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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
) l% a" v7 c% SEA - 1.4 Full Patch
: h& w L' }% Q- }4 m! r, b* e: NEA - 1.3 > 1.4 Patch
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5 ^- k8 h8 e. r& |' b0 W1.4 Patch – New content ' J+ q# h; W. J: w
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op). [; {) {# M& v& ?, u
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
5 T6 h8 R) D2 [- h; \ QFront End:
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& d1 Y; S$ |3 D* |, S* n( |- Front end - Fix server browser issues with updating info
2 z, H6 U7 R! T/ U' w7 {1 s* u - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
2 ] w3 }; u. B2 K; {' C( \ - Multiplayer Internet Server maps size filter not working
! j H7 p4 ^0 R0 i$ B3 B) R. H - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
; i4 Y& b. M+ M$ r Game Server: % C6 A. W# [" k
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- Increased server stability7 x2 F" V! H; w' Z
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)4 Q8 a& p! e; m5 F9 T- X8 o
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
9 l2 t& w; G( y2 ] - Re-enable unlocks on unranked servers
+ L; E2 z- `- Z7 V& S( g. K - Ranked server forces unlocks i.e. have to have unlocks selected./ Q. [/ R3 W" E5 ?
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point." X1 u7 q1 Q4 I( g/ ]5 ~9 w
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map0 j3 k8 R) Y! Y! n2 P, _
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps) M% ]$ x: B9 o9 L F
- Vehicle drop crash related bug (missing icon)
( \: D! L$ w) j7 G; z) V - Co-Op bot console commands do not function on local servers.
5 \2 N2 z$ {& _& f, c7 Y" ]4 x Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
/ o6 n8 w" S0 E0 u/ O; d5 K - Introduced a delay from proning to standing to help reduce exploiting
+ [4 E0 @! Q; P' G' T, @ - Adjusted C4 to make throwing more difficult/ v6 i& E" }7 d5 }4 d
- Fixed the issue where a red distance marker appears on the ground# [) X: \% X- k, ~" _5 s
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
& B9 }1 K( a+ V7 R - Made adjustments to reduce the damage taken by vehicles when driving
1 a9 }. ?4 {2 O6 O7 S @ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
# l7 r4 k3 h% Z! w) @/ N7 s; |# K - Commander options no longer available whilst dead.
! ^- v! V2 T" `" Y - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 s% C$ B& C1 C- X* s- h% p
- Fixed the issue that would cause infantry players to be revived with no kit.9 m& d- ?/ C9 `0 q
- Fixed several rare graphics crashes.) m9 D4 v) _! O" W
- Fixed issue with players crashing while clicking "Join Game" in the front end" ?! |3 y/ k1 a6 ]2 r
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
! c( A1 l8 T c) j8 R6 Y - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).2 j3 ?) K- C9 x3 n: F$ V
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
3 a' b7 X, p- X* N! T. R" f - Transport Helicopters – Increased the armor of all transport helicopters
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+ ?; y! X. c) {; O6 R2 h5 x( l[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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