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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4% z9 z6 h3 s( b0 B- J
EA - 1.4 Full Patch* _# T" a& J1 |4 ^) T: ~9 k' ` X
EA - 1.3 > 1.4 Patch8 y) Q& x, x3 E) g# a8 g) J. t* E1 H
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
. d6 f ~2 X, \8 I K' @ - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
0 Z/ l. j- I+ TFront End: ( t9 P. R, h7 j" Z
' m' o7 r8 L! F* r$ }8 U- Front end - Fix server browser issues with updating info+ x: p8 K% y3 l* d$ [: @
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
\( W1 m% C. J8 R2 O7 Q9 z- S - Multiplayer Internet Server maps size filter not working- Y r6 C, O% z3 [) y
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
3 C% b1 k0 L# E' n/ B* @ Game Server: 2 O% t) c; C( z# i, I- s$ T
9 h4 W0 H! Z2 l5 N; Z3 j4 e- Increased server stability
5 A5 r5 x* A/ Z. ~! n - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- V, {! x/ E1 I( |: g$ G/ C
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.! M7 G: {) f+ S! @
- Re-enable unlocks on unranked servers
4 S+ @4 k5 U! K( u6 m - Ranked server forces unlocks i.e. have to have unlocks selected.- [3 Y2 S1 T9 y9 h0 g8 ~0 c" m
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
) B% `. {! z7 a - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
4 w( N4 G, Q! V( @9 p& D7 B& \ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps3 D" a1 w+ Z6 Q( X% a
- Vehicle drop crash related bug (missing icon); g7 z/ D- v5 U. G0 D
- Co-Op bot console commands do not function on local servers.; V* R" P' @5 F/ [3 E1 K0 b2 t
Client / Gameplay: & O2 S A3 k3 U
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag/ `+ p9 V: |3 m! H) W$ g H. z
- Introduced a delay from proning to standing to help reduce exploiting4 D2 N+ _# |2 k3 U5 c2 Q
- Adjusted C4 to make throwing more difficult
0 j1 K/ A; L& i+ W% M - Fixed the issue where a red distance marker appears on the ground
( i" w D1 s5 N* {* b: i1 l/ Q - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
, i5 U$ p8 a/ m - Made adjustments to reduce the damage taken by vehicles when driving
( _5 ]; L! q! ]+ Z3 l7 }* M - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.+ k0 c3 E# ^, R, @! [' Q, Y7 L6 h) f
- Commander options no longer available whilst dead.' T5 n X, L$ z2 x
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round1 ~5 B: { K, @
- Fixed the issue that would cause infantry players to be revived with no kit.
6 R: Z' G' d$ c( _; c$ k - Fixed several rare graphics crashes.
3 Y) F6 N& E' T2 O1 Z! b - Fixed issue with players crashing while clicking "Join Game" in the front end6 y; u2 s Q0 [ m# V
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% N1 b9 V& Z5 \* e
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 u k5 K Z/ z6 u - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu0 F1 K/ e/ {4 W, q
- Transport Helicopters – Increased the armor of all transport helicopters
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' _; F8 m) Z4 k- u; `[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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