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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' }' j0 w$ z/ k+ A7 REA - 1.4 Full Patch
' s7 ^9 v6 q' ]7 kEA - 1.3 > 1.4 Patch3 M2 _- s4 L' G$ V' l' S9 U
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1.4 Patch – New content 2 i; x9 [& A) x" p
% |9 J( V3 n& Z+ S c% \' g- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)9 y2 ~+ X6 W, ]
- New Server Option: No Vehicles mode% D8 o: V- M+ a, @; \% z- f
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1.4 Patch – Fix List $ j$ I& X" @5 u' D" B$ H. L5 W
Front End:
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# r- T* v, ^+ M4 I& C9 q& Y: I- Front end - Fix server browser issues with updating info
- U! O+ f- q1 P! H2 S - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 u5 S" q5 N8 ]( w) ?9 y
- Multiplayer Internet Server maps size filter not working* o) h8 i. ]$ R8 C0 J
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box4 e- [* {) d; z$ d! {$ E5 S! I
Game Server: ' o6 v6 q! ^4 Y4 G$ `9 b; i1 r
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- Increased server stability. K9 k2 G) u" F
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- G6 E0 L" Q2 N
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
0 g, B% b# j1 D( c - Re-enable unlocks on unranked servers/ W& X# D+ h! i8 _9 ?9 t
- Ranked server forces unlocks i.e. have to have unlocks selected.8 Y' C& H' b; U {: y3 R5 x
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.+ z3 X! w6 b: j% U; Q0 W) [3 D. O
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
* ]* [. j5 y2 M" Y$ u/ z - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps" t; T) B" k2 K# \
- Vehicle drop crash related bug (missing icon)
8 j+ j: G, y0 t - Co-Op bot console commands do not function on local servers.
+ s/ T* p; U2 `' k Client / Gameplay:
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9 u x! m" k4 i. z- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' T3 n5 {# f/ t+ G* l* H& y
- Introduced a delay from proning to standing to help reduce exploiting1 K7 R) A3 W- i6 R- K* v4 X/ k
- Adjusted C4 to make throwing more difficult( L! P& ~/ ]8 [& U) R& b5 S
- Fixed the issue where a red distance marker appears on the ground
6 k/ d8 e e8 H: v2 G3 x# }* [% Q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
6 D3 v$ n2 u+ n& m$ [) l9 x - Made adjustments to reduce the damage taken by vehicles when driving
! J9 h F) m$ j/ ]& [ N0 P, S( Y7 ] - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
' G" l0 ` _: U - Commander options no longer available whilst dead.
$ Y4 `8 y. R( X% v2 g - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) T3 _2 p3 x, k/ M2 S) c t
- Fixed the issue that would cause infantry players to be revived with no kit.
: v9 x* a& h6 F3 c$ o4 ^5 p& T - Fixed several rare graphics crashes.
3 r& K! g1 a6 p& Q9 k7 C/ I: a - Fixed issue with players crashing while clicking "Join Game" in the front end& o: \% o5 G5 y
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 [% G, f+ `# ?" Y& p' `9 X: `+ K
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
* m( V# X! v2 m( x0 j( n- I! P6 A - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu1 P1 r9 B6 w8 ^* t
- Transport Helicopters – Increased the armor of all transport helicopters
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# }+ V4 W1 Y0 k: B- E+ E! D B[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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