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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4' c1 F8 T5 t1 C( G: [' F6 M, c# D+ ^" n
EA - 1.4 Full Patch5 |$ x+ l D" k" D
EA - 1.3 > 1.4 Patch5 f2 j# p6 o+ L4 [
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- b; c: E0 i9 M$ ]4 g* g1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( O" j# F# G# X( r* T& |% O - New Server Option: No Vehicles mode
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1.4 Patch – Fix List ( o6 X J: K9 k
Front End:
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- Front end - Fix server browser issues with updating info& p1 v) S, f' o; ^, c" m- U$ O$ K
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players& Z, ?3 w5 o; H8 B
- Multiplayer Internet Server maps size filter not working
; L) @( Z9 P/ I* E$ z - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 X/ K; p' Y) R4 v Game Server:
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0 v3 }- u0 i3 n! A- Increased server stability
v. i1 v- E$ T, l& T - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 v# D+ a1 o, ?5 [- g% b - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
& G. ^- @4 H# O+ J - Re-enable unlocks on unranked servers
3 w1 P) C8 I H" b! T" p9 x - Ranked server forces unlocks i.e. have to have unlocks selected.
- B" W' C# }; L9 Z E6 U1 Q+ W4 r4 k3 @0 f - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. ^; Y3 e& n3 B. V% S6 e# s
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map: m0 T8 M3 j# }2 N
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
9 \, y6 A. Y4 z# h. ~+ N8 M1 _! ^+ @2 q - Vehicle drop crash related bug (missing icon)' k _6 _: \# k& O4 B& k
- Co-Op bot console commands do not function on local servers.2 p( j# y2 v' {) P; D* A
Client / Gameplay: , f% R* n) {) n9 i! S- h4 Z
, ~) J% @$ }9 s- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
3 M9 A& T, L& B - Introduced a delay from proning to standing to help reduce exploiting/ q+ @! K" e, h+ g; {* H' u# o
- Adjusted C4 to make throwing more difficult* p( c* c1 L2 H! {/ s, P
- Fixed the issue where a red distance marker appears on the ground' r, c, W y5 R
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
: p9 ^' K# N8 {6 {' U - Made adjustments to reduce the damage taken by vehicles when driving- A. m; ~& H: v+ z
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.1 o# l5 U8 a' O( c
- Commander options no longer available whilst dead.
1 R, u8 Y S# i# s1 R; e - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
4 `* R: M6 A5 L* Q; T9 h - Fixed the issue that would cause infantry players to be revived with no kit.
; Z; T. h# v& G - Fixed several rare graphics crashes.
+ N! D! a1 v0 p - Fixed issue with players crashing while clicking "Join Game" in the front end( w$ f' ^/ g! K1 E
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
! g0 ~0 e3 z. c' V. ]/ y; K( ? - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( }0 m+ q! b# t' ?, \
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu# A* u: z; B! _, n1 M" W+ v- Z
- Transport Helicopters – Increased the armor of all transport helicopters
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9 P1 f- ^1 ~7 o0 m, ?* i3 U[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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