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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.44 B$ E/ E5 M6 |6 [* C% V
EA - 1.4 Full Patch
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6 t2 B3 A( E2 Z, T1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ ~; m9 m( S D l6 ]% z$ n
- New Server Option: No Vehicles mode
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# Q# }! o& a. U" n; g1.4 Patch – Fix List 6 d, X; Z( v4 h/ [1 Q
Front End:
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- Front end - Fix server browser issues with updating info8 r( }& U; l2 I/ \
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
5 V( L' ?3 B4 {0 B - Multiplayer Internet Server maps size filter not working
# `% {* a9 h- O8 w2 [" T" H% Q - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box: v$ {" S9 |7 x( w! H
Game Server:
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4 i- L1 p0 b& e3 _- Increased server stability+ q/ c; m- s3 y1 X& Y
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) n3 ~2 |& H# V8 K* W
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.( V" B, Q0 o8 Z6 {8 U6 L
- Re-enable unlocks on unranked servers
3 u6 o/ m/ L |& [! p - Ranked server forces unlocks i.e. have to have unlocks selected.
# Y3 E. [3 L; i# Q4 P - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point., R9 ] J* x% Q+ R9 H% y/ f
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 c! z7 h, ?* H' N8 p" S - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
% o2 b" l8 ?! \$ c# M - Vehicle drop crash related bug (missing icon)" Q$ A% L% t! s
- Co-Op bot console commands do not function on local servers.
! j# e$ Z2 V4 B8 i1 e Client / Gameplay: " P' D8 U! f0 W
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag# @; j" I$ Q9 o# W0 o8 D6 F9 \
- Introduced a delay from proning to standing to help reduce exploiting( y: H( G% G: D: C/ y
- Adjusted C4 to make throwing more difficult% C, @: ]1 F% e7 m# X3 _4 h$ i
- Fixed the issue where a red distance marker appears on the ground! |# N* i# v. R! J- A3 l) o$ s
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items# j4 D4 N- P: b4 ~( r h7 p
- Made adjustments to reduce the damage taken by vehicles when driving
* p/ \, H( s2 ~( ?0 e m - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage., f, t6 j2 Y4 T b5 Q) q
- Commander options no longer available whilst dead.0 E" _3 {- N, ]! C3 u4 g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round' i6 M1 x* ~6 {4 @/ k
- Fixed the issue that would cause infantry players to be revived with no kit." \ d6 a( u7 X2 }
- Fixed several rare graphics crashes.
% o3 h7 J% |+ Z7 Y2 w - Fixed issue with players crashing while clicking "Join Game" in the front end
/ R$ @! } a6 ~ V9 ~* }7 R - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 J, s* ?. C" ^5 k6 Y/ R# h - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).% c; {4 p- t8 m9 H! Y1 t0 ?
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu$ V" ?( {6 j, X' @: r% r3 s7 j% m
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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