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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.43 F) H& i0 T% i, _
EA - 1.4 Full Patch- S- F8 l! N7 s" ^+ q r( L
EA - 1.3 > 1.4 Patch- q y7 D- w O. N
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1.4 Patch – New content
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; i5 {2 ?' M1 ?- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
0 l5 g$ P: A; R( M3 A n - New Server Option: No Vehicles mode1 U# x, b* D( Y4 L3 X
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1.4 Patch – Fix List
5 F1 `' ~- [* P, ]Front End: # s1 t: g4 X8 T' k; }( c
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- Front end - Fix server browser issues with updating info
) ?" C+ w* [; v5 L8 J - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players" n3 ?! N& {/ T/ t3 g5 q5 M
- Multiplayer Internet Server maps size filter not working
; T0 ~) r% L/ z( v1 X+ k" e' x - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
6 J' v5 Q; ^$ H9 q Game Server:
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* I3 q. `1 Z' t% E% \- Increased server stability
8 Z9 G3 k |- ^( p m& g - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
& g5 ?: D; T Z4 K' I4 D/ I - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.% o# ]+ J# M( q/ |1 T$ e3 D
- Re-enable unlocks on unranked servers
6 v' W9 c0 P* f: w9 c - Ranked server forces unlocks i.e. have to have unlocks selected.: h: t' ]# N1 m; z0 G& l. {# e
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 f+ L x$ V9 F0 R3 ^' H
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) X6 w9 ?: T, @9 q, o" ^: p
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 I7 O, u2 P' \9 p) [
- Vehicle drop crash related bug (missing icon)7 o/ t0 n" n3 e; Z- D" a: j
- Co-Op bot console commands do not function on local servers.
' A. n" t8 V. {+ H6 b* U# e) ] Client / Gameplay: 2 A2 E( b3 z# G/ H2 p' C
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' F. g9 \1 Y v0 d( K T
- Introduced a delay from proning to standing to help reduce exploiting4 E! B. O- H3 [ S1 z
- Adjusted C4 to make throwing more difficult. Y8 o* s2 F# j( Y4 X; a: g
- Fixed the issue where a red distance marker appears on the ground
& T' S0 @ z' c* U! F. N4 q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
& k, a. d1 r2 A8 j5 z0 \# e7 E( l - Made adjustments to reduce the damage taken by vehicles when driving* ?% K1 Y, q5 J9 K- _
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
6 y- _9 m% L4 B3 A6 V! L6 Q. L - Commander options no longer available whilst dead.
/ `/ l" `+ n9 @! y% ~3 d8 U$ ^ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
7 m, X+ n S" k! ~: `- K$ L! d - Fixed the issue that would cause infantry players to be revived with no kit.1 Z$ e) W! h8 O
- Fixed several rare graphics crashes.6 S2 B! R- f# b$ Z* G: y1 y
- Fixed issue with players crashing while clicking "Join Game" in the front end
/ |; `7 u3 F4 o - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
; z0 K ]" U" @' E, A9 [( x - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
3 E% b( g3 j2 G4 j( n - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu6 L' b0 X# ~; R+ v
- Transport Helicopters – Increased the armor of all transport helicopters3 }7 V' v+ m B% ~ W4 ~
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, o/ u+ E: d1 H9 h) O# o( v[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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