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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
3 v* n* S4 @+ z6 {# IEA - 1.4 Full Patch2 H6 A6 T5 ^/ A+ b: f
EA - 1.3 > 1.4 Patch
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: W' h: t4 q" T0 I1.4 Patch – New content
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?2 B- E% d$ `" m7 E- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
- W. `7 Z& [7 u9 S# `# b# _+ e* M - New Server Option: No Vehicles mode
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% j' n5 u/ ?( M6 T' \1.4 Patch – Fix List / E7 S- t! ?3 I; `! k1 B
Front End:
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: X: Z/ t2 K2 x/ c- Front end - Fix server browser issues with updating info
! [/ q( {2 T" G - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* N# x, j* W& ?% @. {
- Multiplayer Internet Server maps size filter not working, }4 x, S% P- I2 ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box8 m) |( d- x6 g7 _2 j
Game Server:
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- Increased server stability B6 f0 F) _8 e% K& P! G
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 S7 m9 k. w6 ]$ V
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.0 X4 T3 s: q; C: C5 }. g# x6 ^( s0 }
- Re-enable unlocks on unranked servers+ s7 B; {2 {" U7 `; ~+ r
- Ranked server forces unlocks i.e. have to have unlocks selected.. M* l$ f' _" \ Z2 d! m8 ?/ j
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.1 j& m6 K( O6 Y% g, g6 v% I) F5 k
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map" {; ?0 s9 ^- ?! u& w( R1 j$ v
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
7 d, e# H# a$ R+ G - Vehicle drop crash related bug (missing icon)
. f- u$ ?! S4 p - Co-Op bot console commands do not function on local servers.) {" \+ r3 X8 T5 v j) ^; S
Client / Gameplay: + o H; m. h' Q: e1 r7 U! w
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; I9 a; ~& e! P7 K7 r
- Introduced a delay from proning to standing to help reduce exploiting
& W+ J. Y7 O: }9 H& r1 F, w: k% Q - Adjusted C4 to make throwing more difficult- m9 W+ ~( O- y9 K D: [- b
- Fixed the issue where a red distance marker appears on the ground; v* \0 L) B3 A% q1 X H: ^" L
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' F' x1 v" t2 J) i: W7 d' A
- Made adjustments to reduce the damage taken by vehicles when driving* u" {$ n5 s" H( L! Y
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 W6 X. ^$ W) f. t) x
- Commander options no longer available whilst dead.
( E V: [/ w( i" V: n - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
8 r, g q( o1 [' T8 \# h6 l - Fixed the issue that would cause infantry players to be revived with no kit.6 Z& s# Q2 H* {. s# h/ |
- Fixed several rare graphics crashes.
$ i5 E! T2 p. S% g - Fixed issue with players crashing while clicking "Join Game" in the front end
" J& g. R& S, Q& r( L5 ] - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
& @; V2 i# u: z$ `4 L } - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. q4 u8 V( p$ W% u; W7 W
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu) e, W/ N: Q. I7 x3 |! A
- Transport Helicopters – Increased the armor of all transport helicopters5 X2 H' Y. y3 W! ?
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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