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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.42 {! S c' w, n6 b# W8 P
EA - 1.4 Full Patch8 D/ D7 w: \* V- k
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 `( w8 C; W. z; n+ K
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List / i7 K- V1 b8 F0 A& ]8 o
Front End: , o0 |/ u3 K# ?6 ]* d
: h5 P8 L' ~0 g3 q$ E- R- Front end - Fix server browser issues with updating info
) Q: w6 _4 ~0 O8 q" T8 Y - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players# a2 X' Z8 K _* A& s+ T
- Multiplayer Internet Server maps size filter not working% a5 e* @) n7 ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box( f8 }/ T% L9 w8 y3 V
Game Server: + u9 n* b5 A4 p+ v! Y* ^! N
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- Increased server stability
( K# h; F# R: P u - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
1 a) X( Q; v1 h2 b) j+ F1 T: b( C; j - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. ]# A* c. D& Y! b3 f+ \' G
- Re-enable unlocks on unranked servers
) N1 T' T' V3 C( I% v7 V - Ranked server forces unlocks i.e. have to have unlocks selected.
5 r: D. O0 m3 `& e% ?( G - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.: Z) M, c0 n8 ^
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map# l' c- W3 V$ ]' q5 A* d
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 `- @" F& \1 w3 D* l
- Vehicle drop crash related bug (missing icon)
; |- _) v% T' d9 Z - Co-Op bot console commands do not function on local servers.8 W# |* U4 v& ]& G; e# h& ^
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
$ c/ B7 ]* ?( E. A - Introduced a delay from proning to standing to help reduce exploiting
( j" L# e* k0 Q% R! I$ N - Adjusted C4 to make throwing more difficult+ s4 k* U+ \- P5 k4 I* ~4 Q9 F/ [3 d
- Fixed the issue where a red distance marker appears on the ground
& U4 D; h, R0 O+ k% b- y3 Z. W6 E - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
/ r$ R3 l6 f! T* N - Made adjustments to reduce the damage taken by vehicles when driving
2 |- y+ \# W2 f; M3 m# p" M! @9 H - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage., K' ~! I/ ]- W. K3 @8 L9 ]6 ^9 M# `
- Commander options no longer available whilst dead.
: a( Q5 Z0 [' x( o/ s7 V - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round$ L/ q2 {( o) A
- Fixed the issue that would cause infantry players to be revived with no kit.
- D: J, h; i% e6 K i& L4 M - Fixed several rare graphics crashes.4 q7 ~, J" x1 ~9 j4 q+ T
- Fixed issue with players crashing while clicking "Join Game" in the front end! d+ C4 A4 p- r% [4 o; y
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
* S, ]8 g! Y6 k& l6 _- ` - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
& U: w" N1 n7 W' K* q) Y9 u - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. S/ q8 u. S+ k; N; o$ x5 I* O& B" O, x/ E - Transport Helicopters – Increased the armor of all transport helicopters
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: }- ?2 O4 x- b0 {! }: f. R i; G2 v0 m[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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