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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& u3 \: f) g" c& k
EA - 1.4 Full Patch
5 w8 O# w, ], Z2 v5 TEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' I1 p1 ~4 u7 Y8 m/ e* d
- New Server Option: No Vehicles mode
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/ S; a( g0 ?& i3 p) |. P7 h9 r+ U0 r1.4 Patch – Fix List + ?$ P; J" f- y0 a+ \# `8 w1 |
Front End:
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- Front end - Fix server browser issues with updating info
- j" Y2 j0 i3 V! \1 I5 V: Z Y - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ b8 V9 X% f2 u9 ] - Multiplayer Internet Server maps size filter not working9 l' j) ?0 X7 [7 w; Y
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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7 T: ?, r' Q3 V# R% ?7 c5 Y- Increased server stability
# {3 L8 M9 ]+ P - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- A* R9 G. q: N( Q) s+ ~0 U6 Q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
8 S: P0 |) G! d: o: r a+ W - Re-enable unlocks on unranked servers! Z; Y7 z3 I- K+ p
- Ranked server forces unlocks i.e. have to have unlocks selected. B- k4 Y. R8 \
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 k" r+ S3 c4 t* S - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
2 v8 }* f! ^1 J, @( Z - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
+ {$ |. N- w0 X6 b5 d' U9 q% M) k8 X - Vehicle drop crash related bug (missing icon)
' H" A9 q E7 l8 O7 ?2 s' D# K - Co-Op bot console commands do not function on local servers., a9 x$ I6 a. J
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
! _6 J5 C9 J: D1 D4 z, q - Introduced a delay from proning to standing to help reduce exploiting `; X3 P, W5 ^$ U1 _! q. l0 M
- Adjusted C4 to make throwing more difficult7 j5 J; J% Z: \% B+ h2 c" I
- Fixed the issue where a red distance marker appears on the ground$ H) y. w3 F& c& u- o
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items. ]% v# N6 I S% T) ]& W* t' @/ ?( f, U
- Made adjustments to reduce the damage taken by vehicles when driving8 Q( ?) k5 I1 S8 |
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.8 u# z% h8 A7 S! \4 G
- Commander options no longer available whilst dead.4 R% N1 _1 ^0 \8 m) \, |" z
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round% y R; c& P- k/ x7 _, W# O" z
- Fixed the issue that would cause infantry players to be revived with no kit.
8 O6 w7 W# E! g% V) o0 k, F7 p - Fixed several rare graphics crashes.
7 T. }1 Q8 i4 i/ X - Fixed issue with players crashing while clicking "Join Game" in the front end
1 _9 @+ v" a' K' |! b - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 [" y* l: p/ n2 S& j% n3 `% { - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' K9 D* J3 n1 D1 ?6 i' B - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu, }( |) N; o! I$ a* {
- Transport Helicopters – Increased the armor of all transport helicopters: S# @- B: a' n9 L& ]
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9 \- D7 m7 Z/ `; ^7 N; o2 u[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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