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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% } h; r; A( B) W" f4 D4 Q4 IEA - 1.4 Full Patch4 r2 p2 J8 D q7 y% V6 m& a4 L
EA - 1.3 > 1.4 Patch. q) `) f- S! e* N
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0 j, `3 P' ~* s3 K3 }1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
0 M7 J( @5 ^- }8 W( X7 k - New Server Option: No Vehicles mode
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) ^6 ~$ c$ ?$ T2 n: x4 O1.4 Patch – Fix List
b) Y4 w h8 _Front End:
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- k( ?) h a0 G1 |- Front end - Fix server browser issues with updating info
+ u0 R8 U+ A, y6 R - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players+ ?7 V7 Q9 Q/ W8 r
- Multiplayer Internet Server maps size filter not working
: y8 C0 a5 e" c; ] - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box4 T% \! D" b9 D! Q+ t
Game Server:
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' V# T7 K* l: M% R- ?- Increased server stability
4 T! w8 A8 K4 K6 \6 |: j; c1 ^ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
$ G6 E0 P9 I$ P& m, Y& q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 D6 a) f) C4 [9 P! [% t# A - Re-enable unlocks on unranked servers7 K7 X I( @: h% Y2 v# c b
- Ranked server forces unlocks i.e. have to have unlocks selected.1 C& D: t4 `" T1 C& N
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 J- N: B$ J4 h( e0 f+ q - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
* N! S5 a* ?( \/ m" ~ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: ~8 G5 d1 p" d7 F
- Vehicle drop crash related bug (missing icon): a3 G; x7 G( \; @5 W
- Co-Op bot console commands do not function on local servers.' l Y, Y/ Z( u# U1 O$ S
Client / Gameplay:
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8 E ~ o% L/ r! G+ {5 H& [- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ D6 Y3 ~1 ?. P* U% e - Introduced a delay from proning to standing to help reduce exploiting, \9 @( H% M* U# O; ]. p( i z4 }
- Adjusted C4 to make throwing more difficult# \" l7 J8 Z' S# ~' V0 X5 ]( t0 O& Q
- Fixed the issue where a red distance marker appears on the ground
5 k# _3 |4 l# O - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 {' |9 o; G9 \
- Made adjustments to reduce the damage taken by vehicles when driving# h5 p, H. C" b6 | N6 s) f: d
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) j5 i; p# V3 k. l7 T3 W - Commander options no longer available whilst dead.
- s! k+ j- |! P5 Q - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% `1 j5 r a2 K" q - Fixed the issue that would cause infantry players to be revived with no kit.
7 w; u8 F" [( V( { - Fixed several rare graphics crashes.
" t: A- M8 K9 m% O; _+ Y - Fixed issue with players crashing while clicking "Join Game" in the front end& O" c* T' v' D# _2 Z7 o
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
8 B. l# `) a# D# l7 D: O5 L1 G - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).' z H: e. F% Q6 h- I
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu% c. x& c! k7 P
- Transport Helicopters – Increased the armor of all transport helicopters
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. U! a, Q! M# m+ [2 i d: }[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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