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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.45 j* L4 r: G U8 q' q' @
EA - 1.4 Full Patch/ s" i% A" Q5 D" B* ?4 \
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 9 h& b3 s! G+ v( h8 c
& O$ o; k( f/ z) a/ z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
) u( [" x6 h1 u* v2 I) k: o4 \8 ] - New Server Option: No Vehicles mode% @/ X) o: u! [* C4 }2 @
# B3 R6 x& k! \! a6 h' g/ S9 `; W1 l1.4 Patch – Fix List ( i4 _) ~( I) ^1 [( Q
Front End: / z1 ^: `! k1 H9 J; C0 Q0 M1 P2 I
& H* v- O: _9 n- Front end - Fix server browser issues with updating info& c) ~. c8 O& z9 f2 o
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 H! s3 Z: o' q
- Multiplayer Internet Server maps size filter not working: k1 R: ?+ ?6 p" C- \+ d
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
5 K, K. W4 B% F+ Q Game Server: & ?. C8 b6 v" x, X7 L) t {2 |6 U4 @
" W. N$ O+ j9 `7 q. x, G; [, W- Increased server stability% F% j" x% |8 b% g8 D
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* c$ G+ j' e' P. I7 j6 C6 Z+ V: @- I$ C - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
' V4 F- E W$ Z( _: ^) T4 Z - Re-enable unlocks on unranked servers
7 ^" W6 h4 o4 v$ x - Ranked server forces unlocks i.e. have to have unlocks selected.4 o- f+ i( y+ }: i, y
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" {- P5 O5 p4 G2 G/ a - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map! U4 f1 ^( l9 ]
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps& ^6 I4 ] o8 F4 ]6 H" D' s
- Vehicle drop crash related bug (missing icon)
5 T: z! k9 |8 m: j - Co-Op bot console commands do not function on local servers.- s4 _& p/ w$ ~) e8 G
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag3 n" w6 } z/ S1 g. o
- Introduced a delay from proning to standing to help reduce exploiting# B! ^0 ]) A2 N9 M8 e) a" W
- Adjusted C4 to make throwing more difficult
1 S2 t% }9 p; U0 M) G! |* H - Fixed the issue where a red distance marker appears on the ground, ?2 w! o, ~2 u( g
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
+ G( ~; p- I- t9 V, C2 f% D - Made adjustments to reduce the damage taken by vehicles when driving, H& ] B% H Y& h
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
7 C2 o% C7 d! g - Commander options no longer available whilst dead.7 I5 |$ A* Q3 g8 q. a
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 W% \3 \$ p2 s, S. `; V
- Fixed the issue that would cause infantry players to be revived with no kit.+ f6 ? ^' @7 W# Y
- Fixed several rare graphics crashes.
4 Z/ q* ^/ y2 `( i) ^ - Fixed issue with players crashing while clicking "Join Game" in the front end m* i+ ]2 `7 o7 E( L) a
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
7 B% f" [7 |+ x5 r% j4 w, }" c - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
+ ?. y4 e. H/ s( R& J' e$ u) V& R# C( ? - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu9 T T6 L. w# i" G; n4 B( D% N
- Transport Helicopters – Increased the armor of all transport helicopters
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( X1 J3 L+ I/ e z2 a/ Y& x[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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