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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期+ W6 l+ y/ m+ | a% X
推出時間未知
; s1 k- b( P- _以下為原文
* g7 l1 [3 r+ j9 Y' i! |& {9 L' C$ |Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
& P: G/ O; G6 H P/ r, ?2 G: |Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
. c3 z* m. y3 L$ YYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.* Y5 P4 {; C M# p/ ~( H- ^
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.% k9 T" z) h. S: f! r: K
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying., T( ?& E* e6 c2 n
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Mouse acceleration is the same as Beta 3- y1 J3 |6 D5 w+ M! p% a6 Z1 w
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.0 a) c N9 J5 m- }/ \3 j
Yes Special Forces works
7 Y# g% v( O& rVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
; n# h# }2 g7 s, _' N' o. LFlash bangs look fine on my machine with latest nVidia drivers.
% N3 c9 T" C* u2 _4 r+ a1 NHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.4 F( H1 U/ E. |4 ~
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