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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 I6 R* Q7 J$ K2 v1 Q) sEA - 1.4 Full Patch0 Y, \/ }8 u2 N% e
EA - 1.3 > 1.4 Patch
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2 Q K; O' @, ?- V, H2 w1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( F/ S/ H; k+ j B2 r - New Server Option: No Vehicles mode V: {# R# G1 `" B0 R) v
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1.4 Patch – Fix List ; X" W v. Q$ g: M$ l0 i2 i9 O
Front End: 7 K1 k. X+ a" z/ ]
0 z/ Y/ Z6 i o- Front end - Fix server browser issues with updating info8 [# L D6 T6 ~! R& k6 ]% ~
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, v$ S( y& X9 o - Multiplayer Internet Server maps size filter not working
5 \5 J. z% {) ~, ?: }/ Z - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box5 e6 @ i( x8 [
Game Server:
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- Increased server stability4 s: ?& @* m' Z1 ^
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora). T# _" j" ~; l4 n7 t' d
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 i! I, Z6 I6 `: a/ k( S6 f - Re-enable unlocks on unranked servers" ?: O8 r/ _: d; Y! R2 E7 n& P( O9 N
- Ranked server forces unlocks i.e. have to have unlocks selected.
3 x6 F2 s$ R2 U7 ^0 m9 j' h - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( k+ H$ f7 l* ]/ H/ j- j - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
8 v% d* k1 P0 L6 G/ c: { - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps/ J! L5 a" s6 I+ W8 H
- Vehicle drop crash related bug (missing icon)
( I* U' F* p3 J+ { r - Co-Op bot console commands do not function on local servers.- X" f; T/ u+ Q$ Z8 A" ~ Q3 I0 s
Client / Gameplay:
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. ] ?# ]# I0 n) J9 q# n" K9 m- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag8 A. ?: q3 I2 a& w; I
- Introduced a delay from proning to standing to help reduce exploiting
4 D' o) J8 m* G, u, G& d5 W - Adjusted C4 to make throwing more difficult
/ p1 l) P d# V( j - Fixed the issue where a red distance marker appears on the ground
. }- n+ {: p! H) Y5 k2 ] - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
2 W5 ]/ c/ G' z( V - Made adjustments to reduce the damage taken by vehicles when driving- f- \5 a+ J0 r
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 b- B$ a1 }6 s+ r- `& L8 Z9 ? - Commander options no longer available whilst dead.
7 e3 W# H) w- y/ {& k1 `# Q - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
5 |5 D1 z. b- H( h9 w - Fixed the issue that would cause infantry players to be revived with no kit.
: y2 J- v+ y2 Z" R7 ^% z - Fixed several rare graphics crashes.' o. u( u0 s. E5 \6 z% D: P
- Fixed issue with players crashing while clicking "Join Game" in the front end
( K" W/ H9 G0 t, V# w! v, f2 \& v' @ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.; o0 z- d( k# ?6 {9 V0 e- s7 ~
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).; `1 f- h' L0 p* ]# h
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, ]" a, R4 o# Z) Y" G) d - Transport Helicopters – Increased the armor of all transport helicopters
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8 T6 h; [+ @) D6 b% D[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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