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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
& g2 @ K9 N* ~1 r# y# Y$ VEA - 1.4 Full Patch9 S- p+ I5 E& i& O
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 9 K# A& D7 j* x. O8 L; d
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op); [) N9 h7 Z- x" v* E; N
- New Server Option: No Vehicles mode
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3 m6 E+ S% ^) i- J4 N3 Y2 y1.4 Patch – Fix List
, S* Z* ~! c& \( |8 |( iFront End:
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- Front end - Fix server browser issues with updating info
, m8 K' T9 p6 y5 z - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players+ s# a2 ]* H+ U0 W# R
- Multiplayer Internet Server maps size filter not working. G% d* l( L4 p! u+ V
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box1 ` m/ W. ? q( W1 O6 Q/ g
Game Server:
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- Increased server stability
# Z! D4 V: Q Q# I' b- v - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
, K+ k0 m: P0 { - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.4 O8 ~6 R% L6 |- b' _8 t6 X
- Re-enable unlocks on unranked servers
% {2 Q9 Q0 `( p - Ranked server forces unlocks i.e. have to have unlocks selected.- u9 ?* N' C) A& {! g T6 m
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" C2 t; y' e3 {& O" z- `+ O( X - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
5 V& w* `& Q' ?# |$ f) R6 t - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 y# d2 y; \8 B - Vehicle drop crash related bug (missing icon)
& F w, I% ^3 Q- {- @ - Co-Op bot console commands do not function on local servers.6 c$ t4 ^$ K" Z2 v# \5 K F2 }2 n
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
7 A$ Y9 n: z( v* c' t0 K. \1 z7 [ - Introduced a delay from proning to standing to help reduce exploiting3 |) }& t, q' m) [
- Adjusted C4 to make throwing more difficult3 ^1 I+ y; o4 @# ]- Q) m
- Fixed the issue where a red distance marker appears on the ground+ P+ D0 X* L6 s }0 C" e
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: {0 H$ i, S6 |: {0 v! z
- Made adjustments to reduce the damage taken by vehicles when driving
# [+ \8 Y a! Y" Z% Y - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ T, g+ i3 n! W' k: T# k
- Commander options no longer available whilst dead.
/ {& i! J/ v( T/ m4 O9 c - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& P8 e' `: W$ \# S; ~; T- c$ r# i+ B
- Fixed the issue that would cause infantry players to be revived with no kit.
: r8 h0 e5 p$ _ - Fixed several rare graphics crashes.
" m( T3 T2 E& A' d5 v5 [5 P, c - Fixed issue with players crashing while clicking "Join Game" in the front end
% T1 i. u9 c, u6 M - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.( D$ T1 |+ w" C! G9 R6 ~
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* h" p# v2 m9 M8 ~- v' s
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" c' F/ M& F# V3 [ L' _
- Transport Helicopters – Increased the armor of all transport helicopters- ~4 K' }2 t S# J$ u. Q; F: ^
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* C) x' R6 _, c1 r[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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