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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4: b0 c1 G1 s4 ~3 ]7 W! I! T
EA - 1.4 Full Patch
' z _+ W h% L6 [- n6 e {# ?EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
7 s0 ~! T, E7 H3 T) X2 X - New Server Option: No Vehicles mode- w- |6 k, S; q! E0 W: s7 H
! @. x% k! D; E4 o1.4 Patch – Fix List
2 h, b0 w' f2 o- n) ^; b3 J, rFront End:
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- Front end - Fix server browser issues with updating info, b3 k7 |9 k# R& ^$ |( d" e
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players) a- m# C+ b9 |$ w" X0 k a- _
- Multiplayer Internet Server maps size filter not working
' t+ g/ q* L1 @+ E( m9 _ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box! w2 j% |2 U. `( K; |
Game Server:
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- Increased server stability
/ M3 p: s8 g" B8 x( p9 \0 ^ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ b( b o7 u$ P
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.% u, J5 Z0 B" w/ W
- Re-enable unlocks on unranked servers
4 }( A% a; w5 i+ y! n - Ranked server forces unlocks i.e. have to have unlocks selected." l; J4 }1 `7 b @4 @
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
# z8 `; N; C2 X& _6 s1 A% f - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ V6 o1 E& j, c' a1 N7 l
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps H$ j8 R9 @0 D' _
- Vehicle drop crash related bug (missing icon)6 b7 L! m* [, n9 x; p
- Co-Op bot console commands do not function on local servers.
- [2 S5 _. }7 l% u" u Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag# ?. r+ V, g6 G! e' d
- Introduced a delay from proning to standing to help reduce exploiting; ^% n8 t2 m, `$ F
- Adjusted C4 to make throwing more difficult; S* [+ Z, f6 K5 R# { y) c- ?
- Fixed the issue where a red distance marker appears on the ground
& X; H$ r6 o! l% S9 T1 V - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, u' T- h4 }& X: O+ D4 Y( j! i - Made adjustments to reduce the damage taken by vehicles when driving# w* ]- I3 i' f7 q$ W1 G6 v( R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.5 d! X1 `1 U7 I" j2 h8 e8 f* |
- Commander options no longer available whilst dead.
. H3 N( U1 ?* g2 K' j- B# a7 k) f - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% |8 b, A F) u: O6 {# g - Fixed the issue that would cause infantry players to be revived with no kit.
: F/ L6 ]& o3 z4 Z1 b9 [, F( C, G - Fixed several rare graphics crashes.# i4 G- Z) w( s! w& _7 m: Z
- Fixed issue with players crashing while clicking "Join Game" in the front end4 t" b5 }$ [2 I& D4 B
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
' F: m T w9 F; s9 X6 ?. s$ u - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) q6 U4 ? M" j6 F1 N - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) {' L: h8 R2 V - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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