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发表于 2007-6-22 11:43:41
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; m' ?! r- R2 W# LID_LANGUAGE 英文 $ \5 d# @9 |- j& o
ID_VERSION 日期 2006/02/15 PRMM 版本 0.40 / d5 Y5 d, u$ j. Q; ]3 j
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WEAPON_NAME_simradSIMRAD
' C7 a6 r3 G: w; g9 d; b1 Q/ O SHUD_CHAT_DEADPREFIX
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GAMEMODE_assault ASSAULT 和安全性 5 m% k) n' Y) Y T1 T" v% T
GAMEMODE_headon ASSAULT 和安全性
o+ G; s. [9 \' I5 ]" yGAMEMODE_doubleassault ASSAULT 和安全性
, ^1 I) Q, l( v$ R5 E( mGAMEMODE 描述ASSAULT 這是一個ASSAULT 和安全性 AAS V2 地圖 你的FORCES 將是VICTORIOUS 如果你造成你的OPPONENT S TICKETS 至到達零 你必須安全性控制點在次序 讀取這個HQ 訊息在這個上的這個螢幕至尋找輸出什麼控制點你必需至擷取 和哪一個你必需至DEFEND. 你將也必需A 最小的的2 玩家至安全性一個OBJECTIVE. 你可增加這個率在哪一個你的ENEMY LOSES TICKETS 由握住大部份的的這個控制點開啟這個地圖 如果你的FORCES 管理至安全性全部這個OBJECTIVES 開啟這個地圖 你將是VICTORIOUS.
' P$ e* J7 V8 ?9 B/ uGAMEMODE 描述HEADON 這是一個ASSAULT 和安全性 AAS V2 地圖 你的FORCES 將是VICTORIOUS 如果你造成你的OPPONENT S TICKETS 至到達零 你必須安全性控制點在次序 讀取這個HQ 訊息在這個上的這個螢幕至尋找輸出什麼控制點你必需至擷取 和哪一個你必需至DEFEND. 你將也必需A 最小的的2 玩家至安全性一個OBJECTIVE. 你可增加這個率在哪一個你的ENEMY LOSES TICKETS 由握住大部份的的這個控制點開啟這個地圖 如果你的FORCES 管理至安全性全部這個OBJECTIVES 開啟這個地圖 你將是VICTORIOUS.
# `, s6 A/ B; r! f' Y7 ~GAMEMODE_DESCRIPTION_doubleassault這是一個ASSAULT 和安全性 AAS V2 地圖 你的FORCES 將是VICTORIOUS 如果你造成你的OPPONENT S TICKETS 至到達零 你必須安全性控制點在次序 讀取這個HQ 訊息在這個上的這個螢幕至尋找輸出什麼控制點你必需至擷取 和哪一個你必需至DEFEND. 你將也必需A 最小的的2 玩家至安全性一個OBJECTIVE. 你可增加這個率在哪一個你的ENEMY LOSES TICKETS 由握住大部份的的這個控制點開啟這個地圖 如果你的FORCES 管理至安全性全部這個OBJECTIVES 開啟這個地圖 你將是VICTORIOUS. ! O, N7 n/ c7 \
GAMEMODE_DESCRIPTION_scenario這是A CONQUEST 兩次ASSAULT 地圖 你減少OPPONENT ’S TICKETS 由握住其它比一半的這個控制點開啟這個地圖 你贏由CAPTURING 全部控制點或由REDUCING 這個OPPONENT ’S TICKETS 至零 2 {, F A! `# C) ?4 y
GAMEMODE_DESCRIPTION_xtract這是一個EXTRACTION MISSION. 這個USMC 或UK TEAM 必須ESCORT A 目的至SAFETY 在時間為了A RENDEZVOUS. MEC 或PLA 必須破壞這個目的
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HUD_TEXT_MENU_SPAWN_KIT_PILOTMECAVIATOR
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HUD_TEXT_MENU_SPAWN_KIT_MEDICCHMEDICAL SPECIALIST
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HUD_TEXT_MENU_SPAWN_KIT_ENGINEERCHCOMBAT ENGINEER7 @ i. m* R9 i5 E
HUD_TEXT_MENU_SPAWN_KIT_AARIFLEMANCHAIR DEFENSE GUNNER, O, C% G; Z6 z3 a) `
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HUD_TEXT_MENU_SPAWN_KIT_MEDICMEIDOCTOR
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HUD_TEXT_MENU_SPAWN_KIT_ANTITANKMEIEMBEDDEDWAR VETERAN
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HUD_TEXT_MENU_SPAWN_KIT_MACHINEGUNNERMEIMACHINE GUNNER
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PLAYER_REQUEST_SL_requestadvREQUESTING VEHICLE 丟下 超過
% _ r! V1 X( t) z, ?% O, sPLAYER_REQUEST_SL_requestadv_altI 必需A VEHICLE 在這對等的
6 C2 n! x; o ?8 L* v3 bCOMMSL_ADV_advrequestaccepted AFFIRMATIVE, A VEHICLE 是開啟這個方法
3 `: b: v9 F6 l* W1 t( z: |COMMSL_ADV_advrequestaccepted_altVEHICLE 下戴在你的定位 超過
8 o* A2 J! q, E9 ?' p- o' hCOMMSL_ADV_advrequestdenied負數開啟這個VEHICLE 丟下 超過
" M* p; Z9 G9 Z0 l+ P- g+ a4 DCOMMSL_ADV_advrequestdenied_alt無法至COMPLY. 不VEHICLES 是有效的 超過 3 S, y& l% D& M, k9 x* U1 g
COMMSL_COMRADIO_vehicledropavailableSQUAD 引線 是建議的A VEHICLE 丟下是有效的
( m; y$ d4 i; @. y8 w* QCOMMSL_COMRADIO_vehicleHeadsUpVEHICLE 下戴在你的磁區 . Z8 P0 V& V% a" b" Q0 ^) [$ u5 `
COMMSL_ADV_dropinitiatedROGER 開啟這個VEHICLE 丟下 超過
* B+ T b. {! c( w+ ICOMMSL_ADV_dropinitiated_altSTAND 由為了VEHICLE 丟下 超過 $ M/ | f3 ^7 _) ]
COMMSL_ADV_notavailable運輸AIRCRAFT 不有效的 7 P) W* g. M ?1 j
COMMSL_ADV_notavailable_altAWAITING RESUPPLY 的運輸AIRCRAFT, 超過 3 D- L) g8 A8 l) M4 o- m
COMMSL_ADV_vehrequestautodenied負數 運輸AIRCRAFT 是無法取得
5 h/ u$ C( [# v: y, P8 TCOMMSL_ADV_vehrequestautodenied_alt負數 那裡是不TRANSPORTS 在你的磁區 超過
; U- e/ a# K2 F: S" v: d% _PLAYER_CONFIRM_C_rogerthatAffirmative
; ~9 a3 Y: @% F! r P8 lPLAYER_CONFIRM_C_rogerthat_altI 讀取你 9 S& c7 n: J" l5 a
PLAYER_CONFIRM_SL_rogerthatROGER 以致
5 P4 E/ l; D0 `& Y5 @" B1 {PLAYER_CONFIRM_SL_rogerthat_altTEN-四個
! g1 J( `/ @8 m% x$ B( _0 s& ZPLAYER_CONFIRM_TM_rogerthatOkay4 ]( X3 [: E' L1 C) b$ d3 D- U
PLAYER_CONFIRM_TM_rogerthat_alt你GOT IT
9 ]8 r& F' x& l. [) BPLAYER_CONFIRM_C_negative負數 # U/ v3 k7 T+ S- \
PLAYER_CONFIRM_C_negative_altNegatory. A2 v) {+ ~ }: }/ _' t
PLAYER_CONFIRM_SL_negative負數 6 u5 K+ S8 `# J3 J8 o0 v3 b
PLAYER_CONFIRM_SL_negative_alt不可做 . c9 t+ N' }; q; G
PLAYER_CONFIRM_TM_negative不SIR 6 u! n+ q; k: y. ?
