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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- Z5 y- e0 I* C' @3 u5 QEA - 1.4 Full Patch9 B( z; ~( ^ R
EA - 1.3 > 1.4 Patch, u. u9 u0 I' }7 K# o( e. l: e
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1.4 Patch – New content 7 U3 k' y& }0 x5 \! C
2 O- W9 }- p( b: L+ f2 d# _0 g- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( p0 T" o5 D( Z9 r" p3 p - New Server Option: No Vehicles mode
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1.4 Patch – Fix List $ T; Z0 O: Y" h% J# Y
Front End:
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- Front end - Fix server browser issues with updating info
6 S+ Y: o6 O3 Q' X9 @: |7 w - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
: b w( p& Y* W0 i - Multiplayer Internet Server maps size filter not working
# b6 t, p4 n' s$ g4 @. | - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! {$ d; C$ e! P5 `6 @7 R Game Server:
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- Increased server stability
% P% o D5 u3 b% K& q- f - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)7 u- T- D) ?3 ^( D8 K7 c; p
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.1 U, ^- W G8 s. }
- Re-enable unlocks on unranked servers
* E+ B( x6 k- D* ?; [0 v( p0 S - Ranked server forces unlocks i.e. have to have unlocks selected.$ L+ }+ \ V3 V# Y |, X: J
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.! U$ w# M. S* N% [" Q9 |
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 |, K7 O, @5 ~7 o% y ] - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
5 D$ u' t+ u* T - Vehicle drop crash related bug (missing icon): J% U. @/ j1 K# M! d
- Co-Op bot console commands do not function on local servers.# [2 g: Q6 X" }& O
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag1 M1 s2 N7 G) P8 D. U& f2 Z ^7 I
- Introduced a delay from proning to standing to help reduce exploiting- @+ D4 M2 S. d% C, K
- Adjusted C4 to make throwing more difficult; l0 L; e ?1 F% v
- Fixed the issue where a red distance marker appears on the ground
}3 C- C, ?4 Z) t/ ^6 O3 a - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
& o, T" O! ~6 B) @" Q N - Made adjustments to reduce the damage taken by vehicles when driving
8 E" O! S( z( D* P - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: s; Y- ?3 k( N) F. L! V; |
- Commander options no longer available whilst dead.+ w- @7 X' i* l1 b6 p& @
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- Z/ K/ Z- U- R9 i" L4 p - Fixed the issue that would cause infantry players to be revived with no kit.
1 T$ D$ {8 r; x% G( Z; y% |3 r - Fixed several rare graphics crashes.3 A9 y; ?# X4 \* H9 p
- Fixed issue with players crashing while clicking "Join Game" in the front end9 V1 s; Q% \5 D8 }! M9 M/ e& d
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.: J F! g0 n) o) e; r
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
. i& Y* D0 |6 \4 G! M/ d/ k - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
$ w/ t7 k6 s" w2 @$ X/ \4 `4 c* p* n. ~+ B - Transport Helicopters – Increased the armor of all transport helicopters. [% I) o% g3 u3 t0 {
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$ G5 I. \8 Q* g7 B. ^1 `9 e, d: a[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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