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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4# \, C4 Q9 A& J6 @& Q
EA - 1.4 Full Patch
" c8 c8 v2 O, w$ R; GEA - 1.3 > 1.4 Patch
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1.4 Patch – New content 0 ?+ F3 c+ P2 ?
* _3 K8 d7 y5 ^( h1 n9 \- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)9 w# x+ g" x5 J' N$ w
- New Server Option: No Vehicles mode6 F! ]5 L. k$ i: l6 P+ e
$ o) v# f- P: `1 W. D" Y- {1.4 Patch – Fix List
9 j ?! \: z. r6 _; IFront End:
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- Front end - Fix server browser issues with updating info
* b. {, A f: }: [7 g& T - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
) Z# M+ A7 V8 }4 N7 i6 n - Multiplayer Internet Server maps size filter not working1 w5 ^( C: _2 S6 r1 l# @# x
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
( }$ Z& u' n2 o5 D: u' A Game Server:
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$ \! D/ l! c0 b1 O- O- Increased server stability
% w6 w4 `6 c% L - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- p- D; s. [9 g - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 V" T' @3 U' m
- Re-enable unlocks on unranked servers/ E0 U6 d. k' b/ K0 w+ {% q& W% i
- Ranked server forces unlocks i.e. have to have unlocks selected.7 n6 K5 I% ^- c
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ S% Q k4 |+ e Y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 |1 j# j1 Z3 q0 g - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
+ `; v1 W. A" b% } - Vehicle drop crash related bug (missing icon)
0 k2 B! r/ ]$ R- G' Q$ J, e6 z - Co-Op bot console commands do not function on local servers.
# A5 v9 ~( g. V7 a Client / Gameplay: , G% L3 v2 G6 T( G* O2 p
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag# z" m' t! x. M- J8 O+ v3 C
- Introduced a delay from proning to standing to help reduce exploiting3 A7 \6 R& P% u& J& h f
- Adjusted C4 to make throwing more difficult
+ U2 } |" w2 V* c% S+ S - Fixed the issue where a red distance marker appears on the ground& f5 T0 M2 p& G; E5 H6 e
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, n! L3 L1 D' S* I% h) x( a' Z - Made adjustments to reduce the damage taken by vehicles when driving' ?% h0 E/ y/ y5 R
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
1 T5 ^# l$ r' J/ X* x2 k - Commander options no longer available whilst dead.
) j, g5 a2 S7 ]6 I1 A$ i - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 Z4 A% I( U0 P
- Fixed the issue that would cause infantry players to be revived with no kit.
; U3 d- j W7 s. t7 n - Fixed several rare graphics crashes.1 ?, u* `3 J$ ]: v/ b' I
- Fixed issue with players crashing while clicking "Join Game" in the front end
+ S' ?" u+ `/ V) P" P5 K# ~% g+ R - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
0 a' o, }+ }2 A7 l) E2 u - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
/ a; q' _2 w& @( r4 s - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu2 Y$ D8 J3 V- |3 K
- Transport Helicopters – Increased the armor of all transport helicopters
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' U7 ~( }# {7 E9 |3 J# g[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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