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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# F2 @$ y0 R7 y- q2 J4 p1 HEA - 1.4 Full Patch
/ ^1 F& W0 D+ H9 d# f5 REA - 1.3 > 1.4 Patch. J4 n; X/ ^* d6 I) c* q2 Y+ Q
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1.4 Patch – New content ! _( C0 U3 } L& a9 o; S% {4 R3 c
0 i( t5 z6 ]" U- y* J+ q, o- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)2 c, q0 \+ Q/ e$ r6 Z- b
- New Server Option: No Vehicles mode/ Y) i1 k" K# @7 h2 A
$ j: q L& ?+ M+ ^2 ?- h1.4 Patch – Fix List
# c3 T- a' P* f9 i+ K4 y& EFront End:
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; [1 y8 V1 a/ [' y% N0 i4 e% R, }& m- Front end - Fix server browser issues with updating info7 y) E/ s" `! f g+ ?
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players9 a/ w9 h" n) N- g3 A& L
- Multiplayer Internet Server maps size filter not working6 L4 Q4 z7 Z/ n0 y j( B9 K3 @( r
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box/ C* t7 L# O8 h T8 K
Game Server:
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- Increased server stability
) ^7 U, J! x0 ?- w- E - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
: R! e3 C/ t. s! i+ f" q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: f1 |: @* }3 N; F* r - Re-enable unlocks on unranked servers- T S X5 C, Y) o1 U" T
- Ranked server forces unlocks i.e. have to have unlocks selected.
0 W8 }, r$ }/ c0 g, ? - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.; u( f- t0 ?# |& K) x
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map3 j8 H9 g$ |2 K8 h. f+ M
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 a+ g* S7 v; N' s% n
- Vehicle drop crash related bug (missing icon)
. F$ c, E5 U, p% @' F$ ~ - Co-Op bot console commands do not function on local servers.0 W+ `( k ] Z- [4 G4 {
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) ~7 d, X* S6 B( W, E - Introduced a delay from proning to standing to help reduce exploiting1 O. u/ n# U0 S
- Adjusted C4 to make throwing more difficult; T) G9 s; p" ~" s- O
- Fixed the issue where a red distance marker appears on the ground2 `) I" u. h u! P
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% O$ D$ s& s8 i& q+ z - Made adjustments to reduce the damage taken by vehicles when driving1 |" z2 ^1 I/ E1 V8 k' n
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. Y1 ^% E7 V8 v/ G3 z' D - Commander options no longer available whilst dead.
# ?& h, ]% d! O f$ ?; b* Q8 y- _* r - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! u' J0 T) \" q
- Fixed the issue that would cause infantry players to be revived with no kit.) L8 p+ {& X' N; N7 l( W
- Fixed several rare graphics crashes.! U/ I4 b8 R9 F* ?
- Fixed issue with players crashing while clicking "Join Game" in the front end3 v8 I* Y/ y4 _" a+ d# Q
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.. m5 s- K+ ~5 j! A) M- J
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). X- \1 G. R! g7 i) ]( t
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu0 \# h2 K7 ~8 ^) v- @& M% W
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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