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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4: m4 J7 n7 H8 d' i
EA - 1.4 Full Patch" R! _# i$ i0 U* L
EA - 1.3 > 1.4 Patch6 o2 _$ S8 q4 o/ o0 W0 ^
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1.4 Patch – New content 0 b7 h4 F0 [; h! u$ Y, e2 T( b
1 I: V; o7 O! x- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& C7 H8 M8 Q8 j, ~0 _1 l9 z - New Server Option: No Vehicles mode
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1.4 Patch – Fix List $ G4 l! l0 J9 T
Front End: , }& S* {8 d: D* p
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- Front end - Fix server browser issues with updating info8 \" z4 z/ X1 C7 X9 P+ O# y* A. }5 T
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
8 Q( E3 V! w F - Multiplayer Internet Server maps size filter not working
1 t/ i+ z2 \- N$ P - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box1 w3 X( m! |* u) B
Game Server: 5 n. m7 o7 ^ e% U& Z
' G& w3 b' b7 [, z- Increased server stability
9 p! t. A0 h2 y - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)8 b, q; C+ w- q4 w9 f8 Z4 c" ~
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: x+ v/ e" z- G4 ]3 j) \ - Re-enable unlocks on unranked servers y# U/ Q8 j8 J) D1 _- B; x& r: \
- Ranked server forces unlocks i.e. have to have unlocks selected.5 Z! F# }4 E( b5 a- ^; t
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% A4 D2 p1 p a& P7 F% O) L4 R - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 V5 `6 S- |1 E' j7 G3 l
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
" e: ` h6 i- L- F: R - Vehicle drop crash related bug (missing icon)
/ ^% S# h. z7 `' E - Co-Op bot console commands do not function on local servers.- I9 K8 J' B/ m p f
Client / Gameplay:
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1 ^& S1 l6 }! \& g, z' z+ { }- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
7 O* x/ n1 O. \) U) L7 q - Introduced a delay from proning to standing to help reduce exploiting6 s1 L2 l, H2 V% d" @4 V8 r& @, ]
- Adjusted C4 to make throwing more difficult
' ?2 d6 c7 \9 |, | - Fixed the issue where a red distance marker appears on the ground: L; S- ]5 y- _5 n7 B
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
1 p% i' h- j" W4 F9 G7 e; ^ - Made adjustments to reduce the damage taken by vehicles when driving
) G" ? H Y7 s6 n: g h( w4 b2 h8 r - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.* H( W5 \) D7 x" e8 f
- Commander options no longer available whilst dead.
+ y( Q( I+ o p) n& k* f5 k - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" }9 n+ j: [ X- B2 U* R, [0 n - Fixed the issue that would cause infantry players to be revived with no kit.
2 y) j: T6 E3 }* z3 ^, ^% z4 }- C) h - Fixed several rare graphics crashes.; R" S1 |& w0 k8 n, i
- Fixed issue with players crashing while clicking "Join Game" in the front end+ ^- b0 R9 L9 G6 d8 a. ]
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.7 }* l* \) `- E# x; E$ f
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
# r# H( ]" ^& [) Z) G4 a+ B2 [ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
$ B X8 t/ A/ V - Transport Helicopters – Increased the armor of all transport helicopters/ W' u7 b1 q- W# R1 f$ x( f0 C
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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