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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期% U5 T! f9 K# [5 T
推出時間未知
9 |7 ]2 h6 z. Y* D以下為原文" W- J/ T2 b; n" n6 Q1 m$ V) Q6 K
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.; L0 n; O6 t8 a4 Y+ K9 s% y
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
' ]; N" y0 _- t/ w/ f3 YYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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5 b" C5 O3 b" E" aI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
c9 H0 X1 t( F2 q1 HSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.4 _! c' E" U+ l, f
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( | d7 ^6 e8 j. F( OMouse acceleration is the same as Beta 37 u- _3 Q& \* h {- I Z( k8 c4 m
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
2 p- r4 N0 B* t+ |5 F9 j0 cYes Special Forces works" a r5 t/ J4 ^4 S4 F( C% P9 ^3 t
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
, r9 |/ q& W) E! OFlash bangs look fine on my machine with latest nVidia drivers.
% A( T9 ^' E. J% U. o2 p! [4 b) iHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.- u! A0 b/ f; l: a6 c
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