PLAYER_CONFIRM_TM_negative_alt不方法 MAN
3 j% G4 q/ F3 }& n* o4 [% y M. XPLAYER_CONFIRM_C_thankyouWELL 完成 THANKS ) l, o; H# ~9 ]; h6 @
PLAYER_CONFIRM_C_thankyou_altTHANKS, 許多APPRECIATED
( p) Y% o+ ]( m' S' N% E' ^3 Y2 m& ?PLAYER_CONFIRM_SL_thankyouHey, thanks
, p5 j& u U) A) q, O, t8 e% DPLAYER_CONFIRM_SL_thankyou_alt好的DEAL, THANKS 1 m. F) f+ [4 {" ^7 o6 X2 w
PLAYER_CONFIRM_TM_thankyouThanks champ
( ~* m: k% P. A! pPLAYER_CONFIRM_TM_thankyou_altTHANKS, I OWE 你一
- q' I' ?# |7 ^: E# L4 B: xPLAYER_CONFIRM_C_sorry對不起
: W' P* U5 w' j4 R# ~* gPLAYER_CONFIRM_C_sorry_alt對不起 我的壞的 + z9 H) f& j1 Y# d! P& [
PLAYER_CONFIRM_SL_sorry對不起 MAN
8 [1 z- @" a) a& @! R `6 OPLAYER_CONFIRM_SL_sorry_alt對不起
6 m; w5 g' J* ]4 S) l$ _1 \' L/ ~9 fPLAYER_CONFIRM_TM_sorry對不起CHIEF
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PLAYER_SPOTTED_SL_enemyapcspotted_alt : J0 R1 X- P2 j. j3 @
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PLAYER_SPOTTED_TM_enemytankspotted 4 d$ y& ]! W+ K- P# I
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% R$ |. |) f( O2 ~9 W/ u7 H, I, NPLAYER_SPOTTED_SL_enemyaaspotted # J9 y5 u3 A8 ~0 N
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7 w+ w; q- _) X! A0 S$ b6 ]/ |PLAYER_SPOTTED_TM_enemyinfantryspotted_alt k- b6 J; x4 o( u8 _- K0 _
PLAYER_SPOTTED_SL_enemysniperspotted
8 q! K! p+ V' T/ M2 D4 _2 l4 PPLAYER_SPOTTED_SL_enemysniperspotted_alt ( ~! M2 R& w4 k
PLAYER_SPOTTED_TM_enemysniperspotted
: \8 y' ?: T9 V/ NPLAYER_SPOTTED_TM_enemysniperspotted_alt
2 M$ ~* x+ x4 X7 Z' D6 Q0 XPLAYER_SPOTTED_SL_enemyminespotted 6 r1 c: p5 s- m3 x. D+ L, D& O$ }
PLAYER_SPOTTED_SL_enemyminespotted_alt
* q4 H. I# j4 `$ mPLAYER_SPOTTED_TM_enemyminespotted 0 k3 G4 d r3 W! A$ E2 S
PLAYER_SPOTTED_TM_enemyminespotted_alt
2 f' K7 }( P- \/ zPLAYER_SPOTTED_SL_enemyforcesspotted : v3 R2 p& e4 R
PLAYER_SPOTTED_SL_enemyforcesspotted_alt ' ]$ \( F% V; k+ c L, D
PLAYER_SPOTTED_TM_enemyforcesspotted $ b4 v5 w* ~3 f7 g# i0 X
PLAYER_SPOTTED_TM_enemyforcesspotted_alt
' E D& d2 u2 E& A! m @3 d j+ q( qPLAYER_REQUEST_SL_requestordersREQUESTING 新的ORDERS
$ ^' e& y- j5 O# dPLAYER_REQUEST_SL_requestorders_alt什麼是你的ORDERS SIR " f) d+ \4 a' ~3 d, H2 A1 t& R
PLAYER_REQUEST_TM_requestordersREQUESTING ORDERS, 超過 $ Q- H2 q1 a& @8 H- }7 q; U
PLAYER_REQUEST_TM_requestorders_alt我們必需新的ORDERS 這裡 9 K8 V; i9 D. S! I5 P
PLAYER_REQUEST_SL_requestpickupREQUESTING A PICKUP, 超過 ) R1 l+ z5 l9 i7 F' s
PLAYER_REQUEST_SL_requestpickup_altRequesting pickup!
1 N3 U5 o* x! r$ U1 ^7 H* P( b& C1 E, rPLAYER_REQUEST_TM_requestpickupHEY, I 必需A RIDE / B# s, {- N: L; {5 T3 B
PLAYER_REQUEST_TM_requestpickup_alt取得我輸出的這裡
/ S$ Y7 t; Y4 k# @PLAYER_REQUEST_SL_getin
# W& `7 W. ?" H Q1 gPLAYER_REQUEST_SL_getin_alt
! |0 X" T- y9 ]6 q1 E0 EPLAYER_REQUEST_TM_getin
N4 C0 G1 V+ ^) F# t- O9 [PLAYER_REQUEST_TM_getin_alt
1 H3 e& `. a5 HPLAYER_REQUEST_SL_requestreinforcementsREQUESTING REINFORCEMENTS, 超過
. | t6 |" ]4 o; ~" X: s" GPLAYER_REQUEST_SL_requestreinforcements_alt我們必需REINFORCING
( F1 ]( o$ f4 EPLAYER_REQUEST_TM_requestreinforcements我們必需支援 5 H' ?3 t' W: N* D
PLAYER_REQUEST_TM_requestreinforcements_alt如何關於一些說明超過這裡 4 w5 Q" S4 g, a6 l
PLAYER_REQUEST_SL_requestartillery要求ARTILLERY 開啟這目的 ' U% `5 ^8 B4 d: d D0 ~
PLAYER_REQUEST_SL_requestartillery_altENEMY 活動 REQUESTING A BARRAGE.
