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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
; W# u7 F% P2 y$ j7 v3 ]# C 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
' ?, F4 i8 x6 l1 t2 J在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
! \* h3 {; F4 I然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
4 b# T1 K N" u5 y; F6 g Z D7 w( {最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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import host
& {- F0 }, P* }( D+ iimport bf2.PlayerManager
- r( ~( `; ] I) i3 Q7 Ofrom bf2.stats.constants import *
) R# r6 V2 Q6 X2 _' V& k6 `from bf2 import g_debug+ w$ [. M# q* @
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# map gamespy item ids to kits
" j6 Z$ F m6 x1 l* O/ k [: Q3 lunlockItemMap = {
( n9 k& i8 A0 X! s/ N$ x 11 : 0,
3 Z3 g! u Q$ i* { x9 Z 22 : 1,, i4 U0 j B) Z, [+ L
33 : 2,
- j$ t$ j% Q& _8 d 44 : 3,: I. \2 J5 Y! s; }7 r$ b+ H; [. ?+ d
55 : 4,
# Z+ r( A9 f! c* r( ~ 66 : 5,
z, P& q: h3 Z ~& ?( k 77 : 6, \3 o8 X) x1 Y- X3 e* g
88 : 1,
/ m) c+ m; G- f r8 b0 |" j5 g$ d 99 : 2,5 L* j: ^& k# {# H6 y! `- C
111 : 3,
8 t# A6 |; k Q/ [4 k: }- J. r- X 222 : 4,
* ^, s5 e A1 P) A: l 333 : 5," W2 e0 q! A7 }8 q
444 : 0,1 _4 x2 A" S7 `- y! g
555 : 6,
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sessionPlayerUnlockMap = {}' C' z& [$ P( k5 `. u% b. d
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3 |- s! C7 u* g3 e3 {
6 _3 U7 |$ @- n8 Rdef init():
3 w" v- D* m0 ~7 t, N# y$ Z # Events, y ?1 s% D) I2 e
host.registerHandler('PlayerConnect', onPlayerConnect, 1)1 N- W! x, p7 u4 E5 |- I3 C0 g
! w0 x/ e0 ?8 q- V1 y, c8 e9 E if bf2.serverSettings.getUseGlobalUnlocks():7 v; t0 S" ~5 R0 _; ], h6 b; z- d! ^) L
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
a% ~) a. ]) ]
4 `. }. `# R z: ` # Connect already connected players if reinitializing
" l% I2 `. A" w$ i Z4 q4 t1 Q; e$ s+ T for p in bf2.playerManager.getPlayers():
L4 O" b; z% Z7 X3 a3 U9 H onPlayerConnect(p)6 e/ a) R5 d% Q F; i
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if g_debug: print "Unlock module initialized"
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class UnlockSet: pass
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def onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) {% a# ~' U' S0 C9 M3 P
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():
2 K% Z4 y- c' A; l8 T id = player.index# r8 Y. ] H8 B. k6 _: b
reconnect = id in sessionPlayerUnlockMap
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/ Y# `7 t- H, ~4 F v # always get new unlocks on reconnect/map restart/map change etc" I: d7 M W1 `$ C
if reconnect:
0 X. G0 `, b/ e' [. j del sessionPlayerUnlockMap[id]2 A- G3 Q, I, d. X# P& m9 p. {
4 V; q' x) l/ Z9 o: v, \ newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}
! e! M; {1 v1 F( U4 [ for i in range(0, NUM_KIT_TYPES):
y7 O" M/ W# u6 M0 L" N newUnlockSet.unlockLevel = 0
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sessionPlayerUnlockMap[id] = newUnlockSet& j+ F8 d* H @# K
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player.unlocks = sessionPlayerUnlockMap[id]% G+ S' @6 Y. C: P6 w, v; _
0 z! v4 B( \% L5 q4 z) r if bf2.serverSettings.getUseGlobalUnlocks():$ x) X( H; k- t" f8 C7 S3 h2 L2 r
if player.getProfileId() > 2000:
- n! s( Y j+ e" L/ @! {5 b success = host.pers_plrRequestUnlocks(player.index, 1)
9 B# q2 z/ h) G7 w+ U: F if not success:, H- L" F0 W/ x* u
if g_debug: print "Failed requesting unlocks"
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if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index" x; k* |+ a* t
) ~2 ]5 f5 w: l1 o( N! h if g_debug: print "Added player %d to unlock checking" % (player.index)2 @7 Z+ U+ ]8 @- [' D1 u
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def onUnlocksResponse(succeeded, player, unlocks):
/ a: | q: ~5 H( h H3 |2 K if not succeeded:
: n/ t# P: r3 ]1 ?, L4 U% w4 V2 { C+ w+ p print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
. V# p8 U* O/ D2 x* s return
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) K/ [% u* U5 I4 f- @1 U h$ i # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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7 o2 m) N5 s; ]% q/ o. e" O' F # translate gamespy item vector into a kit-based unlock vector handled by game
& {+ G1 b2 J- Y* U2 |" W9 I& \! R kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
0 J9 Z% H; F* [4 g for item in unlocks:
_0 K% i1 B7 V- b. i5 l: Q if item in unlockItemMap:' s3 o! |$ |, E' u4 u
kitUnlocks[unlockItemMap[item]] = 1
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if g_debug: print "Kit unlocks: ", kitUnlocks0 c* n- U* w. N8 X. j
#We do not yet support giving different unlocks to different teams
; ~8 w) a- H$ O1 U- g7 H host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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