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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.42 T: b: @* z0 x- j! y: A1 ]
EA - 1.4 Full Patch0 D' b8 n5 S: {5 Z- j* f
EA - 1.3 > 1.4 Patch6 E; b5 J% r9 P1 Y/ {% z3 G
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% ?' g" c/ E5 Z( Z! r r1 `8 D1.4 Patch – New content
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: a- c$ f9 i& y( Y9 k: Z- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ O0 a. T z/ @: j0 j& x6 O) n - New Server Option: No Vehicles mode2 t# I" w( d# n- M
+ Z4 b' k4 y3 j2 |6 q/ G& R1.4 Patch – Fix List
: V3 F$ P0 r. E9 ?, aFront End:
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- Front end - Fix server browser issues with updating info5 r9 c- }2 Z6 N7 ]' s
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
5 \$ h0 c8 [ T7 k" R& E3 Q - Multiplayer Internet Server maps size filter not working; ~, R, ^2 r" z' @
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" G$ ^% ]5 n7 f, Y" W Game Server:
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- Increased server stability, F; u! _8 e! f5 E4 e. P
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
& s4 L5 R& P' c! A! v2 l. F+ J - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: c6 Q6 o& w, b5 q$ T
- Re-enable unlocks on unranked servers
% u5 g/ r8 @' |6 {! j/ U - Ranked server forces unlocks i.e. have to have unlocks selected.
; h/ U) M2 e& F6 A: |+ y: z* n: R1 O - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.7 N& B; R) x2 T5 R2 e Y4 F
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map5 r. b5 v, [& G
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 F& Q/ |- c! m% A, U1 L+ `" [5 U' a - Vehicle drop crash related bug (missing icon)
; l* t% C; n: d# r0 | - Co-Op bot console commands do not function on local servers.% N8 ?+ \+ f, c$ H7 t
Client / Gameplay: 6 @6 B( z# P8 E8 e/ ]
. G/ n- k" n) _4 C+ |0 ~4 S- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag0 @* \/ y/ i& u/ |: s+ t0 C
- Introduced a delay from proning to standing to help reduce exploiting% A5 K/ G9 @7 g8 h. E
- Adjusted C4 to make throwing more difficult
; E: k# [ h2 |5 \( C - Fixed the issue where a red distance marker appears on the ground$ g2 h3 [* |! K1 X" f
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items7 B- c* R3 Q- e$ l. y
- Made adjustments to reduce the damage taken by vehicles when driving
" m3 i9 D3 b3 U9 I - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.2 {8 T/ l) d* ^0 m' C5 r3 |
- Commander options no longer available whilst dead./ M! F. Z8 O/ j9 U" @# N+ k
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
; n0 e# L# e$ G5 `6 _ - Fixed the issue that would cause infantry players to be revived with no kit.( R- S$ @# K* C7 k
- Fixed several rare graphics crashes.
2 ^' A! ]4 m& \6 w1 X1 J8 d* T - Fixed issue with players crashing while clicking "Join Game" in the front end1 X! V! Q& m( Z. ^
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
B ]1 S1 g: F4 C' ? s - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* U/ z# o3 E, N1 C$ ^
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
; y6 s2 @, t! n - Transport Helicopters – Increased the armor of all transport helicopters, o8 A7 Y# k! r' t% Q. ^
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: c. H# N& z& @& e# h5 `- Q[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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