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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.43 P$ Q% |! }6 Y
EA - 1.4 Full Patch; h6 T/ n$ N7 K8 X/ q0 W' b+ A2 m
EA - 1.3 > 1.4 Patch% J$ M1 x* g' m! A6 E: d4 X, ^
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
% N) V3 a- D: O9 W5 `7 B - New Server Option: No Vehicles mode+ ?5 N" ~7 V% l
4 [8 h0 x, i8 ~( W% K% h* g6 u0 n1.4 Patch – Fix List
7 F& ^% b7 X. H0 RFront End:
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+ y% a& x' a5 p9 N* ~3 c4 l+ @- Front end - Fix server browser issues with updating info2 B8 O( B3 V) g
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ P; ]0 `; f) i' T. } - Multiplayer Internet Server maps size filter not working" p9 p6 c. g* \* z) O
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 D6 D S( M* d. O. D* T
Game Server:
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- Increased server stability
& p, I$ k& V z+ g v. C9 H! ` - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# T0 B; C/ W, G' O ^ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively., v, n7 E% Y$ G
- Re-enable unlocks on unranked servers
& ~ `& |4 Q a# q# t8 a - Ranked server forces unlocks i.e. have to have unlocks selected.8 R" E4 P( O; h( d! w
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
: O% a& v) I1 c. n - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 T2 e k" L( z( Y1 p% y - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
4 R6 D8 ?1 A& {$ i7 Y' E3 n - Vehicle drop crash related bug (missing icon)7 v$ i2 p, H8 Y/ s
- Co-Op bot console commands do not function on local servers.$ X; [4 a' L% J7 l& _3 A5 R
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag0 }! g+ ~ R6 a3 P
- Introduced a delay from proning to standing to help reduce exploiting* q. O9 T! z2 l( k' H6 y2 g
- Adjusted C4 to make throwing more difficult9 H" Q: I% d7 j- x, L" y
- Fixed the issue where a red distance marker appears on the ground: N9 N+ O3 h' P8 j' X1 ~
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( ]3 N7 v4 g, ^ - Made adjustments to reduce the damage taken by vehicles when driving2 M& r% E; K6 \. @
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.# e) I7 A; n% Q
- Commander options no longer available whilst dead.
( v3 U# [; s3 d - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
0 t# e' B+ v, G" W - Fixed the issue that would cause infantry players to be revived with no kit.
3 n5 v0 x V- ~ - Fixed several rare graphics crashes.$ L P* k6 E" O8 `5 n6 R
- Fixed issue with players crashing while clicking "Join Game" in the front end
7 e8 `) K% g8 g9 F( f) a" o* t' C - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 \ Q2 m5 i7 d1 o+ K4 K+ D7 `( r. K
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
; B2 ~- x* M4 B- b2 J - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu' ?4 u; S5 f5 d. ]% U
- Transport Helicopters – Increased the armor of all transport helicopters0 e7 V+ f/ J# b3 S: u" F
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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