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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 s; l0 h7 z& K- j4 d
EA - 1.4 Full Patch5 H' ]. ] \3 Y8 e( [6 L8 X
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
- U' I, e! v% c; \4 I1 `5 v) r' z0 i - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 7 w/ |7 h# ?$ `0 N: l, ?
Front End: `6 Q6 p, q% n7 N/ D
9 }& S' T; r# l; e* y' i8 C6 R- Front end - Fix server browser issues with updating info& V# \1 G2 k K4 W2 H6 q4 l: w5 J
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players; o* l) n) a* I* ~5 t: m: a# f) i
- Multiplayer Internet Server maps size filter not working- ^0 [* @8 D- o8 N8 `
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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- Increased server stability, G" C3 M7 p4 g& L, ^0 ?
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)( [+ k; R4 ^* j' w6 H+ k; k) a
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
- Y N4 Z3 p6 B% g5 v: g8 O6 W - Re-enable unlocks on unranked servers
1 Q0 e$ \# u. S( u7 M - Ranked server forces unlocks i.e. have to have unlocks selected.
* r7 W/ q: j4 C1 m7 M: U/ L - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ J; k: O- x% U+ A, ^0 n- E
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map Q$ C( _' [* ^! }2 |1 u2 S
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
5 ~1 c/ z: Y8 W3 C - Vehicle drop crash related bug (missing icon)
D/ h- ~- d: s7 o% W - Co-Op bot console commands do not function on local servers./ w* I, S5 P" i9 E3 U# E" ^
Client / Gameplay:
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; \$ W# ^; H: L5 ^: h- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag0 n% A1 W& J [. y
- Introduced a delay from proning to standing to help reduce exploiting7 m0 {: S8 P4 h* _8 u- r7 i
- Adjusted C4 to make throwing more difficult
9 V" e8 z6 V0 k4 o2 w3 G - Fixed the issue where a red distance marker appears on the ground# I2 v' F5 m* m8 G3 i
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( U" s- r/ Q& M, B - Made adjustments to reduce the damage taken by vehicles when driving
3 w0 l# U* V" F B4 v8 R3 L - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage. Y! J+ U7 [8 f, K
- Commander options no longer available whilst dead.5 y5 J M: L9 V/ B9 e5 p
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round3 q$ {$ W) a; R3 {, L
- Fixed the issue that would cause infantry players to be revived with no kit.
: O& C4 U/ I9 S8 b: z6 Z - Fixed several rare graphics crashes.
1 \! K! U; v( K, j. \) ]4 m - Fixed issue with players crashing while clicking "Join Game" in the front end
{& g3 u. Y' r5 d0 o. I - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" d8 W1 P" |, `7 x' t% _ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' n, V6 @, D* p0 ^7 ?- G - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu3 y& }( T, L8 c4 T( s5 F; \0 f: i
- Transport Helicopters – Increased the armor of all transport helicopters d; w6 Y- D: [8 ? ]
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* T( T. p0 p" y8 s7 T# e[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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