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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.48 g0 \% b- V2 P$ z
EA - 1.4 Full Patch
1 {& N" c: ^/ _: u/ AEA - 1.3 > 1.4 Patch
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1 c8 `7 ~2 T6 x7 e* h8 @2 u6 F1.4 Patch – New content ! t( v% k: c- X4 U4 B; J
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) E U2 @' ]% i& O0 e( m1 ]
- New Server Option: No Vehicles mode2 ~9 r, t+ c5 z5 M& G% T
# v9 j2 N$ Z, O; ^2 s1.4 Patch – Fix List
! a- @- ~4 d- X: E2 ]Front End:
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2 v8 o$ \2 p+ `9 I/ S- Front end - Fix server browser issues with updating info! F( d* B; ~6 x+ n2 G s. `$ w! o
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players! _8 w& t% o; U) b
- Multiplayer Internet Server maps size filter not working
! F, e1 c: V# b - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box' q# t4 q5 R9 O
Game Server:
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- Increased server stability
9 R( r1 T# o i& R+ C - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
, p6 e9 x6 u9 p( j - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; V- h# F; w8 _9 Y6 M; S - Re-enable unlocks on unranked servers
! h5 M) @; H4 d4 l+ s* r - Ranked server forces unlocks i.e. have to have unlocks selected.
; R% c6 J7 z) c, G# l+ g9 [ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.# Z/ ~0 ?, B7 s# i1 A9 D/ ~0 E
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 X+ o8 R7 O2 \1 A) P - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 [0 Y& `" [7 g/ B4 x+ }# K& z
- Vehicle drop crash related bug (missing icon)
% `+ V, a6 q* I* g - Co-Op bot console commands do not function on local servers.
! L p- m# U' b- |$ n' |2 d0 E( } Client / Gameplay: 7 h8 q& L! J, |
0 A& \/ M: b4 t& r- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
/ t" }$ h3 X% r - Introduced a delay from proning to standing to help reduce exploiting( v S) _5 t* o! J- F
- Adjusted C4 to make throwing more difficult7 |5 n' h% e5 b" v
- Fixed the issue where a red distance marker appears on the ground( P4 h4 A# T# g5 k- U( ^
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 I, G g, Z+ l. ^9 U - Made adjustments to reduce the damage taken by vehicles when driving
; q" [6 _1 F. F: K; ]1 v! \1 V - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
" N8 @$ c+ H6 t' |- T( F. a9 w* \ - Commander options no longer available whilst dead." I/ y0 Y& J/ j0 h" g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round$ B) |) d) A7 C* O# u
- Fixed the issue that would cause infantry players to be revived with no kit.
R5 r2 h) U1 k - Fixed several rare graphics crashes.0 Q/ B+ n$ t3 q0 e% u( P
- Fixed issue with players crashing while clicking "Join Game" in the front end
: j) @' Z* c; q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.2 c) _5 N2 `" J7 W$ Q9 Q
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).: u+ U7 U, x) |; K6 L& U; F$ y! k/ ?
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
$ s' b8 i2 M7 `2 n* i - Transport Helicopters – Increased the armor of all transport helicopters4 X: v. z0 H# Z
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; C2 H: v" |9 C- `[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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