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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
3 O' h" q V' d% ?7 G+ N2 KEA - 1.4 Full Patch
% \/ m+ _: Y1 n$ ^% n: b% i, r- `EA - 1.3 > 1.4 Patch2 @" G- A2 W8 Q4 R1 q, s
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8 f1 s/ m I# ]9 U1 J1.4 Patch – New content * x$ P; U: o7 B& x# P1 X( V8 \! m- y
' q; G( w7 L% E5 w0 T- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
% J! S+ ? e- f5 i - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
# s& m/ o( @7 I/ _* b3 P5 ^3 nFront End: + y- e) @: m6 k; _9 f
6 t! |( u: r( @/ _6 | p2 `- Front end - Fix server browser issues with updating info
, M" `8 ` I# U" d( Q) B' m - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players: e9 c* D, i# G0 o1 P
- Multiplayer Internet Server maps size filter not working3 O* ?" _/ w* ]6 i0 f( D
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
9 e. g% m1 e' u2 o: L Game Server: ) u+ ^% m* F9 t v& f2 e
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- Increased server stability
4 m+ J, t& c, h: a5 e$ z% j - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
6 W: o" A- l2 Y - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
* \8 F! _ X3 Y! I - Re-enable unlocks on unranked servers/ q @6 ~9 }3 F( I
- Ranked server forces unlocks i.e. have to have unlocks selected.8 Q I ?- ?6 X0 d
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
/ N' H! b- t1 a' B9 t - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map: E- z- J6 g, p$ A5 y4 h
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps9 N5 p' O% P* {
- Vehicle drop crash related bug (missing icon)
: x! u1 u# T6 D7 E" h" y - Co-Op bot console commands do not function on local servers.
^, [5 z4 i6 s O Client / Gameplay: 2 K3 D( l2 B" g: I6 W a$ ^
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; S0 m2 k; ~. d4 _$ c' t
- Introduced a delay from proning to standing to help reduce exploiting
" h/ j9 X" w0 B' | p" u - Adjusted C4 to make throwing more difficult$ d9 i3 d& B) ]7 P4 b5 q- B! H
- Fixed the issue where a red distance marker appears on the ground
5 K4 l) c) t* l- b/ x: h7 u1 m( @ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
9 Z {' y, W0 B+ ]) b - Made adjustments to reduce the damage taken by vehicles when driving
+ H; g* ?8 m4 Z+ X% Z6 T+ _ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 K+ R+ w* W) V) U- E1 y - Commander options no longer available whilst dead.
, M$ `- n% `- I1 Y( } - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round' {' R+ l% B2 |! @! d! y
- Fixed the issue that would cause infantry players to be revived with no kit." v! ?1 D. d0 T6 V* ]
- Fixed several rare graphics crashes.
( N4 f& Z0 X9 z w* g - Fixed issue with players crashing while clicking "Join Game" in the front end4 Q2 E6 w8 C) _0 z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
; X+ c+ Y1 Z. `+ w6 V# B - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
; w8 O( ^& x4 ?& l - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 Z0 c d y P
- Transport Helicopters – Increased the armor of all transport helicopters- @# D+ c, V2 y/ R" n8 p% M
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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