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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4" l1 \! x& v8 p, R) _9 s$ v# @# H8 q
EA - 1.4 Full Patch/ x/ T* U6 y4 |9 T; j/ X
EA - 1.3 > 1.4 Patch2 q& Q7 `% j1 D! o" f& o3 k) v: ]
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)0 u. \6 R4 W+ T( b F& v
- New Server Option: No Vehicles mode& G0 t3 a/ u9 I& |
0 x# O- w! E! R" ^0 S1.4 Patch – Fix List ( I- Q) r, v4 Y9 L8 Y* R
Front End:
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( B6 O, m" f( |3 E8 ?- Front end - Fix server browser issues with updating info1 I, s* x& Q+ e
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players# V: ?0 ^" V7 d
- Multiplayer Internet Server maps size filter not working
0 _* Q2 R3 m$ q - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 W. Y3 j; e# ?
Game Server:
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- Increased server stability
6 |. {' Z- m. u0 }+ W - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
( G8 C( S& h* P2 z1 B - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.# [2 L3 A* p1 c1 E4 Q
- Re-enable unlocks on unranked servers/ \& T3 I% o3 t- ] L* K1 V8 d
- Ranked server forces unlocks i.e. have to have unlocks selected.
5 H- b* s& J7 K4 c" @; P* K; d - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 f" f/ v8 v D6 B- s" Y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
8 m( ?$ T& V: V1 [, _ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 y2 G/ _2 k5 r0 G5 K
- Vehicle drop crash related bug (missing icon)# |( G' U7 `2 Q
- Co-Op bot console commands do not function on local servers.
4 \! H$ U- j" [. B Client / Gameplay:
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' s4 Z( M5 y* `, a4 A( s- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
1 g8 f G" i, D7 u: n - Introduced a delay from proning to standing to help reduce exploiting; l& U. e% C9 _. k
- Adjusted C4 to make throwing more difficult6 o* U) _2 O4 a: U+ w- [9 d
- Fixed the issue where a red distance marker appears on the ground
+ c& Z7 U, C. W" m - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items2 E& ~# |; g" _5 z2 z2 v+ D
- Made adjustments to reduce the damage taken by vehicles when driving0 z1 M7 h, e9 u0 E
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) {" x1 i# }# |: ~4 H+ b5 S( ~ - Commander options no longer available whilst dead.
# f' v0 E* z* i, w! v - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
& s2 r" N% V- Q - Fixed the issue that would cause infantry players to be revived with no kit.: J5 }6 u7 V0 X" ^) Z
- Fixed several rare graphics crashes.
" }9 k7 @& ~/ [) C& U1 p/ ~6 [8 y - Fixed issue with players crashing while clicking "Join Game" in the front end
- L9 P3 c3 ]8 S - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.& Y& f5 F& g6 Q s- |9 B9 b* @
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).0 W. v8 ^. E: V3 E+ L( A1 r
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; e$ s0 Z( i% N3 _1 M: f2 z) N3 q - Transport Helicopters – Increased the armor of all transport helicopters) Q! W* b" Z+ l9 Z. r# N) L0 f% P$ W
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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