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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
8 ^# K& O* U m# I9 WEA - 1.4 Full Patch9 w: t3 G2 g/ o+ x
EA - 1.3 > 1.4 Patch( J9 e# s' d9 n* k! K
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| }6 X7 ~) M( m1 L; t- M1.4 Patch – New content 3 g7 @; D2 s& X+ G8 Y
* V3 P* f0 I# f- m! i8 e- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op); P7 T) a- A- }1 E2 p& a$ A
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
4 _) U; j' M8 zFront End:
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- Front end - Fix server browser issues with updating info1 L4 F! G# B, g
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
: e D- i" E/ r( c - Multiplayer Internet Server maps size filter not working$ e2 G7 h5 j( q! |# u2 P
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box% ~+ \8 p5 v9 Z/ }
Game Server: 5 B% @* |% P3 I b
3 y+ {7 g1 M1 J; A- Increased server stability) @# A X( `, {& Y0 o- ^3 C. D
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 U: X, V' q% f' m+ R, ^/ C) O
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.# h( u: Q6 k! p3 u
- Re-enable unlocks on unranked servers
( ~ @$ q/ Q2 G3 F6 i - Ranked server forces unlocks i.e. have to have unlocks selected.
) j4 f) s* w: Z, l+ C - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.# t3 k- Y- B) @+ @! s p/ ?
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
" J" s: v; D" l& Y' [ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
; |6 h+ _8 o; f3 Q% V5 B - Vehicle drop crash related bug (missing icon)
" e; A/ {9 E: v1 ^6 t - Co-Op bot console commands do not function on local servers.; C: C( _5 ~( V9 f- @% |# [& x0 V
Client / Gameplay: 4 t/ t1 S+ s/ }5 W
9 X1 }8 \; i7 \, b. }( L, w' y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
% x7 y/ g& c2 V8 c% W( h' ] - Introduced a delay from proning to standing to help reduce exploiting
) i3 H6 I- o; o3 g - Adjusted C4 to make throwing more difficult
* P5 M3 P# t. d) A: J3 s7 N - Fixed the issue where a red distance marker appears on the ground! T9 ?, o9 V5 Q6 N6 w! g
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
. i3 C& }; L" ?/ G5 }# v; ] - Made adjustments to reduce the damage taken by vehicles when driving
) N* A: j" G* e7 q9 j - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
# S% O- c' ]2 k6 r - Commander options no longer available whilst dead./ X v, s2 ~% R8 G5 y! e
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
6 }2 k* I2 u) H+ l4 d - Fixed the issue that would cause infantry players to be revived with no kit.
Q: v; o/ i! E7 B" B2 ?& C% ?7 o - Fixed several rare graphics crashes.
x0 y& A) Q2 |& l" I# R - Fixed issue with players crashing while clicking "Join Game" in the front end" F& Z7 j8 U* e1 P* j D
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.# }. ]6 O6 U7 F4 @' D h7 R
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( y* w- G+ n5 b$ g+ I9 r( Z
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu5 s. ?( J7 w# I6 X# x
- Transport Helicopters – Increased the armor of all transport helicopters
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9 @4 g+ m% D! `) z3 f[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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