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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 {4 o5 B, z# N" m4 b
EA - 1.4 Full Patch
' ?4 v; X+ S( |' wEA - 1.3 > 1.4 Patch0 N: o$ B# w9 t% r
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1.4 Patch – New content 4 B' r O8 a8 u) ^/ O, ?" b! F
) q0 }$ J9 A! ^ x. R. A# z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) Y0 G0 L z0 U" t% _
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 2 B+ J [" R& {. G2 T/ d% l1 D
Front End:
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- Front end - Fix server browser issues with updating info) ]- w* {; b+ L0 Q l1 A$ V: J* Q
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 f( k. Z3 d% ?2 z2 R
- Multiplayer Internet Server maps size filter not working
3 V3 ]: d8 y$ P6 V. j: w - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; ]) y/ M. \! F" t, I Game Server:
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- Increased server stability
' P4 B: y9 W7 q; Z4 A5 e# m+ S - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
0 ^" _. o" z B3 j - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively., y- \! q" g' Z# C8 g/ m0 D
- Re-enable unlocks on unranked servers
; ?$ a! t4 w# ]% r5 q8 T - Ranked server forces unlocks i.e. have to have unlocks selected.
|/ I3 g: w- H( z/ P I - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
# W7 m/ z, d. X5 p9 t" {( C - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 _7 j% ~) G4 c4 E9 k4 H
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps- S: d# Y# n% p9 H
- Vehicle drop crash related bug (missing icon)
1 {# s: K* F" f5 F5 _% y# F9 x, z+ Z - Co-Op bot console commands do not function on local servers.
% U0 w' D( x& j9 w, B6 P Client / Gameplay: " S/ h4 h2 u- x- ]7 W* b
; i; D( C2 W# S8 q8 h. [3 a: O7 E9 V- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
% E: l: y+ C) I5 u4 K! L - Introduced a delay from proning to standing to help reduce exploiting
7 q6 q; u; I2 ?2 ?' E4 H - Adjusted C4 to make throwing more difficult
, G9 J( P" r& C& ^( S; m - Fixed the issue where a red distance marker appears on the ground
/ @9 N: x* m' k# v a* ^ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items; H: u. {; Y! ^/ c/ {( N2 L
- Made adjustments to reduce the damage taken by vehicles when driving
: [' x' U! u1 }) H# a - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& V/ ], ?6 k5 y - Commander options no longer available whilst dead.- w) U s3 v% C" V/ @2 [ r! E
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round8 g6 N* ]- ?6 F" F9 [) W! E
- Fixed the issue that would cause infantry players to be revived with no kit.% v7 d1 ^- Y7 g; o% c# c& h9 g5 @& K/ o
- Fixed several rare graphics crashes.& w* O' L( q% z( K) Q0 ~
- Fixed issue with players crashing while clicking "Join Game" in the front end d3 g! e/ V/ E0 |+ z0 O: s" z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
: H" Q# D, }; w( ^5 A - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. X0 m+ d' ?# e* _/ `0 o3 o9 F8 g
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 Y9 m+ V/ L& B$ Q. E; J3 T( P
- Transport Helicopters – Increased the armor of all transport helicopters8 o8 J/ c2 u, e* O
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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