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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# e3 ?" A3 g, j9 P( @. M0 t2 n8 s/ QEA - 1.4 Full Patch
2 P( U" w: q) r* k3 g9 J/ OEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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5 q* _! l) g) r) j0 I- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ K( Y2 e. y2 |, S4 l) B - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
. x3 ^( S a N! U# J& f# f! |- ^Front End: g. l* Y) F z+ x8 d/ o" C
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- Front end - Fix server browser issues with updating info) a9 C8 A4 ~) Q6 H; t" {. H/ v
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players9 z) E( {. q& G6 w% Y
- Multiplayer Internet Server maps size filter not working
$ d) x+ ^; L* J/ U2 h - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box4 p6 w e* f1 K6 p! ^1 c
Game Server:
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* V" S* S$ L' r- Q n9 Z2 ]' L- Increased server stability
* \9 a1 H" s( H. F! G' v' ] - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora): Y% Y4 K! Z7 ?5 F$ N2 [
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.& h6 x5 P' d# d8 e/ `& Z2 E
- Re-enable unlocks on unranked servers
- b% p D0 E% |. O - Ranked server forces unlocks i.e. have to have unlocks selected.
1 N B# e( `* S8 }( L2 {- I - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.3 F5 N# p* t# x; v) ?
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map' M3 k; Q. C7 \2 P
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
4 x$ ]- N1 n/ K/ w4 T! s, ~% D - Vehicle drop crash related bug (missing icon)" v/ l& Y0 d3 ]: i( O( ^) O
- Co-Op bot console commands do not function on local servers.
' e& ]. Q& A* @( O Client / Gameplay:
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) B) _; ]/ [, x1 j8 F- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* K! P, C# L: I( U, {6 ? - Introduced a delay from proning to standing to help reduce exploiting$ P! c2 N c; w5 o# I0 E; ?, P
- Adjusted C4 to make throwing more difficult
" K9 D0 I" K1 ^8 G8 m' K+ ] - Fixed the issue where a red distance marker appears on the ground
! T' |( ~0 V9 Q* [% [) L' l - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 } Z j0 A4 K H7 c* }9 j( E
- Made adjustments to reduce the damage taken by vehicles when driving( z. r" q+ s4 [6 l) o
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& r Z6 I# F4 V8 @* n - Commander options no longer available whilst dead.# `* r3 o+ X& S* ?7 ?
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
. r5 q9 e* s8 q# V% T+ }6 L0 x - Fixed the issue that would cause infantry players to be revived with no kit.
) v3 s, r U: t - Fixed several rare graphics crashes.
( v/ I" T$ \& V' v' _8 g9 a8 [/ i6 m - Fixed issue with players crashing while clicking "Join Game" in the front end
) m5 h- C3 Y8 T8 A( E$ b# ?2 C - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.( _) r5 g M3 e- p
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
: {) N4 @4 [, h( o - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# S! [1 N7 Q8 n' ~6 k: I - Transport Helicopters – Increased the armor of all transport helicopters
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! }5 N/ }6 F! Q2 Y1 P5 g! Z: {[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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