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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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0 {# G/ ~, X8 _* RHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.6 S) Z: r: y- a& E& E% ^
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.2 K( p! ~: A6 X) e
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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- V R4 y# P$ `I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.5 i) p) R; Q" G8 C. X7 t
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.1 Y/ O; c2 j& ]' \9 E: @8 P6 W
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+ W6 O/ ^. _1 z/ O8 u" A: zMouse acceleration is the same as Beta 3& g$ ^5 T8 K# s7 K$ A }6 k
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.) a/ q6 {( n4 {9 h2 D1 E6 y$ {2 J5 @" C# U
Yes Special Forces works
) f) K# Z; a* ? \0 M3 DVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.3 N/ r) O' C" t, S' i6 M8 J
Flash bangs look fine on my machine with latest nVidia drivers.7 q* g+ @8 T* `6 B
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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