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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
* c% d( w6 i4 h( P; }6 e" cEA - 1.4 Full Patch
# M, c+ L* |& L( UEA - 1.3 > 1.4 Patch* {$ k* I! V$ { N# @4 q" @
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1.4 Patch – New content % Q9 R' g* J, l8 Q/ e% Q
9 h4 u$ N( K4 _: W: I1 F- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
0 @9 v/ N# K5 T0 {0 @ - New Server Option: No Vehicles mode2 V' b! J( ^( ?$ h! M
, m5 a v' P" N% r/ \& p1.4 Patch – Fix List & H) ]& L6 z/ i6 {4 j
Front End: - v- E; r/ w: m5 j
. R8 `. t: _2 c3 L" _: f- Front end - Fix server browser issues with updating info ?) {5 R& }& @! l" I& X; Y1 P7 D
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
2 e9 @$ _" A* ~0 [5 M" l - Multiplayer Internet Server maps size filter not working
" V- s2 C o4 f/ [3 \ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box& Z& w) J1 a8 W+ H
Game Server:
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- Increased server stability
% P) a$ t: k I - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)9 l2 g9 d0 R( s# o# L, w
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: j! b$ @! k6 V6 [: c; C' o - Re-enable unlocks on unranked servers
& e- g4 G, K l, _, A - Ranked server forces unlocks i.e. have to have unlocks selected.
) `- f3 M$ k. }; u4 q - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% r4 a' K8 B6 k6 g
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
+ f6 Q: g5 b" Y8 s1 G* P. p - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
/ W* [2 b* s+ Z7 \4 S# q1 r - Vehicle drop crash related bug (missing icon)
* g! y b4 Y3 I" W. c, e* L - Co-Op bot console commands do not function on local servers.
8 E4 g/ }4 \7 e9 h Client / Gameplay: 5 q$ p8 e% W& e% z \
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 j' r- @. Z5 ^5 t6 X( _
- Introduced a delay from proning to standing to help reduce exploiting
8 n U& n8 L* i( } - Adjusted C4 to make throwing more difficult, e! e3 A2 X1 s: ^6 m
- Fixed the issue where a red distance marker appears on the ground, \. P5 V$ g+ H. M
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items, r$ v/ f1 ^4 u* {
- Made adjustments to reduce the damage taken by vehicles when driving
4 P8 }; r4 B8 v) \. J& G - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ d2 s& s: ^5 P; r
- Commander options no longer available whilst dead.0 p* M* W1 U1 D6 d4 z- c
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ I7 E# \/ u* f1 B' l& T4 c" `) K% ~ - Fixed the issue that would cause infantry players to be revived with no kit.
% G/ p2 {; I! q7 `8 J. J - Fixed several rare graphics crashes.
! \9 x, I) y2 ?0 e0 F* f - Fixed issue with players crashing while clicking "Join Game" in the front end
9 [3 n0 p) L4 \6 {3 ?) W - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.0 n' a4 g* f; h6 H! r% |, t* J, J" }* k
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
3 t7 V% s$ i/ F& x. |1 d) Z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu- h+ N/ _' `' f" i K
- Transport Helicopters – Increased the armor of all transport helicopters
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' L$ o* h; a6 v+ B[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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