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发表于 2006-9-6 09:32:54
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Battlefield 2 Retail v1.4
! u) B9 B/ d" _& U% I4 \; ^EA - 1.4 Full Patch- Z: n+ r' T( ~
EA - 1.3 > 1.4 Patch
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+ d) r! [# @( A1.4 Patch – New content - V, A9 `4 x; K8 |6 m0 e
$ k; A# }! ~9 ?! c- New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
& S' j1 d2 ?$ z8 t( J3 E' i1 [ - New Server Option: No Vehicles mode
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1 m& z: h5 b9 F. D/ E1.4 Patch – Fix List * Y' U1 @/ D( [8 {& x7 D6 c4 {
Front End:
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0 k0 c9 a# Z6 k- Front end - Fix server browser issues with updating info6 R% ~( T D' f
- Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players. {3 ], }6 y, {" B5 B. ?$ a) o
- Multiplayer Internet Server maps size filter not working
6 Z1 T! G# J6 L9 w - Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box2 E+ W0 |" g: |
Game Server:
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- Increased server stability) F A+ T: x. }1 e$ s3 l
- All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
R$ }& x# G) a! b3 C - Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
4 f* e4 k* G) Y. U" k, L% J0 O& d - Re-enable unlocks on unranked servers7 j& j2 g& G W3 E& k6 J; v, [9 E
- Ranked server forces unlocks i.e. have to have unlocks selected.
% B5 t, T2 p7 c( ~4 G" ?4 v5 V - Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point./ e* ^ {) ^% n$ g& A0 t. z
- Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map) C2 J2 p) `5 q: f' d
- Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps8 o* f/ q4 T2 G V8 b
- Vehicle drop crash related bug (missing icon)
# }" W3 C Q+ K0 p% g) ^! u - Co-Op bot console commands do not function on local servers.
5 f+ i4 J0 I( ~1 e* t Client / Gameplay:
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- Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag/ {6 u, [( [8 L a7 C, s; B9 d
- Introduced a delay from proning to standing to help reduce exploiting! b' G4 k' G N0 Z
- Adjusted C4 to make throwing more difficult4 b/ z. ]2 E; q5 y
- Fixed the issue where a red distance marker appears on the ground
9 l0 ]; ^5 k& m6 t - Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items# u. V; N5 f: w/ |* J
- Made adjustments to reduce the damage taken by vehicles when driving
( q7 t+ A6 k. S' C - Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.: C. s" j# [1 h3 z& F& s
- Commander options no longer available whilst dead./ O9 ^. U F; }4 T9 Q
- Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
" i" A( x4 {- h, G - Fixed the issue that would cause infantry players to be revived with no kit.6 v7 z, x) y* D' C! ]5 b* e
- Fixed several rare graphics crashes.
! W! Y( [0 K) b9 F - Fixed issue with players crashing while clicking "Join Game" in the front end# z. X8 _9 z# {2 p
- Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
* i- I, B$ D. y; Z - Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).0 _ ^/ P. O1 ^; `: a
- Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
Q7 d1 J D# i) v9 X# Z* V - Transport Helicopters – Increased the armor of all transport helicopters
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[ 本帖最后由 =|HERO|=jh99 于 2006-9-10 10:08 编辑 ] |
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