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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# K d" t0 w9 e7 Z/ O- p; ~, g) O% ]# PEA - 1.4 Full Patch: p0 N/ C4 u, E) s
EA - 1.3 > 1.4 Patch* e$ e% g+ }: `$ r k
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2 X( a7 x# B. m1 k3 g% e& l w1.4 Patch – New content
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9 ]; `4 E, ~* ~/ Y2 f _# Y- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' x. _* V1 S9 {" i1 i, U& L
- New Server Option: No Vehicles mode5 R4 P( Z) t' K* h
/ E0 p: D/ Z# F1.4 Patch – Fix List % e' w7 i: G7 u- |8 @
Front End: 2 R4 X9 E2 ^% }, ?/ F
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- Front end - Fix server browser issues with updating info: g* ?8 x/ ~( _( S& g% G% E' V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
S' d& L7 ?- S2 @& w( G2 m - Multiplayer Internet Server maps size filter not working6 N' B1 {. }$ r( s% W% f: u( H4 U' b
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box; ~" I/ P: w# B# @0 V
Game Server: 6 n- C% i2 @) L
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- Increased server stability3 D& C2 F! X0 a$ J- J' C+ a
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ U: Z7 S+ o/ ~( Y9 T L% ?& w4 v
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
4 F9 i2 r' \# x+ e0 [$ d/ D: [ - Re-enable unlocks on unranked servers
3 E8 n- C3 I9 } - Ranked server forces unlocks i.e. have to have unlocks selected.
% G6 `# f% n2 | - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 I( l. D: s' [ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map: ?) u4 F h. r
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
# C- v1 I; ]* J" c& Y- @7 ] - Vehicle drop crash related bug (missing icon), @6 j; M! E% M. z% V: y5 J# F
- Co-Op bot console commands do not function on local servers.
/ U; X( K g' @% [8 O5 u+ w Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag! S0 c f8 v& G/ Z8 A! t& A3 k& ?+ U
- Introduced a delay from proning to standing to help reduce exploiting' } b2 \" _- h5 K1 Z/ J4 C. k6 O
- Adjusted C4 to make throwing more difficult+ ?+ j' p( W% A7 |$ l; x
- Fixed the issue where a red distance marker appears on the ground4 v( H/ J: z7 U" E
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
) ?. N9 J( @$ k( U- D A( m - Made adjustments to reduce the damage taken by vehicles when driving" ^0 Z: _( K% y8 r
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 x2 d6 A1 S9 u8 y# @! ]3 c
- Commander options no longer available whilst dead.
+ k+ j, ~7 n+ C6 h - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 I) Y, e: E D
- Fixed the issue that would cause infantry players to be revived with no kit." D5 s* R6 r! x: E- m
- Fixed several rare graphics crashes.( _* T# k1 }1 j: w1 u# y
- Fixed issue with players crashing while clicking "Join Game" in the front end2 Z& P* C3 d/ p: S! n( ]
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.6 u0 B5 u1 y" E& V9 I- U
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).# ~' e- v6 S) Y1 |0 P; d
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 I1 G! L; o( m0 ^ o$ ~
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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