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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4" {5 Z& g( |; o2 l' S
EA - 1.4 Full Patch
4 b( F% r" W, aEA - 1.3 > 1.4 Patch. Y/ K( [. ~; O& q" G
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1.4 Patch – New content * z' }; ?, w: V5 `8 W
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)* t4 L( a7 u& `3 D/ s
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 3 ?9 V% l3 H9 ]
Front End: * w3 }2 {) s; g3 @6 Y# d& G* X
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- Front end - Fix server browser issues with updating info$ `# l% G. U F( R$ w5 |
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players- P: N. e- R' ]2 M: k1 `+ }
- Multiplayer Internet Server maps size filter not working d; p$ @; m4 s: ~
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
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- Increased server stability
, f' ]. ]( F& ^/ z: P$ f$ ?2 P& ~ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)) b4 z9 |9 p* V7 C, \) B
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. q4 K0 t) }( X3 j
- Re-enable unlocks on unranked servers
* ]% m O" Z$ A - Ranked server forces unlocks i.e. have to have unlocks selected.0 e, J! u6 J$ K% O( y! K
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
- F; M0 G$ c8 z; m: M) [- Z7 |4 @ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 Z/ {" G# v/ m! w- S* z1 }8 } - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 `4 ?+ @6 p1 ^6 u& |( M/ { - Vehicle drop crash related bug (missing icon)& g' }/ q, O% H. [
- Co-Op bot console commands do not function on local servers.
0 _, L+ h, k: b Client / Gameplay:
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0 S' V$ o/ F: `/ L- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
$ \: {0 h3 z2 n. R/ r& ~4 r* Z* n - Introduced a delay from proning to standing to help reduce exploiting( q/ Y$ N- t5 G- N' b0 `
- Adjusted C4 to make throwing more difficult% V; K& k$ {( M) h. a
- Fixed the issue where a red distance marker appears on the ground
6 D2 _- S: n+ Y5 s- k - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
2 W7 Z- r8 w' i& ]9 ?2 R+ V y8 W9 N - Made adjustments to reduce the damage taken by vehicles when driving, c8 ~& w& H9 E: J+ c) W
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
6 m" E& r! v; W: [! f3 Q# H - Commander options no longer available whilst dead.
) Y2 I7 E+ z h7 |7 a# }. [% j - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round0 N! H8 P" B$ k
- Fixed the issue that would cause infantry players to be revived with no kit.( T" K* \9 S9 E. h. t
- Fixed several rare graphics crashes.
- L3 H; e( Z5 R3 J6 E - Fixed issue with players crashing while clicking "Join Game" in the front end
6 h( O( ]4 c) d% R4 ?/ {$ s/ Y - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
8 X( [! @! w" A0 p; d3 _* ]' n - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, k4 O0 [" c1 U* _. g - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
' J& f' V) T4 H4 e8 O - Transport Helicopters – Increased the armor of all transport helicopters
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5 ^1 E2 Z, I/ P. E* b[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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