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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
a, D' V# V: N! d" [! p, ^EA - 1.4 Full Patch# I' q, n2 U+ B8 o9 V4 l( ~
EA - 1.3 > 1.4 Patch' I! x- @& s5 O! |' J5 Q
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2 W6 A0 W$ } b9 r1.4 Patch – New content
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* Z" b3 q6 \# t# n4 m; c5 `3 O- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 B9 s6 R; ^8 m
- New Server Option: No Vehicles mode5 ]# V. b6 Z4 h6 Y0 k
) |: L5 n2 C6 d* C! q+ @+ h1.4 Patch – Fix List
8 Y! K/ r/ ?0 _$ s' @Front End: - E- g/ h( b+ Y1 K$ U4 E }# x
% m3 h$ D/ p' D4 ?; f; `$ [- Front end - Fix server browser issues with updating info
5 D: G2 F0 u* c2 t( ] - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 [, A- p6 O; U0 W+ a. d8 \
- Multiplayer Internet Server maps size filter not working
/ h3 z6 G& c4 P* b5 l' V - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! Q5 B% j5 g5 _ Game Server:
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- Increased server stability! G3 B1 y4 e- e, Y+ W+ y7 v" ~
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 a( n; [+ H+ ]2 M* X [ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( N; `: y- y/ _$ \# n# _ - Re-enable unlocks on unranked servers
3 w. O, w& f4 G* ~- i$ P) [. m - Ranked server forces unlocks i.e. have to have unlocks selected.
* x4 p/ F) F$ u) E; N) D - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.: w* F0 s" n. X& F% s6 l0 x9 r
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map$ [0 G* R5 P6 ^0 O( W' V
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' n: g" _2 `, q5 p
- Vehicle drop crash related bug (missing icon)
* g) L x; H) G6 Y# G' o - Co-Op bot console commands do not function on local servers.3 Y+ \# Z+ B# W) W, q% g7 n( @% w
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 Q; |9 |8 z8 |9 l# _" @- c - Introduced a delay from proning to standing to help reduce exploiting
+ u# y/ `, k1 P - Adjusted C4 to make throwing more difficult
( u5 W6 A0 W. k7 P6 [( a' t4 _ - Fixed the issue where a red distance marker appears on the ground, T( H+ U8 _0 O7 O; \: s
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items2 K$ s4 e+ v3 u2 b9 b" V
- Made adjustments to reduce the damage taken by vehicles when driving
4 t2 S( d' s8 \ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ g2 G& J+ l) g; a1 v5 o8 m
- Commander options no longer available whilst dead.
) s I4 m, v2 x3 C) d' D - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round% w: v* Y" x& m+ ]5 K/ }
- Fixed the issue that would cause infantry players to be revived with no kit.
2 A/ E0 Y! ^$ O9 N& ? - Fixed several rare graphics crashes.1 Z7 u* ~. h7 @ `, I' p9 _
- Fixed issue with players crashing while clicking "Join Game" in the front end: q* P, R! m6 m! G1 j& |
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
5 ~& ?- q! A1 r' I! j. N* S4 Q, M - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. O% h* M( u/ m6 c
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu* W0 l* w" o. |+ x1 |4 h) _
- Transport Helicopters – Increased the armor of all transport helicopters
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. x- f" L6 H$ w! n* a1 K0 S[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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