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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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以下為原文( _3 r3 ]6 h& m; N; Z- c. N* y: F
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
9 [; Z$ Z/ z9 c5 k* Y7 n: zUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
' H. v8 X( V. t: I8 N# ^You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.% \ F& Z% F$ x* Q$ I2 _+ n+ X
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.4 Y7 {! J& A; s; w/ J
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.% k; T1 f) c" C+ @0 D
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- q- u; X5 U5 oMouse acceleration is the same as Beta 3/ S3 r4 r: ^1 h' V C% y
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.' g$ p* B. l' |: a9 D8 k
Yes Special Forces works
3 M4 B. ?+ c D) @Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
0 H8 `% i! i t+ `Flash bangs look fine on my machine with latest nVidia drivers.
+ p3 B3 g' K3 U" q m& F/ QHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.3 p9 [0 b" T; g3 p. b* X
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