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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) ( n7 f/ r0 a& U# F6 X k. z
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:8 G' g6 d, z! A! y
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话. l( X6 }& f9 K5 B
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
6 g7 F$ l+ Q2 }1 Y* k$ C最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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import host# D' a. `; }+ l6 H
import bf2.PlayerManager
# z# Z0 \0 L) o$ G/ Lfrom bf2.stats.constants import *
2 F5 P+ e; F/ T- H4 @/ xfrom bf2 import g_debug
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! m: r- \3 k: \8 h1 g# map gamespy item ids to kits5 L+ E8 s3 A( V
unlockItemMap = {
) K' L+ Z8 K6 [" K4 P 11 : 0,
: u& Y4 j8 ]8 u; S8 G1 ~ 22 : 1,
! k! G6 N p, h1 o( G, k8 G 33 : 2,+ W9 c( U0 {" O5 q
44 : 3,
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66 : 5,
9 m% ]3 U( ]/ U, C2 | 77 : 6,$ E% q( K2 O& [7 j5 }/ `4 l
88 : 1,
& T) h- G0 g5 K6 `: S 99 : 2,
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222 : 4,0 @. M# @8 `2 O: Q5 ^
333 : 5,$ S2 ~0 I9 j% z6 e5 I y8 V3 }) W4 W
444 : 0,1 A% `8 L" R0 ~) {; R5 }; i* }: I
555 : 6,; R( \ k8 ^. b; A* u
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: C1 R* H, n9 t' T2 h& AsessionPlayerUnlockMap = {}7 K- h. v i5 \" `! E
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def init():; J, J \( @* ]7 k3 ~) g4 | m# n7 j( ~
# Events
+ }$ ]# z3 b8 r9 x% G$ G host.registerHandler('PlayerConnect', onPlayerConnect, 1)% U/ G" f1 f% s1 N' G
7 ` r' v2 C3 { Y" y/ `1 C if bf2.serverSettings.getUseGlobalUnlocks():
5 S" B N. |# I4 v+ X; X host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
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# Connect already connected players if reinitializing$ i' i5 B8 v. T7 ]) T/ y2 \! V
for p in bf2.playerManager.getPlayers():
5 Y* F: [" D* K: R9 O3 h) D* Y6 m0 B$ \ onPlayerConnect(p)! |, B9 `" [ y" G' k! }* `) L
5 I. b& D. A* \$ I4 E9 ]6 D$ g if g_debug: print "Unlock module initialized"
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% [7 P8 E, G$ i0 s6 M# ~/ i m, D
class UnlockSet: pass5 J) }; g1 l% h( e. B
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def onPlayerConnect(player):
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% y' t! s/ {: | defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
( k8 z! b& c: R* a% e host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
% s; [8 P: A' n q; u7 i& v) E7 v& w0 t( }- ]$ p7 T
if not player.isAIPlayer():
$ C5 N6 |7 f5 m# F4 x! D' N4 l0 N id = player.index
K0 f/ s/ S4 m) A" J- g5 t reconnect = id in sessionPlayerUnlockMap
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3 | t. c2 Y& J0 ?- v$ \9 c& O' T # always get new unlocks on reconnect/map restart/map change etc
7 \: }6 }; K6 n( D7 L if reconnect:: _/ ^; |, u: b* d, D% ~
del sessionPlayerUnlockMap[id]
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newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}
6 b! p+ L+ v! g9 C( f% J& n for i in range(0, NUM_KIT_TYPES):
$ R% s: H3 _) V. y newUnlockSet.unlockLevel = 0
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6 N) | Z: o! ^# c sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]
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: ]& x4 ~. C4 A1 {9 [1 V if bf2.serverSettings.getUseGlobalUnlocks():2 Y2 r6 k2 \6 O) x
if player.getProfileId() > 2000: : O* m2 w A# D' u" p) H6 W8 ?+ _: H# D
success = host.pers_plrRequestUnlocks(player.index, 1)
E) x( ?$ A; q2 Y if not success:8 C! H7 \; _8 x8 e7 W
if g_debug: print "Failed requesting unlocks"
# n- v; v- z- i6 ~$ H else:
% ?3 U: c" G; {4 Q# b0 W6 t if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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if g_debug: print "Added player %d to unlock checking" % (player.index)7 K6 J1 ]- j! W5 n8 r: {
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+ k( v3 _5 D' k- Hdef onUnlocksResponse(succeeded, player, unlocks):, _% y" h9 q+ o% T/ ?3 D: ?# @# l& h7 A
if not succeeded:8 x2 ]2 ~! K" n! Q3 j
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)) }9 J j1 o$ v1 I1 }! ?
return6 }) l* m V$ t1 O* F2 y
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks: K$ f! x5 e, f1 {
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# translate gamespy item vector into a kit-based unlock vector handled by game8 B o- {. h' g5 G( Q
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]$ p8 H4 z' e5 g( R* f$ k
for item in unlocks:
9 _. X# E8 r% q if item in unlockItemMap:; {1 K. G0 ~9 g9 ~' Z3 k1 N3 i
kitUnlocks[unlockItemMap[item]] = 1" V* S7 ~6 `$ O5 D) _9 a
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if g_debug: print "Kit unlocks: ", kitUnlocks
! x9 h' V+ y, L3 w& z9 v$ S #We do not yet support giving different unlocks to different teams6 a8 N2 e8 z! S0 C( U5 D) J t' ~
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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