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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
9 A) U4 x( e7 P' F: S6 c: OEA - 1.4 Full Patch1 b& i# y+ s& Y0 }2 i9 `: h
EA - 1.3 > 1.4 Patch
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* W, y% ]7 B {1 T9 Z1.4 Patch – New content * R7 k$ u# o+ c& ^
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 ?# k4 Z7 _# P2 F/ N5 J( x
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
5 a5 a2 t' t6 {) S2 }& vFront End: 0 ]. B1 R+ ^% o/ `$ Z
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- Front end - Fix server browser issues with updating info* i, j5 f5 {& e( b, o4 {& j: A
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players, H. V: r( q* v% a* F8 z" ^
- Multiplayer Internet Server maps size filter not working$ p) ~ p4 z; V
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" O' c6 _& @" t } Game Server: $ d& x* k0 P) Z- } U2 m3 ^
, w& U3 q) z7 }0 \# S( R2 q- Increased server stability! @2 j1 ~) h* D: U( T6 t
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)# n* G6 z' k0 K6 a/ L v) K, ?
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.0 I6 {" f/ s! H- ?/ {4 i
- Re-enable unlocks on unranked servers' F! N2 X$ l: l5 z) L0 S9 i
- Ranked server forces unlocks i.e. have to have unlocks selected.. Y t1 Z2 _( [( _8 W( E# I7 c
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 m7 I9 T; |3 }/ f/ ^
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, ?7 @+ P% X* g( w2 X% q) a* @
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 l1 _% j, H" w" j6 p9 y6 q. S* |
- Vehicle drop crash related bug (missing icon)/ w" U2 Y# x# b# Q0 j4 e
- Co-Op bot console commands do not function on local servers./ f, ?- R3 c- x! h8 o0 Q7 S
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag# c; [5 \' i" K$ e4 } ]: u
- Introduced a delay from proning to standing to help reduce exploiting% K* n, \9 G% j% z F
- Adjusted C4 to make throwing more difficult
. }% f$ ^3 j4 T/ V, o - Fixed the issue where a red distance marker appears on the ground
" L1 f7 j% Q% [3 N - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 g' ]/ F9 v7 X - Made adjustments to reduce the damage taken by vehicles when driving; W9 M7 }9 G9 D3 U' Z& w; h7 T
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.. ^$ \+ R3 L# f# Z+ f
- Commander options no longer available whilst dead.) e) H6 c7 n7 y; W% {9 ^# [
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* [% B: B, {9 ~ - Fixed the issue that would cause infantry players to be revived with no kit.
1 S" }9 N0 k' i8 | - Fixed several rare graphics crashes.
7 h4 r9 B0 d( \& n - Fixed issue with players crashing while clicking "Join Game" in the front end& H! |- ]4 R t1 T3 J8 ]% e: @. ~
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
1 m; z+ R8 d9 S! a6 ` - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
& `7 z# ~6 H5 A' \- G' x - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( I4 t$ j9 {3 l6 v/ l2 w5 Q3 W3 W& Y
- Transport Helicopters – Increased the armor of all transport helicopters- p" m3 I! n5 d
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, F& Q$ t. J6 v/ X6 l+ ]# J[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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