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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4" i" L' r& L6 c$ J, X" k' V
EA - 1.4 Full Patch$ g, V k* w4 L$ B& N! L7 p# S6 z
EA - 1.3 > 1.4 Patch
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$ y5 A$ h$ M6 A( B6 v% u7 i1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)9 ~+ k9 Y& N/ @* w
- New Server Option: No Vehicles mode8 ^! F% V" `' y* t: m" Q. m
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1.4 Patch – Fix List & i% E( {( x. E# @4 M/ h+ _
Front End: - W0 m- q0 W3 |- V8 \. n! ^4 C, s. k6 q
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- Front end - Fix server browser issues with updating info
: S5 ?) n' D1 O! t; E5 F3 a7 I( ? - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ N# d5 Y, \# l6 ] - Multiplayer Internet Server maps size filter not working) y m) t& D4 u) Y! }
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box8 x3 D/ B1 @+ [+ Z! R W
Game Server: 5 h( d @1 J6 |- D7 C6 W
) e' `3 H( `) L4 f w5 h7 h- Increased server stability
: y' b* m- F1 B! L' \. j$ e# f - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora); D; R8 H4 y) I0 E* ?' {3 b
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
8 T/ s4 E! G% @) j( X% ~ - Re-enable unlocks on unranked servers& N" e& D/ `; ?# ]+ |+ a
- Ranked server forces unlocks i.e. have to have unlocks selected.4 \+ ?# d7 J% d+ ^0 Z
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 Z$ h; r7 Z8 ^4 s. w% _
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 O" Z) D4 Q7 M' q- L( K7 A Z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: v1 e4 C$ B3 h% `, a
- Vehicle drop crash related bug (missing icon)
9 c5 s* y/ D4 m$ }* V7 v - Co-Op bot console commands do not function on local servers.3 N* a( P; q0 M
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag$ h- P$ u# f& C# C9 Q
- Introduced a delay from proning to standing to help reduce exploiting" X1 ]# ~( s$ Q" i5 L, Z6 Y4 h
- Adjusted C4 to make throwing more difficult
3 q- F/ [; s7 K/ } - Fixed the issue where a red distance marker appears on the ground
6 |4 J2 V Y j6 P7 U) J - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 N' A$ h0 b& i% D: ^, q$ R - Made adjustments to reduce the damage taken by vehicles when driving [# N7 H% F& m9 J! F* Q+ L
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.) p% V9 S# C2 @1 K8 p; M! a
- Commander options no longer available whilst dead.4 x* W5 Z4 f9 w" D" Z. q
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* C v% q* ? l+ x - Fixed the issue that would cause infantry players to be revived with no kit.
; j5 D4 k% W* i$ w - Fixed several rare graphics crashes.
3 J! B& v. h/ Z - Fixed issue with players crashing while clicking "Join Game" in the front end
' W! I9 ~) G4 S) h8 F8 M1 v - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings. u. B5 N' u$ R1 X. C
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
3 v" |2 ?* [9 s - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; b5 H/ f& D- _/ B - Transport Helicopters – Increased the armor of all transport helicopters0 W; V" K/ E3 u9 ]3 J- F
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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