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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
7 }% R# k8 V* C# L# vEA - 1.4 Full Patch: D5 k0 B) @- z' j# a5 V
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content ' X1 `/ R7 P3 L8 p
/ C+ C; }! K4 [# B3 ~) t- W- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ n/ G% A# x8 @6 F
- New Server Option: No Vehicles mode) k! ?/ u3 ]$ m( S2 x3 O
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1.4 Patch – Fix List
! e4 d8 _+ W: B" k2 e) @6 c7 FFront End:
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- Front end - Fix server browser issues with updating info
5 H* S. X! G+ c3 j5 A; H. O - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 Z2 B6 f6 [2 V. a3 p0 g - Multiplayer Internet Server maps size filter not working" G9 m2 {# K! e7 o- I2 }8 d
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
0 x: i+ e3 \7 ^ y5 @ Game Server:
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- Increased server stability
4 c d; [8 h/ A. H - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
8 G! a! U* t" k* f8 ~ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ i( }2 t8 t- U - Re-enable unlocks on unranked servers
7 Q+ h2 q1 v' U$ e - Ranked server forces unlocks i.e. have to have unlocks selected.
+ t& F2 I2 T# J$ F! m - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ Q5 t- B4 H; K* O9 t2 R y - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 k: Q1 O8 I" `& `/ X. U
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
% {* l( D" F7 M0 a8 _8 L1 D - Vehicle drop crash related bug (missing icon)2 t" ]& H0 M* j# i3 _; W) }5 Q
- Co-Op bot console commands do not function on local servers.5 x, ?6 k% a6 f3 h7 b
Client / Gameplay: G( k4 s% G" p: F; {4 L
! n! T4 S) D1 U# H' g. ~6 e, T5 ~% }- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 M2 m5 z# H4 \ x0 \) w0 @4 c - Introduced a delay from proning to standing to help reduce exploiting. f) `; ?3 N6 Q4 |: b
- Adjusted C4 to make throwing more difficult
; T+ ]( A) Z! S8 g7 X - Fixed the issue where a red distance marker appears on the ground% y2 F# Z1 t# c- a8 z: H
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items0 y3 v# N7 j7 A+ O
- Made adjustments to reduce the damage taken by vehicles when driving/ p5 }5 ?6 P5 n8 Z. e- N& I
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ \/ {3 {3 F# M! }$ W
- Commander options no longer available whilst dead.- }/ ~: T, l. \
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, ~; ~" ?" z9 h9 G) H! j% R
- Fixed the issue that would cause infantry players to be revived with no kit." L0 C, t# }; S% C# _* s
- Fixed several rare graphics crashes.
3 J1 j. w6 R; C! N& E' X% W - Fixed issue with players crashing while clicking "Join Game" in the front end
& t" z. N8 C2 t% y7 f* w, t - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
2 K6 M7 s7 @+ X- }( N! L- @( D - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) H! A( [2 F# M: M8 M7 r7 }- h
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
1 s8 P" W% k9 G) l/ a0 S+ e% N8 i- ? - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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