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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
0 y- H" U# y, ?/ h7 {' u$ GEA - 1.4 Full Patch
9 ` l% h" c! ]3 j' Q. t! ~2 A, FEA - 1.3 > 1.4 Patch6 e2 ]. b5 {2 ?; T) i$ V
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1.4 Patch – New content
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" L& S4 [, A$ S6 U- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
) ?8 H6 L, @. ?# j0 L6 H' C y k - New Server Option: No Vehicles mode
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3 }9 f: s, p o1.4 Patch – Fix List $ b" K+ O! _: J3 p" X
Front End: 1 Y _2 `& B }2 T# ^
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- Front end - Fix server browser issues with updating info; m( K F* |4 r4 D1 R+ i
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players+ t/ y5 Z* j5 C- _
- Multiplayer Internet Server maps size filter not working% Y9 o% Z" {! K4 s: e( A; z
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
1 q, H6 ]1 @. d3 Z Game Server:
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6 j$ s; z/ N2 Z4 r' ~, Y( I+ k# D( Y- Increased server stability' I) x/ }/ }, R& i5 \+ {& ?
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 w& o3 s4 a& k7 Q
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.. j* r/ D8 m/ P5 x
- Re-enable unlocks on unranked servers3 F% N9 y, C G% n/ [/ p
- Ranked server forces unlocks i.e. have to have unlocks selected.9 m1 x" g1 A, y' }( q) |' o# U
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ z2 c' @' C! }. e
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 E6 G: E( X/ `
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps9 @; `. E4 k1 D" B
- Vehicle drop crash related bug (missing icon)1 F8 R. O! h5 k& K% H
- Co-Op bot console commands do not function on local servers./ s5 \! x4 f. s) a! [ L, ~
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
, i, }3 W5 i( F7 l - Introduced a delay from proning to standing to help reduce exploiting
5 w: m% p2 f4 o" F7 ^: h% M; |$ I. y - Adjusted C4 to make throwing more difficult$ [$ M5 ^5 Z0 E& P2 L
- Fixed the issue where a red distance marker appears on the ground
$ b& x* x; g/ P% S. t' ~3 N - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) ]% V( `: r9 W4 r* e3 U1 q& L - Made adjustments to reduce the damage taken by vehicles when driving
+ k( x8 R7 J; j2 N - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage. T$ f3 [9 p8 [4 {# p
- Commander options no longer available whilst dead.
2 u4 ?$ c& K5 t# `0 A - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
8 a% P( U% K5 K+ D+ Z$ H - Fixed the issue that would cause infantry players to be revived with no kit.
* `; o+ |' s/ {( R. Y# V0 }! x - Fixed several rare graphics crashes.
, f& \7 @5 S% ^$ e, |' y - Fixed issue with players crashing while clicking "Join Game" in the front end
/ p' F( e7 a; u3 `' g- y: @ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
3 `" ^( \+ w" }% W - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)., b, w7 o, J; e% n
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
7 m+ z- q# r6 C H4 H - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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