|
|
发表于 2007-6-22 11:43:41
|
显示全部楼层
pr.utxt
# I* r' W6 [ j: A* P
0 Y* L% I" I5 w+ k
9 t8 c' _8 Y L" l0 l+ d5 T4 R: t6 ?9 d& H: W! P/ R
ID_LANGUAGE 英文
! t$ Z, h; z0 _ID_VERSION 日期 2006/02/15 PRMM 版本 0.40
0 T6 [4 I5 v' |* i8 U! }9 b, uWEAPON_NAME_binocularBinocular
! I! q( R( q$ z. c; kWEAPON_NAME_simradSIMRAD5 q2 M/ _0 ]9 z7 n& V' x
HUD_CHAT_DEADPREFIX ) X% N1 ~: S% ?6 H6 D4 w8 \0 m
HUD_CHAT_YOUGOTAKILLSCORE
- s0 w4 C9 W: EHUD_CHAT_YOUWEREKILLEDBY
! E# K7 M0 {, y3 yAUTO_RULES_wecapturedacp
4 b# f$ s+ @# \AUTO_RULES_wecapturedacp_alt
: D! ~3 {- e+ P. A# N THUD_HUD_ASSIST_KILL_DRIVER_PASSENGER % Y/ P: ^: M) Q7 L% M- l
HUD_HUD_ASSIST_KILL_KILL_DAMAGE S+ L$ P6 K9 r, m# n3 {' e
HUD_HUD_ASSIST_KILL_TARGETING
9 T1 K3 c9 z0 o7 Q' [HUD_HUD_KILLEDBY_MYSELF ; F8 p) V C7 ^! d
HUD_HUD_KILLEDBY_KILLS - R1 I1 k% [- K& I
HUD_HUD_KILLEDBY_TEAMKILLS §0#PLAYERNAME1# [§1Teamkills§0] #PLAYERNAME2#% I# D' C9 H% n6 T7 r4 A
HUD_HUD_KILLEDBY_KILLED . Y2 r3 u: X6 X( v* o. ?9 I. B/ v" q
HUD_HUD_REPLENISH_GOT_HEALING_POINT
0 `6 c( M3 P G0 \ C1 V4 H0 p7 rHUD_HUD_REPLENISH_GOT_REPAIR_POINT 6 |/ E' J- Y9 _) P! [' U& C
HUD_HUD_REPLENISH_GOT_AMMO_POINT
6 D# S0 w3 ]! z; @9 B, B( aHUD_HUD_REPLENISH_DRIVER " a' C1 x% @8 j! X V
HUD_HUD_REPLENISH_REVIVE_SCORE # E* B2 g$ N6 N) Z' B5 O$ L$ {
HUD_HUD_CONQUEST_DEFENDED_FLAG + Y7 ]4 f+ i4 F: i3 k& d) D/ N, K
HUD_HUD_CONQUEST_FULL_CAPTURE / g4 [/ l) g6 x7 i5 x' `
HUD_HUD_CONQUEST_CAPTURE_ASSIST ! m0 f3 a' y7 z1 d
HUD_HUD_CONQUEST_NEUTRALIZE , O* \' Y: X! ^
HUD_HUD_CONQUEST_NEUTRALIZE_ASSIST
5 K5 Z! J* \ a* uHUD_HUD_DESTROY_STRATEGIC , e- f! }( g. t
HUD_TEXT_MENU_SPAWN_ARMY_GBBRITAIN. M2 w8 d) z( u+ i! W
ARMY_GB英語ARMED FORCES
* c1 N; g+ |2 T- xARMY_MEinsurgentInsurgents0 D& M) S R. T1 l" F, D& Z
ARMY_CHinsurgentMilitia
7 F- [0 H z! V, G; ~6 I% H0 LARMY_GBcapBRITAIN
3 N6 W B) Z5 ~8 E w; U2 SARMY_MEinsurgentcapINSURGENTS
# d. G g( f1 k2 n9 GARMY_CHinsurgentcapMILITIA
9 p( ^2 f& I$ c- ~; NHUD_TEAMNAME_GB英語ARMED FORCES
$ Q7 f8 d, H: Q0 W1 mHUD_TEAMNAME_MeinsurgentInsurgents4 c$ V$ O6 a s8 R! {1 r+ F( r
HUD_TEAMNAME_ChinsurgentMilitia+ ]' @0 Z. k* K1 U3 Y, O) m
EOR_winningteam_MEInsurgentINSURGENTS WON THE ROUND. V" [% D: g' h5 h
EOR_winningteam_ChinsurgentMILITIA WON THE ROUND F( q' b( T v: f
EOR_winningteam_GBBRITAIN WON THE ROUND3 z6 P2 v- E: Y
BFHQ_STATS_ARMYSTATS_MeinsurgentINSURGENT. R# b% L; ]2 R0 j, g/ N
BFHQ_STATS_ARMYSTATS_ChinsurgentMILITIA
: x5 p8 y. Y+ g+ W3 dBFHQ_STATS_ARMYSTATS_GBBRITAIN
7 ^* {, u( | R, r* E9 O- CBFHQ_KITINFO_ARMY_GB英語ARMED FORCES
4 o T5 D& ]" R' [; ~- k1 E$ |BFHQ_KITINFO_ARMY_MeinsurgentInsurgents
: r& l5 O( d9 L) j5 Z% J. aBFHQ_KITINFO_ARMY_ChinsurgentMilitia1 Y; z/ n8 J3 Y; L, B% g
EOR_bestgbsquadBEST BRITISH SQUAD
' Q9 y7 v+ J9 {- wEOR_bestMEInsurgentsquadBEST INSURGENT SQUAD8 V. r# \; J8 L, j# i! V+ p
EOR_bestChinsurgentsquadBEST MILITIA SQUAD
6 q: j+ U/ W6 S- p; ]# LGAMEMODE_assault ASSAULT 和安全性 4 Z: ^/ T3 S* P; w( x- D
GAMEMODE_headon ASSAULT 和安全性
2 }4 |6 E; l9 q# UGAMEMODE_doubleassault ASSAULT 和安全性 " j3 w" E B1 o; h! s
GAMEMODE 描述ASSAULT 這是一個ASSAULT 和安全性 AAS V2 地圖 你的FORCES 將是VICTORIOUS 如果你造成你的OPPONENT S TICKETS 至到達零 你必須安全性控制點在次序 讀取這個HQ 訊息在這個上的這個螢幕至尋找輸出什麼控制點你必需至擷取 和哪一個你必需至DEFEND. 你將也必需A 最小的的2 玩家至安全性一個OBJECTIVE. 你可增加這個率在哪一個你的ENEMY LOSES TICKETS 由握住大部份的的這個控制點開啟這個地圖 如果你的FORCES 管理至安全性全部這個OBJECTIVES 開啟這個地圖 你將是VICTORIOUS.
. m: i6 e" l( g9 ^; @GAMEMODE 描述HEADON 這是一個ASSAULT 和安全性 AAS V2 地圖 你的FORCES 將是VICTORIOUS 如果你造成你的OPPONENT S TICKETS 至到達零 你必須安全性控制點在次序 讀取這個HQ 訊息在這個上的這個螢幕至尋找輸出什麼控制點你必需至擷取 和哪一個你必需至DEFEND. 你將也必需A 最小的的2 玩家至安全性一個OBJECTIVE. 你可增加這個率在哪一個你的ENEMY LOSES TICKETS 由握住大部份的的這個控制點開啟這個地圖 如果你的FORCES 管理至安全性全部這個OBJECTIVES 開啟這個地圖 你將是VICTORIOUS. 0 m: @2 F/ \4 s$ j6 f! W9 R) E
GAMEMODE_DESCRIPTION_doubleassault這是一個ASSAULT 和安全性 AAS V2 地圖 你的FORCES 將是VICTORIOUS 如果你造成你的OPPONENT S TICKETS 至到達零 你必須安全性控制點在次序 讀取這個HQ 訊息在這個上的這個螢幕至尋找輸出什麼控制點你必需至擷取 和哪一個你必需至DEFEND. 你將也必需A 最小的的2 玩家至安全性一個OBJECTIVE. 你可增加這個率在哪一個你的ENEMY LOSES TICKETS 由握住大部份的的這個控制點開啟這個地圖 如果你的FORCES 管理至安全性全部這個OBJECTIVES 開啟這個地圖 你將是VICTORIOUS.
