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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4/ G6 l2 x1 [8 c* t/ j! b g) m' {5 N
EA - 1.4 Full Patch9 h2 r3 _% W7 e) i* H
EA - 1.3 > 1.4 Patch# n5 M8 X- y( j9 r: Q# ^, \
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1.4 Patch – New content # ^% O9 ]& w* v: E7 H
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)% y0 O9 h" H: i- p
- New Server Option: No Vehicles mode- D3 c" \# z7 J" m" y$ h0 Z b" a
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1.4 Patch – Fix List
* G1 \0 {* z. M- ]Front End:
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$ h" _8 |$ C7 T8 H! [: Y4 N0 b- Front end - Fix server browser issues with updating info+ n2 B. O! k( K& f/ l$ a
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players( @7 ?; b5 X- b8 c* @
- Multiplayer Internet Server maps size filter not working" u2 h% T' j2 h. c. S3 W
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
% [) L4 v7 K0 E8 A Game Server:
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- Increased server stability$ ^$ T, G( P y3 S6 T6 w
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora); z$ y' c1 ^/ X- f7 R* _' ~
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 y A/ e3 V4 v( ? - Re-enable unlocks on unranked servers7 Q8 _+ e) H! H. }1 c
- Ranked server forces unlocks i.e. have to have unlocks selected.7 a% {4 J- @/ M" M' @" U; A
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 i' [2 c" T/ x2 r5 Y- y( `
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
! N8 L) ~# f" u3 B" k, D0 } - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
9 X- r# a4 I. @6 Z* [ - Vehicle drop crash related bug (missing icon)
% `, a8 m0 u+ k X% Z - Co-Op bot console commands do not function on local servers.5 U9 j1 ]( u! s6 c: ~ O5 `
Client / Gameplay: ' R9 V0 \, w; t& f4 ]6 g2 z
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag" m' S% J5 B( j6 ?$ k
- Introduced a delay from proning to standing to help reduce exploiting! ~0 |; x5 n) G5 Z4 b' O
- Adjusted C4 to make throwing more difficult
U7 _, P Q& G l% v' I - Fixed the issue where a red distance marker appears on the ground' }& l5 P$ n% g3 Q
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) l8 Z. i/ B" d - Made adjustments to reduce the damage taken by vehicles when driving+ m" ~7 W( c5 k$ C
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 ]- T& u! O( x" N - Commander options no longer available whilst dead.
+ D$ }) l& {/ c5 |0 G6 e - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round' g. V6 m# k5 j ^0 Z
- Fixed the issue that would cause infantry players to be revived with no kit., @! ~5 x! P" h: j! ?
- Fixed several rare graphics crashes.- h" Y) v- y1 |; L- l8 ^
- Fixed issue with players crashing while clicking "Join Game" in the front end/ t# s! K* O* i3 b8 M
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
/ ~2 X) c2 A3 y - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).! b2 C) d* X5 M4 K# B
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 X( p: N8 n4 z; b' i2 w
- Transport Helicopters – Increased the armor of all transport helicopters2 Z3 c! B* ^* [
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+ u6 [- w6 Y5 n[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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