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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4( F7 C" l3 Y6 Y$ C m; m
EA - 1.4 Full Patch; H2 u7 T$ T6 x6 H8 |
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
6 U/ n% Q, z; |$ ?) b - New Server Option: No Vehicles mode
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' g: F# B1 K' `2 P' }- P9 l f1.4 Patch – Fix List
# }: |& f1 G4 p! T* r, A0 lFront End:
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& y% {4 m$ n% ]6 v( h6 t- Front end - Fix server browser issues with updating info1 _7 _# p1 a- v! M2 h& N3 ]
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 w1 L3 ~8 L9 J$ u - Multiplayer Internet Server maps size filter not working
# u3 ]9 E3 |! ~) \, ~ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box0 C5 L# f; z$ ^, ]: w9 K1 }& O
Game Server: / [# x( y( ~, f* R% |' ~
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- Increased server stability
4 b. T* C+ @4 M' d) c) ] - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
& u1 Y& l$ V6 F/ m8 n$ N; f - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.# G, {2 Q6 s/ U1 I# ], U
- Re-enable unlocks on unranked servers% k F6 S6 n5 G0 B) {5 l
- Ranked server forces unlocks i.e. have to have unlocks selected.$ A5 P+ T2 b, ~4 ?
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
7 [2 s7 h4 |3 D - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map9 H$ o+ e8 a+ F* g/ h
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( D1 h0 o9 O' g+ l& \- H
- Vehicle drop crash related bug (missing icon)6 h% a1 v' r j. W6 U2 l
- Co-Op bot console commands do not function on local servers.# ?& s5 b4 b" R4 _0 [/ |, e
Client / Gameplay: 3 K6 M- }3 b$ N. b) X7 O
% E/ N& y9 }1 s5 H4 k9 Q- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ W! S( F4 z q G) V& @ - Introduced a delay from proning to standing to help reduce exploiting9 q1 I/ Z$ l9 f+ z4 {
- Adjusted C4 to make throwing more difficult3 h- F; A- k7 V* X+ S" }
- Fixed the issue where a red distance marker appears on the ground
; \# g4 W" D! T0 X8 l8 Y5 u! Y& |0 w - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items. q, g! h1 X Q9 {
- Made adjustments to reduce the damage taken by vehicles when driving3 k6 }9 D$ s1 \, b
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
: s. z8 V: I* [/ a) b. R1 L4 N - Commander options no longer available whilst dead.; T1 [: R4 ] q( D! u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round% k% E) v4 m: G3 `9 h
- Fixed the issue that would cause infantry players to be revived with no kit./ `( O/ \3 D2 @' ^: C* v
- Fixed several rare graphics crashes.
' @9 h2 A5 a8 B6 F - Fixed issue with players crashing while clicking "Join Game" in the front end6 x9 v$ j/ S) ^, q% V0 _7 [* K
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
+ l7 ?9 c, ~. Z7 G - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).# A i8 C6 q, Z/ c3 t( ~
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
% V+ ?0 f* D& `6 o1 c d - Transport Helicopters – Increased the armor of all transport helicopters- ?# F' r& B* T+ u
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- t$ d2 K" E3 u[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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