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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# f% @5 u) [ i; G% ~EA - 1.4 Full Patch
: }/ `% B& F# @% FEA - 1.3 > 1.4 Patch
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{6 H, S- |) q2 X1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
+ G7 O& O0 X1 a; I - New Server Option: No Vehicles mode" ]" ?6 @4 ^+ W' x& U
0 @1 p) e4 t- l* l( V8 A- o2 o1.4 Patch – Fix List + ]) K$ E0 L. o$ U4 O: \
Front End:
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7 G9 R% ]' N9 S' ~- Front end - Fix server browser issues with updating info
I; a9 j4 i" L) @7 K - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players1 L4 d! T# [7 d# W: F9 L1 I
- Multiplayer Internet Server maps size filter not working4 ]6 y* [# W2 i: Z
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 ]+ I9 H- f# R5 _% F Game Server:
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( m) D: e: p5 ~# W/ d: f- Increased server stability
! w' T! X( i' n: U2 t. @ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ E; P) |1 F2 K$ x3 g
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! ?& I3 f4 {$ g - Re-enable unlocks on unranked servers2 g z/ I8 @0 q
- Ranked server forces unlocks i.e. have to have unlocks selected.
5 P* V( i0 r( h - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
) ]8 S4 J3 ?. S - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map9 B% l4 _" v& z3 J( s
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 Q/ `- i) x: t% b, h" t. @ - Vehicle drop crash related bug (missing icon)
$ _: j5 D* d. F/ Q - Co-Op bot console commands do not function on local servers.# F. O3 I4 Y" ~( d
Client / Gameplay: + y9 J) z4 |, q1 i6 N
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' [6 m3 T* v7 J3 e% x, D$ ~6 C- X
- Introduced a delay from proning to standing to help reduce exploiting" ]- f6 F! i! T9 f b% t$ O
- Adjusted C4 to make throwing more difficult
: | B( L) Q. f3 D& t) B3 z% R - Fixed the issue where a red distance marker appears on the ground0 x" Y% _9 T( ^9 K, `% Q3 n4 W
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% D8 h, f$ t; P; m4 x6 n - Made adjustments to reduce the damage taken by vehicles when driving2 T) y2 [* x9 X' ^" p8 b
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
5 h% Y, y+ V3 _' l - Commander options no longer available whilst dead.! W- a+ }' l* g/ }& C, S
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* p+ k0 W1 X* k7 l- e
- Fixed the issue that would cause infantry players to be revived with no kit./ H" j8 @" \, ^1 o0 L1 V7 G
- Fixed several rare graphics crashes.9 l/ s; k, \, @' K3 K) I0 g
- Fixed issue with players crashing while clicking "Join Game" in the front end4 ^# d, }0 f% a7 l2 j* U) e
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
6 C/ s m9 d+ Y. N0 P) ] - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
. C0 p8 H3 N3 P6 j+ ]/ ^ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu9 B% F4 u$ x$ C. E, o" V2 ~
- Transport Helicopters – Increased the armor of all transport helicopters$ n2 g2 l8 G1 e
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' X) R C- t1 |& k[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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