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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
2 a" |7 i: G9 c0 n: |! ?EA - 1.4 Full Patch' ^' U) f; f. i* M$ A0 C, ?
EA - 1.3 > 1.4 Patch/ |! o2 m1 c* F) Z) d) g
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1.4 Patch – New content
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% l0 N% q- X0 W# F- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ Z" e3 |. d' k) s+ h) `0 g - New Server Option: No Vehicles mode
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- A- b: s& C1 g1.4 Patch – Fix List
" h$ x. r+ t- ~; U, wFront End: # K: V! ^0 {& [
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- Front end - Fix server browser issues with updating info% a+ e' J. R3 B) e7 {* x! a
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players6 u+ T: S F7 i6 o( L
- Multiplayer Internet Server maps size filter not working
+ L% |. G' Z& A) S( U8 f* M( X - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
. W& V, b% c8 j9 C9 L* Y Game Server:
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- Increased server stability% A- K" o1 G6 ^& L0 l' o$ S
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
- X& ^. M) s$ [' x; S5 o, B - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.8 f9 P* S2 _7 X9 ~5 z
- Re-enable unlocks on unranked servers, Z2 \ f: U9 Q
- Ranked server forces unlocks i.e. have to have unlocks selected.
! R/ C8 T' E) h0 U! C - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.- e2 e% T2 {3 }
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
# Q c7 f0 F/ R* Q4 u; U - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 N( g- C1 T% f9 N7 W
- Vehicle drop crash related bug (missing icon)
. p' p8 J- o5 F) m$ [# Y - Co-Op bot console commands do not function on local servers.
' }' m ?( F& J. X3 v* f2 L2 t Client / Gameplay: % B7 {8 [! p. x" d9 H' C/ D. t$ a E
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag& n( c" {, f$ U
- Introduced a delay from proning to standing to help reduce exploiting' `! l2 [ B% f+ ?
- Adjusted C4 to make throwing more difficult
5 F: M3 W) i2 W& e) H) C; ?# A9 Q( s - Fixed the issue where a red distance marker appears on the ground! d# c6 _8 h# }
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items& @1 _9 w/ ?* }) U4 y
- Made adjustments to reduce the damage taken by vehicles when driving
( O" y# G0 y% U; T, q - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.- S9 ~. l H6 @- N/ o% h( r
- Commander options no longer available whilst dead.
- N6 a8 Q; D: @4 _9 O0 |$ | - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* S- k" Y4 @. [$ |$ E
- Fixed the issue that would cause infantry players to be revived with no kit.
! |8 H* i3 ?" y8 O$ Q - Fixed several rare graphics crashes.- J5 b, o' e' _
- Fixed issue with players crashing while clicking "Join Game" in the front end
8 d" M _, {) }- G* i - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.$ o4 W1 G$ p& |* U0 w
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).8 w* `( A. F# |' O# f; ~; M# K
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu& a" l3 R) g: ^3 Y/ P! ]
- Transport Helicopters – Increased the armor of all transport helicopters0 O' a; r, I8 r
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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