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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
?% {4 ] J7 v) \EA - 1.4 Full Patch
- m6 x v7 d' EEA - 1.3 > 1.4 Patch' z+ C0 g/ p' F7 O% m
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) p) k! L) _+ Z' v2 G0 A, b2 _1.4 Patch – New content $ @: ^+ f" P& O; o8 X3 }# f4 B
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
% ^4 F3 P2 p. u: L' I3 P4 h" t - New Server Option: No Vehicles mode3 \) Y+ c8 s' k; J/ o" Z
& I1 w! s$ r! w* Q- F6 X, p/ Z* {6 r7 S1.4 Patch – Fix List
/ P z* `0 H+ u/ q' x. tFront End:
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- O2 J, W. G; Y+ S- Front end - Fix server browser issues with updating info" B: y* l- F4 X i. ]
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
+ s7 d$ u4 F* S+ Q" }% M. }, n - Multiplayer Internet Server maps size filter not working2 `4 r6 }+ N2 E5 \0 ~$ I
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box9 E3 }3 {, M* Q- O1 ~9 c+ v5 j; Q
Game Server: ' k* m; e7 {, S; a" C/ z- l
/ A- i8 D, T$ H8 Z* Q) ]! B- Increased server stability
5 G1 v7 I% x p- B - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)1 `* y0 O W6 T; H. u& j2 c; h
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: M6 s0 ], C, V# t
- Re-enable unlocks on unranked servers
9 T* H6 [( M v) S" L2 P( z, D+ B - Ranked server forces unlocks i.e. have to have unlocks selected.4 u/ p+ _: b5 e2 E0 a' ~
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% z; Y# a% h8 n - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
: u$ \1 x% T4 U! j& C# G: g1 c - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
) o+ H& R0 W; O# g - Vehicle drop crash related bug (missing icon) B. T7 Q A2 b8 d' k1 w
- Co-Op bot console commands do not function on local servers.
0 H) }. @+ I, Z% p/ _& n) G Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
6 i7 u7 D' e' g( G+ z& h - Introduced a delay from proning to standing to help reduce exploiting2 ], D" G6 |" u- Y
- Adjusted C4 to make throwing more difficult
7 J, Y+ a! ~+ t& j3 a7 c9 S) U - Fixed the issue where a red distance marker appears on the ground
+ Q* o" ]* B2 d3 Y4 U - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) H z3 Z1 ]4 M/ F# l: x
- Made adjustments to reduce the damage taken by vehicles when driving
& y1 v' @# R8 }( D; R - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 B) \) _4 W' ] - Commander options no longer available whilst dead.+ Z3 S% X% l. F7 R) c5 @# f
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round" }. h7 m! _% P& O$ ~2 R3 S. c
- Fixed the issue that would cause infantry players to be revived with no kit.
9 ~9 y" i* x2 X, Q& B# g - Fixed several rare graphics crashes.3 N+ z) Q0 D8 s& p
- Fixed issue with players crashing while clicking "Join Game" in the front end
' B# x8 [9 M3 k - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 V! V5 a. ~6 }' J/ w+ e z/ c) E - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
; j: |' T+ I: b8 Z3 {& ~ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# k- W& V8 ^5 d( u - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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