @0 U+ P - Fixed the issue where a red distance marker appears on the ground
; I& `2 @ U a - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items# X& W5 c+ y/ M y
- Made adjustments to reduce the damage taken by vehicles when driving% o3 n5 i6 L) Y
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
$ u+ k3 ~3 ^ e% p - Commander options no longer available whilst dead.; K$ y9 Q3 T9 M$ i. C) ^. N
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
+ _: W' z1 u5 M0 f4 ?9 R - Fixed the issue that would cause infantry players to be revived with no kit.5 l& ~" P: {% l5 I
- Fixed several rare graphics crashes.$ A6 I5 B! T7 ^/ M, \* C4 ]
- Fixed issue with players crashing while clicking "Join Game" in the front end. w' K. U' |; T0 P& F; |: N
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
, n2 E) L' T, q - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 r, F2 ] M/ W1 c% V, @' X4 z+ W - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; W( ^5 q- V& s9 F- e) p) J! X - Transport Helicopters – Increased the armor of all transport helicopters
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0 N P) X Q. e& k' ^# I# {) x) I[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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