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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; {8 U5 t) ^& h2 z5 C, j
EA - 1.4 Full Patch
- C/ a6 U# z4 O. UEA - 1.3 > 1.4 Patch
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6 p* Q: e# H' r4 a# Z1.4 Patch – New content 6 c) i( B0 v: L% H% s
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)6 F, R. x, f. ^8 `; |: r9 A
- New Server Option: No Vehicles mode
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/ j% l; R0 m, r3 N1.4 Patch – Fix List
" G$ T6 M3 }2 Q- U5 z+ o4 H; |Front End: & N3 H5 u T8 m) E* w; g: C: G2 ?
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- Front end - Fix server browser issues with updating info
$ n1 Y9 y( q. h. _ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
. [ w% M8 R" k" M2 p& ^ - Multiplayer Internet Server maps size filter not working, S6 k+ k! ]1 K; B- G s
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
1 {5 b; e! z7 r! U. ~6 B) N# m( k Game Server:
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- Increased server stability, k4 e) y0 f8 ^4 w
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
9 ~ `6 C! [' y# i; U* l' t, t - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.; L) U3 @& Y( g# x7 n0 J e- A
- Re-enable unlocks on unranked servers8 r8 ]3 H( b g# L
- Ranked server forces unlocks i.e. have to have unlocks selected.
5 G* D& @& m# N( q# [ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.0 M7 T* P7 z0 s% h, y# v4 m! V2 k, Y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 B! p0 T9 |/ w9 b! q7 j - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 }: x- Q; j9 S8 F
- Vehicle drop crash related bug (missing icon)
# v0 P$ \ ~) Q0 C8 ? - Co-Op bot console commands do not function on local servers. h% \. j: j+ N' A
Client / Gameplay:
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2 X& v5 ^$ n( ]* j- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 K4 {/ @2 i" r
- Introduced a delay from proning to standing to help reduce exploiting
( r/ y: g, p+ g _0 G; Y* S6 r - Adjusted C4 to make throwing more difficult6 M4 ~, q+ u* ?1 v8 R. G
- Fixed the issue where a red distance marker appears on the ground* a; E; l: @7 x9 r6 r2 f
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items# e* B3 r' a: W0 M
- Made adjustments to reduce the damage taken by vehicles when driving- e! P+ _$ j6 d9 h) d
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 T! A& Q. G; Y h* I - Commander options no longer available whilst dead.
! i$ T3 U8 p/ s$ k - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 O" w" \) X% P5 [' K; x. s j - Fixed the issue that would cause infantry players to be revived with no kit.* z9 I( y' q8 G
- Fixed several rare graphics crashes.
- r4 s# F0 y; r1 ~$ I3 F - Fixed issue with players crashing while clicking "Join Game" in the front end: f0 D" @, \$ k8 w* c
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
+ ]3 m6 B% _6 U8 \% U6 `. e0 x - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 _% O1 z) ~" r" t5 }* u - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. y0 e) ~* @% C2 A4 { - Transport Helicopters – Increased the armor of all transport helicopters) I, B6 C( Q# P* x Z) y, L
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# O' p; _2 @" |) g( m" ^$ Z[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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