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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.40 T4 ~' w8 }* G' G' y- C$ \
EA - 1.4 Full Patch9 P' f' }) w3 _' Q# e
EA - 1.3 > 1.4 Patch7 {) J0 o/ B. p1 f
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( ^7 v! P* S7 ^$ o5 A5 k. y1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" C" O- R; t) Z- k4 p - New Server Option: No Vehicles mode' a; `; w( P: F" K8 Z# C& h
8 ]! _9 ]/ [# g4 u) C1.4 Patch – Fix List 5 Z6 c$ W: ^# P
Front End:
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" ^7 l8 F: K- B& V, z! x- Front end - Fix server browser issues with updating info
6 y# o; e0 T- Z - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
' A% N2 K1 x% C - Multiplayer Internet Server maps size filter not working
L1 `, U9 Q0 V) h) B1 t - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box' ~! E1 |( S7 x: p8 h$ R9 Q9 I
Game Server:
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- Increased server stability
O8 f1 a" j. Q- i$ Q+ ^ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- ^5 L$ |: Q s - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.$ Z5 ?- Q: N; X) F) W z
- Re-enable unlocks on unranked servers3 w {0 ]3 M X7 }
- Ranked server forces unlocks i.e. have to have unlocks selected.
( j( D! }- _1 e9 a - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
. N: Z! F9 h4 k - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 B7 [0 X% ~- ~- W: @
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* c) _5 n6 w# b% [ n
- Vehicle drop crash related bug (missing icon)3 o+ {6 T. s4 L6 f4 v: A
- Co-Op bot console commands do not function on local servers.
4 E! t, P+ O% l2 t8 T" y4 o9 Q" |- W Client / Gameplay:
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, k1 O2 F; ^3 r$ I* |( }; h- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
6 B8 K- g1 R) E% l - Introduced a delay from proning to standing to help reduce exploiting4 L6 F* `) v* N* D% f& p1 T; V
- Adjusted C4 to make throwing more difficult
6 ~2 j3 f: }+ y k - Fixed the issue where a red distance marker appears on the ground$ _6 h3 p& s, S4 Q7 A% e* S6 x
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items1 w5 c2 Y$ v; Y! X$ z1 ~
- Made adjustments to reduce the damage taken by vehicles when driving% N/ \: r" E$ ^1 u2 m! b6 X! z
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.2 d3 [; ~5 J* P7 ^
- Commander options no longer available whilst dead.
+ @6 o1 U8 C! R, V s9 o: S8 `1 a; D+ } - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. e" A( e4 o. G$ K4 P/ I' G$ q# T" Y - Fixed the issue that would cause infantry players to be revived with no kit., o6 d! @; K- n+ j- ?
- Fixed several rare graphics crashes.: ~1 P& J: M# {' B$ ?
- Fixed issue with players crashing while clicking "Join Game" in the front end, _- O& P$ q% }0 |2 F, I
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
; Q- n/ I( o: c& F; z - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. R/ F' L7 w/ P; g3 ^) o7 q3 O
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
3 W, s9 }8 T" o% t, f: B - Transport Helicopters – Increased the armor of all transport helicopters
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# |4 _( t! I. G1 t, j) f: {[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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