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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.45 j7 d; Z* ]- R# T/ P2 l
EA - 1.4 Full Patch, E3 s: @3 J" J v
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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T9 l5 p, h4 L# J' U3 H1 @, f6 x/ `- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
% ?5 q+ s' P* [( Z O* N - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 9 t7 P2 R2 K! G7 [- I. @
Front End: 5 g) W3 l& u; E) U$ U
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- Front end - Fix server browser issues with updating info6 w' S Q$ X5 p( b( }' w4 b q Q2 U
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( N1 B# H8 i" X3 B0 a - Multiplayer Internet Server maps size filter not working- V$ L9 Z2 Y" o
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box/ [* X7 Z! d) \' H
Game Server: / b8 ?9 k9 w8 o* F
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- Increased server stability ~0 |- s- A( a
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
: v' m4 \6 y' z4 a& u - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
% T# \% `6 P% q; H4 Y. c - Re-enable unlocks on unranked servers
; _; Y+ [, D6 L4 K! n2 K O& ]2 `. a - Ranked server forces unlocks i.e. have to have unlocks selected.
! Y1 q& _4 z- R- x3 P1 j( n& S - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
5 U t8 P. \+ e+ z9 i4 L - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
n1 v7 G8 h4 n/ E' N/ I& r% I - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
- R3 f3 _2 Q9 q - Vehicle drop crash related bug (missing icon)
% S" I2 G: i5 @7 C3 d' S - Co-Op bot console commands do not function on local servers.
# H9 z- S, U4 L {, g$ _6 h Client / Gameplay:
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" E; @4 u/ }4 B- h7 S" b2 |; x5 \; u- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag) G, `* H+ ^+ w* d" p2 a# [, E
- Introduced a delay from proning to standing to help reduce exploiting8 s/ e2 l/ G" f( i# f& {
- Adjusted C4 to make throwing more difficult3 c W/ |( x9 H( H
- Fixed the issue where a red distance marker appears on the ground% w( ?' i' Q [1 v
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 |8 \3 A7 f# ]: Q G6 z1 {( t
- Made adjustments to reduce the damage taken by vehicles when driving
( {4 r% i$ f7 _, R5 x3 v - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.' \6 d" e6 Q- z
- Commander options no longer available whilst dead.
8 Y4 N& }2 c, N- |' r - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. O9 g* N/ \8 U' w! D - Fixed the issue that would cause infantry players to be revived with no kit.0 l0 M5 c( `' y: u) w3 k
- Fixed several rare graphics crashes.
$ q: q; B1 _' D- c/ B% u6 y2 ] - Fixed issue with players crashing while clicking "Join Game" in the front end5 ]. y2 S9 }3 ^. n
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings." j& n+ J# U' ]4 m, M
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' V, ~6 i3 `! A5 f& P/ o - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: d" W& J, Q! z: W - Transport Helicopters – Increased the armor of all transport helicopters
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3 V v$ T% {* W: X% E. H3 x) r[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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