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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! G5 R2 d; M1 ^" ~, V. J5 u. zEA - 1.4 Full Patch
! B% d/ G$ X, G- Z9 k6 {EA - 1.3 > 1.4 Patch: ~9 w$ V# {- B7 g x
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1.4 Patch – New content
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1 G- E1 U5 ?8 m. f+ w) v, d- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)9 b2 k6 o3 f% q2 V8 q! V
- New Server Option: No Vehicles mode$ z% \4 E( P- t7 b3 C" O8 b
% N# q" R+ F. `% c" ~' s1.4 Patch – Fix List
& N' {' D2 @" M$ hFront End: 6 t& Y, R3 }, D0 _
A o) n5 M" o: z- Front end - Fix server browser issues with updating info- ?; E2 }0 G' J1 _9 b7 J* b
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players- Q, R5 }- ~4 i4 U e: D4 K
- Multiplayer Internet Server maps size filter not working& D S* g x- \- e8 s
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box7 \) f' c7 z* N# A, N1 v6 l' F
Game Server: 3 p7 d ?; M8 q! v1 S
8 b. ~0 I. \ R, D# \* _; O- Increased server stability
% |7 o. v! f! U3 e9 V - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# m, l" q1 R c! j" E8 z - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.8 T9 f4 Y9 \% L
- Re-enable unlocks on unranked servers
) c; R9 [& x D, m, R - Ranked server forces unlocks i.e. have to have unlocks selected.( o4 Y" T3 h6 ]- t9 |$ w- [7 P
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
. }8 [: \9 {6 A; g+ I% d - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map! a; \" g) M [* r" ?
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
- e0 b- _3 q5 ~ - Vehicle drop crash related bug (missing icon)
! d, P- @& D' ?+ H% g/ v" B - Co-Op bot console commands do not function on local servers.
8 \5 _4 ^8 S8 {) [2 A$ D, y Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag- B& K! v/ T: [
- Introduced a delay from proning to standing to help reduce exploiting$ g3 |0 W) |# d( e1 }( `1 p
- Adjusted C4 to make throwing more difficult
8 z' v' P0 }. u- g - Fixed the issue where a red distance marker appears on the ground8 Y- ?5 T( V9 e. N) p
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
/ A. b ^$ h6 \7 k0 A$ D6 q - Made adjustments to reduce the damage taken by vehicles when driving
) `( A" U' ~+ t, f0 h - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
0 p- o" n* H1 U, ~! D" Y C) Y: m* U - Commander options no longer available whilst dead.. X, F. o3 F, R7 i; C
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 d% O4 Z. X& l4 T+ c - Fixed the issue that would cause infantry players to be revived with no kit.
$ [2 A' h3 m* I! F4 D - Fixed several rare graphics crashes.
. @$ |4 ]) i) \- s6 I6 @2 P - Fixed issue with players crashing while clicking "Join Game" in the front end
\* r! K/ V) W% J - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 L! W( e" U7 H4 Y$ t) `
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
/ @: S" W" Q4 O3 K - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu3 K% U# t) c X& P4 a5 N
- Transport Helicopters – Increased the armor of all transport helicopters
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" a" X5 V F6 `9 B[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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