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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& C1 s, m, a/ m$ @ \
EA - 1.4 Full Patch2 E) R% b0 | O; v5 h
EA - 1.3 > 1.4 Patch, q: E6 `1 o" Q! L! b$ ~
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1.4 Patch – New content ( r. H7 g* p V- u7 f
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# q& H. |- z8 ] ]6 {& T - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
) K% Z: j2 l% Y9 O- J4 OFront End:
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- Front end - Fix server browser issues with updating info
9 P, W1 e3 A s2 R @& W - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players( d) h) D1 S3 o0 A3 ?: D: e
- Multiplayer Internet Server maps size filter not working
! M7 x/ c* d8 ^1 _3 A) X8 P s - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; u2 ? x) q; ?- S% _( Z( \: v# ] Game Server:
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+ k& E5 y- M! d3 P% ^0 G- Increased server stability
, N( t1 E( r2 @! D" F9 B - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora); E, r3 {- `! |7 I" p6 X
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
1 v- D3 {2 ~/ u+ C) V [6 d - Re-enable unlocks on unranked servers
- p! ]+ p8 P, [% n3 A; d - Ranked server forces unlocks i.e. have to have unlocks selected.
# h5 u+ ~3 b! V1 b( O - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point." M( n j& ^8 s; q0 p- J
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map! ] `9 P* X( Y" z! p% U
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps8 {/ F$ o' F4 }& r: i3 V4 o) E. @
- Vehicle drop crash related bug (missing icon)
, t4 \) h! Q* p4 m2 A4 c - Co-Op bot console commands do not function on local servers.
& n2 F' O* c( ^7 E6 I3 Y3 m Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* d6 v/ G. w, q0 d+ ]0 G$ U - Introduced a delay from proning to standing to help reduce exploiting4 C \7 o W7 A: `$ ?1 N+ d3 B
- Adjusted C4 to make throwing more difficult
3 ^9 q( B2 k m7 \: \ - Fixed the issue where a red distance marker appears on the ground) s2 z( ?" R, f
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items2 m7 a; k* r0 p, _0 V+ N' `
- Made adjustments to reduce the damage taken by vehicles when driving
2 j- E# D/ p+ P1 y - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
! o8 v: c; V j9 W' O6 D7 `/ N - Commander options no longer available whilst dead.
# o' P/ w. Y8 `# K - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round( D5 m& t; r8 U {' f
- Fixed the issue that would cause infantry players to be revived with no kit." f2 t' ?5 g# i5 y9 G) C7 g
- Fixed several rare graphics crashes.
; [" F- L2 Y1 @6 F6 A - Fixed issue with players crashing while clicking "Join Game" in the front end
T7 C% x }" p! b" }: c - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.8 C% A9 r3 H' W$ k; \% X# {1 a2 N
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 [8 ]( t4 h+ o' w0 i
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 H+ a# T% o8 m% Y1 ?0 V( X3 H
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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