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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
9 A2 @# z: N+ Y1 p9 C3 ] 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
' a; j$ i# k; f9 g' o( Q. h, G在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话( M. \6 G- G W. }
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!) m- l: R4 ^3 p# Q: @
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!9 x1 ]' b8 v8 d h
5 Y: Z( u% q$ q* I3 G! aimport host
6 W [2 u* E3 }7 U9 Aimport bf2.PlayerManager% H: k1 T4 c% E9 L1 e' E
from bf2.stats.constants import *
+ u8 N3 v# I7 lfrom bf2 import g_debug8 ?% Q& W$ v1 k" S8 z4 t( j
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# map gamespy item ids to kits3 F2 @3 d0 p1 d l8 X( H( V
unlockItemMap = {
0 G1 p/ N# r* v( p$ w 11 : 0,& h9 @5 k) Q, N8 V2 p* Z; V
22 : 1,
- A* J" J: P( X- v. Z 33 : 2,' k' v4 [: y. u- r& j" S" L
44 : 3,1 x% m/ I) Y. m9 S1 _( ~1 o% X6 O
55 : 4,
# T4 ^: f G/ U+ x 66 : 5,3 L" P: @; K4 k& d' z8 m1 u2 V. d
77 : 6,
' h# o3 x2 h1 B; N 88 : 1,
. h2 ~$ g1 p* L6 V 99 : 2,8 ]$ v, J0 r5 e
111 : 3,5 O& Y# L1 d/ j. r5 h e# R# k
222 : 4,
9 p( B. H5 e! ~" M 333 : 5,
& p/ Z# }& W$ P3 R 444 : 0,3 U4 R' |4 f& ^ z4 L5 O0 j/ ]
555 : 6," Y8 R3 l" W: F" Z# o
}
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- J" h* w. x4 `7 Y% W8 @7 X3 bsessionPlayerUnlockMap = {}
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def init():: s2 }2 H; E7 e" x
# Events2 |. m3 \' @0 b4 X" K
host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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if bf2.serverSettings.getUseGlobalUnlocks():
% ~6 D& f0 U; P; n4 L+ ~! C; i host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)* ]+ U+ f. {& ?- T% q v. }7 M
) \6 G) w1 O- N. E # Connect already connected players if reinitializing
$ E" n. h6 S0 A; h6 d, {5 }8 G for p in bf2.playerManager.getPlayers():
+ V) k4 r4 h( x* u onPlayerConnect(p)
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( }* j8 @" g) L8 N0 `, ^7 Z$ n$ H if g_debug: print "Unlock module initialized"
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class UnlockSet: pass$ D& U9 O# Y4 k$ ?9 d; a, A/ T% R
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def onPlayerConnect(player):
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9 _, O5 J$ t. N# L defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
) K# h1 o7 X7 C; P* F1 b" A. I host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)1 `: x. n1 |! D7 @4 C
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if not player.isAIPlayer():7 d2 y' x& s, I/ B+ }3 E
id = player.index
' O) F* K& q7 p- f) k& u+ a7 f reconnect = id in sessionPlayerUnlockMap
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# always get new unlocks on reconnect/map restart/map change etc
7 F% x; j, ^) h( J if reconnect:
2 P* u7 A- s6 @7 z) j del sessionPlayerUnlockMap[id]9 Q. a. f, F! l* ^
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newUnlockSet = UnlockSet()
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7 Z( p7 i, U5 r6 H' P5 S newUnlockSet.unlockLevel = {}9 t2 m8 X: |$ V4 q! `
for i in range(0, NUM_KIT_TYPES):: `; c1 Y5 P0 ~, {: n
newUnlockSet.unlockLevel = 0& x4 C8 R2 r, H9 T# x$ y
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sessionPlayerUnlockMap[id] = newUnlockSet
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2 _, x u' l# x, g$ G- { player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():" M x/ V& v- y- P
if player.getProfileId() > 2000:
X" m1 Y: P: p+ \$ ?" w5 B success = host.pers_plrRequestUnlocks(player.index, 1)
# f4 z+ Y& K" t7 V3 z4 K4 g# h! x if not success:- q" n# w$ @4 P2 f+ e; F$ ]
if g_debug: print "Failed requesting unlocks"
4 ]4 T3 f% o9 v else:
6 m7 G# n0 }! t' ?4 ?8 R if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index' A: O) O. Z: y! `& ~2 ?( m
! q f+ n: S$ E! V E9 v if g_debug: print "Added player %d to unlock checking" % (player.index)
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- i) s+ t0 A1 f" Bdef onUnlocksResponse(succeeded, player, unlocks):% R9 `" ~# c: y2 u
if not succeeded:
) k5 R% y4 }/ f" J: E! ^5 `/ _ print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks); l! ]! ]" _5 X5 n) I3 U: d# o
return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game$ M9 y8 x" @+ E4 f8 R9 s2 ^
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
) N0 j( z3 K7 n5 \ for item in unlocks:, \: \/ p( F8 T5 z: k
if item in unlockItemMap:
! h6 @5 h0 A5 r( R- k kitUnlocks[unlockItemMap[item]] = 1' ^ `1 }2 E0 F
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if g_debug: print "Kit unlocks: ", kitUnlocks
+ ^3 C5 N4 |# f0 B, Z #We do not yet support giving different unlocks to different teams0 C v' p) `5 q( F5 o( d: m' u
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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