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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4" ?4 g1 D" X5 ?6 B6 d
EA - 1.4 Full Patch. p/ i* Z% E( o
EA - 1.3 > 1.4 Patch
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3 k1 ^" q: B- r0 ~$ V1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
: t" j8 `6 L7 o% j# P* r. M6 o& x - New Server Option: No Vehicles mode; E6 q B% \, U7 |6 ~
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1.4 Patch – Fix List
+ B( ?0 b; T+ W0 R \Front End: 4 r3 g; k" O( y, ]8 b
' S1 ?' T0 t$ c( R8 u& c' M- Front end - Fix server browser issues with updating info% w8 B+ p* e: D3 s
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 O i' {% R- d - Multiplayer Internet Server maps size filter not working
( e r( T' H' u( B u! `% A# v - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 @- L3 h/ ]) ?* F8 H* c Game Server: 1 y5 ^* I* T* ^9 [% o P. k: |
1 P6 h, t9 ~. q7 b- L- Increased server stability
4 T/ g3 W V8 M - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)( ?( P' P) C4 l; v3 h3 ~9 |* i
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 u+ h) e7 ^! [# ?( f- T - Re-enable unlocks on unranked servers
, ]$ V9 H% A! `' j a" Y0 O( g - Ranked server forces unlocks i.e. have to have unlocks selected.0 \: |: {% x4 H' `, R5 u5 I# P
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 k% z V" \4 w" e! I! V
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
l! {" j, b1 `4 w2 } - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
2 r' W2 T, m" Q) T3 M( a5 ] - Vehicle drop crash related bug (missing icon)
7 s9 \+ T8 S& {& Z# j: k7 ]4 E7 T - Co-Op bot console commands do not function on local servers.
+ J b, u$ d+ p t Client / Gameplay: . R5 [2 j$ }# M( |% s2 Q. ~, _# Y
3 _9 s* I# a/ W/ H" q- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag- K( @3 M$ n. g" c
- Introduced a delay from proning to standing to help reduce exploiting
' {: E/ E6 L# N+ x" F+ h, j - Adjusted C4 to make throwing more difficult" U4 N- g1 T. ?- L6 J
- Fixed the issue where a red distance marker appears on the ground( D$ R7 K! n# U' i* M. @. d* n9 _, k
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! Z$ {+ c4 ?. D! ]; a
- Made adjustments to reduce the damage taken by vehicles when driving
0 r( o- u: u1 K5 F - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
/ x7 P& l/ G& K' g - Commander options no longer available whilst dead.% D5 U% b; _- \! o" h8 |
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round; [! Y7 d- y7 v, T. c4 S+ q
- Fixed the issue that would cause infantry players to be revived with no kit.7 q6 G+ E0 q. S2 q p/ [& f2 ~4 L
- Fixed several rare graphics crashes.
- G5 R( T( I/ l* z) L3 N - Fixed issue with players crashing while clicking "Join Game" in the front end3 R$ F1 A! n, H/ b' k9 b
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.8 b0 J; v; ]0 U
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
% }) o n0 O9 R& e) p' i) n - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 {) F4 ^8 N$ {$ m; X5 I - Transport Helicopters – Increased the armor of all transport helicopters& u( Y6 O2 Y4 i# ?* j
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' I" x( C6 o4 d' B1 ~) y+ Q[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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