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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期% A5 T* O7 [5 h. H; x& z7 k
推出時間未知/ E3 f" T# D1 r' @/ f$ T
以下為原文
5 h/ z# N. f& qHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.; W5 |' B* b- Z8 _2 a' _5 G+ W8 a! I
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
. A$ t/ n% k# t( U4 UYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.; _* U7 V( _# T8 D
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
! Z" w' \. L( R3 o' V9 y' bSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.7 \9 I" A" Q y7 f
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. ^4 s8 F# H0 r8 `Mouse acceleration is the same as Beta 3
4 k( A5 W, W" RALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
& F r; L/ ?; V. i! A( e- GYes Special Forces works: n5 c$ \$ K$ }" V+ I* u% @
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
$ M) d- Z7 N$ C2 f$ f- P( K8 d0 {+ T( WFlash bangs look fine on my machine with latest nVidia drivers.6 f2 b. x( u' q7 ]) ]: R
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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