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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4 B* y) l, P( v( h- v
EA - 1.4 Full Patch8 }: Q& K3 w1 h
EA - 1.3 > 1.4 Patch# L: S6 q: Y' v
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( \8 _7 q$ n( i& T1 A1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op): }8 O' q+ U; W
- New Server Option: No Vehicles mode5 B# j1 v% E7 B; k
- j7 L: S2 h, [, a( W/ I
1.4 Patch – Fix List
, m( l$ N# a- e, OFront End:
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" H* t. {% [- R; z- Front end - Fix server browser issues with updating info
! U" } S. K* D! I+ j/ N - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players+ `+ W# S3 G4 v
- Multiplayer Internet Server maps size filter not working
, M5 `4 S2 b0 \! }9 ] - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box& |/ v5 j& e( f
Game Server: a$ h: V9 {8 g; |( }
) j) e# w; B r! h- Increased server stability% a. Z9 K+ f2 ?3 K O7 Z
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 P" Q9 f" H- @* T - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively." M+ d5 [9 k6 _0 z
- Re-enable unlocks on unranked servers
0 ~5 n9 n7 `: |. R* Y+ o, o - Ranked server forces unlocks i.e. have to have unlocks selected.6 R! q+ H4 M9 I, E2 u. D; t
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ T" f) K* b5 N/ r
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map- B# w. o) x. i; h! f% r! l
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps! o4 u! W% u0 ?7 N
- Vehicle drop crash related bug (missing icon)+ x& Q! E* C! e+ K* t$ b! P
- Co-Op bot console commands do not function on local servers.
. ]! W* g+ }5 ~1 o# _: ]% s Client / Gameplay:
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2 F, W* l* F( W( _6 N- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" R0 j- @& t2 o2 I1 t. J+ v5 c - Introduced a delay from proning to standing to help reduce exploiting
! E5 P) r, T( v$ |; N - Adjusted C4 to make throwing more difficult
+ Y* q) ~, {0 z/ @ - Fixed the issue where a red distance marker appears on the ground
2 C1 S0 k- l& D3 n. f( A9 X9 \ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& M8 u7 x+ ]( `3 w$ N" c
- Made adjustments to reduce the damage taken by vehicles when driving
& y. {( q0 X) A% V- l4 p- c) {- W - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. q N, ?, d% [4 { - Commander options no longer available whilst dead.4 d6 [4 D$ A- E2 E
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# u9 z. T7 b# i - Fixed the issue that would cause infantry players to be revived with no kit.
: c7 l) d- a" x1 q v' J7 H8 h - Fixed several rare graphics crashes.* _, A: `$ f/ z3 P; |
- Fixed issue with players crashing while clicking "Join Game" in the front end3 l# z# Q4 W' @
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
2 ^" k! Q6 I. z7 \! [ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).$ c6 m8 w- C/ T
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
6 q1 I, W5 r! \% h - Transport Helicopters – Increased the armor of all transport helicopters
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6 Q+ D' s! ~5 A[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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