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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
* f! }' B9 G/ e: S: MEA - 1.4 Full Patch- n* {4 F; h& a. s, |* y8 G" T
EA - 1.3 > 1.4 Patch
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- @ `: |3 C( J1 D9 @3 l0 w# z1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
3 `& F- K# H* T- z) \5 Q - New Server Option: No Vehicles mode/ t9 k5 U/ p4 m2 X6 Z, h5 v
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1.4 Patch – Fix List
+ u% D. {3 U# i5 N8 M. N" t2 `Front End:
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+ a7 Q1 G5 k' G- Front end - Fix server browser issues with updating info
0 O% C6 S: g+ b, V; h - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 T# k) [# e+ R' a
- Multiplayer Internet Server maps size filter not working
8 a2 ]$ q! P6 X" q - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ L1 e, Y7 D7 Z1 w0 J
Game Server:
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- Increased server stability
; d0 `2 v# m% w+ N3 k - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora); r: k+ q2 Q* `% q
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
8 D% t" H( I% A2 g; V$ a6 h' X% o/ O - Re-enable unlocks on unranked servers
6 B( B( I+ G0 N6 u3 m) w - Ranked server forces unlocks i.e. have to have unlocks selected.
5 i- c' [1 p' G - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
5 }6 M8 G3 e$ x6 w) E- b - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
6 j6 v; S% ~# C/ I: [3 Z - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 i! n" F- r( g& u; \7 U" k% c1 L% b
- Vehicle drop crash related bug (missing icon) J, `4 ^$ h' L
- Co-Op bot console commands do not function on local servers.) f5 S! s! c! X
Client / Gameplay:
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6 m, s# |$ b+ F4 t- N G- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag8 p6 ^1 X! q: Q9 V
- Introduced a delay from proning to standing to help reduce exploiting- U1 n% r+ Z1 q0 B4 q% a/ x
- Adjusted C4 to make throwing more difficult& {+ A3 q6 c9 p6 c$ H
- Fixed the issue where a red distance marker appears on the ground
1 }8 M7 y+ j. K/ g - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items0 ]: g+ Z; ~) \) p! Q
- Made adjustments to reduce the damage taken by vehicles when driving$ ^! p. Z: V9 ^7 y" G; l
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
$ d+ A9 `3 S, @8 ^* P: n - Commander options no longer available whilst dead.
1 U# P! P. x o* @2 J9 S1 T: } - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
8 l2 M8 Z3 m+ q+ ? - Fixed the issue that would cause infantry players to be revived with no kit.
3 j' S; h" R$ [ - Fixed several rare graphics crashes.
8 E# Q; G* ~6 q, R4 J/ ]) _ - Fixed issue with players crashing while clicking "Join Game" in the front end
3 y9 p A2 K' c( M8 b - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.9 x7 E6 m8 Q( z, z0 ]
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
# W E, ^ b, p1 H! n - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu# T; v3 p- E* ?, X- e! D
- Transport Helicopters – Increased the armor of all transport helicopters
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) P- Z* {$ J! e# I$ K[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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