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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期; A& y. e% ?3 @( C7 } U/ h+ R6 }
推出時間未知
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Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it., b* c3 h4 k' E
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
( K) ~% E7 Q- Z. M2 Z* D# FYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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J( x% U$ P6 {# J" M2 N/ h2 NI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now." e: o @" R) }2 r
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.8 O( b" m4 M+ j' P O) C
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: `9 I3 R% F4 Y6 ~6 qMouse acceleration is the same as Beta 3" e9 G) g3 _5 F" x9 d
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
& X; }- u+ {0 ]Yes Special Forces works
! X) }- o6 F9 G3 WVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.) ~7 X+ [9 R# Z" }9 H3 q
Flash bangs look fine on my machine with latest nVidia drivers.. P3 t) R. I- ^% D- v+ T; M
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.3 T# `" t) o- j0 j: ?. J" q6 G8 A6 V
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