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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4! P2 \8 T: i7 v; C* f2 |& _7 Y
EA - 1.4 Full Patch3 x- w7 s3 M9 _7 g! C% |
EA - 1.3 > 1.4 Patch9 Y8 Y# Q4 q# y/ @8 M
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: x: G5 f1 }4 ^4 _7 r1.4 Patch – New content 9 L- @* n; g* @0 @/ M' {
8 p" r+ j& q0 i# t) V M3 s- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)3 Y! n# f% ?0 a' s9 l
- New Server Option: No Vehicles mode) C/ \1 ^% c/ s$ Y3 ~5 d4 u: V, l E
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1.4 Patch – Fix List " g: R" I% g6 M
Front End:
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- Front end - Fix server browser issues with updating info7 ^1 e4 {1 f+ p" Y; Y
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ z1 z* _4 G8 W/ T# y8 p - Multiplayer Internet Server maps size filter not working, H' |) S% |( X3 Y
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box5 w- F* w2 a8 c) T) A
Game Server: # ?, [% I1 A% t5 W
9 X. `, b f" z/ y; {6 F" ^: n, o: C- Increased server stability
9 S9 t) M. v; O1 |5 y - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
; d8 \/ v6 L+ T4 I$ O1 E7 G - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively./ A- H( q% x. l/ @
- Re-enable unlocks on unranked servers0 M1 h/ N1 ~- `0 B
- Ranked server forces unlocks i.e. have to have unlocks selected.
4 O+ p3 B) `" f( b' k c1 z - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
! [+ K3 [/ O, R" o- \, C) s - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map; z, p! Q5 Q% w4 J9 m
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( F9 {; {2 E. K1 x1 y
- Vehicle drop crash related bug (missing icon)
! \1 k3 i7 R U. j* O* c0 s - Co-Op bot console commands do not function on local servers.3 X+ h- z2 ?3 v& U% w g. b
Client / Gameplay: Z( j* W9 p& r# Z
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag+ B' K% X0 r! N; n2 M$ a* f" m/ q) W
- Introduced a delay from proning to standing to help reduce exploiting
# S" f5 j) x1 B7 | |& @ ~) `7 H - Adjusted C4 to make throwing more difficult
3 l' i* P; B) |3 J6 b8 H4 } - Fixed the issue where a red distance marker appears on the ground
5 K& A# ^" l9 U - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items% z/ H$ D4 f( N. `# B; n; T. a# e
- Made adjustments to reduce the damage taken by vehicles when driving
8 _6 N; G5 w" ^6 [& Z) r& W - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
, B) k) Y/ @, `/ r+ F' Y/ b# j& r6 W - Commander options no longer available whilst dead.
; ^. H1 `8 F) O4 | - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round; M+ G( _0 m1 W0 C
- Fixed the issue that would cause infantry players to be revived with no kit. Q _: }" h* E- z+ h$ E
- Fixed several rare graphics crashes.
0 K, I+ x/ e9 y1 ^ - Fixed issue with players crashing while clicking "Join Game" in the front end/ ?9 I5 N+ B2 j* L
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
, V8 p' w% A1 H4 p! ^5 e' l v - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 O% z w G; ~. ?( v# J - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; h% ]6 r8 Y( E5 J - Transport Helicopters – Increased the armor of all transport helicopters2 F8 i: e- T9 W {) _" s9 }
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" ^, A. E5 D+ ~4 z+ t[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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