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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
" C, E' [; \1 g& A. iEA - 1.4 Full Patch
$ ~" @" z i0 |" @! wEA - 1.3 > 1.4 Patch
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1.4 Patch – New content " B7 B( e( n% t8 f
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op); p2 w. u# ^* t6 n! F" X6 I! u
- New Server Option: No Vehicles mode( }5 G$ u7 T+ [$ _
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1.4 Patch – Fix List 4 P3 A) n. p/ v/ k
Front End:
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% \2 g8 A9 J) f% f) [, n- Front end - Fix server browser issues with updating info6 n, P6 Q* p7 w) F8 R) e4 r
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
% S P8 A1 G4 b2 d( h$ r - Multiplayer Internet Server maps size filter not working
! A* z4 t3 H7 \+ ?# b - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 B2 }3 z; u1 Z! c$ a/ V. {
Game Server: & }7 j. [+ C0 P9 X2 Q
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- Increased server stability* S/ u" X" v5 ^2 g
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
`8 X7 j( h3 L+ x5 ^7 l - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively." @* Y; v% v& z8 f) w
- Re-enable unlocks on unranked servers7 W- ]3 C/ V5 h& @, a- ]# s
- Ranked server forces unlocks i.e. have to have unlocks selected.
* e& \' T2 Y. w* P) k! T - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ t/ R( F" L7 W1 Y2 p9 b
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( l0 f# V; W' ], j! Z! f - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
0 ~ e) P6 p2 u4 H# Q, A - Vehicle drop crash related bug (missing icon)9 g4 ]' a, i0 c1 M
- Co-Op bot console commands do not function on local servers.
5 o8 k# v& j7 D- y0 Z" \ Client / Gameplay: ?# K( `7 m5 f0 D# e
9 N& |! ~, C# H1 P$ T# C- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
6 ~" ]1 g+ \+ y - Introduced a delay from proning to standing to help reduce exploiting- u1 s7 D) M+ N3 L, O7 P& P
- Adjusted C4 to make throwing more difficult) e) L0 c, [9 d4 O8 F
- Fixed the issue where a red distance marker appears on the ground
# Q4 n; x& U- b& t - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, Q7 z3 ^) l! \) l& X3 d - Made adjustments to reduce the damage taken by vehicles when driving
5 B1 C$ }4 u7 J% {- E; |. ~5 E - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
; g' A6 ]( e) \8 A: `) \) E - Commander options no longer available whilst dead.
' d4 o5 X: ]7 u* @; M" v- R - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" K: B) z0 q! j, }4 c+ g/ j4 x( a - Fixed the issue that would cause infantry players to be revived with no kit.
) @" _/ }# }* H& c5 s* r4 Z - Fixed several rare graphics crashes.
/ z6 @7 S5 M% f - Fixed issue with players crashing while clicking "Join Game" in the front end
0 p# P3 ^& u! P" b: c! u/ t4 F - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ r+ H8 J# p7 j- N( v1 ~- Y& _
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 T# o+ ]! J7 j" q) N' U
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu' h1 P7 @: i& D6 [; z
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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