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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; I) c* ^% w' X4 t3 @EA - 1.4 Full Patch. d0 i- h' y" v( x, o3 O1 x) d
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content " T% D# ]5 w1 D7 P/ h2 t
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
w5 w) T: ?& b3 ]7 B - New Server Option: No Vehicles mode; U2 c/ T' a; A- j% ^. k
; [/ {7 G; F$ f! y8 ^0 O& [4 ^1.4 Patch – Fix List
8 Y3 f7 i8 o3 P, WFront End: : [$ C7 _$ P0 }0 Z! g' ?
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- Front end - Fix server browser issues with updating info* h8 V" @" e! t9 n" g" q
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
! X& z, j. w) r - Multiplayer Internet Server maps size filter not working
$ c( Z* a4 A, D - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 @0 T1 y/ J5 a9 Y( e4 h: v6 x% l
Game Server: : C/ J5 o* m5 b7 S, w) _
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- Increased server stability
9 J- b( G) m0 V9 X7 h - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ W3 b7 p7 t8 ]( l
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 \* n; P9 M! X7 \4 m. I - Re-enable unlocks on unranked servers
. U: n) J: t( R7 S$ r% l - Ranked server forces unlocks i.e. have to have unlocks selected.
1 u9 _5 y ?$ j) I! s9 C9 P - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 ]$ H& ~; d8 u$ Q$ k4 F4 T
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map# X. n* G* `; Y1 D8 X; H/ n& N3 {
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
$ `3 @0 U( x1 D2 c - Vehicle drop crash related bug (missing icon)8 D0 S2 _& V# x _) Q
- Co-Op bot console commands do not function on local servers.' u- @. G. w7 Z! }5 ^! W) n
Client / Gameplay:
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! c% G6 g% e# [/ K+ n3 T- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 |7 t% Q; \: p, U9 C2 r1 }1 A - Introduced a delay from proning to standing to help reduce exploiting
, H+ B8 i }4 Y+ w6 T% V - Adjusted C4 to make throwing more difficult
5 b" Y% B4 s4 d' N - Fixed the issue where a red distance marker appears on the ground
9 z& X" x4 S3 _' t: K/ f* p5 } - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items$ }2 t& H5 h- ?8 L
- Made adjustments to reduce the damage taken by vehicles when driving9 ]- j8 W1 t4 L0 q
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
- |8 R0 r' G1 i9 L# u9 j - Commander options no longer available whilst dead., y5 i* j R( C$ X% ^
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 }% W, S G' f9 _7 A" K% l! Z
- Fixed the issue that would cause infantry players to be revived with no kit.7 @+ i! L5 i5 u3 Z
- Fixed several rare graphics crashes.
0 {0 G. L$ d; c( @ - Fixed issue with players crashing while clicking "Join Game" in the front end
3 c) s0 Y5 O9 l! z - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
3 g. y! h8 k3 x$ e - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).! Z' x4 X q$ }& D+ n0 ?" H
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
% ~/ q4 r5 h; T- H - Transport Helicopters – Increased the armor of all transport helicopters. |0 b. X" o4 O" x2 C
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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