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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4 j ]2 t+ V G5 J* A T, Q
EA - 1.4 Full Patch( Q) i% V( h1 S, e% ^% ~% Q3 {7 J- S
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. N% t. ]. {2 L# |4 N2 P! J Q/ H - New Server Option: No Vehicles mode. p% ]" j" o: n1 L6 U
" S4 y4 r5 p0 w: b! n1.4 Patch – Fix List & q+ F! W2 W/ W, y% f/ k' J; ?
Front End:
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- Front end - Fix server browser issues with updating info
1 V. J- [9 V4 e9 Z8 z! q+ w - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players" l' i$ p# ~( h' \4 s5 n
- Multiplayer Internet Server maps size filter not working
9 \0 `! y$ `) d+ g u - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
2 ~- [7 h; N5 i$ O: A9 O* Y# v. ` Game Server: ( Q. a1 [( ?6 C( I
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- Increased server stability
' ~, r+ \/ J9 |( C* o. x! n; v- W( i7 Z6 T - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
/ n0 D/ m1 T6 n - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.- F; N$ h# [" U4 \7 D
- Re-enable unlocks on unranked servers
, _" U# K' A0 Y& Y7 T3 M$ a! C - Ranked server forces unlocks i.e. have to have unlocks selected.! q9 | r/ h9 G( `$ }( J
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 u# }& l! b- h! l( J0 S - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
, X& e& V5 Y, c+ D9 `% X+ P" f - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: e+ N3 F5 l! M
- Vehicle drop crash related bug (missing icon)* o3 r: o; Z. l1 C V
- Co-Op bot console commands do not function on local servers.1 N5 i1 ]; V/ q2 h& W+ T/ T; W
Client / Gameplay: 6 c# @" {3 I+ N g. I) G* h* U
, f% b" ~- Z) M A. X+ g- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
( u0 h. M, a; ^- T/ B - Introduced a delay from proning to standing to help reduce exploiting, `, d: x+ G) ^) B$ D0 X: m( D
- Adjusted C4 to make throwing more difficult
- j. t5 C4 ~: F$ F - Fixed the issue where a red distance marker appears on the ground
4 n: V3 h5 e% b: l - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* a* `9 V5 b3 b - Made adjustments to reduce the damage taken by vehicles when driving
* J% M" t. ~/ _3 T+ L m - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 h9 }8 B! G9 E) n& K
- Commander options no longer available whilst dead.
5 ?# ~3 I8 Z4 j: Q$ ]4 j/ C- d - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
) G2 j( h% C+ N }) ` - Fixed the issue that would cause infantry players to be revived with no kit.
4 d0 X/ c# f) b, y+ U( ~4 W* \ s4 c, b - Fixed several rare graphics crashes.0 k; [# |) l3 {5 Q- @
- Fixed issue with players crashing while clicking "Join Game" in the front end
1 {# v# G9 ^6 T8 g - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.1 n, Z* U2 g* d
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).- ~% `; s$ I) Q
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: ~1 u- u W* U+ B6 T - Transport Helicopters – Increased the armor of all transport helicopters5 C5 v) U- C; k5 x
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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