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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
' k: W+ U# f, B推出時間未知) R4 D4 b' r) i
以下為原文
. z8 X U: v0 ~$ _2 R, ?& S/ gHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
: @ u" t/ _8 M7 PUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue., u7 F& r( a5 Q1 k7 g0 R
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.# S5 S9 b" F( c( p& K5 {: E
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now., D5 x+ v; f9 x* E L
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.+ v$ P4 ]8 x2 N+ e
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Mouse acceleration is the same as Beta 3
2 a9 x* C7 l7 Z* ^3 G6 e# iALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.+ q( S. W7 k/ _3 j
Yes Special Forces works; I+ R9 C( g1 b9 s/ }. I
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
2 K& b) Z( Z* Q3 I; Y6 i) uFlash bangs look fine on my machine with latest nVidia drivers.5 ^- `5 i+ w$ X; v+ ^
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.7 s& l2 A1 y4 j- n, Y5 o% J# r
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