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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- u7 Y6 s s' n l, zEA - 1.4 Full Patch
4 p) X3 [" \8 u6 kEA - 1.3 > 1.4 Patch8 G8 K8 f: {. q4 |- n8 L1 e9 ^
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1.4 Patch – New content ( Z& d1 L' {3 n0 c9 K. |7 ^
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& r" C5 {/ W% j - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
& t" Y# L5 N w% k* ^+ P6 XFront End: : [* T* A+ {0 l$ T* k, t
+ l) R1 V4 ~' @- Front end - Fix server browser issues with updating info* I! }- P! u$ A4 c& M$ _
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ t( Q. ~* d" m# m/ J" G6 k. ~8 } - Multiplayer Internet Server maps size filter not working
5 c$ P3 B7 f2 z: b - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box, [# J& T1 T. w5 G: r4 H( i
Game Server: 4 O: b0 l3 V9 e. N7 h {5 X' x
0 I$ Y, }6 ?1 B7 g8 D+ u- p- Increased server stability
( t, T5 H& L) F' g - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)3 o6 u; w+ H( I& X7 `: W
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.0 K( m G, ^ }; }* |5 R
- Re-enable unlocks on unranked servers$ R8 `4 J/ J' ~5 a; I1 L5 m
- Ranked server forces unlocks i.e. have to have unlocks selected.- v) u- J$ m1 }
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.$ Y4 O* q n* s u& N
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& f& K4 p" C/ |
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps+ L2 @5 U" d, [7 J5 B Q! |% V4 h
- Vehicle drop crash related bug (missing icon)
/ f# T; ]" t( D: f - Co-Op bot console commands do not function on local servers.
* L8 G# n5 ?* G, a y7 _. n Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 p; _) Y1 d# Y9 _. d
- Introduced a delay from proning to standing to help reduce exploiting
g0 T/ W' s( z5 A; _ - Adjusted C4 to make throwing more difficult
& j5 B }5 O9 f7 b - Fixed the issue where a red distance marker appears on the ground4 Y% l6 F0 C9 J0 @& k! ^9 E1 r
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( A& B7 O, H, T: u# ~4 F6 \
- Made adjustments to reduce the damage taken by vehicles when driving
1 p6 O( a) I! i. ?' g$ q6 W* x - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
: o3 ` x7 w, U: X% ~, G2 f! D - Commander options no longer available whilst dead.8 j5 T: q7 l+ p4 J8 w* K. E9 g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 ?( D- I3 m8 p7 V7 f* D
- Fixed the issue that would cause infantry players to be revived with no kit.- y0 e" f+ g4 j' J3 V. C
- Fixed several rare graphics crashes.4 d; n0 h" q& v c, d
- Fixed issue with players crashing while clicking "Join Game" in the front end
) q! K6 \: k3 M2 k/ g - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings., q* M1 p# H& B/ A e u
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
4 i w# \6 Q0 C: B2 ~5 J) t) d8 p - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu5 n1 x) s" |% P$ M( ]4 p
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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