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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# t, K3 f/ G# l# LEA - 1.4 Full Patch
Z- o+ e/ C9 n1 V+ qEA - 1.3 > 1.4 Patch# H( A* I$ y- i3 r+ ^
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) e3 ^2 u* H8 k
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
% j) j0 P' O' _& H+ D3 s$ tFront End:
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- Front end - Fix server browser issues with updating info# {! {) Y0 L) m; m. \; u/ w
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 P! s- n$ z/ s6 G9 O
- Multiplayer Internet Server maps size filter not working3 ^0 \1 b" A a: `
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
3 S R q1 d5 N3 i5 c Game Server: 4 u" `6 J, D, p" h2 R
" z* b9 I* m% O6 J, C9 c- Increased server stability, J9 e7 ^; Y& ?+ E; a6 H
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ W( D9 d" Q, k7 P9 i
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.& l9 k# x/ E& z. W1 u
- Re-enable unlocks on unranked servers! N$ r2 U0 M P0 `" m$ [
- Ranked server forces unlocks i.e. have to have unlocks selected.. X& f7 P$ u5 v2 z
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ a8 A5 P8 N1 N% F6 F
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) v, [' X* g- R& D/ s7 Y
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
7 ~* p# ~, X& U2 l- r9 U# X* F - Vehicle drop crash related bug (missing icon)
' Q N# b. c1 B! y) j - Co-Op bot console commands do not function on local servers.2 ]& Y6 e% q8 ?4 j5 G b0 a2 J
Client / Gameplay: n+ F h# q; [- u( W3 S. f4 V
' d! f" _5 |' Z" S: Z* S- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" A0 C, w3 o' K! p$ k0 S4 ~ - Introduced a delay from proning to standing to help reduce exploiting
9 E) r8 j/ D6 [( M" H, S( P" L - Adjusted C4 to make throwing more difficult0 Q( Q) {; Y i- O
- Fixed the issue where a red distance marker appears on the ground7 o6 ^) s5 z! Z
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
; ]4 \8 N3 t/ ~ b% E/ W - Made adjustments to reduce the damage taken by vehicles when driving
5 Y' O' E, w1 d- p) h - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ v9 z2 K$ ^% W F
- Commander options no longer available whilst dead.
( T' k$ L7 P9 C9 x: o - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round8 x/ T; v: O" g' j
- Fixed the issue that would cause infantry players to be revived with no kit.
2 P* o- X' c: f/ I2 ]; J# z - Fixed several rare graphics crashes.
* ]& [) ?2 n" k& c$ Q: f9 a - Fixed issue with players crashing while clicking "Join Game" in the front end0 F3 t( q/ v+ d. M
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.( u3 e8 g6 h; o3 k( ~- C
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' \* X2 ~* a9 C$ J$ i' e& N - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu1 Z3 c' \+ g |$ Z& E
- Transport Helicopters – Increased the armor of all transport helicopters
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2 P/ C! g, a, \4 L: d[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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