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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' w3 W! R% i4 i" E4 t" ]: HEA - 1.4 Full Patch) \8 }( z; @1 n+ S/ }0 d
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content 3 o: S+ O. K9 Q i
" b0 |6 z" E0 X! o5 Y/ T- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)9 Y1 X' S. @5 v. C3 q- Z/ a
- New Server Option: No Vehicles mode
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3 z' z" p3 N; ~8 X4 k1.4 Patch – Fix List
7 U4 A7 h* v' I1 F( Z9 \Front End: + R! G/ K( i! n- c
# S% }# n' X e& h) \- Front end - Fix server browser issues with updating info
1 p# m! p5 `5 D- A. J3 k6 ? - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players% f* {5 r3 h4 Z3 {$ f
- Multiplayer Internet Server maps size filter not working
' t N. R8 p# w8 \: }1 X - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
2 f$ E: W) ^) O& G Game Server:
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- Increased server stability3 o& \0 L9 i) L8 u s' x) t6 j
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
( z% z! _0 C! D; ^- ? U9 J - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' C3 l( h$ s: w# g$ ]( D
- Re-enable unlocks on unranked servers
" D, n8 ]* J+ E - Ranked server forces unlocks i.e. have to have unlocks selected.( {1 \) p% M; g, {! Q d; o5 P
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
/ o3 X7 N% F. C: g+ B0 W - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 z3 F4 [. N: {8 r. I
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 e7 V* T- _, a0 u- O1 h/ G% x
- Vehicle drop crash related bug (missing icon)
! y$ e4 R- F8 ^& y - Co-Op bot console commands do not function on local servers.) G! p1 r1 E) Q2 J0 Q
Client / Gameplay: ( G& p' D4 s+ ]5 o2 j4 {
# p% l( |4 [1 l0 \" d- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
& ~, B2 X3 H: ] c: P7 Z" \ - Introduced a delay from proning to standing to help reduce exploiting* {& I- i4 t7 W$ L
- Adjusted C4 to make throwing more difficult1 C( h J f# J3 a9 g
- Fixed the issue where a red distance marker appears on the ground2 r n1 V$ C) n" Q9 ^5 D- C& l# L
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
; I% V% G5 P# ~% U6 \ - Made adjustments to reduce the damage taken by vehicles when driving
) \) v. X2 R( u N - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
9 N, I2 w# y# Y j l8 R - Commander options no longer available whilst dead.
% w, }0 G, d& o# s0 V - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
& l0 l0 k J5 R! I; z+ T - Fixed the issue that would cause infantry players to be revived with no kit.) o' [. C& P1 C! o
- Fixed several rare graphics crashes.
; ]7 {: h- a9 Q m' m1 a - Fixed issue with players crashing while clicking "Join Game" in the front end
- b/ e# A* _+ q" h9 r& q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 s/ G% a3 K: r. B" _ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 v+ \% g; [4 f1 W1 k
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
' G: ^ Z) @1 \9 A - Transport Helicopters – Increased the armor of all transport helicopters ~2 j8 x2 P1 l I/ J) a C
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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