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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
8 h/ Y0 K' l( \# K4 w7 oEA - 1.4 Full Patch
. U+ R2 t7 s. z1 f6 G1 aEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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9 H N+ K4 u! o- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) d- ^) y' U; s: ^. c* Y
- New Server Option: No Vehicles mode) t1 Y6 r* |( c- H* n$ a [ x
" _2 D! a7 |4 _$ A1.4 Patch – Fix List & M3 b) \/ Y# b2 t
Front End: 3 `+ B" `$ q# t$ h- d, Q
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- Front end - Fix server browser issues with updating info
! d5 @, |0 w! y - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* s' Y: N- a! @4 R. U6 R
- Multiplayer Internet Server maps size filter not working
}& L+ P1 p& c6 N# f6 q. r - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
$ X* q; [+ L4 Z, O5 [* q- ~3 P# x ^ Game Server:
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0 h6 s& A# P: Y& Q+ Q- Increased server stability. }! ^3 {% D' w) C" K0 I7 g
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 R7 j- R8 ~$ R+ w* g- H
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ s) V4 D4 S& o4 g& h+ I - Re-enable unlocks on unranked servers
3 v8 w" R, T" m+ M( l/ I+ j( q - Ranked server forces unlocks i.e. have to have unlocks selected.
3 K$ \% G. Y& O9 c' y0 a+ {1 | - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.4 }( }. H" g( |! Q& \- q
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
/ o9 C3 P5 ]9 H* J - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps- u4 K( j) b s7 v# w" p
- Vehicle drop crash related bug (missing icon)8 [; K/ ?8 k8 H+ P: I# U5 g
- Co-Op bot console commands do not function on local servers.% R/ E" ]& R/ p3 _
Client / Gameplay: # _* o4 H A( m# ]
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag& M X% H6 @0 T$ h7 T3 T4 Y# Q
- Introduced a delay from proning to standing to help reduce exploiting
1 `: e8 J: g" T( O - Adjusted C4 to make throwing more difficult3 m+ s5 I8 _, C% V) q5 s# |
- Fixed the issue where a red distance marker appears on the ground9 }' `' e# h. [/ y, w6 ]: Q" q
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items6 u/ V7 H1 l# z& H( ?' t
- Made adjustments to reduce the damage taken by vehicles when driving+ j7 w; p: O0 K+ W
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
+ t* l9 r$ ?# [" x! O2 v3 ` - Commander options no longer available whilst dead.
6 I# C! Q" ~' I1 T8 z - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 e5 [# V( K; |1 t! a& ~' a. t! N, x
- Fixed the issue that would cause infantry players to be revived with no kit.
. d; a0 H$ x4 _$ z: H9 X - Fixed several rare graphics crashes.
y2 d0 \. P/ r7 u - Fixed issue with players crashing while clicking "Join Game" in the front end
: \& F7 Z+ ^9 c* K - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.3 t. }- r( k' L( D/ F7 e
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).% r6 v6 e+ @7 _
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ j/ L6 ]- u$ |, @* X
- Transport Helicopters – Increased the armor of all transport helicopters
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0 }: W' a' ]9 o) G[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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