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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; j* Y5 z3 N: R2 {1 YEA - 1.4 Full Patch5 e* e4 N2 @# H4 Z* e+ N* G
EA - 1.3 > 1.4 Patch1 j( K# G/ F. t9 ^5 ?+ L w
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# o }6 L5 h3 O7 j( [% v# i" q( f1.4 Patch – New content ! t- b0 _* p6 B9 p/ h1 e
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op): ]0 t# E$ g6 n# O
- New Server Option: No Vehicles mode& x) y7 b% p* V3 e
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# ]9 Y* v0 s0 }6 w2 g$ b( JFront End:
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- Front end - Fix server browser issues with updating info
, c0 V( u) K( U - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
: G! `4 C0 i2 e3 a - Multiplayer Internet Server maps size filter not working. Z# u/ u: @6 p2 d) J. Q
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
( B" C1 L3 m ~' L4 x* p6 s3 { Game Server: % A1 S |3 p+ E/ P, \
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- Increased server stability
: I4 K' f/ {2 j# f4 x8 t/ A! h - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
/ I7 }! X* b7 n9 y. s) B ? - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.* z) k) Q7 K" H& E( L+ G
- Re-enable unlocks on unranked servers* F7 ~7 u1 T0 I' P- i
- Ranked server forces unlocks i.e. have to have unlocks selected.
+ }* m! y% m& n' E - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point." E2 p' i# s5 G
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 i5 @% e. E; m" \( C5 \/ X: d - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
9 h; H' |$ G& d$ ? - Vehicle drop crash related bug (missing icon)$ h L& f8 H' d7 \
- Co-Op bot console commands do not function on local servers.9 D6 }1 F; O# ?- E
Client / Gameplay: 3 w* F. ~& `; z) _
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
: v( k" A) T) y7 U# @# G7 d9 Z; L - Introduced a delay from proning to standing to help reduce exploiting
7 H% c+ r$ h) Z" |- H - Adjusted C4 to make throwing more difficult8 j m2 r# n) f
- Fixed the issue where a red distance marker appears on the ground& S6 a& X' v3 _( P8 @9 X1 y# H; L5 J
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
' `" p# z9 k. e1 z* d* u - Made adjustments to reduce the damage taken by vehicles when driving5 C( p8 T0 M1 G5 E
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
$ L8 w S$ |: O9 [: L* Z, C( ?# X D$ F2 u - Commander options no longer available whilst dead.
! D1 O/ N% d8 S( s h9 X - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: U; Z2 F" z/ ?# A
- Fixed the issue that would cause infantry players to be revived with no kit.
1 b. w1 M# N8 D9 |6 W. ~& N - Fixed several rare graphics crashes.# O+ V6 d$ M6 D, [
- Fixed issue with players crashing while clicking "Join Game" in the front end
" J$ x9 |" I( C- _1 L% P - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
, @, C; a9 `; p - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
/ }" Z9 g( v, i$ i - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu3 J6 f( u3 F- ~, N
- Transport Helicopters – Increased the armor of all transport helicopters
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3 ?# i- Z& y+ g" ^* ]4 z[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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