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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& R0 b4 m5 x$ r) U$ c( U* u
EA - 1.4 Full Patch5 m2 Z- M0 x; i4 }& L
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content & ?2 ^) C7 B& Q- r. T) C7 Z
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)* G& T; D4 p( q5 B: D
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 0 T- |' l, E3 c: M" `
Front End:
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% {; `0 F9 C. F+ z2 D$ `- Front end - Fix server browser issues with updating info( [% _! h: v( L) i& l0 W' X" Q9 q
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players5 S. x- R" w6 E3 D- ], R; O6 Z
- Multiplayer Internet Server maps size filter not working$ a* F8 ]! k7 n
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) q* T6 ^- U5 a) n% m; d
Game Server: ' p$ Y" F3 S2 V6 K& U' u
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- Increased server stability$ [; q. b8 `% D' I- K3 [! @
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
& S& j# T2 \6 L4 J/ z0 r - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.* Z1 Y+ J! l5 P. k$ h! ]7 O
- Re-enable unlocks on unranked servers& f e! j G( ?" l4 a* S
- Ranked server forces unlocks i.e. have to have unlocks selected.
' J9 I* d9 M1 g/ K - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.; J5 o K2 E3 O. o+ f9 `$ H
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
6 T- l. D" E" y. L3 Z- A; n( k9 l ?) G - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 Y! I) p% I$ i5 N0 I, w
- Vehicle drop crash related bug (missing icon)
3 m% A) \$ H3 C, B1 ~: D% |! T" f - Co-Op bot console commands do not function on local servers.
$ k2 e$ I4 S- v Client / Gameplay:
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/ x+ x7 N" F2 Q. s% ?: [- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
. q& w7 p/ J3 p) ` - Introduced a delay from proning to standing to help reduce exploiting
% n" g. N3 G5 S7 p - Adjusted C4 to make throwing more difficult
2 i) B% P9 y4 q; c. ^6 W - Fixed the issue where a red distance marker appears on the ground2 W# K$ i( Y+ B& x8 t
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( s! b/ m' `9 c9 x& x3 ?
- Made adjustments to reduce the damage taken by vehicles when driving
/ F `) ?" B$ c8 f5 ?( M* L - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.4 k& s$ @, W4 ? I4 \
- Commander options no longer available whilst dead.1 a3 r; M" V2 q* M) l I
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
; g: v! h2 Z1 n - Fixed the issue that would cause infantry players to be revived with no kit.
\* g5 z4 w4 M0 ^ - Fixed several rare graphics crashes.
( f7 r: ^' q$ i+ E4 p+ S) N - Fixed issue with players crashing while clicking "Join Game" in the front end( H2 x' b+ o5 _$ x4 T
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings." j& F% ^7 n+ K! e1 P- `; {
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* z/ L& q, G9 N" f* w& c
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu: ^; P2 d4 W0 ~ j/ b
- Transport Helicopters – Increased the armor of all transport helicopters
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& r7 B$ v4 O0 w! u e$ L7 ]2 j( x[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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