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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 x: l9 [$ q% y% m8 _% I: Y1 nEA - 1.4 Full Patch
1 X0 F5 i- _' @! |. x xEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)% N) F5 p/ U# m
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List $ J9 A1 V3 ?, |" B/ a: p
Front End: ( J' h1 e" H0 m( [
0 [$ f0 u' K: v! i+ S8 v# G! N- Front end - Fix server browser issues with updating info
9 R3 [& n8 O/ M! V& P3 z - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
& [9 w/ E4 w' J M# X - Multiplayer Internet Server maps size filter not working
$ I5 z0 y* g- Z q9 J5 [& A* A - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box7 x9 A j' k9 {+ Y5 U; f/ A+ ~
Game Server: 7 i8 L. \0 z3 r W" ~
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- Increased server stability: M8 j1 H. ~1 n6 A! J
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)* @8 X8 ]' s x% W# _# @! R
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.6 X: n; T' H8 @: l$ O
- Re-enable unlocks on unranked servers% P" J6 @) `* ?# ~
- Ranked server forces unlocks i.e. have to have unlocks selected.
1 X& l, p/ H' G! M l' F0 h/ U E5 x - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point." L5 X- n3 \5 Z6 Y! t* b& L: [
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
7 c' ? O% v2 W" F - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 K. C0 y: @9 i+ a# {9 i
- Vehicle drop crash related bug (missing icon)- r+ P U' w( {1 B. K& l" Z8 v; _" S; M
- Co-Op bot console commands do not function on local servers.
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6 X+ w, P" S! |( m& i( l V- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag$ q4 U4 H7 u5 b6 a, {
- Introduced a delay from proning to standing to help reduce exploiting4 q* {: f/ |) S2 p/ S
- Adjusted C4 to make throwing more difficult5 d0 `, ?2 Z w& d! T! D8 ^
- Fixed the issue where a red distance marker appears on the ground n& `/ Y) X: x( D, i6 ^/ P9 L* a
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& r/ @) J+ }5 M" O. C; I. }1 I# I
- Made adjustments to reduce the damage taken by vehicles when driving
/ g; k1 C+ ~& q, J o4 i - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
' I5 H" F" Y9 ]: Z - Commander options no longer available whilst dead.% T0 f: x# h1 s* M. u" f5 f
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round. K( {; g, I2 t+ v. o, @6 A9 Y
- Fixed the issue that would cause infantry players to be revived with no kit.
" d* X7 g1 S3 Q+ a9 t' q% ^ - Fixed several rare graphics crashes.2 F' A+ O/ Q; `
- Fixed issue with players crashing while clicking "Join Game" in the front end
$ u8 u: J+ ?: l2 j+ f$ ^6 h - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.- {+ h4 h( o# f5 a8 @' \
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
+ X6 v$ L4 q9 u9 _2 W, A# M# v - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
" q- k% B' Z# ?# M; [( r( } - Transport Helicopters – Increased the armor of all transport helicopters8 w7 G3 c+ T5 x. ^* {
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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