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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; ~- G- Y" n4 H$ s6 n! LEA - 1.4 Full Patch
. }$ w% @1 ?3 o7 z0 VEA - 1.3 > 1.4 Patch1 R/ c9 w: J& \$ V& L8 m/ H" R
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
5 N+ n* S' a; `) n) S7 u - New Server Option: No Vehicles mode: F1 Z: j0 Z* K% O: i. A
~" ]# Q, R6 s% G1.4 Patch – Fix List
7 c3 u7 L( Q& QFront End:
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- Front end - Fix server browser issues with updating info1 g- a& l( b; f% @+ f+ |1 q( q
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players) E8 \+ ^& J# A# N o
- Multiplayer Internet Server maps size filter not working
( [- T5 ^% J2 R* c3 B) x - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
% y9 p* y$ Y) y `0 A& U g Game Server:
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; o2 o' C9 |+ q- Increased server stability4 Z. p5 N& O3 R+ y! [* w4 C, c
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& a6 g' K* {5 w# A# z
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 x' K2 o4 l+ ]# n, g
- Re-enable unlocks on unranked servers( N8 F* r& e# q- m7 B- D% Y( f0 q
- Ranked server forces unlocks i.e. have to have unlocks selected.
/ c4 b7 F3 y/ D: Q. m8 e, Y; S8 h7 Y - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 |4 P6 K; E6 ^1 g" \1 ]9 ^7 y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map# u2 k9 T* |3 Q% a K
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 R2 d9 a J4 w" _1 A+ a, ~; k
- Vehicle drop crash related bug (missing icon)
6 Z& s- z1 G& K) ? - Co-Op bot console commands do not function on local servers.
9 Z( |% ]( [! Y5 l: C Client / Gameplay:
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) S, k) r9 A& S' l) B- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
: j" a. `3 k* a; [+ I - Introduced a delay from proning to standing to help reduce exploiting; T' E& g: f4 R8 n4 P
- Adjusted C4 to make throwing more difficult! T3 J+ j# N6 [/ w
- Fixed the issue where a red distance marker appears on the ground
1 b1 f7 T) k5 m/ b* X - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
# Z' c* o1 F G1 {2 h8 ]9 F/ t - Made adjustments to reduce the damage taken by vehicles when driving
" R% Y' a' J b) ? - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage. N( o# b, z- V& q9 B
- Commander options no longer available whilst dead.
' Q- [( H$ i1 Y' ~; b& y/ R - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round3 ~6 M( x! e- j$ h! t) V5 n
- Fixed the issue that would cause infantry players to be revived with no kit.3 y7 s+ o* i! p( g/ ^, S
- Fixed several rare graphics crashes.
/ _$ h) g3 y& Z1 K$ S1 z - Fixed issue with players crashing while clicking "Join Game" in the front end
0 ^- y1 y! U" [' |% s" d* h- U - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.) G0 _0 V- J: P+ Y0 L* C
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* K- D- ]2 r O, H
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 t! f4 b7 q/ U G1 f
- Transport Helicopters – Increased the armor of all transport helicopters
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4 w2 b' L9 h" b+ {3 [[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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