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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4% {" e! \ S. V' D8 C
EA - 1.4 Full Patch
1 u# U% G* W5 P1 T" ?! eEA - 1.3 > 1.4 Patch: Y. O2 p9 Q/ n$ c3 q; i
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% J( v7 X, P, Q* T C/ j1.4 Patch – New content 1 j- T# U& x% l: U/ q% |: u
0 v8 q% x9 `" n( k- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)$ q% W7 E7 r- ]/ K8 }1 \+ D/ m
- New Server Option: No Vehicles mode
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; W) I' x$ W8 R2 Q5 z# ^( s( k; ^1.4 Patch – Fix List
) e5 Z2 ]3 s9 ~- Q1 QFront End: 1 }" k" }. b, K2 ~ e6 T) [; d6 `
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- Front end - Fix server browser issues with updating info
; \7 p) W5 D9 i, a - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players( `( }. ^9 r0 T5 w
- Multiplayer Internet Server maps size filter not working
, v. c5 H9 G. w' y5 _0 Y, C - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 @2 x' g( t2 k* s; n3 U- w* p Game Server: 5 E( l$ @1 E# _# h
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- Increased server stability
' [ k& \( u. I* R* F* J - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)5 n& v, w9 [3 w+ S
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
6 a; b% D1 U$ b$ H' Q - Re-enable unlocks on unranked servers3 V3 Q! F1 [" K2 G5 Q+ q) c+ [
- Ranked server forces unlocks i.e. have to have unlocks selected.
1 U+ {6 t4 K2 z9 \ [) X - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
; p; z8 n0 ]7 Q( b- K5 p+ B - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map. ^- [4 ]; c% ^& n f- P5 n& t
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps! o/ q4 e3 d, n/ q0 [
- Vehicle drop crash related bug (missing icon)7 ]/ A8 m& I# w% f. _
- Co-Op bot console commands do not function on local servers.% `$ r3 i H$ N
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* e, k o% m+ G \ W: G - Introduced a delay from proning to standing to help reduce exploiting
) E, h- [: c' F* d8 [ - Adjusted C4 to make throwing more difficult
, ?# ]2 U0 I9 Q - Fixed the issue where a red distance marker appears on the ground
8 f9 E' Z; n" Q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
! Z3 f) |: p! \2 ~" c4 l5 q% W; N - Made adjustments to reduce the damage taken by vehicles when driving4 G [9 E& R0 M& h( `' R$ p0 F
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.! Q' d5 b: L6 E4 _+ z4 R U& N* c
- Commander options no longer available whilst dead.- M/ `. v1 T4 \2 X
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
& m3 ^# \. Z$ ^+ q* c; K! d - Fixed the issue that would cause infantry players to be revived with no kit.- H. P _; u! m( v, ^4 M
- Fixed several rare graphics crashes.# Z( r" n! c* v, y( l5 O( ]' l
- Fixed issue with players crashing while clicking "Join Game" in the front end0 t; w9 s: `" V7 X- w* z+ \
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
/ @( N4 M9 x/ |- o* _5 Q0 H2 e: V* S - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
0 N9 T6 m$ X: A ~3 G p# g - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
( F7 z0 t) B) l$ o2 c, m - Transport Helicopters – Increased the armor of all transport helicopters
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( o, W a2 i" S4 J[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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