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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4, b& s( F1 q/ L
EA - 1.4 Full Patch+ Z4 I% W Q- b
EA - 1.3 > 1.4 Patch1 y2 {9 W ]( {7 @: @
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0 G9 x; G, f# V2 b1.4 Patch – New content 7 x: ?( ?2 u9 e7 s( j3 |4 y2 B+ k
* T' a# w6 C* }& {% M* S- U1 w& j- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)" i$ [/ i" X% a- }& J
- New Server Option: No Vehicles mode
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$ d+ T- y( \ x# {# c1.4 Patch – Fix List ( P0 m! O4 K2 E2 Y+ c# Y
Front End: : R# k! J- H- |2 b% L0 U
3 l0 @2 r4 f4 \# q" d: K- Front end - Fix server browser issues with updating info, G8 [, y. s9 E4 N8 \# S' x, x
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( F8 ]3 t1 L# O* \7 `0 b* T - Multiplayer Internet Server maps size filter not working. Z( [2 Q# Q6 b9 n0 _* q( F" M
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
) D! s/ P& @5 h/ o$ I Game Server: 1 _& U U/ a9 A9 x. c0 p
# l3 S! e5 Y O% W2 N" R: o8 j- Increased server stability0 `- S4 j2 f% o* R [
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora). W g8 v% C! A& s5 X5 b
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
9 i$ b9 D; k6 F9 P - Re-enable unlocks on unranked servers
, }$ x2 ^+ c$ ^ - Ranked server forces unlocks i.e. have to have unlocks selected.. m: o' E" R4 M; c. b3 W0 B$ S4 Q- F9 H
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
9 U B! K* z1 I2 A" j9 Z8 h1 p - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 Y# l! t" l% v
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
7 d9 X# H' w" R X/ b/ O# j - Vehicle drop crash related bug (missing icon)
, I! C5 v+ A1 c9 L8 B4 C a - Co-Op bot console commands do not function on local servers.( L8 W8 T. r7 ^' s* C0 j7 ]
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
$ q0 w* N2 T9 V6 Y' W, u - Introduced a delay from proning to standing to help reduce exploiting' G4 p- {9 g8 h9 s2 P( g/ \! B8 ?# U
- Adjusted C4 to make throwing more difficult7 c- m* v) Q* G' O6 w" {
- Fixed the issue where a red distance marker appears on the ground
% z3 |4 _" M6 H% o | - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items+ c; g% Z, J% K2 }+ s- W& B
- Made adjustments to reduce the damage taken by vehicles when driving( r8 t0 D. T2 A1 r
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 ^, H4 G* j6 G. h0 {7 ^" {$ f - Commander options no longer available whilst dead." e; _0 i {3 q, B
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' \8 [; B/ P; u% U6 ^ - Fixed the issue that would cause infantry players to be revived with no kit.
" X0 [1 K1 c+ H& _! {- o - Fixed several rare graphics crashes.( G' _$ w! q, c2 l
- Fixed issue with players crashing while clicking "Join Game" in the front end& ^! [$ T7 t u, a
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
Q" G3 r+ ?* K: I - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)., A6 d( `" z, D
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! v& T @$ q* r6 x - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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