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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
) u& z. s& G( G1 N$ Y6 r/ x, iEA - 1.4 Full Patch
: W3 g- A$ B/ M0 `EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)* v4 T# D) Z6 n, s# i4 X
- New Server Option: No Vehicles mode0 y; p0 \! n6 x; v6 h7 z' s
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1.4 Patch – Fix List " d4 J9 h' f7 P& y! O6 K9 G+ [
Front End: 3 a; e. [: |/ M4 s' Q; y
3 J1 J* K, H- ^- a$ [3 `- Front end - Fix server browser issues with updating info
0 t+ ~' q* w$ ?, s x. r! E - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players' g: V7 |" ` }! ~
- Multiplayer Internet Server maps size filter not working; X) X5 n0 n6 M8 M1 F1 ~! b
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- J- g) n9 M; t3 _6 L8 j, T5 A Game Server: 5 G/ ?: Y7 H" ?% E( i
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- Increased server stability
/ T9 M: J; ~, y2 R! D+ d - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
1 v- t4 Y5 o& @ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
& J0 D5 [( I, ~5 @ - Re-enable unlocks on unranked servers. n: X" [% a0 i9 ?( ` b
- Ranked server forces unlocks i.e. have to have unlocks selected.: h$ | M5 y1 k0 n9 P
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.# v0 I) _2 b" k6 B
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map# v6 E7 S3 a' k$ \5 w. c4 a
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 q; D4 u# J4 l1 ]' p
- Vehicle drop crash related bug (missing icon)* G6 E* T+ }# n2 D- A
- Co-Op bot console commands do not function on local servers.9 I/ h* ]8 ?! T9 I; f1 K6 x
Client / Gameplay: 0 H0 V5 ~$ Y; z; }
- R3 @) B4 V+ I) q9 A( C1 H- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' a, ^& }6 G5 J# x
- Introduced a delay from proning to standing to help reduce exploiting
5 Q( a M- @1 L( P+ c. R5 G - Adjusted C4 to make throwing more difficult
" H5 x1 Z) {: \8 n - Fixed the issue where a red distance marker appears on the ground
5 `& \# n) I, l' q" A - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
6 Y7 {2 w9 w) [3 z2 C& G3 ] - Made adjustments to reduce the damage taken by vehicles when driving
5 f) A. A" |& [" t - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.3 r) p+ {" }* g8 T8 x7 s
- Commander options no longer available whilst dead.
" z2 b7 I; l E) F: S - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) j- b% R2 R1 D! k
- Fixed the issue that would cause infantry players to be revived with no kit.2 K- m4 L- b/ {) v8 X: I' r7 B
- Fixed several rare graphics crashes.
+ H9 C5 X5 @, p, A - Fixed issue with players crashing while clicking "Join Game" in the front end
! L: a, c+ }; Z2 T5 Q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.' ?& S& _5 e( D0 V; W
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
3 P4 J7 J- G; w8 T2 V1 | - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
2 l# L5 Y, O, d( Y - Transport Helicopters – Increased the armor of all transport helicopters+ l; s1 u; e1 \/ k
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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