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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- M7 p7 ~4 M7 x% o! _3 _EA - 1.4 Full Patch
& Q) T9 q! Q" W) zEA - 1.3 > 1.4 Patch8 [2 ]( C5 \3 C+ H7 w
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! a) e( Y& }: f2 A- P; g. V- k1.4 Patch – New content
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' j9 z. Z* H& @& t- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)8 U1 _$ w3 X- s+ K7 x$ B, \$ L# C
- New Server Option: No Vehicles mode
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, n: F& _# { ?. u0 f1.4 Patch – Fix List % D; }! V* _$ I+ O- G( I1 ~" c) ~
Front End:
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- Front end - Fix server browser issues with updating info$ o# S8 u# X+ `$ m( U. ?3 w
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
3 e3 V6 m0 M1 X' `7 L! M - Multiplayer Internet Server maps size filter not working
6 W/ Q- A( \3 |2 M) q* N; A; p8 D - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
( B9 l- H% K# _: [8 W: X T6 d. Y Game Server:
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- Increased server stability. J4 y+ z# b0 y: a Y
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
5 V G1 ^" R! r( J( O - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
1 e) N4 t8 ^, `- }8 B. b - Re-enable unlocks on unranked servers
2 O( `: c! X' q+ y% }: W) N - Ranked server forces unlocks i.e. have to have unlocks selected.
. u8 g- ~6 b+ t( ~, E$ j$ f: L - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
/ a+ ^' z2 O+ D$ Y U+ h# m - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 Q8 R: t) l0 L: H' v$ G - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
# Z' B4 }" a0 w/ C2 _9 i* G3 n - Vehicle drop crash related bug (missing icon)
+ {/ I7 J; a& Q0 X/ c& v! f& F$ C a - Co-Op bot console commands do not function on local servers.
. Y; a- k5 V5 W# H x1 z Client / Gameplay:
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0 `& |9 O- R7 k/ B* j6 a, ^- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag$ @5 z( W) N- D0 _" L' y- J1 J
- Introduced a delay from proning to standing to help reduce exploiting
' ~1 \5 _ D# W& P; Q - Adjusted C4 to make throwing more difficult8 f; M# F( T! @, L5 M @
- Fixed the issue where a red distance marker appears on the ground6 O- Z# a# {: Y& s( T+ Y
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' t6 v# `) I1 R; D! R$ v
- Made adjustments to reduce the damage taken by vehicles when driving$ |4 y$ q" p& }
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) l4 T/ B. y7 J7 v; c - Commander options no longer available whilst dead.
! Q0 j; H' y7 B/ b7 o: j - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& g, Z( {+ k; x
- Fixed the issue that would cause infantry players to be revived with no kit.
/ t' ~ T7 F4 N, S! I; M6 L; C - Fixed several rare graphics crashes.
$ h8 s# e. G+ [2 r3 F - Fixed issue with players crashing while clicking "Join Game" in the front end' j( U3 I$ B& y* e, h# [) [ ]$ m
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.9 h, }+ R9 q9 Z5 d3 t
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
; m. f$ s8 K+ U3 N - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu$ Y4 F4 L$ ]3 v- j- i8 Z
- Transport Helicopters – Increased the armor of all transport helicopters+ O$ M/ a. n4 G0 f5 @$ h# E3 W# g
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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