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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4+ Q/ B2 h$ A a' T0 x
EA - 1.4 Full Patch4 ?- x b. ~+ h/ J5 b) H" U
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)# @0 [1 N0 X2 j& k/ n
- New Server Option: No Vehicles mode
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: v/ m2 l) p. S; O% V1.4 Patch – Fix List
$ h0 H! _1 T: e: N+ z* ^, tFront End: 9 t8 W) c1 A* i; B# ~; F6 j+ r0 G
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- Front end - Fix server browser issues with updating info) }; E' T% R' x* W
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, g8 j, O2 J e2 s1 e2 I( V - Multiplayer Internet Server maps size filter not working( a4 h# s( e: |% O" K
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# B: `' A# t, b' X, {9 v
Game Server:
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- Increased server stability
' O, Y. g* h+ }+ Q6 D* H1 G- t - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
$ j# W% j: a8 R9 l7 h - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
" X6 q# Z, A! d4 d4 m - Re-enable unlocks on unranked servers: d4 n; K0 y1 j/ |3 b
- Ranked server forces unlocks i.e. have to have unlocks selected.
/ {- ?3 H4 E- w# N - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.4 e9 [4 u/ ? ~* W6 \) }( N5 C
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map' v1 Q7 G" u; x4 |0 C& q: {
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' h3 b7 I; _9 W
- Vehicle drop crash related bug (missing icon)5 a6 L9 S3 A! c5 R3 \& \
- Co-Op bot console commands do not function on local servers.! S" `# q1 e' q( ?) J1 W" t9 }
Client / Gameplay: 0 B. V) B( g) \3 s M8 y
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
% c e4 \2 N, a a2 L - Introduced a delay from proning to standing to help reduce exploiting5 {) X$ z% ~$ r8 N& F5 N5 ?! X
- Adjusted C4 to make throwing more difficult3 n% V1 E1 C% @
- Fixed the issue where a red distance marker appears on the ground
1 q/ [4 I% w/ o2 F( }7 j R2 K - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
+ u; ^: _9 X3 g+ K) {* S6 L3 |. { - Made adjustments to reduce the damage taken by vehicles when driving
$ f# Z7 U% `0 X+ u - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
+ A& j4 P) ~& ] - Commander options no longer available whilst dead.
$ G2 C' e0 e: N, h/ n3 l( U - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round% Q, P# b1 f* X& K
- Fixed the issue that would cause infantry players to be revived with no kit.
/ f4 _0 v2 c" x4 M, q; M5 q - Fixed several rare graphics crashes.
: y) {; } ], t& x - Fixed issue with players crashing while clicking "Join Game" in the front end1 r; T5 @- G' }- ~8 ^: z6 W
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings./ u: k2 P& l7 i
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
4 s. d& {% M( ~% k ~0 u - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu: Z8 t" U; k4 p8 C8 j/ w; F
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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