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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4: r' Q& _+ {9 v& M
EA - 1.4 Full Patch' U3 V c! @: v: j/ R
EA - 1.3 > 1.4 Patch( h9 `5 }- _- i& g2 f# b2 Y
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1 q& J8 W, y+ h6 |6 P, q( n/ Y1.4 Patch – New content
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5 K5 i/ }8 F+ ]9 ? e/ i( i9 l- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)2 @: @2 ~3 A# \+ P0 J
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List 9 o+ n, I! [9 j: h1 y# D
Front End:
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- Front end - Fix server browser issues with updating info
% R$ t" F$ |( r! `/ }$ u# r1 M/ s - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
0 ] I( Q( k4 E4 g9 I5 c - Multiplayer Internet Server maps size filter not working4 S& U0 Y+ Q* }) L% u! C! q* \
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
0 g6 _3 [4 p# n& e Game Server: 9 h% a/ B# q7 O. H
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- Increased server stability
3 O. A0 ^! u( {* h. S - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
; Z- T4 }7 g9 l - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! T, Q, ^: r& o1 g - Re-enable unlocks on unranked servers
8 Y. l' i* w) Q7 J0 V8 V5 O - Ranked server forces unlocks i.e. have to have unlocks selected.
- V$ C; `# T5 w+ X& W" L: w - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
5 H( C. F. g6 k4 D" J/ J4 A+ H/ P - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
; Y/ ~" V- F% O2 M7 D - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps6 D$ X$ ]9 P5 G; U
- Vehicle drop crash related bug (missing icon)
# s, v9 g6 w% G8 d* X - Co-Op bot console commands do not function on local servers.
$ e4 \$ {4 N! ^, d Client / Gameplay:
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; L+ S$ E, Y6 V- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag l( O7 i/ F( g- d+ t# [5 F5 B
- Introduced a delay from proning to standing to help reduce exploiting
g5 s& q- S d* e2 J5 u0 L - Adjusted C4 to make throwing more difficult
8 o: i R7 G h. i - Fixed the issue where a red distance marker appears on the ground
3 Y& L k) N( D+ M+ A - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
% _% T1 K3 \7 i, J - Made adjustments to reduce the damage taken by vehicles when driving
, L/ K" F, k9 A, i8 w$ x4 U - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.# V1 M) l* H7 _2 _, W0 B5 k
- Commander options no longer available whilst dead.# C/ A, N2 W- P3 l- B
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# W) G: u- p6 y; H6 ~ b2 I
- Fixed the issue that would cause infantry players to be revived with no kit.
. d3 o% X/ G* y$ Z W - Fixed several rare graphics crashes.
3 |. p* i4 e6 M& [9 l - Fixed issue with players crashing while clicking "Join Game" in the front end
. H# L T$ ]" B3 j, @' e - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
( I! P& r) Q" N) E - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).7 R' e% ?1 J/ O0 E
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
# b: O2 K |& P" r - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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