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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.46 o6 Z# Q" d* S+ t( R# d
EA - 1.4 Full Patch
: ^; H; b+ `+ nEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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/ I2 M3 Z; n# C- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)2 l9 W, x' y) `$ `8 M
- New Server Option: No Vehicles mode+ o& Q; T$ t, ?! v# ~+ b
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1.4 Patch – Fix List 8 a* v1 R' @" ^; S4 M* _
Front End:
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- Front end - Fix server browser issues with updating info f$ ?/ s# \/ O4 {/ h3 ?
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
" X" b, J2 P. u8 d - Multiplayer Internet Server maps size filter not working
8 O' p; o C; m b* D& S b - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
* [6 o1 a; x ?. w- t' W0 S Game Server:
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- Increased server stability% W, s; z) s1 O# S' O( l5 b
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# ~6 w! a$ W4 ~8 R& P - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 M/ P. o. l v4 t) N* l- W - Re-enable unlocks on unranked servers
; p& m7 w |( F - Ranked server forces unlocks i.e. have to have unlocks selected.
; a$ n9 _2 a$ j( S) T0 v - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ c& ?) B0 V! {1 |% ~( Q8 b
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map0 _& d( i2 x' V! b6 i- W
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
. x) T/ e$ \& u1 A% {. y) u$ V+ S, P - Vehicle drop crash related bug (missing icon)) W2 N) ^" h9 i9 E" f' @2 |; @
- Co-Op bot console commands do not function on local servers.+ n, i' n% H6 e: i6 ]$ e: Q
Client / Gameplay: ' T1 C8 {7 u7 g- Z+ m* K1 L F1 \/ i# t& y
: U; a! a) V+ [" i- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
; T9 K6 z$ O1 [5 N' f - Introduced a delay from proning to standing to help reduce exploiting3 {3 B4 V5 c% X) B* e, O# g
- Adjusted C4 to make throwing more difficult
2 N) d h' T& c" _% o' Y - Fixed the issue where a red distance marker appears on the ground! B. f+ ]/ x7 l) a
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" \3 J6 c; R6 F7 m- T c - Made adjustments to reduce the damage taken by vehicles when driving1 \( F: o! K9 @& J) E
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.2 k' z, z8 y$ ~& {
- Commander options no longer available whilst dead.$ [* v8 H J. T3 b
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round" D4 w. x3 P- {( s+ D% Z% z
- Fixed the issue that would cause infantry players to be revived with no kit.4 b: V3 Z1 m1 S
- Fixed several rare graphics crashes.( Q R' |7 j2 O% O" c
- Fixed issue with players crashing while clicking "Join Game" in the front end
5 R$ @ |% {+ ~; ?- e* P - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 T, M" m% i* x/ F! Q" r+ @ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
5 m! @3 m7 u) U% }4 b - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 n' P2 L, z$ g7 F- M
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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