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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! g3 x3 D* l8 o( D: B" b& v$ GEA - 1.4 Full Patch3 q, F( D8 B/ p, D
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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, l, _2 E& h" J9 f( `6 G- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# x3 J; C( X/ X t' m% }! U - New Server Option: No Vehicles mode
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* Z" s7 K, u6 f4 S* C1.4 Patch – Fix List
0 g" P3 f1 I/ e$ rFront End: : r- A" j/ {9 F% Y& v
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- Front end - Fix server browser issues with updating info0 _1 f9 d7 D4 j# B, f" `% w V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
# s. K/ K& M2 Z5 `" T2 ]# F - Multiplayer Internet Server maps size filter not working
" \: {4 w T; M8 z - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box( W6 U7 a% X7 `$ f; d
Game Server: 7 o( H; N- S" R# V" S( U
1 @% U' l: q2 \- Increased server stability
- p/ g9 F5 W& U: i7 e - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)9 p! _5 K3 @5 O: o
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. b0 D q0 }7 L. n
- Re-enable unlocks on unranked servers
5 w1 d: c. e$ w$ I* v - Ranked server forces unlocks i.e. have to have unlocks selected.
% V' s; F% T7 S) i - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.) d& A3 }+ A: D# h8 Z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map9 N& O6 f: t& t' S
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 [, _" O& s# F' p- }1 N
- Vehicle drop crash related bug (missing icon)
) x# W* \4 p2 D- _6 t, O2 _6 ` - Co-Op bot console commands do not function on local servers.7 t+ t R! }# R* Z# ?# `# ^
Client / Gameplay: : d7 o) W" w: I) m+ g
2 M8 O6 m- o0 g0 Y6 a# h3 F; ~- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag2 f' E! q. l% ]' b$ U# G: ~
- Introduced a delay from proning to standing to help reduce exploiting" f$ L, Z; u$ r: C) W# K2 D
- Adjusted C4 to make throwing more difficult. B8 x1 e" l1 G5 {5 L, n% n: z
- Fixed the issue where a red distance marker appears on the ground0 ]" `2 B7 M2 `* ~( V" @
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
$ j" U' R2 p8 |7 [1 |& t - Made adjustments to reduce the damage taken by vehicles when driving% X1 j$ [. A/ ], U3 w* n, i
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.6 w L8 x7 I/ _7 \
- Commander options no longer available whilst dead.
( g( [ x% f* W' j, p - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 S: b# |( I" v! M, r
- Fixed the issue that would cause infantry players to be revived with no kit.
N z4 l; B6 w# u( P - Fixed several rare graphics crashes.
' B! b( {* p& c8 W6 h. v8 M - Fixed issue with players crashing while clicking "Join Game" in the front end8 M( V3 K+ ^2 K, h @7 B
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.! R) S6 M6 z; T) [6 K! n
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( ^. b% }4 d z. n& r! X+ e, F9 ?' ]
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 z0 s) _ s) E
- Transport Helicopters – Increased the armor of all transport helicopters
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, Y" N6 }0 M; m* p7 p6 S+ n[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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