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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4$ G, z8 ^/ E8 b' e+ a( U
EA - 1.4 Full Patch2 Y2 d8 n# D" a/ Q9 E) ~+ ?7 w
EA - 1.3 > 1.4 Patch
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0 J+ U, X% }$ u- S9 G& ]1.4 Patch – New content ?4 C0 C# `, \# N9 m7 H% D' k+ `4 d
% u0 G: ]# s( K# i- D1 E- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)8 z, @% [7 d* ^
- New Server Option: No Vehicles mode1 k% O+ |; P3 V# [
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1.4 Patch – Fix List ( u, [ P# u f$ d( n4 y* t
Front End:
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- Front end - Fix server browser issues with updating info6 M9 R4 P& N, W# c- M) {3 J
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
+ n h1 d9 I- D+ u' L+ F" \) [) U) x - Multiplayer Internet Server maps size filter not working, F! h- ~8 H' A2 H, A
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ y4 p! v |* [, O$ ~/ L Game Server: ) v0 N+ Q1 L% @5 `4 [
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- Increased server stability
+ h" [2 Y* D, r8 K9 c" U! C - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ c( V8 |* h; T& K$ m - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively." y% q2 O- h7 }
- Re-enable unlocks on unranked servers( q' s2 j8 C9 Y; b6 J- y, I
- Ranked server forces unlocks i.e. have to have unlocks selected.
! p) n% E l5 _1 W7 k3 [, \7 J - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.0 q2 z5 b, x4 m$ _
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, O& V8 Z {& @/ M. |$ [
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: p( h1 S! a2 C! \' l( ^
- Vehicle drop crash related bug (missing icon)
9 r4 m2 Y/ ?1 W/ e - Co-Op bot console commands do not function on local servers., u# D' a' S5 b6 J+ m
Client / Gameplay:
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7 B5 I. x1 d# N4 d I6 M- y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag9 q; |' a5 y* l* z* K
- Introduced a delay from proning to standing to help reduce exploiting
E4 ]: ~- S- k5 E+ K1 _$ l - Adjusted C4 to make throwing more difficult: B8 [8 z( H0 d) u2 h$ a7 G, p
- Fixed the issue where a red distance marker appears on the ground
' I& A, S2 j1 w9 X9 y7 R1 Y - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items$ ~3 w! X5 O/ k' K' [0 _( Z9 S
- Made adjustments to reduce the damage taken by vehicles when driving: ]* c' b z# @/ A. t$ r
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
1 G& |; T/ I A4 r - Commander options no longer available whilst dead.
; h: f2 s2 L! }. O2 f v - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round+ u3 H* o6 A- t( q1 W0 I: C
- Fixed the issue that would cause infantry players to be revived with no kit.+ K$ B# i8 n/ A5 |2 M. ]3 H& U
- Fixed several rare graphics crashes." `, c% r, V4 L& p9 L
- Fixed issue with players crashing while clicking "Join Game" in the front end
3 x8 o! i+ b) {4 r - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
; C( L" M) M: l) j - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).4 r" R9 r# x5 p) @5 d, ~0 Z5 ^
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu3 _; @2 V+ G& Z- X1 E
- Transport Helicopters – Increased the armor of all transport helicopters
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8 R1 e3 S6 i0 O[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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