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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) 0 @* Z! _- W9 s3 c# v% O- U! V
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:' x- D+ n/ O3 n9 Z; A+ s& R! ^
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话1 q+ z2 L4 l7 Q
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!; ?; c+ S% ?0 Z1 P/ p; Q6 r& w+ e
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!* e, }; Y8 e# C& O ^7 C
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import host; D; a' j t; ^% j: N
import bf2.PlayerManager
1 K# n5 c7 F& J# a8 Mfrom bf2.stats.constants import *0 L/ V7 u6 ]: ^; o" |2 j
from bf2 import g_debug
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z# O4 v4 ^! k% z; b; Y) K Z# map gamespy item ids to kits
2 F/ n* C& y4 V. e1 G8 i munlockItemMap = {
4 R, b3 E& ~6 k 11 : 0,
/ t: U1 O3 \- n5 }( _: ]; o 22 : 1,
; E& q9 h: u$ z9 K0 q. G; ]5 a 33 : 2,7 d# W! P7 ` |0 q$ B
44 : 3,7 z1 A$ m$ z- S6 C- j- u: i4 Z
55 : 4,
3 m$ F5 H5 l& N& H$ B. g1 R" k 66 : 5,) g2 J7 G4 E' J
77 : 6,
8 a5 T9 _; ^, l9 P 88 : 1,& |$ _' p7 |9 I2 w* _( K
99 : 2,
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- [1 F$ H4 t/ ~) G' R0 B/ O& q8 I, l 222 : 4,
) v$ i2 u9 Z& G2 x3 J: N+ A 333 : 5,
! z# p* ]5 y: E4 O& d 444 : 0,
4 U9 P9 A) u; L& e. C0 k 555 : 6,, n* s/ j, D. y0 Z; [) U- O
}
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sessionPlayerUnlockMap = {}. |9 D6 O- I: @' r7 g$ w
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. Q3 w6 g! J5 f9 x* z4 a5 r7 ~def init():6 b! c1 C3 }. w; s+ D2 t
# Events& ~. |! B+ x9 F" ?' a r
host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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+ m2 p/ W' Y; P/ H) C( c" z if bf2.serverSettings.getUseGlobalUnlocks():5 F8 k2 G2 a! T. l! q; p
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
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5 |' s7 u2 I3 a2 r # Connect already connected players if reinitializing
9 H R' z/ U+ N/ P+ O* j* w$ o for p in bf2.playerManager.getPlayers():
# x$ S" p q( Q$ g$ \" d& H* h onPlayerConnect(p)
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if g_debug: print "Unlock module initialized"
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, O1 g$ B- p. _; m& Q# A* H7 V5 b" [class UnlockSet: pass0 ]. {! I1 Y5 ?$ m2 b* G. J
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def onPlayerConnect(player):9 z; n& d6 U1 v7 \
1 V5 ?8 f; v6 w; y. }
defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
2 F& W9 I: |7 }0 g: u/ D. A host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)# }' P) m5 x1 l
( Z8 v1 p# v6 r) l2 U( J if not player.isAIPlayer():9 s$ S4 E- w; N+ y2 `8 K
id = player.index
; Z) M$ T- v5 E' u; n) m* R3 ?/ X( U4 C reconnect = id in sessionPlayerUnlockMap) ]5 _. b6 @4 V6 {
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# always get new unlocks on reconnect/map restart/map change etc
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del sessionPlayerUnlockMap[id]6 r4 F: Q2 E0 [! v- Q& ?. h
# a: ?; Y) H0 R8 x9 L% B1 b+ V
newUnlockSet = UnlockSet()
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* z2 Z0 _$ y1 g$ y! g s, n2 f newUnlockSet.unlockLevel = {}
/ k4 _% d. v/ f8 } for i in range(0, NUM_KIT_TYPES):, `% O; I. Q+ x% M* {
newUnlockSet.unlockLevel = 0+ g* S$ n$ k8 w: N4 l* R- Y4 @
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sessionPlayerUnlockMap[id] = newUnlockSet
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. T! _ M7 \' k6 g player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():
" ?" z8 G: P; T/ Z& G if player.getProfileId() > 2000: & E! A4 [& A! i2 u
success = host.pers_plrRequestUnlocks(player.index, 1)
% m; N8 r% i6 p% | S. `/ d/ R: S if not success:, `) j% R7 ^. z
if g_debug: print "Failed requesting unlocks"
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if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index/ K. E2 v- C e$ |' n- _
/ J! j5 w5 q1 O if g_debug: print "Added player %d to unlock checking" % (player.index)
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- B" g# o: a+ ldef onUnlocksResponse(succeeded, player, unlocks):# f$ q+ S* m% F
if not succeeded:
7 c m; R5 R4 }- R3 d Q print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks) @( |6 T. R0 Z; u
return" r2 T* w2 D- o! h4 r
: @9 k# T3 x- | # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks# T' w$ [; W/ Z* I9 ` a: p/ H
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# translate gamespy item vector into a kit-based unlock vector handled by game3 T, A, E N4 A) C ?1 u
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
2 B% V" C+ m+ Z+ x0 n9 x for item in unlocks:$ L; F& x5 t1 w9 q* [: L* w0 w
if item in unlockItemMap:8 g3 w3 g9 c$ i& E! @
kitUnlocks[unlockItemMap[item]] = 1
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: G& {( Z4 v$ w1 q6 v if g_debug: print "Kit unlocks: ", kitUnlocks
: k& _/ a7 ?4 s- p9 v #We do not yet support giving different unlocks to different teams+ X" A9 O6 A* u
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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