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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期% R7 y! ~/ s6 t/ [4 O
推出時間未知
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Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.8 ?8 |2 j" U" M& c% x$ p
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
( l7 ?* f2 R* G& ^You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.1 |" I' B- F6 ]& Q
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
" \6 f/ J5 _+ eSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.4 B/ g7 V2 P- J4 z
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Mouse acceleration is the same as Beta 3
# T6 Q# Q8 m- W) s) i& n" \, UALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.; z1 v4 s: y; Z* N4 k' y
Yes Special Forces works) Q4 E. n2 e; R1 Z; [3 K
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
/ N! M; w8 H+ k' h4 e1 ]) X2 LFlash bangs look fine on my machine with latest nVidia drivers.' C8 i8 A% K3 K$ N5 V, ~
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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