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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
1 K, I5 n! p P1 V' P/ oEA - 1.4 Full Patch* Y# v8 l: q: D" O: W ]: v* W
EA - 1.3 > 1.4 Patch9 X7 d: _0 j( n* p) m
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: L' I s1 A: Q0 z$ z7 Z1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
9 z& ~4 q% _5 @" h( [ - New Server Option: No Vehicles mode
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8 C6 u. C3 Y" k) S( |: P8 @1.4 Patch – Fix List " G3 R2 i5 ]1 L) e; f
Front End: 1 w' p( O+ B& p6 s7 @
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- Front end - Fix server browser issues with updating info
5 x$ k$ f# P1 a: U+ O* w - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
+ Y6 @) [! U& Y - Multiplayer Internet Server maps size filter not working
% R" N: y N4 T7 F1 m" W) j2 ] - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
* t# T h! N0 y$ B# { Game Server:
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- Increased server stability: F0 H- H# `, T" r
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
9 v( S6 B4 X. a1 }! H$ A6 w' [ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.2 t& q! E: t3 p+ X1 }* d4 ^4 w
- Re-enable unlocks on unranked servers1 o1 Y% j- N/ B/ Y0 F
- Ranked server forces unlocks i.e. have to have unlocks selected.
5 y* _' X1 h. I - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
3 F! t c9 _9 H: `5 G - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, Z& I6 @/ Y8 k" x+ C/ W8 I8 O
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps9 z% J. ^: I9 C, n* Y4 Z9 x
- Vehicle drop crash related bug (missing icon)
: a8 K3 i! w# q% Z) [* ^ - Co-Op bot console commands do not function on local servers.
& }! ]4 p; d0 C Client / Gameplay:
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7 T k' t, n( Z6 K \- a- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
1 M4 Q/ @, l' H8 e$ n. Z - Introduced a delay from proning to standing to help reduce exploiting
" V. y! Z$ v7 D" u. W, E - Adjusted C4 to make throwing more difficult
9 M x5 B3 D: @" d ~# k - Fixed the issue where a red distance marker appears on the ground
! J. v0 c0 B' V4 G, s7 r0 ]2 e - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
+ J0 h0 B+ m) u& x - Made adjustments to reduce the damage taken by vehicles when driving
" Y: Z& |! W/ ]0 B2 L - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) p1 f' x0 O9 P - Commander options no longer available whilst dead.+ @) Y, |0 f/ H. W- x6 V' p
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round+ i. {0 D. g8 w: c" g8 }
- Fixed the issue that would cause infantry players to be revived with no kit.$ I% M5 }+ ~9 K0 \; o3 P% Q
- Fixed several rare graphics crashes./ g: `! X5 C1 f$ V7 v
- Fixed issue with players crashing while clicking "Join Game" in the front end! [. C- D# N' V$ z# Q
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
3 H6 ~& \4 H& E0 c4 `/ t9 n# s) V - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) s; }. Z, q! U' y/ P5 g# k
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
3 u# U5 c6 f4 v$ V% V - Transport Helicopters – Increased the armor of all transport helicopters9 }4 d2 z! j: ^; F0 m- g6 W
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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