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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
8 K" L7 |6 O/ O& W% _% R- FEA - 1.4 Full Patch4 }8 u6 Z) @7 p" i: {6 m4 U
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content " H# J- K+ ?" o; r
7 o: p+ s4 s& `9 h3 ?' l- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
' ]- `9 [8 [! s( B - New Server Option: No Vehicles mode, P' C7 @- ~, K
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1.4 Patch – Fix List
4 Z2 u {* J/ m8 tFront End: - ~9 b' P/ L4 ^ Q/ v
" r5 A5 }& C) g0 ^4 B- C- Front end - Fix server browser issues with updating info+ } Z* A- t& T( l d- F
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ v- Z( X2 s' a$ D% R - Multiplayer Internet Server maps size filter not working
+ D+ P: b2 h% O$ a+ o) X - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 V8 \" |0 W8 ?* H Game Server:
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- Increased server stability
- s/ P( W s% u r5 D - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 k- W2 u S y" ]
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 x% |' q* l0 w* X - Re-enable unlocks on unranked servers
) i9 ~) R3 I, C3 Y - Ranked server forces unlocks i.e. have to have unlocks selected.8 `1 r4 _% k l8 N0 u" X+ T
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.: B3 x K* e5 S1 W) B/ L( D
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 Q5 X' q3 R4 B - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
+ U& Q3 y D1 O$ L+ n - Vehicle drop crash related bug (missing icon)4 ]" v) U( H- H4 K4 O' _& F5 n
- Co-Op bot console commands do not function on local servers.
- w9 D+ Q: }7 s6 t Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
# T* N5 F+ L, F5 m4 m - Introduced a delay from proning to standing to help reduce exploiting
* k! Z ^; ]; E' z! | - Adjusted C4 to make throwing more difficult
6 ?6 f- I/ [. v. M, h" a& h6 L - Fixed the issue where a red distance marker appears on the ground
) R/ R( [& K: ^7 u, Y, A - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) H' l7 B8 \( c; a }
- Made adjustments to reduce the damage taken by vehicles when driving
$ S5 {" v. K8 l, B5 \ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ L P' y c1 H- B5 h" m6 Z* S0 w
- Commander options no longer available whilst dead.8 ^3 l# P) V1 M& @3 i$ b+ y
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round T$ f9 }" n/ K+ j
- Fixed the issue that would cause infantry players to be revived with no kit.
, @- M2 e; L: ]7 M4 D) \. W% a8 ~8 E - Fixed several rare graphics crashes.
- T$ Q ^/ t% Q! h+ |& a: H. ~, c - Fixed issue with players crashing while clicking "Join Game" in the front end7 T) p- q) m% Z3 d; o* u( O H
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.' Q" @# ]) _' J* o* {5 T4 M
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).7 j% X# g0 @' q7 R4 m1 y$ s
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* p; P: i# t1 t- D! s - Transport Helicopters – Increased the armor of all transport helicopters+ O6 _ Q4 ^, Q0 X# U# `
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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