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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
7 W# l' E5 o2 t( } I( fEA - 1.4 Full Patch5 R4 F( v5 Y3 W- F" y% @3 {
EA - 1.3 > 1.4 Patch4 b# q' ^+ s% Y2 G
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1.4 Patch – New content
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6 \7 F5 o9 P4 t, V- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# Z# v$ x f- L% x9 x - New Server Option: No Vehicles mode/ q. b+ T, c! _" m8 s- P; b
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1.4 Patch – Fix List 1 \# T1 K' ~4 W u% G+ G+ B; K# f
Front End:
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- Front end - Fix server browser issues with updating info4 X1 T4 m8 K) N% h# `
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players# i# K& }; |1 b8 @
- Multiplayer Internet Server maps size filter not working
' ^; T3 M0 f* p/ p* h+ E - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
, {, j" O! J5 V' W; @0 t7 `8 y Game Server:
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; _9 K X X! Y- Increased server stability) q0 o4 b3 x3 t! S
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
9 a+ @6 ^2 j: s2 `& Z" } - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.7 B0 p3 F3 X6 A) \4 b$ O9 u8 {
- Re-enable unlocks on unranked servers1 y8 S2 R+ s5 t+ d$ w
- Ranked server forces unlocks i.e. have to have unlocks selected.8 ^' l0 C R6 R4 u" F m- L
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& {' {) V. ~. W ?! x6 J* a/ o* M
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
; _' Z H+ K( i& l7 L6 e/ a0 f6 _% t - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
1 H+ i1 W+ B a9 a* P - Vehicle drop crash related bug (missing icon)% x% f! j* x$ ]- b* u! A
- Co-Op bot console commands do not function on local servers.5 l0 ]- S, Q6 I$ g1 _+ x* Z
Client / Gameplay: # Z- h b) O3 @ @ s; _1 ]
/ N$ p4 }( `6 d' E- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
# l3 j- G+ E9 E% P x3 J - Introduced a delay from proning to standing to help reduce exploiting. ]/ j; ?9 [1 G- g! x
- Adjusted C4 to make throwing more difficult
/ p s G- D. E$ x - Fixed the issue where a red distance marker appears on the ground
& [1 a/ E9 M6 H* g l, g$ E - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items, N T0 u, _7 h- S% p* |) [
- Made adjustments to reduce the damage taken by vehicles when driving
6 m7 ]0 V8 Y o1 r - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
, B% v+ R7 k) L" D4 b3 W - Commander options no longer available whilst dead.
2 ]. u8 o8 N0 d, i+ f - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ I8 h2 f7 Q/ T, l, f+ M
- Fixed the issue that would cause infantry players to be revived with no kit.
; @7 i' X0 `0 c N! V, d) o - Fixed several rare graphics crashes.
, C U/ e2 R" r4 K" k - Fixed issue with players crashing while clicking "Join Game" in the front end" m1 ^7 ^- T% }1 \. ]
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.* Z& w: f, M- r8 t& n' k* G* J7 i
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).$ t* f$ R; e# n& j+ l. U& _
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: x' ?9 _. g+ B& @( `0 z- S - Transport Helicopters – Increased the armor of all transport helicopters
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/ K5 K* f$ `1 `[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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