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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% ~2 l" i& h+ `2 F8 h% lEA - 1.4 Full Patch# m; L" A. C& J, @0 ?
EA - 1.3 > 1.4 Patch
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/ k1 |& F" j l1 F3 A4 u1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
! {5 h7 w) v' W3 v4 X - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
1 x7 `0 U) B% w; J* VFront End:
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- Front end - Fix server browser issues with updating info u: t/ D$ n: ?# C7 z7 s, Q
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 K6 y# C- a% F7 v# z7 `
- Multiplayer Internet Server maps size filter not working
- r9 d3 l# t. w( r$ W - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
9 a& ? P( k0 m- I6 P, v. Y, E Game Server:
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- Increased server stability o/ [ ]& g5 G K
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
& l6 f% y& P- L" r: V, p5 d* p - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
- x u- J* r# }8 \4 g- J% X - Re-enable unlocks on unranked servers
9 J9 B$ h# c- E: K5 {! M - Ranked server forces unlocks i.e. have to have unlocks selected.) \6 o4 `# U/ o' w% W' n3 ]
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.4 B) o$ t4 Q* e4 n$ H
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map5 L' o/ N# Q: r2 w( l
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
* X I! o, C, H' S9 u% k! U5 a4 j - Vehicle drop crash related bug (missing icon)
4 k) }1 z7 X* @4 b9 r9 {/ `. @: `7 d - Co-Op bot console commands do not function on local servers.
+ ?% q) G, ~# ~/ w% }) r Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 @0 |& w6 b' @2 G5 ~
- Introduced a delay from proning to standing to help reduce exploiting0 f5 X. Q7 m/ H
- Adjusted C4 to make throwing more difficult
' c g6 e6 B' t! P3 [ - Fixed the issue where a red distance marker appears on the ground
, d' B8 V7 g! m - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
6 ^. y0 x" K0 z1 V1 m2 e% a - Made adjustments to reduce the damage taken by vehicles when driving
8 }- |7 m5 ?( k0 Y- w9 }! { - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 f d* O6 y; d- Y9 ~! D- v - Commander options no longer available whilst dead.
" q& z0 q2 g9 X$ c - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
$ Z. r2 ^, o3 H: c - Fixed the issue that would cause infantry players to be revived with no kit.! |1 Y( g) l7 y3 m
- Fixed several rare graphics crashes.1 t# d% A$ K8 K; k; J) d
- Fixed issue with players crashing while clicking "Join Game" in the front end$ T9 z2 s4 l( Z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.: {( p* I2 V9 U" j% T& {
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
: d# e. G5 O* F. d& k - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( l) Z- ~9 f2 v/ i% a
- Transport Helicopters – Increased the armor of all transport helicopters8 E6 r6 F7 c2 F1 I1 C& c
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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