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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4: ?' t: ^7 S6 e( S
EA - 1.4 Full Patch" b4 p, m, b3 g) c
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
) X- z& Y$ p {) e - New Server Option: No Vehicles mode( C/ o4 X: f; b% c; K7 N: E' P/ q4 k
5 f" Z0 i# a# R ~- t' U2 J/ G# Y2 H1.4 Patch – Fix List ! q4 y% O& s" Y7 w0 j
Front End:
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- Front end - Fix server browser issues with updating info0 g- h' s, h7 C: x i
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players% `, s" C9 O3 p7 [
- Multiplayer Internet Server maps size filter not working
; z4 X3 U* w& C! V1 m - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& L0 Z4 Q8 s) s' | Game Server:
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' N" {) }! x# ?4 z6 E- b- Increased server stability/ B" o' [. F+ M8 e
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 ^- L7 G% L& y& ?: O3 m- J - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.! M5 V4 H6 n, y3 r
- Re-enable unlocks on unranked servers) d" J6 D# T# m7 x
- Ranked server forces unlocks i.e. have to have unlocks selected.
/ {7 H. k9 A2 H. R - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, @; h5 D2 A" X4 G - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map: q0 L% B" _: }; q9 k& ~9 _2 E
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
0 S! v& g6 s7 u8 \9 K - Vehicle drop crash related bug (missing icon)+ }6 X# F. P, ~& U+ N
- Co-Op bot console commands do not function on local servers.
1 b$ z. T2 s, z+ M" u Client / Gameplay: 5 M! w# u9 M0 a, B
" [3 D1 r) U, W- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
. b* w; ~# ~0 Y - Introduced a delay from proning to standing to help reduce exploiting4 L0 Y- q% y: [, m, g# J8 |6 r
- Adjusted C4 to make throwing more difficult" W# L& _2 h2 Y6 P2 n! W. v& F8 q
- Fixed the issue where a red distance marker appears on the ground
- W3 N$ f( M0 t3 t - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 D7 w M* j2 w1 q7 I5 G8 m& T/ q8 r - Made adjustments to reduce the damage taken by vehicles when driving# b: _& y6 T: g, _
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 y- @9 C: u; ^ [: n
- Commander options no longer available whilst dead.) T6 p. `7 R8 U( I- K; T0 d' _' K
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ C$ x2 a, z0 C1 C; O# c
- Fixed the issue that would cause infantry players to be revived with no kit.2 f( l; y) B6 ~/ h4 H* S
- Fixed several rare graphics crashes.
9 z4 U( }9 x2 d! T5 e! u, w - Fixed issue with players crashing while clicking "Join Game" in the front end+ D7 l6 T7 L. k+ C/ F
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.2 [& e$ k: A8 A1 f; p* p: s
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).7 M8 H* o, d8 ?; w! k& _& A
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- K" J) j3 k+ K! r! |) U+ a - Transport Helicopters – Increased the armor of all transport helicopters E6 Y1 ~- Q/ }2 O3 r
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# V* B* Y7 i1 E[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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