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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; N8 J- c ?2 u- ]0 ]EA - 1.4 Full Patch+ \1 s8 R/ m9 E
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content , k6 y6 n" v4 y
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) V) D( T+ d; c' o* G! o# i ?
- New Server Option: No Vehicles mode
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/ q. v- G) w" `2 i; R6 o+ |1.4 Patch – Fix List / f% ~. c5 ~( R- w$ L) v
Front End:
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2 v) W7 k4 l, E7 t% E- Front end - Fix server browser issues with updating info# P1 l# |7 x& i) ~. x
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players" R' a" d& `! U3 \5 x4 G
- Multiplayer Internet Server maps size filter not working }# \* U" h, ]1 C. ^. B; `8 |- w1 N
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box- f! {/ h- }9 ?. O* V* _# c
Game Server: |8 z6 O4 j. Y3 n# ~5 N
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- Increased server stability
1 n3 z/ }2 Y, q1 f1 w - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
/ F* l) h# F9 {6 m8 J+ Q) r, e9 f - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
1 T4 G! [# e( [( e - Re-enable unlocks on unranked servers
1 h2 ~& s% { c1 r2 @ - Ranked server forces unlocks i.e. have to have unlocks selected.1 m$ [/ W% ~6 l7 H7 R' o
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. I8 `+ W1 {: h9 G3 f# z0 E% q
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ i S6 P2 U" `8 {) F
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
) D: j/ C1 Q8 }4 Y - Vehicle drop crash related bug (missing icon)
, B- v% Y& [/ y - Co-Op bot console commands do not function on local servers.
6 _! O3 v* E0 V- Z/ `. W% M) \3 ` Client / Gameplay: ' O% Z3 i1 ^) f* z9 u
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag. j9 b9 H- g7 ~2 @- t- `- Y
- Introduced a delay from proning to standing to help reduce exploiting: j9 u$ p8 N* e' `9 \% u. T& ~
- Adjusted C4 to make throwing more difficult
& o3 U7 }% r0 h2 [6 V9 x0 H! P% W - Fixed the issue where a red distance marker appears on the ground
0 S8 V- t6 V, [' D3 \# V* \+ s - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
8 f ~4 {3 A% k) c9 B) m% ]3 Y* q) s! Z' i R - Made adjustments to reduce the damage taken by vehicles when driving3 ]3 l3 {: V" j0 M# K, a9 [
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.5 p/ _9 P1 u' \: C. F1 s4 P
- Commander options no longer available whilst dead.( D) ^7 X; n0 t$ w! V5 e7 N$ N
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
8 @6 N6 b$ X2 | Q0 [, r D - Fixed the issue that would cause infantry players to be revived with no kit.+ g3 W+ i# o, [; z+ W, ]
- Fixed several rare graphics crashes.
n. J( ]6 r3 D2 P( o. k - Fixed issue with players crashing while clicking "Join Game" in the front end
$ @8 R& B0 r+ r; { R% a - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.. {% m5 h: P$ u B% ?* a! a6 ~3 F# L
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). }' P& x1 O q- E
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
0 [# a" S& D, S; s6 H t0 h2 S - Transport Helicopters – Increased the armor of all transport helicopters
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! j0 g7 ^2 x) M0 R6 A$ V& @% ][ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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