( g$ W, R" u1 F9 N9 k- f; dPLAYER_REQUEST_SL_requestuavREQUESTING UAV OVERFLIGHT, 超過 , k1 j: g8 z: y" k, \1 B
PLAYER_REQUEST_SL_requestuav_altREQUESTING UNMANNED 鳥瞰 / r S. Q1 y O* a9 U, Q4 v) u
PLAYER_REQUEST_SL_requestmedic
- ~0 j5 X, @! r) @0 U- c/ |5 @PLAYER_REQUEST_SL_requestmedic_alt
! a5 a; B2 |+ c' _$ _PLAYER_REQUEST_TM_requestmedic
5 ?3 w; y* W; O) YPLAYER_REQUEST_TM_requestmedic_alt
0 K5 c' Z! m+ x* O7 j& w. {PLAYER_REQUEST_SL_requestrepairs / m8 P( }2 X/ i( P; V
PLAYER_REQUEST_SL_requestrepairs_alt
! H: x" d0 W+ O( X, J0 U9 wPLAYER_REQUEST_TM_requestrepairs
* S" u' o2 _9 i; YPLAYER_REQUEST_TM_requestrepairs_alt
; @- R6 V% A8 W" n* ]- {PLAYER_REQUEST_SL_requestammo 7 o" H( [# O; U- E# @; ^( ]: B
PLAYER_REQUEST_SL_requestammo_alt
/ z8 A2 h3 E* O& l& h& G# I* SPLAYER_REQUEST_TM_requestammo * k7 D3 v; C4 i! s ~
PLAYER_REQUEST_TM_requestammo_alt * e1 a: x$ `( @: T# z2 O
PLAYER_REQUEST_SL_requestsuppliesREQUESTING 提供丟下 超過 + A3 w& N7 ~" Y2 ~9 V: x
PLAYER_REQUEST_SL_requestsupplies_alt我們必需提供丟下在這對等的
5 P4 b0 B+ c9 _; ~5 ?% |: w, Q. v' \ yPLAYER_TACTICS_SL_gogogo 2 J7 k" M8 ], y' A+ T1 I
PLAYER_TACTICS_SL_gogogo_alt
2 K9 Z" z% m: G# C7 PPLAYER_TACTICS_TM_gogogo . K) k( ?5 L" a
PLAYER_TACTICS_TM_gogogo_alt , D1 g7 k6 c1 L& \7 V
PLAYER_TACTICS_SL_retreatFALL 上頁
! T/ Q. @3 |8 R8 s7 ?' sPLAYER_TACTICS_SL_retreat_alt丟下上頁 PULL 輸出 8 g" V: k$ _* k, ^$ U$ U$ y
PLAYER_TACTICS_TM_retreat他們RE BLOWIN US 遠離 RETREAT ; @0 |* y) O! C2 W% \
PLAYER_TACTICS_TM_retreat_alt我們RE 擷取WASTED FALL 上頁 6 k5 q& t5 B# F; y
PLAYER_TACTICS_SL_bailoutBAIL 輸出 7 z) m- O5 {- Q1 [2 H$ \9 \
PLAYER_TACTICS_SL_bailout_alt取得輸出
9 R1 H" |: f# d4 rPLAYER_TACTICS_TM_bailoutHOP 輸出
& B- w# C" k3 h' S' ~7 EPLAYER_TACTICS_TM_bailout_alt跳越輸出 8 w( U. ~+ h, x0 q) Z
PLAYER_TACTICS_SL_getout取得輸出
: V* S( \3 M' ?7 b3 T, }PLAYER_TACTICS_TM_getout取得輸出 & k/ y7 K; X- q6 B
PLAYER_TACTICS_SL_abandonshipAbandon ship; z4 P( f2 R W0 [ f- D- t
PLAYER_TACTICS_TM_abandonshipAbandon ship3 `9 s( K* Z- O+ ^& d- g! O
AUTO_RULES_losingcontrol我們的定位是在ATTACK 5 M1 ?" ?; w/ c
AUTO_RULES_losingcontrol_altENEMY 是ADVANCING
' R! H& ^8 Z9 h7 XAUTO_RULES_youbeenrecommendedforaward
# p" n3 S0 c+ x# H: M4 |AUTO_RULES_youbeenrecommendedforpromotion - E7 Q! i, a8 K& p$ w
AUTO_RULES_youbeenrecommendedforpromotion_alt 3 R7 z8 e. c: w
AUTO_RULES_runningreallylowonreinforcements ! Q: G; e, W2 [# Z0 B) X8 w
AUTO_RULES_runningreallylowonreinforcements_alt
6 x6 \) G( v ]6 @( x! ^AUTO_RULES_runninglowonreinforcements
0 m% q% o, L1 Z2 m( X {4 GAUTO_RULES_runninglowonreinforcements_alt p' S: i# Y$ d: d3 {% m/ {% o
AUTO_VOTING_anothervoteisinprogress另外的VOTE 是早已在進行 % a& P) U4 x) i2 @! E& Q3 h
AUTO_VOTING_votedoutfrombattlefield你有是VOTED 輸出的這個BATTLEFIELD 2 y1 s# a: r2 T7 g2 \4 N: b" v0 |# X
AUTO_VOTING_votedoutfromcommander你有是VOTED 輸出的這個COMMANDER 定位
- G) W9 p' L5 z5 d4 h1 BAUTO_VOTING_votedoutfromcommander_altI 必須資訊你以致你有是DEMOTED 從這個RANK 的COMMANDER
3 [( Z1 E" @9 R) B$ F$ B! Q, ?$ JAUTO_VOTING_kickvoteinitiatedKick vote initiated
7 G' r8 v5 {4 d" S9 M6 [3 R: vAUTO_VOTING_kickvoteisactiveKICK VOTE 是主動 請放置你的VOTE 1 d4 B( Y. o/ J X# V! d: ?4 W
AUTO_VOTING_successfulkickvoteKICK VOTE 成功的 玩家KICKED 7 y1 n0 t/ J9 G/ k3 [! F
AUTO_VOTING_nonsuccessfulkickvoteKICK VOTE 非成功的 玩家STAYS
2 }) C' n# ^2 ZAUTO_VOTING_mutinyvoteinitiatedMUTINY VOTE 反對這個最近的COMMANDER INITIATED 5 t: m' W9 _! p9 a6 g, H. A
AUTO_VOTING_mutinyvoteisactiveMUTINY VOTE 主動 請放置你的VOTE
& h- x1 i- x" V3 jAUTO_VOTING_successfulmutinyvoteMUTINY VOTE 成功的 & x6 R' q3 e; W( ]
AUTO_VOTING_nonsuccessfulmutinyvoteMutiny vote unsuccessful, commander stays/ z+ C& |) K, h1 u+ Q' i
AUTO_VOTING_mapvoteinitiated地圖VOTE INITIATED - K$ p! F1 L' A: ~& L, i! c
AUTO_VOTING_mapvoteisactive地圖VOTE 主動 0 ~0 M/ Z! E: e' m4 A, x' A
AUTO_VOTING_successfulmapvote成功的地圖VOTE ! g l& K+ y' u6 r; w. M! p
AUTO_VOTING_nonsuccessfulmapvote非成功的地圖VOTE
2 q1 n. g) n6 J( zHUD_HUD_KICKVOTE_PLAYER_START_LOCAL§C1001#PLAYERNAME1#§C1001 有的INITIATED A KICK VOTE 反對 §C1001#PLAYERNAME2#§C1001. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S .
% \1 C* i+ h) G: p- jHUD_HUD_KICKVOTE_PLAYER_START_REMOTE§C1001#PLAYERNAME1#§C1001 有的INITIATED A KICK VOTE 反對 §C1001#PLAYERNAME2#§C1001. 按 §C1001#GIYes#§C1001 至VOTE 為了KICKING 或 §C1001#GINo#§C1001 至VOTE 反對KICKING. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . 7 I5 K/ S( J& L7 ` e6 { E* ~- l
HUD_HUD_KICKVOTE_COMMANDER_START_LOCAL§C1001#PLAYERNAME1#§C1001 有的INITIATED A MUTINY VOTE 反對COMMANDER §C1001#PLAYERNAME2#§C1001. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S .
$ N y: {% K' ~: ^0 f7 jHUD_HUD_KICKVOTE_COMMANDER_START_REMOTE§C1001#PLAYERNAME1#§C1001 有的INITIATED A MUTINY VOTE 反對COMMANDER §C1001#PLAYERNAME2#§C1001. 按 §C1001#GIYes#§C1001 至VOTE 為了MUTINY 或 §C1001#GINo#§C1001 至VOTE 反對MUTINY. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . 2 k+ z& A! E7 b$ X& Y
HUD_HUD_KICKVOTE_MAP_START_LOCAL§C1001#PLAYERNAME#§C1001 有的INITIATED A 地圖VOTE 為了 §C1001#MAPNAME#§C1001 地圖至是PLAYED 下一個 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . # S, |- P: e ?: c. u+ T& M
HUD_HUD_KICKVOTE_MAP_START_REMOTE§C1001#PLAYERNAME#§C1001 有的INITIATED A 地圖VOTE 為了 §C1001#MAPNAME#§C1001 地圖至是PLAYED 下一個 按 §C1001#GIYes#§C1001 至VOTE 為了或 §C1001#GINo#§C1001 至VOTE 反對 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S .
