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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 R8 ~. w8 d# o# c. a8 n7 xEA - 1.4 Full Patch
5 I% v$ I; S( {+ H0 C; PEA - 1.3 > 1.4 Patch- U4 l- }+ C3 J' d8 g' p- P
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+ i3 b3 f( X1 _: V7 w6 H0 [1.4 Patch – New content ; W2 J6 f) Q; v' ?6 c# ~ b
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)8 p. [* r F3 I9 G( I5 p
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
' Y& u& J& s: CFront End:
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* G; k2 @: Z# B5 L3 w- Front end - Fix server browser issues with updating info
$ y: n# G I5 F - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. M; o8 G+ ?) X9 c
- Multiplayer Internet Server maps size filter not working
7 _4 z; y6 T/ u; i- } - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
3 n, T0 u; j+ T Game Server:
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" T' f& |; Q4 T8 |& R+ H* t- Increased server stability0 y# z) j- @1 l' _( j' t {) q
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)9 o8 x1 j) s7 a0 B- W2 x1 p9 x
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
5 D' y9 c% Y' P2 f: s# J# H - Re-enable unlocks on unranked servers- l% m$ I a4 j! O5 k& k# p* c
- Ranked server forces unlocks i.e. have to have unlocks selected.: z& G8 Y8 q7 a7 k/ g
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% y# x2 \) N- [1 ]! V - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map% E) r' }) J6 d0 l: i6 v) {; u
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 V- T! U4 w n1 _. J; m$ A - Vehicle drop crash related bug (missing icon)
) G' m+ d3 K | - Co-Op bot console commands do not function on local servers.
% e$ S5 m9 L% J: I# { Client / Gameplay: # ~% h9 s/ _2 z4 e% P
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ u9 s- { C- Y9 w4 ~ - Introduced a delay from proning to standing to help reduce exploiting
; k- H* b# J- [8 R5 c( \ - Adjusted C4 to make throwing more difficult
- V0 b+ D! G$ R& N: ]! T. O& O0 X - Fixed the issue where a red distance marker appears on the ground
" r# V" q) I. t - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) k) C n0 a% o/ ], ]; S% ?2 T
- Made adjustments to reduce the damage taken by vehicles when driving F6 p# `% t8 Q" E" T( ?6 z" n! A# r
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.- k4 Q# J; R5 K2 e4 z
- Commander options no longer available whilst dead.& t4 q2 L5 E% X+ G7 J; y
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
5 v4 J. V) y1 x - Fixed the issue that would cause infantry players to be revived with no kit.! ?/ D8 ~/ c! {/ y
- Fixed several rare graphics crashes.) `" I M( E& u% b
- Fixed issue with players crashing while clicking "Join Game" in the front end
* Z- g4 ^5 @& F6 R2 M6 @& F - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
; _% ?" a! t3 H5 j& u8 G - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
2 f" D* t+ R" R+ j# M7 m% c/ e - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ u& T0 M1 P' V; x: y
- Transport Helicopters – Increased the armor of all transport helicopters
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2 ?9 }' L4 \9 T3 I5 [; u, I9 B5 [[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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