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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
7 t3 p* v0 k. M. dEA - 1.4 Full Patch
- P* L; a% g4 UEA - 1.3 > 1.4 Patch% L5 |+ J! \8 o4 S( L, z5 u4 ]. g
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1.4 Patch – New content ( `/ L+ `' J4 E3 B: R4 m* J
j" J- @3 o+ ?2 @( Z4 q! I- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)( J( L7 c x9 w* o$ W
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
! Z" X# L8 d. pFront End:
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6 g8 B& }; [& k' W; i" a- Front end - Fix server browser issues with updating info' P7 s) R9 z8 Q8 A' o4 J
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
+ T8 A( ^2 B, `6 S$ a! k - Multiplayer Internet Server maps size filter not working
* j8 m' p: P: p2 \& L - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. g% H/ ?: N1 m; L Game Server:
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1 ~+ K6 v0 t* b& s; O5 k" T- Increased server stability
7 d- ]0 {/ d. e% M4 _6 M - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)* \2 D1 G2 a1 j
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.( A. x% N6 n, K. f2 ^' f
- Re-enable unlocks on unranked servers
2 E0 v$ A4 { Z* A) ~8 q - Ranked server forces unlocks i.e. have to have unlocks selected.' G% f' h$ ], R
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& W0 i. |7 I5 o. w+ o z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map- E. p$ p/ j2 X9 T5 o% n
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
* y. ?/ F3 x: G2 | - Vehicle drop crash related bug (missing icon)( @7 R7 ?' I; L- I% L2 r! X
- Co-Op bot console commands do not function on local servers.- @ x; _2 G3 z
Client / Gameplay: . t! C. A) X [1 n& e4 f; F
$ J* K9 X9 W T4 r1 V5 ?- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
: y; a9 d/ x K# e! d d8 Y4 y - Introduced a delay from proning to standing to help reduce exploiting; S# E+ d$ G- n( g3 n1 X
- Adjusted C4 to make throwing more difficult6 N- a8 m4 @6 q" n2 d+ c
- Fixed the issue where a red distance marker appears on the ground' v4 q! [* N9 {! _
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
+ a* G+ A- G' G" Q: u - Made adjustments to reduce the damage taken by vehicles when driving
- u3 M2 D2 u3 ` - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.( @5 Y5 c6 R o* d# ^
- Commander options no longer available whilst dead.
7 h ]6 \! K9 q7 L( W( T - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
0 g, O& J( D1 z, d - Fixed the issue that would cause infantry players to be revived with no kit." s: ~6 t" y r! ~" E
- Fixed several rare graphics crashes.6 o/ h9 W! p) g# e3 I
- Fixed issue with players crashing while clicking "Join Game" in the front end, E6 R+ G4 K E* P
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" B, h! R: m6 L" V* o R+ L - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
$ T8 o) V3 c7 \& T& e- x- d/ G4 |9 a6 Q - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 w, U$ R) H% \% `5 M) G# s& e
- Transport Helicopters – Increased the armor of all transport helicopters* b4 S8 j9 d, i) J
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- d) k' T1 @3 X+ V[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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