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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4: G5 D& S; a0 j+ ^' m- h
EA - 1.4 Full Patch: J/ t( |- @- |4 {' q; Z0 I
EA - 1.3 > 1.4 Patch( | r0 q5 O/ |) X7 J4 p
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1.4 Patch – New content $ p# {9 Z& E5 E. R, v h
) [$ L( L; F& ~- p$ X- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
: z F5 m0 G; n& k1 ~( E: Y. ? - New Server Option: No Vehicles mode$ S) P: [$ c( J; M+ _
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1.4 Patch – Fix List V' _: y+ F$ ^0 U& t
Front End:
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- Front end - Fix server browser issues with updating info: ~1 {. ~! K8 A6 q: E
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
) l5 `+ T0 a" H7 d# h* l9 i- k* R' g7 Y - Multiplayer Internet Server maps size filter not working
; ? s% J# p+ y) h8 g: K - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ |* R6 ^4 O, G# V Game Server:
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- Increased server stability
' [& b6 I4 H9 \5 m+ [4 z( L2 i9 I: H - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& p5 {$ @6 W, H5 _* y
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! L) l1 Q( C( u! H4 L - Re-enable unlocks on unranked servers, p) W( e7 }3 R( [( f. W, w
- Ranked server forces unlocks i.e. have to have unlocks selected.
0 K; E9 G. a: V - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 F5 z* O) [' |
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( c& S: E$ o/ `& E8 i4 `. A' O# @ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
' ~' ~6 U+ i2 c9 d" P1 p/ O - Vehicle drop crash related bug (missing icon)* P/ ?; F- J# ?
- Co-Op bot console commands do not function on local servers.
; v% z. [& ^4 @2 U1 r Client / Gameplay: 5 u7 E4 v# x% z. L1 ]$ [
. p- u4 E) Q$ i8 ?; ^( X% R- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 H! `" L' m6 U9 x0 B/ T) s - Introduced a delay from proning to standing to help reduce exploiting
" \% Q, p' U$ _, g4 d) d$ v( N - Adjusted C4 to make throwing more difficult
, v! t' l ]( f1 E - Fixed the issue where a red distance marker appears on the ground
- X7 R+ O. K) Y/ }+ _$ {: u - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items" |6 s" \/ Q) e6 y) B
- Made adjustments to reduce the damage taken by vehicles when driving
9 N# |( ~1 \$ D" Y - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.6 A. }7 h2 o, K- { }* v; j& H
- Commander options no longer available whilst dead.; E" X7 H7 t" f; v
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' d1 O5 b- ^0 G/ ~% B8 X# ^3 [. N - Fixed the issue that would cause infantry players to be revived with no kit.. ?+ E' g3 I5 r3 _/ k$ A
- Fixed several rare graphics crashes.8 w; }( B+ Q t
- Fixed issue with players crashing while clicking "Join Game" in the front end+ S7 b4 Q9 F4 Q3 G& n. S. ]
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.. F8 g) R. v S7 t1 d
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
+ O$ u& G* v O! m U% R - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 D! C9 R5 z7 r9 d& o - Transport Helicopters – Increased the armor of all transport helicopters
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4 R6 K" g) e J: x: v[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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