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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
9 P/ ~) v/ y& Q! G1 ~EA - 1.4 Full Patch' L1 y/ K. Q8 ~2 l
EA - 1.3 > 1.4 Patch
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3 f6 b% D5 w# f, i% [1.4 Patch – New content . |0 E! Q- E m- e: D; y
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' J! l" Z7 K* j$ u% M, l
- New Server Option: No Vehicles mode$ r5 \8 T0 {4 }. Q; s
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1.4 Patch – Fix List
" F0 b# ~* h9 ~; j4 q d4 eFront End:
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- Front end - Fix server browser issues with updating info5 I3 C3 T$ u2 T: D
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players% h) b: C" d8 e7 {
- Multiplayer Internet Server maps size filter not working1 C6 J3 }( n7 r% @6 N
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 s7 Q4 q) g; C' `( ?" D
Game Server:
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F1 B8 K" E9 k9 [- Increased server stability; o' H! {. T& c
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ x- ~( r4 L" V* w5 g
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
9 J: O$ j( ~4 X2 s* g n - Re-enable unlocks on unranked servers l$ q+ U3 {9 y
- Ranked server forces unlocks i.e. have to have unlocks selected.; e$ O, T( n3 M* o W
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
7 I& S2 ~. s: f1 A" D5 |% |) [, V9 P - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
% a8 `4 I; u! {9 G - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
1 f6 z7 ^! s m3 L- H1 y! d0 l$ t - Vehicle drop crash related bug (missing icon): J) ?# V4 r2 @) ?6 I
- Co-Op bot console commands do not function on local servers.4 E& Z( B, A4 U/ q. U' M# ]
Client / Gameplay: S2 R- Z f0 C/ N1 J; G
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag( _9 L: k: k) u
- Introduced a delay from proning to standing to help reduce exploiting( E0 a: C, g9 J1 K9 F
- Adjusted C4 to make throwing more difficult
/ P+ S( n. y' F4 B: B8 g - Fixed the issue where a red distance marker appears on the ground
5 \7 q4 A( j' e7 M( E/ O: d) E4 h - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
9 t/ a& @' u5 r - Made adjustments to reduce the damage taken by vehicles when driving( ]; Q/ l7 j8 z9 f& }
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
+ x- e/ b9 o7 _7 F/ `. m; B& ` - Commander options no longer available whilst dead.# t5 ~2 G% C6 C9 F, ?) Z
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 l$ Q5 ?4 A8 j2 k - Fixed the issue that would cause infantry players to be revived with no kit.
1 Y- z2 ^* P2 @, d1 f: E- S. a - Fixed several rare graphics crashes.
* r- b. m7 E1 b' k - Fixed issue with players crashing while clicking "Join Game" in the front end
: b! I, ?( J/ Q- R) z - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 v# b# l& `4 Y: f( T+ H - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
* P B2 U# ?, h2 D0 s, \& I- V - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- e# O; ~" \& ~4 Q+ |+ a" @9 O: s - Transport Helicopters – Increased the armor of all transport helicopters5 F# B+ I& w4 G& \4 k @3 V3 L
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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