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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
3 U2 c; h8 l3 S( r& G6 l( cEA - 1.4 Full Patch
" n% C# G3 Y8 e7 q7 M1 s Y7 ?& vEA - 1.3 > 1.4 Patch- M6 d- G1 I) N' [ V! U
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9 f/ P D( s; t1.4 Patch – New content
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) z) L9 {7 R# D' c' g3 ]$ ~- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op), C" P; O+ m3 B! q0 S
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
) z, H1 }1 M; E; cFront End: 9 w) N% H$ i0 X: N
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- Front end - Fix server browser issues with updating info
: {; y9 F5 S7 |, y; \ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players; k* z3 h& {1 U& h3 C
- Multiplayer Internet Server maps size filter not working
" ^# ?, q) g, x! E. {( z5 o1 j* s - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
0 c, f* c& e C8 r, @ Game Server:
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- Increased server stability/ \6 g" o6 X$ c6 E
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
' K, x3 U- G7 T6 r+ _8 S/ j+ a - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
. D, T; N# l4 I- B5 |+ W - Re-enable unlocks on unranked servers8 ~; ^# P0 [( e2 }
- Ranked server forces unlocks i.e. have to have unlocks selected.
6 G3 B# W2 ?0 `$ G( F - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.) [8 }; T3 }0 W' _
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 A( Q$ N: u* r6 Z5 M S* B0 v+ o - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps& ?9 n" l. N( T7 Q# S. o9 t, E7 P
- Vehicle drop crash related bug (missing icon)
; v0 m e7 }7 W: E) E$ a, v - Co-Op bot console commands do not function on local servers.& d; N3 z5 o8 U1 m8 C
Client / Gameplay:
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- B- @4 I4 T" i2 S" r N- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
# m( D1 q; Z. e - Introduced a delay from proning to standing to help reduce exploiting
! _. V+ L1 i7 n- R- X - Adjusted C4 to make throwing more difficult$ O. z2 F- H; q( C7 c
- Fixed the issue where a red distance marker appears on the ground0 C. Y8 E7 S# C1 \, R; S7 t" }
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) U) m3 _& e$ P: f9 p - Made adjustments to reduce the damage taken by vehicles when driving
! l3 r2 N3 p6 r; U - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 y4 T; v! p/ c: Q
- Commander options no longer available whilst dead.
3 m" v% V! B5 H" Q+ j4 ? - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round7 M5 ~$ B6 m3 f* a- A; l; g7 m! ?
- Fixed the issue that would cause infantry players to be revived with no kit.! I4 q7 ?: f/ G- |- q0 f( N
- Fixed several rare graphics crashes.
. s! m, r7 p0 _( e - Fixed issue with players crashing while clicking "Join Game" in the front end
6 ?6 a [/ p9 |! F" z# I/ [ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 ~9 k4 J J, t& H' E- J - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
- G8 Q8 t( M1 e, T" P, v, N - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. X4 J! \ o* h5 ]' d' w - Transport Helicopters – Increased the armor of all transport helicopters% j, C! U8 i2 K1 ?. e
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1 [, G: g: D" V# U[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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