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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4/ K% F- F% y5 S/ l
EA - 1.4 Full Patch% a$ _( F p" q' r
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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8 v2 ^# l( \- s2 F- {- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)( _5 b( s, I+ d5 L. F
- New Server Option: No Vehicles mode5 z7 |" e# u. Z! T
. Z% A$ v- f' j$ e1 m1.4 Patch – Fix List
/ V3 s% y! K: `: A% SFront End:
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- Front end - Fix server browser issues with updating info
+ f6 _2 k: @3 E - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players& V# _ x. H' g+ s* c M6 c& j
- Multiplayer Internet Server maps size filter not working
+ A" }8 V- W! f9 v) E1 r2 F - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box, |5 |5 l) n2 x6 `
Game Server:
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- Increased server stability" G9 C/ d5 z/ R) E& y& z! C
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 J& M2 O6 z! Y! ^! D# p
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
1 N8 V- o7 a+ D; w - Re-enable unlocks on unranked servers5 h. ?3 j* k5 ~4 v/ }- n' `
- Ranked server forces unlocks i.e. have to have unlocks selected.
* B# V! E1 N8 |% l5 L& p Q* Y+ I, o. n( z - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
; Z' E5 f, f. [$ a - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 A4 S: h+ S% F# Z* ~' B - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 t5 D2 | f: c" q3 N& V. y
- Vehicle drop crash related bug (missing icon)$ X8 L+ a4 H" Z
- Co-Op bot console commands do not function on local servers.5 e5 c6 i% a. w: _ S
Client / Gameplay:
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- ~+ S! U# x% E4 L& X9 u- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
1 k" B" P: d! G( V& r: a - Introduced a delay from proning to standing to help reduce exploiting, v2 `0 B4 `6 L0 C# g( K
- Adjusted C4 to make throwing more difficult
5 S2 ^! Z, I2 m- o- b - Fixed the issue where a red distance marker appears on the ground3 B6 L# g+ ]& d6 X9 k( o% L
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 v+ O7 a5 g+ I- j, H* l$ r
- Made adjustments to reduce the damage taken by vehicles when driving9 Z4 [9 v- p, p( W: k" j* |6 K+ H
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.- F0 E$ [8 ?5 {- a* ? \
- Commander options no longer available whilst dead.
4 p6 j. c X: @! t& ^ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* P1 ~# d: R( ?6 N e% n4 t - Fixed the issue that would cause infantry players to be revived with no kit. i w0 J+ ]1 D
- Fixed several rare graphics crashes.
5 H3 Z! S: x0 k7 `$ _; T - Fixed issue with players crashing while clicking "Join Game" in the front end: K3 O [, J# T& r* ^4 n
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
& b% n3 L. y8 W - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. ~$ K1 M' w+ B7 P
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
7 N5 P/ D* U; B/ L; Q5 w - Transport Helicopters – Increased the armor of all transport helicopters
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+ v6 ^$ R, u& T3 h, _[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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