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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
# _- h) n" p+ P) Z: Y ]推出時間未知( x, C2 u; Z8 `5 c) M# h1 n
以下為原文( ]3 A3 o+ V$ O! e/ m4 |5 I
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
" }0 N. J5 t: W' t# i) B0 uUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.7 a" e9 k) G) p/ M- ~
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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5 x! a! f8 {7 Y; N' }+ k4 [* ]% `I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
( h% A, V G ~' q9 l0 LSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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4 G- T, d8 ^7 d. `5 dMouse acceleration is the same as Beta 32 k5 ]1 j7 q/ Z0 K7 O3 H" h6 Y, i$ |
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.4 q5 n# A; K3 h4 p8 o) N+ Z
Yes Special Forces works9 U. d; P+ ]+ o6 n! ~ ?. {) \$ ?
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
- L0 }, e- e( C- c+ ^Flash bangs look fine on my machine with latest nVidia drivers.( E" g: h* W4 C& \
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.+ S3 I" x- j/ n4 ?* A0 H) }: H
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