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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4! n; a/ G* q' f+ |2 W* M, S( w
EA - 1.4 Full Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) I* v5 `) Z( E( ~. T' v
- New Server Option: No Vehicles mode
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- w7 u9 _& |' B7 K8 B+ C! I m! ^1.4 Patch – Fix List ; [( r" | Y" `* B
Front End:
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- Front end - Fix server browser issues with updating info
7 {& S4 g& s6 u6 J - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
& I# ?! D- x; z+ c) v0 a L - Multiplayer Internet Server maps size filter not working
$ h0 N& m8 ?$ Y' d' m' d, l - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box% f# O5 U6 \; k" L
Game Server:
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* W$ ~# t* S4 ~5 L( O$ b. N! A* b- Increased server stability. M6 h8 A% q2 g# d; L' J* f6 l: ]
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)6 R' g+ y( M' F) ]8 B Z
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
/ T1 ^; D3 n: k+ l1 i( U - Re-enable unlocks on unranked servers& e, G! r. L$ R$ ~
- Ranked server forces unlocks i.e. have to have unlocks selected.3 o, V. U# H8 A3 M
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.! e! Y! b ^6 V/ f J
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map6 u# P! F6 U: S( q
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
' t6 ^6 z, c% ?: ?' L3 P# t - Vehicle drop crash related bug (missing icon)
7 N) E2 `: r. y; y. j - Co-Op bot console commands do not function on local servers.
2 |# \# L) j" q; l* e' N) _ Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag: N( F' D" { H+ t' {1 V
- Introduced a delay from proning to standing to help reduce exploiting, U1 [3 h" y3 _2 R# H6 a
- Adjusted C4 to make throwing more difficult i, c# _2 t, }5 W2 q
- Fixed the issue where a red distance marker appears on the ground9 X5 k9 Q, O- s( c. g( Q$ A/ F) Z; y
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
4 T6 r( f( D5 _( R# F9 s- b - Made adjustments to reduce the damage taken by vehicles when driving
% |" k/ H' p+ {1 W v& l - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.8 z) E, y+ y+ p! [
- Commander options no longer available whilst dead.
! I, b: e3 [" G, m3 ]. Z1 N4 p - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( t4 P: E) ~* q' m3 t+ l - Fixed the issue that would cause infantry players to be revived with no kit.
' R- v2 P; w5 [# |) @' c - Fixed several rare graphics crashes.0 E' R* u6 _5 r% D9 Z$ Q; q3 v! W6 g
- Fixed issue with players crashing while clicking "Join Game" in the front end
- K* \/ `) ?. G7 l0 b - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
+ ?; r% a# Y) `$ } - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).& W& J5 ?& y" ?1 `: Y
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu' |9 N! C, K {
- Transport Helicopters – Increased the armor of all transport helicopters
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/ u) g, h3 {) M. D/ j- M[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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