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发表于 2003-12-16 18:50:46
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"Here, only the silent survive."
Once you are down and hiding in the grass, you find that the leaves are slightly translucent--you can perceive movement and shapes through the vegetation. This is a big improvement over BF42, where once you hid behind a bush, you couldn't see a darn thing. If you crawled forward until you could see, you were no longer in cover. With the new game, you can hide and still see pretty well. Boy, are snipers going to like this. Groll mentioned they are considering putting a limit on the sniper class, say, allowing only two snipers to a game per side. Hoorah; I have little doubt that DICE/EA will be successful in getting the right balance--that's one of the hallmarks of a BF game.
The graphics shine in other areas as well. The huts, hootches, and bridges are authentic-looking. Explosions have more of a hot gas/billowing fire effect. Tanks, artillery, jeeps, Hueys, and Cobras are nicely detailed and the lines and rounded surfaces are smoother than in BF42. Soldiers spray blood when hit by rifle fire. The new rendering engine improves the overall look significantly. Visibility is limited but it appeared that I could see farther and more clearly than BF42. One element that won't make the cut is weather effect, specifically rain. EA producer Reid Schneider says, "Our goal is to make the player feel like they're really in Vietnam. We've created a lot of fogging effects and lighting effects to get that eerie, creepy feeling. Weather effects are something we are looking at but I don't believe we will be able to support that." His team has accomplished the overall effect. BF-VN looks more like a place and less like a game than BF42, which is saying a lot because the maps of BF42--Wake, Guam, Husky, etc.--always stick in my mind as locales I know just as personally as my own neighborhood. The new Battlefield game will virtually take you to Vietnam.
Really superb audio effects compliment the graphics. The game environment is laden with subtle ambience: crickets, winds, footstep sounds. Tanks and heavy artillery create massive peals of thunder, making blasting stuff even more pleasurable. Schneider tells me that the finished version will also include NVA propaganda radio. |
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