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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
8 h& R) q9 C3 C& y, TEA - 1.4 Full Patch
' A6 O5 ]) ]/ EEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
$ {/ f5 N+ R3 T- G m( \) n' `; ^/ ~ - New Server Option: No Vehicles mode j" j: _6 H- ^( Q/ z7 _! d
: R) ]1 C @) {% y% l! f6 n. }& w1.4 Patch – Fix List
! l3 r8 N: A s9 K7 EFront End:
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- Front end - Fix server browser issues with updating info
8 p+ ~# g8 L2 w+ p9 P$ l - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
$ _5 `, J/ Y- r" A - Multiplayer Internet Server maps size filter not working
% y# K/ o' X# h* g: d - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box* T3 B' Q- m9 J( p+ @2 a3 c* M: w
Game Server: Q; e, h2 P! a8 E
" U. H/ @8 g) h! e7 n, c- K& v- Increased server stability
! d" p8 K, n' Y+ k* O# L - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 _! U# c0 x2 S t( A4 }, K% z - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' H9 Z8 `0 o( f) W
- Re-enable unlocks on unranked servers& T) k) s7 K" c: f5 H0 k) F
- Ranked server forces unlocks i.e. have to have unlocks selected.. Z( C! s3 p+ A% G& Y
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 b" t' Q' l# E - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
, g3 t4 J1 j3 C0 v' E - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 q9 l1 |# Q$ b- Y3 I. V
- Vehicle drop crash related bug (missing icon)4 Q) e: G2 x) {/ K$ c
- Co-Op bot console commands do not function on local servers./ d; Q$ G! O' C' {% u
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
( S) T6 T' h- ` - Introduced a delay from proning to standing to help reduce exploiting1 o2 _5 y& m5 v/ U' j8 U! @# ]
- Adjusted C4 to make throwing more difficult7 s8 q. d2 `, d% c# M
- Fixed the issue where a red distance marker appears on the ground
) H! p, I% ?% e+ j3 o* v - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items l3 Z" n2 i0 }! E/ d4 g$ q1 N
- Made adjustments to reduce the damage taken by vehicles when driving3 p0 X$ j, I/ `
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
4 r" j/ g$ s) O& r: Q6 Z. K - Commander options no longer available whilst dead.
+ i# |9 i6 ?( E# _0 a/ Q - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 |& B, d4 u3 ?+ h& x: X! N% f - Fixed the issue that would cause infantry players to be revived with no kit.
6 X l' W m/ N, A' N; R - Fixed several rare graphics crashes.
5 N6 k: r' [/ [$ ~ G$ o: E - Fixed issue with players crashing while clicking "Join Game" in the front end
! w1 L Y) ~1 ] ? - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 @# H* P; F. {* F. \
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).: h5 H: B+ ]6 m: l+ B% ~' b
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: a9 k& B: {- u, V9 Q6 Y: E - Transport Helicopters – Increased the armor of all transport helicopters/ z) q6 r) V9 L. w! I: k- Z, a
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3 V: x Q- _! M+ b4 y2 L& H[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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