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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4% \3 r. m# i# B+ |
EA - 1.4 Full Patch
o8 Z# x/ d" C1 s! |EA - 1.3 > 1.4 Patch
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1.4 Patch – New content $ J: }# E' v& ?& ?$ R
* q+ {& e! J+ d+ e" i+ O- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)$ O$ n. y% E" E* z) C3 N8 d
- New Server Option: No Vehicles mode
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* y2 }# |$ H3 ]. u' z1 n3 e1.4 Patch – Fix List ! @$ m9 E$ g* ?
Front End:
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- Front end - Fix server browser issues with updating info; v+ U! [. A* }3 Q# H) B7 R
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
3 D R: l" z& U" h$ D- Y - Multiplayer Internet Server maps size filter not working3 E+ I9 P& e L+ J9 y& P
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box. r# v d [8 k1 n$ y8 } C
Game Server: ) M" G) D2 w1 G; o' B$ o; ~2 w
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- Increased server stability4 m% M) S% {- r, G' }" P& r
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)/ ?0 J$ A! g# w, m. m
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ a% }6 ? j- r; Q1 F0 ~( Z
- Re-enable unlocks on unranked servers$ L$ a. |) v5 h, {, @3 r- x; b7 v1 a8 G
- Ranked server forces unlocks i.e. have to have unlocks selected.
% n: y3 w/ g; s) f1 y2 F0 g - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& f, J1 I/ \# R
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ o' ~ {$ W& H/ r- B! g7 A
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
3 [- _8 v7 c1 ?2 I - Vehicle drop crash related bug (missing icon)8 h% O5 u+ d: P. B: t8 D, K
- Co-Op bot console commands do not function on local servers.0 D" L( f/ V; B8 J; ]" J! J" A4 N1 L
Client / Gameplay:
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- K* n( J& [9 F! @; B$ s" N% ^- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag3 @% a* }2 e& [2 \( ]/ r Z
- Introduced a delay from proning to standing to help reduce exploiting9 A2 C# N+ c1 p8 I
- Adjusted C4 to make throwing more difficult" b% q" P3 R- Z9 |0 G
- Fixed the issue where a red distance marker appears on the ground; F* R9 r% P. ]+ G; ]' B
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' V) l7 W6 z X: N; X7 r
- Made adjustments to reduce the damage taken by vehicles when driving
/ E% T7 ]+ R' @4 a' a - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.0 i3 ^! k$ P/ T7 ~2 \
- Commander options no longer available whilst dead.
3 j9 ]; C2 K) J( L - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* c3 @: A- g# M/ I
- Fixed the issue that would cause infantry players to be revived with no kit.
5 J3 \& T2 g% s - Fixed several rare graphics crashes.
4 d& _0 k2 m. y/ A* m% [ - Fixed issue with players crashing while clicking "Join Game" in the front end
5 `8 o. s, |( u5 J - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
8 V8 S# o" L4 `: o" { - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
, I. w6 C) \' b) f0 N' M7 W) R8 D - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu& _; [$ Q% n$ W: M# L4 b
- Transport Helicopters – Increased the armor of all transport helicopters% r: @! ^' ?( @
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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