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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
3 L6 A2 Q( M- ?! s7 C+ i5 E7 VEA - 1.4 Full Patch' i! w" n# Z4 S1 R
EA - 1.3 > 1.4 Patch! }6 [* V6 h- k* ~( F
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* g5 N, k: |4 B5 e. \/ \* [1.4 Patch – New content - T2 Y, I4 T# U/ F0 k
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)# T+ H* O+ k+ M2 t
- New Server Option: No Vehicles mode. h+ @! p3 n5 m
7 M2 p$ Q( u& Y1.4 Patch – Fix List : \) u) j* F) K4 i+ d9 S4 p- d7 Z
Front End:
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- Front end - Fix server browser issues with updating info
( }% t2 `% O; a9 E4 ^ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 n* d- f+ _; l) { p - Multiplayer Internet Server maps size filter not working
) h5 K8 Y' @2 a- y0 ~8 C - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
0 b2 o# c2 C5 |( B2 [* M Game Server:
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- Increased server stability
# L: E/ `' n6 }9 L - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
6 ?! }$ l |# Q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 E2 `5 V3 g8 ?1 |1 L" ^
- Re-enable unlocks on unranked servers
2 j3 e) b; i( H4 f" o( A7 Z - Ranked server forces unlocks i.e. have to have unlocks selected., _0 X: `! j$ n1 y6 s
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.' f7 p6 y' |7 h0 D& {, F' b
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
g1 i- j% f7 i1 @- W6 i& u) _ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 r) e D5 X& e: r
- Vehicle drop crash related bug (missing icon)
6 G! z$ Y9 P, E" u. j5 S) L - Co-Op bot console commands do not function on local servers./ ^& B6 v1 V/ |; o) h6 U* W4 j. [5 r
Client / Gameplay:
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; P9 S# c7 I# c) R. b- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag+ ^) u& c+ b) k/ F: x
- Introduced a delay from proning to standing to help reduce exploiting6 o# q$ m6 v5 ^$ x, S
- Adjusted C4 to make throwing more difficult
4 `( F5 ~, _" R - Fixed the issue where a red distance marker appears on the ground
; c' u- d0 w8 F - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 [! [5 [( Q( z - Made adjustments to reduce the damage taken by vehicles when driving2 q4 Y2 j5 x; a; Y% Z% X
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.# B* g6 U9 V; f( N
- Commander options no longer available whilst dead.
5 p& D8 H9 x! [: D1 \ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ ?0 l U2 ~) S$ M; x2 F0 O - Fixed the issue that would cause infantry players to be revived with no kit.
2 j J) F% W h' \: c( o( d5 u - Fixed several rare graphics crashes.- `* l4 L% N+ G& s* ^' f0 P7 N
- Fixed issue with players crashing while clicking "Join Game" in the front end
; @4 g) Q# L" {9 X4 |' a; b& I - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.: o3 `1 B5 b8 U5 u- s0 W
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
2 ^5 o0 u) B: G7 \* Q# c6 P: J - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu0 r$ K) Q( B. S7 j5 A3 s) n
- Transport Helicopters – Increased the armor of all transport helicopters* @% h' p9 D3 w9 B
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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