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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.43 u1 I7 z% ~8 r* p
EA - 1.4 Full Patch5 ]7 Q4 q. Q- h2 Z3 @' I
EA - 1.3 > 1.4 Patch
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# ?, a' c9 A( P1 Z- d6 O1.4 Patch – New content 8 C' R; E/ [* P2 t; l7 {
0 D# b- l9 d8 A8 a( s. ^( \6 M& |- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' q+ `) G2 K0 C8 ]! G
- New Server Option: No Vehicles mode$ n: _. j: N6 g! r
+ j$ g, w: n. W% N0 Q1.4 Patch – Fix List : H/ V/ u2 ^) _ }/ L+ o& b5 D' M
Front End:
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2 i7 r3 |1 n/ J9 A6 d d- Front end - Fix server browser issues with updating info
# B: V% z" Y5 P( y$ p0 G) C+ H - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players' E) I9 f" F7 l F6 l# Y) n
- Multiplayer Internet Server maps size filter not working
9 K3 s+ t9 i/ k - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box( N/ r% D5 [8 ?' j" R ?2 e
Game Server: ( X* S6 v) f3 |% S+ m; D
6 N6 c2 X- i! l7 l) t% ?- Increased server stability/ E. Y; r% M- c. K# A' L' o. `
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. Y3 X: ]; P1 ^0 _6 O+ f) I - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: u, @* y6 `' g: B* l. P3 X
- Re-enable unlocks on unranked servers
$ ]/ @/ B+ c) g* K- i - Ranked server forces unlocks i.e. have to have unlocks selected.# w& x n6 {# v+ \
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.5 |) G3 H- m/ C7 C# f
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
j& _. ]' K* }6 ~0 u, m$ n/ e: ` - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* r1 S; L2 k' }3 t# b( x
- Vehicle drop crash related bug (missing icon)
0 ]$ ^. R3 ]+ @. U7 A - Co-Op bot console commands do not function on local servers.
3 v6 Y9 P: s( a2 P4 R Client / Gameplay:
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5 T9 _/ L- j3 s, i" C7 |- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 n9 s7 e( g' l! V
- Introduced a delay from proning to standing to help reduce exploiting
7 \2 G+ m4 h2 w# E0 X0 K* s) w* Y - Adjusted C4 to make throwing more difficult
% V, l" C$ p0 h- |) l4 `: y' E/ S - Fixed the issue where a red distance marker appears on the ground
5 ~* s n& |' M5 _* k - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
0 `- p# } H+ u% w% ? - Made adjustments to reduce the damage taken by vehicles when driving% Q+ U' V5 O! E, v' K' m; X
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 i! @( w" w6 x" E6 q - Commander options no longer available whilst dead., X0 t7 Y+ G% o$ X3 f
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round$ a, j$ R$ Z7 D* d
- Fixed the issue that would cause infantry players to be revived with no kit.
% ?! }+ Q5 N; a' V - Fixed several rare graphics crashes.
. Q1 O/ \, T$ g4 C0 M o! J - Fixed issue with players crashing while clicking "Join Game" in the front end4 b9 r7 g @1 X
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
) B' ?9 O2 g3 Q) h. g% h8 S' R$ Z - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 w- [* u; M& r$ a- ^0 j. q
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu& q5 n9 A6 h, W- N) d
- Transport Helicopters – Increased the armor of all transport helicopters
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2 D! U6 r, H- ?[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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