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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.45 d% y; k# M7 Z/ d: F8 t) F
EA - 1.4 Full Patch5 b; G0 b1 z0 W8 Q
EA - 1.3 > 1.4 Patch) }6 S$ c% B5 \6 _
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1.4 Patch – New content
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1 g1 T! Z1 B* H9 M- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
8 I. ]" S5 h# X- C( { - New Server Option: No Vehicles mode
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& O3 C" x& x2 v% D$ K- G9 `1.4 Patch – Fix List 7 \; |4 ?; G$ B2 P
Front End:
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- Front end - Fix server browser issues with updating info
$ l& R$ {' S' B8 N7 C8 a. f - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 R; l0 T5 ]$ B8 r7 K
- Multiplayer Internet Server maps size filter not working
3 A2 z5 u- ^( S: m - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
5 X C, Q+ {3 m: ~, ~+ ` Game Server:
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# E6 w& s/ q K7 {* H$ w# e8 Q- Increased server stability" \; N, h+ H/ f; k
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)* y) q$ g: _; W9 \& J
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 @& w% E! D, O# }! V - Re-enable unlocks on unranked servers) s" l( @* c3 x# p& u; ?
- Ranked server forces unlocks i.e. have to have unlocks selected.0 B1 k* `5 y) U
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.9 G' I$ t/ D( K+ U2 u
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
. |$ e# V. g! Y) V - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps/ r3 B2 ?" N4 a5 R& n: X
- Vehicle drop crash related bug (missing icon), P- j' o A8 \( _1 i1 v; `5 e
- Co-Op bot console commands do not function on local servers., l1 b& `/ C3 a) A$ Z
Client / Gameplay:
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! }, J8 p. Z$ O7 ~/ y2 T* K/ T- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag* I4 `* ]4 e/ D3 f" z' s$ f
- Introduced a delay from proning to standing to help reduce exploiting7 {+ A, [- E; Z0 g9 a( L/ w
- Adjusted C4 to make throwing more difficult
( N0 O7 ^* i7 J2 t6 a L6 T - Fixed the issue where a red distance marker appears on the ground) y9 V) m4 t s5 i
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& d6 k& c0 j! F9 x5 V9 X1 l
- Made adjustments to reduce the damage taken by vehicles when driving0 v+ M' K& U$ {) T) E7 W
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.5 r" W; a" U1 x1 ^. c+ x
- Commander options no longer available whilst dead.* ?- N1 H3 P' h& W0 w# _2 x3 Q
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round5 E% z* w( T" M/ {0 l& m
- Fixed the issue that would cause infantry players to be revived with no kit.
2 P. Q* Y. w. \* Q: R - Fixed several rare graphics crashes.& u/ E- l) X5 m7 h; k2 ?
- Fixed issue with players crashing while clicking "Join Game" in the front end$ z' d3 b/ H' ?) u7 k8 d7 j- K
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.3 {/ ?. u3 o* \' K y- ~1 G
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 a% e) A* ^+ |1 h& K8 l+ P
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu _. j% h1 P0 H. M2 r& I
- Transport Helicopters – Increased the armor of all transport helicopters
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) l2 J- N6 V6 j# K4 F- o% J8 }5 {( h[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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