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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
/ q9 b$ Q$ Y& c. cEA - 1.4 Full Patch
/ T3 K; c2 Y+ i+ m5 pEA - 1.3 > 1.4 Patch
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1.4 Patch – New content ) ~) d4 D* L, o. d
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op). |/ S! K. f) i3 \
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List : ~) z' }) k/ j, B+ z9 I* L$ q. U
Front End:
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! n( e/ }0 c7 v/ i1 R( y- Front end - Fix server browser issues with updating info. e0 ?& \ x4 o# m- Q
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, n5 N5 j1 W- f( i6 p: F. X - Multiplayer Internet Server maps size filter not working
1 @' y* U9 R8 W5 F. M - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# ?% o1 l# H; H) Q( I; z- I1 C
Game Server:
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- Increased server stability
0 V; p9 i# j' V4 U - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
: A, _- r( u |/ u* X3 W - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.# i0 f" ?' k8 s
- Re-enable unlocks on unranked servers
6 N, V! d7 [" w3 t8 d - Ranked server forces unlocks i.e. have to have unlocks selected.
, r2 t) x i7 A% [ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% o* L% [$ V6 T4 f( s4 l1 ~" F
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& y0 b% I! \. Y7 k- Q/ L
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps a+ r8 k( f$ D7 S- ]
- Vehicle drop crash related bug (missing icon)
0 {% T( ], }: N! B; Z - Co-Op bot console commands do not function on local servers.$ k+ b' h) c) e
Client / Gameplay: # z; a) v6 c* `
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
% ~7 C: G \3 R6 c - Introduced a delay from proning to standing to help reduce exploiting
* v. }1 H( r; _8 P) x- {; N - Adjusted C4 to make throwing more difficult0 ]7 ^$ c( b; l( G6 N
- Fixed the issue where a red distance marker appears on the ground
$ L% |4 [% w2 u1 D) {$ N+ F# N - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! n( b3 p% v3 }& g" W* }( ~7 a
- Made adjustments to reduce the damage taken by vehicles when driving9 h" u" s/ M+ i0 I9 P
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.$ w0 {$ j, z% |0 f( _
- Commander options no longer available whilst dead.
6 @+ G6 {& h7 o; H0 ] - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
) G6 U6 f* d( c# _6 x - Fixed the issue that would cause infantry players to be revived with no kit.8 @& \2 ]) @* h! J6 B; ?/ p
- Fixed several rare graphics crashes.
) y0 x7 t3 O# U* I - Fixed issue with players crashing while clicking "Join Game" in the front end
$ ^% t% K: e3 L# Y# f4 Y( c - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 t- _( t* W9 d( N2 h3 u% H
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 {" |, b4 l. n5 R2 g
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ l5 C0 Q( E; e
- Transport Helicopters – Increased the armor of all transport helicopters
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$ A- }0 B& L* m+ Q0 W( k[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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