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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4" A8 [9 [: {' x* W+ h
EA - 1.4 Full Patch
6 U, b9 J; f: t2 [. t1 d- G# m; F, e8 t2 GEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
) G- E. G2 ]# U) T* H - New Server Option: No Vehicles mode; k( X" Z+ J/ _1 J, q* A
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1.4 Patch – Fix List
) \$ I1 B/ o* K! tFront End:
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2 E9 X9 \' \+ S" V0 O/ ~1 @- Front end - Fix server browser issues with updating info! C. T, l' L$ J9 f" |+ D" f, d
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
# [/ j& _% ^! k/ B, g - Multiplayer Internet Server maps size filter not working
2 c/ c+ m* J# E7 y, }3 R - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
5 S1 J! X$ F+ e! p% v7 ~" C) n Game Server: 3 S7 L P9 z1 u7 ] B+ d1 ~
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- Increased server stability
! S! P; {3 F1 R9 Q5 P4 p) H - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
( G% V1 x4 B% \ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' l0 l3 s E3 m
- Re-enable unlocks on unranked servers4 y. r. j" H t6 Y: J' |6 @# x
- Ranked server forces unlocks i.e. have to have unlocks selected.
) S9 E: j( ~ y+ P( z7 t - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, d3 ~) Z; \( t, C9 n+ X4 R. ^$ s - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map0 Q* t) z" |/ M8 v+ `8 y( u6 s
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
- M, U3 i( ]2 h$ J# W8 L! A - Vehicle drop crash related bug (missing icon)
: |4 p7 t* B# U: f' }/ R - Co-Op bot console commands do not function on local servers.
k ]' l( w7 k Client / Gameplay: 1 B* U4 q/ d V3 _7 z
+ O2 l% Q# G7 C$ Q# b- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag% g3 r; q2 G5 x) G7 }3 V
- Introduced a delay from proning to standing to help reduce exploiting
; z# z, U. ?9 |4 a7 y - Adjusted C4 to make throwing more difficult
3 R' m0 ^6 N4 ^! Q4 R9 v - Fixed the issue where a red distance marker appears on the ground: i8 o! U. A2 `, u7 a" L
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
! h/ \' w4 Q3 B; X3 ]5 j - Made adjustments to reduce the damage taken by vehicles when driving
+ [, f+ d# c. o' K$ I - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.1 _( j7 d5 X& w- {: ^# W/ T/ {8 _
- Commander options no longer available whilst dead.
( ]% p R0 z ~1 l9 b - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round( i1 x. I) a, j7 T- `! y1 F9 e
- Fixed the issue that would cause infantry players to be revived with no kit.
/ D0 w, O* G) M; l; h - Fixed several rare graphics crashes.
; W: o) E4 B# B% p' R - Fixed issue with players crashing while clicking "Join Game" in the front end; E% h( |2 J6 ]
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" p5 x+ N1 G9 d6 c# v, C - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." P/ e4 g; C- D# q! d+ h, t
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu& I7 O. ^; a$ f4 _, p7 ]- c/ Z
- Transport Helicopters – Increased the armor of all transport helicopters- u% r i `" n1 Y
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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