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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
2 o) p* d" k$ H! A推出時間未知
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@# C! Y/ [- k4 L, y; g! c7 ^+ e) QHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
# q2 ^) f, {" \ u/ dUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.6 C0 V9 Q0 |% X1 B8 r$ F/ B
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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9 S7 b4 N( k2 EI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.' l# {1 F$ q- A7 U4 A
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.& V- E1 L% x& ~/ \8 R
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Mouse acceleration is the same as Beta 36 b! [# J6 O5 i( U7 |7 A
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.$ q- j9 x3 {, D; ]7 W9 x K) M
Yes Special Forces works
3 o+ v+ H+ h" l7 n2 X- DVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.7 K0 T( V5 _1 X! P1 \1 r
Flash bangs look fine on my machine with latest nVidia drivers.
- N* V% ^: s" b4 D1 S- M) e4 `$ kHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.& l0 h' p9 [/ B) \+ @
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