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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
% W! R% D0 n; pEA - 1.4 Full Patch
! o) h4 I0 I7 mEA - 1.3 > 1.4 Patch
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! l# ]5 v& ~2 b" ]" L |1.4 Patch – New content
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0 k* |+ c1 [5 B7 J8 n" N- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op); k( {) v5 q9 Z* ` K. Y; u
- New Server Option: No Vehicles mode
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1.4 Patch – Fix List
- o, |% N) R8 n [" E. J3 R. hFront End:
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- Front end - Fix server browser issues with updating info- W7 l, ?, Z$ h+ M
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( k6 [# \ n3 K2 Q6 V, n - Multiplayer Internet Server maps size filter not working. M1 B1 Q8 T) D
- Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box) R* U W& M) i9 p3 h l* C
Game Server:
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+ {2 H/ a' P- p8 b$ z! k- Increased server stability
6 q2 j' b9 {8 a) \ - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)% i2 Y b' h3 i3 T0 G h6 X
- Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.4 a4 {1 w7 {+ L. y1 R+ q
- Re-enable unlocks on unranked servers
4 K% w; |) j" C2 a& p& l& N - Ranked server forces unlocks i.e. have to have unlocks selected.
: u }' m7 p5 a - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
1 O# K( s/ t# u - Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map, Z9 S, T! B4 C8 M
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
4 `; Y0 o& u# x4 P; H4 ] - Vehicle drop crash related bug (missing icon)
# U" e, a, \) @! `+ K. ^' a( \, M. f - Co-Op bot console commands do not function on local servers.
8 s" C2 f! A5 F6 `) q Client / Gameplay: $ m7 b$ N) l8 G, m* |2 w3 E
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
2 c5 M1 B6 m8 L2 [ - Introduced a delay from proning to standing to help reduce exploiting
2 w, X; s' f+ M9 ]& y - Adjusted C4 to make throwing more difficult# D0 c2 X( X! z
- Fixed the issue where a red distance marker appears on the ground! K( I7 h; T1 e% Z! s, r
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items) |* ^" l/ p5 @9 t' I- i
- Made adjustments to reduce the damage taken by vehicles when driving
. u4 k+ S, W5 W8 J2 \( x0 \ - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
) P" e" j, `+ f6 o" Q - Commander options no longer available whilst dead.% Q: }; T4 f% r: T7 G+ U
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
/ P' W8 [4 _. U* A; l( X - Fixed the issue that would cause infantry players to be revived with no kit.
6 C+ g3 n& i- a- s5 S6 k - Fixed several rare graphics crashes.
9 M0 Q* U: Q/ d, K' z# n+ d* ^# l7 q - Fixed issue with players crashing while clicking "Join Game" in the front end
0 n/ Y* k! h. N5 R2 T0 v+ Y - Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.* u; q- E8 Y v; M. o8 w S
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps)." G$ |$ Q; b0 D4 X
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu( K; \6 _4 L! E/ i: `9 R
- Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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