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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4! w: e+ F- D5 @& h0 z
EA - 1.4 Full Patch" A% s# _% W0 c( m8 B
EA - 1.3 > 1.4 Patch, D2 n4 W8 z: D/ Y+ |- S0 M
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1.4 Patch – New content 2 a6 l# V$ m# f) Y3 z5 P
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op), K. l5 J8 |: v5 q% x
- New Server Option: No Vehicles mode# C8 s) ?. r3 a8 @2 a
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1.4 Patch – Fix List
( p' z2 R0 V. AFront End: 3 k% w6 j6 }" S& B& A
' @. y7 E: v8 r) u6 E" N- Front end - Fix server browser issues with updating info/ [/ E$ s% p% n6 p% ~4 C, i' ~
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players: t, N/ [+ _- n0 L5 `) c
- Multiplayer Internet Server maps size filter not working
- x% V: |5 |- ?4 d - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box9 O& \$ u+ R) ~+ U
Game Server:
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- Increased server stability
- x$ ]) n3 w1 ^ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* F6 J3 O$ n) Z% q" S - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.$ y* a2 R) f2 k" L8 m5 ]) I
- Re-enable unlocks on unranked servers
! ^0 Z0 j, k# J2 ? - Ranked server forces unlocks i.e. have to have unlocks selected.
# [3 g8 F: W' i/ ~/ y N. t - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.2 Z: L; m) W! [% ?% w% P( u% r v
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
; `# N; P j3 Z5 q& r# V - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps6 [0 A2 o( }# M" y
- Vehicle drop crash related bug (missing icon)
# `8 L: y1 S6 W/ ~) n+ s8 O - Co-Op bot console commands do not function on local servers.# N. S: I5 j) ]7 X% R' n
Client / Gameplay: # ^0 A$ w Q9 X& `3 U1 F) k- A
E1 ~7 |4 K; S+ N# t6 c- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
0 [: j! s3 N( l- V - Introduced a delay from proning to standing to help reduce exploiting
! i. P) Q, L; ? - Adjusted C4 to make throwing more difficult
K% J& Q' q4 R& F$ [ - Fixed the issue where a red distance marker appears on the ground
2 o6 j1 |- v8 ~, e - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
0 o9 Q/ A- k, j3 k* l! a4 L1 \ - Made adjustments to reduce the damage taken by vehicles when driving
+ \) \: G5 R( m m - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
2 {& w6 M, A, }3 l1 { - Commander options no longer available whilst dead.
. m) L+ S7 s% m2 P - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
+ Q0 ^. t1 C* x: T - Fixed the issue that would cause infantry players to be revived with no kit.1 o4 [; E+ a% R
- Fixed several rare graphics crashes./ U. N% \9 Y2 K/ l& E& F [
- Fixed issue with players crashing while clicking "Join Game" in the front end
7 p, q" w+ M) Q' ]' M" o1 [ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.: d$ { [# T/ H+ W* |# z
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
# W- H d2 [) n3 P8 }! F- h$ ` - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. q8 I! \, a7 P4 j7 |, J - Transport Helicopters – Increased the armor of all transport helicopters8 ?7 O, \0 V0 Y; k8 X8 {9 P
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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