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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; ?6 r! G. e: f* jEA - 1.4 Full Patch
6 n2 C" z- B# n* B! m/ oEA - 1.3 > 1.4 Patch7 b- t+ Q: J! H; ~
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1.4 Patch – New content : _' h0 C7 j5 k7 m& O" {
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)0 b3 `" k' `4 H- I7 i
- New Server Option: No Vehicles mode0 c% Z4 e B7 t1 g1 P+ y) ?
( L" R5 C5 X9 `5 S/ P. l1.4 Patch – Fix List
P1 |1 R7 |8 P# u6 L/ NFront End:
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- Front end - Fix server browser issues with updating info, H* Z- R( D$ h/ T; b7 A
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
* Z/ T9 Q9 q# \# C2 k - Multiplayer Internet Server maps size filter not working6 Z) g2 n3 G, H% _# I" w4 F
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
0 X0 O& g; S9 o( n. J+ V- d( ] Game Server:
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' {5 h( P. U- M z. | ~# a$ N- Increased server stability
+ q+ R2 Y+ o. v1 b - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
0 _) y* z( G( W, k - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively./ f4 ]9 ]9 [& ~# Z1 Y9 [+ `+ q% ]
- Re-enable unlocks on unranked servers$ t7 I# v6 s7 ?$ \5 [
- Ranked server forces unlocks i.e. have to have unlocks selected.* ?* C" w4 j+ j; e9 B
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.4 M) J7 ?/ b/ e$ Y3 }; U! u
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
. ]8 j; l2 N& m( X P) @ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
% Z( p9 D e- | K - Vehicle drop crash related bug (missing icon)
' [- O% F% w. V" O - Co-Op bot console commands do not function on local servers.
; o; ]9 Q4 n2 }7 R$ ]5 P' U Client / Gameplay: 4 o6 `) @- y7 B5 A# x" K3 p: }* q
9 E* ^9 A: J- R- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) I5 o# ]' x# n. U; [ - Introduced a delay from proning to standing to help reduce exploiting- r% D8 Q8 G( H1 h* k% Y
- Adjusted C4 to make throwing more difficult
! r% D4 B. ^* q1 M: S2 q - Fixed the issue where a red distance marker appears on the ground
/ n9 L' }7 l5 K9 k- z - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
5 ~& N8 t3 r3 X - Made adjustments to reduce the damage taken by vehicles when driving
9 }+ U p* D6 k/ K( o! L - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ d6 W/ f2 [" f) S. }; t
- Commander options no longer available whilst dead.
7 T! w) i' A+ C4 R6 g6 \( r - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
) c( I7 g, X2 | i1 @) T8 o* F' w: x3 @ - Fixed the issue that would cause infantry players to be revived with no kit.
/ `# n8 l* D& M7 d0 Z) H* B7 F - Fixed several rare graphics crashes.
# R- B" X7 U5 i* s - Fixed issue with players crashing while clicking "Join Game" in the front end
2 Q; ^- ]8 j8 @6 ~ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.2 X. R3 I \1 Z3 O
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).% ]( u: [& c4 u( D. V
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
$ u" i" p9 H+ Q) k# x - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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