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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
6 w6 O6 e( `9 s3 ?0 C+ O, ]2 }EA - 1.4 Full Patch
1 F. q2 W, R- {EA - 1.3 > 1.4 Patch* m/ v/ @" V) Z7 O1 U( f
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9 D A) G) i/ x% A1 f1 C1.4 Patch – New content
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7 q* X j7 a" n. c, F- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
5 P: @4 Y6 H4 K/ x6 ]' b5 a - New Server Option: No Vehicles mode! B' R, D4 N3 t) B U/ w
! I* L J' e7 t/ u/ V+ Z1.4 Patch – Fix List " [# |, b: e/ g7 ]5 Y
Front End:
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D& b4 \3 `, J5 R% f* T4 s! i- Front end - Fix server browser issues with updating info
# X% e4 z0 c; i1 F1 c/ i" o - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players; f4 L2 ]! R( R) C6 C8 u! L6 ?
- Multiplayer Internet Server maps size filter not working( s. L, G, P' T1 |: B; c! z' b* c
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box; U6 T6 i" {' R+ S, {
Game Server: * B. N4 Y5 y& v# s L
# D1 g- |* {! Q" `- Increased server stability
9 p) N: k( [: q - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
4 L# B7 _5 y5 W' ] _ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
' F$ b6 t, b+ ]" x2 s4 X! m - Re-enable unlocks on unranked servers8 O( V7 a3 l& y1 `' ^
- Ranked server forces unlocks i.e. have to have unlocks selected./ d/ P. X; A; |2 @% H
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.' A9 J3 w0 [- b/ G
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map0 `4 z l1 m) Z2 z7 `
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps1 L; j5 \0 u2 @2 Q$ `
- Vehicle drop crash related bug (missing icon)# G3 I: o9 E+ W- R
- Co-Op bot console commands do not function on local servers.) V5 g4 l: h' A6 |: K$ G O
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag! h* O3 w: l W0 W% j/ k$ Z) b- o
- Introduced a delay from proning to standing to help reduce exploiting
$ L5 z7 q* P2 s. n1 P4 S - Adjusted C4 to make throwing more difficult, g3 O3 D' t" a2 c- I
- Fixed the issue where a red distance marker appears on the ground& e( Y3 A1 G; _% W
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items# f0 K8 a l! B5 S6 b+ z' K+ Z X
- Made adjustments to reduce the damage taken by vehicles when driving
8 Z) \3 e! o' a" e( ^% w - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
8 M* C [8 U( R' F% g3 T2 i2 F - Commander options no longer available whilst dead.
* E3 `# t1 u% u; H5 k8 o# t4 t - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round5 A4 |* \# y' l! m. w+ x
- Fixed the issue that would cause infantry players to be revived with no kit.
0 T7 j: T% e( n6 ]9 f" g! i - Fixed several rare graphics crashes. L- }4 t5 Y* S/ P7 w+ E% k
- Fixed issue with players crashing while clicking "Join Game" in the front end
. P8 ?8 t' ?4 }8 Z, ` - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
; |; X9 K/ p. n t( ]5 C - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).1 A: n; W C2 x* Z
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
) s5 G Y3 E. f2 X E - Transport Helicopters – Increased the armor of all transport helicopters0 ?7 ?' Q) t8 \6 o- ]" l: h. ^
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3 o% j. h/ |) H: o6 N' ? @* K[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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