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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期: N3 d5 S- j6 z/ b) y
推出時間未知4 b9 o: m/ U/ f5 e3 j0 P5 V6 N
以下為原文
, A/ A: q2 D) t3 z BHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.- r2 c3 w# \1 C, d$ q
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.0 V3 y1 @# u Y) l! t! ~
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.0 \6 I8 r) K4 r X8 Z8 `$ o
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying." T0 I0 Z8 [2 m6 f; I
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Mouse acceleration is the same as Beta 32 ` n( K% G4 F4 h" t' T2 ]; i' E
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
, d* z! B0 v% o( ~2 k8 oYes Special Forces works: x! n5 f" v/ i- W9 E
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.) N" K+ X/ X" A6 n; P; b
Flash bangs look fine on my machine with latest nVidia drivers.
+ [* Y% g: u9 R% h' FHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.: C; z" y% T2 c9 D! p# C, L2 H
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