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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
2 X8 U' f8 d; o1 _) E推出時間未知
0 O0 B8 I( r, A( L2 L3 {9 M# s以下為原文
' f! E1 F: Q |0 }+ @: ~5 SHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.+ k* C" ]' ~) m8 |% Z* s* x/ f6 d# f
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
* E6 U/ w* X7 h+ j+ L& O7 Y$ P7 ]You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.0 t0 Q: g# K8 R5 T! Q2 r @
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.0 _% t7 l/ t3 V4 \. t
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 3& M% W3 n+ ~! v! ~
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched., ?# k& _8 p) V3 o- p
Yes Special Forces works
$ K1 X# H0 t5 U1 }0 G1 |6 eVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
( r: O/ K; o+ f% N0 p; v' c4 g$ |* uFlash bangs look fine on my machine with latest nVidia drivers.
/ P; S! O1 k- }. a' S3 |" xHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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