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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.44 d2 W* Y$ w* @$ |" ^8 Y) ]
EA - 1.4 Full Patch
; C) w+ \' b: g2 S& e3 GEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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, Q" x5 N: I, S- u$ r; u# a, k2 D- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" g" e1 I. b7 U( ~4 ^( ^. y - New Server Option: No Vehicles mode0 r" x1 W1 X/ {8 e0 ~
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1.4 Patch – Fix List
' l1 r0 Y- Y Z. f G9 m _: cFront End:
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- Front end - Fix server browser issues with updating info# A; y! n0 r: x" Q: \. `/ b+ ]0 t9 Q. H
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players8 `% p% t# J+ k% N2 ^. O5 y
- Multiplayer Internet Server maps size filter not working
# h( R. {1 m5 {1 ?) C2 N9 ^& \/ } - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
$ \4 K }2 C( B4 p9 ^ Game Server: 4 s3 U+ r# a2 F. s
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- Increased server stability3 m/ m: ?" I" D3 _/ {, h
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ @- b4 Z8 n U9 J; V* {, C* u$ E - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.3 q3 \; I/ U- a6 U6 F
- Re-enable unlocks on unranked servers
3 I7 [7 ^0 a ~: W, r" n3 f6 S4 G2 u( O( e - Ranked server forces unlocks i.e. have to have unlocks selected.- E. T6 n# t- \
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" r6 I) T, v. O5 U: w- |" S - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map3 K4 a9 B9 f" f
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 b7 z7 x% }" w0 G
- Vehicle drop crash related bug (missing icon)8 \# i4 Q0 u. d$ Z8 w4 I" P/ ?% ^2 {$ w
- Co-Op bot console commands do not function on local servers.
. b; H+ b7 d# h Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag& n' D) ]3 q) W1 c5 W1 C8 z2 c
- Introduced a delay from proning to standing to help reduce exploiting
& M4 L. E, N4 f' ^- f9 a - Adjusted C4 to make throwing more difficult
! E2 T6 D8 d, d" R4 I - Fixed the issue where a red distance marker appears on the ground
, a9 d3 a+ l1 A" A' j - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! Q8 R& p7 ]% M9 g2 B1 X8 W' a( Z
- Made adjustments to reduce the damage taken by vehicles when driving" g2 Q& x4 c2 x+ Y) `3 F! z$ ]
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.* [+ n- K. k# q5 W: o* N6 N
- Commander options no longer available whilst dead.* c/ s4 u9 O. z: V0 M
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
3 S' b; @: P+ F% j2 s - Fixed the issue that would cause infantry players to be revived with no kit.
2 H- ?! K6 _" U9 j2 l - Fixed several rare graphics crashes.1 ^1 S! Y5 w- k6 Y9 [: w0 v
- Fixed issue with players crashing while clicking "Join Game" in the front end- l2 w7 g" |7 u+ w9 U5 @1 h
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
' y7 @, c9 _( U7 X8 [ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
; T% m; @, _; h' u8 A9 r( d' ~ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* n) h, z" \" t, R+ i! R - Transport Helicopters – Increased the armor of all transport helicopters
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2 v% U$ r" d4 n2 j# }' d[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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