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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.41 {% M$ y" k! g
EA - 1.4 Full Patch2 A% a6 C @1 n; }. w
EA - 1.3 > 1.4 Patch$ n; q$ P3 S( ~' {. p
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1.4 Patch – New content
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c& ~0 e9 `- F" C0 I$ v- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
6 j/ [; W: y/ w - New Server Option: No Vehicles mode
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1.4 Patch – Fix List : b" a, W" ~- G0 e7 W
Front End:
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- Front end - Fix server browser issues with updating info; {! v, e5 l; L! M9 q, u( x
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players/ m. Z0 R- O; ]4 Q2 o& I, K
- Multiplayer Internet Server maps size filter not working$ y! O/ ^# G# R$ @+ f4 \9 R' M
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box9 g* Z, ]5 V) @3 {
Game Server: ( P* f$ a" _: L$ Y* K( O
# r/ B8 V9 @) P h2 i/ b- Increased server stability
, Z/ j, J1 e, |4 i) Z - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)) M) i- \5 i4 x1 M4 R
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
4 d3 t2 c5 f' F# y' i) j - Re-enable unlocks on unranked servers
7 T- x% L, P8 S* ^ - Ranked server forces unlocks i.e. have to have unlocks selected.
4 u* i$ b! C0 v3 W" R, y - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 W& f4 ]( i4 I1 a
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 X4 s6 x5 _9 H) r/ c! L - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 Z# o, l3 Q' ^1 _; k8 N
- Vehicle drop crash related bug (missing icon)( d' Z! s% h+ E4 q' r/ J" q
- Co-Op bot console commands do not function on local servers.
+ l6 j6 P3 J! s Client / Gameplay: ( u* c) m7 o) _' `5 J3 ~
% |6 }( c$ c" Z! Z, y" ?' ?- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag# L8 \; Z7 o# B% k& R1 ~5 ~
- Introduced a delay from proning to standing to help reduce exploiting
: g/ T$ o9 | F# v0 @- N; e - Adjusted C4 to make throwing more difficult
- j' F6 W! \* y5 w/ q4 Z( I - Fixed the issue where a red distance marker appears on the ground
5 V$ T2 T/ \" _9 G! u" u6 e - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 }; M8 N& Z# f- A' a7 }, f+ J - Made adjustments to reduce the damage taken by vehicles when driving3 j) e. h" j) G y1 L
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
* [: ~7 f0 c2 Z - Commander options no longer available whilst dead.7 g' l a5 O( x; a4 g7 X& ?
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
4 i5 F( L: K/ i5 t; I8 t0 ^0 l5 x - Fixed the issue that would cause infantry players to be revived with no kit.5 A& c' }. [$ ]; v2 T. O( G
- Fixed several rare graphics crashes.: L3 I. s7 X' ?; u2 F8 i# @
- Fixed issue with players crashing while clicking "Join Game" in the front end
, k% C+ s# E5 a9 Q# V! } - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.4 B7 g6 B/ X5 J/ d4 A
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)./ s( E9 I1 w" t
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) \4 x3 G4 `6 w, W - Transport Helicopters – Increased the armor of all transport helicopters4 S3 J" z: E; e& C. [3 s9 G
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3 J$ M) X; H$ \% p3 L% M[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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