|
红色代码是什么意思?
rem *** e_nukebomb ***
ObjectTemplate.create EffectBundle e_nukebomb
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript ../e_explBazooka/Sounds/e_nuke.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Em_nukebomb_Shock1
ObjectTemplate.addTemplate Em_nukebomb_explo
ObjectTemplate.addTemplate Em_nukebomb_explo
ObjectTemplate.addTemplate Em_nukebomb_explo
ObjectTemplate.addTemplate Em_nukebomb_explo
ObjectTemplate.addTemplate Em_ExplNuke_Dirt
ObjectTemplate.size CRD_UNIFORM/5.8/4/3
ObjectTemplate.timeToLive CRD_NONE/0.5/0/0
rem -------------------------------------
rem *** Em_nukebomb_Shock1 ***
ObjectTemplate.create Emitter Em_nukebomb_Shock1
ObjectTemplate.template Fx_nukebomb_Shock1
ObjectTemplate.lodDistance 800
ObjectTemplate.timeToLive CRD_NONE/10.1/0/0
ObjectTemplate.intensity CRD_NONE/5/0/0
ObjectTemplate.positionalSpeedInDof CRD_NONE/10/0/1
ObjectTemplate.startRotation CRD_NONE/50/0/1
rem *** Fx_nukebomb_Shock1 ***
ObjectTemplate.create SpriteParticle Fx_nukebomb_Shock1
ObjectTemplate.timeToLive CRD_NONE/20/0/0
ObjectTemplate.size CRD_UNIFORM/20.4/20.5/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.sizeOverTime 0/0|50/1|100/25
ObjectTemplate.texture e_DirtAni03
ObjectTemplate.initRotation CRD_NONE/0/0/0
ObjectTemplate.destBlendMode BMInvSourceAlpha
ObjectTemplate.rotationSpeed CRD_NONE/0/0/0
ObjectTemplate.XYSizeRatioOverTime 0/0.179998|100/20
175/0
|
|