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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 M) R* a3 ?; R0 D
EA - 1.4 Full Patch
% x' F- q8 ]0 I3 oEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)2 P# e7 W% I# a- l" U3 G6 v0 n
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
: E2 D: [2 ^8 i) bFront End:
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- Front end - Fix server browser issues with updating info
- M/ ?. k" x8 E+ ] - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* S8 }3 u H3 M; K# Q/ T* @* A
- Multiplayer Internet Server maps size filter not working
9 K' b+ y, l! a4 K( I4 M* b - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box o, J4 B. o6 x j* ], H
Game Server:
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- Increased server stability
; y; C8 f; f9 D: M1 k* z - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 Z6 k' i: n J7 V6 e - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.3 A* `# [! j" b$ p
- Re-enable unlocks on unranked servers
9 F, Z" k) X& y$ T - Ranked server forces unlocks i.e. have to have unlocks selected.5 Q( C! c3 ]; O# @
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ H: o' o; \1 K; |/ M# l" I) u
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
. l1 ]0 z& E. |# L: h8 x2 Z8 ^ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps9 P4 U' a" e; U0 V
- Vehicle drop crash related bug (missing icon)& q3 y7 d" t& X' N- n7 n, t4 O R9 j
- Co-Op bot console commands do not function on local servers./ l: Q* V- u3 @% q- p
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
$ b2 o% D4 l6 q) q - Introduced a delay from proning to standing to help reduce exploiting
# P* E. o1 C8 R: _, r. N - Adjusted C4 to make throwing more difficult
- `; @2 l! d8 [. s1 }5 D, c: g - Fixed the issue where a red distance marker appears on the ground K5 J+ G2 `" A; X
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( K& L; N% p/ Y. g, C; y# h
- Made adjustments to reduce the damage taken by vehicles when driving" D$ X _4 z* w" b z3 o- M! d
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.) f$ V+ g& D t4 C1 V$ a- x
- Commander options no longer available whilst dead.
0 G% [: l2 H' V ]7 } - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, b7 v+ \! w! x6 |' _. E8 W - Fixed the issue that would cause infantry players to be revived with no kit.( d/ X* t4 E% Q9 X% `# {
- Fixed several rare graphics crashes.9 X# |) v2 {3 N. j4 j* U) N
- Fixed issue with players crashing while clicking "Join Game" in the front end
# S2 }& I! l' i3 v( G0 @ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.2 P2 t$ A" r6 x6 R
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* N. ]4 H' E$ m. t3 N0 L
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* F: } v! j1 R# K& { - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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