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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 R- W2 `2 u+ ^9 m% n8 J+ vEA - 1.4 Full Patch
3 Y3 t4 b J/ B# j) cEA - 1.3 > 1.4 Patch
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# Y v$ \. I" G/ L0 Q/ A/ w1.4 Patch – New content
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/ H- v; h6 ]( V6 D$ q( |- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& b2 @0 \. o, ? - New Server Option: No Vehicles mode K4 z% K6 \1 G1 n
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1.4 Patch – Fix List . c0 ^4 y1 t- H# M! l
Front End: ' D" O. N$ ?. C* @) G( @ D. z: X3 ~
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- Front end - Fix server browser issues with updating info5 b' ?. h( K) Y5 [& }
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players, h% c4 W) `) Q8 C# l! K! V' Y% D8 l
- Multiplayer Internet Server maps size filter not working
# m1 @; Q- j$ G- ^9 |; ~0 x - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 D- r# z1 G1 C( M9 C5 K Game Server:
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- Increased server stability
! E3 w: f* X2 h, F - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)) Y5 Q/ o- W4 G) a* ]6 F( Q) }
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.1 s. h q& f* F3 Y% U8 o, b8 u% l
- Re-enable unlocks on unranked servers$ t: H: ]" X3 g2 s! ~1 l; s( R1 V" H
- Ranked server forces unlocks i.e. have to have unlocks selected.; {. i3 k. ^ S" O$ r" p; g4 x" O
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
; a: j' o- E! ~7 u1 p$ ~! @ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. K/ a# O8 @$ k& p( f( N g5 U q2 o! n
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
# o( I6 [: G9 s+ v - Vehicle drop crash related bug (missing icon)* q* o" ]0 x" M4 n R
- Co-Op bot console commands do not function on local servers.5 r7 ^; C4 I7 T g7 f# n
Client / Gameplay: * d" p/ z9 o7 I. `1 V0 M
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" R2 e% K4 y# ]0 n* A. s o# D) z - Introduced a delay from proning to standing to help reduce exploiting
/ K, N/ p9 k4 p" e6 V6 m& ?* p5 ^( w - Adjusted C4 to make throwing more difficult
# {1 M) Z! w# a/ Y - Fixed the issue where a red distance marker appears on the ground+ E- k. y5 B1 x2 g" }- e( e+ X
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items" v( E6 L) {) J9 |1 s* F
- Made adjustments to reduce the damage taken by vehicles when driving# j# u$ v- _' R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
- L) m# n6 E8 M8 i - Commander options no longer available whilst dead.
6 g8 {- R, V# u! y) V3 i - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 K' s5 d; F2 R! C" z/ A ?* `' c: G - Fixed the issue that would cause infantry players to be revived with no kit.! i8 b+ O! U" ~! F6 c9 A
- Fixed several rare graphics crashes.% R/ B8 N+ }! i. r# c' Z( D
- Fixed issue with players crashing while clicking "Join Game" in the front end
2 I9 x! B1 X O( f - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
# l+ A4 w% J; ~' N - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( }; [# y( b! Z9 L8 `+ m% W - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
2 s9 U6 \; G% h" | - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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