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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4' |0 r' `; J" U, X' P6 V9 r
EA - 1.4 Full Patch
3 j1 m$ R4 I* @2 O2 q \EA - 1.3 > 1.4 Patch0 \4 ^# r5 K$ d) l
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)# M( o* x7 B3 ^9 W0 J# }
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List & x; R! t. v% d% a
Front End: 0 k$ I: f# Y t
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- Front end - Fix server browser issues with updating info
. w; q. S4 J8 X$ f. h' q - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 j d6 l' s' D5 ?
- Multiplayer Internet Server maps size filter not working; o+ [: T* K- H3 R2 x6 d
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) @5 `/ A2 f) ?. y2 X- A
Game Server:
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- Increased server stability7 r7 X/ @# Q8 x: d$ y1 o3 j( L1 C$ ~
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 {* C1 E& L5 N* L' b2 K" }; M
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ H, ?) Y" R+ q2 u- a
- Re-enable unlocks on unranked servers
+ Y; Z" P0 |6 E) x1 R* d - Ranked server forces unlocks i.e. have to have unlocks selected.
" ]; U0 I: I' u, b# d - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
7 F2 }# I7 m# v7 Y) e - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, Z# P5 g8 L* ~ a8 M, |
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 G* [ a9 _! E7 C
- Vehicle drop crash related bug (missing icon)$ F0 ?: J b8 Z
- Co-Op bot console commands do not function on local servers.0 ?5 C" o& [9 M8 ^% r, T
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag. q& r% G4 D2 r0 |9 K4 {8 X' y
- Introduced a delay from proning to standing to help reduce exploiting ~% e! N$ G/ \
- Adjusted C4 to make throwing more difficult
/ c5 R' `- t/ k0 T2 s - Fixed the issue where a red distance marker appears on the ground. ]* k9 X; a; u* Y! w
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 Z0 m& P" h# Z, [ - Made adjustments to reduce the damage taken by vehicles when driving4 v% N+ _" Q6 ]( ]
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ J a0 a9 T. [
- Commander options no longer available whilst dead.1 r8 T/ Z9 f' r* R* n
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 h: j3 Y# m) K7 ~$ _ - Fixed the issue that would cause infantry players to be revived with no kit.
% l0 Y" i1 B! x6 H9 h - Fixed several rare graphics crashes.! n8 f7 O3 p! V( z
- Fixed issue with players crashing while clicking "Join Game" in the front end
+ y% G% r( T' t! C* a3 W; c - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
& `) B9 {( x5 s5 N0 Q - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
- K4 O, Q' T1 ~, N. R6 P - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
' _4 r% K% m6 p4 u. m5 W - Transport Helicopters – Increased the armor of all transport helicopters- O* _" t8 T& H3 e8 U+ o
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! @" H; ^6 A- h% \* ]- r8 y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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