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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& H' b" I h. D+ e: D
EA - 1.4 Full Patch
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1.4 Patch – New content
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6 R# j( o. V; f4 ]1 f8 h- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
6 w* s! h" ~) {2 _: ^! e, e - New Server Option: No Vehicles mode' @2 Y* M. q$ X( w" w
& Z+ u( T7 t9 i) j' }1.4 Patch – Fix List
) P( @5 a3 a$ S) U) hFront End: ' L& m, n( r6 J: f& B
* R$ L) d, T. V* ~$ y! j& }( I# Q- Front end - Fix server browser issues with updating info
6 v* s1 S0 f( }* F - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players! D+ V* u) m, `; ?7 W, F, n
- Multiplayer Internet Server maps size filter not working
. o: V) J8 X! d. A) F3 o4 R0 p - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box1 [& O. H R) [+ ~
Game Server: 7 H+ {5 A1 w! ^0 K' Q) [1 U* d
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- Increased server stability( w" L' E% N& {
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* s8 j {9 X3 f - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 |' Y) R [" c
- Re-enable unlocks on unranked servers- A( _6 {3 |0 f
- Ranked server forces unlocks i.e. have to have unlocks selected.
8 Y2 K4 m% U. L$ k2 M5 D8 i - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.7 G+ D9 V; k2 Q5 ]
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
* y' E; u# R1 ^+ q - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps# N( W8 O2 N: `! H V) r9 t. G" \5 E
- Vehicle drop crash related bug (missing icon)
: { S/ W* Q! u' |6 w+ ?, [ - Co-Op bot console commands do not function on local servers.' F3 M& g$ w& j- i, R- o
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag- `- B: g4 \6 L* ~9 O0 _
- Introduced a delay from proning to standing to help reduce exploiting
; F$ P# {. H: o, ^ - Adjusted C4 to make throwing more difficult
: V0 y, i1 U9 ?+ j+ n6 s, g* C1 k* X6 t - Fixed the issue where a red distance marker appears on the ground0 F5 h1 R3 }7 G3 S( _( o; t
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 e b( ^- E% J - Made adjustments to reduce the damage taken by vehicles when driving
) T/ Z8 E) o6 B" X( z - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. R. Q# i/ ~5 M6 X - Commander options no longer available whilst dead.
6 p) g- I2 I. f7 h, K0 ^; ^ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# C! g! D6 r* V7 m; i* h( K
- Fixed the issue that would cause infantry players to be revived with no kit.8 r; _% i2 X4 {" [- l! _
- Fixed several rare graphics crashes.
/ C; x& N1 | o& N6 Y7 W( ` - Fixed issue with players crashing while clicking "Join Game" in the front end! g- {, E! T- b% M: ]& X
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.# c: a, j# C9 E. y* N
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) a4 i \& M" H. e - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu. [% n7 d; \8 {% N8 t# I$ m
- Transport Helicopters – Increased the armor of all transport helicopters8 E/ W) K+ O6 x( O3 Z+ I, z
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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