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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) # t* F+ |' k8 N
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
# u3 p% e; K6 E) q0 L在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话* a+ d7 c! L! G) U
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!+ x6 g T: i8 c5 q) j9 t8 b
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!0 t" `* H; _5 J7 p" d( Z
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import host
6 L& A- B7 w1 gimport bf2.PlayerManager& K+ r2 }2 L6 u4 |* s1 _, R2 e) @* W
from bf2.stats.constants import *# {) U# ?8 _! ]' O# c
from bf2 import g_debug# h3 B$ M" _( n$ P
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$ h$ |6 V1 q" L1 O# map gamespy item ids to kits
# O* o% J, Q% c, c2 h, X+ MunlockItemMap = {2 n0 R) W4 y3 y9 T
11 : 0,0 T2 \* U+ \5 }
22 : 1, O5 i( v6 [/ u% u. B
33 : 2," t0 |! k- b& |' m
44 : 3,
. x+ g9 ?' U- v: H 55 : 4,1 `3 _: {) U# Y& M( n U" {5 i
66 : 5,
* _$ d- a$ r6 s5 @" Y) U5 R 77 : 6,* ]! o* n7 r" @
88 : 1,
" O2 z) O1 {- c 99 : 2,
0 k, A3 e- x& ]9 j 111 : 3, t0 ]* i9 v2 f$ b6 N/ q. ]$ T3 O
222 : 4,
3 d7 m' L o. C! W+ k 333 : 5,7 s9 A: Q0 j5 I! ?, E
444 : 0,% [7 e2 p7 \4 Z
555 : 6,% }8 x# X8 N% l+ l/ T; ?
}
% A2 ^1 T+ ?9 _+ c5 m
n7 u$ o4 @* r* f& V7 IsessionPlayerUnlockMap = {}
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def init(): w1 r; { X3 Q5 e, f
# Events
$ W2 j$ a, U8 t8 P5 i host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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( }0 n7 {9 k$ j) R3 R& W if bf2.serverSettings.getUseGlobalUnlocks():
" X O' Y3 a% S3 B host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1). V7 x6 U$ u+ }9 H# X: ^( H
: U1 @2 C& h3 E2 y1 w( g # Connect already connected players if reinitializing! v2 C3 `2 F; ?& z6 o3 C% ~
for p in bf2.playerManager.getPlayers():- L: [5 V1 `- }' b4 |
onPlayerConnect(p)
# M( o" V! b! n5 A; j& K7 k4 C: ^( K0 a G
if g_debug: print "Unlock module initialized"" Q6 ^4 V6 h E/ V8 L9 b
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( u) M+ X+ ]0 a% i5 U( Pclass UnlockSet: pass9 T. B. `' |: r) S/ L% x2 M' C
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$ p: x" u7 i2 s+ u* @def onPlayerConnect(player):, j# H' G! q$ W
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
! l# m. B% _2 q! U3 c host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)7 l2 m+ a* @) c& m8 b6 Q
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if not player.isAIPlayer():7 ` f; } g v* a
id = player.index; e8 P6 _ f" a- o! V
reconnect = id in sessionPlayerUnlockMap, J$ M% p+ l. V0 R8 a( Y
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# always get new unlocks on reconnect/map restart/map change etc9 u% j, ^& _: U' t" P9 V
if reconnect:# e0 K6 O5 H( |0 D9 x6 V! d
del sessionPlayerUnlockMap[id]) ?# v9 P& O/ W& A7 T( y2 v D4 q
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newUnlockSet = UnlockSet()
! u9 ]( F) h5 I3 @, L. @$ z. F, {
newUnlockSet.unlockLevel = {}
9 U7 a. U0 @* @ for i in range(0, NUM_KIT_TYPES):+ x5 X. ]( e2 X5 h. A
newUnlockSet.unlockLevel = 0
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sessionPlayerUnlockMap[id] = newUnlockSet+ ?8 ?0 ]3 Y( L# Z( g- g
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player.unlocks = sessionPlayerUnlockMap[id]
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' v6 d8 _8 l1 {9 p if bf2.serverSettings.getUseGlobalUnlocks():
& }7 c. J7 I9 J! _ if player.getProfileId() > 2000:
- y: F) b: Z- Y q5 a% c success = host.pers_plrRequestUnlocks(player.index, 1)% \9 E, U, b1 G9 g; X- w
if not success:) v# n) L9 o/ s8 y/ n f Q/ O
if g_debug: print "Failed requesting unlocks"
! \& e. @! K; h( Z3 U! j" q4 J+ R else:
) |: X5 s* ^$ h8 j1 L& d if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index1 z* i. x7 U# k% O3 m
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if g_debug: print "Added player %d to unlock checking" % (player.index)
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def onUnlocksResponse(succeeded, player, unlocks):
1 U! {+ i$ |* `: b if not succeeded:
) S: a2 x j/ ^5 S1 ~ print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
% ]% y9 K! n0 a return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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. a; `; @1 z$ a8 j( e # translate gamespy item vector into a kit-based unlock vector handled by game- o) B: h5 ?+ m, E# t" d; k$ `; y
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# L+ ~/ w4 R. {1 g- d7 E0 d
for item in unlocks:
- _( L, _; R) N- ^1 A: [ if item in unlockItemMap:
0 N+ n/ J9 @* Q9 P kitUnlocks[unlockItemMap[item]] = 1
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" w8 p2 t3 o% G8 j if g_debug: print "Kit unlocks: ", kitUnlocks7 e) ]8 Q* {" K, d& o1 ~
#We do not yet support giving different unlocks to different teams* s% E- x9 Q- P+ Q. b
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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