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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
& `* V S$ }' zEA - 1.4 Full Patch
: h \/ K0 }; I) O) _EA - 1.3 > 1.4 Patch
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0 [1 }7 T' e% { g2 ^5 g$ g6 q1.4 Patch – New content
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: B2 h" v6 U0 {' ]- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
' V4 w9 n5 a- M. H! P* Z5 `; l - New Server Option: No Vehicles mode
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, I$ T4 R1 x5 o. s1.4 Patch – Fix List + b8 v( K+ L3 T6 g, q0 R! E- }5 k
Front End:
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' b+ L% s; P0 v, s- Front end - Fix server browser issues with updating info
1 T8 b$ }0 h& G5 q1 J- G7 o) G9 f - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players4 _8 p/ l) ]3 [! i" n W' C' `* U2 |
- Multiplayer Internet Server maps size filter not working p5 U, ~0 k2 p- }
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box6 v: `* x7 H2 F) l3 O, J
Game Server:
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% n$ N1 J0 y2 S p+ k1 d- Increased server stability8 v# u1 m* l* K) k7 u* ~
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
2 r; V! m" r; F- K - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.$ v# G. I0 n" X8 {9 X# ]! x
- Re-enable unlocks on unranked servers# x/ c+ r$ x, q% g0 V( |3 Q
- Ranked server forces unlocks i.e. have to have unlocks selected.
: O4 b, i: ~! K3 N+ J0 D; M* H - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
8 n) R+ V2 V) J; C4 [ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
6 o* `- W# g+ T! @9 r - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
6 F+ G& w9 H& {7 A x - Vehicle drop crash related bug (missing icon)- a) p, D1 ^# `& k
- Co-Op bot console commands do not function on local servers.
@ @; D& m A/ w( c. N Client / Gameplay: . Z) Y7 P4 W" J2 A, d1 }/ {2 B+ O
: C3 E, O) v# r' N0 Q# D- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
9 `% p5 A: `% s# P - Introduced a delay from proning to standing to help reduce exploiting
, {) ^$ D: j8 N( V9 V - Adjusted C4 to make throwing more difficult2 z1 N. r& O# r6 M( N
- Fixed the issue where a red distance marker appears on the ground3 g% `$ N. |3 D7 G. s9 {7 Y* K
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 L) R. y' M/ [
- Made adjustments to reduce the damage taken by vehicles when driving* w. h( P x+ Y* O+ K( n
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
' R" x2 L$ x$ x9 x - Commander options no longer available whilst dead.
# c! B, j. c+ ^ - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
% Q8 n! ?- y9 d+ I - Fixed the issue that would cause infantry players to be revived with no kit.2 @ G6 N( A2 L H8 ^- C
- Fixed several rare graphics crashes.
3 j, u) [& u& }/ E6 a - Fixed issue with players crashing while clicking "Join Game" in the front end8 \! [: C% `- a8 Z
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
% X+ L+ W+ ^* X - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).% M$ B/ M* \# K. g- S p8 g, g
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, G# d3 r# V- x - Transport Helicopters – Increased the armor of all transport helicopters2 w9 U9 b- ?0 b) e* K- \ d e
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: L7 n: w* C0 f$ l! P[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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