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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
: |) E" H m0 N8 D/ EEA - 1.4 Full Patch+ ^, P4 e/ J$ V, \( f" o
EA - 1.3 > 1.4 Patch9 v7 M2 s J/ _1 E5 W# y
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)! {3 @! \/ i* y* n4 r' p4 k) F; B
- New Server Option: No Vehicles mode
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8 S% W1 A% ~4 g1.4 Patch – Fix List
2 v! [3 {3 S* u" Y/ I+ s9 l+ M0 ZFront End: 5 n- \" L4 A* n8 z/ `+ |7 b/ S1 @
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- Front end - Fix server browser issues with updating info
) p9 \6 L3 I, ~; |% p - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 {( g6 i" T) G- T3 @# Y/ J - Multiplayer Internet Server maps size filter not working( m7 O1 y/ ~ V4 ^# f
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) g9 J) z- B' @
Game Server: 4 R7 h0 z' {0 S7 V
( R! D9 l2 U: t' {- Increased server stability: \+ ]8 L& \8 I, c1 Q& `) p
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
8 Q4 Y% a% l" t - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.. [* I; S2 L4 Q% X
- Re-enable unlocks on unranked servers! i0 l& B8 a) D+ c7 A# B8 Y
- Ranked server forces unlocks i.e. have to have unlocks selected.9 }4 f2 Z; x2 ?
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
( M( d; _, c Z; f. Q/ v- _" D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ y/ c% b% i" O6 Y2 r - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps; S( G/ ]9 P3 j( }( W7 `4 O3 h& ^
- Vehicle drop crash related bug (missing icon)
5 ^3 n# B# d2 O q. J7 W - Co-Op bot console commands do not function on local servers.
( k$ d' A+ ]) V$ |9 J% u$ _ Client / Gameplay: + B+ p1 G3 H2 z6 U9 a( e
8 [0 D8 Z' W1 x: j9 O; s- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
- G9 d+ B' j% e4 V2 `& t2 [* E - Introduced a delay from proning to standing to help reduce exploiting0 d3 o) ~ S1 \4 A# q3 {
- Adjusted C4 to make throwing more difficult
~* a! v) ~( m2 H' ^# m - Fixed the issue where a red distance marker appears on the ground- E, N! |( P8 z4 d
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- D* c9 F& N/ F - Made adjustments to reduce the damage taken by vehicles when driving
* n7 c7 m# ^9 e9 `3 v - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.9 |+ _/ m7 [. g q0 g( {8 `
- Commander options no longer available whilst dead.% V5 Y# Y r5 y0 w2 I
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
( B. r+ K- A' _ - Fixed the issue that would cause infantry players to be revived with no kit.% ?1 {" m. y0 K1 G) _) n: M
- Fixed several rare graphics crashes.7 X. s0 G% Y8 ] u5 i8 @
- Fixed issue with players crashing while clicking "Join Game" in the front end
' }' J* |' n! Z7 R: d - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% M( H2 \2 n4 p1 j7 J+ I2 r: @) i3 o
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
# q, H8 H2 [4 ` j% s - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
( h8 V, j9 I. P S# e/ { - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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