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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4) C5 \) f' o( w* D
EA - 1.4 Full Patch/ I, O' {: ]# m
EA - 1.3 > 1.4 Patch
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s# V3 ^% o I m2 O1.4 Patch – New content . Y+ Z7 L4 v" o1 i) S
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) F) j6 Z6 f! m( I
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List ; ?1 d6 k$ S" U& ]5 {+ h( @
Front End: ! ~1 b: j' p I) F+ H% M2 s
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- Front end - Fix server browser issues with updating info3 n* z3 l: \- Z) n* K& e
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 |3 D& h6 Y. m! Q* O - Multiplayer Internet Server maps size filter not working+ ^$ k. B3 ^+ g: |
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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- Increased server stability( z& \# n4 u! g# F' O9 ~
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)6 z# A# Z. a' Y8 h7 h: f
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.1 T! g2 z' C" x1 f
- Re-enable unlocks on unranked servers
9 Q" }: F9 z& h. m6 l0 } - Ranked server forces unlocks i.e. have to have unlocks selected.
3 @; o8 X2 w7 J4 u3 W - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
- {4 K, F& N* R2 x% E1 n - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map0 P4 Q+ E2 K& v: \
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( d( v2 @# e& d4 @& K" v
- Vehicle drop crash related bug (missing icon)6 D+ q( @+ H; n8 m; S
- Co-Op bot console commands do not function on local servers.( q" M: s8 ^; Y/ i* E" q" B
Client / Gameplay: 9 Y8 e# _0 M: D0 }: p; J
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 ~0 t3 r# s; a( Q9 G; ^ - Introduced a delay from proning to standing to help reduce exploiting; o o' D1 K: x! a2 U* _
- Adjusted C4 to make throwing more difficult
/ H$ C* f% Z' L# P2 G4 \$ z - Fixed the issue where a red distance marker appears on the ground
: _0 U+ \. @' K' L0 J7 D$ n$ q# q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items9 T: u$ I; B5 V, {4 |
- Made adjustments to reduce the damage taken by vehicles when driving0 ?/ V& B- \" j( ], L
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
9 ]4 Q# |; k3 i" z" i - Commander options no longer available whilst dead.
1 e- Y) ~ u! G! a. g1 P - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, `$ X0 t- ^' [. w# h
- Fixed the issue that would cause infantry players to be revived with no kit.
5 a. j4 f# D# G/ h7 T `9 j - Fixed several rare graphics crashes.
; k! M& o, Y* q# _' k - Fixed issue with players crashing while clicking "Join Game" in the front end, J3 X. z- K3 b) F
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- W# ?6 W: _# ~
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( c( g# l/ B- x" s! z% G- O0 o
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" M& e% [6 a6 V; h
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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