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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
* K7 _. j9 X2 |. k/ ?: VEA - 1.4 Full Patch
) A8 ^# s+ C& u% l* T. iEA - 1.3 > 1.4 Patch! F# g7 d) }5 L4 d4 A/ B
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7 F7 {' a. h( F- [7 w q1.4 Patch – New content
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+ ?/ z/ w i% |( v7 E S( v; b- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op): p4 g! }( O* j' Y
- New Server Option: No Vehicles mode) \+ Y* Y5 J8 l* D- D
2 j, o2 S5 C9 g; g9 w# M4 O" P1.4 Patch – Fix List 7 F) \$ x; P9 I: e9 l
Front End: , i3 e4 t0 v2 k/ x9 x
; J q; n& w6 r6 K: }$ P# j6 j- Front end - Fix server browser issues with updating info. X3 G* }$ E. u4 o; i" [6 _
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. Z1 v" h* Y g* N4 f8 Q
- Multiplayer Internet Server maps size filter not working2 ~/ ^. Z" E1 }" Y& I* l5 n
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& }, r) R7 z& O9 j7 X Game Server: 6 H2 o' y6 P7 j2 f, _ T0 V
. o: F! e! g# r* l- Increased server stability
+ _' w: \2 Y3 E/ ~2 z/ F: d - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 g) ^2 R* J9 v( i( K+ d& P/ q
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 u+ R& `: m! h; }
- Re-enable unlocks on unranked servers
- X8 \4 i9 X+ N" o$ u) T - Ranked server forces unlocks i.e. have to have unlocks selected.
# T- e7 Z" v$ {2 C k* g - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.7 x1 o0 }2 W0 z3 v, B% s
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map }4 I/ k: ?/ U" h
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps9 H8 r6 A( {" ?& V) s# |
- Vehicle drop crash related bug (missing icon)
3 e! d* R% _0 O1 N - Co-Op bot console commands do not function on local servers./ b( s6 y5 w' ^$ L
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ m8 g# @' B" M3 Q( h7 w$ O/ q - Introduced a delay from proning to standing to help reduce exploiting
# D& p% \6 D8 M; B: Z2 u - Adjusted C4 to make throwing more difficult
9 f& Y$ @' O+ R$ e% K5 O8 _ - Fixed the issue where a red distance marker appears on the ground
5 g2 N c3 @9 B& O5 d& b - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
5 h7 ~2 y4 h4 \% z" } - Made adjustments to reduce the damage taken by vehicles when driving& W0 j$ X& r; A: ^' E+ C4 H
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.& q! t+ R J0 s! l* \' x4 y! ^
- Commander options no longer available whilst dead.
- q& }* | |* l" S0 O- O# x - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" g; B5 ?) Y# |+ ?( \ - Fixed the issue that would cause infantry players to be revived with no kit. @7 c5 z6 H# L: @& ]
- Fixed several rare graphics crashes.
% ?4 G* @, C! ^/ C - Fixed issue with players crashing while clicking "Join Game" in the front end$ F8 y9 \$ X! B1 G9 ]4 g; y
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
/ O3 ~5 ~- ^0 n: k) X5 \4 m - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
0 R: T# g8 j/ G, v - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ ^" W% j! }( J/ T5 S% P - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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