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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4 K; y( r/ o5 h
EA - 1.4 Full Patch( M; I9 M; v/ A/ t' H& q
EA - 1.3 > 1.4 Patch4 R& z4 v0 V/ ?+ |6 i$ c6 z: |8 ?
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1.4 Patch – New content + s% C8 n9 ?, _
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( ^% k' g# k. v4 x5 z6 e# ]+ }; m( T - New Server Option: No Vehicles mode, W$ W* ]) e8 S0 M" ]/ s5 T( O6 c" G
; M! m% x+ `/ ~$ y9 a1 ?( q1.4 Patch – Fix List - a. p$ f0 ?6 }3 M7 _% B; E* W
Front End: 7 }; G; _( B/ W5 w
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- Front end - Fix server browser issues with updating info. |: g, H* V' M# H5 K% t
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
3 s+ F' A- F; }( ^& c0 q - Multiplayer Internet Server maps size filter not working5 m. O7 Q3 w6 [, _9 Z/ I) d
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box+ o1 O; D n4 K. V4 ?
Game Server:
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- Increased server stability+ z- {% K& S7 _- x/ }
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 z7 Q" L& R" V4 |. Y - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 h1 R# t; T: [$ o; A7 J - Re-enable unlocks on unranked servers
" W8 t8 h* N! O3 E, J0 E - Ranked server forces unlocks i.e. have to have unlocks selected.. o" z |- d* x$ d8 F3 m
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* k8 u0 L$ @: H* o6 b# I, f: ?6 H' T - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 B2 r9 Q, s4 Y( e# b4 |, ]
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
, ^/ o+ U& S4 C - Vehicle drop crash related bug (missing icon)
" J# M2 B0 T' a( {8 T$ A! d - Co-Op bot console commands do not function on local servers.$ |4 j4 ~% ~9 W0 r N# y" k9 L$ k0 Z
Client / Gameplay: 6 r7 C; f( n( N; ^9 m6 i
, s, i& U4 @$ r d" v$ z, V& s- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
W$ ^3 v8 V* o' G3 ^. ] - Introduced a delay from proning to standing to help reduce exploiting
% A' f" F" O7 \) F# j$ @ - Adjusted C4 to make throwing more difficult
e k4 f. q2 S# M' [! s+ u. Q - Fixed the issue where a red distance marker appears on the ground. ?) U9 \5 G* h, Y5 E; p
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, g" U3 a& x" n/ S7 n b9 s - Made adjustments to reduce the damage taken by vehicles when driving F# ]+ z6 n4 ?# N/ E% `
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
I) j) E6 D! t" e) J6 l - Commander options no longer available whilst dead.* s$ J0 |8 a' V/ \
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
+ X. X1 x. s5 d$ t' M q - Fixed the issue that would cause infantry players to be revived with no kit.
& m- Q, v* h( E! [" d - Fixed several rare graphics crashes., x, u8 c$ _5 O* `3 q5 Q
- Fixed issue with players crashing while clicking "Join Game" in the front end
8 s& B% F0 O+ }3 g7 [ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
- X }/ d1 ]* j# M$ @7 V, | - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).- g( d! s A0 f. w" J& }& x
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- s3 p6 i, `& W) h$ X3 c# ` - Transport Helicopters – Increased the armor of all transport helicopters0 }% j; O0 u. J* x" b. h0 ]
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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