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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.45 }3 l( p4 Q$ E, J H% U# u+ W
EA - 1.4 Full Patch3 a$ U+ B: G; V0 r& }) M* z
EA - 1.3 > 1.4 Patch3 P+ `% t/ J6 J3 V9 ^0 D2 M
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: e3 w$ P- ?* E4 Q% L8 d1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
0 h7 ]- X" b' N) A - New Server Option: No Vehicles mode
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7 y9 k8 Z, Y5 ?. J% V. e. @1.4 Patch – Fix List
. v, }4 ^8 y+ ?% UFront End: # N1 j$ Z& Y5 V$ l
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- Front end - Fix server browser issues with updating info
& y }3 W; c6 W( r. }$ g% T4 [$ I0 u - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* d4 h. S: e- r4 C( D
- Multiplayer Internet Server maps size filter not working5 ~+ E4 v, Q* Z# t
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
% I: i9 t* N5 N2 b# v& F- n Game Server: 0 H4 s k: _# z- ?0 R$ k$ i
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- Increased server stability
- g' E. l3 `/ B3 {0 B - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)' [* i# X( {' u \5 A
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 V1 ]( o8 a# Q3 d. v* \ - Re-enable unlocks on unranked servers
& N3 w- u! q* i- e( ~, c: Q - Ranked server forces unlocks i.e. have to have unlocks selected.( ^6 R+ k* |; X y
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 O* S1 _3 e" s5 }4 j7 Z& ` - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map3 T# f6 {! n6 e, v9 x
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( ]* C& D) M5 \# q; U0 m% k# t: M
- Vehicle drop crash related bug (missing icon)
, o+ B, C* R6 s8 }5 B7 B - Co-Op bot console commands do not function on local servers., g: O" B" }1 d3 Z6 Q
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag8 _5 l& E% X" a. U
- Introduced a delay from proning to standing to help reduce exploiting
6 k1 E( T4 ^8 F1 Y - Adjusted C4 to make throwing more difficult5 L% G4 U B+ R, e( t
- Fixed the issue where a red distance marker appears on the ground
' u8 q: N1 t8 T8 H8 c - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
+ j9 G, B$ V, w1 H; c2 h' v - Made adjustments to reduce the damage taken by vehicles when driving
6 v! S( O$ }4 D9 U3 I: u9 P - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
# U$ T- j7 Y- I( z- ^ - Commander options no longer available whilst dead.
# J1 O9 e/ ^, d# g - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
6 [6 C7 p3 b# C( Q: N/ D - Fixed the issue that would cause infantry players to be revived with no kit.
) l5 L8 q7 H V. x - Fixed several rare graphics crashes.7 V4 B0 ^" r9 v: ?' X! r1 I
- Fixed issue with players crashing while clicking "Join Game" in the front end
% ]) I7 i8 W! U6 [5 Y - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
. N6 {9 o ?& i4 J8 |* q8 z - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
9 c9 w- N/ k4 m K: C7 \) h# v - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu) p9 k, N) e5 p2 A; |
- Transport Helicopters – Increased the armor of all transport helicopters- i9 f8 Y3 j* ?9 k. d& F2 I
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& U5 F- D3 x" W[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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