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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 k$ ]+ X- E# l6 PEA - 1.4 Full Patch
: c% p! o* ?. e$ fEA - 1.3 > 1.4 Patch2 t+ z8 H. z% X" |) T# `
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
2 Q3 K7 X0 Q" Y6 ~ - New Server Option: No Vehicles mode3 D- Y: R- T" U! A/ C( C& K b+ a
# S* [- g1 j; ~1.4 Patch – Fix List , D2 T. D) J. o1 R) o
Front End:
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- Front end - Fix server browser issues with updating info, `. b, c. [* V1 s
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* l h% F* [& p
- Multiplayer Internet Server maps size filter not working
+ ]3 ^3 v8 H4 A2 q& ^& H# y. S - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box+ |* ^, Z+ E" j. r1 c
Game Server: % F3 m1 Z" L& W/ z) s2 N
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- Increased server stability
& o) Y1 S* R1 Z7 ` - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
5 _$ ]% `& O3 \ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 m# t+ N0 l- ]9 A, X0 q - Re-enable unlocks on unranked servers
5 f/ V+ J; T& u& V% u/ D9 T - Ranked server forces unlocks i.e. have to have unlocks selected.
0 M' D' R$ @ r. a; s9 q) S - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 m2 a: [9 F0 ^% n
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
1 {& K9 C. n: h1 a3 D; M - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
- k ]: ~ v% }; u R0 P2 D - Vehicle drop crash related bug (missing icon)
/ X3 b$ w4 {- E$ E# [& A, R5 v( D - Co-Op bot console commands do not function on local servers.
- ^: i* C3 B: v9 p. `; h Client / Gameplay: % L+ K9 f( V6 |' @" y; C: G! m2 ]
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
: \* k2 j' j: ` - Introduced a delay from proning to standing to help reduce exploiting, Q% r- R5 D) [
- Adjusted C4 to make throwing more difficult. c* u7 F7 x5 p. }
- Fixed the issue where a red distance marker appears on the ground
& X& p3 o7 a$ @- [ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 S5 ^- u7 ~3 G* \- g% F/ Q8 c - Made adjustments to reduce the damage taken by vehicles when driving
( X$ A* _ V5 p) T1 n - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.( l+ h4 V& w! ^6 X4 k5 ^/ a. e. \+ y
- Commander options no longer available whilst dead.- T1 X6 U- Z8 G. A$ K! I
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 I6 Z8 N9 [1 w" z( {* t
- Fixed the issue that would cause infantry players to be revived with no kit.
5 j7 U4 b: o7 W% }. p) G, P, {- h( b. J - Fixed several rare graphics crashes.
" G0 o; d& c: k4 T1 @; | - Fixed issue with players crashing while clicking "Join Game" in the front end
1 l5 M7 O: D. ^8 g5 Y% \2 i - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 S& e& u* p0 Z$ ?" c
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).4 B, s# S0 F1 j9 m
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 Z5 S8 g( k) @% o6 R - Transport Helicopters – Increased the armor of all transport helicopters; s9 G% `' s U5 b0 v/ S
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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