/ S" D8 q. { f# sHUD_HUD_KICKVOTE_PLAYER_STAT §C1001#YESVOTES#§C1001 VOTE S 為了KICKING §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 是需求
8 }" W+ p; V2 Q( A" q- g# \HUD_HUD_KICKVOTE_COMMANDER_STAT§C1001#YESVOTES#§C1001 VOTE S 為了MUTINY 反對 §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 是需求 . G$ q6 l2 F/ Z* h0 g8 U4 r& A
HUD_HUD_KICKVOTE_MAP_STAT §C1001#YESVOTES#§C1001 VOTE S 為了地圖 §C1001#MAPNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 是需求
, @& F B# `. {5 [& yHUD_HUD_KICKVOTE_PLAYER_KICKED§C1001#YESVOTES#§C1001 VOTE S 為了KICKING §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 玩家 §C1001#PLAYERNAME#§C1001 kicked.
* Q C! n/ O6 B/ x! u6 {. b2 ?2 tHUD_HUD_KICKVOTE_COMMANDER_KICKED§C1001#YESVOTES#§C1001 VOTE S 為了MUTINY 反對 §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 COMMANDER §C1001#PLAYERNAME#§C1001 是DEMOTED. 4 v% i3 q+ L9 S1 G" s
HUD_HUD_KICKVOTE_MAP_CHANGE §C1001#YESVOTES#§C1001 VOTE S 為了地圖 §C1001#MAPNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 地圖 §C1001#MAPNAME#§C1001 將現在是被載入 6 p* f$ Y' W$ u9 n% `9 {& L, F& u
HUD_HUD_KICKVOTE_PLAYER_STAYS §C1001#YESVOTES#§C1001 VOTE S 為了KICKING §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 玩家 §C1001#PLAYERNAME#§C1001 stays.
. E: F% ^/ T r' e: k9 tHUD_HUD_KICKVOTE_COMMANDER_STAYS§C1001#YESVOTES#§C1001 VOTE S 為了MUTINY 反對 §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 COMMANDER §C1001#PLAYERNAME#§C1001 stays.
( [! z! |" ^, v6 z- u$ N2 P, NHUD_HUD_KICKVOTE_MAP_STAYS §C1001#YESVOTES#§C1001 VOTE S 為了地圖 §C1001#MAPNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 這個最近的地圖將繼續 % A$ P# E9 e( f7 d( L9 a) u
AUTO_MOODGP_SL_friendlyfireHEY CEASE 火災SOLDIER
8 ?! r/ ^4 v- k7 xAUTO_MOODGP_SL_friendlyfire_alt停止FIRING 現在
+ }8 S& C* V h) u( [3 KAUTO_MOODGP_TM_friendlyfire檢查你的火災 , r1 p) [ D2 G3 G+ r* ]
AUTO_MOODGP_TM_friendlyfire_alt酷IT CEASE FIRING
) ?+ O4 M& l( v) LAUTO_MOODGP_SL_throwingfraggrenade 7 \0 B4 _. x% {) G& z! ]
AUTO_MOODGP_SL_throwingfraggrenade_alt
( q3 |& }; I: s0 m+ EAUTO_MOODGP_TM_throwingfraggrenade
: ?6 n2 O0 ~' X6 Z. x {AUTO_MOODGP_TM_throwingfraggrenade_alt 1 A2 \, s# [+ [, p4 I
AUTO_MOODGP_SL_throwingsmokegrenade
# X2 I y" U3 R: ~1 d9 d+ MAUTO_MOODGP_SL_throwingsmokegrenade_alt 7 {; X) x1 b% h; O5 a0 w
AUTO_MOODGP_TM_throwingsmokegrenade
7 S1 u1 e( `1 ~5 `, qAUTO_MOODGP_TM_throwingsmokegrenade_alt ) G8 o4 { T' o: Q
AUTO_MOODGP_SL_sendingtargetcoordinates傳送中雷射目的現在
! u& }' J& R, WAUTO_MOODGP_SL_sendingtargetcoordinates_altMARKING 更換成雷射現在 4 G" @9 S* ~4 ?! m v
AUTO_MOODGP_TM_sendingtargetcoordinatesMARKING 目的
8 V- Y+ N) |/ uAUTO_MOODGP_TM_sendingtargetcoordinates_altLASING 目的
7 [! S; u* |# `- uAUTO_MOODGP_SL_incominggrenade
8 [: s, O( L& g1 ~" _: \AUTO_MOODGP_SL_incominggrenade_alt % t: l" W* x( ~8 L! H) o
AUTO_MOODGP_TM_incominggrenade 2 Z6 {6 O! L% A
AUTO_MOODGP_TM_incominggrenade_alt " B5 w7 {- {# e' i/ o2 s0 P9 ~7 ~
AUTO_MOODGP_SL_reloading 1 A( J8 J" R: N# i2 Y% J
AUTO_MOODGP_SL_reloading_alt ! B R1 V, k" c$ \1 g1 z
AUTO_MOODGP_TM_reloading 9 Y" }/ \# ~' s' C* F- n
AUTO_MOODGP_TM_reloading_alt ) B1 X3 l$ p0 Z% k+ d* k
AUTO_MOODGP_SL_outofmedic - P- C' j5 m6 y* p
AUTO_MOODGP_SL_outofmedic_alt
; l& d$ e P" a$ CAUTO_MOODGP_TM_outofmedic
c/ J8 h7 M- m5 M2 L( kAUTO_MOODGP_TM_outofmedic_alt
7 |! u. G; w2 ?) d% {5 O8 SAUTO_MOODGP_SL_outofammo ' v) i4 A: b* _3 D
AUTO_MOODGP_SL_outofammo_alt
$ K3 t8 d" P+ r7 j' f; SAUTO_MOODGP_TM_outofammo
% Q' u6 R8 x$ y$ [! Z6 g: H' R2 ~4 aAUTO_MOODGP_TM_outofammo_alt
3 k m- ~ I7 K' T& ^4 FAUTO_MOODGP_SL_recharging ' N1 M, R& s7 M* x+ d! z
AUTO_MOODGP_SL_recharging_alt 6 J( C5 H8 }0 Y' Y- S# o6 R7 Q" O
AUTO_MOODGP_TM_recharging " V2 J+ v# O" X6 n7 J( N- R1 H
AUTO_MOODGP_TM_recharging_alt
! F9 H3 N* X; T8 ~( X8 wAUTO_MOODGP_SL_gotlock " q- e7 h+ F! C" P+ a2 G; w
AUTO_MOODGP_SL_gotlock_alt & M* j8 Q4 e2 l
AUTO_MOODGP_TM_gotlock
, H! h' _7 e1 A) A( b# D( |; |AUTO_MOODGP_TM_gotlock_alt
6 D( ?0 _7 j- |" _AUTO_MOODGP_SL_missilefired ' u7 R$ n# p8 Z7 ^* ]
AUTO_MOODGP_SL_missilefired_alt 6 y+ n+ ?) P& I/ v& V- B1 [
AUTO_MOODGP_TM_missilefired 3 `* x4 x5 t- W- P- [1 L! T' x
