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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
, B( Y' e4 G a# y1 r; ]0 nEA - 1.4 Full Patch( |' R S s- m% _$ p c" x8 N; \/ P
EA - 1.3 > 1.4 Patch& [. J+ ?" K: T1 q0 q9 p
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0 S1 J+ k( v( q" m: N3 v0 f7 f1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
% _; @) V6 i/ l$ }- M& z$ l - New Server Option: No Vehicles mode# Y9 m# \* b m0 ]# |
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1.4 Patch – Fix List
( {, @0 K3 ~8 }Front End:
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) e# B. q$ {" g5 u" E- Front end - Fix server browser issues with updating info W5 z+ b, M1 U; ]
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players& W/ U' q* w) u1 [+ N
- Multiplayer Internet Server maps size filter not working* T y! h' ` V9 o1 o9 b' S- q
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
6 b& B+ \/ t; g3 v: N Game Server:
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- Increased server stability. [, j, Q' b/ E& \# g6 Z
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)/ S7 d' t. v+ i! ?% `4 `
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.7 ~; a) p$ k) F7 X
- Re-enable unlocks on unranked servers# \0 U# g% U3 x
- Ranked server forces unlocks i.e. have to have unlocks selected.
3 s6 D. P K& m' z1 R - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.7 `/ J3 @4 f9 a1 `7 ?7 t* l
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
2 _1 m: {2 I' u2 y% M5 `, \ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
4 _2 v6 _4 k B, ^$ S) P2 J - Vehicle drop crash related bug (missing icon)
) S5 o- H' _2 l* f' J - Co-Op bot console commands do not function on local servers.
, d( d& g) G" r; R. m& L* S( P Client / Gameplay: % q6 G- b6 P0 I) N, \6 P0 C# K
6 _# R8 j1 s% e$ l% r- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
4 M8 F0 @2 a6 G/ Q0 B, g( ^ - Introduced a delay from proning to standing to help reduce exploiting
* P5 Y. K2 ? e A& { - Adjusted C4 to make throwing more difficult2 {- ^$ x0 I" k5 C
- Fixed the issue where a red distance marker appears on the ground
9 G5 c: l- b1 Z+ P( D9 g( ^ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items% _' y; k7 _5 Z/ {; l4 C: R3 J
- Made adjustments to reduce the damage taken by vehicles when driving
# y. \5 F# X5 @: L; Y- c - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
2 V% D7 g8 f( g' i O% G$ W - Commander options no longer available whilst dead.' I+ x1 f2 f1 q1 k! ~3 y# w: D
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* D8 p/ ~4 J! B1 a T1 T2 F - Fixed the issue that would cause infantry players to be revived with no kit.' i5 @2 b( t# D W) m% r
- Fixed several rare graphics crashes.
7 x" ?5 E: L- [' e. V2 q: p - Fixed issue with players crashing while clicking "Join Game" in the front end3 x: m8 f9 P2 u
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
: _" q6 D; [: V2 j* f- x - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).1 ^! X( u; {" x# y! t6 w
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ x9 e4 [7 ^+ G* i1 ` - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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