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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
& L6 d" N0 j6 a# ~4 M% @! kEA - 1.4 Full Patch, q2 n% e- W2 v- i2 E
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
! W" H1 D; _' B& ?! X - New Server Option: No Vehicles mode
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+ c; d: P2 I. N( G1.4 Patch – Fix List * i3 L m1 h2 Z" [& z8 d
Front End:
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- Front end - Fix server browser issues with updating info! v9 m& j, C; t' F
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 t2 ?6 F# k: B) Q, y7 @- k- X - Multiplayer Internet Server maps size filter not working
7 J2 D$ z4 ?/ A" `( u3 q W - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# V# C# S) x4 q1 A& |6 p" E. r
Game Server:
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8 B8 m1 ?7 M! m- Increased server stability
6 r3 s# [0 m& {! D - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
" S3 x% @ p, S# r - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
8 k8 o# t: r6 i7 h$ o - Re-enable unlocks on unranked servers8 i% e. t7 U- Q/ O/ a
- Ranked server forces unlocks i.e. have to have unlocks selected.
" Y7 d4 B$ r3 r! u - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
: ^- N" B7 A- J6 k; n - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map6 v9 w8 U. v% |
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* \9 h. G# p/ Y6 O8 W! ^
- Vehicle drop crash related bug (missing icon)/ p# g- n+ i* C `8 V
- Co-Op bot console commands do not function on local servers.
3 k9 \# _( \: f# p+ P6 m) `+ H Client / Gameplay: 1 D, V9 \ k; h6 `; I' ?
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag2 Q: n w+ }$ {4 C; z$ F) i f. Z
- Introduced a delay from proning to standing to help reduce exploiting
1 u" o6 q; h: h! \7 h5 b/ d - Adjusted C4 to make throwing more difficult: ^' U) ^1 L9 {# k' ]" F: B2 y
- Fixed the issue where a red distance marker appears on the ground' y$ X. A5 M! K/ F
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items6 g# [. ^/ v+ L9 q
- Made adjustments to reduce the damage taken by vehicles when driving
3 x. _$ [$ g9 B6 O" Y$ |" {: R4 g - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.* W" e) }9 o* w
- Commander options no longer available whilst dead.) h4 s/ m1 f6 S) g/ h
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& ~4 A$ H# ]; V4 k8 `. k: w" V
- Fixed the issue that would cause infantry players to be revived with no kit.
6 b, C# e% L0 L% \; @, o! K7 I, i1 k - Fixed several rare graphics crashes.: K( b; `' v- Z5 Z. E: C! N6 K9 c
- Fixed issue with players crashing while clicking "Join Game" in the front end8 ~2 ~) M0 h5 S% v- C0 l) d+ [
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.; U0 j8 z+ R' A$ V
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( l9 b. n: ]5 z) X) Q# [
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
1 \2 T+ I2 X, M3 x# I - Transport Helicopters – Increased the armor of all transport helicopters
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8 b) z G/ Y' C7 ?% Y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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