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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
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以下為原文
5 V- g* J5 y" J8 u; W8 d) t7 cHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.3 n1 u2 U* o: `7 z: }! p4 q6 ^
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue. q ^% ~( ~. {5 M& q
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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/ g& @2 M9 T1 B, UI can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.2 i# s; _. _" Q
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.1 I4 j- @7 e) y$ I
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Mouse acceleration is the same as Beta 3
7 k1 @+ N `: {: dALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
8 ?7 m( O# g! d4 A& b/ DYes Special Forces works
) x4 H8 j6 Q& j5 X9 H1 b+ r- PVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.0 W+ T" g' s% v" O+ {) {$ j
Flash bangs look fine on my machine with latest nVidia drivers.6 ?9 M/ P3 i5 ?
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD." k" O' `4 X( u! ~, n
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