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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.42 A6 N. d2 r, M, u4 F! r1 N
EA - 1.4 Full Patch
( a# J* }% |& KEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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. p2 p; N9 x, H3 s% y7 D0 r: Q- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ Y, |! C* J& ^. t% k* Q
- New Server Option: No Vehicles mode
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$ F4 ?6 C: @) v0 K; ~9 c0 y2 R1.4 Patch – Fix List
& i ^8 f0 S# ?) K" KFront End:
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- Front end - Fix server browser issues with updating info. M8 z2 ~0 k+ }* b
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
7 o8 s! l& L/ s3 e - Multiplayer Internet Server maps size filter not working
. y6 f5 D; ~- L4 w J* `. O4 } - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box& |( ]+ u1 |6 J3 Z7 e
Game Server: 3 r- `# z. X; z$ J
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- Increased server stability
) Z6 ^: J# @2 P$ e$ K2 i - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)9 s M9 X. w& }- N
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 q0 b+ F! I/ A# a1 b - Re-enable unlocks on unranked servers. o( Q* o" r7 S
- Ranked server forces unlocks i.e. have to have unlocks selected.
1 [( P, g' v) i$ Q: N% f! c( ~ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ E* `9 m9 A' _& _ }6 P: T
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
' ]9 ]) H% D5 q - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
; v# X3 k J' U/ v$ C* K8 P; d" t - Vehicle drop crash related bug (missing icon), ^6 H1 E5 g9 P6 c& c
- Co-Op bot console commands do not function on local servers.
. N `7 P$ F3 \ Client / Gameplay: # \3 s) L5 P8 i' @6 n& i
+ _& p+ I3 \, k- V; ]! l- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' N3 \6 z: T0 X, Z6 C) ^/ E, c1 N
- Introduced a delay from proning to standing to help reduce exploiting
; E2 E, J* z1 E Z - Adjusted C4 to make throwing more difficult
8 n @. u5 J8 Q) N5 z' Z0 f- A; F. l - Fixed the issue where a red distance marker appears on the ground
6 l8 j! H) e8 D - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items9 r2 z; k' k$ r6 L; r1 v: c+ x; ^- f; t
- Made adjustments to reduce the damage taken by vehicles when driving; r) e0 T( v) Q2 O8 F, J, R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 o4 k8 J6 o* Y1 S7 h8 C
- Commander options no longer available whilst dead. A- n% Q0 e7 M
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
h" p3 ]$ M% |0 ^; g - Fixed the issue that would cause infantry players to be revived with no kit.5 [! s$ x/ S+ B) x2 A, \9 B7 X
- Fixed several rare graphics crashes.
- s2 X7 n! F. l0 Z. t/ U S - Fixed issue with players crashing while clicking "Join Game" in the front end
; }2 I6 k9 X! {1 t' z& | - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
; ~' J( C" Y1 k, N' H, L) r - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).2 v" `( |/ T L$ g' f3 V
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 R' W$ b4 Y* I- e) r1 l
- Transport Helicopters – Increased the armor of all transport helicopters
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4 x$ F# y/ M+ {1 t& F[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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