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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期# ~0 X1 I0 q1 \' }/ Y9 V2 ?# o
推出時間未知3 K" }2 ^0 c# o' t! u9 F+ L1 {6 o
以下為原文9 V! m. |6 M% S u# H9 {
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
- i) K/ e4 f' g9 F9 \/ LUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
/ @0 K8 V, R- v8 g1 T: p$ aYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.+ j/ n% O1 y% A
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
P+ I; q h3 s3 BSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.1 m' u# O U# ]9 `7 _6 c/ h7 B
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Mouse acceleration is the same as Beta 3
' r l3 z3 S$ Z( b4 B2 F, m3 {0 hALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.# K; x; G& }7 Y4 E6 c X
Yes Special Forces works
) K, N- y+ n2 r- w& k! vVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.; j; N8 `6 W. v, O1 W0 T: F; F
Flash bangs look fine on my machine with latest nVidia drivers.
, Q* F7 {8 q9 nHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.- m8 W/ o* w5 ?2 D0 p
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