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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4+ w: u7 D; X" F# K7 ^. R2 `
EA - 1.4 Full Patch% L8 p$ B' m$ Z" k
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content + }8 ` Z' S" _2 K
0 G E0 n% M1 J* D& p+ S E- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)3 B9 j; B: r$ I0 _
- New Server Option: No Vehicles mode E2 s2 G, |8 _, Q
" U- q# Y9 g- ^8 q& U# E" C& {$ i ?1.4 Patch – Fix List
/ g4 v5 u0 I' v5 _Front End:
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- Front end - Fix server browser issues with updating info2 D2 ^$ ] R+ y3 ~8 N
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players8 N3 Z; O( P/ @* v" B
- Multiplayer Internet Server maps size filter not working
+ s- @) z/ p" I8 k; M5 E* W/ M - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box7 J3 _1 F# y2 c5 |+ V
Game Server: 8 {, Z: u7 U% V& t3 p
4 v4 r3 p* y7 B5 v' `. w8 S- Increased server stability8 B/ H, o9 | U
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
/ M+ u9 c# i5 _8 I; N4 `3 ?" V - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
5 n) ?5 p4 H7 z3 Q, n; O9 ]' }0 N% M - Re-enable unlocks on unranked servers
1 I8 O3 W7 o, i( x% N - Ranked server forces unlocks i.e. have to have unlocks selected.
2 t9 W V/ `: q0 G+ l3 L4 ^ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" ]4 W& n! H3 v5 f4 y& R - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ a5 \8 r4 r4 |1 W' `; } - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
' g5 x( }1 o: c/ J* R' S/ | - Vehicle drop crash related bug (missing icon)
' U6 z$ W) ?& T+ a, D - Co-Op bot console commands do not function on local servers.
. F, o: y) |& V3 [$ M- u Client / Gameplay: * v+ ~$ l' t* V& W' ]/ Q$ ~
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 `% A% N0 G; I# N8 z - Introduced a delay from proning to standing to help reduce exploiting
- X& v/ b* \, c- [ - Adjusted C4 to make throwing more difficult4 \: _7 h% n7 Y6 I [! q- y
- Fixed the issue where a red distance marker appears on the ground0 a' J1 n4 S) b3 z+ }5 d: v6 K
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items9 H1 x3 q v- q3 }" p& J0 {
- Made adjustments to reduce the damage taken by vehicles when driving
! b" L0 C3 P. w3 u/ J0 ~ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 y: A8 T! h* ]0 D% ^" `
- Commander options no longer available whilst dead.. S) f# X, _) |. Z
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% S" @2 ?3 k& h% w5 b, X - Fixed the issue that would cause infantry players to be revived with no kit.2 g- j1 X. U+ u2 T+ X& ~5 q
- Fixed several rare graphics crashes.
! _1 e( b4 K% U3 \* s _7 x - Fixed issue with players crashing while clicking "Join Game" in the front end2 H( v; L2 I" s9 x. `
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.' y* r+ d7 W/ W1 `3 _- V! V; @6 i# w
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
7 d4 W* j$ h; r# G - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
8 u6 s9 j) J" M0 ?; \4 r, M# b - Transport Helicopters – Increased the armor of all transport helicopters- s- Y ] B! }% R3 ]# [. R' z
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. O) Z; t; O1 h1 u& x[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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