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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
0 t7 b$ D/ l0 KEA - 1.4 Full Patch
0 H; O# e$ Y) aEA - 1.3 > 1.4 Patch7 i) k; X w! R* S9 ?$ t: B/ m& d
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/ i2 W( P6 d2 Z/ O5 {1.4 Patch – New content % O2 c/ p5 [4 P. b; C
. K( \" ~$ y/ t% R7 L0 `- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 i- I3 s0 a' q! X! [. I) O) Y
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 8 N5 @: i9 g3 m! Q* C: s9 E
Front End:
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- Front end - Fix server browser issues with updating info
4 x! a. w" c/ u5 v( E' C - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
3 _& L0 g- v9 \ - Multiplayer Internet Server maps size filter not working
/ [8 j, Q& c3 o& Z" m - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box( n2 w" m: n: w) o L
Game Server:
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+ j2 s1 L9 `4 l) I0 k" Q; o- Increased server stability
% I$ t% r1 U, d1 I: ^ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 W8 C& U: f2 ]" K. N/ | - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; N) \- P( {3 [ E7 Q - Re-enable unlocks on unranked servers
6 @' @! o1 S! @) c# D; U& r% j - Ranked server forces unlocks i.e. have to have unlocks selected.
& U2 h6 }& R& I - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
# c6 M! }; s% G6 l& Y - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ W; f7 o. e& e, p M% m* G1 i
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' |! m- y; b! x6 f
- Vehicle drop crash related bug (missing icon)
' h3 i7 o5 R6 t; Z - Co-Op bot console commands do not function on local servers.* ]8 d ^: S- Q. |, s
Client / Gameplay: F2 t" l% A- s4 a# u
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 p/ m* Q2 B8 B D) u0 J1 o8 P. Y
- Introduced a delay from proning to standing to help reduce exploiting8 q0 i! R9 P* ] A5 c! i$ a; `
- Adjusted C4 to make throwing more difficult/ T: `2 t+ J7 ^% o
- Fixed the issue where a red distance marker appears on the ground& F2 m7 }( D2 y
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items" a- ~- l+ O! u, F7 U* n, u
- Made adjustments to reduce the damage taken by vehicles when driving& |7 p' B! K/ t- s. n/ T
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
, V& \. {; g. ^! X. B: ~$ M - Commander options no longer available whilst dead.
9 J1 A0 R H8 G0 I+ m - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
8 A5 t m! U C - Fixed the issue that would cause infantry players to be revived with no kit.
h0 a6 |+ m/ Q5 u% z1 k - Fixed several rare graphics crashes.5 p5 J$ f( o; q. C$ g/ X h
- Fixed issue with players crashing while clicking "Join Game" in the front end
* d9 z# B y# h- Z' L, w0 C: a - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.' @6 R) r( u1 [* k' G; S: a `2 v
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).9 w+ d) |% x. ^, d( n& ?
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, D8 v8 ?+ F h& {" j; [ - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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