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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
_- D! o0 [3 A3 s: R6 [EA - 1.4 Full Patch+ E: h/ ~- I- ~7 P+ V8 E: t. y
EA - 1.3 > 1.4 Patch7 R9 I& d; U' B$ W1 J
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, i8 [2 N1 d% V% o7 f# p# g# ~ t1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" D1 v/ t ]. k* u A/ u - New Server Option: No Vehicles mode% M& U7 M; k J0 [ @% F$ `
3 i- t% w9 z' @: g2 f1.4 Patch – Fix List
2 \+ Y. w& w) V. PFront End:
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- Front end - Fix server browser issues with updating info
3 C0 w3 n( h. N4 M. s- j3 V% T - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players5 s* `; u/ j- |5 E
- Multiplayer Internet Server maps size filter not working) ^: \+ u) b5 K& _% O% r2 L
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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- Increased server stability" j3 G/ g& g2 w
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 C1 P: z6 I5 p& t" |
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: F# Q. f- g! q8 ^
- Re-enable unlocks on unranked servers
7 F/ F/ X2 M8 ~4 ^! I ` - Ranked server forces unlocks i.e. have to have unlocks selected.- q, t* b( A* f! b
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.; |: }. F7 O; L# n2 h* \
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
: u1 x3 C. x& q) r0 x" r" o! E - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 N' Y# F9 q/ x5 b; e) T
- Vehicle drop crash related bug (missing icon); }3 `* }( c# D& h6 I- B J
- Co-Op bot console commands do not function on local servers.) D3 t' g E) z' \$ Q9 h! R
Client / Gameplay: 5 Z: g; Y( _) H
2 d+ k8 [* k5 m; q% ]! R d- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 A0 @+ J# Y8 w) B# N( k
- Introduced a delay from proning to standing to help reduce exploiting$ u4 v* L" H" j+ z
- Adjusted C4 to make throwing more difficult8 k, S2 [( d; _& x/ n& B
- Fixed the issue where a red distance marker appears on the ground3 ?$ K& t, i% C0 ~4 P0 r9 {. @
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' R3 \ q1 g7 S! V
- Made adjustments to reduce the damage taken by vehicles when driving
1 G. [$ I" p. Q/ C0 V y& u u- J' } - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
6 P9 i; v& O8 q2 {5 Z* D" F2 h) { - Commander options no longer available whilst dead.
8 |+ p2 o a$ W1 a - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
L/ k- N! i8 j% G. N& b6 K - Fixed the issue that would cause infantry players to be revived with no kit.
, {- g7 U B [2 [ D* t - Fixed several rare graphics crashes.
7 z K' ~0 j$ N4 ^& x; `$ y - Fixed issue with players crashing while clicking "Join Game" in the front end. t4 N7 q6 h7 U+ {' X( Z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
* w3 h Q# C3 o ]& q6 c - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" \* [. L6 V/ U5 C - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# n: ]8 p, m' ^; _4 M% W - Transport Helicopters – Increased the armor of all transport helicopters
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& h) V2 ~3 X( Q3 i[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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