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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
9 _& E7 t% ^$ Q$ R" h* M/ k0 ^- kEA - 1.4 Full Patch, Q' ?6 @" f' ?/ k* Y0 \5 y, ^
EA - 1.3 > 1.4 Patch
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* m" o n$ O! j: u! A1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ f) N6 l2 p9 p3 P) d1 r - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
/ S7 `- b3 H( `( x: S; wFront End: 6 S- V( k3 {+ A6 C8 @8 ~/ T
+ c+ ^7 d6 L6 A* n3 t- Front end - Fix server browser issues with updating info. D% ~3 D2 s0 c
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players$ ?7 m( V: d$ l1 p; y
- Multiplayer Internet Server maps size filter not working) |; n; m; G" ^+ A
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. V; O' [, k* M7 I Game Server:
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- Increased server stability
* t8 c6 U% o2 ` g - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)9 ^1 S I. A l9 G
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.9 }1 Z, J5 F2 k- f. G9 N
- Re-enable unlocks on unranked servers+ [. |# D5 ^6 u% Z n/ Z
- Ranked server forces unlocks i.e. have to have unlocks selected.1 u( S b; X: h' w- h
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& B v1 \' H( d* g% V
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 v3 B' K9 V# _) Y/ U$ j& Y - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: ]2 Q6 i3 d) t# |7 m - Vehicle drop crash related bug (missing icon)% o) R9 Z8 C5 M" j
- Co-Op bot console commands do not function on local servers.5 b! p% k: i6 e% X: i
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
$ U$ I, Y0 H0 v5 B. T2 S% M! J - Introduced a delay from proning to standing to help reduce exploiting8 @% P% Q6 g# a1 }7 d+ p) W) ^
- Adjusted C4 to make throwing more difficult7 U' g$ R9 B8 Q, r7 i: d& p3 h" D
- Fixed the issue where a red distance marker appears on the ground
) b* U1 P# V4 V3 {+ u - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: ]! v4 k, d: k8 d
- Made adjustments to reduce the damage taken by vehicles when driving
# d3 p4 v$ n' j - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: z/ `: L* q) W9 i2 s" I- ^
- Commander options no longer available whilst dead.: o+ j- H$ u- h1 z E4 x
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round( n0 O* A& d' G Z: I/ M
- Fixed the issue that would cause infantry players to be revived with no kit.
9 A! p4 m* V0 {' b- E- O; c9 N - Fixed several rare graphics crashes.
8 r1 ]7 p* l3 K, U* @! M, e - Fixed issue with players crashing while clicking "Join Game" in the front end
+ b7 V" L; }% l' J& r$ ]$ i - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.* {' A2 v5 ~2 S7 c f3 _1 t* R8 d
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).! ], ~% @# y6 Y2 t1 \/ v) b
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* u6 s' X: x7 }- d# Q! m$ b - Transport Helicopters – Increased the armor of all transport helicopters F) D% ?# f, L% o) j4 t( ~
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* g( r& s$ K" ^% ][ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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