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1.4 Patch – New content 新增內容
+ \% y$ Y; s( U% o; n· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
* G X; u1 T+ U9 X3 R新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)% \7 }0 P' P; ]+ t/ p
· New Server Option: No Vehicles mode
. W4 r. l: h# x: U3 Q& i新伺服器端選項 : 禁用載具
U$ [, {/ D: Y* p5 y g( W1 S& r1.4 Patch – Fix List 修正清單1 O2 T; e3 m& p" P- z, O, C5 i
Front End: 前端
& c3 Y2 H) {0 O1 j# D0 I3 v· Front end - Fixed server browser issues with updating info
+ c6 i! i! Y4 }5 J前端 - 修正伺服器瀏覽的問題及更新伺服器資訊$ E- A, R, b Z" `, N
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
( i) x$ R* h6 n前端 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
% {1 {- i8 @ h9 D& F· Multiplayer Server filter “maps size” will now work
* e' o1 f. {4 a* H, L多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
2 B+ }% q& o, k' {( y· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box * v: n4 A% S* S0 U
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
: y! J" ?" ~& J3 d% aGame Server 遊戲伺服器; U0 J3 t: w- Q+ L/ b8 u/ {
· Increased server stability
' J3 Z* S8 {, J. }3 }/ f0 x增加伺服器穩定性& }) r! Z! I' B$ H4 E5 v+ n0 V
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt T+ n% c9 Z% k
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
+ t5 t* d- c5 G. {· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
# E! B% @1 x* K6 |企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
( U/ X# }4 u9 W# B8 \· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 6 u1 F, `( w1 [1 f; W$ p
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 83 Z5 J: U& G/ y1 J
· Unlocks are once available on unranked servers.
( r( N1 a% c4 X: S$ W* N7 `7 ]) |" Y非排行伺服器再度可以使用解鎖武器% w6 C% I! g U5 z, d5 \$ {, p
· Ranked server have to have unlocks activated.
2 f# V8 ^9 e+ _9 C$ k排行伺服器強制可以使用解鎖武器
s1 ?# t) W. d+ x& C( ^$ C· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point. + B# @4 E+ ~2 d3 A0 I
修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器; T2 ^+ S1 t6 w0 t
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
# r3 Y) y, A6 \3 w1 O" V( E修正因為玩家按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
1 h" }, K$ r- e' A7 M# r$ F· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps. A+ b) a* t4 c- T9 ]; c. c; y
修正C4粘住旗桿或是轉換地圖時造成的伺服器當機問題 7 _- @2 T% m$ Y' q# o
· Fixed a Vehicle drop crash related bug (missing icon).
+ i1 g; b6 T& V/ u* L修正空投載具的相關BUG (像是圖示遺失)4 D1 g5 f: F- E1 G) p5 d7 D& R
· Co-Op bot console commands do not function on local servers. # Y$ F/ b# O" X, s
修正主機端無法執行跟BOT有關的控制指令問題* l+ x3 k/ C4 N" S
Client / Gameplay: 玩家端 / 遊戲性
+ m, G e9 x3 z- h% V' c· Increased client stability ' P9 T* f, i- v
增加玩家端穩定度, t: u0 O2 p# `5 N3 |" }
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
" P& ~+ c' G, \2 H$ H1 q* `% w' ^" q紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
$ P& y5 i3 C' ?& P8 X6 E6 o- j/ P6 Z· Introduced a delay from proning to standing to help reduce exploiting
) O/ }# ]4 x) H$ k; c增加趴下到站立所需要的延遲時間9 h& ]4 m) ^& }7 }5 A2 D: ^* G) q
· Adjusted C4 to make throwing more difficult ' y* \9 c1 L, [" G/ D4 ]' C
增加丟擲C4的難度 v$ t! ^" p& ?! G" ^- K, m" ^6 j
· Fixed the issue where a red distance marker appears on the ground , F7 J; F0 c! `7 S
修正地圖中會顯示紅色距離的問題
+ M4 W* ?. O4 L& j s( M· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items ! A+ W$ R [ i. r- F( H3 Q
修正玩家切換武器當中, 有時候會消失的問題9 E$ W" N6 ~0 O2 v- I* y
· Made adjustments to reduce the damage taken by vehicles when driving
& A& I1 M2 c: o1 B- |! T1 ^8 r減少載具在行駛中受到的傷害
l- K" t, `7 u g· Commander options will no longer available whilst dead. ) {6 E8 V6 w$ d% L/ e* m! \
指揮官陣亡時將無法再指揮
# c) a" I8 t, N· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round, r4 O) E8 V; F {- E/ j' k2 W
修正玩家重生後依舊會顯示重生地圖選單的問題( |# s' n0 y; v! B+ W* _
· Fixed the issue that would cause infantry players to be revived with no kit.
$ I& q" E9 @) g. R& q, b修正玩家被救起時沒有武器的問題
) h' _7 h+ B n$ w+ z9 A, J2 Y8 b· Fixed several rare graphics crashes. ( @; g( J" V4 H3 t4 V) f- [! K$ i
修正幾個罕見的圖形問題# r8 l% s$ X* X# ?
· Fixed issue with players crashing while clicking \"Join Game\" in the front end u3 ^7 ~. g2 z% q, O0 @& ?
修正玩家點擊\"加入遊戲\"後跳出的問題
B2 o9 P0 D2 L5 i' x9 N· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
" J' }8 ~- s, P8 H5 t$ m, t空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部% L% z: H( w4 b) Y# V/ k2 W% V! k
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). 9 ]8 g* T" w0 u( m$ _
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
0 @( c2 X% x4 G7 J. ^9 K' m! g w· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
2 K) Q. P8 b: o0 }% @修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示錯誤的問題6 z" f; V% K* y, j' f
· Transport Helicopters – Increased the armor of all transport helicopters$ R& b# U0 O& L( g ?) i8 j, b
運輸直昇機 - 增強運輸直昇機的防禦力7 d( L, O' [" P/ `3 j( r; N! v
- The DICE Battlefield Team
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