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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4: e, D3 U$ j% N
EA - 1.4 Full Patch! A# g1 |, u$ ~9 L9 Y
EA - 1.3 > 1.4 Patch7 W$ |. x) {0 x6 d/ e
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1.4 Patch – New content
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. X" Y! I- s/ C, i N# Z6 e) C6 w- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. K# N: ^6 D' I- x! o! j2 P" _ - New Server Option: No Vehicles mode7 G; O( j1 ~1 I
- { V) k c9 I1 r, S1.4 Patch – Fix List 0 [% U% [/ n7 {4 a% M
Front End:
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+ `! a( x1 h6 ]; ~- Front end - Fix server browser issues with updating info
4 n7 ^5 c0 |1 B - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
: _% G4 n( C+ N - Multiplayer Internet Server maps size filter not working" @! D8 D8 z$ F8 N( O- i( w n* G
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. N X9 m9 ^5 n3 R! n; j Game Server:
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+ a* @/ v1 n9 u- q# |' t1 L3 p/ K- U% s- Increased server stability
& G: l: k. \% ]5 v$ k, S' D& n - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)" M e4 n; C' i7 A
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
$ j9 d- L' k* d; J - Re-enable unlocks on unranked servers' e! ?5 d9 y$ \/ g2 Y2 i5 e4 i
- Ranked server forces unlocks i.e. have to have unlocks selected.
: n' L. N* P& q1 x - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
6 J' u {0 y9 o* e8 S" ] - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& P+ x( F5 L) M! L+ f
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! D/ n' b; l/ i; ? - Vehicle drop crash related bug (missing icon): f! i# g$ z: ]* @* U* f
- Co-Op bot console commands do not function on local servers.
r( @# I* K j# S/ N9 f+ _+ e1 H# m" S Client / Gameplay: 7 v7 y! {! V+ Q9 V
8 N# k7 t4 h3 y2 y: U/ y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
' n; b( r# b" ^ - Introduced a delay from proning to standing to help reduce exploiting
; Z) B5 y6 a: q - Adjusted C4 to make throwing more difficult; x% N/ f- Z |
- Fixed the issue where a red distance marker appears on the ground
@$ H! W$ m. ?& U+ U - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
' v( J* l4 F n, w0 O - Made adjustments to reduce the damage taken by vehicles when driving+ F+ I! d# z; w" u* Y+ p5 C8 a
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.3 G) l& P6 j8 |
- Commander options no longer available whilst dead.
t7 h6 D4 H! H& J; w9 C& |: m1 U - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 N0 ~. k) a# y2 _; z+ U# Q
- Fixed the issue that would cause infantry players to be revived with no kit.4 U }, G7 F% v
- Fixed several rare graphics crashes.7 \5 T: E8 f# I" x
- Fixed issue with players crashing while clicking "Join Game" in the front end
* A/ ^. F! U- x8 ?! t. [$ m - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- k" `5 |7 P. ?) B3 X9 e% |
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) Y4 k/ u2 Q" r - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ T1 q. q4 r' `' b( }3 q; V - Transport Helicopters – Increased the armor of all transport helicopters f: L+ _8 L/ L/ k* m9 c8 N
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6 }9 ~2 A h# N+ s, ~' M0 G$ J+ B[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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