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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
4 n/ ^9 l8 g. W, k3 y/ L5 i2 o# YEA - 1.4 Full Patch
$ F% h0 c! a$ Y. o* S* j: XEA - 1.3 > 1.4 Patch9 _" T! S# n. y, J. \7 Y. C; Q
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
4 E% E. y P b2 ~7 h4 ] - New Server Option: No Vehicles mode) e3 t; ?8 r$ c% t0 M% A- i
+ i/ m$ n0 C% E4 E8 S1.4 Patch – Fix List
4 b5 J! q9 f; |2 q3 CFront End: " l+ b4 U9 f2 S) L" ^+ w8 I; m
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- Front end - Fix server browser issues with updating info
, x# A; J% n1 }6 _ - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
- S" U5 S6 s/ e; e: v: z1 s- A - Multiplayer Internet Server maps size filter not working
, a* q5 N+ p. `( ]5 q2 a - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box7 n# I: y0 V" k; J% m
Game Server: - v! t' g8 o( L7 @5 c- M
, i1 h* m/ w1 K5 f) T- Increased server stability
& ?( d% @! a# e3 f; M - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
% f, X5 B2 i3 Z R5 X- E I8 n - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
! n. U: o9 N) ]+ A6 K - Re-enable unlocks on unranked servers
4 p1 E2 U9 ~- z, [+ V - Ranked server forces unlocks i.e. have to have unlocks selected.
9 ]# ]' @, N3 K - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
5 j3 H/ m% y+ S- s- p$ } - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
$ n* z- q8 ^$ b& h0 q9 J1 a - Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps2 h" D8 s$ I: h& S. v& I* y
- Vehicle drop crash related bug (missing icon)
) x& S& ~1 z6 }. _% D2 q - Co-Op bot console commands do not function on local servers.7 f% J* i. `7 a0 H$ X
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag6 o* `2 B$ x5 H. N' s
- Introduced a delay from proning to standing to help reduce exploiting* k$ a* J+ |7 }( \% ?
- Adjusted C4 to make throwing more difficult/ s: Y- c) \# n1 }
- Fixed the issue where a red distance marker appears on the ground
& S+ t& \+ D( ]9 @5 S - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
: E2 L2 N* L5 c! B; h2 v - Made adjustments to reduce the damage taken by vehicles when driving
! Y0 p( h/ `9 v) T& L) K% q - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.5 i4 [/ W1 `; }& {; y
- Commander options no longer available whilst dead.7 K* }- K! f' ~% s
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round# L! z2 A x9 S2 t) R" P
- Fixed the issue that would cause infantry players to be revived with no kit.
+ j3 U; g( R. L; b4 U E" ` - Fixed several rare graphics crashes.. x$ {' v+ T6 J
- Fixed issue with players crashing while clicking "Join Game" in the front end& R4 N6 O! ]* J& u w8 I
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
$ R, A. s5 ^- x$ m9 p - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). b r# b; ]: k
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
9 L b+ j! ]3 ` - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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