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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
: \- ~ }( |# a4 I' V8 U1 |! LEA - 1.4 Full Patch- C2 y% [+ U# }( s: n( K( y
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& _ T3 R: S. z% i5 X! r* Y6 ]0 K - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
' M8 q# f. i5 u. l6 q4 c4 A% @5 {Front End:
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- Front end - Fix server browser issues with updating info
2 `) h5 C9 m1 ?' W - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players- n) U, z4 d) p7 ?, e/ X
- Multiplayer Internet Server maps size filter not working+ |5 q" ~% O3 j* d! s8 g
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box8 p9 m6 n/ X. s; r% u$ u6 y: n
Game Server: ' t- I- C# P y# ?6 \
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- Increased server stability) ]; s6 J1 z4 X
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)3 f( X3 G% J7 m) b$ o x
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively." P( p3 j0 l5 x0 R5 h5 ^, @
- Re-enable unlocks on unranked servers( {$ z) W" { f
- Ranked server forces unlocks i.e. have to have unlocks selected.1 n' \6 V9 u. [& i5 W8 ^- {
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
2 y; g* l$ O& Y2 f6 O4 L - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& i B! }7 v" I r8 H8 W
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 p9 B4 b: O1 b/ s6 ` K
- Vehicle drop crash related bug (missing icon)6 [. F4 s3 o/ L- Z k
- Co-Op bot console commands do not function on local servers.7 D( T+ g1 c5 u4 R( l1 H4 c7 W1 Q
Client / Gameplay: 9 O- z2 f* `4 B6 R$ }6 s
: k- X; u4 J. r2 h9 p/ z: n: _" ~2 g6 E7 o- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) P* X7 _3 w S1 r - Introduced a delay from proning to standing to help reduce exploiting
0 b: `2 |( N+ |- F. ]3 P' P- ~* ~ - Adjusted C4 to make throwing more difficult
5 R% e6 t) F" l4 J# q( l: g5 E - Fixed the issue where a red distance marker appears on the ground
; N7 j) _# C2 [# ] [ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items7 {4 V1 |" Q8 i0 v/ E5 Z6 b* A
- Made adjustments to reduce the damage taken by vehicles when driving
' v5 {, ^) j. f6 b* B+ k5 S - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ J) ?' r# l! v9 T
- Commander options no longer available whilst dead.
/ {. t: z/ A# T8 O' Z0 m& M - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
! ?8 t' }( `' ^( R+ m6 W$ j - Fixed the issue that would cause infantry players to be revived with no kit.2 x. z4 O" ], A
- Fixed several rare graphics crashes.- ~. b& c1 O- X
- Fixed issue with players crashing while clicking "Join Game" in the front end
3 E# Q! p% j, m1 X - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
# l* h: J3 C1 ^3 C* a- h, U h8 Q9 l - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, l+ H' h( y0 w& \- P- v$ \2 | - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 [$ O/ |5 l& S - Transport Helicopters – Increased the armor of all transport helicopters- `9 k0 n3 ~ `3 v$ \( T
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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