+ ]) K8 _2 g; y9 o4 M: i, U" c8 h. wGAMEMODE_DESCRIPTION_scenario這是A CONQUEST 兩次ASSAULT 地圖 你減少OPPONENT ’S TICKETS 由握住其它比一半的這個控制點開啟這個地圖 你贏由CAPTURING 全部控制點或由REDUCING 這個OPPONENT ’S TICKETS 至零
0 ]% `# ^" l/ L/ t7 {+ tGAMEMODE_DESCRIPTION_xtract這是一個EXTRACTION MISSION. 這個USMC 或UK TEAM 必須ESCORT A 目的至SAFETY 在時間為了A RENDEZVOUS. MEC 或PLA 必須破壞這個目的
; `& s; z. G% vHUD_TEXT_MENU_SPAWN_KIT_ASSAULTUSGRENADIER
* C, B1 N5 l; C `: t7 \, S/ {7 zHUD_TEXT_MENU_SPAWN_KIT_SPECOPSUSMSPF& N4 _+ e& m! P
HUD_TEXT_MENU_SPAWN_KIT_ATUSRIFLEMAN ANTI TANK
7 A+ i4 h3 m: P2 V! r2 sHUD_TEXT_MENU_SPAWN_KIT_RIFLEMANAPUSRIFLEMAN ANTI PERSONNEL
4 t ]) N! r, l8 z/ J) e2 r" oHUD_TEXT_MENU_SPAWN_KIT_MEDICUSCORPSMAN
8 D4 c8 R/ f2 gHUD_TEXT_MENU_SPAWN_KIT_SNIPERUSSCOUT SNIPER
" x& ]1 c, {0 ?6 z3 n- sHUD_TEXT_MENU_SPAWN_KIT_SUPPORTUSAUTOMATIC RIFLEMAN
. b: B* B, A% {' s* T i) yHUD_TEXT_MENU_SPAWN_KIT_ENGINEERUSCOMBAT ENGINEER2 w9 ]4 [9 r" o3 {: B: I( q0 D5 d
HUD_TEXT_MENU_SPAWN_KIT_HVYATUSANTI TANK ASSAULT1 V b5 l8 i% ?# y8 l
HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANUSRIFLEMAN
7 Z4 } F! p7 n( jHUD_TEXT_MENU_SPAWN_KIT_AARIFLEMANUSLAAD GUNNER
: A6 H" |+ C5 z* e1 u g9 xHUD_TEXT_MENU_SPAWN_KIT_MARKSMANUSDESIGNATED MARKSMAN F% C! X$ z" Q% M
HUD_TEXT_MENU_SPAWN_KIT_PILOTUSNAVAL AVIATOR8 ?" L+ E+ C% e! j
HUD_TEXT_MENU_SPAWN_KIT_ASSAULTGBGRENADIER: P& `( G" \* n, r
HUD_TEXT_MENU_SPAWN_KIT_SPECOPSGBUKSF1 q% L4 Y2 P# J
HUD_TEXT_MENU_SPAWN_KIT_ATGBRIFLEMAN ANTI TANK" E8 j6 y, i" a
HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANAPGBRIFLEMAN ANTI PERSONNEL& H7 u! R) ^ ] L
HUD_TEXT_MENU_SPAWN_KIT_MEDICGBCOMBAT MEDIC
' P1 W6 {- Y1 X' H$ c/ qHUD_TEXT_MENU_SPAWN_KIT_SNIPERGBSNIPER
* C& c `4 M* C/ Z z6 ]4 AHUD_TEXT_MENU_SPAWN_KIT_ENGINEERGBCOMBAT ENGINEER
) B( V8 z! ]- V9 m6 U4 s3 o4 rHUD_TEXT_MENU_SPAWN_KIT_SUPPORTGBLIGHT MACHINE GUNNER
; F1 U) P4 z# { a; ^% P kHUD_TEXT_MENU_SPAWN_KIT_AARIFLEMANGBGUNNER AIR DEFENSE$ [! \3 `/ Z. Y$ r
HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANGBRIFLEMAN& O: i6 U% y5 K9 M2 u& N' G
HUD_TEXT_MENU_SPAWN_KIT_HVYATGBANTI TANK GUNNER* _! D1 w; }+ T
HUD_TEXT_MENU_SPAWN_KIT_MARKSMANGBDESIGNATED MARKSMAN- x* e) t$ Z' T* y2 ]% h) `4 |
HUD_TEXT_MENU_SPAWN_KIT_PILOTGBPILOT
$ |! `9 L+ L: S! e# R0 h& GHUD_TEXT_MENU_SPAWN_KIT_ASSAULTMECGRENADIER
8 ^3 y6 i0 s( I2 BHUD_TEXT_MENU_SPAWN_KIT_SPECOPSMECSPECIAL OPERATIONS
1 d' Y1 ~) V! i& [! ~* s% FHUD_TEXT_MENU_SPAWN_KIT_ATMECRPG GUNNER# i# i; J$ `0 V# o) ^6 w' N3 M
HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANAPMECRIFLEMAN ANTI PERSONNEL
- V: ~8 n* q4 y% a5 M) HHUD_TEXT_MENU_SPAWN_KIT_MEDICMECMEDICAL SPECIALIST* I& w9 `5 l2 S' S# J3 Y L3 J
HUD_TEXT_MENU_SPAWN_KIT_SNIPERMECSNIPER
2 q3 T# [( I% [" S9 X6 CHUD_TEXT_MENU_SPAWN_KIT_SUPPORTMECAUTOMATIC RIFLEMAN4 D. a; U+ q, q4 f0 H5 v
HUD_TEXT_MENU_SPAWN_KIT_ENGINEERMECCOMBAT ENGINEER# t3 |1 z) S9 o; s- b! z
HUD_TEXT_MENU_SPAWN_KIT_HVYATMECANTI TANK GUNNER& K2 L+ a5 ~: B0 Z& v
HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANMECRIFLEMAN4 u6 {& m% R* H: p
HUD_TEXT_MENU_SPAWN_KIT_AARIFLEMANMECAIR DEFENSE GUNNER" c, |. V+ e: Z; r, A) _1 J F
HUD_TEXT_MENU_SPAWN_KIT_MARKSMANMECDESIGNATED MARKSMAN( B$ p, \9 k- N" ^9 L/ B
HUD_TEXT_MENU_SPAWN_KIT_PILOTMECAVIATOR- }2 V; O! R6 ^6 E+ \
HUD_TEXT_MENU_SPAWN_KIT_ASSAULTCHGRENADIER
" o3 d: G R% c% BHUD_TEXT_MENU_SPAWN_KIT_SPECOPSCHSPECIAL OPERATIONS4 ]5 w: M, e% {
HUD_TEXT_MENU_SPAWN_KIT_ATCHRIFLEMAN ANTI TANK
4 K# |* F5 W4 n# r' I' |HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANAPCHRIFLEMAN ANTI PERSONNEL
1 V. M, W! G7 qHUD_TEXT_MENU_SPAWN_KIT_MEDICCHMEDICAL SPECIALIST! O* n) v! {9 \) ~7 K& F1 l
HUD_TEXT_MENU_SPAWN_KIT_SNIPERCHSNIPER% @% w1 V" v1 @8 S$ M$ A: h
HUD_TEXT_MENU_SPAWN_KIT_SUPPORTCHSQUAD MACHINE GUNNER
4 v# W0 u- s1 Z, pHUD_TEXT_MENU_SPAWN_KIT_ENGINEERCHCOMBAT ENGINEER7 N/ I6 T/ {) s% }8 W
HUD_TEXT_MENU_SPAWN_KIT_AARIFLEMANCHAIR DEFENSE GUNNER
3 k+ i/ ~; i% k. ?; N$ z: i0 kHUD_TEXT_MENU_SPAWN_KIT_HVYATCHANTI TANK GUNNER' {: l/ q& i5 Q, o9 ]5 A- [# m
HUD_TEXT_MENU_SPAWN_KIT_RIFLEMANCHRIFLEMAN/ ^4 v4 R& Q, H5 B
HUD_TEXT_MENU_SPAWN_KIT_MARKSMANCHDESIGNATED MARKSMAN. N3 H+ X x. T' G. S6 P/ r* Q- o
HUD_TEXT_MENU_SPAWN_KIT_PILOTCHAVIATOR
+ K( h! y6 F" R0 }HUD_TEXT_MENU_SPAWN_KIT_ASSAULTMEIINSURGENT) l. Z; k, j& `6 m
HUD_TEXT_MENU_SPAWN_KIT_ANTITANKMEIRPG GUNNER( S1 p8 s& h1 i% w
HUD_TEXT_MENU_SPAWN_KIT_ENGINEERMEIMECHANIC- e$ }, g4 }7 {# N& x) r; s
HUD_TEXT_MENU_SPAWN_KIT_MEDICMEIDOCTOR5 c- U, l( C& c0 J! i
HUD_TEXT_MENU_SPAWN_KIT_SNIPERMEIHUNTER) j& J C: L) }/ ^* ^
HUD_TEXT_MENU_SPAWN_KIT_SPECIALFORCESMEISPECIAL FORCES) F2 ?/ M# V+ n; |5 M+ \
HUD_TEXT_MENU_SPAWN_KIT_SUPPORTMEIPOLICEMAN4 o8 x+ V2 n) u7 z
HUD_TEXT_MENU_SPAWN_KIT_ANTITANKMEIEMBEDDEDWAR VETERAN o# L3 C. w0 L- q( L4 z
HUD_TEXT_MENU_SPAWN_KIT_SPECIALFORCESEMBEDDEDMEISPECIAL FORCES. N. u( ~% k# {- ~1 s& H3 B' {
HUD_TEXT_MENU_SPAWN_KIT_MACHINEGUNNERMEIMACHINE GUNNER$ I% U( M4 J( M# i! e
HUD_TEXT_MENU_SPAWN_KIT_MEIMERCENARYFOREIGN MERCENARY
+ I8 Z X: F9 K# w& g# T9 k" ]PLAYER_REQUEST_SL_requestadvREQUESTING VEHICLE 丟下 超過
; n. _# q8 z. q1 cPLAYER_REQUEST_SL_requestadv_altI 必需A VEHICLE 在這對等的
4 J/ O( O* d- Z s9 @" A5 O/ w0 @COMMSL_ADV_advrequestaccepted AFFIRMATIVE, A VEHICLE 是開啟這個方法
( I) b& k! t* _7 l& tCOMMSL_ADV_advrequestaccepted_altVEHICLE 下戴在你的定位 超過
d; j e8 O6 `# F4 ICOMMSL_ADV_advrequestdenied負數開啟這個VEHICLE 丟下 超過 / F$ U$ |/ o f3 \& i1 `
COMMSL_ADV_advrequestdenied_alt無法至COMPLY. 不VEHICLES 是有效的 超過
