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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
5 N7 q% e9 ]' j+ J m2 s 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
* K& A! Y4 j$ ~$ g% L$ T1 k在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话; R- ~9 R+ m8 m
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!6 h Z- R: N. [6 H8 { ], x
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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6 d& |+ W9 j/ v7 g9 P$ vimport host, u( q$ k9 y2 }( t+ f
import bf2.PlayerManager1 j/ k& J3 K Q$ c1 C) [1 H7 n+ `' j
from bf2.stats.constants import *, a1 }+ s# O, T/ u0 ^5 L
from bf2 import g_debug
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# map gamespy item ids to kits! F R6 Y( r: U
unlockItemMap = {1 H' b9 D+ [5 w2 \& r
11 : 0,
% z7 @+ @ t6 Y* D- p9 T0 A 22 : 1," O0 R6 \2 y6 ?- {
33 : 2,
i5 L3 ~4 s1 S. o- Z 44 : 3,
1 t4 p9 c+ {# J; i, o7 Y' U 55 : 4,
# u' c2 m; M5 u* y5 I( D9 f7 J 66 : 5, }% W, f8 f! @; G$ m
77 : 6,
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99 : 2,
) H8 [' }8 J, F$ {# l1 [ 111 : 3,; H# d8 x) `3 E& y1 i( l- d2 U
222 : 4,7 q3 V& w' F# w* i! H) j |/ f. |" W
333 : 5,
4 ^' W- M; Z* i) w 444 : 0,4 U* A5 i* J1 h- N, ~3 [8 U c
555 : 6,
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% B) { y0 O( F( Q. j! i FsessionPlayerUnlockMap = {}5 |& G6 \- U1 ?8 w
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def init():
4 N2 r4 v' e7 l # Events
# N; g; d) k4 t5 D+ D! ` host.registerHandler('PlayerConnect', onPlayerConnect, 1) I3 a2 c; @: K9 u9 n3 e! y& s
+ C! d* V3 V- P# E if bf2.serverSettings.getUseGlobalUnlocks():* I6 T! A4 B# y i/ U$ K) U; x
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)# D- A g. s4 |1 ~! O& v }
3 d; m- X7 {5 s7 G # Connect already connected players if reinitializing6 f: n7 f' J6 G2 x% s. c2 |' W
for p in bf2.playerManager.getPlayers():% [- v2 @, w& z6 v& U
onPlayerConnect(p)0 J5 D# R- ^$ ]$ w
# }" p7 t9 b* @1 `& P9 i1 c& P
if g_debug: print "Unlock module initialized"' F% i' X0 P: R9 J* Y! m0 g$ A
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class UnlockSet: pass
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def onPlayerConnect(player):1 q& c) ~3 i2 u! u# q, {8 x; V0 F
1 U# t0 v' x/ n7 P0 ~" Q defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
' K& x) e5 ?; k* ~9 j& d2 _4 K2 | host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks); J, Q9 ^; ~: f$ `; x0 O
: V3 |* Q. S2 [3 G6 T4 j if not player.isAIPlayer():; B& H& V. q6 K; l' |
id = player.index
, ^' E. O; e5 f _7 X reconnect = id in sessionPlayerUnlockMap
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8 m3 T1 ~ |4 o& l! e3 [% Q! V # always get new unlocks on reconnect/map restart/map change etc
+ b! E. {3 A6 f1 w2 |3 b9 p if reconnect:6 x4 d" p: r4 N- _/ }
del sessionPlayerUnlockMap[id]
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newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}
; y, Q% a$ J- A, h5 n for i in range(0, NUM_KIT_TYPES):
$ a. S& Z: X* l$ h: D6 Z+ r newUnlockSet.unlockLevel = 0+ F& s2 D& m. S6 ]5 \
, T* ~0 X C: Z! b sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]
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: r5 ]; W6 R' E) B7 ^. _ if bf2.serverSettings.getUseGlobalUnlocks():
# c8 P) c* T; ^5 L$ S if player.getProfileId() > 2000: & s( q5 U$ y5 C- z8 z; k/ |7 n
success = host.pers_plrRequestUnlocks(player.index, 1)9 ^* |% M. N* F f
if not success:
* f$ q4 F* L# L3 |* D, g1 h- b if g_debug: print "Failed requesting unlocks"
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if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index6 e5 X" n6 ^5 e; q
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if g_debug: print "Added player %d to unlock checking" % (player.index)8 ~7 {2 U2 {( s" D* j3 {2 d! ]
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% e5 @- T5 [& r. L: _1 Ldef onUnlocksResponse(succeeded, player, unlocks):
& t7 i6 Y5 x/ t" e6 a+ h. f if not succeeded:
+ H4 E, y E5 a$ w3 M. q! L' i! R print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
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9 v! y) c. ^0 c. r* y+ V- ? # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks7 n1 Y: i1 H" M2 }; O' s" h
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# translate gamespy item vector into a kit-based unlock vector handled by game
3 f* t8 G0 v% w8 d kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
! m0 D5 A: n) q, S# T! | W! d for item in unlocks:6 m# G6 p4 f( P7 g& r! h
if item in unlockItemMap:
9 V! I& q8 ^1 V1 J kitUnlocks[unlockItemMap[item]] = 17 F: v, T9 o+ t+ ]+ q& K# @
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if g_debug: print "Kit unlocks: ", kitUnlocks& H" ?( I8 a* V- P0 W
#We do not yet support giving different unlocks to different teams. v' v7 J5 f. c+ A2 p
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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