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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
/ o* E. S7 b5 t; n5 L4 V uEA - 1.4 Full Patch
# z# {. z# a- N, }/ rEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 Q1 @- W( c7 E9 g" o3 D7 `: O
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
- |: A* E9 j( t1 q2 S! Y* ]3 AFront End:
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N4 P) p+ a0 g: r( m6 g- Front end - Fix server browser issues with updating info" o( u' x: q# [0 L0 u) t# P, \
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 t( }% W$ R2 P
- Multiplayer Internet Server maps size filter not working
" S. T8 O% x8 N/ k: W3 a - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) U5 z( d8 z. I8 L4 c
Game Server:
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- Increased server stability/ Z$ P3 ]5 W" Z7 c. u# e9 ~9 h' w
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)% |) ?' D2 E0 h
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
8 y) `. b, K8 ^3 O( V7 `$ P - Re-enable unlocks on unranked servers) \2 Q) R& K0 H
- Ranked server forces unlocks i.e. have to have unlocks selected.
6 @& |& E+ c, \5 D, ]+ v - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.1 s c' P- }( `/ o# C& a! K7 g
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
* o; k5 s" B& Y; J - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
- W1 s2 y* K, p% f/ x6 a+ u8 a4 d+ ? - Vehicle drop crash related bug (missing icon)/ ?6 N% J2 i3 x$ q3 Y+ Q
- Co-Op bot console commands do not function on local servers.4 H+ t( u! N. |3 ^9 p
Client / Gameplay: ]% s- |& \. R0 l0 K% }% [
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag+ ~7 B/ P/ `* c3 C, R/ K
- Introduced a delay from proning to standing to help reduce exploiting4 y4 u9 `; {1 K& \
- Adjusted C4 to make throwing more difficult% i! @6 C) L! l K8 b# p p/ _
- Fixed the issue where a red distance marker appears on the ground/ `$ m" \: h+ A7 J1 u
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items* G T6 i Y( T
- Made adjustments to reduce the damage taken by vehicles when driving
1 V/ W c$ Y+ G( t - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ m& i0 ?4 B; `
- Commander options no longer available whilst dead.9 H( E4 N- ^/ H$ O/ W0 \7 E
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# P3 ^5 a. K% A1 I0 y - Fixed the issue that would cause infantry players to be revived with no kit.: s7 t: F1 F$ l
- Fixed several rare graphics crashes.( i6 m% T) z3 ^1 u: x8 f, g
- Fixed issue with players crashing while clicking "Join Game" in the front end
. q, w! C2 N8 ^' I) d$ Z+ Y: R - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% l# I0 d0 A) I, i& J4 Z
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( I" i2 j+ s; y5 y3 s7 S; C1 L4 H - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu# i; ~/ X, d( l; j) f1 A# M
- Transport Helicopters – Increased the armor of all transport helicopters
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2 i4 X7 d8 v3 o5 k[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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