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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4. \ w" u- V! V- Q- F8 Q- E
EA - 1.4 Full Patch
1 |( _, E4 x0 K& s7 A5 e5 EEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)3 e' V# D: |, W3 ?
- New Server Option: No Vehicles mode! C6 X5 q$ o/ \) }6 t4 _
: @7 j' o {2 p" P1.4 Patch – Fix List
' J8 R: `. L4 fFront End:
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- Front end - Fix server browser issues with updating info. S" J+ ^3 z9 e5 s! T% ^! @8 W1 o
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, k7 T. E* F2 f# l8 S! H% F( W- S - Multiplayer Internet Server maps size filter not working
1 t7 V% \$ ]# @9 h2 |8 n - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& ~1 p; v9 s) M7 z5 Z, r! v Game Server: - L/ X2 ] g) B$ }
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- Increased server stability% }" {3 a* c) Z; h. P0 H" Q
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)3 e- t+ f/ Z) b* `! [9 s* h# f% z$ a
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively." Q2 t8 K% _: M$ Q
- Re-enable unlocks on unranked servers0 Q9 ^1 b: F- i7 |
- Ranked server forces unlocks i.e. have to have unlocks selected.
2 `; ?3 Q$ `: c! _; X" U - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
/ {* y7 [( G+ z# V, B - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
6 r% O6 }* `. N) j4 m( p - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps/ D7 [: q' t( t
- Vehicle drop crash related bug (missing icon)
6 W/ p1 Z* v7 y7 h& m4 ?7 Z5 x0 ^$ t - Co-Op bot console commands do not function on local servers.% {3 [3 |9 V4 `- q" q* x0 I h
Client / Gameplay: 6 D, ?( _/ R, S6 ]. L1 H* @, g: F
, @: e! ?3 d) B3 I1 j5 g) M- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* U! k4 R8 Q! c) e/ t; G - Introduced a delay from proning to standing to help reduce exploiting
6 e, p% k$ n1 V; W/ X) t - Adjusted C4 to make throwing more difficult, e# i" A# u- W3 }4 V% g
- Fixed the issue where a red distance marker appears on the ground
! n# z+ \% |- I. X - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items L1 \& {% _9 `- R4 X0 H
- Made adjustments to reduce the damage taken by vehicles when driving
, r& [2 l3 T1 w - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.( C+ B, X9 ~- r( N
- Commander options no longer available whilst dead.
7 X5 G1 J, u% s" G2 N - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round v! s$ k3 C3 z+ C. [* Q
- Fixed the issue that would cause infantry players to be revived with no kit.
& W' n9 [. \: `2 t - Fixed several rare graphics crashes.! I. ]" H9 m, S0 Y- T
- Fixed issue with players crashing while clicking "Join Game" in the front end
2 E: e( U) O) K1 D" V! W - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.( g" u; V: f" z; j" d, N
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
0 J( i6 C, _% P g* V - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( I0 ^' ]' w: W0 J2 c1 r( |
- Transport Helicopters – Increased the armor of all transport helicopters3 f6 A1 L+ d( }
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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