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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.47 U: p2 A" c+ x) @ f' v! ^
EA - 1.4 Full Patch4 _/ A6 P; |! g! @
EA - 1.3 > 1.4 Patch
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& U0 S& a- ^+ F, @" S/ R9 A1.4 Patch – New content 3 P* H3 ~6 w, O( V' `
! K: i& o& r' i" d- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ H& l8 U9 c% U1 G
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 8 u [# |# O* n2 o
Front End:
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. {7 [0 ]- r* q( s B2 {2 C- Front end - Fix server browser issues with updating info3 H( p% m& ~$ u3 D3 [
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
2 y% d; o; N$ T8 k - Multiplayer Internet Server maps size filter not working3 |& ?: x! @# \0 A0 }6 `2 z
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# _7 _* D9 R4 U1 F0 i& p. p; v* s
Game Server:
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- Increased server stability) X8 d$ F$ h0 m! {4 `) J' l7 l
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ g7 E7 A% X) ^7 j) o" r - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
, e2 E6 i( w$ v/ y, z. A+ q - Re-enable unlocks on unranked servers# _# r W. Z8 q4 D: A
- Ranked server forces unlocks i.e. have to have unlocks selected.1 H. l, S# W8 j8 U8 ]+ t# h" z
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ b1 c- k, K2 ?
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
# b% }3 y, X* ~1 E' z" q8 f* [ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. c" ^. I- e9 i' F4 {$ H
- Vehicle drop crash related bug (missing icon)
; V) q3 Y3 Z: R$ f9 n: K9 e - Co-Op bot console commands do not function on local servers.1 n: r; p) K% J6 U7 `
Client / Gameplay:
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2 m* @$ q. h1 Y% h" s5 \8 y5 Z- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 h) }4 v( l6 U - Introduced a delay from proning to standing to help reduce exploiting
( _- b5 w$ S8 E: c, r - Adjusted C4 to make throwing more difficult
5 S6 O& z4 X9 g7 p - Fixed the issue where a red distance marker appears on the ground V( k8 c$ ]1 l4 l p
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
! p: ]/ L( ?7 g1 v: P7 T; A/ ? - Made adjustments to reduce the damage taken by vehicles when driving
2 P B6 R% L9 Q6 m6 X - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.4 v) M/ Y5 I* ?% x; \# j
- Commander options no longer available whilst dead.
8 {# K* Q/ s8 b" i/ e3 k/ G3 ]" E- E& ~ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# G0 m/ S! Q6 f X: c: u - Fixed the issue that would cause infantry players to be revived with no kit.
( t1 x5 A( s2 t- Q) E" @ - Fixed several rare graphics crashes.6 L, S7 @8 R X5 A2 d
- Fixed issue with players crashing while clicking "Join Game" in the front end+ J, C0 T& T( ?% f- @7 D
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 I" I# L7 h- H4 _* Y - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).$ V2 [- E: o& ^1 `1 E/ }
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
p4 p. e6 D3 u5 O5 w - Transport Helicopters – Increased the armor of all transport helicopters- {0 u9 B4 Y- p8 N
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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