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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
/ V3 }. j ]7 bEA - 1.4 Full Patch
" O6 ]6 }% ~& E2 ]' U3 ~EA - 1.3 > 1.4 Patch3 X- C; A" N/ e2 I( ?
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1 N! }; t* S' t1 U0 g: Q1.4 Patch – New content 8 H% ? Q2 r6 t% d$ I; [
- ?# f% T' G. I0 p& e- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
, [/ |3 E/ E5 t1 A: H- X - New Server Option: No Vehicles mode3 j; p8 t- ~* S, t3 N' ?
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1.4 Patch – Fix List ' f% j; h& S: f0 d
Front End:
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/ V8 j+ y/ R! f4 L+ o5 n- Front end - Fix server browser issues with updating info
3 Z$ L+ f# ?. c9 i: s, ? - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
t; \) {* @) o; }. O. k# N3 P - Multiplayer Internet Server maps size filter not working
6 B# P: e& o3 ?5 H+ X - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
( C2 V, M4 I4 D. q& L Game Server:
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- Increased server stability$ R3 g2 _6 ]8 c5 z
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 U) h( a; j2 G/ m$ t
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.5 j" ~7 j6 a. W, d) P
- Re-enable unlocks on unranked servers' U7 J* M5 I* _0 T4 C, F" h
- Ranked server forces unlocks i.e. have to have unlocks selected.5 h% R, z4 @ J: }0 G( u0 Y4 M
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
`2 K/ ]+ ^" v/ u& A: J% e' \ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map" W2 w; @ l5 L* I
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
/ ?' \& z8 @% z6 m - Vehicle drop crash related bug (missing icon)
" D8 I" h. x: S' G) B& j8 k - Co-Op bot console commands do not function on local servers.) L4 _) i9 x% R7 `+ ~! u2 L* T
Client / Gameplay: $ o, G% c1 u3 [3 K
O. z$ g1 ]: m" c- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
& a, X: V" C$ V4 ]% }2 j5 a - Introduced a delay from proning to standing to help reduce exploiting
* F' f; L0 B( t* A6 R - Adjusted C4 to make throwing more difficult
5 l7 s# N" m6 ^% D- \ - Fixed the issue where a red distance marker appears on the ground
2 V4 r0 R8 d. b' h9 o5 I - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
5 J, Q3 X5 P- g7 |, h5 C' B" m - Made adjustments to reduce the damage taken by vehicles when driving m+ M s: U9 [# g- O, ?6 T6 h
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
# u1 P3 D3 R; v! B - Commander options no longer available whilst dead.
( T# g- F2 Y/ g* J) ?" s; i; Y# V - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round3 R2 ~2 a! v- O$ Q
- Fixed the issue that would cause infantry players to be revived with no kit.8 u8 W# O0 a* t. y3 i
- Fixed several rare graphics crashes.
& r0 r2 p1 m, ~0 b6 m1 R - Fixed issue with players crashing while clicking "Join Game" in the front end
' o8 E& b3 b/ |! O% r4 R% g - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
& h; _; F" }+ N( r - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
- z" N3 x8 r0 x" R- G! \ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ E( j t! K$ f v" U - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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