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发表于 2007-1-3 10:12:57
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打开你的战地2文件(每个人的安装路径不一样) ) B8 V3 U$ t& }8 t* ^+ C
路竟是:战地2\python\bf2\stats 这个文件夹 里面找到unlocks文件 用记事本方式打开 文件内容如下:" j$ @( y* H( _: ?( I4 P
在这里面找到:“defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]” 这句话; p5 I% Z& Y3 L! j* Q
然后把“0”全部改成“1” 然后保存退出 注意~! 只改正这一句 里面有句跟这句有点相似别改错了~!& j' s& {1 `8 u" a0 f% ^
最后说明:本方法只用于网上服务器对战(并且服务器武器已解锁而你机器上则没有时),单机和局域网无法使用~~!/ v- P, ?8 b; `4 D+ n' G# B- F
5 N# j3 `! w* _8 D7 \: Wimport host
5 w0 K- X6 N' j4 h9 `" Q9 v& ~import bf2.PlayerManager
: e( g: ?% q+ k7 P1 afrom bf2.stats.constants import *& q% x& q' h3 v7 n: Q5 m
from bf2 import g_debug
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# ]3 _: G% z, n- F- g& G3 D
# ?8 M5 C7 e6 j5 c# map gamespy item ids to kits
* w# F/ R, z6 j; q2 k- n, SunlockItemMap = {
" ?( E1 d1 U! b) C 11 : 0,
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33 : 2,
4 }, z) r. K3 d 44 : 3,) X g. ?7 g5 T5 U8 r
55 : 4,
: A% A1 f/ l9 m# ~$ w 66 : 5,
2 h+ G0 N% n! u, O- x% y" ] 77 : 6,
1 i4 O* U/ u: w* B# ^, G 88 : 1,, J. w8 y" q2 p" l* G
99 : 2, N) D. f+ r8 O& Z4 |4 @
111 : 3,8 w1 N1 v1 T, v' H, f: N: G/ h. V- ]5 A
222 : 4,
% y9 x4 Q, k/ s/ W 333 : 5,
2 ^( p6 w6 e3 n8 e2 j 444 : 0,$ q# ~* a- a6 ]4 ~! G6 F8 P, h& o
555 : 6,
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sessionPlayerUnlockMap = {}
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def init():
& c: S& _- S* A/ z2 T # Events# \3 a9 f8 f( i! t# W+ V5 C8 x
host.registerHandler('PlayerConnect', onPlayerConnect, 1)
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if bf2.serverSettings.getUseGlobalUnlocks():
! ]! ?5 s9 M, ~1 d host.registerHandler('PlayerUnlocksResponse', onUnlocksResponse, 1)% o8 N F/ {! k' C
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# Connect already connected players if reinitializing' y4 J# e0 R6 x: Y e5 O
for p in bf2.playerManager.getPlayers():5 \, b( `. @# t4 I, l3 Z7 U" z
onPlayerConnect(p)- Y1 u/ B7 o( g% a* o
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if g_debug: print "Unlock module initialized"; R* X7 D4 i8 z' n0 b$ G! J7 x
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class UnlockSet: pass1 [9 ~' X: s, G$ E1 q
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% \9 m3 f; Z2 U% y; F( Y/ \
: Q M# h6 G( ^& rdef onPlayerConnect(player):
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defaultUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]0 ?: O. ^4 N* b1 W
host.pers_plrSetUnlocks(player.index, defaultUnlocks, defaultUnlocks)8 [) u" y+ O O8 `$ j Q9 V
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if not player.isAIPlayer():" P8 i4 F ]. R8 } v9 ^
id = player.index0 X- J0 z+ c* U8 G
reconnect = id in sessionPlayerUnlockMap! Z/ `0 C& x7 T+ q1 S. F
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# always get new unlocks on reconnect/map restart/map change etc' O% ]- Z& F' U! s8 V
if reconnect:0 n k: m: l( K7 }2 \# F& A
del sessionPlayerUnlockMap[id]
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3 h0 P! j' n1 a1 r4 [' ` ^& o newUnlockSet = UnlockSet()/ \, a* c$ d, f' Y& q1 \5 V9 F
y3 A/ s5 v' q/ Q: m% t* w3 [ newUnlockSet.unlockLevel = {}
7 d) q" F+ `' t; Y. p, U. p for i in range(0, NUM_KIT_TYPES):
4 N6 Q3 h7 t( H% w( p1 R+ Z" c newUnlockSet.unlockLevel = 0
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sessionPlayerUnlockMap[id] = newUnlockSet
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player.unlocks = sessionPlayerUnlockMap[id]2 N+ N. o5 A' E$ \3 O
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if bf2.serverSettings.getUseGlobalUnlocks():
7 a; u/ Z8 Q! J9 t8 O if player.getProfileId() > 2000:
, Q: [6 L7 Z: v7 Q4 y* ] success = host.pers_plrRequestUnlocks(player.index, 1)5 E4 U9 ?1 y( |( l) Q% u3 [( I
if not success:7 X2 S" b3 L! ]. L, x
if g_debug: print "Failed requesting unlocks"- i2 @+ Z8 z X v8 z9 {
else:
# \1 U+ X3 b9 Y+ C# ^" o7 r/ ~+ t# S if g_debug: print "Player %d had no profile id, can't request unlocks" % player.index
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if g_debug: print "Added player %d to unlock checking" % (player.index)
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5 x8 |! b1 H5 o+ \& }! R" u& b% V tdef onUnlocksResponse(succeeded, player, unlocks):; B( M" u* Q3 F$ h0 w
if not succeeded: h8 n& L" |. b5 m
print "Unlocks request failed for player %d %d: %s" % (player.index, player.getName(), unlocks)
( F/ G: y2 H* N return
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# print "Unlocks received for player ", player.getName(), "(",player.index, ") : ", unlocks- `; w+ B: r0 e3 a+ s
; Z/ x0 p7 }- a2 v; K # translate gamespy item vector into a kit-based unlock vector handled by game! ~2 @# w8 H9 L ^
kitUnlocks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]$ \6 T1 F1 X1 d2 {5 ?4 T
for item in unlocks:
; r8 u$ B8 h! m. m% u r _9 Z if item in unlockItemMap:7 \, x" P" q+ y1 G, U* Z
kitUnlocks[unlockItemMap[item]] = 1
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3 L' a3 Z. E& \+ i if g_debug: print "Kit unlocks: ", kitUnlocks7 O( \0 [4 ^% X! N; C
#We do not yet support giving different unlocks to different teams- t+ f$ i2 d- i+ b, C; X: q! ?$ B& D. {
host.pers_plrSetUnlocks(player.index, kitUnlocks, kitUnlocks) |
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