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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 S ~' B J2 E% }EA - 1.4 Full Patch; Y% N! `7 `* v: B( Y3 h
EA - 1.3 > 1.4 Patch6 @6 D6 k; S+ i$ D0 g9 o
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
; K! y7 X6 P# R3 g - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
3 Q5 ]# W R& ?4 |- ZFront End:
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. N: K5 c* s6 M% P" Q- ?9 }; }- Front end - Fix server browser issues with updating info
3 D8 u- S1 z) V4 [' |6 S - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 Y3 x8 S. T$ _ - Multiplayer Internet Server maps size filter not working
9 X- b" u6 m$ Y1 E4 w% Q - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; W- Y* P v, ^9 Y6 C Game Server: ! L, W+ ]5 d& k2 Q& V
9 K. m5 m3 {0 m) ^0 L! f8 ]$ Y" l5 N- Increased server stability
( F+ J( M$ i. M3 Z' r! s - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 Z* p: S! i) X, P- V1 g4 y7 \( q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; y+ T* _/ X8 y- \. Y - Re-enable unlocks on unranked servers
5 c6 P. n# t% u: J7 r V - Ranked server forces unlocks i.e. have to have unlocks selected.; }7 W. G' ?/ z4 B
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ A% e9 O0 s% W8 w) j3 {* p R - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map' ^; T2 v6 U& k8 ^6 G) C( u
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! r! T, u# T6 [5 X - Vehicle drop crash related bug (missing icon): W/ M5 ~. u, w# E$ S7 D
- Co-Op bot console commands do not function on local servers.
- D0 D/ h! z% @ Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' S Y8 p2 i/ [1 C
- Introduced a delay from proning to standing to help reduce exploiting
1 m+ w. d) @/ Y1 n$ g; P/ E% \6 H - Adjusted C4 to make throwing more difficult0 D, J8 b2 @2 ^2 I8 h8 w8 Y! h
- Fixed the issue where a red distance marker appears on the ground
8 q3 g& m5 j. q/ K+ G& [8 k - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: _* f8 }- L9 D; Q0 V: B1 \0 o
- Made adjustments to reduce the damage taken by vehicles when driving& U& C" Y* m+ J; u, O* T
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
" ]' h" Y7 b. ^" H2 L: P5 \3 b6 x# e - Commander options no longer available whilst dead.; V% u8 @/ v) A* @. P" t
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 u9 F- q& T: v; s8 D - Fixed the issue that would cause infantry players to be revived with no kit. o( ]2 d u2 n
- Fixed several rare graphics crashes.
4 U. H, V8 m) U! N& p8 c - Fixed issue with players crashing while clicking "Join Game" in the front end
3 ]. T$ g; \* ?' e( { - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.5 M+ h0 C9 ~( Y
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). f* R7 {+ u- x$ [# p- @) o3 t& S, ?$ f
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
' B0 q' w" f2 G5 p5 c& U) [7 b1 v, u - Transport Helicopters – Increased the armor of all transport helicopters
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8 H$ U6 E$ v @$ Z" d+ v4 x[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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