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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
0 K5 J7 s; i/ x0 r; C( Q# {* K- \ 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
4 }6 |: }, o" I j( V8 @在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
/ N4 W" V9 W! z3 L' }7 H然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!! n* w! ^- r) g& f, N9 J# ~& ` @8 i
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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! m5 G; i' c9 ^2 kimport host
0 Y- q& n0 [! _& f; k7 z+ Z. Zimport bf2.PlayerManager
, |! e+ h2 _% {( ~1 x9 nfrom bf2.stats.constants import *
1 N! X* N' ~' r3 {4 N$ Y& ^from bf2 import g_debug- ?2 \' u7 S& w
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2 p+ ]2 p; B9 m; s* A# map gamespy item ids to kits
" |5 p" q, K; B: y" x uunlockItemMap = {
. v+ B9 c. A8 k! H1 z( A 11 : 0,
0 Y9 K; {- |# t ?# O 22 : 1,
& L6 Y& H7 L" Q6 i1 I! g( f 33 : 2,6 U. r. v$ t" R# g0 \% {1 F
44 : 3,
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66 : 5,
) h* G2 N' X1 o: I* L- D7 Q 77 : 6,) f3 ?/ P1 V" K6 j$ H. O
88 : 1,* j; E/ t* i9 H; o" q M
99 : 2,
4 Q# B% r/ G5 n7 G 111 : 3,2 m) u- c0 n% S0 F- Z$ l
222 : 4,
! Z- Z( q x4 G 333 : 5,: j3 {! r/ V( G5 e0 x5 N
444 : 0,8 U0 s9 c; Y' O' g5 u
555 : 6,# b9 I8 ]7 W1 X
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sessionPlayerUnlockMap = {}
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def init():7 ~, o4 J4 C0 V; N/ Q1 H+ W5 C
# Events
- N2 n' R$ U9 t; Y+ M host.registerHandler('PlayerConnect', onPlayerConnect, 1)* [( n6 B% x3 o& [6 [* E% L
3 Q' E$ \! Y) C1 [( o0 E if bf2.serverSettings.getUseGlobalUnlocks():
$ h/ f( K( I2 k host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)2 V M4 H- R2 n8 R$ p+ {( s. C
$ N K0 G- s" N6 R0 ?
# Connect already connected players if reinitializing
! f6 O ]: E/ L( i; J+ O$ D7 L for p in bf2.playerManager.getPlayers():
1 `3 }* g% X1 f9 J" e onPlayerConnect(p)
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; u1 @9 o- D5 N6 F/ S$ r' i) [ if g_debug: print "Unlock module initialized"9 Z* B& Y2 X1 B9 |. y
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class UnlockSet: pass
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/ O( Q# J2 a& p2 G! }$ y4 r% A: _def onPlayerConnect(player):% T! |* q/ x* W
" E5 j( y. G5 m0 f defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]" E5 e1 W* k9 X4 ?6 ~ a4 e
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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, x. \. _0 y, K. o if not player.isAIPlayer():2 [% x% {, R3 S, c9 j4 C! h
id = player.index* r: q ^0 R7 d8 p. f0 U
reconnect = id in sessionPlayerUnlockMap
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1 K7 K( u! q. g) | # always get new unlocks on reconnect/map restart/map change etc+ C; u) v2 j4 n& R
if reconnect:1 x' X, v$ R3 ^
del sessionPlayerUnlockMap[id]. H* L. u1 T# E# h: _
1 O$ I' ]& N+ I: V$ L( Q9 U newUnlockSet = UnlockSet()
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5 n+ `/ w& Z! U4 f5 f+ o$ e newUnlockSet.unlockLevel = {}
u: j s/ }, D: i for i in range(0, NUM_KIT_TYPES):
, ?" B( E% n. T" T2 M newUnlockSet.unlockLevel = 0
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2 u. T! C5 H6 v' [1 P: E% O sessionPlayerUnlockMap[id] = newUnlockSet
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8 _+ e& u% N3 Q4 G: v player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():3 C3 Y1 a% a/ p+ B) P2 u/ w& ]
if player.getProfileId() > 2000:
1 v7 n8 j( _+ S. S8 d success = host.pers_plrRequestUnlocks(player.index, 1)
, A8 o4 n, ^8 _, N8 ]8 S; \ if not success:( p9 |+ h8 D( G, H- d$ e1 t# n
if g_debug: print "Failed requesting unlocks"$ Y- b% j3 I& Z& J- U" u8 j
else:7 Y0 ^! i& N! F7 i& k4 M
if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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if g_debug: print "Added player %d to unlock checking" % (player.index)1 K! U7 f: y V
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9 t8 y; a5 c, b. L' ?2 q+ a8 D, Bdef onUnlocksResponse(succeeded, player, unlocks):
9 h, h7 e9 ~/ | if not succeeded:+ ?/ p) k/ H' Q `7 b8 V$ l
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
' v1 Z9 U; ]5 Q* y: k return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game
' k3 H7 [8 @0 ^$ n5 _ kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
/ s+ t( f; p+ w6 R0 e+ z" D for item in unlocks:
$ T" k Z& o7 }% ~+ ?# X8 D if item in unlockItemMap:
5 {/ F: t% b4 Q* o kitUnlocks[unlockItemMap[item]] = 1: L: h4 C% v) B6 u
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if g_debug: print "Kit unlocks: ", kitUnlocks
" S/ y- }; \0 n. [, o L6 a3 S #We do not yet support giving different unlocks to different teams
- h4 ^6 u9 w9 R8 Z9 D host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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