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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4. f9 N b2 U# G
EA - 1.4 Full Patch G) s( i- S! w
EA - 1.3 > 1.4 Patch; G% X/ ^! b! l
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" @; i! o Q7 D% |" Z1 i: t' D - New Server Option: No Vehicles mode
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- V: ^# ]0 p- M8 y( V6 k1.4 Patch – Fix List / m) R3 E! _; D
Front End:
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- Front end - Fix server browser issues with updating info
& X# V1 L* }/ _+ l& ~9 i - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players" e! G5 O y* [. I
- Multiplayer Internet Server maps size filter not working
. ?1 i" w9 @1 _8 F1 v) } - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! T+ E$ `. i# o+ Z- n+ e Game Server: 6 m4 k4 o5 X4 u& \
7 P" _* A8 D( Z0 M9 p( u- Increased server stability4 Z" k: I) W' P1 D4 U- ~8 [
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. w( ~5 o" H1 d f ]1 s - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
# F! b' p4 T6 m: q - Re-enable unlocks on unranked servers
/ V* i* p* q2 q' E T2 U t - Ranked server forces unlocks i.e. have to have unlocks selected.6 c* q' S0 R/ e! O6 m
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
; }5 |& U; D* q+ x$ P - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, g( [& O! q: Q; u- s' X8 `
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
1 m5 L$ [4 L+ H - Vehicle drop crash related bug (missing icon)
8 S. `- ^3 h; w' V - Co-Op bot console commands do not function on local servers.
' D- x4 a- V5 ~: o L4 a" m/ g Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) {7 R% S Z; n9 z" ~/ ? - Introduced a delay from proning to standing to help reduce exploiting' \5 h, x$ H2 i6 i7 z) |# E) y
- Adjusted C4 to make throwing more difficult
- l1 D1 j2 f w8 r! I - Fixed the issue where a red distance marker appears on the ground
0 i/ ]0 b+ `- R1 w - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
5 O# k2 m6 C' r: b - Made adjustments to reduce the damage taken by vehicles when driving+ y0 b+ r1 q, w: z& B
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage., H" b, T& r! }# [) R. s& \3 U: l
- Commander options no longer available whilst dead.# W$ X8 Q8 A [
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" f/ v5 X1 i! P8 p( { - Fixed the issue that would cause infantry players to be revived with no kit.
" \) c, Z& j( C3 P3 K& q; e- S0 Q - Fixed several rare graphics crashes.
# ^! F. S/ c8 K% w8 s - Fixed issue with players crashing while clicking "Join Game" in the front end* p$ x8 t/ q/ h4 Q* F/ j# `3 q5 ^
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- |; B/ J2 i( I6 h; _. u! j
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).$ M( c( f% `$ S! B) V+ V6 m( k
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ C, E3 {) L7 p( \+ O# }! y0 [$ \, n8 B
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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