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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 f0 ^; G* z2 y+ r( e5 `EA - 1.4 Full Patch
, }4 N0 C2 w* w3 ^5 ~1 KEA - 1.3 > 1.4 Patch7 ~& O9 z6 c; |) Z& s r
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+ u4 c) A4 f& k: l" p4 `1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
F# I2 n+ j6 u4 u. c - New Server Option: No Vehicles mode" E8 p, K* O1 B; B! ]1 t
7 I4 c! V# u/ A! Q1.4 Patch – Fix List % L# x7 P4 B, [0 M" k
Front End:
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- Front end - Fix server browser issues with updating info5 j5 K$ |7 L# W/ T0 ]! Y! V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 ]5 P( @, C0 C. E5 X' \
- Multiplayer Internet Server maps size filter not working4 v. }) I; n5 g0 a8 L1 k0 s
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 F- u# I% B# n V* _; P' C- i# r8 N
Game Server: : |" U; G, m5 E7 A
]* u; i& T3 b" O) B, D" r6 P0 p- Increased server stability
7 V7 ?8 k6 b" L: `* q* p - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 {; u, h, p X: T+ }4 W - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.# k" I9 v" V2 d: N! k" ?4 Z0 [
- Re-enable unlocks on unranked servers2 i p/ d- v5 L! `0 z
- Ranked server forces unlocks i.e. have to have unlocks selected.
( I) x1 c5 J! H( ^' V' ^ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.# v6 t+ _) @1 o
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map3 t% a. t2 f& W1 K( j
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
6 ?2 G+ l& i0 V - Vehicle drop crash related bug (missing icon)
+ k2 i6 @5 _1 J# I$ `- l - Co-Op bot console commands do not function on local servers.1 `% m- L2 p1 G
Client / Gameplay: 9 n/ s! o# i- w
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag6 D( K, E4 v2 ]& E/ o# P
- Introduced a delay from proning to standing to help reduce exploiting O/ j/ d8 c6 k$ ~
- Adjusted C4 to make throwing more difficult3 N$ f0 Y- k: s% S' A% e$ K0 H
- Fixed the issue where a red distance marker appears on the ground* N' j4 e# o2 s. C
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items. j& n+ g1 `! | e
- Made adjustments to reduce the damage taken by vehicles when driving) R' q; J- X3 |
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ _6 h( o8 I) \: v* q
- Commander options no longer available whilst dead.% X4 T; _# ~: F( K$ E. k2 N* j% o* l
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 v/ g7 ^* k# V5 s
- Fixed the issue that would cause infantry players to be revived with no kit.; D1 W3 q/ Z0 |# @3 |4 v
- Fixed several rare graphics crashes.
$ K9 k+ Z1 i. _1 G& T3 B- Z - Fixed issue with players crashing while clicking "Join Game" in the front end3 f8 ~7 S! t: A7 [. O ]9 t* W& m
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.( j) R+ L( B5 ]5 H' ]: o
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)., l( c1 U7 `. h3 O4 G
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! I+ J, u. R; Z' a" B9 o8 l - Transport Helicopters – Increased the armor of all transport helicopters8 @+ ]1 x! Y: U
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/ p7 u& x: Y& x C[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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