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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
) E' g2 F" L# E5 EEA - 1.4 Full Patch4 c/ L3 j* B; r0 T. C* O' p
EA - 1.3 > 1.4 Patch& y% U2 {0 h; x4 ^* ~4 W+ r
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* W( L, L4 [1 s, [9 ~& y1.4 Patch – New content 6 {# B2 t; H0 e
4 J4 Y0 |$ D3 |8 S) ^2 G6 O- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) v% }$ m- H' n0 M9 V G
- New Server Option: No Vehicles mode
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1 p$ |" D; h3 u1.4 Patch – Fix List
8 y! ]+ {9 \1 q9 O, Q, gFront End:
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- Front end - Fix server browser issues with updating info( ~! \( j W, x- R
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players' _- M7 X2 }. X q7 Y$ w+ J
- Multiplayer Internet Server maps size filter not working
8 e; L7 V1 i6 h' f - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- j$ b/ o1 S, F, \ Game Server:
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0 m" U7 Q6 j' ~) L6 |9 `- Increased server stability
" A0 M1 w; W: E4 M - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 ^! {' l2 E( a( z7 Z$ o% \* s1 t8 s - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
& z3 b# [+ N c7 }$ U. F/ d - Re-enable unlocks on unranked servers
9 p: r* Q+ T0 U* E1 |: B& _* X - Ranked server forces unlocks i.e. have to have unlocks selected.- t6 T8 A. `* _
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.7 v, w! j; H V0 P3 T: _+ b6 c+ w
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ D# `; `4 b/ j
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps" x7 P/ u, K0 Z! e8 b
- Vehicle drop crash related bug (missing icon)4 N* M/ b' {* C( x v+ F& X
- Co-Op bot console commands do not function on local servers.% G3 ~2 T# d# C) B6 h
Client / Gameplay: + G7 h# y6 Z" l- [6 {
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
4 K. }' j6 w+ D5 I! w$ M$ `; m' q - Introduced a delay from proning to standing to help reduce exploiting; U- l/ n3 k: W x6 c
- Adjusted C4 to make throwing more difficult
+ \9 s7 c0 p1 T5 x6 v+ b% d5 n( x - Fixed the issue where a red distance marker appears on the ground3 x3 l. ?& C. ]! o; J4 G; k
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: Q/ K9 t1 S) G* k
- Made adjustments to reduce the damage taken by vehicles when driving
, i& }9 e/ q7 r% h& }! r4 u - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
7 @( X0 c1 f. F, K8 c; O' ` - Commander options no longer available whilst dead.
g* @: ?% D+ H8 ]- ]) { - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
! r3 W! T5 x4 k w - Fixed the issue that would cause infantry players to be revived with no kit.$ {9 L/ @7 c) x- F2 E1 A* c
- Fixed several rare graphics crashes.
" ]8 T4 Z/ g; Z/ |; L - Fixed issue with players crashing while clicking "Join Game" in the front end9 l* N& M. e7 y# g2 ?
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
H$ c, w- g5 V3 Q) u( t, b: V# n - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 t5 o$ X' I6 n! p: S1 c# o6 W - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
" @" Y) l" V: K7 o% X - Transport Helicopters – Increased the armor of all transport helicopters l. e0 o& M( \2 n, C: P7 {
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' N! w2 d& l# L1 z! l. z* D% G[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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