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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4- l$ |+ N* p! H! W5 y
EA - 1.4 Full Patch
/ N$ y1 L1 X7 w, h7 ?4 J" n% wEA - 1.3 > 1.4 Patch2 `- `6 A3 T8 a3 t$ X
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9 K2 P1 q1 `% a& {( T( {7 g1.4 Patch – New content
7 W/ Q: E! l* t$ y4 F+ P
6 e! X) B6 [0 I! z9 I- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
7 V# k- d5 W# x - New Server Option: No Vehicles mode# j8 I. P5 f# i2 F+ t
! n- N9 A- T1 ~' Q1.4 Patch – Fix List
% {* ?0 D) Z: Z' ]" b4 aFront End: $ w, y; g' k$ X, x: E
( L0 _7 G2 }, ?$ \4 P K- Front end - Fix server browser issues with updating info
9 i6 g( r( G9 [: P3 J - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
0 y! E+ |& z0 l) c# | - Multiplayer Internet Server maps size filter not working
1 S! i$ F8 N0 V2 s - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box" G g/ F9 N; y
Game Server: 8 k( C2 Q# {7 k3 F" c
' _- ^2 g3 o$ g3 F! q# H0 o5 T- Increased server stability
* J: o8 ~) S `" k1 l - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. j& @8 a0 ?( c0 H - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.* T/ p6 }" U+ A1 }$ t* P
- Re-enable unlocks on unranked servers6 N/ ~/ C0 P. x, @
- Ranked server forces unlocks i.e. have to have unlocks selected.
) ^; i+ [2 f, L, @ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, L) o Z6 \ ` - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map/ @2 s: B$ @* f' z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
7 v; G- |' r& {7 f' c - Vehicle drop crash related bug (missing icon)
' o! f* K3 h' S6 [0 d0 v - Co-Op bot console commands do not function on local servers.
( }4 A# U/ E3 J Client / Gameplay:
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: x. j7 P' K/ `2 z, b6 k/ V% d- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
7 u: f/ \/ u% C: z - Introduced a delay from proning to standing to help reduce exploiting
: a) H3 `, C; r6 [1 v - Adjusted C4 to make throwing more difficult# P% r. Y! n! X' \2 \
- Fixed the issue where a red distance marker appears on the ground) Z L9 }5 s8 K* V5 ^
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! q8 b4 l: ` c+ K/ K
- Made adjustments to reduce the damage taken by vehicles when driving
# ^. A8 R' D) u% F- @8 B% d - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
' _. B- G& R) ?7 d7 F - Commander options no longer available whilst dead.- p5 v4 B' D% M5 x& ^
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* K/ y: ~9 o+ K1 u) w6 B* Q5 M
- Fixed the issue that would cause infantry players to be revived with no kit.
) |! N. X8 |. b* n - Fixed several rare graphics crashes.
3 ^8 v) H4 B8 l+ v* x - Fixed issue with players crashing while clicking "Join Game" in the front end
- X9 C! C/ X1 _6 M. A+ _ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
% g; F; e8 Y4 J1 A4 C - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) x( s- C: Q# I% ], D9 E5 u - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" i# i! D+ N* R8 R7 H
- Transport Helicopters – Increased the armor of all transport helicopters( r1 M- u- q1 ~' z. c
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$ g6 Y1 ~: x2 M/ @[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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