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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
3 I, A; x v- j j( ^ _EA - 1.4 Full Patch
/ _7 k7 y5 y) X3 S! N: P5 xEA - 1.3 > 1.4 Patch
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$ T, C: o# K- }2 O. |7 N5 n$ {" n3 z1.4 Patch – New content
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0 D3 J) _ o% Q$ ~/ L- |- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ Y$ i$ Q' @6 e' M$ f) E/ a9 G
- New Server Option: No Vehicles mode- o! r1 h `% N* v3 G- P4 |
2 @4 K* O& U6 q' u1.4 Patch – Fix List
6 P6 s" Z3 \* T# n, ZFront End:
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5 V7 H% d4 g4 R- Front end - Fix server browser issues with updating info" U7 ]8 L. u& ?5 h+ H/ Q' S" A
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 C; p# s$ ? G" }# \ - Multiplayer Internet Server maps size filter not working$ l1 c4 \0 ? i7 g$ t8 e, M
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
, i; q* E' m+ ]0 W Game Server:
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- Increased server stability/ D5 A* {! c( n% q' `: H
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
, x, j( `" G% X+ y; `3 `: c - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
, @* E1 \0 ]8 S9 p - Re-enable unlocks on unranked servers
3 M9 ^9 `! H2 M$ I& T - Ranked server forces unlocks i.e. have to have unlocks selected.; h8 V. W8 [# t! u5 @/ h; Q) n% T
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
! w& b6 b" X9 H9 V2 a1 o - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
6 r" f8 U5 T* W8 o" Z - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: n; c& R7 b% d% B/ H8 T5 I% l - Vehicle drop crash related bug (missing icon)% U: O$ V3 N0 G y' r
- Co-Op bot console commands do not function on local servers.
[* k# ~$ r; |8 }/ {1 n2 I Client / Gameplay: % U4 u5 l2 k$ n( G6 _
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
0 C3 V$ b" o: z4 n, Q$ ?; o - Introduced a delay from proning to standing to help reduce exploiting
, b6 P7 x. R1 T. g9 t - Adjusted C4 to make throwing more difficult
. n' c& _7 z. s) b; d2 x- l3 x - Fixed the issue where a red distance marker appears on the ground% N M7 M8 g/ ? ?* E/ o2 a3 k
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: X7 z& y; K( Q& X
- Made adjustments to reduce the damage taken by vehicles when driving4 ]$ [1 o/ U, ]. [
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ ]( P* q" t2 D' l5 w
- Commander options no longer available whilst dead.
+ Z$ p0 a" A/ ~. R - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* a6 E8 x+ {0 ~( A+ |4 K
- Fixed the issue that would cause infantry players to be revived with no kit.
1 s2 V$ Q' C) F2 w' z7 [ - Fixed several rare graphics crashes.5 z2 v+ q$ p0 _ `4 ^
- Fixed issue with players crashing while clicking "Join Game" in the front end
2 w1 y" R* e2 M; u& C# R- | - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" z4 r" w. i$ ^- l% s& b2 S0 f5 ^ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
$ E, p7 l4 P+ j! o" P) A, n - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( f" F$ g" W$ _
- Transport Helicopters – Increased the armor of all transport helicopters8 ?2 J/ n0 h$ l5 y: n9 E
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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