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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
2 G5 A/ Z) A1 }; F7 y6 o! ZEA - 1.4 Full Patch6 a8 c* ]' }( O! I% z
EA - 1.3 > 1.4 Patch: n5 k; k4 j4 Y; S4 Q* a
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+ s8 q, `$ y. ]; g1.4 Patch – New content
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2 H v2 t( a) s- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' I K& H/ [+ }4 v) _ }( }, R
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List . `) @; W1 x4 i' L9 q! @0 p
Front End: ' e% X" y( t5 b
$ L2 p( U/ b) w- C, O/ Z3 l- Front end - Fix server browser issues with updating info: s A) }7 q9 z5 B- ` U
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 N# v$ M6 ]( Q* f( h) O! p3 k1 Q
- Multiplayer Internet Server maps size filter not working) k Z4 C* _- y% y9 ?
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box( C# |1 {% `9 h. L
Game Server: 0 [: d4 `3 L- O5 p7 r
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- Increased server stability' o# {; I$ \! J# m7 J& L
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- p6 F! B5 Q" B- h, ?; A6 e+ k
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
) t0 Z5 S0 s- T5 s+ _ - Re-enable unlocks on unranked servers
% F4 o; U. \9 ^, ?- U) } - Ranked server forces unlocks i.e. have to have unlocks selected.$ V2 |, `3 H: @* |# y7 ~6 t; T
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.* z& i2 L' V8 S9 q8 M$ e+ B4 b( O
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
' u" _/ q! G/ e; E - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
9 g! |/ a, _& a! H" u, i5 X - Vehicle drop crash related bug (missing icon)
+ B$ h7 B# ?. W - Co-Op bot console commands do not function on local servers.
' j& n* ?) R. L0 r5 S6 l" ^- X Client / Gameplay:
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. L* }! _. m1 u9 Y* N! I1 P- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag! `5 m( m ?) c$ v5 M) l( b) o& K
- Introduced a delay from proning to standing to help reduce exploiting
9 g) o! {# [! z6 Y4 z* h - Adjusted C4 to make throwing more difficult- A; {1 b" D* Q8 ^+ f2 v) g
- Fixed the issue where a red distance marker appears on the ground
! o5 |3 n; t, v1 \* b" A) k* \9 n - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 H& J$ |5 \ v5 A3 v5 e% }
- Made adjustments to reduce the damage taken by vehicles when driving$ q7 x# p( O( Y; _8 C! e2 g Y9 W6 L
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
$ H1 Q m# ?2 F' k - Commander options no longer available whilst dead.
4 C3 J7 [' ?- N3 @- P2 z - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 p3 _1 G) ^4 T3 v# K# N* S9 ]+ M, [ - Fixed the issue that would cause infantry players to be revived with no kit.7 \; N$ X% F i4 W, z7 ?
- Fixed several rare graphics crashes.
3 S: R; }( m' R" A: d - Fixed issue with players crashing while clicking "Join Game" in the front end) M% B, x" `. l& f1 ~ y
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
8 O6 W' u3 ?1 O' G9 G% Z8 u - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)./ c; H$ \! X4 Q1 a- i9 b" p8 r7 ]
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu$ M: P. E& G, ^* [
- Transport Helicopters – Increased the armor of all transport helicopters
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, Y* R' Y% Z& K7 p[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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