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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
$ j- `6 R% x$ i) _ 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:* M# j/ w" n6 S4 U! ]9 v
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
/ V( x- v" L9 w7 A& u然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!
7 v+ B' M+ {, H最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!2 D+ }6 O# u- N- `2 A
+ w1 v- D' G* Rimport host- y' I% o: _& q; @( Y" _/ m3 Z
import bf2.PlayerManager" u! x1 f8 m0 A+ e9 _
from bf2.stats.constants import *
1 n, R x$ j* G, @3 [8 b5 z1 X: ^2 ]from bf2 import g_debug, u/ B, I1 N2 {) J) i
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# map gamespy item ids to kits. @) k) N5 c6 d3 H5 O
unlockItemMap = {0 ]3 I" h W' Z
11 : 0,0 H2 ]. E$ K7 v1 F) ^
22 : 1,
. k( z" l1 W& }, x* z 33 : 2,
# B- q/ A3 Z0 o' c1 i; o 44 : 3,, c9 m3 R, d/ p7 f5 m( X7 ^2 x
55 : 4," q8 L: [ Q1 m" `3 n
66 : 5,4 T; {& P& v) x- ^
77 : 6,
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" l$ J) W9 f( f- c) k; i. B 111 : 3,: t7 ]1 P% _8 {
222 : 4,. l" \" J( }7 a, k8 N a
333 : 5,$ Y) _4 l7 s9 N* f: R8 j
444 : 0,: s1 w6 x% J5 h$ [
555 : 6,
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+ F* [* i# Z9 J0 I0 m1 e h. Z8 X: M6 Z1 W, J2 T6 ]
sessionPlayerUnlockMap = {}. N X& e0 M: h% Q; B. C
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def init():
% ?" Z7 s! I. C0 p! v6 k/ C6 w # Events* M: n8 O4 k7 p- d, I$ F; _2 s& t( p
host.registerHandler('PlayerConnect', onPlayerConnect, 1)$ x) y) k% w" c/ J1 k; d
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if bf2.serverSettings.getUseGlobalUnlocks():0 W! D! \/ }' J. f, G
host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)
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# Connect already connected players if reinitializing
) f; _& w* L5 ], X4 Z9 [. ] for p in bf2.playerManager.getPlayers():% j9 V. v% V% P) D3 r
onPlayerConnect(p). Z: W" R. h! k5 B# q
5 H7 N$ O' c2 s; W if g_debug: print "Unlock module initialized"$ G3 ?5 o8 w2 M6 {
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class UnlockSet: pass# z" I8 ^2 I3 m% E! \
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def onPlayerConnect(player):
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# m# y" n5 G* N( D3 o; ^ defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
" {2 Q) F2 }- d$ {: F, L host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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if not player.isAIPlayer():8 o- n, I" @+ G* ^$ W
id = player.index
% ^! x; I! Z; g$ ^* j+ N reconnect = id in sessionPlayerUnlockMap( x u: n6 A" h7 X9 T
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# always get new unlocks on reconnect/map restart/map change etc! H( ]! k) }7 B! v2 a% s% J, u
if reconnect:
" G' p* _* [- a$ l7 q4 F* V) C del sessionPlayerUnlockMap[id]7 O7 ]+ D2 r/ _: K# k) f
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newUnlockSet = UnlockSet()
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newUnlockSet.unlockLevel = {}: M0 B( s4 B& X: M" e' Q) Q
for i in range(0, NUM_KIT_TYPES):/ N+ r# k1 p! a0 |
newUnlockSet.unlockLevel = 01 y6 i3 Z) K8 h, {, ?( G
6 J$ J4 v1 S, v6 @$ ?2 j7 S! }+ w sessionPlayerUnlockMap[id] = newUnlockSet/ t7 a9 S4 h7 `% a. y
9 C$ Q7 ~5 k N+ J! B player.unlocks = sessionPlayerUnlockMap[id]( a/ d# b4 v# c& @* T5 F |
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if bf2.serverSettings.getUseGlobalUnlocks():
& o+ N" `$ J3 G+ E if player.getProfileId() > 2000:
3 j, b5 U r' ^$ w. s: B success = host.pers_plrRequestUnlocks(player.index, 1)* E% M% R* z: A" D
if not success:
7 |/ r3 j1 p" W) ~ if g_debug: print "Failed requesting unlocks") }! k; g" {4 x% _+ H3 D
else:
& D$ r$ k$ @, {+ P9 |) G if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index9 ^2 y7 T4 W8 s R$ A3 w; z
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if g_debug: print "Added player %d to unlock checking" % (player.index)
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def onUnlocksResponse(succeeded, player, unlocks): `% \- e4 @& O
if not succeeded:
# f4 j) ~! i1 g4 t) b print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
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( n$ J" O s, I3 g2 Q: G: V: ?8 Z # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks, ?% ]8 q( M7 u! w
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# translate gamespy item vector into a kit-based unlock vector handled by game
# A0 U0 {: B9 t! t8 L kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
( q+ u) C# y; ]4 W: ]. s/ J for item in unlocks:- d# S7 K' s) b; C f3 _. J
if item in unlockItemMap:7 P( n- ?. }, G e/ j. ~
kitUnlocks[unlockItemMap[item]] = 1& x& E1 F7 @; f6 q
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if g_debug: print "Kit unlocks: ", kitUnlocks
# N$ m9 K- h4 D( X+ K/ h& i: Z3 v; y #We do not yet support giving different unlocks to different teams$ L9 F1 n/ M% x; [; j- o
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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