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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 K+ n1 p v0 Y" y3 o( b6 x1 d; jEA - 1.4 Full Patch; K0 v1 [# C5 }: A
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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, D% s8 \5 c8 l1 r# t+ R- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)0 y$ x% }+ P' V8 L' }- K
- New Server Option: No Vehicles mode
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* l6 S& I6 @4 o7 D. {2 H1.4 Patch – Fix List ) O* q* ~# T5 c q5 Z. N
Front End:
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- Front end - Fix server browser issues with updating info9 G4 M/ L# F3 ^* Z
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players9 v8 ~) j7 w/ G/ b7 l$ z
- Multiplayer Internet Server maps size filter not working
# `# `: G( M; Z, p; g/ k; p4 P6 Y - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ Z& K9 j- i$ v- f- m. i
Game Server:
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- Increased server stability; ^. k6 t7 _3 S. F
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora); P j, F c7 H x- T
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
/ i7 ?5 f. h. L- z - Re-enable unlocks on unranked servers
0 \- n! |9 L9 C, t - Ranked server forces unlocks i.e. have to have unlocks selected.
- J8 k) o9 X- Y7 g3 ~ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
2 Z% ]: T3 u u' ?& G! j3 ?- T) s1 D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 M7 _; m3 m$ d - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps4 Y2 \, U2 E9 X
- Vehicle drop crash related bug (missing icon)0 n! r! [% c* _" o6 n( R
- Co-Op bot console commands do not function on local servers.% P+ P* A, u: x; B( v" |) w
Client / Gameplay: @8 Y) O$ o4 i' C
2 r1 M: s9 E" X. y& ]) ^* Q- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 Q4 x9 N8 l) k+ P( v' z/ e! v
- Introduced a delay from proning to standing to help reduce exploiting
# w" o+ [. Y/ o7 f( |' l - Adjusted C4 to make throwing more difficult" Z ]( @( o* ~" c6 M: P) d
- Fixed the issue where a red distance marker appears on the ground, j$ r; J% B- P; G2 X5 M
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 Z- V2 h6 n: G( Y - Made adjustments to reduce the damage taken by vehicles when driving5 U1 Q/ y3 o& r
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
% N& }- R* {! v# a U! t8 b - Commander options no longer available whilst dead., e2 k" B# c- }! ^
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 i8 {5 a- S) u; v
- Fixed the issue that would cause infantry players to be revived with no kit.6 T7 V* M" T- U' L' {
- Fixed several rare graphics crashes.5 \/ L' m* x+ K3 h# x, j# u3 O
- Fixed issue with players crashing while clicking "Join Game" in the front end0 J( Y7 |$ `" O7 S5 P0 W
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
7 B5 G/ A6 U1 b - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" A- G& k3 @5 b8 T* p! o l - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu$ v. _$ z/ I) ^* _5 \5 V
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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