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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.48 M3 M$ z5 w* V/ _% j
EA - 1.4 Full Patch" e; O, H) r3 t( R) X7 v+ B# \; _
EA - 1.3 > 1.4 Patch
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2 f, a5 S2 g7 P% I- @1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) o$ e/ z7 J B8 {
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
8 [8 K+ J8 \* hFront End:
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- Front end - Fix server browser issues with updating info
6 N: O3 C6 Y7 ^- v - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 v/ @: h( J1 C- W0 _1 K - Multiplayer Internet Server maps size filter not working
& T' [5 Y3 `) [; a0 v - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box9 M/ l' u1 E: B
Game Server: ; U# K: v( J9 i8 S( N& |/ h( L8 C
, M+ a: i# U6 q5 l% J3 A( p- Increased server stability. H* s* s4 d% C/ l" X
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ F. x H; W7 A3 }$ K/ z5 e, ?. o
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
- D! G& u$ D8 _5 Q# ^) B0 t4 r6 d - Re-enable unlocks on unranked servers% i: i) U! Q2 ^: G; C8 j) } Y
- Ranked server forces unlocks i.e. have to have unlocks selected.
! v! Q' s7 X' c+ A' M& W8 j( m - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.. t! l$ M1 L( G' M7 P* X6 a8 J$ j
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
6 t9 j2 w! k4 u5 O0 u8 A# o [ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps) d! l# C5 O6 v; D4 q) D, D8 q6 ~
- Vehicle drop crash related bug (missing icon)' [: m& x) U0 ~# w
- Co-Op bot console commands do not function on local servers.$ V9 R' K5 @3 q, t5 ^; P) R
Client / Gameplay: ! O* u; g1 N3 F
8 Z1 K1 b2 ^9 \9 W) ]- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag* N4 g! i- r( h3 [& e# D4 \' x
- Introduced a delay from proning to standing to help reduce exploiting3 L3 h1 Z+ T. ~
- Adjusted C4 to make throwing more difficult
: U7 V/ \7 y! v' J: e4 I - Fixed the issue where a red distance marker appears on the ground
6 V L+ p) J' y+ } - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
: Z z- T; {: K9 \: Z - Made adjustments to reduce the damage taken by vehicles when driving
( f. W5 U3 h9 q( p* A - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.7 [4 U- H" u, @7 s |
- Commander options no longer available whilst dead.
8 N0 ^1 d9 [' o - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
) X6 F2 a e$ R) c) J* k: m& p - Fixed the issue that would cause infantry players to be revived with no kit.: I( o4 q. o0 U' M) A* [6 I
- Fixed several rare graphics crashes.
6 g0 [! H5 k1 p9 E+ l - Fixed issue with players crashing while clicking "Join Game" in the front end
% t( ]# p) p% G6 R. { - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
) f' Z9 i2 }9 S2 r4 ` - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( S3 t" S! h* x! d+ M - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
0 B, j2 @$ c" m9 f$ ^3 `5 G - Transport Helicopters – Increased the armor of all transport helicopters
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/ Q: E7 Q' j2 h1 A5 h: ~' ~( _[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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