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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
9 y0 a. R* W. gEA - 1.4 Full Patch" v( R; L& e% a0 \
EA - 1.3 > 1.4 Patch* s2 X$ q* T; Y% I
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1.4 Patch – New content
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8 q0 ^) ?% U8 m* o; `- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
1 _, r6 B' N; _; F - New Server Option: No Vehicles mode0 |& D3 b: J" U$ U" K) a# |: Q X
4 e" L% I. X3 {" @( {" N# E; v9 F5 S" C1.4 Patch – Fix List
4 L9 }) P. O: S3 J0 \3 OFront End:
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3 F0 q2 m: J9 W/ z5 T/ E7 k- Front end - Fix server browser issues with updating info* X7 k7 z' Q2 A2 R
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. F7 g! {7 Z" E; A$ D# \+ g
- Multiplayer Internet Server maps size filter not working
q, ~- O3 G8 a9 p$ J' u- i9 L - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
v6 s) w" X' a- j+ [( S" b2 A Game Server: ) ?& [9 a9 H4 ]8 n2 r/ D
# a; o4 ~9 g. ~+ P' @9 u- Increased server stability
; \# f, h9 \1 S" y# j6 ? - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 o) E8 I9 q8 O
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.$ c) Z8 v$ ~# ?- D& z$ T( u
- Re-enable unlocks on unranked servers
7 G5 a, T" q) N! V/ g Q - Ranked server forces unlocks i.e. have to have unlocks selected.
0 m A0 D2 P4 c2 t - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 D2 P3 ] f Y; Z/ L/ w$ u
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
3 ]6 D; q8 {: L" |+ g - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
6 u/ Z4 w0 H6 u" ], b( ~ - Vehicle drop crash related bug (missing icon)( t+ W8 G) ~( m3 f/ J+ n7 k
- Co-Op bot console commands do not function on local servers. S; d! p" T2 @: U
Client / Gameplay: w: d8 j2 O( C
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
( y. S" ~' a9 d @+ Q5 ` - Introduced a delay from proning to standing to help reduce exploiting! W: }* E& W5 q6 J9 [
- Adjusted C4 to make throwing more difficult) f% I9 S2 Z- g: ?
- Fixed the issue where a red distance marker appears on the ground
: r+ D+ s4 y3 C# M4 z2 D4 @ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' C$ a4 _$ b' M
- Made adjustments to reduce the damage taken by vehicles when driving# E% u2 M) U; t8 j+ T, ^
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& A' u) u" s6 V5 n% C2 ]. r' L$ c0 R - Commander options no longer available whilst dead.
! y& U" H" T8 R- M5 |& ^) N [, R - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round" S& O! |$ d; @8 c; _ q5 o! ~
- Fixed the issue that would cause infantry players to be revived with no kit.
& g- y* _+ D) c( b! s - Fixed several rare graphics crashes.
: u- S7 [/ j( o - Fixed issue with players crashing while clicking "Join Game" in the front end+ E* Q* g9 @. B2 ?% E) b
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ H8 _* A# G* l$ Q8 P. `
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 I4 j5 W5 L3 F3 B1 S* t& N - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
/ a& K1 j3 X: D7 a5 Z; x0 k - Transport Helicopters – Increased the armor of all transport helicopters3 }- J9 K! Y; l8 P4 |- D
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+ M6 v' z: ^: J. v. }[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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