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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4% C4 y8 F0 E- x& R1 R9 [8 f& j
EA - 1.4 Full Patch+ p4 s# M" l1 M9 x) G* T
EA - 1.3 > 1.4 Patch* a5 ~& m8 `1 f# g
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, S4 a; K+ k8 \ E3 ?8 N1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)6 m/ t1 \1 X3 Q
- New Server Option: No Vehicles mode# }4 _; [/ j$ R# p0 ^6 x
! F5 Y) P( A7 G$ X1.4 Patch – Fix List
# U- ?* M2 g$ M1 z9 aFront End: + P% I. K. @. H2 K i
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- Front end - Fix server browser issues with updating info% M( d6 _# ^1 J3 m2 a. b/ |
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 j: `' \ L# {3 v; r* I - Multiplayer Internet Server maps size filter not working
9 _/ k4 D: U* G9 O - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
) b0 V e/ q8 A9 l1 M2 f( E Game Server: ) A$ Z% q/ C! I% i
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- Increased server stability
4 x( e9 w5 H# w+ A$ m l - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)! Y1 ?8 v0 s+ J. s; v
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 t/ Y+ A7 s" `% k; D - Re-enable unlocks on unranked servers
/ o( t; m& ?0 g5 ~ - Ranked server forces unlocks i.e. have to have unlocks selected.( V) a, O& S' P& p7 B3 g' P
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 E% {6 h- n1 S3 a8 l - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 M! I' p/ n9 Z6 y/ h - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
& R& ?( r; _ _) m- j7 N - Vehicle drop crash related bug (missing icon)
( ]$ D& L% s" C) @6 `, c& U5 ` - Co-Op bot console commands do not function on local servers.
" H+ d- s# O/ h2 N) J# I- p Client / Gameplay:
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! _( d5 q$ B- Z' h7 N; W" V- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 y# o0 p2 c9 O - Introduced a delay from proning to standing to help reduce exploiting
4 c1 p$ U2 |; k+ ^+ l, o5 L3 e' y - Adjusted C4 to make throwing more difficult) ^# t1 Z0 A& ]3 ?; H4 f+ k
- Fixed the issue where a red distance marker appears on the ground4 B5 W4 ^& \- f/ v$ X% V$ \) o& I
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: e% f2 |) M8 Z/ W2 D
- Made adjustments to reduce the damage taken by vehicles when driving$ E6 Q# B& T% z0 a- k3 \* x' [* r4 |1 v
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
2 V/ t( h$ t' o3 C - Commander options no longer available whilst dead.
% k9 k0 _4 Q( y7 E - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" ]4 M6 \% [+ P7 P2 l& _ - Fixed the issue that would cause infantry players to be revived with no kit.5 U- X" z2 O7 ?! I7 Q; w5 s
- Fixed several rare graphics crashes.
+ ~1 k( ?2 r) s q4 O6 h - Fixed issue with players crashing while clicking "Join Game" in the front end
. m7 b5 A9 A' k7 c - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
1 P, w3 F5 |5 _, w - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).9 g% w0 L9 ?" C/ Q5 e7 L; b
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu: U1 \- b4 x- @! V% o3 K
- Transport Helicopters – Increased the armor of all transport helicopters: g4 p3 |/ r6 E" X: z
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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