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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
' P) c1 N% M1 k r, I推出時間未知3 z; ~; L3 _* D' Z: K& |
以下為原文 n6 l) e5 ~8 [2 H" b! M: g" t) y+ A
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.6 y8 X6 {$ l% }) \$ q. `
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.' }6 e+ r. s$ c: f
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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$ I# d& p# W8 v; ^' ?2 [& `: v2 R: l$ l* hI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.6 S# \5 |8 T7 K% v- `
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.* j* A1 F; ]# J0 L
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Z2 T- ?" |8 a. R; k1 d. p: w5 bMouse acceleration is the same as Beta 3% d' Q- b N4 b) i7 d( c* n
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.$ l2 o; ?5 ~* U ], e
Yes Special Forces works
% F) G% K9 |, W& Z5 d. x+ M8 hVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops., g* F6 \$ c4 s" Y% ~/ J3 \
Flash bangs look fine on my machine with latest nVidia drivers.
- f; T; ]" ^- x5 X; OHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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