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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# z/ N' U7 g8 nEA - 1.4 Full Patch& q! ^- w% u3 M
EA - 1.3 > 1.4 Patch5 n+ E: U. N" S! i4 s
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1.4 Patch – New content ) I; V$ N% {% s3 `/ X
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op), t2 O5 J' _& _, i
- New Server Option: No Vehicles mode/ F$ p# ] {% x6 Z9 Z1 N
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1.4 Patch – Fix List 5 b: _- M* M/ d) M# \
Front End: ( x" S3 N; u/ G& S: ?4 m
) x1 T- `0 x3 u1 f3 p- Front end - Fix server browser issues with updating info0 r( {6 t* W% y1 j* b7 w0 O4 C
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* [. T# h" G3 v: u Y+ o9 l
- Multiplayer Internet Server maps size filter not working
! w* x- U# h. T. n - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 [, i/ X: b& {. q4 i
Game Server:
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" j @% Z1 H3 [: R- Increased server stability; S+ @ f8 m) s! \
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
8 Y" H2 j- i2 x+ j5 ?$ Q" D2 ` - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
k( F& O& D6 E" f - Re-enable unlocks on unranked servers
( |# h9 w* |" v) N7 y8 n( e" ]. J7 K( c - Ranked server forces unlocks i.e. have to have unlocks selected.1 q d; H0 d4 y0 }# B: S) L
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
/ ^0 Z: ?! j6 F9 g - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 |8 i2 @# O4 \, B- d d* e5 N
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps+ U& {$ T* S! A/ B( a5 x
- Vehicle drop crash related bug (missing icon)% u; x) X7 z' E/ _) L/ P
- Co-Op bot console commands do not function on local servers.( N! o) e8 S- A3 M
Client / Gameplay: $ D4 }0 d3 ~$ y& N/ j& I" @* n/ y
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
. f# {3 |" a. n/ {) x( t$ R - Introduced a delay from proning to standing to help reduce exploiting3 j& _6 r" g: y" v" h* `3 H# R
- Adjusted C4 to make throwing more difficult
4 B) i o+ M( y D - Fixed the issue where a red distance marker appears on the ground, K J5 h) f, ]9 f3 i8 u
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
1 z* m* r! ?! k. d; A - Made adjustments to reduce the damage taken by vehicles when driving1 H. G/ ^2 D* P2 A! f
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.# t1 c; l* l) p! ^* y$ Y( p+ f
- Commander options no longer available whilst dead.' P4 m: k: l5 g! w, g4 m' P
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: v* G# |* F- S8 v5 |5 b - Fixed the issue that would cause infantry players to be revived with no kit.! p0 e! V5 r- }4 l4 l7 E) h
- Fixed several rare graphics crashes.
& x3 E- t' @5 g! ]" {3 S; |0 Y; a! Y - Fixed issue with players crashing while clicking "Join Game" in the front end
+ S2 r6 O2 Z" @ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
6 P* F/ i4 ~1 d9 A x8 M5 R2 ? - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
- R8 O, k0 w" i2 \4 q - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu' N. n3 c1 C! a9 G6 I6 |# Q
- Transport Helicopters – Increased the armor of all transport helicopters$ H) W! w! t6 h1 L g5 o$ a
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; |+ M+ { Y( |4 {1 @& I- G3 d1 v[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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