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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4- V* q2 u# K; L- `* F
EA - 1.4 Full Patch
4 Z1 C6 d( Z9 ~EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( v# U9 i& M2 z - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
) E9 _- O( [1 BFront End: _6 E- F! h- D' x' r$ i
/ t4 F( q+ u7 B6 G4 K# h8 _- Front end - Fix server browser issues with updating info% M: A \( [ u1 Y
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 A' B* S% c! `. I* {; f - Multiplayer Internet Server maps size filter not working
9 ^2 }# c, H1 @0 o/ I - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) _! r8 k- u3 y8 |& H
Game Server:
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- Increased server stability# l# a$ B1 n% y' D
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 v' V( A6 y: ]; B
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
$ D& O0 ?6 l8 P9 j6 f2 u( W - Re-enable unlocks on unranked servers0 v. `4 u! b; f
- Ranked server forces unlocks i.e. have to have unlocks selected.
+ \' Y9 r. N# p2 w& g4 [3 Z! J& f - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.! P$ I# C; Y- `/ [- t$ j
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& m/ D6 E8 L" x, U. v& g8 T z( A
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps# F7 y& A& n( d2 A H
- Vehicle drop crash related bug (missing icon)8 l5 o* Q9 U" G. ]8 Q
- Co-Op bot console commands do not function on local servers.5 l* t! o8 Q( ?
Client / Gameplay: - w7 t2 L. L) H/ i/ C
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag/ N7 I! m$ T4 k, E) A4 h* j4 E
- Introduced a delay from proning to standing to help reduce exploiting
' z( E3 L" U5 E$ \8 Q, X - Adjusted C4 to make throwing more difficult' }5 A8 w0 ]# e- u) A
- Fixed the issue where a red distance marker appears on the ground$ ]9 Z) y0 `$ O- R2 A
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: X1 K0 v1 p& G+ H- V! n, F
- Made adjustments to reduce the damage taken by vehicles when driving% l" W" B# Q, g- K/ X
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.; z) G% s: F( S
- Commander options no longer available whilst dead.
) T l) {) d \0 S - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
+ z: O1 z+ A! @, ~; w8 f - Fixed the issue that would cause infantry players to be revived with no kit.% B1 V. i* e5 g( o6 f* L
- Fixed several rare graphics crashes.
- r' f: v$ ?: G+ W5 R ?" N0 S - Fixed issue with players crashing while clicking "Join Game" in the front end
2 Y# z& R' g9 a) d! D- D* C - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
) Q2 O+ |, m1 q - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)./ x# t+ l$ G( L/ n* ?! q6 k
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu- G( J* P# t5 _" u/ F Y9 m. q
- Transport Helicopters – Increased the armor of all transport helicopters
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2 x& ]1 [( {. b# ^0 c! F9 I$ `[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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