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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 v2 B$ O8 P/ n* pEA - 1.4 Full Patch0 W/ B. L Y5 t3 m) x; c! S2 ^# ^
EA - 1.3 > 1.4 Patch* C; r+ ?+ q, T5 n* x- m$ T0 D
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1.4 Patch – New content
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; [% e: ~4 S" T- M4 @- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
0 i t# d8 @& t - New Server Option: No Vehicles mode8 |- m+ u9 R5 K: p3 E ^5 c5 E
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1.4 Patch – Fix List
# @3 V) `5 d. ^0 J. BFront End: * l8 u5 w3 l+ I/ M$ D6 z! J% `
9 h+ W9 X o7 _( E0 E! p- Front end - Fix server browser issues with updating info
) X2 `( B1 v! [) { - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players$ z: q0 f4 M( Q# u. z' S& v
- Multiplayer Internet Server maps size filter not working- w7 ?: N. A! g
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box- A# Y; I$ l5 q
Game Server:
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2 ?, p4 M' P; _. N/ Y- Increased server stability% U; g4 y0 T. ]$ R6 L2 F
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. ?/ i% q2 ~, N" z0 c; b5 W" K* ~ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
) N A- [$ ~+ o* o& D - Re-enable unlocks on unranked servers
! I. z3 U8 w e3 ] - Ranked server forces unlocks i.e. have to have unlocks selected.
4 g5 [* y3 Z3 {1 L - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.! `/ K, Q, ~. R+ C* F# `4 q$ u" a
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
% Z' }4 T4 L* f: x4 D d, w3 ^ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. W8 v/ I1 @( l/ c6 R) Q# u" J7 u
- Vehicle drop crash related bug (missing icon)6 o! y! B( X) p& U* A* \6 p1 o) g
- Co-Op bot console commands do not function on local servers.. i4 c. y! c: ]* K" r" B
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
& v& c1 G- F4 n0 O3 q6 ` - Introduced a delay from proning to standing to help reduce exploiting
; }3 E1 ]+ @* n/ B Q2 H6 V - Adjusted C4 to make throwing more difficult
! i) ?! c. ~" \) K* F0 Z - Fixed the issue where a red distance marker appears on the ground0 @. n! T7 I4 Q A
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( Y8 B+ U1 H, `* x7 O- p - Made adjustments to reduce the damage taken by vehicles when driving
2 s+ w- {0 A% D& X3 p- O' Y - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ n' y# j& d6 S6 _" G" R! u5 u- `- b5 l
- Commander options no longer available whilst dead.
5 t, C" T1 D: h, A, q- t# e - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
7 V& H$ @: ^5 s, ~$ H# S - Fixed the issue that would cause infantry players to be revived with no kit.& a5 E3 m4 J9 t. ^& G- i
- Fixed several rare graphics crashes.
( J* [9 K2 e) _ - Fixed issue with players crashing while clicking "Join Game" in the front end( ~- Z4 V# B3 b8 s
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
! O& T( q& V& X1 o" L - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
+ }7 I% Q8 z' H `, [& }# f - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ g& M: d9 q# U9 ?5 E7 e
- Transport Helicopters – Increased the armor of all transport helicopters
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- C! ~5 l- o4 K" F5 d! `1 j[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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