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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
7 U" v! F" A; H$ {EA - 1.4 Full Patch% g- ]: e1 K m3 p& b- r, q
EA - 1.3 > 1.4 Patch
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1 a! C1 i+ T. J5 k1.4 Patch – New content
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, W# w* C& W! Q' Y, {- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) A* a- p3 q' n5 U0 {1 g
- New Server Option: No Vehicles mode. m. i1 [+ J5 O! D/ L K7 ^! F/ N4 {
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1.4 Patch – Fix List
9 }& \" E2 L5 IFront End:
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- Front end - Fix server browser issues with updating info
! N o( }6 H1 U5 K Y$ g* C$ l - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
8 U+ | q" G' v4 E: i0 e - Multiplayer Internet Server maps size filter not working5 A. d$ l% n$ s' P* A: U/ u, P- x
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box5 f! X5 |9 s; i# m) W6 u
Game Server: 8 s; ~5 C# c( k* m9 X
% u$ l" V: p- z. I, |( I0 W- Increased server stability
* a/ w1 e& A F/ P: a - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)% U1 c( M% o+ C% ^# X4 {
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
` a0 v$ w) X# @. }' Q - Re-enable unlocks on unranked servers
" G. i* O2 F8 c% [4 Y - Ranked server forces unlocks i.e. have to have unlocks selected.
, j' F# g# F5 G9 E, i - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ ~/ o/ B4 z, i" p( L0 x( q - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
) k8 e& r! b( f - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
E/ z6 h2 H1 ?5 k% [) D. g0 S - Vehicle drop crash related bug (missing icon)
) j: H+ J' n8 d7 t! K' W - Co-Op bot console commands do not function on local servers.
, R& t) X& @' M! ?1 }- a$ U Client / Gameplay:
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6 ?. ]* i3 ~, f- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag% B& H8 D6 f8 }* e" g1 s
- Introduced a delay from proning to standing to help reduce exploiting& i4 A8 p0 [6 t/ L, j* B, j1 t
- Adjusted C4 to make throwing more difficult$ r& s* j% h$ B& D( m
- Fixed the issue where a red distance marker appears on the ground3 z3 Z- O3 S) m; r& u. k
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 w# B# b, F/ F - Made adjustments to reduce the damage taken by vehicles when driving* [6 E" f( @8 k# h6 i
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
0 p; b% H d' |1 G8 W: y+ @8 @ - Commander options no longer available whilst dead.- v* \1 Y0 X& |7 E( i+ x6 w& d! ?
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: J9 ^, a9 E* y9 ?2 j0 z - Fixed the issue that would cause infantry players to be revived with no kit.: V% b7 H/ E* B* T, ~
- Fixed several rare graphics crashes.
$ w3 x3 o/ `! v, D$ [0 \" J# \) [ - Fixed issue with players crashing while clicking "Join Game" in the front end
0 L6 k$ P5 N* f1 q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.5 X* M% c5 y$ U
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
- i7 k' ]; }4 y. f8 `$ Z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 a, s" |/ G4 @3 Z f) \
- Transport Helicopters – Increased the armor of all transport helicopters2 s7 g* z- P; Z. l: Y
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' } z, c5 t$ \4 F1 e[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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