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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 o& j" @4 |% q# k0 j
EA - 1.4 Full Patch
8 s' ^3 p$ J; g! sEA - 1.3 > 1.4 Patch
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1.4 Patch – New content & n& ^8 f2 [5 r4 n' ?9 v. e
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)0 a' L( H& \. ^1 Q
- New Server Option: No Vehicles mode- j( t3 `7 K, p5 l$ A2 X. ^$ w, \
7 U2 f" Z( U3 F9 j9 J9 [1.4 Patch – Fix List
7 @+ s7 J i6 A8 y6 qFront End:
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- Front end - Fix server browser issues with updating info. O( @, w9 z1 l Y
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
) e |8 h$ O& Q/ Y% v. ?# {- i - Multiplayer Internet Server maps size filter not working5 s' g m' `: l" ?
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box7 ^' A0 Y7 a$ `% Z+ E
Game Server: " M2 M; a/ a& Q5 l
2 `# j% u$ J, e. Z- Increased server stability8 B7 u, S, _* I/ k3 q; e9 d5 d
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 ]8 u) B( D' j0 _
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) Y5 D; Y) z$ z9 ~& m, v
- Re-enable unlocks on unranked servers) f! v6 W- R# \! s) E# y
- Ranked server forces unlocks i.e. have to have unlocks selected./ \7 A8 ~4 G/ ?
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.. J. w. U; |& q
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 C& Z0 v6 A5 ~0 x0 c
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps7 O Z4 K8 p# w6 E( d, r2 a$ Z4 b( k
- Vehicle drop crash related bug (missing icon): R. S3 ~ F% I2 H
- Co-Op bot console commands do not function on local servers.
" L% ]% L( q+ v+ A$ h. ] Client / Gameplay: 7 V! j* E- E) K$ u, q* B, R2 b7 p9 Z9 _( z
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 Z" x) W) K5 C- N M
- Introduced a delay from proning to standing to help reduce exploiting
$ }8 y0 L0 b3 g& a - Adjusted C4 to make throwing more difficult
+ c5 Z5 q1 P& B2 D# X- g3 @3 o5 P& ~ - Fixed the issue where a red distance marker appears on the ground! b( k+ E, J( p$ K6 b
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items1 ?$ ~; N3 C0 ?
- Made adjustments to reduce the damage taken by vehicles when driving/ f4 Z9 ]" v& o7 U/ K' I3 M- j
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
' a5 D: R9 l0 M2 y( d& j9 O - Commander options no longer available whilst dead.
8 N( |/ `/ s1 Z4 f& ~6 ]' p - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: R; C+ B. o1 K( ]1 {; r% L2 [& @: T
- Fixed the issue that would cause infantry players to be revived with no kit.
4 k9 l$ j. [" u9 o& M8 j3 b - Fixed several rare graphics crashes.
. S; \5 l% P% N! q& @, R# F - Fixed issue with players crashing while clicking "Join Game" in the front end/ q+ l. S% y! S
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
+ l5 D5 F5 X/ h" ]: v# |; B& ` - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
* A* @5 v5 V& S6 \ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
& P L! _/ y0 b% S1 F - Transport Helicopters – Increased the armor of all transport helicopters/ U) @4 `: d' w" E& X$ W
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6 f2 |4 p- D% E[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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