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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% m# E) R, M% ^/ B! M8 zEA - 1.4 Full Patch9 E% _9 a$ J7 r" H% y
EA - 1.3 > 1.4 Patch' [" ~8 {( P; Q+ r, B
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1.4 Patch – New content
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# [$ b+ K5 H- N0 j- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)( r( {/ @1 S9 C
- New Server Option: No Vehicles mode
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6 _. w+ b- V: I4 T' m1.4 Patch – Fix List : Q8 G% Z1 L! l! L% M% g, q
Front End:
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- Front end - Fix server browser issues with updating info2 F" i9 m( y% ^9 J/ y( A
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players1 M/ F0 Q" `1 k, V+ ~
- Multiplayer Internet Server maps size filter not working
# T+ a/ X* f& w0 ~7 z6 R - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; O( Y0 e7 h( l% i Game Server: 2 e7 U8 W0 z# v# C
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- Increased server stability
+ |6 C! l- L% G; E) C9 x - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora), v, l' B0 i `) G6 W/ y, g
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.3 t& m- S. n8 }0 t& L1 k! {: D
- Re-enable unlocks on unranked servers0 k# ]+ l* s% m* m
- Ranked server forces unlocks i.e. have to have unlocks selected.
8 I) D# A" l- [3 T - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 v* ] Q# g1 a8 I: ~: I - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map: N: p5 I% Z2 O ^) @
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
, m8 d ]5 R3 [: t - Vehicle drop crash related bug (missing icon)( Y( t, P, j8 Y& ]1 J* G; m' R- Y( g
- Co-Op bot console commands do not function on local servers.
! I2 S6 f( _5 q Client / Gameplay:
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4 ]1 k6 _, u! m3 R/ O. X2 O+ ]6 q) z- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag. F. h: `4 K2 I) w# M3 R
- Introduced a delay from proning to standing to help reduce exploiting/ f6 {- ]# l4 h. p; G. G: t
- Adjusted C4 to make throwing more difficult& M: j9 I7 e5 `! V5 j v, [
- Fixed the issue where a red distance marker appears on the ground8 H- v! E: Y9 C' m
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
6 C. h. x* q4 A" u - Made adjustments to reduce the damage taken by vehicles when driving
3 M8 e! O, n& M( S( i; B - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
7 b7 V0 z1 v& K( m; f - Commander options no longer available whilst dead.% K4 }- R3 i& O6 P
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
1 x* m3 Z6 U6 r. \! j" Q' t - Fixed the issue that would cause infantry players to be revived with no kit.) a; d: j, I9 v. ^! o$ ]% n
- Fixed several rare graphics crashes.0 |/ J/ z x0 b, W8 r9 y9 t0 \( K$ I
- Fixed issue with players crashing while clicking "Join Game" in the front end
+ _ e0 @0 p% ^" K' y - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
0 I5 N6 |8 ~; S9 w# P8 {7 A - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( S6 x) y$ L) v" \, H3 j8 X3 A2 F
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu* P4 z7 n6 C0 S2 O3 n
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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