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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.40 a" L4 V2 `& ?9 z0 g. F. ^* m% d
EA - 1.4 Full Patch/ @9 D& l# }, K5 Z! N
EA - 1.3 > 1.4 Patch
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' t( H* E2 C- {9 w7 G. _, U1.4 Patch – New content
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, C4 D7 Q. e& k! Q. ?- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
* N Y& M! w5 K# \! K& H# C - New Server Option: No Vehicles mode
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0 p8 @$ V/ l# H+ i. n, R* x1.4 Patch – Fix List ) K$ l5 j9 o) t8 A3 V
Front End:
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- Front end - Fix server browser issues with updating info
8 n2 i( F- u* m Q7 s: n0 _ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
& A2 X; | ^* T! D- T3 c { - Multiplayer Internet Server maps size filter not working+ R) O2 H3 u% V
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 p- \6 i$ g9 g6 E Game Server:
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' b1 u* `' C+ H% Y$ L) _ p9 d- Increased server stability* n5 B, p7 A6 o" V
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)7 c' C0 T9 Y# }) n
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
" Y& o" w) P! G" v! j5 ?: ^/ |% ?+ Y0 J - Re-enable unlocks on unranked servers
- E. \, n n# x6 s( v# w3 ^* r - Ranked server forces unlocks i.e. have to have unlocks selected.( m5 g$ z4 \) ]+ a% R4 R
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
2 I' |; x- p2 I5 i& l1 Z - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 ~4 h! {9 W$ l3 @3 `& ^) s
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
$ m% z. ~4 K: J f - Vehicle drop crash related bug (missing icon)- h! P& E5 D) D |7 G$ Y
- Co-Op bot console commands do not function on local servers.
0 l4 r3 F4 Y; t3 b9 `, p. C Client / Gameplay: ' S7 ^3 e, l' C: }" r$ y3 A
8 s3 E: n3 @: O) n) T5 O. b, V- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
& F5 v: ^1 F; @# x - Introduced a delay from proning to standing to help reduce exploiting* r" \! w" d7 c- U# b- Q2 O9 r P
- Adjusted C4 to make throwing more difficult
3 }! W) @6 S; J9 J5 f - Fixed the issue where a red distance marker appears on the ground
5 H4 t5 G/ X/ Y% ^0 \, \9 A. p' f - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items- a: _3 q% z1 {/ c3 u
- Made adjustments to reduce the damage taken by vehicles when driving
7 A6 i4 ~, ?4 c+ O4 ? - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.' Y% q/ ~% A$ B1 E, Y4 x
- Commander options no longer available whilst dead.6 o% @: X, ?3 W" w+ o9 Y1 A1 u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
0 E1 l8 p- V, L( Q7 u& F9 { - Fixed the issue that would cause infantry players to be revived with no kit.2 R V8 D1 s' Z! z, M$ e( c
- Fixed several rare graphics crashes.
0 J% d& Q5 r1 a" k8 D - Fixed issue with players crashing while clicking "Join Game" in the front end
( C. B/ q6 G9 V& L) x- S - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
% O6 p+ }0 R4 ~ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
: Y& J% R9 ?* r& [& O& J - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
0 h) S" E" _9 X* Y - Transport Helicopters – Increased the armor of all transport helicopters
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3 R3 X3 T# ?" G. M3 x! T7 A[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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