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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ W4 D% B9 g4 n+ h. p- QEA - 1.4 Full Patch
6 b5 V: _; _& v7 O$ Q/ yEA - 1.3 > 1.4 Patch
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, O3 t4 N! P4 O# z) W; W3 t1.4 Patch – New content 7 q: I& Q" u6 R! A3 L
; T7 ?& \: W7 n- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ ], t. k! Z; c& \" w) f2 W. J' e
- New Server Option: No Vehicles mode# Y' x0 p; N) y- b3 j( |3 R& W
" _% {: n0 ~% Q5 t- W8 R0 q" ]# m1.4 Patch – Fix List
! v v: D" Q7 @" w4 u) _, lFront End:
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- Front end - Fix server browser issues with updating info- b8 f5 ]! v+ S% O% _' Y6 i1 |
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 U: H7 k$ y, }3 C9 y
- Multiplayer Internet Server maps size filter not working. {2 b: v0 S# s' {8 z# X
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) ]1 C9 k6 l* e1 U5 x' G q ^4 v
Game Server: 3 s4 J; U) I1 |) V$ L+ ?; L8 t# T
/ y, M" E+ Q# J! T; n: e- Increased server stability
- h( Q: t0 ^6 A - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)* u8 f- u) u0 j Y# f8 l- K
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
8 A* i( J3 s& z5 r. J5 E - Re-enable unlocks on unranked servers
7 C# x$ V3 K( K! T4 a - Ranked server forces unlocks i.e. have to have unlocks selected.2 ]: L+ z% v [5 @% T
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point." A5 }6 ~ T! q5 Z# c3 W
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 Y4 a; a' l1 T - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps5 i# T v) R' ]# M) m. n0 n
- Vehicle drop crash related bug (missing icon)# o9 \+ _ w$ i6 b: k
- Co-Op bot console commands do not function on local servers.
) q- i( B" H8 {# A3 E5 G5 _ Client / Gameplay:
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" Z* v0 {5 R4 P) M5 \5 x- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag* M1 u4 g$ t5 c4 E& a
- Introduced a delay from proning to standing to help reduce exploiting3 n& `, G% r& k7 U* t
- Adjusted C4 to make throwing more difficult& d0 t1 F* o; y! D
- Fixed the issue where a red distance marker appears on the ground
6 e$ N: k# G8 s4 T4 H/ f9 E4 ~0 V - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 A8 r5 V- `: l6 r- @- t( Y
- Made adjustments to reduce the damage taken by vehicles when driving
1 t! b' a% o( t* ] - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
0 D& H) H+ G4 u/ w, l - Commander options no longer available whilst dead.8 }9 T8 C; A5 q5 o0 b" ^% N
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. `' y D1 m$ G* j6 Q - Fixed the issue that would cause infantry players to be revived with no kit.
6 O* s" K6 N; |9 U \ - Fixed several rare graphics crashes.
: D. M0 m4 l [: o - Fixed issue with players crashing while clicking "Join Game" in the front end/ |5 M- ]; f* H5 }5 L" r
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.9 u9 E0 ~0 D: X( R N7 W/ e* v( {( v
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).. K# |( X* ^" l. m
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu; N8 s P" m2 S0 p0 A9 B: z
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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