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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' N5 a0 A. o: h- CEA - 1.4 Full Patch
) C+ e6 r- d. q \9 r& z5 eEA - 1.3 > 1.4 Patch
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2 f* y3 e" L2 C P" F5 w1 L+ ?1.4 Patch – New content . x! ^, D. V; n. ^2 A4 Z* J; d
+ n$ S7 i2 Y" p" ~ I1 J- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
b7 t. N+ }# e' n - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
& n% l) a+ C; u9 J4 iFront End: : L# b: g, u, z
, T$ t0 I( [* j) k. `4 J- Front end - Fix server browser issues with updating info# u, X) k, ?9 ~# x& p5 Y7 z
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
U7 x) c6 W" V( O: g - Multiplayer Internet Server maps size filter not working+ F8 p; |3 v% f7 a4 B
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- [. Q- A- b4 }- o0 T" t+ ^ Game Server: 8 m) X0 F7 G. }. N9 f" l0 j5 B9 P
) ?7 X! y E. |6 ^2 U5 m% t- Increased server stability1 M% [9 v) B, O1 h9 L: R* [+ ^# \
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 S9 }0 P( w- W9 w - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
9 [& T; `2 ]& A" m1 s - Re-enable unlocks on unranked servers
$ |. H F! N } - Ranked server forces unlocks i.e. have to have unlocks selected.
/ c( w. l S! j2 U2 u - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 \4 _" C0 Z; t8 v' H. Y4 _
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map9 T* O& k& n( E5 {, X+ t
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: h: v) t8 ?9 Y1 b Q, J8 i
- Vehicle drop crash related bug (missing icon)
8 {+ M3 k# ^$ m( a+ K8 d/ ? - Co-Op bot console commands do not function on local servers.% u* ]. a& v! r7 l9 a5 C& D% p r
Client / Gameplay: 0 F" j! p, Z5 [1 o4 ~' r4 w U5 U
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
7 {' I/ p9 T4 v5 r, e6 n _. L - Introduced a delay from proning to standing to help reduce exploiting
, o; T/ }0 T; h - Adjusted C4 to make throwing more difficult
1 B; O7 m* E+ I& X - Fixed the issue where a red distance marker appears on the ground
% G+ k6 E: {& E9 o! {3 R - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: D @+ `& q, e) P
- Made adjustments to reduce the damage taken by vehicles when driving
4 U2 T0 B+ w& y% V% G) \ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.% S$ g2 a1 m6 y0 Z! g5 X+ u( U% v
- Commander options no longer available whilst dead.
, u! k( o% R, ^ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 V6 S" }( D/ J9 c3 r5 n+ r
- Fixed the issue that would cause infantry players to be revived with no kit.: l1 \) Z. L/ A& K. T
- Fixed several rare graphics crashes.
/ B3 M* y- T6 Z) n% j1 }. n9 p - Fixed issue with players crashing while clicking "Join Game" in the front end
* ?& N3 K, M: S' }! R - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.4 G+ |% g6 P' V5 j( A
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).1 ^! ^! f7 w, h1 Y
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu) v) _. l6 Z |: R, ?# X6 n
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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