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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.48 }) t9 b0 E' m1 m( A
EA - 1.4 Full Patch
m6 R! F" n7 _: xEA - 1.3 > 1.4 Patch+ \: ]0 K4 Q) z4 E, y* G
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) ?- e" W$ R1 z& @; \1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
+ H7 M2 W9 a N - New Server Option: No Vehicles mode
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! i- H# e; d9 P1.4 Patch – Fix List
4 c" A# ?7 N: B3 r( P! kFront End: ! d- ?: D8 d% [2 p; K% s `" J
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- Front end - Fix server browser issues with updating info
# N9 h0 P) q+ Y: B% |1 E - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players+ U7 P+ o8 u& }3 o9 b7 |0 a
- Multiplayer Internet Server maps size filter not working0 {+ s* H" x1 K' D
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 R$ p. H8 }* h
Game Server:
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: c7 g. k, N1 l5 ]- Increased server stability% F. A9 e$ G; c- {2 b- h
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)3 O! L8 L& x; z0 w3 I! J
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.# Z: M. F3 o3 F% V: |
- Re-enable unlocks on unranked servers1 P# s- m. _6 P3 W
- Ranked server forces unlocks i.e. have to have unlocks selected.3 M2 _ u( v) o
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.( F& K6 s' P. k) g6 l% a; |! D
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ V6 d5 d7 g# L6 N! U( \$ V9 p - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( j" {& i" S/ @* f# I; n
- Vehicle drop crash related bug (missing icon)$ o0 ?: C: b0 M; J) I- G8 O
- Co-Op bot console commands do not function on local servers.( y% Z! ~" X( u+ Y
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
' g6 J* j5 @. i- S0 J ~( V% p - Introduced a delay from proning to standing to help reduce exploiting$ d8 S% g# N+ A2 Y; ]" r
- Adjusted C4 to make throwing more difficult
8 M$ `6 |+ Z/ b9 R3 t8 J/ ~ - Fixed the issue where a red distance marker appears on the ground
+ X0 r! c1 f+ D) u - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
/ r/ [" h% K8 K6 R, ` a - Made adjustments to reduce the damage taken by vehicles when driving- F# n$ _. I) W" ^5 u
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
% {7 y; `* h/ h, f( T3 `- u - Commander options no longer available whilst dead.+ _* b3 ? w/ e6 q
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# } h# ]4 l5 h7 W+ D# Z& O - Fixed the issue that would cause infantry players to be revived with no kit.
* }# H; E5 A1 y( \ - Fixed several rare graphics crashes.' l3 \5 W# [( G: x7 \
- Fixed issue with players crashing while clicking "Join Game" in the front end/ M6 z) W3 x7 {0 \& T$ f
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.2 h7 \- [) s- i) W5 P
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).5 n2 d, P$ X: X
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu% {. Z2 Y3 q4 H6 K J1 J' j
- Transport Helicopters – Increased the armor of all transport helicopters
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$ ?0 H; q4 F) ?8 r/ m0 f- ^[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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