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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.46 f/ u7 [+ H. ]& t
EA - 1.4 Full Patch
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1.4 Patch – New content 4 a f7 b/ F) o4 R0 x) ^/ v
# T5 Y! o+ ?9 Y2 J1 y- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
1 ]$ q. b4 A' g( E" y' Y! | - New Server Option: No Vehicles mode0 J& I$ t6 Q q, H! c2 U- _# [3 m
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1.4 Patch – Fix List + m# N" q* i0 k% i# I1 `
Front End: 9 C: N, |$ n* o' ^$ g% z
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- Front end - Fix server browser issues with updating info
( x! `; R9 X* `0 }& I - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players2 A6 z8 n9 Y& f# C& b% q$ {
- Multiplayer Internet Server maps size filter not working* Z. A5 c# {+ ^' U
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 v; d8 ^+ t5 b. u. E- Q2 R
Game Server:
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- Increased server stability
! }8 Q p) M D1 Y9 @; _0 a - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)9 D* i, w- h. |4 G. u' H: G
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.0 P3 e& q$ L9 m+ h1 s
- Re-enable unlocks on unranked servers% v/ }1 D- p6 G
- Ranked server forces unlocks i.e. have to have unlocks selected.+ m. E6 |% v4 U% E/ M% K8 Z! h Z3 O7 X
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
: [ A& \, K3 P1 o2 d7 _ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
1 \5 b/ F4 D' q% D$ g1 }6 j - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( c0 ^" P5 H% r; } a
- Vehicle drop crash related bug (missing icon) [' p( {. \* P) A- P3 C9 Z7 s+ f
- Co-Op bot console commands do not function on local servers.* ~. ?( r6 @6 n) U- A( D1 p2 E
Client / Gameplay:
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! x4 M( r; A" u y$ a" V7 W- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
( @% e W% S, m$ H' E; s( k# i: D% `1 C - Introduced a delay from proning to standing to help reduce exploiting
% L& d# W2 B) O) V - Adjusted C4 to make throwing more difficult
1 t' R) j" |! Y - Fixed the issue where a red distance marker appears on the ground
8 s! @. z" c0 a" y& @; `$ f - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items9 V3 V/ U/ P; f) ?6 n3 ^
- Made adjustments to reduce the damage taken by vehicles when driving
, Y& \8 T, c: Y* P& N! s - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ E6 X( a: l0 \. Y$ F9 R2 U$ o8 N- Y! R6 \
- Commander options no longer available whilst dead.
( k. X' ~9 B) {# b" E7 @9 q - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
3 h4 J3 a2 r; `4 V" |1 K' |* d - Fixed the issue that would cause infantry players to be revived with no kit.' j S% C+ k" ~; r) l8 S% p7 o
- Fixed several rare graphics crashes.; B! I- S% Y. h% u
- Fixed issue with players crashing while clicking "Join Game" in the front end
4 b6 D- B4 J+ m1 R' C6 o1 A4 V - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 n Z( Z5 q- i9 r( O [, u' g% g
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) M1 g( K/ i, K! E- y1 @& p# U* d! ?
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu0 _0 j8 o1 h- t- M
- Transport Helicopters – Increased the armor of all transport helicopters
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* T( G( A0 r9 S+ Y/ N+ K2 C[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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