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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! [& K8 H" X: d6 k, r( ?$ {+ DEA - 1.4 Full Patch( i' n; P8 }) Q) U
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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& v0 ?5 u* x. r; b1 P" X9 |2 R- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
8 h- i. S7 t" |- [( J% Y - New Server Option: No Vehicles mode, ~3 e8 T' i: V" c
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1.4 Patch – Fix List
! a7 b. K7 y7 e0 d H4 rFront End:
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# D) F) `) }, a8 b+ Y) C- Front end - Fix server browser issues with updating info3 _0 v( t% L; Q$ }9 {4 {" C
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players1 A$ D/ T% i0 R& @$ L
- Multiplayer Internet Server maps size filter not working$ E) ~8 A5 _8 @5 x/ r* h
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" h6 U8 c9 G, Y6 H# i Game Server:
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: F" u9 O' O; f# ~- Increased server stability) t9 _9 I0 \& Y5 h0 `2 T9 \% M# w
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& K- F+ w2 s/ u b& [
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
2 e3 x+ X# J% J$ a" Q - Re-enable unlocks on unranked servers+ U: g# c" S6 x) w
- Ranked server forces unlocks i.e. have to have unlocks selected.% T3 N1 @% o) i. X* @' o
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ l7 X, B; v2 M; N - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 \( w) d; ^: R0 t( j! @: u% o - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
+ m$ r. p& o2 w' B6 q5 Y - Vehicle drop crash related bug (missing icon)
6 Y+ I9 e6 V& J* S - Co-Op bot console commands do not function on local servers.
. j' I+ H) `. ?$ { Client / Gameplay: ' e: [% Z: S! r6 g% _. ?3 ?
- S9 Z, W) g; j2 j6 M' S- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag ~6 k5 U8 \& x! k) K. C5 y; _9 |
- Introduced a delay from proning to standing to help reduce exploiting
, d H2 |( u9 E# \( \8 [ - Adjusted C4 to make throwing more difficult: \1 J0 `5 z; Y/ o2 \
- Fixed the issue where a red distance marker appears on the ground
$ s8 M9 b* M# w+ W) S - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- B. T/ O. J( v - Made adjustments to reduce the damage taken by vehicles when driving
/ H7 }3 q+ f& C- G4 n1 o4 [5 l$ Y9 E - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
4 h: T' R5 u: D; g# D8 D - Commander options no longer available whilst dead.
, O( H: t: q0 c - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
3 W+ p1 U, L$ i( v) y- p: h3 [# I - Fixed the issue that would cause infantry players to be revived with no kit.8 O6 ^5 k) D- A( L6 G/ s
- Fixed several rare graphics crashes.! b$ Z1 `# p4 t7 W
- Fixed issue with players crashing while clicking "Join Game" in the front end$ W4 p8 c# c3 Z( q+ S
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
) `+ `9 h/ U5 M V% ]' A - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).3 U* }9 S8 ^& \3 K4 R
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ e9 h9 B- p, x W. K - Transport Helicopters – Increased the armor of all transport helicopters( U% d6 H. p; n. T" a" f# I
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: q" ~& S$ R3 M1 _[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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