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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4* C9 K! y! f# p4 \
EA - 1.4 Full Patch
+ y: {6 r, Q+ X/ |3 ]5 X9 zEA - 1.3 > 1.4 Patch! }+ c/ [, o" R5 ~$ i! k; k
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1.4 Patch – New content . k9 @# k' \" A1 U* |8 b% V; z
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
0 n& g# B8 j0 t9 q3 s8 G, @- p - New Server Option: No Vehicles mode2 r1 W2 `4 {# c% d$ M9 M4 |
) s5 j% i }8 Q% T$ K1.4 Patch – Fix List
# O' ]- u( t( n+ k1 pFront End: . S. L, H3 [9 ?6 u: Y
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- Front end - Fix server browser issues with updating info% }' X- A* Z8 `! H1 g& W7 a
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players, p& D A) i3 {
- Multiplayer Internet Server maps size filter not working9 g; c& y+ N9 |8 B
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# l% D7 k# l( y8 w4 e0 }" e; ^1 x& {
Game Server: % Q: B9 |4 Y, U( G* C
# }+ N% H* G6 K/ t6 o" `% p, \- Increased server stability
$ n) I7 c" B8 ]/ {0 L - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora). k+ L+ G. Z7 \8 K- A8 x! ^7 F0 O
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.% }+ h! h% v5 x$ u0 Z
- Re-enable unlocks on unranked servers# b8 R3 F5 P/ W. O% L
- Ranked server forces unlocks i.e. have to have unlocks selected.
" l. h7 {8 w& r/ N8 p+ K - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ v. s' F# R% i3 ~" w! D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map' _& y0 G; R" o7 K; t( H0 K
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
4 a# Z# T4 o& n; f - Vehicle drop crash related bug (missing icon)
3 ]5 |+ u5 K$ U% f - Co-Op bot console commands do not function on local servers.
' {2 F t; |! r) z/ @ Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag3 L s( H0 D7 `. h! o
- Introduced a delay from proning to standing to help reduce exploiting% \* q$ [" A6 C) r. q
- Adjusted C4 to make throwing more difficult
b# S7 W7 G. B, d2 V1 n - Fixed the issue where a red distance marker appears on the ground7 ^ @, U8 h: |% e9 X: y; l5 T
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 Y$ d' {/ M3 s! s- B/ T: }% c: i
- Made adjustments to reduce the damage taken by vehicles when driving( s+ g' n* Y7 K7 y8 ^4 A
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
( p& \1 c5 ]' P - Commander options no longer available whilst dead.
; Y' M5 t! o" v( v! r0 I - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
1 d: R8 p" N' s6 ? b - Fixed the issue that would cause infantry players to be revived with no kit.. A/ q1 {! i% O+ k, _1 p
- Fixed several rare graphics crashes.
; r8 l; G" T8 `- p - Fixed issue with players crashing while clicking "Join Game" in the front end- g1 k) m: [4 a
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% u/ C V# p; o8 N; i, b
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).# k' A3 c( X' R) b8 o$ }
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
7 ]9 w7 h) M% J. G# H$ u - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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