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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
6 N* j8 t' ]$ X+ ~: wEA - 1.4 Full Patch( j, k/ c" B# O. o: f
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 4 ]# A. ^4 t. c. R* j7 Q! y% n
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
9 _* ]. n) l; u - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
; F8 y6 n& M3 j6 CFront End: / \' k9 R7 F2 @
+ S! n4 y* e) I) S- Front end - Fix server browser issues with updating info
: ~1 _/ N x4 c$ u - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players9 p! d. Y) z' h; L2 [$ R+ T) Y0 d
- Multiplayer Internet Server maps size filter not working
; ~. t J8 H F1 I" M1 p5 @' C. T - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box k4 b2 q, ~0 |: ]1 v7 S
Game Server: + Z7 d& \4 G6 C$ H" W! a% t9 I1 T
i% Q* A" L O- Increased server stability
; V" j0 w/ g0 p) `% x- A - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 K% e& z( t0 |* X - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.4 U6 y3 v# p) G* M4 i5 V" T$ z
- Re-enable unlocks on unranked servers) ]- B" p! H5 E1 N( Z0 l4 y
- Ranked server forces unlocks i.e. have to have unlocks selected., L: D# } C! B% i
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.4 b. c+ o* y5 p; H
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
. O/ t# P7 u# D0 O+ ] - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
- b2 q3 k [) l+ H' ?0 ] - Vehicle drop crash related bug (missing icon)" I f# A7 p. H3 p( Z# E# p8 w
- Co-Op bot console commands do not function on local servers.+ \, m) t8 { A+ B/ X; t
Client / Gameplay: ; l* G. ?* }7 |: c
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag( t v: l0 H' l1 M( p% q
- Introduced a delay from proning to standing to help reduce exploiting
' @- X7 W% K7 { - Adjusted C4 to make throwing more difficult2 F& e& F: g& d& e8 ]
- Fixed the issue where a red distance marker appears on the ground8 u' ~* h. V4 y) a5 k$ U1 a$ o! ?
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
4 N9 T0 m' w$ r2 k- o. K- y5 t8 ^ - Made adjustments to reduce the damage taken by vehicles when driving
. R$ }9 y( s5 w - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ U0 E9 h, Z# o% M) [
- Commander options no longer available whilst dead.
3 g$ Y l! V3 e7 r - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 J8 C( k' s- g
- Fixed the issue that would cause infantry players to be revived with no kit.
8 Y2 N! p: X4 M) r5 n/ d7 A- K - Fixed several rare graphics crashes.2 L9 `. C# d, Y v& a" I
- Fixed issue with players crashing while clicking "Join Game" in the front end
/ b ]7 t: ^3 S3 b$ _ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 A8 ?4 Y8 j; n9 x4 J+ ] - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)./ z6 L/ c; H3 u* y: h
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, w8 B3 }! i. ^$ p3 p8 [% ~7 u - Transport Helicopters – Increased the armor of all transport helicopters: B0 S, G2 Z: G5 e& E. D
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$ _1 \0 `9 I* L[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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