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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% t5 c# W$ K( B) i/ o0 QEA - 1.4 Full Patch
4 b, F1 m" t+ _% x( }- @- z/ |2 {EA - 1.3 > 1.4 Patch
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
/ J5 g" h; V$ S - New Server Option: No Vehicles mode
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1.4 Patch – Fix List
# P2 k& C$ S/ z5 s3 a8 V7 EFront End:
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- Front end - Fix server browser issues with updating info
3 T2 w1 ^. k4 ^ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
% Z4 j- W7 `( M3 k - Multiplayer Internet Server maps size filter not working
, _& |. | l; \ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box$ Y0 U) k+ t9 D' _2 p; b
Game Server:
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|. K6 v. d# j4 |- B- Increased server stability
8 C4 ?3 H# u2 O1 }; }- `, H* S! x6 U: ] - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
L" J0 Q8 o) W! P+ r - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
. ?- E2 m8 ~0 @( [ - Re-enable unlocks on unranked servers& C, j" ~1 N: k
- Ranked server forces unlocks i.e. have to have unlocks selected.$ i, x) b& f* G8 @" Q7 J6 w6 E
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
9 g5 ^4 k/ v8 }$ I' S - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
( s9 B% r% y- b - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
! y$ Y# ^ G, G+ p \ - Vehicle drop crash related bug (missing icon)
7 \. p4 o$ M- L- d) H! t6 K - Co-Op bot console commands do not function on local servers." B2 Q" h% E3 v: R
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag( H0 T: O- q9 K1 ]
- Introduced a delay from proning to standing to help reduce exploiting3 y* H& K+ b( s, J
- Adjusted C4 to make throwing more difficult
; V3 K! ]* P b- v% T% C# w - Fixed the issue where a red distance marker appears on the ground
, G# Z0 p; R8 l* l3 e+ t" o - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items2 s/ H0 r4 I( H' a1 h2 A* m
- Made adjustments to reduce the damage taken by vehicles when driving
- d" h8 l" h; X9 T! j5 j - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.2 O1 f( K/ S* v: X F9 m
- Commander options no longer available whilst dead.
- L. e6 o/ B7 Q: n. n5 j - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round6 G1 J# H0 H* _- V2 \7 @: K
- Fixed the issue that would cause infantry players to be revived with no kit.
5 ?+ [+ h! ]6 Q' H, h! S4 j - Fixed several rare graphics crashes.
3 _- ?) f2 h% w3 Q0 }4 r" z - Fixed issue with players crashing while clicking "Join Game" in the front end
5 E/ N. j( \3 J: S0 D% @# o" p( m& o7 u - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
: w k. A( q7 Q3 [+ B - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
! d! d4 c/ h- I \5 m8 M) n) X - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" z6 q2 X( |6 R2 F( d6 R
- Transport Helicopters – Increased the armor of all transport helicopters4 f, M/ `/ }9 e" V
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: D: Q4 q. a: }" ^; a* Z: _2 P& U1 S[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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