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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# q5 P9 x4 @9 n9 n: bEA - 1.4 Full Patch
! @9 f: v0 F F* i4 F: HEA - 1.3 > 1.4 Patch
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1.4 Patch – New content ! A* L" C- H2 w. w6 k
7 W! t8 C8 @3 P& r- P+ F/ p- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)- b1 l3 j/ Q* A# n! M
- New Server Option: No Vehicles mode
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0 @4 u1 {# z1 [$ K3 K& g1.4 Patch – Fix List 5 Y: b t" \. A7 a( P
Front End:
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9 O+ G" U! r) w0 n+ Q- \- Front end - Fix server browser issues with updating info7 o. M6 A- h7 Y+ X0 t) v& a8 Y- f0 N4 V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players, O2 k8 t4 a; H" U
- Multiplayer Internet Server maps size filter not working
3 o! r3 y2 j$ x% g0 N - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
, V Y! B2 Q/ o; e0 ?% u Game Server: ) g9 N F+ M4 C' S! g. q
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- Increased server stability
/ Z0 a$ m0 m+ L( L% D* ~1 v3 P$ T - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ D; ]* t& |6 h5 F - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 z, Q, c0 O5 B3 ~: ~ - Re-enable unlocks on unranked servers
' t- F( r, ^0 m: | - Ranked server forces unlocks i.e. have to have unlocks selected.+ V" t* ]# w0 e) _6 T% [5 C
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 k2 ?7 Z. D5 n+ k
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map; e' u9 m" d# }1 n) o3 P, d6 Y
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps% M- ]; R, v' S
- Vehicle drop crash related bug (missing icon)
" T( G' @+ n# H7 ], H5 c+ O2 Y - Co-Op bot console commands do not function on local servers.# T5 J6 y+ J$ K
Client / Gameplay:
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- z/ a5 q! K7 R) w2 x# t- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 c4 p4 u; X+ W+ ^0 r6 s: V% [9 _) I - Introduced a delay from proning to standing to help reduce exploiting& `) x) ?, ]. C2 W" d
- Adjusted C4 to make throwing more difficult. K+ [* D* Y* X- W* g1 i' I5 q
- Fixed the issue where a red distance marker appears on the ground
9 @" {# z d1 E9 O - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% ]& l5 E n( y6 H9 a& a2 e$ N - Made adjustments to reduce the damage taken by vehicles when driving
1 s, ^( M0 U5 `2 G# m1 B) |/ b - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
0 `+ L4 X! i4 f: z: i2 | - Commander options no longer available whilst dead." m( N4 E, n% T, P5 R
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round5 ^3 Y( f3 X+ P* a+ ?% {- ]
- Fixed the issue that would cause infantry players to be revived with no kit.
4 k8 d k" N6 M0 l - Fixed several rare graphics crashes.! |+ v1 S! K$ w
- Fixed issue with players crashing while clicking "Join Game" in the front end
6 }3 h1 j; m0 g3 ]! _+ q" Z - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
1 }5 b& z l8 R - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
$ M, a# f) F( y- Y$ |1 J - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
& w9 Z3 n% E$ n( j9 ? - Transport Helicopters – Increased the armor of all transport helicopters) A% j6 J& h/ s+ y6 N- w
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/ c! U" U4 B' e1 h* Q/ q[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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