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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ T2 F# w5 M: [* o# a. cEA - 1.4 Full Patch/ F. m8 ^7 D; x0 N: J2 [. b* R1 n2 J9 ?
EA - 1.3 > 1.4 Patch
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. U) [6 z* }, F3 s* |4 y3 R1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 G2 {3 G- d& y/ ~: |' ~; }
- New Server Option: No Vehicles mode
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$ ?4 W$ Q1 E# r, c0 X# _1.4 Patch – Fix List
2 ^9 w V3 A3 _. P& m% x: jFront End:
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* K9 e; z$ a j1 N' L% D& A- Front end - Fix server browser issues with updating info
. r2 {$ R8 S2 W- W, x8 J* S - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players: S9 Q' P9 o0 b1 ]5 n
- Multiplayer Internet Server maps size filter not working0 R7 g4 U0 Z5 z3 Z2 Y" H
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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- Increased server stability
2 Q% H; l6 J- }1 G7 s - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- Z( y6 b8 |" e6 j2 x( R
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ g2 b5 Q# G: s w! t( C - Re-enable unlocks on unranked servers* V9 ~! E3 N. ]( H. d
- Ranked server forces unlocks i.e. have to have unlocks selected.
( m {! L. L% W) M U. N/ p' G - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 n- \ B& N' \0 |; D N! g2 q( v# n% l. y, p
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
5 B3 D/ m( X) Z - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps$ D$ j. L' x9 H, @! s3 T" v' [
- Vehicle drop crash related bug (missing icon)
+ F/ k' l7 J$ ?* y( o5 `) d8 u9 N4 _ - Co-Op bot console commands do not function on local servers.
4 h+ F. I; Y. x/ m8 C P Client / Gameplay: * X& b& P* I' Y+ A) c
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag- H* U& }+ O, q2 z
- Introduced a delay from proning to standing to help reduce exploiting" I7 J8 G6 M5 S1 f! R
- Adjusted C4 to make throwing more difficult
8 K0 w1 ?5 k- s/ F4 s - Fixed the issue where a red distance marker appears on the ground
+ O+ B j; v8 u4 p7 E& c2 z, e% ^ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" V$ a1 E6 v$ J7 x - Made adjustments to reduce the damage taken by vehicles when driving
# d, }9 \6 A/ z6 N3 T- O - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
" K. _, j7 \3 Z* _# Z - Commander options no longer available whilst dead.3 O4 w l9 R* \" _5 Z! f
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
5 t; v! v' I) W$ ^2 Y - Fixed the issue that would cause infantry players to be revived with no kit.: F% r o. w7 H& A g
- Fixed several rare graphics crashes.* i8 A e$ w+ O! [
- Fixed issue with players crashing while clicking "Join Game" in the front end
/ J0 k8 J5 g) d/ X/ g$ v - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 R5 g3 j0 f! r, T! V( v - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* F* [) A( k- Y
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: |( n/ c. |# q! \ Y - Transport Helicopters – Increased the armor of all transport helicopters* c" S, e, V" [- R
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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