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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
0 R- {! v) [6 d/ ~' R推出時間未知5 H9 f# v' T7 K
以下為原文
1 T( @, p; G, y( ]7 s% aHey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it.2 b; Z" b: C6 v6 w! G
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.
/ e/ r. z9 ^9 F9 q3 J) C0 uYou will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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4 M* P7 |+ C6 s0 t G# _I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
* V9 y$ }: d8 l9 Z) x, s4 tSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 3/ i! {' A& g3 x) ^( u
ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
: z: ~! G% o1 j d0 }Yes Special Forces works
. H/ h. p8 c2 j! t- A) U R' G gVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.8 F1 u) I0 S* S: l* |! S3 u
Flash bangs look fine on my machine with latest nVidia drivers.: H+ Q1 Q3 `. z5 M' g
HUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.3 t! n) A g" c. {" o$ E$ t9 }
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