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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.46 ` E& n) G N9 s
EA - 1.4 Full Patch
. w5 I' K" ~3 [/ X+ Y4 G& yEA - 1.3 > 1.4 Patch
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+ H7 S$ x4 o1 O" F1.4 Patch – New content
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8 p$ t! f3 J6 P" [7 i- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)" s+ y0 l$ s1 A7 @
- New Server Option: No Vehicles mode2 E+ f# t' ~; Z8 D# c
& j* T5 Q5 {% }! h5 o c1.4 Patch – Fix List ! J' K% t! Z. _! N7 z& N6 B
Front End:
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; u+ `7 C0 p$ M4 ?* a! @5 y- Front end - Fix server browser issues with updating info0 R, H, |9 q5 M
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
! J0 i% d7 E2 v4 U6 }' l - Multiplayer Internet Server maps size filter not working. n( X& _1 d7 ] @' x9 o
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box: J" ]8 c! Y- I a
Game Server: / V9 I) v N' b" J6 p
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- Increased server stability a% A u( e1 s, H! Q& d
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 [! f7 P* j) [9 z+ f- e& y5 k
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.! b- ], `1 m# U
- Re-enable unlocks on unranked servers( c# R' M8 q8 a
- Ranked server forces unlocks i.e. have to have unlocks selected.
4 |4 o# B' c" z/ b7 z i( z5 s - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 y$ m1 `& X x+ Y* W
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) M$ t1 X$ g, D
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps" [# m% \) D* r# F+ z0 a# P2 T
- Vehicle drop crash related bug (missing icon)
0 a; E. f, E1 U - Co-Op bot console commands do not function on local servers.
- g, Z) k5 r; i X7 b5 T4 A Client / Gameplay: 6 ]8 ^* W5 O( u/ z6 c# U2 z
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* D- V+ C7 J7 @( H" V& P9 m - Introduced a delay from proning to standing to help reduce exploiting
/ h8 Q0 [$ m) K - Adjusted C4 to make throwing more difficult( q" v* i) y. s
- Fixed the issue where a red distance marker appears on the ground
/ P2 F& e( V! C - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" n$ y, M9 i( @! C8 F2 n1 i - Made adjustments to reduce the damage taken by vehicles when driving5 A) `' V, g* n7 O/ {
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage." k, T' g! W+ X ^( G% l
- Commander options no longer available whilst dead.& V9 W; G, n( D$ U
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
! \) j; ^$ t3 h; C! ?6 o - Fixed the issue that would cause infantry players to be revived with no kit.7 A9 F, F3 t! U! A( B; W: t( M4 I
- Fixed several rare graphics crashes.
0 V; y c1 q( m - Fixed issue with players crashing while clicking "Join Game" in the front end+ ~7 G$ a1 i' K# f% p5 x
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
' t3 q: y6 ^* E* ?8 D, o - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 S' n% X0 h( q+ M - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( w, a5 F8 z( Q; ?/ `! G
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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