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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
, f: W, m, g. s4 {EA - 1.4 Full Patch
8 i4 W5 U# E t* H* c& gEA - 1.3 > 1.4 Patch
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1.4 Patch – New content 1 s2 d, g% z. E4 L7 {
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
- c( H t! G7 W8 i# m9 d/ K* v - New Server Option: No Vehicles mode
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1.4 Patch – Fix List 2 S( d* ]; x; \5 P! p2 _
Front End:
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- Front end - Fix server browser issues with updating info7 t: G. A! w" P8 F
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
% o' r9 u3 f: ~6 m f. V1 j3 ^3 R - Multiplayer Internet Server maps size filter not working
) h1 g4 [; d3 I# M! F3 M( T( Y$ W - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
/ n. x' W; n+ e0 U Game Server: # j/ g" F/ k3 Q& |1 l1 B* G4 x) V
9 N! z5 }5 R) K( u- Increased server stability1 T, q$ y2 [5 n7 \* f
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)# ?" v6 r1 O% {; R
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.. ]: ^- f( U! `' Z5 I1 O; A" R1 E
- Re-enable unlocks on unranked servers
/ B4 q& b2 ]8 R - Ranked server forces unlocks i.e. have to have unlocks selected., ]: r* R! ?; N1 }4 X/ s* s x
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
, |! I, a' C7 j4 ]+ ~ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 {7 D3 { ^" V& C
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 N# S& u" N; q' Z/ ?* f& g7 O3 L
- Vehicle drop crash related bug (missing icon)
2 C# a. M& p) s - Co-Op bot console commands do not function on local servers.) C$ c8 H# J' W
Client / Gameplay: % x0 s0 Y5 {5 l' o) k3 F- }3 ]1 J
" B- P, n% J8 t; t- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
6 o: ^( D# s7 G3 D' S/ K - Introduced a delay from proning to standing to help reduce exploiting
2 j) |0 x% d0 p+ n8 ~. S9 x - Adjusted C4 to make throwing more difficult+ B1 x1 f! D$ \
- Fixed the issue where a red distance marker appears on the ground# m( i5 @& W7 Q. @+ c. N* T! k
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items6 O" w) U. T* p' i8 Y# ^1 N9 n9 v4 B
- Made adjustments to reduce the damage taken by vehicles when driving9 f! J) k" F# @( v* A) f8 U
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.& ~3 v! V8 I9 p" x
- Commander options no longer available whilst dead.! D& b8 I7 |1 h$ [$ W
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: c6 `# K2 s/ C/ M- |3 d8 {2 o
- Fixed the issue that would cause infantry players to be revived with no kit.
7 v8 S) @+ I8 x) `& w - Fixed several rare graphics crashes.0 @, v: V; F$ J0 i# Z8 t# k
- Fixed issue with players crashing while clicking "Join Game" in the front end
' M/ _ P# r1 j2 q: A - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
. ~- P$ C+ O4 w) Q% q) S" U - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
9 D2 u8 c; L5 z, n! l2 `% H - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
5 `9 E- _2 y! O' J$ x& ~5 } - Transport Helicopters – Increased the armor of all transport helicopters
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1 C5 g5 G; O8 b* _; f; f3 w$ M9 W[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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