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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
7 _1 h1 \) J) }7 w$ C" q$ yEA - 1.4 Full Patch
: z- }% o$ P& ?2 y9 YEA - 1.3 > 1.4 Patch
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4 ~, ], y3 }. e3 \1.4 Patch – New content 8 V' F/ A9 ]" ] Y
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)& Y2 z O+ t* E8 R7 O' H
- New Server Option: No Vehicles mode+ b2 C1 D& w! B
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1.4 Patch – Fix List
- o, t) E& q/ Z* Q- S5 Y1 sFront End: q' {8 c8 p6 t& z3 B9 O' b
- ^( }7 E9 R: y0 |* j. J% }; q- Front end - Fix server browser issues with updating info
6 j. j, f: w ]2 g* Z - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 v! p* B( s# V; R" ^5 U" J% Z
- Multiplayer Internet Server maps size filter not working
+ M# k, c) J0 e" ~ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box4 e) g7 A; B0 {1 J( S. \
Game Server:
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- Increased server stability
* E; q6 C! a( X- q% Y- L - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
M7 L; \: N$ f8 J9 w4 y" l( ^1 W - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.4 l: H8 T$ ^! X8 \7 D2 x
- Re-enable unlocks on unranked servers$ F$ {4 C# N ]( s' z4 p
- Ranked server forces unlocks i.e. have to have unlocks selected.
V1 a; J; H) i5 a, b - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 T' B) h7 A7 L- b0 I
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
# T# h# r7 H" ^; X1 [7 r - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps/ h0 j8 A! K* s6 K4 x
- Vehicle drop crash related bug (missing icon)% O+ k* E" k* `0 y! H! n& `
- Co-Op bot console commands do not function on local servers.
w# X' f& f' l, H- P+ | Client / Gameplay: & d: I: ~4 n/ l. Q
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag! q) m- ~2 d0 ~& r0 X$ L$ E
- Introduced a delay from proning to standing to help reduce exploiting
/ I% }$ V, f3 H$ n/ N. v - Adjusted C4 to make throwing more difficult
' ^0 N) s* b. i1 @, s) D$ s6 m& b - Fixed the issue where a red distance marker appears on the ground
- Q9 d' a$ X' Q& I' c; R - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& A7 I' W5 j5 d4 q, ]# M( k9 _
- Made adjustments to reduce the damage taken by vehicles when driving
- l4 u- a+ o: k5 A0 ^ A8 c( T) G - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage. n- Z9 k) Z& B5 Q% v: m- Q1 k
- Commander options no longer available whilst dead.( o: r' D" @; N( L. |
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 ^4 J8 I+ I/ }6 f. \1 c
- Fixed the issue that would cause infantry players to be revived with no kit.
! y3 w$ i' a3 y. |/ \1 i8 C. H - Fixed several rare graphics crashes.9 Y' a4 d0 P0 H1 y t
- Fixed issue with players crashing while clicking "Join Game" in the front end
0 L( T5 Y4 M- y8 k& N9 u9 Z9 q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ f- b$ T2 A# w! E2 t @
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).& `2 @& z; z$ r' J( M( V) b
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu) w3 p/ n. i& h7 F2 s6 m
- Transport Helicopters – Increased the armor of all transport helicopters
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( ~( U7 u" r, G$ m; Z* K6 q% K[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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