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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.41 f: c8 a% P' [; c1 p" @
EA - 1.4 Full Patch
* |, J8 y9 e* a; ?: Q. N1 k+ {* ?" ]EA - 1.3 > 1.4 Patch
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1.4 Patch – New content ! S6 D2 @$ T# l5 K$ {7 T
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
3 O8 t$ ?' ]' i1 I% n4 X9 J9 ~ - New Server Option: No Vehicles mode2 I3 @5 ^- Z0 v* _: Q4 V; G
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1.4 Patch – Fix List
' L' ~0 H5 A" v" lFront End:
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( B* M! F0 ~$ b- Front end - Fix server browser issues with updating info
0 g9 ]/ O1 j, t n7 z% m - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players1 w; \9 J; {2 u8 S5 Y
- Multiplayer Internet Server maps size filter not working
+ C) L1 U+ O8 W# m' `& H - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
, g9 o' N* C4 J0 f' x) t Game Server:
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- Increased server stability
! F6 B2 r8 K$ D8 ~3 r3 O. v8 y8 W) p" ] - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora). b3 G" f3 V' a5 Y* M
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.8 x8 Q/ V2 B6 ~$ ~+ `" [* G$ C
- Re-enable unlocks on unranked servers
4 a/ n+ `3 R: l8 H5 F2 R4 U, m - Ranked server forces unlocks i.e. have to have unlocks selected.
1 M a+ m! B' ?8 b# k - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
7 |* E+ c2 n# ~/ f: j - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
+ o$ V% x# ]7 v2 M1 M3 J - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! [/ q5 f" o7 P& ~ - Vehicle drop crash related bug (missing icon)/ O4 J$ F* W: g8 d& t. ~& E
- Co-Op bot console commands do not function on local servers.; E* z* u; u: }, Z: x# S1 {2 H4 n* O
Client / Gameplay: ; P9 |% }+ D1 a' g5 m% Y5 V' S+ U
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
1 a- O& S( A5 t1 {9 G6 a! Q - Introduced a delay from proning to standing to help reduce exploiting$ x. ?! |- Z: d1 S0 j- F' t
- Adjusted C4 to make throwing more difficult* I4 E% X, v% X! |
- Fixed the issue where a red distance marker appears on the ground
& L/ A; A5 }3 ?! b0 e" }$ D, O - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 y; A- E2 D6 m! x. r: Y
- Made adjustments to reduce the damage taken by vehicles when driving
, `) [! _* ~" t, E( ~! D& q1 z4 z - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
; A9 S3 g, p; ~4 Z - Commander options no longer available whilst dead.
2 F3 x) Y9 u# p9 G J: t - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 _9 ?6 O5 H/ v7 x9 H7 |+ X* ?8 D4 T+ |# P
- Fixed the issue that would cause infantry players to be revived with no kit.
0 t1 O0 M4 f1 A, U - Fixed several rare graphics crashes.- c9 G/ `: }) g5 V) B1 c4 A$ Z5 X
- Fixed issue with players crashing while clicking "Join Game" in the front end$ z% v, x) N, p9 i5 t2 T; {
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
5 p0 h. L7 l. y* r+ U5 T - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' Z! y# @7 N; \" R4 x, ?: G - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" Y* W& M" G+ K$ _; t8 C
- Transport Helicopters – Increased the armor of all transport helicopters
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- X% l" J6 i1 D- ~0 j# m6 k[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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