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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- v S" r+ B2 LEA - 1.4 Full Patch0 c' d/ u: n# M7 e
EA - 1.3 > 1.4 Patch
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4 X* G: ~, R; Q" y1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" h d6 A. v/ M2 Y - New Server Option: No Vehicles mode
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1.4 Patch – Fix List # v! u" Z' {; _2 u3 L8 }
Front End: 9 | R5 M- u; U" \0 L8 u( u& ]
9 O: U/ U ]8 S4 K- Front end - Fix server browser issues with updating info( h/ R+ r- Z, M; y! _" o. D% N: `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 c+ t$ {6 X( w' ?+ s2 s% \
- Multiplayer Internet Server maps size filter not working
7 [4 d9 }/ C5 n h+ w - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! B6 L |6 r) ?/ \2 X Game Server: % L5 G& Y9 V) f
. o% e+ r6 a# @- c, O- Increased server stability" [6 Z( V' Z" S- v8 s* d3 n
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
) S2 P; [: y8 u; G - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 C1 r% V8 |4 F! M - Re-enable unlocks on unranked servers
' r: J7 ~& d" @& P3 {* A9 k1 U" P$ k - Ranked server forces unlocks i.e. have to have unlocks selected.& _/ s' v& n, c; V
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.* q2 d3 q1 h+ V" }/ V S
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map- r$ d/ }2 i+ s1 s, K
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 X4 V1 t; z2 y' j% O - Vehicle drop crash related bug (missing icon)
9 W0 X, i3 O( Z3 m7 B! e' w# D - Co-Op bot console commands do not function on local servers.
& y7 O* g3 X7 }4 `" l. I Client / Gameplay: 0 C) U' l/ |( f, |) }. _ q }
- T8 G$ H3 B: {7 E2 N0 ` _- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
: T$ \9 t! S8 R8 |7 e; R! ] - Introduced a delay from proning to standing to help reduce exploiting+ f% H5 m4 o& F" L
- Adjusted C4 to make throwing more difficult
. {* h5 p- V) Z2 X/ e1 y - Fixed the issue where a red distance marker appears on the ground
( s3 ^9 r1 C% e1 u+ l - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items; Z7 d% s3 Y# }; u: V' q \
- Made adjustments to reduce the damage taken by vehicles when driving
. k) _, t+ d! A% t4 W( j% }( ^ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.2 Y( _+ e6 \1 U! p( V- O6 r
- Commander options no longer available whilst dead.
" B, d4 X0 ^$ ?( O9 C: U - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ }- Q9 Z" w& P& m/ P A - Fixed the issue that would cause infantry players to be revived with no kit.
j/ U% P9 }" E9 r2 W$ d6 f - Fixed several rare graphics crashes.
8 P3 u2 Q$ c* A - Fixed issue with players crashing while clicking "Join Game" in the front end+ {# K- {# W, B( W; D! q
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
( }% m7 W% \! }- g - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 p1 g5 O0 M% Q _6 p2 s4 b - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ T9 p$ Y2 l$ [! p$ l
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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