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发表于 2007-1-3 10:12:57
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显示全部楼层
打开你的战地2文件(每个人的安装路径不一样)
" }0 s' e2 d3 t/ V 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
8 [9 Q8 v/ w9 S, U在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
7 I% k& I8 H2 r0 \& L* C j然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
! U# R9 |7 F4 V+ [" v最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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2 U# D0 w! @0 c# Yimport host# ?, ~8 b. B, A- j- [+ I- D) ]4 V1 w. _
import bf2.PlayerManager
# v2 n. b0 }% y9 ]from bf2.stats.constants import *
8 H' F, K9 H- k9 F4 n( k: ]from bf2 import g_debug* v' y. Z$ C' V. p
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- C; i# [% j' R$ {, Q5 m$ y7 ]# map gamespy item ids to kits
/ @% o" ?9 b% O) W# HunlockItemMap = {
& ?4 i& q; N9 ~7 i# b: F. k! k 11 : 0,, Q! w r5 d {# }' u- ^" ^1 R3 A7 f
22 : 1,- {+ M, K7 Z( o' |% h7 I, ^
33 : 2,6 U7 m2 m. k0 E* M% I( S
44 : 3,
) j7 g# L$ M% s& ^: j. B5 q; I2 a* J2 d 55 : 4,
9 o& g7 s9 v% f) [. Z! G 66 : 5,7 D; m# q0 z/ D7 ?: D2 t V
77 : 6,3 G5 d9 j- W4 C+ Z" Y+ {
88 : 1,
$ [/ A" C! U4 f7 B 99 : 2,1 c" `4 w3 c2 X. L# a
111 : 3,
& s* l/ k: h* z, d 222 : 4,% f$ ]1 |+ H0 T1 s. r
333 : 5,, i9 v4 j( P* _! C
444 : 0,
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}
% I1 E: p3 o4 L3 F
3 h8 M7 G G5 IsessionPlayerUnlockMap = {}
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& L1 g# C9 F0 V d& W8 P% T- zdef init():$ [, L" _& k7 R {+ j; l
# Events4 f4 C& a; ^3 a! }
host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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. D7 Q& r9 M4 l: N: E8 V if bf2.serverSettings.getUseGlobalUnlocks():: p0 k }. [5 Z$ J, v- C5 s
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)1 c/ g9 P3 C: M
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# Connect already connected players if reinitializing
# }7 k' ~! M3 ~ for p in bf2.playerManager.getPlayers():1 P) I! P# O* e9 ?( p# o# b8 I5 P
onPlayerConnect(p)5 M- x- h1 G, ?% G
* q5 C; `# B+ _, f if g_debug: print "Unlock module initialized"
# v8 g5 ^8 j1 w X9 l* B' e9 F/ a* L0 [1 j" [
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class UnlockSet: pass
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def onPlayerConnect(player):1 t- ]$ X6 `# R- ?
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
7 K$ y% t8 i2 Z% s0 q% l host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():% r5 }1 O4 Z1 X3 H# |, `: K
id = player.index
, Z; G$ S1 ?8 g& K4 M* C: T! C reconnect = id in sessionPlayerUnlockMap
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# always get new unlocks on reconnect/map restart/map change etc7 J( K+ B+ _1 a3 G R: I5 `
if reconnect:% |% u1 E3 ?9 l6 _8 s& o* W M
del sessionPlayerUnlockMap[id]
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newUnlockSet = UnlockSet()
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. U8 P1 M9 `/ Z newUnlockSet.unlockLevel = {}
7 d, w( ?1 ^" g( h7 A for i in range(0, NUM_KIT_TYPES):
9 x* }& v% O' u' d newUnlockSet.unlockLevel = 03 ]3 S, R9 ?5 \8 j: @3 I
/ L2 G$ [: M- C' J sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]& g; Q' w* y$ E, O
% S* |9 h: o$ Z+ V if bf2.serverSettings.getUseGlobalUnlocks():
1 M" u2 O& m" D- V if player.getProfileId() > 2000:
: p g# l8 u7 o success = host.pers_plrRequestUnlocks(player.index, 1)$ {5 V- Q3 ~! z5 s: c q2 E9 K
if not success:
! V. {* l7 d9 L8 R3 j7 s if g_debug: print "Failed requesting unlocks"
2 G% H7 x' n5 _- U0 F5 Q7 Z3 \8 | else:8 B) E+ @7 Z. ]! W/ `5 o
if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index1 } _! p8 o8 q4 s) S0 o
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if g_debug: print "Added player %d to unlock checking" % (player.index)
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def onUnlocksResponse(succeeded, player, unlocks):$ B; J2 D- l; w+ u- n
if not succeeded:' C9 D1 Z& k e0 Z
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)4 Z' Y7 T6 B' j3 T. m5 G
return
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t( L! M+ _ j+ S # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game' Z: @. ?9 y5 w
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]# ~/ L0 Y: y# u1 v0 D
for item in unlocks:
8 n$ ^9 ^ ^+ v+ ~; U3 E if item in unlockItemMap:' ~% g H- k% h2 e! }$ \: J$ t
kitUnlocks[unlockItemMap[item]] = 1: d' {: }% q5 e, R
9 E) w8 e+ w% p. j if g_debug: print "Kit unlocks: ", kitUnlocks* V2 V) P5 N5 g) m: O2 x
#We do not yet support giving different unlocks to different teams
% }, @: v/ V( z host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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