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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4% k/ d' I9 [' t, Q8 D4 B4 }3 |- a
EA - 1.4 Full Patch
: m4 [$ k4 h/ n' i" v" k- r; lEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
* z# ~7 _- S4 ] - New Server Option: No Vehicles mode! x; j) d6 n) e' x- \/ q
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1.4 Patch – Fix List . P, f( |' J1 R, T' A
Front End: ' Q, {# [+ H; G, ~2 l1 _3 Q4 I: j
3 H# i: o; n5 s) i5 s$ u- Front end - Fix server browser issues with updating info% F2 J7 I- C O3 a: p9 p2 c9 `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* @# P( j% ]$ N! y
- Multiplayer Internet Server maps size filter not working
$ t6 j- n- F d$ V7 h ]6 p - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
+ N' x7 a6 a9 y3 X3 e0 h7 { A Game Server:
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0 x0 N. } T& b2 ~- U4 `1 M- Increased server stability, b1 @% D8 L ]/ g
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)6 V7 W7 K! i# ^
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( J6 q/ T6 e# Y$ c/ b2 \! H- u - Re-enable unlocks on unranked servers
, R# }9 L, v3 s6 C0 H - Ranked server forces unlocks i.e. have to have unlocks selected.8 h' E/ d; e" N# l5 M- c) W
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ `! ^ j/ l0 {" u" n y3 ~ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 U# t* f. r3 r+ P - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
0 V+ H- m. s- N/ G9 @$ ? - Vehicle drop crash related bug (missing icon)+ M7 k9 ^5 q; a
- Co-Op bot console commands do not function on local servers.+ S- [/ l4 Y& U$ P9 o, f0 H
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag M2 C) v9 v6 X1 ^! M
- Introduced a delay from proning to standing to help reduce exploiting- Q! M: A) U9 f# b
- Adjusted C4 to make throwing more difficult6 `: x! C" r8 C3 C& \% {
- Fixed the issue where a red distance marker appears on the ground, Y2 l/ }0 @; n, @, g
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items2 v9 Y4 g& `0 |3 Z
- Made adjustments to reduce the damage taken by vehicles when driving' C2 Q0 ~0 v2 e* q' @
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
5 f/ j# M' }) { - Commander options no longer available whilst dead.* H7 i( O# E' u% y) e% e
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
4 ] y1 F/ j, C - Fixed the issue that would cause infantry players to be revived with no kit.8 I B- E. U. g5 A
- Fixed several rare graphics crashes.4 \) @0 T! ]% q6 f" W8 w
- Fixed issue with players crashing while clicking "Join Game" in the front end
+ P5 B) a+ N- ~9 {" a& ?- h - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
8 v0 B( [. J: ~7 }- J - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).3 _$ b5 [( Y& o" K$ `* P
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu; G, l( n) a+ N
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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