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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4: T% R$ {# F7 c
EA - 1.4 Full Patch" a. J* Q; T- M) a3 H! j
EA - 1.3 > 1.4 Patch
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' {, k. H) G: u1 M3 E8 V: d1.4 Patch – New content * y$ b5 n5 T* b. D v
8 u$ V/ D$ k( d0 |. H! o- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)! i* _( U: d2 f. A
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List , C) k/ ?4 z) t! v* R, e: h8 s3 M
Front End: 1 \3 \) M9 s5 B: E
( Q6 I |: V5 N @4 m/ D& h- Front end - Fix server browser issues with updating info% a2 v6 L; `7 h4 `, [" l7 R+ P5 Z
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
3 l. a& _* N5 d3 ]) g: N - Multiplayer Internet Server maps size filter not working
% g0 J3 W& ]* ^ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box' }" M) |# g% q( j" u
Game Server:
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- Increased server stability
$ U5 C/ x) n3 Q K$ @) f! M - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)( L# G! r9 Z. C- E' ]" e# l
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
) V9 G" o. P: K1 ~ - Re-enable unlocks on unranked servers
/ n& D8 f; K) ] - Ranked server forces unlocks i.e. have to have unlocks selected.- o' e/ a+ }: ^ w/ K3 r7 {/ ~! K
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, }$ d5 Y _8 d7 W# D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ p4 W: f7 N* t @* a
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
) M& u- X5 v2 n: O4 r - Vehicle drop crash related bug (missing icon)$ k8 L) o4 i% u r, h4 k
- Co-Op bot console commands do not function on local servers.0 z5 D) w; d6 h8 b
Client / Gameplay:
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# E1 w% a* \7 [$ b/ M! n% e1 F- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag: Y% E9 m" @; Y+ G* i
- Introduced a delay from proning to standing to help reduce exploiting
v# U( v; i$ [ - Adjusted C4 to make throwing more difficult7 r! a; f6 u N2 n5 V) K
- Fixed the issue where a red distance marker appears on the ground: Q, p1 M. D" x* D9 @9 M& O5 h
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items9 q6 w0 ~2 s" N' A
- Made adjustments to reduce the damage taken by vehicles when driving {# a. _8 E) [+ g2 b: I- J2 R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.6 H' l% n7 _# o: ]3 M
- Commander options no longer available whilst dead.! s+ G8 r( n- L
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% R. M# V" r ?/ T4 L8 B - Fixed the issue that would cause infantry players to be revived with no kit.
9 B1 W0 `0 v2 |. b0 x. Z2 _3 b( x - Fixed several rare graphics crashes., M8 x% b% U5 ]2 F* I$ d& A2 C/ O
- Fixed issue with players crashing while clicking "Join Game" in the front end
. z: a4 O& e, V* [ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" N' L- U% x) G5 w- ?; z2 N3 f! [ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( g* e9 D: @- k4 a7 V - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu1 a" z5 J' i6 z/ @
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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