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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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7 i6 u$ n$ n% ^$ Z6 j, d/ n以下為原文 B1 |" ^7 o' Q1 {
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
7 U7 A* D% ]. E9 u5 _; w0 J3 J, V0 RUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
$ `- F8 t- u- |" V$ v8 EYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
4 ~0 _8 I& r# L- A L$ XSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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$ ^0 e8 l+ N2 T: m5 X+ xMouse acceleration is the same as Beta 3
! @1 v* t4 n z4 Z, AALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.5 f) N) c# I) _9 S( H4 o) o& Q
Yes Special Forces works
7 |6 c: a+ q$ @5 Q0 b- GVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.4 | P7 ]7 ~( x6 v
Flash bangs look fine on my machine with latest nVidia drivers.. v' n6 W1 Q+ @
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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