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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
3 u) T( V/ [& G9 oEA - 1.4 Full Patch7 T6 j, i o6 _) d8 [
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' y0 M$ }4 Y, Y
- New Server Option: No Vehicles mode- |8 x7 l, n1 {" Y4 k
5 A h( Z, F9 n7 Q! B! l4 j/ k. I+ @% n# l1.4 Patch – Fix List
6 I+ z* ]) l& g6 P& j% gFront End: * T. [8 n2 J! s; |- p1 F! i. Y
7 A p3 E/ Y- E) q- Front end - Fix server browser issues with updating info- z6 {! G# Z L0 H2 i* ~; j4 g4 e
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
A0 J2 Z4 z; c - Multiplayer Internet Server maps size filter not working
8 v1 V2 e; t( i. Y+ P6 d - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 l/ i' O7 Y P ?3 S
Game Server: H/ c) Y7 C1 o% j; \4 L; e' Y- g
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- Increased server stability
" b% K5 A0 r! z' d6 g - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
: E+ I4 t2 F' a M - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.% i. n4 z Q- {" B8 P& j* J! k: ]- {8 I
- Re-enable unlocks on unranked servers$ i {: v; u4 u
- Ranked server forces unlocks i.e. have to have unlocks selected.. F9 m$ [; I; f* b* \
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.9 S7 ^) w2 x7 c# C- Y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( F, g" |9 ], O' O9 l1 M% P( C - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
( S; ?1 s! X! [) n - Vehicle drop crash related bug (missing icon) r/ r+ h( X1 P4 X0 j
- Co-Op bot console commands do not function on local servers.
/ i3 h& ?& J. d6 C# r, d- k Client / Gameplay: ) f* ?0 }) q9 f# G; p
0 M2 ]/ {; L3 W% Z7 l- h- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 J: y" o# j% h) n A2 D7 t3 r: g
- Introduced a delay from proning to standing to help reduce exploiting
9 s* |5 q; B& q& U - Adjusted C4 to make throwing more difficult
: Z8 c) r1 z4 S# X* f- x - Fixed the issue where a red distance marker appears on the ground
! ]' c8 L' x5 d1 ~ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
# v: e* u7 f1 Z* ~9 z - Made adjustments to reduce the damage taken by vehicles when driving
& W0 O. p) P' o2 K _ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
4 {* J3 P( A1 N) t, _ - Commander options no longer available whilst dead.1 h9 a+ t( r' I, s
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 v8 W+ Q# ?7 \1 |& l9 e
- Fixed the issue that would cause infantry players to be revived with no kit.
$ A" ]4 L! Y P - Fixed several rare graphics crashes.
) j% H& {: R. C; J - Fixed issue with players crashing while clicking "Join Game" in the front end, Y @4 h9 x6 _$ Q f
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 k2 ?! Y2 I8 L; }
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
. E- D6 P% j, ?% L9 Z5 K3 ` - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
8 L. O& m6 r3 x" Z6 g' o, G5 s - Transport Helicopters – Increased the armor of all transport helicopters: I0 c8 B- R W$ _
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% n6 [. Y0 g0 E1 v% p, c' x[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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