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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
, i( E! s) @8 o1 I. A1 oEA - 1.4 Full Patch
4 _: p x1 X* Z T# H- \2 qEA - 1.3 > 1.4 Patch
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! y. j) w, ^0 z" U8 V1 P* \1.4 Patch – New content . K6 t) P4 r2 U2 |
1 u, l6 w0 L" W8 F6 k- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' D \7 N3 Q$ v- S9 _% |0 b
- New Server Option: No Vehicles mode
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9 o9 O% r4 C# y+ n! g( ]' Q1.4 Patch – Fix List
4 d! ^- X. R; r% k& u$ Z+ ~0 QFront End: , V& a" b8 ?: Y0 n
- P7 ~3 N( a/ Q# j" o- Front end - Fix server browser issues with updating info. B- D0 q3 F5 x
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players) a9 o/ o" l; J4 w1 N4 H0 ]7 S
- Multiplayer Internet Server maps size filter not working
" h. C8 Y4 q: m6 m! ~ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- g0 K/ n( z: A' [$ M Game Server:
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- Increased server stability% |. }; @' c6 Z4 R6 k
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ Y( O: e! a/ H6 N - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
& Z- M2 d) r& P- V* x* {- i% E - Re-enable unlocks on unranked servers1 E9 s4 E* q# [( ]2 D3 E7 f) C) k
- Ranked server forces unlocks i.e. have to have unlocks selected.
5 W# N: e4 N$ k - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
: S! a7 G: k# x - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
5 L @) c/ N) n1 y( { - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 R0 [0 v2 Q2 m7 d* o% {# R
- Vehicle drop crash related bug (missing icon)
" k6 v: o' d0 x0 |- y - Co-Op bot console commands do not function on local servers.
3 J1 P) R" x" G9 s4 c! n Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 b/ Y& F j6 O; F' ^
- Introduced a delay from proning to standing to help reduce exploiting
) f2 z/ Y3 S- A/ Z - Adjusted C4 to make throwing more difficult
* u, w* h9 `6 ^4 r$ N+ R) ] - Fixed the issue where a red distance marker appears on the ground) ^: Q( a& e! W" S) j
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
4 T8 k+ E/ j0 ?; O$ A5 z - Made adjustments to reduce the damage taken by vehicles when driving
! y! Z6 N; g* r7 X+ @0 V3 \: g - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.# @6 n T* h% A* D- T4 l t$ u
- Commander options no longer available whilst dead.
- w' o0 n- t' L* V' p - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: k3 ~$ Q- v! Z9 {. s! w: v1 V, O - Fixed the issue that would cause infantry players to be revived with no kit.% v: Z, U0 S$ R2 C: ` I: @
- Fixed several rare graphics crashes.3 P: ~& t# Q( j! Q' J7 T2 `2 |) f9 a
- Fixed issue with players crashing while clicking "Join Game" in the front end4 W0 D* I! Q1 T, I" H; l
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.. D! Y! K) h2 Q1 X/ }% B
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" h% r- @& b& _1 h - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
' c% n$ ?9 | S/ n - Transport Helicopters – Increased the armor of all transport helicopters$ K% n& T1 G: T$ ~. q. G5 m6 ^
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' y0 X9 T" L0 F9 |[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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