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求助,X45设置

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发表于 2003-12-28 22:53:41 | 显示全部楼层 |阅读模式
我在1942中为什么无法设置截流阀,就是加速和减速不能用?????

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发表于 2003-12-28 23:09:28 | 显示全部楼层
我也正烦恼
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 楼主| 发表于 2003-12-28 23:10:45 | 显示全部楼层
yun
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 楼主| 发表于 2003-12-29 00:15:18 | 显示全部楼层
以下转贴

破解BF1942的摇杆设置,适用X36;;;;;
通常中文版BF1942摇杆设置的油门和Z轴会发生冲突的,这个可以通过安装英文版解决,但是英文版的也不支持X36的油门推杆轴THROTTLE,我查阅了很多相关资料,终于找的了解决的办法,并且还是中文版的.方法如下:
1.创建两个TXT文件,分别把下面的配置文件复制粘贴上去,保存并改名为air.con(飞机控制),land.con(坦克控制).
2.打开\Battlefield 1942\Mods\bf1942\Settings\Profiles\Custom\Controls,把上面已制作的air.con和land.con替换原文件.
3.进入游戏运行,名字选Custom,你也可以在此改名的.按使用键就可以了.
注意:
1.游戏里的配置界面是显示不出throttle轴的.这是游戏的but.
2.请在游戏的配置界面上设置好其他的按键再执行以上操作,每一次按储存操作键都会把throttle轴清除出游戏.不过重新替换那两个文件就行.
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 楼主| 发表于 2003-12-29 00:15:39 | 显示全部楼层
飞机控制:

rem *** Controlmaps ***

rem *** Player Input ***
ControlMap.create AirPlayerInputControlMap
ControlMap.addKeysToAxisMapping c_PIThrottle IDFKeyboard IDKey_W IDKey_S
ControlMap.addAxisToAxisMapping c_PIThrottle IDFGameController_0 IDAxis_4 1 1
ControlMap.addKeysToAxisMapping c_PIYaw IDFKeyboard IDKey_D IDKey_A
ControlMap.addAxisToAxisMapping c_PIYaw IDFGameController_0 IDAxis_3 0 1
ControlMap.addAxisToAxisMapping c_PIPitch IDFGameController_0 IDAxis_1 1
ControlMap.addKeysToAxisMapping c_PIPitch IDFKeyboard IDKey_ArrowUp IDKey_ArrowDown 1
ControlMap.addAxisToAxisMapping c_PIRoll IDFGameController_0 IDAxis_0 0
ControlMap.addKeysToAxisMapping c_PIRoll IDFKeyboard IDKey_ArrowRight IDKey_ArrowLeft 1
ControlMap.addButtonToTriggerMapping c_PIAltFire IDFGameController_0 IDButton_7 c_CMPushAndHold
ControlMap.addKeyToTriggerMapping c_PIAltFire IDFKeyboard IDKey_PageDown c_CMPushAndHold 1
ControlMap.addKeyToTriggerMapping c_PIMenuSelect1 IDFKeyboard IDKey_1 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect2 IDFKeyboard IDKey_2 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect3 IDFKeyboard IDKey_3 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PIFire IDFGameController_0 IDButton_0 c_CMPushAndHold
ControlMap.addKeyToTriggerMapping c_PIFire IDFKeyboard IDKey_End c_CMPushAndHold 1
ControlMap.addButtonToTriggerMapping c_PIMouseLook IDFGameController_0 IDButton_5 c_CMPushAndHold
ControlMap.addKeyToTriggerMapping c_PIMenuSelect4 IDFKeyboard IDKey_4 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect5 IDFKeyboard IDKey_5 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect6 IDFKeyboard IDKey_6 c_CMNonRepetive
ControlMap.addAxisToAxisMapping c_PIMouseLookX IDFMouse IDAxis_0 0
ControlMap.addAxisToAxisMapping c_PIMouseLookY IDFMouse IDAxis_1 0

rem *** Additional variables***
game.setAirKeyboardSensitivity 0.500000
game.setAirMouseSensitivity 0.750000
game.setAirMouseInvert 1

