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1.4 Patch – New content 新增內容1 w# Q5 V+ k' i0 a1 k& E
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op) + X" y% i# Z0 ? a
新地圖 : Road to Jalalabaad (征服 16-32-64, 單機, 合作模式)& K; h1 G' R* Q! F9 h+ |
· New Server Option: No Vehicles mode
n. P2 c; l: G8 k5 f' R e新伺服器端選項 : 禁用載具3 o6 w: n; L# p& Y9 x
1.4 Patch – Fix List 修正清單2 p7 _! H, u- u/ R/ l' ^! l0 U7 i$ o$ Z
Front End: 前端
2 v8 x* |& X# b· Front end - Fixed server browser issues with updating info
. o% ~3 f" T4 d; n3 o9 v前端 - 修正伺服器瀏覽的問題及更新伺服器資訊
6 D! r! V2 L, N* S+ t) R4 Y/ W· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
4 d0 [) T2 ?( M' _" @前端 - 多人連線 & 合作模式 - 伺服器清單特別會顯示玩家與BOT+ z* q7 @( K- X! J( Q! Q# i, z
· Multiplayer Server filter “maps size” will now work
- [: G9 y* ?7 `多人連線的伺服器過濾器 \"地圖大小\" 現在恢復作用
1 i5 C5 l& W- v. F- F8 U* C7 [· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box ( e# B/ h& Q; R0 M7 B" k6 ]* C
修正玩家端因為在IP輸入視窗中, 連按兩次TAB引起的指標指示錯誤問題
) O! f5 A* Q* F1 Y% aGame Server 遊戲伺服器0 h9 N" F# C, H6 b: K. m) |! Y% o' }
· Increased server stability% w" _! `0 N: P- H
增加伺服器穩定性
! I3 p/ h; D) g4 o, m- b# p- ] P· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
- p; n* f4 T P所有地圖的合作模式 - 第一次嘗試修正玩家被救起時, 因為沒有武器而導致伺服器當機的問題; L* Q F( k4 X8 s+ |
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
8 G% t$ C2 j. k- w! G$ F企鵝版伺服器 - 修正執行SF合作模式地圖引起的當機問題 (目前僅有 SUSE 已修正, Red Hat 與 Fedora 依舊會發生)6 Z \; o/ X7 ^ n
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
' |$ }' |8 j9 ~2 B ?8 b5 D ]# `- K調整每種地圖大小需要的起始人數, 現在 16 > 6, 32 > 6, 64 > 8$ ? ~9 h9 P9 H
· Unlocks are once available on unranked servers.
( i! m: j$ {) u( K5 x t2 W! I非排行伺服器再度可以使用解鎖武器* B- _# f+ |: W
· Ranked server have to have unlocks activated. - ~- F9 s) @: B" e1 S
排行伺服器強制可以使用解鎖武器- P! _# n0 V) y6 e& }
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
+ ^( ^7 J8 L3 \7 R* y) p修正區網合作模式伺服器的問題 - 如果主機端踢人或是BAN人, 玩家端可能不會有作用, 而其他玩家再也無法加入該伺服器6 x* A2 f/ J. ]% o& x
· Fixed a dedicated server crash which was occurring when the user held \"CTRL\" and \"SHIFT\" while selecting a map.
* Q: O( D- n8 e5 U修正因為玩家按住 CTRL 或是 SHIFT 選擇地圖時, 所引起的伺服器當機問題
1 x) v' @) i A& n, v8 L· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
8 K: R `. Y5 G- _% E' q7 @修正C4粘住旗桿或是轉換地圖時造成的伺服器當機問題
, [9 I* Y+ d4 {) F# u· Fixed a Vehicle drop crash related bug (missing icon).
$ m& ~6 }1 a& d; O+ z9 V修正空投載具的相關BUG (像是圖示遺失)
" G9 T; Z0 G2 R- I' {· Co-Op bot console commands do not function on local servers. 3 U3 W/ G. q* l
修正主機端無法執行跟BOT有關的控制指令問題# p9 v' Q# f) Z. d5 ^9 j
Client / Gameplay: 玩家端 / 遊戲性
% ?! }/ {- ]- \: u; t/ o· Increased client stability
2 y: H% R% Y+ ]增加玩家端穩定度 z' g h5 r/ F! f. G4 L
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
1 A# {0 i O1 h9 [3 ~紅藍BUG - 修正玩家顯示成錯誤陣營.顏色的問題
( ]) t4 \; b5 O9 q# L4 ?· Introduced a delay from proning to standing to help reduce exploiting
4 b1 h5 j$ }' C1 ~增加趴下到站立所需要的延遲時間
$ \, d4 U8 o8 ?0 E· Adjusted C4 to make throwing more difficult
% X8 b1 d' V! g" ?5 L增加丟擲C4的難度
. K& `: G8 W5 u# s· Fixed the issue where a red distance marker appears on the ground
, x; E& }( |& ?. H5 `修正地圖中會顯示紅色距離的問題* c' J6 f% A* ?; G, Y# u/ S3 h- O
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
$ Q7 f0 b$ T. A, m, R0 A修正玩家切換武器當中, 有時候會消失的問題
6 |3 I$ T$ k: {4 m. }& r g· Made adjustments to reduce the damage taken by vehicles when driving
/ L! o) W: H5 u$ W6 o1 J減少載具在行駛中受到的傷害
! y) p( O1 a( o3 b9 C· Commander options will no longer available whilst dead. ( v0 _! W3 N6 v- \# ^1 t
指揮官陣亡時將無法再指揮5 @2 B9 |2 }6 f- \2 j
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
# G& q1 Q! `( U9 w& A7 R修正玩家重生後依舊會顯示重生地圖選單的問題& I* n ^2 d0 M
· Fixed the issue that would cause infantry players to be revived with no kit.
2 ~) C) s$ _2 D4 Q修正玩家被救起時沒有武器的問題
! P! R$ j+ B$ i· Fixed several rare graphics crashes.
M0 \3 g' ]+ {4 B8 C# g* m修正幾個罕見的圖形問題( s% F* c4 M0 M' x+ D4 [3 o7 _( E
· Fixed issue with players crashing while clicking \"Join Game\" in the front end 4 d- `. r3 z4 X( X8 K( b
修正玩家點擊\"加入遊戲\"後跳出的問題
" ?: L( b2 A7 v9 b· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
* }2 T1 V$ u) Z5 p$ P2 @空投載具: 調整空投範圍, 以防止玩家利用BUG進入建築物內部7 }3 {2 W2 I7 z& X0 z- c
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
/ `9 u$ d+ {+ } e2 W" g修正物件發射的問題, 像是坦克有時候可以一次打兩顆砲彈) w F1 y* P; N8 L
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
! A1 \+ B0 ?( i5 i1 h% x" u修正同一張地圖跑兩次以後, 最佳玩家資訊畫面會顯示錯誤的問題
1 v8 g9 M- N# b+ ~8 k2 T) _" X. ~· Transport Helicopters – Increased the armor of all transport helicopters) V& A- J* J1 t' W% _- r. E
運輸直昇機 - 增強運輸直昇機的防禦力
9 }8 a4 V% ^2 A: N8 P% o- The DICE Battlefield Team
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