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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4! B. J9 t0 `5 F9 c+ ?* q
EA - 1.4 Full Patch
4 ^: \9 B4 z3 l( c; YEA - 1.3 > 1.4 Patch
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1.4 Patch – New content - `1 b' k# P' }' t( R: y3 h5 Y
3 L# m+ e" t3 o* |( ^- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
8 ?7 i( v$ T% o+ s# K - New Server Option: No Vehicles mode' Y R1 i3 S" W5 T, I% {2 S) M5 r
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1.4 Patch – Fix List
U" h3 W5 Q0 f5 e3 qFront End:
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- Front end - Fix server browser issues with updating info
6 Z8 G" S1 j! C - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players x* V3 [! G, \1 l
- Multiplayer Internet Server maps size filter not working
+ @$ l) s1 {+ ?. P - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box4 n1 A2 t9 y3 |& {) t8 a
Game Server:
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- Increased server stability2 j+ T* Q6 G( x+ z: d0 }6 l
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 s5 O, U' R/ Z5 [& r4 e( f
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! m: ~! {7 W/ P U3 H' D - Re-enable unlocks on unranked servers9 g5 b+ h/ U; r2 V4 p3 t
- Ranked server forces unlocks i.e. have to have unlocks selected.
# f# {7 C+ v& e - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
. A- {, d5 m: a+ \ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 _* x i4 M f3 X; `: F& a - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 N" R( b/ r4 I
- Vehicle drop crash related bug (missing icon)3 r: V( w) J6 E+ @! q
- Co-Op bot console commands do not function on local servers.3 I) w M0 D i) I! c& R" p! e
Client / Gameplay: / Z0 p! M1 [6 Y* o, n: F
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag) S8 z, M% [* q: A' z: R
- Introduced a delay from proning to standing to help reduce exploiting
: j8 I z6 s7 E - Adjusted C4 to make throwing more difficult
" K0 g1 P* f/ K - Fixed the issue where a red distance marker appears on the ground/ Y+ i0 m; \& Y2 U) B- N
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items; w# q' ]2 y( k* U) f( h) ]! F
- Made adjustments to reduce the damage taken by vehicles when driving
/ h6 ` Q0 m, C/ C! U. i5 ^5 b* p - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
; W7 V+ g" P/ ~- O: S p& p - Commander options no longer available whilst dead.
0 D. a) T3 u* R2 ?8 q0 A) C - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 Q: n, E3 `; w- _% i- t& [ - Fixed the issue that would cause infantry players to be revived with no kit.6 G# d% X' z2 F/ U$ Q
- Fixed several rare graphics crashes.
) o+ _' {$ d. y b4 @8 f" L8 { - Fixed issue with players crashing while clicking "Join Game" in the front end
! [2 ~1 h B* e7 D: s/ b- i' Z% @7 t - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ u( Z% N4 T8 X# L. h
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. d; [* P) F' D$ r+ ^; _
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
" q1 L& Y8 U2 R- ^8 V - Transport Helicopters – Increased the armor of all transport helicopters$ r/ x/ K; G$ `# p% P& w8 m( @+ M
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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