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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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以下為原文# E( o0 @2 u2 \4 S" f
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.- I6 k% }/ @; J; u
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.* y+ O2 l, v3 X/ o# ?1 ^
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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% [! s! T' S' U. s. mI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.) ?- H, I$ E& V, l/ x, w1 ~7 X
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying./ Q. r$ U* E) E; h
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Mouse acceleration is the same as Beta 3( }0 L7 \& u* d% t3 K. [
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.( r _& ]6 a) P: d
Yes Special Forces works) }: s) D& Q1 d) b [& v R
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
2 p) C0 M- l. e( GFlash bangs look fine on my machine with latest nVidia drivers.% T- G4 R ]3 \. T7 m
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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