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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
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EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" ?* c' `$ ]* ]7 B% B' d - New Server Option: No Vehicles mode: O6 K0 S; R( H% }
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1.4 Patch – Fix List 8 \/ x: x; z* s, c3 G( R3 [, Z+ L
Front End:
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+ I6 V+ I9 @! r3 K1 ]. o) t, y. a' G7 F- H- Front end - Fix server browser issues with updating info( z4 K. `/ S* p/ m0 A! j5 c6 ~
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players% u) Z! i* d( d
- Multiplayer Internet Server maps size filter not working2 N6 r2 D* h& m1 Z3 O5 O
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; L @. x3 m# g Game Server:
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- Increased server stability. B9 _' e% ^2 ^
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
0 T2 g3 G/ a- X, l: c - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 T% w% {& B7 _4 p3 ]8 T - Re-enable unlocks on unranked servers
+ G9 h+ J* k# {" Z* F - Ranked server forces unlocks i.e. have to have unlocks selected.
3 {. E. y3 x3 { - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 y% P; ]2 Y' \ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ ?3 v a/ ^$ ~ T0 M- {
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps+ a) v( f9 I+ y
- Vehicle drop crash related bug (missing icon), L0 X' Z5 s- y8 S% I/ z
- Co-Op bot console commands do not function on local servers.
2 R* f5 \ q; A# P Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 m% }. ]6 \( d: Z - Introduced a delay from proning to standing to help reduce exploiting! d' F+ J4 `8 ~8 `: P# N
- Adjusted C4 to make throwing more difficult- V' c" f+ S) n& {
- Fixed the issue where a red distance marker appears on the ground( F- k( d. c: @- F
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
I+ v. S0 N ~: x - Made adjustments to reduce the damage taken by vehicles when driving0 G% E! {% m6 ~! p+ r* `% d
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.& d) g; G# `2 p6 b/ b O! v
- Commander options no longer available whilst dead.
1 ~* G8 L! F& h: e" c - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
+ E. U" d/ M7 M0 w - Fixed the issue that would cause infantry players to be revived with no kit.
# U9 I* ? a6 U- L - Fixed several rare graphics crashes.+ B/ ^4 Z9 e- b" }
- Fixed issue with players crashing while clicking "Join Game" in the front end
8 G+ R" l6 l2 }; ^; P& Z: b - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
1 q) J0 l- A, s - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
* l' A# `6 R9 K1 Z& r F0 o - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
" V+ f: n1 w* y' ^2 w9 I. x - Transport Helicopters – Increased the armor of all transport helicopters
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* U+ k* `2 O: P8 ?" M' ~( b[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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