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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) 9 Y9 |+ t! N& v/ c. ?
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
) K' l7 J R& O& C4 r& P在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话' b2 i( p1 U$ ^+ r9 M1 y. X
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
9 d4 I- `5 h- t) ?; k& r1 J( ]最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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# y8 t# g% v8 B! i- Rimport host9 W6 W4 s t0 K |" p
import bf2.PlayerManager
7 K( r7 V3 T* Z# c$ ]from bf2.stats.constants import *
# B# K0 v) Q3 W( p+ Ffrom bf2 import g_debug
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. o( Y& c# j( i1 J7 \0 {# map gamespy item ids to kits( ?8 u/ i1 n& ]/ r+ B" s0 c
unlockItemMap = {
! a+ `% c4 z7 L9 \0 T; ` 11 : 0,
. c; v% N" D9 D 22 : 1,6 y8 O- |: M' l' D, W
33 : 2,
: @ s0 n }$ i2 q {& R; X3 \3 e 44 : 3,
( M' G/ o; T4 K+ [4 [. T 55 : 4,
/ N: ^ d: C2 G 66 : 5,
9 K5 ~' y" v' F2 D$ e5 {0 n5 D 77 : 6,/ P9 j+ N4 r1 _: O0 W# `% ]6 H+ w
88 : 1," V# a8 K1 E% b0 G- q
99 : 2,
* W/ }+ o$ R2 u8 c( f 111 : 3,
3 g2 M5 }# V' ~4 y 222 : 4,
7 [/ B1 [; M% B! n6 u, R2 r" K4 O, I 333 : 5,8 P8 N0 I& r# P
444 : 0,
$ c8 T' Q( M5 a. Y, W! [( h8 ~ 555 : 6,1 n7 C6 K0 w/ e5 L# B
}
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sessionPlayerUnlockMap = {}
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# q4 v% S1 j4 k0 N
0 w; @. l5 ]4 y0 ~& m+ I+ Ndef init():& W2 u$ e+ }8 D: [
# Events/ C- D5 m) V- E3 \+ E
host.registerHandler('PlayerConnect', onPlayerConnect, 1)3 F2 Q. r T% i: ~
$ T" N% l. K4 l if bf2.serverSettings.getUseGlobalUnlocks():
7 G6 y" A- ]8 k$ F host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
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2 g9 r8 ?7 e1 {0 M* Z- |6 u5 Z2 @ # Connect already connected players if reinitializing
* K# z' z7 i' W$ I for p in bf2.playerManager.getPlayers():
9 m8 \5 z' T/ `1 l7 o/ L onPlayerConnect(p)
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if g_debug: print "Unlock module initialized"0 Y: B# ?0 Z [! I$ w' s
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class UnlockSet: pass P; ?6 B; E4 X
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# j: p4 K/ p& n/ Pdef onPlayerConnect(player):7 Q% \& X5 U2 H
3 i$ z$ E. ^, x7 F/ t defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], ]; x. ?; ?* X1 C0 c
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():
1 K4 w3 F0 s7 ]9 `, x id = player.index k' z0 X. \; R' b; Z, c: {
reconnect = id in sessionPlayerUnlockMap% f; e/ E# U- f2 ], }2 ]
0 ?2 B& z9 B/ D- g! b # always get new unlocks on reconnect/map restart/map change etc- G, s/ p2 z. n6 I- q
if reconnect:: S, Y* n" M O) x9 K
del sessionPlayerUnlockMap[id]/ P! \) U H* h. M7 p0 }9 D# R3 x7 `
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newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}4 E+ s% \! |% B( U/ x" @" G
for i in range(0, NUM_KIT_TYPES):. A# [/ Z# ?: @7 @
newUnlockSet.unlockLevel = 0# {( B) e0 j. s9 c \* p6 ~
' t$ K. w: P3 s8 u4 U7 n, [ sessionPlayerUnlockMap[id] = newUnlockSet, P [' }; [8 C! i4 O
! @2 z1 S" c8 z) X& I player.unlocks = sessionPlayerUnlockMap[id]8 }# F$ z# s0 y7 I. W1 B5 u
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if bf2.serverSettings.getUseGlobalUnlocks():. x/ K5 g& _3 U' h" q
if player.getProfileId() > 2000: ! j. r5 q* D7 T- E% E! Q
success = host.pers_plrRequestUnlocks(player.index, 1)0 k( v! t7 o2 b7 k
if not success:% ^$ U+ I$ f: l& ]* s
if g_debug: print "Failed requesting unlocks"
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if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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. [' a( D O) o6 `, G if g_debug: print "Added player %d to unlock checking" % (player.index)
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3 k$ H Q* q6 k4 t: b4 [def onUnlocksResponse(succeeded, player, unlocks):
: [5 |* y0 G- { if not succeeded:
2 n- b+ U6 l, S! o6 F print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)# Z9 [+ w; |+ |& @
return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game
7 p! v9 L' y6 Y3 b; f9 r kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]. t1 L& o& g7 V1 \2 q1 Y. Q* T
for item in unlocks:5 X2 o6 f% a5 n/ z2 o4 X
if item in unlockItemMap:
/ K* ^* N' N- X: b' l1 Z% m kitUnlocks[unlockItemMap[item]] = 1) P0 n' R2 t! `" }
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if g_debug: print "Kit unlocks: ", kitUnlocks3 Z# x$ {6 h4 E
#We do not yet support giving different unlocks to different teams
3 t) e* h% J: t0 P host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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