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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% R- q" g( ~' r5 z% }8 v: hEA - 1.4 Full Patch
6 v% h u7 W5 b% _4 g; oEA - 1.3 > 1.4 Patch' r5 T: M! ]! l# U. L5 Z+ W
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; S2 i) G# P; O* W; ]& |1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( D/ C ?! A% m$ j8 @0 ~ - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 0 R* K, y3 R, Q+ R3 m
Front End:
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+ Y, h6 e. O. m0 T" Y- Front end - Fix server browser issues with updating info
% k3 B) w# e% S# J# Q - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players2 ^1 h/ ~* z9 ^% e
- Multiplayer Internet Server maps size filter not working
, I( b/ n: X9 T) O9 {0 N9 I- F" P - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box5 Y* l* h) E9 i2 N* z! I5 k: b
Game Server:
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- Increased server stability1 R+ i* b- d% p) c! S
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ s9 s$ j Z) y; w6 a7 c% q0 x" Y$ |
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ D& ^% D4 x: E6 L$ C - Re-enable unlocks on unranked servers
; X- s: K6 c# g3 ]+ {, Z5 u - Ranked server forces unlocks i.e. have to have unlocks selected.# J d7 p( d7 [" ?' q; i
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
' J4 W8 O- v3 w2 [ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
2 h8 `- N! p: ^ S8 B) Q7 h. U# n3 b: V - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
/ ?4 f5 Y8 w1 f) `3 Z - Vehicle drop crash related bug (missing icon)
* x# s6 z) J N8 Q- M* N - Co-Op bot console commands do not function on local servers.* g' `$ E; ?+ P$ F6 R6 m% }+ B
Client / Gameplay:
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! G$ e! Y! X$ e( P4 B- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
0 ?4 {% U& ?8 ?) D2 v H& E- m% F - Introduced a delay from proning to standing to help reduce exploiting
. n' _0 J/ Q9 G) Q - Adjusted C4 to make throwing more difficult* w1 p; S7 ?8 w
- Fixed the issue where a red distance marker appears on the ground" v' z6 j+ Y2 k' n# n; p4 @$ f
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
; n2 l& l0 N9 M( X3 g$ B) I3 R - Made adjustments to reduce the damage taken by vehicles when driving
9 u# z4 W) A' C5 P# |. w - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
6 _ u1 c/ }% W9 q - Commander options no longer available whilst dead.+ S+ W# A- q4 F- C5 }
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: ]( }0 L1 ]0 d$ g - Fixed the issue that would cause infantry players to be revived with no kit.
9 R8 [# @4 r) E+ I+ I) e - Fixed several rare graphics crashes.; r* r/ `: @6 F8 i+ R3 _* H
- Fixed issue with players crashing while clicking "Join Game" in the front end
) R1 M. p, y2 T' L0 e. @ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
0 m( g5 q# A( H. K6 [; {: e - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." V6 g0 n. g& f. Z- g( C: R1 c' x
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, F. ]0 _: r1 D" k - Transport Helicopters – Increased the armor of all transport helicopters& q7 r1 @+ K/ Y B$ N3 d
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* P z% T% N, h0 K @[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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