$ x$ r* ] C* C# A" XCOMMSL_COMRADIO_vehicledropavailableSQUAD 引線 是建議的A VEHICLE 丟下是有效的
! S, q( E" b: d6 |2 a+ `COMMSL_COMRADIO_vehicleHeadsUpVEHICLE 下戴在你的磁區 5 U, \6 k4 k' {, A
COMMSL_ADV_dropinitiatedROGER 開啟這個VEHICLE 丟下 超過 4 P1 ^; c' }$ C" e
COMMSL_ADV_dropinitiated_altSTAND 由為了VEHICLE 丟下 超過
, T$ g" o2 ^* Y1 s' FCOMMSL_ADV_notavailable運輸AIRCRAFT 不有效的
; r! c( p8 Q, z8 Q8 x% ]" B# P0 oCOMMSL_ADV_notavailable_altAWAITING RESUPPLY 的運輸AIRCRAFT, 超過 8 v1 v& o: c# v! y
COMMSL_ADV_vehrequestautodenied負數 運輸AIRCRAFT 是無法取得 : ^9 }6 ?9 j% B# Q3 R7 R' }. U& p9 x
COMMSL_ADV_vehrequestautodenied_alt負數 那裡是不TRANSPORTS 在你的磁區 超過
0 t9 q) w3 ?& m( A- YPLAYER_CONFIRM_C_rogerthatAffirmative
, L% V- D+ H H8 q% E3 UPLAYER_CONFIRM_C_rogerthat_altI 讀取你 . D7 u0 ?# z0 d4 d- b
PLAYER_CONFIRM_SL_rogerthatROGER 以致
6 q0 U; m7 ~* V7 `PLAYER_CONFIRM_SL_rogerthat_altTEN-四個 5 A' [. o* i3 i2 Z% C8 o: ^! r) ]6 [
PLAYER_CONFIRM_TM_rogerthatOkay! f# y8 u- H( T% b
PLAYER_CONFIRM_TM_rogerthat_alt你GOT IT # A3 J8 N4 w9 W" Z$ N& N4 ]
PLAYER_CONFIRM_C_negative負數
1 p/ W/ h1 `! c; EPLAYER_CONFIRM_C_negative_altNegatory% f; j5 k# e8 [4 Y" e$ S9 m1 U
PLAYER_CONFIRM_SL_negative負數 / _3 V" J) f8 I: t8 s: ?1 G, F, C
PLAYER_CONFIRM_SL_negative_alt不可做
7 K8 e8 P) w" q( TPLAYER_CONFIRM_TM_negative不SIR 8 t4 ?/ `; `/ o8 _
PLAYER_CONFIRM_TM_negative_alt不方法 MAN : R4 R: Z9 y! r# Z2 T7 }
PLAYER_CONFIRM_C_thankyouWELL 完成 THANKS
3 }/ W) u# \4 @6 n( X( Y9 QPLAYER_CONFIRM_C_thankyou_altTHANKS, 許多APPRECIATED 8 o" u1 [1 C5 }9 h$ ?/ ]
PLAYER_CONFIRM_SL_thankyouHey, thanks& k+ v* E `9 V6 g& a: r+ U8 S
PLAYER_CONFIRM_SL_thankyou_alt好的DEAL, THANKS 8 j$ q9 u8 m# p
PLAYER_CONFIRM_TM_thankyouThanks champ
$ \0 H2 [& [/ U5 @; F# UPLAYER_CONFIRM_TM_thankyou_altTHANKS, I OWE 你一 , [6 d/ \- v0 c6 e$ V
PLAYER_CONFIRM_C_sorry對不起 " M( ~1 _. }8 i% I( U. J
PLAYER_CONFIRM_C_sorry_alt對不起 我的壞的 2 o$ O0 f N2 M: F
PLAYER_CONFIRM_SL_sorry對不起 MAN . C s: Q( S4 N7 {/ {: H
PLAYER_CONFIRM_SL_sorry_alt對不起 # X3 _( ^! }+ _* A5 a
PLAYER_CONFIRM_TM_sorry對不起CHIEF 7 {9 r' {$ e3 ?# ]5 [" `5 E
PLAYER_CONFIRM_TM_sorry_alt對不起 I SCREWED 上
! v s4 g! p6 G# k# R) EPLAYER_SPOTTED_SL_enemycarspotted
6 e6 K* n& r# k- c" U3 I" E8 B2 DPLAYER_SPOTTED_SL_enemycarspotted_alt $ C6 T$ | K* ~8 t) q6 J3 i) U
PLAYER_SPOTTED_TM_enemycarspotted
/ }! w& {: z2 i1 mPLAYER_SPOTTED_TM_enemycarspotted_alt
6 M2 h0 e3 ]1 }' K6 h& [8 h3 ^- dPLAYER_SPOTTED_SL_enemyapcspotted 1 o+ m# Q* W% ^; n+ j c
PLAYER_SPOTTED_SL_enemyapcspotted_alt
- U, g8 H; y- k4 xPLAYER_SPOTTED_TM_enemyapcspotted 9 ~5 B) o0 C& L3 u/ z5 k$ h
PLAYER_SPOTTED_TM_enemyapcspotted_alt
2 c& {+ l9 Q1 u5 K# H( _PLAYER_SPOTTED_SL_enemytankspotted ) T. H" u# D8 s! P( t
PLAYER_SPOTTED_SL_enemytankspotted_alt
0 n- s. U! q- _4 u: q' y( w* V7 qPLAYER_SPOTTED_TM_enemytankspotted . x$ y+ J* T4 q3 D5 S2 n
PLAYER_SPOTTED_TM_enemytankspotted_alt
* F4 f& _3 A5 bPLAYER_SPOTTED_SL_enemyaaspotted * o5 k. [) _) t$ U9 T6 a' h+ o
PLAYER_SPOTTED_SL_enemyaaspotted_alt
9 \2 Y0 _' x& R; q3 j" x- }1 M) KPLAYER_SPOTTED_TM_enemyaaspotted
9 Q4 Y* L: a+ d ]- e9 CPLAYER_SPOTTED_TM_enemyaaspotted_alt / ?5 J1 H' m$ B# m
PLAYER_SPOTTED_SL_enemyhelicopterspotted
4 w1 F$ I( x0 L4 b% b9 }7 RPLAYER_SPOTTED_SL_enemyhelicopterspotted_alt 0 j# w$ \, p# C# i; J4 D
PLAYER_SPOTTED_TM_enemyhelicopterspotted
5 Y* ^0 r! Q& }% L9 B! OPLAYER_SPOTTED_TM_enemyhelicopterspotted_alt _/ y3 y$ B5 r9 I- A
PLAYER_SPOTTED_SL_enemyjetspotted
- K9 u# Z3 t H/ | w0 ^+ O) DPLAYER_SPOTTED_SL_enemyjetspotted_alt
8 a% n/ A2 \" OPLAYER_SPOTTED_TM_enemyjetspotted , }+ w- _7 j0 y ^) `1 X8 z
PLAYER_SPOTTED_TM_enemyjetspotted_alt
0 l+ \( v5 K7 C0 sPLAYER_SPOTTED_SL_enemyboatspotted ( n4 \/ r4 F" b# u
PLAYER_SPOTTED_SL_enemyboatspotted_alt
# B* z J. s* i, ?5 U; fPLAYER_SPOTTED_TM_enemyboatspotted
+ m0 i1 ], O0 X m8 v2 s( o, lPLAYER_SPOTTED_TM_enemyboatspotted_alt ' R. v: J) s" d: v ]5 O( s
PLAYER_SPOTTED_SL_enemyinfantryspotted
7 s. T8 Y0 @- n* }+ P* o: APLAYER_SPOTTED_SL_enemyinfantryspotted_alt
1 h( d: f' H% W* [3 X0 pPLAYER_SPOTTED_TM_enemyinfantryspotted
$ r1 `& @! ~$ }9 oPLAYER_SPOTTED_TM_enemyinfantryspotted_alt . K+ ^7 `6 u2 v5 a8 J5 R3 p/ h
PLAYER_SPOTTED_SL_enemysniperspotted
( h) n: F$ }) j7 d( d2 Y% oPLAYER_SPOTTED_SL_enemysniperspotted_alt
1 \# P/ B! G# g' hPLAYER_SPOTTED_TM_enemysniperspotted
7 ^3 `: N6 Q" kPLAYER_SPOTTED_TM_enemysniperspotted_alt
7 E1 S4 K( h2 z/ r9 M" u/ r( Y0 aPLAYER_SPOTTED_SL_enemyminespotted ' r% h& k( H' y1 p Z5 b# ^
PLAYER_SPOTTED_SL_enemyminespotted_alt
; b" J+ m5 v7 lPLAYER_SPOTTED_TM_enemyminespotted 4 U @% H! r4 J1 U
PLAYER_SPOTTED_TM_enemyminespotted_alt
! m+ M& Q0 ]# g% aPLAYER_SPOTTED_SL_enemyforcesspotted 0 W* F6 v: M8 X
PLAYER_SPOTTED_SL_enemyforcesspotted_alt
. Z7 b* l$ \3 Q$ E, b! w: NPLAYER_SPOTTED_TM_enemyforcesspotted - ^7 w- K3 l/ D1 @! s
PLAYER_SPOTTED_TM_enemyforcesspotted_alt
; Q# ~; |( t" X4 ^0 V0 IPLAYER_REQUEST_SL_requestordersREQUESTING 新的ORDERS . _/ `8 } R5 f% r& X+ d8 d
PLAYER_REQUEST_SL_requestorders_alt什麼是你的ORDERS SIR
1 l% B$ W2 b& M' UPLAYER_REQUEST_TM_requestordersREQUESTING ORDERS, 超過 ( K8 _3 w4 l. J3 v! F
PLAYER_REQUEST_TM_requestorders_alt我們必需新的ORDERS 這裡
! L) m6 ^5 w. E7 L, [PLAYER_REQUEST_SL_requestpickupREQUESTING A PICKUP, 超過
+ Y8 X' n( W) wPLAYER_REQUEST_SL_requestpickup_altRequesting pickup!
d7 A1 U: N) v6 I+ V/ _- ^4 y' NPLAYER_REQUEST_TM_requestpickupHEY, I 必需A RIDE . q7 s% Y, C, A. e
PLAYER_REQUEST_TM_requestpickup_alt取得我輸出的這裡 5 W! p9 O0 E- ?
