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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4( |( N+ F8 W. S
EA - 1.4 Full Patch ^5 H! w/ v/ y
EA - 1.3 > 1.4 Patch3 r6 @% m/ m, D u, n
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. V/ v. k' W$ d' j' u1.4 Patch – New content : |. i( F6 M; y/ m# `
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)% Q. v- L3 P& K
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List * j" C& E3 i( c2 l: g, |1 J
Front End:
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[: d9 z& ^% w! S- ~/ ~; r7 j- Front end - Fix server browser issues with updating info
1 `/ b& P0 X# i - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
+ _) U/ m! z$ v5 r, ? - Multiplayer Internet Server maps size filter not working+ J( P: j( G) Y; [/ p
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box& R4 b; F* n* n3 l4 q: V% Q
Game Server:
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- Increased server stability, e8 D9 f4 r( V$ m1 H
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)7 f Z3 ?# `4 ^
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
- C6 B! g' V( T- y! O - Re-enable unlocks on unranked servers g2 r. C8 ?0 A2 Y7 K& C2 v1 i' Q" e
- Ranked server forces unlocks i.e. have to have unlocks selected.
) ^2 I' z) O) i6 M! K* [: |- Y' C1 c - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
B4 P& c F- f - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. B) L" u* ?% R8 F
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
6 p- d( k A2 _7 ]: s% N - Vehicle drop crash related bug (missing icon)1 v3 t% Q8 f+ U) g7 t4 p
- Co-Op bot console commands do not function on local servers.+ G. v6 g# N3 [( }5 Z* s) w
Client / Gameplay: 7 S. S% z- S2 V9 c' i" p7 s
9 G$ d( z+ h; I9 }1 Z2 j- d5 ?- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) M2 L: F" L$ H# R+ N - Introduced a delay from proning to standing to help reduce exploiting
/ V& Y0 g1 U& @6 v5 z7 [ - Adjusted C4 to make throwing more difficult
; V3 g! E8 |* |4 b - Fixed the issue where a red distance marker appears on the ground7 f4 e9 V+ T4 I2 m7 f
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, N) c/ N B9 G8 e, Z - Made adjustments to reduce the damage taken by vehicles when driving
) N# Q. E8 h3 R" M( y7 _" @* P5 V - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 g# ~: q1 P% U. U9 B$ p: W. o
- Commander options no longer available whilst dead.
2 r) \% ~$ d5 M E% i/ u - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 G' E2 j$ W) d+ m
- Fixed the issue that would cause infantry players to be revived with no kit./ I0 M6 \ [7 N# K8 E+ t
- Fixed several rare graphics crashes.
5 i, q/ ]5 {6 d; i$ `) S* ]" h - Fixed issue with players crashing while clicking "Join Game" in the front end$ W) ]2 h* x1 @+ g( r
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.' s. s+ R; g( X# W$ B6 F
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( y8 q3 |4 U3 C! y1 d! t$ r4 Y$ J+ m
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
3 ]0 v5 G' b7 t; L7 w! [( j - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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