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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4) Z8 @( ~/ H0 [) Z$ D5 P8 J
EA - 1.4 Full Patch
8 v: U' r |- c/ o# i0 D" GEA - 1.3 > 1.4 Patch2 e1 o4 `& Q- q0 l/ N" [0 J) Q
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1.4 Patch – New content ) y6 ^- z4 ], k( G2 X& Y
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& q! v* W: N r - New Server Option: No Vehicles mode( M% Y/ ^6 |9 ^. B6 h
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1.4 Patch – Fix List 8 R& h/ P! u K8 g) p. R& o2 |
Front End:
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- Front end - Fix server browser issues with updating info7 b# Z& O5 j4 H
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, W* ^! w+ T8 p - Multiplayer Internet Server maps size filter not working
8 z3 F" S) }1 e - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 N0 ]3 z# M8 d; W' @ Game Server: * y5 L2 W/ n- y* Q9 b0 Z1 B) h. `
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- Increased server stability- a3 G; Q W8 h
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora), Q) K, Z3 ^: q1 ]
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.; J W3 v2 e: \2 u
- Re-enable unlocks on unranked servers m" ]7 e! X8 J7 E
- Ranked server forces unlocks i.e. have to have unlocks selected.) x6 ?* U3 ^8 Y) S+ d
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
. J. n& w) N, \6 t0 ^ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 ~9 B$ R: [; [& R- ? - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps% w0 e3 y* v/ G- r6 [/ ?
- Vehicle drop crash related bug (missing icon)4 N3 s/ |1 m4 C$ @, I" Y) M9 d
- Co-Op bot console commands do not function on local servers.
$ ?+ w8 }0 g- [* `# g" M3 u Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
{ G# u) T9 ^; d/ g2 L" C - Introduced a delay from proning to standing to help reduce exploiting
- @0 c- x/ z1 Y: a - Adjusted C4 to make throwing more difficult
4 C$ Y; C% W5 b3 K% t; a - Fixed the issue where a red distance marker appears on the ground3 q# G* g, u" ~
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 ^+ G- N) Z7 n: P( E& w
- Made adjustments to reduce the damage taken by vehicles when driving
5 s9 A% q( L: n% i g: Y - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
- o$ e. s* H+ n, U" n! z8 ~% I - Commander options no longer available whilst dead.
2 ` e4 ?9 V: r6 e# i - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round+ o S" w; N" Q, |4 g% _
- Fixed the issue that would cause infantry players to be revived with no kit.2 d- W* Q/ g& V; J: g
- Fixed several rare graphics crashes.
1 ~- }0 h/ _4 R- Y9 S" c - Fixed issue with players crashing while clicking "Join Game" in the front end
- y: q+ w# b6 ]6 m9 I! t - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.) Z0 F4 a7 a6 A7 v( \3 B$ Q
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
& Q) P5 @* n* ]8 l& r - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ ?9 o V0 M0 A& P3 }( K2 o - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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