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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; l- r) ^* k r# c
EA - 1.4 Full Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" G- n% h$ n6 }2 N2 Y* x( m$ X - New Server Option: No Vehicles mode; h/ J2 ~) P; F7 w
( B2 b, R1 t) _" C* f4 ]1.4 Patch – Fix List
. S1 h& Q0 p; F1 }$ _Front End: 6 z9 t. z0 _4 m5 W2 I/ M6 H
9 A; E# w5 t# o+ P- Front end - Fix server browser issues with updating info; m7 y+ w6 ?$ X0 ^* y
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
0 p% ~2 j; B$ U% V J. B; w" c - Multiplayer Internet Server maps size filter not working
# B. E1 x1 L/ Q' d - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
: d7 w$ V' D6 L$ ^0 ~ Game Server: ! F9 {( X7 q6 _7 V' z& Q ~
! t4 z( t; h, Q- Increased server stability
- @# T! a5 t- L" a2 ~ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
1 C6 {* L! Y F - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
9 @5 _; b1 u9 [' b9 Z - Re-enable unlocks on unranked servers; F1 n! f1 t' Y3 S ^; Q
- Ranked server forces unlocks i.e. have to have unlocks selected.
: }' R- s0 `- g7 u - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
) _# T2 _3 @4 W( T( C( q - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 ]: `9 r; k9 O- b/ T
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
0 F2 r, K* K; r0 @ - Vehicle drop crash related bug (missing icon)8 v E7 V$ B1 a" e% X# e
- Co-Op bot console commands do not function on local servers.
2 R' T5 f4 e* I2 k" q+ A Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag: O4 y% R& n: j, F
- Introduced a delay from proning to standing to help reduce exploiting2 G6 p p6 h" G( x6 Z( W4 W
- Adjusted C4 to make throwing more difficult3 e+ S6 b" q5 Q2 J& f. w4 M
- Fixed the issue where a red distance marker appears on the ground
) Z- [7 S+ X1 f: G5 A - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! }6 a* W, d# o# M2 z( f+ u6 y
- Made adjustments to reduce the damage taken by vehicles when driving
( s+ G3 {8 r b2 I - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.4 o. K1 z, m$ z+ H# G0 J
- Commander options no longer available whilst dead.
- o- B' D4 o; o1 Y" n( K, {# l - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# y7 U9 l+ ]" `0 b! n9 p' @4 u, k+ u
- Fixed the issue that would cause infantry players to be revived with no kit.5 p* k" d/ X3 X; N; d( C$ E
- Fixed several rare graphics crashes.5 x* x3 e% b+ e$ e( Y% d
- Fixed issue with players crashing while clicking "Join Game" in the front end' r1 Y) a5 ^ C j
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
' `3 T( G9 ], \% A - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) b( C+ m% [* N5 Y# y# }4 U# ^$ i
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu! P. W6 o4 d5 d5 c2 {5 l
- Transport Helicopters – Increased the armor of all transport helicopters
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+ v+ S' U2 z3 U" [5 U }' l[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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