PLAYER_REQUEST_SL_getin / }$ X1 X6 `8 k6 g# ^- M
PLAYER_REQUEST_SL_getin_alt
: F* N, t8 d9 G4 F8 iPLAYER_REQUEST_TM_getin 5 d: \1 x9 x, ~( [9 ?! t& i5 D
PLAYER_REQUEST_TM_getin_alt 7 p, k* E. A2 H# d: |: Y
PLAYER_REQUEST_SL_requestreinforcementsREQUESTING REINFORCEMENTS, 超過
. b M" D5 I* }; L, ^PLAYER_REQUEST_SL_requestreinforcements_alt我們必需REINFORCING
3 N) d# |$ @5 e: `1 CPLAYER_REQUEST_TM_requestreinforcements我們必需支援
$ U( l& ]5 I, a- I4 |PLAYER_REQUEST_TM_requestreinforcements_alt如何關於一些說明超過這裡
8 F7 V& l2 E1 y5 R9 bPLAYER_REQUEST_SL_requestartillery要求ARTILLERY 開啟這目的
- w i# j% k9 A! yPLAYER_REQUEST_SL_requestartillery_altENEMY 活動 REQUESTING A BARRAGE.
5 H+ a8 Z/ v' p$ pPLAYER_REQUEST_SL_requestuavREQUESTING UAV OVERFLIGHT, 超過 # e2 A* N. @, a! D. Y# k( @$ U O
PLAYER_REQUEST_SL_requestuav_altREQUESTING UNMANNED 鳥瞰 0 t1 ?6 }7 S+ Y
PLAYER_REQUEST_SL_requestmedic
: Z) g F& \' C' R5 Y/ B; UPLAYER_REQUEST_SL_requestmedic_alt
& i3 K/ A! \, a qPLAYER_REQUEST_TM_requestmedic
; @* F/ x, R& h3 Z0 BPLAYER_REQUEST_TM_requestmedic_alt % a Z) T, v& q0 n- r
PLAYER_REQUEST_SL_requestrepairs
3 `# L& ~% p. H% _- qPLAYER_REQUEST_SL_requestrepairs_alt
5 d8 E# `; R- f4 x OPLAYER_REQUEST_TM_requestrepairs 7 E$ K& b& Y1 @, o6 }3 X; s, X# `
PLAYER_REQUEST_TM_requestrepairs_alt 1 U0 l) O: @; `- R2 t, ~
PLAYER_REQUEST_SL_requestammo ' G# D0 ^& B) ]- @/ q. K. n/ N
PLAYER_REQUEST_SL_requestammo_alt + B( g4 D+ _# |/ S
PLAYER_REQUEST_TM_requestammo
2 j8 a# R; V3 k! l8 a( SPLAYER_REQUEST_TM_requestammo_alt
" h! R- K9 X, l* yPLAYER_REQUEST_SL_requestsuppliesREQUESTING 提供丟下 超過 * E" p8 e# w. F
PLAYER_REQUEST_SL_requestsupplies_alt我們必需提供丟下在這對等的
5 ~7 L( L% { S- P1 V, N3 U, G" IPLAYER_TACTICS_SL_gogogo / V: O& H. P1 v0 o5 T* J- |- I
PLAYER_TACTICS_SL_gogogo_alt
% c! D, ^% Z! ^3 I+ _$ XPLAYER_TACTICS_TM_gogogo 9 Q% V- ~% ^ j9 E
PLAYER_TACTICS_TM_gogogo_alt
+ P( A0 B2 S! [7 D: ~* d! WPLAYER_TACTICS_SL_retreatFALL 上頁
! ?) X" ]7 L# q, EPLAYER_TACTICS_SL_retreat_alt丟下上頁 PULL 輸出 # {' R% B U& ~3 F
PLAYER_TACTICS_TM_retreat他們RE BLOWIN US 遠離 RETREAT 3 L2 w! w% a( Q3 q! R- n3 Q
PLAYER_TACTICS_TM_retreat_alt我們RE 擷取WASTED FALL 上頁 , Q6 t1 i( V0 e2 [5 R; X: d
PLAYER_TACTICS_SL_bailoutBAIL 輸出 & ^3 y8 h m. v) }) j/ X
PLAYER_TACTICS_SL_bailout_alt取得輸出 # N9 x+ W" J- o& _; u0 ]9 G6 q
PLAYER_TACTICS_TM_bailoutHOP 輸出 9 l; y* y8 |0 E' y) e5 L2 b
PLAYER_TACTICS_TM_bailout_alt跳越輸出 : \, {1 N% i* Q j
PLAYER_TACTICS_SL_getout取得輸出
( S, J1 v# M/ c& ^8 J4 t% _. DPLAYER_TACTICS_TM_getout取得輸出
+ ]# } w. M V- i4 _4 P2 y) \PLAYER_TACTICS_SL_abandonshipAbandon ship
2 t* l2 n% w3 vPLAYER_TACTICS_TM_abandonshipAbandon ship
6 s- c- g/ Y$ rAUTO_RULES_losingcontrol我們的定位是在ATTACK
3 l9 O( q- i9 f9 `9 z. JAUTO_RULES_losingcontrol_altENEMY 是ADVANCING : f* C+ y$ |1 C, a J1 @
AUTO_RULES_youbeenrecommendedforaward 7 Y8 k/ {/ k: ^5 Y" A9 @
AUTO_RULES_youbeenrecommendedforpromotion 5 g* \: F' B" K. ?7 y+ Q
AUTO_RULES_youbeenrecommendedforpromotion_alt % D; B1 P$ ?) b- z$ y$ W
AUTO_RULES_runningreallylowonreinforcements
8 M" C. v; P- g5 J& P+ z% m3 S- b8 t6 C- BAUTO_RULES_runningreallylowonreinforcements_alt . }& m- N* o& [. V) K
AUTO_RULES_runninglowonreinforcements 9 r: i V5 o$ j/ U) ?, K- \# \8 x
AUTO_RULES_runninglowonreinforcements_alt 3 j# f7 u& M. m
AUTO_VOTING_anothervoteisinprogress另外的VOTE 是早已在進行 $ ~9 q# K. G* X7 z3 p$ Y* u
AUTO_VOTING_votedoutfrombattlefield你有是VOTED 輸出的這個BATTLEFIELD : ]; T `/ j) s+ ]+ E3 c! L
AUTO_VOTING_votedoutfromcommander你有是VOTED 輸出的這個COMMANDER 定位 ( U4 o# T8 ~6 h
AUTO_VOTING_votedoutfromcommander_altI 必須資訊你以致你有是DEMOTED 從這個RANK 的COMMANDER
+ R) u6 p2 ?( V, s0 q7 u* ZAUTO_VOTING_kickvoteinitiatedKick vote initiated
# B# ~9 ^- Y5 }; YAUTO_VOTING_kickvoteisactiveKICK VOTE 是主動 請放置你的VOTE
( L/ {5 r* y/ x6 w8 r; y) @5 U: HAUTO_VOTING_successfulkickvoteKICK VOTE 成功的 玩家KICKED
8 w, F9 T: a' r! M9 b R# bAUTO_VOTING_nonsuccessfulkickvoteKICK VOTE 非成功的 玩家STAYS
$ `" @# e+ i# v3 M7 a1 j6 d w5 s2 jAUTO_VOTING_mutinyvoteinitiatedMUTINY VOTE 反對這個最近的COMMANDER INITIATED
, L4 H# \5 f$ J: c) ]: \AUTO_VOTING_mutinyvoteisactiveMUTINY VOTE 主動 請放置你的VOTE ! v3 D$ `0 q/ G; k7 d5 B
AUTO_VOTING_successfulmutinyvoteMUTINY VOTE 成功的 ! Q+ [: v8 S# x% b8 P6 v
AUTO_VOTING_nonsuccessfulmutinyvoteMutiny vote unsuccessful, commander stays
, {5 |: a6 G0 G9 M+ \* W6 nAUTO_VOTING_mapvoteinitiated地圖VOTE INITIATED - w2 `2 g( `9 F7 x& @3 f
AUTO_VOTING_mapvoteisactive地圖VOTE 主動
4 ?- b& K3 u3 u( j" F5 h- wAUTO_VOTING_successfulmapvote成功的地圖VOTE
r: a: F9 S1 |/ nAUTO_VOTING_nonsuccessfulmapvote非成功的地圖VOTE ; P& Z+ e! E. z) r! q7 K
HUD_HUD_KICKVOTE_PLAYER_START_LOCAL§C1001#PLAYERNAME1#§C1001 有的INITIATED A KICK VOTE 反對 §C1001#PLAYERNAME2#§C1001. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . % \& N8 L; ]& D" Q8 \5 M, u. I
HUD_HUD_KICKVOTE_PLAYER_START_REMOTE§C1001#PLAYERNAME1#§C1001 有的INITIATED A KICK VOTE 反對 §C1001#PLAYERNAME2#§C1001. 按 §C1001#GIYes#§C1001 至VOTE 為了KICKING 或 §C1001#GINo#§C1001 至VOTE 反對KICKING. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . ! d" O4 [2 z L: n, d0 v7 ~! p
HUD_HUD_KICKVOTE_COMMANDER_START_LOCAL§C1001#PLAYERNAME1#§C1001 有的INITIATED A MUTINY VOTE 反對COMMANDER §C1001#PLAYERNAME2#§C1001. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . + ]7 G4 [3 W5 v! s
HUD_HUD_KICKVOTE_COMMANDER_START_REMOTE§C1001#PLAYERNAME1#§C1001 有的INITIATED A MUTINY VOTE 反對COMMANDER §C1001#PLAYERNAME2#§C1001. 按 §C1001#GIYes#§C1001 至VOTE 為了MUTINY 或 §C1001#GINo#§C1001 至VOTE 反對MUTINY. 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . ) l4 n8 s- b3 m% m' F5 ]
HUD_HUD_KICKVOTE_MAP_START_LOCAL§C1001#PLAYERNAME#§C1001 有的INITIATED A 地圖VOTE 為了 §C1001#MAPNAME#§C1001 地圖至是PLAYED 下一個 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S .
