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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 e0 n0 f' A- v9 V: K% EEA - 1.4 Full Patch
7 Q# _; @. b' J/ GEA - 1.3 > 1.4 Patch* M( ?3 X7 l y% W- U$ K& U! `
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* O# }" R5 T4 Q- P! |/ D3 y' D$ Q1.4 Patch – New content - }; ~+ C. i- F2 S& L
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)& M& P( n5 O u1 d* @8 _6 u
- New Server Option: No Vehicles mode; ]/ f4 X6 C$ b2 {4 m- O" c6 d
- N$ W" [5 r; k: V+ A \3 }0 S: _1.4 Patch – Fix List ) `* u$ Q3 k4 _& @
Front End: 5 j( q0 U. ?; j- R& s T1 A
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- Front end - Fix server browser issues with updating info( m, ?# I# B5 i2 g
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ H5 j! ]5 T0 j3 Y5 h - Multiplayer Internet Server maps size filter not working( z$ X6 A! u, X- |
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# k4 I2 |- [% [' C7 W
Game Server: , {6 N4 J* K* m. U
# V, r$ N( U/ }- Increased server stability
3 @' C9 c4 I6 V, z0 I. r - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 C c1 [& U# C2 p - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
l# |) [: ?2 g$ r( R8 A - Re-enable unlocks on unranked servers
4 h9 @: n# M( X. S - Ranked server forces unlocks i.e. have to have unlocks selected.1 L; M/ s5 G3 E
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" Y* r* @# [3 S2 }# @+ a8 P( J - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map( S7 K/ J4 k# C. b
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( K' L/ {1 U2 ?; S
- Vehicle drop crash related bug (missing icon)
! j' Y. U+ f9 d. X$ X - Co-Op bot console commands do not function on local servers.* M$ g6 X9 X) O, I" o I/ ?
Client / Gameplay:
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/ U, P' y$ H5 _ I- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag. n& q Z `; F( G3 |: M7 p
- Introduced a delay from proning to standing to help reduce exploiting
- i" G( T3 y, g2 [4 F - Adjusted C4 to make throwing more difficult
# O3 ]9 F I& e - Fixed the issue where a red distance marker appears on the ground
5 y9 X* v; O) K9 p1 _% \* Z+ l - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items6 s. I5 R' k( S$ n
- Made adjustments to reduce the damage taken by vehicles when driving5 x7 C# Q( ?6 T# m
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.( n h6 \& i+ k; D+ y5 A! J
- Commander options no longer available whilst dead.
7 ?# `+ j% A- Y) f, J7 ~+ R' ~ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. n8 h# m' B3 e* |7 ?* R: B& \ - Fixed the issue that would cause infantry players to be revived with no kit.4 q, N; Z8 f: U
- Fixed several rare graphics crashes.! w$ b; g! W v2 v: x( N
- Fixed issue with players crashing while clicking "Join Game" in the front end/ ^1 t- W% X% k- I3 z0 x
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" A \ _+ P) J7 o) Q - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).! e- G2 O# a3 q1 H
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu. {4 c) J7 P$ c
- Transport Helicopters – Increased the armor of all transport helicopters
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- D+ X a9 {. g& l- b4 ]7 z- W[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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