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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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1 i7 ~0 C8 P" dHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.2 n9 [$ D8 v4 v" m
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
2 f" h) v, a3 c5 R O d$ \You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version., V7 }4 J! `( P0 Z$ W
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.8 S3 t4 Z* Y; H0 l* L
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.4 O! m f0 u7 {9 I( m+ ?
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7 ~) ?& V8 Q9 R. o! ^4 [9 WMouse acceleration is the same as Beta 3# G5 R$ Y) D, [! L
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched." w9 ^ N" l/ o9 k& g# l8 O
Yes Special Forces works+ V# W, i" v4 d0 [% ^3 i& X
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.1 F' T4 M" ]- `; `1 ^
Flash bangs look fine on my machine with latest nVidia drivers.; `& F; s6 n" R) i+ E7 f0 r
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.* I0 }, j" T* f7 R
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