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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; g$ e8 D9 N/ A FEA - 1.4 Full Patch& A, `8 v/ F/ ]
EA - 1.3 > 1.4 Patch6 P8 m8 _' k8 U6 z8 w; f& z
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1.4 Patch – New content 1 ]( N9 g! @3 Y" A" m% V
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)0 B# j5 S5 \0 d/ x U$ [
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
; Y+ E3 q5 W0 T5 E2 ~4 v5 zFront End:
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- Front end - Fix server browser issues with updating info
" l; z6 O! I! R) Q - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 k( T& I( u+ d& M9 {
- Multiplayer Internet Server maps size filter not working
* I# x' ~( x4 V& G - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box8 T) z. @8 W# l# i4 C' ~( X
Game Server: 1 u1 I" e& g! O3 f, ?( r$ @
, @, Q: C1 m. I7 K4 ]- Increased server stability1 C G, E. [6 B+ i* u2 |( J
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* _# B4 ]' Z* o' c8 _- p - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: O. Y2 i+ O d" o/ V. F: m6 m; S - Re-enable unlocks on unranked servers3 g6 O0 F1 F% V% i8 @7 b( f4 O
- Ranked server forces unlocks i.e. have to have unlocks selected.1 n) B- |% K. P1 H4 y9 n5 [
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.$ u8 c4 X$ O. ?- V4 T6 l
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 N+ P% K9 K0 `2 ~; \, u( K - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 A0 l) ^+ ^! l" z/ V- \
- Vehicle drop crash related bug (missing icon)4 L2 X6 Y3 g0 K. p/ y
- Co-Op bot console commands do not function on local servers.6 V8 w; b) V7 q" I) p& G
Client / Gameplay: ; u: V& e; ], C$ y6 @
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 @5 V3 g( A7 v& K5 m
- Introduced a delay from proning to standing to help reduce exploiting* E- B0 y( N" [
- Adjusted C4 to make throwing more difficult- v6 X: V! u9 m- c0 ~
- Fixed the issue where a red distance marker appears on the ground0 M" ]( g- V+ ?( X2 l
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items0 e U1 s' q, \: b- H+ ?: B0 ~
- Made adjustments to reduce the damage taken by vehicles when driving- k( R6 @ c' K% M
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage., r6 |/ K) V1 {% f. W* x: h
- Commander options no longer available whilst dead.
; u0 c5 q8 G" C2 @# F# u% X* s) ?' c - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
; K( P; m1 B9 q. j8 e6 A( T) G - Fixed the issue that would cause infantry players to be revived with no kit.
" i+ Z8 s7 _& z- o- G - Fixed several rare graphics crashes.2 c; r& j7 J, f( F# v: U3 A
- Fixed issue with players crashing while clicking "Join Game" in the front end/ M5 C W. _5 M% I+ W6 f8 T
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% u p; B% l+ I) e2 W3 Q
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).3 ~! d" S. j( r3 |6 }% w0 B/ h1 s1 E
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# C! B3 B0 g- Y" Q w/ ]/ z' M% ~ - Transport Helicopters – Increased the armor of all transport helicopters5 h/ O: ?" q' S. Q1 I, C# k
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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