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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
8 e& B+ J, A |* H. @% Q3 C3 }EA - 1.4 Full Patch
* u% {; A+ @ r4 d+ D' W5 E/ ^; JEA - 1.3 > 1.4 Patch
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# X& P. h8 ^* X9 K$ V1.4 Patch – New content 2 F- _! W/ ^! z* P
2 s$ R& W/ ]$ x% T- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)& T3 k9 h5 ^! N" b9 C3 ^7 A3 r$ x
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List ' X( ~9 W# w0 U
Front End: # K5 I: Q3 L( r& u- I! i' ?" N$ d* m
& X6 }& L6 ]& r& N. G# l- Front end - Fix server browser issues with updating info
5 t4 G5 u- e6 p0 O, l - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players! H9 y: H) W9 I$ ^9 K, c
- Multiplayer Internet Server maps size filter not working' y) \) o# E2 D& r; i z! V
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 E+ U# h2 U8 _. j7 \0 n$ S+ D$ N
Game Server: * l0 S. t1 X- ^+ z# b# ~# J% g! r
% M' C* L! M7 k9 b- Increased server stability
/ `* F6 }1 |$ q0 d5 u0 d# t+ ?0 y6 G* V - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ |9 M4 V. y8 N/ _; O* K
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.( e! e- T7 X! Y8 @- \
- Re-enable unlocks on unranked servers
# G M8 ~% l4 N' Z0 z - Ranked server forces unlocks i.e. have to have unlocks selected.
l" M& n4 Z! }5 \! K. f' } - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.# e) P' C& l7 R
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ [! A0 ?+ q# q" C0 X- Q
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
" e/ @, |" g, h o: I* {! ~9 v - Vehicle drop crash related bug (missing icon)+ x1 s/ a1 m# H2 }
- Co-Op bot console commands do not function on local servers.
8 ~- p( s: r! e/ ^+ ^ Client / Gameplay:
6 O: \9 D, p! x9 m- E
+ \1 G" [4 t- G4 j$ ?3 |8 ~3 g- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag) g+ l# X- A. z! A
- Introduced a delay from proning to standing to help reduce exploiting
2 E5 ~- @9 J! N0 D6 H# {0 D - Adjusted C4 to make throwing more difficult
9 l; q+ v" I0 ~ K- ` - Fixed the issue where a red distance marker appears on the ground
1 [( \& M+ T' { - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items; o, D. {) `0 R4 ?; F) V& L
- Made adjustments to reduce the damage taken by vehicles when driving+ _2 s! N0 h* C0 l
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
0 T4 z7 Y$ K" i9 A" C$ C - Commander options no longer available whilst dead.; ?+ P2 j, K. `
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 g$ Q" }* ^" q1 k& B& T5 Q
- Fixed the issue that would cause infantry players to be revived with no kit.
9 b8 M4 s7 Y9 S% i v - Fixed several rare graphics crashes.
, ~: Z. l) }7 [0 Z - Fixed issue with players crashing while clicking "Join Game" in the front end. S1 `" [. S* ]9 O1 i
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
! W! z& ^ @7 E3 c. a - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
3 j) l1 ~5 Q% s- n, t - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
5 ^$ {2 y: P1 Z5 k6 i% P - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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