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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
d! j4 H& g) q5 n+ WEA - 1.4 Full Patch
4 _4 [' J* ?& ]6 \- `; [6 F2 {EA - 1.3 > 1.4 Patch, t# ?1 n' ?( d8 Y& C! b3 i
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) V# T* i2 ]7 {6 e1.4 Patch – New content * u9 ^; i+ }& p$ }7 D2 g
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
0 J' ^2 R& Z4 f, F - New Server Option: No Vehicles mode- S4 L& P8 a5 H0 r
. s; S% |+ s: p3 w/ v1.4 Patch – Fix List
" ~) S3 j' i( a& h% aFront End: 0 a7 R- s8 y; \- L
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- Front end - Fix server browser issues with updating info
" F& d! A. h9 a - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players2 K7 X2 x& C& x- M/ { s% Q
- Multiplayer Internet Server maps size filter not working
" }5 C! x9 V& G9 L+ { - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) @! R5 a4 U! u3 b+ b3 {0 q
Game Server:
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- Increased server stability
. F3 }9 O6 W5 T: n+ N$ R - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ L5 M( r& V# t2 K" c6 ^
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
2 N% X* a* x. @1 P' X. K - Re-enable unlocks on unranked servers4 ^0 }# A$ F0 e8 z
- Ranked server forces unlocks i.e. have to have unlocks selected.
) y, O6 s: _ L5 u6 x - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point., ?, z% w2 C+ Q I4 R+ e" m
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map7 p, Y: h; W/ n9 o$ v9 t, I6 o
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps# z: e8 {# X3 [
- Vehicle drop crash related bug (missing icon)' E/ s, ^) j8 y; p& l3 D
- Co-Op bot console commands do not function on local servers.( m; I: R6 r2 V( y
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag( F8 w. @. j! ~/ J; X
- Introduced a delay from proning to standing to help reduce exploiting
# a1 T% K$ P' R - Adjusted C4 to make throwing more difficult
& f# w' ]! Z5 {" ]# p6 r7 g# Z& n - Fixed the issue where a red distance marker appears on the ground* B5 } l& J, v
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' X P9 @7 o: T8 N
- Made adjustments to reduce the damage taken by vehicles when driving# q' W3 F; Z1 m
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.& p/ |: W* }8 V% D) I
- Commander options no longer available whilst dead.
, D. `) ^7 y Q# N8 E z4 @4 f - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 d& R8 o( M5 P - Fixed the issue that would cause infantry players to be revived with no kit.) |% z8 I( s1 m, [. R
- Fixed several rare graphics crashes.
) I% g: U+ P' O# k7 v% W3 | - Fixed issue with players crashing while clicking "Join Game" in the front end5 n, G* c! h; B5 t8 x2 r
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
/ ^. v2 B* d- P2 V$ q8 D5 e - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).0 v1 r% v; V" ^% V: s! ^5 M9 w
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
+ ]7 H+ M: C1 f8 q5 _ - Transport Helicopters – Increased the armor of all transport helicopters
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! `5 ~5 }4 M; C, \1 J[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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