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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4+ V) ^" [1 ?/ j" B) V, Z
EA - 1.4 Full Patch
- ^5 R i( A# A! XEA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)7 g2 U' s) L. a, z0 N9 A, I5 \5 F
- New Server Option: No Vehicles mode
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! H& s6 B; U* Z: S) H- @1.4 Patch – Fix List
* x( _" _- [+ ?6 P- V. Z" SFront End: & {9 G2 b; g, ?0 F: X4 _ P& u
% c3 V$ k8 k1 C& H% j @- Front end - Fix server browser issues with updating info
4 Y" O1 C7 Z. [( k5 i$ J - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
! r/ N6 z/ l& ^" u0 j6 H: N# u - Multiplayer Internet Server maps size filter not working" |4 _6 R- t" f0 e) q
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
& W, ~) G9 a; a G% N5 k Game Server: ) R4 ?! M; M& c
7 _( r0 X& y5 O+ O; Z0 X4 C& D- J- Increased server stability5 t6 q0 i) N" n( R9 d m# T
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora): F! i& r* q7 B6 ]& q T+ _
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.6 u" g" h! e( c3 f; ^6 [
- Re-enable unlocks on unranked servers5 F/ R! i+ j: o
- Ranked server forces unlocks i.e. have to have unlocks selected.
. ~0 {1 } }: P3 @5 X+ x - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
4 S1 O9 y0 O* m* ]+ w4 F& t - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map; }2 ] a R2 l+ }+ D( S" s5 T
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps# u) e4 B0 ~( w' w. [* Q/ F% } ?- Z
- Vehicle drop crash related bug (missing icon)! r+ F5 G1 {" {4 x+ e q
- Co-Op bot console commands do not function on local servers.
3 N6 u* N: Q( v8 u+ U Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag9 |- q% O2 ^/ n2 m5 D: T# a
- Introduced a delay from proning to standing to help reduce exploiting8 q4 D$ n) e) H$ A7 i, j$ Y
- Adjusted C4 to make throwing more difficult9 t2 E7 k- S' } s+ I: P
- Fixed the issue where a red distance marker appears on the ground
+ m4 d& ^2 h6 s7 s# W$ |: \# Y7 n - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items8 D4 S- F/ g9 P' [
- Made adjustments to reduce the damage taken by vehicles when driving
; H1 o6 ^; p2 a7 K - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
5 N* ] N, R; q3 R - Commander options no longer available whilst dead.
# B0 c& w+ m& x+ p - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round& K( [! G1 P J, P
- Fixed the issue that would cause infantry players to be revived with no kit.$ U2 C7 ^% r: J: ?, ?/ C( k q
- Fixed several rare graphics crashes.
; z2 {; P5 d! v/ G - Fixed issue with players crashing while clicking "Join Game" in the front end
4 b2 D7 y, K: r9 e8 B; q - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.# d, l- d4 j% |. I, S
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).7 r; U. O. A# I/ l, F
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu9 l" s8 E5 K& g0 l* {7 E
- Transport Helicopters – Increased the armor of all transport helicopters9 X: v. ~ o$ l1 A) z! w K4 }
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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