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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期+ z/ f. O d3 f3 g5 f
推出時間未知 K8 X4 Y3 z$ K8 \
以下為原文$ t/ M& f F/ e4 k# W; ?6 K
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
5 ]& V5 `9 ~; Y0 fUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
8 o$ p# B: E7 F9 s$ J2 [* KYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.7 ~8 B: m$ Q u. z5 L6 z2 n. H
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.! O2 Q3 }% a/ R
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3 _ K! |2 }: G7 KMouse acceleration is the same as Beta 3! M; j: H- [* E
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
, a, E2 \6 k: V1 B# v9 TYes Special Forces works
+ _) K: Z9 H5 ?Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
8 W! d: \0 k) r, O$ h4 O! E& }! X) xFlash bangs look fine on my machine with latest nVidia drivers.
1 o- t! p3 X6 H: \; M/ kHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.- z4 e7 Q4 h; X. C
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