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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
2 Q0 W4 Y- {# H7 FEA - 1.4 Full Patch% J. p6 c1 A4 @
EA - 1.3 > 1.4 Patch# k/ f* H7 t0 v5 H# T" @# A: _
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! c$ P/ {; n; {6 i! j1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)( p6 o# O. s5 M+ h3 H
- New Server Option: No Vehicles mode
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8 e0 c: q" I) s1.4 Patch – Fix List
1 E. C/ Q' k# QFront End:
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- Front end - Fix server browser issues with updating info$ _: k7 e+ I& E
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players3 P" x6 n6 i" O& b, X
- Multiplayer Internet Server maps size filter not working
, G$ m- K) \, e - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 ^$ ]0 v0 s0 G, k$ z' H6 ~1 I1 c Game Server:
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- Increased server stability' f* i: H8 m& A9 R& Q& Q. v# F! J
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# p1 A3 |2 F7 X( F: x2 @ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 }5 q* A- z. c( Z& R! k: Y - Re-enable unlocks on unranked servers
( ~4 j" h. k7 I% o; i* w - Ranked server forces unlocks i.e. have to have unlocks selected.$ z3 t6 J/ o4 N$ O0 V, B
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.0 a1 [: h h- B8 A- o; D
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map$ x4 M: W o2 E5 b* r9 q3 L
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 N( M# U( n% z3 N( h
- Vehicle drop crash related bug (missing icon)( F8 W1 i* g: _# g1 |4 i
- Co-Op bot console commands do not function on local servers.5 J/ D; S5 ]6 q
Client / Gameplay: N7 d, H0 p% n
* l- j- }% k9 `1 e z' L- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
O. E, y3 [, t6 X; ^- Z7 l0 U0 S - Introduced a delay from proning to standing to help reduce exploiting
9 a& {# a" j! E, c7 L - Adjusted C4 to make throwing more difficult$ s4 @2 e* `6 V9 S; B6 R
- Fixed the issue where a red distance marker appears on the ground
: W# ?( v/ [8 Q- I: B. w - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 ]1 |, H0 b, Y4 A/ E
- Made adjustments to reduce the damage taken by vehicles when driving
! U% W. d4 S9 j, w! q* _ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 B& t: ]0 ^0 l: H( ~8 F S - Commander options no longer available whilst dead.' v* n2 G+ S3 b" V/ a' Q: ~1 ~
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' K3 u4 J0 x1 \0 z* D$ h$ h - Fixed the issue that would cause infantry players to be revived with no kit.
/ W+ F9 h. V+ B% R& ]: z - Fixed several rare graphics crashes.* y, V* b) a) [* j& L5 G) M' n
- Fixed issue with players crashing while clicking "Join Game" in the front end
2 v( s" ^$ H4 z# w( ^ ]5 [4 t - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
( s; P8 i2 J( |2 J# e8 t: ^ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, u5 W# Z& T+ t1 f- J O5 `. W - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
2 c5 n% R) A5 t - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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