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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
- r/ w2 _4 }: J1 ? 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:2 i( ~8 T! a. [, ], I
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
% p: A3 ~& k. ?- {然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!$ J( ^0 A6 B" R9 `1 s/ M: g5 V
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!9 F9 D2 R4 u. d' e# N- v" k# X# k6 H9 R
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import host
6 V" K3 ?8 ~1 p& |- J$ N3 ]import bf2.PlayerManager$ d$ N/ S# A9 H7 p# q: i
from bf2.stats.constants import *3 V4 H( F% C9 v) ~$ ^5 i" C
from bf2 import g_debug
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# map gamespy item ids to kits
+ u- X. d+ w" V8 ?) {6 XunlockItemMap = {& ~9 ?6 W* D6 G. X, u* u4 C
11 : 0,( o) B! S7 P1 Y; \* b2 ?2 z
22 : 1,# g, ~% P6 P' I$ E3 G
33 : 2,) J" S' @, x, F# O9 E, ~# v( Y$ ~+ ], m/ A. f
44 : 3,. K0 _( ?! q' @* m) o8 t( y
55 : 4,
" o) A, z( t2 ?( O" Y) K; ] 66 : 5,
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1 K" y& {1 \8 Y4 z) f- b 99 : 2,' }, T! m G+ [. ~, U# K
111 : 3,
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333 : 5,
6 o) q- {" w5 S3 l 444 : 0,
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4 \6 ]/ p! I5 H4 f% [% V$ v }sessionPlayerUnlockMap = {}8 V5 Q! ]; H! Y" u- W
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. S8 {/ v% _9 f$ n4 {
$ o+ w/ B: p' kdef init():
0 N# L0 f5 S( y+ m- G5 v* w # Events
" k5 ^+ n ~; c* d5 G i- W host.registerHandler('PlayerConnect', onPlayerConnect, 1)8 ~4 N+ x' \+ q; }/ Z
1 l) b' |/ H, C5 d- G% `* V. `1 ? if bf2.serverSettings.getUseGlobalUnlocks():7 l: v; _4 {( N5 C' {* n7 J* R
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)$ D; }0 p/ c7 g* P: z
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# Connect already connected players if reinitializing! E" P0 l3 b# o, x1 w+ Y
for p in bf2.playerManager.getPlayers():. e7 @1 F9 z, E/ n { `
onPlayerConnect(p); O" l3 U: u. v$ \6 Q/ a+ P2 P
# M% W/ D0 Y/ I if g_debug: print "Unlock module initialized"0 ?: R+ o% u2 |- m# g
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class UnlockSet: pass
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& U8 u: S$ [3 t. \def onPlayerConnect(player):/ F* B4 _0 p% B8 r! q3 a+ O8 O7 x
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]7 M% Z2 H: Z# |/ Y
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)% L: h6 m0 R1 \' ?8 ^0 G8 [# a/ {0 q
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if not player.isAIPlayer():
; H% b6 J: M+ r. `# V5 n id = player.index
$ R9 `3 h3 P& p$ y! u0 S reconnect = id in sessionPlayerUnlockMap
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# always get new unlocks on reconnect/map restart/map change etc
9 R% D1 d: C! U/ j2 B if reconnect:
: W' ]( C$ a+ [% W del sessionPlayerUnlockMap[id]% o, U9 C1 P' a6 h* r
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newUnlockSet = UnlockSet()
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3 r' @' [; ?: F" |2 q- U) D9 s newUnlockSet.unlockLevel = {}) M; u2 @3 I" j. g
for i in range(0, NUM_KIT_TYPES):4 a6 G2 b: R- p n2 Y( ?
newUnlockSet.unlockLevel = 02 i) W% W2 x1 M" y+ F
8 P. P* N5 H) D! c, D& ~ sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]' t# I5 f/ t/ p3 _9 q" q, |
: z, v0 T8 \9 N M* s) h% k if bf2.serverSettings.getUseGlobalUnlocks():$ V8 R1 X r' _9 T% }, K
if player.getProfileId() > 2000: 9 D* V. q( ^6 ^; s6 J
success = host.pers_plrRequestUnlocks(player.index, 1)2 P/ m. H% I8 `9 y2 e3 K A- B
if not success:0 y' A4 r, K5 t$ o
if g_debug: print "Failed requesting unlocks"
" K5 f, | S3 J$ e3 [ else:
& T4 a( f5 w' u% h" o3 [ if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index$ N! ?+ _. h/ B. p$ }3 r7 u
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if g_debug: print "Added player %d to unlock checking" % (player.index)
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def onUnlocksResponse(succeeded, player, unlocks):: Y4 b; T' a! |5 a" \
if not succeeded:- O& c3 j* H G- n2 h
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)# I+ M2 l! k- l" f5 n$ @4 I
return8 m: A# S1 r4 J
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game
" x) o7 B# B: w% u( k kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
7 U0 d; S3 P4 H2 _( x% | for item in unlocks:
" \3 v, i U! Y7 ^ if item in unlockItemMap:6 u) n4 C8 {' D0 \2 L4 @5 P( u
kitUnlocks[unlockItemMap[item]] = 1
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if g_debug: print "Kit unlocks: ", kitUnlocks
; Q7 t' e' f- S' U8 L+ F5 s #We do not yet support giving different unlocks to different teams7 {# ] {, ~% c6 @+ z1 y6 ~
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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