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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ M2 b# ^8 w* N: a n8 T2 QEA - 1.4 Full Patch! ]8 e- e+ D+ N* v: H5 c
EA - 1.3 > 1.4 Patch4 x& x, \& K g4 d' e$ s3 {
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1.4 Patch – New content 6 j9 V0 \! S! ]; l9 l ~4 w. L
8 C! f6 y8 t2 X- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)3 o0 e- M' \, x
- New Server Option: No Vehicles mode: @/ @2 H9 A1 J, `/ v- ]0 u
! b+ M+ x8 m g+ r1.4 Patch – Fix List
- |8 d% L2 S! F" ^Front End: + ?9 ?6 u0 X+ I4 d# ~) q. T
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- Front end - Fix server browser issues with updating info+ V; J) p1 W& [$ G3 E
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players# I9 x t( U4 m* |7 u9 b- p# l
- Multiplayer Internet Server maps size filter not working8 C! R/ Q9 l7 {# D- n
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 b( @$ Z9 [+ m+ G) K8 O6 N* `5 u
Game Server: 1 P2 j+ f( z( B) U4 t$ q+ z: R k5 g- F
{! L/ H6 X7 _7 [; Q" j6 a4 x- Increased server stability
' [5 p1 I8 y* E# Y& S - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)* W* Q* }0 r7 o6 B/ J5 ^
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
n9 P5 N9 ?. Y" B/ V - Re-enable unlocks on unranked servers$ W* u+ A5 J/ `! P
- Ranked server forces unlocks i.e. have to have unlocks selected.
) w- O, n' s/ {9 V# t3 C - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 O2 [2 ?5 w! K& ^" ]
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
& i% N q2 x- ?$ H% Z. O+ D* _; A8 F - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 i" z( e- w7 |! s
- Vehicle drop crash related bug (missing icon)4 w5 V* J4 c* }" R& s& b
- Co-Op bot console commands do not function on local servers.
4 K3 d) W; g# d v5 v4 p! y" ` Client / Gameplay:
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5 |- `! P! q9 L$ Q6 T( C- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
: B1 m% P: {# B% X* E% ] - Introduced a delay from proning to standing to help reduce exploiting
9 I( ?4 i. O4 o! _1 | ~" J' D- r - Adjusted C4 to make throwing more difficult
" s4 Z1 N; M! M( [5 v. j - Fixed the issue where a red distance marker appears on the ground; K# r9 m0 S! r
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items- q! T' }+ K: _/ T" n# |: R% P
- Made adjustments to reduce the damage taken by vehicles when driving
5 W9 y* G0 v1 o8 k0 h - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) [1 E% Y) t. [$ x4 x0 Z - Commander options no longer available whilst dead.* r! W* J" M" }9 \
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
0 h v1 A+ _ `* I- ? - Fixed the issue that would cause infantry players to be revived with no kit.
9 G1 h# |1 k' _) n6 _! I - Fixed several rare graphics crashes.
( U8 d% ~+ E( d" |1 x- v- n - Fixed issue with players crashing while clicking "Join Game" in the front end* l$ V; T* Z2 u+ @9 T" b4 ]
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% J/ N1 n5 W/ @" w- o5 P
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( z7 E+ m9 Z, {' T$ X
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu% R L3 \, z& b) u; n( F
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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