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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.43 [. ]- Z. p; f5 D7 R! q
EA - 1.4 Full Patch" W! `) _' y, G$ b
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 8 ?1 j7 Y! q p) C- i, }
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
' @0 W ?8 j, ?+ Y* c% M - New Server Option: No Vehicles mode q% ~- h1 d) T( f3 @1 B
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1.4 Patch – Fix List
+ r, v6 |, f" g5 Z( oFront End:
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- Front end - Fix server browser issues with updating info
$ p; P1 e9 J- c& o9 B1 W9 o1 m - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players9 C& O# M) [; M4 Q
- Multiplayer Internet Server maps size filter not working
* Z6 _( a. p% A8 C - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
+ s u9 G/ m/ i+ T) y, K+ w Game Server: 2 \' p3 i. x* y& L1 N' F8 i! h* A* t8 F
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- Increased server stability! b- L$ X! F, f( N* P% r
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)9 P# ?. I1 _; @$ m9 N
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.. i0 e9 u8 \9 D( ]$ {
- Re-enable unlocks on unranked servers7 Q7 O8 ]. M: ?4 P: T+ [& D
- Ranked server forces unlocks i.e. have to have unlocks selected.1 Y& r0 ]: F4 P" W
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.5 k. \: n% L1 m- L. A7 e
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
) w1 { S5 ^6 q) J. G - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps; h6 L$ V4 F- e/ b) L/ h. _/ F3 z
- Vehicle drop crash related bug (missing icon), c9 z/ b# }! G( Z5 @. }4 h
- Co-Op bot console commands do not function on local servers.
6 L7 y- f5 s) f6 V0 l' _ y* |0 a# a Client / Gameplay:
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9 M! G0 O$ m8 F u- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag& X- G0 M N Z# k- R) ]
- Introduced a delay from proning to standing to help reduce exploiting* i1 ^# A9 k8 W
- Adjusted C4 to make throwing more difficult3 K, H4 r, R! F$ s6 `0 ]4 [
- Fixed the issue where a red distance marker appears on the ground
1 G; h$ r1 [ t! b& M - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
. S8 f( P$ m( f: L8 b - Made adjustments to reduce the damage taken by vehicles when driving
/ o& Z+ }3 T$ b& s - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 `) W1 r4 p4 w% J) U, j - Commander options no longer available whilst dead., w% Q y. O8 g; m3 i) d/ r7 I$ [
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- F6 _. ]' i- q
- Fixed the issue that would cause infantry players to be revived with no kit.
4 A9 O* @) U, _) E - Fixed several rare graphics crashes.. G" ` [7 f# f
- Fixed issue with players crashing while clicking "Join Game" in the front end
) \3 K2 Y8 K5 [1 H( g$ a) l - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
7 z3 l- i, B0 W% M: a( j - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
5 i: E6 z# |9 N# r4 |; { - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( m, }2 p# r( [6 ^" I# W
- Transport Helicopters – Increased the armor of all transport helicopters3 g% b1 U5 Z3 s( k O( s
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5 ]3 G* q; T2 |4 B) O4 U# w[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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