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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
9 m+ [5 K! s" ~( d _3 m推出時間未知
6 W/ z' f' \, y1 k9 \& L, S( x$ p3 K以下為原文
! F5 j2 F F# K4 `% d6 QHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.' r1 w4 |5 q" o
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
. `' e j* G2 I) PYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
) u5 T& ?# }; q. c. A0 S+ Z! f" lSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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2 d* k* I I- uMouse acceleration is the same as Beta 3; k8 `- i1 A7 E' ~% \$ K% n8 Z
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched./ x! c4 s# J! E* M P
Yes Special Forces works( a. h/ F+ g: [/ Y1 V
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
. ^+ V* Z' r5 k$ j2 CFlash bangs look fine on my machine with latest nVidia drivers.
! J5 B6 b1 S+ _- M( VHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.8 F0 P, N/ Y1 M. z5 N2 ]1 k# F% u! f
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