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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! m+ p. k7 X S! lEA - 1.4 Full Patch
A2 u9 R! B1 X. M5 H( N7 d, lEA - 1.3 > 1.4 Patch
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" q( Z& I8 H7 F, R6 S. Y2 s1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
, E% a5 F, y" @ r - New Server Option: No Vehicles mode
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1.4 Patch – Fix List : N, Q/ T( |. g( t3 Z0 J5 r: [! R
Front End:
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- Front end - Fix server browser issues with updating info
- M# A+ s( t0 N# X) ~9 f& Z* a8 p. | - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
. v6 ?; M7 W. C2 C7 Q9 w* _ - Multiplayer Internet Server maps size filter not working
! M4 c. \( J7 k0 Q5 B - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
: q- H m) u& r- x9 U K% m Game Server:
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- Increased server stability2 u- E4 {/ z+ F9 M* b
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)3 k5 K: ?* M8 t: h, Y) {
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.+ {( P" A5 G( o, {2 s" u% q, h& a
- Re-enable unlocks on unranked servers& m9 y1 \ b+ P- d$ m" l( F3 |& c
- Ranked server forces unlocks i.e. have to have unlocks selected.% d K4 |: D/ I) m. X3 X
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
/ E# ~* L( n( b7 z- d. Z! K - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map0 j% H A/ Z7 [ q
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 E, W9 w+ E" @8 ?- g6 X
- Vehicle drop crash related bug (missing icon)
$ c( Y- t$ f: a! G7 @3 ?+ I9 S - Co-Op bot console commands do not function on local servers.) Z1 P; ^0 q, H
Client / Gameplay: $ Z0 d `3 u0 p, Q1 d& I) K$ W) m
6 I+ D3 V3 o1 n- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
+ h5 l- _" U3 z2 @* E9 b# | - Introduced a delay from proning to standing to help reduce exploiting$ d& W1 b: z0 n1 v! P- Q
- Adjusted C4 to make throwing more difficult
* b! L* w& R+ x) ~/ L - Fixed the issue where a red distance marker appears on the ground
, K! v& E$ E" W9 P; z! P9 z - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items P5 X W) W1 i, K
- Made adjustments to reduce the damage taken by vehicles when driving% b( ?/ L6 e* x1 I3 G* w
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
; R4 ~1 d5 X. y2 r& U - Commander options no longer available whilst dead.- S a) L4 b% [/ k
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round3 u' f4 T* R$ H
- Fixed the issue that would cause infantry players to be revived with no kit.
, v% W& A3 ]' G" h; L* p7 @3 ? - Fixed several rare graphics crashes.) B6 g3 x D+ L5 O, M; B5 J
- Fixed issue with players crashing while clicking "Join Game" in the front end" y/ w; q# P1 h
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
5 \4 R0 n: m! C+ y - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
6 o/ l. W% u: j3 ? - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
, ?' j0 x' g9 _. i1 n9 e! {0 f, { - Transport Helicopters – Increased the armor of all transport helicopters7 _# A1 B! _; `+ w5 T2 q; [
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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