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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4# I+ \* J. u" F6 `/ \# o4 d
EA - 1.4 Full Patch# q u3 b. Y. l7 _" K6 N
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content / s" R6 q. P: P% i2 j% ]& ^6 {7 j5 _# y
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. p3 u( v2 b! d( x- u2 }/ h" l - New Server Option: No Vehicles mode( q$ B, ~7 x0 [ k; k
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1.4 Patch – Fix List
% ?) Z& U1 m: X, O8 SFront End:
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- Front end - Fix server browser issues with updating info5 ~3 A) k1 b* H1 F* S# [9 A9 C' b) y. `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players, V' x) P9 V9 U3 E
- Multiplayer Internet Server maps size filter not working9 t5 O1 E" c5 E# l6 P1 V
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box5 i# ]7 `/ C7 C' }
Game Server:
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- Increased server stability1 ?& b$ Q: |& k! R" r
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# Q% D7 `& W6 i- y# u% R1 p% Y - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.$ m c! S$ M( b/ q
- Re-enable unlocks on unranked servers
V, K" o/ U7 l" J - Ranked server forces unlocks i.e. have to have unlocks selected.
8 A! L, m3 N, B% y) v$ \0 D - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 Y a7 h, ?$ C4 y& a4 ~. z; H
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map% ~- e+ N1 w- H. @, a
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
7 m" I0 X& `+ d y4 Q - Vehicle drop crash related bug (missing icon)5 ]0 `; i, D; P J& {) g7 Y k
- Co-Op bot console commands do not function on local servers.( W. D4 R7 d8 t
Client / Gameplay: ( R/ @: {5 T7 @* ?: P! _
8 s( \3 c/ `) r. x- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag Z& h( g! K# u% i9 l
- Introduced a delay from proning to standing to help reduce exploiting
* v* ?& L5 X, r2 h9 k - Adjusted C4 to make throwing more difficult4 e" g0 A5 C' f' M5 ^- j& E
- Fixed the issue where a red distance marker appears on the ground% [% h' X; O( N9 |8 _3 G
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) z4 B, @" p5 z1 w. L7 U1 S
- Made adjustments to reduce the damage taken by vehicles when driving' M+ Z! K6 J$ t
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
M9 d* f& V' r - Commander options no longer available whilst dead.% s9 z5 m M" Z. [$ `- n2 t
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round' f; @ z, V8 ~, f
- Fixed the issue that would cause infantry players to be revived with no kit.) {" X* ?' |3 B* t8 s
- Fixed several rare graphics crashes.
' u/ \0 C& x4 M1 l# X( V - Fixed issue with players crashing while clicking "Join Game" in the front end- d+ f/ d4 y/ E ?4 i
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 l/ l$ b# t, l, k% o! P/ X6 }
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
- K8 w0 ^! x. n) D D - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu9 X; H% O* f* g7 @: [, X! G
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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