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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4. d+ {4 S9 d9 V7 t' P
EA - 1.4 Full Patch- P8 K& C0 c& y* R* g
EA - 1.3 > 1.4 Patch. q. ?0 S' B' @- [; b
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! I" z' c5 m- A! X; t- ] N1.4 Patch – New content
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: D+ _; L; F: z7 K+ O6 Y: Y- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
1 J& m: ^- u7 \+ }# `* Q$ } - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
3 r, p6 [1 i! ]. u$ {1 jFront End: ' L+ Y9 `# w7 u: U6 F+ G" V
& x z/ w3 |& \8 R5 l5 I: t- Front end - Fix server browser issues with updating info' |( ^& w4 U1 B+ ~; Z1 e! e: z g1 r
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players3 ~! B d, m) p! X6 |) q* g4 X0 y
- Multiplayer Internet Server maps size filter not working9 e; V% C0 ~9 p$ |: I4 X
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
2 b; T( z+ u: p& y* b: ` Game Server: $ _( v& U; N+ ^3 o3 x
& Z2 d$ G' V0 H* {/ W) P- Increased server stability9 k1 @8 \4 A$ V; d
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
' D, f1 m2 a U - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 H# s; K( p! M' E- a+ L J - Re-enable unlocks on unranked servers
& I( W( v1 E V% h* h* S8 f7 {, { - Ranked server forces unlocks i.e. have to have unlocks selected.
$ o3 ~/ E% ^& |) e% z - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.' y6 B- h, I! F& N0 ]2 c& S8 m
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map- \: v/ g8 {- g
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps! C# u1 C9 U0 i# n
- Vehicle drop crash related bug (missing icon)- G6 ]# W7 [4 C5 e
- Co-Op bot console commands do not function on local servers.
]# e) P2 i: |( T3 q6 {9 n Client / Gameplay:
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) J3 m+ M% I: z/ L' {- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
0 Z2 h7 t# o8 O - Introduced a delay from proning to standing to help reduce exploiting
6 v6 u: ^7 Q9 s, Q - Adjusted C4 to make throwing more difficult$ H# {2 U( t" l
- Fixed the issue where a red distance marker appears on the ground
% |$ S) v, L* M+ T& N - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 p. J8 L" A9 ]3 Z
- Made adjustments to reduce the damage taken by vehicles when driving
# t! n1 f5 ~: x' `6 X1 D6 N* v - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.7 s+ V8 V; [4 {/ U8 j2 z
- Commander options no longer available whilst dead.
9 N8 \% y' {+ W4 g6 i+ b) h - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
0 R6 D% A$ P$ D* g/ H - Fixed the issue that would cause infantry players to be revived with no kit.- K Q' u' n# S) t# D5 b$ x6 C
- Fixed several rare graphics crashes.
" p' D. e7 m6 u( ~' q7 ]# E. G J - Fixed issue with players crashing while clicking "Join Game" in the front end
$ V, q7 R* n) {: L* { - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
8 B" {& t9 p; F - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
! ]# i3 r4 L7 g - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu4 l+ _* i' \( m# H1 b5 A. ?
- Transport Helicopters – Increased the armor of all transport helicopters( h, T) G: q. [5 U. Q' f; v
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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