rem *** Common Player Input ***
ControlMap.addKeyToTriggerMapping c_PISayAll IDFKeyboard IDKey_K c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PISayTeam IDFKeyboard IDKey_L c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIUse IDFKeyboard IDKey_Space c_CMPushAndHold
ControlMap.addKeyToTriggerMapping c_PIMenuSelect9 IDFKeyboard IDKey_9 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMap IDFKeyboard IDKey_Q c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PIMap IDFGameController_0 IDButton_4 c_CMNonRepetive 1
ControlMap.addKeyToTriggerMapping c_PIZoomMap IDFKeyboard IDKey_N c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PIZoomMap IDFGameController_0 IDButton_26 c_CMNonRepetive 1
ControlMap.addKeyToTriggerMapping c_PIShowScoreBoard IDFKeyboard IDKey_Tab c_CMPushAndHold
ControlMap.addButtonToTriggerMapping c_PICameraMode1 IDFGameController_0 IDButton_18 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PICameraMode1 IDFGameController_0 IDButton_2 c_CMNonRepetive 1
ControlMap.addButtonToTriggerMapping c_PICameraMode2 IDFGameController_0 IDButton_21 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PICameraMode2 IDFGameController_0 IDButton_29 c_CMNonRepetive 1
ControlMap.addButtonToTriggerMapping c_PICameraMode3 IDFGameController_0 IDButton_19 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PICameraMode3 IDFGameController_0 IDButton_27 c_CMNonRepetive 1
ControlMap.addButtonToTriggerMapping c_PICameraMode4 IDFGameController_0 IDButton_20 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PICameraMode4 IDFGameController_0 IDButton_28 c_CMNonRepetive 1
ControlMap.addKeyToTriggerMapping c_PIToggleCameraMode IDFKeyboard IDKey_C c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio1 IDFKeyboard IDKey_F1 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio2 IDFKeyboard IDKey_F2 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio3 IDFKeyboard IDKey_F3 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio4 IDFKeyboard IDKey_F4 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio5 IDFKeyboard IDKey_F5 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio6 IDFKeyboard IDKey_F6 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio7 IDFKeyboard IDKey_F7 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio8 IDFKeyboard IDKey_F8 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIScreenShot IDFKeyboard IDKey_PrintScreen c_CMNonRepetive
ControlMap.addKeysToAxisMapping c_PICameraX IDFKeyboard IDKey_Numpad6 IDKey_Numpad4
ControlMap.addKeysToAxisMapping c_PICameraY IDFKeyboard IDKey_Numpad8 IDKey_Numpad2
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 楼主| 发表于 2003-12-29 00:15:56 | 显示全部楼层
坦克控制:

rem *** Controlmaps ***

rem *** Player Input ***
ControlMap.create LandSeaPlayerInputControlMap
ControlMap.addKeysToAxisMapping c_PIThrottle IDFKeyboard IDKey_W IDKey_S
ControlMap.addAxisToAxisMapping c_PIThrottle IDFGameController_0 IDAxis_4 1 1
ControlMap.addKeysToAxisMapping c_PIYaw IDFKeyboard IDKey_D IDKey_A
ControlMap.addAxisToAxisMapping c_PIYaw IDFGameController_0 IDAxis_3 0 1
ControlMap.addKeysToAxisMapping c_PIPitch IDFKeyboard IDKey_ArrowUp IDKey_ArrowDown
ControlMap.addButtonToTriggerMapping c_PIAltFire IDFMouse IDButton_1 c_CMPushAndHold
ControlMap.addKeyToTriggerMapping c_PIMenuSelect1 IDFKeyboard IDKey_1 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect2 IDFKeyboard IDKey_2 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect3 IDFKeyboard IDKey_3 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect4 IDFKeyboard IDKey_4 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect5 IDFKeyboard IDKey_5 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect6 IDFKeyboard IDKey_6 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PIFire IDFMouse IDButton_0 c_CMPushAndHold
ControlMap.addAxisToTriggerMapping c_PINextItem c_PIPrevItem IDFMouse IDAxis_2
ControlMap.addAxisToAxisMapping c_PIMouseLookX IDFMouse IDAxis_0 0
ControlMap.addAxisToAxisMapping c_PIMouseLookY IDFMouse IDAxis_1 0

rem *** Additional variables***
game.setLandSeaKeyboardSensitivity 1.000000
game.setLandSeaMouseSensitivity 1.000000
game.setLandSeaMouseInvert 0

