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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
3 d" E7 Q9 Z( s1 f# n1 ]" X2 w推出時間未知
7 g4 u. |- e4 E以下為原文
4 J7 r1 M3 W5 [6 GHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
6 v4 Y V4 |9 [- Q1 lUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.( _+ _5 ` n# u* q
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.1 u0 J8 |# V6 Q0 I2 F
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.+ D# M" C& ?# x4 U9 Z6 [
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.' F. h( o' b/ Z7 Z7 x
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Mouse acceleration is the same as Beta 3( J* n& ]/ |3 n; A/ o
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
& r/ ?5 e3 n# e* h0 y: ?( R# EYes Special Forces works
4 D% D T# m: M: G8 `Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.' f' n% e& ]2 a6 q
Flash bangs look fine on my machine with latest nVidia drivers.3 e4 Y+ e$ j- b4 a( O% n
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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