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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ O7 @4 y7 `! d5 R1 c( U2 t/ p7 rEA - 1.4 Full Patch. t, T) n% w. v% F5 t8 @8 B
EA - 1.3 > 1.4 Patch
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, d" c, e- T9 G# J% Z1.4 Patch – New content
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8 v& W+ x3 Q5 @* L. b& g% ]' }" f- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& O7 O4 e1 S2 a- S: P) S - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
0 V0 y. T# @* e0 Z" aFront End:
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- Front end - Fix server browser issues with updating info. N$ X7 K' r J
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* W3 t, k1 G+ ?- |) q
- Multiplayer Internet Server maps size filter not working4 {( t. z O7 g: h6 G$ L* E1 F
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box% V* d7 j; T+ A$ T% ~$ N x4 d
Game Server:
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/ W; C6 f' @+ |, q* |. Z- Increased server stability$ V6 }' b- m( ~+ ^
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 z8 U2 h3 E2 N* H$ x7 r j - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
5 Y( l2 ` m+ | - Re-enable unlocks on unranked servers
4 n6 k( W$ T; t, J" W - Ranked server forces unlocks i.e. have to have unlocks selected.: o$ }, w9 \* T/ X4 a, ]7 k
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.1 d) U! d* ?6 M5 X* @
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
* \! K! }7 Z/ @- L3 `. m9 H8 S - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
h6 R3 C) _* Z7 b - Vehicle drop crash related bug (missing icon)
3 V# f+ d" i' w! Y5 ^ - Co-Op bot console commands do not function on local servers.
$ R7 v6 z% r2 k Client / Gameplay: : y3 H6 c8 ~) V4 M5 E( {3 l2 v* l" f
: l9 S5 C* P; k% K1 C. n- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
, g) \. w* d2 M$ g) ~5 G3 F - Introduced a delay from proning to standing to help reduce exploiting
, U9 C7 T+ R1 a* r+ I. x - Adjusted C4 to make throwing more difficult
! p; k" g9 [, p+ m* b8 A - Fixed the issue where a red distance marker appears on the ground
) L' w# F- |. N( C0 d - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
$ U; D0 ~/ Q( U p3 E6 n9 r - Made adjustments to reduce the damage taken by vehicles when driving
/ d: E6 ~" `2 O& R: h) q1 v - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 p: a0 ~( d N. B. \6 j - Commander options no longer available whilst dead.
1 ?6 c4 w9 I1 \. D1 J - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
1 d D0 @9 R2 n5 T4 ?& ? - Fixed the issue that would cause infantry players to be revived with no kit.& ^6 a7 G& c; ]
- Fixed several rare graphics crashes.
5 e5 ]5 @- e: d# F - Fixed issue with players crashing while clicking "Join Game" in the front end
6 W3 F: w1 ~0 y, a - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 g* @- k+ C0 A# D% p7 {; B1 w
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
* P5 R. }7 g! q/ F( y9 k* }0 @6 z0 |7 e - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu7 P% C3 W3 j* E' s% Y$ s4 p% Q
- Transport Helicopters – Increased the armor of all transport helicopters
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7 C4 v& ]+ w6 M7 P$ i- k* d5 _[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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