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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ f3 L f% N _2 Y5 CEA - 1.4 Full Patch. [7 B8 r! `* P. T2 }( i: N8 ?
EA - 1.3 > 1.4 Patch
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* ^; H1 G$ C0 ?! W1.4 Patch – New content # Q. \+ b0 q+ I
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
6 D" N. t/ } I3 j - New Server Option: No Vehicles mode( b) l, N [9 V2 R
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1.4 Patch – Fix List ! i# d: \8 _. ` b
Front End:
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) Z; r- p- ? V0 j2 \8 i9 |* w- Front end - Fix server browser issues with updating info
6 v' s1 E; U J1 ^+ K9 T- M/ k - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players% Q6 v2 j9 o8 M0 P3 P
- Multiplayer Internet Server maps size filter not working
& ~* Q- t% C: W/ i - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
6 @! b6 Q. e: J% ^) K, }, S0 p; z Game Server: $ w6 O( Y9 _+ Y' D T9 a
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- Increased server stability* V" A6 g3 t* a* t" x+ W" J4 _
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora). `# S+ P9 C/ f$ P0 f1 _
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.1 H! K! _! C7 G" ]+ H2 Y
- Re-enable unlocks on unranked servers. h- F0 U8 S! l6 ]( H6 ~4 k& P
- Ranked server forces unlocks i.e. have to have unlocks selected.# L# g& h0 \9 k, Z- r* ~
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% v0 t) {! [' j5 r0 Z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. _) @+ K) f& X
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 ^, p$ z) f5 \9 n$ z( j
- Vehicle drop crash related bug (missing icon)* z4 z5 \8 H9 v8 r
- Co-Op bot console commands do not function on local servers.
4 F8 Y( s5 F0 \2 d Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag- d* q& B; b% x. K
- Introduced a delay from proning to standing to help reduce exploiting4 }' U4 y# I1 b: z. X6 h; ~7 O
- Adjusted C4 to make throwing more difficult
8 j8 r" e* ?4 t8 Z9 A: F7 ]3 S - Fixed the issue where a red distance marker appears on the ground
8 a# q1 c. @$ r - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- U; B& E2 ?' w; ?: R0 R - Made adjustments to reduce the damage taken by vehicles when driving! B- l' z# @" }: R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. ]) `/ k+ ~" D& Y - Commander options no longer available whilst dead.
) N+ m2 j6 R" ^1 i* r - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- h5 G. |; f. Z' L& W' b - Fixed the issue that would cause infantry players to be revived with no kit.' M2 }( `4 |5 U- ]$ H
- Fixed several rare graphics crashes.: p* W4 Z1 Y0 Z0 Q
- Fixed issue with players crashing while clicking "Join Game" in the front end
# j6 W- k& W8 F: s# j2 [3 Q4 e( v, G - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
/ k4 n( \) S+ @6 e+ q' T% s - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
0 J1 |0 t- N& [, ]( |" ^ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu5 N6 `# g, q! o, }5 |
- Transport Helicopters – Increased the armor of all transport helicopters/ V ?! A1 A/ S; \. T. N
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* a& d: W7 P, a8 t+ j0 U[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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