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1.4 Patch – New content 新增內容
- {2 {# ] z, X* \) t m; Z/ e· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
, H. q3 Y" l( @, e/ ?! O新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)
8 g& D! U/ Y6 b: v. ~( c· New Server Option: No Vehicles mode
& u& |* d _# c* I+ d6 C% T新伺服器端選項 : 禁用載具/ L% u5 i0 x+ T. h* z
1.4 Patch – Fix List 修正清單
) r, V& u% ?3 W, a' iFront End: 前端
& M& y/ c3 T: \0 R! v· Front end - Fixed server browser issues with updating info
% z5 ~5 ?" J2 e前端 - 修正伺服器瀏覽的問題及更新伺服器資訊4 ^3 q# s# r5 N1 s
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
, T6 ]+ |' _. H! f前端 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT
. C! \) \/ Z8 N! M& y" P· Multiplayer Server filter “maps size” will now work ; m+ v. C& x: v
多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用2 t, G! S. \: @
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
) Y* c+ L2 f6 A修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
2 h1 S9 o: i# z/ R eGame Server 遊戲伺服器5 A9 X. z) S9 Y- k% }
· Increased server stability+ Y! \$ H% C) e" q4 O6 W: ^
增加伺服器穩定性% c& T# S; Q- m+ c8 W o
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt ) o3 B0 I. I& k s. o" ~: u
所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題 N/ G( y3 I; |3 S; J
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora) * B- S% N: w- M/ o
企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)
5 z; o5 R- S5 p6 U· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively. : `/ _* G, e- V3 O( k( B2 k2 }
調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 80 _0 \; p1 u( h% d3 W; M( N
· Unlocks are once available on unranked servers.
; `7 B! R) p2 v/ t& l9 h/ p% h非排行伺服器再度可以使用解鎖武器5 Y& X" Q- [8 D: T" _
· Ranked server have to have unlocks activated. 1 \( J% H7 H V1 c# J
排行伺服器強制可以使用解鎖武器8 a# t, ~9 A1 N5 }
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
- T0 j& G% V: w+ h) x' P修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器9 e+ X# d! S4 o+ S6 ^' |
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
% j' a; Z2 a4 I. `修正因為玩家按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題- x5 |3 Y$ v4 \3 J& \
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
1 \4 L( v0 |8 S+ Y! \- s. A6 a$ S修正C4粘住旗桿或是轉換地圖時造成的伺服器當機問題 " k6 M* g# x8 A0 r) M9 k, K$ ~
· Fixed a Vehicle drop crash related bug (missing icon).5 \6 Y; J: h1 d- ]" @
修正空投載具的相關BUG (像是圖示遺失)2 \7 B, x1 T9 y. m" A, W
· Co-Op bot console commands do not function on local servers. + n6 {- Q! o1 p$ s9 u$ T4 z( W
修正主機端無法執行跟BOT有關的控制指令問題5 V1 s, `6 B4 [- v( Z" @
Client / Gameplay: 玩家端 / 遊戲性
. `8 O9 K! M4 y# Y. y7 s· Increased client stability : w7 I0 j4 a5 ?* O- U
增加玩家端穩定度
0 T' v% Z: K% u$ ~# V· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
; G$ j O" h0 a! B, q紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題/ U! o/ w5 P* g6 L7 Z" d3 @* Y6 Y
· Introduced a delay from proning to standing to help reduce exploiting F, |! Z. { f# W5 x8 L
增加趴下到站立所需要的延遲時間: S+ q+ [2 L! e
· Adjusted C4 to make throwing more difficult
y8 J5 J& A1 G4 e. G增加丟擲C4的難度
2 L6 n0 P- U/ m O· Fixed the issue where a red distance marker appears on the ground % q0 p0 b0 R: r8 v- c
修正地圖中會顯示紅色距離的問題8 Z$ n3 S2 r" v* s
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
" D5 T& d8 \& V5 y) y修正玩家切換武器當中, 有時候會消失的問題" G& ?8 U; G; P4 O& E7 K z5 Q9 D. \
· Made adjustments to reduce the damage taken by vehicles when driving ( @$ g2 _" W" l, s) }
減少載具在行駛中受到的傷害
0 A; m1 Y. v) _& s) I- v6 M6 z· Commander options will no longer available whilst dead. J8 l( k; {+ Y; E, E9 K% j
指揮官陣亡時將無法再指揮, y* y, _, v1 h
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
; i# K! f: T% }& z4 {" D! E修正玩家重生後依舊會顯示重生地圖選單的問題
" z1 V0 b2 R. H& z: i· Fixed the issue that would cause infantry players to be revived with no kit.
: ~6 l% M6 R2 o7 V+ @* Z修正玩家被救起時沒有武器的問題; w$ l, i/ M1 s) o
· Fixed several rare graphics crashes. 3 o) ?4 o! t" [
修正幾個罕見的圖形問題
" K4 i+ F& g* ?' b$ D· Fixed issue with players crashing while clicking \"Join Game\" in the front end
7 H; u+ Y3 R! Z- `修正玩家點擊\"加入遊戲\"後跳出的問題
. Y9 H. E L/ |2 [· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings. ; V. ^7 g x' X, r' P
空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部
8 O7 w2 x* Z. u5 H- G4 E· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps). , d0 M2 Y; E D& U( h. {- @& \
修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈& n. C4 i% G; K) ?
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
% @5 A% ^8 |' ?' p p修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示錯誤的問題
! h o u9 e: F3 C. q$ f7 `· Transport Helicopters – Increased the armor of all transport helicopters$ d! Q* h0 k* J+ h
運輸直昇機 - 增強運輸直昇機的防禦力
. t' v* {3 {) I. @6 r- The DICE Battlefield Team
3 W% S' H7 M+ [) P* C0 n0 x% H5 R2 u/ G$ ~! `7 }; W
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