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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
, I" g! i8 U( p( WEA - 1.4 Full Patch0 g* k& g1 }4 g# {6 |- X7 s
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)1 Q3 ?4 |" u+ l% u% ~+ a E/ @
- New Server Option: No Vehicles mode
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3 v2 i7 F3 R& t' g' t1.4 Patch – Fix List 7 l% ?" d, p5 b- A( y- \
Front End:
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: H2 v6 F% M5 l' z/ I+ \2 L- Front end - Fix server browser issues with updating info* ]% A7 E& v* T6 D2 r+ V
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
3 T# \7 g& h# [# S7 n - Multiplayer Internet Server maps size filter not working
! u" Z& q, a! ]( \ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box" `, V8 h( x, L; x, e2 k) U( L8 f
Game Server: ( a Z) u. a: E$ a+ o4 I) m
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- Increased server stability) b+ ?: G1 C# K) M. E. U/ G( Z
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
) Y3 X5 O7 U1 P, W; B - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) _, `! L4 c6 g8 R6 l- f
- Re-enable unlocks on unranked servers
2 O, k2 \7 F m8 m' Q: _+ h - Ranked server forces unlocks i.e. have to have unlocks selected.
4 _, p9 b1 U( k5 a - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
& F q+ f! | O - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 J7 c2 a+ S3 ^2 x* g6 P - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
9 W) Z+ q7 [ l7 p+ X* L0 |$ r - Vehicle drop crash related bug (missing icon)
8 @/ ~) q. F7 `1 B - Co-Op bot console commands do not function on local servers.( L( J$ W4 h3 S; ?
Client / Gameplay: 1 k1 Q& N" d' R
$ v s* ~: ?" A% I4 r* O. C- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag, K) l# _$ ]! w. v" k* y" |8 v2 e. U
- Introduced a delay from proning to standing to help reduce exploiting, i0 E! D0 Z# _& L( ~2 e
- Adjusted C4 to make throwing more difficult8 Y, C6 S1 n" G( U4 N5 W* i+ P' d6 }
- Fixed the issue where a red distance marker appears on the ground
; E% X$ `' w: B, Q2 B3 @ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
' ]8 M& m( L' Z: u' K) S - Made adjustments to reduce the damage taken by vehicles when driving
* B1 u/ ^6 g( m3 b* _/ L! D - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
9 x7 v* d( q9 V: p9 w6 H - Commander options no longer available whilst dead.$ Y( T8 W% ^; V
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, P8 K0 y% e" u: W/ W - Fixed the issue that would cause infantry players to be revived with no kit.4 d6 Y& z) P" j: ]
- Fixed several rare graphics crashes.
, N; k: a5 N# @- ^2 Z7 s" C3 e" Q' |1 n - Fixed issue with players crashing while clicking "Join Game" in the front end' M0 W6 T+ r8 ~$ p' o
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% v+ r! u' G8 U. R
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).; @- E: ^" E' f& G
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu6 c+ k+ k9 v+ q$ W$ e2 ~
- Transport Helicopters – Increased the armor of all transport helicopters( }. u) i# _/ t, g' ?
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8 g5 c' [7 G0 S6 H W n! `6 S[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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