( l) z9 ^$ p, f, E" h( MHUD_HUD_KICKVOTE_MAP_START_REMOTE§C1001#PLAYERNAME#§C1001 有的INITIATED A 地圖VOTE 為了 §C1001#MAPNAME#§C1001 地圖至是PLAYED 下一個 按 §C1001#GIYes#§C1001 至VOTE 為了或 §C1001#GINo#§C1001 至VOTE 反對 這VOTE 將結束在 §C1001#MINUTES#§C1001 分鐘S . 5 f! g: w1 v4 H: `0 @+ M
HUD_HUD_KICKVOTE_PLAYER_STAT §C1001#YESVOTES#§C1001 VOTE S 為了KICKING §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 是需求
5 Z! g$ l2 `3 z, Q m- ^# tHUD_HUD_KICKVOTE_COMMANDER_STAT§C1001#YESVOTES#§C1001 VOTE S 為了MUTINY 反對 §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 是需求 3 W5 e& y9 v0 B( K' g7 B
HUD_HUD_KICKVOTE_MAP_STAT §C1001#YESVOTES#§C1001 VOTE S 為了地圖 §C1001#MAPNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 是需求
( ]8 u8 T+ R. pHUD_HUD_KICKVOTE_PLAYER_KICKED§C1001#YESVOTES#§C1001 VOTE S 為了KICKING §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 玩家 §C1001#PLAYERNAME#§C1001 kicked.
5 ~5 |2 G8 \7 b$ k3 E$ X: QHUD_HUD_KICKVOTE_COMMANDER_KICKED§C1001#YESVOTES#§C1001 VOTE S 為了MUTINY 反對 §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 COMMANDER §C1001#PLAYERNAME#§C1001 是DEMOTED.
8 X" r. H" `/ _HUD_HUD_KICKVOTE_MAP_CHANGE §C1001#YESVOTES#§C1001 VOTE S 為了地圖 §C1001#MAPNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 地圖 §C1001#MAPNAME#§C1001 將現在是被載入
8 J" @5 c/ W: R% BHUD_HUD_KICKVOTE_PLAYER_STAYS §C1001#YESVOTES#§C1001 VOTE S 為了KICKING §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 玩家 §C1001#PLAYERNAME#§C1001 stays.
9 p2 t& F& e; QHUD_HUD_KICKVOTE_COMMANDER_STAYS§C1001#YESVOTES#§C1001 VOTE S 為了MUTINY 反對 §C1001#PLAYERNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 COMMANDER §C1001#PLAYERNAME#§C1001 stays.: n$ n+ I3 W7 K5 o, q+ N
HUD_HUD_KICKVOTE_MAP_STAYS §C1001#YESVOTES#§C1001 VOTE S 為了地圖 §C1001#MAPNAME#§C1001, §C1001#NEEDED#§C1001 VOTE S 需求 這個最近的地圖將繼續
8 B% {( J( h* _4 FAUTO_MOODGP_SL_friendlyfireHEY CEASE 火災SOLDIER + K* Q/ Q) _4 @. J. ]1 Q t3 B, t
AUTO_MOODGP_SL_friendlyfire_alt停止FIRING 現在 * Z( @3 q2 {. V
AUTO_MOODGP_TM_friendlyfire檢查你的火災 . r9 _$ R/ S: m% G7 @! \& w
AUTO_MOODGP_TM_friendlyfire_alt酷IT CEASE FIRING
& M; @/ u2 D9 C: f! l9 RAUTO_MOODGP_SL_throwingfraggrenade
- f2 N) u* W- F+ E, l9 o5 hAUTO_MOODGP_SL_throwingfraggrenade_alt / ?9 z5 w. L( L) d
AUTO_MOODGP_TM_throwingfraggrenade + E' M k: R* b9 B! e' X5 d
AUTO_MOODGP_TM_throwingfraggrenade_alt
* T. L7 p% Q- |AUTO_MOODGP_SL_throwingsmokegrenade F1 T/ ]( \( o
AUTO_MOODGP_SL_throwingsmokegrenade_alt
5 P$ E; h: m* g: ?& iAUTO_MOODGP_TM_throwingsmokegrenade 3 `; T8 r! U' p8 ~0 L2 @
AUTO_MOODGP_TM_throwingsmokegrenade_alt
: z; d- `7 s6 K* U! @) Y4 p& UAUTO_MOODGP_SL_sendingtargetcoordinates傳送中雷射目的現在
7 |5 J4 Z% @) O/ gAUTO_MOODGP_SL_sendingtargetcoordinates_altMARKING 更換成雷射現在 ; k) Y: u, @" I t4 T
AUTO_MOODGP_TM_sendingtargetcoordinatesMARKING 目的
' s8 _* _2 u. x$ P! ]! ~2 R+ o* ZAUTO_MOODGP_TM_sendingtargetcoordinates_altLASING 目的 ) b) Y: w) _0 S0 r6 i5 W
AUTO_MOODGP_SL_incominggrenade
0 j7 C; ` X8 I5 m) _& Z4 f% JAUTO_MOODGP_SL_incominggrenade_alt
3 u' s5 Q8 ?" j0 Z! kAUTO_MOODGP_TM_incominggrenade 0 q f0 S/ e/ r$ t
AUTO_MOODGP_TM_incominggrenade_alt 4 ~) k0 i% }. O
AUTO_MOODGP_SL_reloading
9 N& D9 m( B9 h0 [AUTO_MOODGP_SL_reloading_alt
2 { c+ G; I5 K9 G( wAUTO_MOODGP_TM_reloading 6 V4 k- H5 `/ j) ^2 b
AUTO_MOODGP_TM_reloading_alt ; y8 r0 }) S# H8 c% R# E
AUTO_MOODGP_SL_outofmedic
4 \: s0 J8 D: m( ~. ~AUTO_MOODGP_SL_outofmedic_alt 8 ^' f4 v- ~3 [* F
AUTO_MOODGP_TM_outofmedic . N2 ^% }' z% o( l0 |% {5 t4 B
AUTO_MOODGP_TM_outofmedic_alt
1 B# l/ l! Y9 I; V. ^, d* u$ }7 ?# T% GAUTO_MOODGP_SL_outofammo 5 c# e2 e$ S4 a6 w: c8 u
AUTO_MOODGP_SL_outofammo_alt
& g: P( N/ J1 f+ k& f/ X% O" _$ ]AUTO_MOODGP_TM_outofammo
; t5 R6 K z$ ~. o) B! Z& [AUTO_MOODGP_TM_outofammo_alt
, w3 p1 q' _. m5 v- vAUTO_MOODGP_SL_recharging - `7 v( B6 @8 m9 q B* ? p
AUTO_MOODGP_SL_recharging_alt " h+ B: q$ }3 a" O* I) A
AUTO_MOODGP_TM_recharging
Y, `# R( L4 \. Q/ _) QAUTO_MOODGP_TM_recharging_alt
- K' J2 G0 \* d5 wAUTO_MOODGP_SL_gotlock
3 L0 f, o: j0 o+ O% W$ D. X7 ~, [AUTO_MOODGP_SL_gotlock_alt " B" X& d! `# Z; r4 E' Y! Q+ R
AUTO_MOODGP_TM_gotlock
$ {5 z, o$ g# e' ?AUTO_MOODGP_TM_gotlock_alt
4 m/ z, G7 A2 J; y2 x! xAUTO_MOODGP_SL_missilefired
$ {- t5 `1 O$ b/ k) ^2 {AUTO_MOODGP_SL_missilefired_alt ; C/ l k3 E2 v; P
AUTO_MOODGP_TM_missilefired
* B- @( c2 ?+ E- |' T* `1 }AUTO_MOODGP_TM_missilefired_alt
A$ }- C/ E4 T0 V: c% kAUTO_MOODGP_SL_usingshockpaddles
6 P8 q" g. r) X# ]( ~7 k8 nAUTO_MOODGP_TM_usingshockpaddles
& A1 a: c. z) N; iAUTO_MOODGP_leavingcombatarea是你TRYING 至DESERT
3 n* C# ^: ~! p& q6 j9 pAUTO_MOODGP_leavingcombatarea_alt那裡S 不BROTHEL 在以致方向SON
4 E: ]/ s# B T) K2 \8 rAUTO_MOODGP_SL_mandownscream
% \! [+ q. b1 tAUTO_MOODGP_SL_mandownscream_alt
0 }0 |4 ^9 Z' X3 w6 S9 ~AUTO_MOODGP_TM_mandownscream
: H1 @8 i- a6 N2 d7 ?AUTO_MOODGP_TM_mandownscream_alt
, C2 n! O, |' U/ l& lCOMMSL_COMMANDER_welcomecommander , x3 i5 X6 A% ~
COMMSL_COMMANDER_welcomecommander_alt
8 w$ G5 T, r# PCOMMSL_COMMANDER_newcommander ! e" ]$ \5 M7 R4 r6 v/ C9 A
COMMSL_COMMANDER_newcommander_alt ( P, h0 P) ?; ^! x
COMMSL_COMMANDER_commanderposavailable 1 d( h& G0 A( n
COMMSL_COMMANDER_commanderposavailable_alt
/ W/ m ^* b0 S! U3 y3 KCOMMSL_COMMANDER_establishcameralink . p, J* w7 _, Z1 e! \* o) \
COMMSL_COMMANDER_establishcameralink_alt 7 Q+ X+ Z; \( r6 l' y4 x
