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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4, i" C/ E) S- M, r: I
EA - 1.4 Full Patch
+ B5 h7 \* y& f2 T7 ^- r8 pEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
+ w- {9 {+ M" |9 s5 \ - New Server Option: No Vehicles mode, O: D3 f3 y1 x2 z# q- N( x
* `: [: c# B0 X! ^1.4 Patch – Fix List
* w ~; \7 F, F% qFront End:
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6 O7 D) f& E6 h9 V, T- Front end - Fix server browser issues with updating info
2 v" b( G9 ~) c( {9 x - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players3 e, M/ i$ P0 e% D8 S: @( ]
- Multiplayer Internet Server maps size filter not working+ U" ?7 ], Z+ E& l6 J3 B E1 Y
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
m, X) E- I' c% p8 V( i" b, o Game Server:
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- Increased server stability
& D" u, w" G" W: R1 o6 N1 E - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
( K5 d @3 n+ @) U# x. ~ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: G* W4 j: s/ f0 Q9 ` - Re-enable unlocks on unranked servers/ ~; x3 m+ J0 }/ C. p! j, Y! T
- Ranked server forces unlocks i.e. have to have unlocks selected.
i6 X& c1 m( s' i - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.$ d( h. k; r. p- y
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map8 V. y4 g. ^1 R7 v: {
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps, l% f* ^: Z0 k' H
- Vehicle drop crash related bug (missing icon)5 ^% m" F# i [8 j8 i; f. q- t9 u
- Co-Op bot console commands do not function on local servers.
% z: I/ _! k0 W/ t, y Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 m2 i) H; i! U" g0 Z/ ~ - Introduced a delay from proning to standing to help reduce exploiting
: Y, Q3 ^: x2 b - Adjusted C4 to make throwing more difficult
3 w* J6 c/ R8 V2 |7 n9 v - Fixed the issue where a red distance marker appears on the ground+ Q& A' P8 |, R3 F6 Q2 }
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
8 [3 k# B* b6 ?7 h( X0 S - Made adjustments to reduce the damage taken by vehicles when driving) V0 z M, d, b u5 K2 T
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ a, p4 t# D# b9 ?
- Commander options no longer available whilst dead.: a2 S" V* x, `7 L7 c4 I
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
$ @. c& `0 M5 g1 i( j - Fixed the issue that would cause infantry players to be revived with no kit.
9 Y9 j; X& d i2 ]( d - Fixed several rare graphics crashes.
5 f: g2 s, l8 D# p4 b2 |3 `( N - Fixed issue with players crashing while clicking "Join Game" in the front end/ E# ^" `- U( L
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings. A/ v7 x* q& g% N- r
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
# R5 X [4 R8 t' p0 ~2 q - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu7 @9 `) u8 o" x1 I' ?
- Transport Helicopters – Increased the armor of all transport helicopters0 c s( p" F8 P7 O
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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