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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4) H0 k& ~# I8 T7 v( k7 p
EA - 1.4 Full Patch
7 F' ~7 `. Y7 U6 HEA - 1.3 > 1.4 Patch4 R9 V9 ~" ?! f+ u; h# X
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5 A8 F, g4 D, H1.4 Patch – New content . A2 H* |. a" g/ Y3 j
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 f3 \% D ~8 h( x+ e( f
- New Server Option: No Vehicles mode
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' L- F- W8 b2 z9 h1.4 Patch – Fix List $ d# G! Z1 [0 G: R k
Front End: ' F/ m& G3 Z7 I4 u' I( l
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- Front end - Fix server browser issues with updating info) B0 Z4 Q' C9 o3 r S# h
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 a1 W9 T/ S- o" W5 ^' R0 p# ?$ E# n
- Multiplayer Internet Server maps size filter not working
' @# H% d8 s7 t0 K h, q - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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- Increased server stability6 r9 o4 _+ v+ r# A0 ^+ ~2 W
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- W& m1 x2 J' {( B/ Q) a
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.- y2 K9 j# C. @0 D
- Re-enable unlocks on unranked servers. I, ]* ^2 z# N
- Ranked server forces unlocks i.e. have to have unlocks selected.
6 g% z ~( ~' p1 N$ I - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.; H" g+ x3 u, H9 L) j
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
+ p* _% D4 O0 | - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 f' N: I# S" W! S - Vehicle drop crash related bug (missing icon)) E! I }2 C# i$ z# b0 o, R
- Co-Op bot console commands do not function on local servers.
) o8 s( F& m6 e1 b* v3 s7 I! u Client / Gameplay:
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/ g6 l- u& X! s) H- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
W) X2 I; q3 M5 B! ^3 V j9 k' {9 C9 u - Introduced a delay from proning to standing to help reduce exploiting4 @$ d5 w9 @- ~; Z: z1 h
- Adjusted C4 to make throwing more difficult
9 `3 x: i% s2 c+ x% E: Z - Fixed the issue where a red distance marker appears on the ground) X B1 a2 h; E! p* `8 G9 Z
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
$ [+ `4 q ~2 S# _: S: `! O7 @ - Made adjustments to reduce the damage taken by vehicles when driving
1 l6 k) u, m6 ?+ W - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
4 L3 Q: I+ F6 L8 }+ b" U7 L - Commander options no longer available whilst dead.5 Y1 R# {, K- u( x; w7 {' v+ }
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, D7 Q; x) a' R% j2 U - Fixed the issue that would cause infantry players to be revived with no kit.
- p) ?( F' P D* }+ A3 ^3 p - Fixed several rare graphics crashes.
% ]% Y& b8 m* e1 s - Fixed issue with players crashing while clicking "Join Game" in the front end1 p' I5 y5 L% i8 i4 ^
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
) d$ Y( [ P2 R: E( b R - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).$ s3 p' G" O0 w9 _" x
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu- V, \6 M' f( }& i& `$ a8 V
- Transport Helicopters – Increased the armor of all transport helicopters
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# O# j+ ]2 K$ z[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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