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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
[. Z6 y9 \$ T推出時間未知# I0 y* Y% i) K- J9 {3 L, K, u
以下為原文
7 ^* f- Z2 u9 n- X7 c4 eHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.( w! o7 \/ J+ r3 Y
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
/ d9 _6 @8 K3 P* mYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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c: }* }+ {3 ?( v$ KI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now., m2 _1 ~3 ^& g. b4 o' f
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.1 h/ `& b; {0 @6 I) a
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Mouse acceleration is the same as Beta 39 w) { U2 T3 }+ G8 f: u a
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.# K- T: j* K8 k- Q
Yes Special Forces works- p8 J/ O0 p, W, B: w
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops." O2 L- H! c: W1 p% x( G
Flash bangs look fine on my machine with latest nVidia drivers.
5 t' E, S& J8 c2 B# Z0 |0 MHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.- h0 c; s, v' k4 d0 T! j
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