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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
! I9 T3 @7 M$ y; c1 s. | 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:, x+ s, `# e5 l6 |! o- l
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话6 `# e0 Z2 `8 R% J: }
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!, J+ e5 Z. D2 Z* h
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!( B O* D$ o: @
. }* {, I' Z/ i) Limport host- J4 N' P8 X) R" |% x- Q% B0 q
import bf2.PlayerManager; P" Z: p& ^3 _ L
from bf2.stats.constants import *1 L2 T# m9 h( V1 {
from bf2 import g_debug9 V& z- v+ h0 |
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, _+ P+ a1 R0 `( k8 R! `3 o V4 L9 ~# map gamespy item ids to kits
) Q& i5 y% j, M- n2 ounlockItemMap = {
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22 : 1,1 Q2 b8 \. j+ z( p N/ F
33 : 2,
8 o% \8 K# F1 S: F5 F 44 : 3,
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+ B- C0 O) u P# P1 H. J& x Z% a2 W 66 : 5,5 q" r5 p/ B. D+ \" b
77 : 6,
- g% J( f0 G9 D, I 88 : 1,, O& S& b) X* o6 e, k
99 : 2,
* B& l9 z Y( v: j' R 111 : 3,
3 M1 L ^& {4 Q* M# | 222 : 4,/ B2 I a% Z; E) S. ^
333 : 5,
) f: [+ e) v1 n: P3 ? 444 : 0,
" w4 ]6 @- X: n/ F- r/ {0 R5 B 555 : 6,
# @9 Q7 v& R- a6 u! o }
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7 L! |1 e' y1 D: `+ nsessionPlayerUnlockMap = {}
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3 H% z& U6 Y6 r3 o' l6 e+ \def init():
% C% _. b' k% z2 I8 M # Events. M p, D! P/ n# z4 I: b
host.registerHandler('PlayerConnect', onPlayerConnect, 1)
% Y8 o+ ^1 Y5 q$ h: J8 Z. P1 _ 4 o! R: X3 J, V) C/ F
if bf2.serverSettings.getUseGlobalUnlocks():
* s! i- r6 \+ V) z/ d host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1): [1 s& V& P7 ^. b$ w
( B( T, p6 h' Z5 t # Connect already connected players if reinitializing
9 u- }* ?) y" u1 [) a6 Y6 W6 E: V for p in bf2.playerManager.getPlayers():
' x3 M6 O3 Z5 i9 m6 E8 Z4 h onPlayerConnect(p)0 F4 M% K7 _7 r' T
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if g_debug: print "Unlock module initialized"- Q/ K) f$ H) a$ i* [
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class UnlockSet: pass
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9 j: l1 W' f5 }4 i* Vdef onPlayerConnect(player):" ]) D5 T/ ~" |; I2 j/ W" O
- k; {- I' t# \6 h$ S2 N" b r: C
defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
2 }( a- m6 o! g3 D) V. S* z host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
9 L' q. \* V2 \" ?3 Z+ t) P
, m& Z$ N/ [4 ?3 g# A if not player.isAIPlayer():, F- T- W4 Z4 B b& v
id = player.index
5 E3 t0 a' h' Z4 W* s0 d reconnect = id in sessionPlayerUnlockMap
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# y& l5 T5 E4 |+ C/ E # always get new unlocks on reconnect/map restart/map change etc
0 [- U& L+ N# U4 C if reconnect:
, p. Y* w( l4 R5 s7 z del sessionPlayerUnlockMap[id]
8 \% ?0 [7 c- z7 Y9 F# O$ ?
$ |+ q1 `- k5 R+ F, n' i newUnlockSet = UnlockSet()0 K7 G g* U! J9 c5 N- e* `2 D3 u
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newUnlockSet.unlockLevel = {}' L% e* j/ X0 j% I, E/ [+ g
for i in range(0, NUM_KIT_TYPES):
1 k# m# ^+ v; | newUnlockSet.unlockLevel = 0) j. S [2 ]; S% M1 i
6 m9 t$ V1 t- s% B& Y3 m sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():
: O: z' f) ~0 z if player.getProfileId() > 2000: ( r! N4 M7 Q% l9 e, o0 t8 x
success = host.pers_plrRequestUnlocks(player.index, 1)
2 r6 x- @& _3 i3 C if not success:* U. t4 X* x% d* E7 x
if g_debug: print "Failed requesting unlocks"
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if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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% [0 i. U# M$ Y7 C9 H0 o if g_debug: print "Added player %d to unlock checking" % (player.index)# |' c) H6 k, L! k6 z$ @! ]1 x
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def onUnlocksResponse(succeeded, player, unlocks):
- @( ?8 x: a/ d4 z( O2 m( W if not succeeded:' J! M" O, I: s+ H6 z2 T
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
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( A* j% f% ~ g+ ^ # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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9 B3 s; v- e( o& y4 E! [' b # translate gamespy item vector into a kit-based unlock vector handled by game. f. _# e& v7 |! Q7 |0 g
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]* K0 m6 \# ~( p* A* Q
for item in unlocks:, ?9 S6 U' M- U; A8 [
if item in unlockItemMap:* U ~3 G* G1 {9 z, Y( {9 T6 {
kitUnlocks[unlockItemMap[item]] = 1
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if g_debug: print "Kit unlocks: ", kitUnlocks
* m! z, Q5 ~- \1 w B #We do not yet support giving different unlocks to different teams
1 M9 ^/ C; ]8 y' c1 [# i9 \3 m6 G host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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