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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' J3 h# b' \6 ], N, B+ r, P# ~EA - 1.4 Full Patch
7 m* A" c% ~% C5 Q, tEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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3 n, ]- l$ @3 Y) _; k- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
$ |/ r* e) N1 V: L; Y - New Server Option: No Vehicles mode0 l% Z J. U0 Q/ c- H
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1.4 Patch – Fix List
% J. T4 N! b# E& mFront End:
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- Front end - Fix server browser issues with updating info5 `8 E! {+ n0 K7 ]6 s
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
) y6 E- E" e) k" Z( G - Multiplayer Internet Server maps size filter not working
' A8 a" i4 s" z( f - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ ^" C# @( ~' }, ]0 B, [1 `" A4 c Game Server:
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6 b# f% Z7 R" \3 E: G/ Z9 K v- Increased server stability
$ p0 B: x/ X( N. Q+ _6 ` - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)% M0 {' O: k6 d H) P
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.# k2 \" b7 [7 K4 W- S
- Re-enable unlocks on unranked servers8 u8 T8 z" Z' c) n2 c2 u& L
- Ranked server forces unlocks i.e. have to have unlocks selected.
1 L3 p3 S8 Y# s4 D - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.' n f+ F3 I9 Y6 N6 V) e2 B. I
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map5 y6 z/ k* ^" x8 Y+ N( |/ v* V
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
( u/ s4 a9 j( j6 I7 D) v! @7 l - Vehicle drop crash related bug (missing icon)+ {' z3 S- u {% v, r( T
- Co-Op bot console commands do not function on local servers.
6 j! p: d6 s% \. Q Client / Gameplay: - i2 G8 f8 K' O
( Z" p* Y( t; j. `( L. Y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
) {3 k9 G/ F" Q* v$ N* r0 A6 K - Introduced a delay from proning to standing to help reduce exploiting2 s0 ^2 E+ ~3 J" G
- Adjusted C4 to make throwing more difficult. U3 y% K; Q/ j6 o. K
- Fixed the issue where a red distance marker appears on the ground, Q" K0 Y( |5 s7 e: w1 s! O
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
1 Q6 }8 L' ]! n6 f - Made adjustments to reduce the damage taken by vehicles when driving* Y. V( t, q2 Y' I7 K9 R7 F1 D
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.3 J( e$ d1 X* }2 P
- Commander options no longer available whilst dead.: f: w _) P: e; u* h: L H
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round- C# |9 Q% n/ z0 F: ?- ^3 {
- Fixed the issue that would cause infantry players to be revived with no kit.' }7 \% ?8 t* A
- Fixed several rare graphics crashes.
' K/ y9 B1 O, ^; m9 W - Fixed issue with players crashing while clicking "Join Game" in the front end- z/ w# U+ s7 r) j4 Q/ C B
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
9 N {" Q, u! `2 n; ^' H$ k - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) U4 }/ B. s; W
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
5 N: @: r: v# S. }: v' Y5 e: Y - Transport Helicopters – Increased the armor of all transport helicopters0 L/ x ], B. O8 o6 M4 E
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1 Y& q9 i1 c( Y a[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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