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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- K5 Y1 @0 M1 [& l9 n; NEA - 1.4 Full Patch
" L3 ?8 E! n% T3 b4 {EA - 1.3 > 1.4 Patch
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: Y& y+ N$ o; i8 i& l1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)6 P3 o4 j6 X8 K% F y5 ?( @
- New Server Option: No Vehicles mode
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; \/ Y0 S# O" H' E" q1.4 Patch – Fix List H; }9 _# k/ ?: m. h
Front End: 1 e1 K9 o2 X4 J9 s
2 _/ d% e8 q% f- Front end - Fix server browser issues with updating info; F& j+ S9 I9 ^% N: h7 w `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 f n6 N/ t ]3 d% d
- Multiplayer Internet Server maps size filter not working0 s% { v5 ^, p4 d: v" a: O
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 l+ y2 p; t% K/ b+ d7 q Game Server: 1 t/ Z- {9 x) w5 S: \
8 [) S$ U" H7 b# Z( p% n- Increased server stability
6 I7 @* u3 L1 R - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
! J+ x: n* ^/ d4 e% x8 P: c - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: p* A& O2 R: ]& h- }+ |/ ?/ a6 E
- Re-enable unlocks on unranked servers' c/ g9 u' v, z! \2 n5 G- X* R
- Ranked server forces unlocks i.e. have to have unlocks selected.
, ~" {0 n7 t9 }% a E4 |0 @# t7 R - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.7 ~; E2 ^, W) g8 ~
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
: e# N8 d1 F. M; @; t( {- `0 P7 Q+ Q - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 x5 Z0 p( {" z0 `
- Vehicle drop crash related bug (missing icon)( l9 ?. J- ^6 W$ K$ h/ ^( n' P' B
- Co-Op bot console commands do not function on local servers.
: q9 C2 n/ p2 T# F$ P Client / Gameplay: 7 A' t( m! G8 [
( K7 W. @: G! g; ?# d0 \# e- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag( a2 w4 v* D- Y
- Introduced a delay from proning to standing to help reduce exploiting
w$ Y. f7 P; V1 E2 ] X6 | - Adjusted C4 to make throwing more difficult
. ?; E1 Y9 P* R% h$ G - Fixed the issue where a red distance marker appears on the ground0 p! q3 T- |, f+ `
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items, |: [1 Q* @" g* C
- Made adjustments to reduce the damage taken by vehicles when driving
9 K) C7 }: i( F( f5 ^( L - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 ^5 o" e0 }, l6 J* ^* Y, B4 @8 A% @
- Commander options no longer available whilst dead.9 X7 @; |7 \: }' X
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round2 ~ T8 a% p6 b2 D
- Fixed the issue that would cause infantry players to be revived with no kit.
9 l) {- ]* Y' i3 @, X5 r* m - Fixed several rare graphics crashes.
7 L! A# c9 U6 C - Fixed issue with players crashing while clicking "Join Game" in the front end6 R' t8 r; U7 O+ [$ o$ J2 r
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
. @; v, i& _8 \4 H - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
Y. C9 W. y/ Z9 w - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu' S' H6 J0 T8 }& F- Q
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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