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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4% Z& \$ J( c. R2 O- |1 \
EA - 1.4 Full Patch, x6 ? I- j4 L# V& v
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)" o0 i# m$ K: b# l: g: h/ O
- New Server Option: No Vehicles mode q5 R' |* ^6 c7 R4 M
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1.4 Patch – Fix List
' A' N: k3 X4 p0 g: \Front End:
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- Front end - Fix server browser issues with updating info
- ^0 P% b/ B; ?4 k9 [1 e( k7 S/ j - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
- @9 f$ ^. j+ F' ^7 @ - Multiplayer Internet Server maps size filter not working$ A& Q7 _% K9 H" @$ V1 a4 N' K1 t
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
1 |7 U& P! O8 l" `* ~! x Game Server:
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- Increased server stability# d: a n$ W- s! |0 o
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)1 v, |5 z8 L. W% c/ k4 S* ], Z
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
2 ]1 z( b2 A; g! [% P8 n - Re-enable unlocks on unranked servers
' S. s! M j9 Y0 q3 P$ k - Ranked server forces unlocks i.e. have to have unlocks selected.
8 P0 n* i+ D! X0 g- H6 z - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 [) _ O( V7 M2 {5 P" Q, S( l
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map/ l0 n6 h$ h7 P1 Q6 ?
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( f9 E1 q" F4 E) \- l
- Vehicle drop crash related bug (missing icon)
7 Z: s2 M7 P: {, @0 Q6 R# Z( p - Co-Op bot console commands do not function on local servers.
/ W. M1 H( I+ W e5 F# }& c Client / Gameplay: ; k& v. `8 |4 y! H
: q2 H" W; G- s: U- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 ?8 x& E& C8 V
- Introduced a delay from proning to standing to help reduce exploiting
o& L- j9 g( Z9 E2 L4 o - Adjusted C4 to make throwing more difficult
3 }" u# s2 i- t4 C% Y4 _( A n+ X+ ~; K - Fixed the issue where a red distance marker appears on the ground6 p) y1 r: E3 |: h# i7 F
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& e( `2 Q) e5 @0 s& F' `3 ]) l
- Made adjustments to reduce the damage taken by vehicles when driving
* q6 Y; E- B% ~8 t7 | - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.2 M3 G/ Q$ P: Q
- Commander options no longer available whilst dead.( k C% j- b O7 l9 a' {5 u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 u- q- E/ [' F. u
- Fixed the issue that would cause infantry players to be revived with no kit.
$ c: D4 k/ ? u, K2 c- n - Fixed several rare graphics crashes.
9 O/ g) g. Z9 J5 ~; D# L - Fixed issue with players crashing while clicking "Join Game" in the front end% w! J/ @; e+ t0 T/ t/ `1 _: ~+ q
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
2 F4 R* C! a% ^+ B; T - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).7 ], H. n0 l2 b$ x
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu- \2 e# F+ z$ b% y1 n7 Z8 w- ?
- Transport Helicopters – Increased the armor of all transport helicopters# @& s+ q$ V8 v" i2 {% A9 h
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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