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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.42 Q/ V- R" H* o8 i( ~3 P
EA - 1.4 Full Patch
J+ \1 N' r' I; X2 c, eEA - 1.3 > 1.4 Patch7 t- [( |3 N6 \8 I: ]: y( r) {; z
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8 G- B( h) g4 f1.4 Patch – New content 7 }5 r/ y Z, k
' e: B+ ^- S: H ]- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. r$ T* d3 ^3 f: U, p- Q n' f0 Z - New Server Option: No Vehicles mode
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. `- O7 {6 z1 o3 q! B; D: ?1.4 Patch – Fix List
7 z9 e) z4 ~4 E9 ZFront End:
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- Front end - Fix server browser issues with updating info1 K. R/ a6 a, G( S$ C, F: ]
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, A; @& [; X+ c+ h, \0 v1 c& p - Multiplayer Internet Server maps size filter not working( x6 `. L' m" m" n' X
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
) S( b8 y1 o- w1 Y Game Server: * s* z6 b/ q' B2 \6 e- B& e) Y
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- Increased server stability2 K+ g) P/ n, Q0 ~8 }/ j$ @( [. _! V
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 M# \7 I! }; I& U( |9 ~ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively., M) B# p: l) S& U j
- Re-enable unlocks on unranked servers
$ b W2 n; h: _1 c( h# d; A9 P" _& e - Ranked server forces unlocks i.e. have to have unlocks selected.
! B b0 m: f3 B& ^! [4 q - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 c% T5 D( G7 q& a' s# L Y - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 n9 Z6 v8 l% {2 Q$ y* i8 c+ f
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
% P1 f5 q$ k: |* M - Vehicle drop crash related bug (missing icon)3 a8 j% r+ |0 _. X( E6 T1 B: I
- Co-Op bot console commands do not function on local servers.
7 p* `: d& n5 S0 M3 \$ R) |% s Client / Gameplay:
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3 L8 n9 _5 B' h& b" }" E. C# t# p- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* x7 J) ~+ I) P5 f+ p - Introduced a delay from proning to standing to help reduce exploiting
* G& v% Y+ n6 p: y# j - Adjusted C4 to make throwing more difficult
) g Q2 z5 a" {8 l8 @1 z1 R- [ - Fixed the issue where a red distance marker appears on the ground. N3 ^2 Y ]3 T, g) P
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items/ r( v% }; W% [, _/ J
- Made adjustments to reduce the damage taken by vehicles when driving' i& q8 K. i$ S; t/ [
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.' X+ e- p% Q. S: s" X
- Commander options no longer available whilst dead.& G: C. f7 q. v
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ Q' Y5 g: ]7 c# R- x - Fixed the issue that would cause infantry players to be revived with no kit.
5 P) z. x9 {- D7 \. r - Fixed several rare graphics crashes.( o! Q; d: Q8 a6 k: C" P# X8 i& u- x
- Fixed issue with players crashing while clicking "Join Game" in the front end, d3 a8 ?) K+ X# Q/ n6 A
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
: J8 Q9 ~+ I: F" k - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
1 h# ^/ u% m3 {1 [) z# U0 s( h - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu4 @ c1 K# `' k& b
- Transport Helicopters – Increased the armor of all transport helicopters$ j# Z' t0 `+ K; Y- i Y) B; [
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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