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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
* k: s+ ?( W. J: sEA - 1.4 Full Patch
# S( @) {2 m* t: iEA - 1.3 > 1.4 Patch8 U D; I$ `. ^2 e2 D
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1.4 Patch – New content
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3 B f6 U& h1 ?- }- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op), B, v8 }. `# i# q9 r
- New Server Option: No Vehicles mode( a+ Q! g$ p J1 f6 f
( m/ m- T& {, c0 S! z% A1.4 Patch – Fix List 5 f( D I( d. O- O8 ~ ~
Front End:
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- Front end - Fix server browser issues with updating info3 h) N8 a1 _0 Z' ?/ H6 ]
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players$ Q2 \, r3 P' v" z( ~' t9 m; O$ d
- Multiplayer Internet Server maps size filter not working' @' V/ _* W. K& `* Q
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
$ W9 P! Y! q- @3 j, O) r" h Game Server:
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- Increased server stability
0 e1 N! o% n9 `, n% F - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 _& @: l8 }( N - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.( k: d: L* B" Y* z6 ^0 X
- Re-enable unlocks on unranked servers
% s8 m0 Q8 X- A$ v1 X7 D E - Ranked server forces unlocks i.e. have to have unlocks selected.
& D8 n5 d8 K7 t' L - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.9 |0 G) B: ]! M% ]: P5 r6 U
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
8 ~: V x( ~) }: @* B; m: G - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* N( O: H! S* s5 P
- Vehicle drop crash related bug (missing icon)
( Y% T2 w/ v6 U5 Y" [- t - Co-Op bot console commands do not function on local servers.% X2 I/ E/ x+ ~' J: P
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
' J! s1 s5 V% t - Introduced a delay from proning to standing to help reduce exploiting1 q3 i5 F/ @& t6 O' C% O
- Adjusted C4 to make throwing more difficult
$ H& v7 x3 h. \/ R' t1 u - Fixed the issue where a red distance marker appears on the ground' ~! ^1 Q+ u' |+ _6 u
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, m, @; Y' K: Y. j8 Q - Made adjustments to reduce the damage taken by vehicles when driving
4 Z7 \; C4 b. J+ Z- ]0 L2 P - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ D4 m4 v" {+ h% ]( _
- Commander options no longer available whilst dead.! k! w& p+ U9 r- h
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( G3 l0 K3 Q! A; V8 F- P' ^ - Fixed the issue that would cause infantry players to be revived with no kit.
+ M9 m6 A W+ j' l3 s* n3 @1 z# f5 q - Fixed several rare graphics crashes.
# h3 G1 _1 f- n, C& ^ v$ h9 p2 a# m2 ?: S - Fixed issue with players crashing while clicking "Join Game" in the front end/ o; V+ D A' S5 z$ \# N
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.2 z# q( [' z$ ^) N
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, m$ K' w3 O; Z+ X7 h, o* C0 z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 N8 [, t2 R4 b
- Transport Helicopters – Increased the armor of all transport helicopters
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# p3 D) J2 I) W! v[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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