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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4, W: c2 b, T2 C
EA - 1.4 Full Patch2 {3 e3 i7 }) Y3 W! @1 z
EA - 1.3 > 1.4 Patch% w& J. J# N. ~& k; W
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# s3 W* s5 Z2 o8 f2 L+ `- {9 I1.4 Patch – New content 9 z; [+ S, |: g, v k1 W5 T
4 Y9 d) [" j# z3 E1 }6 t3 T G- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
+ y1 R# g1 W7 f& x - New Server Option: No Vehicles mode
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5 j# T; r( K1 W1.4 Patch – Fix List 2 { g) m9 ^! T) Z- o& |
Front End: 6 q* z+ O! m2 m
1 \' ~' L" c- ^# n2 u- Front end - Fix server browser issues with updating info( M: t& R( h6 Y& k+ |* z, k
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 U1 R! @6 { l+ B - Multiplayer Internet Server maps size filter not working
5 ~0 V6 Z. U: C9 n8 h - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ P, _! f8 q' n6 _1 ]/ g+ ? Game Server:
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- Increased server stability
5 I. [) j) T, E0 J' N3 i% v - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. D% F& ^3 _& c) T, @2 Q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: N$ o- V1 b* c) ]- u# s% O, w - Re-enable unlocks on unranked servers# B7 u+ j1 u9 x+ `' y/ {3 e: H
- Ranked server forces unlocks i.e. have to have unlocks selected.
9 W# V1 ]$ v# x E( _ w6 _) N6 c - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% T& }2 Z# f4 k: r
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map; A S4 \0 O& x! @$ b0 ^* p8 z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps9 q; `6 T: e5 F3 Z W/ [6 s
- Vehicle drop crash related bug (missing icon)
# E0 b) u5 T5 ^( ^- i - Co-Op bot console commands do not function on local servers." r1 Y l7 M! Q3 s
Client / Gameplay:
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- L9 p/ @, l" @; h' p4 V( V- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 c! }8 [. g! C& T. H& x* X* Z7 z; s
- Introduced a delay from proning to standing to help reduce exploiting
4 }9 I3 h9 W0 X$ j, R0 j& r - Adjusted C4 to make throwing more difficult
5 F# m+ }9 I* s4 a' M+ v9 a - Fixed the issue where a red distance marker appears on the ground
9 I. V' k1 V2 \ v, o) j- L9 s - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items3 Z$ c3 G+ r& V( K
- Made adjustments to reduce the damage taken by vehicles when driving
8 N" F$ Q4 ~) G' U - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 N0 ?& x: q1 C7 T6 @; \+ S - Commander options no longer available whilst dead.
, o5 c3 b/ l! x - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 T+ E, Q% X `$ a' { - Fixed the issue that would cause infantry players to be revived with no kit.
8 L5 b; L" q( r8 \ - Fixed several rare graphics crashes.# t0 i9 i4 X$ q2 Z( x
- Fixed issue with players crashing while clicking "Join Game" in the front end; P7 O" A) u( _: z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
& \& Q: [& s" F0 _3 E7 ^ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 b1 \- @" ]/ u5 r2 v5 Q0 n - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ h5 }4 i# g. ]* P - Transport Helicopters – Increased the armor of all transport helicopters6 V* y3 _( f+ |$ W3 y
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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