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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; t, F. ]: i. ~3 Z7 S
EA - 1.4 Full Patch* m+ F- b! l0 A0 d
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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( M$ q; k) W% p, `6 n# C- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)$ I% z( M. P' v
- New Server Option: No Vehicles mode
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) i" o; d+ \: }! Q, p! T/ F1.4 Patch – Fix List
6 F4 V0 h9 f: J% u1 U1 i! b. TFront End:
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- Front end - Fix server browser issues with updating info
4 _' z3 U) T3 Q, U4 Z# [ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
- @* x0 W, R/ r$ x# W3 W1 A% {8 ` - Multiplayer Internet Server maps size filter not working
& B9 t. Z. e Q! r) z - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! w7 [9 l0 l* C Game Server: ' N6 O9 K: I3 |# }! C0 B
. x% P9 S: d- r7 l. c# s2 X- Increased server stability5 l% Y4 r. J' c) }# U
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ Q) M8 F7 C2 X7 t% Z- q
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 i. Y: G1 r/ H' Z& o* Y( `6 v - Re-enable unlocks on unranked servers
. s# [: q w: M$ b& l: y1 j3 T7 a - Ranked server forces unlocks i.e. have to have unlocks selected. R% O0 m" C# M9 l9 E
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.- N i8 G# c. u$ K m
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map$ b4 j0 @/ `3 A% z# D8 Z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
6 a+ g/ Z* |' z- ~% i% d - Vehicle drop crash related bug (missing icon)$ i* A/ \9 d- Z1 W' v- @, f4 O
- Co-Op bot console commands do not function on local servers.
8 x9 |, e5 \. \# T- ^ h1 f Client / Gameplay: 7 d& l a, u* Z) r- ~
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag% J/ U h: R* d$ q4 i
- Introduced a delay from proning to standing to help reduce exploiting: [' @; Z$ A1 b/ c* A
- Adjusted C4 to make throwing more difficult3 M' v+ Z7 t$ k3 P* Z3 s
- Fixed the issue where a red distance marker appears on the ground
# j% |$ O H! b7 X; ]) @% a - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items/ L+ q% a8 t1 W1 B$ j! T
- Made adjustments to reduce the damage taken by vehicles when driving
+ \9 ~5 x! L) Q0 o! C - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ p9 j! u$ n k% K5 d( z0 F2 e; j
- Commander options no longer available whilst dead.+ b$ W T4 r& a8 h% F' C
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- ?; R0 a. g! C% n6 v - Fixed the issue that would cause infantry players to be revived with no kit.9 J4 k7 S$ }+ U. a- c7 c8 }
- Fixed several rare graphics crashes.
. Z1 P, |$ s3 w: }4 h - Fixed issue with players crashing while clicking "Join Game" in the front end
0 c$ n) Z) |* \; G - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
- k$ I1 t1 b9 f - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) z7 N' c+ A9 J/ n g. @) [
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( e1 c1 z" R& C
- Transport Helicopters – Increased the armor of all transport helicopters% |: |' k+ R4 f. `+ S3 D
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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