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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4' o. h1 ?( F, O# Z
EA - 1.4 Full Patch
6 I, z$ g+ ^7 K, |EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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" p8 ^4 A8 G7 n, e' C3 e' t; Z$ x- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& _+ q' e' k) Q' h - New Server Option: No Vehicles mode
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1 o, n: \; i. {$ b1.4 Patch – Fix List 8 a7 L& k6 ~+ w# |. X* V4 O8 {
Front End:
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- Front end - Fix server browser issues with updating info' {, `2 Y9 P2 H0 ~" M$ B* a: V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 Y+ f2 _- e! w
- Multiplayer Internet Server maps size filter not working1 \( b* t: B& d- O4 ^9 Q
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box% U) c; r/ ^) v
Game Server: 5 C8 r1 \4 c, \0 U
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- Increased server stability
8 D, d9 f- d5 }& W - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)7 V, [5 a$ S7 R' J' a+ ?
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 Q0 |! ^3 W& C; i
- Re-enable unlocks on unranked servers6 y* l: g& S& j
- Ranked server forces unlocks i.e. have to have unlocks selected.; W9 f" j2 W1 _- s) e
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" {/ l. U8 g! T% z8 _: _# D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map/ s% V- O7 U [% T
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
{6 a; \# ^* L, B4 R1 h) s# z - Vehicle drop crash related bug (missing icon)
7 o# s7 j9 d- }4 P9 [ - Co-Op bot console commands do not function on local servers.
2 S+ [/ j+ r7 g+ P Client / Gameplay: * i; U1 X: f1 K# c. f) u
- V% o, |4 G$ [4 r- E+ g1 k- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag* U* v5 o, W; o, T% b: U( a" F' q
- Introduced a delay from proning to standing to help reduce exploiting
# e. u+ e1 a, F% g, G0 n - Adjusted C4 to make throwing more difficult
7 R% A$ L* u: z1 C1 h9 Q9 B! t/ _ - Fixed the issue where a red distance marker appears on the ground
) A: E/ v# A* r9 m9 |. \ g - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items# F/ {& j1 E/ G/ A l; ^
- Made adjustments to reduce the damage taken by vehicles when driving8 {+ z3 S5 |: U* _' U5 F) w/ u
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
2 E9 B- }( E! T! k+ _ - Commander options no longer available whilst dead.* b, N8 w- a5 b# d
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
6 h. ^& L7 z: x; `6 K2 M - Fixed the issue that would cause infantry players to be revived with no kit.
, X$ g. G8 M- h - Fixed several rare graphics crashes.
: e# b G" r4 B, H0 Z0 U3 L* }( o - Fixed issue with players crashing while clicking "Join Game" in the front end
* r* s1 ]( O: n - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.' @% ~1 r/ r8 g6 K7 q
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 }' W. O# O6 `( {4 j) M9 S - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
" q8 [1 u# [2 Y. Z5 }9 f6 g - Transport Helicopters – Increased the armor of all transport helicopters
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# ]- x' \! }- c+ b$ s[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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