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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4# Q, J* j% g8 {9 P `" u
EA - 1.4 Full Patch
$ i- R, T* d5 _& c( OEA - 1.3 > 1.4 Patch
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' B. I: h; l' E1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" s% R ?+ `# p& l5 E* K - New Server Option: No Vehicles mode
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1 W2 a; }! m1 s( t! }; n7 `: {1.4 Patch – Fix List
7 y; |. ?! E, C' CFront End: / a! H! _) Y9 n: d3 A; z- A
: D6 [7 {$ e3 E9 B0 Z: L- Front end - Fix server browser issues with updating info1 G+ X$ Y% w( n1 s6 O
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
) q6 q3 L7 U0 b4 k - Multiplayer Internet Server maps size filter not working! p' k7 O9 t1 E/ g. }! ?
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ \5 f& V. z3 m: L4 A) h Game Server:
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- Increased server stability0 }" v9 M% U% Y9 {6 \% |8 _( M
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
5 [2 K& `7 d2 _' c - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ _% A. E! x* t) p9 q1 J" M
- Re-enable unlocks on unranked servers8 [ W& E+ N& k/ Q5 y; H; T$ |
- Ranked server forces unlocks i.e. have to have unlocks selected.
2 U, ?) d8 h6 t. p$ T - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.. x h* m9 {5 C. B. u4 f3 C
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map: p/ ^+ v0 X5 o6 R( m
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 Z3 ?; m) M! _
- Vehicle drop crash related bug (missing icon)( r" N+ p0 v( t( ^; V8 Q, u
- Co-Op bot console commands do not function on local servers.9 D6 ^, c1 {, I/ S! k5 M
Client / Gameplay:
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8 a( f1 y% f; r4 ?; ^- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 a2 w( `9 U. P. M, x% }" I' v
- Introduced a delay from proning to standing to help reduce exploiting
" @6 U9 |( |. I9 p - Adjusted C4 to make throwing more difficult$ Z0 Y5 h3 s) q. H w
- Fixed the issue where a red distance marker appears on the ground& r6 i2 t0 P4 e1 D0 y
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items$ |% m, v t3 M7 y I2 G
- Made adjustments to reduce the damage taken by vehicles when driving
! C8 ^! b" V. V - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
+ y& }5 U! R h# S6 J9 J% @, m - Commander options no longer available whilst dead." M. k# I. M ?. X0 S3 X9 A
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round i2 P% W3 [5 `9 F
- Fixed the issue that would cause infantry players to be revived with no kit.
$ _% Y. y6 H0 y f% e. T - Fixed several rare graphics crashes.
) Y, g) _8 I; ]2 E/ n A( ] - Fixed issue with players crashing while clicking "Join Game" in the front end) A& B+ v5 P0 }4 d1 F
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
% G6 _; J% w0 u) H" z - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
% t# {- J- Q6 ^* y& A% j2 r - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu, C& O h9 U4 z: H( c9 j% J8 B
- Transport Helicopters – Increased the armor of all transport helicopters! w) u9 ]. |* a8 j; p
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* t2 I; P% N6 K9 u[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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