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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4! z; a: C! N- a! J9 e$ |/ y
EA - 1.4 Full Patch8 |* H3 y$ z8 o( Q) d. H$ {7 O
EA - 1.3 > 1.4 Patch7 X w3 ~1 t3 h0 R, i3 j
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1.4 Patch – New content 3 O4 G( I1 {5 A, W8 R; {
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( O1 K3 z2 C; \1 h! Z: N - New Server Option: No Vehicles mode D9 J- T0 e5 t+ N9 a, v1 b- M
( \) j. {9 d- M7 G1.4 Patch – Fix List
7 y' S; J9 Z. N: h- n/ X' NFront End: 5 e9 x9 n% Y+ r- X, o
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- Front end - Fix server browser issues with updating info
' t" @9 @, `; G5 P3 F - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players+ j7 m' b! b7 Y4 |/ X6 y
- Multiplayer Internet Server maps size filter not working! V1 ?" T0 M7 ]* p# [
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
% \0 Y. B$ I! R: z! P8 j Game Server:
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- Increased server stability
6 r* c! m0 u. T - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 e6 N8 p8 }4 ?
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( k$ ]6 J; w. `, X - Re-enable unlocks on unranked servers
2 |" G1 I) l' l8 a- \ - Ranked server forces unlocks i.e. have to have unlocks selected.
( R2 \1 S% B4 s7 C0 u1 [3 P - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 R/ G# ^$ |) R6 N- Q. N8 w- A1 ] - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map: U) R- o$ `0 w8 H$ G7 Y. Z2 ~
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
* @5 N ]$ @- L6 j5 x - Vehicle drop crash related bug (missing icon)! i2 g: P# s: U& k9 [7 W0 Q; v& d- M
- Co-Op bot console commands do not function on local servers.
% Y7 p# [/ w* a; `$ z Client / Gameplay: * ]+ a y: p- p {! i$ N
; d7 T8 K; D8 b' G& ^+ |% W/ W- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
, J9 b7 \: f9 b" |; I* i - Introduced a delay from proning to standing to help reduce exploiting
3 |/ Z9 A9 X8 U% g8 R) h - Adjusted C4 to make throwing more difficult
4 M3 Z, T% L) X% I - Fixed the issue where a red distance marker appears on the ground
9 [! l2 B' Q5 b9 \3 ?, ] - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
`/ W& V$ B! x: \. \ - Made adjustments to reduce the damage taken by vehicles when driving2 ]) Y+ Q/ a3 ?; Z4 J
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
+ a' O, ~) v) r: z# g$ f - Commander options no longer available whilst dead.4 Z: {3 W" A! c( s) }3 f
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 n9 A( x( p5 M- @6 s* J: f3 P
- Fixed the issue that would cause infantry players to be revived with no kit.
! q- }! k! `1 l2 |* j3 ] - Fixed several rare graphics crashes.: m* ]3 Z( L; ?% R6 d8 w& [
- Fixed issue with players crashing while clicking "Join Game" in the front end
8 H; v& N- ^" \; A# p7 g! x$ `% n - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 G, i6 \( p6 ` S+ _ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' f; h$ f5 W6 ]8 O5 d2 E, L$ p - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) G& y7 Q4 x* Y5 N. a6 ^ - Transport Helicopters – Increased the armor of all transport helicopters
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# H+ @: O6 Q5 Z[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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