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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
( M5 c1 r3 ~0 J# |EA - 1.4 Full Patch
7 E+ l" o% b9 u3 i8 P+ J) M- vEA - 1.3 > 1.4 Patch
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' B4 S! K* m( b1.4 Patch – New content
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: _8 M. f3 T/ V B6 C- Q- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
9 i3 a) a3 U( u8 \) G5 I: l: S6 f# T7 P - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 8 u. X0 S( s. H* Q
Front End:
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( O9 _5 W9 N& }- C" [/ }- Front end - Fix server browser issues with updating info
8 e1 J. J8 U9 ~# \5 q ?/ Q: l9 m - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
. `: g" O/ ?0 F. M9 P7 V2 i - Multiplayer Internet Server maps size filter not working( v: y6 J$ N' d
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box/ O4 H, A+ Q; n7 q- X
Game Server:
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7 o* B' T/ Y- J3 ^7 I- Increased server stability
) B. i9 {4 h6 U% J, | - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- [* X3 E0 c, |% `
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' N2 A& t: J0 M" l; U
- Re-enable unlocks on unranked servers
+ D' Z' Z+ c) ?: }" W5 U - Ranked server forces unlocks i.e. have to have unlocks selected.1 y6 W( A3 s) M9 i) t% X0 L- x
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
6 B8 |8 v0 m) h/ P% ~7 H - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map$ h: L2 a: f& |& C) c8 @
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps) ]9 M7 Y& c# S/ B4 r2 c5 ?
- Vehicle drop crash related bug (missing icon)
8 ?( e" b5 K2 e1 L" ~" V0 Q - Co-Op bot console commands do not function on local servers.* I W9 K3 W( L% O( B' O& F
Client / Gameplay: ; R' v* l2 D8 m! F4 g* J( y0 o
* n* F) o' M% g2 d$ s) ]- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
$ q. W) m3 B. Y. ` ^6 K/ ]. D - Introduced a delay from proning to standing to help reduce exploiting: N% [+ g8 ^3 F/ @
- Adjusted C4 to make throwing more difficult2 \1 F' O5 M0 t
- Fixed the issue where a red distance marker appears on the ground
0 k6 H- I+ `. L! p0 P" S: e( V - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
' ?0 h/ {# @, o/ Z( [5 ], H - Made adjustments to reduce the damage taken by vehicles when driving' j9 q* O) E% B# S/ E5 x
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.' `6 j4 B% c- R& u
- Commander options no longer available whilst dead.
& c9 {* }% L# d8 v* m - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round( {+ E- t. p# ]9 g# D: X E
- Fixed the issue that would cause infantry players to be revived with no kit.+ o' z( H- o; T9 o) j
- Fixed several rare graphics crashes.
6 N/ z# M# x( j$ \% ? - Fixed issue with players crashing while clicking "Join Game" in the front end1 z$ X b/ I3 e
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
/ r4 m0 r9 @1 a+ Z7 G - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).0 Q. k z7 L/ t
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* N9 W5 q( }. _2 H( z - Transport Helicopters – Increased the armor of all transport helicopters
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4 g8 B, b. ^9 Y, h/ R% Q; N[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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