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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4$ w0 N4 w p! q+ v, ~8 \
EA - 1.4 Full Patch
; O! T) U. d- V% W0 o1 tEA - 1.3 > 1.4 Patch
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1.4 Patch – New content ! j, \2 }9 l# z7 U5 _
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
8 G; |% L' M! ]% v. Q$ z - New Server Option: No Vehicles mode7 y9 y) {8 E* p/ C h. t3 S D- q
& h% {9 a( `) q# k/ r1.4 Patch – Fix List
* O& u6 B" M" E- o# jFront End:
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5 T, N7 w- A+ r4 r/ A- Front end - Fix server browser issues with updating info
5 Y6 q$ ~2 ~& W# [: w1 i - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
+ t3 J; H L" I | - Multiplayer Internet Server maps size filter not working- ^! d# q+ ]+ W
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box t1 g ^4 m' S9 F" w
Game Server: + H& [* _3 W( O$ N, g& C
M8 r1 _* [6 F- Increased server stability
a+ x1 g4 @) b! D - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. L; {# ]& x( G' T% g% z1 T - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.( w% r' ^& l4 r
- Re-enable unlocks on unranked servers
' Z9 c) Y2 S: x- E0 Y9 |6 ` g - Ranked server forces unlocks i.e. have to have unlocks selected.
% T% C1 p3 a* Y" E% r k, N - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.% U! y, H# q: M* G7 G) U6 @; k; j
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map! g1 L9 H& T9 T5 n5 o
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
0 j4 Q# O' P) L7 n% j3 h6 f$ o3 {; ?/ b5 M - Vehicle drop crash related bug (missing icon)& \6 w$ f+ [0 H$ B5 A6 Y
- Co-Op bot console commands do not function on local servers.& f4 t1 ?% r5 Z' `
Client / Gameplay: 2 K) @0 G1 z; S- h( t; D2 n' B% p
' n) j' ]- Q' x$ G) F* \- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag, O: a- s- J4 h! e5 u' F
- Introduced a delay from proning to standing to help reduce exploiting8 [+ s8 O. _6 e- M# X
- Adjusted C4 to make throwing more difficult. H3 E" l1 d6 c2 t, O' m5 p
- Fixed the issue where a red distance marker appears on the ground; n5 F" B% v8 m
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% E: S' D5 B4 u; s: P - Made adjustments to reduce the damage taken by vehicles when driving$ ~$ {1 ~7 J/ b- f
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
# ]7 R E T# J$ g8 J - Commander options no longer available whilst dead.
! L0 A0 J7 P0 w" T4 E' g - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 j2 n# [3 u: {4 _6 j0 X
- Fixed the issue that would cause infantry players to be revived with no kit.
8 t& U y. q H, m* F - Fixed several rare graphics crashes.% u' V5 D9 f) N6 M
- Fixed issue with players crashing while clicking "Join Game" in the front end
1 H- y6 h9 l/ \: b' n2 d, W3 M - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
$ [2 ~; m2 n b$ h4 T - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* d6 B# a% n2 d" m
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu1 X! X4 c$ b+ a$ d% @: ~
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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