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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ L% ?2 m4 F/ p' W4 \9 p! S _3 t4 jEA - 1.4 Full Patch9 m8 O6 F# l2 R: B4 U7 s
EA - 1.3 > 1.4 Patch, u: ?) R% j# K2 h1 Y6 v* l7 i
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1.4 Patch – New content L8 m$ f2 c" B0 p
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
8 k! H0 j: k7 r' J1 c( X - New Server Option: No Vehicles mode8 R; N+ ?9 q$ j" t3 }
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1.4 Patch – Fix List ( @* Z4 N6 B* l, `1 c( @
Front End:
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- Front end - Fix server browser issues with updating info
# s3 H2 \( p6 c4 E G6 X - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
8 p. K4 J& N) X& Z9 [: Y - Multiplayer Internet Server maps size filter not working
: G, O( H) B' B; ~! D - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. s% G+ f b& k' ] Game Server: x, a. m! R/ o. [* W$ B
m9 t* d2 k( L, Z- Increased server stability
1 }$ R* L9 l. a5 g5 j! G; c! n% \ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
6 {1 @+ z/ w b+ e - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' T7 x, A, J, J4 s$ H- S, g
- Re-enable unlocks on unranked servers0 t+ }% h, @! H: V S' L! r
- Ranked server forces unlocks i.e. have to have unlocks selected.
" e. U8 Z5 `* K; ] - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
7 }* B: `0 n: `; y - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
9 A! x$ v% |8 e6 A - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps' s, b8 o4 A1 w+ D" n- S
- Vehicle drop crash related bug (missing icon)
n0 q* P1 ~5 b' h. ^9 N- ] - Co-Op bot console commands do not function on local servers.
$ G- M) g1 X+ k- v4 L5 ^$ D Client / Gameplay: 0 t9 U7 }! ^7 v3 L' Q8 o
7 q( E4 p* u6 K4 M; w0 K- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag) h/ b; c, S3 d7 }
- Introduced a delay from proning to standing to help reduce exploiting
0 d0 m$ ~3 A7 l* `* E- J - Adjusted C4 to make throwing more difficult
2 c3 R) j3 J U8 o3 r - Fixed the issue where a red distance marker appears on the ground' q5 S, m' l( m3 L- j) z4 J
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items" }, U/ j G. w3 j# H+ z
- Made adjustments to reduce the damage taken by vehicles when driving
$ ~- H J) o% }' S" o - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
% ^5 H8 Q9 [5 j/ p7 Q( Q - Commander options no longer available whilst dead.' x& I- C9 [. X- B/ ~
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round. m$ \) i1 r5 \) U# \8 n3 P
- Fixed the issue that would cause infantry players to be revived with no kit.
4 ~0 m% Z' J9 N+ @ - Fixed several rare graphics crashes.
9 Y. H, o* O/ l. U) K - Fixed issue with players crashing while clicking "Join Game" in the front end
. q# F) d0 i) R - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
2 b7 D6 j2 [8 ]& X2 a# A: ?/ F - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).9 g7 @0 C6 |" Q4 N& u; f
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu9 r* \* r5 D3 B
- Transport Helicopters – Increased the armor of all transport helicopters/ V# W9 w$ P V# @5 a* s0 ?$ e
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+ d% f1 |/ h n" h[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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