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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4; B1 e2 B" s" z
EA - 1.4 Full Patch
5 L" t- y: N/ YEA - 1.3 > 1.4 Patch" O8 R3 Q/ C- m* }6 F! K
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1.4 Patch – New content
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% l1 E. \5 `( @- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)$ t: A u( L+ D' C) ?( X
- New Server Option: No Vehicles mode1 m( |% O" B. U6 x
2 u- ~* o Y: G1.4 Patch – Fix List 3 d- Q# ]( P! p) m6 p/ L- I2 {# L
Front End:
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% _' G( G5 I Q! S" P( D) b- Front end - Fix server browser issues with updating info
B6 F9 p( [, z/ v* j - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players0 n* X' ~! n0 c/ l3 V" t
- Multiplayer Internet Server maps size filter not working
* s0 `6 M3 [4 w - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box/ Y* c- W, e4 b6 v S1 P
Game Server: & }7 c! M# a% n. Z, r8 w( J
8 |% U; x- N* F5 J/ Q, D- Increased server stability
& N& C3 T h D - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)1 Q: m1 {2 b# M# ^" p
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
# r6 j4 o) l/ ^. t4 B - Re-enable unlocks on unranked servers
0 f4 x* k% C; W5 w% Z y - Ranked server forces unlocks i.e. have to have unlocks selected.: D0 |& W- i' @0 s
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
V1 H) F: N5 o! f7 O8 N' h - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
! r) ^9 `: F& T - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps* j/ t8 O- T5 b5 k# l4 D8 @ x a
- Vehicle drop crash related bug (missing icon)4 q: d! S7 }) W
- Co-Op bot console commands do not function on local servers.
, N9 ]3 ^) f3 a! C, q Client / Gameplay: 0 h: k" ^# F v' @( I
+ d0 f0 t" K( e8 H l0 O; q- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag9 p7 ^6 N' X Y. v( e6 t
- Introduced a delay from proning to standing to help reduce exploiting) l6 W0 t0 w4 {: |' s
- Adjusted C4 to make throwing more difficult4 Q% B2 G& y/ e6 S( i/ |& W) }( G) Z
- Fixed the issue where a red distance marker appears on the ground! Y; T- [ U0 d, |
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 E8 I8 r; D" S9 ]) Z+ c; @
- Made adjustments to reduce the damage taken by vehicles when driving
3 |) }( T; Z% i# n( H( w. p - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.1 U8 h- y: m0 m9 F F/ B% Z
- Commander options no longer available whilst dead., R4 s1 X' s0 a6 e w9 J$ r# G6 b
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# k1 F; p' x) V: S0 k" Q - Fixed the issue that would cause infantry players to be revived with no kit.
, w4 C, `) U' R# Y; k' X) ]3 V - Fixed several rare graphics crashes.) g% \! [( F4 ?7 a6 w' M
- Fixed issue with players crashing while clicking "Join Game" in the front end
A3 `- A2 \- L: z* c$ e' X) t# ~ - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings." f7 i1 j( k" B% c# [( y% _
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
- u! N* u$ v9 e" Y9 x& w - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
7 x/ W8 h1 Q4 p5 P - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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