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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# g% X7 ?' I- g4 s* Q# v( zEA - 1.4 Full Patch
6 z+ L9 [0 G5 n5 T& `: H, b% W' p4 QEA - 1.3 > 1.4 Patch
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0 z+ V: \ X0 k- \4 G& @) `9 O! h+ ^1.4 Patch – New content
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: i9 d& }0 ?4 t+ V: v' r5 Y* ?- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)9 y/ w# j8 J8 j) V6 o, G8 c
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
5 R- r+ T% t" ]& ~4 X5 zFront End: 6 _ k5 f! d ~9 v4 m1 ]5 j( m
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- Front end - Fix server browser issues with updating info5 U$ k# s7 {+ ~ U# x+ V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players1 Z" o, c0 i. J5 e4 P1 X
- Multiplayer Internet Server maps size filter not working
, z" V" Q1 C o' d - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
3 u6 r- |& O2 D. ^9 \6 q) e Game Server: . x6 g" f0 c) m; q. p1 i
1 q/ H7 j z# }7 L( j1 e- Increased server stability
4 |# |& m! ^4 t! T% t( U9 I - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
, k( P+ t. z+ O" |4 A1 t8 H - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.1 a! z# D* k$ x
- Re-enable unlocks on unranked servers
8 {( X; \ g0 L( R6 J - Ranked server forces unlocks i.e. have to have unlocks selected.! G2 _: T: e4 s3 {
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.. E. \+ \0 i7 e& \* V" l0 Y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map2 b3 N w0 Y# ]2 d& `+ f/ N" s
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
2 z3 ~5 {$ D, U% i+ H2 @4 q - Vehicle drop crash related bug (missing icon)
/ q+ [! G5 H! D0 B3 E/ @ - Co-Op bot console commands do not function on local servers.% M0 q8 S" n: e. T6 o: e- t
Client / Gameplay: 7 s4 c( d; r% _: r; N
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) q' Y! K- q7 i* J2 h - Introduced a delay from proning to standing to help reduce exploiting
( `" m! {* q- H- B/ J' A - Adjusted C4 to make throwing more difficult- M( W0 f" s X( p
- Fixed the issue where a red distance marker appears on the ground
" K/ ?: B' Q2 f- ?, z* P. {! M, j - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
' a$ k6 s6 n# u- S/ S' M" q4 k4 E - Made adjustments to reduce the damage taken by vehicles when driving G# a z6 y. p
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage." S( E2 r1 W5 i8 P+ T. t
- Commander options no longer available whilst dead.
6 a, Q! D9 m W# K - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& n# Y% R' H1 O
- Fixed the issue that would cause infantry players to be revived with no kit.* y, ~% J8 H6 w- p0 w
- Fixed several rare graphics crashes.& b) _0 S2 O, P8 Z5 @5 [; C! a4 [; z( e
- Fixed issue with players crashing while clicking "Join Game" in the front end9 Q8 M2 E& B8 i4 e x+ N
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings." j# F1 r$ q8 Y( y! M
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
7 k8 W% s3 `1 g& [+ K7 R: | - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
. F: Q8 i) \& d' E2 c/ a - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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