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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4" V Z: k6 x. M( j H: g* p7 H8 J
EA - 1.4 Full Patch5 }) P/ z) a( X
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content # S9 t" |% w4 F
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
3 i1 Q6 B4 Z# l6 K" [6 ? - New Server Option: No Vehicles mode7 E4 }0 a/ Y/ z+ o( }
* A5 A3 v3 O% o6 d1 {" S) k1.4 Patch – Fix List * i* z, T' Z* |: [: ^& u
Front End: ) m6 `1 R* A1 x) @1 p" J/ }) q
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- Front end - Fix server browser issues with updating info
4 g0 O7 e; P5 y4 Q" k - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 i' m3 |' }% l5 ~6 v A" f - Multiplayer Internet Server maps size filter not working
' X A0 a7 u r8 ]+ s: O - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ z! ?- W' n9 }! F! C: p
Game Server:
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- Increased server stability
7 y7 x+ |4 i; y2 ~* J - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) p* D& ]/ V6 @0 W/ v
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
" f6 K6 W* _5 i2 z# {, O - Re-enable unlocks on unranked servers
4 p2 N) K0 L; k* `0 R! m - Ranked server forces unlocks i.e. have to have unlocks selected.0 e) |8 q& B/ \# l
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
0 b. j9 o- s2 H( ^ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map% T& b- y% i- O- l
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 `( C; T2 _+ J. Z1 y$ N
- Vehicle drop crash related bug (missing icon)
# t( H- e- F$ m* O x% y - Co-Op bot console commands do not function on local servers.2 M7 B& }/ q1 p3 Q2 ? _ N# W0 w
Client / Gameplay: + s4 n: q' j7 R; E; S4 t1 U q
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag! X2 H7 y; W# Y- b) F) a
- Introduced a delay from proning to standing to help reduce exploiting
6 s6 G0 q! Q8 X: \! H - Adjusted C4 to make throwing more difficult
' w) b+ p. t/ _- v b - Fixed the issue where a red distance marker appears on the ground, l0 D3 S/ ]0 G
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 x8 K+ x: o5 A( L - Made adjustments to reduce the damage taken by vehicles when driving
$ F7 q+ n) O3 J5 X4 N% v+ c' L0 T - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
# w* Z( K0 z8 O - Commander options no longer available whilst dead.) }2 P+ G; E3 j8 Y: u3 ^
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( J9 _* S* r, m) y! ~" @; Z! P6 y - Fixed the issue that would cause infantry players to be revived with no kit.
" Y4 q9 E6 P$ t n - Fixed several rare graphics crashes.
9 N1 S2 I I" v4 C$ T& e - Fixed issue with players crashing while clicking "Join Game" in the front end% E- e$ H2 h" H- t2 W6 n5 A! |- M
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 M/ m, U4 v% W6 p* L" G/ s o
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
0 A3 P, ^7 c3 I$ O* ]$ { - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 W7 \6 J$ F$ H5 l4 ?- ~: [3 G
- Transport Helicopters – Increased the armor of all transport helicopters) v/ I, h2 p* r
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; d/ K8 I# `& C5 W7 P[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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