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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.48 W9 ?. L% L2 w9 x0 C
EA - 1.4 Full Patch% \6 |: z g* O& i1 m O3 @
EA - 1.3 > 1.4 Patch {1 `+ z1 S* p1 T' W
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1.4 Patch – New content
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- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)3 `) ^4 m8 m" n+ B; v
- New Server Option: No Vehicles mode9 l. r7 t- D$ ?+ n" K+ g+ h5 ]! O
$ D* n* ~; Q8 j1.4 Patch – Fix List ) i6 G+ `& v) h, _& U" H0 h9 q
Front End: _5 a) q! b" |- ?
1 [" O/ `9 i$ X7 H7 S$ q* N# f- Front end - Fix server browser issues with updating info, T: F: n6 C' l4 q( |0 H+ w, |
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players: p8 ^# G9 x% a7 S H5 J7 X
- Multiplayer Internet Server maps size filter not working
0 ~3 D( `4 p& |; _ - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
7 W5 t* m; p- G Game Server:
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- Increased server stability
- ^# z0 ], z' O& l/ t. U% I& t5 d, k - All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
8 q; ]4 ^7 f; P' h, C' {- J - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively." ^/ O& a3 |( o1 z
- Re-enable unlocks on unranked servers
5 Q8 W5 p6 y( I- H* f - Ranked server forces unlocks i.e. have to have unlocks selected.
8 w% |1 M: P/ q - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.5 d6 }! ]. J6 [( X) l$ A
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map5 i4 g0 W# B9 f) e/ S, d2 j
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps% r: R' @2 p! `2 V5 _ u
- Vehicle drop crash related bug (missing icon)6 Q/ ?- y/ G! i% w0 f% ]1 v3 t
- Co-Op bot console commands do not function on local servers.
1 a {- v# U' e4 E+ R# d& Q0 p Client / Gameplay: 5 W6 }% w* g# I$ B
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
% M; E% \* ?4 m3 h3 e5 v& M - Introduced a delay from proning to standing to help reduce exploiting4 w' k5 O( O7 J6 r3 Z
- Adjusted C4 to make throwing more difficult) H6 S# n& Z3 j- g/ L+ \5 U. u
- Fixed the issue where a red distance marker appears on the ground0 L1 a7 i1 V- C( H. G: J1 P8 d
- Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items( T) c2 _" `! h
- Made adjustments to reduce the damage taken by vehicles when driving
( J& B5 {$ ?' X' [ ` - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
- u# ^, s/ z9 {& `5 Q1 ]+ t - Commander options no longer available whilst dead.
/ Y5 F; w6 X% D! L; L" a; F - Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round" \/ x0 y3 b& e. \; v& G
- Fixed the issue that would cause infantry players to be revived with no kit.5 _- a r& R* Q: c7 Q, A( i
- Fixed several rare graphics crashes.
: x* p) d# U B% b* b$ x - Fixed issue with players crashing while clicking "Join Game" in the front end6 j; r9 K# B6 l
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.3 [6 v# W: V* ^6 \& k
- Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
& F4 q Z1 ?% L# o6 i8 c- R - Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu" r) b% E6 x" s5 A
- Transport Helicopters – Increased the armor of all transport helicopters Q7 f. ]! L/ w7 V
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- J6 V0 L. a; r9 R3 i[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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