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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.45 N6 ?' k' C/ _. c- t) m! ?
EA - 1.4 Full Patch- S& |! X q: h& @, C2 Z. E
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( F$ m) G3 O! M& B( y2 @ - New Server Option: No Vehicles mode
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, r4 W* A7 a# [9 E" Q# N a% T; z1.4 Patch – Fix List 6 K6 ^$ I2 j2 e$ W8 i Y# I
Front End: 8 k5 R+ W, v5 B' D4 [6 V0 V
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- Front end - Fix server browser issues with updating info P" h: [! ?; [5 L1 K
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 M1 j- e: O0 M7 f* R/ X, V8 x
- Multiplayer Internet Server maps size filter not working Z. b) @4 R8 K! U9 S4 V# O, K/ L; I- P
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box" i2 G# Y" [8 H% j( D7 }3 z
Game Server: + `) B7 N+ m- p/ g w1 l% P
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- Increased server stability
" d3 {7 k3 w( r - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)2 O$ j0 C& X" Z: r/ L5 u9 X
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.7 j, ` h8 Y1 T6 |$ }
- Re-enable unlocks on unranked servers
' X3 o; G$ z3 `: p# S2 W& Z; s# | - Ranked server forces unlocks i.e. have to have unlocks selected./ q, `+ H8 ^( n/ e/ H V# Z
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( P9 a- k8 C! e0 o - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
) S: c6 }$ E5 M6 X - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps+ y$ b# r/ `: D! _7 I( @
- Vehicle drop crash related bug (missing icon)
! s9 }9 H3 K+ h - Co-Op bot console commands do not function on local servers.& c; l5 q3 z3 M [
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
' W' s/ g( p: k1 K4 v - Introduced a delay from proning to standing to help reduce exploiting
- _; u B1 \) Y" U - Adjusted C4 to make throwing more difficult4 U/ y, M: m- [7 Y# G. @
- Fixed the issue where a red distance marker appears on the ground
0 P- t' V _* e/ M% q1 m - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items6 v* h8 i) g; q N3 x/ P
- Made adjustments to reduce the damage taken by vehicles when driving
2 v* x* d3 i1 |$ q S8 w- J3 ? - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& m5 u* e; Y6 {1 b - Commander options no longer available whilst dead.
1 a! D. W! ~: Q2 {1 A - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' ~/ E3 G& g; p/ Z* |- @$ H - Fixed the issue that would cause infantry players to be revived with no kit.
" P. }, M' A: k1 e5 y3 G! p) g' R0 F1 Y - Fixed several rare graphics crashes.
$ E7 p) d. G* @6 ^, Y9 j7 n4 K - Fixed issue with players crashing while clicking "Join Game" in the front end/ o0 I; l4 I3 a4 }+ Y
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings. X4 Y9 D+ W W* }5 O- N5 {# U3 n
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* |8 e$ G- ^" w2 B$ l$ q
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu5 J: \* ]: r, v* x' B( H
- Transport Helicopters – Increased the armor of all transport helicopters9 l& S* E8 j% p
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" P$ X$ ^( A& t4 K2 G! X[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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