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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4, F; q8 [0 ?4 P5 U
EA - 1.4 Full Patch; a! \& w4 X! l$ N0 e( d1 k' v
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
e! N% X2 a% P: g - New Server Option: No Vehicles mode
- P/ p% i7 Y) T, p9 _ " {8 ^8 [5 c9 ^ g0 C; A5 I; `
1.4 Patch – Fix List
! U! o8 E$ _* W7 V+ x( [Front End: 9 M9 y2 ]. m! }0 _/ ]
7 b9 C! u: g" C( P1 S- Front end - Fix server browser issues with updating info
* p6 M7 ^2 R4 p r. Y8 t - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
9 ]$ k& w7 V1 @" ` - Multiplayer Internet Server maps size filter not working
$ U' l$ L" l3 w; j - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box' V, _8 @5 a9 O3 e( s/ ]
Game Server:
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- Increased server stability
5 x- j" A+ o- o- J4 h5 z - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ ^# G) |* ~9 c2 B
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! [$ e) U3 d- l+ d0 z) [ - Re-enable unlocks on unranked servers- N/ Z4 c+ Q# p2 { a* H
- Ranked server forces unlocks i.e. have to have unlocks selected.8 {& N" {- {0 L; u ]
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
& r( o& h1 _2 b& H - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map' J# p* H* s F4 t1 `7 J/ }
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 A- S \; @& B
- Vehicle drop crash related bug (missing icon)$ g3 P$ m8 {# m5 b' X* p
- Co-Op bot console commands do not function on local servers.
& A, H4 v/ L: [8 P Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag2 Y& \! W, f! ^, m1 j6 f
- Introduced a delay from proning to standing to help reduce exploiting
) | v$ w; C& d& A - Adjusted C4 to make throwing more difficult* k! V2 A, r0 m8 Y
- Fixed the issue where a red distance marker appears on the ground4 K+ t. b% x" x6 W& W( m
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
7 C: n% r7 n8 b# D+ U! h3 u - Made adjustments to reduce the damage taken by vehicles when driving
7 V. v& x$ ]) n" f+ V6 G - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.! b& L4 Z/ d% R+ T) b7 ] ^2 h5 R" l
- Commander options no longer available whilst dead.+ q: @5 j! `* |; a k. \, R4 B
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ d9 f4 m9 s+ Y6 g5 w
- Fixed the issue that would cause infantry players to be revived with no kit.: x) I/ ^# @& t S# _
- Fixed several rare graphics crashes.+ M$ `/ t, Z' C+ b
- Fixed issue with players crashing while clicking "Join Game" in the front end3 a0 Q% c; |$ i1 P1 c) s! b
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
& D$ }5 u( D b l8 x" b9 O - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." J6 X# d. P! `( K! e d- K. l
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 C) V2 \2 D/ x1 @; w" n - Transport Helicopters – Increased the armor of all transport helicopters5 \; t% {+ T& s2 @% r$ L8 C2 y+ X
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6 d* ]* I1 j5 o S7 s$ F[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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