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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) 3 `5 h5 l+ \4 [3 H f2 [3 I& u
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:. A4 g' { K4 F' R. ^' `7 x
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
# g' x, W4 ~; t0 n0 [( p% z然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
8 r4 `( K4 @. Y1 J; j最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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import host
2 y9 x6 B8 x+ H; Z8 u. U6 Fimport bf2.PlayerManager9 n& t( ?3 ?5 I
from bf2.stats.constants import *: s. Z8 ~8 M+ E9 @
from bf2 import g_debug, n: I6 q; ^, g
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# map gamespy item ids to kits
- M. E. i2 G1 A& e; K" Q1 eunlockItemMap = {
# |6 y, @2 p# T: A1 i) o 11 : 0,' P2 { [6 d6 L1 \& B
22 : 1,: }6 e \ d: ]) i
33 : 2,$ R$ Y9 l1 }# y: ?: v
44 : 3,, @% t/ Z; a" s$ H% |
55 : 4,
5 X- Q+ ?! R! O/ c0 G/ v1 b 66 : 5,
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99 : 2,9 S& }0 H0 f# ^8 s8 a
111 : 3,+ ~) v: V5 Z$ m" a ^4 S1 |6 z! Y# }
222 : 4,
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444 : 0,/ Q, W2 z3 j/ ?6 O# Q5 w# G9 V
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0 K7 C6 ?* M1 I! X u) GsessionPlayerUnlockMap = {}* f+ ~ E- z! s& i1 E2 G
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$ b, f, ]+ T. J$ Y% d( E3 v2 Vdef init():
! Z5 q" k9 ~4 f7 j0 @% M r3 c% ^: | # Events
8 X8 D+ v6 }' i0 j: d# z! g host.registerHandler('PlayerConnect', onPlayerConnect, 1)' t6 W7 k0 u& t( L" U
" t, x; u$ o9 a6 l. [4 z( T; v y) H$ \ if bf2.serverSettings.getUseGlobalUnlocks():
# E( q9 k! ?+ Y& A host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)) o5 u# K) g, r5 h; @* e0 o9 L
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# Connect already connected players if reinitializing
+ c' J) D" I* u; t1 I. W3 X for p in bf2.playerManager.getPlayers():
- Y- g, i. y, N. g! o onPlayerConnect(p) G7 ]/ z) C1 N8 ?- H
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if g_debug: print "Unlock module initialized"
% H3 S3 D5 b4 s8 j9 w. r; E e% L3 H- ]$ H" ~- L% y
# n- n. V& N, n) l( A
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class UnlockSet: pass
# I. C( ^6 T" d% A: P: r$ f( P4 k$ U7 R: O4 v( l
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4 z8 z/ N2 \: B, Kdef onPlayerConnect(player):
# i% P( E( b5 J# {' k4 {- D* f$ }" f$ \ T
defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]! [ x% \7 {% r8 Z. m
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)- a% h3 r1 ], V% C/ L
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if not player.isAIPlayer():
4 m% ~& G& ]. z/ { id = player.index/ N ]/ V9 c% D* n5 I
reconnect = id in sessionPlayerUnlockMap
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# always get new unlocks on reconnect/map restart/map change etc
* |( g- ~0 D) A if reconnect:8 \& L+ E T' F& ]
del sessionPlayerUnlockMap[id]- ^, t9 ]. C; _) `7 J' h r2 h
% Q9 B5 r9 H+ Y newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}
% Q: z7 u$ w( T. N. ~ for i in range(0, NUM_KIT_TYPES):. m% j+ a" S o/ ^
newUnlockSet.unlockLevel = 0
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, x! G" @$ Q& K5 o9 K( ?& i sessionPlayerUnlockMap[id] = newUnlockSet
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% |9 T* N9 x: f/ V player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():9 }: v1 y1 r+ f+ ?. z
if player.getProfileId() > 2000:
# g7 \' e/ d% Z: f3 |+ y success = host.pers_plrRequestUnlocks(player.index, 1)
. E% A }. b7 m6 s! K: c* X% g% k if not success:
1 D/ e4 V7 U3 |( W0 L2 H if g_debug: print "Failed requesting unlocks"; w; L/ k! s. Y0 z
else:
1 G6 ^, a: [6 A% I: t; y5 P if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index, L. ~! X/ o, }$ m7 i# W+ Q
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if g_debug: print "Added player %d to unlock checking" % (player.index)8 ~$ s1 V: J- |! d* n# n& n1 f
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$ A4 k Q( J9 Q6 Q L* E3 a6 sdef onUnlocksResponse(succeeded, player, unlocks):+ j2 v) v& G. S# }$ b3 b7 ^$ i
if not succeeded:3 q; ]8 I. `& B. g
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
. K, V0 o, t& f6 n return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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/ b, _8 E6 {$ x # translate gamespy item vector into a kit-based unlock vector handled by game8 T: Y4 Y& N1 N1 V8 N$ U; Y, s" [
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]$ |( S0 u3 d- @8 \3 b0 n1 I
for item in unlocks:1 c7 c" ~7 h- m& x1 F6 G/ m: U% z
if item in unlockItemMap:
* j3 x& x% `; N" j+ a4 y kitUnlocks[unlockItemMap[item]] = 1# @$ u& \* p" U5 S6 N0 r
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if g_debug: print "Kit unlocks: ", kitUnlocks, _0 d# m' |3 w5 [2 k- P
#We do not yet support giving different unlocks to different teams9 ^1 y* I R+ j# |6 Z# o; D
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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