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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4! c" o m$ I: k J
EA - 1.4 Full Patch
( y: T4 Y6 R3 Y/ I. c! U3 VEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)+ ^1 A+ G, k" O9 j2 f; z; q3 F5 p
- New Server Option: No Vehicles mode1 X- H t9 p" O* p7 K
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1.4 Patch – Fix List 7 J8 H7 s5 Z: y- j5 i8 J
Front End:
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% @/ u' k+ }' L% v) { w- Front end - Fix server browser issues with updating info
% v/ b1 O4 H/ W# T/ K3 H5 F3 L+ ~ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
& t3 j( @/ F/ F. h' ^8 H - Multiplayer Internet Server maps size filter not working$ ], d* L; E( W) C9 p% E; J
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! d+ j/ L7 r' v6 i. b; M* [2 W L2 P Game Server:
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- Increased server stability
3 B# X$ X8 K" H- }) m8 ^! R% F - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* K0 c' F2 w' j3 U - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
2 [. S- p' W; @1 Q - Re-enable unlocks on unranked servers; g2 [7 c- y; e$ r) F- a3 }
- Ranked server forces unlocks i.e. have to have unlocks selected.
6 I: m; T9 P; H' `% n- |% U - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
& L# _ W& G& w - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 x) [5 V- K$ Z* p
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 y5 A) }' A3 B- {
- Vehicle drop crash related bug (missing icon)" |6 A8 j" c/ b. a+ Q2 }, R! H
- Co-Op bot console commands do not function on local servers.
( c' K0 O0 j0 R3 i/ C. W4 j Client / Gameplay: 5 q, P/ D4 [0 V0 X
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag/ _1 b. T* q+ P' w
- Introduced a delay from proning to standing to help reduce exploiting
( {, t4 Y: j8 w; L3 @# }4 m/ S" P - Adjusted C4 to make throwing more difficult
6 |' c+ }5 |( P8 ~9 f: V1 _( h d - Fixed the issue where a red distance marker appears on the ground
5 V9 H ?# ]( K* M4 K - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 w, h. \/ w7 G" }; Z
- Made adjustments to reduce the damage taken by vehicles when driving
5 P% g5 }! B2 y+ W2 U - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.4 c, S' j, u) E- e# U+ Q
- Commander options no longer available whilst dead.
3 G. X# O6 |' H7 r2 s - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 l) ]) k& }% _7 ~" E
- Fixed the issue that would cause infantry players to be revived with no kit.
6 V; \4 q, o X7 | - Fixed several rare graphics crashes.
" { Q8 c7 ~% L6 ~ - Fixed issue with players crashing while clicking "Join Game" in the front end- Z! t6 x& P( D. B! {
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
7 I i' b6 Z7 P - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).# g: B9 y: m& x l4 A* F" W) o
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
1 a# Q4 z% W( z - Transport Helicopters – Increased the armor of all transport helicopters8 c4 V* c+ s4 _, R( g% u. ]0 T# z$ k
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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