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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
J+ B% L e2 n0 pEA - 1.4 Full Patch
7 C) P7 h7 r5 ~EA - 1.3 > 1.4 Patch% j9 _: o: |* U3 F1 u$ x& u. \: k2 A
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/ L! P8 @* @$ u1 P3 y4 f. h1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
1 [6 H1 {! i1 m+ m4 z1 A l - New Server Option: No Vehicles mode
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& W2 P9 t( G2 m% M1.4 Patch – Fix List ; u3 c8 P7 M; `4 Y
Front End: 3 Z3 R, E3 i* {9 ^3 I n
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- Front end - Fix server browser issues with updating info
: l8 T& [, U3 u1 [ I - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players$ e( u2 h6 F1 @/ P8 H6 g
- Multiplayer Internet Server maps size filter not working) @ V/ b# j" ]5 f* \
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 B5 {2 |1 k: E4 S' g
Game Server: 2 b# ], O2 t m4 ^* c
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- Increased server stability9 {+ ^1 Q. ]; T, a
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- I3 ]. w' C5 f9 o. J - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
" X, G7 A* v2 E; Z4 m& c h Q - Re-enable unlocks on unranked servers
4 k0 P+ ~0 E8 x - Ranked server forces unlocks i.e. have to have unlocks selected.. r4 M/ Y2 K, ^5 s. o
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.; L+ c( B$ [/ O0 ~) }
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) \8 {. z3 @3 C
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
. {& g! P6 B7 O - Vehicle drop crash related bug (missing icon)
! ?# ~! i' J- t3 ~3 k. r - Co-Op bot console commands do not function on local servers.) @# c( i9 @2 O
Client / Gameplay:
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1 K% r/ F- I6 K3 ?- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag: ~3 ?' M; T! I4 o, k4 v
- Introduced a delay from proning to standing to help reduce exploiting; H' d9 X8 k* V; c
- Adjusted C4 to make throwing more difficult9 Y8 o- m' V- F5 d- s. P
- Fixed the issue where a red distance marker appears on the ground
2 R* B3 `+ i/ `1 k4 Y - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
8 A; f T; d, k% j# f* V - Made adjustments to reduce the damage taken by vehicles when driving
8 s+ m, z( |$ u g9 p, K - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
5 G4 ~( i" n" v8 J - Commander options no longer available whilst dead.
; C) m; |: h: m1 r8 f$ e! _ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round! {3 @4 G! a- Q. j
- Fixed the issue that would cause infantry players to be revived with no kit.+ r5 L. s7 z1 G: X" D( ^
- Fixed several rare graphics crashes.
6 x* W9 [$ ~: R! p6 s - Fixed issue with players crashing while clicking "Join Game" in the front end: |1 v M* @& N" w( S" M
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.9 K# J# m. b5 n( o5 y' M9 j; X2 y
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
* ?$ g( a" \+ r, q+ G9 z - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! g1 U$ T1 i5 N1 }/ N7 [7 M - Transport Helicopters – Increased the armor of all transport helicopters& B# h' D; `" d9 i2 ~7 z
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2 c$ I5 J+ o& J4 p6 S[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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