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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
) s' x1 P# f l3 r7 }4 d6 G" IEA - 1.4 Full Patch" Y7 e2 m1 E( J6 w3 [9 Z
EA - 1.3 > 1.4 Patch2 U# g& L+ n- G. p. G
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9 J/ j @/ E0 ~/ C, S4 h: d+ j1.4 Patch – New content
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( ^# g$ b/ V- N0 l, p& m- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)* R1 ?" x' P: }. ]% ?
- New Server Option: No Vehicles mode& T! |4 k9 d F9 ^# ^
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1.4 Patch – Fix List 4 S' n+ u% g i1 A5 w3 Z, ?: ~* X
Front End:
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- Front end - Fix server browser issues with updating info1 |8 c% X9 G* f! x
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players$ I2 U) X) q2 D) s
- Multiplayer Internet Server maps size filter not working
7 T) T6 o; j5 s6 v) p- E$ D( ` - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
3 _1 Q, l; o1 }/ S Game Server:
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- Increased server stability9 z9 T1 g5 I- V5 F* B# z
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora). b8 f1 w5 p+ p
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
J( ^* D; B" u5 c" J5 q6 \3 O! x - Re-enable unlocks on unranked servers
4 O- R4 ]; l: [2 f! b - Ranked server forces unlocks i.e. have to have unlocks selected.0 p" b! H( u$ L, Z
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
0 W% I2 b* A" v& ~3 B - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 o' T: D( G4 o+ V$ b - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps" a, u. X1 ]6 L7 Q
- Vehicle drop crash related bug (missing icon)
# |2 D% @ b, |: c" i - Co-Op bot console commands do not function on local servers.% d& O6 |- ~' t) @4 s: o
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
/ h1 C+ J# p, H8 O$ d - Introduced a delay from proning to standing to help reduce exploiting
7 c4 g. f# P" O, W" L/ u/ b - Adjusted C4 to make throwing more difficult+ A7 ]* X- Z W* i
- Fixed the issue where a red distance marker appears on the ground
- ?* V6 h; \. U1 r - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) X* Q% A6 m- t4 r# S
- Made adjustments to reduce the damage taken by vehicles when driving
: _6 H4 d9 F8 n( D - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& X" R5 W, O$ p3 x6 J% N0 } - Commander options no longer available whilst dead.$ y1 W6 z( \4 g' q" Q& ?
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round% C n7 v; _1 [; ]
- Fixed the issue that would cause infantry players to be revived with no kit.. |6 a0 W4 d8 L% @# ^% l) E
- Fixed several rare graphics crashes.6 @- W! Q. }, M2 B8 C; ^) _
- Fixed issue with players crashing while clicking "Join Game" in the front end, g* A5 `8 f) |. }* v7 w: Z. g" f
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
0 W1 ]. u, l, q2 h - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
/ I4 o6 ]. A( f! ]6 c, _) h - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ | R3 N% ~1 N1 p s/ t
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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