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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4( s W T1 V/ p1 a* J; c
EA - 1.4 Full Patch0 X1 q' ^% E4 f. X" v! y
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
2 V2 [5 ]; J7 ~( Z7 @ - New Server Option: No Vehicles mode% D8 F w$ f9 { V- P5 q3 w1 V$ L
7 ?6 @# D% z6 E& i. i1.4 Patch – Fix List " J) m& l- I' n) J3 `6 ?
Front End:
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$ u( ^! P! k" ]) n. z* H: x9 G2 q- Front end - Fix server browser issues with updating info* Q2 T* q( y. c; H" F9 ^
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players3 J" c' _3 k# { j
- Multiplayer Internet Server maps size filter not working
( `" @$ f2 A' s& f, s. \! q* w - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 T( y& M& [/ L! J+ j: y
Game Server:
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- Increased server stability
) c& `" v: q& n" m* r# B4 g - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 G# a. ]% i2 ~' ^# m - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
1 W1 ^% g* ~% d u - Re-enable unlocks on unranked servers/ O5 u9 K p& l
- Ranked server forces unlocks i.e. have to have unlocks selected.2 @3 X# X% \/ I) r# |$ s
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% n" _8 r& b" ]4 f! K- @
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
E0 s3 E9 R0 X+ t! S+ s- f# A - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 Y3 v' P/ C5 x4 }' U; B
- Vehicle drop crash related bug (missing icon)6 n# P% ]/ }/ u5 c
- Co-Op bot console commands do not function on local servers.) B* Z0 T, w( T$ x
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 k7 t7 ]- }+ C1 @9 K3 P
- Introduced a delay from proning to standing to help reduce exploiting( ~1 p4 u9 O3 K
- Adjusted C4 to make throwing more difficult" m4 ?9 c: k. _. X/ n
- Fixed the issue where a red distance marker appears on the ground
6 N$ o, B, t2 G- `! @* N# A( t - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( W+ V# {- b* U* _& Q
- Made adjustments to reduce the damage taken by vehicles when driving/ k1 l8 }) X j" ]/ p0 o/ e
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
( Z& ~$ S4 i$ P6 ~$ j( |6 M - Commander options no longer available whilst dead.- V* n m* Y; q) P
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( n" Z2 g; V2 o" ~: n* a: ?* ~ - Fixed the issue that would cause infantry players to be revived with no kit.7 |2 U4 P1 E5 W+ f+ l! Y( r
- Fixed several rare graphics crashes.
& u$ k5 a$ L' p& j4 s& j- u, n - Fixed issue with players crashing while clicking "Join Game" in the front end% J8 D# m+ P. z, y, M4 l
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.1 g+ O+ ^: `: |3 ^' K/ i8 c# @ f- R
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
: @" C, }% v% J% W4 S# {8 L- D - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: E( v4 {; S. A; X: j% \ V - Transport Helicopters – Increased the armor of all transport helicopters
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/ @: S5 K, v2 f5 U* F R[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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