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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4" k \$ h1 l( v, _6 R
EA - 1.4 Full Patch
x5 ~+ L/ U- r6 j+ D- E+ x/ {EA - 1.3 > 1.4 Patch
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3 n8 G% U6 o8 a5 z8 `" `. ]/ A1.4 Patch – New content
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2 X& N" v" H+ G$ g: C" P8 ^, |0 N- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)$ L, e5 D/ j6 }6 }4 y0 f: ?: h5 S5 i
- New Server Option: No Vehicles mode" J) k( F) x9 k: I+ s
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1.4 Patch – Fix List
% d; q' O r* n( J- H9 g6 JFront End: ) E3 j/ h1 L& ]& a8 P
X; Y' n7 z) o. h6 S1 G! j- Front end - Fix server browser issues with updating info1 Q% ? G0 G, u3 M: T, W3 S( |- F
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
/ L: w. Y2 \+ S! c7 { - Multiplayer Internet Server maps size filter not working3 O6 n, h4 U4 A3 w n+ H# F) N
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
P2 C* ~2 l0 o, R Game Server: & M. z7 i6 L* S) ^. ^2 V& f
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- Increased server stability
. B- ^' f$ B' F, w5 g3 Y" w - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
% A2 L4 _+ n* \" p Q) r: h - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! V& n; T" l$ q( x$ p - Re-enable unlocks on unranked servers3 q" x' v! {% k8 L, M
- Ranked server forces unlocks i.e. have to have unlocks selected.: l3 J2 Z* A+ B) \- I$ e( O
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. X1 \8 z0 t: p! U, D
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 Z7 D7 q9 o! } - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! V: j* N4 D' ~: \6 G - Vehicle drop crash related bug (missing icon)
R+ b3 \8 R. b1 N$ |* Q - Co-Op bot console commands do not function on local servers.# C6 X; u# e' V. H: c
Client / Gameplay: " p, ^) @( q) l+ K( r1 Z
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
7 q3 \' x. b9 @0 w. W) V6 H6 @: D - Introduced a delay from proning to standing to help reduce exploiting3 K+ F e- k/ q7 M
- Adjusted C4 to make throwing more difficult
- ]. m1 a% U n- D7 _, b4 } - Fixed the issue where a red distance marker appears on the ground
0 c/ w+ U, o- f! Z$ C/ _ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
! n* n; d: n7 ~) Q# x, ~ - Made adjustments to reduce the damage taken by vehicles when driving6 i, f* B% s" B# M9 U) l0 G/ T t7 L
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.. T k# O6 ?1 P% X; r
- Commander options no longer available whilst dead.' L9 R. V4 e5 S2 M( X7 D0 i
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
+ U$ N* G- Z* J3 b4 p9 R - Fixed the issue that would cause infantry players to be revived with no kit.0 K$ D: Q8 v$ m& y( K
- Fixed several rare graphics crashes.7 z- z4 Z4 ^5 w7 V
- Fixed issue with players crashing while clicking "Join Game" in the front end3 Q( n5 V5 g( d$ `; g* v& [
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings. G4 E% y# |! F' _, U
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).9 s4 r& J( W( g+ b8 o
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
0 v; m+ }, K# t7 T7 v. r" O% d - Transport Helicopters – Increased the armor of all transport helicopters+ S& J/ H% h! Q6 l" P
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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