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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
2 a7 E5 ?+ p3 k$ NEA - 1.4 Full Patch
7 H' K o' T, \7 @* O( h K- y+ N, IEA - 1.3 > 1.4 Patch
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1.4 Patch – New content 0 u8 }0 Z8 X0 i
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)2 v) B- N& Y/ G: ?
- New Server Option: No Vehicles mode
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& U$ \" w! p5 ]1.4 Patch – Fix List * S2 R( B( I3 U- A
Front End:
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- Front end - Fix server browser issues with updating info+ B( `: x: o3 h
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 O* X0 M S" D) s' q
- Multiplayer Internet Server maps size filter not working
2 [8 m; h4 c1 Z5 W, h G9 o - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box' {( C* H8 k7 E6 ?$ D
Game Server: % X% J2 A, s- }$ G
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- Increased server stability
; n. y5 d& m( }4 d9 b - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
0 Z- {' t) Y5 H% o# J; x2 f - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
1 Q5 D! G, S- q) m$ j - Re-enable unlocks on unranked servers5 E% X9 @! I9 s* E5 d' s1 L! p
- Ranked server forces unlocks i.e. have to have unlocks selected.
2 M, x: {: {& }+ k - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ W0 l' n( D0 x4 q7 v - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 a9 Y; e2 w' w2 C1 M- B - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 p2 X. L6 }' t3 t/ J
- Vehicle drop crash related bug (missing icon)9 H# u8 j# Q2 _" v. {9 K( Y% Z
- Co-Op bot console commands do not function on local servers.
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4 v2 v/ ~1 y; M r! K5 w* O; H- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) L5 I8 ^& N/ ?2 z2 i" m$ x7 l1 { - Introduced a delay from proning to standing to help reduce exploiting& E0 l. t8 L, ?' z- s; t6 r) L: Y, l
- Adjusted C4 to make throwing more difficult
( h# i& \/ p/ @ - Fixed the issue where a red distance marker appears on the ground: l) M6 B2 U% O3 [& @; \) v) ~) z
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 _0 `) a7 {# c2 O/ p% I/ C - Made adjustments to reduce the damage taken by vehicles when driving( L1 B% d- D5 q7 Y! A$ e) a
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.; ^0 B! Z* H9 X9 u0 d8 A% v
- Commander options no longer available whilst dead.
& l* c6 L/ D6 r" y# g - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% A8 H* ^7 `' o+ u0 J9 Q0 ^ - Fixed the issue that would cause infantry players to be revived with no kit.
, _! J% y1 z2 b4 s- G& N8 r2 n - Fixed several rare graphics crashes.( X, \' ]% k* S: n
- Fixed issue with players crashing while clicking "Join Game" in the front end
- ?0 w& Q* B3 C! f9 | - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
5 o. ^0 i+ L( ^1 ?+ d( H - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).: t! B4 P& D# U! L+ U5 w$ w
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
3 x6 J T; M/ _8 U1 e3 B& { - Transport Helicopters – Increased the armor of all transport helicopters
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) x f- ^) v: h$ _! z[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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