AUTO_MOODGP_TM_missilefired_alt
1 O) q7 j$ }( h% T8 }AUTO_MOODGP_SL_usingshockpaddles
/ a4 ~) {4 B' M, P3 v# H+ kAUTO_MOODGP_TM_usingshockpaddles . [, T5 j" |5 X
AUTO_MOODGP_leavingcombatarea是你TRYING 至DESERT
- J- t; T, v) oAUTO_MOODGP_leavingcombatarea_alt那裡S 不BROTHEL 在以致方向SON
1 N: B- `2 @1 vAUTO_MOODGP_SL_mandownscream
6 D6 Q$ ^' }: o2 oAUTO_MOODGP_SL_mandownscream_alt
4 A/ C+ B$ D( m# ]: @4 g8 x' FAUTO_MOODGP_TM_mandownscream 6 X$ o. p9 y3 Z# B, o- l0 {! a# f
AUTO_MOODGP_TM_mandownscream_alt
; U1 u. y7 g2 X$ m* z- S' g4 ?" tCOMMSL_COMMANDER_welcomecommander 3 e6 V- t4 @) o/ L0 E5 P- s9 }
COMMSL_COMMANDER_welcomecommander_alt 6 Y% T: \$ g' x
COMMSL_COMMANDER_newcommander
' u/ F/ [* e) r0 _& Q3 bCOMMSL_COMMANDER_newcommander_alt ; z0 d4 [+ }6 t2 ^- F
COMMSL_COMMANDER_commanderposavailable
- j' c, U$ y* h0 K A ^' ^COMMSL_COMMANDER_commanderposavailable_alt ! k6 c% y# V/ |
COMMSL_COMMANDER_establishcameralink 0 N9 i7 U- B: g* q
COMMSL_COMMANDER_establishcameralink_alt ( S2 Z( k9 R& H2 O4 L( F; O' B* F
COMMSL_SQUAD_newslassigned
+ o/ F, R( b. o3 |. T, W7 u! i. |6 zCOMMSL_SQUAD_newslassigned_alt
% s% d/ v0 q/ }6 }2 y3 HCOMMSL_SQUAD_assignedsl
/ O/ q7 p8 H8 x t) ?4 q @COMMSL_SQUAD_assignedsl_alt
: b# i7 o$ G. v( }COMMSL_SQUAD_squadneedsaleader ) S2 k. g# W; o' g8 S
COMMSL_SQUAD_squadneedsaleader_alt . ~6 j. X5 m1 A1 M" m3 h
COMSL_BRIDGES_bridgedestroyedBRIDGE 是下 8 ?/ E% S6 x2 k
COMSL_BRIDGES_bridgedestroyed_altBRIDGE 剪下 超過 * y/ F% u$ R9 ~0 Q }. _
COMSL_BRIDGES_bridgerepairedBRIDGE 是上頁上
# ~' \- _1 a9 C2 ^' ~2 }COMSL_BRIDGES_bridgerepaired_altBRIDGE 有的是REPAIRED 4 e2 J# c- y2 B' k7 e5 C4 y
COMMSL_SCAN_satelliescaninitiated ~! p9 F% ^$ G# D5 A2 J
COMMSL_SCAN_satelliescaninitiated_alt 3 a- V e) O6 Z- ?, C
COMMSL_SCAN_satellitetransmitting ; i+ m- p/ i2 t
COMMSL_SCAN_satellitetransmitting_alt ) e- P8 i, i- q: A; L) T
COMMSL_SCAN_warningenemysatscan ' ^9 \+ x- D5 D; `+ n
COMMSL_SCAN_warningenemysatscan_alt " n/ m9 R- Z1 J# g- N
COMMSL_SCAN_satscanlinkbreaking
8 y a1 N3 M) G' \ h l2 YCOMMSL_SCAN_satscanlinkbreaking_alt
1 X# F- T. o0 aCOMMSL_SCAN_satnotreadyforscan 6 e% [8 A+ R1 h1 `
COMMSL_SCAN_satnotreadyforscan_alt
$ S7 y+ p+ C9 SCOMMSL_SUPPLIES_dropinitiatedROGER 開啟這個提供丟下 超過
! B, v) `7 }% c% \' @% X- MCOMMSL_SUPPLIES_dropinitiated_altSTAND 由為了提供丟下 超過 6 F5 a- ]% W; z
COMMSL_SUPPLIES_suprequestacceptedAFFIRMATIVE, SUPPLIES 是AIRDROPPING 現在 超過 4 u7 S5 Q4 z2 ]) W' X+ ?; u2 l
COMMSL_SUPPLIES_suprequestaccepted_altROGER 以致 是建議的的A 提供丟下在你的磁區 超過 5 m5 P. A$ {7 ?, j
COMMSL_SUPPLIES_suprequestdenied負數開啟這個提供丟下 超過 9 T' V; w. a* b! {* @# |0 S
COMMSL_SUPPLIES_suprequestdenied_alt提供丟下是否認 / J7 ~1 }) F7 Q$ E& }; s
COMMSL_SUPPLIES_notavailable提供AIRCRAFT 不準備 5 J' j$ [9 f- F8 L1 J( B0 i
COMMSL_SUPPLIES_notavailable_alt提供AIRCRAFT 是不REFUELED, 超過
% u k- W4 }7 p! r/ e3 ?0 G! nCOMMSL_SUPPLIES_suprequestautodenied負數 AWAIT REFUEL 的提供AIRCRAFT, 超過
/ Y8 F( ]- e# m3 U0 `COMMSL_SUPPLIES_suprequestautodenied_alt負數 提供AIRCRAFT 不準備至DEPLOY
; Y, i8 Z: V* R" w/ H0 t1 ICOMMSL_ARTILLERY_artillerylaunchSHOT 超過 ( h& d( l+ Q! W* P, W
COMMSL_ARTILLERY_artillerylaunch_altArtillery firing
4 u4 c% g8 m1 u1 Y# OCOMMSL_ARTILLERY_artillerycondredARTILLERY 是條件紅 0 t8 K1 b7 N Z+ V7 [/ Q
COMMSL_ARTILLERY_artillerycondred_altARTILLERY 是在ATTACK
! b- W6 d+ b0 z$ ]0 VCOMMSL_ARTILLERY_artillerydestroyed負數 ARTILLERY 破壞
0 X( D, `* Q5 ?' j& S) kCOMMSL_ARTILLERY_artillerydestroyed_alt負數 ARTILLERY 是輸出的COMMISSION + q: x/ Z4 l' H% |1 K, ~
COMMSL_ARTILLERY_artilleryrepairedARTILLERY 有的是REPAIRED, 超過 ! w, ]' O& X0 k3 f' j0 F: i
COMMSL_ARTILLERY_artilleryrepaired_altARTILLERY 支援RESTORED, 超過
3 B2 P, T4 f" v }7 p0 D7 G# {COMMSL_ARTILLERY_requestartilleryrepairsARTILLERY TUBES 和解 需要修補
; N' D" B% D( Y) kCOMMSL_ARTILLERY_requestartilleryrepairs_alt我們必需立刻修補的ARTILLERY, 做你拷貝
8 r6 W# K: y ^) R- }4 c5 O6 u- TCOMMSL_ARTILLERY_artrequestacceptedROGER 開啟ARTILLERY STRIKE, 超過
' H9 T; @6 a/ ]COMMSL_ARTILLERY_artrequestaccepted_altAFFIRMATIVE. STAND 由為了ARTILLERY MISSION, 超過
, c/ f3 x9 q5 O# JCOMMSL_ARTILLERY_artrequestdeniedARTILLERY STRIKE 否認
( b3 m; i. a+ N9 y% I! R4 W5 MCOMMSL_ARTILLERY_artrequestautodenied否認 ARTILLERY BARRAGE UNDERWAY 0 _) h4 M' d2 t
