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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4: M8 o. p2 C6 [
EA - 1.4 Full Patch
9 E! Q+ }8 U' d+ CEA - 1.3 > 1.4 Patch3 h7 B/ d B6 R5 a/ j9 w
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" v- q+ x+ j2 v/ H1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
* s" u$ t( @( _, x- K4 G - New Server Option: No Vehicles mode
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! \% i7 z% t0 E* x1.4 Patch – Fix List 5 }* ~6 h3 P$ c
Front End:
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- Front end - Fix server browser issues with updating info6 l0 U) {+ }3 @+ n+ a: H! N
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players: E& ~) c ^" ^9 s+ v; ~
- Multiplayer Internet Server maps size filter not working: v6 Q% x0 z- Z, R3 F
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
) O$ @* ~' j2 ]# C. f0 f! _1 e8 a Game Server:
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- Increased server stability
/ }; R5 V* e+ {8 Q4 D9 y - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
/ F3 |% r% U! f; I$ }* u - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) @: F0 f2 \! a5 B4 E/ B# I
- Re-enable unlocks on unranked servers" `$ z# A2 a/ A, u o3 |5 N
- Ranked server forces unlocks i.e. have to have unlocks selected.
# X) u* {. \) [5 q0 R9 M - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ x: [( V' T& B/ m+ a - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map6 R" |$ u x! h2 O
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: j$ s6 ]& W L& ~1 | - Vehicle drop crash related bug (missing icon)
; p- d) \* U4 z3 V ^% F' S0 [ - Co-Op bot console commands do not function on local servers.* V! P3 }$ Y# F8 N
Client / Gameplay: . w/ j) U6 n- L6 l' m9 M+ v
m7 i$ l6 i2 H$ i4 ^ M( P- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' K. z/ [1 J! L9 Z6 U9 D
- Introduced a delay from proning to standing to help reduce exploiting2 K( L" c) X3 O
- Adjusted C4 to make throwing more difficult" w& _0 H. s$ J
- Fixed the issue where a red distance marker appears on the ground
" N& C% U5 |+ P: P) P" d. G& b - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items. |. [" w+ P6 d$ q
- Made adjustments to reduce the damage taken by vehicles when driving/ ?. h8 e4 T2 m+ ?* R0 n. h
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ H8 R" b6 R" b- r$ X
- Commander options no longer available whilst dead.
% j# }; \, P U+ ?. O - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, m" [! \4 Y+ j: E9 }
- Fixed the issue that would cause infantry players to be revived with no kit.8 |1 H2 I6 b; g8 M
- Fixed several rare graphics crashes.
1 D3 W/ ^# q7 n - Fixed issue with players crashing while clicking "Join Game" in the front end2 ?6 x A5 c( h& w) u
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.1 z: A8 G1 @ T9 s( N$ s
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).& i( U* [4 W6 y5 c! B9 g% s
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ l) H6 {+ m c, U/ K
- Transport Helicopters – Increased the armor of all transport helicopters6 U/ z( W' n- E, _
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3 z1 U# B- e$ M& d( r: J[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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