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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4+ {/ ]9 e7 Y) T" r. v7 b
EA - 1.4 Full Patch$ e8 S% s5 r; w) d- p1 H" X
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ Z# p( E+ U( M: B' F/ n
- New Server Option: No Vehicles mode
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9 L5 |4 t) H- Z3 t9 Z, P0 j1.4 Patch – Fix List
: N6 J1 k' A8 s* {0 J" f8 R7 [Front End:
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- Front end - Fix server browser issues with updating info7 J2 p. j6 a; R; K# z0 \( V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players/ y+ T& W: j* w- l; k4 S; d
- Multiplayer Internet Server maps size filter not working: E( T6 P' ^4 E" H5 r9 [$ K j! p
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
$ J6 N- L+ u6 g- L1 L/ s3 k2 F Game Server:
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: o9 d) E3 u* Y& p8 m# B0 o7 c- Increased server stability3 J0 i, m; D% Y b3 O3 M
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 c; U0 i( u3 r: p - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.# u5 a; L% S1 o7 H N, p, p8 q! m2 M
- Re-enable unlocks on unranked servers
: u3 l5 P! | i+ g! G# o+ o$ O* q - Ranked server forces unlocks i.e. have to have unlocks selected.
/ W% y$ |8 |/ G% Q- d, l) } - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, X9 h' q2 v# N, v4 Q, I - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 d& t C& p$ h) }% { - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* X! @" E9 N% D J! p
- Vehicle drop crash related bug (missing icon)1 K2 W0 n" U6 F$ c8 t$ G1 ^
- Co-Op bot console commands do not function on local servers. x& v7 d9 Z" t2 Q; {2 w( }
Client / Gameplay: ) y5 A5 S6 X* b2 _
: d7 ^9 h% B' @6 ~3 ]$ f- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
0 F9 P9 R+ U& P9 z! q) G1 V - Introduced a delay from proning to standing to help reduce exploiting( m3 A; A( t2 o/ k% \ H/ A
- Adjusted C4 to make throwing more difficult! y" C% R. S P# O( e
- Fixed the issue where a red distance marker appears on the ground0 I# c$ m9 v8 Z* N
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items- m& M- v/ M! [, B7 D
- Made adjustments to reduce the damage taken by vehicles when driving
# x8 _7 {& H+ \3 n; E) z& M - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
/ p4 K* B& D" q+ n/ g8 u9 q ~ - Commander options no longer available whilst dead.+ s- T' k" P" O5 R
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round5 V) p9 m6 r9 [; y1 }& G1 d8 i
- Fixed the issue that would cause infantry players to be revived with no kit.
& B+ x; I, A1 p - Fixed several rare graphics crashes.& A, S8 p- M6 f% z! i/ q
- Fixed issue with players crashing while clicking "Join Game" in the front end
8 ]& x3 N. A/ y- U# |7 E - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
7 E6 i6 V6 Z- M+ W% }6 n - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
! W6 a8 \, c* A# Z- Z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu0 g! X) M! `* q% b7 D g
- Transport Helicopters – Increased the armor of all transport helicopters
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# a/ p6 }6 \) Y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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