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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.43 ^: \9 J$ J6 \) O% H+ }
EA - 1.4 Full Patch! H( g5 | N& a* d
EA - 1.3 > 1.4 Patch# @2 m4 F4 K e4 x. D
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1.4 Patch – New content " y p W0 s' o8 w
: `+ G+ m" ^! }2 o8 z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)- |2 y" l. ^* m
- New Server Option: No Vehicles mode
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( L2 d D' P+ Z* P2 K1.4 Patch – Fix List
! b0 ]: D& V* b- s/ A! ?Front End: 0 s! @5 S* x; M; r
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- Front end - Fix server browser issues with updating info2 q4 M% ]* E% j1 s
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players( J! ]- E3 J" j
- Multiplayer Internet Server maps size filter not working7 P9 a( z. i, D! H, v
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 y5 _( q; j3 k1 f) S; p. d
Game Server:
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- a# F( k, {+ Q, O- Increased server stability
+ D, ~8 b' b7 ~$ B% N& } }+ Q- p* P - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
8 j/ F p, I5 m$ m; d - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 F2 c/ ]- z8 z4 l6 Y - Re-enable unlocks on unranked servers
6 A- J7 g1 Q; W5 l! b - Ranked server forces unlocks i.e. have to have unlocks selected.( x. r( x; W& N
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
& A: j, l0 @2 ^! y - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 U+ h/ Z8 }5 N6 P1 k - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 J v. M; n& d' D& f- ?! B
- Vehicle drop crash related bug (missing icon)
! `9 m! `: r1 J4 z" s5 F - Co-Op bot console commands do not function on local servers.
9 C: E# B& }, Y. A- s1 l8 N Client / Gameplay: 4 C0 Q# w' f/ a& `0 \6 B
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
. `: q4 x- D! d - Introduced a delay from proning to standing to help reduce exploiting( o' `, Q. B( Q; }* _% j+ N
- Adjusted C4 to make throwing more difficult
, r/ K# S& X) q) W" F0 e! F' s - Fixed the issue where a red distance marker appears on the ground
9 q0 ~% S* e3 z N3 P" q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items$ g. } s1 D6 a2 B; R
- Made adjustments to reduce the damage taken by vehicles when driving
3 Y7 Q2 G( x- V* o - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) v+ o) F7 G: t4 W0 s - Commander options no longer available whilst dead.
2 y0 E; ~; ], S# M - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 i) N+ r5 B2 V7 z4 D1 n - Fixed the issue that would cause infantry players to be revived with no kit.
3 X3 [. _6 c, s9 Q - Fixed several rare graphics crashes.8 u# m& n7 f7 I9 ^8 a
- Fixed issue with players crashing while clicking "Join Game" in the front end
9 ^+ M9 Y4 v, f- n+ C - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
2 H) V! U* v0 `' @" L: l - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)., t9 `7 p% t# W. `5 b. m- O2 R
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu/ t2 U9 R" g3 ?# ^* t) m+ c
- Transport Helicopters – Increased the armor of all transport helicopters1 { V! h. G1 C8 z# [, R- `4 Q
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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