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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
1 N8 O' q' O3 W, @. z9 f3 qEA - 1.4 Full Patch
. H/ D* d; }5 s) A2 R: d% GEA - 1.3 > 1.4 Patch) c( x( m5 n" \0 F
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)* r- H& P) S1 y4 z( k( I' Q5 P
- New Server Option: No Vehicles mode3 r" m) i) q0 m" s( _ b7 A( y5 l
9 y4 ^% g1 e$ j+ S1.4 Patch – Fix List , B2 p' D8 L! U$ T% o
Front End:
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- Front end - Fix server browser issues with updating info
+ `+ w9 n n! f( L% C0 Q8 w. X - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players d& T. @ T! A% L3 }( d, p) \
- Multiplayer Internet Server maps size filter not working) E) Q L5 K6 m- J7 g6 i
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box8 Z1 k- g- G6 v* h$ K0 D
Game Server: o0 ^) P4 D. s5 x& Y" q5 i/ l& L$ d
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- Increased server stability2 a8 X$ L# i3 u8 j- K
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
6 p3 W8 [ T! _/ g8 O6 K - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.3 F0 K# M+ X, `) G% F
- Re-enable unlocks on unranked servers H- c2 `( S) t6 A1 T
- Ranked server forces unlocks i.e. have to have unlocks selected.
7 q* ?3 |4 V4 a6 S% R - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.# q) P2 f3 [: @7 J
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map! M: E8 X$ u S/ B& x
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
3 K8 B! `1 C% m8 W% N' ]$ l! [ - Vehicle drop crash related bug (missing icon)5 q/ K+ E8 l+ }' t) A$ R" l
- Co-Op bot console commands do not function on local servers.
7 |' h' T/ k1 O# U9 m- `: I Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
- w* A ^8 ?& k/ [$ ? - Introduced a delay from proning to standing to help reduce exploiting
' f) x- f$ B/ o" \ - Adjusted C4 to make throwing more difficult3 Y8 z% d- g9 Q) X1 {) _* ^5 }
- Fixed the issue where a red distance marker appears on the ground) F! {9 g3 f6 e* s% M6 ^. C
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- i, G% t, Q) V. d/ F9 j - Made adjustments to reduce the damage taken by vehicles when driving
8 Q+ G( N* R* T# Z [# D& O - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
! m8 s! i* ^; U g - Commander options no longer available whilst dead.
! Y f% G- z2 \. q' t - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ _) @$ n% m" F - Fixed the issue that would cause infantry players to be revived with no kit.
; g, V% S# d1 p5 @) l+ f8 \" B0 ^ - Fixed several rare graphics crashes.
" h2 } }0 F/ @3 a - Fixed issue with players crashing while clicking "Join Game" in the front end
+ h4 @3 L/ B4 x- P, u' H- w. G - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
6 `* |6 H3 O( l A" C3 W3 c, ^ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).+ x2 `/ }4 t+ I. P- S3 h9 P8 p
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu c7 q1 U! w, r$ E R( r( S5 W& w4 f
- Transport Helicopters – Increased the armor of all transport helicopters t$ f- I4 N: c" u& P
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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