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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
0 X, O% j$ m7 ^- a" `) e6 w: ZEA - 1.4 Full Patch
2 c. _+ a5 c9 H/ W. Q8 \EA - 1.3 > 1.4 Patch
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/ n0 F: q9 t" r4 E8 F E1.4 Patch – New content " `" T/ V: K% n$ l$ _+ h7 z+ @
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
" @5 {* |* j! @3 k - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
1 J4 v$ x, Z% j* w5 m/ KFront End: 3 f$ J9 v" a L# d f4 X
0 ~+ K! d! {$ E1 b6 |2 l- _- Front end - Fix server browser issues with updating info
3 v6 H. Z4 r8 U' _ g8 n - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 d; `- f& |: X5 z
- Multiplayer Internet Server maps size filter not working
# v0 q# q! ~1 I$ D - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" b/ B# y/ e0 T7 h7 S- L) I Game Server:
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- Increased server stability
; D9 x% P1 I! X. Y - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- g" Q( T' V3 @6 I - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ E' [# w7 [! h1 P) x0 d. K6 f - Re-enable unlocks on unranked servers
4 m" I. x* I0 X; U - Ranked server forces unlocks i.e. have to have unlocks selected.
~* s. \# u' |% N! H/ S - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% J3 Y* z: h) M4 G4 W( _ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
5 x$ J5 E/ W) E1 b1 ^ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 G0 {' S/ f/ r! Y" n' d; e1 Q
- Vehicle drop crash related bug (missing icon): A6 X D0 Z5 V# r1 {
- Co-Op bot console commands do not function on local servers.
6 ^/ N+ Y4 w5 U: N+ [3 l. P) Z Client / Gameplay: ' x2 c. S5 c# S
0 g5 F4 f# g) u- K- x- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" ^" o- q3 Q6 z. t' t% D2 ~ - Introduced a delay from proning to standing to help reduce exploiting
" _* S$ I& F& n+ N: G9 k - Adjusted C4 to make throwing more difficult
9 v0 i/ R- Y+ Q( } g+ X - Fixed the issue where a red distance marker appears on the ground
+ w: S- j0 x v- t - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items/ P) A* B4 e4 Q5 v/ Z2 x, m
- Made adjustments to reduce the damage taken by vehicles when driving
" G, c0 U# a% l0 ?! V - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.; e! [! V6 W+ _% M3 G; ^/ t, j5 ]
- Commander options no longer available whilst dead.
9 D! E) {5 `$ x7 c" ` - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 E! m5 K) c% |/ L: e1 s - Fixed the issue that would cause infantry players to be revived with no kit.
% q9 K8 [- H' e% ~; {3 g - Fixed several rare graphics crashes.
; e4 S5 [* r. j/ ^: G b - Fixed issue with players crashing while clicking "Join Game" in the front end
5 R) f: y! `) T; @8 d - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
4 z9 \7 J: Y) n3 m5 S. x - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
1 r' q, W. [+ Y3 F6 y9 Q - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu# J5 I8 |6 s7 @7 ^6 N
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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