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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4. `8 ], Z( b) |/ t( a
EA - 1.4 Full Patch) ] C2 [: r6 t# l: c* e8 G( N
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
- |$ n5 ?; v9 m8 v H. M$ l5 ^, g - New Server Option: No Vehicles mode
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1.4 Patch – Fix List # V7 o+ N; }0 s
Front End: 0 L" E! `9 {# n9 w
7 _& r4 K3 ~2 u4 X+ d* C- Front end - Fix server browser issues with updating info
1 [# L! `! N0 {/ b; X* H( T1 o - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
& `' K- ]! F1 D: } - Multiplayer Internet Server maps size filter not working
% w. X" f8 s( ]+ I8 e0 c - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) _- K! [! i; j3 o- n# l7 A3 z
Game Server: b" ?! H( M0 y; P) O7 T5 Z
" V7 e2 k. ?% y+ X/ o. | w- Increased server stability
" Y1 }; C0 x. D' B$ S+ V - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 Y8 F8 B8 G: T
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.( Y M+ ^0 n M D- D8 }
- Re-enable unlocks on unranked servers% ^8 m# q X0 E% {$ f/ Q# A# x
- Ranked server forces unlocks i.e. have to have unlocks selected.) R0 Y) r# u/ h$ @
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% X" y: F3 k( K: D$ x - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, `' g( U, O; N2 n4 x6 g
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
( s* L0 a# a* k6 V" `( ^, Z - Vehicle drop crash related bug (missing icon)
! o7 b( r$ d3 S$ A7 E" v - Co-Op bot console commands do not function on local servers.
3 P& O! ~8 z, Z3 \ Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; |7 O6 ?/ Q/ r( {" C) }2 K
- Introduced a delay from proning to standing to help reduce exploiting
% |7 o+ u" [) J L. c0 v3 Z$ H - Adjusted C4 to make throwing more difficult9 S; H* x7 i6 L' q0 [1 D
- Fixed the issue where a red distance marker appears on the ground0 y' [- r# x+ d! h( p+ f, i, ?
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- ~, E6 U! g+ T - Made adjustments to reduce the damage taken by vehicles when driving1 t9 V0 { Q( v- W
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. u2 b: u1 N- q" k7 L - Commander options no longer available whilst dead.$ ^$ B' q$ m; \$ D% E# H
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 }& V; U5 s' L, J
- Fixed the issue that would cause infantry players to be revived with no kit.8 B# \8 i: D- H
- Fixed several rare graphics crashes.
, K, r* s- `" y9 w, D) U - Fixed issue with players crashing while clicking "Join Game" in the front end
, p: I3 r, E( c$ A; f; S! u - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.8 J0 X# b% b1 p I, Q- h1 I" m
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." q9 |! a6 Q- X& T8 v' E
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu5 O& _9 z% Y+ {4 l7 C
- Transport Helicopters – Increased the armor of all transport helicopters# l, j! H+ _ u
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$ y; k3 l. D, ~, |6 e$ {[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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