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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
" T4 x$ a8 O# i# I. I4 ?) {& _EA - 1.4 Full Patch) r* N6 d* i0 K" X4 M7 a
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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0 z" |( h2 Y" g' B- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)/ u5 K1 i& h9 T# b0 k
- New Server Option: No Vehicles mode2 h6 J- e3 G' S
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1.4 Patch – Fix List * ` q. {' ]9 @+ o' o
Front End:
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( i' }0 S# a g: l- A. v5 S; g- Front end - Fix server browser issues with updating info4 |: T6 V+ v8 V! a% L3 C
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
9 P, u- G6 r/ E2 g2 U. V2 ?$ x( I - Multiplayer Internet Server maps size filter not working
0 N3 i3 {% [2 k4 D1 j0 ]# H - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
' b, ^# O/ w6 o5 F9 ?1 ^- V Game Server:
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- Increased server stability& \' E# Z( o0 g6 x, h
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
' {9 G7 B3 n" z* H! N% o t" V - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: O5 P( \: D+ ~# V8 ]+ o$ b* s - Re-enable unlocks on unranked servers1 a7 v b7 d+ \
- Ranked server forces unlocks i.e. have to have unlocks selected.
' K* r" X' L+ i - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
& E# s F) ~2 I; q; u1 {0 ?( O - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
+ \5 j$ L- F( p2 H' k2 n - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps0 b. i/ M+ M) t' P
- Vehicle drop crash related bug (missing icon)
3 C9 v+ v+ ]+ y2 ]$ \9 O - Co-Op bot console commands do not function on local servers.4 }# c- b- V. T1 F9 O* }
Client / Gameplay: # }2 k1 _2 I5 m3 i3 m, |# S
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag) e" f( a* S2 M* A4 ], J
- Introduced a delay from proning to standing to help reduce exploiting
% V2 _6 Q1 ^9 L6 Q* q - Adjusted C4 to make throwing more difficult
& n( O* S1 P* p* d0 r6 _ - Fixed the issue where a red distance marker appears on the ground
+ h( @' y5 ~/ E- t I# Z - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items. p$ Z. z% E1 b. x2 v1 l, z
- Made adjustments to reduce the damage taken by vehicles when driving7 p5 t+ U1 v# N/ F$ U
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.( J3 O2 r" {8 {7 y; p
- Commander options no longer available whilst dead.& w7 p5 h3 w3 A& W2 S, Y$ u
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 \, S6 V! ~3 i - Fixed the issue that would cause infantry players to be revived with no kit.
/ g* {" K" x) f) D# I( ` - Fixed several rare graphics crashes.$ {$ J8 r0 o# @3 Z
- Fixed issue with players crashing while clicking "Join Game" in the front end
0 p; c( A- j9 U - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
+ f" i8 c" ?' L - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)., V4 d- N2 Z# \& h: C/ V# C
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
0 b8 @0 w" Q {/ f* r! q1 \ - Transport Helicopters – Increased the armor of all transport helicopters+ Y2 @& }& C2 i' s! t% d' q
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7 x. V' d- m A# ^+ l/ P: t[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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