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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& ^" q2 e6 g1 L- O$ Z+ d
EA - 1.4 Full Patch6 h4 o6 l4 k5 j* q6 ~4 w
EA - 1.3 > 1.4 Patch
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8 W: i1 H3 t3 u! A; {+ {& y3 J4 d1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)! B8 ?' L9 `# [; U
- New Server Option: No Vehicles mode
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! @4 w8 I9 ~+ Z* P6 c/ Q1.4 Patch – Fix List
: _7 l+ L* N8 s: I* LFront End: ; U4 u1 U5 h& d' @& l
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- Front end - Fix server browser issues with updating info. h# w. Y1 O' Y: B& T% \
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
* {2 E. u0 p# [- T- R8 Q - Multiplayer Internet Server maps size filter not working
2 k o8 s& `" a+ | - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box% F, w& i- z3 y; {2 Z, v& @
Game Server: * ]/ j' @% _) P& T
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- Increased server stability5 J0 [# J% s! d$ Y; ~+ d: I8 R
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
$ T2 W5 {3 w3 a7 M3 w( v - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 O( y* S' s; e7 [' {0 O - Re-enable unlocks on unranked servers
! t8 Z8 s5 l7 C - Ranked server forces unlocks i.e. have to have unlocks selected." r( T; U9 O8 f9 ? ^
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* H f( N/ B5 z5 f. j - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 D B4 l# g! \0 I - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' J: z" b' y1 {+ Y7 a! A
- Vehicle drop crash related bug (missing icon)+ b B; ?! n. @" l5 a I
- Co-Op bot console commands do not function on local servers.
4 v6 w+ |% S# E4 d9 I Client / Gameplay:
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r$ {+ U) d$ {- N/ b0 M) N- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 |* g8 y, g+ M
- Introduced a delay from proning to standing to help reduce exploiting
; e t: T1 @+ P+ W1 Z$ i - Adjusted C4 to make throwing more difficult1 p; Y- s+ X3 S+ w
- Fixed the issue where a red distance marker appears on the ground
1 u9 f8 X) {$ I2 `% W; H; u' m - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
d) ~2 V- ^; p* E - Made adjustments to reduce the damage taken by vehicles when driving
7 T) t2 k' U/ @* ^& u# o - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.* B/ M8 _0 n5 ?% D! a! { ?
- Commander options no longer available whilst dead.
6 S4 I) M1 d5 f+ k1 _ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' y! z0 z* W) {8 Q7 A8 R& n3 c - Fixed the issue that would cause infantry players to be revived with no kit.
+ u( v/ p- y8 G0 M - Fixed several rare graphics crashes.- u* ?4 ~( `$ t0 M
- Fixed issue with players crashing while clicking "Join Game" in the front end
" y) H2 C' Y- D5 ~$ i$ e* F S0 @! w7 v - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.8 s2 ?/ o$ o! e. D1 @/ v
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* b. E. R0 R% p
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* m/ b( O# i( {7 @9 _$ a5 N* h, E" U - Transport Helicopters – Increased the armor of all transport helicopters; c( |9 G( K- K4 z6 |" o2 n
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4 z! ~0 J* i7 ~( R5 T[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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