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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) 4 q$ P8 `6 O8 K/ b
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
6 q; D E* F y# J在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
5 r6 l+ H9 r9 Y, x: {然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!6 K% w3 B2 k. z+ c
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!
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import host1 }7 F% S2 ]$ N4 Z0 ~
import bf2.PlayerManager
* X& }: w' x8 T% Ofrom bf2.stats.constants import *
; y% \, B: i- ^+ I3 Afrom bf2 import g_debug
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, i3 ?6 z9 Q) @' z# map gamespy item ids to kits
/ I; ~$ e: M& x3 l8 H1 j) wunlockItemMap = {
& ]7 G7 z2 F, X2 ~" y( e! C 11 : 0,6 R' ^0 t8 J- @, m% N" C" C
22 : 1,
; W7 u) W/ F( Q/ v 33 : 2," P& S( T# r/ v: @
44 : 3,
* x# k& k( \6 P3 e O, w; _: ?# s 55 : 4,
* ^! D" a* |0 {' J 66 : 5,& Y! R" K( W% |7 C6 U6 P* Y
77 : 6,
! q" V) V# w3 G ?8 d6 T" a! m& S1 t 88 : 1,( {/ U' E& L' E5 z- r% v6 d
99 : 2,/ V0 g, m- V: k
111 : 3,
' V; Y, Y: D0 d! G5 [ d 222 : 4,: W, p2 t! X! A6 A% T! X6 ~
333 : 5,( i6 g j4 a3 K& p8 `; l
444 : 0,
6 g* {4 A. `- A8 K 555 : 6,0 {; U' a ~( |
}
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sessionPlayerUnlockMap = {}
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% x' f$ z% g3 ?def init():0 f+ [7 J, K' C1 G% K E& B A
# Events
/ W7 D7 n. V9 l! N1 u host.registerHandler('PlayerConnect', onPlayerConnect, 1)* e2 r. p$ v" T, [$ s- s
8 @0 i' @" ]7 |4 R+ Y3 q7 H if bf2.serverSettings.getUseGlobalUnlocks():
! i; h7 i! V: ]! e* k8 p! y host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
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# Connect already connected players if reinitializing
8 }0 W# L3 N" |5 z% W, O for p in bf2.playerManager.getPlayers():
/ `- ^, E2 x. z+ F( s# U8 N6 N onPlayerConnect(p)
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if g_debug: print "Unlock module initialized"3 T" R# J5 n: ?1 W6 L' G- z4 q
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# _) M+ b" }; ~8 s5 Z" u, A* f+ X6 K2 o8 j7 m0 R) }
class UnlockSet: pass
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0 T. O8 _( f6 Y+ k. bdef onPlayerConnect(player):1 W4 i: q" K/ @5 p
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]. R- z" X7 F+ Y! i7 M5 A
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():" ^7 G& {( b/ H7 h
id = player.index+ b# @3 w3 p5 S# \) g
reconnect = id in sessionPlayerUnlockMap$ i& F8 ~( a# N9 S' _
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# always get new unlocks on reconnect/map restart/map change etc: V) F1 p4 x ?& c$ r; N C
if reconnect:
* L) Q. z6 m6 L6 m del sessionPlayerUnlockMap[id]1 Q! ^5 ~) r! T7 E6 r
$ ?* \7 f3 i+ |, [7 k5 E5 F newUnlockSet = UnlockSet()3 W+ M: }7 Z2 C
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newUnlockSet.unlockLevel = {}$ s$ d' g1 z; j
for i in range(0, NUM_KIT_TYPES):4 {! Z/ k% k0 {. A6 g% T) |9 g, h
newUnlockSet.unlockLevel = 0
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# M9 u. m! @5 R* b7 u+ [ sessionPlayerUnlockMap[id] = newUnlockSet
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% n. a! w' H* V( S" s, ~ player.unlocks = sessionPlayerUnlockMap[id]0 Z3 h/ F; Q* ]: n$ d! H/ Q+ s
5 X$ F7 ?6 c( n, \& R9 }. x if bf2.serverSettings.getUseGlobalUnlocks():9 f2 ^! i. Z! `
if player.getProfileId() > 2000:
# ?2 r$ X Y3 I6 m* ]# C% o" } success = host.pers_plrRequestUnlocks(player.index, 1)
& M2 t$ V/ W! g0 [* J+ N5 E, Y if not success:
f% r" g v( T8 H0 q/ J) X' H5 a- O I if g_debug: print "Failed requesting unlocks"* }' S: T2 K- a; f3 W
else:
5 g4 J# A; g( k( w/ b$ h1 t if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index; V1 H9 P0 S0 i4 }
& _; ?( p* N2 p3 L if g_debug: print "Added player %d to unlock checking" % (player.index); D) k! E6 l) ?; i3 V5 K& v
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& e7 w3 _) t0 A/ P I+ Kdef onUnlocksResponse(succeeded, player, unlocks):
0 |$ q5 C9 y$ R if not succeeded:* z0 D* ]6 v% J" m" N
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
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: }- K# A6 h' p' s- f # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks
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# translate gamespy item vector into a kit-based unlock vector handled by game5 r. ~# ^% v6 x
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]/ a' _6 ^( x5 g ]. f
for item in unlocks:3 `! z: j. t% f6 m* H7 M
if item in unlockItemMap:
) x9 D9 Y; t+ ]# z/ @# j; c- b kitUnlocks[unlockItemMap[item]] = 1
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if g_debug: print "Kit unlocks: ", kitUnlocks" b4 p5 m; d2 s3 M
#We do not yet support giving different unlocks to different teams
/ @4 ^5 {6 `# e2 I! T; c, V# U host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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