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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
6 B @& I& T0 W; `7 xEA - 1.4 Full Patch2 P( `/ j9 C. ^7 F; ~
EA - 1.3 > 1.4 Patch
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* ]* g$ d: N+ L8 M# s0 I) f: |7 _1.4 Patch – New content
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0 }: S u% V9 P# L7 [4 z7 ^) {1 O- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
6 K z' H) W: Y9 f/ y - New Server Option: No Vehicles mode8 y! t4 _2 v( i6 u E4 H
7 J8 B$ v. D# m8 c$ h" N6 [, Z1.4 Patch – Fix List
0 l+ U1 G i/ {) `, R# U- WFront End:
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- Front end - Fix server browser issues with updating info g' Z# ?1 |. u) k; H
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 k+ T5 U0 h9 D( C' ~6 B - Multiplayer Internet Server maps size filter not working- {4 ~) t+ O% ]1 Q( `6 K
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- }2 D# w9 h7 i' S; ] Game Server:
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- Increased server stability8 K9 B2 y+ M( Y2 M5 g5 p6 w
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 k" H1 ~) w9 @9 ^5 u
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively., @% [) z" m- g1 n8 f
- Re-enable unlocks on unranked servers
5 m* M* K* v/ n& ^4 I- u - Ranked server forces unlocks i.e. have to have unlocks selected.
: i! [0 E3 K/ c$ g4 J/ P; S G - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, d& z5 f8 b: ^- h - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 g! P6 G% h# x% Z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
9 S$ c {0 l* [3 @ - Vehicle drop crash related bug (missing icon)
8 r9 b# i; [, E2 G; `3 _ - Co-Op bot console commands do not function on local servers.
) _) F$ ` O# e) i$ V Client / Gameplay:
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- ^0 n3 r$ ]: K4 O% C) ~9 I' p4 J( E- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag9 V' b) {' R) R. A; \0 R
- Introduced a delay from proning to standing to help reduce exploiting2 v; {( a" {, P% D4 D
- Adjusted C4 to make throwing more difficult6 E8 _' l& Y! R5 ~# M& y
- Fixed the issue where a red distance marker appears on the ground
2 c; S3 X4 i5 z# G9 \ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( p4 }# G X& y" a - Made adjustments to reduce the damage taken by vehicles when driving
& P" U' X& _$ q1 \: N" B - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
L. g3 C: m# Q8 v$ [ - Commander options no longer available whilst dead.) h4 l% v( \; y x1 H/ \
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- r% D8 P: z) |0 \7 ]2 L
- Fixed the issue that would cause infantry players to be revived with no kit.
' l3 T" C( e2 \3 D) F - Fixed several rare graphics crashes.
! O/ _( X( v" p* y+ i# @$ y - Fixed issue with players crashing while clicking "Join Game" in the front end
0 i' ^5 E+ B8 V( d+ J! [ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
: x& {" M. o; l* H! |6 c9 K - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
5 M- p& g- D0 r3 [ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 ^6 s$ T7 F# M) A8 I - Transport Helicopters – Increased the armor of all transport helicopters' A# b5 T" F* i4 J2 d
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/ x0 w$ s6 _" v' \! X[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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