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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
5 Z( Z0 _# p* D! d! [EA - 1.4 Full Patch8 Z/ h" |1 h, _% O" X, z6 }) P
EA - 1.3 > 1.4 Patch
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8 c" ~# h4 u) T2 H, @1.4 Patch – New content * P Q; y! o' q2 Z. |, E
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ M$ E6 }2 z! p$ \7 Y0 H
- New Server Option: No Vehicles mode* P- j8 i% I" j
, Y9 _. H6 E& m! c4 m, H: V8 E1.4 Patch – Fix List
1 X6 h- ^( S3 A; f) d) pFront End: ( n. i3 h$ C X. B( P) u; a
0 ]( M: [2 J$ q5 ]- Front end - Fix server browser issues with updating info3 ? l& O8 b# w. E3 R$ [' n8 S
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, H# W; N. w' u( V' c - Multiplayer Internet Server maps size filter not working
5 T; S# c; A5 y* J3 O - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 N9 F5 B0 N$ u M6 _+ n
Game Server: & z( ]. U7 y% C, g! u
1 [1 O0 z: U& @) p1 U- Increased server stability
8 T. c" y6 C9 }5 V3 a - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
6 U" Z! k0 i& F z8 H4 t - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.( } m7 j! V- Z8 ~# f/ S1 t
- Re-enable unlocks on unranked servers0 H+ l% y: L8 A4 n _9 t+ Z
- Ranked server forces unlocks i.e. have to have unlocks selected./ ]/ k6 u9 I0 o
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.5 `" N- c( ?/ j
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
& t' H' i7 l M4 a; X- G - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
. v, P1 H$ k( A - Vehicle drop crash related bug (missing icon); u* M# W* F; o. b; u z6 W
- Co-Op bot console commands do not function on local servers.
! ]: U; `) M. v/ i) z Client / Gameplay:
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# j2 l, O8 |- }% p, O- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
% e6 S7 c- O9 ^ - Introduced a delay from proning to standing to help reduce exploiting9 R5 e0 F7 _* D( Y, Q
- Adjusted C4 to make throwing more difficult
+ R7 I" i6 F/ v/ _+ ?+ z - Fixed the issue where a red distance marker appears on the ground% [" K/ b% g, }0 |0 ]" J0 D+ r3 Y
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
; i! k1 M3 T/ u D" @) l - Made adjustments to reduce the damage taken by vehicles when driving3 s% K6 G$ `) O# W1 ~
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.; k2 D% I" }* E5 Q9 R) ]4 Y2 J& E
- Commander options no longer available whilst dead.5 f7 t! k2 z6 h4 W5 l- y5 u2 U
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% m% ]- Q; p; ^" O - Fixed the issue that would cause infantry players to be revived with no kit.1 p: t) v* k) J: W8 v i
- Fixed several rare graphics crashes./ _# t9 P" I# w" [! Y
- Fixed issue with players crashing while clicking "Join Game" in the front end
4 L% c4 A! P) I8 T - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.* X) |: o# i1 n* \0 l- m: @: g
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
; G; Y D6 [2 l) u5 H - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu) W! }+ e9 a4 v6 X/ j& ]6 g, ~$ i
- Transport Helicopters – Increased the armor of all transport helicopters
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; N5 E( X' ^1 ]% ^; R3 E1 ]4 ~8 A2 ][ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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