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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
/ E% `- b- h% E# lEA - 1.4 Full Patch
( V) L8 C/ X; l+ P: w8 yEA - 1.3 > 1.4 Patch& T6 P6 ]5 z/ W) r) \6 @! S
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1.4 Patch – New content
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, W; T9 B4 c" g' U! y, n( M- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)0 R* m* y* r# w0 h" {; M! b& M. {
- New Server Option: No Vehicles mode
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& M( |# R6 c8 K- J1.4 Patch – Fix List
. j; r" Y9 o2 R+ i3 d7 W2 X3 B( T4 \Front End: 9 W$ H7 N0 e$ X+ o8 Z* L$ F- a$ ?
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- Front end - Fix server browser issues with updating info, O6 T- f- Q" Z7 ]; S
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 y, I/ v0 O" J; T, z" H, V - Multiplayer Internet Server maps size filter not working
8 T P/ s9 o( b# H) }6 k* J8 A - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& {; f8 Z* V; j& j# k Game Server:
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- Increased server stability
+ K5 c1 N/ X! E U - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
: g8 b3 I3 m& t# \ I - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively./ G3 \1 l1 F, {0 a. @ X
- Re-enable unlocks on unranked servers
! w3 l5 `4 Q7 Z1 m# ~2 x - Ranked server forces unlocks i.e. have to have unlocks selected.2 n- y U, l; B! c9 E
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.0 v2 ~; F; C* e* z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 _" F7 @" F* j - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
; O" }" y# C; K) Q2 V" I2 H5 V; U - Vehicle drop crash related bug (missing icon)3 D& }+ k3 t$ @$ n. d
- Co-Op bot console commands do not function on local servers.
8 t3 |! s: K) Q( J4 L! n Client / Gameplay:
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5 y1 E+ |5 h+ t v7 Q( c- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag& }% W6 U% }! r( R( N. z5 j( G
- Introduced a delay from proning to standing to help reduce exploiting6 z- |% r$ J X
- Adjusted C4 to make throwing more difficult
0 c2 r7 ^' M7 |" R7 V- ] - Fixed the issue where a red distance marker appears on the ground5 p1 }% M1 a o9 S, C: Y9 o
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items3 i4 \2 Q/ y) D; _ N. |0 W( U! e
- Made adjustments to reduce the damage taken by vehicles when driving+ b" U) C( b: D
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) ^ ^- }* V# x6 ~* w - Commander options no longer available whilst dead., Q' ]# A' [7 v8 A- ?4 k7 b2 \. n1 m
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
) c- N& ?$ \$ n* D8 j8 w - Fixed the issue that would cause infantry players to be revived with no kit.0 s0 N$ s+ s m& e
- Fixed several rare graphics crashes.2 Z% b5 O; S- f" U# v
- Fixed issue with players crashing while clicking "Join Game" in the front end, P5 k+ g/ s6 v8 W5 t& y8 z% m8 d. ?
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
8 `" E+ L$ l- B5 S$ K: v! x8 k - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
i) w: M% O2 ~6 z( E - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu% J+ t% z- M( o4 T, J# j( g
- Transport Helicopters – Increased the armor of all transport helicopters8 I$ o8 O& j9 L! R E3 w/ t
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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