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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
. w" [6 `. U. _EA - 1.4 Full Patch7 l6 l1 M) q) m7 Q6 ^- j( V# q
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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% Y O/ J. n5 _8 F6 q& f- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op); i6 V: ^+ t6 r1 _5 w0 C+ [
- New Server Option: No Vehicles mode% C, ^9 m! F) c Q
8 E2 m6 C7 S y" B/ P: t1.4 Patch – Fix List 2 u9 h+ x7 n( v* C
Front End:
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9 L6 \9 J* h7 I3 |7 H0 v( ^- Front end - Fix server browser issues with updating info5 T$ h) K# M/ j" W5 `) L4 c; z6 [
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players t5 ]: p+ p6 P: ]% r* R
- Multiplayer Internet Server maps size filter not working1 {- F, [/ P: S
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
1 ^0 H7 s7 i& Q Game Server:
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- Increased server stability0 n- J M- j& i6 d# {. w2 ~0 A
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ {6 G9 s1 r# k" t% P
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( Z6 j# K/ o) b' X - Re-enable unlocks on unranked servers+ r4 c+ _" b: ^. y
- Ranked server forces unlocks i.e. have to have unlocks selected.
) F* [4 f y+ O* j3 Q2 N2 v - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.$ j6 `1 q H' b7 h
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 z* j. [9 J3 L7 j) E4 W+ w) \5 z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 T( r L9 d' I- h7 u9 |9 m8 F
- Vehicle drop crash related bug (missing icon)
) I- h7 n0 K$ n - Co-Op bot console commands do not function on local servers.6 U/ W& @. d' s: S( s9 n! X; I
Client / Gameplay: ( U& z& v, C4 b8 ^4 W8 h- S
" H, B$ b3 Y0 l) K' D- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag3 m* d& t& l& F
- Introduced a delay from proning to standing to help reduce exploiting
- ?. j" J" A V% U2 A4 T - Adjusted C4 to make throwing more difficult" Y* A% G8 H0 f2 c7 @" l+ ]
- Fixed the issue where a red distance marker appears on the ground
]8 b# P. i* p) ] - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
5 Z; ^. Y' A2 ]4 N, j3 c9 C4 o. b$ Q - Made adjustments to reduce the damage taken by vehicles when driving5 b7 t( E) P( J% ?% P# ?
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. f; s# L+ B; z: R; A e - Commander options no longer available whilst dead.5 S. |: R" V& V+ F
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 V! f; t. f( N( ~- p c, B - Fixed the issue that would cause infantry players to be revived with no kit.
+ d1 _+ X d0 \ - Fixed several rare graphics crashes.
H4 P- y4 ~1 R8 t& t5 A - Fixed issue with players crashing while clicking "Join Game" in the front end" L* [& J4 X! ]* B' y/ m( y( O$ j
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 f: X8 z2 F3 T' Z+ w; g
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).# V( `4 z! k! I+ W& b
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# X6 U; V3 M" t% {- u' j8 n6 D# q5 j6 i - Transport Helicopters – Increased the armor of all transport helicopters; {0 ~; K3 f$ ?7 d
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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