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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.42 B4 w6 }2 x1 \2 b1 c
EA - 1.4 Full Patch
]2 x; h; \8 |: fEA - 1.3 > 1.4 Patch7 J) u1 D% d6 h- l/ R F
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( x1 h7 |6 V3 }2 r4 n' f1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
) e- k9 W9 H: @/ P O" F/ F - New Server Option: No Vehicles mode
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2 B. H/ ]$ G' W) B1.4 Patch – Fix List % Z/ V7 y% z [- f3 l) q/ h) k0 T& w
Front End: ' z( `( F3 `9 t2 E
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- Front end - Fix server browser issues with updating info) J/ x1 Q$ L* c) q2 p
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 Y q. D+ ~, H0 y" m- n) W$ P
- Multiplayer Internet Server maps size filter not working; S9 y- [+ r5 H0 [1 K
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ? x0 D6 H9 R ]# [1 y
Game Server: 4 p9 r: _! K( P7 J3 [, r% }
4 y4 M, x' ?# c) J- Increased server stability
( U7 L1 u' S2 a, @* q) w. |1 m - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
/ Y/ K6 _6 A3 t; f- i+ u5 Z - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively./ C3 g7 e5 o; [
- Re-enable unlocks on unranked servers
/ M Q8 ^, f1 u/ K, q; {1 ]5 H. J - Ranked server forces unlocks i.e. have to have unlocks selected.
+ v4 b- u4 U% w* B" C, z, d0 l - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
7 |5 ~# w# A1 H' P9 S: l& e - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 x2 f" d7 q. Q( c. x% d - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 x* z( B7 V) Z$ k
- Vehicle drop crash related bug (missing icon)
2 [+ y* ]( M2 U2 d2 ? - Co-Op bot console commands do not function on local servers.4 m4 @9 e8 I$ c( o# g( X( p5 t
Client / Gameplay: ; n0 L* [0 w9 a; p* y
3 [- U! t5 s; G3 O9 X1 h- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* q4 o6 a5 U# v" @ - Introduced a delay from proning to standing to help reduce exploiting; r3 H5 C* L; a, j: `* ?
- Adjusted C4 to make throwing more difficult
4 J* i3 J H6 `/ _ B; d9 O - Fixed the issue where a red distance marker appears on the ground
- Z6 W3 E: C# Y - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
( E: k9 Z! A$ O* X i7 ~+ A0 x - Made adjustments to reduce the damage taken by vehicles when driving/ A" @) }1 K" }; v# J: w: P! I4 w
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
b& P2 K4 g6 m# \6 ~ - Commander options no longer available whilst dead.
3 B- p* V/ W6 k/ P' R - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round5 B: g3 C8 [9 x7 }( L# Y2 o2 e, ~
- Fixed the issue that would cause infantry players to be revived with no kit., d' f& P/ @( _6 P- w: G
- Fixed several rare graphics crashes.
) g9 F( g0 a. b - Fixed issue with players crashing while clicking "Join Game" in the front end
) z/ U( M3 n2 t* _- {8 p7 Y - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.* J3 w3 ^( l; }
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
( @, ]- s: C* {4 M3 Y - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* ~; i& F3 O' F3 K7 I0 p6 I7 F - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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