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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4( S8 r" c# k3 _6 `
EA - 1.4 Full Patch
& b, ^4 J o, `. b% X; T% A3 EEA - 1.3 > 1.4 Patch& ]$ O$ r" `- a, h) j$ r3 S8 s' u
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3 t/ A. o0 L7 d1 C/ I1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
1 N& n2 G: n$ G# |$ | - New Server Option: No Vehicles mode0 b1 N" Z# H9 C
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1.4 Patch – Fix List 4 z! S4 N; j! C$ p# ?6 N/ u
Front End:
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9 r U+ [4 X. ]# {8 }/ @- Front end - Fix server browser issues with updating info+ l% {9 s% q% R/ Y: m# X6 c3 Y
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 j& W$ I# P$ z - Multiplayer Internet Server maps size filter not working
, K' i" A- B" a7 Q+ t$ K - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 _& J7 _1 t1 T- w; f
Game Server:
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- Increased server stability
9 K8 _/ A% U0 c; l& E# e2 T - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora): O% ^/ r1 N0 q# ~! M2 i
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' i2 C6 s8 `1 a0 I" f- U
- Re-enable unlocks on unranked servers
" ^+ H6 M3 B: I- j8 \* y E6 b) b- O - Ranked server forces unlocks i.e. have to have unlocks selected.; f+ P( [; [2 Y
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 H1 Z( V0 n9 Y, ~4 T
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map" }* p' y- B, `# j: [. q- E
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: w- D8 |. i1 r1 o
- Vehicle drop crash related bug (missing icon)
& u1 a- u& Y5 F, x6 O - Co-Op bot console commands do not function on local servers.
* C. ?! x4 T+ ]& g! d6 q& W: ~ Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag) p9 u) k' ^" I' P. `2 H7 o
- Introduced a delay from proning to standing to help reduce exploiting
* g7 f* a$ u0 @# l - Adjusted C4 to make throwing more difficult; X l- Z% W n* i* n$ r
- Fixed the issue where a red distance marker appears on the ground6 z" x1 k3 v2 E/ s+ F: T% g
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
/ I4 a& [ o1 Q$ s9 r - Made adjustments to reduce the damage taken by vehicles when driving2 @; L8 B8 `% R( Q( D: l6 X
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. c& W! K6 K1 {5 O d8 H% n' t; p - Commander options no longer available whilst dead.
% a$ x2 G, l. o$ v c - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& Z. L+ U+ P: ]& f- J
- Fixed the issue that would cause infantry players to be revived with no kit.# r9 V. N* b$ {: p3 e9 g
- Fixed several rare graphics crashes.
! q# C9 C2 Z' p, i- ]& v - Fixed issue with players crashing while clicking "Join Game" in the front end7 e( n& ?2 K6 G: @5 N4 v) h" I
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.' Z3 q C, k3 F$ y0 h
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).2 T/ D& u2 I: C9 | |
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
' x0 K! o+ P0 m( b2 c; B - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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