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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
& G/ c- Q9 P5 ], m4 m1 jEA - 1.4 Full Patch/ J, K% Y; o( v5 ^+ k8 g
EA - 1.3 > 1.4 Patch
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* M @: s/ v- w( n7 X1 [" F: \/ r1.4 Patch – New content 3 d; t2 a/ G& S6 j( Z: j0 z
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( M0 C! U& U8 C - New Server Option: No Vehicles mode
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6 I# \3 @1 Z5 H0 J9 o1.4 Patch – Fix List 7 t) @% N8 w) _2 @% r$ w0 ^
Front End:
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- Front end - Fix server browser issues with updating info" l- o9 ^0 h) Y O/ Y M! p$ Z! @
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
H: z: v% J9 ?+ y; z3 Z7 D. Q* z+ z - Multiplayer Internet Server maps size filter not working
( m2 s, ^ g' y, e0 } - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& C9 r& Z6 o. G, q. [$ v6 d Game Server: u5 z0 Q" S$ v8 }
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- Increased server stability1 y2 y% n4 y( K7 M3 _/ c
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- q+ M9 N" i7 p# @0 S. p
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' `, `3 A* i! {" v2 w: u# { Z
- Re-enable unlocks on unranked servers
9 e% \- V& n, U0 Q4 E+ G# b& h3 v% ^( ^ - Ranked server forces unlocks i.e. have to have unlocks selected.
3 j$ V; W+ H& l - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.$ g7 s7 j1 F1 ]( x
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
p) k0 i! v/ ^: Z1 _( C `$ T - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
3 }4 C, m- n8 c- ]. [* ]& G - Vehicle drop crash related bug (missing icon)
" e$ j" l! {0 H+ o - Co-Op bot console commands do not function on local servers.
) U: T3 K- y; s; A) h Client / Gameplay: ) v( J- H& f! V, [7 [! |6 B! n
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
# g/ g% p3 V! _" Y# J - Introduced a delay from proning to standing to help reduce exploiting
. Q6 Q# d+ n/ Y$ B" ` - Adjusted C4 to make throwing more difficult
+ z" ?# m E5 x. W! f* f - Fixed the issue where a red distance marker appears on the ground
' J9 s( c- r) O* ]# X4 B4 r - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
R, s4 u) s9 r' O# s& r - Made adjustments to reduce the damage taken by vehicles when driving
! _* |' c0 i: ~ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
7 \6 L( l' C/ W/ R$ o# v! n P1 R - Commander options no longer available whilst dead.
7 B; i. y1 {5 T6 b6 g& J0 X) z5 c - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, {! Y8 b( d+ N$ W, n9 h - Fixed the issue that would cause infantry players to be revived with no kit.
$ ]3 \9 G( E. v9 c. J$ n - Fixed several rare graphics crashes.4 g. y3 Z9 a3 l
- Fixed issue with players crashing while clicking "Join Game" in the front end0 \2 ], d4 {5 |5 I( |
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
, \! y) F+ m7 N; j' J2 _+ ~- V7 Z - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
. k0 W* Z( ^3 q) `& c2 | - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
^( Q- N2 I, F: O4 s! z - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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