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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4$ W/ d8 M7 d! a+ L
EA - 1.4 Full Patch/ s( D) w0 M+ T m
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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1 J1 x% v9 M6 A* W, e$ Y- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ E: ^! m5 e5 [1 p
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 3 e4 u) U, _6 b3 y
Front End: & }4 S; s H. Z7 l7 p3 }
7 v" u/ e7 `' C0 a# ~+ z- Front end - Fix server browser issues with updating info
. D% {2 o @+ q& H& s7 m0 x - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players: C& R( L, G6 m t. ]! O9 i
- Multiplayer Internet Server maps size filter not working
- O$ c- f% v* E( i* J9 F7 e - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box- V0 I+ x* O, ~" S
Game Server:
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' h2 @7 a4 v9 A( A$ r5 [- Increased server stability. ^0 M) M- b+ F) r0 [! |; L) B! w
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
: D7 l0 M$ O7 m. X4 t' | - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.5 b! r9 v$ G$ _) X$ ^
- Re-enable unlocks on unranked servers, \9 v# w! j/ [; C5 E
- Ranked server forces unlocks i.e. have to have unlocks selected.: x4 R, G6 w: H& ]
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 _' m- E. E; T" W! F/ `* D
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
* @+ Q$ s7 D# R9 H0 }0 Q6 h - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps9 i# k7 S1 `% R; M/ D. T
- Vehicle drop crash related bug (missing icon)
]0 m: H1 N" j" C8 { - Co-Op bot console commands do not function on local servers.
! J+ h. K" y5 a6 K/ }3 G: u Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 ^- K+ h# K; p7 L - Introduced a delay from proning to standing to help reduce exploiting: K. g6 G, h: m
- Adjusted C4 to make throwing more difficult
7 [; B. c: k1 j' \$ }! R - Fixed the issue where a red distance marker appears on the ground
0 h3 r: }$ u- `5 _ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- M! T3 p9 {) Q8 q- l - Made adjustments to reduce the damage taken by vehicles when driving
: d$ q- C/ O( i g6 y: K - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
# D- ?2 G; c. V& J1 v - Commander options no longer available whilst dead.
2 K) f! _5 S& v) u - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
7 Y# f; r" G9 s% }$ Q( M - Fixed the issue that would cause infantry players to be revived with no kit.
% f7 Y0 }3 X. V: D% ~ U - Fixed several rare graphics crashes.; A0 e/ ^0 p! ~2 o y- h9 S+ G( n/ t
- Fixed issue with players crashing while clicking "Join Game" in the front end5 ~4 p5 L" d9 Q+ C" C2 L$ x- X
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.! }. \& S$ ~. P
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).7 I( x b% R" X# K, N3 t! K
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ b4 B# o) ?" d7 {. a - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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