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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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以下為原文
- ]0 b5 N( e8 u, VHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
+ N. I$ B; h) wUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.5 I3 B) Y# H9 k, L2 T
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version." i' h& g9 D, M0 B& s. ]1 W( o0 d
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+ E. g0 x- q% t( b5 YI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
2 P, ?% Z3 y; ?( p1 lSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 3) e h4 w0 n9 j. l! N; W' m! }% c
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
0 H# p, h# B4 E' X% fYes Special Forces works
) x- \; @, m( m% ^! d1 | l/ JVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.! Z9 m' l% w/ \/ G" \
Flash bangs look fine on my machine with latest nVidia drivers.7 D3 N6 r' i9 X3 ]7 H# A8 a: `( {
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.7 @% f# Z% b* B7 r" v
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