|
|
|
1.4 Patch – New content 新增內容+ Y9 h r( _; k, G
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) 3 T( _# }# ^ h7 d
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)& K6 j" Z; g2 H7 ^8 f0 n
· New Server Option: No Vehicles mode
. t2 R5 r( w4 A( M% R E9 N; u新伺服器端選項 : 禁用載具 E) n" m/ c6 ~$ h: {
1.4 Patch – Fix List 修正清單
- C4 e, ^3 L- y FFront End: 前端+ y9 z6 T1 W4 o- c7 E( B
· Front end - Fixed server browser issues with updating info : r' g' C3 x1 p+ w4 q
前端 - 修正伺服器瀏覽的問題及更新伺服器資訊8 u m% p3 n; I/ r2 v" o
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
3 P5 H* Y& U" C; u, O" y前端 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
3 J4 p3 y7 D; K( m) q7 [( M! `" k c· Multiplayer Server filter “maps size” will now work Y# l" ]+ ~- M! {& {! X
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用5 J: F# ~8 e1 h3 d, l2 Y0 K
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box 2 L4 z" r8 }( B0 e. ^+ V6 j8 N
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
; y! M+ V+ F+ Z2 q a6 }: @2 @Game Server 遊戲伺服器5 B" C/ Z' E5 j
· Increased server stability
& }5 z: w+ q* u7 R7 }" g增加伺服器穩定性
3 o+ H9 \- g$ h7 M c- r. K· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt & t V+ O r5 U, O; `4 u
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題0 r$ J9 V6 p* ]7 X1 Z
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
. _- h+ V( @, X' M企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)- {6 ?/ N- ~, Q" P: L
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. 8 ]1 ~9 Z/ Y# N9 o A; ~: R7 b
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8. B. P5 `" ]6 }: u0 _$ f% y `
· Unlocks are once available on unranked servers.
* E: R- c3 f# t0 V6 A( W非排行伺服器再度可以使用解鎖武器
/ p0 R5 g" `- M( a+ R· Ranked server have to have unlocks activated.
5 Z- ~7 f' g- n排行伺服器強制可以使用解鎖武器# D @( I9 ^; k
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
; N7 s3 R8 p3 }# Z4 o+ l修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器9 O1 ] M5 Y, ~. L1 m
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
7 z3 I! @$ g9 q9 F( d- j/ h修正因為玩家按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題/ e& s; k* p; x) C
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.8 f, q& \* n4 K5 z
修正C4粘住旗桿或是轉換地圖時造成的伺服器當機問題 9 Y9 e3 ^+ C3 h; I9 i2 U# V, h
· Fixed a Vehicle drop crash related bug (missing icon).$ a( o8 q* k; J
修正空投載具的相關BUG (像是圖示遺失)- c( Z0 j8 U- B9 m
· Co-Op bot console commands do not function on local servers.
+ D2 j* M1 f6 C0 M& u修正主機端無法執行跟BOT有關的控制指令問題
( M) y9 [; Z, i9 _+ [1 PClient / Gameplay: 玩家端 / 遊戲性
% q4 G/ u5 ]$ Y% h2 H5 t, H· Increased client stability
6 S: R( D- r$ h0 E8 O增加玩家端穩定度
. e k* |( ~5 V4 J! n- y. A) ~6 m· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag / z" r2 D: J8 Z, N
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題2 h; [, _" g7 W g
· Introduced a delay from proning to standing to help reduce exploiting + v/ B4 f, i1 V T
增加趴下到站立所需要的延遲時間
1 p% W+ V* q/ m" X$ j5 j· Adjusted C4 to make throwing more difficult
0 @/ R& G% s3 S# l1 ?) e9 X增加丟擲C4的難度
$ F+ J* l) \$ p7 W, v· Fixed the issue where a red distance marker appears on the ground 8 e1 q: C& e$ l
修正地圖中會顯示紅色距離的問題5 j- x6 L N2 l; \. ^% ?* u9 I
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
9 m4 Y( P! c7 k3 T4 x修正玩家切換武器當中, 有時候會消失的問題, U1 L$ [" d& s# ?
· Made adjustments to reduce the damage taken by vehicles when driving
1 f! m: ^5 s6 }, w. T! Q7 F$ ~減少載具在行駛中受到的傷害
/ Z9 C0 @! M7 V, }! m4 K7 ]· Commander options will no longer available whilst dead. * m; t% u; K9 F p0 @8 p* l
指揮官陣亡時將無法再指揮
p; m/ R+ ^/ I) ^$ ~; ^· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round9 K% }: s) O7 r% U
修正玩家重生後依舊會顯示重生地圖選單的問題
4 Q7 h# G5 x- \3 m$ ]· Fixed the issue that would cause infantry players to be revived with no kit.
( b+ c7 E/ X/ i4 ^ @7 E修正玩家被救起時沒有武器的問題! S5 `& [; ]0 c0 l
· Fixed several rare graphics crashes.
1 Y3 ?" M* b! s4 @修正幾個罕見的圖形問題3 [% d% ? \9 }# I% \" {# Y" [
· Fixed issue with players crashing while clicking \"Join Game\" in the front end
- e- Y: t, Q; K) d3 l. B0 z/ G修正玩家點擊\"加入遊戲\"後跳出的問題
) @4 U; Z4 e `5 Y) D· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
2 L( ]6 J- i- s+ T9 u空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部7 ]0 A/ c2 _6 w% T9 `% M* X
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
1 |7 j8 X& k/ O修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈! V5 e+ Y& J( m- A
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
`1 p; c' R9 n6 X+ Z4 D# S修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示錯誤的問題
7 j3 V' H; B% G- h! J) j+ M ~· Transport Helicopters – Increased the armor of all transport helicopters
: J/ o; @* @/ n7 |' E2 t運輸直昇機 - 增強運輸直昇機的防禦力
4 |) j A4 d) P4 s- The DICE Battlefield Team; _# K8 z7 D% H, \2 }
1 s5 k' o. `/ P; F" m# B |
|