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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4# T+ s: Q9 R1 F" O1 K; g$ E
EA - 1.4 Full Patch% M0 \5 p; L* ?/ H/ I
EA - 1.3 > 1.4 Patch, G! j" M# }1 e1 D& Q
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3 h e& G2 j. h, h3 \2 j6 c" u9 L1.4 Patch – New content 9 K+ O- G0 v7 A, k+ m
2 D7 [( I2 p8 n* D, X- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)' b- t9 i" x+ `& B. |" M* Z
- New Server Option: No Vehicles mode1 w- z2 F2 p' k$ P+ C
: c* B# q- x5 |) m, |7 v1.4 Patch – Fix List
' b- ]4 K: |0 ?Front End: ) N7 u- }6 k& @: ^/ h1 Q
5 D2 _; H1 h* e% g: Q$ D/ @- Front end - Fix server browser issues with updating info4 _3 ]* F: V; J. @ I
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players) b" H/ W7 |0 e; \
- Multiplayer Internet Server maps size filter not working' J3 ~9 \! M: w$ b
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box: t, X0 N/ d8 a& x$ A
Game Server:
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. j! t7 ~) B6 T5 |1 ?- Increased server stability
6 ~9 y, _. ]( m2 q) M% \ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)* d. s" M0 J |6 Z6 `4 [0 c6 L* x
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.3 s8 R3 h3 g9 V. X$ Y/ k$ }+ v0 R
- Re-enable unlocks on unranked servers
+ r$ |+ p4 @) ^* `7 I - Ranked server forces unlocks i.e. have to have unlocks selected.
* U: t5 L9 y; w - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
) t, C, q2 r% v+ x \' _* a+ K - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map9 k2 `1 Q- e2 U; b) u
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps, i; M" S# O; Z3 {% g* S+ n
- Vehicle drop crash related bug (missing icon)5 V5 I$ @8 {# g: @
- Co-Op bot console commands do not function on local servers.; N9 h2 z, {& [: Q: L/ m6 G
Client / Gameplay: / t. Y9 ~7 G% H T) r
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag% z0 f' g6 u% S6 R
- Introduced a delay from proning to standing to help reduce exploiting# u$ Z: i0 e$ o$ u$ o
- Adjusted C4 to make throwing more difficult
% }5 j9 l/ L+ d" @: } - Fixed the issue where a red distance marker appears on the ground6 |$ j8 m! u) O5 |
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
+ \) i; F) k7 g E. D! b: ?: b* n - Made adjustments to reduce the damage taken by vehicles when driving
7 m( j- g- X1 } - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) X0 E8 h+ A& F' U - Commander options no longer available whilst dead.8 `/ A$ X2 X4 g3 `9 U
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
1 D- S" B6 n; E& m5 g. | - Fixed the issue that would cause infantry players to be revived with no kit.# d+ e4 ?" b! Z, Z7 V) k" P" Q& B
- Fixed several rare graphics crashes.7 j6 O! z: r; J8 t/ y
- Fixed issue with players crashing while clicking "Join Game" in the front end G* f2 N: W8 B- a" n
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.& A8 V+ u: u! N7 G4 c) A& D* h
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).$ \1 C5 ^, T {9 s/ c8 ^6 W
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
7 z% Q/ P2 r6 `" T6 l n( ?3 t0 M" x - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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