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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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9 C& x/ q( V1 y0 X以下為原文
! Y, E2 l. s4 S. m1 V* M6 vHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.7 D1 ?% }: q: ~# ]7 R) ~
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
. v) T( c$ h7 v& Y) d. qYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.- h1 f" e5 n4 G5 V
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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' r- R5 V @$ \7 o8 eMouse acceleration is the same as Beta 3" h, \4 L: k6 o) r7 O/ ^
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.9 _: A& ]0 W0 p2 `5 V* f, q: I6 S
Yes Special Forces works
( G8 i, x3 ]' J8 qVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.4 N$ z3 B' u3 H% I5 w: T$ X
Flash bangs look fine on my machine with latest nVidia drivers.
+ _* u: N; K6 [. ?8 oHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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