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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 `7 y. M0 F, _3 o5 t# J/ q0 wEA - 1.4 Full Patch
; N( {# ~& x# q2 T3 E' YEA - 1.3 > 1.4 Patch
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1.4 Patch – New content 0 H+ ~0 |- t) @% t1 G. ^
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# k5 ?! J% Q! ]0 ? - New Server Option: No Vehicles mode8 ]$ a+ C& {! ?$ N' W# q
/ A5 s# j$ c1 T1.4 Patch – Fix List ! `( N& Z# @# b% q; e
Front End:
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+ j- J1 r- L1 A/ w+ M: _6 o- Front end - Fix server browser issues with updating info* |" L. O$ m6 [; F( Q" p( h
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* u4 m. u" k4 n
- Multiplayer Internet Server maps size filter not working `) j6 i! [7 I2 F B3 {: B ]
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
$ [6 a4 @) F0 n" i Game Server:
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4 `9 F# K, G9 H$ S7 V" C* h' x) U! F b- Increased server stability
2 I$ f( U% k7 L* C6 ~ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 Q* K, x7 G% d* y - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! a* U5 L9 n1 U# `# v - Re-enable unlocks on unranked servers, J6 r5 F. Z$ }* i
- Ranked server forces unlocks i.e. have to have unlocks selected.( H9 N& j+ _1 U6 H) z
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point., R& g( L/ J# a$ o: o5 l6 ?! l
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map2 ~' ?- T- m2 \$ Q: m
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 z) d7 p) ?, `* N
- Vehicle drop crash related bug (missing icon)+ L/ R: S* `0 x! V5 ]' ^& O
- Co-Op bot console commands do not function on local servers.6 C) X' n- P/ D: p& J
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag8 D& `& U$ `0 z7 h+ F# d. r! L
- Introduced a delay from proning to standing to help reduce exploiting- b" h: Z H* b! s
- Adjusted C4 to make throwing more difficult" S0 I/ m8 L" f; W, `+ a, z: F
- Fixed the issue where a red distance marker appears on the ground& I0 C- [3 j; e
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) o* V: n6 \9 r - Made adjustments to reduce the damage taken by vehicles when driving
& L0 H: o5 a* w+ y1 o2 b - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.% Q6 |1 N1 Q! s4 e8 ?! j- v
- Commander options no longer available whilst dead./ D3 X! A. K# {; e9 p7 H' x1 f( P0 e* C
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round8 i8 @8 W# B( N, o
- Fixed the issue that would cause infantry players to be revived with no kit.
% {2 }$ C) b% Q- }* }2 X - Fixed several rare graphics crashes. ~, b7 Z, O! W7 F @
- Fixed issue with players crashing while clicking "Join Game" in the front end7 \' \ m5 D6 O8 ^1 ~; |, q# X
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings." s* L7 ^* ?) P2 ] [. `
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
/ v) f" j6 n4 u1 S7 X; e2 e* {' M: _/ M - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu1 M; x5 x* [4 i" p
- Transport Helicopters – Increased the armor of all transport helicopters) [6 b+ l0 l* R, q. m4 u" A
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1 u( K6 e* U0 Z- k+ O/ f[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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