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发表于 2007-1-3 10:12:57
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显示全部楼层
打开你的战地2文件(每个人的安装路径不一样)
3 z( D, _0 J% ^ 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
x- p* N3 T1 A _" d; q在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
& T* u8 a0 B* a" V8 I然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
m" e, i+ j; E, m# W, _最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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import host ]" y/ h% V& a
import bf2.PlayerManager# f. i4 e' q0 Z. [/ @9 b
from bf2.stats.constants import *& ^- `3 E% m t) i. n M0 `+ n
from bf2 import g_debug- j5 ]+ K4 q8 n% }: o2 r1 M
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+ x; N. y3 d7 E# map gamespy item ids to kits
1 V% g& L+ y/ X' O4 o( JunlockItemMap = {
4 I) g2 d A) l6 p2 X4 o& F) T 11 : 0,
+ y( p( n5 v. C& k 22 : 1,
8 y/ V/ i) F* [% \6 V 33 : 2,
, a! S" x1 y0 g5 {4 s! s+ {; ^ 44 : 3,9 ]' V7 w- \, l6 R C7 b
55 : 4,
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' H4 d% y0 x: c0 h" v 77 : 6,# ^; Q: h: g T8 e) ]
88 : 1,
" q- M% t/ n1 n& V5 c 99 : 2,& L# \3 y7 S- o8 c, H. x; ~
111 : 3,
5 P5 k& J7 E* n" V 222 : 4,
. p8 y/ { d0 H5 t 333 : 5,
% c- {2 y6 M3 o. f6 {2 S$ w 444 : 0,! x% }2 k) T( z
555 : 6,( Y2 D% P1 d4 H. k
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sessionPlayerUnlockMap = {}
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def init():
: V. S$ y. W4 R. I4 ` # Events C8 w* G7 j+ z
host.registerHandler('PlayerConnect', onPlayerConnect, 1)" G7 q/ Y8 z( f) S$ |8 Y
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if bf2.serverSettings.getUseGlobalUnlocks():' C; C( U$ W2 D' F
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)- s A0 ~7 N8 u9 r% R
4 S# l4 y- Q2 o6 n, E8 e- F% \9 z" U # Connect already connected players if reinitializing
0 F8 H! ]& W3 O# g# K for p in bf2.playerManager.getPlayers():8 _6 T) x: V" y3 l; X. m1 T
onPlayerConnect(p)) @: K, ]+ x5 {: b* A
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if g_debug: print "Unlock module initialized"
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& n" j0 E; @- Yclass UnlockSet: pass6 B2 z) ]/ _% ]) _1 F
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def onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) D7 ~% v% m: X7 K" Y* G( J" ]
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)7 h6 k) r+ n F' \/ i5 b& i& o
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if not player.isAIPlayer():
% O0 Z5 c5 c3 X. J2 P7 p% h id = player.index( q3 [+ ^. q4 i! F) I& x
reconnect = id in sessionPlayerUnlockMap% k7 T1 [, T5 P. _ p" I) T
, u1 B4 a, T& a1 T; ] # always get new unlocks on reconnect/map restart/map change etc
5 J6 L0 I& l, T8 R( P/ x if reconnect:
, s' c* }- ^5 _5 A& M del sessionPlayerUnlockMap[id]
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newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}( o8 f0 K, u0 t) O/ v
for i in range(0, NUM_KIT_TYPES):
" V) h& ?+ W* q newUnlockSet.unlockLevel = 0
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sessionPlayerUnlockMap[id] = newUnlockSet
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$ Q# i. b: y5 U8 }9 @ player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():2 t/ s: h$ [; y7 k& `7 r
if player.getProfileId() > 2000:
8 O0 ^# D# V5 N' R- ] success = host.pers_plrRequestUnlocks(player.index, 1)5 |% D4 E" g0 l8 c; b0 b2 P
if not success:
: i6 P. g# k: p6 Z# u# | if g_debug: print "Failed requesting unlocks": h- O0 J* j& {
else:; f. g9 [$ s9 y: e& L2 f) [" ]& z
if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index$ g& }4 _& i: I ~/ F
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if g_debug: print "Added player %d to unlock checking" % (player.index)/ i5 }2 e% m) S; m& ?% {
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def onUnlocksResponse(succeeded, player, unlocks):6 v [' c& h; n3 c a
if not succeeded:( F& R8 y; }) S9 @# E0 x8 ?% U0 T
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks) U. H; |: O! Y. I: z& B
return* g4 t7 @/ r9 J' L; Z0 @+ o
$ q- ~8 O6 n( h" a$ Q" g # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks4 p1 F b- `2 V0 A- T
# d3 m" @, y# c3 P2 Y # translate gamespy item vector into a kit-based unlock vector handled by game
1 M7 M/ j6 f% j: J* I kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
6 ?1 ]4 I% z$ _+ ^& t0 Q! i- Q for item in unlocks:
! E; M) u3 c& L$ t if item in unlockItemMap:
, f! v) N; P! R( | H( C$ P kitUnlocks[unlockItemMap[item]] = 1
+ ~# y, Y, F: Z0 s
/ b$ u% g/ X/ }* h. n$ R if g_debug: print "Kit unlocks: ", kitUnlocks0 Z2 T) i& s3 ~* _* _4 b6 s
#We do not yet support giving different unlocks to different teams
+ {" u, g' \! A# I0 L host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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