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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
" a5 U/ [% x# y6 j9 g: MEA - 1.4 Full Patch6 M+ \: c+ t+ y' X
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 2 m1 B! l3 V b+ S
5 F/ y" s: {5 d- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
0 _ q* Z4 P* s - New Server Option: No Vehicles mode
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2 r% a0 @# U. b) ]1.4 Patch – Fix List * I+ F/ B4 O' _) `
Front End: , L/ }- @4 L' Y# l2 k
7 e8 q7 l2 g* {/ h1 ^% z5 ]- Front end - Fix server browser issues with updating info1 I' y7 _1 K$ Q) ]" }, a: B( L
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players5 S6 K8 D% \- V5 t! I
- Multiplayer Internet Server maps size filter not working
- f8 e/ [. m$ h- B' E - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- f ^; N' F: z' B1 Z1 c q Game Server:
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- Increased server stability
) @- U+ p8 z: q/ q9 @ @ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ v" f+ [- |. W; {; |3 | - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( P f4 a" c( d7 t% \8 r8 _ - Re-enable unlocks on unranked servers; Y$ [# H/ f) k' _# y
- Ranked server forces unlocks i.e. have to have unlocks selected.
9 D. V$ x1 D% b9 @4 G2 p' ] - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 y& m |9 p7 [% t8 P
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
5 T, D- D2 L4 Q4 D4 |. i* p* _ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps% U- F4 K6 V5 v/ e, _6 W$ b# \+ r
- Vehicle drop crash related bug (missing icon)5 j7 R W- A1 O, o% S# _6 y
- Co-Op bot console commands do not function on local servers.
p& q. n4 H% O4 g9 ` Client / Gameplay: * g6 r4 s8 d2 m& T
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag+ w; Q6 M, @5 H! d; F/ ? ^8 [
- Introduced a delay from proning to standing to help reduce exploiting/ Y) V! {) n! D' w& I$ D
- Adjusted C4 to make throwing more difficult0 k% _4 w* }& T8 {8 F. |
- Fixed the issue where a red distance marker appears on the ground9 s) l, ~! l* H
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items0 c( z: C# e4 Z$ R3 o6 r7 E1 R
- Made adjustments to reduce the damage taken by vehicles when driving
# ?+ {5 c$ `; v& K6 U, M1 s" Q% L - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.6 s7 M" f" L+ | e F. g% D
- Commander options no longer available whilst dead.* m" V9 J6 \6 i7 p
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: G% I: Q) h0 p) a - Fixed the issue that would cause infantry players to be revived with no kit.
6 r y I9 O/ s0 O - Fixed several rare graphics crashes.9 R, g% F7 U. n7 l; a& d) z0 c9 v% n
- Fixed issue with players crashing while clicking "Join Game" in the front end+ U1 e) J4 _2 _1 y; t" z0 u- U4 A& h. K
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.5 u$ c1 j( y4 G4 O. Z( t
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).- P' P# _5 b' I
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ Y# D+ p# C5 I6 r - Transport Helicopters – Increased the armor of all transport helicopters0 p! s: p) s+ j
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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