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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4$ S% v( e7 Q5 w7 B2 s! A6 n4 f7 B* c
EA - 1.4 Full Patch
+ t5 T& l- I$ }3 v' S; h5 xEA - 1.3 > 1.4 Patch
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& p5 o" T4 U7 D; ?: j1.4 Patch – New content # B3 t: h6 i3 ~) O; w0 r7 L" ]9 T
- R6 v0 a2 U3 Z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
+ E$ l- L, D0 \4 k! w' c - New Server Option: No Vehicles mode
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+ V% g+ W% F6 r& H) A1.4 Patch – Fix List
$ {! Y, D% v- F, ?Front End: ' G2 P) ]1 |" _; S1 S# o& b
& R1 ~$ R3 b0 F! a- Front end - Fix server browser issues with updating info
2 A5 @+ }6 H6 K3 {0 O) M - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players) C' s9 A5 V/ h4 N
- Multiplayer Internet Server maps size filter not working+ K! c/ |4 f1 o+ [/ @ N
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
5 S8 N4 v- h% H! P Game Server: " @, o3 R# }( N( g. j4 T3 c
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- Increased server stability
' I/ A2 u, ^" x7 J - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)) X8 g5 h9 B- ]: O/ ?; V$ X7 o% P4 J
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 s: x% Q9 _ a
- Re-enable unlocks on unranked servers
( ?! \$ J3 M$ B& Q1 k | - Ranked server forces unlocks i.e. have to have unlocks selected.4 i( ]4 x# s+ Y" u5 i
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& _ u+ _5 j* S U8 h; K( L
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
! e& C$ K' }* c( t/ {, q - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
- t' F i: o7 U; S - Vehicle drop crash related bug (missing icon)
) v* Z4 F/ L1 T/ ` - Co-Op bot console commands do not function on local servers.
" n9 K( i; K, P, r$ G3 m; \4 m Client / Gameplay:
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6 K0 o q `5 G- W1 t- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag( N/ ]& _9 B* n! B5 u- R
- Introduced a delay from proning to standing to help reduce exploiting) O0 N1 F ]2 w% R( ]2 {* `
- Adjusted C4 to make throwing more difficult& G- r* M" k3 j6 J
- Fixed the issue where a red distance marker appears on the ground8 s5 u7 E; i; f$ P* U+ U( B# I
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items+ |' u7 `' \& p/ s
- Made adjustments to reduce the damage taken by vehicles when driving
4 ~8 x/ v' ]1 e4 ~- e3 {0 I# K6 B - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.' `$ Y! {$ i: j: V
- Commander options no longer available whilst dead.
9 m3 \. R. ~: W8 _ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. c# K. W( t. ^, `5 u+ J3 X - Fixed the issue that would cause infantry players to be revived with no kit.5 ]; o8 w p: w, ^ j
- Fixed several rare graphics crashes.! E3 g; h t8 p0 X0 e
- Fixed issue with players crashing while clicking "Join Game" in the front end
) Z8 c* m+ d/ E' q% w - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.: b: l0 @! E( n; ~4 n
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).% B8 a3 j* ~( K5 i; v7 B1 T
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; X3 Q- a3 N) \ D5 f. v# K) S& u - Transport Helicopters – Increased the armor of all transport helicopters* C r1 ]" Z$ l9 H
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1 q ~7 |' } y" ^6 ?8 r7 `% S[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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