COMMSL_ARTILLERY_artrequestautodenied_altARTILLERY STRIKE 否認 MISSION 一般UNDERWAY + S0 w- B" d$ C2 X
COMMSL_UAV_C_uavonline ( a- P5 z, x4 l e1 r
COMMSL_UAV_C_uavonline_alt
/ U( C/ D( J2 P) s) |COMMSL_UAV_uavonline 8 p1 q/ x6 k" G, C
COMMSL_UAV_uavonline_alt
5 I! G( \( ?% H& }# l9 oCOMMSL_UAV_uavoffline 6 L# D- n" j0 ~& g/ i
COMMSL_UAV_uavoffline_alt 6 \% O& I7 R8 e+ I; |. o/ Q; _5 V; f
COMMSL_UAV_uavrequestaccepted ) L- m8 f: B- J; }9 p
COMMSL_UAV_uavrequestaccepted_alt
. f) C& Y" C7 H+ s+ h; W5 nCOMMSL_UAV_uavrequestdenied 8 f* s( Y5 Y! M: u" d8 V( G$ u
COMMSL_UAV_uavrequestdenied_alt $ `, G5 o7 T4 I# V8 L: [. u1 Y' u( [
COMMSL_UAV_uavrequestautodenied
1 O3 ~) h7 a5 I1 xCOMMSL_UAV_uavrequestautodenied_alt
$ d7 h7 v" F& S& \COMMSL_COMORDERS_attackthispos
1 l2 L$ p2 ^. c: Z# KCOMMSL_COMORDERS_attackthispos_alt S, O) S& n7 q5 Y _9 D( A
COMMSL_COMORDERS_defendthispos
" E9 y4 X1 T! J* xCOMMSL_COMORDERS_defendthispos_alt # C& {2 _+ R2 }7 y( P! r
COMMSL_COMORDERS_movetothispos
4 `+ k$ K- ?: aCOMMSL_COMORDERS_movetothispos_alt
' P' B7 v: [) l8 U! N3 KCOMMSL_COMORDERS_placemineshere 0 D1 u9 H" y# ~& _" y) C6 |5 _
COMMSL_COMORDERS_repairsneededhere ! a0 I7 Q/ t; V0 t, O& W
COMMSL_COMORDERS_demolitionsneededhere $ @/ T! S8 m1 C3 K8 P; `
COMMSL_COMORDERS_demolitionsneededhere_alt
0 ~5 ?9 d2 c1 i9 FCOMMSL_SLORDERS_movetothispos 8 V: Y/ W3 _ U/ d3 Y6 k8 O* \
COMMSL_SLORDERS_movetothispos_alt
( z/ U% K. T2 t$ r. O+ L$ ~% DCOMMSL_SLORDERS_attackthispos 2 ~, i% S. A8 W! P' E
COMMSL_SLORDERS_attackthispos_alt
- V8 m; h$ |# \4 r7 k( W1 e; `& UCOMMSL_SLORDERS_defendthispos : M( k8 K# D" L. k
COMMSL_SLORDERS_defendthispos_alt
0 R. X6 |% n0 q" [% D; jCOMMSL_SLORDERS_minethispos 3 `" W. @' m! K4 `* ^
COMMSL_SLORDERS_minethispos_alt : K- s' g7 z% l! k! G0 k7 M, G
COMMSL_SLORDERS_repairthispos ! v& e/ D9 J, B3 m) x
COMMSL_COMMANDER_nocommanderavailable % O i$ c6 B' Y R$ D# `4 \
COMMSL_SQUAD_noslresponseSQUAD 引線有的不RESPONDED
; T7 y. w/ x7 g: S; F' I) d: CCOMMSL_UAV_trailerdamaged_altUAV TRAILER 是TAKING 損害 ) l- |9 G; m O: {4 Y8 x
COMMSL_UAV_trailerdamagedUAV TRAILER 是在ATTACK 4 A- C+ U/ Q) C- H
COMMSL_UAV_requestrepairs要求UAV TRAILER REPAIRS
5 H3 v/ r! r: x9 \+ s1 fCOMMSL_UAV_trailerdestroyedUAV TRAILER 破壞
$ s: a& \5 M$ r3 s3 O( p# GCOMMSL_COMRADIO_commend好的工作 SQUAD 5 R% f* o8 t: U! n8 f
COMMSL_COMRADIO_commend_alt去SQUAD 去
; ^" e9 l8 e) NCOMMSL_COMRADIO_commend_alt2你RE 這個FINEST SQUAD I EVER 設定EYES 開啟 1 ~* s+ ` [4 H8 ^: U5 d
COMMSL_COMRADIO_rebuke你是這個WORST SQUAD I VE EVER HAD 這個MISFORTUNE 至見 & i& o/ G. z0 k" f2 [8 c5 }9 @- @
COMMSL_COMRADIO_rebuke_alt我的GRANDMOTHER 能夠做好
/ d j9 B a/ [* r. ACOMMSL_COMRADIO_rebuke_alt2下一個時間試接下來的我的ORDERS 5 c! W0 ^- }3 m+ \* _! Y! r7 t2 d, N7 v
COMMSL_COMRADIO_followorders你有你的ORDERS SOLDIER
9 E% g; ]. B4 d: b# c3 _0 i6 kCOMMSL_COMRADIO_followorders_alt繼續進行成規定SOLDIER
) Q5 H$ e& n9 |7 G/ _( m9 C- h5 OCOMMSL_COMRADIO_artilleryheadsupARTILLERY, 你的區
' W$ @ v; s7 d& }% O# x) ]COMMSL_COMRADIO_artilleryavailableSQUAD 引線 ARTILLERY 是有效的 3 n6 Z9 J3 s% V0 B3 i
COMMSL_COMRADIO_supplydropavailableSQUAD 引線 RE-提供有效的開啟你的要求
& F8 D6 g5 r4 A7 ~, J OCOMMSL_COMRADIO_uavavailableSQUAD 引線 UAV 支援是有效的
, S" x' E1 t M X XCOMMSL_COMRADIO_sorry對不起 : O& @- S9 G4 T
COMMSL_COMRADIO_divideSQUAD , 等分上和表格兩個SQUADS ' ^; s% ?& D( x0 V2 L
AUTO_RULES_radiospam停止YAKKING 和取得關閉這網路 & R/ @* b2 y8 Y# p' C
AUTO_MOODGP_SL_goodtogo
9 y8 [ Y( I' ~6 y. xAUTO_MOODGP_SL_goodtogo_alt |, N2 c7 b4 N/ s9 `+ B
AUTO_MOODGP_TM_goodtogo : b# P9 g+ j5 g/ Z
AUTO_MOODGP_TM_goodtogo_alt 7 S8 E/ Q; n! y: U* c K: ]
PLAYER_SPOTTED_C_enemycarspottedEnemy Car Spotted
X8 p8 i; ?7 v+ R4 V7 fPLAYER_SPOTTED_C_enemyapcspottedEnemy APC Spotted! o! Q. c" p! U- S3 k6 y
PLAYER_SPOTTED_C_enemywbspotted
' [2 ~! ]" t A/ T' k; I2 v9 P( oPLAYER_SPOTTED_SL_enemywbspotted
5 E# H8 F, h4 X* M9 [PLAYER_SPOTTED_TM_enemywbspotted
2 I* Q' b$ F, b- K8 }1 jPLAYER_SPOTTED_C_enemytankspottedENEMY 盔甲SPOTTED ( ]& t8 T& g1 V7 x& r" Y j
PLAYER_SPOTTED_C_enemyaaspottedEnemy AA-vehicle Spotted8 _4 _9 S1 b* i
PLAYER_SPOTTED_C_enemyhelicopterspottedENEMY 直昇機SPOTTED Y$ A6 } L( \
