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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4! _% I0 B8 R- O! G; i& Q! f( ^( J
EA - 1.4 Full Patch: g. `1 H1 U! H: ?9 i$ T) G
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 2 ^+ p) K9 w b1 l3 Y9 d& H1 W
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 V! I# s% {4 S1 g* g9 r
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List % l7 T% p& D9 ]& H/ x
Front End:
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0 D3 O: r9 m9 d* j- Front end - Fix server browser issues with updating info
' [% F: T' M) b/ T0 ~3 y - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players3 Y6 ^% j% D! o5 i |2 I
- Multiplayer Internet Server maps size filter not working
6 |' [8 c& I% m7 B/ {5 R) f& _" c, r - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
4 n S+ c h) f* L Game Server:
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- Increased server stability4 C5 c- c* f/ R
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ K& D4 h! ^0 m* I$ h- v c
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.9 ]+ N+ Y! a' S% c" A- r ?
- Re-enable unlocks on unranked servers' U$ I( B- O+ u$ Q; G2 c0 h
- Ranked server forces unlocks i.e. have to have unlocks selected.
6 a( I' V) s ? - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% C/ Z" z, I3 v( ]2 \) u" _7 O% N0 T - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ e7 x8 Z( I2 K# |+ e, q. T
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
; [* }3 K& b/ a4 s# ^" k4 s - Vehicle drop crash related bug (missing icon)( _: k; P" G/ w ^8 \! a
- Co-Op bot console commands do not function on local servers.& I% _$ w% C7 l* H) c* @7 j
Client / Gameplay:
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3 V& h7 E" b G+ [' t9 X- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
1 ~+ P3 M* K$ E5 K9 Z: C - Introduced a delay from proning to standing to help reduce exploiting, F* z3 w. H& d7 d( W9 t$ T3 ^. H
- Adjusted C4 to make throwing more difficult( m3 }" D9 C! T( S
- Fixed the issue where a red distance marker appears on the ground6 [6 _5 H% h, i9 j8 _5 ~( L
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
& |) ^9 c# R5 E' a( S8 ]3 w) W - Made adjustments to reduce the damage taken by vehicles when driving3 D: n7 |) }* _; P! h" a
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
: c' J5 M) R" ^' F2 e, A - Commander options no longer available whilst dead.
" L7 U- e- ~/ h; p$ q- W - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- Q# B4 z9 K. h5 q; {
- Fixed the issue that would cause infantry players to be revived with no kit.7 Q, e. K0 X. Z* b
- Fixed several rare graphics crashes.. w L8 T$ a) [* H/ d
- Fixed issue with players crashing while clicking "Join Game" in the front end
- [% a' V$ U0 T u - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 N3 Z. \. o9 ?# h. z1 I6 t - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).- E4 q$ P: f5 n/ q% ]
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# c( {* s8 g4 x - Transport Helicopters – Increased the armor of all transport helicopters6 f! X, S& Y! @0 w! N
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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