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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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以下為原文
( u b( L' |5 q' q, K# B# |# v$ k* _8 W. eHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it./ w# v! k5 ~" X1 O X& [
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
) B( J% Z2 w$ u# R7 M+ @1 R. sYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.. P; E6 m/ c/ d: C3 i! w
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! }% c( x# z; a$ E! n3 v1 o% |I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
( v& K1 Q7 O8 E8 J z* T4 i9 `Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 3. Y( G7 K* s# O
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
- Y1 E) w" \! w5 g. wYes Special Forces works
) i7 E0 z- u+ T5 R$ v# z( b0 [1 MVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.7 ^9 m8 |" B* P
Flash bangs look fine on my machine with latest nVidia drivers.
: s! ~* M( k2 D' F+ A2 LHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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