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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4% E6 W# _) c* y3 r9 V* r: w
EA - 1.4 Full Patch
* L u; s: K) MEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op). a4 B" Q2 d4 F
- New Server Option: No Vehicles mode
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. R7 h, n, G8 M# ^+ l( v/ t1.4 Patch – Fix List ) x! N4 S# k, E0 D0 Q& i/ D9 n" H9 J' A
Front End:
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; R" a6 G9 B8 o$ i- Front end - Fix server browser issues with updating info; x1 M4 I$ T$ V+ @- h
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players2 _# E8 g' _' `$ M# Z
- Multiplayer Internet Server maps size filter not working a; x C: @' B J
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" O* M# U& B* Y& n n' n0 p; y Game Server: 1 _8 @! W3 f" J! W. Y8 n8 p
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- Increased server stability
% j0 m$ R2 E# E- n' D: p+ ?; t) t% r, N - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora), L3 a; a' b7 Z
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: g( M$ q6 ]0 R" O
- Re-enable unlocks on unranked servers! E) n. H+ O) A% l0 b2 R( U* a+ K$ e
- Ranked server forces unlocks i.e. have to have unlocks selected.3 C! w: u) o( o/ I5 ]4 G
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
5 e/ X2 g8 H/ c1 p4 t - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
; q+ q2 w r+ ^& T - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: Q' z, p! G5 W* Y. ~" S
- Vehicle drop crash related bug (missing icon)
4 ?9 K" ^; E' u - Co-Op bot console commands do not function on local servers.' q9 ?7 e& T9 G8 @: F9 g+ l7 g8 E
Client / Gameplay: 6 x4 o4 P8 x3 R& k
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag, @1 L" T o4 R$ r! L1 i! K0 m
- Introduced a delay from proning to standing to help reduce exploiting
& s+ b. b1 d# k& g/ j$ u - Adjusted C4 to make throwing more difficult
/ c% L& h) a) ]' m7 U: w# ` - Fixed the issue where a red distance marker appears on the ground% f' K. ? Y9 \ l: K
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items. ]- U, [ m" P2 _; v# C+ s! X
- Made adjustments to reduce the damage taken by vehicles when driving
! _: X. \. i% w) g& C a) ?$ | - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
# \8 d0 f! T& j - Commander options no longer available whilst dead.
, b5 P5 G& o- m2 P - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ ^2 `+ r, M% @% q% o0 T% n
- Fixed the issue that would cause infantry players to be revived with no kit.
; t6 v3 T% N2 r! t& d" r - Fixed several rare graphics crashes./ k: k9 a6 w7 I
- Fixed issue with players crashing while clicking "Join Game" in the front end
7 [1 d0 e/ |8 ~& A9 v; p - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.5 H- z2 {1 d4 `. O4 e# K. u$ g) C0 N
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' u- v: W( \# B( I - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu: a7 u, T& f \' B+ Y
- Transport Helicopters – Increased the armor of all transport helicopters
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! _) |/ _7 k3 ~( }* z v[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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