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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 E3 B7 z; t! C1 C5 m+ s) [EA - 1.4 Full Patch8 Y/ \. t# L3 Z* O4 }" r
EA - 1.3 > 1.4 Patch. ^0 Z' T' u6 ?: S5 `
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1.4 Patch – New content
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/ |' Q1 m7 u) ^- H' P {- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 V& ]+ @$ v' N3 @6 j9 K5 Z1 c+ m
- New Server Option: No Vehicles mode: I: T. C" G" x& y4 L3 W5 U# c8 ^
% A8 l) o3 W& c5 y; m2 {1.4 Patch – Fix List
4 ]- C# e3 I9 } S2 @" IFront End:
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! c" y, i$ x- P+ w0 O- Front end - Fix server browser issues with updating info5 N* g9 d9 X, v0 b
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( p. G8 ?) p8 y) y, _3 I - Multiplayer Internet Server maps size filter not working
1 D$ M+ Y) I4 Q$ k4 n/ q - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
5 B) u% K4 Y& k I# I Game Server: & X& h0 `2 S+ `2 J8 W7 c; |
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- Increased server stability8 I6 u( {" @# @$ Y& ~9 N* J
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)$ q' D) Q7 T: K2 a/ x# _
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively./ n: y% V, c; }
- Re-enable unlocks on unranked servers
( P6 N1 [' m& s- b$ W - Ranked server forces unlocks i.e. have to have unlocks selected.4 [ W" _4 e- M7 t
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.7 S- _ u( p# t5 _
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
: s0 {- |1 `& @7 Y - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps8 o$ ^- C* `' r
- Vehicle drop crash related bug (missing icon)9 c. R3 p5 w, y) o2 e6 M! F/ H; L% s
- Co-Op bot console commands do not function on local servers.0 g4 B2 G& H& g. ?9 O8 c
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
7 r% m# N+ V' d7 F i: I0 C - Introduced a delay from proning to standing to help reduce exploiting7 [3 W7 p, [- ]! A3 m v
- Adjusted C4 to make throwing more difficult
! S; R+ l% l. ~* a* u - Fixed the issue where a red distance marker appears on the ground1 g6 X: p h" Y7 t; y9 W3 Z
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items: I; q$ S8 V9 g, c3 U: z
- Made adjustments to reduce the damage taken by vehicles when driving4 R1 ?& [" _0 C# r3 v2 P* b
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.$ ]% w n! e' a, Y+ H ~; A7 X9 Z
- Commander options no longer available whilst dead.
4 C. O j* j# Z9 q7 y - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 H' D1 T9 T/ w( j8 P8 i - Fixed the issue that would cause infantry players to be revived with no kit.
* c5 r7 P& x/ b; ~ - Fixed several rare graphics crashes., h; g( S' _3 j5 r
- Fixed issue with players crashing while clicking "Join Game" in the front end. ~7 Q7 Y: q! a) `0 b$ g
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.6 I5 Z' e i5 K: N+ a7 t5 X5 O# S' p
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).! j7 ?5 i$ A9 Q
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu) e, }3 c8 Q: O% `$ Y
- Transport Helicopters – Increased the armor of all transport helicopters
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4 Y# z7 z: ?% b! A) i% d[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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