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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! D: T1 E. d3 f+ BEA - 1.4 Full Patch
& V' p# C- v" t- ?3 XEA - 1.3 > 1.4 Patch
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5 N) Y7 |( \" N1.4 Patch – New content * T2 E# S: ?, Y" g# p2 o
% l& a: Z7 I9 Q" C- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
Z, P, K9 }8 ^8 W* \6 ?: u ` - New Server Option: No Vehicles mode
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3 q7 E6 s4 }" y |1 `! ~% T' n1.4 Patch – Fix List ) G1 K# j7 f# U5 F' E
Front End: , R% `: T: }0 |9 v9 A, V
" l( V8 H6 O( n' A$ L- Front end - Fix server browser issues with updating info% ]8 d$ E0 c) x3 n4 z
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. Y# h; G/ H" U8 Y& e
- Multiplayer Internet Server maps size filter not working: K# M" A3 I7 F0 {5 d! H9 U6 u' J
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 h5 ~! T3 [% o4 B4 t$ H* k
Game Server:
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/ o8 e: {6 D. D; w" |; F- Increased server stability' g* z. J$ u$ T
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 G. T# q$ [, L7 g6 `% W1 B - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.0 g0 p5 j/ L3 Z7 ?
- Re-enable unlocks on unranked servers
& ]4 Y* p* H6 t3 e P/ N) N - Ranked server forces unlocks i.e. have to have unlocks selected.7 I+ M6 c1 } o$ Q# u
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ g1 Z6 [+ r8 d; J
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map6 {# \7 H; }' p o2 p1 U. E# J
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* L9 ^+ Z- l, h
- Vehicle drop crash related bug (missing icon)- T# E$ g. L/ k* a3 K$ W
- Co-Op bot console commands do not function on local servers.
, C' S& z( X# M" A Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag1 F9 E, n" U# H8 C, H& w
- Introduced a delay from proning to standing to help reduce exploiting% N1 l" ]2 X# V& w F' m
- Adjusted C4 to make throwing more difficult5 [6 L0 n5 I) {+ ^' V6 j1 }
- Fixed the issue where a red distance marker appears on the ground
6 y: L* }* W! o5 I) C$ r - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
! O7 P" a0 a% c' S; b/ o* q - Made adjustments to reduce the damage taken by vehicles when driving
5 u2 B0 Z9 f8 Q) _$ ]- F- _: w - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
! _. L9 b( ?- R9 c: A3 I7 W# x - Commander options no longer available whilst dead.# {( |" l4 I' e" _2 ]5 S
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* u0 G( {+ N: v$ _* |- ~
- Fixed the issue that would cause infantry players to be revived with no kit.* h* W Q- q" Z& N: u" Y
- Fixed several rare graphics crashes.7 A0 X( Q0 O. [& g6 M' E
- Fixed issue with players crashing while clicking "Join Game" in the front end; \7 x7 b( e+ X1 Y' a0 w4 S) H
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings./ s5 _' e; I3 v l) {
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) L; w& b+ o! S- \9 y4 A
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
' B6 U0 p: m3 i4 c - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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