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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4+ K" U8 K+ t: }$ t6 s% c) ] Z
EA - 1.4 Full Patch5 G: q; E& C& z( Z0 w4 N, k3 I
EA - 1.3 > 1.4 Patch
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: m8 A5 u& U L1.4 Patch – New content
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0 k [- w# Q8 Q* P) p6 q; K6 f& K- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ ]. O) G- T) `
- New Server Option: No Vehicles mode
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# C" P& X$ [# l1.4 Patch – Fix List
: X! ^" P; H4 z( yFront End:
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- Front end - Fix server browser issues with updating info
9 \: `5 d# g! w - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 ]2 q$ k- [7 I4 [. T- N# e" I2 p - Multiplayer Internet Server maps size filter not working
" \! b b, f( x2 Z* k - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
3 ?9 Q8 E) @4 w& Q Game Server:
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7 P2 S! A' o; O/ K0 \- Increased server stability
; ^1 C4 h+ a7 N' O" i \- t" v. N9 U - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)' k8 T, Q7 c) A: v* I8 k, k
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
' v, ^ m: g/ C' F8 @- E - Re-enable unlocks on unranked servers
; n! D A; z/ n6 B7 ` - Ranked server forces unlocks i.e. have to have unlocks selected.
& i8 N" d9 s: h - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.$ t* F) d7 F+ [% D9 U+ b. z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 W3 l! J: x& [- p. H
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
/ Y3 z/ o9 X: s - Vehicle drop crash related bug (missing icon). N* J' k& O/ t4 J
- Co-Op bot console commands do not function on local servers.
5 d0 k4 } P0 l; }$ l# a7 { Client / Gameplay: 0 p T D+ A& l4 a$ j3 e/ |
5 K v2 b7 \% A8 |: e* e- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag" z0 j' v' L; Y. f" ]
- Introduced a delay from proning to standing to help reduce exploiting
' B4 |; d% U& z* @. R, A2 q! h - Adjusted C4 to make throwing more difficult; L# o8 I: j7 Y, C! x0 G) P3 u4 F
- Fixed the issue where a red distance marker appears on the ground! O1 _/ w- e5 u9 t8 x* z# V
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
t4 @/ h- T9 A# d' O4 H - Made adjustments to reduce the damage taken by vehicles when driving5 W6 y. f# f+ H* T8 B
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
0 _' x9 L; G! W% ?. P5 _5 S( c - Commander options no longer available whilst dead.
! l2 U9 q8 i3 U8 e% g. D( M" o/ g - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 _% M& L' _, d# M
- Fixed the issue that would cause infantry players to be revived with no kit.
& X3 Y* n6 x7 |0 @2 C - Fixed several rare graphics crashes. Y6 A$ [; `& r9 a
- Fixed issue with players crashing while clicking "Join Game" in the front end% {& r& K+ }1 `! e: D
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
# e+ q% m5 \; S. b. k - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( Z! H. Q p. w/ z$ I9 ] - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
2 T2 C, o+ R, Z' `: c - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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