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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
3 V& x, x& i; ]EA - 1.4 Full Patch2 x. b8 T# Z. ^3 q; t
EA - 1.3 > 1.4 Patch
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w3 t: } Y1 D A0 c/ ]! Q1.4 Patch – New content
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0 j6 F8 w( P5 D2 L% G- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)- {% ]" ]% D& x) j4 j, S
- New Server Option: No Vehicles mode
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9 k( Q$ ]) {4 m" W$ Q1.4 Patch – Fix List 9 f6 A( E1 ?" Z4 m3 b; ^) @" B
Front End: : S/ h' Q( k1 m( U
2 E3 c+ T7 G4 z% E- ?& s/ @1 ~- Front end - Fix server browser issues with updating info! d% L( D) a* | O) z: W
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 {) ]) k/ G9 K# S. k6 F2 N% p4 ~
- Multiplayer Internet Server maps size filter not working) b9 @! |3 O6 P0 P
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
9 j9 k! {! ~0 u( M1 j Game Server: , P2 g1 a$ r4 O
, Z$ G0 \# k6 A* E5 d0 B- Increased server stability
) c1 }: U3 p X, Q5 w' R - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)( @* z4 T0 W9 I$ e5 u" o
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( h& s+ t& w6 s. z - Re-enable unlocks on unranked servers0 M N2 P. A1 @) E" E
- Ranked server forces unlocks i.e. have to have unlocks selected.
8 H( h1 h! [- E5 Q5 ]; t' h l9 ?/ j) i - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.1 F3 ~$ E2 O/ Y, K8 j/ }
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 Q' D d( e1 x - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' [, a0 Y. }! J6 k |% \9 N
- Vehicle drop crash related bug (missing icon)* G9 k5 S0 R/ f
- Co-Op bot console commands do not function on local servers.2 [! Q0 B+ K) Q% |
Client / Gameplay: 4 D7 }; @! }, g* S
2 q" D E9 I F- \, o9 ?1 K- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
. n; m2 x( z% f9 J9 Y) W3 a - Introduced a delay from proning to standing to help reduce exploiting6 p- K1 R p2 |* ^; ]9 |0 _$ `
- Adjusted C4 to make throwing more difficult3 `. z/ V4 A/ g) P; q
- Fixed the issue where a red distance marker appears on the ground
' S1 d! d; @( |+ g( C$ \/ A - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
. p2 P$ [" f$ S6 _- D - Made adjustments to reduce the damage taken by vehicles when driving/ p" g0 S, {% F; p# Y/ t
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: q9 h" F, l& U/ L, l- R
- Commander options no longer available whilst dead.9 Z% Z- H, O! s4 H6 P/ W, |; H
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* N# m$ C& ^/ g {3 a$ i3 k% k
- Fixed the issue that would cause infantry players to be revived with no kit.
9 S4 i; q6 A9 A - Fixed several rare graphics crashes.
8 o+ P; }9 v9 x+ |: Y& n6 n! t' j3 C - Fixed issue with players crashing while clicking "Join Game" in the front end
, n) O- Q# ~' Z& _2 y, p$ r8 q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.* t- o4 c" s: M. K( r
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) z4 R9 y/ _9 z' D( G - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
0 x& n# m# _5 K - Transport Helicopters – Increased the armor of all transport helicopters; f+ a! D" h. g: ^) n
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& f/ @' V. Z' e5 |7 q0 l$ N[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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