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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' C( S" @8 U: I( nEA - 1.4 Full Patch
6 O2 F$ I7 G+ |9 s, tEA - 1.3 > 1.4 Patch
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/ y9 A% t: W# Y! s1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
- f3 r/ A0 V2 \. @ - New Server Option: No Vehicles mode4 y! M, d: U3 \* `& |# ]: d1 y
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1.4 Patch – Fix List
2 _- e1 T9 O' L3 J0 m" S8 qFront End: + f4 ^& u& G+ U
9 O9 }) u6 A1 M1 q- Front end - Fix server browser issues with updating info) w! _2 ` R' `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players5 |0 x% D0 u& p u# l; G+ l
- Multiplayer Internet Server maps size filter not working Q x2 P4 v4 I# P6 y ]
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box* o: r3 z; [ ]3 b8 |
Game Server:
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- }* Y* X9 R0 n- Increased server stability: @5 s# Q3 A* ]8 a7 }
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)# P2 ~" y" Y2 E5 c5 v4 O1 `2 M
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; Q' [. k! G' k* y M& A - Re-enable unlocks on unranked servers
n) O) q: M. D$ V - Ranked server forces unlocks i.e. have to have unlocks selected.) w* b( n; _' Q. `" a4 r
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.' z: `8 |5 w" m0 |
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 x" B1 Z C6 m, h; M0 E% R4 k8 ]! |
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' D2 k, E+ d+ R; q. C
- Vehicle drop crash related bug (missing icon), b% f; \$ Z3 ?: }8 B' N2 @/ j
- Co-Op bot console commands do not function on local servers.
5 P6 Y# K! O2 j" A" ]' I0 E Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 e/ @, C/ q4 x+ J, P" }
- Introduced a delay from proning to standing to help reduce exploiting
6 |" |) \; X5 H - Adjusted C4 to make throwing more difficult
7 Y% [. x/ w8 Y+ g9 P% y+ r - Fixed the issue where a red distance marker appears on the ground+ C& ]6 ]+ K, v, R) Z: i
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) O" o$ U2 Q) c; N, k
- Made adjustments to reduce the damage taken by vehicles when driving; h( u9 s! n3 ?' n
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 p. U. G5 z/ k - Commander options no longer available whilst dead.( @5 X" r9 \; L2 G+ g% A
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, @) Z# \7 o+ B/ M p5 I - Fixed the issue that would cause infantry players to be revived with no kit.8 c! R4 M( l9 c. H' p; c
- Fixed several rare graphics crashes.: v( P3 R+ e- }/ y/ ?" U0 w
- Fixed issue with players crashing while clicking "Join Game" in the front end
m9 } j- A* r; J/ W; x% ^) e - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
# S+ `$ u% O+ U* g. f - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
% z8 Y! |9 R3 p - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# Z/ t% q& ?" v+ F8 l$ ~7 k/ a1 H3 g - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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