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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4, v L- b7 h4 E
EA - 1.4 Full Patch
# F9 K5 b- \0 i+ S2 {EA - 1.3 > 1.4 Patch
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# p3 R4 U5 {0 O. `9 L1.4 Patch – New content
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* Y- e6 ?* _- @- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)( @2 c1 D# u* N. l- V) d
- New Server Option: No Vehicles mode
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( ]+ W; J- n8 S" ?2 Q& Z9 D1.4 Patch – Fix List
) T. H9 X( l3 ?! @% rFront End: 3 L. N# S* n& r6 H. [% g! }
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- Front end - Fix server browser issues with updating info
" v9 P7 m W( a; ~8 Y; N - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
" Q* |% ]4 t& N5 l - Multiplayer Internet Server maps size filter not working
, P) `* Q3 D: j! [0 Z" h9 H& g - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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; b2 C) J( J* U! s- h- Increased server stability' \% }2 G! z4 o4 t
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 P1 k+ I& E, w/ r* }- w
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; h: e. S1 P1 P/ g - Re-enable unlocks on unranked servers0 ~% q' A& a- L7 E6 H
- Ranked server forces unlocks i.e. have to have unlocks selected.* E d$ b; t( k, G3 V5 P
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 y, C4 t4 U) n+ w: S
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 f* C" ^9 G' {. _
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps, U- _) ~* _" X/ @; K
- Vehicle drop crash related bug (missing icon) n* w2 E V }! s& G( G4 f
- Co-Op bot console commands do not function on local servers.& G4 C/ z2 ^) e& t' c7 M
Client / Gameplay:
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6 U0 d) r5 L \$ J. X- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag/ G# G3 |# L' K
- Introduced a delay from proning to standing to help reduce exploiting& X' B, B9 o9 z2 L/ O( D/ W
- Adjusted C4 to make throwing more difficult/ P0 \+ L+ x( `6 @& g% c$ _
- Fixed the issue where a red distance marker appears on the ground
' y$ A% l4 w5 N3 {( z( i - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items$ l; b1 C" q# R
- Made adjustments to reduce the damage taken by vehicles when driving6 Q5 G' g7 x+ T l. s* F9 G' D& ]
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.4 V5 v8 i! v$ l8 R/ U/ m; ^( b1 r5 {
- Commander options no longer available whilst dead.( X' b. y6 Q6 _. D# ^9 l' \; \
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# g5 ^/ D1 ]) U4 i! g% c. ~
- Fixed the issue that would cause infantry players to be revived with no kit.
y: }2 A5 J' X - Fixed several rare graphics crashes., u p+ \) K3 x( r
- Fixed issue with players crashing while clicking "Join Game" in the front end5 b. c2 T+ e, `+ y3 M; V) q
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ e$ V* y& f# _
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, A) a' s L. s8 S4 k - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu0 {3 c# c5 c/ o4 @( T' [4 [3 i: M
- Transport Helicopters – Increased the armor of all transport helicopters3 Z7 T. j9 I' I
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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