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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
s) v- Z6 u- m: R6 j3 cEA - 1.4 Full Patch
/ a0 q* G _6 q% bEA - 1.3 > 1.4 Patch9 o, c; X t: ^* c7 N. }% @# S
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- Q6 e6 m4 F8 q, S' Q1.4 Patch – New content
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( D+ ~$ x& I) Z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)2 `6 c: q7 R2 g7 u7 V
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
, V" \7 F' a- S: {* y. {/ BFront End: v, Q- h, R% c. j
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- Front end - Fix server browser issues with updating info, [- H1 A1 n. j: z& G& u% [
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
% p1 j, j2 o2 t/ E- d9 y4 E - Multiplayer Internet Server maps size filter not working7 C. I6 e6 Q. ^3 _+ ]
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box! o7 M9 u& a+ r1 u4 y
Game Server: / ?7 l( x. g+ F( I# g( H( c8 N9 d7 J
$ F1 ?" x2 C8 Q$ q( l: p) I& _- Increased server stability R( ?9 u) s8 e( `& u
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- ^! I' M4 P1 x! P: ` - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
5 [! G8 A5 y) p7 Q7 E$ C. L$ h1 Z! X. P - Re-enable unlocks on unranked servers
, O" U' q+ y& r H$ M O8 z! l$ T2 q - Ranked server forces unlocks i.e. have to have unlocks selected.- w3 i" k! L# [# I
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% C6 P+ i5 A1 a. ?8 @0 B2 R
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
8 t& {+ a+ S) I$ h: P8 u0 f - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
a2 t% u7 f: Y/ j2 A - Vehicle drop crash related bug (missing icon)9 \3 {4 ]: I/ J; a E: F
- Co-Op bot console commands do not function on local servers.
% Z. r; E% U( u: M q1 W; \ Client / Gameplay:
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0 T7 ~* X6 q+ z' M6 P- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
5 z1 U/ R3 q4 y( D) h8 \ - Introduced a delay from proning to standing to help reduce exploiting' Y: w8 e& z, e. W9 @% j
- Adjusted C4 to make throwing more difficult T5 x$ n' l! b8 F# \% Y. A6 ?
- Fixed the issue where a red distance marker appears on the ground0 e& {1 H. m- O, I7 I
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: R6 u1 I. x2 O& G$ y" \
- Made adjustments to reduce the damage taken by vehicles when driving
0 J& ^; P3 O8 |* t/ N& y1 r - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
, \2 W9 }. G$ v( I - Commander options no longer available whilst dead.
0 F" x6 x C4 g; {; V& U1 n3 W - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round ?' t3 G, K& S2 ~
- Fixed the issue that would cause infantry players to be revived with no kit.
L+ I2 n* U) y6 X' u M - Fixed several rare graphics crashes.7 ?8 A. H& y0 ^# ]6 h& U
- Fixed issue with players crashing while clicking "Join Game" in the front end. S) e+ w B* Y8 U7 u, M
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
H& K: l/ c ]! z9 `: N* v - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
4 o3 P+ u& B0 X" A) k7 S - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, y) D9 N+ L9 f! I - Transport Helicopters – Increased the armor of all transport helicopters
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$ ^1 I- J1 ^& H% n& {) M, h[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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