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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 u7 D! C, W/ D7 R$ G# c- EEA - 1.4 Full Patch
( K! P# d5 m* NEA - 1.3 > 1.4 Patch
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1.4 Patch – New content ' J$ [2 Q: C" e% c
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# h; _$ Z, e4 s- Q% _ - New Server Option: No Vehicles mode0 l0 z* }' W. `" w
$ u) A7 _; S3 n8 j8 Z1.4 Patch – Fix List
7 l0 }# f" L) l6 z) g- T( DFront End: 5 z5 U+ N! K# x! U
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- Front end - Fix server browser issues with updating info* \+ T3 M; ?3 M# |" L2 u7 u8 `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players _% ~4 M% Y& L
- Multiplayer Internet Server maps size filter not working5 Z3 P9 \+ T. @7 F& j1 L
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
* q, k2 v4 e- j `& c Game Server:
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$ h% k% C# m' K; b0 W r8 o+ [- Increased server stability w1 u- u3 C, o' \! S2 E
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
" S* L* ]3 V9 d8 D+ U - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
4 O, C# h3 z& ~; j" ^5 T - Re-enable unlocks on unranked servers
5 E+ E- e: d( F+ a" Q( c4 B - Ranked server forces unlocks i.e. have to have unlocks selected.( b' H% \ ?! ~, `
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ z/ C& I) m6 \' J6 c1 Y: _ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map- \) M, @9 B, C
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 [9 {/ p! J* h+ F
- Vehicle drop crash related bug (missing icon)$ p$ \) p; N, V, C* t8 J" G" W
- Co-Op bot console commands do not function on local servers.
- p$ A' K! N- w6 v Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) X' t2 f( v$ Z8 T! e1 q% A - Introduced a delay from proning to standing to help reduce exploiting7 C# {0 c! \8 \" Q% U3 o* G
- Adjusted C4 to make throwing more difficult7 Z! i+ P- O* T' b5 ]1 _7 \* i8 u
- Fixed the issue where a red distance marker appears on the ground
. B/ ]9 V; W6 U3 C' L! r - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
6 c/ ]( T. L! k - Made adjustments to reduce the damage taken by vehicles when driving8 ]% Z5 ~# o- w( C; R& W/ r! [
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.* j' }( [ d# e1 b* c
- Commander options no longer available whilst dead.
, P& U$ t; s3 z; @ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# b! U5 i! a! Q - Fixed the issue that would cause infantry players to be revived with no kit.
/ s5 Z6 u% x7 V6 z# | - Fixed several rare graphics crashes.% s3 i( P% x9 q5 m
- Fixed issue with players crashing while clicking "Join Game" in the front end3 L& d6 V; U1 |" @" R3 ?* k
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.* S2 O2 W7 J9 C* f
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).7 Y# \" w$ L" Z1 F: y/ M- ^! M
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ g! v, R8 [! x/ Q, O2 E) n - Transport Helicopters – Increased the armor of all transport helicopters, Y2 p0 x/ F: c: p+ R. o G
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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