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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.47 |: C1 n' b1 \
EA - 1.4 Full Patch
7 n5 w5 M/ c$ J7 l4 VEA - 1.3 > 1.4 Patch! ]1 o1 L- Q0 h, v" ?
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1.4 Patch – New content + i0 Z H' k/ }) g: a; F N. ~
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)1 j$ s& Z0 E3 U9 j, E
- New Server Option: No Vehicles mode) ^# S" T) ]7 t7 L0 V
6 ~2 V! l5 q# _8 ?+ g4 Q1 C& q6 ~1.4 Patch – Fix List : v" b( j, Z9 K
Front End: $ M$ e- a% z" e( k6 W- q% H
2 N6 m U" F9 a/ Y- Front end - Fix server browser issues with updating info
& H) C; F. d4 ^9 f9 m - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
1 q& d- Q0 D4 k; f9 l- T - Multiplayer Internet Server maps size filter not working
2 u" ?2 K$ e( \$ R: c$ \, E5 C+ v- \ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
" c4 a# R9 `) c ~4 H4 Z Game Server:
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6 z" d' e6 m* [0 M& |) g+ V5 {- Increased server stability0 X, m, _# E) F# Q/ |# a7 g/ a0 |, [- L
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)- K" m( O$ x" Q% o) y' l
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.) K/ B' i. ~! C9 e
- Re-enable unlocks on unranked servers
* |2 Y- D0 Q4 u4 `) G+ D5 L - Ranked server forces unlocks i.e. have to have unlocks selected.
* t- b0 _5 q% c8 W1 z- p9 Z/ X - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 f( T2 w9 M0 b' h - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map9 N' j% I& p+ ^- |2 n) ^4 e
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
- g" E4 Y; P1 h, K6 z6 { - Vehicle drop crash related bug (missing icon)
6 ?1 V0 ~) c, x! g) U# j* T - Co-Op bot console commands do not function on local servers.
8 e9 P/ w( Y. m+ x Client / Gameplay: ' }- k( W8 R5 M- X
; \" n+ w! [% k# V; Z- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag' r4 \+ A/ W5 ~! O! W/ z2 h
- Introduced a delay from proning to standing to help reduce exploiting
1 V7 K& ~ [1 U) _9 E+ N0 V - Adjusted C4 to make throwing more difficult2 R2 l' h+ \( [2 j+ s' k
- Fixed the issue where a red distance marker appears on the ground5 p- b8 @& m% Y
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" R2 A4 T8 [2 m# e' B" z7 R9 Z - Made adjustments to reduce the damage taken by vehicles when driving
( a, T8 q# j6 p" H- p) ~- Q - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.# B6 N) G3 u" K! v: [! e
- Commander options no longer available whilst dead.3 X( h; C6 M5 f0 r4 q' Q' z1 {( A
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round$ q) A( ]1 G0 D ?& `& F
- Fixed the issue that would cause infantry players to be revived with no kit.& Z* E/ [ }% I/ ?% u+ k* m1 e
- Fixed several rare graphics crashes.1 b* L3 C/ A% \3 N* ?% q D
- Fixed issue with players crashing while clicking "Join Game" in the front end* f% l$ |3 l9 X) f
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings., G3 S6 V( |+ j
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).2 M+ o) ^2 y2 x
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
W5 ~# f1 d3 Z8 R - Transport Helicopters – Increased the armor of all transport helicopters
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) }+ w2 f5 w3 }[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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