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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
7 y$ _# ] X6 xEA - 1.4 Full Patch
: @1 D" i) v# x( [( ` wEA - 1.3 > 1.4 Patch
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* h5 w- h- | y( w2 v" G, W6 ?! k8 |1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ N7 i% w/ F0 k
- New Server Option: No Vehicles mode2 W- s- ` l: Y4 b# o, R% a3 ~
, a( ^9 V" v+ ]# L8 b) F8 d1.4 Patch – Fix List 5 Q! \1 e9 |, ]: t
Front End:
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8 p2 _) H; l2 o% o; E8 p9 T- Front end - Fix server browser issues with updating info
$ m1 \5 Z- a% X" _ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
# D8 X; j9 j" t5 n! g - Multiplayer Internet Server maps size filter not working& a3 Y- c7 L+ [
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ L3 C1 E: l8 \# Z3 _8 s# B1 A! F
Game Server:
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- Increased server stability
0 A, O: g2 w$ H - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
' H6 P* ]* W7 E5 N7 @# G [ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.. a' y% W* ~; F! U
- Re-enable unlocks on unranked servers
8 m8 [9 j+ a+ |' ~& g - Ranked server forces unlocks i.e. have to have unlocks selected.8 N9 `$ ^+ y2 M1 T" L: }! @
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 Q3 d) ]. N' k& g$ o - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map* g: v4 V/ ~ v- Z6 p
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps/ n1 @- `5 ^- M( Y+ t1 L# u
- Vehicle drop crash related bug (missing icon)! N% |. p6 a# _! ]
- Co-Op bot console commands do not function on local servers.3 x# d1 E# \$ O
Client / Gameplay: 0 y) H/ E7 `/ o* o" J2 s
- L! @! I4 P7 d" c5 y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ {6 E) M. R, ]* U - Introduced a delay from proning to standing to help reduce exploiting$ j) i1 O; ^0 U" @1 @
- Adjusted C4 to make throwing more difficult
3 V. K, l" h: N3 V4 d - Fixed the issue where a red distance marker appears on the ground
' s$ [6 o- M; n9 g, f - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
8 q* T' j/ l4 y: ]6 q; d+ ~ - Made adjustments to reduce the damage taken by vehicles when driving
7 v2 P$ G# z- A - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.) r3 @' y+ J+ w5 w7 E: g
- Commander options no longer available whilst dead.- W9 o) Q6 R- P6 X9 o- g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- o% Z& w4 }# ~- B' K
- Fixed the issue that would cause infantry players to be revived with no kit.: O, j, _# t6 M% p& o
- Fixed several rare graphics crashes.
' U8 _& A$ g2 ~+ @ - Fixed issue with players crashing while clicking "Join Game" in the front end/ o+ S; F% c8 o8 G, [ w3 a' ]7 O
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.# I. [5 T. Y$ f+ [% ]1 ?- Z
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." s% H) h8 F* l$ A" K* _8 X6 O
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ |6 r+ k, Y8 l
- Transport Helicopters – Increased the armor of all transport helicopters$ x: U# {9 O3 A
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2 ?1 k* z" g6 m+ m9 f[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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