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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) - V4 V( A0 H2 x. I
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
% [0 T$ T/ f: o" o在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
% r2 q. O. n2 V/ L然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!* I) r4 A0 V* [) Z1 I
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!; s7 @' ?0 R3 ~$ d' S4 k/ |& b( e
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import host5 c7 l- i. ]/ F8 a+ Y% m$ \
import bf2.PlayerManager
. Q; W: U1 `# }4 z, T( sfrom bf2.stats.constants import *- B6 S2 a1 | U9 U3 O
from bf2 import g_debug( J9 i: r- Q: ~; z0 m" u) t# w
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# map gamespy item ids to kits
8 h j5 v. Y6 h! X2 PunlockItemMap = {
2 ?- A6 M4 I/ y' G. ~ 11 : 0,& h% u" O/ X0 h0 L$ x2 r m
22 : 1,- E, k7 J/ F7 [& t
33 : 2,
: p4 t' V0 ~* L; ^4 T 44 : 3,7 E, i8 e: D* V
55 : 4,- S1 h) H( n5 K' S
66 : 5,
1 v7 P" D1 b# g2 k# ]( i, ~7 I 77 : 6,
6 u9 {- Q; }3 P3 Y8 W$ ?7 z4 G* Y 88 : 1,% X t8 m3 l5 n; M2 k$ U+ L' x
99 : 2,/ V* s- N: f; N F7 s& V, g
111 : 3,
' I. @+ L; ?$ V$ o& b; X 222 : 4,7 L' W/ u! M) W
333 : 5,
2 F6 v+ L q* ] 444 : 0,4 k9 S2 E3 f, r; o8 V. F
555 : 6,3 E7 s* n' G; j [1 ^/ b
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sessionPlayerUnlockMap = {}/ H+ G0 `) h/ Q( q' p/ m+ [
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. L6 D1 h" C4 edef init():" ^* `' t1 f5 _) A
# Events) @5 O8 o4 ?4 B' X
host.registerHandler('PlayerConnect', onPlayerConnect, 1)+ Q' ^' F2 j: R
1 [, H3 m* q i' F. k$ [% C if bf2.serverSettings.getUseGlobalUnlocks():
1 x% g1 i# f; P% _. \ host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)$ z- Z2 p5 G% T+ l
1 ?) }* B2 X3 z; e, B( l- ^ # Connect already connected players if reinitializing# r- r1 W3 R0 e; |
for p in bf2.playerManager.getPlayers():5 k* C2 W: I0 ]. W: M
onPlayerConnect(p)3 {0 z, w, b% \0 N
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if g_debug: print "Unlock module initialized"
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class UnlockSet: pass# F3 h% N4 O! P. g0 f
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def onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
) k# V- r1 C6 A8 e$ m: b" i host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():9 s) Q0 V" t8 L2 `
id = player.index
. s# ^' U- ?/ D reconnect = id in sessionPlayerUnlockMap0 u1 ?+ H; F' D# G% {" Q; O" q% e
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# always get new unlocks on reconnect/map restart/map change etc; z! R* U+ L* ?/ X* Q3 N; x
if reconnect:
0 ]8 L0 } f/ f# E7 m* q del sessionPlayerUnlockMap[id]
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1 u* O3 j, J' @' p5 _' | newUnlockSet = UnlockSet()
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* L( C$ k$ H+ p* g* j2 J- _4 _ newUnlockSet.unlockLevel = {}: H* t' W( C, o/ c
for i in range(0, NUM_KIT_TYPES):* z( V' s! t" E* b3 l" {* V! Y
newUnlockSet.unlockLevel = 0
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sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]8 e9 a. E4 m d8 T, S* s
' W3 z+ _; r8 u0 c) Y3 n if bf2.serverSettings.getUseGlobalUnlocks():& K3 s* ?2 \ |# T4 o
if player.getProfileId() > 2000:
( B: [" I1 L3 U success = host.pers_plrRequestUnlocks(player.index, 1)2 N1 n$ p4 F% ~. q
if not success:
5 d! N) |8 u$ w; Q/ A if g_debug: print "Failed requesting unlocks"$ N0 j3 Z+ ^& ?$ c- q# p' b# ]
else:3 B% `3 r: t: m* @
if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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) E+ V% S( \' `. c; Q3 |9 U if g_debug: print "Added player %d to unlock checking" % (player.index). }0 L" P. W9 j1 U+ L
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' r/ A, ?- ?$ P6 gdef onUnlocksResponse(succeeded, player, unlocks):2 i+ p9 P" c) p7 j" r
if not succeeded:( ?, a: y0 S4 [1 n
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)( H* L+ Y! d% r* y: \
return
# y+ y: Y ]* H# m* f
6 m. i9 ^( d! |) \, ~ # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game
4 E0 N4 \! g$ d4 R, G$ h1 v kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# ]# Z3 i. b% Y9 u; n
for item in unlocks:
5 n @6 \' k$ N* N5 C5 E if item in unlockItemMap:
& d( h/ y; v5 P M2 B$ t( U kitUnlocks[unlockItemMap[item]] = 1% P" D5 Q& I$ B. h
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if g_debug: print "Kit unlocks: ", kitUnlocks+ z9 O5 o; P6 s. s8 g! b
#We do not yet support giving different unlocks to different teams
' u4 M* s+ l, c4 |4 q1 A host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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