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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) ; |0 ~6 g! A+ L! d. ~3 B, A$ Y
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
0 B4 H2 Q" ?* V: J2 r在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话- G7 m+ o% [6 _
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!: s: F4 v: T% x" b% s& ? B8 _
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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# p+ U: K% u5 _0 Oimport host
( D9 O& @, }0 [3 a% C6 u! ~import bf2.PlayerManager5 ^1 M* J8 `. V. \: c
from bf2.stats.constants import *0 O' ?; n# c* q3 a: x" [& \4 K$ |( p
from bf2 import g_debug
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# map gamespy item ids to kits- Z9 ~ N1 F: m4 X* }/ Q
unlockItemMap = {
5 y, j5 Z N, m4 ?/ F: H; i8 ? 11 : 0,) r, h! X! ^( k o) ~
22 : 1,
1 o2 d9 I! L2 w( u L" \3 Z) d7 o 33 : 2,
' Z! g: \6 B3 x: @; T2 F& e 44 : 3,
; w- z& p2 G! Y; Q6 I 55 : 4,4 B( @3 p# o4 p! B7 O
66 : 5,9 f2 o9 |! Z6 Q
77 : 6,2 j# g( x# P0 F' \& @, c
88 : 1,
B$ t, c! }5 f# B% @+ b 99 : 2,- Q% l3 b# n& @4 I
111 : 3,
# S5 A: Y" ^, M/ Q0 r 222 : 4,
0 l+ J8 N& E" z9 I. C7 N 333 : 5,; P8 j" d7 Q$ q- a: \& R; | m
444 : 0,6 |/ B& v: b7 I, K1 K& @& z* g
555 : 6,8 g8 k. @2 g4 v+ O4 G
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sessionPlayerUnlockMap = {}
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& Z3 ]6 Z$ H" F, t! X( h: Bdef init():: q- }+ O9 {& s' ^
# Events
+ a5 R2 J. C8 A e7 {0 g" ~ C7 K% ^ host.registerHandler('PlayerConnect', onPlayerConnect, 1)- W$ i U8 t: g, G; e
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if bf2.serverSettings.getUseGlobalUnlocks():/ i, ^5 e: t, q
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1), m }$ K0 _5 u# p( I9 M) Q" ], _
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# Connect already connected players if reinitializing, J4 ?; ~; A7 Z9 S) k+ r$ p3 n. L7 J3 c& n
for p in bf2.playerManager.getPlayers():1 }- m9 X5 u: n2 H5 ]; F& I: V) x
onPlayerConnect(p)3 p! q1 k) e7 |5 p; |, ]" K" Y
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if g_debug: print "Unlock module initialized"
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class UnlockSet: pass) R+ j& B- R: X
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def onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
% _1 u2 S: M& d- d& p host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():
9 C, T# G( a0 D9 \ id = player.index
5 ]$ J8 J O# u# V reconnect = id in sessionPlayerUnlockMap7 |6 j* f$ }$ F/ u# [
: a0 a8 S! o) d% ^( i' O # always get new unlocks on reconnect/map restart/map change etc
- m) C+ Q" Q+ \$ k7 W/ U if reconnect:* X/ ~( b( h: W" b0 f
del sessionPlayerUnlockMap[id]
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. @ h/ C& p% Y" S newUnlockSet = UnlockSet(), Y& A( F u6 z7 z+ D; \
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newUnlockSet.unlockLevel = {}5 z" v2 M" L7 P7 J! B
for i in range(0, NUM_KIT_TYPES):
; b7 F# V+ h' Z4 H4 Z' _; ] Q newUnlockSet.unlockLevel = 0
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sessionPlayerUnlockMap[id] = newUnlockSet
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, e' H: ?. g @! ~ player.unlocks = sessionPlayerUnlockMap[id]2 u, j/ y6 M' c. _
0 {) X& s- m! v- v2 j- ~0 z if bf2.serverSettings.getUseGlobalUnlocks():
9 R: h/ E& J/ \ `% n1 Q2 N if player.getProfileId() > 2000:
- q6 U) n9 F2 K# h" Y/ b success = host.pers_plrRequestUnlocks(player.index, 1)9 Y- K7 [" ^$ P. `9 S+ P
if not success:
2 b2 r; w1 H7 L# I3 i if g_debug: print "Failed requesting unlocks". R7 W( a! @4 P, }
else:
) ^1 J; Z9 l+ f- } x! h if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index* W; w$ j$ ?2 W
" y/ C9 Y" m7 X- P% B if g_debug: print "Added player %d to unlock checking" % (player.index)
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def onUnlocksResponse(succeeded, player, unlocks):
8 b4 G9 [. L' e9 m ]: d if not succeeded:
2 s8 G- s1 q/ ^1 Z& J print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)' l2 |$ |8 p$ G( }& S! p8 a) x
return0 G$ \3 n" F0 v% O
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks2 |( `. U7 @9 W" J7 s h& g- V
4 }. w" s8 l7 x6 ` # translate gamespy item vector into a kit-based unlock vector handled by game
4 g0 l8 a+ q* u$ _) \ kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]7 j" u ^5 w7 c. D+ h8 C
for item in unlocks:
; p1 K- ~! D6 U6 }# }" {6 { if item in unlockItemMap:- t1 m: L; s; z5 r9 N4 i8 Y" Y
kitUnlocks[unlockItemMap[item]] = 1
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$ o. ] G* p0 m( F- P2 j' M if g_debug: print "Kit unlocks: ", kitUnlocks6 a* L& i1 Q' \, u8 }/ D" e
#We do not yet support giving different unlocks to different teams$ a' K8 _8 [) }0 O( [. c
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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