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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! f9 u w0 C; H6 ~& I/ m5 cEA - 1.4 Full Patch
0 B3 d+ S" { H' L% i) h5 AEA - 1.3 > 1.4 Patch
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3 W0 s, J% X5 z1.4 Patch – New content ' v7 `! L6 v, b
T9 O4 V1 `/ S3 @- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
9 J% {$ ]" u# }* k - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 0 F; I$ o |2 q! K0 ~
Front End: 6 H) N$ t" w- P2 e
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- Front end - Fix server browser issues with updating info9 Q7 ]" U; r9 X" s% ?7 Q ^
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
* y; E/ X5 d/ T1 g8 g# r - Multiplayer Internet Server maps size filter not working
3 U+ ^7 N8 y* S0 J& r7 k - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box( P% p! j, ^( n0 y( a+ n% H
Game Server:
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- Increased server stability
6 O, n6 _7 h% l+ z2 c' x# U - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) I) M3 {3 H5 q: ` ~# ^
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ [- L) g) L A: U
- Re-enable unlocks on unranked servers
& X% W9 ^7 S3 p( e9 O: h- y - Ranked server forces unlocks i.e. have to have unlocks selected.
/ x# ~8 J0 l" ` - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.! k! ?+ T! p& D, B, u
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
5 O/ v1 ^" K6 n( [" U - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
/ r1 v5 c& M' a* \8 l - Vehicle drop crash related bug (missing icon)5 B$ J+ a( U$ @
- Co-Op bot console commands do not function on local servers.& S& v }$ p8 D+ ?
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
( K' U. n" [; }1 T3 y# x. c - Introduced a delay from proning to standing to help reduce exploiting
J, G3 l' o& c& S' N+ E - Adjusted C4 to make throwing more difficult
1 V6 V; f, {7 V0 y/ ~$ o. z - Fixed the issue where a red distance marker appears on the ground
; c/ ^6 g/ k% W( c5 ^( T! B - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items0 @3 d) E! {. c: v3 c8 q6 v& K T
- Made adjustments to reduce the damage taken by vehicles when driving
/ g& \4 P- ]6 C3 h' b$ m& m - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.& U% o3 |7 o1 {& E
- Commander options no longer available whilst dead.; L* s8 |- X* K2 W, A
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, ]+ G: F) R% _) a: Y3 D" r0 x - Fixed the issue that would cause infantry players to be revived with no kit.$ _1 q, L* h; Z4 I/ `
- Fixed several rare graphics crashes.
, t) y( t- }: Y) \ - Fixed issue with players crashing while clicking "Join Game" in the front end# A, | }) C1 g, `! E
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.# `) p6 L2 A4 T* t M
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
/ J# j+ l! ? d - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
8 a* W5 f* w# g; y0 a - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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