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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
6 U) |) B1 z' y% I& x: zEA - 1.4 Full Patch. E: q, J% S, L9 _' u+ |
EA - 1.3 > 1.4 Patch% m( `8 L8 K; A; [$ B6 K
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1.4 Patch – New content " k/ P3 \/ ^! z: t; T0 ]
3 A T, L* ?4 o8 K# }2 k( f8 P- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)% o# s8 L! Y$ B
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List . L r7 q/ S2 h
Front End: 0 |: p2 P! n" [/ e
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- Front end - Fix server browser issues with updating info
2 J5 K/ j p% Q, C& N+ t - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
' V% X2 Z" t0 @ c1 W - Multiplayer Internet Server maps size filter not working4 R, u, z) Y* [8 ~1 ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
$ r$ [% }& a ] Game Server: 9 f( y- Z1 M. n G+ W
+ a4 C4 \4 o3 L7 d- Increased server stability
; K- ?; ~0 J5 h" _ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)5 u, t; x [, `+ f5 A7 M
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.6 g: |0 c: m n3 ?. g; Z
- Re-enable unlocks on unranked servers2 j+ J8 N; O l3 _
- Ranked server forces unlocks i.e. have to have unlocks selected.
: R; F5 I! x* E$ e+ s - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.- K( U, R9 S* S/ X
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 J1 j( m/ r; M5 A) J2 R - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
3 A8 @/ T& ~. E. {0 `) z; ~# K - Vehicle drop crash related bug (missing icon)
4 P( g' f% K/ X - Co-Op bot console commands do not function on local servers.
, t L+ Y* D& S* l2 q+ {* n Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag) m+ Z: D* {# D0 [$ M; a5 f
- Introduced a delay from proning to standing to help reduce exploiting3 z; c9 D3 G+ E! I4 T
- Adjusted C4 to make throwing more difficult
0 q8 m) o, r; m0 f- E+ U - Fixed the issue where a red distance marker appears on the ground
7 }; J$ ?8 h8 I! ] - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
! n+ n! u% _& K" ~0 g - Made adjustments to reduce the damage taken by vehicles when driving5 ?6 _0 o/ V& H& v! I2 G
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
6 T" z: j4 K: [9 Y - Commander options no longer available whilst dead.
- k& s9 L5 K$ E3 T - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* ?# b) K# N/ l6 r1 f
- Fixed the issue that would cause infantry players to be revived with no kit.' ^6 i+ q- [7 ?2 i( E
- Fixed several rare graphics crashes.
0 K" z' h: N: K8 E9 K! X - Fixed issue with players crashing while clicking "Join Game" in the front end
0 K7 k8 B7 q) Q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.3 C/ d1 O& T6 J
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 t4 ?% R- Y/ |# W n
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu1 w! X: X b- J& @- S/ }
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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