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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
2 W, v& b# E6 ~9 i z3 e' q `EA - 1.4 Full Patch
) ` x" E% W& Z. j1 Z5 dEA - 1.3 > 1.4 Patch
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2 O, s" J/ \9 e' Z1 f1.4 Patch – New content 1 G: a4 c' k2 s9 l/ \2 P; J- l
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
6 h- G/ f {6 ~6 v2 V! e# | - New Server Option: No Vehicles mode
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( L- j& L* r. l: L0 b1.4 Patch – Fix List
$ O4 A9 ^9 y( L8 ^3 \9 K- bFront End:
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1 K) L {! P4 y3 \6 W! D- Front end - Fix server browser issues with updating info
. k8 x; L) z* @& f - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
! \( n( j2 D1 n, ^ - Multiplayer Internet Server maps size filter not working1 \7 U' z% M2 i+ o0 d- Z
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. s3 p- _ l' A, Y; a. r9 J Game Server:
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5 z9 ]5 |( z- x- Increased server stability
6 P5 G, Q! U% Z - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
% c7 M( \4 _+ o - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 Z: G$ i: f6 |2 O. ] - Re-enable unlocks on unranked servers- I: M& ?4 @! B" l4 G4 O2 b/ j
- Ranked server forces unlocks i.e. have to have unlocks selected.. P7 q, ]# f" q
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& y1 H8 @8 z& {5 V+ w! ^
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
1 D; a0 f- H+ Q5 d6 R* L - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 f$ Z& s/ v* h
- Vehicle drop crash related bug (missing icon)% ~: D7 ~$ r1 m* p" F" U
- Co-Op bot console commands do not function on local servers.
: Q1 |0 l5 `! b- p Client / Gameplay:
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1 H" n) C2 n( [: t9 m- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 y* M- ?8 U2 ]% t) D
- Introduced a delay from proning to standing to help reduce exploiting
1 B2 a- T! V0 v - Adjusted C4 to make throwing more difficult
* ?3 y3 P6 d: l- p9 @+ g1 K$ J. _ - Fixed the issue where a red distance marker appears on the ground. i, K. z/ u* e1 c, g l3 J
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! m/ z) G- S M* [! f- l
- Made adjustments to reduce the damage taken by vehicles when driving* {9 m e% h/ b, R( W+ M. I
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.) }7 s2 Y- a1 P; w" W
- Commander options no longer available whilst dead.
6 k( w, G; U5 D2 \- Z" m - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round% w+ E/ b/ k& n. ~7 h5 r0 \6 X6 ~. \1 f
- Fixed the issue that would cause infantry players to be revived with no kit.
8 }& M; l/ E. w+ C8 I* y# W - Fixed several rare graphics crashes.9 @1 P4 b% s- o: `( \) b
- Fixed issue with players crashing while clicking "Join Game" in the front end
0 U. s9 |# Q" `% D - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
2 x5 x4 h; ?9 g4 W - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 N* u% d4 g0 f! A, L8 E
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# C6 F- W: r- M# W1 L3 L6 |6 Y' H - Transport Helicopters – Increased the armor of all transport helicopters
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! T; o0 {) Z6 A, V, S; J[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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