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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4% P, P- [; O5 X! G- q
EA - 1.4 Full Patch( {* _# H" r/ m
EA - 1.3 > 1.4 Patch
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! d U$ [0 i* Q: q1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' U* ^8 I( g) Y3 F$ s
- New Server Option: No Vehicles mode3 R8 n. T3 g& A0 C; ?" u/ u* X/ k
6 g! \7 F( b: k6 X" V1.4 Patch – Fix List
# |) M6 Z, R# _+ SFront End:
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! Q: J. C7 j2 i( a, q/ L- Front end - Fix server browser issues with updating info
" O# m7 O7 L$ T: ^' `0 t9 L - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
: Q6 ^. \ u# v2 d. b! |1 O6 P4 } - Multiplayer Internet Server maps size filter not working
1 S; O. |* K) V$ c4 d C6 E, U9 ^, \/ S1 a& } - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 i% x/ q: k7 s( e+ @! w; R
Game Server:
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0 i& C, M, C7 U. n# g- Increased server stability ]+ g( b0 m( B: S
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 u/ H' E% o% X, m1 Z - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 {5 y; p* q" B- [. _* X
- Re-enable unlocks on unranked servers2 i5 `5 X* t# i) p& H
- Ranked server forces unlocks i.e. have to have unlocks selected.1 O% ]2 q! {5 m5 D
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 J3 @3 Q" N3 h0 l% i - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
5 N/ O, \% D$ F' x+ W" V E - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 F8 o- m5 \6 i1 }; o' u) [' u
- Vehicle drop crash related bug (missing icon)2 k3 F6 }5 F: m' q) z; e% `& Q
- Co-Op bot console commands do not function on local servers.
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag# p: T0 c$ f) O/ B+ e+ F
- Introduced a delay from proning to standing to help reduce exploiting
0 B6 e4 f* [% d Q9 b2 t" s - Adjusted C4 to make throwing more difficult
, X$ r# y; I: s1 ]" t - Fixed the issue where a red distance marker appears on the ground
1 z! M0 O6 Q" B. }3 \; _4 X - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items4 w; t: a5 ^# x' d$ r8 Z6 q
- Made adjustments to reduce the damage taken by vehicles when driving
- `1 |0 ~! h* ` - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& C0 R7 P2 [( s. c* |; n - Commander options no longer available whilst dead.- ]& \9 n0 X: L8 e; r% B! C
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( b; o# M% n3 \ _0 k6 e - Fixed the issue that would cause infantry players to be revived with no kit.4 G+ n! `* d8 C6 R( L' w, ^; q
- Fixed several rare graphics crashes.
* Y3 h' [' M7 y2 _ - Fixed issue with players crashing while clicking "Join Game" in the front end
- y+ t2 |- ]% X - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 U3 O2 {4 |: Z% ]6 _% f3 k
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).1 t! \! f- E7 F9 ]" z
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; @* d( u) s4 q8 ]7 ~% Y - Transport Helicopters – Increased the armor of all transport helicopters/ x* J1 L9 v3 n0 I. Z9 H
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2 ^0 n$ |& o, ]# o[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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