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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.45 \ d$ I* u. W
EA - 1.4 Full Patch
) h4 f" ^6 ]. @8 ~EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
3 ?6 z( Z% @5 A T3 [! A - New Server Option: No Vehicles mode) l- \9 b4 J, \
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1.4 Patch – Fix List 5 Y4 l+ \/ `& a' B8 p4 ~' g
Front End:
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' [/ G g2 i, O6 K- Front end - Fix server browser issues with updating info
4 U% i, P# N4 f - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players/ Q+ h$ K3 P2 {+ H0 h) l: W
- Multiplayer Internet Server maps size filter not working
& f3 s+ G; G2 [: r0 Z X X, u - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& K2 a2 D! D/ h$ j4 q1 i Game Server: % a2 P8 J* u6 a0 d/ J' T4 \
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- Increased server stability
% J* \6 _* H* f. }' H - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ n- D8 k' w+ ~) O8 }
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: P$ _& S# J) \# Z# x5 s - Re-enable unlocks on unranked servers) b5 e; s+ R2 S E; u* u `
- Ranked server forces unlocks i.e. have to have unlocks selected.7 J! z- t" I) y3 u, [- m6 x" p
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, g. s& {( V( \' D Q; H7 B - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 W- L) x! Y' k' ^: L0 E
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps+ y5 _ o7 w% F6 v
- Vehicle drop crash related bug (missing icon)3 n5 ^- R5 R$ ]0 o
- Co-Op bot console commands do not function on local servers.
5 N& M: R0 p; x Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
a8 q2 `2 Z( j; V - Introduced a delay from proning to standing to help reduce exploiting
C* U! j- B3 o - Adjusted C4 to make throwing more difficult
) L$ V; p1 {, _7 N/ I0 ` - Fixed the issue where a red distance marker appears on the ground
$ F V3 Y. k- w \ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( J2 p6 t4 e2 {9 f - Made adjustments to reduce the damage taken by vehicles when driving: S/ l& j! e5 x5 l6 Y6 d: [
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.$ Q. g x$ F! b4 G
- Commander options no longer available whilst dead.4 Z0 r- Q- `" K
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- B1 j+ w; h. p - Fixed the issue that would cause infantry players to be revived with no kit.
+ x0 ~8 x; y% p; g9 W - Fixed several rare graphics crashes.5 ~ K" I% u8 r% u6 t0 s
- Fixed issue with players crashing while clicking "Join Game" in the front end- l: d; _3 |% m9 n* Y4 Z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
* _ B8 J) A6 w+ d* }( c+ Y, C; A - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).+ | A- @+ R6 z( D+ p, ~
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
6 w; J% c& P. M" w - Transport Helicopters – Increased the armor of all transport helicopters- V6 r" k( n2 U. x/ I
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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