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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期; n/ D: F: j- n
推出時間未知- m( S9 _/ q5 W- z$ Q5 G) T% [$ Z0 e
以下為原文
) g+ ?, h% O u Y: f4 T# }0 Y% N! r; G2 ^Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.# y: `/ R2 ~, M# ^9 Q( u: u
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.7 ~6 B2 W; r8 H; f
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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# ]2 `5 l0 U; X: M9 W# _+ [4 `9 E5 dI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.6 a+ Q$ G. |% S" I7 u) ]) v' |
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.) d8 S, s, i @8 l
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Mouse acceleration is the same as Beta 3
- ]5 L2 N, }3 E4 x+ UALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
* S) T/ i6 D1 t8 o: G3 zYes Special Forces works
4 r: |! b4 _' j7 u5 j gVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.+ N5 V7 I7 b* [+ b
Flash bangs look fine on my machine with latest nVidia drivers.+ j: |& \& n1 Q* n+ O- g5 I/ ?
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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