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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
2 R) x$ e8 g- F. I/ zEA - 1.4 Full Patch4 `# q3 s l* o% U( K( |$ |
EA - 1.3 > 1.4 Patch. i" T. p8 T5 K$ M
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1.4 Patch – New content 2 T" {! E) k' y
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 m8 ]+ _8 x7 u$ s* C+ l0 U
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 7 V0 K$ w6 o# F- F0 g7 Z
Front End: # E2 P1 F& I5 N) a4 ^* ^
. D5 i* D! P* `/ {. n. ?6 z- g. f- Front end - Fix server browser issues with updating info/ X9 B) i9 b, d9 i% R6 n
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players/ \# V- Q8 E3 L2 [% r g K
- Multiplayer Internet Server maps size filter not working
U2 u. l8 U7 S# @) }$ J9 u6 ~! \ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
( ]3 y+ p" }4 \* Q" O$ m3 h Game Server:
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- Increased server stability3 y2 f7 K. @" p3 c: |9 k
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ k$ l3 _: [) |- \# l" e. K( k
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
# g. t3 n/ J1 u - Re-enable unlocks on unranked servers
3 d* y, d5 X# B - Ranked server forces unlocks i.e. have to have unlocks selected.
8 G9 o$ G7 l4 f) j - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
' y5 o) b* M" p2 c/ x5 h v0 O - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map6 t) u( V1 ?' |
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
( d1 t: i- \9 ]& }# F" ` - Vehicle drop crash related bug (missing icon)2 Z+ b2 g$ ?6 \ q) E8 z4 T2 M
- Co-Op bot console commands do not function on local servers.6 e! l0 p1 Q# m" r3 \! f
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
0 M; g* \) j8 o, ]1 q* A5 V - Introduced a delay from proning to standing to help reduce exploiting
& o- H; m# }8 ~6 v( b - Adjusted C4 to make throwing more difficult
; E( I& t: @# c. S( c/ c$ |) u - Fixed the issue where a red distance marker appears on the ground
' q4 I1 I/ z. J8 Y3 |2 { - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items! l0 b4 e6 R( P" ~2 U% V
- Made adjustments to reduce the damage taken by vehicles when driving5 {0 o p) P0 {/ Z
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.& X% g4 @; v4 s3 t2 h. c
- Commander options no longer available whilst dead.7 q! U& K9 K$ | G4 q
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 w L3 V) s$ Z% B) U7 d7 C" j
- Fixed the issue that would cause infantry players to be revived with no kit.
& e4 [* Y1 C7 R$ J% o' @3 _ - Fixed several rare graphics crashes.
# U& J3 S/ ^! T - Fixed issue with players crashing while clicking "Join Game" in the front end
- _$ H" @- |, U) P# I - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
* H; y) U) F1 e2 A1 b - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).5 \1 [) O/ j7 r5 d8 u/ M' c
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu7 _) ~% z6 o" r3 |
- Transport Helicopters – Increased the armor of all transport helicopters
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7 h0 b) ?2 V0 k* q[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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