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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- @( P; o4 y& T! REA - 1.4 Full Patch
; o7 y. E3 k/ ?; U' n, [# D' L9 IEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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2 v$ h. w5 g5 m& e7 ]0 [- ], A- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# B: x( {! o' ^% q$ _ - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
$ t' w1 n1 v" {( d9 `; XFront End: ; Z& X1 J& t: Z H; K9 m) ?: L
! P; V3 G' D( a0 v6 Y- Front end - Fix server browser issues with updating info
3 l- N! e% ?& ~7 p7 q1 g - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players2 p! y5 I- h) ^6 J9 D
- Multiplayer Internet Server maps size filter not working, `1 F- ^ K; b$ Y; f+ ]
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box9 P U5 w/ z. z
Game Server: ( h8 P7 q9 c: I8 e
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- Increased server stability
( A/ a/ q9 |; `) i9 j" S - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)! a( Z) P* r! w! N
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.9 f9 B1 L" A* \+ z7 e% H
- Re-enable unlocks on unranked servers
0 @ \! j4 B' o7 K - Ranked server forces unlocks i.e. have to have unlocks selected.4 Q) D. j; `# D8 N
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
: v# J+ h9 n! O. P) P6 [ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 k: e+ ~5 z' R3 H8 j5 r1 c
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
3 t# u5 O: ~ J2 N, M* _ - Vehicle drop crash related bug (missing icon)8 I) S, Z2 z" N3 a. \& r; h& T' J+ Z
- Co-Op bot console commands do not function on local servers.
. \4 K7 c. H, g5 b% A2 o Client / Gameplay:
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6 I' A9 u3 c% g4 k- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
0 K" ^% t+ R2 ~9 A& p - Introduced a delay from proning to standing to help reduce exploiting/ z9 c: M8 C) |; `" f
- Adjusted C4 to make throwing more difficult
6 X6 S0 N4 r/ x5 D# y - Fixed the issue where a red distance marker appears on the ground
$ U2 i8 ^. O; X) D/ q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 e4 s' V/ w4 }9 e& X
- Made adjustments to reduce the damage taken by vehicles when driving
6 {8 U2 v% P1 O" Q @& `, R - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 X3 C, X6 |) \1 q1 A* R/ l
- Commander options no longer available whilst dead.
2 Y4 i9 } u+ E) b% ] - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 I0 t" A; g4 Z* f5 E4 ]& d
- Fixed the issue that would cause infantry players to be revived with no kit.
) A3 J$ J z0 o: L7 D - Fixed several rare graphics crashes.
/ O. r4 `& @5 m - Fixed issue with players crashing while clicking "Join Game" in the front end
( [: Y( |/ v4 y, v; d- I$ a - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 h' z5 Y% }, P% @/ g$ p - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).5 ^1 e4 ?* Z4 _7 G9 H% {- m
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu# p& v3 O- T! @. Q/ f6 @+ R
- Transport Helicopters – Increased the armor of all transport helicopters+ p" ^* t- g) m8 j
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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