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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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以下為原文
* F N. v" n9 w9 R/ D( ]) HHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.5 w# z/ V% w3 q* ^0 F# E$ w, z
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
3 C6 z! U* W- ~" eYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.! n* `% ]" s7 B& l( A
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.) y& @7 E, Y' f9 z
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.: J" E/ k/ m/ u' F- i3 T
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* h ~0 g- C" x9 X# T1 YMouse acceleration is the same as Beta 3
! L M( _6 n" d. k/ M+ uALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
( n$ ~) N7 H% B- _Yes Special Forces works6 E$ G1 t+ q W, m) F% g
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.& N' d q3 d0 x
Flash bangs look fine on my machine with latest nVidia drivers.; [ t! _8 V2 S1 I
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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