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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' F% T8 {7 N# U tEA - 1.4 Full Patch8 V" R w* w# ]
EA - 1.3 > 1.4 Patch
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. f! G& ]+ f, F0 P: o1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
4 i0 @* d C6 L; j! J5 q( T) e0 h4 ^ - New Server Option: No Vehicles mode; c0 f( N8 d1 S2 U* T! F
" a3 G; o6 U, x8 O0 `! g# W1.4 Patch – Fix List
0 q; x% ?1 L2 }, d% fFront End: % h" s4 h, h5 Z7 e; W
' T, X; i& z" L) k- Front end - Fix server browser issues with updating info' I. l! s1 x9 K
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
& l' l$ F$ ]0 F& D1 c: T, b- M - Multiplayer Internet Server maps size filter not working/ b4 o: T& f! Q) A) |
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
9 T- T* b0 Q& Z2 y Game Server:
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- Increased server stability0 M8 s2 v. S2 ^
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# P6 a/ l0 ` c- j2 O8 R - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ W5 I h7 e4 Y - Re-enable unlocks on unranked servers
8 @& K C" S2 [$ n/ S3 a1 y: H - Ranked server forces unlocks i.e. have to have unlocks selected." A& Q2 k: `: ?1 s7 B
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.( d9 K, ^; ~/ j; p2 a6 d
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
& `+ z" i) Q4 w( ]6 P$ G: l - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: D1 W; o- Y8 F+ ~' i8 X - Vehicle drop crash related bug (missing icon)' N" Y7 t4 n. o4 T) o7 e
- Co-Op bot console commands do not function on local servers.
7 V+ H) L1 F/ A3 ?/ [+ d' Q7 Y Client / Gameplay: ' @% c: X. g6 U/ x
- Q T1 z$ e& [: i+ H# B/ A/ r- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 y. W+ `# v' v I6 o; Q
- Introduced a delay from proning to standing to help reduce exploiting
% Z! R: X2 ^& ~* m! R a. N - Adjusted C4 to make throwing more difficult3 ]8 f; E+ e! f6 C
- Fixed the issue where a red distance marker appears on the ground1 S$ e6 L8 T C# U9 {' |
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 {- }$ k4 W$ i5 d
- Made adjustments to reduce the damage taken by vehicles when driving7 `$ K1 }7 q' B1 D6 s5 {- V( W
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. {1 O$ P0 S3 p. ~ - Commander options no longer available whilst dead.4 S8 m' p0 Y. c
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round3 u& |* Z: f% A) m
- Fixed the issue that would cause infantry players to be revived with no kit.# ~ i* X: Y) N& s! c+ J
- Fixed several rare graphics crashes.
! S. b( C8 w, a - Fixed issue with players crashing while clicking "Join Game" in the front end q- D" X, P. ^
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 W8 A- P+ s, p* ]( |6 ?- B3 O - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).0 F5 s5 ^) S7 I$ I" o
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
' I3 H9 p" w6 A# V+ V. U - Transport Helicopters – Increased the armor of all transport helicopters" K6 a" ^7 ^: x, Q+ h" ^
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" @! }) J$ y$ w- ]2 a" F[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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