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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
7 L( ]6 b0 \; r7 QEA - 1.4 Full Patch( K3 ^( J4 {0 [
EA - 1.3 > 1.4 Patch+ h* X/ Q" v. d( Y$ t: @
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, _ x, u N, m3 g3 M* @9 [( f1.4 Patch – New content
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: Z- n+ c+ P( N- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
3 }. s+ o0 S! c) c0 K- ]( p! M7 `/ U - New Server Option: No Vehicles mode8 ^; C8 Z; M8 w! n. B0 g
! |- w! Z2 \; K# [1.4 Patch – Fix List
: r5 a% q# P0 x; q% `2 s3 S& rFront End:
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, D# B- x( X U2 R0 Y: m7 l& P; A- Front end - Fix server browser issues with updating info5 _$ U i" E& O1 Y I+ P
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
7 ]! g) `! k7 u4 g8 b l6 U v - Multiplayer Internet Server maps size filter not working6 M( X; S+ P9 j% A9 v5 g+ }" r" V
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box m; F- S; p1 s
Game Server: 9 K4 r3 \& b; `7 g6 \" L- Z
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- Increased server stability
, a3 u0 h5 R* `" D+ c' C - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 U3 s* {- V3 n& g0 g- s - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.% r- T j3 ?; z
- Re-enable unlocks on unranked servers/ V6 q: @" G8 y; a5 u" h0 B
- Ranked server forces unlocks i.e. have to have unlocks selected.
; o+ x/ e& k6 c* b+ ]7 u' w+ `9 C - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 t6 F, x* ]- X" h( }. k- l8 Z, b - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 F; u \5 E+ P) y) \6 H - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps+ i* d. o; i3 w, K! P
- Vehicle drop crash related bug (missing icon)
, W$ H, n: O6 y' @$ k - Co-Op bot console commands do not function on local servers.; e1 J. \. Y( w
Client / Gameplay:
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5 p4 D4 [7 M, Q/ |- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
- F2 _- n/ ?1 q" p2 H/ ~ - Introduced a delay from proning to standing to help reduce exploiting
; p8 K: [9 F4 C: G- @; n - Adjusted C4 to make throwing more difficult5 ?5 m# R0 V8 m" D; e J. ~
- Fixed the issue where a red distance marker appears on the ground
. k1 O( {! [! `4 I! f7 A8 o, B0 y - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( k, s7 f) c6 `2 V& T; P8 P
- Made adjustments to reduce the damage taken by vehicles when driving4 S% V9 _3 F% F+ M2 x9 X
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 O# I2 X I: a: g$ R: d' @ - Commander options no longer available whilst dead.5 V- k7 @, l" G
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* w& q8 S% L9 d0 t1 H- @
- Fixed the issue that would cause infantry players to be revived with no kit.$ J5 V! _$ d$ b% j
- Fixed several rare graphics crashes.1 [ b5 }7 K" W! M. |, i2 E( @+ ]% W
- Fixed issue with players crashing while clicking "Join Game" in the front end2 O+ ]( }# |& b
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
) n/ a# j2 N- {2 N4 W9 g - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
9 r/ Y% u9 p" ^. o" v& I* p! p9 l - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
( H+ T- E; E, y- i } - Transport Helicopters – Increased the armor of all transport helicopters% v* _0 o4 o0 |2 g& d1 w( L
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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