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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.47 d3 x7 [. q& S- W- s! ]$ J7 _
EA - 1.4 Full Patch+ n) `0 i# j3 _8 J0 q [: ^$ x! P
EA - 1.3 > 1.4 Patch
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; W8 c# I6 Z' c1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
; O- u$ J( E6 t- H* h) j. i - New Server Option: No Vehicles mode
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0 R/ j& W) B, @+ o% O1.4 Patch – Fix List 6 z: l6 D0 h9 {8 y' b* m) q
Front End:
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- Front end - Fix server browser issues with updating info, X! C- Z6 C0 h8 [
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
2 U$ R8 {& j! `$ F3 c - Multiplayer Internet Server maps size filter not working. p! C Q3 n, o8 A4 ?* R
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
1 X; c" G- ^# c/ [: z( e1 { Game Server: ) b0 u* [, A' \
, v) K7 ]& A; |2 k- Increased server stability
/ [2 z+ E$ ]8 g* U, U - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ y' l4 ]* @5 Z2 Y' K
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
- \* F/ E' f# t. \# B" p- Q8 C. { - Re-enable unlocks on unranked servers9 \( M. o/ j% L5 P( r
- Ranked server forces unlocks i.e. have to have unlocks selected./ c, R L4 j! f1 W9 s$ y
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% Y7 g: I7 n5 }% S- T7 p. ?. n
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) o( L# v7 `, N# ^# a& ]
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* X' a& d! j8 [, t+ [8 p+ i6 ?1 Q
- Vehicle drop crash related bug (missing icon)
! d+ T b% z( X9 ^3 t. ^& W( Z - Co-Op bot console commands do not function on local servers.+ ]/ ^4 i$ N5 e4 k
Client / Gameplay: q V# ]. L* ~: o7 h3 c4 D
- H9 E3 _" e7 N4 B6 B- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag8 } s" e% \& v; c- D) r9 j( E+ N
- Introduced a delay from proning to standing to help reduce exploiting7 L6 ~! z2 [) z! u2 C5 l6 H) S# E
- Adjusted C4 to make throwing more difficult
7 f6 U" w- }- R" J+ k0 a - Fixed the issue where a red distance marker appears on the ground
( a L/ i6 @, m0 [+ ]1 i - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 b" f2 L j! f6 k; V - Made adjustments to reduce the damage taken by vehicles when driving
% F$ l9 j4 `6 r4 L- e5 o - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: F' o& i1 C- L' v" i0 c: h) \" y
- Commander options no longer available whilst dead.
! q1 w0 C6 t0 N( I5 l4 b0 P7 P - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round7 X' \4 ]! Q2 e/ Y4 M/ v
- Fixed the issue that would cause infantry players to be revived with no kit.$ I+ b9 P8 ~, q1 `4 Y6 Y9 P/ \# S
- Fixed several rare graphics crashes.
3 `4 d/ O \) a - Fixed issue with players crashing while clicking "Join Game" in the front end" w% ^6 Y! H8 q6 ?
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
" `" M/ a1 Y0 X* e - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).4 @, \# E9 U( \5 L3 \) f f/ y$ q
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu: G+ N+ }% l5 \7 I! r+ a7 d+ O
- Transport Helicopters – Increased the armor of all transport helicopters8 P2 h7 V# b# J2 p
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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