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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
y1 q |* u- @ g4 n h推出時間未知
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Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.9 Z* m1 _& Z$ |
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
' o6 a# i4 ?1 m& TYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
% \% u# w4 R# S2 c4 G4 MSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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! S: ?* C1 r" A0 oMouse acceleration is the same as Beta 3
: C% N/ I% v- B# @9 l2 lALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.' J& l, L3 E7 u9 I* `- R* e9 p' G2 V
Yes Special Forces works
/ r0 u; m9 ~/ pVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
4 }% ]9 _. J8 \: k+ k6 j1 i5 \% BFlash bangs look fine on my machine with latest nVidia drivers., v6 c1 x' |4 x! k( P5 J
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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