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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
`9 ?+ M6 b( Q# N% tEA - 1.4 Full Patch
) d/ z% Y" ?( n7 GEA - 1.3 > 1.4 Patch! y( p) k1 V( K8 o4 ?) z/ K) P6 {" `
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: v0 P* i" q, T! a* l6 w0 q+ s1.4 Patch – New content & |6 a: h9 u" G( q
; b7 ^4 C! r/ I; {5 n& U0 u: g0 X: o- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)& m9 Q; |9 C6 b! z
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
8 J3 _* E# b, Z3 P" ZFront End:
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- Front end - Fix server browser issues with updating info3 e3 Y7 ?# N7 n5 |" P# v
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
) I- x9 R8 S! ^0 B- { - Multiplayer Internet Server maps size filter not working# F5 F2 r) z5 _3 {
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ ]" {- m* L: v/ k- u2 A
Game Server: 7 z: K @2 d* ^
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- Increased server stability
/ }- o; F2 u' { - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 w& w# n; G: J* ?' p
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 |9 w0 `% R! C( X) ~
- Re-enable unlocks on unranked servers4 J( R7 v3 o3 p G( _
- Ranked server forces unlocks i.e. have to have unlocks selected.( Z! o0 y, a; p$ w; a: x- l
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
2 B6 b6 N9 a' z4 w- N% r1 Y4 a - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 g# n Y! [4 Z, h" O' i
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
- D; o- Z" z6 \" B. p4 z - Vehicle drop crash related bug (missing icon)
& |7 g( A' `1 o. n- ?- F - Co-Op bot console commands do not function on local servers.0 E: f3 ~2 l5 f- r% J3 }4 O$ b
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" e, A2 Y4 h X; }9 v! y4 ] - Introduced a delay from proning to standing to help reduce exploiting& K3 y5 I% S) D& G8 a
- Adjusted C4 to make throwing more difficult" x/ q4 |% _( Y
- Fixed the issue where a red distance marker appears on the ground* i- y% t: o Z
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 w# u0 o1 R$ h. o
- Made adjustments to reduce the damage taken by vehicles when driving$ R$ @9 H- B4 v6 G
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
9 H9 Z% Q+ g3 j- w7 X. ` - Commander options no longer available whilst dead." I$ r' P+ p8 H2 F. T
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 t; ^. K# F. }" |8 x - Fixed the issue that would cause infantry players to be revived with no kit.' S$ j4 y1 w# c$ D
- Fixed several rare graphics crashes.0 g4 }# {3 y/ x+ b4 S" @+ o
- Fixed issue with players crashing while clicking "Join Game" in the front end- w+ v2 P; Q* j
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 m# x9 {7 r9 Q2 Q( O" p
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)., M7 n# i) S5 k- q& A2 `
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 b8 C) G! }' j8 y) N1 z
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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