PLAYER_SPOTTED_C_enemyjetspottedEnemy jet spotted% B5 E7 h6 |% k2 Y0 |
PLAYER_SPOTTED_C_enemyboatspottedEnemy Boat Spotted
. Z- o! N2 p: o- T- LPLAYER_SPOTTED_C_enemyinfantryspottedEnemy infantry spotted
; M x; W* l; o$ t, t6 uPLAYER_SPOTTED_C_enemysniperspottedEnemy sniper spotted. `+ B- o* H: o# I0 F
PLAYER_SPOTTED_C_enemyminespottedEnemy mines spotted
5 q# Q7 G3 h/ F% \1 M( c$ \9 C6 dPLAYER_SPOTTED_C_enemyforcesspotted # M/ v; Y$ L& ]% c2 B2 h, K2 `8 m
AUTO_MOODGP_SL_targetlost目的失去
9 f5 ]1 e/ j+ k, t; K: pAUTO_MOODGP_TM_targetlost目的失去 4 s- m! E8 r6 X" M: Q4 J
COMMSL_SCAN_trailercondredSATELLITE TRAILER 是條件紅 1 r. x8 X3 E) Y3 ^8 f- F; Z
COMMSL_SCAN_trailercondred_alt這個SATELLITE TRAILER 是下 ! E8 K, m! P/ v% d
COMMSL_SCAN_trailerdestroyed負數 SATELLITE TRAILER 破壞
" d' \1 L. W/ c# _6 b- p8 UCOMMSL_SCAN_trailerdestroyed_alt負數 SATELLITE 掃描是輸出的COMMISSION 2 g# v% ~; M7 I' s) C9 D' P. B8 G
COMMSL_SCAN_trailerrepairedSATELLITE 掃描TRAILER 有的是REPAIRED, 超過
+ D2 e4 J4 [+ y' {COMMSL_SCAN_trailerrepaired_altSATELLITE 掃描支援RESTORED, 超過 ' ] }' N1 i2 J2 h
COMMSL_SCAN_requesttrailerrepairsSATELLITE 掃描TRAILER 和解 需要修補
/ I, g6 n5 O- M7 g) t9 j2 MCOMMSL_SCAN_requesttrailerrepairs_alt我們必需立刻修補的這個SATELLITE 掃描TRAILER, 做你拷貝 - \- p3 Z b$ c0 Q2 H" b& N
COMMSL_UAV_uavnotavailableUAV 無法取得 TRAILER 破壞
- J1 X) x& Q# n0 c- P, TCOMMSL_UAV_trailerrepairedUAV trailer repaired
9 C# I) S6 [3 \. J. x1 d) eCOMMSL_SLORDERS_demolitionsneededhere
2 w& L8 j1 Q* N ]" [% X1 ^, q. VPLAYER_TACTICS_SL_followme
5 c9 C1 I" w# bPLAYER_TACTICS_TM_followme & A7 H+ l" O7 ]( L. }0 u& @, V( t
AUTO_RULES_ticketbleedstart 7 Q0 z$ c# N$ L' O9 s9 ?5 h1 e
AUTO_RULES_ticketbleedstart_alt
* F* ~) L1 ]. f. d0 g2 v- XAUTO_RULES_ticketbleedend 7 U) n2 l+ L9 Y
AUTO_RULES_ticketbleedend_alt / U% z3 ]1 |: X6 \0 t( t+ h
PLAYER_REPORTIN_SL_engineer工程師REQUESTING 一個OBJECTIVE
, @" ]& l3 `4 Q0 FPLAYER_REPORTIN_SL_medicMedic requesting an objective!. `/ g4 w5 W, b0 ^' ]0 B$ r
PLAYER_REPORTIN_SL_specopsSpecops requesting an objective!3 I z2 v+ L: D! a/ [
PLAYER_REPORTIN_SL_assaultAssault rifleman requesting an objective!, W/ |3 z1 \, q& j4 x( K/ Y
PLAYER_REPORTIN_SL_sniperSniper, requesting an objective!3 y! [9 V2 Z) r7 H. P' y0 ?' _! U
PLAYER_REPORTIN_SL_antitank反對TANK, REQUESTING 一個OBJECTIVE % \$ T; k1 c" d7 v1 M0 N5 H
PLAYER_REPORTIN_SL_support沉的支援REQUESTING 一個OBJECTIVE 7 ~' q5 H, p; @1 u! Z2 ]
PLAYER_REPORTINVEHICLE_SL_tankI M 在A TANK, REQUESTING 一個OBJECTIVE ! o0 L3 `# w- S$ C* ~" U/ F
PLAYER_REPORTINVEHICLE_SL_fighterFighterpilot, requesting an objective!
4 K; L& m; n' y/ h/ jPLAYER_REPORTINVEHICLE_SL_bomberBOMBERPILOT, REQUESTING A 目的 1 D$ U/ b) A) B
PLAYER_REPORTINVEHICLE_SL_attackheliATTACKHELO, REQUESTING A 目的
* C* J5 q# c5 z* n+ qPLAYER_REPORTINVEHICLE_SL_transportheli運輸HELO, REQUESTING 一個OBJECTIVE ; t1 `* |; V/ I- [" h; j$ k7 y+ m
PLAYER_REPORTINVEHICLE_SL_apcAPC, requesting an objective!: V. F2 Y% ~- O x z9 \# W; C
PLAYER_REPORTINVEHICLE_SL_jeep在A JEEP, REQUESTING 一個OBJECTIVE
- K/ n% W& i V4 G/ aPLAYER_REPORTINVEHICLE_SL_antiairAA-vehicle, requesting an objective!
- c" |: X' ?# [: }PLAYER_REPORTIN_TM_engineerGREASE MONKEY 這裡 任何事BROKEN : t3 }8 g- V* q4 y
PLAYER_REPORTIN_TM_medicI M A MEDIC, 哪裡做你要我 9 k# g, x" p2 V2 Z1 t: L
PLAYER_REPORTIN_TM_specopsSPECOPS REQUESTING A 目的 , Z' @) d. l$ i* x
PLAYER_REPORTIN_TM_assaultAssault, requesting an objective!! o' F- Y# \ g& {! v, v i
PLAYER_REPORTIN_TM_sniperSniper, requesting an objective!
' E3 g( N% O9 y7 Z! p/ tPLAYER_REPORTIN_TM_antitank反對TANK, REQUESTING 一個OBJECTIVE
) j" D4 o( E1 ~3 o+ {PLAYER_REPORTIN_TM_supportMachinegunner requesting an objective!& }% q, n0 | u3 G9 P
PLAYER_REPORTINVEHICLE_TM_tankI M 在A TANK, REQUESTING 一個OBJECTIVE
3 A1 }2 V+ k" ]+ L: G% jPLAYER_REPORTINVEHICLE_TM_fighterJET FIGHTER, FANGS 輸出 # ?' v6 s! ~6 p
PLAYER_REPORTINVEHICLE_TM_bomberJET BOMBER, REQUESTING A 目的
4 u, |2 x: Z( Y+ q4 D, HPLAYER_REPORTINVEHICLE_TM_attackheliATTACKHELO, REQUESTING A 目的 # I" s7 r) t' B! }: Y
PLAYER_REPORTINVEHICLE_TM_transportheli運輸HELO, REQUESTING 一個OBJECTIVE % m. c/ M% b$ |; d
玩家REPORTINVEHICLE TM APC APC, requesting an objective!
