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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4* p) l: L0 c6 R! s1 ^4 `8 _( b
EA - 1.4 Full Patch; N ~" d; A# [6 h( g5 d; _& o$ s
EA - 1.3 > 1.4 Patch: `& ~1 t; ?- K- [1 K. l
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3 Q: t( R) B( f. s* v: d ~1.4 Patch – New content 9 z* A( _ ^- F
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) c0 B8 t3 [" U
- New Server Option: No Vehicles mode
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& h5 Y* U6 K- n1.4 Patch – Fix List
: r# n) E) V6 x. q8 f* W& g% KFront End: * B r& t* [0 B. J6 |
) ^" q' E9 w N4 E2 w- Front end - Fix server browser issues with updating info. z _4 |' O2 k0 D& k% N! E
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
W1 C2 I3 c- o" }2 S - Multiplayer Internet Server maps size filter not working" N5 e* Y! O! I
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) p$ R: b# O! u3 u d
Game Server:
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- Increased server stability' Y! Z4 c1 J6 y5 s! M5 w; U
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)1 l) W& B$ j( O( _
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
q( q" k8 o1 J g1 T$ r- ]) j - Re-enable unlocks on unranked servers+ C7 @5 x+ b3 E
- Ranked server forces unlocks i.e. have to have unlocks selected.
' s; V% c1 ]+ \' J - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& D5 z$ P6 c7 b: _
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map5 [ y& L$ ^/ V+ s
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: `$ Y6 [1 |" \, P3 w
- Vehicle drop crash related bug (missing icon)
' U0 z$ E% ~! b2 e$ \# R - Co-Op bot console commands do not function on local servers.
- R8 a4 w4 K ^' T" _% @! O Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
0 Y7 c! e, ]# c( }, f - Introduced a delay from proning to standing to help reduce exploiting' [- G- d4 B% v& ~+ P! I0 O
- Adjusted C4 to make throwing more difficult
3 e7 S6 K& [+ n! b# H+ S - Fixed the issue where a red distance marker appears on the ground
8 Y* I9 z+ l/ x* @7 ?" I9 ] - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
1 F2 U; o7 @( I2 {0 s9 O9 Z' p - Made adjustments to reduce the damage taken by vehicles when driving
. R8 |/ y( T5 g% |% e - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
+ \. r! L8 r6 { - Commander options no longer available whilst dead.4 B: r% v$ G d c1 S* l
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
0 w; {; a0 z3 Z1 U: Z; v# p6 Y7 J - Fixed the issue that would cause infantry players to be revived with no kit.5 l8 ~; T9 N& k7 u4 J7 ~- {
- Fixed several rare graphics crashes.6 }" j! a( a3 l- B
- Fixed issue with players crashing while clicking "Join Game" in the front end
. e; Y1 A6 ?% J, c7 M0 t - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.3 `9 A& _7 ~$ C- Q) b. T% o
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
5 q: @. Z* z) T - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* g( ~ T" c9 X) B8 [" C - Transport Helicopters – Increased the armor of all transport helicopters
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# f" x0 J1 x5 Q% c[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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