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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期7 t7 ?& n3 `- z2 ?+ p
推出時間未知
: |8 Q7 T2 w2 d4 B& O以下為原文: n: m: h4 Q; J B- O# b
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
$ D' B& V! ?1 vUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.; b: H( v3 T" w. G6 f
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.& J$ ]9 H$ H1 i
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.4 h) z" y7 X( C: }8 H
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 3
; U0 E0 F1 v4 _- D' p1 dALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
, s+ \4 j0 n6 H) x+ FYes Special Forces works
1 T1 U' r# n! w" W/ l7 lVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
9 I" ?9 a3 l4 T* p, CFlash bangs look fine on my machine with latest nVidia drivers.
: q; t& x V" t/ BHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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