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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
" Z, [2 V7 J- y) F, b/ DEA - 1.4 Full Patch
W! T, O. T9 T {EA - 1.3 > 1.4 Patch5 g! h6 d% g7 a3 s1 H
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1.4 Patch – New content , d% i( w5 L X& }8 w
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)( m1 } U5 t% p$ [1 S/ i
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List : G: ?% Q4 V3 P: I
Front End:
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- Front end - Fix server browser issues with updating info# v. c; u8 i/ B7 ?. n+ ]
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players, B) G4 y8 m+ [# n: `
- Multiplayer Internet Server maps size filter not working# z8 J; {9 N/ f
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 q# d+ i; ^/ [
Game Server:
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- Increased server stability
' N) ^8 R! s% g: \ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& j1 q# U. w: }. Y9 R' x) ]
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.! q {" e7 a7 x, \) v: S6 [
- Re-enable unlocks on unranked servers
k7 b4 j; O+ C# ~0 K% F* A - Ranked server forces unlocks i.e. have to have unlocks selected.. W6 a1 }* t1 |% [' L$ u K
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& d4 D/ D- _4 R' Z1 }+ O1 y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map( M5 F: T/ y5 d% M( t0 s9 g
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps8 z6 X# E$ M6 j7 C
- Vehicle drop crash related bug (missing icon)
' {9 ^# H4 l! J" k2 p3 _ - Co-Op bot console commands do not function on local servers.
# B+ N! I) R) i& z0 I# S. l& ~) | Client / Gameplay: & _, [- H1 \3 E5 l- T$ Q* m
7 h: ~. D' t: O4 ?1 r) D- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 F( O }1 @# [9 `0 [0 s - Introduced a delay from proning to standing to help reduce exploiting7 ^ G& S, Y4 i+ k/ X/ q Q2 d
- Adjusted C4 to make throwing more difficult' f- f2 X* B( O
- Fixed the issue where a red distance marker appears on the ground; G# L* C! o6 X. p
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items0 ~! q9 B0 ?& T6 N
- Made adjustments to reduce the damage taken by vehicles when driving$ ?# |. i* D; `3 s1 y0 S
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& p+ k- D' H% w - Commander options no longer available whilst dead.
$ I. p3 O. }% H7 v8 S9 A - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round; O/ i& N4 `8 ?: r
- Fixed the issue that would cause infantry players to be revived with no kit.7 E+ Y! P7 ?( N' L0 i) K
- Fixed several rare graphics crashes.5 n3 V3 D" A. o& U% e( b8 r c; y
- Fixed issue with players crashing while clicking "Join Game" in the front end
Y' W0 \9 m) ~7 B - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.! u: R5 M- W" o( c' G
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).2 j0 D! e' L& l" u
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
$ u( {9 B1 t3 j - Transport Helicopters – Increased the armor of all transport helicopters
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: t/ D$ h- J6 X* m( x, s[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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