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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4' n$ K( L7 z2 P/ D8 l
EA - 1.4 Full Patch
1 A0 Z& i1 L0 T. |8 t* [& Z2 V6 UEA - 1.3 > 1.4 Patch
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1.4 Patch – New content 9 Q& u$ s7 x3 g% U6 B
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
* R, R2 L8 v$ A$ }' W; }8 Q3 Q - New Server Option: No Vehicles mode" M+ ?0 ^, _! c. s( ?, u
( S3 n1 O( U: t6 x, K6 k" r7 S1.4 Patch – Fix List
) [- g; {" c# Y: nFront End:
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' G& T7 c' `% l1 ~- Front end - Fix server browser issues with updating info
+ ?# s X1 l# I. i4 z; w - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 c5 U5 D9 r* r8 V0 H* {1 @" e% l - Multiplayer Internet Server maps size filter not working
. X7 V, y; [4 R7 {3 E9 p - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 l3 J- s/ N6 ]* s1 X0 Y* R9 y% e7 } Game Server:
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- Increased server stability
) X* J% m/ [- h9 `7 B2 E" h1 Z& Q - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)" B9 g# L5 ~" \$ ~
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
; {# E9 l: r" T) q: t M) ? - Re-enable unlocks on unranked servers
) w$ |3 {+ }1 v# g/ w6 P& v - Ranked server forces unlocks i.e. have to have unlocks selected.
- i( Q5 o n4 ~# v9 k: P - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.# d7 G/ @$ e; N
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map/ P/ p' ?5 w5 l. \! c7 F2 O0 F8 q
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
. n2 i( h: l8 C7 T$ x3 f - Vehicle drop crash related bug (missing icon)1 X" q# `; ?; [7 ~; U) I) L" D
- Co-Op bot console commands do not function on local servers.8 R8 D- E( x/ ^4 H$ S) b" E" M
Client / Gameplay:
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8 ?4 p- Z& `) p( d" u" \- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag4 @4 n" X' P9 _3 c, V/ d
- Introduced a delay from proning to standing to help reduce exploiting& Q8 n. ]$ a$ k/ O
- Adjusted C4 to make throwing more difficult
: G L: y8 g: b! o- N( X' V" y - Fixed the issue where a red distance marker appears on the ground
3 [- ]& ?' E, i3 Z7 F' _ v( Z - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items# k. x7 d: t+ |; ^ d0 N# H6 }' @
- Made adjustments to reduce the damage taken by vehicles when driving
9 K9 }& f$ o9 w( l - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage., D" Q# l3 G& E9 ~
- Commander options no longer available whilst dead.* X" M( o% V6 o. ^% `5 E3 P M
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) `" ?9 D: e( J0 u" p1 [
- Fixed the issue that would cause infantry players to be revived with no kit.
4 J" h" G- a+ ? - Fixed several rare graphics crashes.& I& _/ o; n* k$ {
- Fixed issue with players crashing while clicking "Join Game" in the front end# L+ ~ _* Y* d) N2 ~# _! u
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.( b. j; L& M. c% @
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
. s- b# V. v$ \% y4 D$ ^) ~: t - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
1 W$ r- u+ y% \8 X$ C - Transport Helicopters – Increased the armor of all transport helicopters: t* N' p4 z- m* h3 A6 e- h
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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