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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期) D' F0 s$ M2 i2 |, y7 F# Y; t
推出時間未知
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Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
! t: z) O6 M' T* Y- Z5 p* uUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.1 I7 e: q' [+ G" v8 v$ p
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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, _& h8 ]/ s; b/ a FI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
: H% _7 r3 v: B K& [Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 3
3 x; Q0 F$ Q2 p0 zALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.; H# i) Q) m7 z
Yes Special Forces works
4 W" ?, E9 p7 u; X. ^6 E) RVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.4 \ d! m- f" H& y# B/ j4 b
Flash bangs look fine on my machine with latest nVidia drivers.
4 t% S2 H0 n2 y0 r1 H# x- h+ VHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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