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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4$ O& x- d( D% e- `( \2 }) ]
EA - 1.4 Full Patch
- [5 d* a; M( R4 \7 FEA - 1.3 > 1.4 Patch
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: o2 H# }! i$ }% X1.4 Patch – New content ) ?& B N1 p2 F1 ?, Y& E
& _- l: S. A; m3 |( d8 R [- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)8 P2 I9 @: W1 o+ a; \
- New Server Option: No Vehicles mode. N4 j; p. t/ u! ]
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1.4 Patch – Fix List
' R* N: }! k# Y' fFront End:
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- Front end - Fix server browser issues with updating info0 y* k( t$ @* c# ?4 Y9 `0 q
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
# V' V* i& S3 J% T - Multiplayer Internet Server maps size filter not working
* g* I- Y" M0 o. J8 i5 y3 t: i0 x - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
4 r: R `$ i5 m/ u# R$ j, ?3 M Game Server:
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; e) q2 S, g: e5 w a- Increased server stability
1 {/ E# r5 B- v) L" \ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- I$ b6 B- K$ @1 y5 {1 k7 k) N
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 g" ^; r2 X# u, N( \* v - Re-enable unlocks on unranked servers" }3 J" ?9 H( o6 A) Z! X+ j8 p* M
- Ranked server forces unlocks i.e. have to have unlocks selected.( f% \& m9 Y/ M
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% d: _0 W' c& n; W - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map0 m1 H, h" F( i/ V. Q7 s- j2 Y' P
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps8 \& \& z) d* X; R/ j
- Vehicle drop crash related bug (missing icon)1 u. b" P& z& }! S
- Co-Op bot console commands do not function on local servers.) ~+ l0 T+ [ d) n- b2 E3 j
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
; r# [5 ~; B1 j - Introduced a delay from proning to standing to help reduce exploiting% _/ L* |+ i* O! u1 ?
- Adjusted C4 to make throwing more difficult
3 `, p1 \7 L* e1 Y; i - Fixed the issue where a red distance marker appears on the ground4 x1 ?* A1 x0 n# e1 ?& H
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
6 t5 u- J/ w! L+ g - Made adjustments to reduce the damage taken by vehicles when driving
7 e. }' E3 F0 B; j8 p& z6 K# O) M - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) G6 a$ v% t. o/ S5 X9 C6 w - Commander options no longer available whilst dead.5 b2 Z8 i& i R6 e
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: G# B) S3 R6 E# M v3 ~3 d
- Fixed the issue that would cause infantry players to be revived with no kit.
@) I2 M2 y: k8 P. E" R - Fixed several rare graphics crashes.
7 M" x0 H& R- p& ^6 s3 x - Fixed issue with players crashing while clicking "Join Game" in the front end: }1 m8 G7 [. K' s
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings./ @! [' Y8 ^- T
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).2 P! \4 Q& H \
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; B7 Q$ ?6 l5 X \ - Transport Helicopters – Increased the armor of all transport helicopters
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: u0 l7 j+ d8 @+ a; b( b0 }[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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