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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# c6 A( d Q+ q/ w0 sEA - 1.4 Full Patch. C0 |7 Q0 R( X7 ?6 `) T5 ^; V& B
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 4 C9 d/ [8 F: s( |+ Q
* b0 ]6 c3 j, a" ^: P- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)$ q* f9 n; E8 }3 J3 ` _+ c7 a
- New Server Option: No Vehicles mode: s0 _( z: [* {) i% _, E) Y
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1.4 Patch – Fix List 5 C5 ^8 F7 q4 L- k, ^5 E4 P
Front End:
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- Front end - Fix server browser issues with updating info
+ Q+ y8 _) d& Z0 z# V8 U- h - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players/ } D9 M6 }; \
- Multiplayer Internet Server maps size filter not working
- j0 s$ x% d( S5 q2 ^; N" W - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box7 J1 X" }' }1 a8 X$ Y! z
Game Server: 2 T! U: M6 m2 \: w; a
+ ^& @' Q) O" p9 R/ \' i6 f- Increased server stability
& k. l* r, u6 s7 B7 Y- t - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
! x2 \* |2 o: k! a6 B - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' D2 \+ R2 C& Z# T
- Re-enable unlocks on unranked servers
3 G1 u( E! v! e' `. t/ h - Ranked server forces unlocks i.e. have to have unlocks selected.
, V! K3 Z- t$ v5 _& i& j- y I' P - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
H- e1 H+ O* U/ O0 Z5 J - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 X+ ?; r1 j* t B. Z4 e - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
) l, v1 |5 T# p+ I8 J' B - Vehicle drop crash related bug (missing icon)
/ P) w2 y/ M' G8 m% R$ H - Co-Op bot console commands do not function on local servers.
, d7 `2 x% s* c# T; ]# M Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ A& _: V! H+ w- W1 ^ - Introduced a delay from proning to standing to help reduce exploiting
- A+ @& J K/ H3 u& L+ a* W( |5 I - Adjusted C4 to make throwing more difficult. N' H; U, ~0 v
- Fixed the issue where a red distance marker appears on the ground1 M1 u7 M m2 ~8 Q
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
4 A: P; X B8 M: @% r1 H - Made adjustments to reduce the damage taken by vehicles when driving' Q( v3 D, K" ~7 P3 e$ Q8 W: A
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.4 x9 d% K7 }5 I5 I, F" I! k, h8 r
- Commander options no longer available whilst dead.# }2 H$ O3 g6 `0 V0 K- Z5 q
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" |6 p% w) |. G$ R: ^ - Fixed the issue that would cause infantry players to be revived with no kit.
5 p( w9 f, U9 T. m# D - Fixed several rare graphics crashes.. S D8 F0 p+ ?% {
- Fixed issue with players crashing while clicking "Join Game" in the front end6 D2 | h1 F- ?) K) ]; f- R
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.. f. U" f0 a4 A
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
4 U8 \/ W3 P' u/ e2 N* e- b - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
% g8 x1 b% r, y+ M! t8 a e, H - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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