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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# G3 q- ^% O, O, `7 X- [( BEA - 1.4 Full Patch
- n3 l @& I$ A% a- cEA - 1.3 > 1.4 Patch: R- A. A* m/ U! P( ?
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1.4 Patch – New content ) p; s. D. H1 f9 ?8 a
+ B; f# e& S# n- _5 d- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)& i ~! V: w% g) S5 L
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 4 {6 { ]/ V' i4 d$ W6 Q0 A+ ^
Front End:
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+ \9 P- }4 g: Q8 d7 y7 b- Front end - Fix server browser issues with updating info
3 x) I1 @4 w b9 w- R5 i% I - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
7 A1 X/ x! x' d - Multiplayer Internet Server maps size filter not working `4 I- J, {4 x( T1 m
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ y* p) s1 L( U& o9 e, n Game Server:
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/ D5 W' W9 V; P% C' O1 g, J, I# ^$ ^- Increased server stability* A3 X7 D( z6 k- a! l7 k
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)5 k; _% _0 o7 P' x, k- k
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.$ S ^) E( r" [' w) I9 i2 l9 A+ R
- Re-enable unlocks on unranked servers/ Q) ?' C1 F- v
- Ranked server forces unlocks i.e. have to have unlocks selected.
& a( f' l* p! Y' U0 Y - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" ] l. `) a: h - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. F' I# z* a7 A& ]$ k" c
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( `0 J( W! L/ j; n
- Vehicle drop crash related bug (missing icon)2 D" H$ t6 r6 D$ W. {" j3 c
- Co-Op bot console commands do not function on local servers.' r$ l) b: w8 T- F; a* w- O
Client / Gameplay:
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, r! F5 C- Q, q0 {. Q" [- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag6 F/ _9 x+ Y$ `5 d% s/ Q: K
- Introduced a delay from proning to standing to help reduce exploiting
) L F! o7 c9 g1 H! f - Adjusted C4 to make throwing more difficult% S2 U8 ^1 v5 c; a; _2 _
- Fixed the issue where a red distance marker appears on the ground
3 K) z0 C7 k' \) r! _# E/ \9 O# I - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) ?& c* Z7 t: I - Made adjustments to reduce the damage taken by vehicles when driving
3 x) b; Y6 @) f1 y% t - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 Y, Z1 { b% I8 b) @
- Commander options no longer available whilst dead.
1 q9 `3 D- S% f: z, s) w - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# q: O7 D6 T) ` N1 m
- Fixed the issue that would cause infantry players to be revived with no kit.
9 K8 A# P" M; j4 w - Fixed several rare graphics crashes.2 n! f/ A" R9 W6 i W8 p! k- {
- Fixed issue with players crashing while clicking "Join Game" in the front end( m; m; p, D+ {6 r w* O( d
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
% m8 D. A z- G) \ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
7 j$ \3 [4 ?2 N5 s- G- K6 a1 D - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
8 G( k9 U x! k% Y* ~# q - Transport Helicopters – Increased the armor of all transport helicopters* x# r, F/ @3 ~# M9 A
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* ^' [/ X* @& T3 x[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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