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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ r) k8 I( D# F& A8 Z: DEA - 1.4 Full Patch
+ b1 G1 V# D( M9 w l* x# A/ uEA - 1.3 > 1.4 Patch' d& u0 Y4 b% a* p9 y6 u) G" |1 R
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1.4 Patch – New content + p6 n( H2 m! T8 u7 g7 ?
2 `7 g( N; ^ c. O( Y6 D- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ _( T0 P, W2 V4 U: l7 h - New Server Option: No Vehicles mode
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$ h" h w9 N; @1.4 Patch – Fix List
! C/ Z2 _! f$ r o- V( b8 A. ?6 jFront End: j1 V7 ?1 |! x3 s' Y0 U
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- Front end - Fix server browser issues with updating info
* a$ Q1 I$ ?& ~ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
V+ {% L1 H2 \! ~; ~8 r u5 Q - Multiplayer Internet Server maps size filter not working
7 W; ~7 C N" ^4 L) F" o - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
q( G. R/ W! A Game Server:
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/ d( @1 d0 B+ J& |7 m- Increased server stability+ m; |, @" `: I. t
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)' _7 b8 ]1 |9 y( e
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
1 E) F5 j5 i9 W ^. {( @' f; d - Re-enable unlocks on unranked servers$ {: u' S1 d3 t0 ^4 R/ c
- Ranked server forces unlocks i.e. have to have unlocks selected.
% l, C/ B: H' y0 Z - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.2 m* o5 p: F% | S
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ @' Q$ J& P) Z- ~3 m - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps ~) Q+ W3 _% R8 h
- Vehicle drop crash related bug (missing icon)) o" t1 H- D3 S
- Co-Op bot console commands do not function on local servers.; m; o* }2 A7 _) a9 x+ D7 T4 _
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
6 n: e+ Q5 H) a6 F; T; I8 t! V' M - Introduced a delay from proning to standing to help reduce exploiting
2 Z( U6 E- H7 l' z5 w; c' N - Adjusted C4 to make throwing more difficult
( c, L' w( L3 b l - Fixed the issue where a red distance marker appears on the ground
! ^8 I$ x) ^8 s0 f; e - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! e5 l) D; O: P W. f
- Made adjustments to reduce the damage taken by vehicles when driving5 I9 z5 q+ B$ E+ T; E, `0 r
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
0 M1 U+ i3 A6 C8 \ - Commander options no longer available whilst dead.
1 x; [. d' j9 l - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
7 a' D, ~2 a8 Q& |) Y - Fixed the issue that would cause infantry players to be revived with no kit. j/ M2 |0 e* O7 I
- Fixed several rare graphics crashes.
1 b: _+ {& z! m. H - Fixed issue with players crashing while clicking "Join Game" in the front end G3 D$ u: \+ r, A
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.4 v+ z& I/ b; V) X3 s
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 Y. ^# A5 w. N - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
5 R' {+ {. ?3 S x/ E6 e - Transport Helicopters – Increased the armor of all transport helicopters s4 O9 P2 O' d% F& K# c
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" X; @/ S2 E' p" ~* X0 ^[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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