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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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1 M2 v4 _9 l5 L3 t4 G& cHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
( g2 B p: s. P& ^+ g$ s& S4 RUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.# s6 ^9 p( ]9 p; `# F3 S
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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& j/ z' s+ @4 g& N/ c CI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.* |" T, v; `' t; B
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 3
4 R7 s% F& h; K S: I* WALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
- I9 |4 |2 Y2 b9 M& a5 ^Yes Special Forces works) T* c/ C$ E2 _
Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
" l, }" g+ q5 L+ }# HFlash bangs look fine on my machine with latest nVidia drivers.# J, ^; w9 l6 j [/ w8 u
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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