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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) ) |4 T1 L* M# I5 l" ~9 J
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
2 r6 b! S \" j0 t" B在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话& H! s+ p5 y' @3 j
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!# {- M* U, N. H* s' S
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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+ \2 ?2 A" g f( Fimport host
/ s% ~7 i9 E8 c" Z6 N) z1 G8 pimport bf2.PlayerManager5 k6 {' J- u0 B* P1 ^1 N2 }* [: K% t
from bf2.stats.constants import *& e4 k6 W5 X, \% N- J
from bf2 import g_debug
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# r9 b- e1 _. w e( M4 A$ X* x7 h v9 j1 w Y5 S% l! k- I1 n; L
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# map gamespy item ids to kits, F% R% W. u" p! F K+ `- D6 a
unlockItemMap = {: I* [3 S: x& i. q2 Y6 a
11 : 0,
# H9 ~. A+ l9 F* Y% B 22 : 1,, L# ^, n3 [6 B+ x. f
33 : 2,
- e2 w) d, V% e x6 K 44 : 3,
# G9 g6 F) t0 Y8 f 55 : 4,
' c- Y2 P1 J9 u0 M# }6 K; _% A' g 66 : 5,& v) ?. J, o3 f+ L, b" S
77 : 6,
2 u8 f/ D1 P6 n( I( U2 v 88 : 1,) O3 F/ Y/ V- j4 L
99 : 2,7 T9 H8 A$ Y; y8 v5 \* l. B5 ^
111 : 3,
" B2 P) W8 w! N- [2 |5 |7 \# S 222 : 4,
& q* t2 x+ a$ T 333 : 5,
# E$ {# }! b- f/ ]) T* y 444 : 0,0 F% u1 K1 L& }- e; {: N! ~
555 : 6,
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! i; @0 J' B0 r6 usessionPlayerUnlockMap = {}
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def init():7 L* W9 L3 F3 E3 D% n Z
# Events
/ I6 \$ a! |+ x host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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# i* y) m( L' r2 f; I7 F9 b if bf2.serverSettings.getUseGlobalUnlocks():
. w' ]& T2 V9 A& I1 |+ J host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)8 E8 Z3 g: S7 @' c: \2 p8 c) O
% w2 U. P d* D2 P* w3 t # Connect already connected players if reinitializing2 Y/ C2 U, V; i. a! V: R* W5 u
for p in bf2.playerManager.getPlayers():2 @2 ?7 v. X1 c3 k9 e q7 W- j4 q4 R( _
onPlayerConnect(p)
% _% z- e* N* z% y5 W( p
2 ]" b* t. a9 j f1 c* o if g_debug: print "Unlock module initialized"
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class UnlockSet: pass2 N. Q; K* J. l9 K9 t
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def onPlayerConnect(player):
% q" N, P( w5 M* {- ~/ z$ K
! Z' ~1 x4 e Q0 }' c defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]0 z0 y8 p0 a6 K& k' a' g
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
# V6 |& u- F& i* S
7 F; E1 B j5 r) ^ if not player.isAIPlayer():( U, G" ?1 D1 i0 m; x4 n7 t
id = player.index
( O9 B3 k+ ?: }8 W% O& R2 { reconnect = id in sessionPlayerUnlockMap
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# always get new unlocks on reconnect/map restart/map change etc- W- j/ L! {# ]3 @
if reconnect:
" k/ R, i+ `% U6 E3 B b# [ del sessionPlayerUnlockMap[id]
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4 ?- G% Z5 w% v& y0 ] R newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}# }( s' u+ U! y5 _! `
for i in range(0, NUM_KIT_TYPES):
' r! Q0 w8 G1 r R9 M newUnlockSet.unlockLevel = 06 E. T _' N3 e6 f5 f: `! |2 L
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sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():' [" Y3 |& w! w( L" ~1 s
if player.getProfileId() > 2000:
* E T1 C4 e/ s$ m7 i* S. _ success = host.pers_plrRequestUnlocks(player.index, 1)/ Z' C- T J- \8 a; F
if not success:! j" y8 x7 }7 h9 v2 \( L
if g_debug: print "Failed requesting unlocks"
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if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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if g_debug: print "Added player %d to unlock checking" % (player.index)
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- w! Z8 @9 t8 c2 Odef onUnlocksResponse(succeeded, player, unlocks):: j$ S$ Q( X; e
if not succeeded:
+ }6 x \/ W' C- L. z8 @& b print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
' c( {' a7 ]/ Y+ ` return! B2 m4 b- Z0 `" O2 S& y r! S
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks% c: b& e5 {2 t6 g, O/ o1 m
0 ^. p L/ l- p/ o # translate gamespy item vector into a kit-based unlock vector handled by game
4 H& L3 Q9 G" P. v kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]1 N! Q p! N+ l& c1 o8 @
for item in unlocks:
$ X, ]: n' G1 Z; N8 O2 g if item in unlockItemMap:
$ l }# E: W* z A) `1 B kitUnlocks[unlockItemMap[item]] = 11 K" T) ^+ S& g% ]7 W4 Y0 b
! j- M+ I: ]* l: j' V# j if g_debug: print "Kit unlocks: ", kitUnlocks7 r$ V+ j9 _8 d$ |9 ^& |' f" S
#We do not yet support giving different unlocks to different teams0 i3 j& s' ]# H8 e
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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