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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.44 O6 l6 Z9 y* x
EA - 1.4 Full Patch
- u4 v4 k4 ^- SEA - 1.3 > 1.4 Patch- N2 k6 L7 s4 A- O% f+ C# J$ [4 w$ |) i
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( B, @3 p2 S1 k9 E1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
' V" p6 |* l5 w6 q% ]& \# u - New Server Option: No Vehicles mode1 `& z- s9 H1 E) E, Z
3 p, e _3 B7 f- p m1.4 Patch – Fix List 8 x1 {7 e: J! f7 Y
Front End:
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/ W- w- `. K& J8 M- J- Front end - Fix server browser issues with updating info% E( Z6 u2 I9 u' I
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players) p% @; L6 b- f8 a: R6 B' ^
- Multiplayer Internet Server maps size filter not working5 E2 Q$ `$ M3 f6 u8 @0 g
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ s4 v( f* A4 d5 Q* r
Game Server:
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3 u$ }5 B; {* D; g8 `# \0 A1 q- Increased server stability
1 V5 y3 m+ H7 j3 }0 m! ? - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
: Y# }. n! w$ k, d! w" K/ ^ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.9 e6 I/ @9 K5 A9 |' e
- Re-enable unlocks on unranked servers
$ d6 O+ M' P; s: K6 _+ p; r - Ranked server forces unlocks i.e. have to have unlocks selected.
0 m N) W% [! }7 z* d- K: V - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* b& ~( ~" j0 r1 c( T) N - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ i0 I# K9 T3 g4 c9 |! g$ L - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 y) ^2 N& G& y- Z) O
- Vehicle drop crash related bug (missing icon)
/ ?) h5 T) p# s, d' S7 {& Q - Co-Op bot console commands do not function on local servers.
3 @. \( k G0 w- b% c% S7 b Client / Gameplay:
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: h0 S' K- F1 B. D5 e/ g% L- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag- }8 A' V/ T; s7 k
- Introduced a delay from proning to standing to help reduce exploiting
9 C k9 F7 y9 a4 Y3 _ - Adjusted C4 to make throwing more difficult
3 l: Q7 u" U. p* W8 J7 v# [( A5 R - Fixed the issue where a red distance marker appears on the ground( v9 `: J% h# p+ `2 |8 a6 F- u
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" A6 V7 N# O7 r6 ? - Made adjustments to reduce the damage taken by vehicles when driving, D0 s3 R$ L) A1 e; D# g0 z
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
4 |( K) L8 T" }7 j8 `/ t - Commander options no longer available whilst dead.. T5 z4 ^& Q' T8 P5 A# A
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* _% F8 L9 [4 |- U. C
- Fixed the issue that would cause infantry players to be revived with no kit.- F- T) E" l5 s4 Y6 l
- Fixed several rare graphics crashes.
: i, m& b8 _1 o ^) w - Fixed issue with players crashing while clicking "Join Game" in the front end
" Y! `: I9 T" i) T - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" q+ j2 u3 v5 ^ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).# b% z- _1 T* I3 r: V- ?9 z
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu% K! v7 j; _" r2 Q6 j6 G1 ?! C: U
- Transport Helicopters – Increased the armor of all transport helicopters
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' N& ~4 G' w1 s& }1 A% u1 o- y0 a[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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