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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' s5 @+ H# e3 U( f5 D2 REA - 1.4 Full Patch: A7 m% y6 z& B- x1 `4 o+ t; [+ w
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
, D3 Q+ D# p# k - New Server Option: No Vehicles mode
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! Y3 ?+ h7 V) S- e6 s1.4 Patch – Fix List
# A* d$ X& Y% A/ i: ~Front End: + I) c8 M: |5 b" W- Z
, R; M; J) k; Z2 t \7 L0 D- Front end - Fix server browser issues with updating info0 @; [8 @ f1 l# b( o' D6 V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ {! n( g; n* t( q4 v8 N - Multiplayer Internet Server maps size filter not working5 Y) v8 }: I& g% J4 q7 E$ E$ w" R! p
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box; c9 Q/ _3 Y( S9 @4 L
Game Server: 5 A1 f9 p0 w$ @9 `
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- Increased server stability
* s" N i3 j, W( r - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)* S4 ^9 ?, T: |
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
- F, n9 u9 {. h- e: P2 Q8 A - Re-enable unlocks on unranked servers
9 s5 }# u. ^0 t* ^ v4 J# l - Ranked server forces unlocks i.e. have to have unlocks selected.
3 Z9 w$ P2 d+ k: F( j/ Y - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& U7 O" L' m! W+ r& o
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
) @! J8 @: y7 I8 b8 I' Y - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
/ N5 V7 g+ J5 C& M: V N - Vehicle drop crash related bug (missing icon)
8 v; l! s6 I4 [$ @) z* ` G - Co-Op bot console commands do not function on local servers.. r+ F) _ o9 \* m% {7 [
Client / Gameplay:
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( f4 s0 v0 l" g, k- U8 w1 f- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
. z! s N/ r+ R$ `2 a& ~8 w7 p - Introduced a delay from proning to standing to help reduce exploiting
3 A5 D# }( B; O" z( \$ k$ K - Adjusted C4 to make throwing more difficult; o$ X3 X5 l, k& D1 `5 m2 N
- Fixed the issue where a red distance marker appears on the ground, c, Q) [/ t; B8 U. u7 K
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items% V e8 F/ \4 H' b' i
- Made adjustments to reduce the damage taken by vehicles when driving v$ F% ?0 X: V# }
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
5 W5 Y1 j0 q+ g( o - Commander options no longer available whilst dead.
% C) C/ m; p8 t* U$ x0 Q - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ U) p: n% u# s X
- Fixed the issue that would cause infantry players to be revived with no kit.( R' |! ~6 u& z" \
- Fixed several rare graphics crashes.5 r* `' o- _0 C* M' s
- Fixed issue with players crashing while clicking "Join Game" in the front end
& d ^. \$ j; {' ~3 Y9 y" U - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
v1 v5 [* G3 C2 S4 c: e - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).& q$ g# i9 y3 y7 k
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ a6 Z! Z B) L3 Y5 R1 P - Transport Helicopters – Increased the armor of all transport helicopters$ P" O* ?% a3 s" I" @
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1 w f7 v# ]' F Q' c4 c[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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