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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
; y$ |, Y t% ^+ U q' sEA - 1.4 Full Patch# W: g; v4 i) h( x# f
EA - 1.3 > 1.4 Patch: `# W; w7 B9 T8 {0 M) p7 J
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1.4 Patch – New content 8 z& g4 Z) N0 X& n X4 r; j ?
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)1 Y& @6 l+ ]$ h' ^' n+ y5 S
- New Server Option: No Vehicles mode
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$ @/ k- w: ?2 {5 x2 k8 G1.4 Patch – Fix List
: x+ F3 G# d7 \5 cFront End:
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- Front end - Fix server browser issues with updating info& M3 A6 E5 U! p+ x$ ]& q+ i2 H# a5 s
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
" ]7 E* d0 j$ B, |9 r# D - Multiplayer Internet Server maps size filter not working
3 h5 I* Z e0 ~9 R( G - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
- v1 U. N( k' z$ W% O5 }4 q( b" h" w( D Game Server:
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- Increased server stability5 L' w; h- p( W$ h
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- C! m, \6 ~6 [* p1 c2 Q
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
: z& @+ U& K* @0 j! v! e - Re-enable unlocks on unranked servers4 U. E# q& [" H. |
- Ranked server forces unlocks i.e. have to have unlocks selected.
* L- Z: U d0 ?, _* p" V - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.2 P2 m7 r7 X; @1 H+ R$ t
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map1 ~. G" I9 D# \, ~: Y* W1 T
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
& G+ ]% b: Q6 E F - Vehicle drop crash related bug (missing icon)
$ }7 o5 }& N5 p; J r) S5 j% c. A - Co-Op bot console commands do not function on local servers.! K/ k( c: q& E" c. Z! Z
Client / Gameplay: 8 t. I' s0 I' J& H1 U& j! [
" s4 G! I2 J* k1 c; ~3 T. o0 i+ m- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
3 w" f7 l1 a& L- T7 S/ ` q - Introduced a delay from proning to standing to help reduce exploiting
* J3 ?: \5 C# n/ d% t8 y- A - Adjusted C4 to make throwing more difficult$ W, g7 O) n4 c2 e4 v
- Fixed the issue where a red distance marker appears on the ground+ ]. U( j6 L4 m/ j5 H
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items' L* W; X. I. h! O5 O
- Made adjustments to reduce the damage taken by vehicles when driving4 G# P" @' r' Z3 }
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
- E! c. g, K$ Z - Commander options no longer available whilst dead.
& F( q0 w, _" g: U1 c - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# K! _ J0 T5 W n; ]
- Fixed the issue that would cause infantry players to be revived with no kit.
% C @: D6 s( g* w) A( K - Fixed several rare graphics crashes.( Q" Y1 k0 ?2 h4 T2 f9 j
- Fixed issue with players crashing while clicking "Join Game" in the front end6 k- m! Q$ X" z( j G
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
3 \7 H& _9 {# i4 R/ V: q& p9 N" h - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
+ c. D+ _8 y0 v' | - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 ^5 m( K" D o# X
- Transport Helicopters – Increased the armor of all transport helicopters# v8 Z) e; z4 Q9 N3 J0 t
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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