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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& w+ ^9 v: Q5 u* u- Z* c9 q& V* J
EA - 1.4 Full Patch+ ^/ B( S/ j" J) S6 v! J+ r
EA - 1.3 > 1.4 Patch) Q: K! K, i3 k3 w
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8 \+ l& _* X3 ^0 k( q- I4 K; C: S1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) V- ~0 H5 k1 ^ F1 \
- New Server Option: No Vehicles mode
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- {1 [( \0 K% \8 g4 V1.4 Patch – Fix List ) @) A% M! Y! w0 u% i7 |3 _
Front End:
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- Front end - Fix server browser issues with updating info
0 b+ L* w( |$ c, q, @7 a8 e - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
7 f# Q4 F6 j: W! e& K+ q - Multiplayer Internet Server maps size filter not working
" Q2 ]( S' s8 h - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ W+ ]" H$ Y3 Z Game Server: % G) t/ ~# {+ ]" t' a
) M8 m' F+ {1 e0 }7 k- Increased server stability: v) ?9 L" m+ U3 i5 Y" d
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 v* H+ Q3 |- S - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.% I. N2 l, _9 g+ _6 @/ T. c r# y
- Re-enable unlocks on unranked servers; s J; Q* A0 v9 E
- Ranked server forces unlocks i.e. have to have unlocks selected.
8 y7 V, h* @% `, o3 f - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.2 ~; X$ P4 s/ s0 E& G8 f/ x' f
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map; g' `9 I' b7 ~0 n
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps; Q% g8 r3 [ c$ J- o4 s0 A
- Vehicle drop crash related bug (missing icon)
! B/ q, m& l2 p3 l3 k - Co-Op bot console commands do not function on local servers.
1 W/ Q* W/ E$ n3 K! P Client / Gameplay: ) `, L* f6 Z4 F, G* t6 x8 W
! K! P2 F; I9 \2 w- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) q/ {: L' B2 E! V" L" A$ B - Introduced a delay from proning to standing to help reduce exploiting) n2 H$ C8 S) `7 b
- Adjusted C4 to make throwing more difficult4 P7 u# p* t0 _7 P
- Fixed the issue where a red distance marker appears on the ground
/ @( [8 {+ t6 B' s - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 k; f- Q* ~5 m0 T9 E! ? - Made adjustments to reduce the damage taken by vehicles when driving
: c# }1 c; L! A9 ?9 D- ^: M) {( d. y - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 |( t2 I( O6 U - Commander options no longer available whilst dead., c2 B0 D: N* z# J
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
5 Z6 D6 h! y% o1 ^/ h1 f8 |3 S" e - Fixed the issue that would cause infantry players to be revived with no kit.
. }9 r4 t( o4 S1 h# I - Fixed several rare graphics crashes.
$ H$ \% N H7 i$ f - Fixed issue with players crashing while clicking "Join Game" in the front end! `; J! d- z9 g$ |. [, T
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
! A4 P! G; Z3 {6 b: [) s, s - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).% ?: M8 ^) H- {6 H/ E* M. ]/ z H8 u
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
$ n6 v4 x) f* G' v& Y - Transport Helicopters – Increased the armor of all transport helicopters$ n4 Q5 _1 V3 _" G6 U& [" n
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; M6 ]: _1 \, A0 ]3 w, o[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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