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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% k& s( d2 x% B( h8 o, {/ A: nEA - 1.4 Full Patch: ^0 \2 V6 y1 E6 A4 n7 U' ~( i6 S
EA - 1.3 > 1.4 Patch3 T7 B' q# O3 X) x8 v
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
; p: F* I" q: t: L/ _ - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 0 `, Y7 \9 r# {" t% I: Q( P
Front End:
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- Front end - Fix server browser issues with updating info/ _" u2 u) a5 u! M& B# C! \! C ]
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players$ {; `$ m4 b5 j# m. d( N* S0 x
- Multiplayer Internet Server maps size filter not working
( B: }" x! \$ O# ~# i) ^ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
# V0 o [' e y c' d" Q* X Game Server:
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# s+ l9 W$ H, ?. \6 ?. U" J- Increased server stability
% u ]2 N8 O+ X# T8 M - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* a3 n2 O) Q3 b6 W. N4 L - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ `% A1 m8 G; m - Re-enable unlocks on unranked servers
+ _1 Q! p( @* M2 g& a - Ranked server forces unlocks i.e. have to have unlocks selected.- y! M8 s8 r( Y7 m L8 ]
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ }- D3 m1 F0 \& s/ _( Q0 Y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
+ ?! |& X0 H; {# H/ a* R - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 X7 U- J! q; R$ u$ f- p" I
- Vehicle drop crash related bug (missing icon)0 u, j* s/ _+ w4 Z
- Co-Op bot console commands do not function on local servers.
/ B; ~& I$ | y- M7 `, c0 { Client / Gameplay: 8 j8 X! l! ~& A( u$ w# C
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
3 C" ]' o4 C" c+ t$ b& q+ t - Introduced a delay from proning to standing to help reduce exploiting
# v6 ]/ @3 m0 h6 Z - Adjusted C4 to make throwing more difficult' C# U( U8 D- Q7 L3 E9 O! t
- Fixed the issue where a red distance marker appears on the ground, G% y5 d7 V4 V' @
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
+ Z5 a$ J ~( t! n/ o0 f9 b - Made adjustments to reduce the damage taken by vehicles when driving
6 I# K8 h6 P0 ?) i+ u6 K - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
0 S: ~ x- \! y) A j( U - Commander options no longer available whilst dead.& Z) G, J3 D7 ^6 [2 c. g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( b# ^$ h) E5 }+ ~9 Y - Fixed the issue that would cause infantry players to be revived with no kit.4 ~" k% |) S% J
- Fixed several rare graphics crashes.8 p8 q0 ]% @& F. ?* S5 m% d+ E
- Fixed issue with players crashing while clicking "Join Game" in the front end1 s5 R; X9 K& [& Q
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ B7 f& ?1 \/ M9 H) A M8 g
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, w' L' @, [. C$ i6 N9 Z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu% g( C% G1 T; W' K
- Transport Helicopters – Increased the armor of all transport helicopters) ^" K* H4 e: {3 U) }6 u4 w
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9 p8 O% R# i; B; h8 G[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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