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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4- l7 u2 c3 e X) @
EA - 1.4 Full Patch) |$ N2 f6 }$ m3 R2 i
EA - 1.3 > 1.4 Patch
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4 T. }5 J# Z1 C# @( L7 |1.4 Patch – New content
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. {' g2 u4 t6 M( m. G+ `- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 c2 ]" w( x% B( H5 l8 E; l
- New Server Option: No Vehicles mode! x, S1 ~7 T) ]) j; s' U
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1.4 Patch – Fix List ! I5 B* A K# C
Front End: ; R/ u) m) O- s1 r
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- Front end - Fix server browser issues with updating info# W: f* b) H! A: r- ?" h
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
" |( C& b9 \( b* M% G9 ]/ @, ?: p - Multiplayer Internet Server maps size filter not working
( F+ O" L2 _ D8 x; S5 E - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ u. p v/ H( \# Q
Game Server:
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- Increased server stability4 D8 O+ V7 l/ v9 y; j7 o
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& f/ r m w. \ X5 Q( c! F
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 \: ?4 G1 ]. x d# B/ v: C - Re-enable unlocks on unranked servers2 \$ z% w# A9 b1 R5 X6 O, D$ H
- Ranked server forces unlocks i.e. have to have unlocks selected.1 m: ]% F- T8 Q7 q% T+ S0 d7 p" o
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.: {: x- f& J' ]6 u- U7 v z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
2 q% d. y& w7 M3 s: y4 ?2 t - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 o; M8 h5 s' L& H1 n
- Vehicle drop crash related bug (missing icon)& A! j# E7 N7 b) v. C7 C$ {
- Co-Op bot console commands do not function on local servers.
6 N+ ?: Z3 {) b Client / Gameplay: $ v$ \* q" U% i* I5 y% y& |
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
/ t* h; ?5 f/ e, |4 r - Introduced a delay from proning to standing to help reduce exploiting; {" j6 Q" X% P$ o" O
- Adjusted C4 to make throwing more difficult
; [* T- a j, X6 q6 Q6 {( w2 N - Fixed the issue where a red distance marker appears on the ground3 o& _) B9 [! M4 d! ~* {# W
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
: U6 N# w6 H0 ~$ w0 K$ ~ - Made adjustments to reduce the damage taken by vehicles when driving: [. F5 z; [6 R( E
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
L3 j7 ]3 H% i* Q. V) ? - Commander options no longer available whilst dead.6 w0 C5 l" k8 ^! H# O
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
1 Q/ Z" v/ ?, b) E9 v! [5 p - Fixed the issue that would cause infantry players to be revived with no kit.3 U, H. I) Y* Z0 d
- Fixed several rare graphics crashes.
+ ^% O- t3 W3 T s4 e - Fixed issue with players crashing while clicking "Join Game" in the front end
( I5 J0 n0 f7 q9 G# t0 _ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
* l2 Y! v: c2 @* C+ E0 K4 q9 g2 H5 R - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
9 D8 _$ x! J5 ]8 h - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 j! | [! J; |8 w
- Transport Helicopters – Increased the armor of all transport helicopters& s V% `3 l; F7 D' S
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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