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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
6 Y$ v% E* j0 _ 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
1 a/ G7 Q1 r' u& s2 f0 L8 o在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话. q7 i1 F6 Z2 j& N
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
_/ k U3 x7 x. c- ~$ L) ~最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!( V4 \) M) [9 ~! }. F, O
- a5 G# ~0 T5 k# W/ D8 K: ~import host
1 V9 w* l" {# D. c W$ s( F* simport bf2.PlayerManager; F5 S( Q3 _+ Q0 O3 u
from bf2.stats.constants import *( y, }# ?) B- j" ] I# c' K4 F+ r
from bf2 import g_debug, Z5 J0 c: e2 i7 O8 y7 f
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3 Z3 }5 z5 q, z) z. m# map gamespy item ids to kits9 b. z K5 F; `* \4 a
unlockItemMap = {3 D4 j! x" S, B0 B; h5 A
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22 : 1,, l# o$ |) V: ?9 c+ J/ M
33 : 2,
- @6 \* U, y8 y4 r6 ?7 U- q- o 44 : 3,
# H5 O d1 `3 P( d4 @ 55 : 4,
1 @' I2 R7 a5 V5 {* A, z5 G R# Y 66 : 5,
5 M( k- ]* Z3 i+ r 77 : 6,
# l2 S+ i& I! w% ]3 ^5 f4 t 88 : 1,3 B8 b) r; W% j/ b
99 : 2,% E+ p2 l$ u2 J2 K4 `
111 : 3,3 @/ o* b, V7 P8 W
222 : 4,3 Y. d$ K( k1 A4 f" l5 D
333 : 5,
6 O& X, Q# a7 ` 444 : 0,
+ {0 p+ d5 Y. ~" ^ 555 : 6,
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. K7 ?9 h; r" }0 Y1 [7 l0 D8 n8 ssessionPlayerUnlockMap = {}
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def init():' B2 T4 M& P6 W5 Z# V* ^
# Events
& q: I8 u* ?& d# r5 J* e; g host.registerHandler('PlayerConnect', onPlayerConnect, 1)# U; D5 s6 M5 C
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if bf2.serverSettings.getUseGlobalUnlocks():0 P, B0 p, T% V& H% z5 R' Q4 H
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
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# Connect already connected players if reinitializing
9 c: x5 P1 K0 n$ g( q# Z R for p in bf2.playerManager.getPlayers():
$ ^5 w8 ], A& f: C% I+ ], a onPlayerConnect(p)1 L9 v% J) g" l3 P! @- d1 T8 v! S
% V& [) {8 R$ g" H8 J- _6 e1 m2 Q if g_debug: print "Unlock module initialized"' o+ D& j/ d" }5 g
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# \; }0 v- u; i" N/ V* A
class UnlockSet: pass
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4 c# A) H" ]# F4 t) W/ I1 Tdef onPlayerConnect(player):; C2 L2 q% m6 I; z3 A
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
( N- _! J! t3 P( y4 ` host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)$ `) { E6 \* q# X" z) _
) X3 a4 d2 q0 |/ ]8 P! o. y if not player.isAIPlayer():& o1 M, k# `% w0 E: G# P }
id = player.index
5 ]7 _% `9 g4 D: f5 ]0 N reconnect = id in sessionPlayerUnlockMap
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% t7 F6 Z5 N3 q( o A # always get new unlocks on reconnect/map restart/map change etc
9 d% K* Y& f; P2 }. O if reconnect:
& H+ B- Y( d }+ ` del sessionPlayerUnlockMap[id]! K7 W8 C6 @( j0 ^: j* f/ j3 ?
6 A; n" d7 A6 v% Q7 M# k newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}
1 |8 N. c" c& S3 S, R% ^ for i in range(0, NUM_KIT_TYPES):
# E: v- B3 m' H+ z2 G newUnlockSet.unlockLevel = 0
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8 p3 g3 `6 i# s& H u. M sessionPlayerUnlockMap[id] = newUnlockSet
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8 S' c( ]% W9 V b player.unlocks = sessionPlayerUnlockMap[id]
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! F. h8 ]# U9 f' i! q if bf2.serverSettings.getUseGlobalUnlocks():
" w$ i) L- o/ j9 | if player.getProfileId() > 2000: 6 x/ \) }( Q5 p4 l ]
success = host.pers_plrRequestUnlocks(player.index, 1). Z* Z, c9 e* s) _4 Z. k6 F
if not success:9 \* Q/ W( n" \9 l3 R0 }
if g_debug: print "Failed requesting unlocks"
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if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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if g_debug: print "Added player %d to unlock checking" % (player.index)
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* I+ o/ T! v) x3 _# W" P) h( Tdef onUnlocksResponse(succeeded, player, unlocks):
5 \" a$ ?# F, B& ?; | if not succeeded:
7 c" X5 J& n+ ~/ g7 I# ^ print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks): H. b4 h$ p5 l( ?+ Z
return
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% k7 \' s1 n/ V" \& c. M0 x # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks' ]8 @5 _9 x: \0 V
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# translate gamespy item vector into a kit-based unlock vector handled by game1 b, S, X8 Z! I. q! z
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) b* L$ d$ S2 Q% w4 a4 ^# Z
for item in unlocks:3 R7 l6 S2 @$ q E% @) t
if item in unlockItemMap:
, @) g2 J+ m3 g1 R kitUnlocks[unlockItemMap[item]] = 1/ O" Z" u' r' g) X" b) r! E
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if g_debug: print "Kit unlocks: ", kitUnlocks
( F% [, k3 k' F2 } #We do not yet support giving different unlocks to different teams
+ ?4 a- [8 {- }2 t r host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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