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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
8 F& o9 G7 } K8 i% F' Q' zEA - 1.4 Full Patch! V* W- h2 F# r% _
EA - 1.3 > 1.4 Patch' |1 c4 [5 x, Y' n4 O
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1.4 Patch – New content
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" x- C4 v) C3 ]7 w- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)( ~( |5 |1 V3 o( C/ {" |
- New Server Option: No Vehicles mode) {( A/ X1 H6 ~2 Y+ B
7 D' L6 \% U, _, h1.4 Patch – Fix List % J0 R" n J, c+ t# d( S
Front End:
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- Front end - Fix server browser issues with updating info
- s0 [+ P, y# v2 i' [ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* h" u J+ F. N! `7 X
- Multiplayer Internet Server maps size filter not working
& ]# G0 I' ~8 t! N- I, g - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& Z7 L. r' p. W- j, i! B Game Server: " a- |5 z' O: L
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- Increased server stability# e0 S( \, R0 m$ l7 D/ C
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)" K# k1 C. H$ s- m& @" F+ e
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ p5 y( X2 ?! F8 i" u! x
- Re-enable unlocks on unranked servers" y/ u ~2 u' B& G) u
- Ranked server forces unlocks i.e. have to have unlocks selected.
2 ^3 U5 h4 I8 b - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.: U; U$ z N# E; }& W0 a& K4 F
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 d! K$ p1 b0 T2 L2 w" k - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! k! d# F! f# \ f3 M! S* g+ W - Vehicle drop crash related bug (missing icon)
+ F$ m0 _, `: W5 E- \ - Co-Op bot console commands do not function on local servers.
0 l2 `4 w+ z. S9 w( b' _7 S. F Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
1 c" F- r8 o# G* A( w - Introduced a delay from proning to standing to help reduce exploiting
2 w4 z' E! {% w+ M3 e, V - Adjusted C4 to make throwing more difficult8 j% o$ l- H% t* O" h% G) O5 {+ m
- Fixed the issue where a red distance marker appears on the ground
. k( z- G1 B- @7 P- c - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items/ f2 ^4 A9 r) S
- Made adjustments to reduce the damage taken by vehicles when driving4 R9 }& O+ R: r9 M
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
! c! i) H5 f6 L! T9 i- x. g - Commander options no longer available whilst dead.
1 z( `" \) @7 S* m" D2 X - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! k) L) w3 w, q& d3 ?+ m* y2 g
- Fixed the issue that would cause infantry players to be revived with no kit.
( W& Z1 g$ n% I6 Z0 z - Fixed several rare graphics crashes.
* _8 v2 U" s1 z4 `% Y - Fixed issue with players crashing while clicking "Join Game" in the front end
# G8 \' s$ w+ S: c& I% Z2 \ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
6 }0 O& H! w. S6 j) X2 `. ^ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." D) T% v. Q+ {8 t- a* m
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. T4 `1 [% C# O8 t3 t# q) X - Transport Helicopters – Increased the armor of all transport helicopters5 K! k' F; }( x- v4 L: q
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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