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先看F2000# z* Q. Y/ n( K
rem ---BeginComp:SoldierDeviationComp ---" x# `9 x1 m% `9 R0 i( Y: l/ ~( H
ObjectTemplate.createComponent SoldierDeviationComp
* A5 Y9 @5 `$ O2 `& A: q+ wObjectTemplate.deviation.minDev 0.43
5 h. h; t) j# z* O6 V0 o: l' qObjectTemplate.deviation.devModStand 1.3
; w3 p; b: b" @1 N/ W; g" k) FObjectTemplate.deviation.devModCrouch 1.2% G. J* \' B8 `0 Y
ObjectTemplate.deviation.devModZoom 0.8
, i! t4 ^! ~. G3 A0 \rem ---EndComp ---
" m1 n4 ^: s5 Mrem ---BeginComp:DefaultZoomComp ---; W6 q. K0 F( O5 u5 P
ObjectTemplate.createComponent DefaultZoomComp
/ [3 \1 E/ J2 V% B4 ?: c Z$ u( x) XObjectTemplate.zoom.zoomDelay 0.12 d0 M6 V, l" k: i! P& D
ObjectTemplate.zoom.zoomLod 1
$ S) a: f$ F1 Z; b& P' JObjectTemplate.zoom.addZoomFactor 0
9 b1 x5 f4 x0 O' G0 d2 C6 dObjectTemplate.zoom.addZoomFactor 0.7. |) u; d8 N+ n
ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
/ B9 G: M4 D# }) aObjectTemplate.minDamage 0.2+ G+ r- e P* l3 N6 s
ObjectTemplate.damage 34
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再看AK 101
( J/ y% h! y4 I( \ C/ `+ S8 brem ---BeginComp:SoldierDeviationComp ---) L, z. T1 H7 R% @% O: \( v
ObjectTemplate.createComponent SoldierDeviationComp
7 a6 f( x$ Y) t8 ^- CObjectTemplate.deviation.minDev 0.45
% Q+ D- J* \8 T# ?( p7 G1 tObjectTemplate.deviation.devModStand 1.3' A" y$ G9 B J& j9 ^* y3 F
ObjectTemplate.deviation.devModCrouch 1.22 m& w2 B |' \( w) d$ j8 p
ObjectTemplate.deviation.devModZoom 0.8* l$ k4 q& }( F! @( t: B( L
rem ---EndComp ---5 G; y y1 i# Y3 @3 i) f
rem ---BeginComp:DefaultZoomComp ---% \ z4 Z' k) O+ `3 ?, K$ _. m
ObjectTemplate.createComponent DefaultZoomComp) k/ k9 z( H6 ^% \0 D4 k' H- ~7 {
ObjectTemplate.zoom.zoomDelay 0.08
: W7 l- ^# I* u! tObjectTemplate.zoom.zoomLod 1
# v5 O7 O2 b# d9 vObjectTemplate.zoom.addZoomFactor 0# [* ]. c- E" ^8 t
ObjectTemplate.zoom.addZoomFactor 0.6
( F; L+ U2 x7 s4 N7 c6 t. @rem ---EndComp ---
4 d# X4 J$ }, ^" \) B5 @ObjectTemplate.damage 37
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* @& @' Z* R8 g, F; d9 wF2000和AK的准确度几乎一样,F2000的最小准确度略高$ ~) I2 m h8 U2 p" v
AK的最大伤害有37而F2000是34...但是不影响,都是三枪挂
! n2 B' Y7 S% F, X% a( l但是AK的射速比F2000稍微高那么一点点.....
! w0 p% ^8 |/ o' `再有就是F2000的后坐小(不是准确性)(参数没贴出来,太烦,大家可能看不懂)..AK打多了就飘9 d& o+ k" F3 v# @' u$ w
但是同样是满血的情况下除去水平和运气(打出min damage..这属于RP差)问题,两把枪对战不相上下~但是在N v 1 F2000的情况下F2000是绝对的占优势的
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