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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.44 U3 b( P. _+ L* @
EA - 1.4 Full Patch. X+ g- [- L$ A! m7 ?# Q3 s5 W
EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
3 ]) ~) C y0 @* e - New Server Option: No Vehicles mode
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* t; k# R5 o/ s/ n! I1.4 Patch – Fix List ' K8 r9 j5 J5 i2 f5 r; {
Front End:
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- Front end - Fix server browser issues with updating info. O3 p! q2 K9 g* V' h- w
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players9 W" E0 S/ C2 Z8 I4 w: a& s
- Multiplayer Internet Server maps size filter not working
" ^: y( P9 r _4 s2 x* U9 L - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box2 W! O+ u# g# ^% q
Game Server: * X- e. w/ b" e V# t: g
4 j0 ^. k1 o% `' |3 p- Increased server stability9 ]7 B( h; ]) r2 M; ^
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)/ q# B% G. g2 D7 L2 ]' ]
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.; ^% Y5 f0 K! ?' q
- Re-enable unlocks on unranked servers, G" j# G& d6 h; F( T0 p! D" q
- Ranked server forces unlocks i.e. have to have unlocks selected.1 j7 L$ @' S# O) ~' O! ^8 I/ N) a
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.. ?3 _ ]7 v% v& y4 M4 ]
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
# ]3 H3 Z, U7 T4 S! D - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. z1 C4 [4 h& G8 E7 S+ e
- Vehicle drop crash related bug (missing icon)# {! L9 X2 E2 J
- Co-Op bot console commands do not function on local servers.1 O; U' y. ^( U( D) f
Client / Gameplay: 0 R9 H* ^- T1 a) G* L6 B* U
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag3 N2 w7 `" B3 B* a+ I
- Introduced a delay from proning to standing to help reduce exploiting1 ~+ k: `; A3 |
- Adjusted C4 to make throwing more difficult" Y* o. B3 d& W4 p
- Fixed the issue where a red distance marker appears on the ground" X% Z, y7 b/ h5 d. h4 C! M
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items T' b1 G) P: k
- Made adjustments to reduce the damage taken by vehicles when driving! k; ]8 D& P6 x6 r" B {/ \( P
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.3 _- D& }* {( b- t4 c: j
- Commander options no longer available whilst dead.
3 v- \ L. V7 k+ V4 A - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% ]( F! z5 \' ^( M1 x: A; L - Fixed the issue that would cause infantry players to be revived with no kit.# n. m. b4 G6 x1 c5 S' r
- Fixed several rare graphics crashes.
& |& F7 m" x( Q8 ~1 J - Fixed issue with players crashing while clicking "Join Game" in the front end
9 i5 i2 ^, ]7 F5 m% ?; B - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.% X! S- B3 X) b# c) `
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
8 {/ q+ w9 l1 _$ Z6 _/ J - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu* c* ~1 ?% @/ Z+ w1 x
- Transport Helicopters – Increased the armor of all transport helicopters3 ~# s5 U% |* P* Y
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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