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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期: T. N: |5 i$ V, @& E; q' Q
推出時間未知
: L: H* M$ P" Y4 W1 K" Q% {以下為原文
# u! Z* O( |6 e! i! [Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
" I8 o/ h5 s+ s4 j4 |Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.; i F1 ^& P0 b! T1 q' {
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
; {! ]% u8 S! ]0 @2 ^: b3 eSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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9 J8 F3 @- o# Z+ o0 `8 `Mouse acceleration is the same as Beta 37 _- J. G | N* w2 F
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
" b) {% K1 m% N( E% s* }Yes Special Forces works' W- k8 O9 B$ h& U0 ~4 ]
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops., q. n5 C( j; H8 s8 X t
Flash bangs look fine on my machine with latest nVidia drivers.
- @2 {: s5 M8 H5 y% ?HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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