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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4- Q1 F u0 s; P5 R+ \$ P0 U5 x' B/ H
EA - 1.4 Full Patch/ |; I3 G- i5 i; C* s0 s! w- P" G0 w
EA - 1.3 > 1.4 Patch# `% u+ y) |# A
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1.4 Patch – New content
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7 P1 Z7 T2 s7 }; P5 d+ J- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) e6 e1 z$ P* f1 V- t) q4 |$ J
- New Server Option: No Vehicles mode
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5 N5 F# K7 S. G1.4 Patch – Fix List
5 Y$ g, {- {9 PFront End: 0 u7 N- Y: z ^7 M# l% H1 c- [
& l5 x! h1 ^6 _! g& h0 N$ A t( o- Front end - Fix server browser issues with updating info
% X5 p, F2 {. P, X - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
3 r% ]% a) n; K+ |+ F/ V8 S - Multiplayer Internet Server maps size filter not working& Q; a0 B0 l1 D/ A
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box8 `" E5 w1 D. v0 G+ o* ]4 P3 K
Game Server:
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- Increased server stability
( d. S- r- Y) f5 C; B% q! _ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 Y& H' J$ r! V( g* V1 m- {0 S - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ U/ ]2 ]- g+ n4 z - Re-enable unlocks on unranked servers
3 k3 [. x; A$ h. v. { - Ranked server forces unlocks i.e. have to have unlocks selected.
4 c+ `! h4 J/ l& W& q& W/ D - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
; `$ [- m- t' U: s - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map' Q9 q9 N. o9 ]3 a
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 O! s) j; b9 y% t. S5 X5 `. Q# Y
- Vehicle drop crash related bug (missing icon)) V7 Q* @' |1 S* {; y' D
- Co-Op bot console commands do not function on local servers.% U8 k# c+ ~* F3 B9 |2 M' |
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
3 d8 @% F b# Q4 D - Introduced a delay from proning to standing to help reduce exploiting6 `0 s: B3 O7 H2 n, I, A7 r
- Adjusted C4 to make throwing more difficult% U; B* w5 \# Y$ k( H& B
- Fixed the issue where a red distance marker appears on the ground
/ P7 k7 ^+ A' n9 \% ^( ~+ Q- I) G - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items; b* J: U* Q& c: o+ K% G
- Made adjustments to reduce the damage taken by vehicles when driving
7 R/ [1 x/ t- g - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
/ K9 |& t0 V* z. X: \3 X - Commander options no longer available whilst dead.: f$ W/ B/ e" l' c! w9 s q& |
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 M3 J ^' C- S3 G! v' Q
- Fixed the issue that would cause infantry players to be revived with no kit.
' Y( {" m; b* @$ } f1 {7 p - Fixed several rare graphics crashes.+ j( ?. N# [) m" j( j
- Fixed issue with players crashing while clicking "Join Game" in the front end( s6 O: Z2 K( _. E6 P
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
: @# W/ \5 X( Y1 ]# }6 n2 S - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
# N2 d9 T) z7 m( |4 f" h - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# g+ m, B9 T& Y - Transport Helicopters – Increased the armor of all transport helicopters$ o2 W' f1 ~( \4 T0 e% J1 g$ J
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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