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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
, q2 J5 P4 C& M3 ZEA - 1.4 Full Patch
6 I/ F5 n! a3 |+ I# yEA - 1.3 > 1.4 Patch
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1.4 Patch – New content 5 J! I: x7 b) J) ]) K# d
2 O* }- L5 b1 R' @- a- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& I" X2 z7 Q3 p$ S' l - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
! y7 h1 T$ E; N* g% b+ V, aFront End: 0 |; o/ Z* M6 [
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- Front end - Fix server browser issues with updating info
) s) R7 i. b- h6 T& @; e. s( T - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 F1 H5 y1 P4 ^! d
- Multiplayer Internet Server maps size filter not working
9 a c& m9 s) l' ?% c3 ^ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
% o* L* h+ h3 ?! m2 @4 O3 F Game Server: 2 a, g, ^# y* }: W) [6 {
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- Increased server stability
+ u9 a' z# i& Q) w) \! m - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)% @5 Q0 X6 T( T5 v# z, b; O. \3 x
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively." K1 ^" _4 h9 m0 h9 Y
- Re-enable unlocks on unranked servers/ b# r( }" }* w% K6 ^0 K2 S+ S1 H l: t
- Ranked server forces unlocks i.e. have to have unlocks selected.! d; _1 ^; E6 @" K( x3 A
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.) T( B! C3 e1 s% `7 Q! M# I
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map2 b; D$ C1 ?+ I
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
" U I+ F1 R& S' ` - Vehicle drop crash related bug (missing icon)
" M* L' `) d3 \2 b/ s/ `2 h - Co-Op bot console commands do not function on local servers.
9 @& A7 m$ \3 Z2 [1 \ Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag" C; W8 R8 C* h" s- ?, B( z
- Introduced a delay from proning to standing to help reduce exploiting0 q F, s% ? p% s0 K# d
- Adjusted C4 to make throwing more difficult9 y" Q: b% g) w" @0 F* t: Z
- Fixed the issue where a red distance marker appears on the ground
8 Z5 a- k: T' d" ?, v" v9 S0 S0 [ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& K" }; e q% j$ i) e( p
- Made adjustments to reduce the damage taken by vehicles when driving
% t' L: O4 k; n* H; ^ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 J# v1 Q* V: R9 V! ?7 `
- Commander options no longer available whilst dead.
$ ]( n, _& F: X: F - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
$ {: A% u: K7 X6 `2 E2 }% y - Fixed the issue that would cause infantry players to be revived with no kit.1 L( T" O8 g+ U8 R( ?# n( B/ V+ e9 z
- Fixed several rare graphics crashes.
! A8 r# r4 e* c! o* P6 C; d4 b - Fixed issue with players crashing while clicking "Join Game" in the front end& J$ y" f* @# m" g& E
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.. e% [# v1 ~& D8 z& i; Q- v
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
/ I. n( r1 e9 e. Y3 T' i! | - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
" |* n% |0 K4 S2 W5 } - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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