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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4$ E4 z5 a4 ?4 \" s
EA - 1.4 Full Patch7 K7 @5 V, b( I( m
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content % k% e% E, y. w, l1 F5 e. r- U
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op); a% N1 _/ _4 [3 }, Z9 o o9 k
- New Server Option: No Vehicles mode4 ?% `+ n* [( T4 B! D* K8 z6 N
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1.4 Patch – Fix List 9 X' n+ D- N k
Front End:
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d) K3 ]- \; c* c& w/ C( P- Front end - Fix server browser issues with updating info+ |5 N: K1 v. n/ @$ \3 `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players" Q2 j9 A- I" ]( o5 m f! @" [
- Multiplayer Internet Server maps size filter not working
8 J! _: x& s3 r1 [$ D - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box" Y- Q8 O3 u6 U/ G% h; X0 L
Game Server:
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3 i2 ]' d7 ^0 p# o3 U- Increased server stability X+ @% I# K8 Q% J$ d. i
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 Q/ e0 Z& v2 y0 `; ~* h3 M9 E - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: j. m7 R& H+ X% |$ S
- Re-enable unlocks on unranked servers' |+ D- K6 Z) X
- Ranked server forces unlocks i.e. have to have unlocks selected.
+ L) F$ ]- P& ]5 A% P - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ p- s/ N e; l' t - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& p# E$ H0 ?( _
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 M0 |8 c3 {8 O( ~ - Vehicle drop crash related bug (missing icon)
! [. B3 {' s( h% N3 T9 n - Co-Op bot console commands do not function on local servers.
0 ^ S6 b* h( s Client / Gameplay: 6 J0 `0 c$ S3 n9 V0 X
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' g0 ]# @& o4 w ?' h8 B
- Introduced a delay from proning to standing to help reduce exploiting9 c* `& [1 n! C
- Adjusted C4 to make throwing more difficult
3 h/ B+ U8 G" Y8 K% {, c - Fixed the issue where a red distance marker appears on the ground. y5 }$ G) j2 w. D6 c5 r- F$ G8 Y' o6 y
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) M4 Q9 i; A1 k, h/ k" Z - Made adjustments to reduce the damage taken by vehicles when driving% x7 s ?4 i3 G- s- J
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 j/ G) B; L1 i+ s, I
- Commander options no longer available whilst dead.
: h, W/ z3 Y9 n$ z - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
8 b% q. p. A G8 p$ k' u* |7 B- I1 {: i( o - Fixed the issue that would cause infantry players to be revived with no kit.1 @. l5 g+ `9 r2 H3 q
- Fixed several rare graphics crashes.
1 ]: l0 m6 W M1 B% w' H2 m - Fixed issue with players crashing while clicking "Join Game" in the front end5 C7 x" F# K6 Z+ D# }
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings. [' K* t9 R+ A* ~# }7 |1 ?9 y% c# J
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. E, A/ Q, N+ p# P( t% R* ~* }# T9 J
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 J+ S3 F9 m( l! n6 a/ M
- Transport Helicopters – Increased the armor of all transport helicopters+ R( I0 L2 `- T- t' R( u, ~3 b' N
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( j# ?5 F* ?6 i, k[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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