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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 ]! z2 f; P& P1 O$ g' n! Q: dEA - 1.4 Full Patch. [2 L; D9 w/ F* b6 b1 L
EA - 1.3 > 1.4 Patch
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+ T; ]/ p, }$ L8 H: s3 J5 }' m% p1.4 Patch – New content
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+ s8 ~6 r7 I6 K% a- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
: n; h9 q2 b6 v& I2 `4 y! H9 g - New Server Option: No Vehicles mode
+ `) {* Y, e' k. i0 y" w' E$ Z 3 G F4 Z0 f8 h: U4 t/ k2 K* `
1.4 Patch – Fix List & a! _/ v, Q1 y Q7 n- A
Front End:
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- Front end - Fix server browser issues with updating info
& z* s' x; d6 F! B - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
# p8 l! x% R0 T. x$ g6 R( M - Multiplayer Internet Server maps size filter not working
2 W' { l8 m3 S& z" r- G4 s: B. h - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box; V3 N x- J. H! T
Game Server: $ o- d+ Q, C" a
( q& ~, k$ V# [& H8 i; K- Increased server stability
1 I, e9 p) u& {: V9 b" D! | - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
0 Q9 f4 d# _' i* \& O& _* A$ N) f: G - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' z, c2 O8 i( F
- Re-enable unlocks on unranked servers+ l! u8 J, `0 {6 {3 g$ Y4 a: M
- Ranked server forces unlocks i.e. have to have unlocks selected.7 X0 r( ~/ C; t0 y& n
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
. t) Y6 C* K$ D( w - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map3 t; Q3 k, |4 q& [7 u1 i
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps/ C2 ?4 G. K& R8 B
- Vehicle drop crash related bug (missing icon)
+ ^* [( n. W: q - Co-Op bot console commands do not function on local servers.
6 `8 a* S: H2 F# c. l8 D0 S Client / Gameplay:
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5 h. S3 |& M' T5 t7 m0 T- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag. _( j( @5 Y$ ~( R3 d$ u+ j
- Introduced a delay from proning to standing to help reduce exploiting
, H# |& }1 r8 u+ l: H7 N) {4 h - Adjusted C4 to make throwing more difficult
) d* t- e4 W D' [7 K" s0 L# S8 n - Fixed the issue where a red distance marker appears on the ground" V% n# e/ R* p T2 h/ U9 _) _
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 `; s& }# q& C( y2 W; ?& b
- Made adjustments to reduce the damage taken by vehicles when driving, X. E' R C, ?& Q, F
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
6 _. H/ i! Y% c) x; {2 k - Commander options no longer available whilst dead.
3 o3 r: z: y; z* O - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# ^5 D5 {! A7 K" R - Fixed the issue that would cause infantry players to be revived with no kit." R, W( e% g* Q
- Fixed several rare graphics crashes., {# @ j% F8 C
- Fixed issue with players crashing while clicking "Join Game" in the front end
- L8 i) A6 b1 T - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
! _1 Y4 k% M5 `7 u5 _) {5 c% x - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).( [3 [' J: {( Q1 N2 d! t+ i& r
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu, @6 X' w4 e$ N/ E; x6 S- e
- Transport Helicopters – Increased the armor of all transport helicopters
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' T1 L3 a$ a- v7 d/ Y- g[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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