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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
0 d* j' b( s+ Z) L0 LEA - 1.4 Full Patch' u$ l! z( Q; r8 K8 T. V3 h& r
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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) |( `% G/ i# [) ]- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
% Q1 J5 H' m5 S, s9 M - New Server Option: No Vehicles mode
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" [- ?! u; K/ l8 H, [& e. B1.4 Patch – Fix List * ?. v. `- k1 M! G! X
Front End: # O* S2 @1 C: |% ^# w0 m
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- Front end - Fix server browser issues with updating info
. } x; d8 ~8 a: L% u - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players1 X D2 l! U8 V" p
- Multiplayer Internet Server maps size filter not working& _' B. ?" J G' O' t. \) l( k9 R' n; `
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box. ?1 e$ R- g L) R7 [
Game Server: / N O5 ~" H4 @' N7 p
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- Increased server stability
1 _/ Y8 r1 p1 t% H) N - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)7 M u5 ?5 ~9 t/ e- \
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
8 l7 e2 W0 _) k* _3 @8 N4 X' F - Re-enable unlocks on unranked servers" M: _- d0 z2 T9 c8 c/ l! }
- Ranked server forces unlocks i.e. have to have unlocks selected.
) W7 `* Q% S* l! f$ q - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.8 i% ^/ i. R5 M/ g/ t# L
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( k. F3 n" O, Y$ f* G0 C - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
# y& J I2 i" n2 ?: z9 |2 i - Vehicle drop crash related bug (missing icon)5 }7 w' \# o: g
- Co-Op bot console commands do not function on local servers.- o& m) z' q3 g
Client / Gameplay: ( z3 Q2 @& p% Y2 d& ^ i( p2 h- C- ~
6 C2 |3 M* N Z; e8 d7 L- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
# K+ b' W) K, H- R - Introduced a delay from proning to standing to help reduce exploiting6 q. l9 I* c1 Q- u
- Adjusted C4 to make throwing more difficult
8 Z. ^& g3 k* z2 H6 H2 D; z - Fixed the issue where a red distance marker appears on the ground- l+ W# H" V+ ~$ U6 |
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items3 o- H, L0 E+ `2 E
- Made adjustments to reduce the damage taken by vehicles when driving
. I7 ]: |5 U+ s/ V: t$ J- ? - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.' [% a A, W% @! G& o% s
- Commander options no longer available whilst dead.
* p. R; j' c4 F5 K9 K& N+ R - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round4 e' o5 b2 u7 q, W% Y
- Fixed the issue that would cause infantry players to be revived with no kit.! f9 E' v- b; s# G8 c1 W- Q6 A
- Fixed several rare graphics crashes.7 v! `. k2 _) o, M( c
- Fixed issue with players crashing while clicking "Join Game" in the front end
X& ~+ o$ X! T' g1 k - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% U! _/ O! f @8 m B( B
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
! d5 B$ a6 [. `- _. | - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu; [0 {! u3 v! V
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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