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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ ~$ M) z% L% C7 fEA - 1.4 Full Patch$ l( k* d* L$ W8 d
EA - 1.3 > 1.4 Patch( G2 X7 R6 d& N% u+ D
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1 y3 g' ^+ v" {+ X! W1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
4 u% |+ Y* J4 G5 X; b. j/ M/ b - New Server Option: No Vehicles mode
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6 k' W! \5 @. i1.4 Patch – Fix List ' c/ d6 ? l+ j: o9 A7 z) \8 i
Front End: : o/ O" W! ^; H7 ~! @" l: H8 z
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- Front end - Fix server browser issues with updating info3 G: {4 H9 o$ l
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( U$ F* ?) ?, R' M, M! w6 N5 P7 E - Multiplayer Internet Server maps size filter not working
* @+ q3 M2 V4 [$ ^ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. R, T( L8 f+ U6 T0 A" N: P2 j Game Server:
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; L L2 K! d$ i' L; D9 u1 r- Increased server stability
' k7 Y9 {8 R8 Q( Y1 ?7 I - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora); S) r0 ?5 E3 y; C# k* l
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
5 P X6 U- d7 b$ e( m; S4 q3 r. G - Re-enable unlocks on unranked servers/ ?# Q' Z, S; E7 `
- Ranked server forces unlocks i.e. have to have unlocks selected.1 @; _/ ~; b: Q) y$ G
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
; u4 |4 ~5 E) x g$ x; B! o6 n - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map% A2 N/ }, j& P
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
% }0 q: ~5 I5 p. U3 y/ R - Vehicle drop crash related bug (missing icon)# @8 Z. y' I8 W
- Co-Op bot console commands do not function on local servers.* f/ K1 s0 l' {) q6 Z
Client / Gameplay: " I1 R+ @5 Y" J7 u4 ^: p
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
: n2 h P3 `. Q& F2 o - Introduced a delay from proning to standing to help reduce exploiting/ H* m# z' v7 R5 A
- Adjusted C4 to make throwing more difficult7 {9 @3 ]9 p3 x# @2 l
- Fixed the issue where a red distance marker appears on the ground
1 V# [( k9 v6 o - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items$ w5 m* Q i) C
- Made adjustments to reduce the damage taken by vehicles when driving
6 u7 D1 Q! v0 z& B' ^% c - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
?8 N' @1 ]3 ^' W4 e% ^; E - Commander options no longer available whilst dead.' c$ [! u9 [2 y" K% u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round3 \9 {! O" ~" R8 t
- Fixed the issue that would cause infantry players to be revived with no kit.
4 d% ?+ I2 J% c- k4 Q; e0 L - Fixed several rare graphics crashes.8 U+ @# A) T# C p; M2 \
- Fixed issue with players crashing while clicking "Join Game" in the front end- V5 P, e! s4 ]7 T, W
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.# a2 r8 W. h4 s w/ t- O- X
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) r: t# j9 ]& X: X" i. y# z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" U F) @# S7 f& U
- Transport Helicopters – Increased the armor of all transport helicopters1 S4 I8 L' A! T$ l
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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