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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
) n7 z) l5 b$ ^5 {8 h$ b 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:. j7 W& p) u9 K: k, h4 {
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话 ^3 H" m/ x2 X
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
+ n9 o) I/ h; }& m最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!* N; I3 N7 j- t9 [: B
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import host5 {3 C! ~" X5 b
import bf2.PlayerManager$ j8 M s% @: X% @& Q
from bf2.stats.constants import *; @, f" Q) w* o4 ^, O
from bf2 import g_debug
% s/ R y- s2 f
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% T! J1 @; s( u) y
# map gamespy item ids to kits
2 e$ b- P7 z4 p& A8 l6 m- Z' xunlockItemMap = {
/ k7 H: m3 l1 s1 H4 f6 _2 d 11 : 0," i2 }( W4 w, d! `
22 : 1," J4 T9 B9 I- A, c' R0 L. L
33 : 2,
/ r7 Y* ~0 U% m0 S6 C 44 : 3,
: `1 J. Q5 k5 G/ q# W 55 : 4,
* ~0 I6 U( h2 q) w7 r 66 : 5,
5 x% L# `# N" }# Z( @, U! {( ` 77 : 6,& ~; p( D1 g6 V
88 : 1,( B. ]" N# `& f F' Q
99 : 2,
2 m- ?- \3 s0 o 111 : 3,) q" g) W7 K5 V3 j4 d
222 : 4,
( d. ]% D2 G% R3 b 333 : 5,$ j: d% A+ }' R4 u& e1 p) [" o
444 : 0,
% ^9 j6 R+ }2 H5 }5 }( b" L$ |$ J6 t) P 555 : 6,# Z& T% Q- ~! H8 |/ r
}
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% K# q9 e9 u' `sessionPlayerUnlockMap = {}# A" v6 N9 v5 q1 K9 R
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def init():6 Y4 C8 V! Z. P; `! `0 k7 S4 _# c7 R7 H
# Events
, A6 I2 S1 J2 A2 D* F! `$ N# i( i host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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" l5 m" g6 ^9 n* s6 r) q+ c6 V; _ if bf2.serverSettings.getUseGlobalUnlocks():) M2 v/ X3 f2 w# d2 ?1 M8 k
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
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# Connect already connected players if reinitializing
" C- D, A) e% T% h; i3 ^ for p in bf2.playerManager.getPlayers():) R" X7 ~+ x, a' u" F ?# X
onPlayerConnect(p)
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% `# A0 k8 |) V if g_debug: print "Unlock module initialized"
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( S; ?1 ]7 z; Tclass UnlockSet: pass
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def onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
/ N5 V+ S/ N9 g2 d host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer(): o% Q, d+ N( K) I6 i4 J
id = player.index6 [% I/ n. M$ r2 D& H
reconnect = id in sessionPlayerUnlockMap4 I& K: W' ^; f
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# always get new unlocks on reconnect/map restart/map change etc' b+ T, K* D( T' |( y
if reconnect:( r) ^2 K5 Y, Z8 j4 X# u
del sessionPlayerUnlockMap[id]
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) w+ u4 Z e' q, W newUnlockSet = UnlockSet()0 i, @7 Y' _+ X e0 B: X. f
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newUnlockSet.unlockLevel = {}7 k+ k( k$ W) q, u2 `
for i in range(0, NUM_KIT_TYPES):
1 b# v8 |- o/ W) h/ ~2 u8 @) O% H. F( L newUnlockSet.unlockLevel = 0( @% J9 t, A' L; T3 U% i+ w# P$ A+ Q
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sessionPlayerUnlockMap[id] = newUnlockSet% I" x# }& g X* R
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player.unlocks = sessionPlayerUnlockMap[id]
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( p6 S& D# F- l) c$ J1 G8 B if bf2.serverSettings.getUseGlobalUnlocks():
v. H) D# U t5 R+ A% e if player.getProfileId() > 2000:
8 p/ x; [: g: ^+ ?5 C$ Z' E success = host.pers_plrRequestUnlocks(player.index, 1)( R+ R" A, w% |: k7 V
if not success:
8 V, E- ^/ K" t L# b% P) o1 \" I% c7 h) Z if g_debug: print "Failed requesting unlocks"8 W1 x. u+ Y* p! ^+ b
else:
8 B' N2 [7 L' Y1 E4 f5 X, B if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index% @8 \$ d w" R8 r% o
6 U+ t. p1 ~- n/ j if g_debug: print "Added player %d to unlock checking" % (player.index)
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6 b- \( F1 s7 A2 Pdef onUnlocksResponse(succeeded, player, unlocks):
% g3 l" P% T8 d* u- y' B& g if not succeeded:- `4 s- _3 A8 P8 w# M- l$ V, \
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)! k$ K5 `- L% { |% J8 ~1 k" h
return2 P; P7 u: b6 y1 k
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game
/ m9 t* f5 R8 s7 m% u+ j kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
9 h0 j9 L2 z0 R7 ?; g1 U- a& D6 J4 B for item in unlocks:: M2 u2 C6 }7 s* b
if item in unlockItemMap:
. p! c, W+ L4 f+ p kitUnlocks[unlockItemMap[item]] = 16 N3 r+ a! {. |1 c
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if g_debug: print "Kit unlocks: ", kitUnlocks
! Y: P8 E1 v; e. m, @$ K #We do not yet support giving different unlocks to different teams! U; k7 P" P8 s
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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