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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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+ P8 b4 {8 ?# c6 `0 oHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
% S5 h2 x# K8 XUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.0 d& o7 M0 X* [
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.1 |& Q& ~7 V1 ]2 o5 T
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.9 o2 m3 n' L; e/ A0 ~
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8 ~, [; F F! K: ^: A! S2 I: vMouse acceleration is the same as Beta 3
3 r" ]: [, Y( eALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
4 F/ K3 \6 v* u( F; o0 D8 M& r5 ^2 aYes Special Forces works3 G# b+ z) M4 L! _% g- U$ Z+ q
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
$ u: `2 _) I) [ Y2 G. K' yFlash bangs look fine on my machine with latest nVidia drivers.% o: c# b2 g. ^2 d' Y
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD./ B% g1 R, h7 O! z4 P
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