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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; p( E% `% Z4 B& _EA - 1.4 Full Patch
- D( ^ M8 `9 R' u tEA - 1.3 > 1.4 Patch& ]9 M5 d4 F! C0 z
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/ [$ K* a$ V4 g# U7 Z0 w' E1.4 Patch – New content 3 R/ Z4 g H I
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)9 {1 J9 f/ V; u% J Y' @# n
- New Server Option: No Vehicles mode- Q( f e# z+ I" F2 q9 m: Z; n8 m
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1.4 Patch – Fix List
1 a" z1 U( l4 q( [Front End:
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1 e, p$ r) t8 L n r% w- Front end - Fix server browser issues with updating info) _ S' A* q; `3 K
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 n3 u/ \1 L8 `
- Multiplayer Internet Server maps size filter not working
% ? g2 s3 i1 u - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; G8 J B, I9 |9 o1 M Game Server: * c& {6 J2 r, s% j9 u, `; w' P
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- Increased server stability- c& T: K& o' {( H
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)" V5 G( o3 U: F# r5 I3 i
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. i( d7 N. a2 E w9 ?/ {2 r
- Re-enable unlocks on unranked servers
4 i" `9 s$ h V* c - Ranked server forces unlocks i.e. have to have unlocks selected.
" e x- l& ~7 A# v - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ d" Y' Q- |$ m. K
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. r$ H1 [/ @3 W0 o, Q4 S6 O. b2 l
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
/ i/ g7 Y, p. E! f% m, s - Vehicle drop crash related bug (missing icon)
9 y; A# c* h8 S6 e - Co-Op bot console commands do not function on local servers.
* d- U9 g* w& A, C0 w& h/ | Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 q# T1 z) e/ G5 {8 B6 I/ n2 n% m: Q
- Introduced a delay from proning to standing to help reduce exploiting! |: [" |+ b9 D0 Y4 n2 [9 @2 F
- Adjusted C4 to make throwing more difficult
7 u. F H5 G6 b& e - Fixed the issue where a red distance marker appears on the ground
' W* M- H; ?' J - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* @4 l" g3 h! j ~+ o - Made adjustments to reduce the damage taken by vehicles when driving
( k& k5 [2 v9 f7 G3 A - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.$ `( K7 \: U6 C& j& ~2 Z' h3 R
- Commander options no longer available whilst dead.2 W5 R; r8 z) ?8 a4 I0 J* |
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
7 U# s5 N; j6 j - Fixed the issue that would cause infantry players to be revived with no kit.8 [: J o2 p: Y# Q
- Fixed several rare graphics crashes.7 N9 ]0 S3 u( d5 _' l/ ^
- Fixed issue with players crashing while clicking "Join Game" in the front end( v9 J) O' G7 f# a6 S; Z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.4 k$ c* ~9 t; e
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." I q. P/ J1 S e- b" V
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
( b4 X7 ~% O) O: J8 u! Y' I5 j - Transport Helicopters – Increased the armor of all transport helicopters
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+ {* A5 ]& T n: C/ {[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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