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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; u+ [5 `; E1 T- g8 kEA - 1.4 Full Patch% l, O, V) n( O9 c. I" l5 d6 G
EA - 1.3 > 1.4 Patch( b& k$ h3 F; v
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7 q! r, @+ P# V+ K1 B/ G; P; p$ O( [1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' C5 d, F+ |) P6 t5 v) Z6 \( W
- New Server Option: No Vehicles mode1 S7 {2 ]" ^$ ~$ X. E
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1.4 Patch – Fix List $ a5 b# j ~$ }
Front End: 9 _: c, A' w& K4 x, ?# E) z3 k
5 {/ I% z$ G, S( o2 [2 u. D- Front end - Fix server browser issues with updating info P/ r- @. x9 [3 b& h3 r
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players) G; R8 O" b5 i/ e
- Multiplayer Internet Server maps size filter not working
/ W8 Y. u1 H/ A: h' ~7 w - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ d" a+ |( S6 D' I( f" s* ?' i$ G Game Server:
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. e8 t/ P5 D9 h4 \- Increased server stability
# W7 s( ^. `% j( y# q n- V f/ I - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
0 n* y1 c4 p; k, N9 m1 l( } - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.& y! Q1 c( y6 y3 N% D
- Re-enable unlocks on unranked servers- E1 d2 j; X, f5 ^/ S
- Ranked server forces unlocks i.e. have to have unlocks selected.
5 Y' }/ J2 V2 ? - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
7 l3 m6 j% g0 }) t) p; ~ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
" j/ h2 Y) W/ ^3 s& ` - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
1 t) k& r! S9 B - Vehicle drop crash related bug (missing icon)
+ P; k. f+ s( c; x* ^ d4 d8 t( F8 p - Co-Op bot console commands do not function on local servers.
# g+ Y6 P) m$ V; Q7 f1 H; h' N Client / Gameplay: ) t$ ?! |) L+ R1 j$ d5 N
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
6 x+ Q% j9 V, [7 _+ p4 }" t - Introduced a delay from proning to standing to help reduce exploiting
# A }/ S" b! ]% C# J6 {/ P/ a: J - Adjusted C4 to make throwing more difficult6 g# }2 S0 D) E' r( o
- Fixed the issue where a red distance marker appears on the ground
3 b, k) Z/ H) X$ n8 D - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items9 z, }/ y! o, J& U2 ~
- Made adjustments to reduce the damage taken by vehicles when driving2 @ j& m8 x3 x' ~
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.% C2 u8 s, K: _1 N2 V4 G5 x
- Commander options no longer available whilst dead.
- K( F5 }" n$ d0 j: Q7 o - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 Y8 R4 O# U4 B. B3 m" w
- Fixed the issue that would cause infantry players to be revived with no kit.
- H1 Q( G. o/ j - Fixed several rare graphics crashes.0 T" l1 F+ w6 d9 x' k' f) M" r
- Fixed issue with players crashing while clicking "Join Game" in the front end- M' @ i! O6 O! C) `, X* t
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.( o; T5 ]# H. e! w" }/ g. s
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" v# h' O( d3 H, m$ X! Q& l9 z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu Q( Q( E6 K: p$ `% g
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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