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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4/ ]4 \( B3 h5 A
EA - 1.4 Full Patch; w9 B% n% [+ }8 ?3 r1 x; H- U; \
EA - 1.3 > 1.4 Patch
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, C W: m- ~% c- [9 O' x1.4 Patch – New content " j; {0 ]- t! \* z5 j
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# J/ s, H9 g/ q0 G0 [+ U8 A8 s) p - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
0 ^5 a6 q( A0 u, Y. cFront End: ; P f ^9 i) O
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- Front end - Fix server browser issues with updating info$ U# s8 S$ K: o: h. @+ o
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players3 Q: G" T% L2 d, j1 U
- Multiplayer Internet Server maps size filter not working7 i1 l4 D7 w& S |( L0 {
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box' F* B2 L$ ^: n2 _- e) d8 L
Game Server:
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- Increased server stability! [& y3 k6 K N
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora), p* g0 b( d: X; n3 t
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; \* b3 \6 I5 V3 B - Re-enable unlocks on unranked servers
3 d8 q4 w, q$ P/ o - Ranked server forces unlocks i.e. have to have unlocks selected.
% v+ B5 @# g( p/ ^" u& L: D - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% w( i: E @* O8 @/ t, o+ n' Q% t
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map5 w2 Q+ u# b1 w3 ^
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps) a( [7 y3 D0 Y- F: _
- Vehicle drop crash related bug (missing icon)
( H. v n9 R+ f9 t - Co-Op bot console commands do not function on local servers.8 R2 M' Q9 h( G7 \5 i' d# {
Client / Gameplay:
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- o0 E& N- P2 X# N \7 b# q5 S) v% |* m- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ p. [% j% D0 B1 l - Introduced a delay from proning to standing to help reduce exploiting& ?2 S" K; e! a: [- m. x
- Adjusted C4 to make throwing more difficult* `1 K' G5 v/ c3 K, q
- Fixed the issue where a red distance marker appears on the ground4 A& @, S4 V1 _0 T
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
4 a' b: x0 i& \3 R6 u - Made adjustments to reduce the damage taken by vehicles when driving- \) G# {, m6 i0 @
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
5 f& R4 K+ e. s1 O - Commander options no longer available whilst dead.! s2 w: k" L8 h6 D1 _& S
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ A# s: J F5 e3 J5 a; D% }
- Fixed the issue that would cause infantry players to be revived with no kit.6 U- |0 k" T9 `& z% ]* O8 s+ {
- Fixed several rare graphics crashes.
0 x7 F% G8 V$ v* k - Fixed issue with players crashing while clicking "Join Game" in the front end
9 m6 q4 \4 N4 s8 C9 }) k - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
; _& J, u- Y8 ~# O! x) k3 Z* | - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
+ E1 n/ S: S% \: @3 f _$ P - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* S6 x1 B4 I; T3 }9 `& P% i' t( K6 i - Transport Helicopters – Increased the armor of all transport helicopters: d- `3 e9 h- j
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- Y+ y, m* k& U8 ^! p$ q[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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