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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
# `; K5 b) R1 I0 yEA - 1.4 Full Patch
) M% R* ]" r2 j; KEA - 1.3 > 1.4 Patch
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1.4 Patch – New content " h3 g" v) S1 v& D
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
( C' Y% j8 [2 {, |: z) F - New Server Option: No Vehicles mode
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. M9 B* s1 J1 A* F& C1.4 Patch – Fix List
' u \" ` |% S: E2 A* n/ u& ?Front End:
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( J6 H& e* d3 E7 U! P- Front end - Fix server browser issues with updating info( B6 ^" `8 e6 M
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
6 y0 Q5 _" s% ]# e4 E - Multiplayer Internet Server maps size filter not working7 I; ~* t3 j3 F6 k( Q. R# V# f* l
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
# D6 m1 H/ F; o3 B* b! X2 k Game Server:
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; `" v9 O: d P& J' T S- Increased server stability
* n/ T T: X' P' `/ r o - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# ]5 S' ~ a& H& Y' z" e. h - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' C1 d) v" L+ ]# Z* C( u& ~" T
- Re-enable unlocks on unranked servers
4 t; n, C! Z, \) M* f: W% v' H/ c - Ranked server forces unlocks i.e. have to have unlocks selected.3 A( c1 H! a h+ D* U1 k7 a$ R
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.& D0 g6 [* d9 Z1 L4 `) K
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, j/ J: ]. N" A
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps( @$ v) f8 f+ Q" F/ M5 j
- Vehicle drop crash related bug (missing icon)$ p$ G i( I+ q- O5 J
- Co-Op bot console commands do not function on local servers.
4 x. _* Q8 |8 b1 u9 |+ L2 y Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag: W4 X5 {9 g( v7 T& Q* N
- Introduced a delay from proning to standing to help reduce exploiting
4 Y' J! H4 R6 \" W - Adjusted C4 to make throwing more difficult
6 R7 Z8 s, Q7 V5 i% ~! Y - Fixed the issue where a red distance marker appears on the ground
- j" C' H$ N# R p2 t, K, [ - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items5 A: z" n1 k9 [7 @( O8 E8 |) a
- Made adjustments to reduce the damage taken by vehicles when driving$ T ?1 b: [$ [
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
; }( u- ]$ ]2 S3 `' @ P - Commander options no longer available whilst dead.+ o; l, W2 e& Q% x) G' y
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ g% E+ a/ E9 Z. s' O
- Fixed the issue that would cause infantry players to be revived with no kit.
8 H$ O$ P7 j; ^9 ? - Fixed several rare graphics crashes.
; e4 T6 g8 g0 Z - Fixed issue with players crashing while clicking "Join Game" in the front end
6 x% w8 f, S$ n, N' U' h) ` - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
' |- @/ c j4 O- t6 T7 a2 v - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
5 |' H3 v4 c$ E+ {! m( L& k7 }0 V - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# @' }! _) M r+ Q5 F8 e - Transport Helicopters – Increased the armor of all transport helicopters- n5 c& u8 t+ r% S
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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