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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4, b" e' Q( O" @
EA - 1.4 Full Patch4 o$ ]- S O# e2 Y% v& R; D# {
EA - 1.3 > 1.4 Patch* C! v9 i: S5 I6 X
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1 D' W4 }1 y4 X5 F1.4 Patch – New content
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+ n$ Y- A" Z0 j! |- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
; s: w% C9 a' u. u: y! a: d3 i& z - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
- _2 l3 t9 I0 X% E. b5 K. D4 C; uFront End: 5 f$ x v+ x. F! B
" F6 U* U8 S3 V& D: ^2 {- Front end - Fix server browser issues with updating info
, O$ J$ c0 T' |) }' Y t1 E - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
+ F4 U' q5 {: {8 m6 B - Multiplayer Internet Server maps size filter not working' B+ [4 T. O7 W; l0 Y+ _
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box! }0 e5 G. C( `! k
Game Server:
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- Increased server stability
; z8 |0 i L) R3 S - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ A3 W, \* v3 G, q! B
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.8 J: y+ X5 Q! v, w
- Re-enable unlocks on unranked servers
1 K& `, x) A* K - Ranked server forces unlocks i.e. have to have unlocks selected.
4 {, j/ F9 I8 q" K - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( d* i5 S0 o$ g; C# X. N - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
' [7 i% F2 S( r% y" {- ` - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
2 I' `( V0 X2 A( P$ d - Vehicle drop crash related bug (missing icon)
+ i2 C0 Z- a4 |4 p2 H - Co-Op bot console commands do not function on local servers.6 `4 E2 y+ L- j) D* x; P
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
& E" K8 \6 p% n! S - Introduced a delay from proning to standing to help reduce exploiting0 T9 \" B3 g! _# c7 O( D
- Adjusted C4 to make throwing more difficult
8 B$ M- M9 O8 C; i" I - Fixed the issue where a red distance marker appears on the ground9 s5 Y: m% K+ A& H4 x' W
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 w$ k" H3 I0 s
- Made adjustments to reduce the damage taken by vehicles when driving. l0 k) h) d" {( U
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.! b% K& D7 e3 b# i. X K/ h7 J" P) B" N
- Commander options no longer available whilst dead.- |( {) P1 q9 t0 X. Z
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ M! k% X1 O5 ?' W" r: Y3 i - Fixed the issue that would cause infantry players to be revived with no kit.
3 U4 p7 K% z; H; a K# W+ o4 N6 j - Fixed several rare graphics crashes.
5 A7 A7 @1 |2 n$ J0 [ - Fixed issue with players crashing while clicking "Join Game" in the front end
3 V5 y3 Q3 I9 I: P - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% H' }; |6 M) L9 d' w: x) N& i0 ?
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* E/ Z* b7 M& H) S+ ]% P
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
& X$ W1 g2 W& P5 N) T L9 e/ o - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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