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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
( C2 G1 a" ^; nEA - 1.4 Full Patch
s6 F+ `( W$ N- G9 XEA - 1.3 > 1.4 Patch
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5 [2 u2 s7 B, D) C. p7 a1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)6 R* D& [8 z& C Y: v
- New Server Option: No Vehicles mode
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+ a3 R( @4 ?& _ k$ k" p1.4 Patch – Fix List
% }7 P* K# Y( K$ |2 x1 p9 ]+ y, wFront End: 5 e# p7 Q& t/ b2 J+ m; l
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- Front end - Fix server browser issues with updating info+ w% j3 q6 ~; V' S) y& L
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. W9 `1 i) |$ c- x" s
- Multiplayer Internet Server maps size filter not working" `" V) M, V8 G1 Q) I
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" V$ U0 T i9 g1 C+ l Game Server: 6 m* X3 S4 V" `4 y
% B8 `' @) h4 f# f- Increased server stability1 V8 ~. c2 A/ h- U, |0 l
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)1 P" Y9 \9 ~+ e; w$ I( ~
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.* d3 W! b' i# Y
- Re-enable unlocks on unranked servers
" ?, E) \6 H, K7 m- z2 l - Ranked server forces unlocks i.e. have to have unlocks selected.* g: k- _/ m/ C1 Q$ c
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.) w. Q* y; R) l2 ~! X* Z2 X- j! m
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 G$ W& t8 K& R9 L2 X1 O - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
+ G/ H4 O$ D. d - Vehicle drop crash related bug (missing icon)7 t; i2 ^+ Y% Q9 n9 m* G$ A
- Co-Op bot console commands do not function on local servers.
4 D+ i4 m0 t: T2 k$ M Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag& X* g/ f- f7 [+ T' D
- Introduced a delay from proning to standing to help reduce exploiting
, j9 c g; l# }5 A, Z; A- Z f: \ - Adjusted C4 to make throwing more difficult
8 w: S8 Z, W9 [ Y' m - Fixed the issue where a red distance marker appears on the ground6 i b; {/ Y+ x* D: r! r! ^2 P
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% b, q% |! r4 u& X - Made adjustments to reduce the damage taken by vehicles when driving5 g# o' a( d3 |. j4 W8 E8 k( J
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.) M5 ^( j1 d0 d( @8 w/ s3 U1 T
- Commander options no longer available whilst dead.9 V. `; H6 m6 |* s$ O5 C: c
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
7 l5 `9 _% i! G+ r - Fixed the issue that would cause infantry players to be revived with no kit." o6 ]$ {' V; u
- Fixed several rare graphics crashes.
1 C! b; {% w, X$ | - Fixed issue with players crashing while clicking "Join Game" in the front end4 V, T# K: _4 T7 e( k3 q S4 b9 O
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
% u0 Z7 k: p! i* J - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
; O; J' o. w6 Y2 S - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ D, p+ u0 s# p- X7 H) C7 l$ N7 g
- Transport Helicopters – Increased the armor of all transport helicopters4 f& x Q& q3 n: d5 d
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+ V+ Z6 ]- o$ o4 E[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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