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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 y/ d! ~ A6 t$ b
EA - 1.4 Full Patch
! M* ?& u4 u5 ]) R/ I9 x" P9 t* oEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
$ n7 j6 ]" J" c - New Server Option: No Vehicles mode
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- j% @" S D! e. q, U1.4 Patch – Fix List
3 i. l" v1 Z& H8 W! mFront End:
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8 w5 v" Z0 \' e; i5 w1 E$ Z- Front end - Fix server browser issues with updating info
8 ?6 N0 ]9 G' W: y3 ^ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 ~" o7 y6 J- x/ C
- Multiplayer Internet Server maps size filter not working/ g# {) i/ b7 t
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 P5 w: I) g0 w' P
Game Server: ) g: Z8 x0 M# [8 o' U( t4 o- e! d
; W9 C) D6 Z2 V$ s6 B; ?- Increased server stability
8 @2 E5 T9 M) y' p# G" { - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)7 N; Y* a7 M* @9 S& c7 J
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: x/ j2 [- F" f' P
- Re-enable unlocks on unranked servers
( h5 |5 t1 b/ j: V: s - Ranked server forces unlocks i.e. have to have unlocks selected.
/ l5 X L% V) l1 D% e7 _: E - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ ]! I- d% I) A- k8 P! Y - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
! O+ m4 @! s1 D% T/ M, i - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps8 m8 T: e( j* a; m
- Vehicle drop crash related bug (missing icon)
5 X) c- t8 f$ Q) o' B" O+ V" e - Co-Op bot console commands do not function on local servers.1 [2 ]6 b& T3 s0 x
Client / Gameplay:
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6 C5 T3 j) r J9 i. W- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
5 f; d. }5 a- Z& x2 t - Introduced a delay from proning to standing to help reduce exploiting
4 x. [$ l' l x5 Z - Adjusted C4 to make throwing more difficult& ?7 s; G9 G' s4 w
- Fixed the issue where a red distance marker appears on the ground
6 E' X/ r" A r8 u - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% m% v c6 u3 m$ u* I" p - Made adjustments to reduce the damage taken by vehicles when driving
$ G( z1 v8 l* u! o - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.% G! M, {$ t1 K4 ]4 N, |5 g
- Commander options no longer available whilst dead.
5 h0 w, [4 K) l C; f - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' l* M% P( i* l# |8 k( C - Fixed the issue that would cause infantry players to be revived with no kit.2 f+ [" N, P( @9 h8 D- Z6 d: X6 n
- Fixed several rare graphics crashes.
- ^, Z; u+ s: t) A. z - Fixed issue with players crashing while clicking "Join Game" in the front end
' _" r8 d5 Z' H5 @ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
6 Z" q4 [0 E v - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
# `+ s3 z; ` u; q- I* m" t$ ? - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu% z& R$ D0 ^7 X5 x! B% k( h/ W6 i0 i5 ^
- Transport Helicopters – Increased the armor of all transport helicopters
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! k' B. o, ?6 U. p+ P[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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