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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
- i- r( @- D$ J/ g! i4 ZEA - 1.4 Full Patch
1 J; w& g# k! ^0 s8 s! f5 aEA - 1.3 > 1.4 Patch
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9 s( Q; E* Y' H+ ]0 {. v) m1.4 Patch – New content
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6 Q4 h, U/ j* I8 J4 @; O- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
6 M+ H2 Q+ J0 Q8 K p - New Server Option: No Vehicles mode
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0 t. i* l3 L/ A1.4 Patch – Fix List 3 y1 G0 _7 G1 D1 f q! w8 u
Front End:
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- Front end - Fix server browser issues with updating info
0 ^8 w9 `# n- O1 U5 F1 ~. P* Y - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players, r6 ~0 ^" {, F% L9 g
- Multiplayer Internet Server maps size filter not working
8 F$ H3 S$ \7 M - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 @5 z# @) Z2 V" a9 O" v
Game Server:
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' d$ h% r, u. Z2 z% k( e- Increased server stability
" f* O. C1 ?) f3 \/ L - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. o" a I9 L- y8 V2 m - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
. O/ Y. _' a a0 ^; X* T' M - Re-enable unlocks on unranked servers, j) L7 I! k( o4 q6 x* Y: [6 T
- Ranked server forces unlocks i.e. have to have unlocks selected. I, L( g/ Y- e+ j3 I3 `
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
4 M- T/ B8 L1 h6 |3 s& H) ] - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map" f ~2 q& p9 I0 X/ E
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! u1 C. J& c1 I. p5 I# L/ \ - Vehicle drop crash related bug (missing icon)
- L/ r) j- X5 @% }1 P' d - Co-Op bot console commands do not function on local servers.
# y" _/ q9 k2 _ Client / Gameplay: ; k1 ?% M. c0 S: c3 x. z
' E$ G: L3 Z( c3 ^- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 I5 W2 |( a% W0 r% \9 }' D- V; ^. k6 ~
- Introduced a delay from proning to standing to help reduce exploiting
' Y2 W. R3 i1 V - Adjusted C4 to make throwing more difficult
5 A2 q0 h' c! q4 v. s) | `6 t - Fixed the issue where a red distance marker appears on the ground# h3 J/ v9 O1 T1 o, @& l3 a; P
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) D3 f0 q- b' T) w* m' b
- Made adjustments to reduce the damage taken by vehicles when driving8 p7 q" @5 R) h* {: P
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
. O& @4 Q ~3 h6 r/ C# c - Commander options no longer available whilst dead.
/ h$ L" a0 |$ { - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round% k, ^8 V# a# j, R
- Fixed the issue that would cause infantry players to be revived with no kit.
; D9 q+ d* [3 ]2 G8 e - Fixed several rare graphics crashes." ^5 I l8 y' M- T! p( U
- Fixed issue with players crashing while clicking "Join Game" in the front end" Q4 ?+ K4 f( b# ~
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
! g! G: Q% X) G- o' C3 f - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
' c% u. r$ C/ G, K) L, q. p - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 I' w" g# ]2 z7 T+ @. \+ q0 F. A - Transport Helicopters – Increased the armor of all transport helicopters
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% k8 c) d# q5 i. j0 ^: K' x[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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