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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
H: ~: |+ Z! K9 _EA - 1.4 Full Patch
2 ^) p, K+ Q8 _+ G; m8 YEA - 1.3 > 1.4 Patch
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( D, a1 O1 d7 a; g( q1.4 Patch – New content
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& b) C) @2 r" F( Y Q& W4 ?- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)8 _+ J$ l5 [! ~
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List ' L5 U$ l' i( Y0 Y/ ^6 G; `
Front End:
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- Front end - Fix server browser issues with updating info
) A; ]; B, I2 h ^2 |& p% a0 v - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players8 G% M' G4 k& x/ E
- Multiplayer Internet Server maps size filter not working! d* f7 t3 r2 L
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box. Y& W9 f5 }% Z) t4 F B6 G D+ b
Game Server:
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- Increased server stability
4 X; ]+ p& i2 F: M: d$ a - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. `( k* t: Q7 y; x! i7 B. O - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) r( R/ s# X; O6 a( L, L
- Re-enable unlocks on unranked servers
. H: e: F& a2 j1 e+ G2 c - Ranked server forces unlocks i.e. have to have unlocks selected.7 v7 t! m1 A- e- m% ~
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" c0 X; n/ `' m. D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 o' @4 U/ B4 ~ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps% f6 e1 C# ^$ H
- Vehicle drop crash related bug (missing icon)
; V/ ^9 ~! k6 Q% \& n% c4 @ - Co-Op bot console commands do not function on local servers.+ ~( r+ p. F1 S) O x+ f1 p0 z
Client / Gameplay: ' H/ M2 H) N) M" F% \, G0 q
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
( u5 C& i0 q2 ]: d5 k+ g4 T - Introduced a delay from proning to standing to help reduce exploiting
, r. u$ p: _8 C3 W- | - Adjusted C4 to make throwing more difficult2 J0 i8 e& T; L/ L2 p8 H/ z
- Fixed the issue where a red distance marker appears on the ground
4 |5 }: n6 C9 b7 c2 T - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 r* `2 E9 L! M0 Z7 [8 b$ s - Made adjustments to reduce the damage taken by vehicles when driving
6 M% m+ |8 c' k - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) x4 D' ^! S6 @% p4 `9 | - Commander options no longer available whilst dead.
9 u0 n1 |4 K2 z4 o; m1 a$ @ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
; W8 E9 D/ Q6 R/ D* X: k) T- H - Fixed the issue that would cause infantry players to be revived with no kit.# ]6 t' g5 p' }, y
- Fixed several rare graphics crashes.. v) t. u: D8 A8 n
- Fixed issue with players crashing while clicking "Join Game" in the front end+ w3 _' R; x+ Z& ?( }4 j
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
O" k$ J4 b0 ~. q - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).$ H( a- @" ]2 T4 R8 ]+ X
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* e& [0 i8 |( X) ~ - Transport Helicopters – Increased the armor of all transport helicopters
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4 T* O: @! {5 G3 j1 r[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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