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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
' X. o" ]' }# P2 nEA - 1.4 Full Patch
1 c& a9 j% M+ Z& s, `5 OEA - 1.3 > 1.4 Patch( @( q5 a$ B t3 P$ V) l) B
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1.4 Patch – New content
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8 z/ v/ q" @8 g6 ?$ n- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
7 q+ S$ `8 l. y, e3 D5 U - New Server Option: No Vehicles mode$ @2 t; Y. f2 c1 i7 a q+ g1 X
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1.4 Patch – Fix List
8 r! j3 ^$ U3 N8 X1 h8 u7 A5 FFront End: ( w5 S, N. l7 _7 p4 |
( f N9 _ F1 B: D* R @- {- Front end - Fix server browser issues with updating info
$ F s3 H& I) }5 V% ^ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players# ?2 v7 _' u, m0 f4 X
- Multiplayer Internet Server maps size filter not working
: R F# |- ]! m+ p- X) y - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
U: w/ z& ~- g6 X Game Server:
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- Increased server stability
$ c5 H# b8 n/ p6 p0 O) U/ U - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
) U5 C. k1 p! j4 ?9 I* c - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.9 V" T, s r# s( X
- Re-enable unlocks on unranked servers/ r7 j1 u, O0 h# a9 z) G
- Ranked server forces unlocks i.e. have to have unlocks selected.6 N0 Q: U1 W# ?8 s4 f3 E
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
" U% U! a& s W' L e1 j - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map2 P* o U5 q2 S: R
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 `4 m p% e1 G, W' S" I, H - Vehicle drop crash related bug (missing icon)
1 `* s6 V9 ]8 E - Co-Op bot console commands do not function on local servers.
. d j; g: l8 C) U) b9 D& t Client / Gameplay:
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( p( F' {- L, @) S4 C1 Z2 d- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
8 U5 ?9 T; J5 o* y6 a7 S# N& b8 `- \1 h - Introduced a delay from proning to standing to help reduce exploiting0 K( [. @/ \/ m) l
- Adjusted C4 to make throwing more difficult$ @0 _ h0 g6 s3 w) C
- Fixed the issue where a red distance marker appears on the ground
+ [9 S: K: h3 F3 b - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
. }4 M) J' u3 s - Made adjustments to reduce the damage taken by vehicles when driving
$ w& e' h& Q% G& W. l! B5 _ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.3 G! V6 B* [" m$ J( e
- Commander options no longer available whilst dead.5 s& n4 F) B! n/ t
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
i& L5 v0 G! t" O0 e* ] W! _ - Fixed the issue that would cause infantry players to be revived with no kit.$ k$ o, {! F$ G" b' z- \! y
- Fixed several rare graphics crashes.
+ A4 _) t' r' A - Fixed issue with players crashing while clicking "Join Game" in the front end a0 I# e2 d6 Q9 P' Q
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
' {! T$ F# h; D: n, T& ^% k" Z% ~ - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." f7 t$ m- k" F
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( i+ |4 y. [2 K7 Z" |* m
- Transport Helicopters – Increased the armor of all transport helicopters# @; ^2 T; c) Y- Y8 T
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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