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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! i0 Q3 g% K7 r$ |* r4 QEA - 1.4 Full Patch
) V6 s% k0 S, I& lEA - 1.3 > 1.4 Patch
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! q) a% Z3 |6 b) A: Y1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
U/ N6 S, c% ^0 ]$ ^1 M - New Server Option: No Vehicles mode
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/ ~; g: H( n1 B8 Y$ w3 }8 \6 c# H1.4 Patch – Fix List
! i( r' l; k3 b$ t4 x' {Front End: 9 C& R. p3 C A8 A) _3 u0 K
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- Front end - Fix server browser issues with updating info; L9 U8 S, ]9 h" [
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
0 a; R) l/ u8 m$ D% K6 ^ - Multiplayer Internet Server maps size filter not working; T2 c( z2 p0 B+ z: ^
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box1 i! ^) R; F4 w# o* @# r" r. c
Game Server: 9 H% @# d/ Y; f; q
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- Increased server stability
7 C& {( W- V/ G( n - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
/ D% R. @1 B" Y - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 r6 s; R7 q0 m' Y8 o( P9 w p; U0 S - Re-enable unlocks on unranked servers
2 h. Y* S5 ~) X, q - Ranked server forces unlocks i.e. have to have unlocks selected.+ u2 S9 x! `0 D; a0 v
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
$ O! O# j' g7 D* S7 Y1 P7 b - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 d9 q' j9 `. l
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps% j" {6 B, g! ]8 d
- Vehicle drop crash related bug (missing icon)# g% M, ^- y" r M0 R9 R- J
- Co-Op bot console commands do not function on local servers.% X' C( U5 D/ V$ J
Client / Gameplay:
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9 y$ e$ | t+ J+ \3 ~- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
% s7 w6 A; F' B c; h1 @7 {3 A - Introduced a delay from proning to standing to help reduce exploiting
' W$ v7 y6 A& f$ ? - Adjusted C4 to make throwing more difficult
* m* q9 d s' i6 _1 _/ b7 X, v9 m - Fixed the issue where a red distance marker appears on the ground
4 S6 E: V; ?& a+ A - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 A4 b% d* b/ h# ?2 r
- Made adjustments to reduce the damage taken by vehicles when driving9 l6 i" t# k$ F
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.4 H8 V# @! m7 ?
- Commander options no longer available whilst dead.% y/ g; x0 ^4 [& B
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 q8 I J8 S. I0 H1 f& b, M
- Fixed the issue that would cause infantry players to be revived with no kit.
8 `: T8 D& E( u c c& V - Fixed several rare graphics crashes.
7 H3 O4 E) k" \5 f - Fixed issue with players crashing while clicking "Join Game" in the front end
. W, h9 O* d+ v5 T) N1 Y - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
- E& H8 y9 k' p1 p4 G6 Z7 [. y9 x - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
: F1 S) E1 t+ T8 k4 d L - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
6 o$ O( ]6 C c; H0 x1 l! y - Transport Helicopters – Increased the armor of all transport helicopters
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8 Q% }7 W( @0 p1 v3 K[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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