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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期% Y) I: h* w& \0 Q- Y
推出時間未知2 o, r4 A1 ~+ m( z% J" v0 ]
以下為原文. S2 W4 E. q9 k# T- r, e. |9 I/ |
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.6 b, q4 h) \6 h
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
! ~" l. |' M1 s; u! K% Z1 m) bYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
0 t( W' k! E# C$ A+ XSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 36 U% o y, I% f
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.0 Q f) @. z$ T( j6 ?" R ^& q$ F. [
Yes Special Forces works/ O& u, V' {5 W; G
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.$ f/ I# M# v% Z6 w
Flash bangs look fine on my machine with latest nVidia drivers.0 |- q' l% l; l- Z
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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