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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& n: s' ]- S& m2 c
EA - 1.4 Full Patch
2 d y, L0 K" f. c l2 A8 P+ A2 SEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
- P$ I+ n, L! @# P5 K, Z* M - New Server Option: No Vehicles mode7 Y8 u7 k+ m2 G4 h) D( z" O
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1.4 Patch – Fix List ' ?/ i4 \1 I9 g k) c" f! @5 i
Front End:
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- Front end - Fix server browser issues with updating info9 y7 N- x$ {% b' U) j
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players% c3 H, S$ B- C5 S- b3 [3 B
- Multiplayer Internet Server maps size filter not working
" M# @; |% } @, w& ^: J( p# a - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 j( y/ [; `6 a6 w
Game Server:
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- Increased server stability6 b$ C% c5 c3 g" C7 M
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
" H3 M h- e2 {0 \) k( q" r' U - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
2 R$ G8 y! {+ E& U& D$ Q3 P x - Re-enable unlocks on unranked servers
* {$ `3 t7 e: T6 X# I - Ranked server forces unlocks i.e. have to have unlocks selected.
& b) ^* Z$ [6 j; F9 C1 X' C8 _ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ G7 r, }: I& Q5 H - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map0 F- ~( j/ r9 O2 W2 }, L! y
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps$ r# y! [: D0 r8 v* a
- Vehicle drop crash related bug (missing icon)
: |4 M$ k0 E' g- ~5 E/ j - Co-Op bot console commands do not function on local servers., f$ {1 V6 Y A; b$ I
Client / Gameplay: $ L7 ~% S. @: d& _1 C& _# N U+ R
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
5 G1 L; s& ]% H6 X' W1 S* k - Introduced a delay from proning to standing to help reduce exploiting
, K9 w$ |7 o" w: v! U/ F - Adjusted C4 to make throwing more difficult9 d7 o9 g8 y B
- Fixed the issue where a red distance marker appears on the ground
# ]0 L0 V+ M7 E# x. q# w - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items/ Q, I% v% O$ _; K) v
- Made adjustments to reduce the damage taken by vehicles when driving
* p. L. X5 Q3 _/ `# g6 U - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage., |% [9 ] n1 Y2 V4 a
- Commander options no longer available whilst dead.
: k" ^/ |; ~* ` - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( u" K1 j% y9 t* o2 y# {+ A8 x0 [$ K - Fixed the issue that would cause infantry players to be revived with no kit.) Z+ B6 I5 r3 H9 _
- Fixed several rare graphics crashes./ X& }) C# |! ~: d
- Fixed issue with players crashing while clicking "Join Game" in the front end
% ^7 E% v. \( b( P" ^; U4 R - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.* f& u5 e- `1 z; M2 N {4 \8 j
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).' d2 p/ \3 H( j8 s/ S. O
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu }) u& p/ r1 L, U6 N$ v3 K1 J
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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