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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 {& W: f0 f4 f/ k g7 q% pEA - 1.4 Full Patch9 H3 }8 K; u$ R
EA - 1.3 > 1.4 Patch9 J. a- b& u4 ?2 W6 C
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8 u5 q1 P) ?) V2 o1 I6 d4 V5 @1.4 Patch – New content ; ~- }3 I% Z8 u1 J
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) f- \( ~# J! s" C) X y. K8 @" R# d
- New Server Option: No Vehicles mode
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/ P) f% c; u# u- Q0 v6 \1.4 Patch – Fix List
" N+ s) W3 q- v4 qFront End:
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- Front end - Fix server browser issues with updating info
$ d0 J% D+ T4 p1 e) d - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
# d. y ~) \) C- B6 t$ t - Multiplayer Internet Server maps size filter not working
) @. t2 Y, T9 ?, G - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 r4 B' ~; L# ]7 ?
Game Server: " |+ M# r: [) T$ R4 p9 z2 ?. J
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- Increased server stability
2 L; w) @2 j9 J/ {6 M$ R4 y4 B - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)! Z1 ?4 u" k& i1 u
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
9 H9 G; K( f8 M, `- |; S8 @8 g! W - Re-enable unlocks on unranked servers
2 p; y" k" G/ M5 j, Z - Ranked server forces unlocks i.e. have to have unlocks selected.
' Z8 i2 H' Y8 N# V! ? - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" P" H; R4 ]+ r) I/ J( h - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
) s X1 E8 _7 p0 R - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
2 f( X/ g8 L5 G6 G - Vehicle drop crash related bug (missing icon)
8 @8 |$ ^2 X7 h& o3 [+ r4 K b, ?1 ~ - Co-Op bot console commands do not function on local servers." h; g# h" q6 c' U7 ^. z
Client / Gameplay: , f0 N+ [2 N) o* h% d( p2 Q2 X% T
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
/ h8 ^+ H/ Q6 _4 j. X7 m5 T- u: t. r - Introduced a delay from proning to standing to help reduce exploiting) z& \& U9 o' g- l
- Adjusted C4 to make throwing more difficult
4 `% o- T. o' l4 C$ ^/ `, x - Fixed the issue where a red distance marker appears on the ground, L& y. n6 S8 c0 M6 ~ q( w2 t
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 D" E. f, O, y3 x* Q. q - Made adjustments to reduce the damage taken by vehicles when driving, t& E; j; Q" {4 }
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& n3 `8 r, ]0 I/ A" k# O - Commander options no longer available whilst dead.7 j" [% [) ]: a# c" y' U
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* X; J/ ?: S0 F4 m: E - Fixed the issue that would cause infantry players to be revived with no kit.7 S9 [' j2 z' N9 X+ w) C
- Fixed several rare graphics crashes.
' s8 K/ L" P# J; a/ K1 d" d; l# ^ - Fixed issue with players crashing while clicking "Join Game" in the front end+ J7 y( \9 H) V) n7 T
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.& t) H/ G* q% j# w0 g$ J* a
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
& t2 N0 C8 A' I7 H* k8 W - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" I( J* }* Y9 w% E. @% N
- Transport Helicopters – Increased the armor of all transport helicopters; @1 a2 D3 o3 W; }- r) I, g
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) ?9 K, M0 B2 ]' g9 Y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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