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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
, G# r( l5 I3 d$ s6 BEA - 1.4 Full Patch
7 v3 Q6 m* Z# g4 l) KEA - 1.3 > 1.4 Patch. s) |8 m3 J! |+ v& o& z4 D
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)6 A# N' y t- L5 \1 F+ P
- New Server Option: No Vehicles mode
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: u& ]( j9 \; w) E1.4 Patch – Fix List , ~8 Q. P. e( J- v1 @2 S
Front End: ' o% d% R6 V t; I; e# ^
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- Front end - Fix server browser issues with updating info' E" E8 H% R2 E2 S' M6 D
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
9 \* l+ a$ A1 F - Multiplayer Internet Server maps size filter not working
/ t+ F: @' o) Q3 w: i# ]% j1 {% ] - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# w. q1 t# t, G- @9 H, w3 x
Game Server: ( {' @% D7 U+ c# Q+ `+ S) Z. ^
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- Increased server stability
/ U: |* M2 g. S - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)/ F" V# F( u& `
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 @+ R) ]3 Z" | e( R0 c3 f) J' d - Re-enable unlocks on unranked servers! O0 b# O3 T5 [* x1 u
- Ranked server forces unlocks i.e. have to have unlocks selected.
( P) e. F* H' T) T' U3 M# O - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ v3 K5 N) o# M: \( a8 m6 V- Z3 [, U - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map3 ]9 l, {4 [4 _# @+ y/ A
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 c2 E' X( l) k6 ]. x: k
- Vehicle drop crash related bug (missing icon)
' n# G: P+ j6 G" `# L1 r9 i. X - Co-Op bot console commands do not function on local servers.
) R& Z. x& r6 _! V. [ Client / Gameplay:
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- p2 n# ~% D( P; O( D5 [- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* g( K: I( S7 n/ P - Introduced a delay from proning to standing to help reduce exploiting
2 `* T/ G1 J9 c: D/ X l9 V - Adjusted C4 to make throwing more difficult8 J p/ X3 E. D
- Fixed the issue where a red distance marker appears on the ground
' p' F/ C- h+ Q* e: M8 w* k! _8 W - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items0 m2 q( K3 D6 ~0 ^, R# Z# R5 t/ |
- Made adjustments to reduce the damage taken by vehicles when driving% L" a4 {$ `5 w/ ?0 R6 u& _, C
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
% h, k/ u+ b0 B8 c - Commander options no longer available whilst dead.# g4 y) c- @9 |) L
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# u( E$ c) I# x. ]- d - Fixed the issue that would cause infantry players to be revived with no kit.1 g' ]% s- `# N4 ]! F& c7 S
- Fixed several rare graphics crashes.
) |: F2 Q# q) a! Y; Z: s - Fixed issue with players crashing while clicking "Join Game" in the front end* G1 z& @) j- t8 A
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
1 X9 O( h& t% K! R, C - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
: j3 n6 d/ g) n - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu, G; I5 `3 M0 w0 l6 d) o' D
- Transport Helicopters – Increased the armor of all transport helicopters8 ~: J f: B- h: B# z
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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