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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
: M: Y+ O: _3 L# m0 g* x* ?EA - 1.4 Full Patch
) d/ G7 `; ]& r( O* SEA - 1.3 > 1.4 Patch
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1.4 Patch – New content ) D- U3 v7 M+ k- W- ]' o( E# v
5 g: H. o1 ], ]5 w5 \/ W- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)6 H: k5 d+ n+ B% e8 f
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
! ?8 c: D; f! d5 [: yFront End:
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- Front end - Fix server browser issues with updating info3 h( _7 B, g3 R7 t7 A/ k' n. T
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
% \* q8 A9 w# g' `# H - Multiplayer Internet Server maps size filter not working. L+ [' r& j. m9 h* M! Y; V
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box* J1 @( n1 e7 F4 ~! ^# K7 T8 y1 X' _" T s
Game Server:
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- Increased server stability
; @* Y1 |% l1 n" L* r; K - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- D2 t% Y( V9 M3 s
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.1 H: T$ G F. G$ L7 a0 a
- Re-enable unlocks on unranked servers
/ L" k# \+ M: }7 M1 m+ f - Ranked server forces unlocks i.e. have to have unlocks selected.
2 ~5 L: h2 ~; U7 c% f( U - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point., Y( b) ~. Q. ]6 _4 c5 e6 z; C- k
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map$ T; c0 s7 `- Z% g0 Z# C7 n4 N
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps) q5 i! k0 G: F
- Vehicle drop crash related bug (missing icon)
# ^( W: D/ I% {0 p7 Y - Co-Op bot console commands do not function on local servers.' ?( N0 p l S/ W/ G6 Y5 L
Client / Gameplay: 4 u- x H+ c; a i' [ u
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
7 T9 Q1 H6 j( N# \8 c - Introduced a delay from proning to standing to help reduce exploiting$ L: p0 |) Q% w
- Adjusted C4 to make throwing more difficult& l* R9 E0 j2 E
- Fixed the issue where a red distance marker appears on the ground% r" z% K3 p& f
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
/ k: ~+ d2 i1 o8 f- {8 \. M - Made adjustments to reduce the damage taken by vehicles when driving
! Q6 `/ |- A% h+ J; Y" ~8 v - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.' z3 d( ^' a8 }, _
- Commander options no longer available whilst dead.7 l, D* D+ d- m- n! H# F& N& w: \
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) h3 |8 _3 Z) y7 {: U
- Fixed the issue that would cause infantry players to be revived with no kit.1 A/ T) B/ f! K) D, ]) k1 k
- Fixed several rare graphics crashes.
! I3 [& c7 p. q - Fixed issue with players crashing while clicking "Join Game" in the front end1 p& A: B/ ]6 ^) p! F% t& t
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings./ W$ M! B ?0 q$ Z- F1 x4 w
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* ^ B( u; c" L( c T- X5 V
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
6 d9 j* S7 l7 c% q; ?: ] - Transport Helicopters – Increased the armor of all transport helicopters+ j- t8 Z0 P+ U# C' b' w( S
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7 o4 a! d' `& C: [' k9 ]- w, T! Q/ i[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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