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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
0 A; f! [. Z; W* r t( J/ c" yEA - 1.4 Full Patch3 h: R/ r& X7 B( f* a1 c \* N. _
EA - 1.3 > 1.4 Patch" f) |$ e. k9 x# {6 L
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# F8 y9 S) L4 A+ F. Z2 F$ u - New Server Option: No Vehicles mode! l) K6 S3 r' o+ A- p" I2 e
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1.4 Patch – Fix List 8 v4 J; R$ P/ ]; o- O3 a
Front End:
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$ y; L! J/ [, [! I- Front end - Fix server browser issues with updating info
. a w3 K: Z1 D4 g4 E7 E - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players3 @8 U' b1 C; U4 ]* b
- Multiplayer Internet Server maps size filter not working, P9 ~3 ~3 J- U' T& ]1 k' Z; t2 ]
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 ^; A# n: [) j! t; J/ y8 w Game Server:
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' f# ~3 s" O' q3 [6 K- Increased server stability J2 v) h8 H" s+ ?& L
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& G8 p/ s* [! ]; ]: s/ t
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
4 S/ S$ t9 |2 @ - Re-enable unlocks on unranked servers F! S# B9 \1 L6 j) F
- Ranked server forces unlocks i.e. have to have unlocks selected.+ \, p" F: _0 l; ]3 I" x
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ |# N' \5 u5 @; |6 X: {3 i- [
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
# A) q& _ }$ Y, z - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
1 X' q f2 E/ O7 [8 c - Vehicle drop crash related bug (missing icon)) ]) ]7 [ j c K( ~) d/ h" S
- Co-Op bot console commands do not function on local servers.
8 Y' O& { L6 y( }! {' Q Client / Gameplay: & x+ f; c! I% c$ y- ]! X
! S' u6 T6 v' {8 o- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag( a m8 S6 B* A9 a6 h" F( Q) @8 {4 `
- Introduced a delay from proning to standing to help reduce exploiting. c% o$ {. _9 i9 a$ `
- Adjusted C4 to make throwing more difficult
9 z( }" H: i& L9 I; `: T - Fixed the issue where a red distance marker appears on the ground
2 [: {+ T4 i8 a& d- C - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! Z! Q% {, b4 z, F0 e# m, p
- Made adjustments to reduce the damage taken by vehicles when driving
! s& f% |9 h# d' |( s# f2 u$ u - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
! g3 E/ t& @. ^3 k - Commander options no longer available whilst dead.
t! P2 Y- X# E6 D# y - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 e* F3 \$ j* G: o8 W4 x
- Fixed the issue that would cause infantry players to be revived with no kit.$ Z* p8 s6 q7 j. R
- Fixed several rare graphics crashes.
8 F1 i+ p1 [2 M: h - Fixed issue with players crashing while clicking "Join Game" in the front end- F/ L5 k' I/ K9 V. N4 W, a% Y# m
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.; }) i, O( y. o/ s( e' z% Z4 \
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 [" s7 F$ D' C# L9 A8 l
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
7 `+ Z) g$ c) D- l8 a8 D& v - Transport Helicopters – Increased the armor of all transport helicopters7 Y) s: u* Y% A1 R, X
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. g D0 k K$ @+ S3 M3 L1 ~ `[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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