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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4' z1 r) R5 V' {+ x
EA - 1.4 Full Patch0 p, C2 D4 f* P/ \8 \$ x4 `
EA - 1.3 > 1.4 Patch/ ^# ~* P. u8 I; G# f
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1.4 Patch – New content . U1 y" h! f; x- q- @$ u! r% {' J
2 E1 M. E6 g. x: x8 n u: I( A4 H. z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)5 x _" }, h0 k) ^
- New Server Option: No Vehicles mode
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: P/ }1 F( n( F S# b1.4 Patch – Fix List # {5 Q" c- K6 E) ^$ X
Front End: * I' I! Q! d# X" m
" d1 I+ [' X1 g- Front end - Fix server browser issues with updating info
8 k0 y: _5 V$ l - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* m4 O C- w8 ?8 m$ z
- Multiplayer Internet Server maps size filter not working4 v# K- O+ y3 k8 h" f* U1 U5 y% K/ v3 w# W
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
5 V. e, }- Y! a+ h Game Server: & m. A- f) {' X( e) k6 _5 j+ f' o
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- Increased server stability
# r) `+ N8 u& G5 U3 J8 R - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
; ^3 w, z' B/ ~/ e - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( r% L8 e. e& Y - Re-enable unlocks on unranked servers+ U" A ]6 P; o, D/ H9 H p2 s4 X5 t
- Ranked server forces unlocks i.e. have to have unlocks selected.0 t- J' G0 E7 l4 Y: {- A, d0 ^& j3 r
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
# H% |# C. {' _! p2 V* ?. P- M - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
, P, R5 i7 X5 K - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps" G* W/ t5 M" D2 l% W" A
- Vehicle drop crash related bug (missing icon)" {/ E/ I" Q- k3 m
- Co-Op bot console commands do not function on local servers.
G) T' s) {% J7 v7 b& }0 o( t' k Client / Gameplay:
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; P" ?- B( g9 j$ R- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
3 A; v9 z1 | x5 O - Introduced a delay from proning to standing to help reduce exploiting
* a7 j+ g. @, `3 p; I1 o - Adjusted C4 to make throwing more difficult* G, h. X& N6 y6 m) }4 Y
- Fixed the issue where a red distance marker appears on the ground
: A9 a% j U" N, _& {$ e( _ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- c$ V+ W5 C$ x/ T: S( X - Made adjustments to reduce the damage taken by vehicles when driving# @$ G9 f; M2 u% `, u
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
! u b" H5 v4 B. S) I1 m - Commander options no longer available whilst dead.4 N8 c6 C W: Z+ t8 P( F* \6 ^/ ^7 f
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, |/ Q' @% P5 C& _4 |* G0 K
- Fixed the issue that would cause infantry players to be revived with no kit.7 e0 E, X. X# s* x
- Fixed several rare graphics crashes.- N( [0 v& W$ F3 N% s! k
- Fixed issue with players crashing while clicking "Join Game" in the front end
$ m2 z2 }( Z: v8 O/ ] - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
) x! a) Z; V0 N4 c4 e - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). |! B: j q( `( o1 t' e7 H; r' I
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu- F6 ^2 I ~$ ^0 t6 Y' L
- Transport Helicopters – Increased the armor of all transport helicopters3 Z6 m# c2 E* | V
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q o: T* z9 j0 u[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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