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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样)
$ X* s" C! D* _1 q# p4 s# L2 H 路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:
1 [5 O) k/ p( K9 b6 g* E在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话
" V) z8 v2 i2 b' \# x( i4 x, @然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!5 X3 r; d* S( {' X% N& q: B
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!& @% G3 x7 }! h4 z, X2 n! c1 o2 r
. A1 r3 [% e. M& \4 P4 Fimport host
2 b8 m/ ]7 r, t3 X4 Q4 t5 L$ O* ]2 yimport bf2.PlayerManager
' V) O4 u0 N& R: D6 ~# kfrom bf2.stats.constants import *
" M8 Z/ v. S. z% J) M% [from bf2 import g_debug$ q+ ^ ^4 M0 c# J* N# x. Z& C9 i4 K
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* p2 j# a4 C$ B# map gamespy item ids to kits! {* S/ }& R/ z8 U! b1 N
unlockItemMap = {% O. g. \! h, J
11 : 0,
3 l0 D: ^( _$ x5 c9 r& N" L5 x 22 : 1,
' N9 s: k0 h+ h+ S' c( u4 z 33 : 2,
2 l |8 ~2 u- k" I 44 : 3,
$ {' ?+ K4 L" y ^( x 55 : 4,/ W% M+ @# N; M7 Y+ L# ^6 i
66 : 5,8 Q* j) }; ]! I# }8 J' o3 G
77 : 6,: G/ U0 N( T! C) q4 X7 K3 y) v
88 : 1,: g9 K, @/ p; x; L* [4 M
99 : 2,0 C/ R7 z. B3 Y$ U
111 : 3,
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333 : 5,
& P) t: }$ q' i# m% X7 J+ Z 444 : 0,
] W. j& d. |8 O1 [+ K- m 555 : 6,% `+ |: r& p+ I9 h
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+ z i/ A3 Y3 tsessionPlayerUnlockMap = {}
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def init():8 |+ B' K2 x1 b: X0 V/ N$ V' ]
# Events
; c* U* ^% X& h host.registerHandler('PlayerConnect', onPlayerConnect, 1)' }) u$ _# i t3 x- y0 t
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if bf2.serverSettings.getUseGlobalUnlocks():
& S+ f/ b l7 j1 \( B host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1) g$ A0 _$ W9 V, S N' E
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# Connect already connected players if reinitializing/ V/ ]' l l4 J! Q
for p in bf2.playerManager.getPlayers():% G1 X# n$ h1 T* t3 u
onPlayerConnect(p)
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if g_debug: print "Unlock module initialized"
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2 Y8 t" b* O( `" tclass UnlockSet: pass7 W3 F) @! @& t, N: U
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: S& L- E! Z" v/ J- u/ p- hdef onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]6 R) M8 J/ @( i. a D3 U4 E {
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)
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/ `, U$ i' T0 g if not player.isAIPlayer():
7 N6 B: d; ]3 A$ g: D* i- l: u id = player.index% K, W$ h q- t4 P0 n
reconnect = id in sessionPlayerUnlockMap
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. b% v/ R/ i9 L7 K # always get new unlocks on reconnect/map restart/map change etc
+ \' j8 t* `6 ^- Q& z9 y if reconnect:$ p2 S5 ?% i* d* ?# k0 \) `5 {( L& v
del sessionPlayerUnlockMap[id]
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newUnlockSet = UnlockSet(): o, j/ {/ M" ]* ]; c$ s
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newUnlockSet.unlockLevel = {}
5 l: [3 ?. S* N A0 M for i in range(0, NUM_KIT_TYPES):
, E2 o- c+ x/ J7 x% C& ^ newUnlockSet.unlockLevel = 0
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4 v8 M9 Q( b, U0 j sessionPlayerUnlockMap[id] = newUnlockSet( G' h' Z1 @9 ]7 |/ ^/ O+ a
! s: I7 d7 g" c/ L$ Y player.unlocks = sessionPlayerUnlockMap[id]
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if bf2.serverSettings.getUseGlobalUnlocks():
9 w0 J8 Q3 }# d: x if player.getProfileId() > 2000: $ U# @! M. @4 X' N6 ]9 U: W
success = host.pers_plrRequestUnlocks(player.index, 1)* j; V, O3 U3 {& q; S9 Y- @
if not success: \; q% Z" ~* s( S4 @* I
if g_debug: print "Failed requesting unlocks"
8 C! ]& d: Y, {. a" {+ T else:! ~* ^# T8 _% s7 y8 _& ~( ?% y1 W
if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index6 D+ Y) o( g7 u0 }/ m7 v; B
4 }) s( P8 L1 L if g_debug: print "Added player %d to unlock checking" % (player.index)
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# n2 s0 m( ^- @6 x0 B; u3 |( d# N" f% ]def onUnlocksResponse(succeeded, player, unlocks):$ A% B8 }. P' l. e6 W
if not succeeded:; n8 p7 ^& y/ v1 T/ { i
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
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. B+ Y1 m0 F" A5 q, H # print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks& K6 n" P9 S' N% k- U, W" d# _$ c+ b
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# translate gamespy item vector into a kit-based unlock vector handled by game
! v( x1 g" H3 a7 f kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
3 G/ L2 s5 u0 m+ z/ W& k, @. [ for item in unlocks:
8 V+ Z& W/ Z/ n if item in unlockItemMap:. T: j$ p g# e+ q: K4 \" I
kitUnlocks[unlockItemMap[item]] = 1: Q% K3 _, s9 J. p0 U- C
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if g_debug: print "Kit unlocks: ", kitUnlocks2 N' D( L' t; d* ~
#We do not yet support giving different unlocks to different teams
- B" _ A. \, t, S& t d4 h host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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