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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 m5 j! `& i' U7 A: A# m; [0 PEA - 1.4 Full Patch
, g# s) q2 _2 l! i$ d. K% tEA - 1.3 > 1.4 Patch; Z: K( `: U& J
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; |' C' o3 g. Z% k. G/ F k1.4 Patch – New content ; c8 \ e. g! {7 ~+ Z7 ?
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ _: v/ l ?8 z. Q0 ~/ Q* D
- New Server Option: No Vehicles mode8 {; Y. X) g7 K8 r$ A4 y6 V
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1.4 Patch – Fix List
7 P+ B: d& c# @2 yFront End:
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- Front end - Fix server browser issues with updating info
7 ?9 h% p4 _8 {4 F - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
; T) L& n: U9 j - Multiplayer Internet Server maps size filter not working2 ~$ ~3 G% l9 X
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box5 K: f0 w/ v9 j! Z
Game Server: ) C; {& v, j- a
, c* E" [1 M) \3 H! l& M8 T- N5 `- Increased server stability
q6 M* C( F8 `: w8 L - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
% d: S+ W' _. l7 ~! _ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 ~$ E& _# i. T# u - Re-enable unlocks on unranked servers
; e* T' _7 U. ^5 G1 _' a! o - Ranked server forces unlocks i.e. have to have unlocks selected.
, E# ?7 e6 |1 r - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.$ }8 ?2 Z$ Y" J# m+ u3 A/ k
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 m: i4 N2 x: Y Z' R - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
/ X! |/ @, _3 X& T; N - Vehicle drop crash related bug (missing icon)
* K6 |8 Y* [& L* q& v - Co-Op bot console commands do not function on local servers.; L9 f& K, X1 P- x' }4 x' T$ w! Q
Client / Gameplay: 3 Y7 I7 h, _( M* `
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
- h% C$ j7 `' ]" g - Introduced a delay from proning to standing to help reduce exploiting
* g) [6 s1 ]6 h% | - Adjusted C4 to make throwing more difficult
$ D3 Y" _# Y# B- m+ W7 e# S - Fixed the issue where a red distance marker appears on the ground
4 r3 B3 A' p1 @: y - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items0 ]7 ]1 g' l, o( [! I. ?2 u
- Made adjustments to reduce the damage taken by vehicles when driving' `0 w# J' f) k
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.3 t' ~6 _# m. Q! P. r4 w
- Commander options no longer available whilst dead.
0 R/ W% }7 v5 _* Y - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* Y& t' {& g9 z - Fixed the issue that would cause infantry players to be revived with no kit.) b0 u* r2 U+ Q0 b
- Fixed several rare graphics crashes.4 Z; q! s: {" a! r
- Fixed issue with players crashing while clicking "Join Game" in the front end
6 F% n. I$ e2 y - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
0 t* _8 H' A2 a5 x. q1 C - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).3 W* L$ ^0 S1 E' E) P `* \8 L
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu& u- P" F) \" ?* h8 u C
- Transport Helicopters – Increased the armor of all transport helicopters3 C& Q) K1 A0 L9 ?! ?) a
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3 f5 H! A3 Z2 E[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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