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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
2 [$ K! `+ H+ j5 }# \ 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:$ p- E9 J( ^+ q5 S, h# N
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话9 W: c$ {( }/ q& U! b' k
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!4 t# M- x+ V3 N( u- }6 u
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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import host
' n, \0 g# U3 g" l( _0 Bimport bf2.PlayerManager; K4 S6 `! ?0 I+ \5 d- S1 _
from bf2.stats.constants import *
( q$ ~: g' Z' D5 R L( Z; l- P8 y; dfrom bf2 import g_debug
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# map gamespy item ids to kits
$ c! ]1 ~2 W1 D2 k; ]unlockItemMap = {
6 ?" M+ y. x/ e' ^ r6 ^! h: z 11 : 0,6 N) x0 W# e2 u8 T5 R0 |
22 : 1,: Q7 ~8 w- J4 q4 W8 b" D, t" c+ s
33 : 2,' {5 Y' d0 Q/ ]& N( h
44 : 3,
- a- p \5 f2 \" c/ y; }0 v. J3 i! G 55 : 4,( T' ^) N/ ~# T# d, z" L% P
66 : 5,6 M% e B3 C. x; V
77 : 6,
# F3 I$ U* a% U% p8 q5 o 88 : 1,
6 |5 u4 a {" X/ [' t 99 : 2,
, a6 [5 |$ Y8 Y' c1 e- f 111 : 3,
4 ~$ p) H' v0 e% c* \. R! {$ f a 222 : 4,* | M% g* s1 i
333 : 5,, K6 u! j) q% V" d2 _4 h
444 : 0,
, Z* E5 L0 O9 @+ m5 O8 H$ o0 l 555 : 6,5 F( ~6 I2 c8 l% M; R
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9 `1 t3 J8 j8 O7 Z! K/ m8 |" MsessionPlayerUnlockMap = {}( n3 y9 D, x% ^" V
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def init():
( s& G; D2 r. \! }4 P # Events$ ]+ v% A ?( y9 H8 X' E
host.registerHandler('PlayerConnect', onPlayerConnect, 1)3 `$ l0 A) e M& W B
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if bf2.serverSettings.getUseGlobalUnlocks():+ R1 k; u) [+ t; u
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)' |2 ?3 h5 z& Y: M+ b7 h i
3 a8 ]# ^) F5 v+ H8 _; `3 s/ Q # Connect already connected players if reinitializing5 @* ] ]/ }8 s3 r. \
for p in bf2.playerManager.getPlayers():
- b* N' U4 J2 M. R n onPlayerConnect(p)
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if g_debug: print "Unlock module initialized": F1 H6 P% `- h6 g* {& d2 i
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# z5 ~1 C1 [$ X+ gclass UnlockSet: pass
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8 V: M d0 `+ s2 Y! Gdef onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
9 D' i) e0 {# a" z host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():, ^# I' c2 ^ Z# ?, J
id = player.index
) c" p5 k/ ?' W1 f- r! S F reconnect = id in sessionPlayerUnlockMap e* ~" w+ Y0 x7 \4 V" N5 F
! A) l0 i R# d1 l# _" `$ q5 O# Y5 [ # always get new unlocks on reconnect/map restart/map change etc+ g+ h7 F" A8 ]2 a5 }
if reconnect:0 ^. E* W" Q2 k
del sessionPlayerUnlockMap[id]" Z9 j! G' u8 @. u+ {* p
! ^8 N$ W. i& M; z newUnlockSet = UnlockSet()9 X* ~9 S) K3 c3 k& X2 R3 g
+ ^9 p* v- i2 w& b1 p2 H newUnlockSet.unlockLevel = {}
; _- m; Q/ Y* O$ ~0 w( f* w4 _5 L for i in range(0, NUM_KIT_TYPES):
$ x6 N+ Y- P. s; u! {1 x- o newUnlockSet.unlockLevel = 0" @) n- O& m% d7 l" _
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sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():0 e1 v# y$ L9 S+ `/ m/ I
if player.getProfileId() > 2000: ! y) W7 n! V3 G4 W+ Z$ r& R7 ?% P
success = host.pers_plrRequestUnlocks(player.index, 1)" ?0 ]# w! Z$ @% [
if not success:" Q2 |( j2 ^# ]3 K6 w5 t1 B1 T/ M! a
if g_debug: print "Failed requesting unlocks"
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if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index0 _- S- U* m x5 E5 v' C& ?
8 C8 M, F; I# d7 b0 `2 J if g_debug: print "Added player %d to unlock checking" % (player.index)
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1 P2 x# b; }7 s# b7 Ddef onUnlocksResponse(succeeded, player, unlocks):3 }, `) k, Z' K# m" N
if not succeeded:
9 P) y) B1 w$ i& U+ e a3 q print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
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9 f2 E+ _- N& y8 P8 f' a # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game
2 U# K, ^: @9 Z8 |$ h5 e% Y, A# Y kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]8 {9 G; q, U8 W# v2 O
for item in unlocks:
; E% H$ A& |' M5 D$ f/ _ _! ^ if item in unlockItemMap:
, I. O* a/ m. x* w3 V+ e* A# o4 c kitUnlocks[unlockItemMap[item]] = 1 M. U8 ?+ _! j3 N0 f3 x
5 p, i2 s0 t+ x" U if g_debug: print "Kit unlocks: ", kitUnlocks/ l' j4 M( F! ^- @
#We do not yet support giving different unlocks to different teams
2 i0 P3 M' d+ k2 e9 I8 h, _ host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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