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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.44 {/ k& O3 M, j$ s
EA - 1.4 Full Patch
/ l- R! a+ \0 j. OEA - 1.3 > 1.4 Patch
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( m$ n( ~7 h- Z1 U( A0 Z+ z6 u1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 f8 Q8 A6 \1 g9 Q
- New Server Option: No Vehicles mode
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8 i* A5 p& O L" K+ C1 a- L4 I1.4 Patch – Fix List
. E8 o$ n, m( {# O3 I5 q. qFront End:
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- Front end - Fix server browser issues with updating info
, Q2 x( i9 Q, O/ m6 d, E/ x' f - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
G; i6 A! N6 s7 W8 h& P( M - Multiplayer Internet Server maps size filter not working
% c8 t4 o/ K6 n# ?& [. w - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box! e% d) }; E% @6 L: g7 G
Game Server:
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, M2 L5 g0 W( u" R/ E- Increased server stability
2 W: O/ U# }) n0 C/ n1 X: } - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) D) i+ @1 `0 Y$ j5 J; s/ c: |
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.. n, n4 ?. F, W, d: }
- Re-enable unlocks on unranked servers M; ^ X: p1 N8 r( w z2 K# }3 f
- Ranked server forces unlocks i.e. have to have unlocks selected.
9 f C) `$ d$ V: P1 B" y8 n. y - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 k: q" R& C" \0 C0 ?- J - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
# J7 p) w0 w. w2 X/ [ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! ^5 L' N/ W0 `& T( v: D' P - Vehicle drop crash related bug (missing icon)* A7 S& k8 c& Q2 q+ O
- Co-Op bot console commands do not function on local servers.
0 K+ J c9 @" o1 \7 f Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 q( K, J! m& `6 {1 C - Introduced a delay from proning to standing to help reduce exploiting
$ ^4 \3 D1 W1 t1 t - Adjusted C4 to make throwing more difficult+ Y" ~5 F: {; k: v' C- c
- Fixed the issue where a red distance marker appears on the ground% m# g2 M! s( U' i6 @
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: z( N8 J5 Y& O% z+ F1 j
- Made adjustments to reduce the damage taken by vehicles when driving* Y& ]% z( f! t
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage." d+ [/ I# d# b: M
- Commander options no longer available whilst dead.$ z7 b; [; J* I$ n0 P: g1 B
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
6 s- N; P, L9 M - Fixed the issue that would cause infantry players to be revived with no kit.- \$ r; _* ?0 ~! j
- Fixed several rare graphics crashes.
0 G" G& b( s: x2 S" f - Fixed issue with players crashing while clicking "Join Game" in the front end
6 H0 a4 X% [0 o- n0 ]0 r - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.2 f( Q, U% H/ W# [% `2 N
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" H5 w A$ ?- p6 i2 B- @, O - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# n& m2 v) ^$ @2 j7 G - Transport Helicopters – Increased the armor of all transport helicopters# N* R, `3 L% s6 b
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1 Q" ~- L' K; ^, s7 L% s) a- ~[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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