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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.42 T$ Q5 x: b4 \9 n
EA - 1.4 Full Patch( R1 p9 U+ }7 T% [8 [
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content y2 z9 C+ C# c. |
9 E" `$ ?" C$ H" f' D- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op), B, Q. M' {* P, _- P' |
- New Server Option: No Vehicles mode
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. E0 u. m" T1 @* z, n$ @& X1.4 Patch – Fix List
1 V( z) l- k: `& m3 ^9 uFront End:
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6 A- I1 \$ b S) k5 q% X- Front end - Fix server browser issues with updating info
0 C! B3 D2 U( f; K: T - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players9 U2 G& I' s$ H! c
- Multiplayer Internet Server maps size filter not working
+ ]9 y" y: D3 k& \! Y; u - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box, n) Q, M1 J: M! |
Game Server:
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( k: A9 R2 J ~7 O0 j, [- Increased server stability4 L3 [( v4 A8 U* ?5 ]6 N d( j; h
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
1 e7 E4 x+ U+ _9 C- X - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.8 a' s& _/ H- R2 e! W
- Re-enable unlocks on unranked servers
* L! M4 J. X" H' f - Ranked server forces unlocks i.e. have to have unlocks selected.
$ \. Z- W3 Q8 ^0 d - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
. M" T, Q- B7 ?6 z, j0 o& Y - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map' W7 [% e. S- V x/ _. x" G
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
4 w- r2 W: \- E" s# K+ t1 b* t6 V - Vehicle drop crash related bug (missing icon)- Y. {( M% Z. W, Q/ u8 L
- Co-Op bot console commands do not function on local servers.
1 o, k: n) x9 `1 _2 t Q4 B/ c6 h Client / Gameplay: * ?: x3 m: ^# X" p6 `7 i, L
: I, S& Y) Q6 [' V# K- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; c! D0 ^6 t& p9 ?4 P3 a
- Introduced a delay from proning to standing to help reduce exploiting( E1 X/ U, p( `
- Adjusted C4 to make throwing more difficult( C( Q+ `' [# @; O/ S: w% e
- Fixed the issue where a red distance marker appears on the ground# [7 v' ?- y7 f1 l p8 `" V
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
2 }- A' B9 c8 T2 u1 U$ E - Made adjustments to reduce the damage taken by vehicles when driving, P+ v: }( w% U- x- m
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
9 O. U- O* M& ?$ x - Commander options no longer available whilst dead.2 w% N r/ q, S$ i9 Y: b, @! l0 j
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* z' k' C4 z4 [ - Fixed the issue that would cause infantry players to be revived with no kit.
* `3 }* [! A) h1 g0 U) ~9 M - Fixed several rare graphics crashes.
1 R' F0 ^; Y+ |: P! P - Fixed issue with players crashing while clicking "Join Game" in the front end$ u- h+ Q6 x$ m
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 H: ~" C. [. b2 `- O, d - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
. N s5 Y7 u1 m1 V' m9 b - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu% ~* p4 `- z$ N
- Transport Helicopters – Increased the armor of all transport helicopters
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S. J% G9 j! c* G E[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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