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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% u' n, d7 E. D/ p& }! P' b- @EA - 1.4 Full Patch
: A7 ?8 m3 T& S$ E4 t% N4 u2 vEA - 1.3 > 1.4 Patch
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: s1 ]) W5 n& t5 ]/ c: x1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ ^+ m& h$ i% P# i
- New Server Option: No Vehicles mode* C) f9 r' {" @6 n
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1.4 Patch – Fix List 0 ]; y. H; b' }! n& S( k q
Front End:
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- Front end - Fix server browser issues with updating info" X/ \6 {' o2 s
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
; t/ `1 K6 Q- p" ~1 m! K - Multiplayer Internet Server maps size filter not working" W- ]+ D6 Y6 d8 W% n+ ^; e6 g
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
4 C1 j4 x- L8 t: J9 c Game Server: ! d- N8 v2 V! m
* t$ |& W, j* w# @: w- Increased server stability
' A' u% ~: }( r; T% s2 N0 P - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) S0 F+ y. X) c# j
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
9 ~1 n' j- N+ g* S3 D - Re-enable unlocks on unranked servers2 f& X/ E5 o4 g6 [. S3 g
- Ranked server forces unlocks i.e. have to have unlocks selected.
) r$ m' d8 Y2 a- X& o$ U6 z - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
. X# i, B' \4 H3 O+ I - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 Q( B; U8 ?" L: O& ^ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 J& N3 \/ z" \7 ]$ Y+ e. B
- Vehicle drop crash related bug (missing icon)
( F6 E$ H7 Q: \ - Co-Op bot console commands do not function on local servers.6 n/ M$ ~2 L8 V- h
Client / Gameplay: 8 {. n9 f1 e0 x% Q0 y: F
& v- j- D0 P6 D6 Q( R5 m! n- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' j* D4 L9 K+ F' N- t
- Introduced a delay from proning to standing to help reduce exploiting! d) \6 E8 D. M' a, W" ^6 h
- Adjusted C4 to make throwing more difficult
y3 H) R I* i - Fixed the issue where a red distance marker appears on the ground
) p4 h+ u, l/ m2 X c; N( ~ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 \6 P- y: o: D4 N4 U" | - Made adjustments to reduce the damage taken by vehicles when driving+ \9 J# r n( Z% G! w7 s! h
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) y& J0 C" V A8 Q5 L+ r# L) s0 X) B - Commander options no longer available whilst dead.3 d. {, v6 h9 R( O4 ]; T, X
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
l; t# Q$ B6 r/ W - Fixed the issue that would cause infantry players to be revived with no kit.
/ d8 H9 f) G( \: {9 t$ x5 [, u - Fixed several rare graphics crashes.$ |* e6 L; t3 K0 [3 a) i8 B
- Fixed issue with players crashing while clicking "Join Game" in the front end+ x3 w. ^: d' l" ]1 Y: M/ {
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.& z# H) k5 E, ?1 `' w* \
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
h, J# R( Q: T( \0 w - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
3 t) _" D* `0 ?0 T$ A# U: R - Transport Helicopters – Increased the armor of all transport helicopters
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5 @. o: k& t4 v% L0 s7 A/ ][ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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