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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
2 G9 y. u4 j) {2 S9 e" tEA - 1.4 Full Patch0 Z) n: I1 d6 p; W. X: w
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
2 |6 x% T+ y, c3 [ - New Server Option: No Vehicles mode
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1.4 Patch – Fix List / w* S2 G; J9 E$ W2 ^* y% g
Front End: % w- |" o! ~1 q$ D- w* E, C: c
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- Front end - Fix server browser issues with updating info
' `: Q* x8 J- S; a: |! v, m# w - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
7 Z6 D" n5 x2 s0 G% X, \- O - Multiplayer Internet Server maps size filter not working
; [+ E ?- \# r: @& z - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& k% q, K. A- `/ X$ c+ @8 E Game Server:
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1 }3 r4 W+ N+ C r0 i( v- ]- Increased server stability4 f* N5 R# C$ U& k3 E6 d( N
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 L0 b6 N. h, p7 ?/ ? P - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
3 O4 W- J* r8 i& g* j) X - Re-enable unlocks on unranked servers5 N2 I+ K+ m1 G( ]/ K
- Ranked server forces unlocks i.e. have to have unlocks selected.
. C+ [8 | V8 [5 b4 O3 V: Z0 `7 @ - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
6 g2 e7 z- ^ {$ G- F3 ^ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
: ^2 u+ R. B* h) M' ?, O; M - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
6 n5 f& l& ]$ r9 R - Vehicle drop crash related bug (missing icon); F+ V; e9 M% q3 X' p6 I
- Co-Op bot console commands do not function on local servers.
! G* m A5 A+ q |2 @: T: ` Client / Gameplay:
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% p& u9 U4 ]- C, c$ B- ^$ J8 Q' e7 s- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag# n. T$ k* p1 F5 \% S W2 o- p
- Introduced a delay from proning to standing to help reduce exploiting5 r* i o% M* ?5 K& ~ \7 \. P- @, T
- Adjusted C4 to make throwing more difficult8 v% y4 w( S# W# u& M' Q+ N
- Fixed the issue where a red distance marker appears on the ground4 D' P1 k! Z p. t
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* {, z8 ^# b) r J: x# f - Made adjustments to reduce the damage taken by vehicles when driving+ n/ D8 A7 o+ V
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
7 i! o V9 h" w. _$ Y+ y ~ - Commander options no longer available whilst dead.7 b2 o M2 O5 x" }9 F2 K1 g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
4 e: F1 p2 E8 {+ I' B - Fixed the issue that would cause infantry players to be revived with no kit.8 @; `4 \8 s. A/ l& ~, j
- Fixed several rare graphics crashes.
3 W8 X, z6 p6 N6 O' k( ~' R - Fixed issue with players crashing while clicking "Join Game" in the front end/ c; i5 b3 [ D1 b: Y4 L
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
' F6 o- o7 d- m& e8 a - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).) T, I( T& W5 c8 t
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! V; F) {# ~2 g( \( M8 F3 @" v - Transport Helicopters – Increased the armor of all transport helicopters4 T+ V( t: {( ~
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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