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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
7 |: ^7 p1 G7 T" v+ {) iEA - 1.4 Full Patch
+ K7 \) O7 X. X0 HEA - 1.3 > 1.4 Patch$ N( k5 i; Q0 i: a
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
* }$ J. @; n4 y! r - New Server Option: No Vehicles mode6 t2 H, @0 s0 t4 @/ o# k; h; \- @
9 K( @1 P) ?& V$ \% W1.4 Patch – Fix List ; O8 r0 C4 `! K7 c7 Y- T! x" Q: w
Front End:
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8 y) Z' `, G# h* s, W9 F: e2 g- Front end - Fix server browser issues with updating info
3 r$ i) ^7 k6 k& `! T/ r - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
- N" c8 F2 v+ T, H3 V - Multiplayer Internet Server maps size filter not working- R3 b, i2 E/ Y" H% ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box& p2 ~1 l. Y. s
Game Server: ( x# t9 g5 {$ M. n" d: E) D& w
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- Increased server stability
0 m3 A: r% c7 J - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 g8 J1 N5 `" P+ y1 Z) } - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
* S) E1 q& x2 M3 F$ d2 I - Re-enable unlocks on unranked servers
& F$ R/ R6 T* z. D - Ranked server forces unlocks i.e. have to have unlocks selected.
+ L" N6 E& E" N0 `% b8 a6 W - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 R" V8 F4 E0 W* r4 I - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( x: k2 I3 z( c: S - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps$ s# w/ q/ w; l5 n( t8 y0 s" }
- Vehicle drop crash related bug (missing icon)
& r- N, |* `% M* q5 O/ O - Co-Op bot console commands do not function on local servers.# J' R) t8 n" c1 e$ R
Client / Gameplay:
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6 A1 S+ B0 v% r3 O( Q. X- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 L6 {, C- ^8 a8 A4 u5 I - Introduced a delay from proning to standing to help reduce exploiting
$ D2 S$ e; C1 r3 g- ~) d" R - Adjusted C4 to make throwing more difficult
/ h0 N9 s7 D+ S2 Z - Fixed the issue where a red distance marker appears on the ground
7 g+ N+ ^- E8 U5 A; |" Y* X - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, C( N4 z- w: M- H# B - Made adjustments to reduce the damage taken by vehicles when driving1 ]; a3 f0 J! d
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage. @/ d: J. ~' d2 `
- Commander options no longer available whilst dead.
}5 k' O" \2 ~0 @) `- t' i, [ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round Y% l2 {- g5 Z
- Fixed the issue that would cause infantry players to be revived with no kit.# e6 l7 ] l+ ` r. l7 J8 F' M1 C/ n
- Fixed several rare graphics crashes./ v4 w* c! u/ ^, `* P6 b; h
- Fixed issue with players crashing while clicking "Join Game" in the front end3 k: T+ w# R) Y3 n1 s1 A
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
+ n6 G3 v3 p3 d+ v# { - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).# \; A' B2 \) M
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ p* y; l# i6 ~8 ~& p3 u# ]7 b2 ?- c! H - Transport Helicopters – Increased the armor of all transport helicopters
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# K- M1 l( A& P9 ?$ K, u) S. y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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