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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 J9 G4 Z% s- C# _EA - 1.4 Full Patch
6 \ @6 ~% ]/ V8 P% R' j2 [EA - 1.3 > 1.4 Patch9 q/ z' r! ` Q
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u, Y' W$ A1 o' S& s5 M1.4 Patch – New content 3 t: H' s) \4 }* @
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op); T8 q) V) s% d0 x! Y
- New Server Option: No Vehicles mode
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% ]* _% X+ B0 ~5 l8 Y1.4 Patch – Fix List
% n1 L/ L. f! v3 L4 q a5 OFront End: 7 e0 q. c1 G, Y" Q$ {* D
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- Front end - Fix server browser issues with updating info
9 M/ a- k! d1 `) Q( n" P - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players3 v1 ]/ W( p0 V& H
- Multiplayer Internet Server maps size filter not working6 t6 _( U/ a% a* r4 o0 _3 c
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. U- t# n9 Q5 r3 u Game Server: H% _' H2 \- ?) ]! S
7 J x# h. ?0 S/ }- Increased server stability l% t; x& Q, c
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
' _% O4 C8 _) }+ U% V7 Z - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
' q2 H$ W+ w4 ?) H _- o - Re-enable unlocks on unranked servers
7 F/ g3 @. Q. s3 R( L - Ranked server forces unlocks i.e. have to have unlocks selected.% }1 B% J$ d1 n6 Q3 u
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 F; f) b! k( T% h8 N2 g
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
+ E+ N1 V2 e; T - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps8 l/ f: L- A, s# Q$ p, |
- Vehicle drop crash related bug (missing icon); H$ ]* C$ {' m3 g
- Co-Op bot console commands do not function on local servers.
3 K( J- q6 s) i7 o$ z% K Client / Gameplay: ! D# N( e7 a/ H" K& D& V
, P% }, f, E f; N4 f. }2 Q! o; ~- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
4 X/ C8 |1 c, `3 |* ]5 _ - Introduced a delay from proning to standing to help reduce exploiting4 {. k7 g/ y$ W, y' ]) e! U- J
- Adjusted C4 to make throwing more difficult
& \; a- p3 r8 f% [ - Fixed the issue where a red distance marker appears on the ground
9 r8 S2 G9 q# B8 c1 B - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
1 t- B" z, W+ e9 ]/ M8 c1 ~# c - Made adjustments to reduce the damage taken by vehicles when driving
3 m1 o! I$ y* H8 d - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.4 R% f I$ u4 T, t
- Commander options no longer available whilst dead.8 f& k# x* X# u Z: q6 a1 d
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round" _" R: ^: [: z! N$ z, T% M8 z1 ]
- Fixed the issue that would cause infantry players to be revived with no kit.: b! d* t# i- I t1 s
- Fixed several rare graphics crashes./ B0 O- {2 P# ]; r s# ~8 I
- Fixed issue with players crashing while clicking "Join Game" in the front end$ M6 P- J3 R# ~% e6 }- ~
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.5 z; h8 Y2 b9 }) Q1 d
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
1 G& b3 |3 d1 A8 L - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! ~2 F& B+ z: {3 f; [/ W X - Transport Helicopters – Increased the armor of all transport helicopters, X1 d) [ e2 n' x$ Y) d
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" Q3 T9 H" ?3 z# Y8 N- e0 {$ }$ v[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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