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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 o$ r( b9 d0 U
EA - 1.4 Full Patch
) r* O) i5 N* H2 m$ ~) B6 REA - 1.3 > 1.4 Patch# K# M, U' \& B: T
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1.4 Patch – New content
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8 e1 K, T0 c# Y- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
* W: Z* l- L* Z0 P - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
% R' {. H: r; F- K; I* e- FFront End:
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, y, O/ a. p$ ?; b1 u; E5 Q- Front end - Fix server browser issues with updating info' Q" I2 U# U5 i
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. u# v; T( B6 x7 k8 x6 G: h9 U% C
- Multiplayer Internet Server maps size filter not working1 `/ D" M. _- g9 Q7 R
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. m% O1 w3 m! {1 ~& X5 ] Game Server: 7 U0 K: U" s. f- S" [+ F5 v+ K
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- Increased server stability/ Y7 P3 b2 T" {* N4 e
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 s( u/ Z) h) U
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; ?) V9 p$ t8 ~% Z - Re-enable unlocks on unranked servers! g) x8 V5 C, M/ e7 Q6 ~/ ~4 `& C; p
- Ranked server forces unlocks i.e. have to have unlocks selected.. ?/ x: l6 B4 ?. c# |
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.4 v3 T3 y# O$ H2 ~9 N8 ^% J
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
" v2 n4 D. R8 h/ D - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
; T: N1 l5 R1 s# I: N' {: ? - Vehicle drop crash related bug (missing icon); C2 @6 {# A5 e6 Z' z
- Co-Op bot console commands do not function on local servers.
& {" o6 _, C7 Z8 t Client / Gameplay: 3 T8 ]* `# a5 |" d2 |: {
. x7 k4 T' ^3 x, l9 J7 d2 V$ D- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag- m+ T! ^0 B8 y9 q3 B1 j U# W
- Introduced a delay from proning to standing to help reduce exploiting
0 B, u/ X. G& ]1 | Q+ f s - Adjusted C4 to make throwing more difficult
; y9 \4 C, \9 _7 h4 J* n, e - Fixed the issue where a red distance marker appears on the ground% q9 D) Y1 S# z. \2 N8 x' h
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items6 U& K) V# M/ e& c9 f" l$ s
- Made adjustments to reduce the damage taken by vehicles when driving
, f2 `; P( S; p- j. H - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
' t. n6 M: N- I) @0 g - Commander options no longer available whilst dead.
$ y: U; `! `/ R3 H; X. j) C - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
8 B e; r6 {) ?( } - Fixed the issue that would cause infantry players to be revived with no kit.
8 B) A; N9 |, Z/ @) C5 H3 A B - Fixed several rare graphics crashes.
e- ~% k$ O1 v( C# f - Fixed issue with players crashing while clicking "Join Game" in the front end
- X# u3 r5 W m+ n5 R! u - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.) p. x0 `7 a/ P/ C* B; Y* L: {
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).- s/ J/ C! A2 i- ]# Q: l
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
" |( H2 [% Z. b9 X - Transport Helicopters – Increased the armor of all transport helicopters3 t6 { d9 r. Y c$ H
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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