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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4# C* K9 E, L2 D. V; j9 Z
EA - 1.4 Full Patch
2 I1 A2 y! I7 H; c( eEA - 1.3 > 1.4 Patch9 r9 B A! E' a% m* D5 @
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1.4 Patch – New content 0 h) }1 q% A7 p1 ^, C1 l; b" x
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)2 M4 ~0 f6 h) h8 x2 O& E
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
; Z; j8 j9 W$ l, j8 yFront End: 6 q, i+ D; Z! y! W) |( \! ?8 o
# X2 ?* g w; Y& `- Front end - Fix server browser issues with updating info4 ?: l: A4 z: L6 f" w2 `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players5 l2 T4 l( n4 \# v$ Q
- Multiplayer Internet Server maps size filter not working
$ y7 r9 ~; o! c8 v( N+ ~0 g5 n - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box1 u P( J1 ]) j7 R- a$ K4 Q$ I
Game Server:
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- Increased server stability
/ X; [3 C3 H$ J9 z - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora); b) J, h1 G7 M/ I1 N" O8 ~: J
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) E! I$ ^* j7 T" K3 ^/ C
- Re-enable unlocks on unranked servers
$ x* e+ V" f% R. b& E. u - Ranked server forces unlocks i.e. have to have unlocks selected.
, A! k- {! `% X; o$ K - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.5 B, h3 @2 ?3 V) d1 Z" n y o
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
k4 A: U/ J$ q5 h) b2 m - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
, z/ K1 m" j* X+ e7 r - Vehicle drop crash related bug (missing icon) {8 Y5 U& m( ?1 Y! V
- Co-Op bot console commands do not function on local servers. t5 c( T+ t( c9 m* K6 i* _
Client / Gameplay: 7 M2 q1 h* c% V
* a. M1 S, g% {8 R- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 K( E+ `' J9 D) Z, ]+ h
- Introduced a delay from proning to standing to help reduce exploiting. p7 W5 a$ }; x: r" E; }- n
- Adjusted C4 to make throwing more difficult- Q8 P E+ w" Y; s* b& y( I
- Fixed the issue where a red distance marker appears on the ground! J7 j% c7 T; n2 H3 e7 Y4 L) s/ {
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" y* Y& n/ j# `3 `' e5 M - Made adjustments to reduce the damage taken by vehicles when driving, ~& E/ B( E4 \! J
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.( i5 `; Y J) j. y+ z6 O6 |
- Commander options no longer available whilst dead.* y: ] ~8 M) b/ A9 B3 C0 S
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round( L# a6 b, i5 R5 B- a$ Y& o: @; k3 ?
- Fixed the issue that would cause infantry players to be revived with no kit.
. D+ L/ L) G1 c8 P - Fixed several rare graphics crashes.
* u# S2 ~! _1 C; ~ - Fixed issue with players crashing while clicking "Join Game" in the front end2 d' s3 O% ~7 g5 q2 N: w# A
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" T, y: s! {# C! n2 T) J) j. o, y - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
/ D( x0 s# |/ m8 b1 N - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu* w1 ^( |6 g- G
- Transport Helicopters – Increased the armor of all transport helicopters" C1 [3 X; ^4 Q/ }6 e
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' [% c+ i6 _) V8 B' j9 C- ^, U* s[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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