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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 T& Q q6 v/ U4 l* ~& h
EA - 1.4 Full Patch
) p2 [( F: Q- b$ a4 Y/ yEA - 1.3 > 1.4 Patch! F# q/ P' x `) C. [& w
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1.4 Patch – New content
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, x7 W# A/ u: C7 H+ Z+ p, T) z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
v' M+ s! H' C( K: d+ N9 L - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
5 }. m5 D/ F/ E5 o/ FFront End: & q5 g* c, h" y" _; c! V- r0 E7 t8 V" g
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- Front end - Fix server browser issues with updating info6 ?1 c7 ?- S+ y/ P: Q$ n; x
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players' J( j) q% \4 {2 b, E8 H& t
- Multiplayer Internet Server maps size filter not working/ F$ O2 B. o! E, I
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
( N3 Z8 s* g; D! }. E7 @ Game Server:
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- Increased server stability
; Z& B) c+ t1 n1 e9 x5 {) W - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 L& z* F; j; N# r% z5 i; `
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively., |3 v E m1 H9 G9 L8 Q
- Re-enable unlocks on unranked servers* ?. [4 Q0 _# `! j
- Ranked server forces unlocks i.e. have to have unlocks selected./ h5 R: e& |" x1 o6 N
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
N1 h1 C/ O# g. @* [ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
! w! R( f5 Z. P5 b8 x6 o7 C# } - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
3 y0 R; n& }* x/ {" r0 g/ L - Vehicle drop crash related bug (missing icon)
' ]8 q+ y7 I2 W7 } - Co-Op bot console commands do not function on local servers.7 ~) s+ A9 V$ l, s; a7 U6 G6 f
Client / Gameplay: 7 V! n/ h1 F4 B+ ?- B2 ^/ V! \
2 a$ h1 o( f8 J# o/ |3 L, [- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 L- u! w7 b* @) e* e5 Q
- Introduced a delay from proning to standing to help reduce exploiting
& r* N( {1 n( E Z c/ O% t, r: s - Adjusted C4 to make throwing more difficult" C& W5 ~$ [, g. N1 U* j
- Fixed the issue where a red distance marker appears on the ground! w2 i1 f6 j! [0 R5 S. O' _
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! l! z) o3 X. v. k7 h1 y- d
- Made adjustments to reduce the damage taken by vehicles when driving
9 m( ~: v: x( h# J, H: l - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.1 P1 H( A6 ~9 Y, ^; @# }. u
- Commander options no longer available whilst dead.3 s% j+ m3 w7 r1 a
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
+ t/ M; X8 b! V9 R; e - Fixed the issue that would cause infantry players to be revived with no kit.
# ]6 P1 ?, A4 t1 a# K. s - Fixed several rare graphics crashes.
5 u8 Y/ C# N3 G4 T/ T - Fixed issue with players crashing while clicking "Join Game" in the front end' b- i. |. p) |, W- ]. o# a
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
$ H5 z7 d7 Z8 @ I$ r& \9 v - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( C0 [! _7 c9 q7 o/ i - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- Q8 _( ]# Q- l( P - Transport Helicopters – Increased the armor of all transport helicopters9 p; a0 {9 U: ?- [
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# O8 R! [. Z. f; u' F, E# P[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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