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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
0 M) j7 _' p" F) ]EA - 1.4 Full Patch0 r4 _% G% H' A+ `
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 4 R) \0 W4 G% O* c- C9 y8 H
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)( D# y/ ^' r5 \6 ^+ L3 A! d
- New Server Option: No Vehicles mode" N& x& j- z8 I; w7 {
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1.4 Patch – Fix List 2 x' }+ r% G. {7 M9 V4 P- X
Front End: % E6 j" T: e1 m. f
, w# B1 R# O) Y2 D& K& J; r6 ]- Front end - Fix server browser issues with updating info4 r: { s* y" |: k- o) b% h) F
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players2 F5 a# F& q1 ^7 s, N6 p, S
- Multiplayer Internet Server maps size filter not working
v/ ^* S5 z' w; J - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) ~) v, H1 ]2 o/ T4 u8 J
Game Server: * c! t& x H6 t3 F
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- Increased server stability
n* Y; r- ~8 l( K |: i - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 x0 _. i/ C7 F
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ r) `% w, k5 ?* m4 H
- Re-enable unlocks on unranked servers
3 C7 }4 `3 g/ T( i( w# u - Ranked server forces unlocks i.e. have to have unlocks selected.
* D+ }) Q4 k% g/ i! z - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
: J2 c& m( B# N ? - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
& P# L. I0 ^4 I; u6 ]" e. Q% [ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps; t5 C; r8 m1 U% O6 S* d
- Vehicle drop crash related bug (missing icon)
( H% l2 n& L; t- g% w6 c3 e - Co-Op bot console commands do not function on local servers.5 I5 C7 z& x" ^$ G0 B6 `8 ]! \
Client / Gameplay:
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2 ?+ V. R. [7 t. \; j* r- I- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag, Z2 R8 C% Z5 n; P( x( a5 ?1 w5 @1 R
- Introduced a delay from proning to standing to help reduce exploiting7 m# p' _( i/ A8 ]7 ~1 D& a2 b
- Adjusted C4 to make throwing more difficult
! E1 H0 {" m+ y' j! |; T6 e - Fixed the issue where a red distance marker appears on the ground4 A! e% O8 x8 F9 g# W0 g8 D
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- {, v0 Z5 g3 a* V1 n) ?; e* C - Made adjustments to reduce the damage taken by vehicles when driving
7 T- ?) J1 T1 y - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.- o4 w3 Y a1 m4 g6 ~: D. z p' v
- Commander options no longer available whilst dead.* r5 J4 w# y2 r) B+ S, h) \, ]
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
D( F! u4 U: r: S - Fixed the issue that would cause infantry players to be revived with no kit., W6 T1 x" Z, B- ?# o+ r9 P$ x' t, C; e
- Fixed several rare graphics crashes.
- w# C/ E% i0 }! T: i+ g# }" F - Fixed issue with players crashing while clicking "Join Game" in the front end: t) F6 j' R" Y( Q
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
1 y! F/ r: [2 w# f0 [& H$ F - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
: g6 O7 M) {8 m. P - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
4 u% s0 c! F1 ?( C) _; Z) z* @ - Transport Helicopters – Increased the armor of all transport helicopters
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9 R' V# J. j, f' o0 D[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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