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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
$ E _5 G! _0 D1 AEA - 1.4 Full Patch" h, [ T% a. y) l9 Z; G# i. o
EA - 1.3 > 1.4 Patch
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+ h& m6 _) v8 g0 p1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
4 u1 b# B- U; f6 Q% }% ?: @9 `% _ - New Server Option: No Vehicles mode
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! G7 r' X, Y& ?$ |5 o1.4 Patch – Fix List
2 Y. T0 _0 q0 l6 TFront End:
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7 j% k. C7 n( m! F" u+ d* e- Front end - Fix server browser issues with updating info
8 }% B9 f! `" q) K - Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
# E4 c! t( Q6 O) W$ @9 m) L - Multiplayer Internet Server maps size filter not working
. }6 ]9 C: Z6 O! Z$ h - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
% a4 R, L& s- c0 ?' @9 _ Game Server: ?1 b& d# t! l) ^
# S& F+ a& T* ]. B# g/ z- Increased server stability2 Z# M9 h7 l1 c$ Q
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
) v% q/ t6 ?& y3 u3 ^ - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.' H J0 c ]& A; l$ H( `
- Re-enable unlocks on unranked servers; l% O( ]7 s( v/ B! `+ e* W; P/ e
- Ranked server forces unlocks i.e. have to have unlocks selected. o; e# K6 w5 E8 t9 x s" t
- Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
6 L2 |7 @, x F' H. \ - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map& Q' ~1 t* {" M' u
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
3 S8 K) P: v7 }8 o - Vehicle drop crash related bug (missing icon)
0 ~' I, W( d2 `0 A6 }* v - Co-Op bot console commands do not function on local servers./ r+ W% F& Y+ N7 _3 j9 Z d
Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag5 t6 q) T% }1 J6 |# e) L
- Introduced a delay from proning to standing to help reduce exploiting% U) e }6 W6 T
- Adjusted C4 to make throwing more difficult9 M; [0 z0 q( B( P
- Fixed the issue where a red distance marker appears on the ground
/ Q( \4 s+ m. Y9 Q" g8 r - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
4 O& ^* C# {+ g/ O - Made adjustments to reduce the damage taken by vehicles when driving: Q1 G3 l& s7 y' g; h
- Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
3 q3 |0 m) ]8 l8 P+ G; ^3 \ - Commander options no longer available whilst dead.; |- M/ J- P. Q% f8 c
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round/ F% N$ k# p6 B/ _
- Fixed the issue that would cause infantry players to be revived with no kit.
" g5 m8 k6 c3 r - Fixed several rare graphics crashes.
! E' D% @, @9 |7 Q$ \: T# _# H% _ - Fixed issue with players crashing while clicking "Join Game" in the front end4 D$ i" i# S' z& e/ [. E& T; a2 C
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.4 V: C4 V7 {" ]0 J) \
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).0 F6 Q8 E: H, A; }. t
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
4 r5 @: ^- M, e! L \' J2 M6 I" C - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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