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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
( ]' w- D$ l& ^% C+ c# V$ |. n推出時間未知
; x. Q6 Y/ ?1 ~0 w# C以下為原文8 Y+ n0 M4 m6 ]# U8 u) q5 n
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it. [3 t( H! B5 U$ q
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
. J. ^& E' c% a3 V! {6 Q8 F) zYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.5 ]- f) C) u% p) J$ `/ s7 N
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.2 o# h7 @! F* M8 ^6 Y% z$ E0 p
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.6 p2 Q# h! F+ `7 g7 e: \& ^
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% N7 ]/ C6 X# J! r1 W* _Mouse acceleration is the same as Beta 3% a& I: {$ J: [+ b! A1 _
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.* _/ ^3 M) M, |5 N: Y, X
Yes Special Forces works0 B+ k0 {1 d) h# k* O" B
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
& b( v0 q2 g- O! T+ qFlash bangs look fine on my machine with latest nVidia drivers.
4 f7 C9 Y& j" Q# W$ P8 XHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.& D7 N7 O/ z4 D& K) f* Q& V
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