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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; [% g4 I% }' x; K. i" HEA - 1.4 Full Patch& u j4 m5 K, l% Z0 u. {& q% C
EA - 1.3 > 1.4 Patch
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5 r ~6 S' K% z9 r5 a1.4 Patch – New content 3 b. Q# w. h4 B8 N6 e' _
?6 B) z5 J9 P6 N- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)4 A9 q* H9 J. W/ G+ N; v
- New Server Option: No Vehicles mode
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/ N$ X. ^! h1 \1 I2 h Q( R- P" i1.4 Patch – Fix List ( c" r5 j! y: \+ L
Front End:
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- Front end - Fix server browser issues with updating info
+ f2 O: Z2 v* ~2 E' U - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 U+ U6 N. D6 W - Multiplayer Internet Server maps size filter not working( t0 @+ j. }2 l$ U# I+ Y
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box3 i; f, R- }' O; I5 q: m
Game Server:
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- U# X( b- K7 j/ f7 ~8 _" C# X/ ^- Increased server stability
6 L! E9 @ F# K8 |4 ?1 V - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 P- f" s, R1 d% u$ r) l) S" W
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
" C3 u/ h' d5 O: y V - Re-enable unlocks on unranked servers3 m" \3 I3 h5 k
- Ranked server forces unlocks i.e. have to have unlocks selected.
/ z B" v) ]+ N - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
' i: l0 `% ?' T+ ^ `. j - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map! {# s# j0 F g$ Q: J
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
3 t5 r6 r5 A- ~/ [) ~ - Vehicle drop crash related bug (missing icon)
' L9 z& [/ I& _1 p1 o8 A+ v - Co-Op bot console commands do not function on local servers.
) E6 C# T# G: V9 p* ~8 K, P6 W Client / Gameplay:
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( r- T5 C) G2 N3 A( M) g- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
1 P6 i$ ~! F, F/ q - Introduced a delay from proning to standing to help reduce exploiting$ |: a! Q! J/ v6 R, A1 |2 j
- Adjusted C4 to make throwing more difficult! Y; S' T4 b" |1 v/ _% M5 P
- Fixed the issue where a red distance marker appears on the ground& p) i' j- B* r& F6 Z
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items* M: L* _1 k- ~0 X7 T
- Made adjustments to reduce the damage taken by vehicles when driving0 b, w" t1 v5 H1 y! _
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.6 Z3 C% W% g4 J
- Commander options no longer available whilst dead.2 m1 D4 D% K, G, w# n! P
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& l% `+ K8 E, F6 W: I
- Fixed the issue that would cause infantry players to be revived with no kit.
, a! G6 ?% Y# s$ x" o - Fixed several rare graphics crashes.5 F/ d1 v: s( z$ e8 }5 l8 }
- Fixed issue with players crashing while clicking "Join Game" in the front end C! ~& l4 A& L, X% h# _, S% j
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.9 U; r7 [& i' K1 i( w
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
$ g' Z9 R! I% k7 q1 I! {6 _+ y/ Y - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 D, Q" @ h) y: M& L& \6 N
- Transport Helicopters – Increased the armor of all transport helicopters- _6 s6 ?: A' K# r+ r6 l2 E' D
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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