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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.49 ~5 ?+ C/ D- |& `# s( n
EA - 1.4 Full Patch" K$ R a, J5 u3 z
EA - 1.3 > 1.4 Patch
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6 }/ Y G" l. K( l( @$ p9 x* _. s1.4 Patch – New content * t% b+ q( t& w5 _
5 q/ x6 L) `+ y/ k3 ]6 @& c- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)1 N' F% A9 V# y1 Z
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 3 Z# U8 r! ^! D: M' d
Front End:
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; S& ^- [ ?- ~! y& a/ M) V- Front end - Fix server browser issues with updating info$ ?5 }8 R) X j# H
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players' B9 a. d! z) O& D' J% P- k) _
- Multiplayer Internet Server maps size filter not working
7 l2 C6 A, e+ c3 E - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
( X; T/ Q! \+ S6 {5 x4 P Game Server: " Q' k$ S( J; T) T0 l. O
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- Increased server stability; ?2 n) B8 }% e- u) H
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)& L8 y6 S" i/ m2 T ~
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' e+ E1 ?7 S6 g' S* C
- Re-enable unlocks on unranked servers$ [ n% g0 f$ K% n& l; S
- Ranked server forces unlocks i.e. have to have unlocks selected.
/ G, ~, X) X+ l) d$ Q - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. e' L3 ]! E% {- j2 g- v$ D
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
% {5 O4 ]6 k0 W6 b - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 {, v D6 f8 c" ?2 V
- Vehicle drop crash related bug (missing icon)+ Z ?! ?! B4 ?* S
- Co-Op bot console commands do not function on local servers.
9 j1 D: M+ t0 Y6 V Client / Gameplay: : ?' z! m" t9 ~2 t2 m, B' e
* G& W) f( M3 Q; j% B3 A( P- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
- B5 s, y! r% t7 b - Introduced a delay from proning to standing to help reduce exploiting* |& r# t4 p2 Y) O
- Adjusted C4 to make throwing more difficult
/ t7 o! W G" I t8 d( P( e/ ` - Fixed the issue where a red distance marker appears on the ground
' o9 R5 r! c- v - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
! o: h1 a; g6 h- y; Z; \0 K - Made adjustments to reduce the damage taken by vehicles when driving
1 ^! u+ A+ u1 s3 T; A! ]0 | - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.& P+ a$ ?5 }( u" `7 c9 U- b
- Commander options no longer available whilst dead.
7 V, V8 }* E8 I8 [* I4 s1 z( f - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
) E0 p) j# H8 n9 d# G, D2 P. ^. ~! ] - Fixed the issue that would cause infantry players to be revived with no kit.! V$ I8 m+ g- b( D0 [" G" C0 T
- Fixed several rare graphics crashes.
& E3 b! h8 C3 \! j" ~+ m - Fixed issue with players crashing while clicking "Join Game" in the front end- T/ r w- x8 ~9 j4 t' U9 a( S
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
' {2 d- Q# u9 U( ^% n' J ]. @2 r2 X - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).9 E8 `8 P7 |8 ]% Q: \
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu! A' a0 B: `2 [& ^" h: ^0 U6 q
- Transport Helicopters – Increased the armor of all transport helicopters
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/ z2 [+ Q3 r8 B4 Q7 l[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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