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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4# t6 ^# | c( H; s `: p
EA - 1.4 Full Patch
+ @& K2 X' V. ~+ C7 p# P3 @3 VEA - 1.3 > 1.4 Patch8 n8 B6 y! m3 Y0 B
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* C& U9 L9 k- X( {8 m1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)! q4 x! Z- t7 P: m5 S C, V1 @3 H
- New Server Option: No Vehicles mode( ^- h- q8 d* c9 D3 ?3 t3 f$ A
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1.4 Patch – Fix List
2 b9 L+ V6 t! c6 n o$ g; [Front End:
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- Front end - Fix server browser issues with updating info
) D9 y9 G; \. @/ O# S9 ^ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players1 [0 k3 H4 J; y, H( I, Z0 f+ Q
- Multiplayer Internet Server maps size filter not working
. T" a( Z4 ~1 {& \* N. P7 D9 j - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 o' X- E: l7 ~6 w9 ~, f* }' O Game Server:
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- Increased server stability2 m/ M0 o7 V: }+ e! h
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- l" d# |" X& C7 Q
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
. B6 h, ^) I6 I* j" x9 u5 V - Re-enable unlocks on unranked servers O n5 x& q2 O- m) H U e
- Ranked server forces unlocks i.e. have to have unlocks selected.& i" }0 ?6 {7 M) B
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& v( Y. |; h' w( r; A
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map2 y; g3 R& L* _, m$ w9 o
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
2 U0 t5 d7 D% S+ P. w" j8 [( a - Vehicle drop crash related bug (missing icon)* H- T: E7 C8 j, K' h
- Co-Op bot console commands do not function on local servers.- ]: E1 N$ X& r) o) R
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" u2 O% s$ `. m# B - Introduced a delay from proning to standing to help reduce exploiting
/ J" ?" F% ?1 ^/ b/ a# v/ l; z - Adjusted C4 to make throwing more difficult" a3 k; |/ j! k1 H, o; e: u
- Fixed the issue where a red distance marker appears on the ground1 W' o" s, o. u) k2 Z
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items, s3 V" @9 X# O0 @5 g. A: m: b$ V) s
- Made adjustments to reduce the damage taken by vehicles when driving
) Y# q' T+ [$ N9 P - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
" r, F0 D* \0 d. B - Commander options no longer available whilst dead.
; w& g& g; M0 Y2 o% ^; f - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
4 T5 z7 p+ S$ e& @/ @ - Fixed the issue that would cause infantry players to be revived with no kit.- G( Y9 x3 h- _' I- v" n9 H3 g
- Fixed several rare graphics crashes.* j6 y1 a- m( T3 u+ r8 ?
- Fixed issue with players crashing while clicking "Join Game" in the front end
) ~& x: w- \( c5 a- b, q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
7 J0 L' ^: @2 R! E - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. p5 T5 H0 @# o0 U. L5 z8 d) x
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* X1 c& u) R0 k3 D' ] - Transport Helicopters – Increased the armor of all transport helicopters9 M B' N9 T7 u, X7 p* @% D
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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