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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; ^- a* ?( l* r: y9 q& _- m7 rEA - 1.4 Full Patch* V4 h8 |8 D% V2 m
EA - 1.3 > 1.4 Patch1 D; Z% }7 ?! |% y5 q! d
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1.4 Patch – New content $ u+ _% a2 ?' X
/ l1 y" c: p7 F: d; |% j1 t! S0 d- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)3 o- C) Q7 Z* M$ f& T. V, a+ L
- New Server Option: No Vehicles mode* L2 `' Z+ ?/ u* F
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1.4 Patch – Fix List 9 m, I5 c; U7 c4 k$ y
Front End:
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- Front end - Fix server browser issues with updating info$ H/ O: A$ H# j
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
8 d7 Y4 v3 v7 b$ h' V' _4 ] - Multiplayer Internet Server maps size filter not working9 Z8 F z+ m% g# `& V3 W
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 K3 Y# d3 b: w0 U/ m, Q
Game Server:
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1 {6 P- C: Y' M; I# p# ]- Increased server stability
2 D9 Y) Z8 V4 e - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 U' v$ Z# k6 l. _. l - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.& ?+ U: h v$ I1 q
- Re-enable unlocks on unranked servers
( |* g: E5 s8 a9 _5 Z - Ranked server forces unlocks i.e. have to have unlocks selected.
. a. e a7 |* J4 \# | - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
0 I( U& V* u/ {, W8 ]! C$ \1 x - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. X0 ?) i2 w3 h% [+ c3 M
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps- I/ A! p! u# L% z) p Z
- Vehicle drop crash related bug (missing icon)
% _8 X0 O8 A p, z( ?! u& L) z - Co-Op bot console commands do not function on local servers.0 O* a5 s X/ i" x7 a' p$ |. R; c
Client / Gameplay: 9 B M- k; Y3 c# t: U
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 s4 V/ x6 S; w+ T- ~! N d0 ? - Introduced a delay from proning to standing to help reduce exploiting% _" Z! Z7 C8 V
- Adjusted C4 to make throwing more difficult1 [$ N& A& ^0 v& W* f7 |+ g- q
- Fixed the issue where a red distance marker appears on the ground4 a/ @ d8 f. b# L
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 ^1 j Q; o2 B1 |
- Made adjustments to reduce the damage taken by vehicles when driving
/ N! e9 s6 ~- m! L+ j - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.! [8 O: J$ j. S: s/ ~' Z
- Commander options no longer available whilst dead.
) d* p y) U, V1 C+ f2 g0 V; { - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! J. T3 _2 R- U* Q8 D+ e- c
- Fixed the issue that would cause infantry players to be revived with no kit.% i6 Y8 B5 T; B$ ~! j( H% H9 O
- Fixed several rare graphics crashes.
+ U C8 u0 O3 d8 r4 Q4 x8 [+ { - Fixed issue with players crashing while clicking "Join Game" in the front end
: k0 f3 M- y0 T, Z# w) q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
8 Z, d' E* i+ a/ K/ x8 g - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).' I& [6 P& R+ @0 [' A, B
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
& M& E3 A9 b0 A t _; ]% ?9 F - Transport Helicopters – Increased the armor of all transport helicopters# l2 T) x" p" g2 K
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0 D0 u( K# J# U[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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