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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- O; X, q+ e: c$ Q* M' y* k8 `1 XEA - 1.4 Full Patch
; W, G( o+ I+ A9 @EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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3 Z0 D9 V& ~! N* d# @. ]- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
) @4 J: h1 I l8 s# \( o - New Server Option: No Vehicles mode
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1.4 Patch – Fix List " B6 i6 L7 V# m- B$ ]! O
Front End: 2 z+ }5 [6 S6 ^6 Y
# s- H9 C( x9 D: o' a- Front end - Fix server browser issues with updating info& ~- w% K8 B* t" D
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players& a6 D6 y8 R' N! y/ S$ p8 N' V' Q
- Multiplayer Internet Server maps size filter not working0 Y3 _1 F' S! s8 J- G0 V/ ?+ H5 F
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box8 l9 y( J" o' i8 b* n0 l2 R
Game Server:
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' s+ C1 R8 G* l* x- j. j- Increased server stability" l7 U" O1 d8 C
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
1 I4 |: F4 U) g+ q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
% B; s9 p" |* ?4 }5 s - Re-enable unlocks on unranked servers$ b6 P2 R- g1 D7 i( `- A
- Ranked server forces unlocks i.e. have to have unlocks selected.: l# g& _4 U( l5 |2 K
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.9 j$ y3 N$ x+ p$ P2 T+ v
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
. H7 S m( ^2 j: s7 m0 w - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps! w! s8 |! E T( i2 N
- Vehicle drop crash related bug (missing icon)
2 z- v- V& J6 g9 s# r+ D3 h0 Z - Co-Op bot console commands do not function on local servers.% r+ u1 g. L- A
Client / Gameplay:
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( v! V! Z) G! t4 i1 O6 L; `3 p- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) Q. l: b- |4 F0 q - Introduced a delay from proning to standing to help reduce exploiting+ c0 L, ?9 f S
- Adjusted C4 to make throwing more difficult/ L: h+ Q6 D# ^0 ]- b5 y' I
- Fixed the issue where a red distance marker appears on the ground
$ |% ~! \5 x5 a4 G, E; } - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items3 @, Z7 T5 c) N- x( k/ G4 W
- Made adjustments to reduce the damage taken by vehicles when driving+ N. G/ t/ g: E8 b4 u! @
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
k: v5 k, i; K0 H( ?% Q+ i - Commander options no longer available whilst dead.
6 r" @+ v9 T: U- A7 W - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
M. H2 P0 e: M0 `) ] - Fixed the issue that would cause infantry players to be revived with no kit.
. w) R2 y% c0 d ?8 u$ R - Fixed several rare graphics crashes.7 K: V! P4 i7 _1 F
- Fixed issue with players crashing while clicking "Join Game" in the front end# z3 l0 r! H8 b8 z1 b
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
. L# M- x" m' m, Q F. q8 b+ i: l7 x - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' Y( {8 e" g. ^$ ^& z. w) E - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu4 g F ?8 }# K# `+ Y7 `& q7 [# S! d
- Transport Helicopters – Increased the armor of all transport helicopters
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) H8 p: i. n3 y/ A" M[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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