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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期& j$ m& y, N9 j
推出時間未知
. J) n& L+ v0 X. q6 |; M* k以下為原文
' e9 n% Q0 a2 O7 E8 F* S: E3 hHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.5 S6 w9 @: s$ t; `1 _
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
# L( t. n! D# O* D. IYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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5 R5 _) `; p2 a/ B: B5 RI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.6 `# _& `5 |- }2 B: f
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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- u& g3 }# _7 BMouse acceleration is the same as Beta 3) K9 @( {5 ^! V5 s
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
/ }5 ~; c6 ^' V+ fYes Special Forces works# j0 ?( o; C: q
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.( l; z2 R2 O+ n8 G( H0 E" T. Q
Flash bangs look fine on my machine with latest nVidia drivers.& G. Q. t4 q3 D9 G4 Q
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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