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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% ~, @) g( [0 ?/ K3 v4 tEA - 1.4 Full Patch
2 X+ z/ \0 w; R! {! h( |, o& p# d) cEA - 1.3 > 1.4 Patch* l- R' f/ A! a- v
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6 F+ k) ~8 M5 Y( r# N$ f& j1.4 Patch – New content ; F2 Z9 Z4 U- x% j' W& S
4 }6 Q; E' a# ~+ K/ S2 N' P- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op). [ d# ^4 R. p1 y. T/ N) s
- New Server Option: No Vehicles mode6 z+ q8 [0 K1 i2 N- K) j& t! s
& \& I7 c8 m6 Q$ z( @" S* g1.4 Patch – Fix List 3 |" Q+ D! ~; X$ |$ w
Front End: 5 ?# b# z8 }. Y4 j- e: y; l
' h y8 S# V1 B: d5 F- Front end - Fix server browser issues with updating info
. H% n3 l3 J, l( s: y - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
; c8 ^( P) k% l9 e+ m+ ~ - Multiplayer Internet Server maps size filter not working
; Q6 z4 x" q- r - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! w' G, t0 o5 j6 @: \ Game Server: * S6 N" t- O0 s, m; k7 A8 u+ S
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- Increased server stability& l5 N! \5 Z! v0 K! J) M
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
% d+ u( s" e/ { N6 T9 O6 g @ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
* o; E w' G# U( ^$ @ - Re-enable unlocks on unranked servers
, D- j) x$ F5 B - Ranked server forces unlocks i.e. have to have unlocks selected.5 h% h( I( i9 G$ e+ [
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
) M6 X" M/ ]7 e3 v. H' f - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
: l9 P% g1 x9 T2 b - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps& K1 J& F: i) B' X$ F! \6 y
- Vehicle drop crash related bug (missing icon)
2 G* k; w) _* ]4 f9 W) ? - Co-Op bot console commands do not function on local servers.
4 v0 x' T& l& i3 F# W# | Client / Gameplay: k0 n/ l. m7 [/ G5 X: D
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag: g: \8 H2 h; k4 |" _" b
- Introduced a delay from proning to standing to help reduce exploiting5 s1 M" u* D p* x. O! y
- Adjusted C4 to make throwing more difficult
: u! l' x' C+ s - Fixed the issue where a red distance marker appears on the ground/ w1 @/ c7 L9 X
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" P0 G5 r N4 i1 g - Made adjustments to reduce the damage taken by vehicles when driving
) T8 F$ z5 S. N* a3 u8 T9 i0 ~ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
( |' L5 h6 D3 |7 c; H - Commander options no longer available whilst dead.
* z2 M; B. k1 _; F& G - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 y9 h; z8 [- d2 o
- Fixed the issue that would cause infantry players to be revived with no kit.! u$ M+ O2 J- z4 @
- Fixed several rare graphics crashes.
, C- n3 d1 G! _/ C - Fixed issue with players crashing while clicking "Join Game" in the front end$ W& e7 O$ I {) N' v" ^. ~
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.! J" z/ x+ x( I' H+ J% S
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" c' B5 _0 Z( A/ c7 b) d - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ P% r; v, q7 [
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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