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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; F8 l) o1 x7 `6 W- w, SEA - 1.4 Full Patch
1 k7 a" u* ?6 t/ Z9 k* U0 @EA - 1.3 > 1.4 Patch
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8 q2 M$ Z1 P, l8 E8 e' ^1.4 Patch – New content + c m, v1 r- k3 w$ E
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)! c3 N: j; v- c0 S
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 0 S5 @; t) v! c* C2 ^' t
Front End:
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- Front end - Fix server browser issues with updating info$ y: P4 Y8 N L- t/ y* ]) T, p7 f
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players! i" y, Y# ?4 l, \' z# g
- Multiplayer Internet Server maps size filter not working8 O3 |+ O5 p2 }2 V8 j8 J
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
% ?; X# f, A3 M8 J' ` Game Server:
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" G8 v9 r1 ?& z' s5 h5 e+ S' N- Increased server stability3 N* [1 v/ H# l7 m
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)! u) t3 _! e7 s& a6 z3 x
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ ~5 M) l. }+ M. M8 P8 H - Re-enable unlocks on unranked servers
) \& @2 ~1 M+ n - Ranked server forces unlocks i.e. have to have unlocks selected.
0 |( C8 f, h3 r) R& { _ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.0 q: R) q% @% u4 I9 t9 O
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, q5 p, ^! [+ B3 J
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 ~9 ]' x+ W2 p; }- H5 _
- Vehicle drop crash related bug (missing icon)
5 e8 Y6 }& T' h- \+ u - Co-Op bot console commands do not function on local servers.7 F; y7 m: j) V' i5 C8 C, ?
Client / Gameplay:
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% S/ x0 L% A K( T0 E1 f- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
$ X* Y c# r! J$ f$ G - Introduced a delay from proning to standing to help reduce exploiting9 g0 z, n# D) z( C' a
- Adjusted C4 to make throwing more difficult$ |: [1 [8 f- _/ u/ V0 K
- Fixed the issue where a red distance marker appears on the ground1 R7 X% v6 l/ }! [6 v
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 U$ O; r6 ^, @- ?
- Made adjustments to reduce the damage taken by vehicles when driving
8 R! Z# O' R7 \- p - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) g: f) D5 u' Q1 ~; I1 G - Commander options no longer available whilst dead.
7 Z% U+ R" f$ P3 J - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* \8 Y# }/ q) P" I( N2 a - Fixed the issue that would cause infantry players to be revived with no kit.
2 i/ N7 r, c: D - Fixed several rare graphics crashes.9 Q4 Q6 G) e- b+ s" c
- Fixed issue with players crashing while clicking "Join Game" in the front end
1 R" X$ H9 d0 P8 c9 R5 k1 X - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
0 C7 W/ W( N* o; o+ v4 ] - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* [# t: g8 C1 w Z
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! m3 n8 Q5 t0 G' v* I5 j. }3 N# A - Transport Helicopters – Increased the armor of all transport helicopters* d9 ~. I# \" p
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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