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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
( Q. u$ Z. Q; a; ]! LEA - 1.4 Full Patch
f1 p" S0 N+ {$ D3 n# fEA - 1.3 > 1.4 Patch
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1.4 Patch – New content : g5 v: B0 D% [ [; v
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
7 O( z, m3 G+ q) r4 Y9 O - New Server Option: No Vehicles mode; F4 g1 C) X! N6 H5 F
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1.4 Patch – Fix List 9 E4 l0 d# l2 f8 X2 ?
Front End:
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; ?. J. E- x; t$ p( q6 L* X- Front end - Fix server browser issues with updating info
& G# y% ]7 z, i$ v* R - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players% \5 F+ o6 r7 ^8 w. t) u% u
- Multiplayer Internet Server maps size filter not working- I. v3 |" ^( m
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 ~% u1 H% a" Q. j/ w Game Server: / O7 \. r4 f& c5 \; n [
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- Increased server stability% Q# y$ O# L8 Q9 ?- b2 c' ]0 ^% G
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
$ t% V" g1 n: d* L0 C - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.% c$ m0 s4 G- b' D4 }$ l' ]' f
- Re-enable unlocks on unranked servers- j. m! G, D9 I3 _) |
- Ranked server forces unlocks i.e. have to have unlocks selected.
J& l+ N% g& P) ~: }% d3 j+ [ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.; M: P- n0 Q9 G8 f# B
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 \9 p; s/ Q* @6 M% W! s9 A- S5 t: t - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps# u& `# @1 `3 Q3 n9 a& X" `" Z% t
- Vehicle drop crash related bug (missing icon)0 x( V1 [% s2 U
- Co-Op bot console commands do not function on local servers.
1 |: X/ n5 N2 ^! A( l; O6 \ Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag0 t+ p( c1 b8 z, `) Z# ` ^
- Introduced a delay from proning to standing to help reduce exploiting+ E% o* N" d4 b3 I& }$ @
- Adjusted C4 to make throwing more difficult3 P0 I4 a( \" K: W! f; b4 V+ y6 G
- Fixed the issue where a red distance marker appears on the ground% o0 @( N) M3 {7 s1 _- B H
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
1 Z6 c$ ]# M- }' q0 b- [/ l - Made adjustments to reduce the damage taken by vehicles when driving( d+ z7 T; ?3 Y& x1 o; I
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 `+ H2 k% v7 J C0 h3 n1 T - Commander options no longer available whilst dead.
& R& _! x/ ~; i' G. S) D* z9 ] - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round" e5 h- u( A: W/ V5 T% ^- ^
- Fixed the issue that would cause infantry players to be revived with no kit.
- H9 Y1 ?! N' A% u A& k4 E - Fixed several rare graphics crashes.
+ D7 R& u9 Q$ K - Fixed issue with players crashing while clicking "Join Game" in the front end0 X" `/ b! F4 I4 ?2 \
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings., {$ o7 i8 `, k, u; A
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, _" Y1 Y3 L4 Y& ^. w. Z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; ^; o j( \" C1 U) ~: r9 z - Transport Helicopters – Increased the armor of all transport helicopters
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z2 b/ D4 d2 a7 u" D: j/ ?[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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