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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
9 g9 p3 N" g. A% a/ W1 |EA - 1.4 Full Patch
9 o5 S1 ]: ]: ^5 I) YEA - 1.3 > 1.4 Patch
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/ D3 t! u; _6 |% K: H4 Z1 V1.4 Patch – New content . m3 x! J* {, x/ l: k& x
) s/ q0 N* v8 V# Z' B+ U1 Z% ^8 s' c- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" v$ W6 ^% ?0 \8 N& R - New Server Option: No Vehicles mode
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$ @. P) B/ N& U2 ?$ i1.4 Patch – Fix List 5 U: ?4 p. o% k+ \3 Q B# w+ t
Front End: 9 }/ v/ C. J, |9 H+ i
1 h: _) ~5 e: D% m) B- Front end - Fix server browser issues with updating info3 H0 s. N. f( G% Y* x% X7 j
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 L) q+ }. p+ P1 p# \# }
- Multiplayer Internet Server maps size filter not working
# z& K3 h2 m9 D# f/ M, f5 T2 f - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
2 q( r) L! ]) B2 H2 c Game Server:
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1 y% G" G! [; N1 ^# R- Increased server stability
' M7 I4 F& d4 X; A% }$ u1 J; ` - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
" c6 z( N3 u. G7 l% O - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.* d9 |$ b$ B3 s. i
- Re-enable unlocks on unranked servers2 d& W5 ~: M# b" d
- Ranked server forces unlocks i.e. have to have unlocks selected.9 C0 P5 c; |; e0 G4 H- ^; R: [* t
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ Q* b. [: }/ x& h
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 Q9 W5 L0 | K8 R" y; o: e
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
$ @3 H: {" W* w% x% b3 v - Vehicle drop crash related bug (missing icon)5 O S- ]* N- f2 m8 F) o: |4 s
- Co-Op bot console commands do not function on local servers.9 A$ a- O5 o9 i, u. @
Client / Gameplay: 6 A9 \) t, w' J! G2 G0 a6 E0 P
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 z* F$ }- Q- B0 r' u, I, ]
- Introduced a delay from proning to standing to help reduce exploiting
7 \; E, l0 \ g- M# X# j0 ] - Adjusted C4 to make throwing more difficult
; S# z) V. Q! k; H) {% U2 N - Fixed the issue where a red distance marker appears on the ground: s+ o% G [1 R6 [2 { O2 R; z
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 q7 p- L4 D& H6 Z" W
- Made adjustments to reduce the damage taken by vehicles when driving7 g7 B7 R6 Q/ i2 @
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.8 {" Y7 A/ j: }1 D' c- u$ S
- Commander options no longer available whilst dead." V: a$ \/ V% W
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: d3 g3 P' h. j- Y" p+ @
- Fixed the issue that would cause infantry players to be revived with no kit.
- s0 e/ p% }7 V' Q8 l - Fixed several rare graphics crashes.
/ m6 {; s6 @0 [ - Fixed issue with players crashing while clicking "Join Game" in the front end
, s+ V4 Z" Z4 t4 \4 ? - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
( v% I) Z" j1 V; A7 V+ g - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).5 m& J7 M+ g. _ B
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, W9 V! s: A6 X3 h7 |$ c - Transport Helicopters – Increased the armor of all transport helicopters
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2 N1 d$ C) J. ?) g- T[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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