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1.4 Patch – New content 新增內容4 F% e5 T1 L( t& d# h( K) z1 p
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
6 V$ A$ A: y! m8 Y$ q新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
' Z2 c0 F7 D% V+ V· New Server Option: No Vehicles mode ' [9 f3 ^8 h' ]" K
新伺服器端選項 : 禁用載具. ` Y7 S$ i7 l T9 R
1.4 Patch – Fix List 修正清單
* W# Y6 y) X) W4 u1 N; U: w( f# AFront End: 前端
) W1 D( g x' o· Front end - Fixed server browser issues with updating info . T8 ?6 l7 j3 l S' U! K
前端 - 修正伺服器瀏覽的問題及更新伺服器資訊
5 s; r9 Q9 Q% o* Z$ e( l- a% ?· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players 9 }. H% h' s/ K* x
前端 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT) u/ u* E$ e9 z. u& N; C
· Multiplayer Server filter “maps size” will now work
+ s" r& y5 ~% G多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用- p7 n6 B! }7 w4 |/ u8 {
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
) I, Z) j5 G" ~6 q' |6 d6 v' i修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
) |" Q4 q+ D! s( x- U) N8 QGame Server 遊戲伺服器
6 I' a: R! M& U· Increased server stability
) l6 [0 u, S, u% L2 Y增加伺服器穩定性5 ~' [9 n7 N0 r5 ^
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
( _$ u! i* I Q7 x$ M所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題
2 r7 h% G& F N; y- j0 I; d· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) * x; Z9 z4 }% `) ~
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)% P, t- B5 j4 ~/ s6 @
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. / G' K0 F2 |+ Z3 U: X: o8 R
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8% {3 v% _2 k5 k8 Q1 o3 u% Y
· Unlocks are once available on unranked servers.
- p3 _3 S# t* i+ y3 _非排行伺服器再度可以使用解鎖武器! x1 `* s$ o1 f. a
· Ranked server have to have unlocks activated.
4 |7 q4 b. c# N9 F* H! N9 V排行伺服器強制可以使用解鎖武器
' L4 @7 ^ f- g, }, A9 x/ Q· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
% B' m" w" j, V, @# _; j! ~修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器5 [( u n6 y9 u7 j) y2 ?% H
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.+ h0 J: {. ]! @3 C$ [
修正因為玩家按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題, M0 u6 e% m3 B0 S
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
' V, u. Q4 T( y% E修正C4粘住旗桿或是轉換地圖時造成的伺服器當機問題
* p. }4 p. e( O· Fixed a Vehicle drop crash related bug (missing icon).
0 D9 e' a. r1 c/ Q& s& o8 z# ~/ `修正空投載具的相關BUG (像是圖示遺失): c% U9 c8 ~2 v+ g- n( d- x) `) L
· Co-Op bot console commands do not function on local servers.
+ H2 h# d3 `% q+ C修正主機端無法執行跟BOT有關的控制指令問題
t8 z7 w; o' S% Z! O# Y9 l3 l9 ZClient / Gameplay: 玩家端 / 遊戲性# h" ?/ B5 I- B. O
· Increased client stability ) }7 e6 S2 k; T# X
增加玩家端穩定度
2 s, \ W3 G% H* S" ^7 c· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag 2 Q) Z, G# X k
紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題8 J; c8 F8 w0 ^& q, c5 T
· Introduced a delay from proning to standing to help reduce exploiting & Z0 b- W/ R1 K( ]
增加趴下到站立所需要的延遲時間3 K$ l1 o( U2 R2 r- O
· Adjusted C4 to make throwing more difficult
" F. [+ V: G; J$ c# J/ J增加丟擲C4的難度' q. b3 T% D1 _5 Q: A# Y* W: I
· Fixed the issue where a red distance marker appears on the ground $ ~+ w0 _7 Y. l6 G# m9 c% M/ n- f
修正地圖中會顯示紅色距離的問題
3 h S1 F% d7 M, U6 q U· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
# Y! {) e- y y% q- @$ I4 o# Y/ }修正玩家切換武器當中, 有時候會消失的問題
- d _" m5 u0 b: J% X· Made adjustments to reduce the damage taken by vehicles when driving 3 B, |1 j N' w ?3 u0 X
減少載具在行駛中受到的傷害2 @# i, a: p- [# @% a% V$ M0 M+ |
· Commander options will no longer available whilst dead. 4 C5 _; b# ]7 x: W) M
指揮官陣亡時將無法再指揮
3 s2 N& e/ z$ j* m· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round* L3 i! x. @$ Z( T
修正玩家重生後依舊會顯示重生地圖選單的問題
1 p8 v5 F6 x; O, X c" k· Fixed the issue that would cause infantry players to be revived with no kit. ( f% Q6 M7 I0 h) [* p3 V% J( q
修正玩家被救起時沒有武器的問題; O( O" W3 i+ m. w1 R
· Fixed several rare graphics crashes. 9 E( X' n! y$ w! @# _
修正幾個罕見的圖形問題/ k1 H9 Q0 c+ z% v
· Fixed issue with players crashing while clicking \"Join Game\" in the front end Q% _1 o& i* d
修正玩家點擊\"加入遊戲\"後跳出的問題0 @4 t% k$ E' k6 R1 ]6 e% w; P
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. % J- w8 U' O- [* }
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部+ v4 Q' \3 a, _
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
9 y4 k' E* F3 n2 {6 S5 r1 d ^! Y7 x修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈
?% M( b& s0 X" X· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
- T. j1 T& S' b& T, g B修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示錯誤的問題
" C( G# m4 q% b+ X' X0 B· Transport Helicopters – Increased the armor of all transport helicopters* r0 z* K% x" h& ~- P7 b3 y0 T
運輸直昇機 - 增強運輸直昇機的防禦力
! z) B. W1 t+ S' i- The DICE Battlefield Team& T- a8 F7 x' t+ n( \2 Y/ b. `
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