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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) 4 I6 r$ T p' o/ [" p4 S
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
: G8 T# `, V, }& _2 j, r在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
0 D$ `9 d& N% v1 F; P然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!; K$ n6 Q0 X6 Y/ G+ Z0 ?% c/ ?
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
# K# x4 `6 t0 j* o* y# ?! {* X& P6 I/ s1 y, x: v' ]$ F
import host
5 D G" f- y N* n4 w, c/ Rimport bf2.PlayerManager
, d! t1 I6 R& pfrom bf2.stats.constants import *. |7 S- Q7 z8 p" q+ Y" V. y( V
from bf2 import g_debug
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0 g/ g) R6 Q2 D2 F# map gamespy item ids to kits
/ M0 s. n5 V- kunlockItemMap = {4 T6 \7 W2 o7 o& j
11 : 0,
& f( a g" Y$ ]! y 22 : 1,
7 Q+ N; e# p, `- M% k3 f! R" |. N 33 : 2,
( ^# u t) C( o3 j 44 : 3,
8 |2 d' B5 K+ E, g; r4 n 55 : 4,+ p+ ^4 C3 m/ u5 A! E* }
66 : 5,
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: |; |& X# a5 y 88 : 1,0 r+ T9 \) H" F) L" g* ?: Z3 B- w1 j
99 : 2,
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222 : 4,
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" [4 E$ v' y' b2 p0 i- m 444 : 0,/ h; r7 m( f( G P" S) i" f
555 : 6,. r6 C. p# z; r, x3 f* t
}
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sessionPlayerUnlockMap = {}; ]4 b. y0 J t
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def init():
$ o9 I4 l" n& _' z% @8 m+ C # Events
% s# J, ~9 G9 `8 T! \ host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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6 |" O6 L. l: c- B' Z9 w) Q if bf2.serverSettings.getUseGlobalUnlocks():
: l+ J8 k1 u: o host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
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! _! H* t+ R" T) _! D1 j+ c # Connect already connected players if reinitializing
3 ~5 k! e2 h8 L5 b* f* J for p in bf2.playerManager.getPlayers():
) r, v _$ i9 k8 }: n onPlayerConnect(p)) _2 O2 p4 h, t. Q B G
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if g_debug: print "Unlock module initialized"
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4 p3 ?) d! l4 g$ z* Zclass UnlockSet: pass% z, L5 j# R! | i7 o& ?9 b M& L8 H4 J. k
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def onPlayerConnect(player):
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& o1 q9 F# O7 V `' \ defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]: C0 @( e5 m) t- m
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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2 _% b5 y, O& Z2 {* t) M if not player.isAIPlayer():! ~) \# I9 s' L1 P3 q& q2 C( B8 R
id = player.index' }/ N0 y: r2 s) H C! v
reconnect = id in sessionPlayerUnlockMap
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; }) L( a8 F6 m$ D! H # always get new unlocks on reconnect/map restart/map change etc
. e, o/ W6 k _4 c8 B if reconnect:
, Z7 o5 _7 R _7 Q: S! u del sessionPlayerUnlockMap[id]
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a1 W* K/ H( f newUnlockSet = UnlockSet()3 M' ^& B: c5 r: K C% u* |
( Z6 D# t- e- v: @ newUnlockSet.unlockLevel = {}* f6 E2 Y; y+ B/ ?1 s* |2 }
for i in range(0, NUM_KIT_TYPES):
4 d' o$ _8 e' {( u/ Y6 h& I newUnlockSet.unlockLevel = 04 w9 w: {7 E) g2 _1 I
3 q- Z) U' Y7 F) A+ m% l( t sessionPlayerUnlockMap[id] = newUnlockSet7 A5 N5 ]+ S2 v! D F$ p& N
1 R; f' h6 l* @$ H/ `; q# D player.unlocks = sessionPlayerUnlockMap[id]
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: u' m1 z" x2 x, {0 D n7 y4 ^ if bf2.serverSettings.getUseGlobalUnlocks():. z0 E4 B0 N. I8 h
if player.getProfileId() > 2000: ( w! q4 P. R- k
success = host.pers_plrRequestUnlocks(player.index, 1)( G& o0 L2 i% p
if not success:. H4 x1 [% A# r7 X* D+ I
if g_debug: print "Failed requesting unlocks"$ @2 P7 \1 t6 u/ J& r* a; m( E3 _
else:
: }( w. [6 M9 Z$ U( `' a( k if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index& x5 R5 o8 ^7 H& Z [* k& e
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if g_debug: print "Added player %d to unlock checking" % (player.index)
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def onUnlocksResponse(succeeded, player, unlocks):9 E$ j+ ]+ T+ o5 y6 ]
if not succeeded:# R- J* Q. I/ M! k) J* T) N9 Z8 B* S
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)' l- {5 a3 o5 j! l+ z0 Q8 @7 c: @% v
return
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9 x7 D4 O! M9 r X # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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7 _% V5 l. |7 Y4 h4 S) j8 r. X # translate gamespy item vector into a kit-based unlock vector handled by game2 F3 _3 J: ~( W* |
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
4 p* o S- m0 p8 ?4 ` for item in unlocks:6 t4 h6 m$ o5 ^ \2 q
if item in unlockItemMap:
d; W) V) L8 P* s1 [$ H5 e3 f$ L. S kitUnlocks[unlockItemMap[item]] = 13 Y8 \% k, I- H- j# E$ n' M
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if g_debug: print "Kit unlocks: ", kitUnlocks' U% d9 J+ F, q
#We do not yet support giving different unlocks to different teams
7 |, m' d: _$ O( U6 l9 j host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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