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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
. ? [0 ?3 W6 J4 O% l- G& kEA - 1.4 Full Patch& m( K+ Z# C) B3 G/ F
EA - 1.3 > 1.4 Patch
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" C+ d. P# ~: ?1.4 Patch – New content
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& ?& L9 `* L3 V; O N4 _* c- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) q6 ^# J. j. m2 [$ C3 o( K& Q
- New Server Option: No Vehicles mode) Y6 o" m0 O8 F8 J# l$ q
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1.4 Patch – Fix List
, b9 y' r" o$ K7 e( z/ e# f7 QFront End:
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9 ?5 H6 N: N6 [* H! e K' ~- Front end - Fix server browser issues with updating info
# L4 S" Z% m! W" C- ?! \ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 k+ B- ?9 J& S4 J6 C3 m
- Multiplayer Internet Server maps size filter not working: ~9 K( U% A1 J7 ?- J3 R
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box" j4 W; C8 J" z8 G4 x P# P3 \- {
Game Server: 7 s5 A+ m d4 h- ~! }
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- Increased server stability
! b! K& e& ?7 { - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ J% }9 m' i3 G' y) j
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.# _. ?$ |/ I& H! m$ [, E
- Re-enable unlocks on unranked servers
: F9 V J* W4 y, e( k5 p - Ranked server forces unlocks i.e. have to have unlocks selected.
% k6 z) e$ `5 Y - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
# F+ m4 s! A4 ` - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
! I, U- T! s4 j% L) _" v - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 k4 j- r; g$ s( Q* x; M
- Vehicle drop crash related bug (missing icon): F" I' L& e' m9 X1 t
- Co-Op bot console commands do not function on local servers.
/ W0 c# Q' i* u) u. q! j9 } Client / Gameplay: ( r, [% t# f# b/ b
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag* d' {- f$ k" C. d' Y$ E( g* _
- Introduced a delay from proning to standing to help reduce exploiting
6 u% |9 m* d2 L: _0 Z8 i - Adjusted C4 to make throwing more difficult
8 i0 p; h8 q, R- X8 E% C7 q - Fixed the issue where a red distance marker appears on the ground
8 C- `) q# c( |8 Y; n - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
; C' u1 M8 q+ m" ^3 j - Made adjustments to reduce the damage taken by vehicles when driving- J- v: }# h0 |8 h
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 [0 L) L+ H2 G5 S B* c2 f
- Commander options no longer available whilst dead.' ?) I6 j/ h- M+ S. `3 ^( t8 @& D1 _
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% ]* Z. s9 H( Z- l8 x - Fixed the issue that would cause infantry players to be revived with no kit.7 \" t. O# P& w! V' L' d- {: U0 c- v
- Fixed several rare graphics crashes.! _/ |1 E" J1 @' h2 h8 e
- Fixed issue with players crashing while clicking "Join Game" in the front end
+ [# L( Y& S1 q0 X - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
( X: B" U h7 {; {/ V - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
t% s+ u0 J8 V - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ t# A, y% Y* J4 P$ _& Q
- Transport Helicopters – Increased the armor of all transport helicopters# r' I R5 g( R1 t$ M
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; @) Y$ t7 L) v L7 J' V% D! N[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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