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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4- d; A$ |" I8 k5 t2 [; }. T' {
EA - 1.4 Full Patch. n0 X6 ?+ X/ d( J+ E
EA - 1.3 > 1.4 Patch
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6 w0 C3 q; L# C! ]1.4 Patch – New content
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" r, d/ \( d6 w- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
7 \( V) V: `2 Z0 U; _7 _+ W9 p - New Server Option: No Vehicles mode0 x3 N4 W A# v
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1.4 Patch – Fix List 7 B& a4 U" E) `: |
Front End:
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' I. k+ R2 Y6 Y. ^; W- Front end - Fix server browser issues with updating info7 P$ w% N4 y' W2 M& V8 x- {
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players( p4 F+ R( S) z2 \* G: F
- Multiplayer Internet Server maps size filter not working
0 o# _1 t: o. D& r1 f' D% D - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box+ Q$ C0 t) C* D9 r
Game Server:
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( J* W6 D. i, r6 Q7 h1 `# y- Increased server stability
7 H! n9 L1 N; j/ | - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)1 t! p9 q% l [% n6 x
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.5 q. `0 C0 n4 `" y4 M/ n% E7 U
- Re-enable unlocks on unranked servers+ V! }& O3 ^; Q$ g1 M
- Ranked server forces unlocks i.e. have to have unlocks selected." ~. E1 V) ?9 C9 v; R
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
7 c9 k4 I& q0 R+ I - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 `6 m: ^. i* B1 ?, X - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( d: @, \1 P( y" ]
- Vehicle drop crash related bug (missing icon)1 C4 ]' u }$ g% B2 b
- Co-Op bot console commands do not function on local servers.; j9 I$ t, [% s: w
Client / Gameplay: ) C+ b9 x! O$ K/ q* v' b- m6 b2 D$ C
' V: b2 ]' J7 K4 }- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
! W% W* H; v0 [2 M& M% _: n/ B, p - Introduced a delay from proning to standing to help reduce exploiting5 r) c0 d& p) J
- Adjusted C4 to make throwing more difficult
4 S* M/ @6 m; C, d, Y7 t# U! I - Fixed the issue where a red distance marker appears on the ground
2 r7 x+ N& i' ?9 O% e - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* @' N1 n: ?3 B. { - Made adjustments to reduce the damage taken by vehicles when driving( d' @; D; m. s7 h$ W
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
* p2 q2 l% X# \$ `5 [$ I - Commander options no longer available whilst dead.
0 Y3 C( ^3 l3 W- R, g" ?7 Q - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
3 M- o9 U1 ~9 M5 q" c - Fixed the issue that would cause infantry players to be revived with no kit.
( ^/ ^ k$ ^( B1 E5 h1 L+ w2 J - Fixed several rare graphics crashes.- d/ {5 }; x' l6 n4 n* e
- Fixed issue with players crashing while clicking "Join Game" in the front end
/ m% [! @8 j- s n, ]; B - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.) o& {( R; w' e+ N
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( |/ n( e, M% P) Z) X9 { - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
( Q9 l( e2 g" n - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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