COMMSL_SQUAD_newslassigned
* C) ?4 x, C' I# b8 l$ w- x; xCOMMSL_SQUAD_newslassigned_alt % h+ K9 t" {* k
COMMSL_SQUAD_assignedsl , ~) k1 L+ D7 U. w- i5 L
COMMSL_SQUAD_assignedsl_alt 9 H; j2 s/ R. O! N$ x
COMMSL_SQUAD_squadneedsaleader
7 f# C- q8 M1 k/ RCOMMSL_SQUAD_squadneedsaleader_alt
0 t" {/ Y3 o& n# Y* |COMSL_BRIDGES_bridgedestroyedBRIDGE 是下 ( A; R9 c1 A- U& s; |8 T C
COMSL_BRIDGES_bridgedestroyed_altBRIDGE 剪下 超過 ; F6 r. ~8 M( P
COMSL_BRIDGES_bridgerepairedBRIDGE 是上頁上
& s; c+ C1 J# c, V& `7 t4 H% nCOMSL_BRIDGES_bridgerepaired_altBRIDGE 有的是REPAIRED 4 D: t4 M7 Q' R% r8 Q) }
COMMSL_SCAN_satelliescaninitiated 4 E! c( ~2 i* F. d1 _
COMMSL_SCAN_satelliescaninitiated_alt
& J4 N: \6 W! aCOMMSL_SCAN_satellitetransmitting - A! \% B1 x! j0 O& X
COMMSL_SCAN_satellitetransmitting_alt % u d2 W9 N+ {' a. H2 ~
COMMSL_SCAN_warningenemysatscan 6 a3 B' g# o/ q/ [& W
COMMSL_SCAN_warningenemysatscan_alt ) i( O& G; p9 t
COMMSL_SCAN_satscanlinkbreaking ) x# G5 r+ S7 B
COMMSL_SCAN_satscanlinkbreaking_alt ; f) g) g3 e9 Q3 Q
COMMSL_SCAN_satnotreadyforscan & {9 a; b; ]/ _4 c3 f4 @- q/ Q
COMMSL_SCAN_satnotreadyforscan_alt
( U& [* y. E/ } lCOMMSL_SUPPLIES_dropinitiatedROGER 開啟這個提供丟下 超過 ; Q1 L& C! B% t% P/ u( Q8 {
COMMSL_SUPPLIES_dropinitiated_altSTAND 由為了提供丟下 超過 8 ]9 L3 ^* ?1 l. @
COMMSL_SUPPLIES_suprequestacceptedAFFIRMATIVE, SUPPLIES 是AIRDROPPING 現在 超過
$ j# A2 D- c% J9 c, I* [ l3 `$ tCOMMSL_SUPPLIES_suprequestaccepted_altROGER 以致 是建議的的A 提供丟下在你的磁區 超過
( l2 d. Z6 q4 }$ T/ A$ aCOMMSL_SUPPLIES_suprequestdenied負數開啟這個提供丟下 超過
_- t- ?2 e/ A: y8 @COMMSL_SUPPLIES_suprequestdenied_alt提供丟下是否認 " @" @1 h& B, R+ K, v8 s1 f
COMMSL_SUPPLIES_notavailable提供AIRCRAFT 不準備 4 W& K/ x2 d1 C b9 T! b
COMMSL_SUPPLIES_notavailable_alt提供AIRCRAFT 是不REFUELED, 超過
7 m* Z% z% m! g+ \$ F$ {COMMSL_SUPPLIES_suprequestautodenied負數 AWAIT REFUEL 的提供AIRCRAFT, 超過 8 w! b( p j- U: a, I, C& X# z
COMMSL_SUPPLIES_suprequestautodenied_alt負數 提供AIRCRAFT 不準備至DEPLOY $ G: G' F9 x. u6 c+ H7 d
COMMSL_ARTILLERY_artillerylaunchSHOT 超過 1 v" z' E0 S9 F: n9 u3 X
COMMSL_ARTILLERY_artillerylaunch_altArtillery firing9 W+ |( c3 s6 b# B
COMMSL_ARTILLERY_artillerycondredARTILLERY 是條件紅
" K% L6 p8 X- G9 P. W1 J( JCOMMSL_ARTILLERY_artillerycondred_altARTILLERY 是在ATTACK + D3 O, L# b8 Y$ ^1 t N* {7 X
COMMSL_ARTILLERY_artillerydestroyed負數 ARTILLERY 破壞 ( g- l8 X- b2 R1 G4 D+ }: Z8 @" P
COMMSL_ARTILLERY_artillerydestroyed_alt負數 ARTILLERY 是輸出的COMMISSION , k B- n3 k3 |, z/ n( _ x
COMMSL_ARTILLERY_artilleryrepairedARTILLERY 有的是REPAIRED, 超過
+ `3 E" @ F2 ]: BCOMMSL_ARTILLERY_artilleryrepaired_altARTILLERY 支援RESTORED, 超過
9 d/ \% g& C* H N1 ^, s6 {COMMSL_ARTILLERY_requestartilleryrepairsARTILLERY TUBES 和解 需要修補 4 |: ~7 O* Y4 C6 m
COMMSL_ARTILLERY_requestartilleryrepairs_alt我們必需立刻修補的ARTILLERY, 做你拷貝
& l6 R1 l0 s* iCOMMSL_ARTILLERY_artrequestacceptedROGER 開啟ARTILLERY STRIKE, 超過 & y1 p; p& J7 ]
COMMSL_ARTILLERY_artrequestaccepted_altAFFIRMATIVE. STAND 由為了ARTILLERY MISSION, 超過
. f, e1 q, h- K% r" u2 mCOMMSL_ARTILLERY_artrequestdeniedARTILLERY STRIKE 否認 . a& r: a8 \% ]
COMMSL_ARTILLERY_artrequestautodenied否認 ARTILLERY BARRAGE UNDERWAY
: O2 `) b& j& [COMMSL_ARTILLERY_artrequestautodenied_altARTILLERY STRIKE 否認 MISSION 一般UNDERWAY " r4 V) ~( m6 q
COMMSL_UAV_C_uavonline
- l" l) s7 H* uCOMMSL_UAV_C_uavonline_alt
$ b& S& v" K$ ~4 D2 z& d' F6 d' JCOMMSL_UAV_uavonline
) c& _5 G0 }8 P' ]6 y: TCOMMSL_UAV_uavonline_alt ( } ~9 k* j4 S* T c& E
COMMSL_UAV_uavoffline 3 K1 F2 w3 i: [% N' L
COMMSL_UAV_uavoffline_alt
4 J; \, D" n6 _COMMSL_UAV_uavrequestaccepted 0 |: {% z3 o" E G$ l2 B
COMMSL_UAV_uavrequestaccepted_alt
! A1 c1 ]4 a( J% B$ Z! ^COMMSL_UAV_uavrequestdenied
5 v7 E, l+ P$ M! Y5 m- u% HCOMMSL_UAV_uavrequestdenied_alt y. A( e+ h0 r8 w4 g
COMMSL_UAV_uavrequestautodenied ! W- R2 E9 ^, r/ r/ n. d. K; T1 p
COMMSL_UAV_uavrequestautodenied_alt
) M# \* `- ?* t) X! i: O+ ECOMMSL_COMORDERS_attackthispos
* r: W0 T. y0 x. r4 ZCOMMSL_COMORDERS_attackthispos_alt
2 R5 m6 b; m5 y, w5 s9 ZCOMMSL_COMORDERS_defendthispos
4 M3 c: `$ l7 z9 yCOMMSL_COMORDERS_defendthispos_alt
6 U$ a0 k- P/ f* JCOMMSL_COMORDERS_movetothispos
# Q' W- r M, r, w. h1 ?2 ACOMMSL_COMORDERS_movetothispos_alt
/ ]" @: Y& y) u4 aCOMMSL_COMORDERS_placemineshere
$ w6 \( K) v* UCOMMSL_COMORDERS_repairsneededhere
/ K% k7 }5 Q" s z6 ~( H6 v# OCOMMSL_COMORDERS_demolitionsneededhere
# g/ C- R' M+ O7 wCOMMSL_COMORDERS_demolitionsneededhere_alt : |, G0 j( Z. ]
COMMSL_SLORDERS_movetothispos 7 \' {0 @5 y& A6 {, P8 }
COMMSL_SLORDERS_movetothispos_alt # w3 A) d, V; J' r
COMMSL_SLORDERS_attackthispos ) y& u" @" D# x' s4 [
COMMSL_SLORDERS_attackthispos_alt
! E1 ?9 Z! y/ J4 F( KCOMMSL_SLORDERS_defendthispos 6 L5 ~/ N& T0 |( e7 L6 |
COMMSL_SLORDERS_defendthispos_alt
+ ~( L2 x0 q5 o) sCOMMSL_SLORDERS_minethispos # Z3 d: k# ^9 a# j2 L' l9 j
COMMSL_SLORDERS_minethispos_alt : Y# A* K L8 r
COMMSL_SLORDERS_repairthispos
$ M8 w5 [+ e! I6 A- E% q' v- mCOMMSL_COMMANDER_nocommanderavailable
0 a3 V# s# u4 k0 sCOMMSL_SQUAD_noslresponseSQUAD 引線有的不RESPONDED % O# z6 E, m' w! Z) Q4 A* B
COMMSL_UAV_trailerdamaged_altUAV TRAILER 是TAKING 損害
$ O( y6 }; E! u# I% l F9 YCOMMSL_UAV_trailerdamagedUAV TRAILER 是在ATTACK
& X4 m$ r" o5 W. l ^) {: JCOMMSL_UAV_requestrepairs要求UAV TRAILER REPAIRS
