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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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0 y% o; Y' E5 T7 \, j以下為原文
2 T/ C" ]! z2 @* m; GHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.9 n. u7 e( K7 F7 O2 x
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.& a) O7 [: q) |. u/ ] K. Q& S9 U- ]
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.! p8 n* E3 z1 C1 w. }* h
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
: _! d; J3 X# |+ t' k# O5 H: OSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.! P- r3 `* W/ i" J8 f/ T
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Mouse acceleration is the same as Beta 3% h) w7 Q- u6 C+ L
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
" V6 `5 y) p v* d9 |/ qYes Special Forces works2 X8 g( |& F# ]6 v7 v+ c/ p
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
9 D. j+ y9 ]$ q! N8 _Flash bangs look fine on my machine with latest nVidia drivers.: e; u. x7 A& c8 q5 f' u" P7 |8 ?
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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