rem *** Common Player Input ***
ControlMap.addKeyToTriggerMapping c_PISayAll IDFKeyboard IDKey_K c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PISayTeam IDFKeyboard IDKey_L c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIUse IDFKeyboard IDKey_Space c_CMPushAndHold
ControlMap.addKeyToTriggerMapping c_PIMenuSelect9 IDFKeyboard IDKey_9 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMap IDFKeyboard IDKey_Q c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PIMap IDFGameController_0 IDButton_4 c_CMNonRepetive 1
ControlMap.addKeyToTriggerMapping c_PIZoomMap IDFKeyboard IDKey_N c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PIZoomMap IDFGameController_0 IDButton_26 c_CMNonRepetive 1
ControlMap.addKeyToTriggerMapping c_PIShowScoreBoard IDFKeyboard IDKey_Tab c_CMPushAndHold
ControlMap.addButtonToTriggerMapping c_PICameraMode1 IDFGameController_0 IDButton_18 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PICameraMode1 IDFGameController_0 IDButton_2 c_CMNonRepetive 1
ControlMap.addButtonToTriggerMapping c_PICameraMode2 IDFGameController_0 IDButton_21 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PICameraMode2 IDFGameController_0 IDButton_29 c_CMNonRepetive 1
ControlMap.addButtonToTriggerMapping c_PICameraMode3 IDFGameController_0 IDButton_19 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PICameraMode3 IDFGameController_0 IDButton_27 c_CMNonRepetive 1
ControlMap.addButtonToTriggerMapping c_PICameraMode4 IDFGameController_0 IDButton_20 c_CMNonRepetive
ControlMap.addButtonToTriggerMapping c_PICameraMode4 IDFGameController_0 IDButton_28 c_CMNonRepetive 1
ControlMap.addKeyToTriggerMapping c_PIToggleCameraMode IDFKeyboard IDKey_C c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio1 IDFKeyboard IDKey_F1 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio2 IDFKeyboard IDKey_F2 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio3 IDFKeyboard IDKey_F3 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio4 IDFKeyboard IDKey_F4 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio5 IDFKeyboard IDKey_F5 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio6 IDFKeyboard IDKey_F6 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio7 IDFKeyboard IDKey_F7 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIRadio8 IDFKeyboard IDKey_F8 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIScreenShot IDFKeyboard IDKey_PrintScreen c_CMNonRepetive
ControlMap.addKeysToAxisMapping c_PICameraX IDFKeyboard IDKey_Numpad6 IDKey_Numpad4
ControlMap.addKeysToAxisMapping c_PICameraY IDFKeyboard IDKey_Numpad8 IDKey_Numpad2
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发表于 2003-12-29 00:22:57 | 显示全部楼层
这是人家的用法,和我设置得不一样。。。不习惯
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发表于 2003-12-29 00:31:57 | 显示全部楼层
ControlMap.addAxisToAxisMapping c_PIThrottle IDFGameController_0 IDAxis_4 1 1
只替换这个语句试下;;;其他的都不复制到你的文本中;;这个好象就是节流阀的
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 楼主| 发表于 2003-12-29 00:49:17 | 显示全部楼层
谢谢,我就是不知道哪一句是截流阀控制
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发表于 2003-12-29 01:08:05 | 显示全部楼层
对对对!!
ControlMap.addAxisToAxisMapping c_PIThrottle IDFGameController_0 IDAxis_4 1 1
正是这个东西,只要把它复制到文件里边就可以了,哈哈哈哈12W真是厉害呀!!
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发表于 2003-12-29 02:27:59 | 显示全部楼层
英文版的支持~~中文版的有问题~~
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发表于 2003-12-29 08:45:12 | 显示全部楼层
x45的右手杆好生硬,永久了肯定会变成绣花针的,不如x36呀。左手的尾舵回中也有问题,不能很好的回中。什么破智能校准,瞎吹的。不过好的地方就二个,方形行程和发光按钮。
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发表于 2004-2-4 10:57:49 | 显示全部楼层
ControlMap.addAxisToAxisMapping c_PIThrottle IDFGameController_0 IDAxis_4 1 1能不能把它倒置,俺说推是收油门,比较方便
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发表于 2004-5-17 04:13:17 | 显示全部楼层
顶上来!!!
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发表于 2004-7-19 15:39:00 | 显示全部楼层
恩,顶上去!好东西
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