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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期7 c* u# J7 t A! M9 G
推出時間未知: r# g0 ?/ \* s
以下為原文& q- c ?( Z7 k* e
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.9 E1 O- L7 D6 ^
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.7 O4 i' U+ ^2 n9 `2 E
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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; y9 f* w4 l, R, d7 _% c/ E4 }% QI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
. @5 S9 N* O. iSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.( }0 G+ E' M* }& M( ^1 x0 C
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Mouse acceleration is the same as Beta 3% Z; l( K% |* n! @, z
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.5 T9 a) O9 S6 X( W% }$ s
Yes Special Forces works
6 L* M* U- d9 \4 ~Vehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.
! q, f% R2 b' v4 s9 uFlash bangs look fine on my machine with latest nVidia drivers.
: l+ ]- @* J1 o. e* K* V* BHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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