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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' M6 T" o7 K$ T6 l0 q# oEA - 1.4 Full Patch
- [8 [- r( U/ W3 k9 |. sEA - 1.3 > 1.4 Patch
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5 _, V( E' F0 K1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 X3 ~. r# h3 S3 x1 P0 ?
- New Server Option: No Vehicles mode9 ]5 ^ z5 w- e( o
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1.4 Patch – Fix List ! I1 L* t- a& [+ W
Front End:
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) Y4 b3 N3 K1 Z- Front end - Fix server browser issues with updating info& i7 x& h j3 w
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. d9 b! Y4 t) {# D5 j7 E
- Multiplayer Internet Server maps size filter not working/ O: B0 H! S3 [1 S M
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
* T) L# @3 G+ E Game Server: $ a+ j& Y K1 V6 w5 _6 e4 b
5 ^: X4 y' z& B) L. E; b- Increased server stability
9 _; n5 f. | @; z5 u$ S& ]2 E - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
; X$ U) i5 Q J9 i% U- W8 t - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.4 q& ~" H2 q9 G1 d( J. ?. t( A
- Re-enable unlocks on unranked servers
C( Z, c" |9 f! b* W) h0 [8 E4 } - Ranked server forces unlocks i.e. have to have unlocks selected.2 D. _1 q% G, @; A( ^
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 Y* j4 U# w+ ~* m0 O" B1 j' A - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 q* b0 m( ^+ F0 t - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
& [8 H5 z9 f0 L" M - Vehicle drop crash related bug (missing icon)% T6 X2 {6 t. t5 R
- Co-Op bot console commands do not function on local servers.
- v$ I: x! N+ M9 z6 N' k Client / Gameplay:
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, N) D' h; \* t0 M1 O1 y% J- s- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
u5 r! L" F, s! t3 N - Introduced a delay from proning to standing to help reduce exploiting, J6 o9 u7 ]8 u
- Adjusted C4 to make throwing more difficult/ x& r7 s j' S: G. n4 p. S
- Fixed the issue where a red distance marker appears on the ground
7 X* }, h( v: w0 a5 ^& Q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( b0 L+ y2 p& ?, {# b+ p) Q; k
- Made adjustments to reduce the damage taken by vehicles when driving8 P! ?% u5 T; `0 y5 K" H! `5 w
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.7 A4 P7 z. I9 h% J% U, [! `# a7 n8 o
- Commander options no longer available whilst dead.
" K2 g; [$ ?+ N) z8 _ @* o) O6 A - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" c( N! A. \6 c4 z+ { - Fixed the issue that would cause infantry players to be revived with no kit./ s+ f7 N! N8 J: }4 |. d1 x
- Fixed several rare graphics crashes.0 i" x' W0 P% E2 T* q; y
- Fixed issue with players crashing while clicking "Join Game" in the front end% {; q. [4 k$ Y$ k
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
# X# w$ k- V' U A - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' i& V2 x& m; }2 Q) t. X - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; c' G" E( t9 ~6 y& t$ @+ z3 U - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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