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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
( e& ^# F/ N0 [2 X$ Q3 N; r8 _EA - 1.4 Full Patch) i% V f/ |" m* Q
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content - q( I8 j5 G- ~
, _$ x# J2 w }$ x$ r- A- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
6 C3 T* | }& V/ ^- R0 | - New Server Option: No Vehicles mode; N5 _' O h" P* m1 I
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1.4 Patch – Fix List
! J; j8 Y1 G, x: A5 `' m5 {Front End: 3 l6 v# S2 N) Z3 Q ]5 b
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- Front end - Fix server browser issues with updating info
% F" b6 [+ e7 x$ I s6 _ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
9 b2 C* T: @6 I% V( E* l - Multiplayer Internet Server maps size filter not working, v9 ~$ Q7 p' `! E3 h* Q( U2 t3 C
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
' C! g. b$ X. F% t# T Game Server: / M' H! f: ^$ y" c! y0 D6 v e
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- Increased server stability! {# J) R+ I% q
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. g0 Z. _+ n! @( r5 c% f - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.; C0 h- I6 P4 U' I) z; N
- Re-enable unlocks on unranked servers
b' q5 D% @0 u( m, K - Ranked server forces unlocks i.e. have to have unlocks selected.
f0 ?2 l$ g# b" P. `1 {- m - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 P$ `) |, b4 X) n- j
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) v5 E4 ^; I& ?7 C7 m2 ?5 B
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
5 Y+ A6 `6 l6 I2 m5 U0 l - Vehicle drop crash related bug (missing icon)
7 R3 x8 H# b6 T0 |: t* Q - Co-Op bot console commands do not function on local servers.
4 [; N T9 X" d4 b, i2 b1 K Client / Gameplay:
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@. _0 V/ Z# ^5 `) o7 O- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag+ I, C# q* j$ @5 _& t
- Introduced a delay from proning to standing to help reduce exploiting1 u" S+ j! W) D9 F# e
- Adjusted C4 to make throwing more difficult
+ ^: e' j) L6 I) f( [: c - Fixed the issue where a red distance marker appears on the ground" D2 j0 t- W" o! k
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
& i- v# ]0 L' C" u6 o) ^ - Made adjustments to reduce the damage taken by vehicles when driving
O; Z1 Q% c6 E - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
( e4 J4 ~! b; _6 { - Commander options no longer available whilst dead.
1 X6 ~ N. l# Z8 ^1 F5 q - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" j7 u0 f& v' P; V! @ - Fixed the issue that would cause infantry players to be revived with no kit.
& ^* u$ Q% z, U - Fixed several rare graphics crashes.' r4 _6 y# r1 a+ z9 w
- Fixed issue with players crashing while clicking "Join Game" in the front end P5 k' \$ p3 ^* Q. K. v* [7 R
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
, K. W/ L6 E7 D2 ]3 ] - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
& D S( \* h5 g: r$ j! s - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
0 @/ [1 }1 w0 c N4 \: e - Transport Helicopters – Increased the armor of all transport helicopters
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( H8 ~# @( Y) ^9 h0 i, e[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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