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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
) y6 [0 i: L! f# |/ `- e7 ]EA - 1.4 Full Patch( e7 k( e3 T4 y
EA - 1.3 > 1.4 Patch, }1 j- z) a6 s; W
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1.4 Patch – New content ) t1 Q1 B, q% P" ]
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
) _: P0 n9 D1 E# d$ F6 U) Q7 {* l4 P - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 6 V$ P7 {! T( }) o0 e
Front End: , \6 h2 `, K- J0 m
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- Front end - Fix server browser issues with updating info, z7 J, J8 P0 J" a; X
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players# G7 e" G) x; O% u3 ?9 [4 X
- Multiplayer Internet Server maps size filter not working
- z3 `6 r7 B8 V9 L/ X. s! ^ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 ?8 ^- R" u# d0 ` Game Server:
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- Increased server stability% c: C1 g5 W& A p# }5 _
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
~0 x. W1 E% n% F3 F5 v - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
- _! p( R7 n8 `! E) u( o5 u - Re-enable unlocks on unranked servers
3 w. h2 @5 g5 |, s- R - Ranked server forces unlocks i.e. have to have unlocks selected.
: @3 r; Q4 H. z, k9 s. { - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ u1 _9 ^- v& X
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
) S, H2 M$ Q; d! @ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps$ V) ~/ k6 g1 U b2 j. u( \; R% l
- Vehicle drop crash related bug (missing icon)8 \: Q x- s$ |4 ?/ [. y( m0 L
- Co-Op bot console commands do not function on local servers.6 L p' g3 e2 z& n3 x( R( J8 \
Client / Gameplay: & O2 L/ \9 [) z" @- Z
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag6 o# K. d* S9 ~* ^0 Q! I( E
- Introduced a delay from proning to standing to help reduce exploiting; e8 _6 b4 |! K9 z9 W+ a; f s# L
- Adjusted C4 to make throwing more difficult
$ Z+ I( Q9 c% [# Z' V7 [ - Fixed the issue where a red distance marker appears on the ground- c5 `% _1 a6 p* U8 ]' j# s7 g
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" ~% W1 H# |3 @( [8 v- v: X - Made adjustments to reduce the damage taken by vehicles when driving- W- f: m) |: {$ M( }. L
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.% h& y% m: Y g
- Commander options no longer available whilst dead./ h+ N# |/ ?: G7 E2 ?
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ~. G1 f$ k1 H) \2 N
- Fixed the issue that would cause infantry players to be revived with no kit.* U. @1 D- |; W ?, @$ p; j
- Fixed several rare graphics crashes.- V9 k1 v$ U7 `0 V, U
- Fixed issue with players crashing while clicking "Join Game" in the front end
0 L6 W: G( r; Q% v# D0 m - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 ^2 v9 n2 ~8 N Z" m7 q
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 D- }1 e6 Q) Z' {
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ I H4 c. L+ c2 m. C$ ~1 {3 [
- Transport Helicopters – Increased the armor of all transport helicopters
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' E% M, z, w0 ?/ A/ V[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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