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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期4 q$ }' N1 y ]
推出時間未知
8 T% S$ D) Y- |5 N, R7 y& e& B; D" G) d以下為原文& Y! I; A8 G% g
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
9 g1 ]( ~4 x7 Q- [: P4 O* l: RUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue." j9 z! f, o" M
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.3 o |6 S* K' D! H C
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! M& n. [+ w1 KI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
" B& f( P8 u, S- V2 l+ R8 a$ {$ p$ gSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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: a4 B" @! w9 N: I# }4 dMouse acceleration is the same as Beta 3
3 t/ n( Z! o* p* q( Y& d7 t, x. G$ vALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched. `+ a, J& g5 G9 T8 K# M$ L7 W
Yes Special Forces works
5 x$ ]) r$ H: u: I/ e/ oVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops." U1 u0 J @0 @# K( v' \
Flash bangs look fine on my machine with latest nVidia drivers.8 W+ `' ^ f( d% e
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.+ T! z. s; v& U' h- X
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