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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期- l! g+ b& |! M, t! h- H% X
推出時間未知7 ?, C; M" P# F$ w5 C
以下為原文, P$ v) X& l; J7 J2 L
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
/ M6 Z5 K8 \! a. o! O) X" oUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue., Q; v( ]! y! l# R2 P5 S) v
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version./ k( c" l$ W* ? ]% B& p2 L* D
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
& d/ B- w/ R" I, R; u+ M6 ESorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.: W0 V' V! A+ d& |2 }* R2 i5 i! h
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Mouse acceleration is the same as Beta 3+ I v/ Q1 i+ [& N2 [$ d
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.( W- ^/ a/ a( ]3 Z% G! e1 |
Yes Special Forces works
$ E2 s: \3 q+ k) |, D7 A4 K5 @) tVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
0 D1 m$ P9 I# t( o! {+ X6 XFlash bangs look fine on my machine with latest nVidia drivers.' J4 o* D4 {6 M' P" a" M. m
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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