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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- g- h0 R0 W {+ |7 ~, D0 W8 u( [; |EA - 1.4 Full Patch# X+ p6 ~6 |: V2 V! E& ]1 I" U
EA - 1.3 > 1.4 Patch/ C2 j" K' c2 B
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; Y2 t' {& B& L [# h9 I) Y1.4 Patch – New content - _' j, V- k% i$ K8 i
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
$ u+ Q, }& c# G - New Server Option: No Vehicles mode( h, Y& o- g8 a+ H
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1.4 Patch – Fix List
) z6 \% x, R# ~7 S& r |Front End: 2 ^( E P/ g* X5 V
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- Front end - Fix server browser issues with updating info, q( P3 C( W8 l8 e) d) [+ |3 c% `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
8 Y5 a4 o G7 r - Multiplayer Internet Server maps size filter not working2 c2 u- Y4 P |, D; @4 l1 J
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box j M9 g- s6 m$ f" G, e
Game Server:
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- Increased server stability
- |+ r7 }8 E$ C& \ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
( h; a7 [9 ~" h" L - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. L. R) }5 _$ A8 o& P9 e
- Re-enable unlocks on unranked servers
; q" y/ s8 H9 k - Ranked server forces unlocks i.e. have to have unlocks selected.& O4 {- ^6 n; T
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 q- I6 V# w% S
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map* X) E7 ]; I/ l/ u4 H( K8 W
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps+ y5 M% {& l! l/ q9 `) y/ `- m
- Vehicle drop crash related bug (missing icon)2 t {; Z/ ^ ?; P, x9 i, y" X
- Co-Op bot console commands do not function on local servers.3 K' [/ G' G# Y' a9 R9 F
Client / Gameplay:
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! K& @. { J" }; ]$ P- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag$ ]0 {0 E3 _* R6 \' `
- Introduced a delay from proning to standing to help reduce exploiting
* z9 b3 s# a( E3 [ - Adjusted C4 to make throwing more difficult4 d, T: g4 q' }
- Fixed the issue where a red distance marker appears on the ground9 L. P" t( d2 U: p) }3 w! T& @) }, q
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items2 c( B; e8 l2 m/ d- K2 i' _2 R3 r
- Made adjustments to reduce the damage taken by vehicles when driving7 u$ }1 g# j8 G( c- l+ s; t- U0 q
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ \. U0 w g! \$ L( T8 e
- Commander options no longer available whilst dead.9 N4 ^) \" \8 v* U, k3 l. X
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ [! Z5 g4 N/ R1 }( ]0 c - Fixed the issue that would cause infantry players to be revived with no kit.+ N7 T7 { r% Y2 b! j
- Fixed several rare graphics crashes.
. O" [0 y; w5 `0 l% j% H) R - Fixed issue with players crashing while clicking "Join Game" in the front end
& ]- r) u% U. c - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- ^" G; {9 [! q7 X
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).2 V/ W; E d4 `! d7 X* H# ~
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
" o h5 c3 P4 m - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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