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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 T- `* N) F e) wEA - 1.4 Full Patch% R7 N/ W1 B$ V2 x
EA - 1.3 > 1.4 Patch+ O/ S8 s) p5 ~/ X
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1.4 Patch – New content
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6 l4 i& ?# C3 |2 Y5 k9 B% O) Y" C- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
, I7 w. R4 A1 Z! a) ?$ d- i - New Server Option: No Vehicles mode
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# S3 ?! d* }4 Y3 }1.4 Patch – Fix List
& B1 R# @: i& [+ u# KFront End: . G' p s7 m+ Y7 W/ M' b
0 N+ q, Q& y5 V+ N! @4 _- Front end - Fix server browser issues with updating info% W4 k* G" n$ }, n3 b( _
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. t1 P& W7 `1 ?# d% X
- Multiplayer Internet Server maps size filter not working
2 \' t9 t% S! D" |6 k2 K6 d - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box. ?( p$ U! ]4 d- a, s
Game Server: - d X9 V" H, f' U* P$ a* T& u8 d
0 Z! Z% s7 U$ r7 a" ], y) v- Increased server stability
/ X( H6 q2 i* E- [8 T - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)) N; w. u9 U& s2 O8 H9 ~" i$ e( b
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; K0 E% m5 R/ v- e - Re-enable unlocks on unranked servers
7 H# p: a* l% Z, m - Ranked server forces unlocks i.e. have to have unlocks selected.8 q3 b; H( D5 V1 V4 ^# ^
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.! `) k) p# b6 u1 f1 ^" [$ G0 ^
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, ~7 q# V0 y6 L" ?2 a5 F
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
% H3 m! j9 Z8 u. g+ N - Vehicle drop crash related bug (missing icon)
: O; O0 i. t& z% H - Co-Op bot console commands do not function on local servers.$ p8 U' R9 D2 h/ y; I4 ~+ X, ?
Client / Gameplay: $ Q/ C: N2 X y, h1 v' G
& J! t% d& B# @5 E4 d- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
6 _* |# G+ @0 g- C- O$ i - Introduced a delay from proning to standing to help reduce exploiting2 U! Z' L& }" D' Y3 U: D
- Adjusted C4 to make throwing more difficult
7 |! i; j; c" f! H( r8 n0 H - Fixed the issue where a red distance marker appears on the ground
! u9 [2 k+ d a- { U; M& A( @ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
4 Z1 v5 Y# n& |, n - Made adjustments to reduce the damage taken by vehicles when driving8 k9 n9 L* f, y. n
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. }1 P5 k3 v/ u; q4 L$ t/ S5 | - Commander options no longer available whilst dead.& l/ ]+ Y) j+ b) y& e
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# g0 t( f+ |6 W2 I8 T' W
- Fixed the issue that would cause infantry players to be revived with no kit.
9 y6 t, P4 J- \ - Fixed several rare graphics crashes.
3 `8 [) O: C& t - Fixed issue with players crashing while clicking "Join Game" in the front end% M( V& \2 r, h" r9 s6 ^# ?
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 {6 k4 |; ?; B. r$ ]: t8 \' k - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 c& J6 F' g2 d2 \& S3 j% F
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu$ L h2 Q- |6 d1 @: P
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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