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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期- F% {) _/ S+ E0 N- I
推出時間未知
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N& K. D' S ^5 A1 \Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.5 h$ ^7 d1 m; c* i& h3 U
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.# T2 P& T1 x. k- I" B1 S2 y
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version./ F3 h* R" \7 t! C5 \+ G
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.: h* v9 K: ?6 Q7 B5 _
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.4 J1 v8 z) S! \! i
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Mouse acceleration is the same as Beta 3
8 G+ E8 l4 \7 u5 Z: [1 v/ W8 lALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.. L/ X0 k# q% y f$ m3 W' N4 A. a- u
Yes Special Forces works* ?5 H2 w# p0 a: D6 m2 V
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
) A; S. I7 E$ g& tFlash bangs look fine on my machine with latest nVidia drivers.
$ I- q& }& ?! s3 U tHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.& w6 _. H1 d( l' `
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