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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
+ s" R& U/ |5 h0 F: kEA - 1.4 Full Patch( w9 x' L' t G1 V
EA - 1.3 > 1.4 Patch
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1 {8 u) W* L; e: j1.4 Patch – New content 2 d+ U* I- l6 y5 i2 s! g! E @
- @9 U0 ~! v! Z! C L0 c: F- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)) d( Q v9 o4 o' J; ^7 M& c
- New Server Option: No Vehicles mode
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. i" b; c1 ~3 o. ~1.4 Patch – Fix List
4 E+ ^; N: V/ E ~$ A8 zFront End:
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" U+ g9 ]- G4 z. K$ `- Front end - Fix server browser issues with updating info
" G7 b! S: L$ V" [ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
" y8 f0 Y/ v2 [: E- H0 f1 V - Multiplayer Internet Server maps size filter not working
& b q4 }, h* v9 q - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
w3 k: ? [% M2 y, Q% Y7 m/ F Game Server:
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! U Z4 F8 l; o' J( ]% l- Increased server stability' s9 d# T7 X- K! L
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)+ ^6 E& n3 s, E* c6 c7 V
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
7 e; H, n5 D0 M2 l# J. N; z$ d - Re-enable unlocks on unranked servers
* O) L& Y# ~* r# G3 n0 b - Ranked server forces unlocks i.e. have to have unlocks selected./ {/ q+ i6 q3 G4 |8 d
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
' N; Q$ s2 j1 E9 ^ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 V0 Q; C; `4 D% E" w" m3 a
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
. |9 n- y, K2 h$ k6 g - Vehicle drop crash related bug (missing icon)
: N% Y; T4 l9 S% U+ u, l - Co-Op bot console commands do not function on local servers.% Q- i! z. [( @$ l, K! p
Client / Gameplay:
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1 w8 D/ R3 w# P2 V4 S% F0 `; F- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag a) A2 e9 a% K, T; j8 J# u1 G9 r
- Introduced a delay from proning to standing to help reduce exploiting
. y" {" ^5 W* O8 w2 G; ~" e1 Z& r. F( X - Adjusted C4 to make throwing more difficult
. @$ H- n/ B- s$ b - Fixed the issue where a red distance marker appears on the ground% j3 d8 q7 m$ W' C& S" p/ v. F! p- E/ D
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items0 J* d+ K% @/ w! Y
- Made adjustments to reduce the damage taken by vehicles when driving% g, w4 C: e2 A2 ^% Q
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
, Q/ V" J9 q; A/ [ - Commander options no longer available whilst dead.
8 k3 T4 A( f. j0 } - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
' T9 B" S- Y' U$ I - Fixed the issue that would cause infantry players to be revived with no kit.
) e" I5 w% K* n1 l/ t2 I4 n! n - Fixed several rare graphics crashes.) T& T# G9 s+ t+ V6 a6 D8 g
- Fixed issue with players crashing while clicking "Join Game" in the front end
8 B v+ G% z" o! \% M - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
& Z0 T0 X" ] j9 g9 }; J! V - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* }% d# b8 Z4 Q9 Q3 M" |* U _
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
' e; C, p: O* f3 O9 F - Transport Helicopters – Increased the armor of all transport helicopters
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) r# b3 T; e, y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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