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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' q+ u" M4 f8 }# k: @& ^1 jEA - 1.4 Full Patch3 S {# N- U1 k0 w- h, g% q5 [
EA - 1.3 > 1.4 Patch; `5 E8 @( b+ i; E3 g
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2 ?% ?0 r3 `6 s# O/ V3 t6 P1.4 Patch – New content ; w j0 X# U+ }2 C
7 L3 f6 n. s5 g# v d- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)- v2 ~# l# g1 X; ~3 ^; `
- New Server Option: No Vehicles mode/ S" z1 c0 ?6 j9 \. C7 r4 h1 S" R
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1.4 Patch – Fix List
6 L% ?+ _0 \9 R( ?! {Front End: # j0 U: H) m ^- ?) G* h& D! e
) R: r; p( b- s) k7 M1 I% c- Front end - Fix server browser issues with updating info
- y6 O( L/ e! @* O - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players) ^# [* G1 w9 u3 q
- Multiplayer Internet Server maps size filter not working! J0 K9 j7 c0 V- U* S: t
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box( h/ z# ~4 V; V' n( C) B
Game Server:
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- Increased server stability8 T; R, r( P8 `" A4 o
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- X; E1 u5 B% P. w! s" ?8 X - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively./ `: y+ O, E4 K1 A( _; `
- Re-enable unlocks on unranked servers7 t/ G/ u' D1 A
- Ranked server forces unlocks i.e. have to have unlocks selected.- \5 x7 F m \# g2 }1 e
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.9 ^: ~/ W5 d2 ?6 C8 r
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 G/ v2 @& M% b: `; a# J
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps9 d+ X9 t6 j7 T% J+ u0 W$ \# x
- Vehicle drop crash related bug (missing icon)5 Y1 f) r8 |8 {$ B& K. V
- Co-Op bot console commands do not function on local servers.$ F0 U8 }9 t% M8 z+ d3 A
Client / Gameplay: / r$ [8 v v2 A! x+ Z- K* C
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 j" ?- t$ f j" R
- Introduced a delay from proning to standing to help reduce exploiting
# s7 a) o6 {' Q, u2 v - Adjusted C4 to make throwing more difficult+ P/ V5 Q4 \( U! ?6 g2 t* x9 X
- Fixed the issue where a red distance marker appears on the ground% p z4 F) m5 Y# @! O% }9 y i
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) r6 F5 H5 i L' ^( o2 }( } - Made adjustments to reduce the damage taken by vehicles when driving
/ C1 c: A; @$ E& V - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
, L6 h" K7 K# v& F$ I - Commander options no longer available whilst dead.
. R" j3 d$ R* }- r) c2 D& r - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* _2 ~" u s7 O p. s4 H - Fixed the issue that would cause infantry players to be revived with no kit.
7 k& R ?3 w+ d/ C - Fixed several rare graphics crashes.4 _0 }- \ i, S% j
- Fixed issue with players crashing while clicking "Join Game" in the front end! p) ^' E; m) }8 |
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
: x( w' K2 _+ z7 Y! F& P - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 ~ k* M X2 L' z6 [7 v) n
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
v6 m/ Z7 O( ]* } - Transport Helicopters – Increased the armor of all transport helicopters' i$ {) x& m9 E( ~; _
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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