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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4) f# ~ k2 S4 k+ H) r
EA - 1.4 Full Patch. I K% ~- w3 H
EA - 1.3 > 1.4 Patch8 Y( L. r; G) f M% ?- p$ ~8 q
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)- Y7 u: H+ O1 j
- New Server Option: No Vehicles mode; E% A; D: _7 W
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1.4 Patch – Fix List , o3 l7 _6 ]% T$ ^) {# f
Front End: : ~: `& w& L2 S! L9 ~! _% R( K
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- Front end - Fix server browser issues with updating info
' l0 E; x+ h. R( L( t6 p" Y - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
9 r% X, I5 f- w - Multiplayer Internet Server maps size filter not working
! o8 D5 |9 x* g& |) q: \0 n/ a$ Y - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box* [, o2 g/ j7 T* [, f9 @
Game Server:
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- Increased server stability5 A$ ]* d/ s6 ]1 \
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
5 Y5 @7 l' ?+ t - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
- ~8 x8 P( h0 f3 C& v - Re-enable unlocks on unranked servers: y/ K I! |; j+ l
- Ranked server forces unlocks i.e. have to have unlocks selected.4 ?+ Y9 }" y I/ s/ v- {: Y
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.0 I# x$ g; }7 S: K. J/ g! z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 P$ G! Y5 [, y" z6 I
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
$ z( \1 j/ R0 m' b0 d' Q" A6 ]& \ - Vehicle drop crash related bug (missing icon)
6 O# M% {( r9 q4 R, l- ? - Co-Op bot console commands do not function on local servers.0 j3 ^/ x) E0 O5 E1 j( A
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag" e$ {4 m4 q7 m
- Introduced a delay from proning to standing to help reduce exploiting; S1 J7 f: k$ B1 i9 v
- Adjusted C4 to make throwing more difficult9 g8 E# B$ d- K3 e# f
- Fixed the issue where a red distance marker appears on the ground
6 I8 G/ T3 \6 M1 J1 F - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' ^0 a2 ~3 |# [7 Z
- Made adjustments to reduce the damage taken by vehicles when driving) @0 x5 a6 U& c" s/ R2 V, ]3 X
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
0 Y' u3 ]/ V1 ? - Commander options no longer available whilst dead.
; {5 ~( d3 P8 K* q- U - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round2 M$ I1 |1 P, U1 Q7 x8 q" b4 [! E
- Fixed the issue that would cause infantry players to be revived with no kit.1 p$ w: B* h! W0 k
- Fixed several rare graphics crashes.* t; n0 `1 v: E! s5 G, S7 J6 d6 L
- Fixed issue with players crashing while clicking "Join Game" in the front end9 B# e. \/ Z( @
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.1 B# M4 Y1 v7 p2 `
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( G- t. e8 C+ b$ i5 g ^, z. g
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu# p& S$ n. _9 [0 e$ T, h
- Transport Helicopters – Increased the armor of all transport helicopters- w* z9 ~. B" d5 e
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- O" z+ S* ?$ [6 m[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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