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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期2 X5 |4 {3 H6 M$ ~
推出時間未知/ c2 _. i' T" ?: a7 P
以下為原文6 e! ~$ _0 V1 O$ D/ E. `+ N7 Z
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.1 B% l2 V) q! w9 A
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
, r+ d5 J- z4 h8 y. ?, S7 PYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.0 [; a. m: z3 X' m! Y
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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8 C! v/ h) H- H" l2 q) yMouse acceleration is the same as Beta 30 L/ {+ Y7 u' _7 x9 k
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.$ n( X! y1 i6 [ W7 n
Yes Special Forces works$ F! ^; j; k; O8 q( C. ]& V
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.8 ]1 |" w& ~+ c3 {. F
Flash bangs look fine on my machine with latest nVidia drivers.; ], B* n* @% R' {
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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