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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ l7 e- N9 }1 F+ uEA - 1.4 Full Patch5 J* w2 {# w; n2 k
EA - 1.3 > 1.4 Patch- g2 ?' D/ }6 N5 f
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/ \: \, Q- S( ^5 d$ g I1.4 Patch – New content
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* e) S6 D, K( [" F- y p5 w3 W- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)2 i. X1 W- u; d1 Q
- New Server Option: No Vehicles mode- d2 i/ B/ j/ V9 V. O4 L# a& t$ t
5 V5 `1 J6 A2 O! ^* s3 P1.4 Patch – Fix List " d1 P) x- _8 `( X" f
Front End: $ v4 k% x/ p- W
% S) P. f% Y/ }- a# p/ R! X% ?9 M- Front end - Fix server browser issues with updating info
" L. f' V4 `- \" D1 K# g) m - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
2 s1 I% ~2 E" ^* n3 N( W+ g - Multiplayer Internet Server maps size filter not working
' J1 {- e1 t; h5 ~! K( W - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box2 L# A C. T0 J: ^4 I' w
Game Server:
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( \' N6 x* b& D; u& k/ T0 M5 [- Increased server stability/ w% Y" Z; N: Y& K+ c/ X) q* f
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 i1 E1 V# j* D0 J9 m3 e - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.3 p3 [+ ]& f: r
- Re-enable unlocks on unranked servers) N' M: C2 \/ |* r5 j$ h
- Ranked server forces unlocks i.e. have to have unlocks selected.
8 C3 o* m4 Q" \4 m - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. G N' F" N# q3 A
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map$ |& V# |8 Y5 Q1 j1 V
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( s0 M. |* s8 _% \( E' H
- Vehicle drop crash related bug (missing icon)# Q4 e* [+ y+ a+ U, H6 ?+ o8 L
- Co-Op bot console commands do not function on local servers.) B, G, ]$ U1 q7 H) ]( X
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; [1 u% r2 C3 j$ N$ e
- Introduced a delay from proning to standing to help reduce exploiting
1 ]+ T2 Z B- A - Adjusted C4 to make throwing more difficult
$ O" w( v. b- Z7 T+ S J8 [ - Fixed the issue where a red distance marker appears on the ground
/ a, @5 u4 {" \7 n+ M2 c - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
6 {; M! X1 _2 H( G - Made adjustments to reduce the damage taken by vehicles when driving
! s) d7 e% h5 A3 s4 s E - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.% L' j( O* z& h* `; Y
- Commander options no longer available whilst dead.
6 |5 q0 L' y- d8 F* }) n; _/ g+ o# B - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round2 p0 l* ]- o! q+ e. ?# f0 t- r
- Fixed the issue that would cause infantry players to be revived with no kit.7 J V2 q0 I: r+ [* C5 ]/ J* j
- Fixed several rare graphics crashes.
2 M4 J5 h5 A$ Z - Fixed issue with players crashing while clicking "Join Game" in the front end
) F: H% E& D/ b* X& \2 _ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.2 A0 k0 J( z9 j: W4 a
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 [6 r- ~/ Y: T3 V( {) ^+ p - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
1 e5 Y: ?% H, e: r; ? - Transport Helicopters – Increased the armor of all transport helicopters* y% U" ]1 p5 V) e! O6 R, u) |, U. @
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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