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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
3 S6 o- T( K' ~+ X; b8 L0 _: L 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:* ?) u4 a% Y* O2 A% t' w) F3 ~
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话1 p" H9 W" J4 g A' ~$ e
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
6 w8 K/ ?, }4 T最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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import host
2 t C6 p8 J* Himport bf2.PlayerManager* N# I( G& B4 P+ d( t+ V2 S4 a1 N: d
from bf2.stats.constants import *
+ B1 G0 n" x. h# ?from bf2 import g_debug
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* ~$ j# I# ]' ^6 w# X# map gamespy item ids to kits
' f! x% A" N3 A3 V! D) H8 B7 AunlockItemMap = {+ O. F0 x3 r- q; h& I; _
11 : 0,
- G" T6 L- r: B$ k8 I3 f. ~ 22 : 1,7 \) C% W, N. s5 p: o o2 C
33 : 2,
8 Q# a- {/ G; N# u, d) x! { 44 : 3,
$ ]: u: R4 ~& v! S" d 55 : 4,
6 J0 x% C+ J' _, K 66 : 5,
9 O$ r8 D) E; i( i3 j 77 : 6,
+ G- z( Q, R4 L* I- T3 ] 88 : 1, b+ o% M7 x* f# F
99 : 2,
( M$ n0 N2 J/ g) G+ g# F 111 : 3,
4 R) r$ F8 |. w 222 : 4,
0 y. D+ d& C* m% l" M 333 : 5,
# C! Q! k* S5 P, | 444 : 0,
' N3 o) {! U9 | y$ r 555 : 6,
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sessionPlayerUnlockMap = {}3 D: r2 X/ y' |3 ]/ F
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% U) d6 _4 u' u4 Wdef init():
: Q o( C! U t8 k- r # Events( f: Z. t8 F! _% `
host.registerHandler('PlayerConnect', onPlayerConnect, 1)
# {; d/ d4 Q% w5 {; j& z 8 x9 g$ }- I; M) j: @+ B2 N: K
if bf2.serverSettings.getUseGlobalUnlocks():
- E8 A5 E1 l8 V# a1 L5 d host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)" a1 M3 j3 S5 h1 t' _& t2 C
0 c* U* N; S8 i# G& _ # Connect already connected players if reinitializing8 w. N, c m3 s$ F; ?" B. y# s
for p in bf2.playerManager.getPlayers():2 ~6 J4 o0 C4 s: z* V4 e
onPlayerConnect(p) q* R( m6 m2 N4 q5 D6 h
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if g_debug: print "Unlock module initialized"
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; H% k0 c6 z$ M0 i* M! |class UnlockSet: pass. `9 P$ `: q$ r! J
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def onPlayerConnect(player):" ~# _4 y5 q( H/ q2 m; L
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]/ z/ l6 I9 M- p* t
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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7 o- X) Q! U5 Z6 q6 I/ h( A$ Q8 c if not player.isAIPlayer():
9 i$ d8 W/ W* y2 Q* R id = player.index: E' r. R) l4 E) O+ u
reconnect = id in sessionPlayerUnlockMap3 |* @. z% R* q0 _) |5 }3 `( z
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# always get new unlocks on reconnect/map restart/map change etc$ c1 v. F/ s/ ^8 H
if reconnect:
, s# G" K$ ~7 S2 [& p, O' J del sessionPlayerUnlockMap[id]
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newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}
; }) |$ y, H7 N. b0 }4 r for i in range(0, NUM_KIT_TYPES):
0 ^" X$ C, \$ u% x: Z9 Z newUnlockSet.unlockLevel = 07 b) G( u# H o; B7 p
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sessionPlayerUnlockMap[id] = newUnlockSet$ a* H* M# w3 i! Z% Q" B f) X( g# p
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player.unlocks = sessionPlayerUnlockMap[id]
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, g0 K( e, E3 F5 s if bf2.serverSettings.getUseGlobalUnlocks():
6 W6 ^- N0 u! z7 D: n if player.getProfileId() > 2000: - ~* j& M3 u* T# q0 D
success = host.pers_plrRequestUnlocks(player.index, 1)
4 g3 @2 `9 g% j if not success:) H/ h3 u3 g! [7 g
if g_debug: print "Failed requesting unlocks"; i' ^; K9 B T! g
else:% {) v% o2 h! \, V+ t5 i
if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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+ [3 I* s' T* a" R8 i8 |) x if g_debug: print "Added player %d to unlock checking" % (player.index). y# l. n5 e& F! O4 m. v& u2 w4 N& l
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def onUnlocksResponse(succeeded, player, unlocks):
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print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
: A( z! v* _& }; \& _7 i ` return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game
2 T- w! e/ S1 \" w4 o; f2 m kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]1 | c4 h: H( P# I ^' N0 a
for item in unlocks:
' n' M, i# `2 f9 O8 c9 X% Q7 h- X if item in unlockItemMap:( x* w# U, q0 q! E! v. I. @" t
kitUnlocks[unlockItemMap[item]] = 17 y6 {) @) u5 H, ]
& j# H% k% [, Z8 [% V, ]; [0 [ if g_debug: print "Kit unlocks: ", kitUnlocks" ]1 i- v& |' C9 o; q( n2 g' S
#We do not yet support giving different unlocks to different teams
7 X& Z8 L4 `2 L5 U host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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