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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ j6 h4 Y5 H# jEA - 1.4 Full Patch, P, I% l3 q( l3 k3 Z) D
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content & |- d! O; }( [, M% j
# e! k0 l2 m: U$ i. h- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op), A) j: ~: ], W6 |8 M
- New Server Option: No Vehicles mode
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" s5 n2 Z1 \7 s9 p" F1.4 Patch – Fix List # @5 s( g/ U4 R v/ _2 Y; T! W
Front End:
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- Front end - Fix server browser issues with updating info
8 T; M) [* E, M9 U" z/ t! l - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 q% G* |* e# ?
- Multiplayer Internet Server maps size filter not working
# @$ ]& f: X0 s( n2 E( h - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box( N4 Q0 Z- W- J) X) S7 w' G0 o& b
Game Server:
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! {' `3 Z$ r: Z* `9 i- Increased server stability& L. U# s7 t1 [( ~
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)4 L {5 A; f. D4 X' F/ Q
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
9 R. G* j: g# O4 ?7 Y - Re-enable unlocks on unranked servers) j, m' ^; v" Y% q
- Ranked server forces unlocks i.e. have to have unlocks selected.0 \! ~) b: Q, m/ w# J
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* M- f% i! A: I' C3 ^" v1 E- D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
; X% o Q5 Y+ I" w0 {& j& n J - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
) u' P4 K( u! A3 w: n - Vehicle drop crash related bug (missing icon)
$ S# J4 C. V6 Q - Co-Op bot console commands do not function on local servers.
/ c1 {* D7 m. I2 S Client / Gameplay: 5 l& v2 C6 k ^+ _! |
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 l6 @0 L& @) C0 R6 s3 ~- c: V8 N9 F$ ?6 q - Introduced a delay from proning to standing to help reduce exploiting5 T8 p& o% W6 W9 ~8 _+ @
- Adjusted C4 to make throwing more difficult' [4 L' m. i k5 S/ W: t
- Fixed the issue where a red distance marker appears on the ground9 o7 Q& \" c. D" S
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items* H' r, }+ C6 J" `5 ^. s6 n
- Made adjustments to reduce the damage taken by vehicles when driving
" \6 J, S I. t' W. }: N, w: [ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage." ~6 ?' @+ _% `9 s" B, B
- Commander options no longer available whilst dead.3 j4 @' @% G: U* X7 ^4 P
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
, m: _# k7 D: Z0 a( `' E+ G - Fixed the issue that would cause infantry players to be revived with no kit.
+ f9 o1 U0 c: d - Fixed several rare graphics crashes. D7 x% f/ c5 ~6 N% m8 C
- Fixed issue with players crashing while clicking "Join Game" in the front end
- ]# W# ^( ?" Q$ _, s8 h - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.5 l A* L" O3 @8 O. ^% ~# p
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).# k E# J( g7 h5 A f% x
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
5 {: v) l! f( s" ]6 L0 q* q - Transport Helicopters – Increased the armor of all transport helicopters: ~4 G& \; }, z1 e4 W
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% B3 w4 o- Y# @9 l# u[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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