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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ h) A1 Z0 A' F0 ^EA - 1.4 Full Patch
; n4 ~! M5 c# M2 A8 D/ ?( iEA - 1.3 > 1.4 Patch" |, K) C$ K3 K. z! b
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1.4 Patch – New content 9 H) u1 ^* s) B6 s+ U, X& V
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) S+ S( I2 b2 d" t8 H$ s
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List : G* ?3 i1 v/ m( q0 p
Front End:
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- Front end - Fix server browser issues with updating info
4 y0 u/ [! f- V- e& D - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 o1 V. d; F' q
- Multiplayer Internet Server maps size filter not working$ c# Y7 m0 g7 s4 A% F s
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box( j5 h/ q& ?, \8 k* d, v- |* c+ t
Game Server: ' e4 d j; n7 Q3 B, ~: @
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- Increased server stability" g |9 S" T' H; \/ y
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 }- u9 j# \4 B* N& r |$ v
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ k& K0 j4 F5 O2 ^. z- U
- Re-enable unlocks on unranked servers2 A5 y6 m' H, d- z
- Ranked server forces unlocks i.e. have to have unlocks selected.# X- [( u+ a4 y$ R
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.' a& e% ^; P' c0 s# ?& a
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ C1 f, J1 z* Y6 e; z( m, P3 k
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: f% H6 ]1 z6 P4 E2 V1 F
- Vehicle drop crash related bug (missing icon)! |0 n6 @* _/ C. ^8 @' N6 o) ~
- Co-Op bot console commands do not function on local servers.
0 [* P. H7 v3 d* |' ?+ p Client / Gameplay: ' {! X4 S: X, o. _) f; z/ E+ M
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
1 {9 h. K, @) r% R& V" t: U o - Introduced a delay from proning to standing to help reduce exploiting/ n5 K( a' B" c7 K9 Z) [
- Adjusted C4 to make throwing more difficult
3 Y$ z* k2 Y, x# T" M# c7 G4 X2 { - Fixed the issue where a red distance marker appears on the ground1 s- d- \8 [! }. P2 ~
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( l$ _# L3 [6 M! V1 [- Q" |1 h - Made adjustments to reduce the damage taken by vehicles when driving9 n5 e! s: j' J) x# _- f8 R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.6 o! k, V' E9 G" W( J/ ?
- Commander options no longer available whilst dead.
# p9 ^! C0 U! b; u - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# i' a9 `7 \- D. z: I0 | - Fixed the issue that would cause infantry players to be revived with no kit.
% A5 @0 y6 u$ N6 ~ - Fixed several rare graphics crashes.
" B, ~- g7 T1 Q! ~" l - Fixed issue with players crashing while clicking "Join Game" in the front end
( D% {! D5 P+ |- L% W - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.; q4 l8 O" u8 E, P
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
$ X8 g% h# F' U4 }4 X5 S - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu o# E4 c. C% p' `$ s
- Transport Helicopters – Increased the armor of all transport helicopters0 t" }2 R6 h$ D% h& B ]. A' e
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4 }; l8 W- u3 K( v- ?# P& y) e1 U[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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