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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
" L" j1 t5 J* g- |/ EEA - 1.4 Full Patch
3 `, E; w1 v- N$ l/ bEA - 1.3 > 1.4 Patch8 p; K( k6 }' Z3 Q7 x2 ^0 b
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. O @" t# ]) V! t1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) t: S$ ^; V9 J B$ [
- New Server Option: No Vehicles mode
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, y! O% m. Y/ N" N1.4 Patch – Fix List . v- F' u/ F! X) @7 K( I$ I6 p
Front End:
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2 H$ Q8 |8 w! A1 M/ `5 ^* d- Front end - Fix server browser issues with updating info% S6 l' H$ ?# u1 H- B/ U8 F6 L
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players2 j/ r* [7 N* P
- Multiplayer Internet Server maps size filter not working
& S" Z, \& ]# W) x7 P; u/ z& V7 ?4 c - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box/ d- \# P* `% B( ^3 n4 V
Game Server: 1 D3 { ]! L, f' r \
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- Increased server stability. g/ e$ B7 e% p, w, w) F- n
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)% i% h3 C1 e) `
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
1 y2 y- Z4 I- L4 A6 R5 ? - Re-enable unlocks on unranked servers
/ i) U- n: O1 ~! U* C/ a$ N) ? q, j - Ranked server forces unlocks i.e. have to have unlocks selected.) g0 D: k- J3 \& I6 M' }8 v+ ]
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ \/ R" u% u0 p1 G: S+ z+ Z5 V0 p
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. t+ t6 n$ u' e( {9 m
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
2 a8 {2 t4 @) A: B+ `1 N" r A - Vehicle drop crash related bug (missing icon)7 x l1 V! v7 G$ [9 \
- Co-Op bot console commands do not function on local servers.; r! v1 P! N" a, S% q/ V
Client / Gameplay:
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; T7 p. r1 Y: D- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag# n* n1 K+ N# d& i% b- W* I m2 y; E
- Introduced a delay from proning to standing to help reduce exploiting: m. n4 K, i- r
- Adjusted C4 to make throwing more difficult+ @. S) `: S3 _" K
- Fixed the issue where a red distance marker appears on the ground: {: @5 K+ T$ N* o6 N' R" q7 X
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 N6 q; _% P" Z- q7 {' W1 p
- Made adjustments to reduce the damage taken by vehicles when driving" E/ Y) Z$ j. @* R( C) D4 i$ l
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.7 J( V. b) Z3 c' G3 a: l! e
- Commander options no longer available whilst dead.
- [* ]3 k+ ]( p, @$ ^( P! t - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round. ^" v5 G6 W8 k' M5 X3 l
- Fixed the issue that would cause infantry players to be revived with no kit.
' ~4 j) M9 v4 R$ c' x( C4 T - Fixed several rare graphics crashes.
& S& |0 C( m5 q1 _7 t# Z - Fixed issue with players crashing while clicking "Join Game" in the front end; k" Z! U4 A7 k% {: N$ i
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
' d4 G1 O' p2 U) f - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, p8 u3 K+ t4 K3 W' `4 z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu: h! d0 u' N" c) d$ b
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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