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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ [2 ?; o- ?- {- K9 m2 _EA - 1.4 Full Patch
! H8 Z; }) _; z7 Z, nEA - 1.3 > 1.4 Patch
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7 p: u" d/ p: H% g7 ~1.4 Patch – New content 2 A" y ?* r8 B( {
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)- f: ^: E- N; M6 o6 Y& Q3 h
- New Server Option: No Vehicles mode
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' F. V1 M. b+ ~) a( l/ s1.4 Patch – Fix List & Y* R. l* m7 n- f/ a$ G. {, Z
Front End:
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- Front end - Fix server browser issues with updating info
% j- W9 @# X) v6 F9 s7 ` - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. E# ]! {6 w+ l! K! M& m1 A
- Multiplayer Internet Server maps size filter not working
! W( j& [" X% j1 o2 d" ^7 c3 j - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box. U2 }, W4 @- ~' a- R
Game Server:
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- Increased server stability
' e! t3 f- n8 r' w" O" P' D7 d5 y - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora), u/ {- {. @0 ?# o# \/ L3 \* d% h
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
( Z- }+ n8 Y+ H& a7 i - Re-enable unlocks on unranked servers' R8 o- \" W/ u& q; g9 I
- Ranked server forces unlocks i.e. have to have unlocks selected.+ x/ ]6 x) \, I# h0 p
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.5 ]8 i6 ~4 u% T9 {' b3 Q
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map+ ^; S# I4 o; q {- {- H
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
8 |9 T) V- n2 D ], w7 D! `% ? - Vehicle drop crash related bug (missing icon)
2 |9 P Q1 N2 f - Co-Op bot console commands do not function on local servers.
) y" |( _4 D+ n' ^9 z5 o6 y5 ~ Client / Gameplay: # h. i1 h* W5 o1 k$ ^; W6 x
; G. T0 {# _5 ? Y2 F/ c2 a- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag* U4 t' C; n, [5 E8 W7 ]% t- L
- Introduced a delay from proning to standing to help reduce exploiting" y+ Z6 `3 s' P$ J+ F1 w5 d ?
- Adjusted C4 to make throwing more difficult) [& @* p! l6 o! }- c$ k! m6 I
- Fixed the issue where a red distance marker appears on the ground
) N* S# N/ H3 B: l. [6 R* t9 Z6 F - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items# N7 I) [" H' ]; `! g
- Made adjustments to reduce the damage taken by vehicles when driving
. `/ e$ t( F0 N ` - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
6 u. x2 g# Y' ] - Commander options no longer available whilst dead.. k& k7 p- u0 P& ^% M1 T% J
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round+ a/ o: |' J( f& y+ O. r3 C
- Fixed the issue that would cause infantry players to be revived with no kit.1 k3 v5 D5 L6 [! c( G6 y' f" B+ c
- Fixed several rare graphics crashes.
) s0 p0 P2 P1 w; Y8 U) b/ j N - Fixed issue with players crashing while clicking "Join Game" in the front end+ E7 s" M! x! Z7 t
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings./ D# e5 \3 [/ ?. H0 q" m4 j
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).9 Q& u1 G* I. r" ~; F2 T+ ` @
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 |7 a) {' O |: w
- Transport Helicopters – Increased the armor of all transport helicopters. A3 k) t/ B' ?! M; h9 G
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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