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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ }" b0 {, g% K/ C/ ?# T: w3 L# XEA - 1.4 Full Patch
/ d3 T: Q! E$ D7 q4 ?EA - 1.3 > 1.4 Patch
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9 D- P$ u i. I% A1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
; y. b0 G7 x3 ^7 F - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 0 o1 I) U$ Q# m) ]' O
Front End: 0 h7 w7 ?+ p9 a/ I- g( ^8 p, E1 }4 F
, s. M! {1 b6 i6 f: R" S- Front end - Fix server browser issues with updating info
2 B$ f7 d1 q: B U - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
2 n3 T! L0 E5 G* f2 L7 g# C8 l6 j - Multiplayer Internet Server maps size filter not working( h* h' H. S' t( P! N/ _$ x' p7 C- H
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- F, {9 S) E7 ?# D; S; U9 D# L* u Game Server: . P) K2 j1 ?2 X2 J5 ]
3 m1 O6 O1 E0 Z6 K6 |0 H# B5 t- Increased server stability
. `( q7 I6 s b5 ~( s# P4 R" J. K - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
% x6 F# \; `) | - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 y8 h: t+ T3 k; S4 J - Re-enable unlocks on unranked servers" o l2 l8 j8 {8 N
- Ranked server forces unlocks i.e. have to have unlocks selected.
9 C$ J& W: d7 z. }& @, |4 l - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.2 [2 Y( y9 q. v7 R6 s2 Y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 ?* I( i D v1 H4 G2 Y
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
. b! ~& V7 h4 \1 z: f: U! o# z: j" {; \ - Vehicle drop crash related bug (missing icon)
5 c5 _# X& K3 i/ s9 I" ]$ Y* v$ b - Co-Op bot console commands do not function on local servers.2 m% y. \/ [" o- e
Client / Gameplay:
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7 e$ I- A6 i2 v- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag% {5 t5 L7 c+ H( u) f
- Introduced a delay from proning to standing to help reduce exploiting' v3 |) W. o) Z) \( B. T
- Adjusted C4 to make throwing more difficult
3 V- [/ o6 D) T! Q0 V - Fixed the issue where a red distance marker appears on the ground
6 a- \% r. E$ k& ~ B3 B! J% K1 @ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 F# F1 L: R# v, R4 I& A
- Made adjustments to reduce the damage taken by vehicles when driving
6 {: k' ^% M& `4 a; w0 f& X - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
9 i& t6 f+ b7 Z1 w* V1 Z$ s. ? - Commander options no longer available whilst dead.; A2 M: O" Y6 ?- P
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: Y0 n6 W6 O. y4 H - Fixed the issue that would cause infantry players to be revived with no kit.
2 W- W. Y" Z- l! s2 @3 C: s3 N - Fixed several rare graphics crashes.
: m6 A$ ~6 E( s, [. ^+ z+ b - Fixed issue with players crashing while clicking "Join Game" in the front end
% }8 U( x2 X) @! h. A' I - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.9 N* |# i& p8 W( I/ `0 H
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).$ y) G; I+ P+ e/ D# N
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu4 z4 [/ f; _9 t7 e1 W5 z
- Transport Helicopters – Increased the armor of all transport helicopters% Z0 R; z) p+ d/ l! d# | C
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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