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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 `4 r# n4 j. A
EA - 1.4 Full Patch' Z7 z* J* N+ Q* j
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 f* P+ d8 F" ?, w
- New Server Option: No Vehicles mode3 P1 \* R* i' S5 D: i6 t& W# x
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1.4 Patch – Fix List : p6 P, G6 m- y0 R
Front End:
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1 C) q& }& M9 ^& d9 ^* S+ z! C% m- M- Front end - Fix server browser issues with updating info# e& G6 w, |# K; K$ O B
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 h7 t2 g# K0 @ - Multiplayer Internet Server maps size filter not working
% G2 S7 P& d0 u. s - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box9 c4 i! Q: ]3 I6 h
Game Server:
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& K' S6 o1 m; X5 ^. A, Q1 U- j- Increased server stability
1 q0 J; X6 B H) B9 Z' l9 X - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. t2 \, J* ^ c# Q( G" a- s2 k - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
% N& C2 [% z; y - Re-enable unlocks on unranked servers
, j+ L' m Z1 z1 Q3 g& k: G1 v - Ranked server forces unlocks i.e. have to have unlocks selected.
' ~* [$ C2 `/ r+ x7 ?$ J/ b - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.- ^5 a1 W. U" v- f/ x" b+ E) j
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map/ T' ~$ ~+ i& U7 S: C+ `& W
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps" e9 z# X+ s# M) G) b5 L. v( c
- Vehicle drop crash related bug (missing icon)4 @: l( m a" X; o6 F/ N
- Co-Op bot console commands do not function on local servers.9 D3 N" a' P- `6 `
Client / Gameplay: 4 i! v1 Q9 Q* {$ |9 L4 H
( B \# P5 x: d5 r. n8 \- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
6 s7 u3 O) P% B - Introduced a delay from proning to standing to help reduce exploiting
: }9 W. m: o0 x) n" e - Adjusted C4 to make throwing more difficult
: w! I0 p- _9 a- l! e - Fixed the issue where a red distance marker appears on the ground
. J3 V! ]1 v3 x( F" _ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
0 M d7 ^: X& ]- J" e2 y7 V - Made adjustments to reduce the damage taken by vehicles when driving
# U' Q. [* f5 A8 w/ N2 X - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
* V; F8 @4 H) s* a2 q0 ?" d - Commander options no longer available whilst dead.
' x9 M! C) m3 b! K* z0 R. s" f1 K - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round7 s4 c5 [: ~5 m2 |8 |# J7 {/ A
- Fixed the issue that would cause infantry players to be revived with no kit.3 K7 q9 d: _7 V# D4 H/ i& B
- Fixed several rare graphics crashes.
! Z9 E3 @, M- i- Q - Fixed issue with players crashing while clicking "Join Game" in the front end
7 m) ?1 O( X. B, U3 v - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.) \& z4 q% G4 y& t
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
) q' v6 k6 l9 V2 V+ X - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
0 f4 C& r2 J3 E5 @; x. {& ? - Transport Helicopters – Increased the armor of all transport helicopters4 m8 I6 M, h8 G+ p/ z4 {
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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