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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4 ~# P6 {4 z* O0 z: U
EA - 1.4 Full Patch
: f9 o. Q& z6 M/ B1 cEA - 1.3 > 1.4 Patch
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1.4 Patch – New content 5 I2 T1 }' }; j; ]+ c8 ^3 n3 V
5 \/ J- O+ r% T1 V% ^2 g- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
# T" J E6 b5 D1 w7 R6 H, h$ q - New Server Option: No Vehicles mode3 x* q1 D- t7 V3 C4 o" ~" e! |
Y& B9 Z4 j. x! R) n @! k, i, k1.4 Patch – Fix List # D( Z T' S9 m: i
Front End: * }# f* A# u: ^6 ~! N2 B9 b( O
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- Front end - Fix server browser issues with updating info; s9 L4 ~; u7 e) B5 L+ ^, Y
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
2 i( d8 O& ?- b - Multiplayer Internet Server maps size filter not working
m/ t" U9 J; ^7 K0 `& C; V0 M - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& W% N- S' d) h; F9 J2 J Game Server: 6 _" H/ ~) u' E' }: g
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- Increased server stability; O6 Z: d5 B2 L1 ~: d4 M3 U' w) y+ [
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
( {, f; V+ n- j: y( ~% x - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. R; T% F+ u# R; D0 _
- Re-enable unlocks on unranked servers( u) i2 W L0 s0 q1 U* p( l
- Ranked server forces unlocks i.e. have to have unlocks selected.
2 F9 B7 V. l) }) m! s3 @ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
- G3 K2 M: F! T0 L0 U - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ g- J6 C# {! Y1 ^, ]8 I, f: `
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps) Z I0 w! m" ?& Y( g
- Vehicle drop crash related bug (missing icon)
0 d1 f* q7 v* r: H* ]9 h; n - Co-Op bot console commands do not function on local servers." {$ u4 l8 D# e% j
Client / Gameplay: " w9 d9 X( C* L/ U
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ m6 p; D6 ?% K - Introduced a delay from proning to standing to help reduce exploiting2 E9 n/ X0 T9 W9 M% M" J
- Adjusted C4 to make throwing more difficult; c9 V" N$ u0 p, \( V% L; K- b
- Fixed the issue where a red distance marker appears on the ground( c' P h# N+ N4 D7 |+ n
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 B" u3 ^0 s: G R8 r& x - Made adjustments to reduce the damage taken by vehicles when driving
3 b9 E. v8 o" k1 H6 x - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) F& X2 `: |+ K+ B8 f; d - Commander options no longer available whilst dead.
) H, s9 b* P- j$ P0 O. g% @ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
: u! X# A* |# E2 J+ p& N- f - Fixed the issue that would cause infantry players to be revived with no kit.
0 v6 M8 C" h0 Y# Z3 g - Fixed several rare graphics crashes.
/ k5 l: \- J8 Y" P0 F) t - Fixed issue with players crashing while clicking "Join Game" in the front end0 K' t' E& t- B3 A
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 a) ^" K2 m5 U9 {" l9 Q9 L - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).' g0 L) [ w( p9 Z6 ]5 g: L
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( l% p% d5 X) ]0 \, h% D2 u
- Transport Helicopters – Increased the armor of all transport helicopters
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! f) c5 \4 a6 D, x% x[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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