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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4. C: J1 P6 \0 g0 Y2 L
EA - 1.4 Full Patch
$ ^9 X/ T2 f+ K3 n9 l: x: NEA - 1.3 > 1.4 Patch4 N, @- k" P# ?9 O4 U
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 r( W5 a g5 _
- New Server Option: No Vehicles mode0 h/ U) D/ t/ T# T
# {- X7 o% j( `- k; V, s9 _6 ^1.4 Patch – Fix List
" h" B$ ]+ z J8 SFront End:
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- Front end - Fix server browser issues with updating info% ~0 |: \( r( c6 U/ S0 R- s
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players( |5 ?; | w! G" c- B2 t. z; M
- Multiplayer Internet Server maps size filter not working. F6 e6 p7 O0 l2 N( w# I% B% a
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box% _2 a j1 p& \
Game Server:
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- Increased server stability
/ E( C; ]- F2 a! x) G$ |7 I - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- R, L; j- Q, p' K8 b - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively., e _4 r+ ^5 X# N& N/ V( o$ ]; r
- Re-enable unlocks on unranked servers. T) @! M6 m& F) ~* Q
- Ranked server forces unlocks i.e. have to have unlocks selected.
* A J6 o1 v/ l: b- I/ O" n - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
; ?' D9 }8 d- _; s: x - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 @. u. q: c6 h2 s; m! y
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
1 Y5 b0 L. `( q) n - Vehicle drop crash related bug (missing icon)% L6 M; Y2 U& e) }+ [
- Co-Op bot console commands do not function on local servers.- b0 q) Q- M- [ i
Client / Gameplay: 1 O* s5 e& m8 J+ M; j5 _2 y1 a
! y, ^: m1 x7 W! R- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
4 t& `, b* a' E9 Q - Introduced a delay from proning to standing to help reduce exploiting+ w; N/ t! o& x+ |, m. `7 c
- Adjusted C4 to make throwing more difficult- A" U7 _- E# J+ A! X& ?( q
- Fixed the issue where a red distance marker appears on the ground
1 e. |* s3 l k* L% e# l - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( M" Y4 H/ e! P7 l8 W! t$ F9 l - Made adjustments to reduce the damage taken by vehicles when driving$ x9 t' W( e/ D- {6 R. A5 q
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.' z( |6 r6 L1 K7 v# W4 s
- Commander options no longer available whilst dead.
9 V0 ^8 o( \5 k1 b6 {8 F - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
f6 f- W9 h3 [& y9 A - Fixed the issue that would cause infantry players to be revived with no kit.
. Q9 L# h6 B# d4 h6 ~ - Fixed several rare graphics crashes.
; L( Z8 K- F- ~ - Fixed issue with players crashing while clicking "Join Game" in the front end1 O/ r8 C5 G* o6 l+ o
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.& \0 G o: P. @
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).3 y; f3 J0 g2 {: U, P+ X. X
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: V$ X- ]* ?; F+ L, o. H - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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