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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
9 O* G& Y" K) e3 EEA - 1.4 Full Patch$ Z- L/ x# y1 Y( E4 n) a
EA - 1.3 > 1.4 Patch8 f3 b( Z# G. | O6 _- [
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1.4 Patch – New content D9 V5 Z) q0 K
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)8 v `; r6 g) j; I% I
- New Server Option: No Vehicles mode
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* g+ z+ q: J& M" ^( [! i1.4 Patch – Fix List # E4 j0 x9 V* I: F1 c5 Q
Front End: ' d8 }1 a7 x" M
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- Front end - Fix server browser issues with updating info+ ?2 N6 D1 q% F! k: i
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
/ A2 l( Q! { j7 \+ U: n - Multiplayer Internet Server maps size filter not working9 ?- x$ h0 v3 [3 `% k
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box4 f! V' I8 h/ d
Game Server: # t5 r2 p# N7 U$ `) j0 i& c
1 T. O& x' O3 Q- Increased server stability9 d; v" q1 _" L& \% ~# v3 j1 Q) Z
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)( \0 P' q( @2 U% ~# [9 d F7 f m
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
J3 J: n! n: h! b3 `; G$ x' P - Re-enable unlocks on unranked servers
; }: \$ s; m6 L' |* g. V$ H Z - Ranked server forces unlocks i.e. have to have unlocks selected.: x- Y5 E# W* O# o
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
/ ~3 f/ ~8 w( t1 D& `/ j - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map5 c1 \0 g( T, [2 ?% Z1 f
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: y/ p2 F; v2 r/ U - Vehicle drop crash related bug (missing icon)
( M6 M( r1 B0 K+ Y6 K2 O3 X - Co-Op bot console commands do not function on local servers.7 Z; F* c- Y# [; z. j* |6 G( q
Client / Gameplay: - e/ D: h( h& D$ `( I9 u
7 \) d0 @2 T/ E6 |* m( y5 H! w- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag$ h' L- ~4 P& |2 J% @
- Introduced a delay from proning to standing to help reduce exploiting5 l; A- L; T j$ g: B
- Adjusted C4 to make throwing more difficult
7 q8 Y% h) A9 L; e( P4 d - Fixed the issue where a red distance marker appears on the ground0 X: x: U7 P {% `) ]6 @
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& Z! U0 d" ]" T$ k* g
- Made adjustments to reduce the damage taken by vehicles when driving
7 u7 \. @# W7 W3 a0 Y: R P& l - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
/ ]4 I j {: x, h+ N" R7 l - Commander options no longer available whilst dead. b1 f5 s3 Q" Z$ p$ |. `
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, b: Y$ j% L/ ~7 o. {7 ^) d4 P - Fixed the issue that would cause infantry players to be revived with no kit.6 K! y' R8 o0 E
- Fixed several rare graphics crashes.7 L0 G$ ~3 N9 I5 J* j4 s
- Fixed issue with players crashing while clicking "Join Game" in the front end! X7 [/ p- B% p9 X' E
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.1 V$ Y- k) T( [* N9 ?8 Q" m
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).3 M; x1 U9 ~5 z8 p3 N$ C. c
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
& }) L5 ?9 U& ?4 k - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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