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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
" y& ], P- H0 p1 g# S/ EEA - 1.4 Full Patch
0 b4 r+ p- x$ M( W K* w9 d; kEA - 1.3 > 1.4 Patch* `& i, N! B: _
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1.4 Patch – New content % u8 p5 n# k* S) i: C8 s2 K
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
j, z* I C, v/ T( r. M- M1 | - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
+ U) P& T: h; T A' x0 L. EFront End:
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1 g* n+ n# [( t5 F- Front end - Fix server browser issues with updating info
0 T$ Q5 \; g( I$ a - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* f( f/ u; z! j( x8 s3 a6 ]- ^
- Multiplayer Internet Server maps size filter not working' i4 {2 R& U8 y2 r! {" W! U3 @
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box, j' B, L8 O# r {4 x
Game Server:
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- Increased server stability
3 q. ], j2 G4 t7 C X9 _% q1 o% N - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 t# H( t, {- m, {0 x - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
/ `$ t* S+ C9 \3 O- K - Re-enable unlocks on unranked servers
; e# H8 P# N& O% s - Ranked server forces unlocks i.e. have to have unlocks selected.+ z- G X6 h5 j# N2 k1 T; ~
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( V/ y) p* ^+ T+ Y' ~. ? - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 _0 _0 X& F8 R( f2 ?* I. o
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* T* W, w# f8 `0 X3 M
- Vehicle drop crash related bug (missing icon)
$ S4 l5 J8 h1 {9 ^6 m - Co-Op bot console commands do not function on local servers.
$ g0 f9 H: {" g: a7 @! J: |- K) k Client / Gameplay:
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4 L$ x8 c w# I! Z! \2 U- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 V( s" j" p- w- A/ D) m - Introduced a delay from proning to standing to help reduce exploiting
+ ]& v0 S9 n O/ g# [' V- B - Adjusted C4 to make throwing more difficult3 J" n* ^, H/ W. i/ K4 P, Q
- Fixed the issue where a red distance marker appears on the ground: V s+ h+ k# b+ L% x1 J. }. `% P
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, e% V+ E, N' C. ~2 s: U - Made adjustments to reduce the damage taken by vehicles when driving5 e# g9 j3 s2 y
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
! r+ t9 e7 f' Q+ g - Commander options no longer available whilst dead.
/ F9 Z* N6 T z( D, h; t$ `5 X6 @ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( g( }& H& W7 A# h { - Fixed the issue that would cause infantry players to be revived with no kit.8 X4 u. K& U' R* e' f( ?
- Fixed several rare graphics crashes.
3 l0 w: c# r- x: M - Fixed issue with players crashing while clicking "Join Game" in the front end5 R1 {: m0 @6 |7 e! `" R1 H
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.; Y% c- Z5 Q3 ]* \6 d# f3 r" b
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).9 N! I& q0 h/ H2 K! q
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ e m& }0 \3 Q, J+ { - Transport Helicopters – Increased the armor of all transport helicopters/ V% E$ t: c$ A4 J: f" |" D9 R+ z# }
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: P5 n' b5 k# J( R7 w6 r; b[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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