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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
) D& ^; V* R: o* b. j7 U AEA - 1.4 Full Patch. s! d# M3 m$ N4 ?$ `' s3 W8 ]5 ~
EA - 1.3 > 1.4 Patch
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2 N: p4 N; {' @9 k$ D1.4 Patch – New content
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. {+ M7 F, s( O. P9 j9 i- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op): q. L' k8 ]/ h1 v* [
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
& z+ |+ Y- k6 a; |7 x! h5 gFront End: / }" t$ Y% z( e6 \, O2 M0 K
* `- m9 w9 u0 _+ w+ ^$ h4 d/ V- Front end - Fix server browser issues with updating info# e& `* H7 @& |$ ^# `8 [6 u/ H
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players$ `* B4 l$ z( @3 Y
- Multiplayer Internet Server maps size filter not working
0 f* f( I" O9 P" K& Q/ o9 N) |! W - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box" Q6 C( p5 d: z% ~2 D
Game Server: 4 T; m$ I' |& ^; U Q* y
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- Increased server stability
& \' g3 O$ C# y - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
! }1 f: [$ o: K- w - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.5 x3 i# V; c. @, g
- Re-enable unlocks on unranked servers
. \4 d, [$ E! x8 z" P: F - Ranked server forces unlocks i.e. have to have unlocks selected.
7 |0 G5 Y: n5 b5 r, ^. ?: v - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.1 v! |5 t) B) E( S& q
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ x9 M0 N( r1 r: R - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
3 j) H) O) C; F" Z7 d+ W+ }, ^7 F - Vehicle drop crash related bug (missing icon): G& P) Y% S e# N1 @ b+ W
- Co-Op bot console commands do not function on local servers. h9 G2 e3 Q+ M" I
Client / Gameplay: 5 N1 O6 Q* ~" ^8 I9 D5 Y# B( g
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
# }) M9 i* o, a2 |. ?' A - Introduced a delay from proning to standing to help reduce exploiting" i* T( _" ]* I7 d
- Adjusted C4 to make throwing more difficult
; d1 K& @/ W& c" ]9 h# J. Q - Fixed the issue where a red distance marker appears on the ground
& K2 J2 m- s/ F c( \( q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
8 @9 G5 o) {) ^% _+ s - Made adjustments to reduce the damage taken by vehicles when driving
, j8 x0 `* c( l) S; O% S1 u1 a0 ^ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 p$ l# a+ N+ |- Y: k0 Z
- Commander options no longer available whilst dead., m! o1 c! j9 Y+ J
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
7 w% P& l$ p' M, Q) z - Fixed the issue that would cause infantry players to be revived with no kit.
9 v* S, {7 M- _4 a6 }( |. J - Fixed several rare graphics crashes.% |5 T# {6 S }6 h
- Fixed issue with players crashing while clicking "Join Game" in the front end$ I5 N3 X/ @) T; g* I! `3 F
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 A& ~0 x& v* i$ U7 A" l
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." O6 ~- x0 @2 g0 f1 A! l& x6 C T
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- g; x0 N5 u$ }3 v; u6 `- m6 j% ^6 @ - Transport Helicopters – Increased the armor of all transport helicopters
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: B3 L" J) K" |5 z1 E$ |1 L8 _# w[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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