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先看F2000" C6 t5 U) k9 z' b% a" f9 ]
rem ---BeginComp:SoldierDeviationComp ---' Y/ j$ `" x9 U) @* W
ObjectTemplate.createComponent SoldierDeviationComp
$ F% x7 l6 o. c9 a' x2 x: i/ nObjectTemplate.deviation.minDev 0.43
* x! l7 s" z& I- [ObjectTemplate.deviation.devModStand 1.3
! ~8 U2 S$ ~+ O6 j$ L0 vObjectTemplate.deviation.devModCrouch 1.2) H' W1 q: L: v. q$ O: m
ObjectTemplate.deviation.devModZoom 0.8
C F$ U7 d' J4 M8 C* ? lrem ---EndComp ---8 v/ F! [ i3 B/ p7 V z
rem ---BeginComp:DefaultZoomComp ---
( k# U* S7 M5 z* z* }: E) oObjectTemplate.createComponent DefaultZoomComp8 ?7 P b5 c( H i! X) j
ObjectTemplate.zoom.zoomDelay 0.1
1 y1 C* n8 M g( {ObjectTemplate.zoom.zoomLod 1
( \6 ?8 z/ Q: VObjectTemplate.zoom.addZoomFactor 0
, ?5 o8 R5 j% \! d! u- U" P* {0 mObjectTemplate.zoom.addZoomFactor 0.7
" G8 u0 I3 w0 j/ [* W& AObjectTemplate.zoom.disableMuzzleWhenZoomed 1& S L& } e0 V& o
ObjectTemplate.minDamage 0.2
1 h! Q* P+ `" k/ ?ObjectTemplate.damage 34
/ Q6 H2 H' P& a+ {========9 }' ^+ _9 h, y' h9 |1 E. Z# t) E* p
再看AK 101% k& }8 g# a. K/ g4 o- _+ K0 `6 T
rem ---BeginComp:SoldierDeviationComp ---
& c' ^( D9 b1 N% D0 y* ?5 oObjectTemplate.createComponent SoldierDeviationComp
3 Q8 Y+ |5 E7 A( IObjectTemplate.deviation.minDev 0.45
3 _, j4 o( o: c6 NObjectTemplate.deviation.devModStand 1.35 r2 N- S9 M, ?# u
ObjectTemplate.deviation.devModCrouch 1.21 _8 Z' F ]9 M2 H
ObjectTemplate.deviation.devModZoom 0.8$ @* N& B/ w) M. M P
rem ---EndComp ---% [$ t" M. D5 K& v! Q2 Q, }
rem ---BeginComp:DefaultZoomComp ---
+ T: j. p9 B" TObjectTemplate.createComponent DefaultZoomComp
2 }' Q+ `" ^& O! ]: L$ { G: d' sObjectTemplate.zoom.zoomDelay 0.08
. r4 u6 \# U) R/ V9 [5 jObjectTemplate.zoom.zoomLod 1, b2 T7 A7 D6 T; i% W$ v- _
ObjectTemplate.zoom.addZoomFactor 0; G% A7 x3 \ k. c
ObjectTemplate.zoom.addZoomFactor 0.6
4 W$ d: S4 {# }8 M Zrem ---EndComp ---
2 C: R2 t' n- W ]ObjectTemplate.damage 37
6 w4 ?8 p3 D" M% W; u7 r$ R===============================* d6 Z) o- G4 {5 K1 [
F2000和AK的准确度几乎一样,F2000的最小准确度略高
5 Y1 I! l! l5 s* i1 zAK的最大伤害有37而F2000是34...但是不影响,都是三枪挂
# F Y c7 `' n3 k& c2 S5 {但是AK的射速比F2000稍微高那么一点点.....2 k! }6 X4 P- @ Y4 B3 f" }
再有就是F2000的后坐小(不是准确性)(参数没贴出来,太烦,大家可能看不懂)..AK打多了就飘$ b7 T& @& e5 h% Y- b+ W! G& n- y
但是同样是满血的情况下除去水平和运气(打出min damage..这属于RP差)问题,两把枪对战不相上下~但是在N v 1 F2000的情况下F2000是绝对的占优势的
/ t4 S) s: l5 F% K2 }' z; ~, e3 T& q8 F" D( B7 ]( L0 S6 i% G9 r
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