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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; z/ E) d* o+ S) R
EA - 1.4 Full Patch
7 a3 ^1 j/ Z M5 ^: |7 t, U" q" JEA - 1.3 > 1.4 Patch
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9 }/ i* H$ h+ M9 A! b1.4 Patch – New content
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% t1 k5 o( K$ W. T7 A- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' o1 f9 S6 d, p3 C4 l( Q
- New Server Option: No Vehicles mode0 z$ u* W5 g, x9 g
% z) z, j. W; v' {1 Z G1.4 Patch – Fix List
5 Q5 s1 q$ `0 X8 B$ Y4 G* V; A* KFront End:
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- Front end - Fix server browser issues with updating info, w7 C! u; T d- [, m
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* o2 f8 K( [! ?. L7 K2 d n
- Multiplayer Internet Server maps size filter not working
" o$ {* `, v8 Y$ H' F - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box' v# s1 I% `# [- `0 T
Game Server: 9 [: A( A: q5 I" C
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- Increased server stability e: Y/ z" ^7 F+ k8 J- v
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) r4 B1 @7 U7 H9 y" x* B
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively., J7 J" y; B& ?9 o
- Re-enable unlocks on unranked servers2 k. h6 W% t( U- Y3 M" C
- Ranked server forces unlocks i.e. have to have unlocks selected.
/ n4 |* K) ~7 H - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* [: n. y1 a# V( K - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map2 N( p/ M7 F2 J. x
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
9 ?+ J: H% {4 e( `5 X; F) j9 r4 t - Vehicle drop crash related bug (missing icon)' h s& Q/ u" q( H$ k: C. m
- Co-Op bot console commands do not function on local servers.! ?, P0 |) ]. p& ]" {' s
Client / Gameplay:
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% q# F- S* X$ D- J9 d- p- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag1 g; i6 h5 g" N! z% _4 k
- Introduced a delay from proning to standing to help reduce exploiting
$ R- y6 y$ c* Q& O! o: h - Adjusted C4 to make throwing more difficult
9 ~% g3 K3 m. v - Fixed the issue where a red distance marker appears on the ground
9 m( E b7 ?2 j - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items7 ]4 H" J$ c/ S) ?- r
- Made adjustments to reduce the damage taken by vehicles when driving8 j9 g# ^# P" x) `) R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.( _8 k( U8 n# {. F& u. E
- Commander options no longer available whilst dead.
/ O. W0 L4 j% u8 e# A - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ n# R' b Y9 \
- Fixed the issue that would cause infantry players to be revived with no kit.
' b. j5 h- B* D$ u - Fixed several rare graphics crashes.
! n. D1 G; h; M - Fixed issue with players crashing while clicking "Join Game" in the front end/ _' p8 A8 [9 l8 @) V5 {
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ X" R* ~ a" A$ U
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" k. x& o( H1 Q4 Y - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu7 E: n$ }0 @$ j3 w/ D
- Transport Helicopters – Increased the armor of all transport helicopters; T& i$ c8 Y8 J! ?+ o( u( D5 w
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* x& I# Z; w& W2 @[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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