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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4$ Z3 h% S- `- t6 ?1 K9 L
EA - 1.4 Full Patch! c T. ~. U. O. I5 y; H% d
EA - 1.3 > 1.4 Patch
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! X8 B d3 t" `3 `5 [: k; u0 l" X1.4 Patch – New content # \0 [8 d8 N: ]9 ^* t
7 z& [( @ L" x/ s* i3 S- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) A! ~1 M' T B# Y- W
- New Server Option: No Vehicles mode7 w# J- t1 \. e6 J9 O: x, u
5 {( R4 Q _ o v+ q0 t1.4 Patch – Fix List / ~0 Y% y: C& m! Z( i
Front End:
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% \, W3 ^; T& z' E* M# X4 p5 d6 u3 E% f- Front end - Fix server browser issues with updating info: n7 O, o7 L. ~, U' ?
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players L" `# c d* `' z+ |; P: z) { Z! {
- Multiplayer Internet Server maps size filter not working
7 F% H) S! S) }7 @; b' p5 O4 N - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
( G5 ~9 q9 _! G( D' t1 T" n Game Server:
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- Increased server stability
7 ~+ k, `; l- h7 u* H - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ d& x5 {6 G* j R( x/ ]" N6 r - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
* B$ d$ _' M4 ]. m: e E - Re-enable unlocks on unranked servers% f* p' u' }; u+ i3 t, P
- Ranked server forces unlocks i.e. have to have unlocks selected.
, i, o6 z1 K1 M( A' L1 U - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.2 g6 u) ]8 S# @8 d1 C# ~4 L
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
8 h0 j0 g7 n) C9 I; d& M1 \ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
0 G: A+ ]+ f% |* B% [ - Vehicle drop crash related bug (missing icon)+ D! b1 a% ]2 r; j
- Co-Op bot console commands do not function on local servers./ ]. e5 Q. X/ s1 a
Client / Gameplay: 9 j$ i* D) m9 B8 H0 D$ N* ?
2 |* i; ~3 ]$ s# s- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
H r I( B, C+ v5 B% N - Introduced a delay from proning to standing to help reduce exploiting+ a8 l0 L Y p! Z( h
- Adjusted C4 to make throwing more difficult
' ?2 B$ d6 }: X+ D! K; j0 o - Fixed the issue where a red distance marker appears on the ground
. d: i( w' D) f( M6 [, [% S - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items* u5 b- U2 i1 H$ H+ I
- Made adjustments to reduce the damage taken by vehicles when driving
9 ?1 v/ h) J" `% L3 X - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 t: y5 b" M- ~2 ]
- Commander options no longer available whilst dead.# ]3 e' Z6 C( O( r( [9 \
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round+ f+ z, b. Z0 f- P& B) K& s( g
- Fixed the issue that would cause infantry players to be revived with no kit.
3 j3 S9 ?3 S9 G5 K, Y/ I: X - Fixed several rare graphics crashes." ^ T6 B. a- C. B
- Fixed issue with players crashing while clicking "Join Game" in the front end* c6 H; O/ P" w) J/ l9 \
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.$ |5 V1 l% \" a
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* t1 I) g, R! t) o+ O. a* d9 s% R& `
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu3 A T$ g. G! Z! v
- Transport Helicopters – Increased the armor of all transport helicopters
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! w7 P v6 v4 r& E3 x' D[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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