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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# F6 H8 l' p- EEA - 1.4 Full Patch
$ a( ?# q# a( Y7 CEA - 1.3 > 1.4 Patch) z4 R3 c# ~/ v* x8 n
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1.4 Patch – New content
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8 _1 D. u) z9 @$ h$ e8 d" x/ m- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)3 ^* H8 e& |* u# G. w/ ]0 w
- New Server Option: No Vehicles mode
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1 |8 f: Q3 G5 }5 |4 N& q1.4 Patch – Fix List ' O7 |" x% \8 R" ?" B- B
Front End:
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1 \, x3 J7 h; o6 V% C- Front end - Fix server browser issues with updating info2 [1 e: ^5 t% E) |! |# V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ f3 W2 y- x7 E6 ?' u w - Multiplayer Internet Server maps size filter not working
i/ H n O& Y x - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 {" t! \: g; W# n/ j% [* k
Game Server:
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- Increased server stability
( ] ]5 K s; X$ R3 W - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* ?$ Y F, k; ~; b - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 O& [/ y9 T% _. ] - Re-enable unlocks on unranked servers0 c$ \6 A. e- N7 e2 @* D% G
- Ranked server forces unlocks i.e. have to have unlocks selected.
2 K, `1 v6 P4 G# | - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
O; f5 \5 R+ Z. O" O1 O9 s - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 r4 R7 Q7 V" J) n" E - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps, U" ~8 l4 z2 x# Q6 N: ^2 t# J2 s
- Vehicle drop crash related bug (missing icon)9 o' m% \6 y7 V( h: ^
- Co-Op bot console commands do not function on local servers.2 t0 Z# Q( q5 D! Q
Client / Gameplay:
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% f" |$ [ N4 }$ {, }4 K- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag/ K Z9 f3 A" y/ F% g# z
- Introduced a delay from proning to standing to help reduce exploiting
, `4 Y5 T$ r. V- u. O - Adjusted C4 to make throwing more difficult
- s0 N: v+ H6 H& |' ?/ L8 y+ V8 G- a7 G - Fixed the issue where a red distance marker appears on the ground
/ L9 _ G( t! S, y: H. ^6 ^ a - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) h B! [+ _1 @% ^" x5 [ - Made adjustments to reduce the damage taken by vehicles when driving) |" E& F# v- L5 x1 z
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ B/ q G2 _ y
- Commander options no longer available whilst dead.4 a% m3 i8 X8 Y5 i3 j, Z, y5 M* s# J2 {
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' S* m/ @9 U4 s0 D9 E" S+ e - Fixed the issue that would cause infantry players to be revived with no kit.
8 {" W: C1 u" U. F# N# o6 p - Fixed several rare graphics crashes.) l% Z% {1 q1 q. S1 \; x- t% {7 k, r
- Fixed issue with players crashing while clicking "Join Game" in the front end
1 M8 }% S I6 p' H - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 g" q$ R5 K' Y, Y& t" g. a1 @
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). m6 d5 A+ a) g- c
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu' w- _+ R& ]1 @& E3 f
- Transport Helicopters – Increased the armor of all transport helicopters: V0 Q# O% M) |4 D* z; j5 I
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: u0 f9 v$ C9 U) M( @[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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