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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
" j `5 ?" e0 X9 i( wEA - 1.4 Full Patch
5 a: W9 E' X7 l# mEA - 1.3 > 1.4 Patch! j+ ^8 |6 z6 z5 V+ D$ z
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1.4 Patch – New content
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& T6 u7 H& R R- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)! g7 \8 \; h N1 m, B1 ?5 }
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
: g7 h6 s$ U( yFront End: 4 t7 y9 F" d. j$ v ~
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- Front end - Fix server browser issues with updating info
) G* w6 F- ^7 o( k! M2 Q! g: E - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players; ^) z6 A% s% I
- Multiplayer Internet Server maps size filter not working
5 |0 }/ u [7 j) K - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box/ E0 z! y1 M' g% k+ v. l y
Game Server:
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2 _: ]7 @0 _) ~9 ]$ Y9 r; w4 O! v- Increased server stability3 `! {! r& S& h v& P
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
$ t- q* k& f7 ~( | - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.9 i9 h# w9 D) e! n8 O
- Re-enable unlocks on unranked servers
* Q4 R( S& V! e5 ^0 m: S - Ranked server forces unlocks i.e. have to have unlocks selected.! i! n8 T! k( |5 {
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 p; } `2 y( a" T0 i
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 m* p! o7 A" d, |. J - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 X: ]" M2 X" D+ i! H# n
- Vehicle drop crash related bug (missing icon)
4 n7 N3 q6 G8 P% B+ w - Co-Op bot console commands do not function on local servers.5 ?3 M' \& |/ t! V9 R! V
Client / Gameplay: - p O$ ~9 D& B
i! d6 Y7 Z- R: T- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag3 B( H8 r- @$ M: v4 v
- Introduced a delay from proning to standing to help reduce exploiting+ Q" b& N( v' ^5 S( R* y% {' i
- Adjusted C4 to make throwing more difficult3 F+ _/ G$ ]0 r) Q$ b% O! G4 P
- Fixed the issue where a red distance marker appears on the ground$ \) ?7 ]+ ?) E, l6 y% N3 ^
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
! M& e3 @ X% C, {+ r - Made adjustments to reduce the damage taken by vehicles when driving) W U) Y( b! q d p5 C
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
* J1 v$ }- p0 d/ m; l2 w/ _! x - Commander options no longer available whilst dead.
* @. G% m ~( ?2 F - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round% {/ K( R& n0 d6 m* E
- Fixed the issue that would cause infantry players to be revived with no kit.; }/ D0 p! h/ L
- Fixed several rare graphics crashes.
; v- y- x t# a - Fixed issue with players crashing while clicking "Join Game" in the front end
/ A# @* C7 v" V# n, s - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" D/ N1 ~+ G1 R& C; D - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' t5 D/ `4 f4 o9 {4 D( p3 G - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu) R+ R% R& N( P+ |
- Transport Helicopters – Increased the armor of all transport helicopters& q6 ]3 {& K8 d, H
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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