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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) @/ b3 J2 N* n
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:# V, B/ D; U3 P% c% L' w
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话' H3 j, [. w2 }1 e
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!& D8 U3 x. H% U$ @' s& g
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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; s5 j+ l X6 R* Uimport host
1 d# q1 l* w8 w; F8 C9 P3 Timport bf2.PlayerManager
G; C; ~3 K8 _5 ofrom bf2.stats.constants import *. ]% M) ~" z1 g' n+ C. _
from bf2 import g_debug
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; o: M6 }3 r! m# map gamespy item ids to kits
, t6 _3 E7 L$ `7 G! g# T" x3 z2 dunlockItemMap = {
3 v2 c4 U7 u& g" e 11 : 0,
0 f: O& c6 d2 e5 ^ 22 : 1,
, {! x9 |- i5 T9 G* ~' N 33 : 2,2 O/ e: }$ F! h
44 : 3,
$ J$ L& B1 x1 `& b4 l# V 55 : 4,
7 G" O: U1 \: O( d! @9 D 66 : 5,
+ W! @. O6 l+ T5 o( E& ]; K 77 : 6,
6 p, N3 P+ e0 m1 H 88 : 1,
4 E% L: ^: I `) g 99 : 2,- a# J+ p/ Q4 ~6 t2 t9 M/ D
111 : 3,
" v" Q5 f1 q5 S Z 222 : 4,
# K2 @" [; U2 v/ Z9 s 333 : 5,
2 \' d g8 r3 ~$ y 444 : 0,
/ @0 D3 P* S) D 555 : 6,: Q1 y+ I2 N6 E; ?8 E" d1 F! V* w
}9 r4 H8 U+ D) e& F
7 g d2 z6 o h2 `% W0 @& m# KsessionPlayerUnlockMap = {}
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def init():
$ V& P( b2 S8 t" ?5 I1 K$ N # Events$ G- K# U& x9 S7 W
host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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if bf2.serverSettings.getUseGlobalUnlocks():3 q5 s: T/ O! ^0 h, t
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)# S j8 h1 o- _5 z, F
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# Connect already connected players if reinitializing
5 z. X" r5 P+ S- G for p in bf2.playerManager.getPlayers():( I- O9 Y& i3 @) N* d
onPlayerConnect(p)" i9 {* }. X& Z
3 @; R) i: a- T% z' E' z if g_debug: print "Unlock module initialized"
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" N& R- ^2 J/ Q: i. W; ?9 G) Qclass UnlockSet: pass% X& _' v L, m& u
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" t, m% ~3 A1 _def onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
7 { {( s) e3 p* B9 A8 K4 ~0 d* i host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():( {6 t; u/ h9 h2 t, N5 ~1 v9 @
id = player.index
3 L' `8 l1 L4 ^8 S reconnect = id in sessionPlayerUnlockMap
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, E+ p& Y4 k# z. ~# ?) K, | # always get new unlocks on reconnect/map restart/map change etc
. r' T4 \' k3 X if reconnect:
; ~# l, b3 k; E del sessionPlayerUnlockMap[id]" Z) Y- e( h2 m
# A* V/ `5 c2 ^* N$ Q/ \ newUnlockSet = UnlockSet()( l1 i* r: M: |$ {1 a; ?
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newUnlockSet.unlockLevel = {}# E* n. H4 O6 w* B# W+ C3 I( r
for i in range(0, NUM_KIT_TYPES):
; Q: n- P5 l% b# ]3 N; } newUnlockSet.unlockLevel = 0
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sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():
+ m: ]' O4 W: u( ~5 [2 m if player.getProfileId() > 2000: ) I0 @3 A+ }3 @
success = host.pers_plrRequestUnlocks(player.index, 1) q7 ^9 x4 c) A' @, ?
if not success:
6 [; j) ?9 Q) a4 a' k$ y+ R. N if g_debug: print "Failed requesting unlocks"
" @' B- N- U; P* D9 [2 n( A else: S, q, [, I" E( v3 W% U' S d7 d3 \8 F
if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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if g_debug: print "Added player %d to unlock checking" % (player.index)# Y2 g3 P4 Q3 q% {) `2 t
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. F% i- U- B. p6 Adef onUnlocksResponse(succeeded, player, unlocks):
* N1 K4 s4 N% c1 T if not succeeded:1 w$ }* X5 s/ d4 q
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
* m# `! Y1 m7 t return. F: d6 }: e4 N6 [0 P2 H- o
1 Y" f) ~! N; u5 I6 [% N # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks* A/ |, I! @- X! z
. b1 A1 e/ W9 C& p g # translate gamespy item vector into a kit-based unlock vector handled by game2 O6 D/ f# P! f1 X/ z
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
$ e. D/ I# k& b2 e6 Z( t _/ d$ I$ _5 C for item in unlocks:
8 p: Q4 W+ N! S6 m: P5 U if item in unlockItemMap:5 C* p$ B0 l0 J( b' y$ E" k: `8 N" G
kitUnlocks[unlockItemMap[item]] = 1
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if g_debug: print "Kit unlocks: ", kitUnlocks
: n( @$ p3 Z' @+ {$ \, X #We do not yet support giving different unlocks to different teams1 @% z3 j: D" i! I* I" d
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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