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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4+ u$ e: |2 ]) E A: R
EA - 1.4 Full Patch
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1.4 Patch – New content ; \$ W" |; g7 }, q
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op) ~# Y; w! d& A# r8 ^: w3 g2 n, r
- New Server Option: No Vehicles mode( \$ c# ~& y5 A! o
( N/ {- Q( L/ K; I ^4 f1.4 Patch – Fix List
1 O: R- S3 p* @8 y4 Q6 d3 dFront End: 6 m5 x: o$ F- I; s4 ^+ V# L, v
4 K. ?) ]% U x; X; U% c* l- Front end - Fix server browser issues with updating info& h) i8 G. _* G1 ^0 A* D Q M
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players7 ]7 {. ? x7 G
- Multiplayer Internet Server maps size filter not working
# ]" [. k0 ~8 d: X$ W - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
+ N6 K! o/ D; D% H Game Server:
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- Increased server stability
1 G4 X' T4 G5 \" s# r - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)7 D0 P$ V# h# t3 i
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
% g7 W5 Z! R- R1 ~, A - Re-enable unlocks on unranked servers
& {6 q6 P, A# n' ]6 z, P% ?0 w - Ranked server forces unlocks i.e. have to have unlocks selected.8 m, U$ \- B$ U# k. w; w
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
0 Y0 r2 `' F1 X7 T, n - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map4 j: K2 v1 y- t
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps% U' f3 Z& L7 R1 a& j$ P6 Z
- Vehicle drop crash related bug (missing icon)
0 A. w& s/ N6 u; C. v: S - Co-Op bot console commands do not function on local servers.
2 w- @1 j9 W9 _& z Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag+ L Y! I/ k3 v* |1 r
- Introduced a delay from proning to standing to help reduce exploiting/ g0 J% X, E! _/ H2 C" n2 F
- Adjusted C4 to make throwing more difficult9 U; l+ C5 j: i# u* h
- Fixed the issue where a red distance marker appears on the ground4 G" B5 u% c, x# Z
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
5 N! L! I( s* c* n" M' k) e - Made adjustments to reduce the damage taken by vehicles when driving
H+ ^6 y' Z9 |: _% { - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 q7 R8 @4 A+ Y: ^ - Commander options no longer available whilst dead.6 }+ r Q9 r1 Q; u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# o- q6 r, R& ~. \
- Fixed the issue that would cause infantry players to be revived with no kit.
. P! g# o5 E |. g7 ]2 R - Fixed several rare graphics crashes. y) g4 d3 [* i. ^' `
- Fixed issue with players crashing while clicking "Join Game" in the front end0 U' y Y8 k6 I) f) c
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
3 A8 ~ c( h" a* a0 x. g* T, U# A, z p - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
" I# ~% ^; f2 V" g7 n6 N$ x; N - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
7 Q( u3 X, }8 s - Transport Helicopters – Increased the armor of all transport helicopters
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( T& q s2 W6 y* @! h/ M[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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