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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; l( N) E9 B2 e9 g
EA - 1.4 Full Patch
n' \% E% W1 Y3 b, hEA - 1.3 > 1.4 Patch" ]# G! S% V, \' {" r9 ]6 q" f8 t
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
! W4 X6 C- p' Y' e K! z) ] - New Server Option: No Vehicles mode
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5 `3 e& f* }7 `0 k, J- J. Y0 z! }: G1.4 Patch – Fix List
# o. l* ^8 w3 cFront End: & U+ M x6 ? ~5 x+ ~
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- Front end - Fix server browser issues with updating info
4 |6 N0 O* w; I5 z9 o - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players- z7 |2 h t& b
- Multiplayer Internet Server maps size filter not working$ G7 K0 a* I1 I6 ~$ J `; J
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
+ @' r4 ^: K2 |) m) [8 x) e+ ] Game Server:
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/ W4 E- Q1 f* F: i! Z- Increased server stability4 ]& M$ z, @/ M
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& u; e5 Z% Q* G# `
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 n' J# M! O7 H% v+ o/ ~2 \; b - Re-enable unlocks on unranked servers4 Q- t5 S- h/ _/ }5 e1 `) k
- Ranked server forces unlocks i.e. have to have unlocks selected.8 a/ ~% p& W. @& D% h. H. P& B( f
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% m% ]8 Q/ L" \$ ` - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 L. j# Z& M* n$ J, @0 Y) `
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
6 e5 Q2 s! z$ m( G- h0 H5 ~ - Vehicle drop crash related bug (missing icon)# r1 L6 f6 L3 g+ A) ^
- Co-Op bot console commands do not function on local servers.
6 S5 O: I# r0 B Client / Gameplay:
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1 w4 L" A' }0 g' F* P- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag8 R7 G2 Z; t( P5 T
- Introduced a delay from proning to standing to help reduce exploiting- W# h: D; v! J$ z {7 p
- Adjusted C4 to make throwing more difficult& r g( e9 g3 `1 ?- o
- Fixed the issue where a red distance marker appears on the ground
! _' r0 A7 W6 `1 o. y - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
# t& i+ R2 |) [ - Made adjustments to reduce the damage taken by vehicles when driving; O- E' J2 c6 M9 l
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.' R1 s+ u+ @* p3 v' ^! G6 R: ?7 d1 r! {
- Commander options no longer available whilst dead. j/ D: S+ G9 @7 i2 Y
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
9 J# S: r1 f# [6 Z4 t/ d! R# G - Fixed the issue that would cause infantry players to be revived with no kit.
9 o# a* Y: o# p& p - Fixed several rare graphics crashes.1 o( g' f1 B. d5 T: I
- Fixed issue with players crashing while clicking "Join Game" in the front end" ^. X, s* M, l1 p- P+ i2 F9 o
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.! M4 r2 u& s9 r& r; T) G6 ~* l
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
9 i% n/ [1 t- Y9 X0 V# _5 B- s& W7 i2 D - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
4 H; G$ {# Q5 m& |* P9 ^ - Transport Helicopters – Increased the armor of all transport helicopters: c/ d0 V7 O' x) E
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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