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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4- S7 |" X0 m& K. S5 c+ }3 X
EA - 1.4 Full Patch
3 }! S# U. J3 }2 R5 x) K8 REA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)% u4 {4 n3 t+ c" W- d
- New Server Option: No Vehicles mode
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$ {1 x. h' z/ s1.4 Patch – Fix List
2 _0 T4 @& P! b( @# Y, L& F- yFront End: # w0 t6 u {+ @/ n
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- Front end - Fix server browser issues with updating info! {2 \* Q6 L1 `9 F' e5 z
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players! O; x; W! R8 t* d" j; j
- Multiplayer Internet Server maps size filter not working
6 c% P( p# K. F. t - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 [& g9 A" E6 Q# Q Game Server:
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/ `- ^& [2 ?- F0 O* |- Increased server stability
& o+ a5 w+ e6 J. s; ` M - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
) a* e+ L. Y( H' ~9 ^+ x/ G - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
) f V2 _3 x$ L - Re-enable unlocks on unranked servers; @1 l& q* K3 A7 Y& n' h8 I
- Ranked server forces unlocks i.e. have to have unlocks selected.
. I& j% T. e. @) g2 } - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ I* ]7 k2 E1 @( f+ P
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
& m) ?9 H2 W- L - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 b9 n$ B& b9 D5 E5 r
- Vehicle drop crash related bug (missing icon)
1 N! H# h4 a5 q/ W' z3 D - Co-Op bot console commands do not function on local servers./ } P: }( \$ C9 S* [+ |
Client / Gameplay:
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* V" E* i* ` `" g" G0 f" F- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 I) e8 c+ V* K9 }& N: d: \7 \ - Introduced a delay from proning to standing to help reduce exploiting' H" e, b% s" a# |9 n
- Adjusted C4 to make throwing more difficult' Z* b' \4 @9 A8 ]2 ?
- Fixed the issue where a red distance marker appears on the ground* P% z" i$ G2 |' N4 k7 \# M4 y/ U
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
# d; @# ~2 q- S% w( C; i; O - Made adjustments to reduce the damage taken by vehicles when driving! E/ p* d- d& L. B0 K9 Q5 M2 I
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
4 X4 J& U( C- S% ?+ g - Commander options no longer available whilst dead.2 M( }9 U- H5 f" O3 k
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round' Y5 ]. A" }2 `) s
- Fixed the issue that would cause infantry players to be revived with no kit.0 K+ b& p2 N( x$ W# i
- Fixed several rare graphics crashes.
: m# \, x: ]' i( s - Fixed issue with players crashing while clicking "Join Game" in the front end
9 p. R& ~" _1 ^9 Q) ^( B - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% Q" \+ v2 C! n
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
# W* p8 B0 ]9 d, S# k0 |- n - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 R+ N* A" ?9 M) H1 N1 v( k" | - Transport Helicopters – Increased the armor of all transport helicopters. W# }$ e* i3 x; S7 B
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* Y$ H& n' B( y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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