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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) 6 _- S- F! f+ y3 v
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:6 y$ Y/ q) S" ]9 `. ^
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
6 X* `# y; @% Q8 _$ ]' T, [然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
) L8 N8 F& \$ C最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!2 s6 x! K Z6 N7 ]3 I
6 c9 E5 |! g; s3 k7 S7 Cimport host
5 ^6 @& @( i0 @, q9 Vimport bf2.PlayerManager. v% k3 }" P, d: W" Z6 e& S
from bf2.stats.constants import *
6 _/ d) [% i2 U% v2 V' G9 Q2 `from bf2 import g_debug
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5 W; ^+ U" q, i4 z4 L1 ]# map gamespy item ids to kits0 P" |' ^) y1 U9 `5 g
unlockItemMap = {
' w) f7 P5 ?6 ]7 O, ? a8 R+ w 11 : 0,6 y: Z8 P1 ?. n5 s2 x- U
22 : 1,
' t& c' @2 F$ G4 H9 f 33 : 2,
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55 : 4,; g+ `+ G" B/ \( P4 L& L0 [7 C
66 : 5,
2 Y. V% P0 y" N/ h/ n0 Q 77 : 6,
1 n2 ^: C# G: u" d 88 : 1,
6 @! D0 L& I# T6 y$ c+ n! B' B 99 : 2,
1 f& C/ v# N' C 111 : 3,' d! Y9 G* }" \
222 : 4,: _+ c) \1 ~% l$ }$ [) t- A
333 : 5,
* c5 @4 g2 L1 K4 ^ m {% o 444 : 0,. s+ H6 i# g/ M
555 : 6,
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sessionPlayerUnlockMap = {}
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H" Z- r) p7 u2 ?1 e6 S: m" xdef init():8 P# n* G4 s" t
# Events
1 C# i; q9 m4 V& w) A3 y4 ^; q host.registerHandler('PlayerConnect', onPlayerConnect, 1)+ F; b& @ O4 @8 O/ v
. ^ m9 [5 P- o if bf2.serverSettings.getUseGlobalUnlocks():
- z6 H6 i: M9 u2 d3 M host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)5 J3 S- W& ?0 |. O* ]$ J
, T! I, O7 u5 N I& C* L # Connect already connected players if reinitializing
; |4 W/ n5 S) b3 L' X/ m: f for p in bf2.playerManager.getPlayers():
1 w n/ G; _ {. b% e# L onPlayerConnect(p)
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5 I( f1 G: s9 B& t; |( e9 F% R if g_debug: print "Unlock module initialized"( D+ L: d5 x$ [
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: g% H4 }, t5 }+ iclass UnlockSet: pass
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def onPlayerConnect(player):
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! Y# j! D' _# F defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
5 t9 q4 W- ^/ y$ {2 E( ^/ h; V- w4 | host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():( W' z1 v/ A6 b/ ~; @
id = player.index# C- I8 t1 M( a- U+ n, [+ ` r
reconnect = id in sessionPlayerUnlockMap( A/ P6 b5 C& k g0 _' h* ]- a
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# always get new unlocks on reconnect/map restart/map change etc3 q3 b' I0 d$ m2 m% J9 w7 L* o
if reconnect:* y6 z' p" c& C
del sessionPlayerUnlockMap[id]3 l, F5 l% I6 r8 Z; m: F
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newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}
! _1 F9 h( c" t- g( f. Y) d$ } for i in range(0, NUM_KIT_TYPES):
9 A: A( {, P0 @. T+ E% p8 R4 ? newUnlockSet.unlockLevel = 0' O( x( F$ W6 H1 l
9 S: }2 d' t, R sessionPlayerUnlockMap[id] = newUnlockSet& N' p" w: O# M! a" [* k
( D8 |$ s6 C7 G6 F) x* k# X player.unlocks = sessionPlayerUnlockMap[id]
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& ]$ E' k4 b7 c% L. l+ B if bf2.serverSettings.getUseGlobalUnlocks():
w+ ?+ e, ]2 b if player.getProfileId() > 2000:
# s8 E+ f1 f' X# ]8 w success = host.pers_plrRequestUnlocks(player.index, 1)
9 @( S1 e: w) Z2 y" F if not success:! l$ W, L$ K4 g/ p- a
if g_debug: print "Failed requesting unlocks"0 i' F$ n+ B/ \7 `3 I8 w- }
else:
+ s7 F. \ u. X if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index# H5 b. Z- k4 Q6 s1 I X( V4 M# k/ C5 v
: H9 ^2 d5 X& a/ k+ W if g_debug: print "Added player %d to unlock checking" % (player.index). l+ t! C G& n3 D2 T( G$ p/ X) r0 H
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def onUnlocksResponse(succeeded, player, unlocks):
; ] f" ~' |+ h# S* ^ if not succeeded:
' t. a6 j8 w' }, o print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks), i! Z+ X* \! y% k
return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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) S: U3 K$ H$ n% h # translate gamespy item vector into a kit-based unlock vector handled by game9 M& P& y' A( X! `
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]/ p6 j3 ~8 X0 N7 x
for item in unlocks:1 C: M. ]3 N/ W6 \' T
if item in unlockItemMap:
% t* [/ J. u7 S1 D: J kitUnlocks[unlockItemMap[item]] = 1
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if g_debug: print "Kit unlocks: ", kitUnlocks
( S/ f0 l' j8 A2 Z$ [ #We do not yet support giving different unlocks to different teams" M m7 e" W' |. c/ n3 P1 o/ d
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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