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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4" h+ C2 s! y$ Q; F9 D; B3 L% D0 A
EA - 1.4 Full Patch
# o5 c: K; `0 V2 }EA - 1.3 > 1.4 Patch K4 n5 ~- K0 V) h7 K! ?% L
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1.4 Patch – New content
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5 E3 @6 }: x9 j4 y4 l& f& G* K- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
! R @9 d* {5 H! y6 g* | - New Server Option: No Vehicles mode
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# D8 U1 {7 w) V* K1 p5 s1.4 Patch – Fix List
0 f! L* o* M& g6 k9 sFront End:
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- Front end - Fix server browser issues with updating info* m+ z9 r# k$ ~1 Y
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 Z6 o, v, z3 @) Y2 e
- Multiplayer Internet Server maps size filter not working# Z# z C3 c% F" O; f9 x
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
8 k W& k. \& v' n" X Game Server:
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- Increased server stability# I* S c% G# j5 @
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
& p* S" k, Z6 z( z# J( t - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. m- B5 N# J. N( }1 E- u+ l* F- A
- Re-enable unlocks on unranked servers9 M, { p6 e- w; d/ c! I0 e/ q
- Ranked server forces unlocks i.e. have to have unlocks selected. c- K% B: ~3 J: i
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% z& _! }3 W/ S9 L. n; R- B - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
' B8 Q3 I9 C3 |3 O( C ^. P7 a - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps- N: B$ {1 b5 l: B
- Vehicle drop crash related bug (missing icon)
, P; |, b0 s# ?* X0 p - Co-Op bot console commands do not function on local servers.
T3 Z; D; S+ s5 m0 \ Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
3 E# F$ c& M0 V" q - Introduced a delay from proning to standing to help reduce exploiting
. R7 Y7 Z$ h5 q s$ O) w - Adjusted C4 to make throwing more difficult
9 b7 }. _" ^& Z# V, h0 X5 X( f - Fixed the issue where a red distance marker appears on the ground' d/ z u+ v9 j
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items; @3 W) M& r/ ?- F6 z# D
- Made adjustments to reduce the damage taken by vehicles when driving' G" R( w! F; |# B* Y
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: Y) X" G X! H* Q! {) g
- Commander options no longer available whilst dead.8 v7 y. q9 @# t* U- u1 u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* S! X& [/ }2 L' [1 n! v2 r* o - Fixed the issue that would cause infantry players to be revived with no kit.& i5 _: |' D. h4 F4 s
- Fixed several rare graphics crashes.: V8 y9 |! c% J0 W5 n9 K
- Fixed issue with players crashing while clicking "Join Game" in the front end
3 p) s( ^0 F: @+ N - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
$ H2 c! s! I! `# { - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 _: s( D7 ^- A4 h1 L$ c5 K7 Z' @ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu0 k3 k9 Q3 B& w8 a
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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