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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) j" @, S3 j' J' q! i
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:0 }9 a- r& k& w3 G
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话2 \7 {0 A7 c* y- u
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
0 X/ c0 q, e$ d/ I- ^最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!/ T+ a9 n) h4 |: z# H
# a) W1 {0 J' K! yimport host2 {$ @( _9 F' `- v5 I& c1 z
import bf2.PlayerManager4 O& S5 c6 Y+ w
from bf2.stats.constants import *( e/ {% D. Y: }
from bf2 import g_debug
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7 d& J, N0 e7 H" q. w. R# map gamespy item ids to kits
- E5 k) L c+ CunlockItemMap = {
# h+ {4 y) k/ a 11 : 0,
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33 : 2,
0 N; D( u0 B: N9 \. E* h 44 : 3,
& a8 {1 @6 D9 a& W0 r: ~ 55 : 4,
3 T5 M- A8 `5 Y, s; | w& } q 66 : 5,
# E1 q9 E# A* R7 q8 u4 i' t1 J2 T 77 : 6,7 d! i W# W( u" j% H- Z Y+ G3 G
88 : 1,
! D) C- F1 u; ]* R1 K 99 : 2,9 N/ P% P# l9 R$ u* q
111 : 3,& a2 C5 v p5 L! @
222 : 4,
. l" U: U9 U# t2 t1 W 333 : 5,
! M& o" Q- j0 v( w0 O! b+ u 444 : 0,9 H! Z, U T) q# u4 _( u8 b% O
555 : 6,2 [2 E( m9 @$ \0 d4 G( ]* D$ x2 |
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2 W! u( a9 T& b! ]/ j0 |sessionPlayerUnlockMap = {}5 T' A9 A8 ~* _& {
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+ d( d6 C4 F. O" _5 y0 E3 Z/ o% xdef init(): |8 B3 a: C; Z: u' T$ Q4 {
# Events
# `1 Z/ H% S: @' Y/ C host.registerHandler('PlayerConnect', onPlayerConnect, 1): ^" b8 _. v9 v
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if bf2.serverSettings.getUseGlobalUnlocks():
9 |+ z) k/ d9 W* e9 }( O& y2 J& | host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)9 |9 K. P4 P1 F$ j. Q o- ]1 L- R
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# Connect already connected players if reinitializing/ ]: [$ g/ f$ ~5 W
for p in bf2.playerManager.getPlayers():( A0 }) q7 m" {4 e [' B
onPlayerConnect(p)) w. e4 V$ M* |$ B ?
# ]1 j8 w0 A/ @4 U/ E" e6 }
if g_debug: print "Unlock module initialized"' {% c1 p( {( _: k* c
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# v2 H; z4 o: V
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class UnlockSet: pass
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def onPlayerConnect(player):, d! M5 T" q" N( y
: r% {' x! v, I; l p defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# l u7 E4 [- U
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks). |. a1 Q% j( T6 o! M' R
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if not player.isAIPlayer():) A, h4 t2 M% c* y- G+ `$ Y0 s
id = player.index3 D/ D1 f' S' n4 Q4 j9 N
reconnect = id in sessionPlayerUnlockMap
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# always get new unlocks on reconnect/map restart/map change etc/ Z3 T- x9 R2 p$ ^5 K) b3 x& h a
if reconnect:0 Y1 N! Z+ |# b, M3 j
del sessionPlayerUnlockMap[id]
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newUnlockSet = UnlockSet()* a& p& f% m) t$ ]2 n( T/ M8 b
0 k; R0 G7 c2 I newUnlockSet.unlockLevel = {}" }9 [2 b% H' X+ l: V! {
for i in range(0, NUM_KIT_TYPES):
/ z& p2 v& b: J( j9 A, B newUnlockSet.unlockLevel = 0
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sessionPlayerUnlockMap[id] = newUnlockSet9 h; j# k' b0 p- G' y
- N% d2 ~" W1 { V3 Y+ W2 E' [8 u player.unlocks = sessionPlayerUnlockMap[id]
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% c: a+ k/ l! k. s4 n# Y8 f7 Q if bf2.serverSettings.getUseGlobalUnlocks():3 \& c! q& F! m6 ]
if player.getProfileId() > 2000:
* D6 @+ ~& T* T success = host.pers_plrRequestUnlocks(player.index, 1)5 V) w" U; e: ^% ~7 F$ v, f/ Y$ y
if not success:2 S7 F i$ G3 \- a5 c# [7 p0 P# _
if g_debug: print "Failed requesting unlocks"* e" B% ` w5 ]6 s+ i: x- f
else:
2 K' ?) }% U# r0 h+ f" a if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
% ^' E9 s T/ A' _5 z# w
! G& L8 j( \" ^. T if g_debug: print "Added player %d to unlock checking" % (player.index)
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def onUnlocksResponse(succeeded, player, unlocks):
, w* A/ B- E& d: \* S if not succeeded:" b$ ]7 w3 Z8 F* _0 O) I
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
7 n# ^( c n. W/ A return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game
, F; j9 V3 c' Z0 r kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
$ Y: J5 H0 s& U1 g$ w4 M' l0 q for item in unlocks:
3 S5 ^. c: ~7 s2 O$ d: X5 T5 e if item in unlockItemMap:( S ]1 J# j5 b; F1 j' F
kitUnlocks[unlockItemMap[item]] = 17 L5 Z0 j( u: l! L3 H7 F+ |* N
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if g_debug: print "Kit unlocks: ", kitUnlocks2 f; Y# Z3 B% c" \2 Y
#We do not yet support giving different unlocks to different teams/ T) W% c7 v0 _3 g
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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