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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.41 D, Y8 |: G8 ^% s
EA - 1.4 Full Patch* X7 a5 b. W: v6 k
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content $ ?0 O) H# v1 g0 t) h# v% J" C
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)* Q, }$ I# ]4 M
- New Server Option: No Vehicles mode: s7 n+ V1 Z$ M9 k0 b: L6 ~; S
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1.4 Patch – Fix List / P( R6 S( c' Y3 u* L- @! i
Front End:
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- Y/ b' P% j% O7 k+ f, u- Front end - Fix server browser issues with updating info
2 U. p) G" n1 w; w - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players& z8 b O5 H% m d" b
- Multiplayer Internet Server maps size filter not working
: L% _2 h( `3 `' L. v$ w - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
5 H* ~2 P: K! W; M5 `8 x Game Server:
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- Increased server stability \8 k1 Q; g4 K* l" P
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 K2 G2 C$ j( ?* S - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: u& |& P! {: D5 | - Re-enable unlocks on unranked servers: R) q4 U" p) h6 S. j5 x
- Ranked server forces unlocks i.e. have to have unlocks selected.* e- D4 i$ L( Q2 U! M) z
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 `7 K2 j( Y- S" M/ V7 {
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 s* X- L ?9 B - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
( \% u: w8 {0 l& s, ^& k - Vehicle drop crash related bug (missing icon)$ b3 z4 f8 }7 g) `6 z
- Co-Op bot console commands do not function on local servers.
2 ?7 O: A: D) ?' P0 o Client / Gameplay:
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/ \& H- P/ s$ J1 i. B6 o' X0 Y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag: c+ k+ t& T& v5 A3 ~1 w# h
- Introduced a delay from proning to standing to help reduce exploiting, b& G) b. ~3 m1 e) u! `1 X/ _
- Adjusted C4 to make throwing more difficult. r9 i* Q, {0 ]1 k z( A m
- Fixed the issue where a red distance marker appears on the ground
) Y/ s: }6 k, j0 L d7 b - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 b/ r7 Q1 `1 _2 s2 B
- Made adjustments to reduce the damage taken by vehicles when driving0 W" V3 z# ]) S
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
a% D7 K2 S s1 u; P7 [4 f - Commander options no longer available whilst dead.
3 s* Q7 C" G& E" ]6 I - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round [5 i& A X. L9 {$ d, `
- Fixed the issue that would cause infantry players to be revived with no kit.
; h1 c8 n* J$ C) U - Fixed several rare graphics crashes.: q. l+ o. m6 F' X
- Fixed issue with players crashing while clicking "Join Game" in the front end8 n& k+ G q2 a6 y" V( C
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
, k/ [3 k0 U( C {* ] - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( X: q5 d: _$ b- i% ]. M1 R! Q
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu! a* _! P+ p2 P
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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