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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% g1 [9 y# i% MEA - 1.4 Full Patch
7 p, O4 p% q g- k8 E# e# p5 XEA - 1.3 > 1.4 Patch
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6 W4 z; n9 }7 c- w$ U& {4 P) i/ F1.4 Patch – New content 7 I- p j9 U# Z; f f
' o7 @+ D! `* B4 E U- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
! L N }/ z/ O6 x& I1 q% V - New Server Option: No Vehicles mode' ~3 t4 w1 x' Q2 [
5 W- i9 e: j& j3 S. J1.4 Patch – Fix List
- ]. a* x+ S& y' `; wFront End: 7 N' ^* Z1 M' k! \2 E+ `1 P4 w0 u
, A8 K# O$ i+ T+ P( f- Front end - Fix server browser issues with updating info
) L1 K+ C) V3 w3 P* m - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players( k% s# q$ K. a2 j
- Multiplayer Internet Server maps size filter not working% z! \1 k( ^! t2 A% U) q
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box1 R5 g( ?/ R" }7 a9 y) ~: }
Game Server:
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+ `9 G1 _) A4 r. Q1 T) z+ I- Increased server stability; h+ g, O3 G# j9 d0 y( c! n
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
! ~7 I( x9 p( W) l' ] - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
. M, S2 b, l- Q _ - Re-enable unlocks on unranked servers
9 a C: L* Y) }9 h - Ranked server forces unlocks i.e. have to have unlocks selected.3 T C' g, W" ?: y3 \
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.# e" ~9 i2 j l+ O }& x
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map$ C6 W" C/ y9 h' E, u
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
* k( ~! Z- `# K! P2 H9 z8 ? - Vehicle drop crash related bug (missing icon)
: t3 k. T# z8 z4 {- d* M - Co-Op bot console commands do not function on local servers.
! ^& u2 \) b4 N( M P7 x; b Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 R' y! g' ~) p+ V y9 ` - Introduced a delay from proning to standing to help reduce exploiting6 N# p( {7 }) H. K& f$ y4 h
- Adjusted C4 to make throwing more difficult5 u. l, g& W8 V* e3 [! \0 x4 m N
- Fixed the issue where a red distance marker appears on the ground6 F c. v: t' J
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! q; M A6 d0 q/ G. {3 p' n( p8 P
- Made adjustments to reduce the damage taken by vehicles when driving
1 ?4 w) x$ }9 _9 Y* s0 v - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 @, O3 E( F; }1 v - Commander options no longer available whilst dead.
3 P! B0 K% V1 X" C; g% n3 D& @ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. B7 R: e# k2 T- j5 G, j - Fixed the issue that would cause infantry players to be revived with no kit.* x; f% @7 Z0 R0 K% l2 L+ e) o
- Fixed several rare graphics crashes.
* y. D* W+ t" L - Fixed issue with players crashing while clicking "Join Game" in the front end
2 x' }! H# c& E1 v, G2 ` L - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
3 d4 o' N& q4 n# X4 U* L d - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).4 A/ ]% x n g1 \, j; `3 A
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu3 ]' K& E$ i7 P5 C% L' ~ K
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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