1 o( h# S8 A5 H+ a2 X5 YCOMMSL_UAV_trailerdestroyedUAV TRAILER 破壞 2 G6 a3 Z7 j6 X) _1 v+ C( I \/ ?/ O
COMMSL_COMRADIO_commend好的工作 SQUAD 7 b# n8 }% z8 k2 K& G7 s
COMMSL_COMRADIO_commend_alt去SQUAD 去
% G1 H4 u" f2 i9 s+ n; F8 aCOMMSL_COMRADIO_commend_alt2你RE 這個FINEST SQUAD I EVER 設定EYES 開啟
, J- a1 `0 R2 k3 J1 QCOMMSL_COMRADIO_rebuke你是這個WORST SQUAD I VE EVER HAD 這個MISFORTUNE 至見 % @* W3 E/ v- \* e' }1 g4 J
COMMSL_COMRADIO_rebuke_alt我的GRANDMOTHER 能夠做好
' z+ `, m! z: UCOMMSL_COMRADIO_rebuke_alt2下一個時間試接下來的我的ORDERS
% O' ~. j! f- E! ^COMMSL_COMRADIO_followorders你有你的ORDERS SOLDIER
8 U$ o7 E& y7 {0 e [( W' q$ l7 vCOMMSL_COMRADIO_followorders_alt繼續進行成規定SOLDIER
# n* o1 j4 j# G: V) d" m2 J" [COMMSL_COMRADIO_artilleryheadsupARTILLERY, 你的區
1 z4 `" h4 {% lCOMMSL_COMRADIO_artilleryavailableSQUAD 引線 ARTILLERY 是有效的
E, O! n I4 q2 x3 X6 i/ L. oCOMMSL_COMRADIO_supplydropavailableSQUAD 引線 RE-提供有效的開啟你的要求 2 v( O7 A9 L) ^$ ^4 n7 w
COMMSL_COMRADIO_uavavailableSQUAD 引線 UAV 支援是有效的
$ I0 S8 W( c4 y* |/ O( I1 [COMMSL_COMRADIO_sorry對不起 $ ^ Y; F' s; a- G: c! V( d
COMMSL_COMRADIO_divideSQUAD , 等分上和表格兩個SQUADS
! M$ b5 w$ a2 ZAUTO_RULES_radiospam停止YAKKING 和取得關閉這網路 . J7 V0 h+ d" H' }
AUTO_MOODGP_SL_goodtogo
! V" N, S% x8 F7 c, n" vAUTO_MOODGP_SL_goodtogo_alt
4 u, C9 \; |7 f2 l% qAUTO_MOODGP_TM_goodtogo 2 l- h9 M4 C5 i/ h' Z8 a5 h
AUTO_MOODGP_TM_goodtogo_alt 1 Z6 n- I4 @' c! O: w: \; A
PLAYER_SPOTTED_C_enemycarspottedEnemy Car Spotted
: D* K" b: U, S/ J6 T* Q6 xPLAYER_SPOTTED_C_enemyapcspottedEnemy APC Spotted5 e- C" n' Z4 A' z' f3 E, N
PLAYER_SPOTTED_C_enemywbspotted
& I: j" {2 E* m, A I0 jPLAYER_SPOTTED_SL_enemywbspotted 4 P' c7 U+ R( z6 M# J
PLAYER_SPOTTED_TM_enemywbspotted 5 H& L* g8 `: Y' p" x# I6 ?0 @
PLAYER_SPOTTED_C_enemytankspottedENEMY 盔甲SPOTTED , Y; v/ k" l# _
PLAYER_SPOTTED_C_enemyaaspottedEnemy AA-vehicle Spotted( v8 T; A. B$ s, w
PLAYER_SPOTTED_C_enemyhelicopterspottedENEMY 直昇機SPOTTED
" i1 C& `! `& q# B' kPLAYER_SPOTTED_C_enemyjetspottedEnemy jet spotted# G) R+ I4 a, `% D% L; u' S2 F3 u
PLAYER_SPOTTED_C_enemyboatspottedEnemy Boat Spotted
9 ]7 W% |$ P' q8 gPLAYER_SPOTTED_C_enemyinfantryspottedEnemy infantry spotted% s1 }7 h, m+ m
PLAYER_SPOTTED_C_enemysniperspottedEnemy sniper spotted' U3 P. u& U+ [# V" Z8 ^& A. d8 i
PLAYER_SPOTTED_C_enemyminespottedEnemy mines spotted$ O9 R( Z) M; D5 L' b+ X- |
PLAYER_SPOTTED_C_enemyforcesspotted
9 D3 P$ Z, \3 @) V ?1 X) EAUTO_MOODGP_SL_targetlost目的失去 7 D) z3 ~, H/ k( C
AUTO_MOODGP_TM_targetlost目的失去 & g n! b# r( K+ d, R" \
COMMSL_SCAN_trailercondredSATELLITE TRAILER 是條件紅
0 t4 r& J" {+ ?4 @COMMSL_SCAN_trailercondred_alt這個SATELLITE TRAILER 是下 , P4 ]9 Y0 n8 m
COMMSL_SCAN_trailerdestroyed負數 SATELLITE TRAILER 破壞
1 y3 |* f; `: b( X" aCOMMSL_SCAN_trailerdestroyed_alt負數 SATELLITE 掃描是輸出的COMMISSION
% t; Z9 e! s1 P& jCOMMSL_SCAN_trailerrepairedSATELLITE 掃描TRAILER 有的是REPAIRED, 超過 7 v6 H6 o1 I8 c9 Y
COMMSL_SCAN_trailerrepaired_altSATELLITE 掃描支援RESTORED, 超過 9 U: D/ y4 Y# s% Z, G+ q
COMMSL_SCAN_requesttrailerrepairsSATELLITE 掃描TRAILER 和解 需要修補 . Q' D0 w# Y5 y1 n
COMMSL_SCAN_requesttrailerrepairs_alt我們必需立刻修補的這個SATELLITE 掃描TRAILER, 做你拷貝 & A3 X* U( L1 b9 _: p# L o0 a/ e
COMMSL_UAV_uavnotavailableUAV 無法取得 TRAILER 破壞
0 G j' B+ S( W1 }' n) Y2 T' N- qCOMMSL_UAV_trailerrepairedUAV trailer repaired
+ [4 {. F) y2 n0 u7 Z7 V: _2 Z' bCOMMSL_SLORDERS_demolitionsneededhere $ \- X8 A5 L& L- u
PLAYER_TACTICS_SL_followme ! g6 T2 r z. i7 P( J( z; O4 x4 r5 a
PLAYER_TACTICS_TM_followme / h; K' U# A/ K. a6 N! P! F
AUTO_RULES_ticketbleedstart
- L: k2 I* h/ ~) B: U0 B# C, r7 yAUTO_RULES_ticketbleedstart_alt ! P2 R* l9 h9 Z. v0 y
AUTO_RULES_ticketbleedend
( s0 f. C1 A1 l" P/ J( i' MAUTO_RULES_ticketbleedend_alt
( \, s, q3 m7 E5 RPLAYER_REPORTIN_SL_engineer工程師REQUESTING 一個OBJECTIVE : o7 U# z# L( g
PLAYER_REPORTIN_SL_medicMedic requesting an objective!6 ] ]3 H0 t/ f; K
PLAYER_REPORTIN_SL_specopsSpecops requesting an objective!$ l# q) `* t+ p" Z, _0 s
PLAYER_REPORTIN_SL_assaultAssault rifleman requesting an objective!
, q" R0 x+ G3 P1 }" q7 q* TPLAYER_REPORTIN_SL_sniperSniper, requesting an objective!
! }+ d3 y9 ^8 nPLAYER_REPORTIN_SL_antitank反對TANK, REQUESTING 一個OBJECTIVE
1 M$ a6 R# T% w; k% OPLAYER_REPORTIN_SL_support沉的支援REQUESTING 一個OBJECTIVE
# a! m9 ?' |! bPLAYER_REPORTINVEHICLE_SL_tankI M 在A TANK, REQUESTING 一個OBJECTIVE 9 [: m# U% y" l8 z/ Y
PLAYER_REPORTINVEHICLE_SL_fighterFighterpilot, requesting an objective!, W5 Q' `) W* s8 C
PLAYER_REPORTINVEHICLE_SL_bomberBOMBERPILOT, REQUESTING A 目的
% s9 p2 r2 G/ f: DPLAYER_REPORTINVEHICLE_SL_attackheliATTACKHELO, REQUESTING A 目的
( N( x( q. U# m! y! DPLAYER_REPORTINVEHICLE_SL_transportheli運輸HELO, REQUESTING 一個OBJECTIVE 3 c: b X- [: C( }0 D3 o
PLAYER_REPORTINVEHICLE_SL_apcAPC, requesting an objective!
1 s& ~, @4 |: V( J, t+ ^PLAYER_REPORTINVEHICLE_SL_jeep在A JEEP, REQUESTING 一個OBJECTIVE 7 Y2 j0 r: i/ f! a% A1 u
PLAYER_REPORTINVEHICLE_SL_antiairAA-vehicle, requesting an objective!; k. M% u8 t. {7 S/ g' g
PLAYER_REPORTIN_TM_engineerGREASE MONKEY 這裡 任何事BROKEN
+ T8 f( I' p5 @* n: u; @PLAYER_REPORTIN_TM_medicI M A MEDIC, 哪裡做你要我
8 a# m4 ?' [ k- tPLAYER_REPORTIN_TM_specopsSPECOPS REQUESTING A 目的 , F9 Z( X ^' j. T2 w' Z
PLAYER_REPORTIN_TM_assaultAssault, requesting an objective! ^% k4 ~: J& v& m$ p$ P) J$ _
PLAYER_REPORTIN_TM_sniperSniper, requesting an objective!
