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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4" v8 W7 I. b+ w- x
EA - 1.4 Full Patch* }0 q: Y6 t* i" ]% t
EA - 1.3 > 1.4 Patch) p% c4 _& q/ o: i5 ?6 w* p/ g
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) `( R" q% f' e1 K2 N" U1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 b" ?0 @0 x$ P" h/ P$ U
- New Server Option: No Vehicles mode! J+ o: E* r. Y- @+ ]# k
% q8 s6 |: b w T1.4 Patch – Fix List 9 w/ T* r, \" ]5 S% i+ f: ]
Front End: ! b2 `7 P9 O- Y. d* ~* J
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- Front end - Fix server browser issues with updating info
2 v9 V. K+ F1 {2 N0 M D) @1 Y6 c+ `; S - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players% z! t$ G t0 C
- Multiplayer Internet Server maps size filter not working y$ e0 p6 }5 K0 i8 w( Q6 |
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box5 o T( i9 v" X) y* L/ F; [: S4 w: p+ \
Game Server: 9 D2 h" s5 v& B2 {* d1 F# T: {4 A
0 s* d7 `! a5 C' k: U% s# r- Increased server stability0 x# R' q/ A1 w& K3 b
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ n5 Q2 G/ ^* [3 q0 n# K% T - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
, G% `! G2 Q" V8 f - Re-enable unlocks on unranked servers
+ \# f6 q6 Q, `# M - Ranked server forces unlocks i.e. have to have unlocks selected.
& X% E. {# t2 z; N+ v9 w - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 G) P& N1 `! n/ A P7 O
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
8 y# f+ a' |: z6 J7 I - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
_* I6 L9 i2 V& w: y - Vehicle drop crash related bug (missing icon)8 P1 I! }5 Y* w, r- s, h T8 d c
- Co-Op bot console commands do not function on local servers.' [, p4 i8 y- |" Q
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" m2 c6 P# l" P: L5 H) I6 r - Introduced a delay from proning to standing to help reduce exploiting
- X2 Z5 o# }/ h" Y - Adjusted C4 to make throwing more difficult6 [4 Y8 O3 M" c3 o
- Fixed the issue where a red distance marker appears on the ground
! e" \) D+ o2 l; G - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* x2 i# G9 Z; g- S4 {. D - Made adjustments to reduce the damage taken by vehicles when driving; ?+ I F* g- P; C6 g
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage. U; h6 l" f/ \3 G3 S4 N% {
- Commander options no longer available whilst dead.
: n4 `: T( d! s* A T - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round2 p4 h& Y+ s5 ^) e) |7 n
- Fixed the issue that would cause infantry players to be revived with no kit.0 i1 O1 g7 [- w# F
- Fixed several rare graphics crashes.3 L( c( _ ]6 n6 I
- Fixed issue with players crashing while clicking "Join Game" in the front end: Q; `7 `$ J0 b& H; g, V
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
6 n3 r& `6 ]' O# h! W2 p - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).2 a2 v$ r; Y$ m. d2 `
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
% d6 I) \3 o* c7 Q% Y - Transport Helicopters – Increased the armor of all transport helicopters0 C+ l s$ g9 J$ o- D6 S6 ?, M6 q+ C
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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