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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4! C! V6 n1 J9 o6 c) x) T
EA - 1.4 Full Patch+ I; i2 I2 R: w& v* M5 Y! T' [
EA - 1.3 > 1.4 Patch
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# x1 |$ n, A( E, Q& R }! J* i6 }1.4 Patch – New content 5 a, |9 }" S) G; s
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& X [9 q2 `0 d& Z8 G - New Server Option: No Vehicles mode
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1.4 Patch – Fix List : x! N9 L" x0 ^' J
Front End:
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- Front end - Fix server browser issues with updating info U. J, V/ M! x/ ~
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
9 `# @3 n; w* _- f/ Z - Multiplayer Internet Server maps size filter not working; g O1 l% O5 _. a8 @! Y5 k2 ?6 ]* E
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; ]1 T3 G: \' y4 y2 l( W! @ Game Server: 5 a; Y+ q' a0 Z8 I4 o
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- Increased server stability
2 c6 R3 k5 F4 N2 U0 g - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ V2 I6 c6 o$ B' o W" M
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.5 |9 z# t3 e3 d$ F( h2 t0 y
- Re-enable unlocks on unranked servers% p( W' W% ?+ J' |
- Ranked server forces unlocks i.e. have to have unlocks selected.& _. n j3 o' ?! s6 |8 K
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.* c* L- p$ o& J
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map5 C: y0 s* H6 l! a
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 I- d4 F8 B4 z' W3 s
- Vehicle drop crash related bug (missing icon)
/ R# Y* i1 ^2 y6 b - Co-Op bot console commands do not function on local servers.
6 T7 A7 J9 a/ v4 @- N! I Client / Gameplay: , s6 U: H3 p) ^) z0 Z
4 ~7 t0 p# ^# F* e! K- R9 t0 Y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; v# L; k8 |* c/ t( Z! M4 T
- Introduced a delay from proning to standing to help reduce exploiting
3 i j. K: e4 K& b1 B% {# ^* F - Adjusted C4 to make throwing more difficult
5 ?) @1 Z2 W8 a q+ i! e6 J9 @ - Fixed the issue where a red distance marker appears on the ground
2 C* i: Z1 m* q6 p - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 H: z+ \2 \5 f- Z: I
- Made adjustments to reduce the damage taken by vehicles when driving4 a1 p$ r0 ]: |% f& m. `) D$ k, S2 C
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.* C, K7 {+ C+ s+ A
- Commander options no longer available whilst dead.
( e& n! e2 |* I6 j6 }/ T - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
$ a# ?& G& |/ ^6 G) Y0 L# Z) p - Fixed the issue that would cause infantry players to be revived with no kit.4 V0 b3 {7 C8 y4 h. |" u( M) b
- Fixed several rare graphics crashes.8 j; m7 c8 D" ?/ ?/ p3 _
- Fixed issue with players crashing while clicking "Join Game" in the front end
1 [( s9 t, g8 _ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 Y0 x8 m& M% }- U9 N
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)., W# O5 C5 |$ p& V% l B+ K( |1 [) l |
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu0 o. A0 `9 v3 |% R8 O
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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