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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
9 l" e0 [, A" R, TEA - 1.4 Full Patch
/ |2 T# k3 s7 I( ?EA - 1.3 > 1.4 Patch/ W' d# U; n* z; X d! f# m$ a
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- d1 _$ ]! L9 y1.4 Patch – New content " S* q: k$ Y$ r" Q0 ]
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) R9 K0 z" ] `& O
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List # ~) f; _% v* G. x# |. Z
Front End: - D7 [# v/ S6 D. m- M
1 C1 C6 |2 b! J1 q- b0 {- Front end - Fix server browser issues with updating info
6 O/ k$ l u* U - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players/ @% {8 K# S o* _4 X: _
- Multiplayer Internet Server maps size filter not working4 M8 W% v% g, j
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ z' d# \, D3 w Game Server: ; }. ]" \! i, _. F0 e1 A
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- Increased server stability M8 x. ~8 W, T5 S Q$ f! j
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)3 r) @$ ~# l. N8 l
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: G; i4 s9 I# G
- Re-enable unlocks on unranked servers6 I" m1 S& F% I; e- C' }2 d* Y$ M
- Ranked server forces unlocks i.e. have to have unlocks selected.
4 y" d2 k9 j0 i$ @3 a. K - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% J% l2 d% T6 ^" _ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map5 H7 u/ j& j& X/ L: c ^6 U \# b0 o
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: v S) q7 v. g V0 ^ O/ H - Vehicle drop crash related bug (missing icon)5 M3 M0 c% a; N; j
- Co-Op bot console commands do not function on local servers.
3 d9 ?; D1 P( q6 H8 K' X4 j Client / Gameplay: . L9 I8 Q' D0 r, k, B" h+ P; M [6 y
0 d! r$ d9 T1 ?2 r1 u P- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 ^/ V& t8 ^$ d: ~; W& }% o! U - Introduced a delay from proning to standing to help reduce exploiting5 Y, y1 r3 Y! @3 f% \+ B
- Adjusted C4 to make throwing more difficult6 p% G$ _ P0 B8 u9 t
- Fixed the issue where a red distance marker appears on the ground# d- @7 X" R/ t+ ?- A0 d
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
+ L$ K, t/ ?; q1 K3 c- B - Made adjustments to reduce the damage taken by vehicles when driving
% e) W& P& z/ _0 _ W - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ K# y2 Y7 s' e/ ^8 R
- Commander options no longer available whilst dead.
: w4 U4 F B. G7 g: \ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, k# j8 i* v/ L* y
- Fixed the issue that would cause infantry players to be revived with no kit./ n# n. v: z( g [
- Fixed several rare graphics crashes./ i7 x6 b/ G! ]/ @
- Fixed issue with players crashing while clicking "Join Game" in the front end
. S% d& E# s' r# f9 f$ x& ] - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
5 t( n0 J9 P ^% f/ H4 S1 T - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).% t. \ Y* w0 y' @- C
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, ]( P6 ]7 v, j; M- x - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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