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先看F2000
, }2 N" K! a5 B. zrem ---BeginComp:SoldierDeviationComp ---
% C: F6 L0 d6 k" S: E# i! z8 M" {ObjectTemplate.createComponent SoldierDeviationComp
) m" K& p# t$ T6 b% K4 @ObjectTemplate.deviation.minDev 0.430 M* N0 U+ M; x* `# L
ObjectTemplate.deviation.devModStand 1.3; Z Q/ d) c! L& a T' E
ObjectTemplate.deviation.devModCrouch 1.21 ]$ Q5 T, z! _/ e' j `1 g
ObjectTemplate.deviation.devModZoom 0.80 k p; l) h$ f( \
rem ---EndComp ---
/ O: X5 v1 y( trem ---BeginComp:DefaultZoomComp ---
! C1 u; J: d, W: L. q0 v( `6 UObjectTemplate.createComponent DefaultZoomComp3 y, U. W u; `) V3 i
ObjectTemplate.zoom.zoomDelay 0.18 I ]4 n* L, q% b0 h
ObjectTemplate.zoom.zoomLod 1* p1 D3 Z$ y8 x8 v2 `5 E/ Q+ U
ObjectTemplate.zoom.addZoomFactor 0+ M! H) { o" z( ^ e% X( Q# H9 I
ObjectTemplate.zoom.addZoomFactor 0.7: B# D" Z- L3 q' r/ [* a/ W
ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
* ^/ S0 j" g2 O- M! d9 W2 HObjectTemplate.minDamage 0.2
8 Z. w' R) x9 \6 z( _ObjectTemplate.damage 34* N3 B: ]5 R) H; S4 |, H* J' }, [
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+ [- k5 n/ O+ w j7 |5 |. L再看AK 101* |6 a, [2 ^. B2 c3 W+ m A* W
rem ---BeginComp:SoldierDeviationComp ---
0 R0 D1 S+ k3 q# |; G! ~ObjectTemplate.createComponent SoldierDeviationComp N- \0 v0 w* O# f' Q5 t/ S
ObjectTemplate.deviation.minDev 0.455 q1 i" F$ C( V5 s9 C$ m( v% G
ObjectTemplate.deviation.devModStand 1.3
. c- B I5 _) bObjectTemplate.deviation.devModCrouch 1.2
6 W1 u3 G1 o8 z8 ~" w/ O+ zObjectTemplate.deviation.devModZoom 0.8( W- s/ Z9 g. q3 k' e4 E3 F8 Z) Y
rem ---EndComp ---
* _: U+ f. k( C8 \4 [7 p7 Qrem ---BeginComp:DefaultZoomComp --- s. a# L: \2 @
ObjectTemplate.createComponent DefaultZoomComp( T' c5 ? I, j$ Q5 c
ObjectTemplate.zoom.zoomDelay 0.085 B" P8 F6 P" q( [8 H* y5 O
ObjectTemplate.zoom.zoomLod 1
& ?- t2 x3 ^) c) u3 XObjectTemplate.zoom.addZoomFactor 0$ q/ E$ e F% U. ~$ I# i
ObjectTemplate.zoom.addZoomFactor 0.6. y9 E+ B7 L; T
rem ---EndComp ---
% z; L4 j0 W0 CObjectTemplate.damage 374 Z4 d2 R6 ?5 D7 ^% t$ y
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' e, h$ ]: P% L2 C& F) RF2000和AK的准确度几乎一样,F2000的最小准确度略高 s1 e8 x+ H2 S* S) _% \- H
AK的最大伤害有37而F2000是34...但是不影响,都是三枪挂5 g# Q* ~7 i, ^
但是AK的射速比F2000稍微高那么一点点.....
( | A9 B; B: C+ r再有就是F2000的后坐小(不是准确性)(参数没贴出来,太烦,大家可能看不懂)..AK打多了就飘
6 @$ r+ b8 g F/ m- d但是同样是满血的情况下除去水平和运气(打出min damage..这属于RP差)问题,两把枪对战不相上下~但是在N v 1 F2000的情况下F2000是绝对的占优势的/ l! O* k( e4 Q
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