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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ l& N' a5 V" D/ K6 IEA - 1.4 Full Patch( D/ `+ m$ U4 J' f: W) N; X0 o
EA - 1.3 > 1.4 Patch |" |6 h& N- X$ }# M
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
3 |: F7 g) c( }- u0 t - New Server Option: No Vehicles mode/ @- l2 v; r9 I4 Q$ o, k9 J
* N7 a" o1 V0 r- y+ _ }; z1.4 Patch – Fix List
i* s5 i5 z! c7 eFront End:
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- Front end - Fix server browser issues with updating info4 o. ~% A, t( ]$ g5 y4 o
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
0 P7 M: X& ^9 E. E" d {7 p) q5 y - Multiplayer Internet Server maps size filter not working
( F2 T& m+ ? y3 X/ d - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box7 O" m" w3 k8 H, [* ]! i" K4 ?$ @
Game Server:
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- Increased server stability, @9 u3 v. L N% `& ~- F
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& @8 ^6 _( x/ A1 r( F
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.4 ]- H9 a9 V9 J9 d
- Re-enable unlocks on unranked servers+ X1 P9 v& ?" j( B% S8 [
- Ranked server forces unlocks i.e. have to have unlocks selected.9 y' V0 q1 Z0 `
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
6 c; A; ~; l' _ f5 r% b - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map3 g$ Q$ r9 k- h+ |: O
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 `4 \( T* Z' }1 E! h/ G% F4 u m* {
- Vehicle drop crash related bug (missing icon). w5 U8 v( s/ b0 W( C
- Co-Op bot console commands do not function on local servers.9 K0 E3 q& @0 L, l! }
Client / Gameplay:
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3 {& Z+ ?7 o: ]3 K$ _* k# ]- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
! c% v5 d, |# ` - Introduced a delay from proning to standing to help reduce exploiting
3 k; Z" Z. n% i- U - Adjusted C4 to make throwing more difficult {1 h6 r& L9 A4 g( Y3 @0 q
- Fixed the issue where a red distance marker appears on the ground) I8 U0 X; V# ?$ I
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 e9 Z, Z1 U+ P. K5 F
- Made adjustments to reduce the damage taken by vehicles when driving4 a* b3 _8 p" u9 p* M7 y0 N
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 y; F) K3 K/ f& F/ c# x
- Commander options no longer available whilst dead.
& `+ L+ \6 E% U3 J& D3 B9 X7 T' ` o - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round' q0 M- j- v8 l/ N3 n) r
- Fixed the issue that would cause infantry players to be revived with no kit. F9 N) v, a* C% [2 P8 y' z4 n
- Fixed several rare graphics crashes.
7 P* j: X+ A' }0 @+ H/ i% @ - Fixed issue with players crashing while clicking "Join Game" in the front end' b% |# q+ o9 @5 z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- i! K) k; v5 p: ` c
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) L0 ^+ z B: W! ^* L
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ y% K% J7 o0 o - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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