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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
9 }+ c+ }; p' `0 A2 `EA - 1.4 Full Patch$ N7 D2 h$ N$ m& A2 J
EA - 1.3 > 1.4 Patch
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* J: _# }2 B% Q7 G/ l4 H1 g: U5 L; D1.4 Patch – New content 4 `- K' v, J5 V+ d( _
' Y+ P$ v6 O) N: \- o- A) x. u- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& K4 I& N$ C' j. e: i4 Q - New Server Option: No Vehicles mode6 Q8 @" C$ t/ m
% x8 m" d! P+ q+ n8 C0 I1.4 Patch – Fix List / T, l0 `) Y$ F: C
Front End:
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% ^$ ], w5 l. ~; g2 u! @5 E& o& x- Front end - Fix server browser issues with updating info
$ X6 e$ b- B, G' A, n( b/ { - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players+ |5 d% C t' _* S1 e
- Multiplayer Internet Server maps size filter not working, u# z+ Y8 O* _# ^2 J
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box4 Q) U5 D% v Y3 d3 A4 {% K
Game Server:
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- Increased server stability
. c8 O, V% A' o - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- k9 `3 B% N' ^( `& p - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ V& y( S; q* F" B
- Re-enable unlocks on unranked servers
4 W9 i, v2 E6 t2 h. n& O - Ranked server forces unlocks i.e. have to have unlocks selected.
+ u0 G$ k% c. |4 Z. b - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.' Y( P7 l$ \8 f) S
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( a# e* z* ~9 G6 m% Q8 l7 S8 }7 \ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
9 }' @1 {5 U5 L; a2 [7 w - Vehicle drop crash related bug (missing icon)' o# d' B* H! u$ u' z
- Co-Op bot console commands do not function on local servers.7 ?' T5 R& W4 c! C# A
Client / Gameplay:
1 u6 t: @) D, N, I7 S+ C
( _, K% p, z: }& e+ f- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 z. b* K; k& O$ O% v
- Introduced a delay from proning to standing to help reduce exploiting5 U) W2 Y6 v, B) S4 {; p
- Adjusted C4 to make throwing more difficult
: e' X$ \/ S5 b7 U6 a2 l+ x - Fixed the issue where a red distance marker appears on the ground3 o- `! D6 m2 b( Q: T( ^, H6 U
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& g) H4 [- b' \1 e& F
- Made adjustments to reduce the damage taken by vehicles when driving3 V* P/ N% i9 X! a# F
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
~' D$ M) |6 t" i5 I0 Q. b2 v - Commander options no longer available whilst dead.
` }$ z/ Z6 x' a$ b1 k3 X - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
6 G8 w! ~9 @% B - Fixed the issue that would cause infantry players to be revived with no kit.
0 o6 F! ]. ]+ K% P9 x - Fixed several rare graphics crashes.
" c0 P! P" j9 h! B/ ]& t9 J% c - Fixed issue with players crashing while clicking "Join Game" in the front end$ g+ Z, M0 x2 [3 P, E0 X
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" I) L3 ]7 F3 g2 K0 S9 O0 w2 S - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 U( Y' c# z# A6 L* a - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
% w% {3 N* I# H/ P" o/ a' ] - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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