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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' ^- q& [; y0 H* uEA - 1.4 Full Patch# y# [! X& q5 p v) v
EA - 1.3 > 1.4 Patch7 [9 s: d& B, |: ]$ Q, x
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1.4 Patch – New content
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0 b* ]2 d$ _" I- O- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ e7 M9 |; R7 m5 d0 b1 v) o% Y - New Server Option: No Vehicles mode
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5 k3 N( g) M2 w* x& b1 t9 Y1.4 Patch – Fix List
! ^3 I- T7 a: F6 Q. t) dFront End: Q h: m, Q1 q: I x" m
9 v: _( E8 |" C- Front end - Fix server browser issues with updating info
6 }0 m5 t( ~# j t8 W8 s/ ]( O - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players& f7 F6 P5 c, W6 |% d7 s2 M
- Multiplayer Internet Server maps size filter not working
! s# b8 f5 o. E# j+ Z f! o* a - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
3 W9 Q; o5 @+ R w0 }& ]) \ Game Server:
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- Increased server stability7 u7 p% i$ @/ h, G
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)6 d1 g2 N ]5 n* u* P' Y# v
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
, ] G2 _/ b# A) r' f% \: R& X - Re-enable unlocks on unranked servers
& U! }; O" n& _( ~0 n) k- ^1 c - Ranked server forces unlocks i.e. have to have unlocks selected.! N- s4 m# M+ h
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% u+ G& A5 e3 X, j
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map" b3 l. d; f& N1 b
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps, B, f( o% U! ~: y% Q8 a
- Vehicle drop crash related bug (missing icon)( Z" X5 o$ ?: l* |- [- @
- Co-Op bot console commands do not function on local servers.# |: e# O3 Q+ [$ N2 z
Client / Gameplay:
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9 K6 [( N! w; D8 ^8 {- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag( [! K D t! h5 ]9 A+ l
- Introduced a delay from proning to standing to help reduce exploiting+ J q3 v- p0 P
- Adjusted C4 to make throwing more difficult5 D/ B" C2 p2 Y
- Fixed the issue where a red distance marker appears on the ground
+ E% ~8 t2 r+ j8 a7 w. h4 T6 v - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' E8 g+ S/ ]: n4 V m s$ V4 T) l. T' a
- Made adjustments to reduce the damage taken by vehicles when driving
: ] _ Q6 U' I, ~- m1 K9 a* k - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
- {- ?5 q# ^5 z) J& l( i - Commander options no longer available whilst dead.1 l) [' [- ] L, [9 C4 I
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# F) d2 I( n; \: {+ v) D% @! P - Fixed the issue that would cause infantry players to be revived with no kit.1 t3 y/ C/ V/ ]/ A( B! z3 q! u
- Fixed several rare graphics crashes.
" h! P) |0 {9 L" K - Fixed issue with players crashing while clicking "Join Game" in the front end3 d) J# l1 c- U4 d) b: X' K* O
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.2 N4 p3 h- z) E3 i5 U
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( I8 t9 ~9 g0 c; F( p; L- @1 z
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu) j# [5 `4 c+ r. b2 C8 k
- Transport Helicopters – Increased the armor of all transport helicopters0 H: W* ^' K. r) \) B+ @, L
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; ?% W4 s$ c# `4 N3 y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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