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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
: s3 b7 I3 S$ h! v. c) \EA - 1.4 Full Patch
6 B6 e* T6 _) z$ i# \2 m$ P& l6 |7 n6 UEA - 1.3 > 1.4 Patch; ]8 M% l# V- V% E0 o
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1.4 Patch – New content 4 D* J9 V3 P8 [5 V1 p, L: ~# h
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
2 ?% `! ?6 M& v( q - New Server Option: No Vehicles mode
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1.4 Patch – Fix List * v, y# A- ^& D4 t7 c `
Front End: : {) s! V3 j _% u. w$ X1 i. f
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- Front end - Fix server browser issues with updating info/ h+ o, X" P0 e, G% Q$ g
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players* B0 M& A7 N1 m# v4 _
- Multiplayer Internet Server maps size filter not working& C" ]- d/ p+ |$ k8 b
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box# }8 A8 F9 z4 l1 L7 D: ^
Game Server: 2 Z4 V$ }& ~8 `, k. j* z: k% X( i: M
0 y$ b `6 I5 l. J* Z7 g* }- Increased server stability0 Z$ T; ?$ C7 K
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)3 [* I+ w8 f3 S/ _: Y5 k, s
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( |! q2 M! B y - Re-enable unlocks on unranked servers
# p* G' @; [! S. F1 v# i' @ - Ranked server forces unlocks i.e. have to have unlocks selected.
" M' z& R3 V% ]8 K& ] - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.6 p/ A; P" d9 ?2 i: ?; a$ A
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map6 w9 W; N( C% _" c
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps# g! A$ }/ w$ L4 I, d) w
- Vehicle drop crash related bug (missing icon), x; b9 g+ O" K C5 v5 [
- Co-Op bot console commands do not function on local servers.
, q+ n0 m7 J: Y* ^0 t! ^ Client / Gameplay: ! M$ l" o; J5 ?* K, Y0 n- p
+ M5 t; y- `5 ]9 u- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ m H% ^. T ?2 u v/ K! i7 g! i - Introduced a delay from proning to standing to help reduce exploiting
& y1 m7 n* |3 r6 A - Adjusted C4 to make throwing more difficult+ \4 K3 b. d6 n. y* R% k" h
- Fixed the issue where a red distance marker appears on the ground7 p+ \+ s" a# H2 s1 c7 G( n2 r
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
- a4 a/ F0 v5 B9 X! ~3 f( ` - Made adjustments to reduce the damage taken by vehicles when driving
1 k& g" d' k) P2 e - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.8 l, s9 N6 ? |; _& A3 Z* g; w
- Commander options no longer available whilst dead.
3 ?9 d" ?# @0 R5 o& _: f - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
6 X4 l+ g6 R9 r O+ K% ?' { - Fixed the issue that would cause infantry players to be revived with no kit.2 p9 X' i2 K+ [" A8 P
- Fixed several rare graphics crashes.$ f7 u/ h8 {2 M; T s$ W. d
- Fixed issue with players crashing while clicking "Join Game" in the front end
9 B7 i* X' |' q. a& c; F# ^ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings./ b* X/ s: t5 m9 n! U# N) F
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." n+ b% l: [3 n% |5 _9 a& y$ \
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! `) t5 l# |7 d8 l3 |! [ - Transport Helicopters – Increased the armor of all transport helicopters1 `. V' `# O& a* { o& z9 `, A
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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