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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; C6 \2 Y9 t* j1 s; A" BEA - 1.4 Full Patch1 A9 b& E& n- l
EA - 1.3 > 1.4 Patch( p' U3 q- c3 l4 i" e* `
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6 ^. o* M7 r! u5 G% s1.4 Patch – New content
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a& u) T" C- ]4 y* u: V- _- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
, i% N! O2 t M! I - New Server Option: No Vehicles mode
: X) l3 J p, B5 g, b, x ]( L {
! m+ a3 W" ^6 [ \1.4 Patch – Fix List 9 Z* c3 I f: g
Front End: % K: j1 g3 J N" b6 c+ b
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- Front end - Fix server browser issues with updating info; y) t( h+ v* |. S$ e6 h
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
- \( i- h( [- H) f) }+ f - Multiplayer Internet Server maps size filter not working
9 Y; {( c$ I) {7 y) I( D - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box: O; \5 |& O6 j; g+ q) c3 U& Z
Game Server: " j4 S- H5 B, X$ z$ \5 _ C T Z) r0 o
) z9 r) a5 s4 U# x3 ~- Increased server stability
Q$ M% k, q5 }6 J - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)/ V" g! X; b) i" M# h
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
/ e8 i$ i, ^- Q, p - Re-enable unlocks on unranked servers% J( ]! Z; |7 J
- Ranked server forces unlocks i.e. have to have unlocks selected.
) e8 j1 }$ v) n - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
- |' h3 D+ @& g+ k - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
. f1 e: A$ W4 X4 }/ P: h# ~ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps" x* Q8 z* ?5 R. |6 C1 [
- Vehicle drop crash related bug (missing icon) a9 I+ o9 k/ t# H2 b6 A6 ]6 T
- Co-Op bot console commands do not function on local servers.7 n! w( f; M/ w6 ^
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
4 ?, d% v, Z% x. t9 B/ A2 m+ u - Introduced a delay from proning to standing to help reduce exploiting0 a% A: Y4 T6 A3 F/ r
- Adjusted C4 to make throwing more difficult5 i( R6 S7 l+ Y: n2 u( Y
- Fixed the issue where a red distance marker appears on the ground
2 ?: R. a4 b) B3 v* F+ o - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items- k- W6 _# f( i1 P1 c( q! [
- Made adjustments to reduce the damage taken by vehicles when driving# Z* n4 R8 W# T
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& `) A9 R J7 U. Y" { - Commander options no longer available whilst dead." U* C; q: K/ n* d
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 s4 k, `. d }( C% o0 M# Z
- Fixed the issue that would cause infantry players to be revived with no kit.
9 `1 ]6 a7 W) ]- U* V - Fixed several rare graphics crashes.
: w1 \9 m6 J) G9 |( D8 D n - Fixed issue with players crashing while clicking "Join Game" in the front end
7 ^8 P3 D( F, H. N - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.8 r# X" s- U' X" m/ V4 R$ d7 e4 h
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
4 B5 z$ R' ?9 A5 A, g! ]; h - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
1 N0 C3 o8 `& }9 @ - Transport Helicopters – Increased the armor of all transport helicopters7 S3 P, n( M0 D% T
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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