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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
( u* ^$ m# q! iEA - 1.4 Full Patch7 O; F- U3 Y9 O3 @: t3 g; h4 ^! q
EA - 1.3 > 1.4 Patch
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; a( P: [' O- o: m* F1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)5 b' V- Q, x. K6 x3 s7 o4 l
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 7 t2 U' m/ m/ B& V0 w, j+ x
Front End: ' @6 Y5 S/ Z1 J5 M
# C6 p' G4 n( Q, q0 A- Front end - Fix server browser issues with updating info; ^: O% z9 [% P5 d
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 t8 o" Z/ }& A
- Multiplayer Internet Server maps size filter not working
* g1 Y' F$ f' C2 J - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
9 ^% k& x5 [5 [8 X0 N! f( m Game Server: 6 h9 L9 j1 b7 _1 z* ?7 z. j
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- Increased server stability1 c9 _3 t' [9 F4 q
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) S3 l, g, W5 K) a
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 n" q$ {/ A" u$ \ - Re-enable unlocks on unranked servers
( O5 \5 p) I0 a6 [: H, p. z - Ranked server forces unlocks i.e. have to have unlocks selected.; {6 C2 M, ~) s) d- H. @
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.1 Z8 e4 O6 x2 ^( f$ Z* Q: _
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, v; w8 V5 x0 p5 j) l5 y, y3 D% A
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' p5 H1 B% `) n- h1 X1 Z
- Vehicle drop crash related bug (missing icon)6 } k$ S: A; }- X: D. k
- Co-Op bot console commands do not function on local servers.
* Z: Z* s, }, Z% s { Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag [( t* F) `& J* N8 T. ?5 a: j, x
- Introduced a delay from proning to standing to help reduce exploiting5 o+ Z' o& g' j) H& ~' y0 x
- Adjusted C4 to make throwing more difficult
% b3 x9 l& ^3 ~& ^+ C( d0 G! U - Fixed the issue where a red distance marker appears on the ground5 Z) v9 x: p; e7 m0 u5 p
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items* w. e5 k6 @5 u1 ]9 K& H
- Made adjustments to reduce the damage taken by vehicles when driving L5 m+ f0 }1 F. m$ X2 |
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
; _0 d( k I4 V# e# N, O1 V - Commander options no longer available whilst dead.
" f8 P9 y& A& b! g. G9 J4 x - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
3 J0 i8 m( Y3 o0 h - Fixed the issue that would cause infantry players to be revived with no kit.2 A6 Y9 B, p0 M5 K" J/ ]" o
- Fixed several rare graphics crashes.
- k7 U( F$ x* g& A! N - Fixed issue with players crashing while clicking "Join Game" in the front end
~! C+ N. R9 \ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 g7 c/ y! E2 w T8 R- h
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
4 X$ G+ O1 G; h- ?+ a - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu7 W( v% E6 i0 e; C) I3 ^8 m
- Transport Helicopters – Increased the armor of all transport helicopters' ]8 d. ?( {* W; Z5 r9 s1 w
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, l, Q, D7 i) @7 x3 r7 R9 _[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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