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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& I5 e0 K! B+ P. ]/ Q
EA - 1.4 Full Patch
9 _+ e5 \5 k0 E! y' Q- QEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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, J( `2 ^* c2 q2 f$ Y, ~. P- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)8 W3 w `0 l! T1 L3 _6 M1 U! O
- New Server Option: No Vehicles mode
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& _" F% P. J8 t3 I' J' w1.4 Patch – Fix List 2 \" r% f" a- b( U `% L
Front End:
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- Front end - Fix server browser issues with updating info
$ p4 ^& X- i4 q - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, W5 R) I5 \' W - Multiplayer Internet Server maps size filter not working/ }# g- G# w( U2 Z2 n; o
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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8 t) L. k: ^4 ~! F0 l- Increased server stability4 q* g2 Z/ b5 F, v- b0 o- f1 ]
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)1 G6 M6 ]7 i- V2 S5 n, j8 i
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively./ [+ R& O) T# p3 u/ E0 ^9 w
- Re-enable unlocks on unranked servers
2 Z5 E5 J8 s& \0 Y - Ranked server forces unlocks i.e. have to have unlocks selected.
. {5 Y* F- T/ Y( L: t4 h, O7 U - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.$ b' T* l& z( Q o
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 R; O5 ~) H* u$ f4 f. k8 C) s6 ? - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 ~+ S9 l% e" b7 Z l7 k- D
- Vehicle drop crash related bug (missing icon)% w+ i& M- L, ]; h
- Co-Op bot console commands do not function on local servers.3 O: K& @. j/ v- b. k( B3 f
Client / Gameplay: 1 J& [ N$ K1 i8 J) T) ]) ^
; T9 N4 D z1 O8 ~- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag- L+ X' G1 ~( a
- Introduced a delay from proning to standing to help reduce exploiting
; v% c. Y4 U, f j - Adjusted C4 to make throwing more difficult
: t/ W. j0 R$ K4 C - Fixed the issue where a red distance marker appears on the ground1 I3 [$ I) a- v$ q$ F
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 i2 R- w* b* G! k/ w2 \5 R& f - Made adjustments to reduce the damage taken by vehicles when driving$ ?# H# ^9 O- h1 f
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ S: g) R( D, o! a# P
- Commander options no longer available whilst dead.
( q, h0 i( N, N! L$ t - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ~4 q- v2 A* f r) B6 y! l
- Fixed the issue that would cause infantry players to be revived with no kit.
) f- |: f1 s' x) c) x2 v: S/ m - Fixed several rare graphics crashes.
1 }* @# b- j) K/ s - Fixed issue with players crashing while clicking "Join Game" in the front end7 w: v! ~1 F" k6 R' ~
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.4 D- j2 w- b6 l" d# B' |" u4 @. s. X
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" D6 ?9 @) `. K6 H; H - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu5 N- M6 {& h, c4 i
- Transport Helicopters – Increased the armor of all transport helicopters
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0 M+ f8 X& `* A/ T[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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