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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4- B \ @; L7 b7 c+ Y. s5 }$ N$ [
EA - 1.4 Full Patch. n, x6 P8 g" A1 N' }/ {3 z; H
EA - 1.3 > 1.4 Patch
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: I8 C# ^: u: `3 d0 B; {1.4 Patch – New content
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2 ~& [" ] _4 q F. r9 J- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. B6 \7 B3 }4 d- G. P6 {' H - New Server Option: No Vehicles mode
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, \* E+ s8 ~3 v0 B! I. T K1.4 Patch – Fix List / t) `* x. P0 S9 H! U6 e
Front End: . l% ?% E# @" r) @( b
% W& B0 |5 e& |, c2 G- ^- Front end - Fix server browser issues with updating info
5 ?+ B; C. _2 C% Y7 S4 ^3 D7 g - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
" R3 l6 n6 l! z3 { - Multiplayer Internet Server maps size filter not working
+ C/ w! J1 P0 n+ |$ ? \) S! i - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
2 m; D/ J: d3 u/ c Game Server: ; \/ R; V' L# d7 h3 e4 Z& a
6 x2 W: C3 \7 e4 T! i- Increased server stability
) z) J7 m+ y1 X) p - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
3 C1 V0 o4 j8 E# b$ |- a - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
+ t& d8 y3 P3 ^. f7 \ V - Re-enable unlocks on unranked servers6 O# u/ g" t y
- Ranked server forces unlocks i.e. have to have unlocks selected.) F. k9 ^/ _9 M* a7 j
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.4 z" p3 M8 f9 ~. c7 ^
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
) {7 P( q: {: d' I - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 c" S& b3 @; U# A
- Vehicle drop crash related bug (missing icon)& W8 h4 h6 y. s6 z
- Co-Op bot console commands do not function on local servers.& p; o- U; j6 D+ b" F2 E6 U& \
Client / Gameplay: 5 z& E0 w, F, A. N
* U0 P( a3 K+ V9 Y- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
! `3 i) W# y/ R A& O - Introduced a delay from proning to standing to help reduce exploiting' }8 q4 D" V2 t* |: L$ C
- Adjusted C4 to make throwing more difficult
: ?% S3 o0 m- i+ {4 l - Fixed the issue where a red distance marker appears on the ground6 b) }! Q; D2 m( R) ? V* b
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
: l" q3 w0 L' A( q# v, R: D - Made adjustments to reduce the damage taken by vehicles when driving
3 s2 J* i1 [# K' k% W - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage., y: i; ~! B- e! _: q
- Commander options no longer available whilst dead.6 t3 D2 X5 d& Y* y2 J ?
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round: ^) ?/ T% k' I$ ?1 R; c
- Fixed the issue that would cause infantry players to be revived with no kit.. p8 Y/ z1 G& Z0 s+ [
- Fixed several rare graphics crashes.
% Q6 a! @- U% n ]) y0 { - Fixed issue with players crashing while clicking "Join Game" in the front end5 Q' g" ^% w4 w$ F, J
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
: k8 e+ V0 G0 q$ N0 U! K0 K - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)./ v% M+ w/ {. t
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- d& v, F; j* U3 n' ? - Transport Helicopters – Increased the armor of all transport helicopters9 }2 N7 J+ { k, Y, i! {
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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