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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4. `+ s a" m) l
EA - 1.4 Full Patch' ^- `+ p& v9 H" z( m2 {
EA - 1.3 > 1.4 Patch4 G4 h" r( `& u6 }& A
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+ @5 Q3 P+ w6 S* ^% G; i# @1.4 Patch – New content ) i' A7 X- V w
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)$ t8 j9 Z6 d3 g& X$ J
- New Server Option: No Vehicles mode# @$ }% j+ B x4 R: V
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1.4 Patch – Fix List . x! ^( S9 T/ a; \% ?" I
Front End: # p- Z9 `5 t2 x/ J: r
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- Front end - Fix server browser issues with updating info5 j& ?: {7 m2 [
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players, W( G: g1 Z6 W0 g5 H8 d
- Multiplayer Internet Server maps size filter not working
: _! _1 i/ D8 O: f' [ m - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
* [8 \( o3 j% ]4 h# I Game Server: # G! V1 S. |) i6 ~
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- Increased server stability
3 x0 Z1 k+ v: P8 a4 W, i- T - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)! L; f( z+ Y9 T9 [! U6 m
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 j2 B5 ^2 [( v - Re-enable unlocks on unranked servers
7 |( j. r" v a7 P, h - Ranked server forces unlocks i.e. have to have unlocks selected.
$ d& N7 _- U$ K- O1 i - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
; ]; o M2 u0 y' M) k - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map* b E7 ?. r& Z1 B5 P% w8 K4 U
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
& P' D/ M& O( N - Vehicle drop crash related bug (missing icon) n4 x( ]( c; N, ~5 H/ q; |4 q$ O/ G
- Co-Op bot console commands do not function on local servers.
) _( [: r7 e8 K6 v7 b$ @ Client / Gameplay:
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1 z( e) q3 P" Q+ I5 ]( N' O0 |- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag! B. @) w; E/ G1 C0 k4 m; [$ Q/ S
- Introduced a delay from proning to standing to help reduce exploiting
+ Z2 Q1 j9 u! G$ m9 } - Adjusted C4 to make throwing more difficult5 a- D d8 h }; a/ T1 N
- Fixed the issue where a red distance marker appears on the ground( @4 R W3 k$ f* @5 Q
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( @; Y. t0 x; v( D; v
- Made adjustments to reduce the damage taken by vehicles when driving
9 p) ~) c( U0 _ P# ~ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 \" J$ i5 x- O6 s% _+ g: q4 T& m4 c - Commander options no longer available whilst dead.
$ J* D6 w, g% k: X - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round @4 j: y5 e5 b; [1 y/ G
- Fixed the issue that would cause infantry players to be revived with no kit.0 Q- \( x9 X% c5 ?! v
- Fixed several rare graphics crashes.; B& J7 \2 N7 _* {6 R' X6 \
- Fixed issue with players crashing while clicking "Join Game" in the front end
5 [; e6 B6 d5 _9 ]1 m, E: | s/ } - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
) W* u. B$ h$ U* v0 A/ g - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).% V9 f8 V) K8 X1 H& t1 q7 I' P
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu6 x* O8 y. }5 |# O
- Transport Helicopters – Increased the armor of all transport helicopters; s1 x( m* l+ V( w3 P+ F/ H8 ]
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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