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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; m8 u/ i6 V1 |8 r6 {3 j2 Y# F1 CEA - 1.4 Full Patch
/ {, ]: D9 h& s7 Q4 G8 YEA - 1.3 > 1.4 Patch
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4 V& D) [0 G* z7 j1.4 Patch – New content ; R% _5 E' d8 J' R
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
- o" u! e4 f8 A8 L3 c - New Server Option: No Vehicles mode
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Q" a4 ^: d/ {) @- }1.4 Patch – Fix List * |3 p# K! `; D) I7 ]5 u) L
Front End: 6 T+ N0 m$ m: x0 X' J
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- Front end - Fix server browser issues with updating info
: }/ i/ Y, D! C - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
& D( Y6 T! z2 L- h& F - Multiplayer Internet Server maps size filter not working
9 _% v5 d4 v6 a% L: W0 u2 O - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
1 ~% |* v* m! n+ _9 l Game Server: 7 c5 q, f6 T) K9 X# x/ I" \
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- Increased server stability* g/ X$ W6 \) O. ~5 K( f# e
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
7 J6 [" }- h; T& s - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
2 R1 u# S% M) B' v8 Y$ r - Re-enable unlocks on unranked servers
) W2 S, b* Z5 D7 F# M2 C - Ranked server forces unlocks i.e. have to have unlocks selected.
5 Q/ s; K9 Y( @& I0 Y7 o( B - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
! w f! }0 f( F! ^ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map; F3 o" g u# p+ y
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' @4 G; C) g# S8 I+ }$ e
- Vehicle drop crash related bug (missing icon)
6 w9 o; }1 g+ U - Co-Op bot console commands do not function on local servers.& K6 q0 b F$ i8 h5 q; v' ?: I4 n# [
Client / Gameplay: ( g: P) s* F: ~6 |
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 R' t) r2 c0 |1 j9 m
- Introduced a delay from proning to standing to help reduce exploiting
& P1 p& y4 C" Q2 e! ? - Adjusted C4 to make throwing more difficult
& P! d$ K) t! L - Fixed the issue where a red distance marker appears on the ground
3 W2 ]% K3 @4 o q- i, g - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 n7 |9 l2 [3 I; \" _
- Made adjustments to reduce the damage taken by vehicles when driving
2 k! h, ^1 O7 Y* k. w - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
* w" ], y' Y$ e- c, T% _ - Commander options no longer available whilst dead.9 e! M+ E- `6 T; Z ]- y
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
$ y0 s* Z4 z) _0 v4 ? - Fixed the issue that would cause infantry players to be revived with no kit.# R9 `/ r8 f, I8 N: ^
- Fixed several rare graphics crashes.1 `1 D S1 r$ y* h3 v0 r
- Fixed issue with players crashing while clicking "Join Game" in the front end
3 y# b2 V* `* E) A9 A - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 f4 w4 O& V$ C2 f# Q( g- V - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).0 A$ ]8 `% T) k" W% Z6 |% `
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) d. G) h N+ g; J3 J/ [ - Transport Helicopters – Increased the armor of all transport helicopters0 _( Z% `. Y9 H
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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