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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4+ v. a: p6 ^# k! D5 E
EA - 1.4 Full Patch
$ ?$ L& e U+ G0 H8 s+ K( P" p# gEA - 1.3 > 1.4 Patch
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1.4 Patch – New content # u- _$ P; U+ |( j7 m8 {
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ Y6 ~: f3 q5 Y* l
- New Server Option: No Vehicles mode( f- l2 L1 `$ j! Y
. a/ a% Q J1 K; Z: s# X1.4 Patch – Fix List 0 Y9 ?' q8 A6 I9 _
Front End: 6 j$ Q6 Y b B. v0 F6 D
- Y% E* ?+ c* ?, X- Front end - Fix server browser issues with updating info
6 G9 X4 k" e& { - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players; [& Y o# U: l
- Multiplayer Internet Server maps size filter not working
0 c; V0 w" z# }6 [ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
1 Z/ O7 z/ \/ P: N Game Server: $ z! l, W% p8 \4 N. q
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- Increased server stability! |$ X0 H0 h: |
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
Q2 T, m$ s) x. @' I+ m! E - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively., m7 l1 l5 y! k' U, I, i4 {
- Re-enable unlocks on unranked servers
$ u; v% |5 L: V* Q# I' G( G h W - Ranked server forces unlocks i.e. have to have unlocks selected.
, Q1 j( ]) t Z2 ? - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.; ^3 }8 M5 n9 T; n9 z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
2 ^$ @" Z4 U& R( z* F, J4 l - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
: }" h+ o+ E1 y - Vehicle drop crash related bug (missing icon)
$ I' ~8 K% M' E - Co-Op bot console commands do not function on local servers.7 I2 S: m4 S4 Z- f. z
Client / Gameplay:
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# r- a+ ^3 d& K- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag7 i$ ?2 A! v5 L4 s' S
- Introduced a delay from proning to standing to help reduce exploiting
0 c1 } q5 W4 {4 q) f - Adjusted C4 to make throwing more difficult" a5 L* o9 L2 a- T; F
- Fixed the issue where a red distance marker appears on the ground1 k. I' Y1 _% L; i) d+ ^" ~' P
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( L6 M( i2 v+ n
- Made adjustments to reduce the damage taken by vehicles when driving$ R1 J8 n8 z; D" J$ w) Q A
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage./ `. \6 l5 {$ a1 E3 i9 U. S+ `
- Commander options no longer available whilst dead.
/ v( q4 H. p( I+ l5 P - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
j8 `4 }( p/ v' l# M( s - Fixed the issue that would cause infantry players to be revived with no kit.5 \' s$ a) Z1 A! }8 D
- Fixed several rare graphics crashes.( M5 }' K) R1 y* A8 e: B
- Fixed issue with players crashing while clicking "Join Game" in the front end' K' s- g& n# G; ~2 m
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.( E0 ~7 Q' k }
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).; U. u3 N' w- u. e
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
2 y- E4 p; i- x- w0 V6 B7 E - Transport Helicopters – Increased the armor of all transport helicopters+ g6 K, R, W( |6 P
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/ f- p# T0 {! g: F& H! Y9 f4 c: c[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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