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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ v0 x4 ] Y* fEA - 1.4 Full Patch
: V) b9 b4 B: r* dEA - 1.3 > 1.4 Patch
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1.4 Patch – New content ) D' \6 ~( N0 j6 {8 }+ w
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
$ H7 l( [- c8 R% L/ z1 W* O/ g3 b - New Server Option: No Vehicles mode
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1.4 Patch – Fix List % b8 D$ d0 @' _8 L# n
Front End:
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- Front end - Fix server browser issues with updating info6 P" T& Y* I- f& m6 }
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players1 u" T5 P7 e2 \" u: C. Y/ F
- Multiplayer Internet Server maps size filter not working
# T$ p4 ~9 }8 y# Z( q' r! K - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box2 f+ m' g, U0 z: _# e4 E+ U, E( G
Game Server:
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- Increased server stability: R; N5 y+ }/ a
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)0 i- I8 F# u1 X2 c; K
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.5 B0 U( U% [8 z4 }( {$ f
- Re-enable unlocks on unranked servers+ |1 w& N. m" C$ y3 b
- Ranked server forces unlocks i.e. have to have unlocks selected.
4 b x" Y4 \! i j - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* Y$ g9 x2 {- `& |' J* d# f8 r" ^ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ t+ M. j# T6 F2 T' r \9 \ - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
& m$ N% d5 }2 C3 D - Vehicle drop crash related bug (missing icon)
' \2 H% x; i& Z+ i6 Y - Co-Op bot console commands do not function on local servers.9 U6 Y9 G$ u- P
Client / Gameplay:
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% [" j) I( ~' e4 b8 C- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag8 a& @- m5 v: a$ q. u' o
- Introduced a delay from proning to standing to help reduce exploiting. A+ W3 O, k' p# B
- Adjusted C4 to make throwing more difficult
5 F1 B3 g) x7 G2 \9 y' B5 c, ]: Z - Fixed the issue where a red distance marker appears on the ground
; u8 g: }% q0 ]1 M5 @, y0 M. } - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
0 v2 {& H$ @- p" a4 V - Made adjustments to reduce the damage taken by vehicles when driving' W; h& b) i7 \" X
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.) B, v. ?: w9 d
- Commander options no longer available whilst dead.$ t8 A) n/ Z7 {* U' h2 B4 ~
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
2 ?7 w9 S# r: D( d. g5 L - Fixed the issue that would cause infantry players to be revived with no kit.5 l; M4 r7 U! s4 k7 L+ E
- Fixed several rare graphics crashes.. X, d4 u2 G5 a0 Z( _! n
- Fixed issue with players crashing while clicking "Join Game" in the front end2 T9 m9 k" g2 G1 ^# D
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.+ W+ x5 V! y) Q6 }0 {
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).* Y+ w! e f0 ^. `
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu8 m3 K- r. G4 z% }8 L( h
- Transport Helicopters – Increased the armor of all transport helicopters$ v2 P& A+ Y( k: i- M) W
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( S% x) l7 G& i" j8 {3 y[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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