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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期$ t" }" x0 N2 a5 r6 c
推出時間未知, y+ O( n! `4 ^ E
以下為原文5 j0 r* O1 J, {: s6 P% p1 C' o
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.
) F' T( K8 m: RUnfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
, c6 Q+ h# O9 h9 a" XYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.9 Z& n- s2 _+ x
Sorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.% Z0 t0 w ^% X
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[1 p* x3 b& N/ rMouse acceleration is the same as Beta 3
# a1 W! l. j! K0 z, w( i, Q4 o5 ZALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.- q. u; e2 _& m% o9 z/ A" L
Yes Special Forces works
8 S' |% p$ F3 b' ^( F3 F5 MVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops./ N4 _9 R/ ]% o% R" ^- Y
Flash bangs look fine on my machine with latest nVidia drivers.4 z8 k: ?: q: o- A5 ]
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.
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