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先看F2000
# O9 s) o+ x1 j8 A8 |rem ---BeginComp:SoldierDeviationComp ---
- q T( v5 ]. c [+ D' pObjectTemplate.createComponent SoldierDeviationComp0 J' N0 @: T5 f" F/ I0 w" C# j
ObjectTemplate.deviation.minDev 0.43* ^& `. D c6 o. k! G
ObjectTemplate.deviation.devModStand 1.3% g8 [1 r% Z1 a: ~( E( T- r5 ?
ObjectTemplate.deviation.devModCrouch 1.2
0 e/ H+ v3 ~% W. Q# o, N8 ~ObjectTemplate.deviation.devModZoom 0.8( ^. `% n- a: T3 P, L! m
rem ---EndComp ---5 q0 n: I; f8 _) C! i& N
rem ---BeginComp:DefaultZoomComp ---
* A- ^3 V1 }) v% L+ G0 r2 qObjectTemplate.createComponent DefaultZoomComp& v) N- H- _! d
ObjectTemplate.zoom.zoomDelay 0.1" ^# o0 d% m5 ]; Y" c
ObjectTemplate.zoom.zoomLod 1
- ]! g* x5 e3 o( S8 [2 I; F( L; lObjectTemplate.zoom.addZoomFactor 0) q0 [$ Q0 a" D' N; r$ {
ObjectTemplate.zoom.addZoomFactor 0.7
6 l5 W9 P% ^* F, W- y h) {ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
9 B) K; d+ X A& K" v* `ObjectTemplate.minDamage 0.2
4 V5 t+ ?& g: Q' ` n8 L# K B7 CObjectTemplate.damage 34
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; W* I( G. ~7 [再看AK 1019 p( R3 ^* M3 H
rem ---BeginComp:SoldierDeviationComp ---
# R9 _; S0 D3 K7 Q% s' j3 hObjectTemplate.createComponent SoldierDeviationComp+ w) o0 Y2 N7 @5 g, P( p
ObjectTemplate.deviation.minDev 0.45
7 [( z1 E# J5 V' CObjectTemplate.deviation.devModStand 1.3; G' k" [0 D: ]" y3 T% a9 l
ObjectTemplate.deviation.devModCrouch 1.2
0 o" J( y3 F1 z4 X4 ]0 fObjectTemplate.deviation.devModZoom 0.8
$ b. {/ h% `; _0 j( `- {rem ---EndComp ---
6 |; ^# g1 ^& U/ D1 @* o: g' z0 H4 orem ---BeginComp:DefaultZoomComp ---$ i4 H; K6 i. X3 \3 ~! t4 Z# T
ObjectTemplate.createComponent DefaultZoomComp
8 f, X# m7 }6 W9 yObjectTemplate.zoom.zoomDelay 0.08
6 k: h9 Z( L6 I' K) M, Y) F. YObjectTemplate.zoom.zoomLod 1# I. i" i" t" z; A/ H
ObjectTemplate.zoom.addZoomFactor 0
7 |# ]$ D+ x9 Q9 W4 EObjectTemplate.zoom.addZoomFactor 0.6: l' j# `- x% T0 g- ]5 h4 y
rem ---EndComp ---
+ ]8 f- K5 F% m# y3 f& JObjectTemplate.damage 37
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0 G0 h7 y' a( y3 [$ OF2000和AK的准确度几乎一样,F2000的最小准确度略高1 h) P, Y+ N7 D
AK的最大伤害有37而F2000是34...但是不影响,都是三枪挂, Y& g8 p1 I ], m' W1 B/ x
但是AK的射速比F2000稍微高那么一点点.....# c0 v4 l6 Z5 ?
再有就是F2000的后坐小(不是准确性)(参数没贴出来,太烦,大家可能看不懂)..AK打多了就飘! Z8 n/ U3 k4 {& T: f
但是同样是满血的情况下除去水平和运气(打出min damage..这属于RP差)问题,两把枪对战不相上下~但是在N v 1 F2000的情况下F2000是绝对的占优势的
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