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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& R/ d, \$ U+ h5 ^ v. e
EA - 1.4 Full Patch
9 o2 V" G/ ]& vEA - 1.3 > 1.4 Patch3 N7 b' C% X3 @9 m8 M. q: d
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$ {6 C3 ?% @/ N4 K$ {) ~& V/ Z3 Q9 m) N1.4 Patch – New content 3 ^- a8 L+ _: F
5 M( A3 M# V6 w3 a% F3 J. v9 Q- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
) p1 q& y9 O8 O3 F: _ - New Server Option: No Vehicles mode1 d# c! d# m# U8 f0 h
) P! n' ], ?% q. k+ G1.4 Patch – Fix List + _) s" e& ~/ H! h7 L! K: B
Front End:
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# m& S- z0 k) S3 M% Y8 a) Q/ W* _/ a- Front end - Fix server browser issues with updating info
& t6 |& t1 f) }' H* \7 m- j" m% D - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players+ W/ G& V. Q" l: K2 g
- Multiplayer Internet Server maps size filter not working: e9 M$ T0 b: ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
9 d% R0 [/ ^; l. g& y; t1 g Game Server:
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- Increased server stability
( F; S" k4 D: v4 [3 p8 G - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora), @& y$ g% N/ v6 ~
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.( v* c7 ^5 y2 V$ s% y/ L
- Re-enable unlocks on unranked servers% A( n. Z& c V. h
- Ranked server forces unlocks i.e. have to have unlocks selected.5 x& I+ N% t( u& q. ~
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
b- p+ r3 ~7 u( Y - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map/ n( C# M: d* x2 M1 ?( @6 U
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. P+ r2 ~* C% m8 X+ m# A0 Q
- Vehicle drop crash related bug (missing icon)! \ p3 k; j" K8 U
- Co-Op bot console commands do not function on local servers.
1 K4 G/ e& b/ o. j/ i Client / Gameplay: 1 N8 L/ X7 s, Q3 r' x" Z5 q) z
& b0 b- H0 G/ ` a$ ]& I4 v8 W- K# h- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
5 ]8 h, u. \ y7 ^, ` - Introduced a delay from proning to standing to help reduce exploiting' @7 E' n* v$ u1 X
- Adjusted C4 to make throwing more difficult1 B3 y& F/ @# K7 ~* A; y
- Fixed the issue where a red distance marker appears on the ground
, C9 s. r! ?. L% o! m% m - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
2 R4 I3 D5 o, a/ x - Made adjustments to reduce the damage taken by vehicles when driving5 y' W1 j! X6 U" n% C+ K' N
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 |! F* d Y7 k0 _5 ^5 o - Commander options no longer available whilst dead.& g# u+ @# u8 y9 n+ f0 O* r
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 h8 v7 J, r. \6 q; l
- Fixed the issue that would cause infantry players to be revived with no kit.; X1 B2 x- f: ~; e% C; X. D
- Fixed several rare graphics crashes.
. x J* ?* A% h& O - Fixed issue with players crashing while clicking "Join Game" in the front end \; y, o7 A y$ r
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
. V: `8 t# } Y4 o* c5 K9 f - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
! [# j' G* n3 s, O - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* T% R1 | H+ S+ I9 ~8 _ - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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