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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期" U& M( l* X4 U* D- E0 o3 n E
推出時間未知
2 ~; { p9 G7 Y$ y+ X以下為原文
& G# h( W. A; l v$ ?1 jHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.8 s4 N- J6 g1 j
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.' ~/ E( ]. a: E; x1 a, j% R
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
" g; o+ m0 ^3 Z& U2 u$ v cSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.$ `( R& E- t1 b% ?6 ^4 ]6 a( F& Y
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Mouse acceleration is the same as Beta 3
& G5 S2 f- d5 p; sALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.* S0 g K, I& F
Yes Special Forces works
: {% J* ?* O5 Z# F- h3 qVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.2 t& F) K5 T U4 W
Flash bangs look fine on my machine with latest nVidia drivers.1 R& \. f; D b5 i5 m* _/ c4 y, P
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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