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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
) s6 C. |& Q gEA - 1.4 Full Patch
/ S3 ]. `$ G& H9 _2 qEA - 1.3 > 1.4 Patch
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$ T# `" r( h% u1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)1 U4 u. U* m$ m1 i' A" H
- New Server Option: No Vehicles mode4 W- k2 E! | [) T4 s C
4 {' z3 P( ~; R N, I3 X1.4 Patch – Fix List & ?+ a$ P8 U9 A3 p& n0 b$ _
Front End: 1 q) I; [2 q( ~$ P- k4 ^4 y4 ~
! \* x( u0 o6 U( ?0 V/ M" b- Front end - Fix server browser issues with updating info
' z. V1 v$ K$ u5 L4 q* W - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 V. j2 h& U" U2 U) x' h - Multiplayer Internet Server maps size filter not working: O3 x1 _/ B& j$ u
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! A8 ~7 m. f& K+ s Game Server: 3 ~3 I: j+ d: w) U1 |: i. ]4 n
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- Increased server stability0 l# \6 @; [5 r
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- z+ j. x5 H0 P2 U6 i4 W - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
) @& e# { U: {0 {1 n- |4 O1 U - Re-enable unlocks on unranked servers
( p: R5 y2 W; T2 X- @ - Ranked server forces unlocks i.e. have to have unlocks selected.
' ~$ `2 T5 m5 S, y3 w8 J - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
- C5 d- Z9 O) q' u6 j' K, R - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
5 X7 R# x% p5 W( _% t6 X - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 n- {6 L/ e) y5 E
- Vehicle drop crash related bug (missing icon)
6 W, `1 y) E4 j; d; v, _ - Co-Op bot console commands do not function on local servers.0 a" t) h6 c, g) { d( K+ z
Client / Gameplay: ' H7 ^ _' T3 G
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag) j8 h2 }" _ C6 C6 `2 F$ Y8 W' z
- Introduced a delay from proning to standing to help reduce exploiting2 Y7 {0 b7 x& `" r9 [
- Adjusted C4 to make throwing more difficult# p9 G. K G% e
- Fixed the issue where a red distance marker appears on the ground* y" ]& x# @, `0 [$ H
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& h& P+ Y8 |* B5 W* B
- Made adjustments to reduce the damage taken by vehicles when driving
, R0 L5 N5 x/ {; M( s2 a# S. J - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& v4 a. z8 ?7 k& i - Commander options no longer available whilst dead.1 ?( y' x7 E+ T! d' Y7 l3 u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# k) w. u' W1 Y - Fixed the issue that would cause infantry players to be revived with no kit.
2 z# n9 w& i) o, v& U8 J0 w - Fixed several rare graphics crashes., V4 g# O5 z) q5 ^: L4 i9 k
- Fixed issue with players crashing while clicking "Join Game" in the front end7 B. y' o0 Q+ `+ }7 O* }1 M
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 | [% w2 a+ {* s0 S" P# V9 M) D - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
0 M$ \# e8 i3 ]/ W; ?+ w% m - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu P) U- c- W$ B2 s G
- Transport Helicopters – Increased the armor of all transport helicopters
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$ y) z% \$ y& E[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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