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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期# q: }5 |: `0 U' B* [! \% B
推出時間未知
" y9 {: r: P, X8 u Y, R* N& f$ j以下為原文. p8 }' d% v4 a, ]3 g) A
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.2 x" z# v( |' f( x* y3 g U
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.8 K) X2 f" E* [/ e% B
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.$ q( c, Q! m* }5 c- o/ l+ G7 O
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7 ?( C, F7 A" t* o2 K+ F5 v. t' CI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.* E. T' M. ?! {8 C9 g
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.# P9 a1 m0 D! Z6 p5 Z
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Mouse acceleration is the same as Beta 3
( c& y* {7 a- S2 P) o( g- {ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.4 a: c7 g1 i) e! X- {7 B
Yes Special Forces works
+ J* z" d- G9 u9 U& v5 ? QVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
# u" _* U" p- C9 eFlash bangs look fine on my machine with latest nVidia drivers.: G1 ^# v, I3 K1 {
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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