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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期: |' C! h# w0 K" K
推出時間未知
5 |% u# ~. K2 d以下為原文' T' r) ]( ~% a+ x# q! a( r
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
, ?6 J' }+ Y# e0 a" U2 w# AUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.- p& Q% i3 g+ E8 B+ A; ~
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.5 }8 y! ~+ K2 H
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! i4 @, Y! h1 _. X9 Y; Z) ^0 O7 J9 hI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.. P4 ?. v7 m- ~0 b' K
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.* R- a7 {) T# a4 s9 R0 M" d1 ]
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Mouse acceleration is the same as Beta 3
8 T: A0 E% M- F1 S! \ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
" d" N# p# y) s* i/ x5 T, ]Yes Special Forces works, r/ e5 H/ T1 w, S+ [! w1 y
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops." D) ~9 i4 V3 `( S3 j- a4 f
Flash bangs look fine on my machine with latest nVidia drivers.; D( B( R P n) \; {
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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