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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- s! | e2 n( k+ EEA - 1.4 Full Patch" e) x* C( n* w5 a5 O
EA - 1.3 > 1.4 Patch
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5 W* \+ {% e {! i' _1.4 Patch – New content 3 C1 r4 U4 G# ^. i
, @9 a4 X4 ]/ c# V }9 f' a- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
' n) Y$ h/ c2 n) q6 N% t% z2 W" t& h - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
0 i. U& g' `! d. V3 ]Front End:
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* E+ D. C5 _. D- a1 y9 `- Front end - Fix server browser issues with updating info8 h5 M4 H: K# {# L9 G
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
; ^* ]- H0 {2 M6 e6 r. p9 J% ? - Multiplayer Internet Server maps size filter not working
, l/ c9 R' B' \/ t$ P - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 E2 A7 F: C* u. X: M
Game Server: # B; y8 k3 Y. h9 w
# v+ k, g! G& D5 s* u2 Y& s7 F. P- Increased server stability0 {$ G+ i5 \- {
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 N( u' z7 i8 G o
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
& |" Z1 B0 H/ N8 c - Re-enable unlocks on unranked servers+ ~% i2 N6 w) D: N) N# y, `" f
- Ranked server forces unlocks i.e. have to have unlocks selected.2 l/ ^& |* q3 w2 z* w0 n
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
5 H3 g% O5 S. i - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 B6 x$ P. h+ n$ Q5 V# `, x7 b+ ?' u - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps" D# p+ O: m+ _+ r% H
- Vehicle drop crash related bug (missing icon)
2 ^+ y6 ]4 h" \1 h - Co-Op bot console commands do not function on local servers.. @( f5 f1 r+ g+ U; P6 f4 {
Client / Gameplay:
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# W, S w- O6 y& H" j$ o: A- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag$ U: m; R8 O) S+ f
- Introduced a delay from proning to standing to help reduce exploiting
. v7 ?! i1 f5 m3 X* R a5 q, ? - Adjusted C4 to make throwing more difficult
1 w5 s( N: h X - Fixed the issue where a red distance marker appears on the ground) s2 k4 R2 g; M9 S1 F
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items6 f T7 |; [* k; M( P
- Made adjustments to reduce the damage taken by vehicles when driving
$ D) q( @9 e' A - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: e( ]5 x9 [0 H4 l, n
- Commander options no longer available whilst dead." w* }) f/ _9 c) x: C
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round; ]; b# x0 G2 C- ]5 E7 f) ]
- Fixed the issue that would cause infantry players to be revived with no kit.
& X8 z4 q/ t2 ]4 \6 t8 n. G - Fixed several rare graphics crashes.
/ s( B o& S0 g* r3 A- N: q' T - Fixed issue with players crashing while clicking "Join Game" in the front end$ \7 T* i4 m/ A, @$ x! }, Y; D$ J+ |( B
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
5 _, ]5 o' |7 t1 ^, e* F6 f - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 j4 _6 y; S) _* E6 ^
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu! n5 |# D' f0 o5 z8 {
- Transport Helicopters – Increased the armor of all transport helicopters; Q e5 a5 Z6 ]8 q9 f. B
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; Z% s, Z9 w# n; c; m# Z[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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