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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.42 L8 K/ K% L; \6 r/ d& _' W6 x
EA - 1.4 Full Patch) }) W C& O1 f
EA - 1.3 > 1.4 Patch
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( v9 \4 B v4 z- u) V; A1.4 Patch – New content 1 p/ H" E- c: v# M
+ q1 j. s0 o1 R) C- z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)& e/ h8 @, r" ^9 V9 i/ |
- New Server Option: No Vehicles mode
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; u }% E& M! F7 w! w' h1.4 Patch – Fix List 3 e# t$ D9 i- h& u' o
Front End:
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- Front end - Fix server browser issues with updating info
/ @" n' Z: e3 L& K c3 v - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
. z+ t/ Y8 M8 z) }4 ` - Multiplayer Internet Server maps size filter not working
& e: O" v& w# R+ x - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) P; U/ j/ j& }
Game Server:
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- Increased server stability; e# u; g& J- e: l9 f7 S7 v
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
+ P$ |. p% ? h* y! ]' [ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: [' X* _$ m. o* |( D6 Z
- Re-enable unlocks on unranked servers
8 L0 f3 x; I2 B+ b% x- V0 ~ - Ranked server forces unlocks i.e. have to have unlocks selected.
0 r' {% j5 ~/ W! ~! G z. X - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* }# i, L: X1 A9 z+ T - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map* d$ V P" g* |1 u# _9 r, k
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 @/ ]( g( g1 J: ~1 H @' S
- Vehicle drop crash related bug (missing icon)
0 V q J1 d2 ?$ b; W( V _ - Co-Op bot console commands do not function on local servers.
& z3 F; A& ]% w Client / Gameplay: + M) C8 @2 b7 X! A$ S) E1 _
1 Y9 l" s1 X4 p% g q8 ^& k5 P- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
" i5 o# [: h2 z1 }* _1 w- p - Introduced a delay from proning to standing to help reduce exploiting" ]6 [9 {- C' r) \- v
- Adjusted C4 to make throwing more difficult' J. _$ S8 o4 l) E/ X# g* e( V
- Fixed the issue where a red distance marker appears on the ground' g* n" H/ W6 x( h7 U F
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& B: W" p$ r4 h4 E' P, x
- Made adjustments to reduce the damage taken by vehicles when driving
3 {2 `# z$ v6 H% {3 R2 e8 T( ^ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 D! k4 q8 v8 p: x. } - Commander options no longer available whilst dead.
$ m1 r( _3 X! [4 b/ l% D8 ]2 d - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# {9 R4 m* V: M$ i2 ?4 j7 t6 L - Fixed the issue that would cause infantry players to be revived with no kit.
; e$ |& i; y' k- z - Fixed several rare graphics crashes.
" f( A9 o6 N" r+ Q3 m0 L$ [5 [- h - Fixed issue with players crashing while clicking "Join Game" in the front end( L, |0 g( ]: \( o
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.& x4 k2 j _6 v& ~
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
$ k) R" d- A9 W Q$ D) H9 j - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu: U: Z! x$ s, c. F( D2 b
- Transport Helicopters – Increased the armor of all transport helicopters$ D% `8 G* @) i
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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