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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
$ R, g9 `4 I" I+ _8 t 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:# j! G+ d2 R/ O! E
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
/ @" V( W' p8 M$ g+ ^7 l然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!# Y7 B2 |% E/ q8 C9 r3 B
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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9 G7 t3 l9 s0 q3 f: ] _import host
" J' [1 ?/ F: simport bf2.PlayerManager1 L. w \, ? ]- f- Q% ~
from bf2.stats.constants import *- p! v9 U/ y* g! J( E! T! @$ C
from bf2 import g_debug1 F# n& ~3 b0 f
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1 t& B3 _0 g+ t9 u& o7 j' E8 G# map gamespy item ids to kits
* E+ w) |+ J, z1 gunlockItemMap = {$ j0 q9 z9 U" H, [, s$ q
11 : 0,# h) { T1 `% @. o# j3 k5 l* f! B
22 : 1,; a( ?. ^4 f: z9 Y! `- u
33 : 2,
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55 : 4,
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77 : 6,( L2 B) f6 ?+ T# I
88 : 1,# R/ U8 a6 U5 o1 g! V# u
99 : 2," J6 T$ d1 o" j
111 : 3,
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333 : 5," }% b( T2 h% U* T) ]
444 : 0,
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5 L/ f% s4 h. a y' IsessionPlayerUnlockMap = {}8 h) u; `' ]4 W( O. t
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4 g, [. f5 C+ s5 ldef init():3 I' c7 z* c! w2 n2 A
# Events
- K! q' d1 R9 `: j( ?3 s host.registerHandler('PlayerConnect', onPlayerConnect, 1)# J* d% P0 m/ f! V9 f, @
4 A* d4 e4 u5 E0 l: _- ] if bf2.serverSettings.getUseGlobalUnlocks():
( U ~: q+ N2 f' v/ \ host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1), c; [ L0 S! l7 v+ }" ?6 X ^
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# Connect already connected players if reinitializing
8 V. s& m' ]# x8 c# ^& Z for p in bf2.playerManager.getPlayers():- [& a# T. f: C `
onPlayerConnect(p)
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% Z( e) B/ N% i: O/ r if g_debug: print "Unlock module initialized"8 i8 g& D# H+ ?0 \; A k2 v
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# _! T! q7 U! s R( q# Q; n: U
* z: D/ z' P* ?& t" F8 N$ J0 U" dclass UnlockSet: pass; R8 ~; K7 c$ J' m6 T
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' l( W" `% G+ o2 u" Cdef onPlayerConnect(player):. S+ `/ p [9 |- H
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]1 w7 G5 F; f. ^# o
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)9 C. R* C$ {1 F" _' {% m! Y5 `- J
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if not player.isAIPlayer():
9 Q" D8 H2 y/ F- j id = player.index
9 p0 s) s# U! ?: Q5 ~; i9 l reconnect = id in sessionPlayerUnlockMap
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# always get new unlocks on reconnect/map restart/map change etc& f4 O/ _0 [( E$ K# i4 v
if reconnect:2 B8 J7 U$ K j6 G! q; V( e
del sessionPlayerUnlockMap[id]
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newUnlockSet = UnlockSet()5 ~) i2 v. o' I
: H. l; @1 I6 J; g) L# ~! K' | newUnlockSet.unlockLevel = {}4 D$ |8 E( c) ^2 b8 W
for i in range(0, NUM_KIT_TYPES):
; V+ s9 K* c6 a2 ~& u" C newUnlockSet.unlockLevel = 06 {" X& Y- @0 B6 z" \7 Z- Z
; S9 r1 Y9 y, I sessionPlayerUnlockMap[id] = newUnlockSet
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+ B, x% b; E# D) w& ] player.unlocks = sessionPlayerUnlockMap[id]
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9 l* v+ o2 M7 E4 [8 N7 o if bf2.serverSettings.getUseGlobalUnlocks():; ]5 Z+ f) G$ y. J+ C
if player.getProfileId() > 2000:
0 a4 a u- U8 l3 f3 ~ success = host.pers_plrRequestUnlocks(player.index, 1)/ f8 G0 P( N; c% u6 r P
if not success:0 H1 k9 V+ ~$ I: d+ b0 h
if g_debug: print "Failed requesting unlocks"4 m( i9 Q2 C1 ~* {
else:
" ~4 V0 v0 I, Z. w0 \8 [ if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index' U4 ?, |1 u6 H) z4 i
, ^# s. V" S1 j3 K- M if g_debug: print "Added player %d to unlock checking" % (player.index)
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1 v( B( m/ V j P# y+ adef onUnlocksResponse(succeeded, player, unlocks):8 v4 d8 v( ~, [5 d
if not succeeded:
1 q% h+ ?& S' h4 a8 @8 j print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks), R* u# K- K- x$ L( j- C
return; }0 a" @. ]0 ]. }: u
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks5 c4 p! N7 z0 Y, n, {
" ~" B3 _# y8 U A+ z) D: M/ ~ # translate gamespy item vector into a kit-based unlock vector handled by game6 @: o1 q5 i; M. R& s
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# z3 X) s; p$ p& I p
for item in unlocks:$ q9 U% u0 X$ L" R% m) W$ V* H
if item in unlockItemMap:7 p: p3 M1 p. x: T
kitUnlocks[unlockItemMap[item]] = 1
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if g_debug: print "Kit unlocks: ", kitUnlocks
9 A8 O; j) q! O #We do not yet support giving different unlocks to different teams
! w2 H; S5 c" K& ^9 Y! f) y host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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