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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4- x) A' G) N: E2 r
EA - 1.4 Full Patch
1 e9 v: ?& S5 r) XEA - 1.3 > 1.4 Patch
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3 q+ k9 j l* W% t8 m' i* J1 S7 Q1 k1.4 Patch – New content 7 }0 X# X+ j% v$ V
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)* L* i [& i! }3 w2 ^" y
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
; ^2 E* c M9 p4 B2 S. AFront End: ( j0 h/ ?) g* Y5 |8 ?7 ^/ H
. x* k! v% Y: Z% ?* _8 d9 E- Front end - Fix server browser issues with updating info
. e& S: e1 g2 _% c8 [- a( n - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
& h. O, ?6 X% g - Multiplayer Internet Server maps size filter not working
1 A# x& R2 M @- o3 I3 ^' _* K - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box& X7 ~- r, S# O4 _% T
Game Server:
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- Increased server stability
[1 b8 k2 s6 U q$ U$ b# f - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- b& N9 m, S4 W
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively." F$ ~8 O$ ?+ F+ R* w
- Re-enable unlocks on unranked servers
- @6 `/ ?; ~* y. k, v- Q - Ranked server forces unlocks i.e. have to have unlocks selected.
6 s1 P* T* Q' h9 [ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.; ]# x9 [, |* v/ [7 D' O
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map# o8 I5 i) o' Y* Q! m$ c
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
4 x+ y/ t! c( m4 j$ q6 n - Vehicle drop crash related bug (missing icon)/ u: b0 P. x% g* Z7 m
- Co-Op bot console commands do not function on local servers.9 V; c* ?3 c. R1 M6 d& R
Client / Gameplay:
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" f# F5 ]; y' R+ C+ Q- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
, J2 i o& F+ P, ]) D B - Introduced a delay from proning to standing to help reduce exploiting
$ t9 @( X8 @/ Q8 H - Adjusted C4 to make throwing more difficult
5 u3 Y" J* d' } - Fixed the issue where a red distance marker appears on the ground" n e Y6 S) v; w- Z4 Y u0 J/ c
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
: |0 R+ n$ Q8 O! q1 [" b3 ?1 u - Made adjustments to reduce the damage taken by vehicles when driving, f( D1 i" d3 j9 e1 T; L
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.# r0 x. e. G7 g; H
- Commander options no longer available whilst dead.
% t' r, A+ R. k+ l5 I - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* d. e6 O. i$ E) A, u) j2 w( _
- Fixed the issue that would cause infantry players to be revived with no kit.
" f9 T' b k6 U; t% F7 w* r- v - Fixed several rare graphics crashes.
- I: X& a! b q8 B/ H - Fixed issue with players crashing while clicking "Join Game" in the front end! L: g, ^& ^( U
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 T9 }/ e0 B, F0 B - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).+ t8 q, h% u% W, X) U2 s
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) S9 C4 C" l9 }$ d3 [ - Transport Helicopters – Increased the armor of all transport helicopters$ Z# V, V; J* ^" G0 ?
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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