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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ L% b% R9 m/ a; x. \/ IEA - 1.4 Full Patch4 i8 A' m+ N0 W( _% r* ~: \
EA - 1.3 > 1.4 Patch5 |! }( m2 N( @- y* I
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1.4 Patch – New content 3 W- Z& q4 O6 W/ r6 {+ D* `
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ _/ @4 ^, w0 J: ?9 m - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
9 n( T# N, _2 b. X$ x% i1 LFront End:
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$ o+ p" S& ?, G, r5 v) e- Front end - Fix server browser issues with updating info
% `8 u+ R+ v* N$ _ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players2 B9 y3 y* y$ ^' E
- Multiplayer Internet Server maps size filter not working$ |, [, h7 `! r8 I6 y9 r* d
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
6 q+ s5 {, m( N& m+ X3 F Game Server:
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b: U$ K, K% i9 n, q$ |+ ~6 \- Increased server stability2 T+ s% d/ \( u+ H; _, ]) q
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 [6 n! ~0 I3 J8 ]8 R- A - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 w- j3 G# @, T, L& F& ?* `" T. N( g! } - Re-enable unlocks on unranked servers$ X5 \7 B1 f& \4 Y' H
- Ranked server forces unlocks i.e. have to have unlocks selected.8 B% ^. t; u4 W, F
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ K+ v2 T/ |- P' d! ~0 [( j - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 I$ @) R# R8 a9 h3 ]
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 m( F6 N0 S! p# k& Z9 j, g
- Vehicle drop crash related bug (missing icon)
9 Z# ^$ R' i( M2 M/ U: I- n5 G - Co-Op bot console commands do not function on local servers.
9 F5 h' G- ~$ g Client / Gameplay: 1 o1 J9 {& Z: E) e2 p8 b# s
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag% G5 R7 s! C) V
- Introduced a delay from proning to standing to help reduce exploiting, G$ e3 I9 S% e3 ^/ d$ ?& m: q' s
- Adjusted C4 to make throwing more difficult
6 j. X6 R2 R( [, q1 D5 F: i' t9 F - Fixed the issue where a red distance marker appears on the ground
5 X" r3 A. A% ~# w$ {$ g6 a- k - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' c5 C# G" _) }$ B( s: Y
- Made adjustments to reduce the damage taken by vehicles when driving
9 j) y' g O. k+ Y) M. h _3 q - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.6 q& a d% g; {) X$ J- T; ?! M
- Commander options no longer available whilst dead.
$ g3 ~# z6 u2 o5 e5 w! ] - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 Z6 k& d0 s( k- F0 x0 g
- Fixed the issue that would cause infantry players to be revived with no kit.7 e6 ?6 p0 f$ i2 c+ @8 v# y
- Fixed several rare graphics crashes.& y4 F1 P4 G1 g6 P
- Fixed issue with players crashing while clicking "Join Game" in the front end
) Y T" A% q5 }) U7 { - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.9 p' S- H9 H8 E R$ G+ E
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 `5 R5 G4 N, ~: Q5 j$ Y$ X/ f( |
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
% h5 `6 u' |% M- v4 ?2 h - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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