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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4! T' ^0 p) q$ z& [( U$ l! @
EA - 1.4 Full Patch
7 ~$ z) q$ \( bEA - 1.3 > 1.4 Patch: [1 |) Z( S1 c+ W. m' f2 J! W* b
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- U1 K" ]. y3 C0 s/ H2 O6 ^1.4 Patch – New content 4 F, { R6 h" X/ Y0 l
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
: I5 C, S' m" f/ S; J3 P1 C) d - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
8 [2 Y) q* @; ?3 t+ |) p% m# VFront End:
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- Front end - Fix server browser issues with updating info5 \# u5 ]6 k0 Y" \( k2 o/ Q$ m
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players( w& A& s$ ~. E) M+ G* K- |5 v" J
- Multiplayer Internet Server maps size filter not working) d1 Q, x) n; X# b7 \4 L* ?
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& m8 |6 {7 p# J* K6 Z% a( q$ ]) | Game Server: 6 _: h# D. O4 o# x
2 p! C& Q9 M! D( d% Q4 z, i7 N A- O- Increased server stability
# `9 j. o% G* p1 A/ d* b' O - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora): S; d) M# c) @# M
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.: T8 k; C& g9 \/ F; c) T
- Re-enable unlocks on unranked servers# t9 n+ i7 N$ ]) j2 N( |9 O0 X
- Ranked server forces unlocks i.e. have to have unlocks selected.
( y1 Q, D5 F! X/ V5 N. | - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% u. N, y; y8 K. D V9 x3 c - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
: c7 E- l. v1 r1 C; f - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps, \8 p4 }- t# G" [, X
- Vehicle drop crash related bug (missing icon)
# P' V& f" r$ L& t - Co-Op bot console commands do not function on local servers.
4 h7 Q, K1 R1 `5 l Client / Gameplay: + M- D. B ?9 V4 E2 Z" V8 o+ {3 p
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag1 o5 i+ A& H( b* F! ?
- Introduced a delay from proning to standing to help reduce exploiting
( k6 ~7 X) y6 _2 [2 A: r - Adjusted C4 to make throwing more difficult
_1 p/ X0 `8 q' z+ b( ?, a - Fixed the issue where a red distance marker appears on the ground+ Q" h/ P. } M0 E& J
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
3 w" p5 m5 k( [ - Made adjustments to reduce the damage taken by vehicles when driving
% C4 w5 ?( R- n# }% M' H: h9 p E - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.* x- z& L; E8 ?7 J: z
- Commander options no longer available whilst dead.
1 ]1 ~- e/ t, K) _2 i& {2 D( a+ X - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round) e* h& c ^1 W, e% R
- Fixed the issue that would cause infantry players to be revived with no kit.+ F2 U* G/ _- i+ @( s" y
- Fixed several rare graphics crashes.
) W, \- t4 ]! X4 {% B - Fixed issue with players crashing while clicking "Join Game" in the front end
@' J3 T% B6 o - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.8 A R8 C7 h6 j* O
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
& D9 r) A- `8 J+ T: x4 c. @$ \ - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu+ Q) }1 N- ?% X$ T d1 j
- Transport Helicopters – Increased the armor of all transport helicopters" @% S3 Y6 f: a! M8 Y% L. _6 o
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3 r& F( i: b5 O4 s[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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