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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
2 ?9 X/ h) C- B+ \. Q9 D: M" t推出時間未知
$ _; p+ f6 L. n: b# J$ ~以下為原文
* n5 h' R' [5 J( b2 T; \Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.: R! g0 D- s/ ]' a$ E
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
+ k' C) _. j, I3 [( n7 A0 Y# oYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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2 L6 R0 s* ]: f' f# fI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now." c5 ?5 S3 Z7 T( `/ U
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.2 p) c- r% w) t
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+ p+ _- i ]) r; u8 h* tMouse acceleration is the same as Beta 3
3 t$ f" V0 d* z ?7 yALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
3 F3 M7 h, [% ^0 N1 Z8 bYes Special Forces works/ _- K0 H8 ?% b& R! x% A( j! _ v
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.; a: ^) E' g6 H# Y! q+ ?
Flash bangs look fine on my machine with latest nVidia drivers.9 C# b" f& G+ Y0 N
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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