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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 u- T& g! |! Y2 C( VEA - 1.4 Full Patch
; P0 e/ d- I& Y+ N: v' k q: gEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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* c! F" }8 |5 }- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
: ]2 j0 A' Q3 x - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 2 R4 y* ?% e, J2 y5 C) q$ @0 ~! e0 s
Front End:
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' R( M4 t3 l1 s- Front end - Fix server browser issues with updating info
1 {7 a" h$ D8 Y$ A s. | - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 h- a; }2 J3 J5 u - Multiplayer Internet Server maps size filter not working# k8 y( e8 |* Y+ s6 l9 c7 \9 {% j# d
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
* V' I4 d0 {1 B0 q! \ Game Server: ' `8 i8 ~ P/ a' q& k
3 q" b$ L! {* V& y) o8 h& x3 s8 m- Increased server stability
+ Z, I5 w) [# j+ k# Z' T - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ ?( d4 Q% x/ j% x
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 I" s8 N% _2 x5 I4 j4 D- O - Re-enable unlocks on unranked servers
' y9 m7 @. Q! Y* o - Ranked server forces unlocks i.e. have to have unlocks selected.
" ~3 N$ e) o$ ` S [; u# n - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ F6 R: s6 P- s- V2 i. B8 H, h3 r
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
) ^1 m' g0 S& l8 h+ P2 M7 x - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
# W/ C8 q: }! } - Vehicle drop crash related bug (missing icon)
9 I" n+ R: C' p$ H" K _ - Co-Op bot console commands do not function on local servers.
$ s9 D& K, ?- u7 o) R Client / Gameplay:
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9 G+ b1 ]1 S8 f, Q, H- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
! X+ W8 u0 F4 }7 i5 r - Introduced a delay from proning to standing to help reduce exploiting
' ?# ^& j& { @0 c0 j% s - Adjusted C4 to make throwing more difficult
' D$ Q4 D9 C. N) u- v - Fixed the issue where a red distance marker appears on the ground# [! u% f# m( R5 X% U" v
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! i1 _5 R2 q4 [7 A
- Made adjustments to reduce the damage taken by vehicles when driving
& q0 T/ t8 {3 [: u6 @ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
* e- e" ~, s; t5 g- V - Commander options no longer available whilst dead.6 w4 t9 [8 N3 F
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: h$ ~! E/ b } - Fixed the issue that would cause infantry players to be revived with no kit.
+ d1 s( x3 x. J8 J0 w' m6 M- ] - Fixed several rare graphics crashes.# L P% _# q$ [8 Q
- Fixed issue with players crashing while clicking "Join Game" in the front end( E9 m, y+ w! E% z3 s, K
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
; _6 |6 q$ W' R4 b9 Y3 T; u - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).9 g& e* x5 F- y" H
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ M. q6 ~% N- g9 z6 S }: K - Transport Helicopters – Increased the armor of all transport helicopters3 Q: t' m3 A0 j/ Q5 K y$ T
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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