, L% m S8 \* L2 ~7 _PLAYER_REPORTIN_TM_antitank反對TANK, REQUESTING 一個OBJECTIVE 4 C# a' V. o% x/ s4 k$ f
PLAYER_REPORTIN_TM_supportMachinegunner requesting an objective!! l3 [" \5 y1 Q" h
PLAYER_REPORTINVEHICLE_TM_tankI M 在A TANK, REQUESTING 一個OBJECTIVE 7 r; w$ E+ V" `: _, D* g7 l+ n. `# [
PLAYER_REPORTINVEHICLE_TM_fighterJET FIGHTER, FANGS 輸出
" Q) D* r# N& C, }. ?0 |' |PLAYER_REPORTINVEHICLE_TM_bomberJET BOMBER, REQUESTING A 目的 " E1 N% G, t& Z ` Q3 `
PLAYER_REPORTINVEHICLE_TM_attackheliATTACKHELO, REQUESTING A 目的 8 n3 f; h2 t/ X, ~0 Q% Z+ ?/ l
PLAYER_REPORTINVEHICLE_TM_transportheli運輸HELO, REQUESTING 一個OBJECTIVE ! A! ?5 L. _+ z5 Z; u! @
玩家REPORTINVEHICLE TM APC APC, requesting an objective!
4 n/ A' \- d" W% jPLAYER_REPORTINVEHICLE_TM_jeep在A JEEP, REQUESTING 一個OBJECTIVE
7 T+ j, U/ z- S6 nPLAYER_REPORTINVEHICLE_TM_antiairAA-vehicle, requesting an objective!! M* V) Y4 j& M3 A: R* ~: N
PLAYER_REPORTIN_C_engineerI M 一個工程師 ) U5 s) D4 J6 F# G- q
PLAYER_REPORTIN_C_medicI'm a Medic% b( G& B# W5 T
PLAYER_REPORTIN_C_specopsI'm Specops
) x! |3 K; X1 P. ^PLAYER_REPORTIN_C_assaultI'm Assault( Z9 F- Q! f6 D- x: Y! b X
PLAYER_REPORTIN_C_sniperI'm a sniper
# G" i; I: Z+ A! F" i. ~' a4 JPLAYER_REPORTIN_C_antitankI M 反對TANK
5 B# ]( }5 b: y$ K( w7 iPLAYER_REPORTIN_C_supportI'm a machinegunner+ g: d- V6 l5 N; V3 s$ P/ I6 O
PLAYER_REPORTINVEHICLE_C_tankI M 在A TANK & D6 m4 d Y1 y% A7 G l4 F
PLAYER_REPORTINVEHICLE_C_fighterI'm a fighterpilot9 T5 o6 i! g7 y. o! J$ F
PLAYER_REPORTINVEHICLE_C_bomberI'm a bomberpilot
8 Y3 \- o: M5 c8 E+ R$ g" r, DPLAYER_REPORTINVEHICLE_C_attackheliI M 在一個ATTACK HELO 6 D# `& c5 Y: g0 e( w7 m) `2 L
PLAYER_REPORTINVEHICLE_C_transportheliI M 在A 運輸HELO
6 b6 O8 D4 V1 XPLAYER_REPORTINVEHICLE_C_apcI M 在一個APC ( K$ v$ B4 g$ b+ m+ ^
PLAYER_REPORTINVEHICLE_C_jeepI M 在A JEEP 5 B1 c. A4 F1 G& \4 ]. `1 ?: {; }) s
PLAYER_REPORTINVEHICLE_C_antiairI M 在A AA-VEHICLE
# Z$ l& a/ E1 ^0 FPLAYER_REPORTINVEHICLE_C_bombshelterI M 在這個HOLE 2 L" s, I% V( E7 S3 Y+ v; p
AUTO_MOODGP_TM_healhere取得開首AID, 這裡
: j9 e" w4 U7 ^% a& @. m Y; nAUTO_MOODGP_TM_healhere_alt開首AID 這裡
6 R8 s% r* r3 C) A, @! QAUTO_MOODGP_SL_healhere開首AID, 右這裡 7 u4 _$ u# @7 u* K$ {
AUTO_MOODGP_SL_healhere_alt必需開首AID % H0 k; v( T/ t* Z
AUTO_MOODGP_TM_ammohere 5 ]0 o$ L9 ^2 n0 N4 ^4 I
AUTO_MOODGP_TM_ammohere_alt
d8 Q A% \8 o2 m6 i" HAUTO_MOODGP_SL_ammohere
! I; \: t8 u- O5 _9 V) ~9 GAUTO_MOODGP_SL_ammohere_alt ' c+ a% \' {" L! s: `
COMMSL_COMRADIO_supplyHeadsUp提供丟下 在你的定位 $ t k. S0 ]+ z/ [
PLAYER_REQUEST_TM_requestartilleryI 必需ARTILLERY 支援超過這裡 SIR 1 ^+ M- e1 h2 L) @0 |, E
PLAYER_REQUEST_TM_requestuavI 能夠REALLY 使用A UAV, SIR ( J) P: N5 M7 W0 l& U% e* o* d7 I
PLAYER_TACTICS_SL_gatherINFANTRY, 集合週圍我 " a% e! M6 n F& I- j! F
PLAYER_TACTICS_SL_moveout搬移輸出
0 M j# Z7 K( w# XPLAYER_TACTICS_SL_cantgothere可T 去那裡 SIR 8 s# Q7 w* i C8 {8 M. {7 m
PLAYER_TACTICS_TM_cantgothere可T 去那裡 SIR t7 Y% S: c# _3 \* h
HUD_YOUHAVEKICKEDPLAYER你有KICKED §0#PLAYERNAME#§1 從你的SQUAD. $ N3 e" C) [0 q2 J4 w6 H" R7 j" r
HUD_SQUAD_PLAYERKICKEDFROMSQUAD玩家 §0#PLAYERNAME#§1 曾是KICKED 從這個SQUAD.
! {( }) p3 p5 W7 ~1 ^. mHUD_CHAT_DEADPREFIX*§1DEAD§0*% |+ U6 |* v" I- y* i, @
HUD_ERRORMESSAGE_TKPUNISHONLOCALHOST區域網路主機網路主機不能是PUNISHED 為了TEAM KILLING 4 p9 t8 N- x4 R$ @! c6 f m
PLAYER_REQUEST_C_requestpickupRequesting a pickup!
; j! ~* e6 m5 C: `: J2 UPLAYER_REQUEST_C_getin取得在 . i% h1 w! I- j* V; G* k) p
PLAYER_REQUEST_C_requestreinforcements如何關於一些說明超過這裡 c. A6 c1 A0 g" h
PLAYER_REQUEST_C_requestmedicI 必需A MEDIC 這裡
& @+ b' p& N9 OPLAYER_REQUEST_C_requestrepairs $ J: V7 V( U9 a! d9 d) i
PLAYER_REQUEST_C_requestammo - k& Z# K7 I% x
PLAYER_TACTICS_C_gogogo & U6 X" J7 }- p* ?
PLAYER_TACTICS_C_retreat
8 Z6 G8 _% m3 u( NPLAYER_TACTICS_C_followme
( q" c8 t7 a6 C5 o9 @6 W, IPLAYER_TACTICS_C_bailout
* N U4 w: O2 z9 C! T- h" vPLAYER_TACTICS_C_getout
! k; }$ T s, A& |. b8 |! c$ tPLAYER_TACTICS_C_abandonship 1 v0 B% I" w' F
AUTO_MOODGP_C_friendlyfireCEASE 火災 ; h, b7 v8 i# Q8 I) V2 V
AUTO_MOODGP_C_throwingfraggrenadeGrenade!; m# I- {' l* m' q6 u5 ?) T9 T
AUTO_MOODGP_C_throwingsmokegrenadeSMOKE 輸出
3 {" c; T5 y$ c5 `# t: R. `' X# lAUTO_MOODGP_C_incominggrenade注視輸出 GRENADE ' s' s) J) E2 z+ Z' R3 h
AUTO_MOODGP_C_reloadingReloading!
$ h$ I4 w h8 e* l6 wAUTO_MOODGP_C_healhere開首AID, 這裡 + D+ _# g+ V8 P3 J
AUTO_MOODGP_C_outofmedic
, a, K' C& z6 |, i6 l; l5 dAUTO_MOODGP_C_ammohere
$ ^. `1 [& h- v7 \' I9 `* pAUTO_MOODGP_C_outofammo 1 I V0 O! r3 k5 u
AUTO_MOODGP_C_recharging 6 L5 D/ b9 \1 f2 d3 c+ `5 A
AUTO_MOODGP_C_gotlock 4 \" X7 V: f% m
AUTO_MOODGP_C_missilefired
, c* G! I6 ~ y* QAUTO_MOODGP_C_targetlost目的失去
' j/ {5 ]- u6 E) MAUTO_MOODGP_C_usingshockpaddles * n( n, `( Q% A+ j* g& [1 d
AUTO_MOODGP_C_mandownscream
6 i U' T& Z# R4 B; Z* k: \AUTO_MOODGP_C_goodtogo
( D) ^$ _+ a2 p% s1 ?1 \( BHUD_HUD_SQUAD_ORDER_SENT_MEMBERS
- s$ x% ~1 M( q+ eHUD_HUD_RANK_PRIVATE_FIRST恭喜 你有是PROMOTED 至私有開首類別 - o, i. N. [" ]( V6 K
HUD_HUD_RANK_LANCE_CORPORAL恭喜 你有是PROMOTED 至LANCE CORPORAL . p: a- g/ g3 S, ] \3 L3 _
HUD_HUD_RANK_RANK_DEFAULT恭喜 你有是PROMOTED RANK RANK
* ~- {3 F8 ?, D g2 m' N$ ^HUD_HUD_RANK_PROMOTED |
|