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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
) a9 a. R6 R5 ]0 hEA - 1.4 Full Patch
f1 |+ c8 |( c9 g; r. TEA - 1.3 > 1.4 Patch
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- E3 q" G/ `! r5 X4 I2 |& P2 Z1.4 Patch – New content
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9 W4 l8 ]& r+ T! Z; V& R; j- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)2 I4 [& e% U$ }( c
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
2 Q) O/ K7 O) {! L4 _4 E$ |Front End:
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- Front end - Fix server browser issues with updating info: f4 U: ? E4 e/ j7 u8 G" _* W
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players I p: a( N$ C; I5 j# R
- Multiplayer Internet Server maps size filter not working3 g& L8 T# s/ X0 w1 @, n. K9 V y
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ x$ p# c7 ~ t" @
Game Server: . H5 H a) u1 i; S+ y) p
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- Increased server stability# s9 Q4 B5 r2 L' I8 J) X& g+ ^
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)( f" H% B* U* _9 j: F+ `/ }
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.3 Q8 w/ t! @" S) j6 `( B
- Re-enable unlocks on unranked servers
# ~9 B/ @' ~9 t& H+ ]. [! n @ - Ranked server forces unlocks i.e. have to have unlocks selected.1 T9 j4 q6 o, \; p$ I5 \. o; ]( r
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.5 Z' V5 F+ A" G
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( {& b7 e0 z9 B2 t1 I- H - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
; C2 `! O6 Y U& k! f2 g5 w - Vehicle drop crash related bug (missing icon)4 n- b5 w" A4 ~- u; i% e
- Co-Op bot console commands do not function on local servers.
" i: i2 _( {: k I* X7 Q Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
/ E1 z% k7 d1 b3 S7 h - Introduced a delay from proning to standing to help reduce exploiting! N6 H* O4 R3 _# b% V1 ^5 |% r
- Adjusted C4 to make throwing more difficult: {. H8 o) L- K4 H( k
- Fixed the issue where a red distance marker appears on the ground
4 ?/ O0 D; ]1 o4 x. ` - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
/ c- H, l7 w' Z# V5 a - Made adjustments to reduce the damage taken by vehicles when driving# z* a! D( w" u( x0 q
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage." i0 w: h' Z! U4 U o3 d
- Commander options no longer available whilst dead.# v2 B+ p9 n) D0 e* @8 M
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round5 T1 \$ Y( e- h8 a- G% X R+ a+ {
- Fixed the issue that would cause infantry players to be revived with no kit.) O! b: Z9 _: d& d F4 r. q X
- Fixed several rare graphics crashes.7 E n; M: Q" {3 `1 b
- Fixed issue with players crashing while clicking "Join Game" in the front end
( C* |5 ^: N. g$ R - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
- b) [3 m r/ Z5 g - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
! ~5 ]. ]- d1 `; f1 }7 K - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu U. @- d* ^0 P, v
- Transport Helicopters – Increased the armor of all transport helicopters
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9 J/ H* {9 L M9 d) o( n5 U[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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