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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.42 J5 r3 L8 b1 j+ ^' {' }/ K1 ?: i
EA - 1.4 Full Patch$ v) z5 }! O6 O& _0 \* m, R
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)* F4 I4 j( r3 Y+ |
- New Server Option: No Vehicles mode
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! n& M: O3 |) i6 `+ `1.4 Patch – Fix List
" Z; ?0 i% x) z; C. ]% ?& DFront End:
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- Front end - Fix server browser issues with updating info
) j) K$ p) f7 l, ~ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
/ S5 A4 O; z5 B* N4 @0 p0 X/ N - Multiplayer Internet Server maps size filter not working% \$ S3 L* E7 `9 b8 |- Q# V, Z4 S
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box% ] y2 r* P6 W/ g# ^
Game Server:
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0 ]8 m& b% ?6 J0 \) V# _- Increased server stability
. ], n/ A. G; C" l - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)5 x$ Q2 O/ X3 a/ z. ?, }. f
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) F! q& d `+ [# w: E, \; Q
- Re-enable unlocks on unranked servers9 x+ n) R) [- g0 }* y' V( A2 r
- Ranked server forces unlocks i.e. have to have unlocks selected.- D# `% z( O6 i" y) x! |
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.# ~9 d9 T3 d, u" j, O8 @
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
# R2 w2 e) C2 G - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 t n: U7 F- y' A
- Vehicle drop crash related bug (missing icon)
# }# w) l6 k! ?8 B6 E# c- \ - Co-Op bot console commands do not function on local servers.
. X# Q" q; O* N4 j Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" V, K' s; X9 G4 p5 u8 w. L3 U, h! B - Introduced a delay from proning to standing to help reduce exploiting
) q6 q( @0 o* x6 ~! v9 E6 g - Adjusted C4 to make throwing more difficult
3 P$ d7 |& i6 g& Z5 g2 T# a8 |0 k - Fixed the issue where a red distance marker appears on the ground7 y/ I' l" A& @: q H# g* {
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 P6 E& O& P; _& V8 d' s! @. V) E, J- C# W
- Made adjustments to reduce the damage taken by vehicles when driving
- ~" C p+ q4 V* Z: o& g3 R$ I: c - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage. t+ G% Y6 \: ~! s1 H
- Commander options no longer available whilst dead.
; m7 d6 q' x% i) j - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- R2 N- T( Y. r
- Fixed the issue that would cause infantry players to be revived with no kit.
1 j* x+ f0 n; v6 k# y - Fixed several rare graphics crashes.
' J" _5 S: G4 u' ?! x( [8 `: Q - Fixed issue with players crashing while clicking "Join Game" in the front end
: G5 G! t2 B5 U0 J2 l - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.# z) E# V/ H; a Q- S5 |
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( Z+ @& S2 t( @. S - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! O/ g- j4 M) ?/ h5 e1 K4 K7 [; D - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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