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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' t9 I) x' H FEA - 1.4 Full Patch8 k, O6 z2 [ ?/ Z" Q! t
EA - 1.3 > 1.4 Patch
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) n4 a" y+ `) y9 s7 U1.4 Patch – New content 7 c5 U G* C, S0 F
$ B) l. w: q& h, X- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)! ?% ~; F( e' _: Q
- New Server Option: No Vehicles mode
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! x1 {+ j9 R9 [2 F1 ]$ |6 h1.4 Patch – Fix List 2 }* v5 _: e* b( a( G
Front End:
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9 J/ x1 h7 F) F+ {. V) g- Front end - Fix server browser issues with updating info% G# K, s! z U8 _
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
. W6 |1 Y, I! E# X4 |0 l - Multiplayer Internet Server maps size filter not working% T& n% B1 E5 N) M9 o+ h: e
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! J0 \* j; n7 k Game Server: 4 W* I0 d7 e+ N; v2 [
1 E. G+ A- Q0 x4 t2 x- Increased server stability
, z( b$ r; t% b! O - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora). v: U- L Q0 R, S
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 ^; O* r$ ]9 l; l3 v* } - Re-enable unlocks on unranked servers
4 Z! _) q' A/ n8 ~1 M1 u - Ranked server forces unlocks i.e. have to have unlocks selected.( n4 N3 _3 \7 ]' `. A1 }
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
7 e7 `( [2 \) y7 X- p8 L g2 Z - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
+ \ ]/ _1 j; v! U& n% h @ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps! H( i ~! k7 e |) P) n$ O& K
- Vehicle drop crash related bug (missing icon) ]" M3 c* R5 E7 \& T* G4 f* Q
- Co-Op bot console commands do not function on local servers., {# O9 z- F; c. h! e* t
Client / Gameplay: ' z: W0 r! f' m
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; A( b) Y, f* P
- Introduced a delay from proning to standing to help reduce exploiting
' p( N; z* F6 d1 S" Q( M - Adjusted C4 to make throwing more difficult1 n( y0 a2 M: A y) e
- Fixed the issue where a red distance marker appears on the ground0 m/ K+ ]+ F5 N, f( o; U, h
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( O5 y6 B# a, b u - Made adjustments to reduce the damage taken by vehicles when driving
% Z0 {5 @* f3 Q/ R. X) i3 X x - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 ]2 l% U. t% u$ w2 |8 j
- Commander options no longer available whilst dead.
; k8 }( n) v: @3 q( O6 w$ E/ j ? - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 w8 N5 t/ C0 ` p" e - Fixed the issue that would cause infantry players to be revived with no kit.: [" i3 R5 a. T/ f
- Fixed several rare graphics crashes.
; c+ g) v% w* h0 |2 q - Fixed issue with players crashing while clicking "Join Game" in the front end) C+ X r; I# {2 H# t
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
( D* z Z& A- \& Y9 o8 g1 q/ L - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). Q3 p) ^# g! U1 d2 Q1 ~3 ?5 j
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 m% P, u: r+ l) Q6 p3 r - Transport Helicopters – Increased the armor of all transport helicopters
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! t i: t3 R* L2 v& h# M3 d[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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