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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4+ y' ^2 U$ J. _3 x! \' d% {; k: D, j/ m w' E
EA - 1.4 Full Patch) W$ q- Y- Y2 h" N$ o& h! J, n
EA - 1.3 > 1.4 Patch
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+ B8 s8 J) r1 t2 P+ K1.4 Patch – New content 1 s& H% @/ U) q3 B
2 u% x( W3 W! q" U" Q9 S8 ^- b7 U- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op). D, q7 [1 q" y+ A, z. u: U
- New Server Option: No Vehicles mode5 U8 e! T, g) }2 ~( d/ j
9 H$ c' ^# n- _0 _1.4 Patch – Fix List 3 `/ R' Q9 ]+ ^5 b M# ~
Front End: & I7 K: ]) p) z/ N2 `
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- Front end - Fix server browser issues with updating info2 H+ ~+ ~5 ^5 |; z7 t' Y- ?# t
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players1 Q, [8 ]9 C/ W0 \5 Z
- Multiplayer Internet Server maps size filter not working) i5 k: v0 e5 G! e, u4 w9 ~" ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
# k5 ~& f7 ?9 j Game Server: " Z) p% _' n" D! N2 O
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- Increased server stability* s3 `6 u- L& d
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 A! @0 ? |( S$ h$ w - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
_1 N1 O5 {8 w& N6 Z& [ - Re-enable unlocks on unranked servers6 _ E7 ^, f- h& s. z9 t7 G) a
- Ranked server forces unlocks i.e. have to have unlocks selected.
4 w- e: N9 J( p, }9 |/ m* \% h - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.4 X- T6 t" E1 N
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ Q6 J" {+ u- u' T% E% c$ r
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 u0 H6 Q' a0 K) i
- Vehicle drop crash related bug (missing icon)2 u: p" ~2 m9 Q' N2 K* X& k
- Co-Op bot console commands do not function on local servers.2 Q2 Z/ L8 D# S: }0 Z
Client / Gameplay:
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- f1 S+ j$ c; f h9 v9 s2 F- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag8 B5 E( h3 ^9 U& _5 I. @4 ^
- Introduced a delay from proning to standing to help reduce exploiting
- b* _. q1 s3 J# T - Adjusted C4 to make throwing more difficult
3 r4 K0 r. T* @5 M# `* _3 } - Fixed the issue where a red distance marker appears on the ground
4 F& a& z; E$ z' c3 U( ?% M$ `8 g - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, y& Z+ U8 g/ B# f! Z - Made adjustments to reduce the damage taken by vehicles when driving
1 j; z, a# a& v) Q: c# v5 T - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 ^. a$ u& h( `3 @+ q7 K - Commander options no longer available whilst dead.( G' V* w/ z( t8 h7 F2 ]
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. `4 P0 o6 M- c C - Fixed the issue that would cause infantry players to be revived with no kit.- {+ l: k7 I( l- a
- Fixed several rare graphics crashes.( ?/ V0 T( Q* O" ^
- Fixed issue with players crashing while clicking "Join Game" in the front end
: z g4 ~, k; z4 S X3 z - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
( `" v. r. c4 [$ d5 Z' Q# c. d - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).3 }( A. @/ H! P3 a& v
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu7 T$ Z! P T4 ~( A8 K0 G# Z
- Transport Helicopters – Increased the armor of all transport helicopters
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! U& P) Y7 x6 e0 l% P, I[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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