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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
6 U2 u/ G- a2 Y2 \推出時間未知& B7 a+ i G- j7 I2 M- u4 D) q# C
以下為原文- f1 k0 ~- Y5 b" C- H* J, E' _
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.7 J2 R8 R7 a5 Z1 G: d) l$ {9 q
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
3 T5 o% V6 B L* `You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version./ q" \ }3 ?9 P; y/ X
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.. n+ H, p; s) w' d( k$ z
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 3, `4 y3 l- o0 O: B7 O
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.& R$ ~' c l2 C, X: B+ L: [9 v
Yes Special Forces works" M. b. C& A# l8 i5 y6 W. p5 j
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.2 z4 ?3 i8 F! F/ q8 z) m1 I
Flash bangs look fine on my machine with latest nVidia drivers.9 ^" I7 o9 t5 s+ k* F, H" Q2 ]
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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