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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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1 }- r+ z. G$ Y6 D6 ~! K% u( ~5 k7 F以下為原文. O7 F z6 C4 t' z9 t( ?
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
' j* d, ~" Y6 p6 P5 D, A& S3 YUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.6 e6 K& e9 @" J5 |' h3 N6 W0 P) y
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.# f: p2 G8 D/ m) k0 c, C$ s" n0 U8 K
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
8 V& n' T. ]- O% ASorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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- O( H" L9 v: A. p x4 \$ oMouse acceleration is the same as Beta 3
% B8 A, r5 N5 `! _" j& O) d6 PALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
9 W$ A% N+ Y1 n% u5 YYes Special Forces works
2 t+ c6 ~; @& J% {8 o& {8 q# v BVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
8 \$ q0 S+ ~' h% \% p% m) H% e$ MFlash bangs look fine on my machine with latest nVidia drivers.
& y6 n) h% [6 c& X# b- T- q$ C0 kHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.: e* w: k, `+ W
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