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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.43 o. W" u( ?. I- k
EA - 1.4 Full Patch( t8 b) X9 `3 x) y) C/ {
EA - 1.3 > 1.4 Patch) l7 g5 S% o0 C7 X/ |+ F
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1.4 Patch – New content
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' \! O; i# m, @+ C+ G- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# I3 K5 N. z, {" A& z2 \& b: P - New Server Option: No Vehicles mode3 P' `( y3 b1 W
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1.4 Patch – Fix List
0 u; t$ {4 l# c) }3 HFront End:
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- Front end - Fix server browser issues with updating info* R* a- g; ~4 W
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
. m ^+ g' N' L( _0 B0 x7 d8 t W - Multiplayer Internet Server maps size filter not working% i) q' h S$ Z/ c; p
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
# F+ P' K# ?% ~% k4 m( u- r5 d. g& G Game Server:
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- Increased server stability- d( B$ @$ Q! O4 s
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
& r/ t6 x9 I0 O' v4 ~/ N7 l4 R* c b - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.9 l; Z9 q8 u; }2 f
- Re-enable unlocks on unranked servers
+ B( t: J- u6 R6 Q5 _ K' m" Z - Ranked server forces unlocks i.e. have to have unlocks selected.
4 X# ]2 w- ?1 l& q - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
' _1 q' M* b& B& V - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 C5 w& }" R3 q; } - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! A7 }+ m l) ` @7 l - Vehicle drop crash related bug (missing icon)
# b$ Q2 |8 B5 _9 V5 ^& g - Co-Op bot console commands do not function on local servers.- B i! U9 v, j5 N9 {! }) j; o
Client / Gameplay: , C4 q' M: G& c- @, Y. ~$ e
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag1 z3 s- @ ^* ]% M0 i- U
- Introduced a delay from proning to standing to help reduce exploiting5 D' ^+ ]3 @/ i1 o- t2 h: a" a
- Adjusted C4 to make throwing more difficult
7 A2 T. t9 L# \2 R. A$ F1 j( Z - Fixed the issue where a red distance marker appears on the ground& Z) t- r; t1 c0 L; b" t/ `
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items3 q6 [+ U4 U- R0 C H! V5 u
- Made adjustments to reduce the damage taken by vehicles when driving
/ a' m& M5 u& X5 D - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: R7 M# {/ z9 v4 L
- Commander options no longer available whilst dead.
+ l1 C+ q/ A4 w/ G( i+ Q - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: B7 E9 T4 w% F( B$ |
- Fixed the issue that would cause infantry players to be revived with no kit.
5 r9 p$ I4 W8 D% r( ^ - Fixed several rare graphics crashes.
0 n7 t) Q8 v, \8 ]6 U$ N - Fixed issue with players crashing while clicking "Join Game" in the front end1 E8 @% d; p* L$ E Q1 L
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.! _# ]* X; U; C8 }
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).7 d c$ r/ g( Z9 j
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ O( m4 N+ ?- X$ z: }2 i
- Transport Helicopters – Increased the armor of all transport helicopters9 N( N6 J7 h6 @7 E/ x2 I4 y
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s/ J$ X$ I8 J* s3 Y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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