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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.47 T# K& K8 L% }
EA - 1.4 Full Patch
, l+ S" q) @1 W' a- \1 B- zEA - 1.3 > 1.4 Patch
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- i4 M4 p- l; m, g5 U% o2 I" i1.4 Patch – New content 3 g+ G J0 ?! s% \
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)3 U9 |2 ]& [0 |2 Q' ~! O8 J
- New Server Option: No Vehicles mode9 H6 N* i+ }( U x/ E
( w+ [( X( f+ S. S# f8 L1.4 Patch – Fix List 5 Y; L x) L7 O9 Y
Front End:
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5 t9 C4 X8 ?: s- Front end - Fix server browser issues with updating info
' A H# D' b/ G+ b6 ^: ?. `3 A - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ e8 f, y) L8 Z+ g- Y - Multiplayer Internet Server maps size filter not working3 H m8 Z, I2 T! o
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! G P7 t, k! O7 @! l: t; c& I. d Game Server:
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- Increased server stability
$ C% m# |$ J# w; @ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora). L# p1 \' |! E( X- T! d+ n
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.1 ^, e s$ p: y- z6 e: \# |
- Re-enable unlocks on unranked servers
' y" {. V# L) L R @ - Ranked server forces unlocks i.e. have to have unlocks selected.0 V! n7 z- @. u6 i0 `3 c7 D
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% S! e+ T% g" J
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
5 f# N( }; N5 z" ~# c; { - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps# A p2 f: _ }
- Vehicle drop crash related bug (missing icon)
- R& A1 _) }( }8 b ~ - Co-Op bot console commands do not function on local servers.9 m! _+ T/ n0 r
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag& F2 f+ L) g% M: u& g# }
- Introduced a delay from proning to standing to help reduce exploiting, M9 u F |; g2 g$ P2 r
- Adjusted C4 to make throwing more difficult% g0 D/ s2 Z0 R O: d0 T I
- Fixed the issue where a red distance marker appears on the ground
( Z( D* m; t6 g6 I - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
9 K) \# S& z f6 V - Made adjustments to reduce the damage taken by vehicles when driving
2 H! V' N. x, \" P' P# s5 ~ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ J# d4 D8 c" c0 @. F. m4 f
- Commander options no longer available whilst dead.3 r: c; Q i: G1 K9 q* D& u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round8 @& Y) u+ v& A3 O- n" x$ [
- Fixed the issue that would cause infantry players to be revived with no kit.& t9 e. G2 l1 l, x6 ~
- Fixed several rare graphics crashes.; v% V8 o. l: D4 }* L
- Fixed issue with players crashing while clicking "Join Game" in the front end
+ x5 t0 L+ J0 @9 \; Z7 W& |" N - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings./ h; |& @. L/ P0 f& U( I
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).4 k) e1 J: K2 t. K( u- d4 c- V4 [; H
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" J3 r: o" j& ~7 Y% D! a$ r
- Transport Helicopters – Increased the armor of all transport helicopters
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- B4 F+ _2 e/ x; X. f4 u% t+ L[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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