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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4) k5 a$ |: k, B7 b8 P
EA - 1.4 Full Patch1 N; ]* m1 Z* Y
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. n% a( r; [; ? G- [# c6 [ - New Server Option: No Vehicles mode
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) s( l4 A# ]* G' v( n6 y1.4 Patch – Fix List / d- b: l# W$ ?2 `
Front End: 2 C/ Y! L: Y& r9 d. e; j
- ^, x. N) O- q+ ^' L" w9 g! |- Front end - Fix server browser issues with updating info& @5 P$ Q9 ^7 p& [7 Q0 j7 D
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players" T! }+ n$ x2 ?; s+ l
- Multiplayer Internet Server maps size filter not working0 p& ~5 }# g% ]: j- O. K1 ]
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box: q' Q1 ]7 l5 x
Game Server:
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) |' e' F; K8 N7 N. p% n$ \- Increased server stability! {$ K' D. r+ F8 f
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)' u5 Y% H1 e' o& F# N. S
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
. D, K: _) q: Q; z* A7 { - Re-enable unlocks on unranked servers
9 r1 {0 h& ]# `5 v+ M i - Ranked server forces unlocks i.e. have to have unlocks selected.! b3 W0 S7 p' I; X
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.1 e H0 Q9 A% Y) r6 }$ Z2 U7 _
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
+ o" G7 M3 M& V' h1 R* B$ ? - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
# f$ s+ ^9 M, X" e - Vehicle drop crash related bug (missing icon)" K# D0 I% H" ?, Y" f' J
- Co-Op bot console commands do not function on local servers.0 |0 W8 }8 l4 _* n/ r/ G
Client / Gameplay: : Y* F, b. j* H( f
; h( \' f) J: V4 Z- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
7 n; H; M% K( d! M - Introduced a delay from proning to standing to help reduce exploiting8 G8 q" \, l5 ?. Z+ d' M, n( p! x
- Adjusted C4 to make throwing more difficult( p/ A8 R7 ^! C: r7 j4 G
- Fixed the issue where a red distance marker appears on the ground& k1 P* i& L% U1 N2 q. i/ a8 B+ q
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, ?0 D& a" s! M, A5 b' K6 i8 Q7 H - Made adjustments to reduce the damage taken by vehicles when driving
5 {6 M$ S; I; a9 D) J3 e* K* h - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage." r7 T. D9 Q6 o* J) r! C
- Commander options no longer available whilst dead.
8 R" X' Q0 ?* b& I- V t - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round$ g2 c1 H6 T& V3 s
- Fixed the issue that would cause infantry players to be revived with no kit.; g# ^& y6 [; W1 s
- Fixed several rare graphics crashes.3 T% ?* E ?" D( g& s
- Fixed issue with players crashing while clicking "Join Game" in the front end" _4 }7 D ] G, |, t- C
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% r5 i! a( U8 e1 X" z( i/ @
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).1 f: X# Z r- t1 H
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
3 a1 L# `: o, L ~0 F: [' L+ y! z - Transport Helicopters – Increased the armor of all transport helicopters" j' `5 i' c) k4 A' I
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4 k" V6 J7 z! `6 K% L8 p[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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