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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
* y3 c* P( l. P0 C/ ?EA - 1.4 Full Patch
7 Q8 t$ z- J" J) WEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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7 x1 K) z/ A8 H- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
9 W5 E0 b3 m' R: j/ E+ r - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
, z. F8 {! H& K& Z+ Z8 i5 \9 lFront End:
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. }/ F" R: `& N6 V. o& u- Front end - Fix server browser issues with updating info( d% q" D" G d0 a) F
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players3 a! _9 E6 j- a. L
- Multiplayer Internet Server maps size filter not working
6 P, H* P& s0 w/ N - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
* S% V; F% d2 ?% J! t( C Game Server:
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3 A+ S% @- H5 |. Q3 E- Increased server stability
* E4 t% t1 \! v9 r+ U! F - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)* ? @6 b) ]9 L3 v( V+ m! D
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: F) Y; @% D+ I6 E6 ] - Re-enable unlocks on unranked servers
+ b) B7 M/ M9 ]- a$ \% J - Ranked server forces unlocks i.e. have to have unlocks selected.
, K- R& O: @ C- z6 R+ l" C/ J' r - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 C, Z' p. E5 u5 N- O, l! n# G0 A+ i - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ x$ V( s! C/ G5 A - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' B. [4 A# W8 |; o, @
- Vehicle drop crash related bug (missing icon); w9 S) I% }* D6 P
- Co-Op bot console commands do not function on local servers.
6 W# p% v5 k8 D" d' x: I Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 F x# G+ g, g" k& D# J
- Introduced a delay from proning to standing to help reduce exploiting# U* L, g% S( j: C9 J+ x4 o: {* I
- Adjusted C4 to make throwing more difficult
9 S: r8 |% d1 E: }% h9 E7 L - Fixed the issue where a red distance marker appears on the ground# L2 W3 t2 H7 l
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items" u7 }! g; \6 o* a! N
- Made adjustments to reduce the damage taken by vehicles when driving
6 n: N# y! Z1 K: } - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: z! F$ h7 ]! s' k W
- Commander options no longer available whilst dead.
6 ^* D! x" ^/ a" D) e: p) k) q- i7 c1 ] - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, ]1 S( ?& Q- F - Fixed the issue that would cause infantry players to be revived with no kit.' Z) `0 e+ K/ w( I
- Fixed several rare graphics crashes./ w, @' H% I! V
- Fixed issue with players crashing while clicking "Join Game" in the front end, g+ b* I- q7 N7 q3 F
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 v! Q4 Q$ ~, t- f0 ], f! \3 O A - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
% C1 l+ |4 C* V) k1 ^# S* t S - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu* r' d$ ?7 J% n2 X" R# q, z
- Transport Helicopters – Increased the armor of all transport helicopters0 Z. `. ]* @' R9 @
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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