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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% ]# P k4 N& z, YEA - 1.4 Full Patch
* o) a% w5 r9 CEA - 1.3 > 1.4 Patch
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! e, [4 c; z' W; w' j1.4 Patch – New content
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; R0 C5 V. ]$ a+ m$ O( d) A% y- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' O0 n5 b( p: J3 F# k2 V( _8 u2 ^
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List % V" Z G8 o- P) j4 u
Front End:
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- Front end - Fix server browser issues with updating info/ m8 b# B. m" O7 U- l9 _ J
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players) A3 T9 ~" |/ L' O m) n
- Multiplayer Internet Server maps size filter not working
1 c* n1 x, R% F* u! M a - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
* [ R4 V3 n o- H: w7 j% ` Game Server:
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# Z3 b/ G! z+ B4 h4 `- Increased server stability# O6 Q/ n- D9 r- |) M
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 @/ C6 j4 C5 f' T0 ~ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ [! x7 s" O; r5 S
- Re-enable unlocks on unranked servers6 K0 ?9 Y3 ]9 t* C
- Ranked server forces unlocks i.e. have to have unlocks selected.
9 ~6 V9 d: g6 ^9 B& J; S - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 a) w' ]7 a* Z: B5 ^9 O" N - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
, K4 d) ^5 e7 R - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 W W$ O$ b& I6 l- `4 ?
- Vehicle drop crash related bug (missing icon)6 E2 m# p3 H: O+ |
- Co-Op bot console commands do not function on local servers.8 {: i' H* n7 H1 Z, |. U5 t! i
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
$ w D) L9 z. _ - Introduced a delay from proning to standing to help reduce exploiting# {5 M _; e8 m; f4 A9 y0 x; N9 c
- Adjusted C4 to make throwing more difficult8 t. t4 M6 P+ d9 _
- Fixed the issue where a red distance marker appears on the ground% o& E) Z3 B) S! q, p$ S: s
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items1 Y4 W. S" \0 I, ^* D
- Made adjustments to reduce the damage taken by vehicles when driving
6 q d6 X3 S {6 K! N - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
% K% D b! R+ I- D6 T5 }( n( Q - Commander options no longer available whilst dead.
) G, N" I5 a% o6 d) C+ ^1 u H - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) n) e- Z" _! q; @! a \; Y" ?
- Fixed the issue that would cause infantry players to be revived with no kit.
q& A' X/ h- b- ` - Fixed several rare graphics crashes.
5 X' ^& Y" e: ?, L - Fixed issue with players crashing while clicking "Join Game" in the front end
' c; a1 Y0 c6 v2 D9 Q8 s% h5 V' D - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
+ Q: Q6 O$ N1 j* Z% H8 x8 k; q$ B, t - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). K) C7 l* m% _5 ^1 e% U" z5 c0 u J
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
5 A0 v! F5 e% {5 O, C - Transport Helicopters – Increased the armor of all transport helicopters
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/ c9 j' U& |- p5 h8 O3 j[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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