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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
$ L+ Q2 `! k8 w 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:& a/ C; b" [- C2 _& E9 U* G% i' B
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
$ K/ _9 f% N2 q0 v4 `$ V& g0 L* {然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
4 ]) x0 q. _8 `最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!' E* A1 J( c, p1 F
& [+ K% N1 o1 g; \import host
$ `0 b N* W6 vimport bf2.PlayerManager6 o7 K, d8 P) R8 P$ V7 F" r
from bf2.stats.constants import *+ u3 [* m2 a. P: r3 M) Q
from bf2 import g_debug
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! v5 p$ I" j) f: ^# map gamespy item ids to kits( s4 e8 M% F8 g/ U6 Z- G, x
unlockItemMap = {
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22 : 1,, }9 e9 F6 W- R3 o, X0 O
33 : 2,
8 \- k$ C( m! Z+ H 44 : 3,
! y" X* G/ s6 k/ h2 X3 h# _& K 55 : 4,
# o! \+ I9 h/ I 66 : 5,
$ v" y b0 j: r( [* g/ |7 ` 77 : 6,/ L" `0 {+ L1 H( Q
88 : 1,
# q7 C$ N- |' a9 H" w! B( ~ 99 : 2,
& E/ i2 }! E( p( b( z! d$ H 111 : 3,
s% K; |1 `# c& n" E' }8 A( x) y8 s 222 : 4,
6 k# P$ b2 Q+ j+ g 333 : 5,2 I, I9 E( `. _+ p% _" w' ]5 n
444 : 0,
5 U& m4 b% n4 C" G8 A 555 : 6,* r% D& V$ }+ J# q4 i: N
}
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sessionPlayerUnlockMap = {}
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def init():/ e! p- w/ @7 }1 C0 F& e
# Events
, {* o, r. p$ [& f. u0 N host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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if bf2.serverSettings.getUseGlobalUnlocks():
/ l. Z" ]. f) c! ^) O, z host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
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7 x$ E9 Y; E+ s9 }0 t # Connect already connected players if reinitializing
5 f2 t3 `6 {" \0 n. e for p in bf2.playerManager.getPlayers(): l* j! s4 ?! U
onPlayerConnect(p)
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. c. N+ \. A9 ], E4 }1 O0 g if g_debug: print "Unlock module initialized", U* k! K* o; l9 l$ i3 _
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; p4 f$ D" w0 e* V. k# vclass UnlockSet: pass
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def onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
9 v% j9 S9 j% _9 D: P7 a8 {* B @- t% _ host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)( Y8 q. @$ }1 ?
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if not player.isAIPlayer():# C' {% r5 L! V8 M% {% i
id = player.index( p0 z2 i) m9 j( E, T
reconnect = id in sessionPlayerUnlockMap
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+ Y: l7 h& t: }3 s$ W0 m0 u) W& | # always get new unlocks on reconnect/map restart/map change etc
! N' s7 S$ }1 F" F4 y, d) u if reconnect:
' O/ H9 k j9 }0 J del sessionPlayerUnlockMap[id]
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* {- F! U4 k4 z' ^3 O newUnlockSet = UnlockSet()* c, {6 D0 q: M
2 H7 o+ S( Y) a& v newUnlockSet.unlockLevel = {}
9 F8 ]; Q0 p4 Q: n9 X# e& z- r% c for i in range(0, NUM_KIT_TYPES):" d2 Q4 R# t# {( @7 [. W
newUnlockSet.unlockLevel = 08 D( u: D8 _7 x
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sessionPlayerUnlockMap[id] = newUnlockSet# ?8 x, N# \! m
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player.unlocks = sessionPlayerUnlockMap[id]3 f# t5 f3 Q8 o
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if bf2.serverSettings.getUseGlobalUnlocks():
9 o' i- ?; i& E6 U5 |( F if player.getProfileId() > 2000: " X9 S# _0 A9 X7 }6 i" {
success = host.pers_plrRequestUnlocks(player.index, 1), `* ?+ s% m8 Z
if not success:# j- c: p8 A6 j: {; g8 m+ m
if g_debug: print "Failed requesting unlocks"
$ n/ q' M8 |1 D else:
# O6 `' @. V& r- J' j if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index: h7 Q+ a2 g; v. O
$ Y1 D+ h( N, G- p2 X- H, M if g_debug: print "Added player %d to unlock checking" % (player.index)7 G$ r2 {& u. m$ K
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7 Y( X! y4 d. [2 ^$ l4 f( u1 Rdef onUnlocksResponse(succeeded, player, unlocks):3 Z3 Y1 w3 _2 a0 h% {. F# F
if not succeeded:
: j: V5 f& q# l7 u8 E7 E/ ? print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks). ^% f! B$ U9 ]; Y9 Q/ ^: u/ i) K
return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game
' f* N+ m8 d+ u0 ?/ c' ` kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]9 m8 W# G2 l# H3 o$ c
for item in unlocks:
% q. a3 X' w3 n- z* f9 c- y if item in unlockItemMap:
/ Z2 {! E# M7 z! Y' B kitUnlocks[unlockItemMap[item]] = 1
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if g_debug: print "Kit unlocks: ", kitUnlocks8 z4 r7 k1 g3 ~; P# c& N% z5 F: ?
#We do not yet support giving different unlocks to different teams2 K! ]2 @% u6 s6 ^9 c1 l4 M' a
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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