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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ H9 U9 T! g7 ]( I! N9 K) N2 P& C! TEA - 1.4 Full Patch" j6 L1 B7 f6 ]& T4 s
EA - 1.3 > 1.4 Patch: a1 s# T9 f2 G$ N
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' I2 Q! {; }; d1.4 Patch – New content
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- l# L' I' [" @; R- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)9 u( s+ ?$ G/ r9 W7 U& L
- New Server Option: No Vehicles mode
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1 N8 }& E1 I. @; d1.4 Patch – Fix List \7 i7 M$ M) W: b4 C& f( r
Front End:
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) u' ~/ H$ B8 ^4 i5 H; e2 @- Front end - Fix server browser issues with updating info5 b2 W$ w; j) R, P" ?8 [$ z' X
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 H% ~+ F4 i8 N3 d+ a
- Multiplayer Internet Server maps size filter not working
V, g( n4 X! ~% J% G0 c - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box* F+ ^# D6 \7 G
Game Server:
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- Increased server stability4 q' r5 i' t/ ]# `" `( }
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
" X2 g" C5 N; ~; {. Q6 X5 X - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.6 Z; O5 g/ ?% R: U( @
- Re-enable unlocks on unranked servers6 U& |2 i& Z4 z6 m+ C: C' R
- Ranked server forces unlocks i.e. have to have unlocks selected.9 w' j$ s- p: I
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
/ k) \' E( r& B - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
2 Q2 y- f( C7 m5 y! t - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
# U2 m( y' V% U. s6 E - Vehicle drop crash related bug (missing icon)
4 G9 m# q$ i- r5 F! J - Co-Op bot console commands do not function on local servers.
6 K3 y3 J# u$ P, q; v3 z Client / Gameplay:
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6 y K: X, B5 Q& p- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
4 f2 v# K/ T1 s/ K; W - Introduced a delay from proning to standing to help reduce exploiting) x c* c9 K, p+ Q, l3 n' J
- Adjusted C4 to make throwing more difficult
# B. Z" ]. x) F4 ^1 z - Fixed the issue where a red distance marker appears on the ground3 e0 \0 h2 w7 n7 V+ M, D
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
4 T3 L9 ?0 J* E4 l - Made adjustments to reduce the damage taken by vehicles when driving
0 ^: S# O3 t: Y i* m) R( f - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.5 R* l; P) o$ @ D. S
- Commander options no longer available whilst dead.8 e' i, ]8 p& d' w
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 C+ L/ V$ e/ K: W C - Fixed the issue that would cause infantry players to be revived with no kit.( w7 t! ]4 |) l
- Fixed several rare graphics crashes.
" o3 j ]- Q, K - Fixed issue with players crashing while clicking "Join Game" in the front end7 N! [+ T8 M; i9 U& F$ T- S& S' u: J
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
- v# H( x* b" u% K; O0 S$ D3 x$ h - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
0 K) I5 r, q5 T, ~ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" [' f9 X2 c/ E, D) \+ L3 w
- Transport Helicopters – Increased the armor of all transport helicopters3 h8 D, |& B7 L, ^' [2 u/ \
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4 [6 m% O% ]5 N/ t1 o' i) b1 d6 \[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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