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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.48 E/ o. M7 v0 }9 n: F* j
EA - 1.4 Full Patch" n* F) ^1 V, ?
EA - 1.3 > 1.4 Patch
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: h2 a5 [* |7 R; C7 {1.4 Patch – New content 6 o( w7 H7 F3 s: i3 G- T! ^
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' D' g) R! P8 T2 {7 K4 [
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 9 n. |7 S Y+ i [) D& l4 W3 @/ T$ U
Front End:
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- Front end - Fix server browser issues with updating info
* v' T9 @' ^, S* x% Q - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players% H" v$ \0 r0 ~
- Multiplayer Internet Server maps size filter not working
! R* U/ |6 q# _- R, `4 c - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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- Increased server stability
6 P9 Y% I" L7 n. K, [& b - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 g& a& Y6 p. a( x - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! C+ M8 @ i6 U; Y7 G - Re-enable unlocks on unranked servers$ Z, [( N5 D1 \2 c
- Ranked server forces unlocks i.e. have to have unlocks selected. N+ [( t# T8 |: e
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ A( Q5 \6 U8 V9 {$ A( e* @ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map3 k3 D, N: ^' r$ U' I4 v
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: l+ Y R' x1 V( e1 B3 z, [ - Vehicle drop crash related bug (missing icon): _7 d) g; A$ @+ d* L1 S
- Co-Op bot console commands do not function on local servers.( o" t% M8 H% ? d
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
4 Q9 O& `1 l; ^% X- y/ V! O8 n5 r - Introduced a delay from proning to standing to help reduce exploiting
9 o y& D, H0 p1 \, e9 p6 D - Adjusted C4 to make throwing more difficult
; u* x1 x9 v8 l- h - Fixed the issue where a red distance marker appears on the ground- i! L7 A' [& O: ]
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' |* u1 d" k( I% g3 q0 i
- Made adjustments to reduce the damage taken by vehicles when driving1 A. s- ^2 U7 p" q
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.; m3 U' d( J0 m: ^6 B
- Commander options no longer available whilst dead.3 H/ r2 `+ K$ J* M
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round' X% Y. g1 t8 j. [
- Fixed the issue that would cause infantry players to be revived with no kit.
5 z" ~+ h& y, C* y$ N. s& ] - Fixed several rare graphics crashes.: D9 h0 K3 ?. p1 V! Q
- Fixed issue with players crashing while clicking "Join Game" in the front end" z- H, ^; v# r* w1 E
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.6 T) J! g8 C$ q7 a ~' Z h
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
: ^% u8 }" r. m! G: I - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu. A. Y9 a2 D* z' u5 Y
- Transport Helicopters – Increased the armor of all transport helicopters m# @. L/ n, a0 d/ y( \1 _
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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