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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! L/ }$ M0 E& ~6 I' ^: c$ D' w8 v7 n! R/ \EA - 1.4 Full Patch
5 A2 m Y( z9 ^6 I( x$ }+ ^: t( hEA - 1.3 > 1.4 Patch
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+ l) q0 ?3 S0 T5 }0 W1.4 Patch – New content
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m0 |& ~3 `( `9 S7 @( h0 l; `- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 L& ~8 P3 j; X5 }$ e. `+ r! o
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
9 }' k- z! {6 e0 b, P5 X4 g; \Front End:
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6 }2 J7 |1 n: [: ^- Front end - Fix server browser issues with updating info
4 n( ~: ]+ g" n9 y9 u3 p - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
9 P2 [$ w8 W& l2 B8 x - Multiplayer Internet Server maps size filter not working8 W8 n1 C" o6 Y9 A( g
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box1 f* f" y6 F7 E, m) Y1 Z% h( ~
Game Server:
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- Increased server stability
6 K2 q) d5 N: `. U+ f: B/ L$ [ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)7 z- r* M# Z" I5 v! E
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) I s# S( i3 y9 L
- Re-enable unlocks on unranked servers
Q! O9 a8 m1 \* i/ m: N z5 ` - Ranked server forces unlocks i.e. have to have unlocks selected.
* Q# R; } u. J! I - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.$ I$ P6 n3 i/ L) k4 \6 a. o
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& h4 }) {9 ?1 b- R
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
" T/ i9 i3 b8 i - Vehicle drop crash related bug (missing icon)6 k% O; z+ C1 k& Y5 `' c |/ ?$ ~" b
- Co-Op bot console commands do not function on local servers.. y3 a: W- v* _, @$ K) g
Client / Gameplay:
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* T9 v* H2 S: ^- \9 X- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; N( \3 F5 _0 k2 n$ |
- Introduced a delay from proning to standing to help reduce exploiting6 z" l% W- g; q" a# d. B* w
- Adjusted C4 to make throwing more difficult
- w7 s( m/ Y7 ~8 ]9 A4 h$ l& f6 b - Fixed the issue where a red distance marker appears on the ground
' \: r5 X) H! B! w3 L' J - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 G5 S6 s) C \3 `. F3 I
- Made adjustments to reduce the damage taken by vehicles when driving
1 u4 ~1 o8 `* m+ O9 |" a0 | - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& {! e( q) S2 e8 ? - Commander options no longer available whilst dead.. N$ ?% |% ?9 u* c! j9 I
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- a2 F( t9 W% P$ ` A' f4 M) ~ - Fixed the issue that would cause infantry players to be revived with no kit.
% t% o8 R5 H' X+ |6 ^8 q - Fixed several rare graphics crashes.+ u9 {* [, {) F9 h9 A% ?
- Fixed issue with players crashing while clicking "Join Game" in the front end1 i- }3 f, l" H( V9 Y4 ^
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.1 q @# ^: @- ^- g M
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).; C" H. u `# p2 z6 b
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* u; y( T. ^2 p$ C - Transport Helicopters – Increased the armor of all transport helicopters
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. q# Q, L! Q! f6 K) I+ @9 |4 Q[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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