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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
B8 S, @% f3 y8 W+ i5 FEA - 1.4 Full Patch
7 ?: _% q5 }) ]% {8 K+ Y3 n1 gEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op). q& d1 R; A6 K3 |2 O
- New Server Option: No Vehicles mode9 q) T2 A7 ~0 p; ]' a
+ A! _; [& Q$ E! p3 V6 g$ _1 K9 J, ~1.4 Patch – Fix List
( c% s7 z% B* O( H4 b. RFront End:
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$ q0 l+ W0 F7 X; `, N5 \- Front end - Fix server browser issues with updating info3 A, `. D; H+ E* U8 m
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
* j: J& J+ l7 t7 M/ m$ |7 H1 j - Multiplayer Internet Server maps size filter not working, a# ~/ D* i, M7 ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box; P D1 }( h( @2 @/ H; Y
Game Server: 4 I$ d" X: d. p0 w3 N+ `
7 K9 u* Z7 \ T0 g: y( z- Increased server stability- `: g5 q }; ^
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- l( g7 o* U& J( M2 g- Z - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; n# ~! u7 ~# q2 b3 R1 {3 @# | - Re-enable unlocks on unranked servers: O+ [' z6 p; p3 ~
- Ranked server forces unlocks i.e. have to have unlocks selected.; I+ c! }. T- T; w' _4 G+ m9 [
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
: [. D& g( ~5 H* h# X2 x - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map* l6 @$ M6 ? ^
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
0 M6 [: ?0 i) q: N - Vehicle drop crash related bug (missing icon)$ H' v1 v) q( H9 x
- Co-Op bot console commands do not function on local servers.) c$ W) ?* T! j% y+ a& [0 Y
Client / Gameplay: : H0 A1 w6 l. G( f' b! Q
. K+ t! G* S/ s. q- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
/ P) @7 D, n+ a/ v - Introduced a delay from proning to standing to help reduce exploiting8 K) }8 U9 G6 i2 o( h9 c
- Adjusted C4 to make throwing more difficult$ G" {- Z9 v0 D2 ]1 Y
- Fixed the issue where a red distance marker appears on the ground- A2 ? |* b+ U4 q8 T. y+ p/ [
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 z, ? j! }# f t, S& N& }; S' D
- Made adjustments to reduce the damage taken by vehicles when driving: B5 v1 K- p2 U U h: w# S- R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ t5 d! I! c! w- J5 Y7 C
- Commander options no longer available whilst dead.
q, R& F1 h$ U$ o# _1 q: H( k - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 w$ Y( \! |% n7 J
- Fixed the issue that would cause infantry players to be revived with no kit.2 E) l4 k: g" K1 L. K) V+ ?: v$ _
- Fixed several rare graphics crashes.. b3 t# V0 y1 Z) V# R* i! f5 }
- Fixed issue with players crashing while clicking "Join Game" in the front end( F: e& ]1 T+ L" ]2 l8 d, h
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
5 e+ I# `+ O% g8 `2 ?7 O+ j3 @3 Q - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, ?& O0 A4 `! F/ i% r! @ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 N7 R9 c1 h; O5 i; s2 t
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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