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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4. \( ]7 j4 j O0 [' q3 _0 R
EA - 1.4 Full Patch/ c8 ] F9 E# A& _: c: ^
EA - 1.3 > 1.4 Patch4 h* u6 D2 v; R( e
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3 W, f; p$ t* U; v Z1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)9 o% z. G/ S7 u- |5 A
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
9 i4 ?3 j' `4 iFront End: $ Z5 P6 f) T6 v9 G7 W
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- Front end - Fix server browser issues with updating info
- k- X+ m0 \0 t8 {* H+ |% l - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
) e& b2 i, S4 Y" E& B$ Z6 Q - Multiplayer Internet Server maps size filter not working
) S' _2 E4 z: K' B$ U( a - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box7 v9 h M( g" G+ ^0 Y
Game Server:
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- Increased server stability
# @ p2 w. ]% J/ J1 E, p* G - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)% h! a% R4 G, q/ P$ I( \- |
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
/ @; d2 G( h+ N# H - Re-enable unlocks on unranked servers x. @! g3 U$ O- t8 ~
- Ranked server forces unlocks i.e. have to have unlocks selected.
8 q. e5 h/ o! d( \+ b- q& q# f - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
& k2 r" Q' T" |: ^ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
0 n9 \: k& i6 }" @6 @! X - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps: D7 Z8 O* P( M! O$ D$ Y
- Vehicle drop crash related bug (missing icon)
' \1 ^. ^# ~7 o( b% i - Co-Op bot console commands do not function on local servers.
# v7 l0 C8 N7 X6 m$ L- V0 l Client / Gameplay: $ c. ^) Y( K4 R7 @( Z3 e) ]
$ H" z6 n" [; r" V! T4 s( F- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
; }) D5 l ]) @ F2 O - Introduced a delay from proning to standing to help reduce exploiting: R) X& `' c; T; Y+ z& O
- Adjusted C4 to make throwing more difficult: o/ J/ ?, w/ ^9 z9 ~( K
- Fixed the issue where a red distance marker appears on the ground
' b; n6 n0 Z* i0 U# l4 q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items7 d. R/ o, o' R' o( V
- Made adjustments to reduce the damage taken by vehicles when driving
4 x- t9 L* L* b! B4 S - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage. N" y, ] Y Q" l- u6 d( ~2 C
- Commander options no longer available whilst dead.
0 n3 U3 ~# I# J4 R. F% F- }1 \ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round5 s6 r- w8 |" `9 q
- Fixed the issue that would cause infantry players to be revived with no kit. X* s/ y- Y8 I8 C+ R! U5 u
- Fixed several rare graphics crashes.$ q( T; ^: \0 E" p1 O
- Fixed issue with players crashing while clicking "Join Game" in the front end0 r+ T: r* d6 T7 ^5 w ]
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
/ q2 R8 B* g5 E - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* k3 K4 q- S2 P! x6 }
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
: W ?) U2 x0 N3 ~, v, P - Transport Helicopters – Increased the armor of all transport helicopters) s: ~; j( ~0 m" V
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3 {) s7 ~2 @; y" J! R; u4 i[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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