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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; c: h2 `- A# _2 ?) Z
EA - 1.4 Full Patch
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1.4 Patch – New content 1 m+ |2 u$ u# A* v, A
2 G+ o5 k7 d# I, g2 T, a) P- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ ]4 T. t' b6 `! \" X
- New Server Option: No Vehicles mode1 [' W2 @) _! z3 Q
S/ K/ N* C% |, k2 A/ X+ @1.4 Patch – Fix List 5 h: B. _4 p6 I9 L- K8 n, X
Front End: ( E A# R+ q; G5 c8 ]
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- Front end - Fix server browser issues with updating info$ {# Z2 y9 M1 D5 K" G
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ F8 m5 s# P, U' s9 e - Multiplayer Internet Server maps size filter not working
# Z; V6 S) H6 \- ? - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 z, l5 _! B( K6 G, ^
Game Server: - [; B `2 q* g, e' m/ c
, _$ v0 H6 ~ X& H- Increased server stability
2 T3 `3 f2 s# [3 B" A- W - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
% V* T2 C. k8 S0 {& |% \ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.& A: t; r. U' S4 r6 N, i" R( X
- Re-enable unlocks on unranked servers
' S. B# O; ?/ _& l" t - Ranked server forces unlocks i.e. have to have unlocks selected.
( U8 r9 h2 I" b$ K! x, B - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.- Y) c$ g) W' n- H* n; Z& z' C
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
# c% q" E9 D* L3 | - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
$ }+ o u' n+ r* S' z' Q - Vehicle drop crash related bug (missing icon)1 S7 I: Z7 M. Q% Y
- Co-Op bot console commands do not function on local servers.
$ u) E3 C: w6 L Client / Gameplay:
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% p4 H% M3 \, s" |: a. h, A2 S- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
. V. P+ c" l% o* D2 A - Introduced a delay from proning to standing to help reduce exploiting
2 V/ U. o: D! s4 P: `9 e - Adjusted C4 to make throwing more difficult
8 I2 z8 P" k; u3 e( O - Fixed the issue where a red distance marker appears on the ground
9 V2 k0 B8 {/ @! q( O& U) h( ^ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
8 j/ [8 C. u& j - Made adjustments to reduce the damage taken by vehicles when driving
7 P, A! M _ ?( F6 O& C) G! \* ^ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ U. ]9 s X" y4 x& z
- Commander options no longer available whilst dead. W* l! C( a4 W& B+ N% h8 Q" ]
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
- C O% p: V0 B8 e$ \ u) J7 g - Fixed the issue that would cause infantry players to be revived with no kit.( ^7 {2 ^8 O N+ ?( {9 v
- Fixed several rare graphics crashes.; O9 ^0 U9 U( @
- Fixed issue with players crashing while clicking "Join Game" in the front end9 i9 Z; X# O* I$ B5 o# D9 X: S
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
( P& _( p" u8 A - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).: m1 e, L/ [/ l9 Q, N
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu- m3 R( D- ^8 Z6 K, R7 N" [! C
- Transport Helicopters – Increased the armor of all transport helicopters
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# i+ z7 o9 o" {1 H2 F q8 Q[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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