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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4$ `. g4 d! G1 a
EA - 1.4 Full Patch! {% v* R y7 g+ F- {! [- r
EA - 1.3 > 1.4 Patch
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$ O# I0 b5 f" r4 _6 ^1.4 Patch – New content 3 M( n# y( P( {# P
! X3 b+ s4 ~9 g& G- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)3 F$ M/ H+ _& a% {& h
- New Server Option: No Vehicles mode
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I9 m; {9 F5 u: \& G- G) u$ I1.4 Patch – Fix List
, q% P: e4 q6 i' |% EFront End: 5 ^# y! z2 o) ]8 N& w! L
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- Front end - Fix server browser issues with updating info: ^ e y+ {0 Q$ d9 p
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 w" V, O% G" s
- Multiplayer Internet Server maps size filter not working
( D* t/ H+ b& X! }, j - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
! v$ ?$ g% o) u9 C0 h2 v- ? Game Server: + S# W; c4 _5 p
' r2 k) n1 o/ ]3 T; c- Increased server stability9 x c# ?2 o' ~7 _# J
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* S% U* A& R7 f0 v$ k6 Z* W - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.% X5 X- A) W; V' ?4 c
- Re-enable unlocks on unranked servers( q6 k: K. ^& _/ u6 `
- Ranked server forces unlocks i.e. have to have unlocks selected.
9 V, D' b9 b4 g. W& j+ w9 b - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
4 Z; g4 A; v: y$ q! g - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map; R2 K7 h" p2 N) G
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 D' r! M7 q; ?6 e4 Z
- Vehicle drop crash related bug (missing icon)3 W9 E! S4 n- @, e& H- j' q
- Co-Op bot console commands do not function on local servers.
" C5 a+ g- l8 F6 ]- J6 M4 `& l G7 A Client / Gameplay: ) E3 E2 E( b% }# l& h2 l$ P* v& t
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
0 n4 X7 f9 R5 B8 A" q/ |: p - Introduced a delay from proning to standing to help reduce exploiting% R* ]- b2 g$ M9 s, _, O
- Adjusted C4 to make throwing more difficult
, S1 g6 n0 M( i% y - Fixed the issue where a red distance marker appears on the ground
7 t* U7 |( }8 _5 f( L! S0 y% ` - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" y- t% b0 E' C - Made adjustments to reduce the damage taken by vehicles when driving' Z, T; K% h0 \- |+ V6 i
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
& e/ z9 l A9 P) \ - Commander options no longer available whilst dead., K# \1 r, Z; ?* g
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
7 e$ X" t1 G7 c( S" Q$ ^# E - Fixed the issue that would cause infantry players to be revived with no kit.
1 i) l4 a- t7 d f) M- s5 h - Fixed several rare graphics crashes.
& d$ w$ O- T; A7 U - Fixed issue with players crashing while clicking "Join Game" in the front end; P, J- x, ]- ^
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.# G; ~' E# Y. _1 {) j
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
# f* F+ t) I' k" \1 C1 u - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- N/ e0 K0 C7 D0 j- b' x) o - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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