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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& D3 k0 W3 X+ Y/ C* ^
EA - 1.4 Full Patch& O* W8 P( F; H8 U& r$ H
EA - 1.3 > 1.4 Patch1 D( j- ]: E8 Q
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1.4 Patch – New content
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7 X# B9 L" L5 P4 \+ u0 |+ h! }4 g- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op); c/ Y4 T- l, Y) Q$ \* k
- New Server Option: No Vehicles mode
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, `% |- h3 L; M" i1.4 Patch – Fix List $ `1 }; E# y! M+ t: t
Front End:
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- Front end - Fix server browser issues with updating info
6 `6 h/ F o4 |8 H+ \- F" ~ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players5 _, I. u& c h0 u
- Multiplayer Internet Server maps size filter not working
4 j) m- P* z7 h) a- K' ~3 x - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box% q% P7 C( \( [6 G9 s3 T( I7 h2 l% B+ A
Game Server:
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- Increased server stability
- t+ T. W5 `. ]# w' W; d, U - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)3 Y. Q1 f, \* E4 ?2 m
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.1 `' P$ }1 L. G8 `3 B, n6 ]) |, `# v' ?; m
- Re-enable unlocks on unranked servers X9 v4 y" N5 `5 p% \
- Ranked server forces unlocks i.e. have to have unlocks selected.
n! D" g6 Z {6 q3 S! r) f - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.: {; E$ c! g% J' l$ `2 L0 q' ~
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map! f' i$ ^) O; n' `1 U
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps+ n% n; t9 E- z) Z/ f7 ^9 R
- Vehicle drop crash related bug (missing icon)
" t3 ]3 R: p, r/ U2 n! H - Co-Op bot console commands do not function on local servers.
1 Z* N/ r8 n7 r9 e$ z+ w5 h Client / Gameplay: " ^. K2 J; j# N- K% B+ {) W: F) B E
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 W( }3 ~5 [$ Z; O% t9 V - Introduced a delay from proning to standing to help reduce exploiting
- @3 O3 W; T! s3 F9 i. M - Adjusted C4 to make throwing more difficult" e! h. f1 k+ [: t, l3 D
- Fixed the issue where a red distance marker appears on the ground
6 s. u1 ?4 S, B$ W c, P - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
$ E3 D, [9 d1 a/ k; V6 Y - Made adjustments to reduce the damage taken by vehicles when driving
. V R% n3 F- b9 p# o% | - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.2 P; G2 q" w' [0 H5 F1 m
- Commander options no longer available whilst dead.' x" H2 P; O; o; n. m* L. e
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& n% H9 m9 d: U) N$ i2 s
- Fixed the issue that would cause infantry players to be revived with no kit.
# f4 {: T% [* u& ?4 m$ S - Fixed several rare graphics crashes.
" w# ^) Q% t5 p9 E% o - Fixed issue with players crashing while clicking "Join Game" in the front end
$ c+ i7 Z! B8 x) K) R+ { - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
% W. q) l3 @: } - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). _8 C7 _" m7 J4 p( G% f% J( r" b' _
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu5 k, G/ o% \- r9 N$ l! n
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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