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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
: ~7 c( v c; `- Y: |EA - 1.4 Full Patch+ ]+ N/ W( W P9 X7 ^
EA - 1.3 > 1.4 Patch
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4 b% S J2 d& {1.4 Patch – New content 8 y, T( |7 c6 k8 G3 J0 Q, Z
6 @0 h+ }7 A3 Q3 b9 f4 F- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)8 d( L' l. ?' x
- New Server Option: No Vehicles mode2 S8 H6 y' x# e4 S# H
9 D) P' B8 S: M7 ]' }1.4 Patch – Fix List
% y- h3 R) a% G4 U+ FFront End:
" _7 N6 @) o1 B+ E# q# C8 I' n: B {* W' U( r o* K, j; g; R
- Front end - Fix server browser issues with updating info
/ z% s6 N3 m& {; k: [- ^; V/ \7 j# z0 M - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
8 E4 _& |) R# ?. Z# t - Multiplayer Internet Server maps size filter not working3 J5 K$ w3 Q$ x X4 D1 `( @- Z
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box- f5 q/ G1 `9 W. B+ v
Game Server:
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d3 {9 ?* P: P7 p7 v* C- Increased server stability' [4 w$ g+ `- ?9 W! q
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)' q; H. S- D1 }8 {$ K" i( W- t
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
" |" r5 M% z- l, V! G9 w& C - Re-enable unlocks on unranked servers v) W( P" P, B% T
- Ranked server forces unlocks i.e. have to have unlocks selected.
4 J3 {' G. b# n) Y - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 `- w! G6 ~$ [
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& q* d7 [9 _* B, ~0 _! z* T
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
1 Q/ k3 a9 ]7 a; w0 |& T - Vehicle drop crash related bug (missing icon)5 k v z* X9 G& \$ {, Y
- Co-Op bot console commands do not function on local servers.$ k8 C. i" \5 b: H
Client / Gameplay:
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, y% m: u/ n$ D- X! \9 U- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag/ B2 s5 [4 w& A+ R2 E$ x7 l" V, P
- Introduced a delay from proning to standing to help reduce exploiting
5 w7 @* z# D9 a - Adjusted C4 to make throwing more difficult
3 O/ G& v& M+ O7 w0 R - Fixed the issue where a red distance marker appears on the ground% v- p, \" B! Z6 g$ ~9 C1 {
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 p5 [% y! e2 Z, s) _$ v# b - Made adjustments to reduce the damage taken by vehicles when driving
9 m3 T- D" t3 H3 U% ^ ?. j - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage." h4 U" N% P y
- Commander options no longer available whilst dead.
. Z5 @) I. ^! J7 \9 K0 [( o - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
5 i6 p+ D8 x! F/ q/ R - Fixed the issue that would cause infantry players to be revived with no kit.+ p8 [' Y* U6 \2 q& D
- Fixed several rare graphics crashes.* z4 x* ~5 C5 I6 ?
- Fixed issue with players crashing while clicking "Join Game" in the front end3 v7 E5 F4 [4 s. T4 Q$ A! ?
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
8 d/ y2 B' P. Z* l - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).# U& R3 P: y: _* z2 x
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu1 j* `0 g+ C" j/ l( v$ {
- Transport Helicopters – Increased the armor of all transport helicopters* c9 l+ T) V9 e, X. z9 _% s3 u+ y
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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