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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4- {- |* q; p* p' p9 l
EA - 1.4 Full Patch" `0 @ `3 v2 t# @8 H0 P
EA - 1.3 > 1.4 Patch
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- q8 w8 c+ O# H) {" i# w5 j1.4 Patch – New content & _) D2 \7 [5 O6 w4 X
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" d: R2 d8 z% r- q2 G1 V% F# g - New Server Option: No Vehicles mode
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1.4 Patch – Fix List : r* `6 n! n4 A+ X
Front End:
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- Front end - Fix server browser issues with updating info/ ?, I( C$ w+ m4 D* R
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 J. ?% W: m7 \1 A, w
- Multiplayer Internet Server maps size filter not working
/ l7 L8 ]+ G2 ]: r' v$ ^ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# G: i! j- x- c2 L0 h$ d, N
Game Server:
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! l! W- n9 E+ h9 G$ h; y- Increased server stability0 l2 r1 y& U+ e8 e
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
1 s9 {2 l/ X" H. y - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ ]2 c+ ~$ i' L5 u! Z3 R8 L - Re-enable unlocks on unranked servers
" Q2 Q6 I+ J) g+ ]; a- s$ u - Ranked server forces unlocks i.e. have to have unlocks selected.
+ a. j! J K- `# j& @) k - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.7 X) v* E0 p+ ~9 v
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
% [% J6 }0 W' |9 r* } - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 B% Y1 F# \: |: l
- Vehicle drop crash related bug (missing icon)8 V2 s( n1 g. X# H' H7 t5 `
- Co-Op bot console commands do not function on local servers.
/ W& U( y9 t3 f, \0 P4 b Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
( e5 P* G+ j7 x3 | - Introduced a delay from proning to standing to help reduce exploiting$ l2 T% H3 g7 O
- Adjusted C4 to make throwing more difficult
. j9 {$ H. @: A$ x1 A d - Fixed the issue where a red distance marker appears on the ground
9 a$ E( t- S; a* h - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* |: l l# l0 ~4 `% d. f - Made adjustments to reduce the damage taken by vehicles when driving
( i$ m" g5 q* } - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 m* F5 D' Y0 R7 r: k4 G$ B - Commander options no longer available whilst dead.9 G% @5 Z# r* \- y% s7 I
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round y8 ?$ X! I6 `% t9 F
- Fixed the issue that would cause infantry players to be revived with no kit.
$ w* ~0 |$ X. o - Fixed several rare graphics crashes.
* t1 n$ c( `% ^; P2 E+ v& d - Fixed issue with players crashing while clicking "Join Game" in the front end4 S- k0 M6 B7 o1 B( ^$ r) N1 k: D
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ x) p$ D6 l( Q4 Z6 S! i, Y
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).+ U$ R* {+ f" v
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: J; P. ?. B1 @0 X. R - Transport Helicopters – Increased the armor of all transport helicopters3 ^5 G' w- B, ]' B/ q7 k& K6 F$ X
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7 ^1 o" S& f, ~( B8 S[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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