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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
, T: g5 v! f: r; A1 ]! cEA - 1.4 Full Patch& x0 W# u9 \& a
EA - 1.3 > 1.4 Patch
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, W+ G4 X8 e2 b( V. N' T1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)1 [' `0 O0 \/ O" k: V7 E
- New Server Option: No Vehicles mode
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2 B" ?# T" D$ w0 g6 O1.4 Patch – Fix List
5 e& ]- `+ L, M9 y# GFront End:
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- Front end - Fix server browser issues with updating info+ Y: |' J R4 }, D% v
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
f0 s9 ~0 o) Y4 v1 v - Multiplayer Internet Server maps size filter not working
* E# z- v4 `7 T7 l4 Q - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 U3 G7 j' h0 W4 O. q6 K/ |3 j Game Server: 7 u6 E$ I a: c4 f# r: @5 G
# d. a. c. e$ z2 \/ R6 _3 H- Increased server stability
2 Y5 I" W- E- D - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) m! n9 Z# R4 K; I8 g
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! Q2 k) h/ B2 N/ r: b p( f' b - Re-enable unlocks on unranked servers
7 c, R# Z0 l- W$ N- l - Ranked server forces unlocks i.e. have to have unlocks selected.% s; c% I$ m9 T, A
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 d; y6 v2 i& c' W7 t/ M0 ] - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 H: M& Z3 N& y1 z) E
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
5 b8 A% e% ~4 P. \ - Vehicle drop crash related bug (missing icon)! l+ S% }# i2 v
- Co-Op bot console commands do not function on local servers.* i1 u0 n. E1 w, w! [
Client / Gameplay: 2 O3 P7 g+ p- i' t* G/ b
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag2 J" s: j- E. }$ p, y7 q+ @
- Introduced a delay from proning to standing to help reduce exploiting
6 _( i: [1 I) W+ X _8 o @8 v - Adjusted C4 to make throwing more difficult
" s+ B7 g4 `) z7 x9 Z - Fixed the issue where a red distance marker appears on the ground; n& k$ Q! F! B( U5 A
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
: J5 _0 a+ o8 z/ p* j! L( J - Made adjustments to reduce the damage taken by vehicles when driving# C, W m: G/ V& k* L1 g ]8 p
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.2 L1 b' e' o9 c% _: [1 q/ R9 u
- Commander options no longer available whilst dead." X: j# j, N8 l% C5 U! I& e' g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
& h5 @+ Z' v6 j - Fixed the issue that would cause infantry players to be revived with no kit.
, j) z4 d" z3 J5 {" U - Fixed several rare graphics crashes., q0 t# |# O j$ Y ~
- Fixed issue with players crashing while clicking "Join Game" in the front end- L* }6 y! H2 ?! B4 t+ Z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.3 T" K; o& x- P2 d# O( g; x
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)./ J- Q- o. C$ I3 K4 Y6 |
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 x2 p' h' U) Q8 o - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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