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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; r' q- n3 i0 Y% m" L5 d. N
EA - 1.4 Full Patch& D) f6 S( I, t' ^0 {
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content - C5 i; t% q6 I. a& [3 k
. M! x! P3 X& u7 X$ A- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)# ?+ r4 j2 M; r
- New Server Option: No Vehicles mode! H* }: ?) O5 c% a# l: b
& j5 B5 S8 L0 T( _) O1 i1.4 Patch – Fix List ' G0 U9 \/ S6 _/ }5 ]0 d+ N
Front End:
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& q' W6 e8 c; i9 ^5 ~# o; g; ?- Front end - Fix server browser issues with updating info, Z" |4 l1 ^( v! D
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
' ^3 l( h } v% d6 { - Multiplayer Internet Server maps size filter not working7 M% n- x# e: U" V) M
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box' ]8 }) f1 T6 G3 K
Game Server:
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- Increased server stability
9 L" ?% |- O# E6 l - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
; @/ U9 q7 a |3 a8 X - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ P3 t' A R: @+ X4 a, p
- Re-enable unlocks on unranked servers
] a) H% b: X4 x" } - Ranked server forces unlocks i.e. have to have unlocks selected.: c5 m6 D- D2 d- _4 M- _
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.. ], l& A4 x3 W3 o; T% [3 K
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map# `7 u* ^% s0 l* O; o, Q' D' N6 M
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
+ m8 T% J, I& q - Vehicle drop crash related bug (missing icon)
5 c O6 t$ {: ^% t6 l- E5 ?# \3 A( r - Co-Op bot console commands do not function on local servers.
- P( |3 J% u* u# x Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag6 J4 G9 Z% w4 @3 C! F
- Introduced a delay from proning to standing to help reduce exploiting
3 v9 K8 \, N0 c' |7 _ - Adjusted C4 to make throwing more difficult2 D7 \, i9 U8 F( S h q
- Fixed the issue where a red distance marker appears on the ground
& |9 f" D7 v( R) N) U - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
; [$ L! U& s# u. C - Made adjustments to reduce the damage taken by vehicles when driving
/ |3 c, e" a; }) L6 w, z% y - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.2 |* w9 u# H8 E
- Commander options no longer available whilst dead.
: c( M. y' X B+ L/ e - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 k$ k0 |/ r5 s# @; O - Fixed the issue that would cause infantry players to be revived with no kit.
' ~5 o! X6 a, _; E - Fixed several rare graphics crashes.
& z% s3 I% k; M' a - Fixed issue with players crashing while clicking "Join Game" in the front end! `! h, h& C" r. q" m5 {
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
* D' w- \7 n2 p) j - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).0 t! J/ t+ T. _0 ^
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu' C4 S+ g; H3 V5 v$ ^& o
- Transport Helicopters – Increased the armor of all transport helicopters% N& E; x9 v/ @! ?" I9 f9 h6 F( W
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3 r3 r- N/ O1 ]6 e7 a, S- }1 T[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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