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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 t/ A q6 \) b
EA - 1.4 Full Patch2 o# J7 ? H2 N; p
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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! F# }) \( |7 _ O/ G6 Q G- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
; w) {2 l n+ R8 x3 T - New Server Option: No Vehicles mode
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1.4 Patch – Fix List $ e2 |. p& ]# K2 D) @7 T' ~
Front End: : c* F# }6 e7 s) T
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- Front end - Fix server browser issues with updating info$ m8 D6 u" ^7 P% X
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. `; c' z2 q* Q
- Multiplayer Internet Server maps size filter not working
: Y/ K5 b5 ?" b0 e" V8 A - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box! i# U: w, i& C3 C. B# v
Game Server: 6 w* n+ s. S1 `5 }( W
1 F/ C" L3 @* x- Increased server stability8 m% w" ]5 S* F, x1 L$ t& `
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)# T1 A" I& g1 B
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.0 I! Q! i5 g1 I
- Re-enable unlocks on unranked servers. H" x5 t: @0 N" i
- Ranked server forces unlocks i.e. have to have unlocks selected.
) O5 Z" [* u* J9 i3 |- l% q& L8 P5 g - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( Q# D: J' ^: `0 p, H8 [ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
8 P" y* B+ H! `* S [ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps! L1 q, h9 Y6 Z' f
- Vehicle drop crash related bug (missing icon)
: @; b& R' n9 R! \ - Co-Op bot console commands do not function on local servers.( K5 ^. E# V5 I& r5 N0 s2 {
Client / Gameplay: " \. l5 W2 n7 ~0 [4 c
9 u9 o# m5 ]) j) O4 \8 ]- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag& L3 `$ r# X. N& U
- Introduced a delay from proning to standing to help reduce exploiting' i$ o/ c" j' d7 `" i, y/ ^/ ~
- Adjusted C4 to make throwing more difficult
3 y0 I2 v( \+ G% `( d - Fixed the issue where a red distance marker appears on the ground) ?; I/ N& A' K+ h( {4 v
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) z/ Q8 n6 ^, j* v# P! a6 K
- Made adjustments to reduce the damage taken by vehicles when driving* c7 B* P. Q- |/ {% S; J. Q+ ?' K3 P; l! m
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 x3 Y6 p8 Z+ p- X - Commander options no longer available whilst dead.
- F% v6 q6 }6 i G/ ~8 k - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) {, p4 \$ D; ^. t5 Z- K5 ~
- Fixed the issue that would cause infantry players to be revived with no kit.8 D" P. L# L! Z
- Fixed several rare graphics crashes.+ Q) i/ a5 K; _$ T8 y. O
- Fixed issue with players crashing while clicking "Join Game" in the front end
; L4 q- e* R: t% Y0 R7 a - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- F6 d. @6 C0 A7 o; b+ r6 X
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)., ~4 }# P8 v1 g0 ~6 s2 e5 i. L, C9 l
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ t0 e; v, [9 {! c N
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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