( y, `" u, v' U* R: u+ l1 UPLAYER_REPORTINVEHICLE_TM_jeep在A JEEP, REQUESTING 一個OBJECTIVE $ \/ a7 `' O d( R" ^/ V
PLAYER_REPORTINVEHICLE_TM_antiairAA-vehicle, requesting an objective!/ W+ L. s" \2 k# g( Y- h5 i. n
PLAYER_REPORTIN_C_engineerI M 一個工程師
/ g+ ^9 U5 |' O' C m' RPLAYER_REPORTIN_C_medicI'm a Medic
( G/ }- C5 |( HPLAYER_REPORTIN_C_specopsI'm Specops
3 D; f/ {1 B5 o2 d1 X5 j1 `) IPLAYER_REPORTIN_C_assaultI'm Assault) [7 x3 g5 v2 }/ L
PLAYER_REPORTIN_C_sniperI'm a sniper/ u$ Y1 d# A& m; A" F5 ]3 E' e
PLAYER_REPORTIN_C_antitankI M 反對TANK 0 g6 s$ q* q9 n+ u- j
PLAYER_REPORTIN_C_supportI'm a machinegunner+ y* _9 `3 Q) T, M/ c" ?- D
PLAYER_REPORTINVEHICLE_C_tankI M 在A TANK
; Q& l1 v% t& k L: s* VPLAYER_REPORTINVEHICLE_C_fighterI'm a fighterpilot
' g. W% {" {5 }2 T9 q( n ZPLAYER_REPORTINVEHICLE_C_bomberI'm a bomberpilot
7 e9 C' x; Z! A+ `6 N) ^PLAYER_REPORTINVEHICLE_C_attackheliI M 在一個ATTACK HELO / _: f }1 ?% o" W2 n k
PLAYER_REPORTINVEHICLE_C_transportheliI M 在A 運輸HELO 8 O" q& b/ O) r9 L8 G; |
PLAYER_REPORTINVEHICLE_C_apcI M 在一個APC 4 u0 m3 L& L7 ?5 \+ X0 x
PLAYER_REPORTINVEHICLE_C_jeepI M 在A JEEP 2 K; s8 m1 f" ?' z. x5 a$ F9 l
PLAYER_REPORTINVEHICLE_C_antiairI M 在A AA-VEHICLE 4 F" c' B! {2 h& y! ^
PLAYER_REPORTINVEHICLE_C_bombshelterI M 在這個HOLE ) F! R9 N0 N8 ]& B
AUTO_MOODGP_TM_healhere取得開首AID, 這裡
$ Q* Z' t5 K8 _3 wAUTO_MOODGP_TM_healhere_alt開首AID 這裡 9 Z4 \% h9 I b6 v, d+ S
AUTO_MOODGP_SL_healhere開首AID, 右這裡 . v6 p2 i) c8 W3 m' a: o
AUTO_MOODGP_SL_healhere_alt必需開首AID 6 O5 }. v$ |/ S! a" L' o2 v. H
AUTO_MOODGP_TM_ammohere 2 q$ ]9 Q$ m7 z# {* S' T+ u, z$ o
AUTO_MOODGP_TM_ammohere_alt
8 O" }9 E% h' T- h* BAUTO_MOODGP_SL_ammohere 2 B/ a8 E# F8 J# C% H8 f
AUTO_MOODGP_SL_ammohere_alt
a q& t9 X1 T- Q# \COMMSL_COMRADIO_supplyHeadsUp提供丟下 在你的定位
R C' ]* Q; W3 `PLAYER_REQUEST_TM_requestartilleryI 必需ARTILLERY 支援超過這裡 SIR
! `2 l8 e- v0 b, Z7 d5 QPLAYER_REQUEST_TM_requestuavI 能夠REALLY 使用A UAV, SIR 7 }: ]$ ]$ n: _1 c
PLAYER_TACTICS_SL_gatherINFANTRY, 集合週圍我
6 Y, z, K" Q- B3 D& k7 jPLAYER_TACTICS_SL_moveout搬移輸出
2 n: w1 f5 p+ Z2 {2 Y5 xPLAYER_TACTICS_SL_cantgothere可T 去那裡 SIR
$ q, @* F' M5 G8 Z i2 z8 hPLAYER_TACTICS_TM_cantgothere可T 去那裡 SIR - m; ?; A* |$ w+ ~! \; [
HUD_YOUHAVEKICKEDPLAYER你有KICKED §0#PLAYERNAME#§1 從你的SQUAD. " y- c, D! f6 Y7 K6 D* `
HUD_SQUAD_PLAYERKICKEDFROMSQUAD玩家 §0#PLAYERNAME#§1 曾是KICKED 從這個SQUAD.
' Z: S& j6 p/ W5 p7 F0 C$ H8 e/ {/ VHUD_CHAT_DEADPREFIX*§1DEAD§0*
5 ]9 S1 R9 ?! o( [3 J& x h4 W, uHUD_ERRORMESSAGE_TKPUNISHONLOCALHOST區域網路主機網路主機不能是PUNISHED 為了TEAM KILLING 7 |/ x1 i; H5 D' b
PLAYER_REQUEST_C_requestpickupRequesting a pickup! _- @! m. D8 _, e2 G
PLAYER_REQUEST_C_getin取得在 5 G8 K( s$ ^# o+ g& F+ R
PLAYER_REQUEST_C_requestreinforcements如何關於一些說明超過這裡 4 T: G( h4 E: m) r1 @
PLAYER_REQUEST_C_requestmedicI 必需A MEDIC 這裡
: ^8 B: f9 P. ]- X- `PLAYER_REQUEST_C_requestrepairs ! A. J8 A6 T8 D8 N$ T( V# s& [( Y
PLAYER_REQUEST_C_requestammo
" P! x/ A; a4 b# ^" E WPLAYER_TACTICS_C_gogogo
& C6 W; D, \4 x# dPLAYER_TACTICS_C_retreat
' i' ^3 d w/ c' h7 f( rPLAYER_TACTICS_C_followme
% N# y/ Y5 [: y8 S: K* EPLAYER_TACTICS_C_bailout 1 [. I% H, g/ U& l7 O; o9 Z3 D
PLAYER_TACTICS_C_getout
3 ?8 V: z2 i' \, B: vPLAYER_TACTICS_C_abandonship
, ]$ K; d5 x& b* V1 tAUTO_MOODGP_C_friendlyfireCEASE 火災
! Z2 Y8 i7 U5 {, w* ^) _5 |AUTO_MOODGP_C_throwingfraggrenadeGrenade!
( b7 r# \& O( i' p8 _6 P* Z. w9 rAUTO_MOODGP_C_throwingsmokegrenadeSMOKE 輸出 4 M7 x% N: _( V" A
AUTO_MOODGP_C_incominggrenade注視輸出 GRENADE
) j9 n& v T) l' m6 S. q" \* _& ]4 sAUTO_MOODGP_C_reloadingReloading!
! U, A0 k. H9 x+ U$ J9 Z7 G0 _1 QAUTO_MOODGP_C_healhere開首AID, 這裡
0 j! p$ e. P) k [# [4 sAUTO_MOODGP_C_outofmedic
: v+ p6 m( f$ FAUTO_MOODGP_C_ammohere
" s5 ^% ~* _" C; L% ] \ [AUTO_MOODGP_C_outofammo
& [+ H0 A9 P) T& OAUTO_MOODGP_C_recharging
# O* q# h9 U! k) lAUTO_MOODGP_C_gotlock # z4 s T. \0 l/ E) l
AUTO_MOODGP_C_missilefired
; ~. Z0 m7 k* z4 d& Y5 T2 J% YAUTO_MOODGP_C_targetlost目的失去 $ l! x8 Y) {. p
AUTO_MOODGP_C_usingshockpaddles
3 s4 b7 e/ C) NAUTO_MOODGP_C_mandownscream
( D J& Y! V1 \( G* B2 KAUTO_MOODGP_C_goodtogo b7 w$ s! W, j% ]5 s( e/ P
HUD_HUD_SQUAD_ORDER_SENT_MEMBERS
3 L& l( t9 {! q3 SHUD_HUD_RANK_PRIVATE_FIRST恭喜 你有是PROMOTED 至私有開首類別 ) D6 c( _. p4 |0 ]9 C5 Z" H t
HUD_HUD_RANK_LANCE_CORPORAL恭喜 你有是PROMOTED 至LANCE CORPORAL 8 r8 z/ Z' D9 k1 \
HUD_HUD_RANK_RANK_DEFAULT恭喜 你有是PROMOTED RANK RANK + F6 ^2 }2 R" ?0 c5 Z( j
HUD_HUD_RANK_PROMOTED |
|