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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- O( `6 u6 p# @* u" k+ rEA - 1.4 Full Patch R8 o/ `& R3 f* ]3 ^/ t; z
EA - 1.3 > 1.4 Patch8 w+ |5 u# B/ n1 A% r7 s5 V% }3 @: g
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1.4 Patch – New content
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7 p; R% ?3 y/ P- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ I9 w7 Y L' D1 {; C" q: B - New Server Option: No Vehicles mode
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) C' z# x6 k- v; h1.4 Patch – Fix List
% ?" n/ c: U j" j& b+ X9 LFront End: 3 o! b# j0 Y+ G; E3 [
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- Front end - Fix server browser issues with updating info3 n* l. M; j5 Y3 M+ m) ?' h
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
. k& B& u6 ~9 d: |6 B - Multiplayer Internet Server maps size filter not working
I% u4 i4 N+ {! z6 g4 h# V* c, O - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
$ K6 v" o( D9 Y' b- Y$ k* ` Game Server: $ r5 q& b1 r; w0 H M
& o7 |4 U- F. {0 c6 v3 v1 S- Increased server stability
! A# S+ i0 M1 |4 Q - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)4 Z% z2 G" N7 P3 x6 _
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
$ Z7 B8 P9 N; \4 N. `! s6 [1 G - Re-enable unlocks on unranked servers
: R; F% k# E5 z- J - Ranked server forces unlocks i.e. have to have unlocks selected.
! v9 v4 l. d/ t; P - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ R) g8 Y1 E7 A e- r3 F
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
; T2 v2 n4 @0 y - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 W+ X( l4 }0 T! X1 n- a
- Vehicle drop crash related bug (missing icon)
4 m8 `$ Y* [$ j/ I0 \( n3 j - Co-Op bot console commands do not function on local servers.
( r$ g; w% B2 [ Client / Gameplay: * t% A0 _; `, f( d# ~3 U/ ~3 I. I
$ s$ T0 ?$ u9 C% w$ k- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag! z+ X1 o+ q0 W& I) J [3 K
- Introduced a delay from proning to standing to help reduce exploiting
7 z# E) t( p+ m% g+ I/ j - Adjusted C4 to make throwing more difficult4 {+ n5 N" B. r1 M8 t4 Q
- Fixed the issue where a red distance marker appears on the ground
+ J4 A: Y" x: V - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% @+ h9 R3 r9 D: l - Made adjustments to reduce the damage taken by vehicles when driving. V+ H" k* A' T4 I0 h5 I
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
7 B$ w" B% r# M& ^( w - Commander options no longer available whilst dead.
! \: i2 I* f' K. h) Z/ F! I - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round" |+ u, e" M. [1 @7 V) T/ y* {* ]! c8 ]
- Fixed the issue that would cause infantry players to be revived with no kit.( i0 B3 `3 ]# |8 z5 C$ r" T ?+ n
- Fixed several rare graphics crashes.6 {8 ^ R0 C2 q* [6 u
- Fixed issue with players crashing while clicking "Join Game" in the front end
. |. L1 j5 V, `3 O0 k7 S% V; O - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 j1 ^1 T( O2 O) s, N( m - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).$ D$ f& y5 T/ W3 y7 a5 U
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* G M' u; H& g Q+ |) [4 F - Transport Helicopters – Increased the armor of all transport helicopters
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4 Y$ m7 P9 Z' r6 T4 A$ w" ~( x[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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