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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4& @5 s$ w; _% h) O$ W/ W) f* p
EA - 1.4 Full Patch# i- s; P0 {. M$ d
EA - 1.3 > 1.4 Patch6 f4 S2 {) n, {/ z$ G9 x$ b
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# r+ q4 U$ A+ `) u7 V1.4 Patch – New content
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4 d! }9 Q2 a v- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ J2 s3 o: Q7 F' f0 J
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
4 w( S/ w0 c: L# V" IFront End:
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- Front end - Fix server browser issues with updating info0 y, i9 w6 V2 w$ i9 ?2 r% b" C
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
9 s0 L1 X/ c. O/ f' I) \7 Z+ o; N1 B - Multiplayer Internet Server maps size filter not working8 a, i1 m& w7 i) I' X
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box. k3 A, w( V( U s) s4 l
Game Server:
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- Increased server stability
' o& q/ q& d5 D2 ] - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# B9 N0 T$ k1 K - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
8 Q+ o' p% F9 {0 q8 N- B - Re-enable unlocks on unranked servers/ t! q/ @! Y: E) F# ^( h: n
- Ranked server forces unlocks i.e. have to have unlocks selected.+ Z! S) I/ n% n# c# {
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 a7 R |& [4 K1 r( M$ h1 O8 X - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
6 l# ^* o$ h' j8 q+ ]. G - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. b1 D, I5 z5 i8 k; t2 h6 j
- Vehicle drop crash related bug (missing icon); A& S9 z+ n) Z0 i% k! w0 X% h4 j
- Co-Op bot console commands do not function on local servers., x3 G+ `( }$ J
Client / Gameplay: + H0 Z- g* t9 b
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
a- \1 ?7 R2 K- f - Introduced a delay from proning to standing to help reduce exploiting6 ~3 t2 h. [3 g/ O6 I U
- Adjusted C4 to make throwing more difficult* I4 R0 `' @4 v# _- ~: L
- Fixed the issue where a red distance marker appears on the ground
% n1 b1 ^/ a/ U$ f - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) T1 o5 y# O8 q, F+ k' t4 z
- Made adjustments to reduce the damage taken by vehicles when driving6 }8 h$ g+ y: [. \5 ^! k: B0 m8 K! L
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
$ C6 z- y$ D" K/ | - Commander options no longer available whilst dead.
3 ^2 f# Q& t+ |6 M8 a - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* ?, J! I: C7 H7 M# `
- Fixed the issue that would cause infantry players to be revived with no kit.9 W% _5 f4 l, _) K
- Fixed several rare graphics crashes.5 b# u# }' W. A) x" g* `
- Fixed issue with players crashing while clicking "Join Game" in the front end! q9 q0 x1 R B/ R9 e5 B$ i+ B
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
. s7 v5 R2 z1 H, l - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
2 [+ v' o: z2 O! p2 c0 q' g - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu q6 w" O" D8 k) P+ k2 M
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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