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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
( | G, d! }, \4 _" _& XEA - 1.4 Full Patch2 j2 s5 l5 }+ `; [" F5 @6 _4 Z
EA - 1.3 > 1.4 Patch3 w* B$ N. o3 M* ~% k& q& t
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/ ?0 v5 N* K" e7 V6 e0 z6 w$ {1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 K* {" H% \2 R" ?, R
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
2 C9 }; {1 W7 _1 e; w. S; iFront End:
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- Front end - Fix server browser issues with updating info
1 q: H$ H. g8 v - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players: ]% t/ D) s2 k1 t, r, P" g
- Multiplayer Internet Server maps size filter not working) Q( O& }0 t. E3 Y/ m
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box. e/ K) g& O/ d( K8 D- U
Game Server:
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- Increased server stability
$ R, n5 s' R9 H2 G - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)4 V+ i7 n; I% r. o6 H+ y
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) s1 |) q4 J- |7 r1 r. W
- Re-enable unlocks on unranked servers
* F6 E, w8 F4 } - Ranked server forces unlocks i.e. have to have unlocks selected.
( t% P# Z, o0 [' p9 X - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
4 c6 `0 n1 t* D) l0 O, t - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
' L: b( N' }; M4 ` - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
& `, W. x; ~% b, z - Vehicle drop crash related bug (missing icon)4 O5 Y' j' A8 v3 T: c# O
- Co-Op bot console commands do not function on local servers.
. ?1 b, P: u' I Client / Gameplay: ) s% [9 [; w: D# w7 q4 d
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag2 y, V; ^+ y7 r
- Introduced a delay from proning to standing to help reduce exploiting. m8 R0 t" i3 h4 N( G
- Adjusted C4 to make throwing more difficult4 ?) ] y, M$ Z% ^; [! T
- Fixed the issue where a red distance marker appears on the ground
6 N" K1 @. s, t1 ?' `# q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) C1 R- n+ f" I% h# r5 b8 {' B2 y
- Made adjustments to reduce the damage taken by vehicles when driving
" C" Q, o- s! Y3 A# u - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 S+ n* [ x7 B
- Commander options no longer available whilst dead.
6 M |3 H' p0 M. c, e, n9 F9 X2 r - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round5 F5 U& E; m$ P A6 O# F
- Fixed the issue that would cause infantry players to be revived with no kit.5 M; u" d9 e9 n( H- ~
- Fixed several rare graphics crashes.7 a9 e b* p0 _' L" w, ?
- Fixed issue with players crashing while clicking "Join Game" in the front end
s' w& c0 V& H4 _6 N- X - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ ]% h! I# I) p s. Q1 h: n& I! F8 _
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).; q' ?* b, e1 v1 y0 J. W
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu7 j: o* n+ U' W( H1 E$ T
- Transport Helicopters – Increased the armor of all transport helicopters
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2 y: Y# h: E* D, M7 e3 S4 j6 N[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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