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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' A# f0 m. K8 I7 G4 b ]EA - 1.4 Full Patch" k$ W8 ?* }% f/ a* y) a9 v
EA - 1.3 > 1.4 Patch- @( Y: G9 n; p1 D3 q( O5 h
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x! H: J/ i L: {6 `0 G1.4 Patch – New content ( V& ?' g( M; {( V9 R
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# E! {. f4 C3 m# a - New Server Option: No Vehicles mode- \* I' q7 u/ u5 V4 @
& D) r1 C( l, q3 r6 ^8 U) k1.4 Patch – Fix List
, ~% }& }7 d0 @$ uFront End: 6 z. b1 y: a: e- D; l& T
_# M; X9 K( L- Front end - Fix server browser issues with updating info- A. g! i- L/ W6 p; [. `: Z
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 j# g$ j2 q) J# R, }7 }4 J' m2 ~
- Multiplayer Internet Server maps size filter not working
, H1 w# {: c, u ]' A. k - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box5 L1 u% j3 H# U2 b7 F3 M% {
Game Server: 4 R7 p7 S0 w/ Y8 N* L! F
( f y8 N2 j0 [$ p6 D- Increased server stability9 @$ K6 m8 t m0 ~# h- S* o: x7 J
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)' R5 R8 w9 }. Y1 B9 T9 f9 b( a0 v( W
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ i; g8 \9 S: R, L% y% K' e, c8 b
- Re-enable unlocks on unranked servers; F, M% C$ L5 G Q a9 j4 Q
- Ranked server forces unlocks i.e. have to have unlocks selected.3 r- \6 V: d9 L0 R( y
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.* D: v+ l+ y3 Y; f3 ~0 a/ B. Z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 N0 D' m2 m9 V; t
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 f5 @& j, j- I0 I5 h; H
- Vehicle drop crash related bug (missing icon). ]2 n" M0 u3 t) }
- Co-Op bot console commands do not function on local servers.
+ P9 F( R. v9 e. J: Z Client / Gameplay:
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% ~# ]# T2 A% P H: M" E( V: g2 v1 h- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 N3 x, d V3 O+ d# B: I& Q3 l: j5 n
- Introduced a delay from proning to standing to help reduce exploiting
. c$ C! K5 ^: U% F - Adjusted C4 to make throwing more difficult7 \# V \" e9 u+ y
- Fixed the issue where a red distance marker appears on the ground" M$ W0 @0 J* D/ K
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% r( }- l0 L$ z: {" q - Made adjustments to reduce the damage taken by vehicles when driving R$ k @- S% O7 Y( k
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
; z$ T. u: c0 r0 M* `2 l g - Commander options no longer available whilst dead.; n$ _+ i$ F% e6 c6 m9 c m$ D0 g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. s, j! {3 ^; g, T - Fixed the issue that would cause infantry players to be revived with no kit.
- c" f, i5 J+ \, q% E. h - Fixed several rare graphics crashes.
. v5 S0 u! k# t2 ]1 ~1 V - Fixed issue with players crashing while clicking "Join Game" in the front end
) w0 W: L2 M. ^( K/ m3 J - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
! C6 @1 F+ s+ |. ` - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
4 n ?* m" ]: F - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) C" v1 u( F5 ^) q. r9 r - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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