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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
) ?6 ]7 s' n5 xEA - 1.4 Full Patch8 }* [. O! Q0 ?# x4 A- {8 r5 r
EA - 1.3 > 1.4 Patch2 `% `0 F# N9 A; h" I
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/ ^6 } m" `+ V! t7 j1.4 Patch – New content
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3 K4 B( x, u) p" _+ b$ O- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)5 n2 h f6 q- M0 Q5 L
- New Server Option: No Vehicles mode' {0 A1 V; Y) q, ]% w+ }
8 g1 Y2 G% S7 F7 K4 N; _$ _1.4 Patch – Fix List ' g1 G6 z$ N8 a4 u
Front End:
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- Front end - Fix server browser issues with updating info
4 A- A0 f( [2 _ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 V Y$ f) o: f( T9 A
- Multiplayer Internet Server maps size filter not working$ _; D; c0 F* L6 ?
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box: l: ?7 W6 k, D/ @+ O( o1 U* t' r/ Q
Game Server:
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& Y# X5 I+ x h, K% Y- Increased server stability
4 ?( T" \* ~0 k5 w v+ Z$ x - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)4 F. B0 n4 f. O" N7 l9 }/ O
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ X/ S. ?* m `1 l/ T2 f- w6 A
- Re-enable unlocks on unranked servers
8 c/ M- R8 R6 ?: u, e5 o - Ranked server forces unlocks i.e. have to have unlocks selected.
) o9 z2 K6 l( `! f; \; ] - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
2 W9 S( e0 K$ M" ?9 ~% G7 F - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 ?$ u* Z5 v& v0 A# w
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
, D5 M9 h9 z# z0 v - Vehicle drop crash related bug (missing icon)4 e# G# L& Y! i
- Co-Op bot console commands do not function on local servers.
* Z4 a( I- d* s9 v Client / Gameplay:
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9 T9 T, Z, A$ [1 w* N6 R- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
4 @1 Q. J" F5 A3 L- \3 {9 P - Introduced a delay from proning to standing to help reduce exploiting
. \3 {+ o7 t4 x" Q5 q. ^! Z - Adjusted C4 to make throwing more difficult# Q$ }! ?1 r: v3 a& g9 D" l
- Fixed the issue where a red distance marker appears on the ground
* g" T8 s/ D* r4 X0 Y+ | - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items+ ^) [# Z# f( o. m0 @; k- Y: h
- Made adjustments to reduce the damage taken by vehicles when driving. n5 s. b" A: r, \
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
! o: i1 V, T* E - Commander options no longer available whilst dead.' t; m* D+ ~+ c+ F" D- t
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round2 d5 K# }/ b7 z! v* E9 |
- Fixed the issue that would cause infantry players to be revived with no kit.& r& O |) z7 {, G" T8 p3 f% Y
- Fixed several rare graphics crashes.
! d& a1 Y$ Q9 `# Z9 y- y! S6 w! A - Fixed issue with players crashing while clicking "Join Game" in the front end3 S2 d* F) w0 E
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
( }( z. y/ c! P* X. O3 i$ t - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) k( K u( j1 k D* p# o - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu# n( Z8 r& T' x; u( ^& [$ {
- Transport Helicopters – Increased the armor of all transport helicopters1 h3 p3 U3 u1 c" I, \
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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