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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ Y6 T5 x" [/ ~) z) m. n& OEA - 1.4 Full Patch
3 y3 d3 P. u1 ?: i4 VEA - 1.3 > 1.4 Patch
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1.4 Patch – New content 6 u6 M) q% l& Z1 i3 [) L- J9 }
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)1 r5 e$ g1 T( [: K# w# k
- New Server Option: No Vehicles mode* g) N- [7 ^* n6 Y( V
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1.4 Patch – Fix List
5 V# S8 i1 I5 [& ?7 DFront End:
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$ a1 ?( m6 j9 U6 J- Front end - Fix server browser issues with updating info# e- A H* p0 h
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
' D$ r2 k m0 n: { - Multiplayer Internet Server maps size filter not working
9 w9 h6 I, C6 w7 C# D1 M; \ p - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" A' ]! c. L9 g n: A6 [ Game Server: : d* J8 g9 Z8 V" y3 z* U6 r) Z
8 v+ O/ ~' h4 B) t1 V$ V5 @) H- Increased server stability
* i; S. w+ H& t% A9 j4 Y1 p - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
1 [6 o! i! A: k; J7 A - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
* j% ]8 k- n+ ` - Re-enable unlocks on unranked servers
) A5 Q, ~4 t! v, v3 h M - Ranked server forces unlocks i.e. have to have unlocks selected.
7 e& H! j( C& d4 Z - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.0 s6 ^( [9 N5 B& d
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map% v( v" Z0 K% V' H0 i* ~
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: X& a+ T- p4 q1 t/ D - Vehicle drop crash related bug (missing icon)
- X8 ^' m$ v2 r2 z0 j6 \' t - Co-Op bot console commands do not function on local servers.
( x9 Y) ~$ q- E! a Client / Gameplay: , @3 ~, t" C1 H- R9 I8 ~* f
( M0 t+ |. A# p! ~+ y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 {- z. _/ O( ?: W8 R
- Introduced a delay from proning to standing to help reduce exploiting
, X) I n# C$ u, X1 c6 L - Adjusted C4 to make throwing more difficult- \ F8 l, q) }' c& L
- Fixed the issue where a red distance marker appears on the ground2 A( [* B" N+ v4 a: d) i
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
# j) b' d' U0 c* |6 S; a- C* g - Made adjustments to reduce the damage taken by vehicles when driving+ h) j9 ]5 |0 R+ w
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.1 o3 [" P( t+ I- n% L2 Z
- Commander options no longer available whilst dead.
; M& |' n' p( H - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
3 P$ }0 c& i4 s - Fixed the issue that would cause infantry players to be revived with no kit./ D+ u8 [% M# }7 c; Z+ k
- Fixed several rare graphics crashes. z, {7 T4 j5 i+ G6 E8 R
- Fixed issue with players crashing while clicking "Join Game" in the front end
1 ~% o e1 F, N - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.4 W& M. j7 r# |6 ~$ X; `8 r/ S
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. k9 I! o# t i4 Z6 m, U9 l4 A' R: ?
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
r+ s* u; Z1 d4 O) H9 g - Transport Helicopters – Increased the armor of all transport helicopters: U$ R( l0 v1 B; L& Y
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^ ^0 U7 ?6 w[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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