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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
2 i9 r5 O- U) d8 g4 JEA - 1.4 Full Patch" d- S0 m; F; L7 g
EA - 1.3 > 1.4 Patch
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/ H) R8 }. j( t: C3 S& p; `) |# I1.4 Patch – New content 9 }+ S! B: J, o4 [+ Z) s
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
) ]8 l4 Q! c4 d3 w( f; {& e* r - New Server Option: No Vehicles mode
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6 L. ]; O# S5 `: |' x( I) P5 R, X" m1.4 Patch – Fix List
' `0 ]3 k& f0 C' ^. EFront End: . q: `! r5 a4 v& F- j) S
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- Front end - Fix server browser issues with updating info
& W; H( f+ \8 {# n) y - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 _( U0 U1 ?+ d* [4 H" \' g - Multiplayer Internet Server maps size filter not working
* ?5 g: D8 c0 Y - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
0 `) J+ @* N) b1 [& c j3 d4 \- r) U Game Server:
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- Increased server stability8 n- k4 ?. N+ m. F; j1 O; e5 r
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- z- i& |+ R/ M( E9 t - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. a# v( X0 ?: L" }
- Re-enable unlocks on unranked servers; M& H4 T; j( s6 Z4 j
- Ranked server forces unlocks i.e. have to have unlocks selected.( l: O: L$ r- \( G2 b6 ^4 t1 u, T
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point." S1 s( }. _% i' A0 m+ i( E0 ^
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) W h8 L; v/ d/ Z
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
( X* E; M8 P4 L* O9 N3 N# h* X2 C/ g - Vehicle drop crash related bug (missing icon)4 f K8 z9 _; U0 t
- Co-Op bot console commands do not function on local servers.
0 _ K7 U+ N; I- t# z7 I' X3 ^ Client / Gameplay: , {8 H& `1 V$ ]! k" n
1 p5 W* W2 q; e& p
- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
. E7 X9 |( G; K1 [8 Z - Introduced a delay from proning to standing to help reduce exploiting
) G/ e+ ~- t3 r7 Q - Adjusted C4 to make throwing more difficult
# y, A7 H. H1 j - Fixed the issue where a red distance marker appears on the ground# k& |) @* E& z: R! ]/ ~' r
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items% `& O! u( p8 u/ P0 p
- Made adjustments to reduce the damage taken by vehicles when driving
$ T) ^! H0 d' O0 j2 j! s: y - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage." b/ t* P& _1 j/ A d
- Commander options no longer available whilst dead.
# ?* y& ~0 E, J# A - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( }& p5 i5 ?. z5 ~' n5 |8 ]. H - Fixed the issue that would cause infantry players to be revived with no kit.' p0 c' W; x4 Y& G* s7 M5 @* j/ ]
- Fixed several rare graphics crashes.
. a V" J& T, n( F - Fixed issue with players crashing while clicking "Join Game" in the front end! T# `2 r% L: o' M) J( Y7 N6 j/ M
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.$ z q+ `# K+ ^
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).6 ^2 v$ r |2 l$ z' ]; c* |
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
8 t% m. d7 H. O9 r; O) n6 k - Transport Helicopters – Increased the armor of all transport helicopters; Z0 A- _# s% ^$ J& H4 b8 A
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; _: G& z9 Z, J* F[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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