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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
& i ^: R& J8 _; d" ?EA - 1.4 Full Patch2 C: S, o% r6 N3 Y0 [ o& u. v
EA - 1.3 > 1.4 Patch" l: M$ r* L* e s6 m/ P
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. u- h; Z! p& K5 L. z1.4 Patch – New content 1 T5 f0 w9 q$ k" D
" R3 E! r: f8 k- E4 U: Z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. I0 E6 d0 x9 H9 t8 X2 i! y - New Server Option: No Vehicles mode
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1.4 Patch – Fix List & J o& a: W1 O6 p
Front End: $ ~9 M* k1 ]6 A# g
+ e. v3 H" p) R' |3 d- @- Front end - Fix server browser issues with updating info
8 d- I! F* z9 p0 S - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* \9 i& h* Y( ~
- Multiplayer Internet Server maps size filter not working# o8 s1 _: ~1 v" T/ _& R q; [
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box. t6 A/ _8 \2 a# q% Y
Game Server:
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- Increased server stability7 q6 _, h" r7 v, L& Q
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 _% V% k5 [1 W9 ]1 G0 G( l$ b! P - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
2 N7 u5 ]7 V6 Q7 n. k" b7 D - Re-enable unlocks on unranked servers* m4 Z, H- ^0 g: A1 H
- Ranked server forces unlocks i.e. have to have unlocks selected.
( A O6 J! H+ |. V+ {1 ~( H" i) C% L - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
) l2 z& ]3 |9 s1 E - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
# o# G% q7 K, H: t0 C - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 |$ o/ Z' f+ j# ]2 e; A0 U: p8 W4 F
- Vehicle drop crash related bug (missing icon)! t i; P+ w& @; Z7 [& u1 \
- Co-Op bot console commands do not function on local servers. n6 M# ~" r9 \+ Q) p
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 w5 d B+ }0 _. V - Introduced a delay from proning to standing to help reduce exploiting% @' o4 W2 k) @ D
- Adjusted C4 to make throwing more difficult5 _* @7 C: B" m# z+ e$ @
- Fixed the issue where a red distance marker appears on the ground
/ i; j. _1 F. P5 x# a5 l) O. \! Y - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 `9 W6 X# c ?' N3 t
- Made adjustments to reduce the damage taken by vehicles when driving
5 u! z, A6 q( b1 s2 j( W: n - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
j$ ?# Y1 v, O3 q$ l% k; v - Commander options no longer available whilst dead.+ `/ @' q4 L6 ] }% R" ?
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round3 ? z) d# S8 ^% M2 K4 S
- Fixed the issue that would cause infantry players to be revived with no kit.1 \8 a$ j6 Z, a8 B
- Fixed several rare graphics crashes.
: X7 k. Y! G# W; H - Fixed issue with players crashing while clicking "Join Game" in the front end$ \1 @! E, L+ d* h
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
$ k2 l, X9 t; j: J [ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
! [( n+ A/ A5 S) T; V - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu J. H, h% _! h. z, s6 q K
- Transport Helicopters – Increased the armor of all transport helicopters
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5 C* |, Z' ]0 A: A0 V$ Z8 @: e+ V[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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