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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4* Z9 h' l. i; Z" u2 ^. ]4 Q% V
EA - 1.4 Full Patch3 w% x' C9 Y( {" G1 V5 C7 [8 ^
EA - 1.3 > 1.4 Patch3 @" u9 [9 Q& Z( o' _
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1.4 Patch – New content
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) t% \. y) p% A( C/ k- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
p+ |7 _8 y% _ - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
- u$ U/ f/ d t+ j9 ~" p" }Front End: 7 l. |6 `/ M0 t2 P' t
' @7 d+ E# `2 c: i8 ]- Front end - Fix server browser issues with updating info
1 e$ t) @) _0 x( N1 p - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
8 N" I6 q* W; r: x' J - Multiplayer Internet Server maps size filter not working( K2 G; R7 D6 d* X0 v- b! H# w
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box: {2 I) v$ b3 ?, x
Game Server: 3 o; L7 c: n& j8 D) I4 j
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- Increased server stability" _2 T+ N+ X$ g' e4 _# `$ a
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 u0 K3 t5 f& t! Q - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
& d9 i b v" U/ @7 e - Re-enable unlocks on unranked servers
5 |7 z f5 J: I+ s, U - Ranked server forces unlocks i.e. have to have unlocks selected.# K+ j O8 k+ M" K* t
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
# m/ ~$ M. j( B6 _8 z; E) @ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
. F- h$ \! _1 V. T3 F - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 g: N& ?' K) B- z9 D- M - Vehicle drop crash related bug (missing icon): O7 A& U9 g6 i* n+ S3 x
- Co-Op bot console commands do not function on local servers.0 u" o2 y1 {0 m- |
Client / Gameplay: 0 W l6 K% b/ l8 l3 b" W
9 a8 y, C* J9 h6 O3 K7 D) m- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 n! b4 R; f6 j5 x
- Introduced a delay from proning to standing to help reduce exploiting5 H: ]* j. @' y. O4 v2 |
- Adjusted C4 to make throwing more difficult% _, E3 C* x( G* a% w
- Fixed the issue where a red distance marker appears on the ground
, r. Q, O, E6 S2 d' @5 J. s% t. n - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items* M. a* d% N2 @4 J- P* r" j
- Made adjustments to reduce the damage taken by vehicles when driving
3 j/ K( Y5 R, h - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
- v& s6 A& i1 x - Commander options no longer available whilst dead.. Y1 i: j9 G7 B4 \6 p1 h
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round% `& z/ F6 l' c3 J
- Fixed the issue that would cause infantry players to be revived with no kit.
. f/ ^! }! X' R2 I4 _7 { - Fixed several rare graphics crashes.8 ]$ N4 V/ k8 U7 q
- Fixed issue with players crashing while clicking "Join Game" in the front end
/ K7 y; d6 l9 L9 i$ B w; c% @ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
- ]$ {# L. I) n# I - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)., H. |2 y- M& D. H1 G. W( R
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu6 }& n* T! j) e* y7 |
- Transport Helicopters – Increased the armor of all transport helicopters) S8 ]0 T! m+ r. A- c1 f
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% q0 R: A9 |8 K+ C# K( X9 w[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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