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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4 V3 z6 @9 g' w' Z
EA - 1.4 Full Patch4 B! c+ N/ a+ `' \* C3 a
EA - 1.3 > 1.4 Patch1 x* v3 \$ _" g5 {, o. S0 F& G
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1.4 Patch – New content ; V6 m. ~! V) X" X L
9 Y, Z( T8 G J. a! Y6 E1 s- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& }' T D1 F. ]" P' g6 i - New Server Option: No Vehicles mode2 V0 U8 }9 Z2 V; N* Q" Z
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1.4 Patch – Fix List
! j( _: M7 B+ X5 Y; n! ZFront End:
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5 r( o3 p8 g8 u+ I5 ^- ]2 T4 Y" u- Front end - Fix server browser issues with updating info% I6 i0 C2 R& o1 ^
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
: x- ^( s( f r. d - Multiplayer Internet Server maps size filter not working$ p$ @& x& L% |) D7 z( Y+ h
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 A3 j) \. @" g- j' `# M' a
Game Server: 1 k4 R0 i9 o" r2 @2 R- o! l
8 L7 G0 s8 R7 ]" ?- Increased server stability6 N( c D2 z# | _7 \0 O. o
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# v, _% ]8 d5 E p) J. Q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.$ w* y& p4 V9 K# A6 Q8 Q
- Re-enable unlocks on unranked servers8 {0 d: z+ \! o+ n+ T6 Q
- Ranked server forces unlocks i.e. have to have unlocks selected.
& `/ N( A' F' i( ?' R3 B1 y - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 q, \9 A" K, f, M, Y" u - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map$ A" I6 Q+ i4 w9 X" Z/ o8 ?5 Q. U4 |
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps- R2 G! U* K: ] i4 n- B
- Vehicle drop crash related bug (missing icon)
) v6 ^' {8 _4 I& g - Co-Op bot console commands do not function on local servers." r0 L6 {! X$ [ Z
Client / Gameplay: 2 K, `4 c& g9 a+ O/ v/ i l' J
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
% m5 s0 K9 ]5 \6 y* i - Introduced a delay from proning to standing to help reduce exploiting
) U P* g( f5 f - Adjusted C4 to make throwing more difficult
$ g U9 v z4 _0 [ - Fixed the issue where a red distance marker appears on the ground
+ b5 z. B' u8 X+ i4 l - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
1 R" {/ k( w( G. H, P, L - Made adjustments to reduce the damage taken by vehicles when driving
+ F: ~" n) g: ] - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
; z5 R% j! Y# h7 R3 \ - Commander options no longer available whilst dead.7 K7 X9 f) i! }7 {5 g* l9 C
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: ^! H& z" ]/ `9 M: h - Fixed the issue that would cause infantry players to be revived with no kit.
5 L3 b1 R* X2 c, Z8 [$ Q - Fixed several rare graphics crashes.
- k6 o! k6 p: r8 ?/ _5 B - Fixed issue with players crashing while clicking "Join Game" in the front end) P/ H/ G# B3 ?& W# K! r2 Y. S
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
, Z* x6 n4 X" Y) _7 q - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).+ v3 l: N) l2 P; @) ^! h/ T
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 v7 Y& s. h, H/ q
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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