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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! P& c, l% e4 B, e h- e: dEA - 1.4 Full Patch
" d) _2 y/ F6 T, wEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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* o D5 y5 H* v2 J# n1 Z/ [- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 b& J# C3 Z8 `3 B- Y- D- u
- New Server Option: No Vehicles mode
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9 F# H$ h3 o; o0 F! ~& a1.4 Patch – Fix List
_% ?4 u# x5 C8 V3 L5 o. W* Y6 M6 cFront End:
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- Front end - Fix server browser issues with updating info
0 I. T4 ~# c: Z5 M - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
e' u! H' f2 l6 q g - Multiplayer Internet Server maps size filter not working
! x: o, k$ s+ k - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
2 y% I+ B1 d$ k, L; t1 i f- \ Game Server:
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3 z" z8 e: [' d7 O* _; O- Increased server stability
' x2 r/ }. `' r$ d6 V. X - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
) C6 J* d8 O0 a$ X" M - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) k7 y+ Z& u: \9 s5 r5 ]( K
- Re-enable unlocks on unranked servers
@2 P5 P( ], s$ s" [3 K - Ranked server forces unlocks i.e. have to have unlocks selected.4 V' L5 ~4 o: ~8 B
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point." k+ S% K0 F9 [7 r* R/ o- D6 J, r
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map H# h# U* X3 ^2 ?& T, z( h; ~
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
1 Q5 o3 R1 s- t- e - Vehicle drop crash related bug (missing icon)
2 F a3 K# G2 Z8 @ - Co-Op bot console commands do not function on local servers.& e L V) d' h9 t: R( L
Client / Gameplay: ! s/ M$ W% ?' G; L
& D; X# b& @; i) Q# U- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag: @; `5 |! s Z- N3 m8 ~" `' F8 v3 \6 L
- Introduced a delay from proning to standing to help reduce exploiting0 ?8 [. T1 a2 \
- Adjusted C4 to make throwing more difficult
4 m1 P m' k' e+ P. H - Fixed the issue where a red distance marker appears on the ground( F- R) X, u. u0 L$ {
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" J9 t/ Y8 c7 z; W; O0 D3 [& T# s0 ? - Made adjustments to reduce the damage taken by vehicles when driving5 t( ]/ C$ |; d
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 _4 k; R u: o4 V& ] - Commander options no longer available whilst dead.
3 z3 d" A( e; v7 w$ X' ~* f7 o - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! k' W4 [% _, N3 ~! Z7 Q
- Fixed the issue that would cause infantry players to be revived with no kit.
- Q3 e) A, C; Q - Fixed several rare graphics crashes.& o; D K# g3 d* p/ Q
- Fixed issue with players crashing while clicking "Join Game" in the front end
0 Y' Y% W6 O2 E# C/ P) U& r - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" I8 d; z6 `' M! L9 {8 k) o - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).% }+ w( P' l7 `3 N# S' `+ K [
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# T. j* F1 B: ? q0 {2 R5 i6 h0 K2 h - Transport Helicopters – Increased the armor of all transport helicopters$ Q' f9 s/ k$ A0 V+ M* o! V6 k& O
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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