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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
7 M& U- l) c" v2 @& sEA - 1.4 Full Patch0 A: B: u0 ?! e# N$ `
EA - 1.3 > 1.4 Patch' I7 O- m/ ~! H' M+ I
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)$ B R, p: b4 L; H% r( O
- New Server Option: No Vehicles mode7 }8 R+ s7 N- n$ @& p1 _1 ?
; {, b, V" | U! ?9 Q1.4 Patch – Fix List $ s* m; Q8 m" |# z( V# u* u
Front End:
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( j: N9 K) v, j- Front end - Fix server browser issues with updating info3 r- \5 r4 B1 ^
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 h, k8 T3 K/ v) c
- Multiplayer Internet Server maps size filter not working
/ ^) x, X& [; H+ H9 t* f% D - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box F0 _3 h: h/ j9 u2 n5 j
Game Server: , ^) Q/ O0 v) ?) j/ u& m
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- Increased server stability$ P: L. J! u$ C% d
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
/ K( R% V+ R! t: W - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.8 y' u/ B. z2 u9 }
- Re-enable unlocks on unranked servers) Y X, v# l( l, w5 x
- Ranked server forces unlocks i.e. have to have unlocks selected.$ k0 W4 ]; F- Y3 y: o4 ?
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.7 d% K7 ~0 e, p6 [8 x
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. y6 ^3 G9 D6 ~
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps h: `/ j' n# V3 B) k
- Vehicle drop crash related bug (missing icon)1 [0 {. E& c( ?% T
- Co-Op bot console commands do not function on local servers.6 f" }! Z" x7 R& i0 Y, W8 n1 g
Client / Gameplay: 0 H3 V/ \' E) _4 }1 l
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag0 w3 C1 z; }; ?8 X
- Introduced a delay from proning to standing to help reduce exploiting- }$ _# G9 v4 Q
- Adjusted C4 to make throwing more difficult( c; f V0 o2 O/ ~, E8 \
- Fixed the issue where a red distance marker appears on the ground
7 Z2 g# O1 P! v9 W1 l+ x - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items+ O# e! _6 }: u3 A5 ^$ a, `
- Made adjustments to reduce the damage taken by vehicles when driving' r3 V/ o# u, m6 A- Q7 x& \
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
2 ~0 e4 Q4 E" d! t0 z7 ^ - Commander options no longer available whilst dead.8 ~. [0 Z2 N0 y# T) n
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# Y4 S; C+ p6 F* ~* g& l - Fixed the issue that would cause infantry players to be revived with no kit.5 R8 Y, A( r- s9 W
- Fixed several rare graphics crashes.
* k9 z9 N. F: L w, k0 S! r - Fixed issue with players crashing while clicking "Join Game" in the front end
5 K( X7 S" F! I. \( M) e+ e - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.: f- r3 M% n9 {7 g8 V. n5 h+ i
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).4 p0 h; `$ P$ ^, D9 k8 R
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu9 R; P. c7 ~1 L; m( Z: F0 a6 Z9 |1 P
- Transport Helicopters – Increased the armor of all transport helicopters
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- Q. D1 [& B# k" c9 c2 T8 Z0 g[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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