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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4 w# i. R* I' B& d; V }. }
EA - 1.4 Full Patch% f& C8 s, f( q T% W
EA - 1.3 > 1.4 Patch. r3 C" d1 e, Y. f3 f& }
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* V. Y* A6 P& e1.4 Patch – New content
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* L' Y. C- ?' ?0 o; U- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
; H' |5 L/ v' O" r4 _/ T# P - New Server Option: No Vehicles mode
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1.4 Patch – Fix List , @$ k2 h. ~5 T
Front End:
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) O& y6 B. O5 c' y- Front end - Fix server browser issues with updating info
/ o* p0 k' _0 F3 \+ x4 {8 { - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players: |, i4 A M% w& m% o9 f$ m
- Multiplayer Internet Server maps size filter not working( ~1 v: u7 a) [; l9 a/ g2 z* t
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box5 I: J! d+ ?; [2 i. _, s' k: Z
Game Server: $ K% w0 m. {, m" t5 @+ ? f- l; Q
, C2 U2 U4 D6 d5 i- Increased server stability* Q; P3 v6 p# u* G
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
h h8 C: a% u" p/ q: r - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.1 e1 W0 l7 J- i) ]7 k
- Re-enable unlocks on unranked servers
3 {2 X" N$ X9 f: j8 W - Ranked server forces unlocks i.e. have to have unlocks selected.) X* i0 ^( `& u( K# g( k
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ |4 N! m: Q8 H - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
: N4 O( Q4 m* R% T - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! [7 V# O! k, L - Vehicle drop crash related bug (missing icon)7 |0 P [( u, w( C7 e
- Co-Op bot console commands do not function on local servers.
/ n- G" P; l% N& } Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
: B1 q% [+ @+ R! R; n: [ - Introduced a delay from proning to standing to help reduce exploiting
; m1 p' b$ M7 Z0 ~/ w: i: I5 M - Adjusted C4 to make throwing more difficult
* A1 w$ x4 h# J( U - Fixed the issue where a red distance marker appears on the ground/ {% w: Z5 B! g% h( ^
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items; z' i# p: B9 p" e$ |1 u, b7 U% B% L
- Made adjustments to reduce the damage taken by vehicles when driving9 Z/ B( \) s* o. v( c% R) H
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 l$ K/ z' l Q2 F
- Commander options no longer available whilst dead. ~5 o5 @! b) J% |& u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, [8 f) U# M- l' Z! _ - Fixed the issue that would cause infantry players to be revived with no kit.6 X' ]" _$ K! F: w
- Fixed several rare graphics crashes.4 V: _' z, V# Q* N. N( b
- Fixed issue with players crashing while clicking "Join Game" in the front end
) k/ x5 q4 ?, P& W1 o1 q h - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.& o, ^8 e7 F3 P
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." Q: ]5 h3 M* v( A) Z2 R( l B
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
6 r; l7 ~& H& c! y( d - Transport Helicopters – Increased the armor of all transport helicopters
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6 _9 r& h3 A9 v$ D9 F O[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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