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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) ; p# N6 F" z2 ]4 a, _. ?
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
5 E ?- {5 u/ q在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
l$ v) k2 ~/ W6 X+ q然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!! T4 S0 y* R) ~: c8 L# A0 q
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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import host# @) @/ \. u5 c; t/ H4 s' N5 m" {
import bf2.PlayerManager/ M1 B4 e F' R1 g9 r
from bf2.stats.constants import *9 N5 ]5 s9 K8 N
from bf2 import g_debug
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+ x5 A. A# d* K; K9 }$ x: z# map gamespy item ids to kits
7 v& _* g! s* CunlockItemMap = {
9 |& }: }9 A# |5 p* v 11 : 0,
3 m% U8 m& R3 X9 I* t 22 : 1,
, U9 n0 J4 Z8 q3 L 33 : 2,
! j" O7 J" p& x" O/ C+ i 44 : 3,1 F5 D$ z& k I( n4 E8 p, K
55 : 4,
2 o' H+ }) f1 [! N 66 : 5,
, I; Q4 P7 {4 e: r$ \4 g, ? 77 : 6,7 B( Q1 P+ ?% a
88 : 1,
6 B6 ^! c3 @' V3 N' l 99 : 2,' b w' `! M3 p, I' s8 T
111 : 3,
5 v, U$ e1 K: f 222 : 4,
6 z8 V0 P5 Q9 {. A/ Y' u& D 333 : 5,
' F {- R7 W, ^ 444 : 0,
, V$ v- F8 s' \) G. j 555 : 6,
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sessionPlayerUnlockMap = {}9 Q- u' T" @( `4 f4 z7 Q4 W- o8 [
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def init():
8 i% X: r' Z( H1 ]% A, q% v4 y, ] # Events! Z* Q6 m/ H) K# ~3 D$ l) D8 a0 ^; Y
host.registerHandler('PlayerConnect', onPlayerConnect, 1)3 Z; a( s! x" @ f/ k" U/ h
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if bf2.serverSettings.getUseGlobalUnlocks():) S# Y% i1 B8 q. u0 o9 N3 a) Y
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
# ]5 w! i' _* o7 N7 e- Z5 h; ^4 W" ~! e6 W E
# Connect already connected players if reinitializing9 o# z3 X1 b/ L# B7 m" F
for p in bf2.playerManager.getPlayers():
) M6 I& g8 Z7 K5 t onPlayerConnect(p)
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if g_debug: print "Unlock module initialized"
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class UnlockSet: pass+ o/ m& [5 w7 t7 {3 G9 e, j+ | C
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) p# ~; K, `$ V' G: }5 M* R2 Y8 mdef onPlayerConnect(player):
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- {/ }* ?& a S' T3 O defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
+ T- _, o) Q" ?3 h5 W F host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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% W i. \8 n: \! `5 h) r( s if not player.isAIPlayer():
- f' d) r# B. p- D) L0 ~! `7 _5 T id = player.index& m2 Z# X8 K6 Q- m3 F7 [: q
reconnect = id in sessionPlayerUnlockMap5 h3 C! G- w- _
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# always get new unlocks on reconnect/map restart/map change etc: p0 L2 x' k; U
if reconnect:
7 e; A, D1 p$ _% n* l, D! H del sessionPlayerUnlockMap[id]
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/ i `7 ^# l+ A7 l' L/ v7 Z: { newUnlockSet = UnlockSet()5 T: Z) v5 D* U
6 Q( h) U3 m" x( U# U newUnlockSet.unlockLevel = {}' g" b" n# `3 n
for i in range(0, NUM_KIT_TYPES):
0 S# A! O( A# m newUnlockSet.unlockLevel = 0
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+ f/ V% d/ @2 x* j; F, T/ n sessionPlayerUnlockMap[id] = newUnlockSet
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1 d; M: l' z( W6 i3 Q) i player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():
; V$ ^9 m$ F4 T1 j+ L. l; e) G if player.getProfileId() > 2000:
0 Z" T" f7 B0 m# P- R+ C: w! ^9 P4 ^ success = host.pers_plrRequestUnlocks(player.index, 1)
4 r: m6 H: |- v w6 b* r if not success:
: M, L5 k+ ?" q! L& t+ I8 M2 `3 J8 X if g_debug: print "Failed requesting unlocks"% k! \# t. f. X7 m
else:( d) m: ~8 A2 B( ~! g4 e9 e
if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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, B# q; n3 Y H3 R: l( U if g_debug: print "Added player %d to unlock checking" % (player.index)
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. X5 ~& h' N2 g" Q6 z) ?def onUnlocksResponse(succeeded, player, unlocks):
N2 F4 t! I4 x" x: c e if not succeeded:; y6 y0 l0 h3 v0 ^0 {
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)) D- q. [' U" |
return( O2 d9 O. t4 M6 F# \0 U- ]
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game" G& z* J0 Y+ }& X L; h& I
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
' M$ @: Z% c$ h for item in unlocks:
' j8 d. @8 x: d5 N2 K; b if item in unlockItemMap:
5 }0 V3 ?+ a5 K kitUnlocks[unlockItemMap[item]] = 1. ~! I4 v1 _1 g- I. O3 c
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if g_debug: print "Kit unlocks: ", kitUnlocks
' ~# j/ n! O+ n- F2 {+ y #We do not yet support giving different unlocks to different teams
( s+ g( d: K. Q7 r host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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