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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
2 o+ e o# I! x$ u" ZEA - 1.4 Full Patch
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% N3 x6 [" Q7 m1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ H1 H5 \- k" S- v4 o; c
- New Server Option: No Vehicles mode1 K! ~! r, e9 J) l8 [9 f
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1.4 Patch – Fix List . u- E& n6 B# `- y+ G7 T
Front End: ) ?1 y' c- m- _$ P5 J6 P q6 V. `
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- Front end - Fix server browser issues with updating info' ?1 |# x+ o' P* e6 e7 ], b
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players& Y& \) I; P l) o
- Multiplayer Internet Server maps size filter not working
. B" i- S# o" i3 a2 s - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
6 E/ x, o- T0 _& I5 ~ Game Server: 8 G2 D0 G: J2 I0 l) K% F
% P: T. o; [3 n' f1 X' I2 q w5 b- Increased server stability
! a0 y1 p6 h2 R% {. u - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
c9 i V; q6 E+ B - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.* }* K" C, a; @( s" Z6 o- k' L; [ [
- Re-enable unlocks on unranked servers
. d b8 @, l. n1 d. }, x: ^ ^ - Ranked server forces unlocks i.e. have to have unlocks selected.
- X) K: n2 @ @. v0 b9 _ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.2 f8 I0 j$ h& j( B
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
2 V# m) D# `9 y% Q% b$ p - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
" B1 k. c4 @# W. k1 w7 M - Vehicle drop crash related bug (missing icon) g! z# J# ?* Z4 l. x
- Co-Op bot console commands do not function on local servers., Y/ W& B( M# D* t) t6 v
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag/ W- y% b) m! ~, Q3 Q/ i! w7 C
- Introduced a delay from proning to standing to help reduce exploiting
( N: m2 b `6 H) ` - Adjusted C4 to make throwing more difficult
% I+ D8 i: O1 z- p2 X( O- A0 A3 t - Fixed the issue where a red distance marker appears on the ground
- X- p. q/ w2 T2 V - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items, e' o" E9 H0 u: L
- Made adjustments to reduce the damage taken by vehicles when driving
6 S1 {) f* H! c/ U7 `( T$ {8 O - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.! I. l: `4 A% w+ l. @6 z
- Commander options no longer available whilst dead.
+ g7 D/ ^! D1 {) w( s1 {! J# P' a - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
& [- V% E- m4 a- V. k/ f2 ?, ~ - Fixed the issue that would cause infantry players to be revived with no kit.
3 J$ q5 |# U% ?& D4 u1 n7 u! p1 C - Fixed several rare graphics crashes.2 i- z: t& \, B# L( J! a
- Fixed issue with players crashing while clicking "Join Game" in the front end3 ]9 u9 T+ C9 r' b* S- D' `
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings./ s9 R) N9 o. w. c4 |" E$ p9 L7 ~. j
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
3 \6 r- g% F6 r* x: @ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, Y* q( d) s* O4 R - Transport Helicopters – Increased the armor of all transport helicopters' Y" C& K) u: Q* H
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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