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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! H k% C# _* g4 \EA - 1.4 Full Patch$ G% \8 V! K N& e% ], F
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content , S6 K! t0 U+ A5 q7 ?. r4 D
3 q0 P* j; W; _) D5 T7 G5 H( L- Z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. X! K# x! d m" E" }1 W - New Server Option: No Vehicles mode; {7 c$ d# {& j( ^6 o7 y) M0 l
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1.4 Patch – Fix List : V6 f- C0 G7 ^. c4 W
Front End:
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9 w7 g9 ^9 P5 y- Front end - Fix server browser issues with updating info; s9 }& a2 a- P, r
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
! U) n4 `/ \) V6 z% S$ X" D" X - Multiplayer Internet Server maps size filter not working
7 Y: O' z+ e( Z k - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
: P0 I: n3 ?; q2 p D8 K' f Game Server: ) K6 c+ S: z' n6 }
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- Increased server stability
/ M" m3 R9 J) } - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 p& ^* p3 O; o! A3 d: {
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 B- r4 o# ]& ^* c+ r - Re-enable unlocks on unranked servers
6 ~0 M$ k% @+ E0 P - Ranked server forces unlocks i.e. have to have unlocks selected.2 d( Z% M4 R! z9 G, Z! K
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, _4 S4 O. ^6 o1 k( `& } - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map: K0 T9 h7 }' A' ?' d1 S* o
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 V# r# {* k, j4 z5 C1 l
- Vehicle drop crash related bug (missing icon)
+ a3 L+ _7 c& t( y4 H3 h! | - Co-Op bot console commands do not function on local servers.1 F& G) K% ]% s& j. c3 Z' }
Client / Gameplay: 7 X/ n2 `; N) R$ a5 G
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; y+ f+ j" C1 |3 V) P2 Z5 C
- Introduced a delay from proning to standing to help reduce exploiting% y$ x5 |5 d: D" s* Q
- Adjusted C4 to make throwing more difficult
0 z8 h/ L0 b X; y9 Q4 q0 x" L - Fixed the issue where a red distance marker appears on the ground5 r$ m# O1 N- k/ M
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items2 z4 D, _9 } F r, f, m
- Made adjustments to reduce the damage taken by vehicles when driving
) ]! ^% W9 T5 l/ D, Z - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 r- E; C- h$ |! Z1 G+ L& f - Commander options no longer available whilst dead.
4 ?+ O/ N! A z0 I( d3 ` - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" r3 e4 M P! r( O - Fixed the issue that would cause infantry players to be revived with no kit.) F, T, s- ~2 y7 f$ w# C& B
- Fixed several rare graphics crashes.
# M5 d8 V5 a9 x0 ?4 k - Fixed issue with players crashing while clicking "Join Game" in the front end
# ]/ K6 z' C- R+ g* H - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
0 C, Y9 ]" x0 V/ s/ D% @) |2 b" [ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 v9 [1 R/ Q Y: b' Q - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu3 Z8 d5 B; f% d+ w0 ]2 Q
- Transport Helicopters – Increased the armor of all transport helicopters3 K ^* H, S" [
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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