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由於EA的策略性運用,目前進度為Beta 3的 BF2 v1.50 更新擋再度延期
; M, {! E7 C! Y/ m! V推出時間未知% B- [! T& ?) p" O& y" E& H* g$ r
以下為原文2 d Z/ S2 O4 D# F. [ T
Hey guys, remember me? Just a quick update. We have what we believe is the final version of Battlefield 2 v1.50. We have a little bit of office politics to sort out regarding the update but once that's cleared up we'll be good to release it." T$ A, ?+ A7 D. |; i: ?" g
Unfortunately I can't tell you what the office politics decision is about but it is worth the slight extra delay. There won't be another public Beta of this version, instead we will do a closed Beta to get a faster turn around and is basically to make sure things are still OK like the connection to servers issue.7 u0 A) T6 w* W4 H! d- Y+ y+ L
You will need to have Battlefield 2 installed to version 1.41. We won't support installing over a previous 1.50 Beta version (it might work without issue but it might not so to be safe install over 1.41) so feel free to uninstall/delete that version.
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2 [5 M. `7 y* Q/ |I can't give away what the "politicians" are discussing but we know its something you guys will appreciate and that the Battlefield team has been pushing for, for a few months now.
# q. U* C! ~0 Z8 p PSorry not everything was fixed that you might have wanted to see implemented. The update contains a lot of requested features as well as some big security fixes. So while you might have some issues you don't feel have been dealt with I think we can say that Battlefield 2 is far from dying.
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Mouse acceleration is the same as Beta 3
2 n; E5 n; x" o/ p+ M, {ALT+TAB works fine on my nVidia machine but I can't say it'll work for everyone and we dont support ALT+TAB since BF2 launched.
4 J5 }$ I( R' q5 M, y: N8 hYes Special Forces works
6 R" i! m" U, t; IVehicle drops work fine unless you mean on Operation Blue Pearl which neither team has vehicle drops.- ?: I. p( |3 R n0 [& b
Flash bangs look fine on my machine with latest nVidia drivers.
& c7 G3 [: d1 k' p1 RHUD will always be stretched as BF2 just wasn't made for widescreen resolutions. They were drawn for 4:3 ratio only so for widescreen it gets stratched like you see. Its the trade off between wanting normal HUD and 4:3 or 16:9/16:10 and slightly stretched HUD.% a1 i+ w3 T9 K: u2 |
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