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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
" o% u3 z* V7 z9 d) O- eEA - 1.4 Full Patch8 v' S, o1 K) j$ x& m. X
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
6 v b+ Z- a& o9 s - New Server Option: No Vehicles mode
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, w. g5 L9 z3 w( N# \" R9 I3 f1.4 Patch – Fix List
; Y$ U4 L8 O* K" I+ A0 z% L) WFront End:
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- Front end - Fix server browser issues with updating info
8 L$ b) n! x0 _" k - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* a" Z9 W* i1 G U+ N5 w
- Multiplayer Internet Server maps size filter not working
: m1 x* |5 v0 E* U/ F. O( Z - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! H. L* Y. d; z* G7 v8 U Game Server:
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- f+ w$ J0 M3 D: O- A- Increased server stability- ]. o' v% `$ ~* v; b
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* r; D3 l/ | o( X7 J - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 Z# v9 |, r' g( P# Y' m9 v. u* C" |% a - Re-enable unlocks on unranked servers
9 G9 G: o, [7 x# O - Ranked server forces unlocks i.e. have to have unlocks selected.: V9 ? T; P* {) r+ N
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
v6 G! I0 q/ {' d$ P; p( X - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map9 v8 R0 a) x7 G* g! }) C! n& @
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
a7 g) X. b& S8 a - Vehicle drop crash related bug (missing icon)2 o2 H1 O# g/ i' X( q$ L3 a2 ^+ `
- Co-Op bot console commands do not function on local servers.( n& M, ^3 J3 A% R
Client / Gameplay: % r& u5 E# m* W% D% ~
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag; {/ ]& h# u' \* z
- Introduced a delay from proning to standing to help reduce exploiting. L) @! D! C$ T8 G5 ?7 P [
- Adjusted C4 to make throwing more difficult
8 \! i I0 Z2 O0 R6 f3 I W& K2 S - Fixed the issue where a red distance marker appears on the ground
' U; L/ F8 i" t - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( \# X1 ]' m( Q- G. t1 c7 [
- Made adjustments to reduce the damage taken by vehicles when driving
( m3 z) [5 G* m2 R4 S; e - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
! l6 l1 T8 w4 S - Commander options no longer available whilst dead.* ?, {5 ]4 B5 T$ Z$ ~8 X7 c
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' U7 D5 G D7 s4 ^! n - Fixed the issue that would cause infantry players to be revived with no kit.
% ], O2 Y( e: k. T0 N( Z - Fixed several rare graphics crashes.
# }9 q5 h5 A( `, E Q& {* _ - Fixed issue with players crashing while clicking "Join Game" in the front end7 Q1 I1 c+ \( E) j, c4 _+ B8 `2 T3 R
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
, n* I9 D0 T1 `. M7 y - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" I* M' `4 h$ d9 l' m5 A, b2 E - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 v) W0 R& u9 D+ k B+ ?
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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