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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; ?$ t- m: T8 U9 W
EA - 1.4 Full Patch: Q9 m: t1 N6 T! w
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 0 W! d4 ~9 Z2 j" @5 n, ^
" f, n4 }& t& i" f( u+ g- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
$ ?2 I4 T1 }6 b) E& T - New Server Option: No Vehicles mode( A* X( t2 n9 @
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1.4 Patch – Fix List & z& g+ q" U9 S8 }/ t
Front End: $ ]7 \& u( }; z+ s6 h
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- Front end - Fix server browser issues with updating info
1 e+ k/ c' k% v, _: D - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players" h( v7 c/ g1 z. w$ P
- Multiplayer Internet Server maps size filter not working% y# F9 j- v4 N8 Z! ?( W7 x9 S0 E
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box" H- Q) {' ]7 a i
Game Server: " B, J& B0 i! T5 W
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- Increased server stability
% N4 L) u# E! q, G: @4 W2 O - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& k( B- Y, y' B3 l, \2 x E' m- N
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. a* X; n: P. I5 g( o; m% ~/ [7 R
- Re-enable unlocks on unranked servers# z) r3 ]( x: R+ l
- Ranked server forces unlocks i.e. have to have unlocks selected.
D; N& w/ J3 m4 M6 v- a - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 O4 a1 A+ P1 @ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 G' I0 W4 d2 I- J M( z- K% n. v9 b, A - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps, p9 Q" Q0 }( [* b
- Vehicle drop crash related bug (missing icon)
. ^( \. `1 X$ p6 Z3 N( H - Co-Op bot console commands do not function on local servers.9 H& ?( C- F3 Q0 v2 n' K7 f: t# {
Client / Gameplay: 6 Y% I! A. t( {0 N( W6 g
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag! s/ L" x7 f5 |' S1 o9 R
- Introduced a delay from proning to standing to help reduce exploiting
8 X4 n( F: Q% d m - Adjusted C4 to make throwing more difficult e8 e% |- v5 s+ g* t Q+ _# M2 r& T
- Fixed the issue where a red distance marker appears on the ground) G3 K' W2 Y6 g: w% r
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) i" w4 K. M- L8 |) X# v: I0 J - Made adjustments to reduce the damage taken by vehicles when driving x8 X0 L% i; k8 v6 c' _* g
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.- H8 H/ L9 I$ l; l2 v/ y3 ]
- Commander options no longer available whilst dead.
# g$ a" Q$ L% H& t5 E8 y& V - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
; l. J. \6 D2 }! ^- J3 m# H e - Fixed the issue that would cause infantry players to be revived with no kit.4 L0 S+ L( Y9 r8 M: b
- Fixed several rare graphics crashes.2 K# M4 m. |+ D
- Fixed issue with players crashing while clicking "Join Game" in the front end$ _ s" |; z" W3 Q
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 w0 B3 L4 N- I3 ]6 d - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
5 J# ^, ~+ H. p3 W - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; {3 ]3 K- ~8 M" c% B7 t6 H - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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