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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4# I5 t9 w6 d" C0 A: x
EA - 1.4 Full Patch; g( {. @8 H- \) P" p
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content . Y" X+ @* i0 b
2 s+ K7 K5 g: ?! V4 o+ i- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)% c7 r; P3 l( |% P5 U* r# @
- New Server Option: No Vehicles mode) _8 f# [: O5 F
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1.4 Patch – Fix List
, p. S; W9 }7 U# ^1 M2 g1 d8 }3 qFront End: - P9 X' Y, A/ E3 T* {
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- Front end - Fix server browser issues with updating info) b& m/ F. K$ d3 l7 n
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
0 _8 ~9 O0 G/ T' F% a7 o - Multiplayer Internet Server maps size filter not working/ _/ u) y- I e- v
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 u! H# J! I$ d: u
Game Server:
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- J$ G9 m9 h; c r+ z' m$ h- Increased server stability5 ]4 }# A' j: G# h
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
" L/ {; l' n+ z! h$ b - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively./ t4 I% q* N5 ]/ L
- Re-enable unlocks on unranked servers
& `6 d5 y* ]+ h* r8 T - Ranked server forces unlocks i.e. have to have unlocks selected.. l0 o9 X1 M( ~6 ?& n
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 h- f! j4 F u& e+ G& d - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
, |! o1 b X. Q8 H% B4 k/ e+ ? - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* Y: n. `; b4 V. f2 X
- Vehicle drop crash related bug (missing icon)
3 C; G; J3 m9 ]$ f0 m) y - Co-Op bot console commands do not function on local servers.
& s+ r0 D- [* R, o/ ^ Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag6 p" u7 S: ?- u) D* s
- Introduced a delay from proning to standing to help reduce exploiting
$ n& i! d! D: x7 w - Adjusted C4 to make throwing more difficult
3 d! {- A' I. x1 C, m1 ` - Fixed the issue where a red distance marker appears on the ground0 @0 t" y* G( _) ]5 t0 u5 o" m
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* K3 w/ r! g" A* E7 E - Made adjustments to reduce the damage taken by vehicles when driving; R: J6 Y0 z7 X- i! i
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
" E* |/ _/ N% @- q' c* n - Commander options no longer available whilst dead.& h, ^2 }; @# h0 L
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round; H9 m2 c0 |! _0 p
- Fixed the issue that would cause infantry players to be revived with no kit.9 Z) T* r1 A0 f$ j3 H- Z
- Fixed several rare graphics crashes.
! X: P0 t w: c' {6 d: j+ G( q - Fixed issue with players crashing while clicking "Join Game" in the front end
$ w# D8 K" T. n6 D5 Z3 T7 T - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.& P( U. n- W7 k* L S$ f( C
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
$ W7 }9 k: s5 r3 @6 @ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
& z9 P6 x; J( O( S - Transport Helicopters – Increased the armor of all transport helicopters
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- k- m: A& }+ O- m1 G[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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