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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; h5 G; l$ `+ HEA - 1.4 Full Patch
4 A( a( e; y/ A3 h, @* c8 p- AEA - 1.3 > 1.4 Patch
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1.4 Patch – New content 4 L$ e9 g/ o( J" i' ]
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
8 g( s3 X9 u% T# n" u - New Server Option: No Vehicles mode2 i3 }7 O' F. w' w7 e7 G- h
A4 X5 q) y* I. i: a" Y1.4 Patch – Fix List ! F& n1 t, N- s3 Z( B7 g% D
Front End:
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- Front end - Fix server browser issues with updating info
?. G' ~9 N& ~8 e0 _# i" J - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players9 k3 a, W3 [; J G* N
- Multiplayer Internet Server maps size filter not working
/ a/ S) U# F3 r' R- H. Z+ s - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ T2 y# v- O s' b5 g* U Game Server:
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- Increased server stability
" j4 T1 ?2 V4 l) i - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
5 N* C2 E' Z. B - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.4 [: M) y8 Q Z! [/ ]
- Re-enable unlocks on unranked servers c; j) Q$ `& b7 z/ ?
- Ranked server forces unlocks i.e. have to have unlocks selected.
# ?" R# _( Q- X - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
. a9 w$ d* \2 w* x2 I# D: ^ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map2 l3 d3 d, v2 F. ^: ^) `' A
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 I5 y7 f8 V1 b1 C7 r2 r
- Vehicle drop crash related bug (missing icon)* @, O7 h3 r1 O) v# X
- Co-Op bot console commands do not function on local servers. M! ^# N; k% x( J* L
Client / Gameplay: ; z( M4 W# U# m- c! W& O( t( g
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
, g( G E; A1 Z0 w% N- B' H+ V2 C: x# ` - Introduced a delay from proning to standing to help reduce exploiting
, r. B: o5 X9 g' j0 ~4 b - Adjusted C4 to make throwing more difficult9 r4 v3 R3 R0 P) N% W* X, x
- Fixed the issue where a red distance marker appears on the ground' p9 O% U- \& M& W, F
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items, h3 |0 @- W! m+ m
- Made adjustments to reduce the damage taken by vehicles when driving1 p8 u( `# L# k# |8 m
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
* T5 W$ p8 a/ \, { - Commander options no longer available whilst dead.
. S7 @- Q' u% V8 Z5 d7 x( \ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- {/ _6 @6 U- C" } - Fixed the issue that would cause infantry players to be revived with no kit.; |; @" u5 W' V8 f7 x, G! D4 _
- Fixed several rare graphics crashes.( h$ `0 G; i2 I. `7 ?. B
- Fixed issue with players crashing while clicking "Join Game" in the front end
% i- p( z; z* V: T4 J& L - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- `5 ]. ^4 x1 n3 Q/ ?. J
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).5 I% p+ y/ `( B! I1 q
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu l! P" c4 K, G* }1 r7 b% |/ v! T
- Transport Helicopters – Increased the armor of all transport helicopters4 {4 e6 w4 m! w& c) g; k
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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