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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
, n# u1 U& m5 k3 L& pEA - 1.4 Full Patch7 F- v* u; A, R
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content + }& I, k( n1 | g- P$ r
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
9 f! ~$ C2 Y+ P& c5 Q7 r - New Server Option: No Vehicles mode
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d7 I9 W& \+ `+ l& U1.4 Patch – Fix List / ~' L; W# ~' z$ n4 r, a! s& y
Front End: 1 U) M7 V0 w: g
. s3 z, H# k+ K- Front end - Fix server browser issues with updating info
+ W) O1 F' t v$ }& X1 | - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players( X/ ] d5 Y! K! K
- Multiplayer Internet Server maps size filter not working* ]. m. s' C3 L2 n. ^3 m9 G1 k l0 ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box/ _5 g3 y; v) p; ]- _
Game Server:
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- Increased server stability
' Y% N5 r: G$ G - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ w3 d+ v& Z% d: q# @/ j6 }
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
4 u9 w( i0 p. p) D" n8 }, G - Re-enable unlocks on unranked servers
]- i' q6 }; z3 J G - Ranked server forces unlocks i.e. have to have unlocks selected.
, |8 e7 Z9 ]$ n+ R r2 j$ R# o - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
& D& r2 d+ G V6 P. G - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) G4 _4 i) Y6 ~
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps! M" Z1 N$ s r* i v) A
- Vehicle drop crash related bug (missing icon)
/ x! P) v& x7 F8 V, O - Co-Op bot console commands do not function on local servers.( D- t1 K7 e4 _5 O2 r0 h
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag3 @1 `" t4 p- I. O, t$ e
- Introduced a delay from proning to standing to help reduce exploiting/ k$ {5 {/ ^+ K( y- W0 w5 B+ E0 Q
- Adjusted C4 to make throwing more difficult$ ]+ l2 y& f& N& A* H/ {5 v O
- Fixed the issue where a red distance marker appears on the ground
/ F/ }% X, Z. m- p7 q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items/ A# s( ]* q4 e2 w1 ?' F
- Made adjustments to reduce the damage taken by vehicles when driving
7 K# B- H' H2 @! u - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
5 W$ f0 h# o( W8 k9 y - Commander options no longer available whilst dead.
2 }* l9 r6 r }# f' j& M. { - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 R; `* P$ i% B+ M3 w
- Fixed the issue that would cause infantry players to be revived with no kit.
' D7 @3 |- p( j - Fixed several rare graphics crashes.9 ?8 Q. M G) B0 P7 |* ~
- Fixed issue with players crashing while clicking "Join Game" in the front end
+ g) N6 l. A; T* I3 ? - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings./ b8 E5 }6 ^& t& C1 u$ [+ B) |9 l" `
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).1 u0 }+ B9 U3 ~6 u0 U5 |: ~" Y
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 W7 K4 d0 I4 e, }7 c
- Transport Helicopters – Increased the armor of all transport helicopters
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) K' `/ a1 L8 f8 I[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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